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Rodas Da Salvação.swf

This is the info page for
Flash #249579

(Click the ID number above for more basic data on this flash file.)


Text
The game is loading (0%)

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scoreLocation
setScore(int)

The absolute path to the
score variable.
Global function to set the safe
score. Use this function where
the score is defined or
changed. NEVER set or change
the score in any other way.

CLIUE ESUERDO DO MOUSE para pular de roda em roda
Use as setas esuerda e direita para correr ao redor das
rodas

Ajuda

88

FASE

999

Parar o fluxo!

10 pontos bonus!

Sem gravidade!

Parar as rodas!

Use a ESOUERDA e DIREITA
setas para mover

Chao seguro!

Bonus de fase

Fase construir

999

FIM DE GAME!

BEM FEITO!
LEVEL COMPLETO

APERTE SPACE TO CONTINUE

VOCE PERDEU VIDA!

scoreLocation
gamename
saveScore
scoreIsTime
scoreReversed
negativeScoreAllowed

The absolute path to the
score variable.
Game identifier.
Set to false to only show
the scores and not save score.
Score is based on time -
'00m23s45ms' should be
sent as '2345' (number mustn't
start with a zero).
Score is sorted descending,
time is sorted ascending.
Score can be less than zero.

DAILY

WEEKLY

MONTHLY

HIGHSCORES

Os highscores sao disponiveis em
templagames.simdif.com

Play with highscores agora!

Play with highscores agora!

