Frame 1
_global.ipb_get_gname = function () {
var _loc4 = _root._url;
var _loc5 = "";
var _loc2 = "";
var _loc6 = (_loc4.lastIndexOf("\\") + 1);
if ((_loc6 == -1) || (_loc6 == 0)) {
_loc6 = _loc4.lastIndexOf("/") + 1;
}
var _loc3 = _loc6;
var _loc7 = String(_loc4).length;
while (_loc3 < String(_loc4).length) {
_loc2 = _loc4.charAt(_loc3);
if (_loc2 == ".") {
break;
}
_loc5 = _loc5 + _loc2;
_loc3++;
}
return(_loc5);
};
ipb_gname = _global.ipb_get_gname();
xx = new LoadVars();
xx.onLoad = function (success) {
if (success) {
_global.ipb_scoreVar = this.scoreVar;
}
};
fname = ((("arcade/gamedata/" + ipb_gname) + "/") + ipb_gname) + ".txt";
xx.load(fname);
Frame 2
Stage.scaleMode = "noScale";
Stage.showMenu = false;
Stage.align = "TL";
System.useCodepage = true;
secureMovie = new Object();
secureMovie.auth_ret = true;
Frame 3
this.stop();
P3 = 0;
level = 1;
xrot = 5 + (level * 0.5);
score = 0;
mission = 1;
pertime = 24;
timeNum = 1;
time_i = 0;
Instance of Symbol 52 MovieClip in Frame 3
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
stopAllSounds();
_parent.gotoAndStop("game");
}
Instance of Symbol 56 MovieClip in Frame 3
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
_parent.gotoAndStop("help");
}
Instance of ? in Frame 3
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
getURL ("http://www.9mine.com/score_rank.php?title=Nail%20It", "_blank");
}
Frame 4
if (false) {
}
Frame 5
function soundOn() {
SoundObj.setVolume(100);
}
function soundOff() {
SoundObj.setVolume(0);
}
function FN_Power() {
var _local1 = this;
if (level < 10) {
addspeed = addspeed + (0.8 + (level * 0.1));
} else {
addspeed = addspeed + 1.8;
}
_local1.power_mc.power_hm._x = _local1.power_mc.power_hm._x + (xspeed + addspeed);
if (_local1.power_mc.power_hm._x >= 300) {
if (level < 10) {
addspeed = 0.8 + (level * 0.1);
} else {
addspeed = 1.8;
}
_local1.power_mc.power_hm._x = 0;
}
}
function FN_Angle() {
var _local1 = this;
_local1.angle_mc.arrow_mc._rotation = _local1.angle_mc.arrow_mc._rotation + xrot;
if (_local1.angle_mc.arrow_mc._rotation > 90) {
xrot = xrot * -1;
} else if (_local1.angle_mc.arrow_mc._rotation < 0) {
xrot = xrot * -1;
}
}
function FN_reset() {
var _local1 = this;
_local1.jump = true;
click_space = 0;
time_i = 0;
addspeed = 0;
if (level < 10) {
xrot = 5 + (level * 1);
} else {
xrot = 15;
}
timeNum = 1;
P3 = 0;
_local1.power_mc.power_hm._x = hm_xpos;
_local1.power_mc.power_tg._visible = false;
_local1.angle_mc._visible = false;
_local1.angle_mc.arrow_mc._rotation = random(90);
_local1.time_mc._visible = false;
_local1.time_mc.gotoAndStop(1);
_local1.player_mc.nail_mc.gotoAndStop(1);
_local1.player_mc.nail_mc.in_nail.gotoAndStop(3);
_local1.player_mc.gotoAndStop(1);
_local1.player_mc.P3 = 0;
_local1.player_mc.P5 = 0;
_local1.gotoAndStop("game");
}
function FN_CheckPower() {
click_space = 2;
dis_power = Math.ceil(this.power_mc.power_hm._x / 15);
trace(dis_power);
if (dis_power >= 19) {
power_num = 10;
} else if ((dis_power < 19) && (dis_power >= 16)) {
power_num = 9;
} else if ((dis_power < 16) && (dis_power >= 11)) {
power_num = 8;
} else {
power_num = 7;
}
trace("power_num = " + power_num);
turm_mc.gotoAndPlay("power");
this.power_mc.power_hm.nextFrame();
}
function FN_CheckAngle() {
click_space = 0;
