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swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86882007?noj=FRM86882007-7DC" width="1" height="1"></div>

1181.swf

This is the info page for
Flash #249668

(Click the ID number above for more basic data on this flash file.)


Text
loading..99%

EU & PEDRO

apresenta

skip intro

COMEÇAR

AJUDA

MAIS GAMES

HIGHSCORES

(c) 2022 chrystian e krystian

20220630

sound is on

sound is off

TURBO SPIRIT

(c) chrystian e pedro 2022

API
1.1.1

COMO JOGAR

BACK

O jogo apresenta quatro pistas, cada pista tem 5 checkpoints.
Você ganha 30 segundos para cada checkpoint.
Sua pontuação é um bônus pelo tempo restante.
Terminar todos os checkpoints de uma pista para ganhar.

accelerate

break

left

right

...

SELECT NEXT RACE

TOTAL SCORE: 28535

...

GERMANY

GERMANY

3000
POINTS

TURKEY

TURKEY

KOREA

KOREA

ENGLAND

ENGLAND

0

points

0

points

CONTROLS

accelerate

break

left

right

Bonus 2345

Bonus 2345

Bonus 2345

Checkpoint

Checkpoint

Marks

Marks

Set

Set

!GO!

!GO!

0

30

0

30

0

30

0

30

mph

0

mph

0

0

camX

0

px

0

camA

0

distance

0

pvz

fps

0

0

pos

TOTAL SCORE: 28535

TOTAL SCORE: 28535

OK

RACE RESULTS

Checkpoint 1:
Checkpoint 2:
Checkpoint 3:
Checkpoint 4:
Checkpoint 5:
Total :

Time

12345 POINTS

Bonus

12345 POINTS

FINISHING BONUS: 50,000

TOTAL SCORE: 28535

YOU COMPLETED ALL COURSES

CONGRATULATIONS

Germany

SUBMIT SCORE

FINAL STATISTICS

Korea

Turkey

England

12423563

12423563

12423563

12423563

TOTAL SCORE

12423528535

PLAY AGAIN

TEMPLAR GAMES

FIM

outros jogos em
templargames.simdif.com

ActionScript [AS1/AS2]