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); if (_root.soundon == undefined) { _root.soundon = true; }
Frame 2
_quality = "MEDIUM";
Instance of Symbol 76 MovieClip "heli_nupp" in Frame 2
onClipEvent (load) { if (_root.soundon == false) { gotoAndStop (2); } }
Frame 7
function buildMap() { game.clip = _root.stage; char.clip = game.clip.char; game.level++; border.lives.gotoAndStop(game.lives + 1); game.stageHcur = ((game.level * game.visH) / 2) + game.visH; if (game.stageHcur > game.stageH) { game.stageHcur = game.stageH; } game.clip.finish._y = game.stageH - game.stageHcur; char.x = game.stageW / 2; char.y = (game.stageH - char.size) - 150; char.jump = true; char.wheel = "none"; char.speedX = 0; char.lastSpeedX = char.speed; char.speedY = 0; char.dead = false; game.clip._y = ((-game.stageH) + game.visH) + 50; parallax.height = parallax._height / 2; parallaxabove.height = parallaxabove._height / 2; game.spikesSpeed = game.baseSpikesSpeed + ((game.baseSpikesSpeed * game.level) / 2); game.spikesY = game.stageH + game.visH; game.clip.spikes._y = game.spikesY; placeChar(char); game.wheels = []; game.points = []; game.pointsInStage = 0; game.gravity = game.baseGravity; if (game.stageRestore) { game.clip.gotoAndStop(game.lastStage.stage); game.bonusPoints = game.lastStage.bonusPoints; } else { game.clip.gotoAndStop(random(5) + 1); game.bonusPoints = 0; } game.mapHeight = border.map._height; var _local2 = 1; while (_local2 <= 4) { var _local1 = "tele" + _local2; game.clip[_local1].x = game.clip[_local1]._x; game.clip[_local1].y = game.clip[_local1]._y; if (game.level <= game.showTeleports) { game.clip[_local1]._visible = false; } _local2++; } game.safetyBumper = false; resetBonus(); game.buildPause = 0; game.building = 1; game.buildingTime = getTimer() + game.buildPause; game.curWheel = 0; } function startWheel(ob) { var _local1 = ob; _local1._visible = false; if ((_local1._y + _local1._height) > ((game.stageH - game.stageHcur) + 30)) { game.wheels.push(_local1); addWheel(_local1); } } function addWheel(ob) { var _local1 = ob; _local1._visible = true; _local1.size = _local1._xscale / 2; _local1.scale = _local1._xscale; _local1.x = int(_local1._x); _local1.y = int(_local1._y); _local1._y = _local1.y; _local1._x = _local1.x; if (_local1.scale < 50) { _local1.wood.gotoAndStop(3); } else if (_local1.scale < 100) { _local1.wood.gotoAndStop(2); } else { _local1.wood.gotoAndStop(1); } _local1._name = (("wheel" + _local1.y) + "_") + _local1.x; if (game.stageRestore) { var _local2 = game.lastStage[_local1._name]; _local1.speed = _local2.speed; _local1.gotoAndStop(_local2.frame); _local1.sizeChange = _local2.sizeChange; _local1.moveSpeedx = _local2.moveSpeedx; _local1.notSticky = _local2.notSticky; } else { var _local3 = game.wheelTurn / _local1._width; _local1.speedBase = ((_local3 * _local3) * 1.5) + (game.level / 2); _local1.speed = ((random(2) * 2) - 1) * _local1.speedBase; _local1.gotoAndStop(random(3) + 1); var sizeChange = (_local1.size * 0.3); _local1.minSize = _local1.size - sizeChange; _local1.maxSize = _local1.size + sizeChange; if (random(100) < (game.level * 5)) { _local1.notSticky = true; } else { _local1.notSticky = false; } } if (!_local1.notSticky) { _local1.stick._visible = false; } game.curWheel++; game.buildingTime = getTimer() + game.buildPause; if (game.curWheel > game.wheels.length) { game.building = 2; game.curWheel = 0; } } function startPoint(ob) { var _local1 = ob; _local1._visible = false; _local1.picked = true; if (_local1._y > ((game.stageH - game.stageHcur) + 50)) { if (game.stageRestore) { game.points.push(_local1); addPoint(_local1); } else if (random(100) < ((game.level * 10) + 30)) { game.points.push(_local1); addPoint(_local1); } } } function addPoint(ob) { var _local1 = ob; _local1._visible = true; _local1.x = int(_local1._x); _local1.y = int(_local1._y); _local1._y = _local1.y; _local1._x = _local1.x; _local1._name = (("p" + _local1.y) + "_") + _local1.x; if (game.stageRestore) { var _local2 = game.lastStage[_local1._name]; _local1.picked = _local2.picked; _local1.points = _local2.points; } else { _local1.picked = false; _local1.points = random(3) + 1; } if (_local1.picked) { _local1._visible = false; } else { game.pointsInStage++; } _local1.point.gotoAndStop(_local1.points); game.curWheel++; game.buildingTime = getTimer() + game.buildPause; if (game.curWheel > game.points.length) { game.building = 0; border.bonusmsg.gotoAndStop(1); } } function moveChar(ob) { var _local1 = ob; _local1.x = _local1.x + _local1.speedX; _local1.y = _local1.y + _local1.speedY; if (_local1.x > (game.stageW - _local1.size)) { _local1.x = game.stageW - _local1.size; if (_local1.wheel != "none") { _local1.speedX = _local1.speedX * -0.9; } else { _local1.speedX = _local1.speedX * -1; } } else if (_local1.x < _local1.size) { _local1.x = _local1.size; if (_local1.wheel != "none") { _local1.speedX = _local1.speedX * -0.9; } else { _local1.speedX = _local1.speedX * -1; } } if (_local1.y > (game.stageH - _local1.size)) { _local1.clip._rotation = 0; _local1.y = game.stageH - _local1.size; _local1.jump = false; _local1.jumpAngle = -90; _local1.wheel = "none"; if (_local1.speedX > 0.1) { _local1.speedX = _local1.speed; } else if (_local1.speedX < -0.1) { _local1.speedX = -_local1.speed; } else { _local1.speedX = _local1.lastSpeedX; } } if (_root._currentframe > 35) { if (_local1.y >= (game.stageH - game.stageHcur)) { _local1.clip._rotation = 0; _local1.y = (game.stageH - game.stageHcur) - 10; _local1.speedX = 0; _local1.speedY = 0; _local1.jump = 0; _local1.clip.gotoAndPlay("dance"); } } var _local2 = 0; while (_local2 < game.wheels.length) { if (findDist(game.wheels[_local2], _local1)) { _local1.wheel = game.wheels[_local2]; rotateTowards(_local1); _local1.wheelAngle = _local1.wheelAngle - _local1.wheel._rotation; if (_local1.wheelAngle < 0) { _local1.wheelAngle = _local1.wheelAngle + 360; } _local1.jump = false; var _local3 = degToRad(_local1.wheelAngle + _local1.wheel._rotation); _local1.x = _local1.wheel.x + (_local1.wheel.size * Math.cos(_local3)); _local1.y = _local1.wheel.y + (_local1.wheel.size * Math.sin(_local3)); if ((_local1.wheel.notSticky and (_local1.wheelAngle < 90)) and (_local1.wheelAngle > 0)) { _local1.jump = true; var speed = (_local1.jumpSpeed + (Math.abs(_local1.wheel.speed) / 1.5)); _local1.speedX = speed * Math.cos(_local3); _local1.speedY = speed * Math.sin(_local3); _local1.x = _local1.x + _local1.speedX; _local1.y = _local1.y + _local1.speedY; } break; } _local2++; } if (game.level > game.showTeleports) { _local2 = 1; while (_local2 <= 3) { var name = ("tele" + _local2); if (findDist(game.clip[name], _local1)) { if (_local2 == 1) { var newtelenum = (random(2) + 2); } else if (_local2 == 3) { var newtelenum = (random(2) + 1); } else if (_local2 == 2) { var newtelenum = ((random(2) * 2) + 1); } var newtele = game.clip["tele" + newtelenum]; if (_local1.y < newtele._y) { _local1.teleportSpeed = 1; } else { _local1.teleportSpeed = -1; } _local1.x = newtele._x; _local1.y = newtele._y + _local1.size; _local1.teleporting = true; _local1.clip._visible = false; _local1.speedX = 0; _local1.speedY = 0; break; } _local2++; } } checkPoints(_local1); placeChar(_local1); } function checkPoints(ob) { var _local3 = ob; var _local2 = 0; while (_local2 < game.points.length) { var _local1 = game.points[_local2]; if (!_local1.picked) { if (findDist(_local1, _local3)) { addSound("s_point"); setScore(game.score + _local1.points); game.bonusPoints = game.bonusPoints + _local1.points; _local1.play(); _local1.picked = true; game.pointsInStage--; if (game.pointsInStage <= 0) { setScore(game.score + game.bonusPoints); game.startBonustime = getTimer() + (game.showBonusTime * 1000); border.bonusmsg.gotoAndStop(7); } } } _local2++; } } function findDist(ob1, ob2) { var _local3 = ob2; var _local2 = _local3.x - ob1.x; var _local1 = _local3.y - ob1.y; var dist = ((_local2 * _local2) + (_local1 * _local1)); if (dist < ((ob1.size * ob1.size) + (_local3.size * _local3.size))) { return(true); } return(false); } function placeChar(ob) { if (!game.flowStop) { game.spikesY = game.spikesY - game.spikesSpeed; game.clip.spikes._y = game.spikesY; } if (ob.y > game.spikesY) { if (game.safetyBumper and ob.jump) { game.safetyBumper = false; game.clip.spikes.gotoAndStop(1); ob.speedY = ob.speedY * -2; ob.y = ob.y + ob.speedY; } else { ob.dead = true; ob.clip._rotation = 0; game.stageRestore = true; game.lastStage = {}; obSave = game.lastStage; obSave.stage = game.clip._currentframe; obSave.bonusPoints = game.bonusPoints; var i = 0; while (i < game.wheels.length) { var _local1 = game.wheels[i]; var name = _local1._name; obSave[name] = {}; var _local2 = obSave[name]; _local2.speed = _local1.speed; _local2.frame = _local1._currentframe; _local2.sizeChange = _local1.sizeChange; _local2.moveSpeedx = _local1.moveSpeedx; _local2.notSticky = _local1.notSticky; i++; } var i = 0; while (i < game.points.length) { var _local3 = game.points[i]; var name = _local3._name; obSave[name] = {}; var obP = obSave[name]; obP.picked = _local3.picked; obP.points = _local3.points; i++; } } } if ((ob.y <= (game.stageH - game.stageHcur)) && (_root._currentframe < 35)) { setScore(game.score + 10); border.points = game.score; border.bonusmsg.gotoAndStop(1); game.stageRestore = false; _root.gotoAndPlay("level_complete"); } if (Math.abs((ob.y + game.clip._y) - game.visH) > game.fallSpeed) { var fallSpeed = (((-((ob.y + game.clip._y) - game.visH)) / 10) * game.fallSpeed); scrollStage(fallSpeed); } ob.clip._x = ob.x; ob.clip._y = ob.y; } function scrollStage(speed) { var _local1 = speed; game.clip._y = game.clip._y + _local1; if (game.clip._y > ((game.stageHcur - game.stageH) + 100)) { game.clip._y = (game.stageHcur - game.stageH) + 100; } else { parallax._y = parallax._y + _local1; parallaxabove._y = parallaxabove._y + (_local1 * 2); if (parallax._y > 0) { parallax._y = parallax._y - parallax.height; } else if (parallax._y < (-parallax.height)) { parallax._y = parallax._y + parallax.height; } if (parallaxabove._y > 0) { parallaxabove._y = parallaxabove._y - parallaxabove.height; } else if (parallaxabove._y < (-parallaxabove.height)) { parallaxabove._y = parallaxabove._y + parallaxabove.height; } } } function doJump(ob) { var _local1 = ob; _local1.clip.gotoAndStop(2); var _local3 = Math.atan2(_local1.speedY, _local1.speedX); var _local2 = Math.sqrt((_local1.speedX * _local1.speedX) + (_local1.speedY * _local1.speedY)); _local1.speedX = _local2 * Math.cos(_local3); _local1.speedY = game.gravity + (_local2 * Math.sin(_local3)); if (_local1.speedY > game.maxSpeed) { _local1.speedY = game.maxSpeed; } else if (_local1.speedY < (-game.maxSpeed)) { _local1.speedY = -game.maxSpeed; } if (_local1.speedX > game.maxSpeed) { _local1.speedX = game.maxSpeed; } else if (_local1.speedX < (-game.maxSpeed)) { _local1.speedX = -game.maxSpeed; } _local3 = radiansToDegrees(Math.atan2(_local1.speedY, _local1.speedX)); if (_local1.speedY < 0) { _local1.clip._rotation = _local3 + 90; } else { _local1.clip._rotation = _local3 - 90; } moveChar(_local1); } function resetBonus() { game.bonus = 0; game.bonusTime = (int(getTimer() / 1000) + 5) + random(10); game.clip.bonus.y = (game.stageH - game.stageHcur) - 110; game.clip.bonus._y = game.clip.bonus.y; game.clip.bonus.x = random(game.stageW - 10) + 5; game.clip.bonus._x = game.clip.bonus.x; } function moveBonus() { game.clip.bonus.y = game.clip.bonus.y + game.gravity; game.clip.bonus._y = game.clip.bonus.y; var _local3 = game.clip.bonus.x - char.x; var _local2 = game.clip.bonus.y - char.y; var dist = ((_local3 * _local3) + (_local2 * _local2)); if (dist < char.size2) { addSound("s_bonus"); game.clip.bonus.play(); game.bonus = 2; var _local1 = random(5) + 2; border.bonusmsg.gotoAndStop(_local1); game.startBonustime = getTimer() + (game.showBonusTime * 1000); if (_local1 == 2) { game.flowStop = true; } else if (_local1 == 3) { setscore(game.score + 10); } else if (_local1 == 4) { game.gravity = 0; } else if (_local1 == 5) { game.wheelsStop = true; } else if (_local1 == 6) { game.safetyBumper = true; game.clip.spikes.gotoAndStop(2); } } if (game.clip.bonus.y > (game.stageH + 5)) { resetBonus(); } } function breakPoint(mc, x, y) { var _local1 = mc; _local1._x = _local1._x + x; _local1._y = _local1._y + y; _local1._alpha = _local1._alpha - game.explosionSpeed; if (_local1._alpha < game.explosionSpeed) { _local1.removeMovieClip(); } } function rotateTowards(ob) { var _local1 = ob; var deltaX = (_local1.wheel._x - _local1.x); var _local3 = _local1.wheel._y - _local1.y; var _local2 = Math.atan2(-_local3, -deltaX); _local1.wheelAngle = radiansToDegrees(_local2); } function radiansToDegrees(radians) { return((radians / Math.PI) * 180); } function degToRad(ang) { var _local1 = (ang * Math.PI) / 180; return(_local1); } function addSound(s_id) { } function addMusic(tune, repeat) { trace("play tune : " + tune); if (_root.soundon) { stopAllSounds(); _root[tune].start(0, 999); } } function detectKeys() { border.points = game.score; border.level = game.level; if (game.bonus == 1) { moveBonus(); } else if ((game.bonus == 0) and (game.bonusTime < int(getTimer() / 1000))) { game.bonus = 1; } var _local3 = 0; while (_local3 < game.wheels.length) { var _local2 = game.wheels[_local3]; if (!game.wheelsStop) { var _local1 = _local2._rotation; _local1 = _local1 + _local2.speed; if (_local1 > 360) { _local1 = _local1 - 360; } else if (_local1 < -360) { _local1 = _local1 + 360; } _local2._rotation = _local1; } _local3++; } var _local2 = char; if (_local2.dead) { _local2.y = _local2.y + _local2.speed; _local2.clip._y = _local2.y; if ((_local2.y + game.clip._y) > (game.visH * 2.5)) { border.bonusmsg.gotoAndStop(1); game.lives--; if (game.lives <= 0) { _root.gotoAndPlay("game_over"); } else { if (game.level > 0) { game.level--; } _root.gotoAndPlay("lose_life"); } } } else if (_local2.teleporting) { if (_local2.teleportSpeed < 0) { var fallSpeed = (game.fallSpeed * 7); if ((game.clip._y + _local2.y) > (game.visH / 2)) { _local2.teleporting = false; _local2.clip._visible = true; } } else { var fallSpeed = ((-game.fallSpeed) * 7); if ((game.clip._y + _local2.y) < (game.visH / 2)) { _local2.teleporting = false; _local2.clip._visible = true; } } scrollStage(fallSpeed); } else if (_local2.jump) { doJump(_local2); } else { _local2.clip.gotoAndStop(1); if (_local2.wheel != "none") { if (Key.isDown(37)) { _local2.wheelAngle = _local2.wheelAngle - _local2.walkOnWheel; } else if (Key.isDown(39)) { _local2.wheelAngle = _local2.wheelAngle + _local2.walkOnWheel; } var angle = degToRad(_local2.wheelAngle + _local2.wheel._rotation); _local2.x = _local2.wheel.x + ((_local2.wheel.size + _local2.size) * Math.cos(angle)); _local2.y = _local2.wheel.y + ((_local2.wheel.size + _local2.size) * Math.sin(angle)); _local2.clip._rotation = (_local2.wheelAngle + _local2.wheel._rotation) + 90; placeChar(_local2); checkPoints(_local2); } else { moveChar(_local2); } if (Key.isDown(32) or Key.isDown(38)) { _root.detectMouse(); } } border.map.char._y = (game.mapHeight - (((game.stageH - _local2.y) / game.stageHcur) * game.mapHeight)) + 20; var spikesH = (((game.stageH - game.spikesY) / game.stageHcur) * game.mapHeight); if (spikesH > 0) { border.map.spikes._height = spikesH; } else { border.map.spikes._height = 0; } } function detectMouse() { if ((game.paused or (!game.mouseReleased)) or char.teleporting) { } else { var _local1 = char; if (!_local1.jump) { game.mouseReleased = false; addSound("s_jump"); _local1.jump = true; if (_local1.wheel == "none") { _local1.lastSpeedX = _local1.speedX; _local1.speedX = 0; _local1.speedY = -_local1.jumpSpeed; } else { var _local3 = _local1.wheelAngle + _local1.wheel._rotation; var _local2 = _local1.jumpSpeed + (Math.abs(_local1.wheel.speed) / 1.5); _local1.speedX = _local2 * Math.cos(degToRad(_local3)); _local1.speedY = _local2 * Math.sin(degToRad(_local3)); } } } } function clearMouse() { game.mouseReleased = true; } fscommand ("allowscale", false); game = {stageW:300, stageH:1200, visH:200, baseGravity:0.6, wheelTurn:100, maxSpeed:10, wheelsStop:false, flowStop:false, fallSpeed:1, explosionSpeed:2, mouseReleased:true, showBonusTime:10, wheelsSizeChange:0.2, wheelsMoveSpeed:0.2, wheelsMoveDist:30, level:0, lives:3, score:0, baseSpikesSpeed:0.1, stageRestore:false, showTeleports:9}; char = {speed:6, size:10, wheel:"none", jump:false, jumpSpeed:8, jumpAngle:-90, walkOnWheel:5}; char.size2 = char.size * char.size; border.points = 0; border.level = 0; stopAllSounds(); _root.Mintro = new Sound(); _root.Mintro.attachSound("intro"); _root.Mgame = new Sound(); _root.Mgame.attachSound("gameLoop"); _root.Mwin = new Sound(); _root.Mwin.attachSound("winner"); stop(); addMusic("Mintro", 1); _quality = "HIGH"; stop();
Frame 18
buildMap(); _quality = "MEDIUM";
Instance of Symbol 105 MovieClip "controller" in Frame 18
onClipEvent (enterFrame) { _root.detectKeys(); } onClipEvent (mouseDown) { _root.detectMouse(); } onClipEvent (mouseUp) { _root.clearMouse(); } onClipEvent (load) { _root.clearMouse(); } onClipEvent (keyUp) { _root.clearMouse(); }
Frame 27
stop();
Frame 42
stop();
Frame 47
game.level = 0; game.score = 0; gotoAndStop ("menu");
Frame 52
_root.addMusic("Mwin", 1);
Instance of Symbol 105 MovieClip "controller" in Frame 52
onClipEvent (enterFrame) { if (_root.char.jump) { _root.doJump(_root.char); } }
Frame 62
stop();
Frame 67
gotoAndPlay ("game");
Frame 82
stop();
Frame 87
gotoAndPlay ("game");
Instance of Symbol 230 MovieClip "comHighscores" in Frame 92
//component parameters onClipEvent (initialize) { scoreLocation = "_root.game.score"; gamename = "drcarter"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Frame 97
stop();
Frame 102
game.level = 0; game.score = 0; gotoAndStop ("menu");
Symbol 14 MovieClip Frame 1
this._visible = false;
Symbol 20 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 25 MovieClip Frame 1
pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");
Symbol 25 MovieClip Frame 9
so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");
Symbol 25 MovieClip Frame 20
doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");
Symbol 25 MovieClip Frame 31
if (_url.indexOf("http") > -1) { trace("trying to load ad: " + showAd); mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);
Symbol 25 MovieClip Frame 33
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 25 MovieClip Frame 41
