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HelixftrPlayer_09132023.swf

This is the info page for
Flash #255899

(Click the ID number above for more basic data on this flash file.)


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<p align="left"></p>

FX

music

Help

Qual

Slow

Pause

volume

2ND WIND

RE - HP

Enemy CURRENTSTATUS

Enemy Name

New ENEMY

K.O.

HELIX

(Select Enemy)

<p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">BACK</font></p>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">GET LIST</font></p>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">EXTERNAL ENEMY URL LIST</font></p>

<p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">LOAD LIST</font></p>

<EXTERNAL URL>

<p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0">This monster contains ADULT <sbr />content</font></p><p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0">View Monster?</font></p>

<p align="right"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">&lt;enemyurl&gt;</font></p>

<p align="center"><font face="Arial" size="28" color="#000000" letterSpacing="0.000000" kerning="0">NO</font></p>

<p align="center"><font face="Arial" size="22" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.furaffinity.net/aup">AUP WARNING:</a></font></p>

<p align="center"><font face="Arial" size="28" color="#000000" letterSpacing="0.000000" kerning="0">YES</font></p>

<p align="center"><font face="Arial" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">LOADING</font></p>

SCORE: 0

<EXTERNAL URL>

<p align="center"><font face="Arial" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">WARNING: LOTS of VORE <sbr />and evocative stuff.</font></p><p align="center"></p>

<p align="left"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">Helixftr Player by ImaginaryZ and Alsnapz</font></p><p align="left"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">V. 9/13/2023</font></p>

<p align="center"><font face="Arial" size="8" color="#ffff00" letterSpacing="0.000000" kerning="0">Warning!</font></p><p align="center"><font face="Arial" size="8" color="#ffff00" letterSpacing="0.000000" kerning="0">Sounds!</font></p>