Frame 1
stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage * 4))) + "%"; if ((percentage == 100) || (_root._framesloaded >= 4)) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 30
snd = new Object(); snd.channels = new Array(); snd.loops = new Array(); snd.global = new Sound(); snd.global.setVolume(100); snd.active = 1; snd.actMc = 0; snd.idMc = 0; snd.mcs = new Array(); snd.channelsAmount = 8; var i = 0; while (i < snd.channelsAmount) { snd.mcs[i] = _root.createEmptyMovieClip("sndMc" + this.idMc, this.idMc++); snd.channels[i] = new Sound(snd.mcs[i]); snd.channels[i].onSoundComplete = function () { this.playing = false; this.locked = false; this.fading = false; this.fadeTo = 0; this.fadeSpeed = 0; }; snd.channels[i].playing = false; snd.channels[i].id = i; i++; } _root.createEmptyMovieClip("sndMcEvents", this.idMc++); _root.sndMcEvents.onEnterFrame = function () { with (_root.snd) { var i = 0; while (i < channelsAmount) { if (channels[i].fading) { var channel = channels[i]; var newVol = (channel.volume + (channel.fadeSpeed * 100)); newVol = ((channel.fadeSpeed > 0) ? (Math.min(channel.fadeTo, newVol)) : (Math.max(channel.fadeTo, newVol))); channel.setVolume(channel.volume); if (newVol == channel.volume) { channel.fading = false; } channel.volume = newVol; if ((newVol == 0) && (channel.fadeOutFlag)) { channel.fadeOutFlag = false; channel.stop(); channel.locked = false; channel.playing = false; channel.fading = false; } } i++; } } }; snd.playLoop = function (id, volume) { if (volume eq "") { volume = 1; } var channel = this.getChannel(); channel.attachSound(id); channel.start(0, 99999); channel.setVolume(Math.min(100, volume * 100)); channel.volume = volume * 100; channel.locked = true; channel.libId = id; channel.playing = true; this.loops[id] = channel; return(channel); }; snd.fadeChannel = function (channel, to, time) { if (to == -1) { channel.fadeOutFlag = true; to = 0; } if (time == 0) { channel.volume = to * 100; channel.setVolume(channel.volume); channel.fading = false; return(undefined); } channel.fading = true; channel.fadeTo = Math.min(100, to * 100); channel.fadeSpeed = (to - channel.volume) / time; }; snd.playEvent = function (id, volume) { if (volume eq "") { volume = 1; } var channel = this.getChannel(); channel.attachSound(id); channel.start(0, 0); channel.setVolume(Math.min(100, volume * 100)); channel.volume = volume * 100; channel.libId = id; channel.playing = true; return(channel); }; snd.getChannel = function () { var oldestPos = -1; var oldestId = -1; var i = 0; while (i < this.channels.length) { var channel = this.channels[i]; if (!channel.locked) { if (channel.playing) { if (channel.position > oldestPos) { oldestPos = channel.position; oldestId = channel.id; } } else { return(this.channels[i]); } } i++; } if (oldestId != -1) { trace("return old: " + oldestId); return(this.channels[oldestId]); } trace("##ERROR: SOUND : no free channel.."); }; snd.stop = function (id) { if (id eq "") { return(this.stopAll()); } var i = 0; while (i < this.channels.length) { if (this.channels[i].libId == id) { this.channels[i].stop(); this.channels[i].locked = false; this.channels[i].playing = false; this.channels[i].locked = false; } i++; } }; snd.stopAll = function () { for (var i in this.channels) { this.channels[i].stop(); this.channels[i].locked = false; this.channels[i].fading = false; this.channels[i].playing = false; } }; game = "turbospirit";
Frame 31
_root.sndChannelBass = _root.snd.playLoop("musicIntro"); _root.sndChannelBeat = _root.snd.playLoop("musicIntroBeat", 0); _root.sndChannelMotors = _root.snd.playLoop("sndMotors", 0);
Frame 46
_root.snd.fadeChannel(_root.sndChannelMotors, 0.5, 10);
Frame 73
_root.snd.fadeChannel(_root.sndChannelMotors, 0.3, 30);
Frame 81
Frame 121
Frame 132
_root.snd.fadeChannel(_root.sndChannelMotors, 0.6, 30);
Frame 177
sndChannelStart = _root.snd.playEvent("sndRaceStart"); _root.snd.fadeChannel(_root.sndChannelMotors, 0, 30);
Frame 259
_root.snd.fadeChannel(_root.sndChannelBeat, 1, 30);
Frame 262
_root.snd.fadeChannel(_root.sndChannelStart, -1, 10); _root.snd.fadeChannel(_root.sndChannelMotors, -1, 10);
Frame 282
stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (percentage == 100) { this.percentageDisplay = ""; this.onEnterFrame = undefined; _root.nextFrame(); } else { this.percentageDisplay = ("loading.." + int(percentage)) + "%"; _root.snd.fadeChannel(_root.sndChannelBeat, 0.2, 90); _root.snd.fadeChannel(_root.sndChannelBass, 0.2, 90); } };
Frame 283
play();
Frame 284
_root.snd.fadeChannel(_root.sndChannelStart, -1, 10); _root.snd.fadeChannel(_root.sndChannelMotors, -1, 10); _root.snd.fadeChannel(_root.sndChannelBeat, 1, 0); _root.snd.fadeChannel(_root.sndChannelBass, 1, 0); _quality = "medium"; reset = function () { _root.terrains = ["plain", "dirt", "night", "fog"]; _root.statistics = new Array(); _root.totalScore = 0; _root.races = 0; for (var i in _root.terrains) { _root.statistics[_root.terrains[i]] = {score:-1, checkpoints:[], winner:0}; } Mouse.show(); }; trace("url: " + _url); if (((_url.indexOf("http://www.neodelight.") == 0) || (_url.indexOf("http://games.neodelight.") == 0)) || ((_url.indexOf("developement") != -1) && (_url.indexOf("file://") == 0))) { getURL ("javascript:if (top.location != location) top.location.href ='http://www.neodelight.com/';"); demoVersion = false; } else { demoVersion = true; }
Frame 285
String.numberFormat = function (num, digits) { var str = String(int(num)); var i = (str.length - 4); while (i >= 0) { str = (str.substring(0, i + 1) + ",") + str.substr(i + 1); i = i - 3; } if (int(digits) > 0) { str = str + "."; num = String(int((num - int(num)) * Math.pow(10, digits))); while (num.length < digits) { num = "0" + num; } str = str + num; } return(str); }; reset(); stop();
Frame 291
prevFrame();
Frame 295
prevFrame();
Frame 302
for (var i in terrains) { var mc = this[terrains[i]]; var score = statistics[terrains[i]].score; if (int(score) < 0) { mc.gotoAndStop(1); } else { mc.scoreDisplay = String.numberFormat(score) + "\nPOINTS"; mc.gotoAndStop(2); } } totalScoreDisplay = "TOTAL SCORE: " + String.numberFormat(_root.totalScore); Mouse.show(); stop();
Frame 313
play(); _root.snd.fadeChannel(_root.sndChannelBeat, -1, 30); _root.snd.fadeChannel(_root.sndChannelBass, -1, 30);
Frame 320
_root.snd.fadeChannel(_root.sndChannelBeat, -1, 30); _root.snd.fadeChannel(_root.sndChannelBass, -1, 30);
Frame 336
_root.snd.stopAll(); _root.sndChannelMusic = _root.snd.playLoop("music0"); _root.sndChannelSqueal = _root.snd.playLoop("sndSqueal", 0); _root.sndChannelMotors = _root.snd.playLoop("sndMotors", 0); _root.snd.fadeChannel(_root.sndChannelMotors, 0.2, 20); Mouse.hide(); stop();
Frame 337
prevFrame();
Frame 339
Mouse.show(); _root.snd.stopAll(); _root.sndChannelBass = _root.snd.playLoop("musicIntro", 0.7); _root.sndChannelBeat = _root.snd.playLoop("musicIntroBeat", 0.7); races++; if (_root.statistics[_root.level].winner) { emotion.gotoAndStop(2); } else { emotion.gotoAndStop(1); } var checkArr = _root.statistics[_root.level].checkpoints; var totalBonus = 0; var totalTime = 0; boniDisplay = ""; timesDisplay = ""; if (checkArr.length == 5) { finishingBonusDisplay = "FINISHING BONUS: 50,000"; actScore = actScore + 50000; } else { finishingBonusDisplay = ""; } _root.statistics[_root.level].score = _root.actScore; _root.totalScore = _root.totalScore + _root.actScore; var i = 0; while (i < checkArr.length) { var checkpoint = checkArr[i]; boniDisplay = boniDisplay + (String.numberFormat(checkpoint.bonus) + newline); timesDisplay = timesDisplay + (String.numberFormat(checkpoint.time / 1000, 2) + "s\n"); totalTime = totalTime + checkpoint.time; totalBonus = totalBonus + checkpoint.bonus; i++; } var i = checkArr.length; while (i < 5) { boniDisplay = boniDisplay + "--\n"; timesDisplay = timesDisplay + "--\n"; i++; } boniDisplay = boniDisplay + String.numberFormat(totalBonus); timesDisplay = timesDisplay + (String.numberFormat(totalTime / 1000, 2) + "s"); if (_root.demoVersion) { actScoreDisplay = ""; totalScoreDisplay = ""; totalScoreDisplay2 = "TOTAL SCORE: " + String.numberFormat(totalScore); } else { actScoreDisplay = "LEVEL SCORE: " + String.numberFormat(actScore); totalScoreDisplay = "TOTAL SCORE: " + String.numberFormat(totalScore); totalScoreDisplay2 = ""; } if (_root.demoVersion) { nextStep = "playfull"; } else if (races < 4) { nextStep = "chooselevel"; } else { var racesWon = 0; for (var i in terrains) { if (statistics[terrains[i]].checkpoints.length == 5) { racesWon++; } } trace("races won: " + racesWon); if (racesWon == terrains.length) { nextStep = "champion"; } else { nextStep = "gameover"; } } stop();