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 100
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 41 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 42 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 42 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 60
Symbol 56 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 57 MovieClip Frame 1
_root.stop(); play();
Instance of Symbol 14 MovieClip "mcIntro" in Symbol 57 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 57 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 37 MovieClip "mcLoadingAnimated" in Symbol 57 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 57 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }
Symbol 57 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 63 MovieClip Frame 1
this._visible = false;
Symbol 64 MovieClip Frame 1
_global.SSscoreLocation = scoreLocation; if (_global.dif == undefined) { _global.dif = random(100000); } _global.lockVariable = function (varName, varValue, newScore) { var _local1 = _global; var _local2 = varValue; if (newScore == undefined) { if (_local1.lockedVar == undefined) { _local1.lockedVar = _local2 + _local1.dif; } else { _local2 = _local1.lockedVar; } } else { _local1.lockedVar = newScore + _local1.dif; } var setVar = int(_local2 - _local1.dif); Set(varName, _local1.lockedVar - _local1.dif); }; _global.setScore = function (varValue) { var _local1 = varValue; trace("Safe Score Set: " + _local1); lockVariable(_global.SSscoreLocation, _local1, _local1); }; ivLockVariable = setInterval(lockVariable, 10, _global.SSscoreLocation, varValue); stop();
Instance of Symbol 63 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 71 Button
on (release) { _root.game.level = _root.curlevel - 1; setScore(0); _root.addMusic("Mgame", 999); _root.gotoAndPlay("game"); }
Symbol 75 Button
on (release) { if (_root.soundon) { _root.soundon = false; } else { _root.soundon = true; } play(); }
Symbol 76 MovieClip Frame 1
stopAllSounds(); if (_root.soundon) { _root.addMusic(); } stop();
Symbol 76 MovieClip Frame 2
stopAllSounds(); stop();
Symbol 79 Button
on (rollOver) { gotoAndPlay ("in"); } on (rollOut) { gotoAndPlay ("out"); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 10
stop();
Symbol 84 MovieClip Frame 20
gotoAndStop ("stop");
Symbol 86 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 101 MovieClip Frame 1
stop();
Instance of Symbol 105 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (load) { _root.startWheel(_parent); }
Instance of Symbol 105 MovieClip in Symbol 115 MovieClip Frame 1
onClipEvent (load) { y = -1; _parent.points = _parent._parent.points; } onClipEvent (enterFrame) { _root.breakPoint(_parent, x, y); }
Instance of Symbol 105 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (load) { x = (random(30) - 15) / 5; y = (random(30) - 15) / 5; } onClipEvent (enterFrame) { _root.breakPoint(_parent, x, y); }
Symbol 118 MovieClip Frame 1
stop();
Instance of Symbol 105 MovieClip in Symbol 118 MovieClip Frame 1
onClipEvent (load) { _root.startPoint(_parent); }
Symbol 118 MovieClip Frame 2
gotoAndStop(3 + random(4));
Symbol 118 MovieClip Frame 3
stop();
Symbol 118 MovieClip Frame 4
stop();
Symbol 118 MovieClip Frame 5
stop();
Symbol 118 MovieClip Frame 6
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 20
_root.resetBonus();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 15
gotoAndPlay ("dance");
Symbol 142 MovieClip Frame 1
stop();
Symbol 157 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 167 MovieClip Frame 1
_root.game.gravity = _root.game.baseGravity; _root.game.wheelsStop = false; _root.game.flowStop = false; stop();
Instance of Symbol 105 MovieClip in Symbol 167 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.game.startBonustime < getTimer()) { if (_parent._currentFrame < 7) { _root.resetBonus(); } _parent.gotoAndStop(1); } }
Symbol 177 MovieClip Frame 1
stop();
Symbol 186 Button
on (release) { _root.play(); }
Symbol 190 Button
on (release) { _root.gotoAndPlay("hi_scores"); }
Symbol 198 Button
on (release, keyPress "<Space>") { _root.addMusic("Mgame", 999); _root.play(); }
Symbol 204 Button
on (release, keyPress "<Space>") { _root.addMusic("Mgame", 999); _root.play(); }
Symbol 210 MovieClip Frame 1
this._visible = false;
Symbol 228 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Instance of Symbol 210 MovieClip "mcHighscores" in Symbol 230 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 230 MovieClip Frame 2
if (_url.indexOf("miniclip.com") == -1) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }
Symbol 230 MovieClip Frame 3
stop();