Play

<p align="center"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Movement: Arrow Keys</font></p><p align="center"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Attack: Space+Arrow Keys</font></p><p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Arrows to struggle </font></p><p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Attack+Arrows to Please</font></p><p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Rapidly Tap Down to change Mode</font></p><p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">New Enemy button Changes Enemy</font></p><p align="center"><font face="Arial" size="8" color="#ffffff" letterSpacing="0.000000" kerning="0">RE-HP Refills health</font></p><p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); if (_root != this) { this.onEnterFrame = function () { stop(); if (getBytesLoaded() < getBytesTotal()) { } else { this.onEnterFrame = function () { _root.controller.syncInsidePlayer(this); }; gotoAndStop ("rootCache"); } }; stop(); } else { gotoAndPlay ("rootLoad"); }
Instance of Symbol 5 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { this._xscale = 4500 * (_root.getBytesLoaded() / _root.getBytesTotal()); } else { _root.play(); } _parent.loadtext = ("Loading... " + (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000) / 10)) + " Percent"; }
Frame 4
function colorize(obje, passr, passg, passb, passa) { tempc = new Color(eval (obje)); tempc = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; tempc.rb = passr; tempc.gb = passg; tempc.bb = passb; tempc.ab = passa; eval (obje).Acolor = tempc; eval (obje).Ccolor = new Color(eval (obje)); eval (obje).Ccolor.setTransform(eval (obje).Acolor); } function _recursive_trace(c, depth, depthmax, dontuse) { var _local3 = ""; var _local2 = ""; var _local5 = newline; var _local1 = 0; while (_local1 < depth) { _local2 = _local2 + "\t"; _local1 = _local1 + 1; } if (depth >= depthmax) { return((_local2 + "DEPTH EXCEEDED") + _local5); } for (var _local9 in c) { if (!dontuse.hasOwnProperty(_local9)) { if (c[_local9] instanceof MovieClip) { _local3 = _local3 + ((((_local2 + "\"") + _local9) + "\" : { ") + _local5); _local3 = _local3 + _recursive_trace(c[_local9], depth + 1, depthmax, dontuse); _local3 = _local3 + ((_local2 + " } ") + _local5); } } } return(_local3); } function recursive_trace(c, maxd) { if (maxd == undefined) { maxd = 5; } var _local1 = new Object(); _local1._parent = 0; _local1._level = 0; _local1._alpha = 0; _local1._root = 0; _local1.G = 0; _local1.g = 0; _local1.CBOX = 0; _local1.CBox = 0; _local1.cBox = 0; _local1.cbox = 0; if (maxd == 0) { var _local3 = []; for (var _local4 in c) { if (!_local1.hasOwnProperty(_local4)) { if (c[_local4] instanceof MovieClip) { _local3.push(_local4); } } } _local3.sort(); return(_local3); } return(_recursive_trace(c, 0, maxd, _local1)); } function _list_differences(A, B) { var _local2 = 0; var _local1 = 0; var _local8 = A.length; var _local7 = B.length; var _local5 = []; var _local6 = []; A.sort(); B.sort(); while (true) { if (_local2 < _local8) { if (_local1 < _local7) { if (A[_local2] < B[_local1]) { _local5.push(A[_local2]); _local2 = _local2 + 1; } else if (A[_local2] > B[_local1]) { _local6.push(B[_local1]); _local1 = _local1 + 1; } else { _local2 = _local2 + 1; _local1 = _local1 + 1; } } else { _local5.push(A[_local2]); _local2 = _local2 + 1; } } else if (_local1 < _local7) { _local6.push(B[_local1]); _local1 = _local1 + 1; } else { break; } } return([_local5, _local6]); } GLOBAL_PLAYERGRAPHIC = 1; GLOBAL_PLAYERSUBGRAPHIC = 1; GLOBAL_ASSISTANCE = 0; Stage.scaleMode = "showAll"; GLOBAL_SANDBOXTYPE = System.security.sandboxType; System.security.allowDomain("*");
Frame 5
_quality = "MEDIUM"; flashTraceFilters = function (mc) { var _local2 = mc.filters; for (var _local4 in _local2) { var _local1 = _local2[_local4]; trace((("Filter: " + typeof(_local1)) + " ") + _local4); for (var _local3 in _local1) { trace((("\t" + _local3) + ": ") + _local1[_local3]); } if (_local1 instanceof flash.filters.GradientBevelFilter) { scode = ""; scode = scode + "new flash.filters.GradientBevelFilter( "; scode = scode + (_local1.distance + ", "); scode = scode + (_local1.angle + ", "); scode = scode + (("Array(" + _local1.colors) + "), "); scode = scode + (("Array(" + _local1.alphas) + "), "); scode = scode + (("Array(" + _local1.ratios) + "), "); scode = scode + (_local1.blurX + ", "); scode = scode + (_local1.blurY + ", "); scode = scode + (_local1.strength + ", "); scode = scode + (_local1.quality + ", "); scode = scode + (("\"" + _local1.type) + "\", "); scode = scode + _local1.knockout; scode = scode + " )"; trace(scode); } } }; flashApplyFilter = function (MC, filtobject) { var _local1 = []; _local1.push(filtobject); MC.filters = _local1; }; flashApplyFilters = function (MC, filtlist) { var _local2 = []; for (obj in filtlist) { _local2.push(filtlist[obj]); } MC.filters = _local2; }; flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; onEnterFrame = function () { gamescore = "Score: " + minigame.entertainor.gGameScore; }; stop();
Frame 7
stop();
Frame 9
Stage.scaleMode = "showAll"; var m_input_raw_mouse_x = _xmouse; var m_input_raw_mouse_y = _ymouse; var m_input_raw_mouse_dx = 0; var m_input_raw_mouse_dy = 0; var m_input_raw_mouse_down = 0; var m_input_raw_mouse_clicked = 0; var m_input_raw_mouse_wheel = 0; var m_input_keys_active = new Object(); var m_game_mouse_listener = new Object(); m_game_mouse_listener.onMouseMove = function () { var _local2 = _xmouse; var _local1 = _ymouse; m_input_raw_mouse_dx = _local2 - m_input_raw_mouse_x; m_input_raw_mouse_dy = _local1 - m_input_raw_mouse_y; m_input_raw_mouse_x = _local2; m_input_raw_mouse_y = _local1; }; m_game_mouse_listener.onMouseDown = function () { if (m_input_raw_mouse_down == 0) { m_input_raw_mouse_clicked = 1; } m_input_raw_mouse_down = m_input_raw_mouse_down + 1; }; m_game_mouse_listener.onMouseUp = function () { m_input_raw_mouse_down = 0; }; m_game_mouse_listener.onMouseWheel = function (vdelta) { m_input_raw_mouse_wheel = m_input_raw_mouse_wheel + vdelta; }; Mouse.addListener(m_game_mouse_listener); stop();
Instance of Symbol 115 MovieClip "controller" in Frame 9
onClipEvent (load) { function GetTheBaseUrl() { var _local2 = _root._url; txtFullUrl.text = _local2; var _local4 = _local2.lastIndexOf("/"); var _local3 = _local2.indexOf("|"); if (_local3 >= 0) { baseUrl = _local2.substring(0, _local3); baseUrl = baseUrl + ":"; } else { baseUrl = ""; } baseUrl = baseUrl + _local2.substring(_local3 + 1, _local4 + 1); return(baseUrl); } function assignContentTypeCheck(eurl) { var _local1 = eurl; if (GLOBAL_CONTENT_TYPES.hasOwnProperty(_local1)) { return(GLOBAL_CONTENT_TYPES[_local1]); } if (GLOBAL_REPAIREDBASEURL.length > 0) { if (_local1.length > GLOBAL_REPAIREDBASEURL.length) { _local1 = _local1.substr(GLOBAL_REPAIREDBASEURL.length); return(assignContentTypeCheck(_local1)); } } return(5); } function _loadSyncClipInto(uclipDST, path) { var mclListener = new Object(); mclListener.loaded = false; mclListener.onLoadInit = function (target_mc) { mclListener.loaded = true; }; mclListener.onLoadComplete = function (target_mc, httpStatus) { }; mclListener.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; mclListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace((("onLoadError: " + errorCode) + " ") + httpStatus); }; var _local1 = new MovieClipLoader(); _local1.addListener(mclListener); _local1.loadClip(path, uclipDST); mclListener.loader = _local1; return(mclListener); } function syncInsidePlayer(fromwhere) { fromwhere._syncInsidePlayer = 1; } function _updateVictimSyncInternalClip(CO) { CO.toanim.gotoAndStop(CO.anim); CO.toanim.aniclip.gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC); var _local3 = CO.clip.transform; var _local4 = new flash.geom.Matrix(); CO.toanim.transform = _local3; CO.toanim.aniclip.mc.stop(); } function _updateVictimSyncInternalClipNextframe(CO) { var _local2 = CO.toanim.aniclip.mc._currentframe; CO.toanim.aniclip.mc.nextFrame(); var _local3 = CO.toanim.aniclip.mc._currentframe; if (_local3 == _local2) { CO.toanim.aniclip.mc.gotoAndStop(1); } } function updateVictimSync(from) { if (from.loaded != 1) { from.loaded = 0; if (from.mc == undefined) { from.createEmptyMovieClip("mc", 0); from.mapClips = new Object(); if (GLOBAL_LOCALSCOPE) { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_NAME); } else { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_URL); } } if (from._attachedLoader != undefined) { if (from._attachedLoader.loaded) { if (from.mc._syncInsidePlayer == 1) { from.loaded = 1; } } } from.mc._visible = false; from._visible = false; } if (from.loaded == 1) { from.mc._visible = true; from._visible = true; if (_root.controller.GLOBAL_SHOW_PLAYER_INSIDEPLUS) { if (from.mc.SPECIALPLAYER == undefined) { from.mc.attachMovie("mcPlayer", "SPECIALPLAYER", _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE_INSIDE); } else { _root.controller.GLOBALUPDATECOX[String(from.mc.SPECIALPLAYER)] = from.mc.SPECIALPLAYER; } } var _local3 = new Object(); for (var _local4 in from.mapClips) { if (from.mapClips[_local4].clip._visible == undefined) { _local3[_local4] = 1; } } for (var _local4 in _local3) { from.mapClips[_local4].toanim.removeMovieClip(); delete from.mapClips[_local4]; } for (var _local4 in from.mapClips) { _updateVictimSyncInternalClip(from.mapClips[_local4]); if (!isPaused()) { _updateVictimSyncInternalClipNextframe(from.mapClips[_local4]); } } } } function updateVictimSyncClip(from, anim) { var _local6 = getEnemyGSync(from); var _local3 = _local6.VICSYNC; if (_local3 != undefined) { var _local2 = String(from); var _local4; if (_local3.mapClips.hasOwnProperty(_local2)) { _local4 = _local3.mapClips[_local2].toanim; } else { _local3.mapClips[_local2] = new Object(); _local3.mapClips[_local2].clip = from; _local3.mapClips[_local2].anim = anim; _local3.mapClips[_local2].toanim = _local4; _local3.mapClips[_local2].key = _local2; } _local3.mapClips[_local2].clip = from; _local3.mapClips[_local2].anim = anim; _local3.mapClips[_local2].key = _local2; if (_local4 == undefined) { _local4 = _local3.mc.attachMovie("mcPlayer", _local2, _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE); _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE = _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE + 1; _local3.mc.onUnload = function () { if (this.mcPlayer) { this.mcPlayer.unloadMovie(); this.mcPlayer.removeMovieClip(); } this.unloadMovie(); this.removeMovieClip(); }; } _local3.mapClips[_local2].toanim = _local4; _updateVictimSyncInternalClip(_local3.mapClips[_local2]); } else { trace((("updateVictimSyncClip: No VICSYNC " + anim) + " ") + from); } } function displayHelp() { _root.GLOBAL_ASSISTANCE = 1; GLOBAL_ASSISTANCE_TIMER = 0; Log("Use arrow keys and spacebar"); } function _extSetup(T, D) { var _local5; var _local2 = T._parent; if (T == T.G._parent.enemyshad.t.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow!"); } else if (T == T.G._parent.enemyshad.t.enemy.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow from correct external clip!"); } else { trace("Ext setup called: " + T); for (var _local4 in D) { _local2[_local4] = D[_local4]; } _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; if (D.in_movex != undefined) { T.in_movex = D.in_movex; } if (D.in_movey != undefined) { T.in_movey = D.in_movey; } if (D.in_action != undefined) { T.in_action = D.in_action; } T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.ignore_hitweak = -1; _local2.ignore_hitanim = false; _local2.ignore_hitanimonly = false; _local2.hatk_original = _local2.hatk; _local2.matk_original = _local2.matk; _local2.latk_original = _local2.latk; _local2.hdef_original = _local2.hdef; _local2.mdef_original = _local2.mdef; _local2.ldef_original = _local2.ldef; _local2.hatk_original = _local2.hatk; T.is_external = true; T.is_external_loaded = 0; _local2._xscale = 100; _local2._yscale = 100; T._xscale = 100; T._yscale = 100; _local5 = "idle"; } if (D.m_scale == undefined) { _local2.m_scale = 100; } var _local6 = 100 * (100 / _local2.m_scale); T.onEnterFrame = function () { }; if (_local5 != undefined) { T.gotoAndPlay(_local5); } T._xscale = _local6; T._yscale = _local6; } function goPlay(target, animm) { var _local1; var _local2; if ((target != undefined) and (animm != undefined)) { _local1 = target; _local2 = animm; } else if (target != undefined) { trace((("Reassigned target to enemy: " + target) + " ") + animm); _local1 = getEnemyT(GLOBAL_ENEMY); _local2 = target; } else { trace(((" goPlay has bad arguments: " + target) + " ") + animm); } if (_local1.__animmap == undefined) { _local1.__animmap = new Object(); } if (_local1.__animnamemap == undefined) { _local1.__animnamemap = new Object(); } if (_local1.__aniprefix != undefined) { _local2 = _local1.__aniprefix + _local2; } if (!_local1.__animmap.hasOwnProperty(_local1._currentframe)) { _local1.__animmap[_local1._currentframe] = new Object(); } if (_local1.__animcurrent != _local2) { _local1.__animprevious = _local1.__animcurrent; } _local1.__animcurrent = _local2; _local1.gotoAndPlay(_local2); _local1.__animmap[_local1._currentframe][_local2] = 0; if (!_local1.__animnamemap.hasOwnProperty(_local2)) { _local1.__animnamemap[_local2] = new Object({fmin:_local1._currentframe, fmax:_local1._currentframe}); } var _local3 = _local1.__animnamemap[_local2]; if (_local1._currentframe > _local3.fmax) { _local3.fmax = _local1._currentframe; } if (_local1._currentframe < _local3.fmin) { _local3.fmin = _local1._currentframe; } } function enemyCurrAnim() { return(getEnemyT(GLOBAL_ENEMY).__animcurrent); } function enemyPrevAnim() { return(getEnemyT(GLOBAL_ENEMY).__animprevious); } function enemyPrevAnimClear() { getEnemyT(GLOBAL_ENEMY).__animprevious = ""; } function playerCurrAnim() { return(GLOBAL_PLAYER.__animcurrent); } function enemyPlay(thisone) { goPlay(getEnemyT(GLOBAL_ENEMY), thisone); } function goPlayGetMinFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmin); } } return(undefined); } function goPlayGetMaxFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmax); } } return(undefined); } function fixURL(url) { if (GLOBAL_LOCALSCOPE) { } else if (GLOBAL_USEHTTPS) { if (url.indexOf("http:") == 0) { url = "https" + url.substring(4); } } else if (url.indexOf("https:") == 0) { url = "http" + url.substring(5); } return(url); } function _loadGui(targ, url, usermessage) { var tp = targ._parent; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.MovieClipLoaderStatus = 0; tp.onLoadInit = function (target_mc) { target_mc._visible = false; target_mc.stop(); target_mc.G = _root.controller; tp.MovieClipLoaderStatus = 3; }; tp.onLoadComplete = function (target_mc, httpStatus) { tp.MovieClipLoaderStatus = 2; }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { tp.MovieClipLoaderStatus = 1; }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load gui: " + tp.MovieClipLoaderURL); Log("Could not load gui: " + tp.MovieClipLoaderURL); tp.MovieClipLoaderStatus = -1; }; var _local2 = new MovieClipLoader(); _local2.addListener(tp); targ._visible = false; _local2.loadClip(url, targ); } function _loadMovie(targ, url, usermessage) { var tp = targ._parent; GLOBAL_ENEMY.is_external_loaded = 0; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.onLoadInit = function (target_mc) { target_mc.stop(); }; tp.onLoadComplete = function (target_mc, httpStatus) { }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load: " + tp.MovieClipLoaderURL); Log("Could not load: " + tp.MovieClipLoaderURL); var _local2 = 0; while (_local2 < tp.controllerClip.GLOBAL_LOADEEMS.length) { if (tp.controllerClip.GLOBAL_LOADEEMS[_local2] == tp.MovieClipLoaderURL) { var _local3 = true; var _local1 = 0; while (_local1 < tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.length) { if (tp.controllerClip.GLOBAL_LOADEEMS_BROKEN[_local1] == tp.MovieClipLoaderURL) { _local3 = false; break; } _local1++; } if (_local3) { tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.push(tp.MovieClipLoaderURL); } } _local2++; } }; var _local5 = new MovieClipLoader(); _local5.addListener(tp); _local5.loadClip(url, targ); } function cameraComputeZoomScale(targetclip, delmove) { if (delmove == undefined) { delmove = 0; } var _local6 = 0 + (targetclip._x - _parent.camControl._x); var _local3 = targetclip._y - _parent.camControl._y; var _local5 = (120 + ((1 - GLOBAL_CAMERA_ZOOMPLAYER) * (GLOBAL_FLOOR - 120))) - _parent.camControl._y; var _local7 = -(targetclip._y - GLOBAL_FLOOR); var _local2 = _local7 / ((GLOBAL_CAMERA_ZOOMPLAYER * 240) / 2); if (_local2 > 1) { _local2 = 1; } if (_local2 < 0) { _local2 = 0; } _local3 = (_local2 * _local3) + ((1 - _local2) * _local5); _parent.camControl._x = _parent.camControl._x + _local6; _parent.camControl._y = _parent.camControl._y + _local3; _parent.camControl._xscale = _parent.camControl._xscale * GLOBAL_CAMERA_ZOOMPLAYER; _parent.camControl._yscale = _parent.camControl._yscale * GLOBAL_CAMERA_ZOOMPLAYER; } function isPaused() { if (GLOBAL_PAUSE or GLOBAL_TRUEPAUSE) { return(true); } return(false); } function mcPointToLocal(mc, px, py) { var _local5 = new flash.geom.Point(px, py); if (mc != undefined) { var _local6 = new Array(); var _local8 = this._parent; var _local2 = mc; while (_local2 != _local8) { _local6.unshift(_local2); _local2 = _local2._parent; } var _local4 = 0; var _local7 = _local6.length; while (_local4 != _local7) { _local2 = _local6[_local4]; var _local3 = _local2.transform.matrix.clone(); _local3.invert(); _local5 = _local3.transformPoint(_local5); _local4++; } } return(Object({_x:_local5.x, _y:_local5.y})); } function mcPointToGlobal(mc, px, py) { var _local4 = new flash.geom.Point(px, py); if (mc != undefined) { var _local5 = this._parent; var _local2 = mc; while (_local2 != _local5) { var _local3 = _local2.transform.matrix; _local4 = _local3.transformPoint(_local4); _local2 = _local2._parent; } } return(Object({_x:_local4.x, _y:_local4.y})); } function rand(nval, pval) { if (pval == undefined) { if (nval == undefined) { return(Math.random()); } if (nval > 0) { return(Math.floor(nval * Math.random())); } if (nval == 0) { } } return(0); } function chance(percent) { if (percent != undefined) { return((100 * Math.random()) < percent); } return((100 * Math.random()) < 50); } function smoothChanceDown(healthpercent) { var _local1 = 100 - healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function smoothChanceUp(healthpercent) { var _local1 = healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function chanceSmoothLess(percent, lowpercent) { if (percent <= lowpercent) { return(true); } if (lowpercent < 100) { (percent - lowpercent) / (100 - lowpercent); } else { return(true); } } function chanceCall(percent, functionptr, arg0, arg1, arg2, arg3, arg4, arg5, arg6) { if (chance(percent)) { functionptr(arg0, arg1, arg2, arg3, arg4, arg5, arg6); return(true); } return(false); } function histFromObject(A) { var _local4 = new Array(); var _local2 = new Array(); for (akey in A) { _local2.push(akey); } _local2.sort(); var _local1 = 0; while (_local1 < _local2.length) { _local4.push(A[_local2[_local1]]); _local1++; } return(_local4); } function histToUnityRange(A) { var _local3 = 0; var _local4 = 0; var _local5 = 0; for (akey in A) { var _local1 = A[akey]; if (_local1 < _local3) { _local3 = _local1; } if (_local1 > _local4) { _local4 = _local1; } _local5 = _local5 + _local1; } _local4 = _local4 / _local5; _local3 = _local3 / _local5; if (_local3 < _local4) { var _local6 = new Object(); var _local7 = _local4 - _local3; for (akey in A) { _local6[akey] = ((A[akey] / _local5) - _local3) / _local7; } return(histFromObject(_local6)); } return(histFromObject(A)); } function histSelect(distofanims) { var _local2 = new Array(); var _local9 = new Array(); var _local4 = 0; var _local8 = 0; for (akey in distofanims) { var _local1 = distofanims[akey]; _local2.push(_local1); _local9.push(akey); if (_local1 < _local4) { _local4 = _local1; } if (_local1 > _local8) { _local8 = _local1; } } if (_local4 < _local8) { var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local6 = _local2[_local3] - _local4; _local7 = _local7 + _local6; _local2[_local3] = _local7; _local3++; } var _local10 = Math.random() * _local7; _local3 = 0; while (_local3 < _local2.length) { if (_local2[_local3] > _local10) { return(_local9[_local3]); } _local3++; } } for (var _local11 in distofanims) { return(_local11); } return(undefined); } function histBlend(A, B, factor) { if (A.length == B.length) { var _local2 = histToUnityRange(A); var _local4 = histToUnityRange(B); var _local3 = new Array(_local2.length); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1] + (factor * (_local4[_local1] - _local2[_local1])); _local1++; } return(histToUnityRange(_local3)); } return(histFromObject(A)); } function histPick(A, W) { var _local3 = {}; if (W) { var _local2 = 0; while (_local2 < A.length) { _local3[A[_local2]] = W[_local2]; _local2 = _local2 + 1; } } else { var _local2 = 0; while (_local2 < A.length) { _local3[A[_local2]] = 1; _local2 = _local2 + 1; } } return(histSelect(_local3)); } function bhistCreate(retvals, vals, histvals) { var _local1 = {}; _local1.r = retvals; _local1.v = vals; _local1.h = histvals; return(_local1); } function bhistSample(bhist, v) { var _local2 = 0; var _local4 = bhist.v.length; while (_local2 < _local4) { if (bhist.v >= v) { break; } _local2 = _local2 + 1; } var _local6 = _local2 + 1; if (_local2 >= _local4) { _local2 = _local4 - 1; } if (_local6 >= _local4) { _local6 = _local4 - 1; } var _local7 = bhist.v[_local6] - bhist.v[_local2]; if (_local7 <= 0) { _local7 = 1; } var _local10 = (v - bhist.v[_local2]) / _local7; var _local8 = this.histBlend(bhist.h[_local2], bhist.h[_local6], _local10); var _local9 = this.histSelect(_local8); trace((((((((((_local9 + " ") + _local8) + " ") + _local10) + " ") + _local2) + " ") + _local6) + " ") + _local7); return(bhist.r[_local9]); } function setPlayerName(uname) { GLOBAL_PLAYER.m_name = uname; } function setPlayerGraphic(sid, subid) { if (sid < 1) { sid = 1; } sid = sid % GLOBAL_MAX_PLAYERGRAPHIC; if (sid < 1) { sid = 1; } _root.GLOBAL_PLAYERGRAPHIC = sid; if (subid != undefined) { _root.GLOBAL_PLAYERSUBGRAPHIC = subid; } } function getPlayerGraphic() { return(_root.GLOBAL_PLAYERGRAPHIC); } function getPlayerSubGraphic() { return(_root.GLOBAL_PLAYERSUBGRAPHIC); } function getPlayerMode() { return(GLOBAL_PLAYER_MODE); } function isPlayerFacingEnemy() { var _local1 = GLOBAL_ENEMY._xscale > 0; var _local2 = GLOBAL_PLAYER._xscale > 0; return(_local1 != _local2); } function playerFacing() { if (GLOBAL_PLAYER._xscale >= 0) { return(1); } return(-1); } function enemyFacing() { if (GLOBAL_ENEMY._xscale >= 0) { return(1); } return(-1); } function enemyFacingRight() { return(GLOBAL_ENEMY._xscale >= 0); } function enemyFacingLeft() { return(GLOBAL_ENEMY._xscale < 0); } function enemySetFacing(v) { if (v > 0) { if (enemyFacingLeft()) { GLOBAL_ENEMY._xscale = -GLOBAL_ENEMY._xscale; } } else if (v < 0) { if (enemyFacingRight()) { GLOBAL_ENEMY._xscale = -GLOBAL_ENEMY._xscale; } } } function playerInputX() { return(GLOBAL_PLAYER.in_movex); } function playerInputY() { return(GLOBAL_PLAYER.in_movey); } function playerInputA() { return(GLOBAL_PLAYER.in_action); } function playerTapReset() { GLOBAL_PLAYER_TAPS.L = 2; GLOBAL_PLAYER_TAPS.R = 2; GLOBAL_PLAYER_TAPS.U = 2; GLOBAL_PLAYER_TAPS.D = 2; GLOBAL_PLAYER_TAPS.B = 2; } function playerTapGet() { var _local1 = ""; for (var _local2 in GLOBAL_PLAYER_TAPS) { if (GLOBAL_PLAYER_TAPS[_local2] == 1) { _local1 = _local1 + _local2; } } return(_local1); } function getPlayerRelativeMovement(option) { if (option == undefined) { option = 0; } var _local2 = GLOBAL_PLAYER; var _local6 = GLOBAL_ENEMY; var _local4 = _local6._xscale > 0; var _local1 = ""; var _local3 = ""; if (_local2.in_action) { _local1 = "B"; _local3 = _local3 + "B"; } _local3 = _local1; if (_local2.in_movex < 0) { if (_local4) { _local1 = _local1 + "L"; } else { _local1 = _local1 + "R"; } _local3 = _local1; } else if (_local2.in_movex > 0) { if (_local4) { _local1 = _local1 + "R"; } else { _local1 = _local1 + "L"; } _local3 = _local1; } else if (_local2.in_movey < 0) { _local1 = _local1 + "D"; } else if (_local2.in_movey > 0) { _local1 = _local1 + "U"; } if (_local1 == "") { } if (option == 1) { if (_local2.in_movey < 0) { _local3 = _local3 + "D"; } else if (_local2.in_movey > 0) { _local3 = _local3 + "U"; } return(_local3); } return(_local1); } function getNextAnimation(AO, RM) { var _local2 = ""; if (AO != undefined) { if (RM == "B") { if (AO.b != undefined) { _local2 = AO.b; } } else if (RM == "L") { if (AO.l != undefined) { _local2 = AO.l; } } else if (RM == "R") { if (AO.r != undefined) { _local2 = AO.r; } } else if (RM == "U") { if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "D") { if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BL") { if (AO.bl != undefined) { _local2 = AO.bl; } } else if (RM == "BR") { if (AO.br != undefined) { _local2 = AO.br; } } else if (RM == "BU") { if (AO.bu != undefined) { _local2 = AO.bu; } } else if (RM == "BD") { if (AO.bd != undefined) { _local2 = AO.bd; } } else if (RM == "LU") { if (AO.lu != undefined) { _local2 = AO.lu; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "RU") { if (AO.ru != undefined) { _local2 = AO.ru; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "LD") { if (AO.ld != undefined) { _local2 = AO.ld; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "RD") { if (AO.rd != undefined) { _local2 = AO.rd; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BLU") { if (AO.blu != undefined) { _local2 = AO.blu; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BRU") { if (AO.bru != undefined) { _local2 = AO.bru; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BLD") { if (AO.bld != undefined) { _local2 = AO.bld; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BRD") { if (AO.brd != undefined) { _local2 = AO.brd; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } } return(_local2); } function initDigestion(target) { _traceF1("initDigestion"); target.digeststruct = new Object(); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); } function startDigestion(target, onehpperframes) { _traceF2("startDigestion"); if (target.digeststruct == undefined) { initDigestion(target); } target.digeststruct.frames = onehpperframes; } function stopDigestion(target) { _traceF1("stopDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function endDigestion(target) { _traceF1("endDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function getDigestion(target) { if (target.digeststruct == undefined) { initDigestion(target); } return(target.digeststruct); } function enemyGetAnimStruct() { if (GLOBAL_ENEMY.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.animstruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.animstruct); } else { return(GLOBAL_ENEMY.enemy.enemy.animstruct); } } else { return(GLOBAL_ENEMY.enemy.animstruct); } return(undefined); } function enemyGetDigestionStruct() { if (GLOBAL_ENEMY.