dis_angle = Math.round(45 - this.angle_mc.arrow_mc._rotation);
angle_num = 9 - Math.round(dis_angle / 5);
trace("angle_num = " + angle_num);
turm_mc.gotoAndPlay("angle");
this.angle_mc.arrow_mc.nextFrame();
}
this.stop();
SoundObj = new Sound(this);
SoundObj.attachSound("bgm");
this.volume_controler.gotoAndStop(soundFrame);
FNtime = function (mc, time) {
var _local1 = this;
time_i++;
if ((time_i % time) == 0) {
if (_local1.time_mc._currentframe != 11) {
time_i = 0;
timeNum++;
_local1.time_mc.gotoAndStop(timeNum);
} else {
click_space = 0;
_local1.timeover.play();
}
}
};
FNscore = function (s, num) {
var _local3 = s;
var _local2 = num;
var _local1 = 1;
while (_local1 <= 5) {
this.menu_mc[_local3 + _local1].gotoAndStop((Math.floor(_local2 / Math.pow(10, _local1 - 1)) % 10) + 1);
_local1++;
}
};
FNscore("l", _root.level);
FNscore("s", _root.score);
FNscore("m", _root.mission);
var xspeed = 7;
var addspeed = 0;
this.power_mc.power_hm._x = 0;
var hm_xpos = this.power_mc.power_hm._x;
var dis_power;
var click_space = 0;
this.angle_mc._visible = false;
this.time_mc._visible = false;
this.text_mc.gotoAndStop("start");
this.power_mc.power_tg._visible = false;
this.onEnterFrame = function () {
var _local1 = this;
if (click_space != 0) {
FNtime("time_mc", pertime);
}
if (click_space == 1) {
FN_Power();
} else if (click_space == 2) {
FN_Angle();
}
if (_local1.vol == 1) {
soundOn();
_local1.vol = 2;
}
if (_local1.vol == 0) {
soundOff();
_local1.vol = 2;
}
};
Frame 9
this.player_mc.nail_mc.gotoAndStop(P3 + 1);
this.player_mc.nail_mc.in_nail.gotoAndStop(3);
this.power_mc.power_tg._visible = false;
this.power_mc.power_hm._x = 0;
if (level < 10) {
addspeed = 0.8 + (level * 0.1);
} else {
addspeed = 1.8;
}
this.onEnterFrame = function () {
var _local1 = this;
if (click_space != 0) {
FNtime("time_mc", pertime);
}
if (click_space == 1) {
FN_Power();
} else if (click_space == 2) {
FN_Angle();
}
if (_local1.vol == 1) {
soundOn();
_local1.vol = 2;
}
if (_local1.vol == 0) {
soundOff();
_local1.vol = 2;
}
};
Frame 13
function FN_nail() {
var _local1 = this;
_local1.nail_mc.gotoAndStop(P3 + 1);
_local1.hammer1._visible = false;
_local1.hammer2._visible = false;
hammer_num = Math.ceil(P4 / 3);
_local1["hammer" + hammer_num]._visible = true;
}
function FN_innail() {
if (P4 < 3) {
in_num = (P4 * 2) + 1;
P6 = in_num;
} else {
in_num = (P4 * 2) + 3;
P6 = in_num;
}
FN_Tgpos();
this.nail_mc.in_nail.gotoAndStop(in_num);
}
function FN_ChecksidePower() {
click_space = 0;
side_power = Math.round(this.power_mc.power_hm._x / 40);
if (side_power == 0) {
side_power = 1;
}
this.turm_mc.gotoAndPlay("side");
}
function FN_Tgpos() {
var _local1 = this;
trace("this.nail_mc.in_nail._currentframe =" + _local1.nail_mc.in_nail._currentframe);
if (_local1.nail_mc.in_nail._currentframe < 8) {
_local1.power_mc.power_tg._x = (40 * (8 - _local1.nail_mc.in_nail._currentframe)) - 10;
} else {
_local1.power_mc.power_tg._x = (40 * (_local1.nail_mc.in_nail._currentframe - 8)) - 10;
}
}
function FN_CheckNail() {
var _local1 = this;
if (P4 < 3) {
_local1.nail_mc.in_nail.gotoAndStop(side_power + P6);
} else {
_local1.nail_mc.in_nail.gotoAndStop(_local1.nail_mc.in_nail._currentframe - side_power);
}
P6 = _local1.nail_mc.in_nail._currentframe;
}
function FN_Hammershow() {