Library Items

Symbol 1 Sound [gameLoop]
Symbol 2 Sound [s_point]
Symbol 3 Sound [winner]
Symbol 4 Sound [s_bonus]
Symbol 5 Sound [s_end]
Symbol 6 Sound [s_jump]
Symbol 7 Sound [intro]
Symbol 8 MovieClip [empty]
Symbol 9 Graphic
Symbol 10 GraphicUsed by:14
Symbol 11 FontUsed by:27 30 61 62 208 209 222
Symbol 14 MovieClipUses:10Used by:57
Symbol 15 ShapeTweeningUsed by:37
Symbol 16 GraphicUsed by:35
Symbol 19 GraphicUsed by:20 146 230
Symbol 20 ButtonUses:19Used by:35
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:21 23 24Used by:35
Symbol 26 GraphicUsed by:35
Symbol 27 EditableTextUses:11Used by:35
Symbol 28 ShapeTweeningUsed by:35
Symbol 29 GraphicUsed by:35
Symbol 30 EditableTextUses:11Used by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:16 20 25 26 27 28 29 30 31 32 33 34Used by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:15 35 36Used by:57
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:40Used by:42
Symbol 42 MovieClipUses:38 39 41Used by:57
Symbol 44 ShapeTweeningUsed by:56
Symbol 46 SoundUsed by:56
Symbol 47 GraphicUsed by:56 228
Symbol 48 Bitmap
Symbol 52 GraphicUsed by:56
Symbol 53 SoundUsed by:56
Symbol 54 Font
Symbol 56 MovieClipUses:44 46 47 52 53Used by:57
Symbol 57 MovieClipUses:14 37 42 56
Symbol 58 GraphicUsed by:63
Symbol 61 TextUses:11Used by:63
Symbol 62 TextUses:11Used by:63
Symbol 63 MovieClipUses:58 61 62Used by:64
Symbol 64 MovieClipUses:63
Symbol 65 Bitmap
Symbol 231 Bitmap
Symbol 235 Bitmap
Symbol 236 Bitmap
Symbol 241 BitmapUsed by:66
Symbol 66 GraphicUses:241Used by:Timeline
Symbol 67 Bitmap
Symbol 232 Bitmap
Symbol 233 Bitmap
Symbol 237 Bitmap
Symbol 238 Bitmap
Symbol 239 Bitmap
Symbol 240 BitmapUsed by:68
Symbol 68 GraphicUses:240Used by:69 71
Symbol 69 MovieClipUses:68Used by:71
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:69 70 68Used by:Timeline
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:74Used by:76
Symbol 76 MovieClipUses:72 73 75Used by:Timeline
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:77 78Used by:84
Symbol 80 GraphicUsed by:84
Symbol 81 FontUsed by:82 83 114 143 158 159 160 161 162 163 164 165 166 176 181 194 199 200
Symbol 82 TextUses:81Used by:84
Symbol 83 TextUses:81Used by:84
Symbol 84 MovieClipUses:79 80 82 83Used by:Timeline
Symbol 86 ButtonUsed by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:146
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:146
Symbol 97 GraphicUsed by:107
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:98 99 100Used by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:107
Symbol 105 MovieClipUsed by:107 115 117 118 167  Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:97 101 102 104 105 106Used by:146
Symbol 108 GraphicUsed by:112
Symbol 109 GraphicUsed by:112
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:108 109 110 111Used by:118
Symbol 113 GraphicUsed by:115
Symbol 114 EditableTextUses:81Used by:115
Symbol 115 MovieClipUses:113 114 105Used by:118
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116 105Used by:118 121
Symbol 118 MovieClipUses:112 105 115 117Used by:146
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:119 120 117Used by:146 172
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:146
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:124 125 126 127Used by:146
Symbol 129 GraphicUsed by:142
Symbol 130 GraphicUsed by:139  Timeline
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:139
Symbol 133 ShapeTweeningUsed by:139
Symbol 134 ShapeTweeningUsed by:139
Symbol 135 ShapeTweeningUsed by:139
Symbol 136 ShapeTweeningUsed by:139
Symbol 137 ShapeTweeningUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:130 132 133 134 135 136 137 138Used by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:129 139 140 141Used by:146
Symbol 143 TextUses:81Used by:146
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:92 96 107 118 19 121 123 128 142 143 145Used by:Timeline
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:177
Symbol 153 Bitmap
Symbol 155 Bitmap
Symbol 157 ButtonUsed by:177
Symbol 158 EditableTextUses:81Used by:177
Symbol 159 TextUses:81Used by:167
Symbol 160 TextUses:81Used by:167
Symbol 161 TextUses:81Used by:167
Symbol 162 TextUses:81Used by:167
Symbol 163 TextUses:81Used by:167
Symbol 164 TextUses:81Used by:167
Symbol 165 TextUses:81Used by:167
Symbol 166 TextUses:81Used by:167
Symbol 167 MovieClipUses:159 105 160 161 162 163 164 165 166Used by:177
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClipUses:168 169 121 171Used by:177
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:177
Symbol 176 EditableTextUses:81Used by:177
Symbol 177 MovieClipUses:152 157 158 167 172 175 176Used by:Timeline
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 TextUses:81Used by:Timeline
Symbol 182 Bitmap
Symbol 234 BitmapUsed by:183
Symbol 183 GraphicUses:234Used by:184 186
Symbol 184 MovieClipUses:183Used by:186
Symbol 185 GraphicUsed by:186 190 198 204
Symbol 186 ButtonUses:184 185 183Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189 190
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 ButtonUses:189 185 188Used by:Timeline
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 TextUses:81Used by:Timeline
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197 198
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 ButtonUses:197 185 196Used by:Timeline
Symbol 199 TextUses:81Used by:Timeline
Symbol 200 TextUses:81Used by:Timeline
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203 204
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 ButtonUses:203 185 202Used by:Timeline
Symbol 205 GraphicUsed by:210
Symbol 208 TextUses:11Used by:210
Symbol 209 TextUses:11Used by:210
Symbol 210 MovieClipUses:205 208 209Used by:230
Symbol 211 MovieClipUsed by:230
Symbol 212 GraphicUsed by:230
Symbol 213 FontUsed by:214 216 218 219
Symbol 214 TextUses:213Used by:230
Symbol 215 GraphicUsed by:230
Symbol 216 TextUses:213Used by:230
Symbol 217 GraphicUsed by:230
Symbol 218 TextUses:213Used by:230
Symbol 219 TextUses:213Used by:230
Symbol 220 GraphicUsed by:230
Symbol 221 GraphicUsed by:230
Symbol 222 TextUses:11Used by:230
Symbol 223 FontUsed by:224 227
Symbol 224 TextUses:223Used by:228
Symbol 225 GraphicUsed by:226 228
Symbol 226 MovieClipUses:225Used by:228
Symbol 227 TextUses:223Used by:228
Symbol 228 ButtonUses:224 226 227 47 225Used by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:210 211 212 214 215 216 217 218 19 219 220 221 222 228 229Used by:Timeline