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct); } else { return(GLOBAL_ENEMY.enemy.enemy.digeststruct); } } else { return(GLOBAL_ENEMY.enemy.digeststruct); } return(undefined); } function hurtPlayer(whodoes, amount) { if (amount >= 0) { if (GLOBAL_PLAYER.hp > amount) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - amount; } else { GLOBAL_PLAYER.hp = 0; } } else { healPlayer(whodoes, -amount); } } function healPlayer(whodoes, amount) { if (amount >= 0) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp + amount; if (GLOBAL_PLAYER.hp > GLOBAL_PLAYER.maxhp) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.maxhp; } } else { hurtPlayer(whodoes, -amount); } } function healEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp + amount; if (GLOBAL_ENEMY.hp > GLOBAL_ENEMY.maxhp) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; } } else { hurtEnemy(-amount); } } function hurtEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { if (GLOBAL_ENEMY.hp > amount) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - amount; } else { GLOBAL_ENEMY.hp = 0; } } else { healEnemy(-amount); } } function enemySetIgnoreHitCallbackName(fnp) { GLOBAL_ENEMY_IGNOREHIT_CALLBACK = fnp; } function enemySetPlayerHitCallbackName(fnp) { GLOBAL_ENEMY_PLAYERHIT_CALLBACK = fnp; } function enemyCallIgnoreHitCallback(hittype, hitdamage, nextEnemyAnim) { if (GLOBAL_ENEMY_IGNOREHIT_CALLBACK != undefined) { var _local2 = GLOBAL_VALUES[GLOBAL_ENEMY_IGNOREHIT_CALLBACK](this, GLOBAL_ENEMY, hittype, hitdamage); if (_local2 != undefined) { return(_local2); } } return(nextEnemyAnim); } function enemyCallSetPlayerHitCallbackName(hittype, hitdamage, nextEnemyAnim) { if (GLOBAL_ENEMY_PLAYERHIT_CALLBACK != undefined) { var _local2 = GLOBAL_VALUES[GLOBAL_ENEMY_PLAYERHIT_CALLBACK](this, GLOBAL_ENEMY, hittype, hitdamage); if (_local2 != undefined) { return(_local2); } } return(nextEnemyAnim); } function enemySetIgnoreHits(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanim = 1; } else { GLOBAL_ENEMY.ignore_hitanim = 0; } } function enemySetIgnoreWeakHits(vals) { if (vals == undefined) { GLOBAL_ENEMY.ignore_hitweak = -1; } else { GLOBAL_ENEMY.ignore_hitweak = vals; } } function enemySetDontPlayHitAnimation(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanimonly = 1; } else { GLOBAL_ENEMY.ignore_hitanimonly = 0; } } function enemySetAttackHistogram(vallow, valmedium, valhigh) { if (vallow == undefined) { vallow = 0; } if (valmedium == undefined) { valmedium = 0; } if (valhigh == undefined) { valhigh = 0; } if (valhigh < 0) { valhigh = 0; } if (valmedium < 0) { valmedium = 0; } if (vallow < 0) { vallow = 0; } if (((valhigh + valmedium) + vallow) <= 0) { vallow = 0.09; valmedium = 0.71; valhigh = 0.1; } var _local1 = new Array(valhigh, vallow, valmedium); var _local5 = (_local1[0] + _local1[1]) + _local1[2]; _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; GLOBAL_ENEMY_ATKUSE = _local1; } function enemySetAllowPets(doit) { GLOBAL_ALLOW_PETS = doit; } function getNumEscapes(targ) { if (targ.digeststruct != undefined) { var _local1 = targ.digeststruct; if (_local1.escapes != undefined) { return(_local1.escapes.length); } } return(0); } function toggleOption(optname) { if (GLOBAL_OPTIONS[optname] > 0) { GLOBAL_OPTIONS[optname] = 0; } else { GLOBAL_OPTIONS[optname] = 1; } } function getOption(optname) { return(GLOBAL_OPTIONS[optname]); } function setAnims(targ, AO) { if (targ.animstruct == undefined) { targ.animstruct = new Object(); } targ.animstruct = AO; } function clearAnims(targ, AO) { targ.animstruct = undefined; } function replaceEscape(targ, nextanim, inputseq, count, options) { return(setEscape(targ, nextanim, inputseq, count, options, true)); } function setEscape(targ, nextanim, inputseq, count, options, specialkey) { if (targ.digeststruct != undefined) { var _local2 = targ.digeststruct; var _local5 = new Object(); _local5.inseq = inputseq; _local5.count = count; _local5.options = options; _local5.curr = 0; _local5.anim = nextanim; _local5.inputs = new Array(); var _local9 = inputseq.split(" "); var _local12 = 0; var _local10 = 0; for (var _local16 in _local5.inputs) { if (GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.hasOwnProperty(_local5.inputs[_local16])) { _local10 = _local10 + 1; } else { _local12 = _local12 + 1; } } if (_local10 == 0) { } else if (_local10 != 0) { if (_local12 != 0) { trace("#WARNING: You can't mix hold and non hold escape inputs: " + inputseq); trace((((("From: " + targ) + " ") + targ._currentframe) + " ") + nextanim); } } var _local1 = 0; while (_local1 < _local9.length) { var _local6 = _local9[_local1].toUpperCase(); var _local7 = ""; var _local4 = 0; while (_local4 < _local6.length) { var _local3 = _local6.charCodeAt(_local4); if ((_local3 >= 65) && (_local3 <= 90)) { _local7 = _local7 + String.fromCharCode(_local3); } _local4++; } if (_local7.length > 0) { _local5.inputs.push(_local7); } _local1++; } if (_local2.escapes == undefined) { _local2.escapes = new Array(); _local2.escapes.push(_local5); } else { var _local8 = true; _local1 = 0; while (_local1 < _local2.escapes.length) { if (_local2.escapes[_local1].anim == nextanim) { if (specialkey == true) { if (_local8 == true) { _local2.escapes[_local1].inseq = _local5.inseq; _local2.escapes[_local1].inputs = _local5.inputs; _local2.escapes[_local1].options = _local5.options; _local2.escapes[_local1].count = count; _local8 = false; } else { _local2.escapes.splice(_local1, 1); _local1--; } } else if (_local2.escapes[_local1].inseq == inputseq) { if (_local2.escapes[_local1].options == options) { _local8 = false; } } } _local1++; } if (_local8) { _local2.escapes.push(_local5); } } } } function setBlockEscape(nframes) { var _local1 = getEnemyT(GLOBAL_ENEMY); if (_local1.digeststruct != undefined) { _local1.digeststruct.blockescapes = nframes; } } function updateOnlyDigestion(target) { if (target.digeststruct != undefined) { var _local2 = target.digeststruct; if (_local2.frames > 0) { _local2.curr = _local2.curr + 1; this.hurtPlayer(target, 1 / _local2.frames); } } } function updateDigestion(target, movedex) { var _local8 = ""; if (target.digeststruct != undefined) { var _local7 = target.digeststruct; updateOnlyDigestion(target); if (_local7.escapes != undefined) { if (movedex == "") { if (GLOBAL_PLAYER.hp < 1) { movedex = "E"; } else { movedex = "W"; } } var _local5 = 0; while (_local5 < _local7.escapes.length) { var _local1 = _local7.escapes[_local5]; var _local4 = false; var _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == "W") { _local4 = true; break; } _local2++; } if (_local4) { if (movedex != "W") { _local1.curr = 0; } } else { _local1.curr = _local1.curr - 0.0333333333333333; } if (_local1.curr < 0) { _local1.curr = 0; } if (movedex != undefined) { var _local6 = 0; _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == movedex) { _local6 = true; break; } _local2++; } if (_local6) { if (movedex == "W") { _local1.curr = _local1.curr + 0.0333333333333333; } else { _local1.curr = _local1.curr + 1; } if (_local1.curr > _local1.count) { if (_local8 == "") { _local8 = _local1.anim; _local1.curr = 0; } } } } _local5++; } } if (_local7.blockescapes != undefined) { _local7.blockescapes--; if (_local7.blockescapes < 1) { _local7.blockescapes = undefined; } } } return(_local8); } function upMapAOVars(AO) { if (AO != undefined) { if (AO.E != undefined) { if (AO.e == undefined) { AO.e = AO.E; } } if (AO.W != undefined) { if (AO.w == undefined) { AO.w = AO.W; } } if (AO.L != undefined) { if (AO.l == undefined) { AO.l = AO.L; } } if (AO.R != undefined) { if (AO.r == undefined) { AO.r = AO.R; } } if (AO.U != undefined) { if (AO.u == undefined) { AO.u = AO.U; } } if (AO.D != undefined) { if (AO.d == undefined) { AO.d = AO.D; } } if (AO.B != undefined) { if (AO.b == undefined) { AO.b = AO.B; } } if (AO.BL != undefined) { if (AO.bl == undefined) { AO.bl = AO.BL; } } if (AO.BR != undefined) { if (AO.br == undefined) { AO.br = AO.BR; } } if (AO.BU != undefined) { if (AO.bu == undefined) { AO.bu = AO.BU; } } if (AO.BD != undefined) { if (AO.bd == undefined) { AO.bd = AO.BD; } } if (AO.LU != undefined) { if (AO.lu == undefined) { AO.lu = AO.LU; } } if (AO.RU != undefined) { if (AO.ru == undefined) { AO.ru = AO.RU; } } if (AO.LD != undefined) { if (AO.ld == undefined) { AO.ld = AO.LD; } } if (AO.RD != undefined) { if (AO.rd == undefined) { AO.rd = AO.RD; } } if (AO.BLU != undefined) { if (AO.blu == undefined) { AO.blu = AO.BLU; } } if (AO.BRU != undefined) { if (AO.bru == undefined) { AO.bru = AO.BRU; } } if (AO.BLD != undefined) { if (AO.bld == undefined) { AO.bld = AO.BLD; } } if (AO.BRD != undefined) { if (AO.brd == undefined) { AO.brd = AO.BRD; } } } } function _resetHoldAnimationSystem() { for (var _local1 in GLOBAL_HOLD_ANIMATION_INPUTS) { GLOBAL_HOLD_ANIMATION_INPUTS[_local1].up = 1; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].down = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].prev = 0; GLOBAL_HOLD_ANIMATION_INPUTS[_local1].lckh = 0; GLOBAL_HOLD_ANIMATION_FRAMES[_local1] = GLOBAL_HOLD_FRAMES_DEFAULT; } } function getInputHoldingNames(target) { var _local6 = NOFLIPEK; var _local3 = target; while (_local3._parent) { if (_local3._parent.controller == this) { if (_local3._xscale < 0) { _local6 = FLIPEK; } break; } _local3 = _local3._parent; } var _local8 = []; for (var _local9 in GLOBAL_HOLD_ANIMATION_PRIORITY) { var _local2 = GLOBAL_HOLD_ANIMATION_PRIORITY[_local9]; var _local7 = GLOBAL_HOLD_ANIMATION_INPUTS[_local2].down; var _local5 = GLOBAL_HOLD_ANIMATION_INPUTS[_local2].rel; var _local4 = GLOBAL_HOLD_ANIMATION_FRAMES[_local2]; if ((_local5 >= _local4) || (_local7 >= _local4)) { if (GLOBAL_HOLD_ANIMATION_INPUTS[_local2].lckh <= 1) { _local8.push(_local6[("H" + _local2).toUpperCase()]); } } else if ((_local5 != 0) && (_local5 < _local4)) { _local8.push(_local6[("T" + _local2).toUpperCase()]); } } return(_local8); } function getNextAnimationHolding(targ, AO, defanim) { var _local8 = defanim; var _local6 = {}; var _local9 = getInputHoldingNames(targ); for (var _local10 in _local9) { var _local5 = _local9[_local10]; var _local7 = _local5.toLowerCase(); _local6[_local7] = _local5; } for (var _local11 in GLOBAL_HOLD_ANIMATION_PRIORITY) { var _local4 = GLOBAL_HOLD_ANIMATION_PRIORITY[_local11]; var _local1 = "h" + _local4; var _local2 = "t" + _local4; if (_local6.hasOwnProperty(_local2)) { if (AO.hasOwnProperty(_local2)) { _local8 = AO[_local2]; break; } } else if (_local6.hasOwnProperty(_local1)) { if (AO.hasOwnProperty(_local1)) { _local8 = AO[_local1]; break; } } } return(_local8); } function updateDigestionHolds(target, AO) { var _local9 = ""; if (target.digeststruct != undefined) { var _local8 = target.digeststruct; if (_local8.escapes != undefined) { var _local6 = getInputHoldingNames(target); var _local4 = 0; while (_local4 < _local8.escapes.length) { var _local1 = _local8.escapes[_local4]; var _local2 = {}; var _local3 = 0; var _local7 = 0; for (var _local10 in _local1.inputs) { if (GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.hasOwnProperty(_local1.inputs[_local10])) { _local7 = _local7 + 1; _local2[_local1.inputs[_local10]] = _local1.inputs[_local10]; } else { _local3 = _local3 + 1; } } if (_local3 == 0) { var _local5 = false; for (var _local11 in _local6) { if (_local2.hasOwnProperty(_local6[_local11])) { _local5 = true; break; } } if (_local5) { _local1.curr = _local1.curr + 1; if (_local1.curr > _local1.count) { if (_local9 == "") { _local9 = _local1.anim; _local1.curr = 0; } } } else { _local1.curr = _local1.curr - 0.0333333333333333; if (_local1.curr < 0) { _local1.curr = 0; } } } _local4++; } } } return(_local9); } function handleBasicStruggle(targ, AO) { if (targ.animstruct != undefined) { if (AO == undefined) { AO = targ.animstruct; } } upMapAOVars(AO); targ.animstruct = AO; if (AO != undefined) { if (GLOBAL_PLAYER.hp < 1) { if (AO.e != undefined) { goPlay(targ, AO.e); return(false); } } } var _local4 = getPlayerRelativeMovement(1); if (targ.digeststruct != undefined) { var _local5 = targ.digeststruct; if (_local5.blockescapes != undefined) { _local4 = ""; } } var _local1 = updateDigestion(targ, _local4); if (_local1 == "") { _local1 = updateDigestionHolds(targ, AO); } if (_local1 == "") { _local1 = getNextAnimation(AO, _local4); _local1 = getNextAnimationHolding(targ, AO, _local1); if (_local1 != "") { goPlay(targ, _local1); _traceF2((("Handle digest update, play this: " + _local1) + " from ") + targmoveindex); return(true); } _traceF2((("Handle digest update, play this digest: " + _local1) + " from ") + targmoveindex); } else { goPlay(targ, _local1); return(true); } return(false); } function decodePlayerAct() { var _local2 = this.actGet(GLOBAL_PLAYER); if (_local2.attacking != 0) { if (_local2.attack == 2) { return("atkh"); } if (_local2.attack == 1) { return("atkm"); } if (_local2.attack == 0) { return("atkl"); } if (_local2.attack == 4) { return("atkp"); } } if ((_local2.running != 0) && (_local2.attacking == 0)) { return("rolling"); } if (((_local2.moving != 0) && (_local2.attacking == 0)) && (_local2.busy == 0)) { return("move"); } if ((((_local2.moving == 0) && (_local2.attacking == 0)) && (_local2.busy != 0)) && (_local2.hit != 0)) { return("hit"); } return("idle"); } function actGet(target) { var _local1 = new Object(); _local1.idle = target.s_idle; _local1.attack = target.s_atktype; _local1.busy = target.s_animbusy; _local1.moving = target.s_moving; _local1.running = target.s_running; _local1.attacking = target.s_attacking; _local1.hit = target.s_hit; _local1.inputX = target.in_movex; _local1.inputY = target.in_movey; _local1.inputA = target.in_action; _local1.vx = target.s_vx; return(_local1); } function actIdle(target) { _traceF1("actIdle"); target.s_idle = 1; target.s_atktype = 0; target.s_animbusy = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 0; target.in_movex = 0; target.in_movey = 0; target.in_action = 0; target.s_vx = 0; } function actMove(target, uvx) { _traceF1("actMove"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; } function actSetMove(target, amt) { if (amt == undefined) { amt = 0; } target.s_moving = amt; } function actMoveAttack(target, uvx, attype) { _traceF1("actMoveAttack"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; target.s_attacking = 1; target.s_animbusy = 0; target.s_atktype = attype; } function actHurt(target, knockback) { _traceF1("actHurt"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (knockback != undefined) { target.s_vx = knockback; } else { target.s_vx = 0; } } function actAttack(target, type) { _traceF1("actAttack"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 1; target.s_hit = 0; target.s_animbusy = 1; target.s_atktype = type; } function actBusy(target, movex) { _traceF1("actBusy"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (movex != undefined) { target.s_vx = -movex; target.s_moving = -movex; } else { target.s_moving = 0; target.s_vx = 0; } } function actSetBusy(target, mv) { target.s_animbusy = mv; } function actUnbusy(target) { _traceF1("actUnbusy"); target.s_hit = 0; target.s_animbusy = 0; target.s_vx = 0; } function consumePlayer(target) { _traceF1("consumePlayer"); var _local1 = GLOBAL_PLAYER; _local1.s_consumed = 1; _local1._alpha = 0; _local1.s_animbusy = 1; _local1.s_hit = 1; _local1.s_vx = 0; _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.stop(); _local1.mc.stop(); GLOBAL_ENEMY.s_atktype = 8; } function isPlayerConsumed(target) { if (target == undefined) { target = GLOBAL_PLAYER; } if (target.s_consumed != undefined) { return(target.s_consumed > 0); } return(target._alpha < 50); } function suckPlayer(target, range, speed) { var _local3 = GLOBAL_PLAYER; var _local4 = mcPointToGlobal(target, 0, 0); var _local2 = _local4._x - _local3._x; if (Math.abs(_local2) < range) { var _local1 = 1 - Math.abs(_local2 / range); if (_local2 < 0) { _local1 = -_local1; } _local3._x = _local3._x + (speed * _local1); } } function instantKillPlayer(target) { _traceF1("instantKillPlayer"); var _local1 = GLOBAL_PLAYER; _local1.hp = 0; } function setPlayerStatus(msg) { GLOBAL_PLAYER.m_status = msg; } function setPlayerMode(newmode) { if (newmode == undefined) { GLOBAL_PLAYER_MODE++; if (GLOBAL_PLAYER_MODE > GLOBAL_PLAYER_MODE_MAX) { GLOBAL_PLAYER_MODE = 0; } } else if ((newmode >= 0) && (newmode <= GLOBAL_PLAYER_MODE_MAX)) { GLOBAL_PLAYER_MODE = newmode; } if (GLOBAL_PLAYER_MODE == 0) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } else if (GLOBAL_PLAYER_MODE == 1) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } } function pointsSetPerDamage(factor) { if (factor > 0) { GLOBAL_SCORE_ON_DAMAGE = factor; } else { GLOBAL_SCORE_ON_DAMAGE = 0; } } function pointsAdd(amount, dontuselog) { if (amount > 0) { GLOBAL_POINTS = GLOBAL_POINTS + amount; if (dontuselog == 1) { Log(((GLOBAL_PLAYER.m_name + " got ") + amount) + " points!"); } } } function pointsGet(amount) { return(GLOBAL_POINTS); } function pointsGetFightDelta(amount) { return(GLOBAL_POINTS - GLOBAL_POINTS_START); } function setHAtk(v) { GLOBAL_ENEMY.hatk = v; } function setMAtk(v) { GLOBAL_ENEMY.matk = v; } function setLAtk(v) { GLOBAL_ENEMY.latk = v; } function setHDef(v) { GLOBAL_ENEMY.hdef = v; } function setMDef(v) { GLOBAL_ENEMY.mdef = v; } function setLDef(v) { GLOBAL_ENEMY.ldef = v; } function setMaxHP(v) { GLOBAL_ENEMY.maxhp = v; } function setMaxHPandHP(v) { GLOBAL_ENEMY.maxhp = v; GLOBAL_ENEMY.hp = v; } function setHP(v) { GLOBAL_ENEMY.hp = v; } function setHMLDef(vh, vm, vl) { GLOBAL_ENEMY.hdef = vh; GLOBAL_ENEMY.mdef = vm; GLOBAL_ENEMY.ldef = vl; } function setHMLAtk(vh, vm, vl) { GLOBAL_ENEMY.hatk = vh; GLOBAL_ENEMY.matk = vm; GLOBAL_ENEMY.latk = vl; } function setScaleValue(v) { GLOBAL_ENEMY.m_scale = v; GLOBAL_ENEMY.enemy.m_scale = v; getEnemyT(GLOBAL_ENEMY).m_scale = v; var _local2 = 100 * (100 / v); if (GLOBAL_ENEMY._xscale >= 0) { GLOBAL_ENEMY._xscale = 100; } else { GLOBAL_ENEMY._xscale = -100; } GLOBAL_ENEMY._yscale = 100; getEnemyT(GLOBAL_ENEMY)._xscale = _local2; getEnemyT(GLOBAL_ENEMY)._yscale = _local2; } function setName(v) { GLOBAL_ENEMY.m_name = v; } function setStatus(v) { GLOBAL_ENEMY.m_status = v; } function setCredit(v) { GLOBAL_ENEMY.m_credit = v; } function getHAtk() { return(GLOBAL_ENEMY.hatk); } function getMAtk() { return(GLOBAL_ENEMY.matk); } function getLAtk() { return(GLOBAL_ENEMY.latk); } function getHDef() { return(GLOBAL_ENEMY.hdef); } function getMDef() { return(GLOBAL_ENEMY.mdef); } function getLDef() { return(GLOBAL_ENEMY.ldef); } function getMaxHP() { return(GLOBAL_ENEMY.maxhp); } function getHP() { return(GLOBAL_ENEMY.hp); } function getScaleValue() { return(GLOBAL_ENEMY.m_scale); } function getName() { return(GLOBAL_ENEMY.m_name); } function getStatus() { return(GLOBAL_ENEMY.m_status); } function getCredit() { return(GLOBAL_ENEMY.m_credit); } function resetHAtk(v) { GLOBAL_ENEMY.hatk = GLOBAL_ENEMY.hatk_original; } function resetMAtk(v) { GLOBAL_ENEMY.matk = GLOBAL_ENEMY.matk_original; } function resetLAtk(v) { GLOBAL_ENEMY.latk = GLOBAL_ENEMY.latk_original; } function resetHDef(v) { GLOBAL_ENEMY.hdef = GLOBAL_ENEMY.hdef_original; } function resetMDef(v) { GLOBAL_ENEMY.mdef = GLOBAL_ENEMY.mdef_original; } function resetLDef(v) { GLOBAL_ENEMY.ldef = GLOBAL_ENEMY.ldef_original; } function resetMaxHP(v) { GLOBAL_ENEMY.maxhp = GLOBAL_ENEMY.maxhp_original; } function setEnemySolid(v) { if (v == 1) { GLOBAL_ENEMY.m_notsolid = undefined; } else { GLOBAL_ENEMY.m_notsolid = 1; } } function setEnemyFaceTarget(v) { if (v == 1) { GLOBAL_ENEMY.m_dontfacetarget = 0; } else { GLOBAL_ENEMY.m_dontfacetarget = 1; } } function setEnemyAIUseAttacks(v) { if (v == 1) { GLOBAL_ENEMY.m_dontattackauto = undefined; } else { GLOBAL_ENEMY.m_dontattackauto = 1; } } function setEnemyAINoAutoIdle(v) { if (v == 1) { GLOBAL_ENEMY.m_dontautoidle = 1; } else { GLOBAL_ENEMY.m_dontautoidle = undefined; } } function setEnemyRollOption(v) { GLOBAL_ENEMY.m_rolloption = v; } function getEnemyRollOption() { return(GLOBAL_ENEMY.m_rolloption); } function setPlayerHP(v) { GLOBAL_PLAYER.hp = v; } function setPlayerAbove(ynq) { if (ynq == 1) { if (GLOBAL_PLAYER.getDepth() < GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } else if (GLOBAL_PLAYER.getDepth() > GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } function enemyReplaceWalk(newanim) { if (newanim == undefined) { newanim = "walk"; } GLOBAL_ENEMY.replaceAnimWalk = newanim; if (getEnemyT(GLOBAL_ENEMY).__animcurrent != newanim) { goPlay(getEnemyT(GLOBAL_ENEMY), newanim); } } function syncSubclip(owner, subclip, framename, funccall) { if (GLOBAL_SYNCMAP.hasOwnProperty(subclip)) { GLOBAL_SYNCMAP[subclip].framename = framename; GLOBAL_SYNCMAP[subclip].owner = owner; GLOBAL_SYNCMAP[subclip].target = subclip; GLOBAL_SYNCMAP[subclip].ownerstring = String(owner); GLOBAL_SYNCMAP[subclip].targetstring = String(subclip).substr(GLOBAL_SYNCMAP[subclip].ownerstring.length); GLOBAL_SYNCMAP[subclip].funccall = funccall; } else { var _local2 = new Object(); _local2.framename = framename; _local2.owner = owner; _local2.target = subclip; _local2.funccall = funccall; _local2.ownerstring = String(owner); _local2.targetstring = String(subclip).substr(_local2.ownerstring.length); _local2.fixedframemap = new Object(); GLOBAL_SYNCMAP[subclip] = _local2; } } function setPreSync(func) { GLOBAL_PRESYNC = func; } function setPostSync(func) { GLOBAL_POSTSYNC = func; } function isV(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function setValue(key, val) { if (GLOBAL_VALUES[key] != val) { _traceF1(((("setValue( " + key) + ", ") + val) + ");"); } GLOBAL_VALUES[key] = val; } function getValue(key, usedefault) { if (GLOBAL_VALUES.hasOwnProperty(key)) { return(GLOBAL_VALUES[key]); } return(usedefault); } function hasValue(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function addValue(key, addme) { if (GLOBAL_VALUES.hasOwnProperty(key)) { if (addme != val) { _traceF1(((("addValue( " + key) + ", ") + addme) + ");"); } GLOBAL_VALUES[key] = GLOBAL_VALUES[key] + addme; return(true); } trace(("Value: " + key) + " does not exist, adding as 0"); GLOBAL_VALUES[key] = addme; return(false); } function setF(key, func) { GLOBAL_FUNCS[key] = func; } function callF(key, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) { if (GLOBAL_FUNCS.hasOwnProperty(key)) { return(GLOBAL_FUNCS[key](arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)); } trace(("callF: " + key) + " does not exist"); } function setAnimPrefix(target, v) { target.__aniprefix = v; } function unconsumePlayer(target, xposrel, playanim) { _traceF1("unconsumePlayer"); if (isPlayerConsumed(GLOBAL_PLAYER)) { var _local2 = GLOBAL_PLAYER; _local2.s_consumed = 0; _local2._alpha = 100; _local2.s_animbusy = 0; _local2.s_hit = 1; _local2.s_vx = 0; _local2.in_movex = 0; _local2.in_movey = 0; _local2.in_action = 0; if (playanim != undefined) { goPlay(_local2, playanim); } else { goPlay(_local2, "hitm"); } trace((((target + " ") + target._parent) + " ") + target._parent._parent); if (xposrel != undefined) { if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._xscale / 100)); } } else if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((32 * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((32 * (target._xscale / 100)) * (target._parent._xscale / 100)); } } } function enemySetViewBetween(doit) { if (doit == 0) { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } else { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = true; } } function playerSignedDistance(target) { var _local3 = GLOBAL_ENEMY._x; var _local2 = GLOBAL_PLAYER._x; var _local4 = GLOBAL_ENEMY._xscale < 0; var _local6 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local5 = getCBox(GLOBAL_ENEMY.enemy); if ((_local6 != undefined) and (_local5 != undefined)) { A = _local6.getBounds(_root); B = _local5.getBounds(_root); if (!_local4) { _local3 = B.xMax; _local2 = A.xMin; } else { _local3 = B.xMin; _local2 = A.xMax; } } if (isNaN(_local2)) { _local2 = GLOBAL_PLAYER._x; } if (_local4) { return(_local3 - _local2); } return(_local2 - _local3); } function playerSignedDistanceFix(target) { var _local4 = GLOBAL_ENEMY._x; var _local3 = GLOBAL_PLAYER._x; var _local5 = GLOBAL_ENEMY._xscale < 0; var _local2 = getCBox(GLOBAL_PLAYER); if ((_local2 == undefined) || (_local2.toString() == undefined)) { _local2 = getRollBox(GLOBAL_PLAYER); } if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local6 = getCBox(GLOBAL_ENEMY.enemy); if ((_local2 != undefined) and (_local6 != undefined)) { A = _local2.getBounds(_root); B = _local6.getBounds(_root); if (!