Frame 340
prevFrame();
Frame 347
stop();
Frame 355
totalScoreDisplay = "FINAL SCORE: " + totalScore; _root.statistics[_root.level].score; for (var i in _root.terrains) { _root["total" + _root.terrains[i]] = String.numberFormat(_root.statistics[_root.terrains[i]].score); } totalScoreDisplay = String.numberFormat(totalScore); stop();
Symbol 6 Button
on (release) { getURL ("http://www.neodelight.com?ref=turbospirit&ref_loc=intro", "_BLANK"); }
Symbol 12 MovieClip Frame 1
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 12 MovieClip Frame 2
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 18 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 18 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 18 MovieClip Frame 3
gotoAndPlay (2);
Symbol 19 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); _parent.stop();
Symbol 19 MovieClip Frame 123
stop(); _parent.play();
Symbol 25 MovieClip Frame 1
stop();
Symbol 31 Button
on (release, keyPress "<Space>") { _root.gotoAndPlay("game"); }
Symbol 32 MovieClip Frame 10
stop();
Symbol 46 MovieClip Frame 6
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 4
gotoAndPlay (2);
Symbol 183 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 203 Button
on (release) { if (_root.demoVersion) { _root.level = "plain"; _root.gotoAndPlay("startdemo"); } else { _root.gotoAndStop("chooselevel"); } }
Symbol 206 Button
on (press) { if (_root.demoVersion) { _root.gotoAndStop("helpdemo"); } else { _root.gotoAndStop("help"); } }
Symbol 208 Button
on (release) { getURL ((("http://www.neodelight.com/?ref=moregames&ref_game=" + _root.game) + "&ref_ver=") + _root.version, "_top"); }
Symbol 210 Button
on (press) { getURL ("http://www.neodelight.com/highscores_turbospirit_.html", "_top"); }
Symbol 227 Button
on (release) { var s = new Sound(); s.setVolume(0); _root.snd.active = 0; nextFrame(); }
Symbol 232 Button
on (release) { _root.snd.active = 1; prevFrame(); }
Symbol 234 Button
on (release) { var s = new Sound(); s.setVolume(100); _root.snd.active = 1; prevFrame(); }
Symbol 235 MovieClip Frame 1
stop(); var s = new Sound(); if (s.getVolume() == 0) { nextFrame(); }
Symbol 241 Button
on (release) { getURL ("http://www.neodelight.com/webmaster", "_blank"); }
Symbol 245 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.debug = new Object(); _global.api.highscore = new Object(); _global.api.debug.describe = function (o) { switch (typeof(o)) { case "movieclip" : return("/" + o._target); case "object" : case "array" : var d = typeof(o); var first = true; for (var i in o) { if (!first) { d = d + ", "; } else { d = d + "{"; first = false; } d = d + ((i + ": ") + _global.api.debug.describe(o[i])); } if (!first) { d = d + "}"; } return(d); case "number" : case "string" : } return(o.toString()); }; _global.api.highscore.initSession = function () { this.session = ""; while (this.session.length < 20) { this.session = this.session + this.charTable.charAt(Math.round(Math.random() * (this.charTable.length - 1))); } this.charTableIndex = new Array(); var i = 0; while (i < this.charTable.length) { this.charTableIndex[this.charTable.charCodeAt(i)] = i; i++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var s = (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s1=" + pScore1) + "&"); s = s + ("se=" + escape(session)); s = s + "&c=42"; var urlSubmit = ((this.urlSubmit + "?s=") + escape(this.encrypt(this.encrypt(s, this.keystring), this.keystring2))); trace(urlSubmit); getURL (urlSubmit, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var crypt = ""; var checkSum = 0; var shift; var code; var i = 0; while (i < text.length) { char = this.charTableIndex[text.charCodeAt(i)]; shift = this.charTableIndex[pKey.charCodeAt(i % pKey.length)]; code = (char + shift) + checkSum; code = code % this.charTable.length; crypt = crypt + this.charTable.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % this.charTable.length; return((crypt + "") + this.charTable.charAt(checkSum)); }; _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 248 Button
on (press) { _root.gotoAndStop("menu"); }
Symbol 267 Button
on (release) { _root.level = _name; _root.gotoAndStop("start"); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 277 Button
on (release) { _root.level = _name; _root.gotoAndStop("start"); }
Symbol 284 Button
on (release) { _root.level = _name; _root.gotoAndStop("start"); }
Symbol 291 Button
on (release) { _root.level = _name; _root.gotoAndStop("start"); }
Symbol 308 MovieClip Frame 1
this.lvls = new Array(); this.lvls.plain = new Array([0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 5, 6], [0, 10, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 7], [2, 0, 7], [3, 0, 7], [4, 0, 7], [3, 0, 7], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [1, 0, 0], [2, 0, 7], [4, 0, 7], [6, 0, 7], [8, 0, 7], [6, 0, 7], [4, 0, 0], [2, 0, 51], [1, 0, 52], [0, 0, 0], [0, 0, 0], [-2, 7, 0], [-4, 7, 0], [-5, 7, 0], [-4, 7, 0], [-2, 0, 0], [0, 0, 0], [2, 0, 7], [3, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [4, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 20, 0], [0, 0, 0], [0, 0, 0], [0, 21, 0], [1, 0, 7], [2, 0, 7], [3, 0, 7], [2, 0, 7], [1, 0, 0], [0, 2, 1], [-2, 0, 0], [-3, 7, 0], [-4, 7, 0], [-5, 7, 0], [-6, 7, 0], [-7, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-8, 7, 0], [-7, 7, 0], [-6, 7, 0], [-5, 7, 0], [-4, 0, 0], [-3, 0, 0], [-2, 0, 0], [-1, 0, 0], [0, 0, 0], [0, 55, 0], [0, 53, 0], [0, 0, 54], [0, 0, 0], [0, 58, 50], [0, 0, 51], [0, 59, 0], 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34, 34], [3, 0, 0], [2, 0, 0], [1, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 35, 35], [0, 12, 1], [0, 43, 43], [0, 0, 0], [0, 43, 43], [0, 0, 0], [0, 43, 43], [0, 0, 0], [0, 35, 35], [0, 0, 0], [0, 43, 43], [0, 0, 0], [0, 43, 43], [0, 0, 0], [0, 43, 43], [0, 0, 0], [0, 35, 35], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0]); this.lvls.fog = new Array([0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 17, 18], [0, 10, 1], [0, 0, 0], [0, 0, 0], [0, 0, 0], [0, 0, 65], [0, 0, 0], [0, 65, 0], [0, 0, 0], [0, 0, 0], [1, 0, 65], [1, 0, 60], [1, 65, 0], [2, 60, 7], [2, 54, 7], [3, 0, 7], [3, 62, 7], [3, 65, 7], [3, 0, 7], [3, 0, 0], [2, 0, 0], [1, 0, 57], [0, 7, 0], [-2, 7, 0], [-2, 7, 50], [-3, 7, 53], [-2, 55, 52], [-1, 50, 51], [-1, 56, 0], [0, 52, 53], [1, 55, 55], [1, 55, 63], [1, 61, 53], [1, 0, 0], [-1, 51, 0], [-3, 54, 55], [-4, 7, 0], [-6, 7, 57], [-7, 7, 0], [-6, 7, 0], [-4, 7, 0], [-3, 7, 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[1, 63, 63], [2, 63, 60], [2, 63, 63], [2, 64, 63], [1, 7, 64], [-1, 7, 65], [-4, 7, 65], [-6, 7, 65], [-7, 7, 65], [-7, 7, 63], [-7, 7, 61], [-6, 7, 63], [-4, 63, 65], [-2, 63, 0], [-1, 0, 63], [0, 63, 0], [0, 64, 0], [0, 51, 62], [0, 50, 64], [-1, 59, 53], [-1, 0, 0], [-1, 0, 0], [-1, 57, 54], [0, 56, 0], [0, 11, 1], [0, 55, 53], [0, 0, 53], [-1, 55, 0], [-1, 0, 0], [0, 0, 50], [0, 0, 59], [1, 51, 50], [2, 50, 53], [2, 0, 50], [3, 56, 52], [3, 58, 52], [4, 51, 53], [4, 51, 53], [3, 0, 52], [2, 64, 0], [1, 53, 0], [0, 53, 0], [0, 52, 52], [0, 0, 53], [1, 55, 7], [2, 65, 7], [4, 0, 7], [5, 54, 7], [7, 52, 7], [8, 63, 7], [8, 0, 7], [7, 0, 7], [6, 0, 7], [4, 59, 0], [3, 0, 63], [1, 0, 51], [1, 0, 0], [1, 64, 7], [1, 54, 7], [3, 51, 7], [5, 55, 7], [7, 0, 7], [9, 0, 7], [10, 59, 7], [10, 54, 7], [9, 52, 7], [8, 0, 7], [6, 54, 7], [3, 53, 