var _local1 = this;
if (P6 < 8) {
P4 = 2;
_local1.hammer2._visible = false;
} else {
P4 = 4;
_local1.hammer1._visible = false;
}
FN_Tgpos();
hammer_num = Math.ceil(P4 / 3);
_local1["hammer" + hammer_num]._visible = true;
}
var P3 = real_power;
var P4 = real_angle;
trace("real_power = " + P3);
trace("real_angle = " + P4);
if (level < 20) {
addspeed = 0.8 + (level * 0.05);
} else {
addspeed = 1.8;
}
var in_num;
var P6;
FN_nail();
click_space = 3;
this.angle_mc._visible = false;
this.power_mc.power_tg._visible = true;
this.power_mc.power_hm._x = 0;
this.onEnterFrame = function () {
var _local1 = this;
if (click_space != 0) {
FNtime("time_mc", pertime);
}
if (click_space == 3) {
FN_Power();
}
if (_local1.vol == 1) {
soundOn();
_local1.vol = 2;
}
if (_local1.vol == 0) {
soundOff();
_local1.vol = 2;
}
};
Frame 16
function FNsend() {
var _local1 = _root;
LVwrite = new LoadVars();
LVwrite.game_id = _local1.game_id;
LVwrite.user_id = _local1.user_id;
LVwrite.pass = _local1.homepage;
LVwrite.score = _local1.score;
LVwrite.onLoad = function () {
_root.ranking = this.result;
delete LVwrite;
};
}
stop();
SoundObj.stop();
_root.FNsend();
if (((_root.check_id == "") || (_root.check_id == undefined)) || (_root.check_id == null)) {
_root.user_id = "guest";
_root.nextFrame();
}
var end_score_check = 0;
make_end_score_board = function () {
sound_play(20, 2, 1);
score_board.onEnterFrame = function () {
plus_end_score(Math.round(score / 40));
};
};
plus_end_score = function (num, re_flag) {
end_score_check = end_score_check + num;
var _local2 = String(end_score_check).split("").reverse();
var _local1 = 0;
while (_local1 < 7) {
game_over_m.end_score_board["s" + _local1].gotoAndStop(1);
_local1++;
}
_local1 = 0;
while (_local1 < _local2.length) {
game_over_m.end_score_board["s" + _local1].gotoAndStop(parseInt(_local2[_local1]) + 1);
_local1++;
}
if (end_score_check >= score) {
delete score_board.onEnterFrame;
end_score_check = score;
if (!re_flag) {
so20.stop("so20");
plus_end_score(0, true);
}
}
};
Instance of Symbol 310 MovieClip "paihang" in Frame 16
onClipEvent (load) {
this._visible = false;
}
Frame 18
P3 = 0;
level = 1;
xrot = 5 + (level * 0.5);
score = 0;
mission = 1;
pertime = 24;
timeNum = 1;
time_i = 0;
this.gotoAndStop("game");
Frame 19
this.gotoAndStop("intro");
Symbol 7 Button
on (release) {
getURL ("http://www.9mine.com", "_blank");
}
Symbol 11 Button
on (release) {
getURL ("http://www.9mine.com/free_games.html", "_blank");
}
Symbol 16 Button
on (release) {
getURL ("http://www.9mine.com", "_blank");
}
Symbol 33 MovieClip Frame 1
var byteloaded:Number = 0;
var bytetotal:Number = 0;
var loaded:Number = 0;
var speed:String = "0 K/s";
var loadedv:String = "0 %";
M_ZeKuan._yscale = 0;
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
M_ZeKuan._yscale = 100;
gotoAndPlay ("go");
}
play();
Instance of Symbol 14 MovieClip in Symbol 33 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com", "_blank");
}
Symbol 33 MovieClip Frame 2
play();
Symbol 33 MovieClip Frame 4
var classesFrame:Number = 15;
loaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
t = getTimer();
var speed:String = (Math.round(((_root.getBytesLoaded() / t) * 100) / 100) + " K/s");
loadedv = loaded + " %";
M_ZeKuan._yscale = loaded;