_local5) { _local4 = B.xMax; _local3 = A.xMin; } else { _local4 = B.xMin; _local3 = A.xMax; } } if (_local5) { return(_local4 - _local3); } return(_local3 - _local4); } function playerDistance(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(-Math.abs(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin)))); } } if (A.xMin >= B.xMax) { return(Math.abs(B.xMax - A.xMin)); } if (A.xMax <= B.xMin) { return(Math.abs(B.xMin - A.xMax)); } } return(Math.abs(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)); } function playerEnemyCenterAbsoluteDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; return(_local1); } function enemyAbsoluteYPosition() { var _local1 = (GLOBAL_ENEMY._y - GLOBAL_FLOOR) * 1; return(_local1); } function playerDistanceNF(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin))); } } if (A.xMin >= B.xMax) { return(A.xMin - B.xMax); } if (A.xMax <= B.xMin) { return(A.xMax - B.xMin); } } return(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x); } function playerEnemyCenterDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; if (GLOBAL_ENEMY._xscale < 0) { return(-_local1); } return(_local1); } function playerWithin(target, distance, fardistance) { if (fardistance != undefined) { var _local1 = playerDistance(target); return((_local1 >= distance) and (_local1 <= fardistance)); } return(playerDistance(target) < distance); } function playSound(soundkey, extravolume, exparam) { var _local5 = _parent.soundbank; if (extravolume != undefined) { var _local7 = new Sound(_local5); _local7.setVolume(extravolume); } else { var _local7 = new Sound(_local5); _local7.setVolume(100); } var _local4 = ""; var _local2 = 0; while (_local2 < soundkey.length) { if (soundkey.charCodeAt(_local2) == 46) { _local4 = _local4 + "_"; } else { _local4 = _local4 + soundkey.charAt(_local2); } _local2++; } var _local9 = _local5._currentframe; _local5.gotoAndPlay(1); _local5.gotoAndPlay(_local4); var _local6 = _local5._currentframe; if (_local6 == 1) { trace(((((((((((("Manual soundplay" + _local5) + ": ") + _local4) + " :") + extravolume) + " |") + exparam) + " [") + _local9) + " ") + _local6) + "]"); } } function _getRollBox(bc) { if (bc.rollbox != undefined) { return(bc.rollbox); } if (bc.rollBox != undefined) { return(bc.rollBox); } if (bc.Rollbox != undefined) { return(bc.Rollbox); } if (bc.RollBox != undefined) { return(bc.RollBox); } if (bc.ROLLBOX != undefined) { return(bc.ROLLBOX); } return(undefined); } function _getCBox(bc) { if (bc.cbox != undefined) { return(bc.cbox); } if (bc.cBox != undefined) { return(bc.cBox); } if (bc.Cbox != undefined) { return(bc.Cbox); } if (bc.CBox != undefined) { return(bc.CBox); } if (bc.CBOX != undefined) { return(bc.CBOX); } return(undefined); } function _getABox(bc) { if (bc.abox != undefined) { return(bc.abox); } if (bc.aBox != undefined) { return(bc.aBox); } if (bc.Abox != undefined) { return(bc.Abox); } if (bc.ABox != undefined) { return(bc.ABox); } if (bc.ABOX != undefined) { return(bc.ABOX); } return(undefined); } function _getSBox(bc) { if (bc.sbox != undefined) { return(bc.sbox); } if (bc.sBox != undefined) { return(bc.sBox); } if (bc.Sbox != undefined) { return(bc.Sbox); } if (bc.SBox != undefined) { return(bc.SBox); } if (bc.SBOX != undefined) { return(bc.SBOX); } return(undefined); } function _getScopelessFunc(bc, usefunc) { var _local1 = usefunc(bc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.enemy); if (_local1 != undefined) { return(_local1); } return(undefined); } function getCBox(mc) { return(_getScopelessFunc(mc, _getCBox)); } function getRollBox(mc) { return(_getScopelessFunc(mc, _getRollBox)); } function getABox(mc) { return(_getScopelessFunc(mc, _getABox)); } function getSBox(mc) { return(_getScopelessFunc(mc, _getSBox)); } function getEnemyT(GE) { if (GE.enemy.enemy != undefined) { return(GE.enemy.enemy); } return(GE.enemy); } function getEnemyGSync(GC) { var _local2 = GC; while (_local2.VICSYNC == undefined) { if (_local2.VICSYNC != undefined) { return(_local2); } if (_local2 == _root) { return(undefined); } _local2 = _local2._parent; } return(_local2); } function getEnemyURL(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(GLOBAL_LOADEEMS[_local1]); } } return(""); } function getEnemyURLIndex(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(_local1); } } return(-1); } function stringTrimR(s, char, flip) { if (flip == undefined) { flip = 0; } if (flip) { var _local4 = s.indexOf(char); var _local1 = _local4; while (_local4 > 0) { _local1 = _local4; _local4 = s.indexOf(char, _local1 + 1); } if (_local1 >= 0) { s = s.substr(_local1 + 1); } } else { var _local4 = s.indexOf(char); if (_local4 > 0) { s = s.substr(0, _local4); } } return(s); } function stringTrimL(s, char, flip) { if (flip == undefined) { flip = 0; } var _local1 = s.indexOf(char); var _local2 = _local1; while (_local1 > 0) { _local2 = _local1; _local1 = s.indexOf(char, _local2 + 1); } if (_local2 >= 0) { if (flip) { s = s.substr(0, _local2); } else { s = s.substr(_local2 + 1); } } return(s); } function getEnemyURLName(index) { var _local1 = ""; if (GLOBAL_ENEMY_DATA.hasOwnProperty(index)) { var _local5 = GLOBAL_ENEMY_DATA[index]; var _local4 = _local5.m_name; var _local3 = _local5.m_status; var _local2 = _local5.m_credit; if (_local4 == undefined) { _local4 = "?"; } if (_local3 == undefined) { _local3 = "?"; } if (_local2 == undefined) { _local2 = "?"; } _local1 = ((((_local4 + ", ") + _local3) + "[") + _local2) + "]"; } else { _local1 = getEnemyURL(index); _local1 = stringTrimL(_local1, "/"); _local1 = stringTrimL(_local1, ".", 1); _local1 = stringTrimL(_local1, "."); } return(_local1); } function _getScopeless(bc, targetname) { var _local1 = function (xc) { if (xc.hasOwnProperty(targetname)) { return(xc[targetname]); } return(undefined); }; return(_getScopelessFunc(bc, _local1)); } function reassignAllXClips(mc) { var _local3 = getCBox(mc); if (_local3 == mc) { _local3 = undefined; } if (_local3 != mc.cbox) { mc.cbox = _local3; } if (_local3 != mc.cBox) { mc.cBox = _local3; } if (_local3 != mc.CBox) { mc.CBox = _local3; } if (_local3 != mc.CBOX) { mc.CBOX = _local3; } var _local4 = getABox(mc); if (_local4 == mc) { _local4 = undefined; } if (_local4 != mc.abox) { mc.abox = _local4; } if (_local4 != mc.aBox) { mc.aBox = _local4; } if (_local4 != mc.ABox) { mc.ABox = _local4; } if (_local4 != mc.ABOX) { mc.ABOX = _local4; } var _local2 = getSBox(mc); if (_local2 == mc) { _local2 = undefined; } if (_local2 != mc.sbox) { mc.sbox = _local2; } if (_local2 != mc.sBox) { mc.sBox = _local2; } if (_local2 != mc.SBox) { mc.SBox = _local2; } if (_local2 != mc.SBOX) { mc.SBOX = _local2; } } function hitPlayerAttack(clip) { var _local1 = getABox(GLOBAL_PLAYER); return(_local1.hitTest(clip)); } function hitPlayerHeadCenter(clip) { return(clip.hitTest(_root.player.head.center)); } function hitPlayerHead(clip) { return(clip.hitTest(_root.player.head)); } function hitPlayerCenter(clip) { return(clip.hitTest(_root.player.centerbox)); } function hitPlayer(clip) { return(clip.hitTest(_root.player.cbox)); } function getPlayerCenterClip() { return(_root.player.centerbox); } function getPlayerHeadClip() { return(_root.player.head); } function getPlayerHeadCenterClip() { return(_root.player.head.center); } function hitPlayerAny(clip) { return(clip.hitTest(_root.player)); } function getPlayer() { return(_root.player); } function getPlayerHealthPercent() { return(100 * (_root.player.hp / 63)); } function getPlayerRemainingHealthPercent() { return(100 - getPlayerHealthPercent()); } function getEnemyHealthPercent() { return(100 * (_root.enemy.hp / _root.enemy.maxhp)); } function getPlayerHP() { return(_root.player.hp); } function getEnemyHP() { return(_root.enemy.hp); } function getEnemy() { return(_root.enemy); } function getController() { return(_root.controller); } function enemyFacePlayer() { if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } } function enemyGetXPosition() { return(GLOBAL_ENEMY._x); } function playerGetXPosition() { return(GLOBAL_PLAYER._x); } function enemyRecenter(atx) { if (atx == undefined) { atx = 0; } var _local2 = GLOBAL_PLAYER._x - GLOBAL_ENEMY._x; GLOBAL_ENEMY._x = atx; GLOBAL_PLAYER._x = atx + _local2; } function enemyPlaceFromPlayer(deltx, delty) { if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_ENEMY._x = deltx + GLOBAL_PLAYER._x; } else { GLOBAL_ENEMY._x = (-deltx) + GLOBAL_PLAYER._x; } if (delty != undefined) { GLOBAL_ENEMY._y = delty; } } function setPlayerHasHead(v) { if (v) { _root.GLOBAL_PLAYERHEAD = 1; GLOBAL_PLAYERHASHEAD = true; } else { _root.GLOBAL_PLAYERHEAD = 0; GLOBAL_PLAYERHASHEAD = false; } } function enemyGetID() { return(GLOBAL_ENEMY._currentframe); } function enemyGetHashData(thisframe) { if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(thisframe)) { return(GLOBAL_ENEMY_HASHCODES[thisframe]); } var _local1 = new Object(); _local1.external = 0; _local1.url = ""; _local1.index = thisframe; if (thisframe > GLOBAL_MAXENEMYNONEXTERNAL) { var _local13 = (thisframe - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local13 < GLOBAL_LOADEEMS.length) { _local1.url = GLOBAL_LOADEEMS[_local13]; _local1.external = 1; } else { return(undefined); } } var _local12 = 2147483647 /* 0x7FFFFFFF */; var _local9 = 2147483647 /* 0x7FFFFFFF */; var _local3 = int(_local12); if (_local1.external) { _local3 = _local12; } else { _local3 = _local12 * _local1.index; } var _local5 = 0; while (_local5 < _local1.url.length) { var _local4 = _local1.url.charCodeAt(_local5); _local3 = _local3 ^ (((_local4 | (_local4 << 8)) | (_local4 << 16)) | (_local4 << 24)); _local3 = _local3 + _local9; _local5++; } _local1.hashcode = _local3; _local1.hashflip = ((((_local3 >> 24) & 255) ^ ((_local3 >> 16) & 255)) ^ ((_local3 >> 8) & 255)) ^ (_local3 & 255); _local1.red = 0; _local1.green = 0; _local1.blue = 0; var _local2 = 0; while (_local2 < 11) { var _local8 = (_local3 >> (0 + (_local2 * 3))) & 1; var _local7 = (_local3 >> (1 + (_local2 * 3))) & 1; var _local6 = (_local3 >> (2 + (_local2 * 3))) & 1; _local1.red = _local1.red << 1; _local1.green = _local1.green << 1; _local1.blue = _local1.blue << 1; _local1.red = _local1.red | _local8; _local1.green = _local1.green | _local7; _local1.blue = _local1.blue | _local6; _local2++; } _local1.red = _local1.red / 2048; _local1.green = _local1.green / 2048; _local1.blue = _local1.blue / 2048; var _local10 = Math.sqrt(((_local1.red * _local1.red) + (_local1.green * _local1.green)) + (_local1.blue * _local1.blue)); if (_local10 > 0) { _local1.red = _local1.red / _local10; _local1.green = _local1.green / _local10; _local1.blue = _local1.blue / _local10; } GLOBAL_ENEMY_HASHCODES[thisframe] = _local1; return(_local1); } function toggleQuality() { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } } function toggleFXQuality() { GLOBAL_FX_QUALITY = GLOBAL_FX_QUALITY + 1; GLOBAL_FX_QUALITY = GLOBAL_FX_QUALITY % 4; if (GLOBAL_FX_QUALITY == 0) { GLOBAL_USE_SHADOWS = false; GLOBAL_USE_SYNCFX = false; } else if (GLOBAL_FX_QUALITY == 1) { GLOBAL_USE_SHADOWS = true; GLOBAL_USE_SYNCFX = false; } else if (GLOBAL_FX_QUALITY == 2) { GLOBAL_USE_SHADOWS = false; GLOBAL_USE_SYNCFX = true; } else if (GLOBAL_FX_QUALITY == 3) { GLOBAL_USE_SHADOWS = true; GLOBAL_USE_SYNCFX = true; } } function toggleSlowMode() { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } function legacy4Struggle(target, aright, aleft, aup, adown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8Struggle(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown)); } function legacyRandomStruggle(target, aright, aleft, aup, adown) { var _local1 = new Object(); if (adown != undefined) { _local1[adown] = 1; } if (aup != undefined) { _local1[aup] = 1; } if (aleft != undefined) { _local1[aleft] = 1; } if (aright != undefined) { _local1[aright] = 1; } return(legacy8StruggleDist(target, _local1, _local1, _local1, _local1, _local1, _local1, _local1, _local1)); } function legacySelectAndPlay(target, distofanims) { if (typeof(distofanims) == "string") { target.gotoAndPlay(distofanims); return(true); } var _local1 = histSelect(distofanims); if (_local1 != undefined) { target.gotoAndPlay(_local1); return(true); } return(false); } function legacy4StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { var _local4 = playerInputX(); var _local3 = playerInputY(); var _local5 = playerInputA(); var _local2 = enemyFacingRight(); if (_local5 != 0) { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, aleft)); } return(legacySelectAndPlay(target, aright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, aright)); } return(legacySelectAndPlay(target, aleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, aup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, adown)); } } else { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, bleft)); } return(legacySelectAndPlay(target, bright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, bright)); } return(legacySelectAndPlay(target, bleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, bup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, bdown)); } } return(false); } function _stopExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(0); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(0); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(0); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(0); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(0); } function _startExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(100); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(100); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(100); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(100); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(100); } function SMcreate(namekey) { var _local3 = function (G, O, player) { }; enemySetAIFunction(_local3); GLOBAL_VALUES._StateMachinePrefixKey = namekey; GLOBAL_VALUES._StateMachineKey = namekey + "SM"; GLOBAL_VALUES._StateMachineStateKey = namekey + "SMstates"; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey] = {}; GLOBAL_VALUES[namekey + "SMnext"] = ""; GLOBAL_VALUES[namekey + "SMcurr"] = ""; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey] = new Object(); getEnemyT(ENMC)._run = function (G, O) { var _local3 = G.V._StateMachinePrefixKey + "SMnext"; var _local2 = G.V._StateMachinePrefixKey + "SMcurr"; G.V[_local2] = G.V[_local3]; var _local4 = G.V[G.V._StateMachineKey][G.V[_local2]](G, O); G.moveenemyCollisionOption(O); }; } function SMget() { return(GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey]); } function _SM_state_updater(G, O) { } function SMaddState(key) { var _local1 = key; GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][_local1] = new Array(); GLOBAL_VALUES[GLOBAL_VALUES._StateMachineKey][_local1] = _SM_state_updater; } function SMpushFunction(key, fn) { GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][key].push({type:0, fn:fn}); } function SMpushEdgeFunction(key, nextkey, fn) { GLOBAL_VALUES[GLOBAL_VALUES._StateMachineStateKey][key].push({type:1, fn:fn}); } function easClear() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.s_moving = 0; _local1.s_movespeed = 0; _local1.s_atktype = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 0; _local1.s_vx = 0; } function eaiActionStay() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; } function eaiActionMoveToward() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = -1; } else { _local1.in_movex = 1; } } function eaiActionMoveAway() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = 1; } else { _local1.in_movex = -1; } } function eaiActionMoveUp() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = 1; } function eaiActionMoveDown() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = -1; } function eaiActionAttack() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_action = 1; } function eaiActionAttackLow() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveDown(); _local1.in_action = 1; } function eaiActionAttackMid() { var _local1 = getEnemyT(GLOBAL_ENEMY); eaiActionMoveToward(); _local1.in_movey = 0; _local1.in_action = 1; } function eaiActionAttackHigh() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveUp(); _local1.in_action = 1; } function eaiAnimPlayIdle() { goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); } function eaiAnimPlay(specific) { goPlay(getEnemyT(GLOBAL_ENEMY), specific); } function eaiActBusy() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.s_idle = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 1; _local1.s_animbusy = 1; } function _enemyAIDefault(G, enemy, player) { if (!G.isPlayerConsumed(player)) { if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMax + 16) < G.getCBox(enemy.enemy).getBounds(_root).xMin)) { G.getEnemyT(enemy).in_movex = -1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMin - 16) > G.getCBox(enemy.enemy).getBounds(_root).xMax)) { G.getEnemyT(enemy).in_movex = 1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else { G.getEnemyT(enemy).in_movex = 0; if ((player.s_attacking && (!G.getEnemyT(enemy).s_attacking)) && (Math.abs(player._x - enemy._x) < (2 * player._width))) { enemy.ai = -1; } else if ((((G.getEnemyT(enemy).s_moving != 0) && (!G.getEnemyT(enemy).s_attacking)) && (!G.getEnemyT(enemy).s_hit)) && (!G.getEnemyT(enemy).s_animbusy)) { if (enemy.m_dontautoidle == undefined) { G.goPlay(G.getEnemyT(enemy), "idle"); } } else { var _local6 = player._x < enemy._x; var _local7 = true; var _local5 = G.histSelect(G.GLOBAL_ENEMY_ATKUSE); if (enemy.m_dontattackauto != 1) { if (_local6) { if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = -1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } else if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = 1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } } } } } function manualReset(T) { if (T._manuallyReset == undefined) { GLOBAL_DELAY_STARTNOISE = 4; var _local3 = T.getBytesLoaded() >= T.getBytesTotal(); if (_local3) { T._manuallyReset = 0; var _local2 = T._parent; _local2.m_scale = 100; _local2.m_name = "NULL"; _local2.m_status = "NULL"; _local2.m_credit = "AUTO"; _local2.maxhp = 100; _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; _local2.hatk = 0; _local2.matk = 0; _local2.latk = 0; _local2.hdef = 0; _local2.mdef = 0; _local2.ldef = 0; T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.m_cameraoffset = 0; return(true); } trace("Force Reframe..."); T.gotoAndPlay("idle"); } return(false); } function calcShadowPosition(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; var _local1 = 1; if (_local2 > 1) { _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } } return(GLOBAL_FLOOR); } function calcShadowScale(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; if (_local2 > 1) { var _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } return(Math.sqrt(_local1)); } return(1); } function enemyClearIcon(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } } } function enemySetIconBitmap(cellid, srcbmp, srcrect) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } var _local2 = new flash.display.BitmapData(srcrect.width, srcrect.height, true, 0); if (srcbmp != undefined) { _local2.copyPixels(srcbmp, srcrect, new flash.geom.Point(0, 0)); } GLOBAL_ENEMY_DATA[cellid].bitmap = _local2; trace("EnemyBitmap: created " + cellid); } return(true); } function enemyGetIconBitmap(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap == undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmapstring != undefined) { if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } // unexpected jump } return(GLOBAL_ENEMY_DATA[cellid].bitmap); } var _local2 = getEnemyURLIndex(cellid); if (GLOBAL_LOADEEMS_ICONS[_local2] != undefined) { trace("Premade icon for: " + cellid); GLOBAL_ENEMY_DATA[cellid] = new Object(); GLOBAL_ENEMY_DATA[cellid].bitmapstring = GLOBAL_LOADEEMS_ICONS[_local2]; if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } return(undefined); } function enemySetIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemyLoadIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { var _local14 = function (A, i) { var _local1 = A[i]; return(_local1); }; var _local15 = function (A, i) { return((((A[i] << 24) | (A[i + 1] << 16)) | (A[i + 2] << 8)) | A[i + 3]); }; var _local20 = TexDa.arrayFromA64(x64lzssstring); var _local10 = TexDa.lzssDecompress(_local20); var _local12 = new Array(); _local12.push(_local14(_local10, 0)); _local12.push(_local14(_local10, 1)); var _local5 = 2; while (_local5 < _local10.length) { _local12.push(_local14(_local10, _local5)); _local12.push(_local15(_local10, _local5 + 1)); _local5 = _local5 + 5; } var _local11 = _local12; var _local4 = 0; var _local16 = _local11.length; var _local8 = _local11[_local4]; _local4++; var _local18 = _local11[_local4]; _local4++; enemySetIconBitmap(cellid, undefined, new flash.geom.Rectangle(0, 0, _local8, _local18)); var _local13 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local3 = 0; while (_local4 < _local16) { var _local9 = _local11[_local4]; _local4++; var _local2 = _local11[_local4]; _local4++; var _local1 = 0; while (_local1 < _local9) { var _local7 = _local3 % _local8; var _local6 = Math.floor(_local3 / _local8); if ((_local2 & 16777216) != 0) { _local2 = _local2 | -16777216; } _local13.setPixel32(_local7 + 0, _local6 + 0, _local2); _local3++; _local1++; } } GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemySaveIconString(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { var _local10 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local18 = new flash.geom.Rectangle(0, 0, _local10.width, _local10.height); var _local3 = new Array(); var _local20 = Math.floor(_local18.width); var _local19 = Math.floor(_local18.height); var _local11 = Math.floor(_local18.x); var _local14 = Math.floor(_local18.y); var _local12 = _local11 + _local20; var _local16 = _local14 + _local19; var _local5 = 0; var _local1 = 0; _local3.push(_local20); _local3.push(_local19); var _local8 = _local14; while (_local8 < _local16) { var _local4 = _local11; while (_local4 < _local12) { var _local2 = _local10.getPixel32(_local4, _local8); if ((_local2 >> 24) & true) { _local2 = _local2 & 16777215; _local2 = _local2 | 16777216; } else { _local2 = 0; } if (_local2 != _local5) { if (_local1 > 0) { _local3.push(_local1); _local3.push(_local5); } _local1 = 0; } _local1++; if (_local1 > 255) { _local3.push(_local1); _local3.push(_local5); _local1 = 0; _local1++; } _local5 = _local2; _local4++; } _local8++; } if (_local1 > 0) { if (_local5 != undefined) { _local3.push(_local1); _local3.push(_local5); } } var _local13 = function (v) { return(Math.floor(v) & 255); }; var _local15 = function (v) { v = Math.floor(v); var _local1 = new Array(); _local1.push((v >> 24) & 255); _local1.push((v >> 16) & 255); _local1.push((v >> 8) & 255); _local1.push(v & 255); return(_local1); }; var _local9 = new Array(); _local9.push(_local13(_local3[0])); _local9.push(_local13(_local3[1])); var _local7 = 2; while (_local7 < _local3.length) { _local9.push(_local13(_local3[_local7])); var _local6 = _local15(_local3[_local7 + 1]); _local9.push(_local6[0]); _local9.push(_local6[1]); _local9.push(_local6[2]); _local9.push(_local6[3]); _local7 = _local7 + 2; } var _local21 = TexDa.lzssCompress(_local9); var _local23 = TexDa.arrayToA64(_local21); return(_local23); } } return(""); } function _traceFx(msg) { trace((((("#GT [" + GLOBAL_ENEMY_FRAMES_RUN) + "](") + getEnemyT(GLOBAL_ENEMY)._currentframe) + ")\t") + msg); } function enableFullTrace(newlevel) { GLOBAL_FULL_TRACE = 0; _traceF0 = function (msg) { _traceFx(msg); }; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; if (newlevel > 0) { _traceF1 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 1; if (newlevel > 1) { _traceF2 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 2; if (newlevel > 2) { _traceF3 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 3; } } } } function disableFullTrace() { GLOBAL_FULL_TRACE = 0; } function Log(s) { LogScrollOffset = 0; GLOBAL_LOG.unshift(s + newline); if (GLOBAL_LOG.length > 4096) { GLOBAL_LOG.pop(); } } function parseString(s) { var _local5 = ""; var _local2 = 0; var _local8 = s.length; while (_local2 < _local8) { if (s.charCodeAt(_local2) == 37) { if ((_local2 + 1) < _local8) { if (s.charCodeAt(_local2 + 1) == 91) { var _local7 = _local2 + 2; var _local6 = _local7; var _local3 = _local2 + 1; while (_local3 < _local8) { if (s.charCodeAt(_local3) == 93) { _local6 = _local3; break; } _local3++; } var _local1 = s.substr(_local7, _local6 - _local7); if (GLOBAL_VALUES.hasOwnProperty(_local1)) { _local5 = _local5 + GLOBAL_VALUES[_local1]; } else { _local1 = _local1.toLowerCase(); hasmsg = _local1; if (_local1 == "enemyname") { hasmsg = GLOBAL_ENEMY.m_name; } else if (_local1 == "playername") { hasmsg = GLOBAL_PLAYER.m_name; } else if (_local1 == "enemydescr") { hasmsg = GLOBAL_ENEMY.m_status; } else if (_local1 == "playerdescr") { hasmsg = ""; } else if (_local1 == "enemyhp") { hasmsg = GLOBAL_ENEMY.hp; } else if (_local1 == "playerhp") { hasmsg = GLOBAL_PLAYER.hp; } else if (getValue(_local1, undefined) != undefined) { hasmsg = getValue(_local1); } _local5 = _local5 + hasmsg; } _local2 = _local6 + 1; } else { _local5 = _local5 + s.charAt(_local2); _local5 = _local5 + s.charAt(_local2 + 1); _local2 = _local2 + 2; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } return(_local5); } function LogParsed(s) { Log(parseString(s)); } function chatMessage(msg, flags) { _parent.camControl.chatbubble.addMessage(parseString(msg), flags); } function chatClear() { _parent.camControl.chatbubble.clearMessage(); } function chatTarget(mclip) { _parent.camControl.chatbubble.setTarget(mclip); } function chatType(framename) { if (framename != undefined) { _parent.camControl.chatbubble.bubbletype.gotoAndStop(framename); _parent.camControl.chatbubble.bubbletail.gotoAndStop(framename); } return(_parent.camControl.chatbubble.bubbletype); } function numclamp(v) { if (v < 0) { v = 0; } else { v = Math.ceil(v); } return(v); } function addcharactervariables(targ) { targ.hp = 63; targ.in_movex = 0; targ.in_movey = 0; targ.in_action = 0; targ.hatk = 32; targ.matk = 32; targ.latk = 32; targ.hdef = 0; targ.mdef = 0; targ.ldef = 0; targ.hdefon = 0; targ.mdefon = 0; targ.ldefon = 0; targ.s_atktype = 0; targ.s_animbusy = 0; targ.s_idle = 1; targ.s_moving = 0; targ.s_attacking = 0; targ.s_hit = 0; targ.s_vx = 0; targ.s_movespeed = 1; targ.m_name = "NULL"; targ.m_status = "NULL"; targ._y = GLOBAL_FLOOR; targ.s_vy = 0; } function pauseall() { GLOBAL_PAUSE = true; GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); getEnemyT(GLOBAL_ENEMY).stop(); _parent.playershad.t.stop(); _parent.playershad.t.head.stop(); _parent.playershad.t.aniclip.stop(); _parent.playershad.t.aniclip.mc.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); GLOBAL_ENEMYSPARK.stop(); GLOBAL_PLAYERSPARK.stop(); } function unpauseall() { GLOBAL_PAUSE = false; if ((GLOBAL_QTE_DATA.qliveevent <= 0) && (!GLOBAL_QTE_DATA.active)) { GLOBAL_PLAYER.play(GLOBAL_PLAYER._currentframe); if (GLOBAL_PLAYER.aniclip.mc.mc != undefined) { GLOBAL_PLAYER.aniclip.mc.mc.play(); } else { GLOBAL_PLAYER.aniclip.mc.play(); } getEnemyT(GLOBAL_ENEMY).play(GLOBAL_ENEMY._currentframe); GLOBAL_ENEMYSPARK.play(GLOBAL_ENEMYSPARK._currentframe); GLOBAL_PLAYERSPARK.stop(GLOBAL_PLAYERSPARK._currentframe); } } function moveCharacterGravity(sourcedata, char) { char.s_vy = char.s_vy + GLOBAL_GRAVITY; var _local1 = char.s_vy; sourcedata._y = sourcedata._y + _local1; if (sourcedata._y >= GLOBAL_FLOOR) { _local1 = GLOBAL_FLOOR - (sourcedata._y - _local1); sourcedata._y = GLOBAL_FLOOR; char.s_vy = 0; } return(_local1); } function movecharacter(obje, objdataclip, options) { var _local5 = Math.abs(obje._xscale); var _local2 = "null"; if (!isPlayerConsumed(objdataclip)) { if ((objdataclip.s_idle || (objdataclip.s_moving != 0)) && (((!objdataclip.s_attacking) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy))) { if (objdataclip.in_action) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if ((objdataclip.attackmode == undefined) || (objdataclip.attackmode == 0)) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "atkm"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "atkm"; } if (objdataclip.in_movey > 0) { _local2 = "atkh"; } else if (objdataclip.in_movey < 0) { _local2 = "atkl"; } } else if (objdataclip.attackmode == 1) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "atkp"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "atkp"; } if (objdataclip.in_movey > 0) { _local2 = "atkp"; } else if (objdataclip.in_movey < 0) { _local2 = "atkp"; } } } else if (objdataclip.s_running == 1) { _local2 = "idle"; if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } _local2 = "run"; } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } _local2 = "run"; } else { objdataclip.s_running = 0; _local2 = "idle"; } } else if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local5; } if (objdataclip.s_moving == 0) { _local2 = "walk"; } } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local5; } if (objdataclip.s_moving == 0) { _local2 = "walk"; } } else if (objdataclip.in_movex == 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (objdataclip.in_movey > 0) { obje.hdefon = 1; } else if (objdataclip.in_movey < 0) { obje.ldefon = 1; } else if (objdataclip.in_movey == 0) { obje.mdefon = 1; } } if (objdataclip.in_movex == 0) { if ((((objdataclip.s_moving != 0) && (!objdataclip.s_attacking)) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy)) { _local2 = "idle"; } } } else if (objdataclip.s_moving != 0) { } } if (GLOBAL_PLAYER == objdataclip) { var _local4 = new Object(); _local4.atkh = new Array("atkh", "atkh2", "atkh3"); if (GLOBAL_PLAYER.combocount == undefined) { GLOBAL_PLAYER.combocount = 0; } foundone = false; for (var _local6 in _local4) { if (_local2 == _local6) { trace((((_local6 + " ") + _local2) + " ") + GLOBAL_PLAYER.combocount); _local2 = _local4[_local6][GLOBAL_PLAYER.combocount]; GLOBAL_PLAYER.combocount = (GLOBAL_PLAYER.combocount + 1) % _local4[_local6].length; foundone = true; break; } } if ((!foundone) && (_local2 != "null")) { GLOBAL_PLAYER.combocount = 0; } } objdataclip.def_h._visible = false; objdataclip.def_m._visible = false; objdataclip.def_l._visible = false; if (obje.hdefon != 0) { objdataclip.def_h._visible = true; } if (obje.mdefon != 0) { objdataclip.def_m._visible = true; } if (obje.ldefon != 0) { objdataclip.def_l._visible = true; } if (_local2 == "null") { if (((((objdataclip.s_idle == 0) && (objdataclip.s_moving == 0)) && (objdataclip.s_attacking == 0)) && (objdataclip.s_hit == 1)) && (objdataclip.s_animbusy == 1)) { _local2 = objdataclip.