53], [1, 25, 0], [-1, 7, 0], [-3, 7, 56], [-4, 7, 52], [-5, 7, 0], [-5, 7, 0], [-6, 7, 51], [-6, 7, 0], [-6, 7, 57], [-6, 7, 0], [-6, 7, 58], [-6, 7, 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7], [6, 56, 7], [7, 57, 7], [8, 58, 7], [9, 58, 7], [10, 59, 7], [8, 56, 7], [5, 7, 7], [1, 7, 59], [-2, 7, 56], [-5, 7, 52], [-6, 7, 60], [-7, 7, 58], [-6, 7, 50], [-5, 7, 58], [-3, 57, 57], [-2, 57, 52], [0, 58, 0], [0, 59, 50], [0, 7, 57], [-2, 7, 58], [-4, 7, 57], [-5, 7, 53], [-6, 7, 53], [-5, 7, 57], [-4, 7, 57], [-3, 7, 56], [-2, 7, 0], [0, 54, 50], [0, 59, 0], [0, 58, 0], [0, 57, 59], [0, 56, 0], [0, 55, 0], [0, 64, 50], [0, 58, 57], [0, 50, 57], [0, 0, 55], [0, 54, 57], [0, 50, 0], [0, 0, 59], [0, 53, 0], [0, 64, 54], [0, 12, 1], [0, 53, 51], [0, 0, 54], [0, 54, 51], [0, 50, 0], [0, 0, 55], [0, 56, 55], [0, 55, 56], [0, 56, 58], [0, 55, 53], [0, 56, 50], [0, 57, 53], [0, 58, 56], [0, 58, 58], [0, 58, 58], [0, 0, 0], [0, 59, 59], [0, 53, 59], [0, 0, 59], [0, 53, 58], [0, 0, 50], [0, 0, 0]); function lvlRead(i, pointer) { i = i % this.teAmount; if (pointer == undefined) { this.lvlReadPointer++; pointer = this.lvlReadPointer; } pointer = (pointer + this.lvl.length) % this.lvl.length; var mc = this.tes[i]; mc.curve = this.lvl[pointer][0]; mc.dekoL = this.lvl[pointer][1]; mc.dekoR = this.lvl[pointer][2]; mc.mc.swapDepths(this.teDepthCounter--); mc.mc.street.dekoL.gotoAndStop(this.lvl[pointer][1] + 1); mc.mc.street.dekoR.gotoAndStop(this.lvl[pointer][2] + 1); } function init() { this.phase = 0; this.accelTimeStamp = 0; bg.gotoAndStop(this.level); switch (this.level) { case "plain" : this.teAmount = 10; this.teBotMaxX = 1.9; this.trackWidth = 2.7; this.streetWidth = 2.2; this.greenFriction = 0.93; break; case "night" : this.teAmount = 10; this.teBotMaxX = 1.9; this.trackWidth = 2.7; this.streetWidth = 2.2; this.greenFriction = 0.93; break; case "fog" : this.teAmount = 8; this.teBotMaxX = 1.2; this.trackWidth = 2.05; this.streetWidth = 1.7; this.greenFriction = 0.93; break; case "dirt" : this.teAmount = 10; this.teBotMaxX = 0.9; this.trackWidth = 2.6; this.streetWidth = 2.2; this.greenFriction = 0.93; } this.teMcHeight = 100; this.teHeight = 35; this.teHeightScale = 0.8; this.camX = 0; this.scoreFlag = true; this.pl.vx = 0; this.pl.ax = 0.03; this.pl.fx = 0.85; this.pl.x = 0; this.pl.y = -1; this.pl.vz = 0; this.pl.az = 0.005; this.pl.fz = 0.98; this.lvlReadPointer = -1; this.teDepthCounter = 1000000 /* 0x0F4240 */; this.spriteDepthCounter = 2000000 /* 0x1E8480 */; this.pl.mc = this.attachMovie("bike", "bike", 3000000); this.pl.mc._y = 155; this.pl.mc.biker.sprite.tire.stop(); var variant = 0; var i = 0; while (i < this.teAmount) { this.tes[i] = Array(); this.tes[i].mc = this.attachMovie("te", "track" + i, this.teDepthCounter--); this.tes[i].col = new Color(this.tes[i].mc); this.tes[i].mc.street.variant.gotoAndStop((this.level + "_") + variant); this.lvlRead(i); this.tes[i].mc.grass.variant.gotoAndStop((this.level + "_") + variant); i++; } this.offTe = 0; this.botcfg = {vzMax:0.15, az:0.005, ax:0.005, vzVariance:0.55}; var i = 0; while (i < 6) { this.bots[i] = new Object(); this.bots[i].mc = this.attachMovie("bike", "bot" + i, this.spriteDepthCounter--); this.bots[i].mc.biker.tire.gotoAndStop(1); this.bots[i].col = new Color(this.bots[i].mc); this.bots[i].vz = 0; this.bots[i].az = this.botcfg.az; this.bots[i].ax = this.botcfg.ax; this.resetBot(this.bots[i]); this.bots[i].x = this.botBases[i].x; this.bots[i].z = this.botBases[i].z; i++; } this.coltrans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; } function resetBot(bot) { bot.x = ((this.teBotMaxX * Math.random()) * 2) - this.teBotMaxX; bot.mc.biker.gotoAndStop(Math.floor(Math.random() * 7) + 2); bot.vzMax = this.botcfg.vzMax + ((Math.random() * this.botcfg.vzMax) * this.botcfg.vzVariance); } function startBots() { for (var i in this.bots) { this.bots[i].mc.biker.tire.play(); } } function gameOver() { _root.actScore = int(_root.osd.actScore); _root.gotoAndStop("raceover"); } this.level = _root.level; this.lvl = this.lvls[this.level]; this.tes = new Array(); this.bufferOffX = new Array(); this.bufferCurve = new Array(); this.coltrans = new Object(); this.bots = new Array(); this.botBases = new Array(); this.botBases[0] = {x:-1, z:0}; this.botBases[1] = {x:0, z:0}; this.botBases[2] = {x:1, z:0}; this.botBases[3] = {x:-1, z:1}; this.botBases[4] = {x:0, z:1}; this.botBases[5] = {x:1, z:1}; this.pl = new Object(); init(); if (_root.version eq "nkcheat") { levedAlter = function (element, d, value, offset) { offset = int(offset); var old = this.lvl[(this.lvlReadPointer - 4) % this.lvl.length][element]; if (int(d) != 0) { value = old + d; } if (element > 0) { if ((((((((value == 2) || (value == 15)) || (value == 16)) || (value == 17)) || (value == 10)) || (value == 11)) || (value == 12)) || (value == 100)) { if (element == 1) { this.levedAlter(2, 0, 1); } } else if ((((((((old == 2) || (old == 15)) || (old == 16)) || (old == 17)) || (old == 10)) || (old == 11)) || (old == 12)) || (old == 100)) { if (element == 1) { this.levedAlter(2, 0, 0); } } } this.lvl[((this.lvlReadPointer - 4) + offset) % this.lvl.length][element] = value; this.levedPrint(); this.lvlReadPointer = this.lvlReadPointer - this.teAmount; var i = 0; while (i < this.teAmount) { this.lvlRead((this.offTe + i) % this.teAmount); i++; } }; levedRead = function (element, offset) { return(this.lvl[((this.lvlReadPointer - 4) + offset) % this.lvl.length][element]); }; levedPrint = function () { var pos = (this.lvlReadPointer - 4); var count = 0; var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i < (pos + 12)) { var mc = _root["block" + count]; if (i == pos) { mc.gotoAndStop(2); } else { mc._alpha = 40; } var curve = this.lvl[i % this.lvl.length][0]; mc._x = drawX; mc._y = drawY; mc._rotation = angle; mc.d0.gotoAndStop(this.lvl[i % this.lvl.length][1] + 1); mc.d1.gotoAndStop(this.lvl[i % this.lvl.length][2] + 1); mc.swapDepths(10000 - count); angle = angle - curve; drawY = drawY - (Math.cos((angle / 180) * Math.PI) * 15); drawX = drawX + (Math.sin((angle / 180) * Math.PI) * 15); count++; i++; } var angle = 0; var drawX = 125; var drawY = 200; var i = pos; while (i > (pos - 12)) { var mc = _root["block" + count]; if (i == pos) { mc.gotoAndStop(2); } else { mc._alpha = 40; } var curve = this.lvl[i % this.lvl.length][0]; mc._x = drawX; mc._y = drawY; mc._rotation = angle; mc.d0.gotoAndStop(this.lvl[i % this.lvl.length][1] + 1); mc.d1.gotoAndStop(this.lvl[i % this.lvl.length][2] + 1); mc.swapDepths(11000 + count); angle = angle + curve; drawY = drawY + (Math.cos((angle / 180) * Math.PI) * 15); drawX = drawX - (Math.sin((angle / 180) * Math.PI) * 15); count++; i--; } }; Key.addListener(this); this.onKeyDown = function () { var code = Key.getCode(); if ((code >= 48) && (code < 58)) { this.levedInput = (this.levedInput + "") + (code - 48); } else { switch (code) { case 220 : this.levedInput = ""; return; case 67 : var i = 0; var polarity = 0; polarity = int(this.levedRead(0, 0)) > 0; while ((int(this.levedRead(0, i)) != 0) && (int(this.levedRead(0, i)) == polarity)) { this.levedAlter(0, 0, 0, i); i++; } var i = (-1); while ((int(this.levedRead(0, i)) != 0) && (int(this.levedRead(0, i)) == polarity)) { this.levedAlter(0, 0, 0, i); i--; } return; case 68 : this.levedDeko = int(this.levedInput); return; case 73 : this.levedCurveIn = int(this.levedInput); var curve = this.levedRead(0, 0); var i = 0; while (i < this.levedCurveIn) { var c = Math.round(curve * ((this.levedCurveIn - i) / this.levedCurveIn)); this.levedAlter(0, 0, c, (-1) * i); i++; } return; case 76 : var i = 0; while (i < 24) { _root.attachMovie("block", "block" + i, 100 + i); _root["block" + i]._xscale = (_root["block" + i]._yscale = 200); i++; } this.levedPrint(); return; case 79 : this.levedCurveOut = int(this.levedInput); var curve = this.levedRead(0, 0); var i = 0; while (i < this.levedCurveOut) { var c = Math.round(curve * ((this.levedCurveOut - i) / this.levedCurveOut)); this.levedAlter(0, 