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
gotoAndPlay ("go");
} else {
gotoAndPlay ("Load");
}
stop();
Symbol 33 MovieClip Frame 13
play();
Symbol 33 MovieClip Frame 17
_root.gotoAndPlay(2);
Symbol 311 MovieClip Frame 1
if (yy.savescore == 1) {
if (ipb_score == undefined) {
ipb_score = eval (_global.ipb_scoreVar);
}
xx = new LoadVars();
xx.arcadegid = _root.ibpro_gameid;
xx.gscore = ipb_score;
xx.gname = _global.ipb_get_gname();
xx.enscore = (ipb_score * yy.randchar) ^ yy.randchar2;
xx.send("index.php?autocom=arcade&do=savescore", "_self", "POST");
stop();
}
_global.ipbSend = function (ipb_score) {
_root._visible = false;
_root.enabled = false;
xx = new LoadVars();
yy = new LoadVars();
xx.sendAndLoad("index.php?autocom=arcade&do=verifyscore", yy, "POST");
};
Symbol 43 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
this.stop();
Instance of Symbol 43 MovieClip in Symbol 47 MovieClip Frame 1
on (rollOver) {
_root.sound_press = true;
this.nextFrame();
}
on (rollOut) {
_root.sound_press = false;
this.prevFrame();
}
on (press) {
_parent._parent.soundFrame = 2;
_root.vol = 0;
_parent.nextFrame();
}
Instance of Symbol 46 MovieClip in Symbol 47 MovieClip Frame 2
on (rollOver) {
_root.sound_press = true;
this.nextFrame();
}
on (rollOut) {
_root.sound_press = false;
this.prevFrame();
}
on (press) {
_parent._parent.soundFrame = 1;
_root.vol = 1;
_parent.prevFrame();
}
Symbol 52 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
stop();
Instance of Symbol 77 MovieClip in Symbol 82 MovieClip Frame 1
on (release) {
_parent._parent.gotoAndStop("intro");
}
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
Symbol 107 MovieClip Frame 1
this.stop();
Symbol 108 MovieClip Frame 1
this.stop();
Symbol 109 MovieClip Frame 1
this.stop();
Symbol 110 MovieClip Frame 1
this.stop();
Symbol 113 MovieClip Frame 1
this.stop();
Symbol 140 MovieClip Frame 32
this.stop();
if (_parent._parent.mission == 0) {
_parent._parent.text_mc.gotoAndStop("levelup");
} else {
_parent._parent.text_mc.gotoAndStop("start");
_parent._parent.FN_reset();
}
Symbol 141 MovieClip Frame 24
this.stop();
if (_parent.P4 == 3) {
_parent.FN_ReHit();
} else {
_parent._parent.gotoAndStop("game_another");
}
Symbol 141 MovieClip Frame 57
this.stop();
if (_parent._parent.menu_mc.life._currentframe != 6) {
_parent._parent.text_mc.gotoAndStop("jumpfalse");
_parent._parent.FN_reset();
} else {
_parent._parent.text_mc.gotoAndStop("gameover");
}
Symbol 145 MovieClip Frame 1
function FN_Nailin() {
Effect = new Sound(this);
Effect.attachSound("hm_shot");
Effect.start();
this.nail_mc.in_nail.gotoAndStop(P4);
}
function FN_Checknail() {
var _local2 = _parent;
var _local1 = this;
_local2.real_power = P3;
_local2.real_angle = P4;
_local2.angle_mc._visible = false;
if (_local1.nail_mc._currentframe == 5) {
_local1.gotoAndStop("great");
} else {
_local1.gotoAndStop("good");
}
}
function FN_ReHit() {
P3 = 0;
P5 = 0;
_parent.click_space = 1;
this.gotoAndStop(1);
}
this.stop();
this.nail_mc.in_nail.gotoAndStop(3);
Symbol 145 MovieClip Frame 5
function FN_P3minus(a, b, c, d) {
if (P2 == 9) {
P3_minus = a;
} else if ((P2 == 8) || (P2 == 10)) {
P3_minus = b;
} else if ((((((((P2 == 4) || (P2 == 5)) || (P2 == 6)) || (P2 == 7)) || (P2 == 11)) || (P2 == 12)) || (P2 == 13)) || (P2 == 14)) {