__animcurrent; } } if (_local2 != "null") { if (_local2 == "walk") { if (objdataclip.replaceAnimWalk != undefined) { _local2 = objdataclip.replaceAnimWalk; } else { _local2 = "walk"; } } if ((options != undefined) and (options == 2)) { objdataclip.__animcurrent = _local2; objdataclip.gotoAndStop(_local2); } else if (objdataclip.__animcurrent != _local2) { goPlay(objdataclip, _local2); } } } function moveplayer() { GLOBAL_PLAYER.attackmode = GLOBAL_PLAYER_MODE; if (GLOBAL_PLAYER_BLOCKATTACKS) { GLOBAL_PLAYER.attackmode = "Incorrect"; } movecharacter(GLOBAL_PLAYER, GLOBAL_PLAYER, 2); var _local5 = 0; if (!isPlayerConsumed(GLOBAL_PLAYER)) { if ((((GLOBAL_PLAYER.s_idle == 0) && (GLOBAL_PLAYER.s_moving != 0)) && (GLOBAL_PLAYER.s_vx == 0)) && (!GLOBAL_PLAYER.s_animbusy)) { _local5 = _local5 + ((GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)) * GLOBAL_PLAYER.s_moving); } } if ((GLOBAL_PLAYER.s_vx != 0) && (!GLOBAL_PLAYER.s_animbusy)) { if (GLOBAL_PLAYER._x > GLOBAL_ENEMY._x) { _local5 = _local5 + GLOBAL_PLAYER.s_vx; } else { _local5 = _local5 - GLOBAL_PLAYER.s_vx; } } GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (GLOBAL_PLAYER_MOVESCALE * _local5); moveCharacterGravity(GLOBAL_PLAYER, GLOBAL_PLAYER); if (GLOBAL_ENEMY.m_notsolid != 1) { var _local7 = getCBox(GLOBAL_ENEMY.enemy); var _local6 = getCBox(GLOBAL_PLAYER); if (((_local6 != undefined) && (_local7 != undefined)) && (_local6.hitTest(_local7))) { var _local3 = _local7.getBounds(_root); var _local4 = _local6.getBounds(_root); if (((_local3.xMin + _local3.xMax) / 2) > ((_local4.xMin + _local4.xMax) / 2)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local3.xMin - _local4.xMax); } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local3.xMax - _local4.xMin); } } } if (GLOBAL_USE_DARKROLLS) { var _local6 = getRollBox(GLOBAL_PLAYER); if (_local6 != undefined) { var _local7 = getCBox(GLOBAL_ENEMY.enemy); if (((_local6 != undefined) && (_local7 != undefined)) && (_local6.hitTest(_local7))) { var _local3 = _local7.getBounds(_root); var _local4 = _local6.getBounds(_root); var _local2 = 0; if (((_local3.xMin + _local3.xMax) / 2) > ((_local4.xMin + _local4.xMax) / 2)) { _local2 = _local3.xMin - _local4.xMax; } else { _local2 = _local3.xMax - _local4.xMin; } if (GLOBAL_ENEMY.m_rolloption == 1) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (GLOBAL_PLAYER_MOVESCALE * _local2); } else if (GLOBAL_ENEMY.m_rolloption == 2) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (GLOBAL_PLAYER_MOVESCALE * _local2); if (_local2 > 0) { actMove(GLOBAL_PLAYER, 4); } else { actMove(GLOBAL_PLAYER, -4); } GLOBAL_PLAYER.s_hit = 1; goPlay(GLOBAL_PLAYER, "hith"); Log(((GLOBAL_PLAYER.m_name + " crashed into ") + GLOBAL_ENEMY.m_name) + "!"); } } } } } function moveenemyCollisionOption(ENMC) { if (ENMC.m_notsolid != 1) { if (getCBox(ENMC.enemy).hitTest(getCBox(GLOBAL_PLAYER))) { var _local2 = getCBox(ENMC.enemy).getBounds(_root); var _local3 = getCBox(GLOBAL_PLAYER).getBounds(_root); if (((_local2.xMin + _local2.xMax) / 2) < ((_local3.xMin + _local3.xMax) / 2)) { ENMC._x = ENMC._x + (_local3.xMin - _local2.xMax); } else { ENMC._x = ENMC._x + (_local3.xMax - _local2.xMin); } } } } function moveenemy(ENMC) { if (GLOBAL_ENEMY_USE_GRAVITY) { moveCharacterGravity(ENMC, getEnemyT(ENMC)); } if (getEnemyT(ENMC)._run != undefined) { return(getEnemyT(ENMC)._run(this, ENMC)); } if (getEnemyT(ENMC) != undefined) { movecharacter(ENMC, getEnemyT(ENMC), undefined); } else { movecharacter(ENMC, ENMC, undefined); } if (ENMC.m_dontfacetarget != 1) { enemyFacePlayer(); } if (((getEnemyT(ENMC).s_idle == 0) && (getEnemyT(ENMC).s_moving != 0)) && (!getEnemyT(ENMC).s_animbusy)) { ENMC._x = ENMC._x + (((ENMC._xscale / Math.abs(ENMC._xscale)) * getEnemyT(ENMC).s_moving) * ENMC.s_movespeed); } if ((getEnemyT(ENMC).s_vx != 0) && (!getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } else if (((getEnemyT(ENMC).s_moving != 0) && (getEnemyT(ENMC).s_vx != 0)) && (getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } moveenemyCollisionOption(ENMC); } function setClipAt(mc, clip) { var _local2 = clip.getBounds(_root); mc._x = (_local2.xMax + _local2.xMin) * 0.5; mc._y = (_local2.xMax + _local2.xMin) * 0.5; } function setClipAtExact(mc, clip) { var _local2 = mcPointToGlobal(clip, 0, 0); var _local6 = mcPointToGlobal(clip, 1, 0); var _local4 = _local6._x - _local2._x; var _local3 = _local6._y - _local2._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = 57.2957795130823 * Math.atan2(_local3 / _local5, _local4 / _local5); mc._x = _local2._x; mc._y = _local2._y; mc._rotation = _local7; mc._xscale = (100 * _local5) / 1; mc._yscale = mc._xscale; } function _resetSparkSim(clip) { clip.xvel = 0; clip.yvel = 0; clip.rotvel = 0; clip.xacc = 0; clip.yacc = 0; clip.rotacc = 0; clip.shrinkto = 0; clip.shrinktime = 0; clip.shrinktimemax = 0; } function _updateSparkSim(mc, steps) { if (mc.xacc != 0) { mc.xvel = mc.xvel + (steps * mc.xacc); } if (mc.yacc != 0) { mc.yvel = mc.yvel + (steps * mc.yacc); } if (mc.rotacc != 0) { mc.rotvel = mc.rotvel + (steps * mc.rotacc); } if (mc.xvel != 0) { mc._x = mc._x + (steps * mc.xvel); } if (mc.yvel != 0) { mc._y = mc._y + (steps * mc.yvel); } if (mc.rotvel != 0) { mc._rotation = mc._rotation + (steps * mc.rotvel); } if (mc.shrinktimemax > 0) { if (mc.shrinktime == mc.shrinktimemax) { mc._originalscalex = mc._xscale; mc._originalscaley = mc._yscale; } mc.shrinktime = mc.shrinktime - steps; if (mc.shrinktime < 0) { mc.shrinktime = 0; } var _local3 = (1 - mc.shrinkto) * ((1 * mc.shrinktime) / (1 * mc.shrinktimemax)); mc._xscale = (mc.shrinkto + _local3) * mc._originalscalex; mc._yscale = (mc.shrinkto + _local3) * mc._originalscaley; } } function _setClipPhysics(clip, vx, vy, ax, ay, rv, ra, shrinkin, shrinkamount) { if (vx != undefined) { clip.xvel = vx; } else { clip.xvel = 0; } if (vy != undefined) { clip.yvel = vy; } else { clip.yvel = 0; } if (ax != undefined) { clip.xacc = ax; } else { clip.xacc = 0; } if (ay != undefined) { clip.yacc = ay; } else { clip.yacc = 0; } if (rv != undefined) { clip.rotvel = rv; } else { clip.rotvel = 0; } if (ra != undefined) { clip.rotacc = ra; } else { clip.rotacc = 0; } if (shrinkin != undefined) { clip.shrinkto = 0; clip.shrinktime = shrinkin; clip.shrinktimemax = shrinkin; if (shrinkamount != undefined) { clip.shrinkto = shrinkamount / 100; } } else { clip.shrinktimemax = 0; clip.shrinkto = 0; clip.shrinktime = 0; } } function _parseClipPhysicsAndSet(clip, lex) { var _local5; var _local4; var _local10; var _local9; var _local7; var _local11; var _local8; var _local6; var _local2 = lex.split(","); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1] == "MoveUp") { _local1++; if (_local1 < _local3) { _local4 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveRight") { _local1++; if (_local1 < _local3) { _local5 = Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveLeft") { _local1++; if (_local1 < _local3) { _local5 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveDown") { _local1++; if (_local1 < _local3) { _local4 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Spin") { _local1++; if (_local1 < _local3) { _local7 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Shrink") { _local1++; if (_local1 < _local3) { _local8 = 60; _local6 = Number(_local2[_local1]); } } _local1++; } _setClipPhysics(clip, _local5, _local4, _local10, _local9, _local7, _local11, _local8, _local6); } function setEnemySparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_ENEMYSPARK, lex); } function setPlayerSparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_PLAYERSPARK, lex); } function setEnemySparkAnim(anim) { if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setBackgroundData(thing, yoffset) { GLOBAL_CURRENT_BACKGROUND = thing; GLOBAL_ENEMY.m_background = thing; GLOBAL_CURRENT_BACKGROUND_YOFF = yoffset; } function setPlayerSparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_PLAYERSPARK, clip); _resetSparkSim(GLOBAL_PLAYERSPARK); if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYERSPARK._xscale = -100; } else { GLOBAL_PLAYERSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_PLAYERSPARK._xscale > 0) { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x + offsetx; } else { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_PLAYERSPARK._y = GLOBAL_PLAYERSPARK._y + offsety; } if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setEnemySparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_ENEMYSPARK, clip); _resetSparkSim(GLOBAL_ENEMYSPARK); if (GLOBAL_ENEMY._xscale < 0) { GLOBAL_ENEMYSPARK._xscale = -100; } else { GLOBAL_ENEMYSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_ENEMYSPARK._xscale > 0) { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + offsetx; } else { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + offsety; } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setPlayerScale(val) { GLOBAL_PLAYER._xscale = val * (GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)); GLOBAL_PLAYER._yscale = val * (GLOBAL_PLAYER._yscale / Math.abs(GLOBAL_PLAYER._yscale)); } function getPlayerScale() { return(Math.abs(GLOBAL_PLAYER._xscale)); } function setEnemySparkOnScreen(anim, screenfloatx, screenfloaty, screenscale) { _resetSparkSim(GLOBAL_ENEMYSPARK); GLOBAL_ENEMYSPARK._x = _parent.camControl._x; GLOBAL_ENEMYSPARK._y = _parent.camControl._y; var _local3 = 0; if (screenfloatx != undefined) { _local3 = (screenfloatx * _parent.camControl.fixX) * (_parent.camControl._xscale / 200); } var _local2 = 0; if (screenfloaty != undefined) { _local2 = ((-screenfloaty) * _parent.camControl.fixY) * (_parent.camControl._yscale / 200); } GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + _local3; GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + _local2; if (screenscale != undefined) { GLOBAL_ENEMYSPARK._xscale = screenscale * Math.abs(_parent.camControl._xscale / 100); GLOBAL_ENEMYSPARK._yscale = screenscale * Math.abs(_parent.camControl._yscale / 100); } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setEnemySparkAtExact(clip, anim, param) { _resetSparkSim(GLOBAL_ENEMYSPARK); setClipAtExact(GLOBAL_ENEMYSPARK, clip); if (param != undefined) { for (var _local2 in param) { GLOBAL_ENEMYSPARK[_local2] = param[_local2]; } } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function unscaleEnemySpark(arg1) { if (arg1 != undefined) { GLOBAL_ENEMYSPARK._xscale = arg1; GLOBAL_ENEMYSPARK._yscale = arg1; } else { GLOBAL_ENEMYSPARK._xscale = 100; GLOBAL_ENEMYSPARK._yscale = 100; } } function getEnemySpark() { return(GLOBAL_ENEMYSPARK); } function damagecollisions() { var _local2 = null; var _local1 = null; var _local4 = getABox(GLOBAL_PLAYER); var _local6 = getCBox(GLOBAL_PLAYER); var _local3 = getABox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_ENEMY.enemy); if (getEnemyT(GLOBAL_ENEMY).s_attacking) { if (((_local3 != undefined) && (_local6 != undefined)) && (_local3.hitTest(_local6))) { if (getEnemyT(GLOBAL_ENEMY).s_atktype < 1) { var _local7 = GLOBAL_ENEMY.latk - GLOBAL_PLAYER.ldef; if (GLOBAL_PLAYER.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.ldefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutlow"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitl"; _local2 = enemyCallSetPlayerHitCallbackName("hitl", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 1) { var _local7 = GLOBAL_ENEMY.matk - GLOBAL_PLAYER.mdef; if (GLOBAL_PLAYER.mdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.mdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutmid"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitm"; _local2 = enemyCallSetPlayerHitCallbackName("hitm", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 2) { var _local7 = GLOBAL_ENEMY.hatk - GLOBAL_PLAYER.hdef; if (GLOBAL_PLAYER.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.hdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cuthigh"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hith"; _local2 = enemyCallSetPlayerHitCallbackName("hith", _local7, _local2); GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } numclamp(GLOBAL_PLAYER.hp); } } if (GLOBAL_PLAYER.s_attacking and (GLOBAL_ENEMY.hp >= 1)) { if (((_local5 != undefined) && (_local4 != undefined)) && (_local4.hitTest(_local5))) { if (GLOBAL_PLAYER.s_atktype < 1) { var _local7 = GLOBAL_PLAYER.latk - GLOBAL_ENEMY.ldef; if (GLOBAL_ENEMY.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.ldefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitlow"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitl"; } } _local1 = enemyCallIgnoreHitCallback("l", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 1) { var _local7 = GLOBAL_PLAYER.matk - GLOBAL_ENEMY.mdef; if (GLOBAL_ENEMY.lmdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.lmdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitmid"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitm"; } } _local1 = enemyCallIgnoreHitCallback("m", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 2) { var _local7 = GLOBAL_PLAYER.hatk - GLOBAL_ENEMY.hdef; if (GLOBAL_ENEMY.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.hdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hithigh"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hith"; } } _local1 = enemyCallIgnoreHitCallback("h", _local7, _local1); if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 4) { var _local7 = 0; if (GLOBAL_ALLOW_PETS) { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); _local1 = "hitp"; Log(((GLOBAL_PLAYER.m_name + " pet ") + GLOBAL_ENEMY.m_name) + "!"); } else { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); } _local1 = enemyCallIgnoreHitCallback("p", GLOBAL_ALLOW_PETS, _local1); GLOBAL_PLAYER.s_attacking = 0; } numclamp(GLOBAL_ENEMY.hp); } } if (!isPlayerConsumed(GLOBAL_PLAYER)) { if (_local1 != null) { goPlay(getEnemyT(GLOBAL_ENEMY), _local1); } if (_local2 != null) { goPlay(GLOBAL_PLAYER, _local2); actHurt(GLOBAL_PLAYER, 1); } } } function _pickEnemyReset() { V = new Object(); GLOBAL_VALUES = V; GLOBAL_SYNCMAP = new Object(); GLOBAL_POSTSYNC = function (G, Obj, extra) { }; GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; GLOBAL_ENEMY_IGNOREHIT_CALLBACK = undefined; GLOBAL_ENEMY_PLAYERHIT_CALLBACK = undefined; GLOBAL_ENEMY.m_scale = undefined; GLOBAL_ENEMY.enemy.m_scale = undefined; getEnemyT(GLOBAL_ENEMY).m_scale = undefined; GLOBAL_ALLOW_PETS = 0; BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_PLAYER_MOVESCALE = 1; GLOBAL_GRAVITY = GLOBAL_GRAVITY_CONSTANT; GLOBAL_ENEMY_USE_GRAVITY = true; } function pickEnemy(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_CAMERA_SCALE_FACTOR = 1; var _local5 = userev; var _local7 = false; var _local4; if ((_local5 < 2) || (_local5 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local4 = 2; } else { _pickEnemyReset(); _local4 = GLOBAL_ENEMY._currentframe + 1; } } else if (GLOBAL_ENEMY._currentframe == int(_local5)) { _local7 = true; _local4 = int(_local5); } else { _pickEnemyReset(); _local4 = int(_local5); } if (_local4 != undefined) { GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_CURRENT_BACKGROUND = "default"; var _local8 = GLOBAL_ENEMY.enemy.music; if (_local8) { _local8.wasstarted = undefined; } GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontautoidle = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY.m_rolloption = 1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local4); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local4; } if (_local7) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local7) && (_local4 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local4 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local6 = (_local4 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local6 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local6] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local6]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY._y = GLOBAL_FLOOR; GLOBAL_ENEMY_TIMEOUT = 0; } function victoryStatus() { if (GLOBAL_ENEMY.hp < 1) { return(-1); } return(GLOBAL_ENEMY_REQUEST_VICTORY); } function victoryRequest(nextenemy, endanim) { GLOBAL_ENEMY_REQUEST_VICTORY = 1; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; if (nextenemy != undefined) { if (typeof(nextenemy) == "number") { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = nextenemy; } else if (typeof(nextenemy) == "string") { if (GLOBAL_ENEMIES_BY_NAME.hasOwnProperty(nextenemy)) { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = GLOBAL_ENEMIES_BY_NAME[nextenemy]; } else { _traceF0(("requestVictory does not have monster: \"" + nextenemy) + "\""); } } } } function ObjHitsBody(obj) { return(getCBox(GLOBAL_PLAYER).hitTest(obj)); } function ObjHitsBodyCenter(obj) { return(GLOBAL_PLAYER.centerbox.hitTest(obj)); } function ObjHitsHead(obj) { return(GLOBAL_PLAYER.head.hitTest(obj)); } function ObjHitsHeadCenter(obj) { return(GLOBAL_PLAYER.head.center.hitTest(obj)); } function CanVoreHigh() { if (GLOBAL_PLAYER.hdefon == 0) { return(true); } return(false); } function CanVoreMid() { if (GLOBAL_PLAYER.mdefon == 0) { return(true); } return(false); } function CanVoreLow() { if (GLOBAL_PLAYER.ldefon == 0) { return(true); } return(false); } function CanVore() { if (((GLOBAL_PLAYER.ldefon == 0) && (GLOBAL_PLAYER.mdefon == 0)) && (GLOBAL_PLAYER.hdefon == 0)) { return(true); } return(false); } function shakeBegin(freq, amplitude, autodecay) { if (GLOBAL_CAMERA_SHAKE.use == 0) { GLOBAL_CAMERA_SHAKE.phase = 0; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 10; } GLOBAL_CAMERA_SHAKE.use = 1; GLOBAL_CAMERA_SHAKE.amp = amplitude; GLOBAL_CAMERA_SHAKE.freq = freq * Math.PI; GLOBAL_CAMERA_SHAKE.autodecay = -1; if (autodecay != undefined) { if (autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay = autodecay; } else { GLOBAL_CAMERA_SHAKE.autodecay = -1; } } } function shakeEnd(decay) { GLOBAL_CAMERA_SHAKE.autodecay = -1; GLOBAL_CAMERA_SHAKE.use = 0; if (decay != undefined) { if (decay > 0) { GLOBAL_CAMERA_SHAKE.maxdecay = decay; } else { GLOBAL_CAMERA_SHAKE.maxdecay = 0; } } } function _setClipColor(mc, color) { var _local2 = new flash.geom.Transform(mc); var _local6 = 1; var _local4 = (color & 255) / 255; var _local7 = ((color >> 8) & 255) / 255; var _local3 = ((color >> 16) & 255) / 255; var _local1 = new flash.geom.ColorTransform(_local4, _local7, _local3, _local6, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); } function fadeBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 0; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function fadeInBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function showConsumedPlayer(how, freezy) { if (how != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER = how; } else { GLOBAL_SHOW_CONSUMED_PLAYER = false; } if (freezy != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = freezy; } else { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; } } function musicSetVolume(musvolume) { GLOBAL_MUSIC_VOLUME = musvolume; var _local2 = GLOBAL_SET_MUSIC_VOLUME * (GLOBAL_MUSIC_VOLUME / 100); GLOBAL_MUSIC.setVolume(GLOBAL_SET_MUSIC_VOLUME * (GLOBAL_MUSIC_VOLUME / 100)); if (getEnemyT(GLOBAL_ENEMY)._parent.music != undefined) { var _local1 = getEnemyT(GLOBAL_ENEMY)._parent.music; if (_local1.snd != undefined) { _local1.snd.setVolume(_local2); } } } function musicFadeOut(frames, minvolume) { if (minvolume == undefined) { minvolume = 0; } GLOBAL_MUSIC_FADES.main = {}; GLOBAL_MUSIC_FADES.main.frames = frames; GLOBAL_MUSIC_FADES.main.start = GLOBAL_MUSIC_VOLUME; GLOBAL_MUSIC_FADES.main.end = minvolume; GLOBAL_MUSIC_FADES.main.curr = 0; } function musicFadeIn(frames, maxvolume) { if (maxvolume == undefined) { maxvolume = 100; } GLOBAL_MUSIC_FADES.main = {}; GLOBAL_MUSIC_FADES.main.frames = frames; GLOBAL_MUSIC_FADES.main.start = GLOBAL_MUSIC_VOLUME; GLOBAL_MUSIC_FADES.main.end = maxvolume; GLOBAL_MUSIC_FADES.main.curr = 0; } function musicPlay(localname) { if (localname != GLOBAL_MUSIC_FILE) { GLOBAL_MUSIC_FILE = localname; } trace("MUSIC: " + GLOBAL_MUSIC_FILE); GLOBAL_MUSIC.loadSound(GLOBAL_MUSIC_FILE, true); GLOBAL_MUSIC.start(); GLOBAL_MUSIC.onSoundComplete = function () { GLOBAL_MUSIC.start(); }; musicSetVolume(100); } function musicStop() { musicSetVolume(0); GLOBAL_MUSIC.stop(); } function musicUpdate() { if (getEnemyT(GLOBAL_ENEMY)._parent.music != undefined) { var _local5 = getEnemyT(GLOBAL_ENEMY)._parent.music; if (_local5.snd != undefined) { var _local4 = {}; for (var _local6 in GLOBAL_MUSIC_FADES) { var _local1 = GLOBAL_MUSIC_FADES[_local6]; var _local2 = _local1.curr / (1 * _local1.frames); var _local3 = _local1.end - _local1.start; _local1.curr = _local1.curr + 1; if (_local1.curr >= _local1.frames) { musicSetVolume(_local1.end); } else { musicSetVolume(_local1.start + (_local2 * _local3)); _local4[_local6] = _local1; } } GLOBAL_MUSIC_FADES = _local4; if (_local5.wasstarted < 5) { _local5.wasstarted = _local5.wasstarted + 1; if (_local5.wasstarted > 4) { var me = _local5.snd; me.start(); me.onSoundComplete = function () { me.start(); }; } } else if (_local5.wasstarted) { } else { _local5.wasstarted = 0; } musicSetVolume(GLOBAL_MUSIC_VOLUME); } } } function resetPlayer() { GLOBAL_PLAYER.hp = 63; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; GLOBAL_PLAYER_MOVESCALE = 1; setPlayerScale(100); GLOBAL_PLAYER.gotoAndStop("idle"); setPlayerHasHead(true); enemyFacePlayer(); _root.GLOBAL_WEAPON_TYPE = 1 + Math.floor(Math.random() * 2); if (GLOBAL_PLAYERGRAPHIC > 9) { } } function requestUseBarb(barbid) { setPlayerGraphic(barbid); goPlay(GLOBAL_PLAYER, 1); goPlay(GLOBAL_PLAYER, "idle"); if (GLOBAL_PLAYER.aniclip) { GLOBAL_PLAYER.aniclip.gotoAndStop(GLOBAL_PLAYERGRAPHIC); } resetPlayer(); } function qteEvent(frames, typeobject) { if (typeobject == undefined) { typeobject = new Object({type:1}); } GLOBAL_QTE_DATA.qliveevent = 0; for (var _local2 in typeobject) { GLOBAL_QTE_DATA[_local2] = typeobject[_local2]; } if (frames == undefined) { frames = 20; } GLOBAL_QTE_DATA.result = 0; GLOBAL_QTE_DATA.active = true; GLOBAL_QTE_DATA.timeleft = frames; GLOBAL_QTE_DATA.qsetup = 0; if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); if (GLOBAL_SHOW_CONSUMED_PLAYER) { GLOBAL_PLAYER._alpha = 100; } } } function qteAbort(setto) { if (setto != undefined) { GLOBAL_QTE_DATA.result = setto; } else { GLOBAL_QTE_DATA.result = 0; } GLOBAL_QTE_DATA.active = 0; } function qteCheck() { trace("Checking QTE result: " + GLOBAL_QTE_DATA.result); return(GLOBAL_QTE_DATA.result); } function loadURLList(textData) { var _local10 = new Array(); var _local4 = new Array(); var _local11 = 0; var _local2 = 0; while (_local2 < textData.length) { var _local8 = textData.charCodeAt(_local2); if ((_local8 == 13) || (_local8 == 0)) { if (_local11 < _local2) { var _local3 = textData.substring(_local11, _local2); if (String.fromCharCode(_local3.charCodeAt(0)) == "#") { } else if (String.fromCharCode(_local3.charCodeAt(0)) == "~") { if (_local4.length > 0) { _local4[_local4.length - 1] = _local3.substr(1); } } else { var _local7 = new Object(); _local7.text = _local3; _local10.push(_local7); _local4.push(undefined); loadicon = undefined; } } _local11 = _local2 + 1; } _local2++; } _local2 = 0; while (_local2 < _local10.length) { var _local12 = _local10[_local2]; var _local9 = _local4[_local2]; var _local6 = _local12.text; BLOCK_ENEMY_ONE_FRAME = true; var _local5 = true; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[_local1] == _local6) { _local5 = false; break; } _local1++; } if (_local5) { GLOBAL_LOADEEMS.push(_local6); if (_local9 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length] = _local9; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2++; } return(0); } function getURLList() { var _local2 = ""; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { _local2 = _local2 + GLOBAL_LOADEEMS[_local1]; _local2 = _local2 + newline; if (GLOBAL_LOADEEMS_ICONS[_local1] != undefined) { _local2 = _local2 + (("~" + GLOBAL_LOADEEMS_ICONS[_local1]) + newline); } _local1++; } return(_local2); } function enemySetAIFunction(fptr) { GLOBAL_ENEMY_AI_FUNC = fptr; } function setCustomGui(embedpath, embedframe) { var _local2 = 0; if (embedframe == undefined) { if (GLOBAL_GAME_GUI_TYPE_FRAME != GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE_FRAME != embedframe) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = embedframe; } if (embedpath == 0) { if (GLOBAL_GAME_GUI_TYPE != GLOBAL_GAME_GUI_TYPE_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE != "gamecustom") { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = "gamecustom"; if (embedpath == undefined) { var _local3 = getEnemyURL(enemyGetID()); if (GLOBAL_GAME_GUI_TYPE_PATH != _local3) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = _local3; } else { if (GLOBAL_GAME_GUI_TYPE_PATH != embedpath) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = embedpath; } } if (_local2) { _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); } } function enemyMoveUpdate() { this.GLOBAL_ENEMY._x = this.GLOBAL_ENEMY._x + ((this.GLOBAL_ENEMY._xscale / Math.abs(this.GLOBAL_ENEMY._xscale)) * this.getEnemyT(this.GLOBAL_ENEMY).s_moving); } function enemyIsMoving() { return(this.getEnemyT(this.GLOBAL_ENEMY).s_moving != 0); } function enemyStopMoving() { this.getEnemyT(this.GLOBAL_ENEMY).s_moving = 0; } function enemyMoveTowardPlayerCenter(amt) { this.getEnemyT(this.GLOBAL_ENEMY).s_moving = (this.GLOBAL_ENEMY._xscale / Math.abs(this.GLOBAL_ENEMY._xscale)) * Math.max(Math.min(amt * this.playerEnemyCenterAbsoluteDistance(), amt), -amt); } function enemyCurrAnimIs(alist) { var _local2 = enemyCurrAnim(); for (var _local3 in alist) { if (_local2 == alist[_local3]) { return(true); } } return(false); } function setParameterEnemyAttackDamage(v) { this.V.gd_damage_amt = v; } function setParameterEnemyHurtAmount(v) { this.V.gd_hurt_amt = v; } function setupParameterEnemy(vals) { _CURRENT_ENEMY_PARAMETERS = vals; this.setScaleValue(100); this.setName("Unnamed"); this.setStatus(""); this.setCredit(""); this.setHAtk(0); this.setMAtk(0); this.setLAtk(0); this.setHDef(1000); this.setMDef(1000); this.setLDef(1000); this.setMaxHP(63); this.setHP(63); this.enemySetAllowPets(0); this.setEnemyFaceTarget(0); this.setEnemySolid(1); this.enemySetViewBetween(0); this.setEnemyAIUseAttacks(0); this.setEnemyAINoAutoIdle(1); this.enemySetDontPlayHitAnimation(0); this.setEnemyRollOption(1); for (var k in _FIXED_PARAMETER_MAPPING) { if (vals.hasOwnProperty(k)) { this[_FIXED_PARAMETER_MAPPING[k]](vals[k]); } } if (vals.hasOwnProperty("atkhisto")) { var v = vals.atkhisto; if (v.length > 2) { this.enemySetAttackHistogram(v[0], v[1], v[2]); } else { trace("#WARNING: atkhisto value must be list of 3 frequencies, like [1,1,1] or [3,2,4]"); } } if (vals.hasOwnProperty("backgroundimage")) { var usebgname = vals.backgroundimage; if (usebgname.length > 0) { with (getEnemyT(GLOBAL_ENEMY)) { G.V.gd_use_background_data = flash.display.BitmapData.loadBitmap(usebgname); } this.setBackgroundData(this.V.gd_use_background_data, -500); } } if (vals.hasOwnProperty("music")) { var usemusicname = vals.music; if (usemusicname.length > 0) { var mysound = new Sound(getEnemyT(GLOBAL_ENEMY)._parent.music); mysound.attachSound(usemusicname); getEnemyT(GLOBAL_ENEMY)._parent.music.snd = mysound; } } getEnemyT(GLOBAL_ENEMY).postSync = function (G, Obj) { }; this.V.hitCallback = function (G, Obj, hittype, hitdamage) { G.V.lastHit = hittype; return(undefined); }; this.V.playerHitCallback = function (G, Obj, hittype, hitdamage) { G.V.lastPlayerHit = hittype; var _local2 = G.V.gd_damage_amt; G.V.lastPlayerHitFatal = G.getPlayerHP() <= _local2; G.hurtPlayer(Obj, _local2); return(undefined); }; this.V.checkAlwaysTrue = function (G, arglist) { return(true); }; this.V.checkRollIntercept = function (G, distmin, distmax) { if (G.GLOBAL_TAPDASH_STATE > 0) { if (G.enemyFacing() != G.playerFacing()) { var _local2 = G.playerSignedDistanceFix(); if ((_local2 >= distmin) && (_local2 < distmax)) { return(true); } } } return(false); }; this.V.checkBlockAttacks = function (G, dmax) { var _local1 = G.playerCurrAnim(); if (_local1.indexOf("atk") == 0) { if (_local1.indexOf("atkp") == 0) { } else if (G.enemyFacing() != G.playerFacing()) { var _local3 = G.playerSignedDistanceFix(); if ((_local3 >= 0) && (_local3 < dmax)) { return(true); } } } return(false); }; this.V.checkLastHit = function (G) { return(G.V.lastHit != ""); }; this.V.checkInFrontRange = function (G, dmin, dmax) { var _local1 = G.playerSignedDistanceFix(); return((_local1 >= dmin) && (_local1 < dmax)); }; this.V.notPlayingAnimation = function (G, alist) { return(!G.enemyCurrAnimIs(alist)); }; this.V.playingAnimation = function (G, alist) { return(G.enemyCurrAnimIs(alist)); }; this.V.healthPercentLessThan = function (G, hpercent) { return(G.getEnemyHealthPercent() <= hpercent); }; this.V.healthPercentLessThanAndVarsEqual = function (G, hpercent, vlist) { var _local1 = 0; var _local3 = vlist.length; while (_local1 < _local3) { if (G.V[vlist[_local1]] != vlist[_local1 + 1]) { return(false); } _local1 = _local1 + 2; } return(G.getEnemyHealthPercent() <= hpercent); }; this.enemySetIgnoreHitCallbackName("hitCallback"); this.enemySetPlayerHitCallbackName("playerHitCallback"); this.enemyFacePlayer(); this.V.lastHit = ""; this.V.lastPlayerHit = ""; this.V.lastPlayerHitFatal = false; this.V.gd_statechangecounter = 0; this.V.gd_hurt_amt = 16; this.V.gd_damage_amt = 8; this.V.gd_states = {}; this.V.gd_next_anim = "idle"; this.addParameterEnemyState(""); this.V.gd_current_state = ""; this.V.gd_next_state = ""; this.easClear(); this.getEnemyT(this.GLOBAL_ENEMY)._run = function (G, Obj) { G.updateParameterEnemyStates(); G.runParameterEnemyState(G.V.gd_current_state); G.updateParameterEnemy(); }; } function addParameterEnemyState(statename) { var _local2 = {}; _local2.V = {}; _local2.L = []; _local2.transitions = {}; _local2.paramfuncs = []; for (var _local3 in _CURRENT_ENEMY_PARAMETERS) { _local2.V[_local3] = _CURRENT_ENEMY_PARAMETERS[_local3]; } this.V.gd_states[statename] = _local2; } function addStateOp(varifuncarglist, handlerfn, logicop, nobreaking) { if (logicop == undefined) { logicop = 0; } if (nobreaking == undefined) { nobreaking = 0; } this.V.gd_states[this.V.gd_current_state].L.push([varifuncarglist, handlerfn, logicop, nobreaking]); } function setStateNext(statename) { this.V.gd_next_state = statename; } function setState(statename) { this.V.gd_current_state = statename; this.V.gd_next_state = statename; } function getState() { return(this.V.gd_current_state); } function getNextState() { return(this.V.gd_next_state); } function statevar(vname, vvalue) { this.V.gd_states[this.V.gd_current_state].V[vname] = vvalue; } function statevarload(vars) { for (var _local3 in vars) { this.statevar(_local3, vars[_local3]); } } function statevarget(vname) { return(this.V.gd_states[this.V.gd_current_state].V[vname]); } function statevargetsafe(vname, vdefault) { var _local2 = this.V.gd_states[this.V.gd_current_state].V; if (_local2.hasOwnProperty(vname)) { return(_local2[vname]); } trace((("#ERROR missing state variable in state " + this.V.gd_current_state) + " variable: ") + vname); return(vdefault); } function setNextAnim(aname) { G.V.gd_next_anim = aname; } function addParamStateOp(sopname, nobreaking, sparams, userfunc) { if (nobreaking == undefined) { nobreaking = 0; } if (sparams == undefined) { sparams = {}; } if (_COMMON_STATE_OPS_PARAM_FUNC.hasOwnProperty(sopname)) { this.V.gd_states[this.V.gd_current_state].paramfuncs.push([_COMMON_STATE_OPS_PARAM_FUNC[sopname], nobreaking, sparams]); } else { trace((("#ERROR missing state op function: " + sopname) + " in ") + this.V.gd_current_state); } } function addParamStateCustomOp(nobreaking, sparams, userfunc) { this.V.gd_states[this.V.gd_current_state].paramfuncs.push([userfunc, nobreaking, sparams]); } function addCommonStateOpSet(setname, tparams) { if (setname == "simpleenemy") { } } function addStateTransition(state_from, state_to, callback_fn) { if (this.V.gd_states.hasOwnProperty(state_from)) { } else { trace((((("#ERROR state must exist to transition: " + state_from) + " from ") + state_from) + " ") + state_to); } if (this.V.gd_states.hasOwnProperty(state_to)) { } else { trace((((("#ERROR state must exist to transition: " + state_to) + " from ") + state_from) + " ") + state_to); } this.V.gd_states[state_from].transitions[state_to] = callback_fn; } function runParameterEnemyState(statename) { var _local5 = this.V.gd_states[statename].paramfuncs; var _local3 = 0; var _local6 = _local5.length; var _local4 = 0; while (_local3 < _local6) { var _local2 = _local5[_local3]; if (_local2[1] >= _local4) { if (_local2[0](this, _local2[2])) { } else if (_local2[1] > 0) { } else { _local4 = _local4 + 1; } } _local3 = _local3 + 1; } } function updateParameterEnemyStates() { this.V.gd_next_anim = ""; var _local2 = this.V.gd_next_state; var _local3 = this.V.gd_current_state; if (_local3 != _local2) { this.V.gd_statechangecounter = this.V.gd_statechangecounter + 1; var _local4 = this.V.gd_states[_local3].transitions; if (_local4.hasOwnProperty(_local2)) { _local4[_local2](this); if (_local2 != this.V.gd_next_state) { trace((("#WARNING You can't change states in a transition function! " + _local3) + " -> ") + this.V.gd_next_state); } this.V.gd_next_state = _local2; } this.V.gd_current_state = _local2; return(true); } return(false); } function updateParameterEnemy() { if (this.V.gd_next_anim != "") { if (this.V.gd_next_anim != this.enemyCurrAnim()) { trace("nextanim: " + this.V.gd_next_anim); this.goPlay(this.getEnemyT(this.GLOBAL_ENEMY), this.V.gd_next_anim); } this.V.gd_next_anim = ""; } } var proposcalex = 426.666666666667; var proposcaley = 240; var proposcale = (proposcalex / proposcaley); var GLOBAL_ENEMY_PREVINAME = undefined; var GLOBAL_ENEMY_PREVILIST = undefined; var _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE_INSIDE = 0; var _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE = (_VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE_INSIDE + 1); var copyTransform = function (dst, src) { var _local1 = new flash.geom.Transform(src); var _local2 = new flash.geom.Transform(dst); _local2.matrix = _local1.matrix; }; var flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; var fullColorize = function (obj, rf, gf, bf, af, ra, ga, ba, aa) { var _local2 = new flash.geom.Transform(obj); if (af == undefined) { af = 1; } if (ra == undefined) { ra = 0; } if (ga == undefined) { ga = 0; } if (ba == undefined) { ba = 0; } if (aa == undefined) { aa = 0; } var _local1 = new flash.geom.ColorTransform(rf, gf, bf, af, ra, ga, ba, aa); _local2.colorTransform = _local1; return(_local1); }; var dataFunction = function (v, A, method) { if (A.length > 0) { if (method == undefined) { method = 8; } var _local9 = Math.floor(method) & 3; var _local8 = Math.floor(method) >> 3; var _local5 = v; var _local2 = Math.floor(_local5); var _local3 = _local2 + 1; if (_local9 == 1) { if (_local2 > 0) { _local2 = _local2 - (A.length * Math.floor(_local2 / A.length)); } else if (_local2 < 0) { _local2 = _local2 + (A.length * Math.ceil((-_local2) / A.length)); } if (_local3 > 0) { _local3 = _local3 - (A.length * Math.floor(_local3 / A.length)); } else if (_local3 < 0) { _local3 = _local3 + (A.length * Math.ceil((-_local3) / A.length)); } } else { if (_local2 >= A.length) { _local2 = A.length - 1; } if (_local2 < 0) { _local2 = 0; } if (_local3 >= A.length) { _local3 = A.length - 1; } if (_local3 < 0) { _local3 = 0; } } while (_local2 < 0) { _local2 = _local2 + A.length; } while (_local3 < 0) { _local3 = _local3 + A.length; } while (_local2 >= A.length) { _local2 = _local2 - A.length; } while (_local3 >= A.length) { _local3 = _local3 - A.length; } var _local4 = _local5 - _local2; var _local6 = A[_local3] - A[_local2]; if (_local8 == 1) { return(A[_local2] + (_local6 * _local4)); } if (_local8 == 2) { return(A[_local2] + (_local6 * ((_local4 * _local4) * (3 - (2 * _local4))))); } return(A[_local2]); } return(0); }; GLOBAL_USE_DARKROLLS = true; GLOBAL_PLAYER_BLOCKROLLS = false; GLOBAL_PLAYER_BLOCKATTACKS = false; GLOBAL_FX_QUALITY = 2; GLOBAL_USE_SHADOWS = false; GLOBAL_USE_SYNCFX = true; USER_MINIMUM_CONTENT_CODE = 5; USER_ACCEPTED_AUP = 0; GLOBAL_HOLD_FRAMES = 6; GLOBAL_GRAVITY_CONSTANT = 0.533333333333333; GLOBAL_GRAVITY = GLOBAL_GRAVITY_CONSTANT; GLOBAL_ENEMY_USE_GRAVITY = true; GLOBAL_LOADEEMS = new Array(); GLOBAL_LOADEEMS_ICONS = new Object(); GLOBAL_LOADEEMS_BROKEN = new Array(); var GLOBAL_LOCALSCOPE = (String(_root._url).indexOf("file") == 0); var GLOBAL_USEHTTPS = (String(_root._url).indexOf("https") == 0); trace((((_root._url + " ") + GLOBAL_LOCALSCOPE) + " ") + GLOBAL_USEHTTPS); var GLOBAL_SWF_NAME = ""; var GLOBAL_SWF_URL = unescape(String(_root._url)); swfName = String(_root._url); swfName = swfName.slice(swfName.lastIndexOf("/") + 1); GLOBAL_SWF_NAME = unescape(swfName); trace((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); var GLOBAL_BASEURL = GetTheBaseUrl(); var GLOBAL_REPAIREDBASEURL = ""; GLOBAL_CONTENT_TYPES = {}; if (GLOBAL_LOCALSCOPE) { trace("no defaults"); } else { var URLPLACE = ""; URLPLACE = GLOBAL_BASEURL; var killslasher = 3; while (killslasher > 0) { var s2 = URLPLACE.lastIndexOf("/"); URLPLACE = URLPLACE.substr(0, s2); killslasher--; } URLPLACE = URLPLACE + "/"; GLOBAL_REPAIREDBASEURL = URLPLACE; } GLOBAL_OPTIONS = new Object(); GLOBAL_OPTIONS.showDirty = 1; GLOBAL_OPTIONS.showNaughty = 1; GLOBAL_OPTIONS.automaticBarb = new Object(); GLOBAL_OPTIONS.automaticBarb.enabled = 0; GLOBAL_OPTIONS.automaticBarb.value = 0; GLOBAL_OPTIONS.automaticBarb.healthdown = 30; GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; GLOBAL_MAX_PLAYERGRAPHIC = 11; GLOBAL_MAXENEMYFRAMES = GLOBAL_LOADEEMS.length; _root.GLOBAL_PLAYERGRAPHIC = 1; _root.GLOBAL_PLAYERSUBGRAPHIC = 1; _root.GLOBAL_PLAYERHEAD = 1; _root.GLOBAL_SKIN_CLASS = "Human"; _root.GLOBAL_SKIN_BODY_PART = "newBarb"; _root.GLOBAL_SKIN_ARM_PART = "newBarb"; _root.GLOBAL_SKIN_HAND_PART = "newBarb"; _root.GLOBAL_SKIN_LEG_PART = "newBarb"; _root.GLOBAL_SKIN_FOOT_PART = "newBarb"; _root.GLOBAL_SKIN_HEAD_PART = "newBarb"; _root.GLOBAL_SKIN_WEAPON_PARTL = "sword"; _root.GLOBAL_SKIN_WEAPON_PARTR = "none"; _root.GLOBAL_SKIN_TAIL_PART = "none"; _root.GLOBAL_SKIN_EAR_PART = "none"; _root.GLOBAL_SKIN_GENDER_PART = "none"; GLOBAL_SET_VOLUME = 50; GLOBAL_SET_MUSIC_VOLUME = 50; GLOBAL_MUSIC_VOLUME = 50; GLOBAL_TAPDASH_FRAMES = 3; GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; _root.GLOBAL_WEAPON_TYPE = 2; GLOBAL_ENEMIES_BY_NAME_LOADING = 0; GLOBAL_CAMERA_ZOOMPLAYER = 1; GLOBAL_CAMERA_SCALE_FACTOR = 1; GLOBAL_ALLOW_PETS = 0; GLOBAL_PLAYER_MODE = 0; GLOBAL_PLAYER_MODE_MAX = 1; GLOBAL_PLAYER_MODE_DETECT = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_GAME_GUI_TYPE_DEFAULT = "game"; GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; GLOBAL_GAME_GUI_TYPE_PATH = 0; GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT = "customGui"; GLOBAL_GAME_GUI_TYPE_FRAME = 0; GLOBAL_TROPHYCASE = new Object(); var GLOBALUPDATECOX = new Object(); GLOBAL_SHOW_PLAYER_INSIDEPLUS = true; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_QTE_DATA = new Object({result:0}); ATTACK_MEDIUM = 1; ATTACK_HIGH = 2; ATTACK_LOW = 0; ATTACK_SPECIAL = 1; _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); _parent.camControl.resetStage(); G.setValue("attackbhist1", attackbhist1); G.bhistSample(attackbhist1); GLOBAL_ENEMY_PLAYERHIT_CALLBACK = undefined; GLOBAL_ENEMY_IGNOREHIT_CALLBACK = undefined; GLOBAL_HOLD_FRAMES_DEFAULT = 7; GLOBAL_HOLD_ANIMATION_PRIORITY_DEFAULT = ["d", "l", "u", "r"]; GLOBAL_HOLD_ANIMATION_PRIORITY = GLOBAL_HOLD_ANIMATION_PRIORITY_DEFAULT; GLOBAL_HOLD_ANIMATION_FRAMES = {}; GLOBAL_HOLD_ANIMATION_INPUTS = {}; GLOBAL_HOLD_ANIMATION_INPUTS.d = {}; GLOBAL_HOLD_ANIMATION_INPUTS.l = {}; GLOBAL_HOLD_ANIMATION_INPUTS.r = {}; GLOBAL_HOLD_ANIMATION_INPUTS.u = {}; GLOBAL_HOLD_ANIMATION_INPUTS.b = {}; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS = {}; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TL = "TL"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TR = "TR"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TU = "TU"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.TD = "TD"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HL = "HL"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HR = "HR"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HU = "HU"; GLOBAL_HOLD_ANIMATION_ESCAPE_KEYS.HD = "HD"; GLOBAL_ALL_ESCAPE_KEYS = new Array("L", "R", "U", "D", "E", "B", "W", "BL", "BR", "BU", "BD", "HL", "HR", "HU", "HD", "TL", "TR", "TU", "TD"); NOFLIPEK = {}; FLIPEK = {}; var ki = 0; while (ki < GLOBAL_ALL_ESCAPE_KEYS.length) { var k = GLOBAL_ALL_ESCAPE_KEYS[ki]; NOFLIPEK[k] = k; NOFLIPEK[k.toLowerCase()] = k.toLowerCase(); FLIPEK[k] = k; FLIPEK[k.toLowerCase()] = k.toLowerCase(); ki++; } FLIPEK.L = "R"; FLIPEK.R = "L"; FLIPEK.BL = "BR"; FLIPEK.BR = "BL"; FLIPEK.TL = "TR"; FLIPEK.TR = "TL"; FLIPEK.HL = "HR"; FLIPEK.HR = "HL"; FLIPEK.l = "r"; FLIPEK.l = "r"; FLIPEK.bl = "br"; FLIPEK.br = "bl"; FLIPEK.tl = "tr"; FLIPEK.tr = "tl"; FLIPEK.hl = "hr"; FLIPEK.hr = "hl"; _resetHoldAnimationSystem(); GLOBAL_SYNCMAP = new Object(); GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_POSTSYNC = function (G, Obj, extra) { }; V = new Object(); GLOBAL_VALUES = V; GLOBAL_FUNCS = new Object(); GLOBAL_ENEMY_HASHCODES = new Object(); var GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; _root.nvSetVolume = function (amt100) { var _local2 = new Sound(_parent); _local2.setVolume(amt100); GLOBAL_SET_VOLUME = amt100; musicSetVolume(GLOBAL_MUSIC_VOLUME); }; _root.nvSetMusicVolume = function (amt100) { if (amt100 < 0) { amt100 = 0; } if (amt100 > 100) { amt100 = 100; } if (getEnemyT(GLOBAL_ENEMY)._parent.music != undefined) { var _local3 = getEnemyT(GLOBAL_ENEMY)._parent.music; if (_local3.snd != undefined) { _local3.snd.setVolume(amt100); } } var _local4 = _parent.camControl.sld_sound_music; _local4.sld._yscale = amt100; GLOBAL_SET_MUSIC_VOLUME = amt100; }; _root.nvSetVolume(GLOBAL_SET_VOLUME); _root.nvSetMusicVolume(GLOBAL_SET_MUSIC_VOLUME); GLOBAL_ENEMY_DATA = new Object(); GLOBAL_CURRENT_BACKGROUND = "default"; GLOBAL_CURRENT_BACKGROUND_YOFF = 0; GLOBAL_CURRENT_BACKGROUND_PREV = undefined; GLOBAL_CURRENT_BACKGROUND_STYLE = false; GLOBAL_FLOOR = 180; GLOBAL_LIVES = 6; GLOBAL_KILLS = 0; GLOBAL_POINTS = 0; GLOBAL_LOG = new Array(); GLOBAL_TRUEPAUSE = false; GLOBAL_PAUSE = false; GLOBAL_PAUSECTR = false; GLOBAL_PAUSEHFR = 0; GLOBAL_PAUSEHFRCTR = 0; GLOBAL_PLAYER = _parent.player; GLOBAL_PLAYERHASHEAD = true; GLOBAL_PLAYER_MOVESCALE = 1; GLOBAL_ENEMY = _parent.enemy; GLOBAL_ENEMY_TIMEOUT = 0; GLOBAL_BG = _parent.MBG; _parent.colorize(_parent.playershad, -100, -100, -100, -50); _parent.colorize(_parent.enemyshad, -100, -100, -100, -50); GLOBAL_CAMERA_SHAKE = new Object(); GLOBAL_CAMERA_SHAKE.use = false; GLOBAL_CAMERA_SHAKE.freq = 5; GLOBAL_CAMERA_SHAKE.amp = 1; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 0; GLOBAL_ENEMYSPARK = _parent.enemyspark; GLOBAL_PLAYERSPARK = _parent.playerspark; GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_FULL_TRACE = 0; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_PLAYER_TAPS = new Object(); GLOBAL_PLAYER_INPUTTRACKING = new Object(); GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = 0; GLOBAL_DELAY_STARTNOISE = 0; playerTapReset(); GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; GLOBAL_MAXENEMYFRAMES = GLOBAL_ENEMY._totalframes; _traceF0 = _traceFx; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; LogScrollOffset = 0; GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_BG_FADE_PREV_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_SCROLLBG = _parent.scrollbg; GLOBAL_MUSIC = new Sound(this); GLOBAL_MUSIC_FILE = ""; GLOBAL_MUSIC_FADES = {}; _FIXED_PARAMETER_MAPPING = {}; _FIXED_PARAMETER_MAPPING.displayscale = "setScaleValue"; _FIXED_PARAMETER_MAPPING.name = "setName"; _FIXED_PARAMETER_MAPPING.status = "setStatus"; _FIXED_PARAMETER_MAPPING.credit = "setCredit"; _FIXED_PARAMETER_MAPPING.hatk = "setHAtk"; _FIXED_PARAMETER_MAPPING.matk = "setMAtk"; _FIXED_PARAMETER_MAPPING.latk = "setLAtk"; _FIXED_PARAMETER_MAPPING.hdef = "setHDef"; _FIXED_PARAMETER_MAPPING.mdef = "setMDef"; _FIXED_PARAMETER_MAPPING.ldef = "setLDef"; _FIXED_PARAMETER_MAPPING.hp = "setMaxHPandHP"; _FIXED_PARAMETER_MAPPING.allowpets = "enemySetAllowPets"; _FIXED_PARAMETER_MAPPING.facetarget = "setEnemyFaceTarget"; _FIXED_PARAMETER_MAPPING.solid = "setEnemySolid"; _FIXED_PARAMETER_MAPPING.viewbetween = "enemySetViewBetween"; _FIXED_PARAMETER_MAPPING.useattacks = "setEnemyAIUseAttacks"; _FIXED_PARAMETER_MAPPING.noautoidle = "setEnemyAINoAutoIdle"; _FIXED_PARAMETER_MAPPING.dontplayhitanims = "enemySetDontPlayHitAnimation"; _FIXED_PARAMETER_MAPPING.blockrolls = "setEnemyRollOption"; _FIXED_PARAMETER_MAPPING.barbcode = "requestUseBarb"; _FIXED_PARAMETER_MAPPING.attack_damage = "setParameterEnemyAttackDamage"; _FIXED_PARAMETER_MAPPING.hurt_amount = "setParameterEnemyHurtAmount"; _CURRENT_ENEMY_PARAMETERS = {}; _COMMON_STATE_OPS_PARAM_FUNC = {}; _COMMON_STATE_OPS_PARAM_FUNC.update_common_motion = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if ((G.V.gd_next_anim == p.move) || (G.V.gd_next_anim == p.idle)) { if (G.enemyIsMoving()) { G.V.gd_next_anim = p.move; } else { G.V.gd_next_anim = p.idle; } } } if (G.enemyIsMoving()) { G.enemyMoveUpdate(); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.far_face_and_walk_towards = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, p.far, Number.POSITIVE_INFINITY)) { G.enemyFacePlayer(); G.enemyMoveTowardPlayerCenter(p.speed); G.V.gd_next_anim = p.move; if (p.pets) { G.enemySetAllowPets(p.pets); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.ranged_approach_wait_or_face = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, p.near, p.far)) { if (G.chance(p.chance)) { G.enemyFacePlayer(); G.V.gd_next_anim = p.wait; G.enemyStopMoving(); } else { G.enemyMoveTowardPlayerCenter(p.speed); G.V.gd_next_anim = p.move; } if (p.pets) { G.enemySetAllowPets(p.pets); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.near_split_by_fatal_attack = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { if (G.V.checkInFrontRange(G, 0, p.distance)) { G.enemyStopMoving(); if (G.getPlayerHP() > G.V.gd_damage_amt) { G.V.gd_next_anim = G.histPick(p.attacks); G.enemySetAllowPets(0); } else { G.V.gd_next_anim = G.histPick(p.fatal); G.enemySetAllowPets(0); } return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.take_hit_then_play = function (G, p) { if (G.V.checkLastHit(G)) { G.enemyStopMoving(); var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hith; return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hitl; return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G.V.gd_next_anim = p.hitp; return(false); } } else if (p.hitm != undefined) { G.hurtEnemy(G.V.gd_hurt_amt); G.V.gd_next_anim = p.hitm; return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.counter_attacks_within = function (G, p) { if (G.V.checkBlockAttacks(G, p.distance)) { var _local3 = true; var _local4 = G.playerCurrAnim(); if (_local4 == "atkh") { if (p.animh != undefined) { G.V.gd_next_anim = p.animh; _local3 = false; } } else if (_local4 == "atkl") { if (p.animl != undefined) { G.V.gd_next_anim = p.animl; _local3 = false; } } else if (_local4 == "atkp") { if (p.animp != undefined) { G.V.gd_next_anim = p.animp; _local3 = false; } } else if (p.animm != undefined) { G.V.gd_next_anim = p.animm; _local3 = false; } if (_local3) { } else { G.enemyStopMoving(); G.enemySetAllowPets(0); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.counter_roll_within = function (G, p) { if (p.distance_min) { } else { p.distance_min = 0; } if (G.V.checkRollIntercept(G, p.distance_min, p.distance)) { if (p.anim != undefined) { G.V.gd_next_anim = p.anim; G.enemyStopMoving(); G.enemySetAllowPets(0); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_call = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G[p.func].apply(G, p.args); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_call_user = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G.V[p.func].apply(G, p.args); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_hit_call = function (G, p) { if (G.V.checkLastHit(G)) { var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G[p.hith].apply(G, p.args); return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G[p.hitl].apply(G, p.args); return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G[p.hitp].apply(G, p.args); return(false); } } else if (p.hitm != undefined) { G[p.hitm].apply(G, p.args); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_hit_call_user = function (G, p) { if (G.V.checkLastHit(G)) { var _local3 = G.V.lastHit; G.V.lastHit = ""; if (_local3 == "h") { if (p.hith != undefined) { G.V[p.hith].apply(G, p.args); return(false); } } else if (_local3 == "l") { if (p.hitl != undefined) { G.V[p.hitl].apply(G, p.args); return(false); } } else if (_local3 == "p") { if (p.hitp != undefined) { G.V[p.hitp].apply(G, p.args); return(false); } } else if (p.hitm != undefined) { G.V[p.hitm].apply(G, p.args); return(false); } } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.when_health_lower_next_state = function (G, p) { if (G.getEnemyHealthPercent() <= p.health) { G.setStateNext(p.state); return(false); } return(true); }; _COMMON_STATE_OPS_PARAM_FUNC.on_anim_change_state = function (G, p) { if (G.enemyCurrAnimIs(p.anims)) { G.setStateNext(p.state); return(false); } return(true); }; addcharactervariables(GLOBAL_PLAYER); addcharactervariables(GLOBAL_ENEMY); GLOBAL_ENEMY.ai = 1; GLOBAL_PLAYER.m_name = "Barb"; GLOBAL_PLAYER.m_status = "Normal"; setPlayerHasHead(true); GLOBAL_ENEMIES_BY_NAME = new Object(); GLOBAL_ENEMIES_BY_NAME_SORTED = new Array(); BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_MAXENEMYNONEXTERNAL = 1; LOADINGXML = false; LOADINGXMLCOMPLETED = false; REGISTER_FIRST_ENEMY_FRAME = 1; GLOBAL_ENEMY.gotoAndStop("external"); Log((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); Log((((("Player: " + System.capabilities.playerType) + ", ") + GLOBAL_LOCALSCOPE) + ": ") + _root._url); } onClipEvent (enterFrame) { if (_root.GLOBAL_ASSISTANCE) { if (GLOBAL_ASSISTANCE_TIMER == undefined) { GLOBAL_ASSISTANCE_TIMER = 0; } GLOBAL_ASSISTANCE_TIMER++; if (GLOBAL_ASSISTANCE_TIMER > 30) { GLOBAL_ASSISTANCE_TIMER = 0; _root.GLOBAL_ASSISTANCE = 0; } } if (REGISTER_FIRST_ENEMY_FRAME) { GLOBAL_MAXENEMYNONEXTERNAL = GLOBAL_ENEMY._currentframe; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYNONEXTERNAL; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + GLOBAL_LOADEEMS.length; REGISTER_FIRST_ENEMY_FRAME = 0; BLOCK_ENEMY_ONE_FRAME = true; trace("Synced auto: " + GLOBAL_MAXENEMYNONEXTERNAL); var loadme = new XML(); loadme.ignoreWhite = true; loadme.onLoad = function (success) { var _local1 = loadme.firstChild.firstChild; while (_local1 != null) { var _local4 = _local1.attributes.path; var _local2 = _local1.attributes.local; var _local5 = _local1.attributes.icon; var _local6 = _local1.attributes.aup; if (_local2 == undefined) { _local2 = 0; } _local2 = Number(_local2); var _local3 = false; if (GLOBAL_LOCALSCOPE) { _local3 = true; } else if (_local2 == 0) { _local3 = true; } if (_local3) { if (_local6 != undefined) { GLOBAL_CONTENT_TYPES[_local4] = int(_local6); } GLOBAL_LOADEEMS.push(_local4); if (_local5 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length - 1] = _local5; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local1 = _local1.nextSibling; } trace("loaded XML " + GLOBAL_LOADEEMS); LOADINGXML = false; }; LOADINGXML = true; if (GLOBAL_EXTERNAL_XML_FILEURL == undefined) { GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; } loadme.load(GLOBAL_EXTERNAL_XML_FILEURL); } if (LOADINGXML) { LOADINGXMLCOMPLETED = false; if (loadme.getBytesTotal() > 0) { } return(undefined); } if (!LOADINGXMLCOMPLETED) { _parent.camControl.emptygrid.drawnyet = undefined; _parent.camControl.emptygrid.selectnext = 1; LOADINGXMLCOMPLETED = true; Log("Loaded!"); pickEnemy(2); } if (GLOBAL_LOADEEMS_BROKEN.length > 0) { while (GLOBAL_LOADEEMS_BROKEN.length > 0) { var killme = GLOBAL_LOADEEMS_BROKEN.pop(); var i = 0; while (i < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[i] == killme) { GLOBAL_LOADEEMS.splice(i, 1); if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(i)) { delete GLOBAL_ENEMY_HASHCODES[i]; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(i)) { delete GLOBAL_ENEMY_DATA[i]; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES - 1; trace("EXREMOVE: " + killme); Log("EXREMOVE: " + killme); break; } i++; } } pickEnemy(0); } GLOBAL_PLAYER.aniclip.mc.