0, c, i); i++; } return; case 84 : this.levedCurveThreshold = int(this.levedInput); var curve = this.levedRead(0, 0); var i = 0; while (i < this.levedCurveThreshold) { this.levedAlter(0, 0, curve, i); i++; } return; case 88 : var track = this.lvl; var i = 0; while (i < track.length) { var te = track[i]; trace((((((("[" + te[0]) + ", ") + te[1]) + ", ") + te[2]) + "], ") + ((te.comment ne "") ? ("// " + te.comment) : "")); i++; } return; case 45 : if (Key.isDown(16) && (Key.isDown(17))) { this.levedDeko = this.levedRead(1, 0); } else if (Key.isDown(16)) { this.levedAlter(1, 1, 0); this.levedDeko = this.levedRead(1, 0); } else { this.levedAlter(1, 0, int(this.levedDeko)); } return; case 33 : if (Key.isDown(16) && (Key.isDown(17))) { this.levedDeko = this.levedRead(2, 0); } else if (Key.isDown(16)) { this.levedAlter(2, 1, 0); this.levedDeko = this.levedRead(2, 0); } else { this.levedAlter(2, 0, int(this.levedDeko)); } return; case 46 : if (Key.isDown(16)) { this.levedAlter(1, -1, 0); this.levedDeko = this.levedRead(1, 0); } return; case 34 : if (Key.isDown(16)) { this.levedAlter(2, -1, 0); this.levedDeko = this.levedRead(2, 0); } return; case 32 : if (this.pl.vz == 0) { this.pl.vz = 0.225; } else { this.pl.vz = 0; } return; case 16 : case 17 : return; } } }; } function botSort(a, b) { if (a.z < b.z) { return(-1); } if (a.z > b.z) { return(1); } return(0); } function draw() { var curve; var mc; var offCurve = 0; var distance; var ti; var dt; dt = (getTimer() - this.timestamp) / 50; this.timestamp = getTimer(); if (dt > 200) { return(undefined); } if (this.pl.vz > 0.1) { this.pl.mc.biker.sprite.tire.play(); } else { this.pl.mc.biker.sprite.tire.gotoAndStop(1); } if (Key.isDown(27) || (Key.isDown(8) && (_root.version eq "nkcheat"))) { this.gameOver(); } if (Key.isDown(38)) { if (this.phase == 1) { this.pl.mc.biker.sprite.light.gotoAndStop("off"); if (this.accelTimeStamp > 0) { var a = (getTimer() - this.accelTimeStamp); if ((a > 0) || (a < -1000)) { this.accelTimeStamp = 0; } else { this.pl.vz = this.pl.vz + (this.pl.az * dt); } } this.pl.vz = this.pl.vz + (this.pl.az * dt); this.distance = this.distance - (0.05 * dt); } else if ((this.phase == 0) && (this.keyAccelTokens > 0)) { this.keyAccelTokens = 0; this.accelTimeStamp = getTimer() + 1000; } } else { this.pl.mc.biker.sprite.light.gotoAndStop("on"); this.keyAccelTokens = 1; } if (Key.isDown(40)) { this.pl.vz = this.pl.vz * Math.pow(0.95, dt); } if (this.phase >= 2) { this.pl.vz = this.pl.vz * Math.pow(0.95, dt); } else { this.pl.vz = this.pl.vz * Math.pow(this.pl.fz, dt); } var volSqueal = 0; if (Key.isDown(37) && (this.phase > 0)) { volSqueal = Math.max(0, Math.abs(this.pl.vx) - 0.3); this.pl.vx = this.pl.vx - (0.1 * dt); if (!Key.isDown(38)) { this.pl.vx = this.pl.vx - (0.05 * dt); } } if (Key.isDown(39) && (this.phase > 0)) { volSqueal = Math.max(0, Math.abs(this.pl.vx) - 0.3); this.pl.vx = this.pl.vx + (0.1 * dt); if (!Key.isDown(38)) { this.pl.vx = this.pl.vx + (0.05 * dt); } } if (volSqueal > 0) { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal * 0.53, 5); } else { _root.snd.fadeChannel(_root.sndChannelSqueal, volSqueal, 5); } if (_root.version == "nkcheat") { if (((!Key.isDown(16)) && (Key.isDown(34))) && (this.keyRightTokens > 0)) { this.keyRightTokens = 0; this.pl.vz = 0; this.levedAlter(0, -1); } else { this.keyRightTokens = 1; } if (((!Key.isDown(16)) && (Key.isDown(46))) && (this.keyLeftTokens > 0)) { this.keyLeftTokens = 0; this.pl.vz = 0; this.levedAlter(0, 1); } else { this.keyLeftTokens = 1; } if (Key.isDown(35) && (this.keyDownTokens > 0)) { this.pl.vz = 0; this.distance = int(this.distance) + 1.1; this.keyDownTokens = 0; } else { this.keyDownTokens = 1; } if (Key.isDown(36) && (this.keyUpTokens > 0)) { this.pl.vz = 0; this.keyUpTokens = 0; this.distance = int(this.distance) - 1; } else { this.keyUpTokens = 1; } } this.pl.vx = this.pl.vx * Math.pow(this.pl.fx, dt); this.pl.mc.biker._rotation = (this.pl.mc.biker._rotation * 0.8) + (((this.pl.vx * Math.max(0.08, Math.abs(this.pl.vz))) * 330) * 0.2); this.pl.mc.biker.sprite.gotoAndStop(Math.min(20, Math.max(1, int((this.pl.vx + 0.5) * 20)))); this._rotation = (this.pl.vx * Math.abs(this.pl.vz)) * 90; this.distance = this.distance - (this.pl.vz * dt); _root.osd.actScore = _root.osd.actScore + ((this.pl.vz * dt) * 5); if (this.phase > 1) { if ((this.phase == 2) || (this.phase == 3)) { if (this.phase == 3) { this.pl.vz = this.pl.vz * Math.pow(0.95, dt); } if (this.pl.vz < 0.003) { this.phase = 4; this.gameOver(); } else if (this.pl.vz < 0.015) { this.pl.vz * 0.5; } } } var control; this.pl.x = Math.max(-1 * this.trackWidth, Math.min(this.trackWidth, this.pl.x)); control = 0.2; if (this.level == "dirt") { control = 0.15; if (Math.abs(this.pl.x) > this.streetWidth) { control = 0.12; } else if (Math.abs(this.pl.x) > 1) { control = 0.1; this.pl.vz = this.pl.vz * Math.pow(0.997, dt); } } this.pl.x = this.pl.x + (((this.pl.vx * dt) * control) * Math.max(0.7, Math.min(0.8, this.pl.vz * 10))); this.pl.vz = Math.max(0, this.pl.vz - (Math.abs(this.pl.vx * 0.001) * dt)); this.camX = this.pl.x * -100; while (this.distance < 0) { this.distance = this.distance + 1; this.lvlRead(this.offTe); this.offTe++; this.scoreFlag = true; } while (this.distance > 1) { this.lvlReadPointer--; this.lvlRead(this.offTe, (this.lvlReadPointer - this.teAmount) + 1); this.distance = this.distance - 1; this.offTe--; } p = Math.pow(0.64, this.pl.y); mc = this.pl.mc; mc._y = p * 100; mc._xscale = (mc._yscale = p * 100); mc._x = ((this.pl.x * p) * 100) + this.camX; var i = 0; while (i < this.teAmount) { te = this.tes[(i + this.offTe) % this.teAmount]; mc = te.mc; distance = (this.distance - 2) + i; this.sfx(te, distance); p = Math.pow(0.64, distance); mc._y = p * 100; scale = p * 100; mc.street._xscale = scale; mc.street._yscale = scale; mc.grass._yscale = scale; curve = te.curve; if (i == 0) { x = this.camX * p; curve = curve * this.distance; } else { x = spliceX; } if (i == 0) { var dx = (((this.pl.vz * te.curve) * 0.09) * dt); this.pl.x = this.pl.x + dx; this.bg.shil._x = ((this.bg.shil._x + (dx * 60)) + 700) % 700; } if (i == 1) { if (Math.abs(this.pl.x) > (this.streetWidth + 0.1)) { this.pl.vz = this.pl.vz * Math.pow(this.greenFriction, dt); if ((this.pl.x > 0) && (te.dekoR > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(this.pl.vz) * 12); this.pl.vz = this.pl.vz * Math.pow(0.7, dt); this.pl.vx = this.pl.vx - (0.5 * dt); } else if ((this.pl.x < 0) && (te.dekoL > 0)) { _root.snd.playEvent("sndHitDeko", Math.abs(this.pl.vz) * 12); this.pl.vz = this.pl.vz * Math.pow(0.7, dt); this.pl.vx = this.pl.vx + (0.5 * dt); } } if ((te.dekoL == 11) || (te.dekoL == 12)) { if (this.scoreFlag == true) { _root.statistics[_root.level].checkpoints.push({score:0, time:0}); _root.osd.score(false, te.dekoL == 12); this.scoreFlag = false; this.phase = 1; } if ((te.dekoL == 12) && (_root.version != "nkcheat")) { _root.statistics[_root.level].winner = true; this.phase = 3; } } } mc.street._x = x; this.bufferOffX[i] = x; this.bufferCurve[i] = te.curve; offCurve = offCurve + curve; curve = (this.camX * 0.094) + offCurve; spliceX = x - ((curve * 3.8) * p); curve = Math.min(Math.max(71 - int(curve), 1), 141); mc.street.gotoAndStop(curve); i++; } this.bufferOffX[i] = this.bufferOffX[i - 1]; var d; var rot; var strategy; this.bots.sort(this.botSort); var sndVolume = 0.5; i = 0; while (i < this.bots.length) { i = int(i); bot = this.bots[i]; if (bot.z < 0) { sndVolume = sndVolume + (Math.max(0, bot.z + 5) * 0.06); } else { sndVolume = sndVolume + (Math.max(0, 3 - bot.z) * 0.06); } if ((this.phase == 1) || (this.phase == 2)) { bot.vz = Math.min(bot.vz + (bot.az * dt), bot.vzMax); } else { bot.vz = bot.vz * Math.pow(0.96, dt); bot.vx = bot.vx * 0.5; } if ((this.phase == 0) || (this.phase == 4)) { bot.vz = 0; bot.vx = 0; } bot.z = bot.z + ((bot.vz - this.pl.vz) * dt); bot.x = bot.x + (bot.vx * dt); bot.vx = bot.vx * Math.pow(0.95, dt); mc = bot.mc; if ((bot.z < -2) || (bot.z >= (this.teAmount - 3))) { if (bot.z > (this.teAmount + 6)) { bot.z = bot.z - (this.teAmount + 8); } if (bot.z < -5) { bot.z = this.teAmount + (Math.random() * 5); } mc._visible = false; } else { mc._visible = true; if (bot.z < -1) { mc.swapDepths((4000000 - int(bot.z * 10000)) - i); } else { mc.swapDepths((2000000 - int(bot.z * 10000)) - i); } ti = (bot.z + 2) - this.distance; distance = 1 - (ti - Math.floor(ti)); ti = Math.ceil(ti); this.sfx(bot, bot.z); curve = this.tes[(ti + this.offTe) % this.teAmount].curve; rot = curve + (bot.vx * -100); mc.biker._rotation = Math.max(Math.min((mc.biker._rotation * 0.9) + ((rot * -6.5) * 0.1), 33), -33); p = Math.pow(0.64, bot.z); mc._y = p * 100; mc._x = (((bot.x * p) * 100) + (this.bufferOffX[ti] * distance)) + (this.bufferOffX[ti + 1] * (1 - distance)); mc._xscale = (mc._yscale = p * 100); strategy = 0; d = Math.abs(bot.x - this.pl.x); if (d < 0.25) { if (bot.z > -1) { if (bot.z < -0.63) { _root.snd.playEvent("sndHit", (this.pl.vz - bot.vz) * 10); this.pl.vz = Math.min(this.pl.vz, bot.vz) * Math.pow(0.7, dt); } } else if (bot.z > -1.37) { _root.snd.playEvent("sndHit", (bot.vz - this.pl.vz) * 10); bot.vz = Math.min(this.pl.vz, bot.vz) * Math.pow(0.7, dt); } else { if (this.pl.x > 0) { bot.vx = bot.vx - (bot.ax * dt); } else { bot.vx = bot.vx + (bot.ax * dt); } strategy = 11; } } else if (d < 0.5) { if ((bot.z > -1.5) && (bot.z < -0.63)) { _root.snd.playEvent("sndHitShoulder", Math.abs(this.pl.vx - bot.vx) * 10); this.pl.vx = this.pl.vx * Math.pow(0.8, dt); if (this.pl.x > bot.x) { bot.vx = Math.min(this.pl.vx * control, bot.vx) - (bot.ax * dt); strategy = 12; } else { bot.vx = Math.max(this.pl.vx * control, bot.vx) + (bot.ax * dt); strategy = 12; } } } if (Math.abs(bot.x) >= this.teBotMaxX) { if (this.bot.x > 0) { bot.vx = bot.vx - (bot.ax * dt); } else { bot.vx = bot.vx + (bot.ax * dt); } strategy = 20; if (Math.abs(bot.x) > this.streetWidth) { bot.vz = bot.vz * Math.pow(this.greenFriction, dt); } if (this.level == "dirt") { if ((Math.abs(this.bot.x) < this.streetWidth) && (Math.abs(this.bot.x) > 1)) { this.bot.vz = this.bot.vz * Math.pow(0.987, dt); } } } if (strategy == 0) { if (i < (this.bots.length - 1)) { var j = (i + 1); while (j < this.bots.length) { other = this.bots[j]; if ((Math.abs(bot.x - other.x) < 0.3) && ((other.z - bot.z) < 1)) { if (bot.x > 0) { bot.vx = bot.vx - (bot.ax * dt); } else { bot.vx = bot.vx - (bot.ax * dt); } bot.vz = bot.vz * Math.pow(0.95, dt); strategy = 30; } j++; } } } if (strategy == 0) { bot.vx = bot.vx - (((bot.ax * dt) * curve) / 15); strategy = 40; } } i++; } sndVolume = Math.min(0.8, sndVolume) * 0.4; _root.snd.fadeChannel(_root.sndChannelAmbience, sndVolume, 10); if (Key.isDown(36) || (Key.isDown(35))) { this.levedPrint(); } } function sfx(te, distance) { var sfx; switch (this.level) { case "plain" : sfx = (1 - ((distance - 2) / (this.teAmount - 2))) * 100; this.coltrans.ra = sfx; this.coltrans.ga = sfx; this.coltrans.ba = sfx; sfx = ((100 - sfx) / 100) * 255; this.coltrans.rb = sfx; this.coltrans.gb = sfx; this.coltrans.bb = sfx; te.col.setTransform(this.coltrans); return; case "night" : sfx = 100 - (((distance + 2) / this.teAmount) * 100); this.coltrans.ra = sfx; this.coltrans.ga = sfx; this.coltrans.ba = sfx; te.col.setTransform(this.coltrans); return; case "fog" : sfx = (1 - ((distance + 2) / this.teAmount)) * 100; this.coltrans.ra = sfx; this.coltrans.ga = sfx; this.coltrans.ba = sfx; sfx = ((100 - sfx) / 100) * 255; this.coltrans.rb = sfx; this.coltrans.gb = sfx; this.coltrans.bb = sfx; te.col.setTransform(this.coltrans); return; case "dirt" : sfx = (1 - ((distance + 2) / this.teAmount)) * 100; this.coltrans.ra = sfx; this.coltrans.ga = sfx; this.coltrans.ba = sfx; sfx = (100 - sfx) / 100; this.coltrans.rb = sfx * 246; this.coltrans.gb = sfx * 236; this.coltrans.bb = sfx * 190; te.col.setTransform(this.coltrans); } }
Symbol 308 MovieClip Frame 2
draw();
Symbol 308 MovieClip Frame 3
gotoAndPlay (2);
Symbol 312 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 11
play();
Symbol 343 MovieClip Frame 12
if (Math.abs(_root.w.pl.vz) < 0.02) { prevFrame(); }
Symbol 343 MovieClip Frame 13
gotoAndStop (1);
Symbol 343 MovieClip Frame 19
_root.snd.fadeChannel(_root.sndChannelMusic, 1, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 1, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 1, 15);
Symbol 343 MovieClip Frame 63
gotoAndStop (1);
Symbol 343 MovieClip Frame 87
_root.snd.playEvent("sndMarks");
Symbol 343 MovieClip Frame 122
_root.snd.playEvent("sndSet");
Symbol 343 MovieClip Frame 157
_parent.go(); _root.snd.playEvent("sndGo"); _root.snd.fadeChannel(_root.sndChannelMotors, 0, 20); _root.snd.playEvent("sndRaceStart", 0.5); _root.sndChannelAmbience = _root.snd.playLoop("sndRaceAmbience", 0); _root.snd.fadeChannel(_root.sndChannelAmbience, 0.5, 100);
Symbol 343 MovieClip Frame 179
gotoAndStop (1);
Symbol 352 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 1
function resetFps() { this.frames = 0; this.ms = getTimer(); } function score(ifInit, ifFinish) { var resttime = Math.max(0, time - (getTimer() - timestamp)); timestamp = getTimer(); this.timeScore = getTimer(); if (!ifInit) { var timebonus = Math.max(int(resttime), 0); var checkpointId = _root.statistics[_root.level].checkpoints.length; var multibonus = checkpointId; timebonus = timebonus * multibonus; this.actScore = this.actScore + timebonus; if (timebonus > 0) { this.titles.bonus = (multibonus + " x Bonus: ") + timebonus; } else { this.titles.bonus = "No Bonus"; } var statsObj = _root.statistics[_root.level].checkpoints[_root.statistics[_root.level].checkpoints.length - 1]; statsObj.bonus = timebonus; statsObj.time = getTimer() - this.checkpointTimestamp; this.checkpointTimestamp = getTimer(); if (ifFinish) { _root.snd.playEvent("sndFinish"); this.titles.title = "Finish!"; } else { _root.snd.playEvent("sndCheckpoint"); this.titles.title = "Checkpoint!"; } trace("gap check!"); this.titles.gotoAndPlay("checkpoint"); } else { this.checkpointTimestamp = getTimer(); this.time = 0; resttime = 0; } this.time = resttime + 30000; this.warn = 6; } function go() { resetFps(); score(true); _root.w.phase = 1; _root.w.startBots(); this.gotoAndPlay("loop"); } actScore = 0; timeScore = -100000; timeDisplay = 30; timeDisplayTenth = ".0";
Symbol 368 MovieClip Frame 7
stop(); titles.gotoAndPlay("markssetgo");
Symbol 368 MovieClip Frame 8
mph = int(_root.w.pl.vz * 800); tacho.gotoAndStop(int(_root.w.pl.vz * 380) + 1); meter.gotoAndStop(int((this.pos / _root.w.lvl.length) * 100) + 1); scoreD = int(actScore); timeD = time - (getTimer() - timestamp); if (((this.pos == 0) && (timeD < 29000)) && (titles._currentframe == 1)) { titles.gotoAndPlay("help"); } if ((timeD < 0) && (_root.version ne "nkcheat")) { timeD = 0; if (_root.w.phase == 1) { _root.w.phase = 2; this.titles.title = "Time Out!"; this.titles.bonus = ""; _root.snd.fadeChannel(_root.sndChannelMusic, 0, 15); _root.snd.fadeChannel(_root.sndChannelMotor, 0, 15); _root.snd.fadeChannel(_root.sndChannelSqueal, 0, 15); this.titles.gotoAndPlay("checkpoint"); _root.snd.playEvent("sndTimeout"); } } timeDisplay = int(timeD / 1000); if (timeDisplay < 10) { timeDisplay = "0" + timeDisplay; } timeDisplayTenth = "." + (int(timeD / 100) % 10); if (timeDisplay < warn) { if (warn > 1) { _root.snd.playEvent("sndTimer"); } mcTime.play(); warn--; } fps = Math.floor(((frames++) / (getTimer() - ms)) * 10000) / 10; pos = _root.w.offTe; if (Key.isDown(8)) { timestamp = getTimer(); time = 30000; resetFps(); }
Symbol 368 MovieClip Frame 9
gotoAndPlay (8);
Symbol 376 Button
on (press) { _root.gotoAndStop(_root.nextStep); }
Symbol 395 Button
on (press) { _root.gotoAndStop("gameover"); }
Symbol 397 Button
on (release) { _global.api.highscore.submit(_root.game, "", _root.totalScore, 0); }
Symbol 409 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 413 Button
on (release) { getURL ("http://www.neodelight.com/games/turbospirit", "_top"); }
Symbol 418 Button
on (release) { getURL ("http://www.neodelight.com/games/turbospirit", "_top"); }