P3_minus = c;
} else {
P3_minus = d;
}
}
var P1 = _parent.power_num;
var P2 = _parent.angle_num;
var P3 = _parent.real_power;
var P4 = _parent.real_angle;
var P2_minus = 0;
if (P1 == 10) {
P3 = 4;
FN_P3minus(0, 1, 2, 5);
} else if (P1 == 9) {
P3 = 3;
FN_P3minus(0, 1, 2, 5);
} else if (P1 == 8) {
P3 = 2;
FN_P3minus(0, 1, 1, 5);
} else {
P3 = 1;
FN_P3minus(0, 0, 0, 5);
}
P3 = P3 - P3_minus;
P3 = P3 + (P5 + _parent.P3);
if (P3 > 0) {
if (P3 > 4) {
P3 = 4;
}
this.nail_mc.gotoAndStop(P3 + 1);
this.gotoAndPlay("power" + P3);
_parent.P3 = P3;
var P5 = P3;
} else {
P3 = 0;
_parent.P3 = 0;
this.gotoAndStop("bad");
}
if (P2 == 9) {
P4 = 3;
} else if ((P2 == 7) || (P2 == 8)) {
P4 = 2;
} else if (P2 <= 6) {
P4 = 1;
} else if ((P2 == 10) || (P2 == 11)) {
P4 = 4;
} else {
P4 = 5;
}
Symbol 145 MovieClip Frame 6
FN_Nailin();
Symbol 145 MovieClip Frame 9
FN_Checknail();
Symbol 145 MovieClip Frame 10
FN_Nailin();
Symbol 145 MovieClip Frame 13
FN_Checknail();
Symbol 145 MovieClip Frame 14
FN_Nailin();
Symbol 145 MovieClip Frame 17
FN_Checknail();
Symbol 145 MovieClip Frame 18
FN_Nailin();
Symbol 145 MovieClip Frame 21
FN_Checknail();
Symbol 145 MovieClip Frame 24
_parent.mission--;
_parent.score = _parent.score + 500;
_parent.FNscore("s", _root.score);
_parent.FNscore("m", _root.mission);
Symbol 145 MovieClip Frame 25
this.mc.gotoAndPlay("good");
Symbol 145 MovieClip Frame 26
this.mc.gotoAndPlay("bad");
_parent.menu_mc.life.nextFrame();
Symbol 158 MovieClip Frame 1
this.stop();
Symbol 170 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 1
this.stop();
Symbol 182 MovieClip Frame 6
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 12
this.stop();
_parent.prevFrame();
Symbol 198 MovieClip Frame 1
this.stop();
Symbol 213 MovieClip Frame 12
this.stop();
_parent.prevFrame();
Symbol 214 MovieClip Frame 1
this.stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 77
if (_parent._parent.jump) {
} else {
_parent._parent.SoundObj.start(0, 999);
}
_parent._parent.click_space = 1;
_parent._parent.time_mc._visible = true;
_parent.gotoAndStop(1);
Symbol 233 MovieClip Frame 42
Symbol 233 MovieClip Frame 57
this.stop();
_parent._parent.mission = _parent._parent.level;
_parent._parent.FNscore("l", _parent._parent.level);
_parent._parent.FNscore("m", _parent._parent.mission);
_parent._parent.FN_reset();
_parent.gotoAndStop("jumpfalse");
Symbol 240 MovieClip Frame 56
this.stop();
stopAllSounds();
_parent._parent.gotoAndStop("gameover");
Symbol 241 MovieClip Frame 1
this.stop();
trace("1??????");
Symbol 241 MovieClip Frame 2
trace("----------------" + _parent.jump);
if (_parent.jump) {
this.mc.gotoAndPlay(this.mc._totalframes - 1);
} else {
stopAllSounds();
}
Symbol 241 MovieClip Frame 3
_parent.level++;
Symbol 241 MovieClip Frame 5
_parent.jump = false;
this.gotoAndStop("start");
Symbol 244 MovieClip Frame 1
this.stop();
Symbol 244 MovieClip Frame 2
_parent.menu_mc.life.nextFrame();
Symbol 244 MovieClip Frame 41
if (_parent.menu_mc.life._currentframe != 6) {
_parent.text_mc.gotoAndStop("jumpfalse");
_parent.FN_reset();
} else {
_parent.text_mc.gotoAndStop("gameover");
}
Symbol 245 Button
on (keyPress "<Space>") {
if (this.turm_mc._currentframe == 1) {
if (click_space == 1) {
FN_CheckPower();