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; var correctMyExternalEnemy = 0; if (GLOBAL_ENEMY.m_name == "EXTERNAL") { BLOCK_ENEMY_ONE_FRAME = true; if (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED") { if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(2); GLOBAL_ENEMIES_BY_NAME_LOADING = 0; var nenemies = 0; var names = new Array(); for (var key in GLOBAL_ENEMIES_BY_NAME) { names.push(new Object({name:key, value:GLOBAL_ENEMIES_BY_NAME[key]})); } names.sortOn("name", Array.CASEINSENSITIVE); GLOBAL_ENEMIES_BY_NAME_SORTED = new Object(); var ia = 0; while (ia < names.length) { GLOBAL_ENEMIES_BY_NAME_SORTED[ia + 2] = names[ia].value; ia++; } trace(GLOBAL_ENEMIES_BY_NAME_SORTED); _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); return(undefined); } _stopExtSounds(); if (GLOBAL_ENEMY.m_loadurl != undefined) { GLOBAL_ENEMY.is_external = fixURL(GLOBAL_ENEMY.m_loadurl); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; if (GLOBAL_USE_SHADOWS) { _loadMovie(_parent.enemyshad.t.enemy, GLOBAL_ENEMY.m_loadurl, ""); } _loadMovie(GLOBAL_ENEMY.enemy, GLOBAL_ENEMY.m_loadurl, ""); } else { GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; if (GLOBAL_USE_SHADOWS) { _loadMovie(_parent.enemyshad.t.enemy, _root.externalURL, ""); } _loadMovie(GLOBAL_ENEMY.enemy, _root.externalURL, ""); } _parent.enemyshad.t.enemy.G = this; _parent.enemyshad.t.enemy.enemy.G = this; GLOBAL_ENEMY.m_status = ""; } } if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { var FMin = goPlayGetMinFrame(getEnemyT(GLOBAL_ENEMY), "idle"); if (FMin == undefined) { FMin = 1; } if (getEnemyT(GLOBAL_ENEMY)._currentframe != FMin) { correctMyExternalEnemy = 1; } } else if (GLOBAL_ENEMY.is_external_loaded == 1) { correctMyExternalEnemy = 1; GLOBAL_ENEMY.is_external_loaded = 2; } } if (GLOBAL_ENEMY.m_blatently_reset > 0) { GLOBAL_ENEMY.m_blatently_reset--; if (GLOBAL_ENEMY.m_blatently_reset < 1) { GLOBAL_CURRENT_BACKGROUND = GLOBAL_ENEMY.m_background; if (GLOBAL_CURRENT_BACKGROUND == undefined) { GLOBAL_CURRENT_BACKGROUND = "default"; } if (GLOBAL_CURRENT_BACKGROUND instanceof flash.display.BitmapData) { _parent.scrollbg.gotoAndStop("none"); } else { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); } } } var usethisenemy = GLOBAL_ENEMY._currentframe; var continueme = true; if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { continueme = false; } } if ((GLOBAL_ENEMY.m_name == "EXTERNAL") || (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED")) { continueme = false; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(usethisenemy)) { if (continueme) { var EDATA = GLOBAL_ENEMY_DATA[usethisenemy]; if (EDATA.m_scale == undefined) { EDATA.m_scale = GLOBAL_ENEMY.m_scale; } if (EDATA.m_name == undefined) { EDATA.m_name = GLOBAL_ENEMY.m_name; } if (EDATA.m_status == undefined) { EDATA.m_status = GLOBAL_ENEMY.m_status; } if (EDATA.m_credit == undefined) { EDATA.m_credit = GLOBAL_ENEMY.m_credit; } if (EDATA.maxhp == undefined) { EDATA.maxhp = GLOBAL_ENEMY.maxhp; } if (EDATA.enemyHasDisplayedWarningFor == undefined) { EDATA.enemyHasDisplayedWarningFor = 0; } if (EDATA.enemyContentMaxType == undefined) { EDATA.enemyContentMaxType = assignContentTypeCheck(getEnemyURL(usethisenemy)); } if (GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] == undefined) { GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; } } } else if (continueme) { var EDATA = new Object(); EDATA.m_scale = GLOBAL_ENEMY.m_scale; EDATA.m_name = GLOBAL_ENEMY.m_name; EDATA.m_status = GLOBAL_ENEMY.m_status; EDATA.m_credit = GLOBAL_ENEMY.m_credit; EDATA.maxhp = GLOBAL_ENEMY.maxhp; EDATA.enemyHasDisplayedWarningFor = 0; EDATA.enemyContentMaxType = assignContentTypeCheck(getEnemyURL(usethisenemy)); GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; GLOBAL_ENEMY_DATA[usethisenemy] = EDATA; } if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(Math.floor(GLOBAL_ENEMIES_BY_NAME_LOADING) + 1); GLOBAL_ENEMIES_BY_NAME_LOADING = GLOBAL_ENEMIES_BY_NAME_LOADING + 0.5; _parent.camControl.gotoAndStop("loading"); _parent.scrollbg._visible = false; return(undefined); } _parent.scrollbg._visible = true; if (GLOBAL_GAME_GUI_TYPE == "gamecustom") { var ECAM = _parent.camControl; var EGUI = ECAM.embedgui; if (EGUI != undefined) { if (EGUI.mc == undefined) { EGUI.createEmptyMovieClip("mc", 0); } if (EGUI.mc != undefined) { var eGUI = EGUI.mc; if (EGUI.MovieClipLoaderURL != GLOBAL_GAME_GUI_TYPE_PATH) { _loadGui(eGUI, GLOBAL_GAME_GUI_TYPE_PATH); trace("TRUE load gui"); } else if (EGUI.MovieClipLoaderStatus == 3) { if (EGUI.MovieClipLoaderURL == GLOBAL_GAME_GUI_TYPE_PATH) { if (Key.isDown(8) || (Key.isDown(27))) { setCustomGui(0); } else { eGUI.gotoAndStop(GLOBAL_GAME_GUI_TYPE_FRAME); eGUI._visible = true; eGUI.update(); } } else { trace("not correctly loaded..."); setCustomGui(0); } } else if (EGUI.MovieClipLoaderStatus < 0) { trace((((("not loaded..." + EGUI.MovieClipLoaderStatus) + " ") + EGUI) + " ") + eGUI); Log("Could not load: " + GLOBAL_GAME_GUI_TYPE_PATH); setCustomGui(0); } else { trace((((((((((EGUI.MovieClipLoaderURL + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE) + " ") + EGUI.MovieClipLoaderStatus) + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE_FRAME); } } } } var inputKeyAction = (Key.isDown(101) || (Key.isDown(32))); var inputKeyLeft = (Key.isDown(100) || (Key.isDown(37))); var inputKeyRight = (Key.isDown(102) || (Key.isDown(39))); var inputKeyUp = (Key.isDown(104) || (Key.isDown(38))); var inputKeyDown = (Key.isDown(98) || (Key.isDown(40))); var inputMouseX = ((_parent.camControl.mouseX - (-(_parent.camControl.fixX / 2))) / _parent.camControl.fixX); var inputMouseY = ((_parent.camControl.mouseY - (-(_parent.camControl.fixY / 2))) / _parent.camControl.fixY); var inputMouseB = _parent.m_input_raw_mouse_down; var inputMouseValid = false; if ((inputMouseX >= 0) && (inputMouseX <= 1)) { if ((inputMouseY >= 0) && (inputMouseY <= 1)) { inputMouseValid = true; } } var inputB = (1 & (Key.isDown(101) || (Key.isDown(32)))); var inputL = (1 & (Key.isDown(100) || (Key.isDown(37)))); var inputR = (1 & (Key.isDown(102) || (Key.isDown(39)))); var inputU = (1 & (Key.isDown(104) || (Key.isDown(38)))); var inputD = (1 & (Key.isDown(98) || (Key.isDown(40)))); _parent.camControl.mousecursor.gotoAndStop("none"); if (inputMouseValid) { var mcframe = "c"; var usableMousePos = true; if ((inputMouseY < 0.16) || (inputMouseY > 0.86)) { usableMousePos = false; } if (usableMousePos) { if (inputMouseB) { var useactioncode = false; if (inputMouseX < 0.5) { } else { useactioncode = true; } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; } if (useactioncode) { inputB = inputB | 1; if (dx < 0.333) { inputL = inputL | 1; } else if (dx > 0.666) { inputR = inputR | 1; } if (dy < 0.333) { inputU = inputU | 1; } else if (dy > 0.666) { inputD = inputD | 1; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { inputL = inputL | 1; } else if (dx > 0.666) { inputR = inputR | 1; } } else if (dy < 0.333) { inputU = inputU | 1; } else if (dy > 0.666) { inputD = inputD | 1; } } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } } else if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } _parent.camControl.mousecursor.gotoAndStop(mcframe); } if (GLOBAL_OPTIONS.hasOwnProperty("automaticBarb")) { if (GLOBAL_OPTIONS.automaticBarb.enabled == 1) { GLOBAL_OPTIONS.automaticBarb.value = GLOBAL_OPTIONS.automaticBarb.value + 1; if (GLOBAL_PLAYER.hp < 1) { GLOBAL_OPTIONS.automaticBarb.healthdown = GLOBAL_OPTIONS.automaticBarb.healthdown - 1; } else { GLOBAL_OPTIONS.automaticBarb.healthdown = 300; } if (GLOBAL_OPTIONS.automaticBarb.healthdown > 0) { GLOBAL_PLAYER_TAPS.D = -1; if (!isPlayerConsumed(GLOBAL_PLAYER)) { var lasttype = GLOBAL_OPTIONS.automaticBarb.aitype; GLOBAL_OPTIONS.automaticBarb.aiframes = GLOBAL_OPTIONS.automaticBarb.aiframes - 1; if (GLOBAL_OPTIONS.automaticBarb.aiframes < 1) { lasttype = 0; } if (lasttype == 1) { inputB = 0; inputL = 0; inputR = 0; inputU = 0; inputD = 0; } else if (lasttype == 2) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (dist > 30) { inputL = 1; } else if (dist < -30) { inputR = 1; } else if (Math.random() < 0.1) { inputB = 1; inputR = 0; inputL = 0; inputU = 0; inputD = 0; switch (Math.floor(Math.random() * 3)) { case 1 : inputU = 1; break; case 2 : inputD = 1; break; default : if (dist > 0) { inputL = 1; } else { if (dist >= 0) { break; } inputR = 1; } } } } else if (lasttype == 3) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (dist > 0) { inputR = 1; GLOBAL_TAPDASH_DIRECTION = 1; } else if (dist < 0) { inputL = 1; GLOBAL_TAPDASH_DIRECTION = -1; } GLOBAL_PLAYER.in_movex = GLOBAL_TAPDASH_DIRECTION; GLOBAL_PLAYER.in_movey = 0; GLOBAL_PLAYER.in_action = false; GLOBAL_TAPDASH_STATE = 17; GLOBAL_PLAYER.inputXSeq.clear(); GLOBAL_PLAYER.s_running = 1; GLOBAL_OPTIONS.automaticBarb.aitype = 0; } else if (lasttype == 4) { var dist = playerDistanceNF(GLOBAL_ENEMY); if (Math.random() < 0.2) { if (dist > 0) { inputL = 1; } else if (dist < 0) { inputR = 1; } inputB = 1; switch (Math.floor(Math.random() * 3)) { case 1 : inputU = 1; break; case 2 : inputD = 1; break; default : if (dist > 0) { inputL = 1; } else { if (dist >= 0) { break; } inputR = 1; } } } } else { GLOBAL_OPTIONS.automaticBarb.aitype = 1 + Math.floor(Math.random() * 4); GLOBAL_OPTIONS.automaticBarb.aiframes = 30 + Math.floor((Math.random() * 30) * 5); } } else { var allescapeanims = {}; var allnonescapes = []; var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < GLOBAL_ALL_ESCAPE_KEYS.length) { var hasit = getNextAnimation(TAS, GLOBAL_ALL_ESCAPE_KEYS[i]); if (TAS.hasOwnProperty(GLOBAL_ALL_ESCAPE_KEYS[i].toLowerCase())) { hasit = TAS[GLOBAL_ALL_ESCAPE_KEYS[i].toLowerCase()]; } if (hasit != "") { allnonescapes.push(GLOBAL_ALL_ESCAPE_KEYS[i]); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var uniqueanims = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } inuse[dirmoved].push(D.anim); if (D.anim.length > 0) { if (uniqueanims.hasOwnProperty(D.anim)) { } else { uniqueanims[D.anim] = []; } if (dirmoved.length > 0) { uniqueanims[D.anim].push(dirmoved); } } } din++; } escapeid++; } allescapeanims = uniqueanims; } if (GLOBAL_OPTIONS.automaticBarb.hasOwnProperty("struggledata")) { } else { GLOBAL_OPTIONS.automaticBarb.struggledata = {}; GLOBAL_OPTIONS.automaticBarb.struggledata.delay = 0; GLOBAL_OPTIONS.automaticBarb.struggledata.action = [0, 0, 0, 0, 0]; GLOBAL_OPTIONS.automaticBarb.struggledata.tryescapecount = 0; } var strgdata = GLOBAL_OPTIONS.automaticBarb.struggledata; if (strgdata.method == "pickone") { debug_autoai = false; if (strgdata.delay > 0) { inputL = 0; inputR = 0; inputU = 0; inputD = 0; inputB = 0; if (strgdata.action[0] > 0) { inputL = 1; } if (strgdata.action[1] > 0) { inputR = 1; } if (strgdata.action[2] > 0) { inputU = 1; } if (strgdata.action[3] > 0) { inputD = 1; } if (strgdata.action[4] > 0) { inputB = 1; } strgdata.action[0] = strgdata.action[0] - 1; strgdata.action[1] = strgdata.action[1] - 1; strgdata.action[2] = strgdata.action[2] - 1; strgdata.action[3] = strgdata.action[3] - 1; strgdata.action[4] = strgdata.action[4] - 1; strgdata.delay = strgdata.delay - 1; } else { inputB = 0; inputL = 0; inputR = 0; inputU = 0; inputD = 0; var sfactor = (0.5 + (0.5 * Math.cos((Math.PI*2) * ((GLOBAL_OPTIONS.automaticBarb.value % 300) / 300)))); strgdata.delay = 3 + Math.abs((sfactor * Math.random()) * 120); var escapestring = ""; for (var k in allescapekeys) { escapestring = escapestring + (allescapekeys[k] + ","); } for (var k in allescapeanims) { escapestring = escapestring + (k + ","); for (var k2 in allescapeanims[k]) { escapestring = escapestring + (allescapeanims[k][k2] + ","); } } for (var k in allnonescapes) { escapestring = escapestring + (k + ","); } strgdata.action = [0, 0, 0, 0, 0, 120, 120, 120, 120]; strgdata.tryescapecount = strgdata.tryescapecount + 1; if ((strgdata.estring != escapestring) or (strgdata.tryescapecount > strgdata.tryescapemaxcount)) { strgdata.estring = escapestring; var escapekeys = []; for (var k in allescapeanims) { if (allescapeanims[k].length > 0) { escapekeys.push(k); } } var nonescapekeys = allnonescapes; strgdata.tryescape = undefined; strgdata.tryescapedata = [""]; var chanceit = chance(87.5); if (chanceit and (escapekeys.length > 0)) { strgdata.tryescape = histPick(escapekeys); strgdata.tryescapedata = allescapeanims[strgdata.tryescape]; strgdata.tryescapemaxcount = 1 + Math.floor(Math.random() * 20); if (debug_autoai) { trace("Escape"); trace((escapekeys + " ") + escapekeys.length); trace(strgdata.tryescape); trace(allescapeanims[strgdata.tryescape]); } } else if (nonescapekeys.length > 0) { strgdata.tryescape = histPick(nonescapekeys); strgdata.tryescapedata = nonescapekeys; strgdata.tryescapemaxcount = 1 + Math.floor(Math.random() * 3); if (debug_autoai) { trace("Non escape"); trace(nonescapekeys); trace(strgdata.tryescape); trace(allnonescapes[strgdata.tryescape]); } } strgdata.tryescapecount = 0; if (debug_autoai) { trace((("trying selected: " + strgdata.tryescape) + " ") + strgdata.tryescapedata); trace(strgdata.tryescapedata); trace(escapekeys); trace(escapestring); } } var thisone = histPick(strgdata.tryescapedata); if (thisone) { var Amap = {}; var TMins = {}; Amap. = [0, 0, 0, 0, 0]; Amap.W = [0, 0, 0, 0, 0]; Amap.E = [0, 0, 0, 0, 0]; Amap.L = [120, 0, 0, 0, 0]; Amap.R = [0, 120, 0, 0, 0]; Amap.U = [0, 0, 120, 0, 0]; Amap.D = [0, 0, 0, 120, 0]; Amap.B = [0, 0, 0, 0, 120]; Amap.BL = [120, 0, 0, 0, 120]; Amap.BR = [0, 120, 0, 0, 120]; Amap.BU = [0, 0, 120, 0, 120]; Amap.BD = [0, 0, 0, 120, 120]; Amap.TL = [3, 0, 0, 0, 0]; Amap.TR = [0, 3, 0, 0, 0]; Amap.TU = [0, 0, 3, 0, 0]; Amap.TD = [0, 0, 0, 3, 0]; Amap.HL = [30, 0, 0, 0, 0]; TMins.HL = 30; Amap.HR = [0, 30, 0, 0, 0]; TMins.HR = 30; Amap.HU = [0, 0, 30, 0, 0]; TMins.HU = 30; Amap.HD = [0, 0, 0, 30, 0]; TMins.HD = 30; if (Amap.hasOwnProperty(thisone)) { strgdata.action = Amap[thisone]; if (TMins.hasOwnProperty(thisone)) { strgdata.delay = Math.min(strgdata.delay, TMins[thisone]); } } else { trace("MISSING ACTION: " + thisone); } } } GLOBAL_OPTIONS.automaticBarb.struggledata = strgdata; } else { var sfactor = (0.5 + (0.5 * Math.cos((Math.PI*2) * ((GLOBAL_OPTIONS.automaticBarb.value % 300) / 300)))); var dothings = Math.floor((30 * ((0.0333333333333333 * sfactor) + 0.0333333333333333)) * Math.random()); if (dothings) { inputB = Math.floor(Math.random() * 1.5); switch (Math.floor(Math.random() * 4)) { case 0 : inputL = 1; break; case 1 : inputR = 1; break; case 2 : inputU = 1; break; case 3 : inputD = 1; } } } } } else { resetPlayer(); } } else { GLOBAL_OPTIONS.automaticBarb.value = 0; GLOBAL_OPTIONS.automaticBarb.healthdown = 300; } } if (inputL) { GLOBAL_PLAYER_TAPS.L = GLOBAL_PLAYER_TAPS.L + 1; } else { GLOBAL_PLAYER_TAPS.L = 0; } if (inputR) { GLOBAL_PLAYER_TAPS.R = GLOBAL_PLAYER_TAPS.R + 1; } else { GLOBAL_PLAYER_TAPS.R = 0; } if (inputU) { GLOBAL_PLAYER_TAPS.U = GLOBAL_PLAYER_TAPS.U + 1; } else { GLOBAL_PLAYER_TAPS.U = 0; } if (inputD) { GLOBAL_PLAYER_TAPS.D = GLOBAL_PLAYER_TAPS.D + 1; } else { GLOBAL_PLAYER_TAPS.D = 0; } if (inputB) { GLOBAL_PLAYER_TAPS.B = GLOBAL_PLAYER_TAPS.B + 1; } else { GLOBAL_PLAYER_TAPS.B = 0; } GLOBAL_PRESYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); GLOBAL_CAMERA_ZOOMPLAYER = (GLOBAL_CAMERA_SCALE_FACTOR * getPlayerScale()) / 100; var cancelthisframe = 0; if (GLOBAL_QTE_DATA.active) { if (GLOBAL_QTE_DATA.qliveevent > 0) { cancelthisframe = 0; } else { cancelthisframe = 1; } var QT = _parent.camControl.mcqte; GLOBAL_QTE_DATA.fadetime = 10; var deltaxm = 128; var deltaym = -40; if (enemyFacingRight()) { deltaxm = Math.abs(deltaxm); } else { deltaxm = -Math.abs(deltaxm); } QT._x = deltaxm; QT._y = deltaym; QT._visible = true; if (!GLOBAL_PAUSE) { GLOBAL_QTE_DATA.timeleft = GLOBAL_QTE_DATA.timeleft - 1; } if (GLOBAL_QTE_DATA.timeleft < 0) { GLOBAL_QTE_DATA.active = false; } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = (ysize * proposcale); if (xsize >= ysp) { ysize = xsize / proposcale; } else { xsize = ysize * proposcale; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / (proposcalex / 100)); var newyscale = (ysize / (proposcaley / 100)); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } } _parent.camControl.emenydir.gotoAndStop("qte"); _traceF1("QTE Active"); if (GLOBAL_QTE_DATA.type == 1) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 2) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("B", "L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 3) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qbuttons = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qframe = "MASHDIR"; GLOBAL_QTE_DATA.qsetup = 1; GLOBAL_QTE_DATA.qsmashcount = 0; GLOBAL_QTE_DATA.qdeltatime = 0; GLOBAL_QTE_DATA.qsmashmark = GLOBAL_QTE_DATA.timeleft / 7; if (GLOBAL_QTE_DATA.qsmashmark < 1) { GLOBAL_QTE_DATA.qsmashmark = 1; } } QT.gotoAndStop(GLOBAL_QTE_DATA.qframe); QT.progressSet(GLOBAL_QTE_DATA.qsmashcount / GLOBAL_QTE_DATA.qsmashmark); GLOBAL_QTE_DATA.qdeltatime = GLOBAL_QTE_DATA.qdeltatime + 1; var tappedit = 0; var i = 0; while (i < GLOBAL_QTE_DATA.qbuttons.length) { if (playerTapGet() == GLOBAL_QTE_DATA.qbuttons[i]) { tappedit = tappedit + 1; } i++; } if (tappedit == 1) { GLOBAL_QTE_DATA.qsmashcount++; } if (GLOBAL_QTE_DATA.qsmashcount > GLOBAL_QTE_DATA.qsmashmark) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop("ANY"); if (playerTapGet().length > 0) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { if (!GLOBAL_QTE_DATA.active) { trace(" Should QTE play "); if (!GLOBAL_PAUSE) { unpauseall(); } if (GLOBAL_QTE_DATA.result) { QT.gotoAndStop("OK"); } else { QT.gotoAndStop("FAIL"); } } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } } } var hasenemyID = enemyGetID(); if (GLOBAL_ENEMY_DATA.hasOwnProperty(hasenemyID)) { if (GLOBAL_ENEMY_DATA[hasenemyID].enemyContentMaxType > USER_MINIMUM_CONTENT_CODE) { if (GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor < 30) { if (USER_ACCEPTED_AUP > 0) { GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor = 999; } else if (USER_ACCEPTED_AUP < 0) { pickEnemy(GLOBAL_MAXENEMYNONEXTERNAL + 1); } else { cancelthisframe = true; pauseall(); GLOBAL_ENEMY_DATA[hasenemyID].enemyHasDisplayedWarningFor = 1; _parent.camControl.gotoAndStop("aup"); } } } } if (USER_ACCEPTED_AUP != 0) { USER_ACCEPTED_AUP = 0; } if (cancelthisframe) { } else if (!GLOBAL_PAUSE) { if (inputL) { GLOBAL_PLAYER_INPUTTRACKING.L.down = GLOBAL_PLAYER_INPUTTRACKING.L.down + 1; GLOBAL_PLAYER_INPUTTRACKING.L.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.L.up = GLOBAL_PLAYER_INPUTTRACKING.L.up + 1; GLOBAL_PLAYER_INPUTTRACKING.L.down = 0; } if (inputR) { GLOBAL_PLAYER_INPUTTRACKING.R.down = GLOBAL_PLAYER_INPUTTRACKING.R.down + 1; GLOBAL_PLAYER_INPUTTRACKING.R.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.R.up = GLOBAL_PLAYER_INPUTTRACKING.R.up + 1; GLOBAL_PLAYER_INPUTTRACKING.R.down = 0; } if (inputU) { GLOBAL_PLAYER_INPUTTRACKING.U.down = GLOBAL_PLAYER_INPUTTRACKING.U.down + 1; GLOBAL_PLAYER_INPUTTRACKING.U.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.U.up = GLOBAL_PLAYER_INPUTTRACKING.U.up + 1; GLOBAL_PLAYER_INPUTTRACKING.U.down = 0; } if (inputD) { GLOBAL_PLAYER_INPUTTRACKING.D.down = GLOBAL_PLAYER_INPUTTRACKING.D.down + 1; GLOBAL_PLAYER_INPUTTRACKING.D.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.D.up = GLOBAL_PLAYER_INPUTTRACKING.D.up + 1; GLOBAL_PLAYER_INPUTTRACKING.D.down = 0; } if (inputB) { GLOBAL_PLAYER_INPUTTRACKING.B.down = GLOBAL_PLAYER_INPUTTRACKING.B.down + 1; GLOBAL_PLAYER_INPUTTRACKING.B.up = 0; } else { GLOBAL_PLAYER_INPUTTRACKING.B.up = GLOBAL_PLAYER_INPUTTRACKING.B.up + 1; GLOBAL_PLAYER_INPUTTRACKING.B.down = 0; } if (GLOBAL_QTE_DATA.fadetime > 0) { GLOBAL_QTE_DATA.fadetime = GLOBAL_QTE_DATA.fadetime - 1; } else { _parent.camControl.mcqte._visible = false; _parent.camControl.mcqte.gotoAndStop(1); } if (inputB) { GLOBAL_PLAYER.in_action = true; } else { GLOBAL_PLAYER.in_action = false; } if (inputL) { GLOBAL_PLAYER.in_movex = -1; GLOBAL_PLAYER.inputXSeq.push(-1); } else if (inputR) { GLOBAL_PLAYER.in_movex = 1; GLOBAL_PLAYER.inputXSeq.push(1); } else { GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.inputXSeq.push(0); } while (GLOBAL_PLAYER.inputXSeq.length > 30) { GLOBAL_PLAYER.inputXSeq.splice(0, 1); } if (inputU) { GLOBAL_PLAYER.in_movey = 1; } else if (inputD) { GLOBAL_PLAYER.in_movey = -1; } else { GLOBAL_PLAYER.in_movey = 0; } for (var ki in GLOBAL_HOLD_ANIMATION_PRIORITY) { var ikey = GLOBAL_HOLD_ANIMATION_PRIORITY[ki]; var current_d = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].down; var released_d = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].rel; var holdconstant = GLOBAL_HOLD_ANIMATION_FRAMES[ikey]; if ((released_d >= holdconstant) || (current_d >= holdconstant)) { GLOBAL_HOLD_ANIMATION_INPUTS[ikey].lckh = GLOBAL_HOLD_ANIMATION_INPUTS[ikey].lckh + 1; } } GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = 0; GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = 0; if (GLOBAL_PLAYER.in_movex > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.down = GLOBAL_HOLD_ANIMATION_INPUTS.r.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.r.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.r.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.l.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = GLOBAL_HOLD_ANIMATION_INPUTS.l.down; GLOBAL_HOLD_ANIMATION_INPUTS.l.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.l.up = GLOBAL_HOLD_ANIMATION_INPUTS.l.up + 1; } else if (GLOBAL_PLAYER.in_movex < 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.down = GLOBAL_HOLD_ANIMATION_INPUTS.l.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.l.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.l.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.r.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = GLOBAL_HOLD_ANIMATION_INPUTS.r.down; GLOBAL_HOLD_ANIMATION_INPUTS.r.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.r.up = GLOBAL_HOLD_ANIMATION_INPUTS.r.up + 1; } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.l.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.l.rel = GLOBAL_HOLD_ANIMATION_INPUTS.l.down; GLOBAL_HOLD_ANIMATION_INPUTS.l.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.l.up = GLOBAL_HOLD_ANIMATION_INPUTS.l.up + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.r.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.r.rel = GLOBAL_HOLD_ANIMATION_INPUTS.r.down; GLOBAL_HOLD_ANIMATION_INPUTS.r.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.r.up = GLOBAL_HOLD_ANIMATION_INPUTS.r.up + 1; } if (GLOBAL_PLAYER.in_movey > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.down = GLOBAL_HOLD_ANIMATION_INPUTS.u.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.u.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.u.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.d.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = GLOBAL_HOLD_ANIMATION_INPUTS.d.down; GLOBAL_HOLD_ANIMATION_INPUTS.d.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.d.up = GLOBAL_HOLD_ANIMATION_INPUTS.d.up + 1; } else if (GLOBAL_PLAYER.in_movey < 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.down = GLOBAL_HOLD_ANIMATION_INPUTS.d.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.d.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.d.lckh = 1; } if (GLOBAL_HOLD_ANIMATION_INPUTS.u.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = GLOBAL_HOLD_ANIMATION_INPUTS.u.down; GLOBAL_HOLD_ANIMATION_INPUTS.u.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.u.up = GLOBAL_HOLD_ANIMATION_INPUTS.u.up + 1; } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.d.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.d.rel = GLOBAL_HOLD_ANIMATION_INPUTS.d.down; GLOBAL_HOLD_ANIMATION_INPUTS.d.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.d.up = GLOBAL_HOLD_ANIMATION_INPUTS.d.up + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.u.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.u.rel = GLOBAL_HOLD_ANIMATION_INPUTS.u.down; GLOBAL_HOLD_ANIMATION_INPUTS.u.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.u.up = GLOBAL_HOLD_ANIMATION_INPUTS.u.up + 1; } GLOBAL_HOLD_ANIMATION_INPUTS.b.rel = 0; if (GLOBAL_PLAYER.in_action) { GLOBAL_HOLD_ANIMATION_INPUTS.b.down = GLOBAL_HOLD_ANIMATION_INPUTS.b.down + 1; if (GLOBAL_HOLD_ANIMATION_INPUTS.b.up > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.b.up = 0; GLOBAL_HOLD_ANIMATION_INPUTS.b.lckh = 1; } } else { if (GLOBAL_HOLD_ANIMATION_INPUTS.b.down > 0) { GLOBAL_HOLD_ANIMATION_INPUTS.b.rel = GLOBAL_HOLD_ANIMATION_INPUTS.b.down; GLOBAL_HOLD_ANIMATION_INPUTS.b.down = 0; } GLOBAL_HOLD_ANIMATION_INPUTS.b.up = GLOBAL_HOLD_ANIMATION_INPUTS.b.up + 1; } if (GLOBAL_PLAYER_MODE_DETECT < 0) { GLOBAL_PLAYER_MODE_DETECT = 0; } else { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT - 0.08; } if (GLOBAL_PLAYER_TAPS.D == 1) { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT + 1; if (GLOBAL_PLAYER_MODE_DETECT > 3) { setPlayerMode(); GLOBAL_PLAYER_MODE_DETECT = 0; } } if ((!GLOBAL_PLAYER_BLOCKROLLS) && (GLOBAL_USE_DARKROLLS)) { if (GLOBAL_PLAYER.inputXSeq == undefined) { GLOBAL_PLAYER.inputXSeq = new Array(); GLOBAL_TAPDASH_STATE = 0; } var cura = playerCurrAnim().toLowerCase(); if ((cura == "idle") || (cura == "walk")) { while (GLOBAL_PLAYER.inputXSeq.length > 30) { GLOBAL_PLAYER.inputXSeq.splice(0, 1); } GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; } else { GLOBAL_PLAYER.inputXSeq.clear(); } var prevval = 0; var prevcount = 0; var comp = new Array(); var ii = 0; while (ii < GLOBAL_PLAYER.inputXSeq.length) { var vee = GLOBAL_PLAYER.inputXSeq[ii]; if (prevval == vee) { prevcount++; } else { comp.push(new Object({input:vee, count:prevcount})); prevval = vee; prevcount = 0; } ii++; } if (prevcount > 0) { comp.push(new Object({input:prevval, count:prevcount})); } if (GLOBAL_TAPDASH_STATE == 0) { if (comp.length > 2) { var iend = (comp.length - 1); if (comp[iend].input == comp[iend - 2].input) { if ((comp[iend - 1].input == 0) && (comp[iend - 1].count < GLOBAL_TAPDASH_FRAMES)) { GLOBAL_TAPDASH_STATE = 17; GLOBAL_TAPDASH_DIRECTION = comp[iend].input; } } } } else { GLOBAL_PLAYER.inputXSeq.clear(); GLOBAL_TAPDASH_STATE--; if (GLOBAL_TAPDASH_STATE < 1) { GLOBAL_TAPDASH_DIRECTION = 0; GLOBAL_TAPDASH_STATE = 0; } else { GLOBAL_PLAYER.in_movex = GLOBAL_TAPDASH_DIRECTION; GLOBAL_PLAYER.in_movey = 0; GLOBAL_PLAYER.in_action = false; } } GLOBAL_PLAYER.s_running = 0; if (GLOBAL_TAPDASH_STATE > 0) { if (GLOBAL_TAPDASH_DIRECTION != 0) { GLOBAL_PLAYER.s_running = 1; } } } _parent.camControl.mousecursor._x = _parent.camControl.mouseX; _parent.camControl.mousecursor._y = _parent.camControl.mouseY; _updateSparkSim(GLOBAL_PLAYERSPARK, 1); _updateSparkSim(GLOBAL_ENEMYSPARK, 1); moveplayer(); GLOBAL_ENEMY_AI_FUNC(this, GLOBAL_ENEMY, GLOBAL_PLAYER); if (Key.isDown(87)) { getEnemyT(GLOBAL_ENEMY).in_movey = 1; } else if (Key.isDown(83)) { getEnemyT(GLOBAL_ENEMY).in_movey = -1; } if (Key.isDown(65)) { getEnemyT(GLOBAL_ENEMY).in_movex = 1; } else if (Key.isDown(68)) { getEnemyT(GLOBAL_ENEMY).in_movex = -1; } if (Key.isDown(70)) { getEnemyT(GLOBAL_ENEMY).in_action = 1; } if (GLOBAL_ENEMY_REQUEST_VICTORY) { if ((getEnemyT(GLOBAL_ENEMY).s_idle || (getEnemyT(GLOBAL_ENEMY).s_moving)) && (((!getEnemyT(GLOBAL_ENEMY).s_attacking) && (!getEnemyT(GLOBAL_ENEMY).s_hit)) && (!getEnemyT(GLOBAL_ENEMY).s_animbusy))) { var movehere = (GLOBAL_ENEMY._x - GLOBAL_PLAYER._x); if (movehere > 0) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = -1; } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = 1; } getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; setEnemyFaceTarget(0); } } if (GLOBAL_PLAYER.hp > 0) { GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; if (!BLOCK_ENEMY_ONE_FRAME) { moveenemy(GLOBAL_ENEMY); } } damagecollisions(); var delmove = 0; var decayspeed = 0.25; if (!isPlayerConsumed(GLOBAL_PLAYER)) { delmove = (160 - GLOBAL_PLAYER._x) * decayspeed; _parent.camControl.resetStage(); cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var ysp = (ysize * proposcale); if (xsize >= ysp) { ysize = xsize / proposcale; } else { xsize = ysize * proposcale; } var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = (ysize * proposcale); if (xsize >= ysp) { ysize = xsize / proposcale; } else { xsize = ysize * proposcale; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / (proposcalex / 100)); var newyscale = (ysize / (proposcaley / 100)); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = 0; } else { _parent.camControl.resetStage(); var offx = 0; if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var xscaleu = (GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)); var xscalee = (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale)); offx = (xscaleu * xscalee) * getEnemyT(GLOBAL_ENEMY).camera._x; } delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } } else { _parent.camControl.resetStage(); var offx = 0; if (GLOBAL_ENEMY.m_cameraoffset != undefined) { offx = ((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * GLOBAL_ENEMY.m_cameraoffset; } delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER, delmove); } else { cameraComputeZoomScale(GLOBAL_ENEMY, delmove); } } if (GLOBAL_CAMERA_SHAKE.use != 0) { _parent.camControl._y = _parent.camControl._y + (GLOBAL_CAMERA_SHAKE.amp * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.phase = GLOBAL_CAMERA_SHAKE.phase + GLOBAL_CAMERA_SHAKE.freq; GLOBAL_CAMERA_SHAKE.decay = 0; if (GLOBAL_CAMERA_SHAKE.autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay--; if (GLOBAL_CAMERA_SHAKE.autodecay < 1) { GLOBAL_CAMERA_SHAKE.use = 0; } } } else if (GLOBAL_CAMERA_SHAKE.maxdecay > 0) { var decay = (1 - (GLOBAL_CAMERA_SHAKE.decay / GLOBAL_CAMERA_SHAKE.maxdecay)); if (decay < 0) { decay = 0; } else { _parent.camControl._y = _parent.camControl._y + ((decay * GLOBAL_CAMERA_SHAKE.amp) * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.decay = GLOBAL_CAMERA_SHAKE.decay + 1; } } if ((GLOBAL_BG_FADE_TIME >= 0) and (GLOBAL_BG_FADE >= 0)) { GLOBAL_BG_FADE++; if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE = GLOBAL_BG_FADE_TIME; } var fadef = ((1 * GLOBAL_BG_FADE) / (1 * GLOBAL_BG_FADE_TIME)); var fader = Math.floor(((GLOBAL_BG_FADE_PREV_COLOR & 255) * (1 - fadef)) + (fadef * (GLOBAL_BG_FADE_COLOR & 255))); var fadeg = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 8) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 8) & 255))); var fadeb = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 16) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 16) & 255))); var fadec = ((fader + (fadeg << 8)) + (fadeb << 16)); _setClipColor(_parent.scrollbg, fadec); if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE = -1; } } if (Math.abs(delmove) < 0.05) { delmove = 0; } if (delmove != 0) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + delmove; GLOBAL_ENEMY._x = GLOBAL_ENEMY._x + delmove; } if (GLOBAL_CURRENT_BACKGROUND instanceof flash.display.BitmapData) { _parent.scrollbg.gotoAndStop("none"); if (_parent.scrollbg.scclip != undefined) { _parent.scrollbg.scclip._visible = true; } else { var scclip = _parent.scrollbg.attachMovie("mcEmpty", "scclip", 0); scclip._x = 0; scclip._y = 0; scclip._xscale = 100; scclip._yscale = 100; scclip.lastenemy = undefined; scclip.c0 = scclip.attachMovie("mcEmpty", "c0", 0); scclip.c1 = scclip.attachMovie("mcEmpty", "c1", 1); scclip.c2 = scclip.attachMovie("mcEmpty", "c2", 2); } if (GLOBAL_CURRENT_BACKGROUND_PREV != GLOBAL_CURRENT_BACKGROUND) { GLOBAL_CURRENT_BACKGROUND_PREV = GLOBAL_CURRENT_BACKGROUND; if (_parent.scrollbg.scclip.lastenemy != enemyGetID()) { _parent.scrollbg.scclip.lastenemy = enemyGetID(); } if (_parent.scrollbg.scclip.drawme != undefined) { _parent.scrollbg.scclip.drawme.dispose(); _parent.scrollbg.scclip.removeMovieClip(_parent.scrollbg.scclip.drawme); } if (_parent.scrollbg.scclip.c0.bmc != undefined) { _parent.scrollbg.scclip.c0.bmc.dispose(); } if (_parent.scrollbg.scclip.c1.bmc != undefined) { _parent.scrollbg.scclip.c1.bmc.dispose(); } if (_parent.scrollbg.scclip.c2.bmc != undefined) { _parent.scrollbg.scclip.c2.bmc.dispose(); } var bmprealwidth = Math.floor(GLOBAL_CURRENT_BACKGROUND.width); var bmpwidth = Math.min(bmprealwidth, 2880); var scalefactor = (bmpwidth / bmprealwidth); var myMatrixT = (new flash.geom.Matrix()); myMatrixT.scale(scalefactor, scalefactor); myMatrixT.translate(-1, 0); var myMatrixT1 = (new flash.geom.Matrix()); myMatrixT1.scale(scalefactor, scalefactor); myMatrixT1.translate(bmpwidth - 1, 0); var drawme1 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c0.attachBitmap(drawme1, 0, "normal", GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c0.bmc = drawme1; _parent.scrollbg.scclip.c0.