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Symbol 343 MovieClipUses:322 323 252 253 324 325 326 327 331 335 336 337 338 339 340 341 342Used by:368
Symbol 344 EditableTextUses:313Used by:352
Symbol 345 EditableTextUses:313Used by:352
Symbol 346 EditableTextUses:313Used by:352
Symbol 347 EditableTextUses:313Used by:352
Symbol 348 EditableTextUses:313Used by:352
Symbol 349 EditableTextUses:313Used by:352
Symbol 350 EditableTextUses:313Used by:352
Symbol 351 EditableTextUses:313Used by:352
Symbol 352 MovieClipUses:344 345 346 347 348 349 350 351Used by:368
Symbol 353 TextUses:313Used by:368
Symbol 354 EditableTextUses:313Used by:368
Symbol 355 TextUses:313Used by:368
Symbol 356 EditableTextUses:313Used by:368
Symbol 357 FontUsed by:358 359 360 361 362 363 364 365 366 367
Symbol 358 EditableTextUses:357Used by:368
Symbol 359 TextUses:357Used by:368
Symbol 360 EditableTextUses:357Used by:368
Symbol 361 TextUses:357Used by:368
Symbol 362 EditableTextUses:357Used by:368
Symbol 363 TextUses:357Used by:368
Symbol 364 EditableTextUses:357Used by:368
Symbol 365 TextUses:357Used by:368
Symbol 366 EditableTextUses:357Used by:368
Symbol 367 TextUses:357Used by:368
Symbol 368 MovieClipUses:312 314 315 316 317 321 343 352 353 354 355 356 3 358 359 360 361 362 363 364 365 366 367Used by:Timeline
Symbol 369 FontUsed by:370 371 372 373
Symbol 370 EditableTextUses:369Used by:Timeline
Symbol 371 EditableTextUses:369Used by:Timeline
Symbol 372 EditableTextUses:369Used by:Timeline
Symbol 373 EditableTextUses:369Used by:Timeline
Symbol 374 EditableTextUses:246Used by:Timeline
Symbol 375 EditableTextUses:246Used by:Timeline
Symbol 376 ButtonUses:202Used by:Timeline
Symbol 377 TextUses:204Used by:Timeline
Symbol 378 TextUses:246Used by:Timeline
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:379 380Used by:Timeline
Symbol 382 FontUsed by:383 385 387 389
Symbol 383 TextUses:382Used by:Timeline
Symbol 384 GraphicUsed by:Timeline
Symbol 385 TextUses:382Used by:Timeline
Symbol 386 EditableTextUses:204Used by:Timeline
Symbol 387 TextUses:382Used by:Timeline
Symbol 388 EditableTextUses:204Used by:Timeline
Symbol 389 EditableTextUses:382Used by:Timeline
Symbol 390 EditableTextUses:246Used by:Timeline
Symbol 391 ButtonUses:236 237 239 240Used by:Timeline
Symbol 392 GraphicUsed by:Timeline
Symbol 393 TextUses:246Used by:Timeline
Symbol 394 TextUses:246Used by:Timeline
Symbol 395 ButtonUses:202Used by:Timeline
Symbol 396 TextUses:246Used by:Timeline
Symbol 397 ButtonUses:202Used by:Timeline
Symbol 398 TextUses:204Used by:Timeline
Symbol 399 TextUses:246Used by:Timeline
Symbol 400 TextUses:246Used by:Timeline
Symbol 401 TextUses:246Used by:Timeline
Symbol 402 TextUses:246Used by:Timeline
Symbol 403 EditableTextUses:246Used by:Timeline
Symbol 404 EditableTextUses:246Used by:Timeline
Symbol 405 EditableTextUses:246Used by:Timeline
Symbol 406 EditableTextUses:246Used by:Timeline
Symbol 407 TextUses:246Used by:Timeline
Symbol 408 EditableTextUses:246Used by:Timeline
Symbol 409 ButtonUses:202Used by:Timeline
Symbol 410 TextUses:204Used by:Timeline
Symbol 411 TextUses:246Used by:Timeline
Symbol 412 GraphicUsed by:413
Symbol 413 ButtonUses:412Used by:Timeline
Symbol 414 TextUses:204Used by:Timeline
Symbol 415 MovieClipUses:272 262 280 287Used by:Timeline
Symbol 416 TextUses:246Used by:Timeline
Symbol 417 GraphicUsed by:418
Symbol 418 ButtonUses:417Used by:Timeline
Streaming Sound 1Used by:Symbol 19 MovieClip