} else if (click_space == 2) {
FN_CheckAngle();
} else if (click_space == 3) {
FN_ChecksidePower();
}
}
}
Symbol 246 MovieClip Frame 1
this.stop();
Symbol 246 MovieClip Frame 11
_parent.angle_mc._visible = true;
this.gotoAndStop(1);
Symbol 246 MovieClip Frame 21
_parent.player_mc.gotoAndPlay("hit");
this.gotoAndStop(1);
Symbol 246 MovieClip Frame 31
_parent["hammer" + _parent.hammer_num].play();
this.gotoAndStop(1);
Symbol 246 MovieClip Frame 46
_parent.gotoAndStop("game_re");
Symbol 253 MovieClip Frame 1
this.stop();
Symbol 253 MovieClip Frame 3
_parent.FN_CheckNail();
Symbol 253 MovieClip Frame 11
if (_parent.P6 == 8) {
_parent.click_space = 1;
_parent.power_mc.power_tg._visible = false;
_parent.turm_mc.gotoAndPlay("sideok");
} else {
_parent.click_space = 3;
_parent.FN_Hammershow();
}
Symbol 262 MovieClip Frame 1
this.stop();
Symbol 264 MovieClip Frame 1
this.stop();
_parent.FN_innail();
Symbol 264 MovieClip Frame 2
_parent.FN_innail();
Symbol 264 MovieClip Frame 3
_parent.FN_innail();
Symbol 264 MovieClip Frame 4
_parent.FN_innail();
Symbol 275 MovieClip Frame 1
stop();
btn_save.onRelease = function () {
_root.btn_save();
this._visible = false;
};
Instance of Symbol 276 MovieClip "upload" in Symbol 277 MovieClip Frame 1
on (release) {
_global.ipbSend(_root.score);
}
Symbol 282 MovieClip Frame 1
stop();
score_save.onRelease = function () {
_root.btn_save();
this._visible = false;
};
Symbol 297 MovieClip Frame 1
stop();
save_again._visible = false;
this._parent.make_end_score_board();
save_again._visible = false;
var score2 = (_root.score + 0.1234);
var score3 = Math.floor(Math.sqrt(score2));
var score4 = (Math.sqrt(score2) - (score3 - 1));
var score1 = Math.floor(score4 * 10000);
var score5 = Math.floor(score1);
var score6 = (score5 / 10000);
_global.score1 = (score6 + _root.score) - 1;
Instance of Symbol 283 MovieClip "upload" in Symbol 297 MovieClip Frame 1
on (release) {
_global.ipbSend(_root.score);
}
Instance of Symbol 287 MovieClip "MC_result" in Symbol 297 MovieClip Frame 1
onClipEvent (load) {
this._visible = true;
}
Instance of ? in Symbol 297 MovieClip Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
}
Instance of ? in Symbol 297 MovieClip Frame 1
on (rollOver) {
this.nextFrame();
}
on (rollOut) {
this.prevFrame();
}
on (press) {
stopAllSounds();
_root.gotoAndStop("intro");
}
Instance of Symbol 305 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_2218_Temple%20Guardian.html", "_blank");
}
Instance of Symbol 305 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1421_Icy%20Candy.html", "_blank");
}
Instance of Symbol 305 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1380_Bleach%20Training%202.html", "_blank");
}
Instance of Symbol 305 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1388_Starship%20Chopper.html", "_blank");
}
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_2218_Temple%20Guardian.html", "_blank");
}
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1380_Bleach%20Training%202.html", "_blank");
}
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1388_Starship%20Chopper.html", "_blank");
}
Instance of Symbol 307 MovieClip in Symbol 310 MovieClip Frame 1
on (release) {
getURL ("http://www.9mine.com/play/game_1421_Icy%20Candy.html", "_blank");
}