Instance Names

"heli_nupp"Frame 2Symbol 76 MovieClip
"parallax"Frame 18Symbol 89 MovieClip
"stage"Frame 18Symbol 146 MovieClip
"parallaxabove"Frame 18Symbol 150 MovieClip
"border"Frame 18Symbol 177 MovieClip
"controller"Frame 18Symbol 105 MovieClip
"controller"Frame 52Symbol 105 MovieClip
"comHighscores"Frame 92Symbol 230 MovieClip
"mcAd"Symbol 25 MovieClip Frame 1Symbol 23 MovieClip
"mcLoading"Symbol 37 MovieClip Frame 1Symbol 35 MovieClip
"mcLoading"Symbol 37 MovieClip Frame 11Symbol 35 MovieClip
"mcIntro"Symbol 57 MovieClip Frame 1Symbol 14 MovieClip
"mcLoadingAnimated"Symbol 57 MovieClip Frame 2Symbol 37 MovieClip
"mcBackground"Symbol 57 MovieClip Frame 2Symbol 42 MovieClip
"mcAnimation"Symbol 57 MovieClip Frame 2Symbol 56 MovieClip
"wood"Symbol 107 MovieClip Frame 1Symbol 101 MovieClip
"stick"Symbol 107 MovieClip Frame 1Symbol 104 MovieClip
"point"Symbol 118 MovieClip Frame 1Symbol 112 MovieClip
"bg"Symbol 146 MovieClip Frame 1Symbol 92 MovieClip
"finish"Symbol 146 MovieClip Frame 1Symbol 96 MovieClip
"bonus"Symbol 146 MovieClip Frame 1Symbol 121 MovieClip
"tele1"Symbol 146 MovieClip Frame 1Symbol 123 MovieClip
"tele3"Symbol 146 MovieClip Frame 1Symbol 123 MovieClip
"tele2"Symbol 146 MovieClip Frame 1Symbol 123 MovieClip
"char"Symbol 146 MovieClip Frame 1Symbol 128 MovieClip
"spikes"Symbol 146 MovieClip Frame 1Symbol 142 MovieClip
"char"Symbol 172 MovieClip Frame 1Symbol 121 MovieClip
"spikes"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip
"bonusmsg"Symbol 177 MovieClip Frame 1Symbol 167 MovieClip
"map"Symbol 177 MovieClip Frame 1Symbol 172 MovieClip
"lives"Symbol 177 MovieClip Frame 1Symbol 175 MovieClip
"mcHighscores"Symbol 230 MovieClip Frame 1Symbol 210 MovieClip
"mcTarget"Symbol 230 MovieClip Frame 2Symbol 211 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gameLoop"
ExportAssets (56)Timeline Frame 1Symbol 2 as "s_point"
ExportAssets (56)Timeline Frame 1Symbol 3 as "winner"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s_bonus"
ExportAssets (56)Timeline Frame 1Symbol 5 as "s_end"
ExportAssets (56)Timeline Frame 1Symbol 6 as "s_jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 8 as "empty"

Labels

"menu"Frame 7
"game"Frame 17
"game_over"Frame 32
"level_complete"Frame 52
"lose_life"Frame 72
"hi_scores"Frame 92
"content"Symbol 25 MovieClip Frame 1
"ReadCookie"Symbol 25 MovieClip Frame 9
"prepareAd"Symbol 25 MovieClip Frame 20
"loadAd"Symbol 25 MovieClip Frame 31
"showAd"Symbol 25 MovieClip Frame 41
"preload"Symbol 57 MovieClip Frame 3
"stop"Symbol 84 MovieClip Frame 1
"in"Symbol 84 MovieClip Frame 5
"out"Symbol 84 MovieClip Frame 15
"dance"Symbol 128 MovieClip Frame 5

Dynamic Text Variables

txtPercentLoaded2Symbol 27 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 30 EditableText"The game is loading (0%)"
pointsSymbol 114 EditableText"88"
pointsSymbol 158 EditableText"999"
levelSymbol 176 EditableText"999"




http://swfchan.com/50/249579/info.shtml
Created: 18/7 -2022 16:59:55 Last modified: 26/12 -2022 00:16:10 Server time: 11/05 -2024 20:51:57