Instance Names

"plain"Frame 302Symbol 271 MovieClip
"dirt"Frame 302Symbol 278 MovieClip
"night"Frame 302Symbol 285 MovieClip
"fog"Frame 302Symbol 292 MovieClip
"w"Frame 336Symbol 308 MovieClip
"osd"Frame 336Symbol 368 MovieClip
"emotion"Frame 339Symbol 381 MovieClip
"variant"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"variant"Symbol 154 MovieClip Frame 1Symbol 68 MovieClip
"dekoR"Symbol 154 MovieClip Frame 1Symbol 152 MovieClip
"dekoL"Symbol 154 MovieClip Frame 1Symbol 152 MovieClip
"grass"Symbol 155 MovieClip [te] Frame 1Symbol 56 MovieClip
"street"Symbol 155 MovieClip [te] Frame 1Symbol 154 MovieClip
"tire"Symbol 175 MovieClip Frame 1Symbol 164 MovieClip
"light"Symbol 175 MovieClip Frame 1Symbol 171 MovieClip
"sprite"Symbol 183 MovieClip Frame 1Symbol 175 MovieClip
"tire"Symbol 183 MovieClip Frame 2Symbol 164 MovieClip
"tire"Symbol 183 MovieClip Frame 3Symbol 164 MovieClip
"biker"Symbol 184 MovieClip [bike] Frame 1Symbol 183 MovieClip
"shil"Symbol 307 MovieClip Frame 1Symbol 295 MovieClip
"shil"Symbol 307 MovieClip Frame 2Symbol 300 MovieClip
"shil"Symbol 307 MovieClip Frame 3Symbol 303 MovieClip
"shil"Symbol 307 MovieClip Frame 4Symbol 306 MovieClip
"bg"Symbol 308 MovieClip Frame 1Symbol 307 MovieClip
"v"Symbol 352 MovieClip Frame 1Symbol 344 EditableText
"v"Symbol 352 MovieClip Frame 1Symbol 346 EditableText
"v"Symbol 352 MovieClip Frame 2Symbol 348 EditableText
"v"Symbol 352 MovieClip Frame 3Symbol 350 EditableText
"tacho"Symbol 368 MovieClip Frame 1Symbol 312 MovieClip
"meter"Symbol 368 MovieClip Frame 1Symbol 321 MovieClip
"titles"Symbol 368 MovieClip Frame 1Symbol 343 MovieClip
"mcTime"Symbol 368 MovieClip Frame 1Symbol 352 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "marker"
ExportAssets (56)Timeline Frame 3Symbol 20 as "sndMotors"
ExportAssets (56)Timeline Frame 3Symbol 21 as "sndRaceStart"
ExportAssets (56)Timeline Frame 3Symbol 22 as "musicIntroBeat"
ExportAssets (56)Timeline Frame 3Symbol 23 as "musicIntro"
ExportAssets (56)Timeline Frame 3Symbol 24 as "music0"
ExportAssets (56)Timeline Frame 283Symbol 155 as "te"
ExportAssets (56)Timeline Frame 283Symbol 184 as "bike"
ExportAssets (56)Timeline Frame 283Symbol 186 as "sndTimeout"
ExportAssets (56)Timeline Frame 283Symbol 188 as "sndSqueal"
ExportAssets (56)Timeline Frame 283Symbol 189 as "sndSet"
ExportAssets (56)Timeline Frame 283Symbol 20 as "sndMotors"
ExportAssets (56)Timeline Frame 283Symbol 21 as "sndRaceStart"
ExportAssets (56)Timeline Frame 283Symbol 190 as "sndRaceAmbience"
ExportAssets (56)Timeline Frame 283Symbol 22 as "musicIntroBeat"
ExportAssets (56)Timeline Frame 283Symbol 191 as "sndMarks"
ExportAssets (56)Timeline Frame 283Symbol 192 as "sndHitShoulder"
ExportAssets (56)Timeline Frame 283Symbol 193 as "sndHitDeko"
ExportAssets (56)Timeline Frame 283Symbol 194 as "sndHit"
ExportAssets (56)Timeline Frame 283Symbol 23 as "musicIntro"
ExportAssets (56)Timeline Frame 283Symbol 195 as "sndGo"
ExportAssets (56)Timeline Frame 283Symbol 196 as "sndFinish"
ExportAssets (56)Timeline Frame 283Symbol 197 as "sndTimer"
ExportAssets (56)Timeline Frame 283Symbol 198 as "sndCheckpoint"
ExportAssets (56)Timeline Frame 283Symbol 24 as "music0"

Labels

"intro0"Frame 2
"game"Frame 282
"menu"Frame 285
"help"Frame 290
"helpdemo"Frame 294
"chooselevel"Frame 302
"start"Frame 313
"startdemo"Frame 320
"raceover"Frame 339
"champion"Frame 347
"gameover"Frame 355
"playfull"Frame 363
"loop"Symbol 18 MovieClip Frame 2
"plain_0"Symbol 55 MovieClip Frame 1
"plain_1"Symbol 55 MovieClip Frame 2
"night_0"Symbol 55 MovieClip Frame 3
"night_1"Symbol 55 MovieClip Frame 4
"fog_0"Symbol 55 MovieClip Frame 5
"fog_1"Symbol 55 MovieClip Frame 6
"dirt_0"Symbol 55 MovieClip Frame 7
"dirt_1"Symbol 55 MovieClip Frame 8
"plain_0"Symbol 68 MovieClip Frame 1
"plain_1"Symbol 68 MovieClip Frame 2
"night_0"Symbol 68 MovieClip Frame 3
"night_1"Symbol 68 MovieClip Frame 4
"fog_0"Symbol 68 MovieClip Frame 5
"fog_1"Symbol 68 MovieClip Frame 6
"dirt_0"Symbol 68 MovieClip Frame 7
"dirt_1"Symbol 68 MovieClip Frame 8
"off"Symbol 171 MovieClip Frame 1
"on"Symbol 171 MovieClip Frame 2
"plain"Symbol 307 MovieClip Frame 1
"night"Symbol 307 MovieClip Frame 2
"fog"Symbol 307 MovieClip Frame 3
"dirt"Symbol 307 MovieClip Frame 4
"inactive"Symbol 343 MovieClip Frame 1
"help"Symbol 343 MovieClip Frame 7
"checkpoint"Symbol 343 MovieClip Frame 19
"markssetgo"Symbol 343 MovieClip Frame 64
"loop"Symbol 368 MovieClip Frame 8

Dynamic Text Variables

percentageDisplaySymbol 5 EditableText"loading..99%"
percentageDisplaySymbol 44 EditableText""
versionSymbol 219 EditableText"20220630"
totalScoreDisplaySymbol 260 EditableText"TOTAL SCORE: 28535"
_parent.scoreDisplaySymbol 269 EditableText"3000 POINTS"
scoreDSymbol 314 EditableText"0"
scoreDSymbol 316 EditableText"0"
_parent.bonusSymbol 328 EditableText"Bonus 2345"
_parent.bonusSymbol 329 EditableText"Bonus 2345"
_parent.bonusSymbol 330 EditableText"Bonus 2345"
_parent.titleSymbol 333 EditableText"Checkpoint"
_parent.titleSymbol 334 EditableText"Checkpoint"
_parent.timeDisplayTenthSymbol 344 EditableText"0"
_parent.timeDisplaySymbol 345 EditableText"30"
_parent.timeDisplayTenthSymbol 346 EditableText"0"
_parent.timeDisplaySymbol 347 EditableText"30"
_parent.timeDisplayTenthSymbol 348 EditableText"0"
_parent.timeDisplaySymbol 349 EditableText"30"
_parent.timeDisplayTenthSymbol 350 EditableText"0"
_parent.timeDisplaySymbol 351 EditableText"30"
mphSymbol 354 EditableText"0"
mphSymbol 356 EditableText"0"
_root.w.camXSymbol 358 EditableText"0"
_root.w.pxSymbol 360 EditableText"0"
_root.w.camAngleSymbol 362 EditableText"0"
_root.w.distanceSymbol 364 EditableText"0"
_root.w.pvzSymbol 366 EditableText"0"
_root.osd.fpsSymbol 371 EditableText"0"
_root.osd.posSymbol 372 EditableText"0"
totalScoreDisplaySymbol 374 EditableText"TOTAL SCORE: 28535"
actScoreDisplaySymbol 375 EditableText"TOTAL SCORE: 28535"
timesDisplaySymbol 386 EditableText"12345 POINTS"
boniDisplaySymbol 388 EditableText"12345 POINTS"
finishingBonusDisplaySymbol 389 EditableText"FINISHING BONUS: 50,000"
totalScoreDisplay2Symbol 390 EditableText"TOTAL SCORE: 28535"
totalplainSymbol 403 EditableText"12423563"
totalnightSymbol 404 EditableText"12423563"
totaldirtSymbol 405 EditableText"12423563"
totalfogSymbol 406 EditableText"12423563"
totalScoreDisplaySymbol 408 EditableText"12423528535"




http://swfchan.com/50/249668/info.shtml
Created: 30/7 -2022 01:57:48 Last modified: 30/7 -2022 01:57:48 Server time: 07/05 -2024 06:14:55