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c0.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c0._x = 0; var drawme2 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c1.attachBitmap(drawme2, 0, "normal", GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c1.bmc = drawme2; _parent.scrollbg.scclip.c1.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c1.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c1._x = bmpwidth; var drawme3 = (new flash.display.BitmapData(1 + bmpwidth, Math.floor(scalefactor * GLOBAL_CURRENT_BACKGROUND.height))); _parent.scrollbg.scclip.c2.attachBitmap(drawme3, 0, "normal", GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c2.bmc = drawme3; _parent.scrollbg.scclip.c2.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c2.bmc.draw(GLOBAL_CURRENT_BACKGROUND, myMatrixT1, undefined, undefined, undefined, GLOBAL_CURRENT_BACKGROUND_STYLE); _parent.scrollbg.scclip.c2._x = bmpwidth + bmpwidth; _parent.scrollbg.scclip._y = GLOBAL_CURRENT_BACKGROUND_YOFF; var unitw = ((_parent.scrollbg.scclip._width - 3) / 3); while (_parent.scrollbg.scclip._x < (-2 * unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + unitw; } while (_parent.scrollbg.scclip._x > (-unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x - unitw; } } if (delmove != 0) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + delmove; _parent.scrollbg.scclip._y = GLOBAL_CURRENT_BACKGROUND_YOFF; var unitw = (_parent.scrollbg.scclip._width / 3); while (_parent.scrollbg.scclip._x < (-2 * unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x + unitw; } while (_parent.scrollbg.scclip._x > (-unitw)) { _parent.scrollbg.scclip._x = _parent.scrollbg.scclip._x - unitw; } } } else { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); if (_parent.scrollbg.scclip != undefined) { _parent.scrollbg.scclip._visible = false; _parent.scrollbg.scclip.lastenemy = enemyGetID(); } if (delmove != 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + delmove; var unitw = (_parent.scrollbg.mc._width / 3); while (_parent.scrollbg.mc._x < (-unitw)) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + unitw; } while (_parent.scrollbg.mc._x > 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x - unitw; } } } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.emenydir.gotoAndStop("eaten"); } else if (GLOBAL_PLAYER.hp < 1) { _parent.camControl.emenydir.gotoAndStop("dead"); } else if (GLOBAL_ENEMY._x < (GLOBAL_PLAYER._x - 160)) { _parent.camControl.emenydir.gotoAndStop(3); } else if (GLOBAL_ENEMY._x > (GLOBAL_PLAYER._x + 160)) { _parent.camControl.emenydir.gotoAndStop(2); } else if (GLOBAL_ALLOW_PETS) { _parent.camControl.emenydir.gotoAndStop("allowpets"); } else { _parent.camControl.emenydir.gotoAndStop(1); } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("consumed"); var PV = _parent.camControl.playerModeClip; var sourcebutts = GLOBAL_ALL_ESCAPE_KEYS; var flipbutts = NOFLIPEK; if (enemyFacing() < 0) { flipbutts = FLIPEK; } var onlyanim = new Array(-140, -140, -140); var allcolors = new Array(); allcolors.push(new Array(128, -64, -64)); allcolors.push(new Array(128, 128, -64)); allcolors.push(new Array(-64, 128, -64)); allcolors.push(new Array(-64, 128, 128)); allcolors.push(new Array(-64, -64, 128)); allcolors.push(new Array(128, 64, -64)); allcolors.push(new Array(128, -64, 128)); allcolors.push(new Array(128, 128, 128)); var i = 0; while (i < sourcebutts.length) { var mc = PV[sourcebutts[i]]; mc._visible = false; i++; } var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < sourcebutts.length) { var mc = PV[flipbutts[sourcebutts[i]]]; var hasit = getNextAnimation(TAS, sourcebutts[i]); if (TAS.hasOwnProperty(sourcebutts[i].toLowerCase())) { hasit = TAS[sourcebutts[i].toLowerCase()]; } if (hasit != "") { mc._visible = true; _parent.colorize(mc, onlyanim[0], onlyanim[1], onlyanim[2], 0); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var usecolor = allcolors[escapeid % allcolors.length]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { var mc = PV[flipbutts[dirmoved]]; if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } mc._visible = true; inuse[dirmoved].push(D.anim); } din++; } escapeid++; } var uniquekeys = new Object(); var maxuniquekeys = 0; for (var k in inuse) { inuse[k].sort(); var sk = String(inuse[k]); if (uniquekeys.hasOwnProperty(sk)) { } else { maxuniquekeys++; uniquekeys[sk] = maxuniquekeys; } inuse[k] = uniquekeys[sk]; } for (var k in inuse) { var mc = PV[flipbutts[k]]; var usecolor = allcolors[inuse[k] % allcolors.length]; _parent.colorize(mc, usecolor[0], usecolor[1], usecolor[2], 0); } } PV.BV._visible = ((((((PV.BL._visible | PV.BR._visible) | PV.BU._visible) | PV.BD._visible) | PV.HL._visible) | PV.HR._visible) | PV.HU._visible) | PV.HD._visible; _parent.colorize(PV.BV, onlyanim[0], onlyanim[1], onlyanim[2], 0); } else { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("mode" + GLOBAL_PLAYER_MODE); } if (GLOBAL_PLAYER.hp < 1) { if ((!GLOBAL_PLAYER.s_hit) && (!GLOBAL_PLAYER.s_animbusy)) { goPlay(GLOBAL_PLAYER, "death"); } } if (GLOBAL_ENEMY.hp < 1) { GLOBAL_ENEMY.hp = 0; if (!GLOBAL_ENEMY.ignore_hitanim) { if (GLOBAL_ENEMY_TIMEOUT == 1) { goPlay(getEnemyT(GLOBAL_ENEMY), "death"); GLOBAL_KILLS++; Log(("YOU KILLED THE " + GLOBAL_ENEMY.m_name) + "!"); } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 60) { pickEnemy(0); resetPlayer(); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } } else if (GLOBAL_ENEMY_REQUEST_VICTORY) { if (GLOBAL_ENEMY_TIMEOUT == 1) { Log(("YOU DEFEATED THE " + GLOBAL_ENEMY.m_name) + "!"); } if (_parent.camControl.bounds.hitTest(GLOBAL_ENEMY)) { } else { trace("notvisible! "); GLOBAL_ENEMY_TIMEOUT = 150; } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 150) { pickEnemy(GLOBAL_ENEMY_REQUEST_VICTORY_NEXT); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } GLOBAL_ENEMYSPARK.nextFrame(); GLOBAL_PLAYERSPARK.nextFrame(); _parent.camControl.gui_enemyhp.setbarvalue(GLOBAL_ENEMY.hp); _parent.camControl.gui_playerhp.setbarvalue(GLOBAL_PLAYER.hp); _parent.camControl.gui_playername = GLOBAL_PLAYER.m_name; _parent.camControl.gui_playerstatus = GLOBAL_PLAYER.m_status; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = ((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"; _parent.camControl.gui_points = "Score: " + GLOBAL_POINTS; _parent.camControl.gui_kills = "Wins: " + GLOBAL_KILLS; _parent.playershad._y = calcShadowPosition(GLOBAL_PLAYER._y); _parent.playershad._x = GLOBAL_PLAYER._x; _parent.playershad._yscale = 10 * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad._xscale = GLOBAL_PLAYER._xscale * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad.t.gotoAndStop(GLOBAL_PLAYER._currentframe); _parent.playershad._alpha = GLOBAL_PLAYER._alpha; if (GLOBAL_SHOW_CONSUMED_PLAYER) { _parent.playershad._visible = true; } else if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.playershad._visible = false; } else { _parent.playershad._visible = true; } _parent.playershad.t.head._alpha = GLOBAL_PLAYER.head._alpha; _parent.playershad.t.head._x = GLOBAL_PLAYER.head._x; _parent.playershad.t.head._y = GLOBAL_PLAYER.head._y; _parent.enemyshad._y = calcShadowPosition(GLOBAL_ENEMY._y); _parent.enemyshad._x = GLOBAL_ENEMY._x; _parent.enemyshad._xscale = 100; _parent.enemyshad._yscale = 10; if (GLOBAL_USE_SHADOWS) { _parent.playershad.t._visible = true; _parent.enemyshad.t._visible = true; _parent.enemyshad.t._xscale = GLOBAL_ENEMY._xscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t._yscale = GLOBAL_ENEMY._yscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t.enemy._xscale = GLOBAL_ENEMY.enemy._xscale; _parent.enemyshad.t.enemy._yscale = GLOBAL_ENEMY.enemy._yscale; _parent.enemyshad.t.enemy.enemy._xscale = GLOBAL_ENEMY.enemy.enemy._xscale; _parent.enemyshad.t.enemy.enemy._yscale = GLOBAL_ENEMY.enemy.enemy._yscale; _parent.enemyshad.t.enemy.G = undefined; _parent.enemyshad.t.enemy.enemy.G = undefined; _parent.enemyshad.t.G = undefined; _parent.enemyshad.G = undefined; if (GLOBAL_ENEMY.is_external) { if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.enemyshad.t.enemy.VICSYNC._visible = true; } else { _parent.enemyshad.t.enemy.VICSYNC._visible = false; } } _parent.enemyshad.t.gotoAndStop(GLOBAL_ENEMY._currentframe); _parent.enemyshad.t.enemy.gotoAndStop(GLOBAL_ENEMY.enemy._currentframe); _parent.enemyshad.t.enemy.enemy.gotoAndStop(GLOBAL_ENEMY.enemy.enemy._currentframe); if (_parent.playershad.dotshadow) { _parent.playershad.dotshadow.removeMovieClip(); } if (_parent.enemyshad.dotshadow) { _parent.enemyshad.dotshadow.removeMovieClip(); } } else { _parent.playershad.t._visible = false; _parent.enemyshad.t._visible = false; _parent.playershad.t.stop(); _parent.playershad.t.enemy.stop(); _parent.playershad.t.enemy.enemy.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); _parent.enemyshad.t.enemy.enemy.stop(); if (_parent.enemyshad.t.enemy) { _parent.enemyshad.t.enemy.removeMovieClip(); } if (_parent.playershad.dotshadow) { } else { _parent.playershad.attachMovie("defaultdotshadow", "dotshadow", 0); } if (_parent.enemyshad.dotshadow) { } else { _parent.enemyshad.attachMovie("defaultdotshadow", "dotshadow", 0); } _parent.playershad.dotshadow._x = 0; _parent.playershad.dotshadow._y = 0; var hasit = getCBox(GLOBAL_PLAYER); if (hasit) { _parent.playershad.dotshadow._xscale = hasit._width / 2; } _parent.playershad.dotshadow._yscale = _parent.playershad.dotshadow._xscale; _parent.enemyshad.dotshadow._x = 0; _parent.enemyshad.dotshadow._y = 0; var hasit = getCBox(GLOBAL_ENEMY); if (hasit) { var bobj = hasit.getBounds(getEnemyT(GLOBAL_ENEMY)); _parent.enemyshad.dotshadow._xscale = (100 / GLOBAL_ENEMY.m_scale) * ((bobj.xMax - bobj.xMin) / 2); _parent.enemyshad.dotshadow._x = (enemyFacing() * (100 / GLOBAL_ENEMY.m_scale)) * ((bobj.xMax + bobj.xMin) / 2); } _parent.enemyshad.dotshadow._yscale = _parent.enemyshad.dotshadow._xscale; } GLOBAL_ENEMY_FRAMES_RUN++; } else if (GLOBAL_TRUEPAUSE) { if (inputMouseValid) { if (inputMouseB) { if (inputMouseX < 0.333) { inputKeyLeft = 1; } else if (inputMouseX > 0.666) { inputKeyRight = 1; } if (inputMouseY < 0.333) { inputKeyUp = 1; } else if (inputMouseY > 0.666) { inputKeyDown = 1; } } } var delx = (inputKeyRight - inputKeyLeft); var dely = (inputKeyUp - inputKeyDown); if (inputKeyAction) { if (dely != 0) { var factorx = 1; if (dely > 0) { factorx = 1.125; } else if (dely < 0) { factorx = 0.8; } _parent.camControl._xscale = _parent.camControl._xscale * factorx; _parent.camControl._yscale = _parent.camControl._yscale * factorx; } if (delx != 0) { _parent.camControl._xscale = _parent.camControl._xscale + (0.1 * (100 - _parent.camControl._xscale)); _parent.camControl._yscale = _parent.camControl._yscale + (0.1 * (100 - _parent.camControl._yscale)); } if (_parent.camControl._xscale < 26.2144) { _parent.camControl._xscale = 26.2144; } else if (_parent.camControl._xscale > 100) { _parent.camControl._xscale = 100; } if (_parent.camControl._yscale < 26.2144) { _parent.camControl._yscale = 26.2144; } else if (_parent.camControl._yscale > 100) { _parent.camControl._yscale = 100; } } else { if (delx != 0) { _parent.camControl._x = _parent.camControl._x + (((8 * delx) * _parent.camControl._xscale) / 100); } if (dely != 0) { _parent.camControl._y = _parent.camControl._y - (((8 * dely) * _parent.camControl._yscale) / 100); } } } if (GLOBAL_ENEMY.is_external) { var lpercent = 0; if (GLOBAL_ENEMY.enemy != undefined) { if (GLOBAL_ENEMY.enemy.getBytesTotal() > 0) { lpercent = (100 * GLOBAL_ENEMY.enemy.getBytesLoaded()) / GLOBAL_ENEMY.enemy.getBytesTotal(); } } if (!GLOBAL_ENEMY.is_external_loaded) { if (lpercent < 100) { _parent.camControl.gui_enemystatus = Math.floor(lpercent) + "% "; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = _parent.camControl.gui_enemystatus + (((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"); if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; } } else { GLOBAL_ENEMY.is_external_loaded = 1; } } else if (lpercent < 100) { GLOBAL_ENEMY.is_external_loaded = 0; } } if (Key.isDown(45)) { if (!GLOBAL_PAUSECTR) { GLOBAL_TRUEPAUSE = !GLOBAL_TRUEPAUSE; var TM = getEnemyT(GLOBAL_ENEMY).__animmap; trace("ENEMY MAP: "); for (var fkey in TM) { trace("frame " + fkey); var ao = TM[fkey]; for (var akey in ao) { trace("\t" + akey); } } } GLOBAL_PAUSECTR = true; } else { GLOBAL_PAUSECTR = false; } if (Key.isDown(35)) { resetPlayer(); } if (Key.isDown(187)) { if (lastkeydown_187 != true) { lastkeydown_187 = true; GLOBAL_OPTIONS.automaticBarb.enabled = !GLOBAL_OPTIONS.automaticBarb.enabled; if (GLOBAL_OPTIONS.automaticBarb.hasOwnProperty("struggledata")) { } else { GLOBAL_OPTIONS.automaticBarb.struggledata = {}; GLOBAL_OPTIONS.automaticBarb.struggledata.method = "pickone"; GLOBAL_OPTIONS.automaticBarb.struggledata.delay = 0; GLOBAL_OPTIONS.automaticBarb.struggledata.action = [0, 0, 0, 0, 0]; GLOBAL_OPTIONS.automaticBarb.struggledata.tryescapecount = 0; } if (GLOBAL_OPTIONS.automaticBarb.enabled) { if (GLOBAL_OPTIONS.automaticBarb.struggledata.method == "pickone") { GLOBAL_OPTIONS.automaticBarb.struggledata.method = "default"; } else { GLOBAL_OPTIONS.automaticBarb.struggledata.method = "pickone"; } Log((("Auto-Barb: " + GLOBAL_OPTIONS.automaticBarb.enabled) + " ") + GLOBAL_OPTIONS.automaticBarb.struggledata.method); } else { Log("Auto-Barb disabled"); } } } else { lastkeydown_187 = false; } if (Key.isDown(36)) { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } if (Key.isDown(16)) { } if (GLOBAL_LOCALSCOPE) { if (Key.isDown(8)) { setPlayerScale((Math.floor(19 * Math.random()) * 10) + 10); chatMessage("%[mygoodname]: That feels great babe.", 1); chatType(Math.floor(Math.random() * 6) + 1); chatTarget(GLOBAL_PLAYER); } if (Key.isDown(16) && (Key.isDown(9))) { trace("WOW"); enemyClearIcon(enemyGetID()); } else if (Key.isDown(9)) { var eatme = enemySaveIconString(enemyGetID()); var didit = enemyLoadIconString(enemyGetID(), eatme); if (didit) { var EDATA = GLOBAL_ENEMY_DATA[enemyGetID()]; trace(((((((didit + " ") + EDATA.m_name) + ", ") + EDATA.m_status) + "[") + EDATA.m_credit) + "]"); trace(("\"" + eatme) + "\""); } } } if (!GLOBAL_TRUEPAUSE) { if (GLOBAL_PAUSEHFR != 0) { GLOBAL_PAUSEHFRCTR = GLOBAL_PAUSEHFRCTR + 1; if (GLOBAL_PAUSEHFRCTR > GLOBAL_PAUSEHFR) { unpauseall(); GLOBAL_PAUSEHFRCTR = 0; } else { pauseall(); } } else if ((!GLOBAL_TRUEPAUSE) and GLOBAL_PAUSE) { unpauseall(); } } else if (GLOBAL_TRUEPAUSE and (!GLOBAL_PAUSE)) { pauseall(); } var esounds = new Sound(_parent.enemyshad); esounds.setVolume(0); var psounds = new Sound(_parent.playershad); psounds.setVolume(0); _parent.flashColorize(_parent.playershad, -1, -1, -1, 0.4); _parent.flashColorize(_parent.enemyshad, -1, -1, -1, 0.4); GLOBAL_ENEMY.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_PLAYER.G = this; _root.G = this; GLOBAL_ENEMY.enemy.goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy, animf); }; getEnemyT(GLOBAL_ENEMY).goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy.enemy, animf); }; if (_parent.camControl.sld_sound.mousedown) { var sldtarg = _parent.camControl.sld_sound; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetVolume(val); } if (_parent.camControl.sld_sound_music.mousedown) { var sldtarg = _parent.camControl.sld_sound_music; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound_music); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetMusicVolume(val); } _parent.camControl.gui_playergfxid = _root.GLOBAL_PLAYERGRAPHIC; BLOCK_ENEMY_ONE_FRAME = false; if (_parent.camControl.exturl != undefined) { if (_parent.camControl.exturl != _root.externalURL) { trace("exturl exists? :" + _parent.camControl.exturl); _root.externalURL = _parent.camControl.exturl; } } reassignAllXClips(GLOBAL_ENEMY); reassignAllXClips(GLOBAL_ENEMY.enemy); reassignAllXClips(GLOBAL_ENEMY.enemy.enemy); reassignAllXClips(GLOBAL_PLAYER); if (GLOBAL_PLAYERHASHEAD) { setPlayerHasHead(true); } else { setPlayerHasHead(false); } if (guiTextScroll == 1) { var gmx = ((_parent.camControl.mouseX - -160) / 240); var gmy = ((_parent.camControl.mouseY - 72) / 48); if ((gmx > 0) and (gmx < 1)) { if ((gmy > 0) and (gmy < 1)) { if (gmx < 0.1) { LogScrollOffset = 0; } else if (gmx > 0.9) { LogScrollOffset = GLOBAL_LOG.length - 2; } else { LogScrollOffset = LogScrollOffset + ((gmy - 0.5) * 4); } if (LogScrollOffset > (GLOBAL_LOG.length - 2)) { LogScrollOffset = GLOBAL_LOG.length - 2; } if (LogScrollOffset < 0) { LogScrollOffset = 0; } } } } var offi = Math.floor(LogScrollOffset); _parent.camControl.gui_leveldesc = ""; if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (getOption("showDirty")) { _parent.camControl.showDirty.gotoAndStop("on"); } else { _parent.camControl.showDirty.gotoAndStop("off"); } if (getOption("showNaughty")) { _parent.camControl.showNaughty.gotoAndStop("on"); } else { _parent.camControl.showNaughty.gotoAndStop("off"); } if ((!GLOBAL_PAUSE) && (!GLOBAL_TRUEPAUSE)) { _parent.camControl.chatbubble.update(); } if (GLOBAL_PLAYER.aniclip != undefined) { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); var updateplayerclip = (!GLOBAL_PAUSE); if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN) { if (isPlayerConsumed(GLOBAL_PLAYER)) { updateplayerclip = false; } } } if ((!GLOBAL_PAUSE) && (!GLOBAL_QTE_DATA.active)) { var cframe = GLOBAL_PLAYER.aniclip.mc._currentframe; var tframe = GLOBAL_PLAYER.aniclip.mc._totalframes; if (cframe == tframe) { var isnextanim = (cframe == tframe); var cura = playerCurrAnim().toLowerCase(); var nextanim = cura; if (cura == "idle") { nextanim = "idle"; } else if (cura == "walk") { nextanim = "walk"; } else if (cura == "atkl") { nextanim = "idle"; } else if (cura == "atkm") { nextanim = "idle"; } else if (cura == "atkh") { nextanim = "idle"; } else if (cura == "atkh2") { nextanim = "idle"; } else if (cura == "atkh3") { nextanim = "idle"; } else if (cura == "atkp") { nextanim = "idle"; } else if (cura == "atky") { nextanim = "idle"; } else if (cura == "hitl") { nextanim = "idle"; } else if (cura == "hitm") { nextanim = "idle"; } else if (cura == "hith") { nextanim = "idle"; } else if (cura == "run") { nextanim = "idle"; } else if (cura == "death") { nextanim = "dead"; isnextanim = false; } else if (cura == "dead") { nextanim = "dead"; isnextanim = false; } else if (cura == undefined) { nextanim = "idle"; } else { trace("Not in scope anim: " + cura); } if (GLOBAL_PLAYER.hp < 1) { if ((nextanim != "death") && (nextanim != "dead")) { nextanim = "death"; } } if (isnextanim) { goPlay(GLOBAL_PLAYER, nextanim); GLOBAL_PLAYER.aniclip.mc.gotoAndStop(1); } } else { GLOBAL_PLAYER.aniclip.mc.gotoAndStop(cframe + 1); } } else { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); } } if (GLOBAL_SHOW_PLAYER_INSIDEPLUS) { var displaydistance = GLOBAL_ENEMY._width; for (var mckey in GLOBALUPDATECOX) { var COX = GLOBALUPDATECOX[mckey]; var pdist = playerEnemyCenterDistance(); if ((GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE && (pdist < displaydistance)) && (GLOBAL_PLAYER._visible)) { var flipx = ((GLOBAL_PLAYER._xscale > 0) == (GLOBAL_ENEMY._xscale > 0)); if (flipx == 0) { flipx = -1; } else { flipx = 1; } var scaleval = (GLOBAL_ENEMY.m_scale / 100); var delx = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)) * (GLOBAL_ENEMY._xscale / 100)); var dely = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._y - GLOBAL_ENEMY._y)) * (GLOBAL_ENEMY._yscale / 100)); COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX._rotation = GLOBAL_PLAYER._rotation; COX._xscale = (scaleval * flipx) * Math.abs(GLOBAL_PLAYER._xscale); COX._yscale = scaleval * GLOBAL_PLAYER._yscale; COX._x = delx; COX._y = dely; COX._visible = true; COX._alpha = GLOBAL_PLAYER._alpha; } else { COX._x = 0; COX._y = 0; COX._xscale = 100; COX._yscale = 100; COX._rotation = 0; COX._alpha = 0; COX._visible = false; } } } GLOBALUPDATECOX = new Object(); if (GLOBAL_PLAYER.aniclip != undefined) { if (GLOBAL_USE_SHADOWS) { _parent.playershad.t.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); _parent.playershad.t.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); _parent.playershad.t.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); GLOBAL_PLAYER.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; } } for (var skey in GLOBAL_SYNCMAP) { var S = GLOBAL_SYNCMAP[skey]; if (S.owner._visible) { if (S.target != undefined) { if (S.owner.__animcurrent == S.framename) { var anis = S.owner.__animnamemap[S.framename]; if (anis != undefined) { var delfram = (S.owner._currentframe - anis.fmin); if (!S.fixedframemap.hasOwnProperty(S.framename)) { S.target.gotoAndStop(S.framename); S.fixedframemap[S.framename] = S.target._currentframe; } S.target.gotoAndStop(S.fixedframemap[S.framename] + delfram); S.target._visible = true; if (S.target._alpha < 100) { S.target._alpha = S.target._alpha + 5; } if (S.target._alpha > 95) { S.target._alpha = 100; } } else { trace((("not mapped yet? " + anis) + " ") + S.framename); } } } } if (S.funccall != undefined) { S.funccall(this, S.owner, S.target); } } musicUpdate(); if (correctMyExternalEnemy) { GLOBAL_ENEMY._manuallyReset = undefined; goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); getEnemyT(GLOBAL_ENEMY).gotoAndStop(getEnemyT(GLOBAL_ENEMY)._totalframes); getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); _parent.camControl.clearDrawingByIndex(GLOBAL_ENEMY._currentframe); } if (GLOBAL_ENEMY.is_external) { if (correctMyExternalEnemy || (GLOBAL_ENEMY.is_external_loaded == 0)) { _stopExtSounds(); } } GLOBAL_POSTSYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); if (GLOBAL_DELAY_STARTNOISE > 0) { GLOBAL_DELAY_STARTNOISE--; if (GLOBAL_DELAY_STARTNOISE < 1) { _startExtSounds(); } } _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE = _VICTIM_SYNC_CLIP_PER_FRAME_COUNTER_MAYBE_INSIDE + 1; _root.stop(); }
Symbol 2 MovieClip [defaultdotshadow] Frame 1
Symbol 25 MovieClip Frame 1
var setBar = function (factor) { if (factor < 0) { factor = 0; } if (factor > 1) { factor = 1; } prog._xscale = factor * 100; };
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 55
var progressSet = function (factor) { progbar.setBar(factor); };
Symbol 47 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 1
function addMessage(msg, flags) { if (flags != undefined) { if ((flags & 1) != 0) { if (msg.length < msgDisplay.length) { var _local2 = msgDisplay.substr((msgDisplay.length - msg.length) - 1, msg.length); if (_local2 == msg) { msgTimeout = 0; downDeltaTimeout = msg.length; return(undefined); } } } } msgDisplay = msgDisplay + (msg + newline); } function clearMessage() { msgDisplay = ""; msgTextText = ""; msgChar = 0; } function setMessageSpeed(cpf) { msgSpeed = cpf; } function setMessage(msg, speed) { clearMessage(); addMessage(msg); if (speed != undefined) { setMessageSpeed(speed); } } function setTarget(mclip) { followTarget = mclip; } function update() { shouldUpdate = true; } var msgDisplay = ""; var msgSpeed = 1; var msgChar = 0; var msgTimeout = 0; var originalPosition = _y; var deltaPosition = 48; var shouldUpdate = true; var followTarget = undefined; var downDeltaTimeout = 0; msgTextText = ""; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 296)) && (_ymouse < 48)) { _alpha = 20; } else { _alpha = 100; } if (shouldUpdate) { shouldUpdate = false; var _local10 = msgText.scroll; var _local9 = msgText.maxscroll; var _local5 = 0; var _local4 = 0; if (msgDisplay.length > 0) { downDeltaTimeout = downDeltaTimeout - msgSpeed; if (msgSpeed == 0) { downDeltaTimeout = 0; } if (msgChar < msgDisplay.length) { if (msgSpeed > 0) { var _local6 = msgDisplay.charAt(msgChar); msgTextText = msgTextText + _local6; msgChar++; } else { msgTextText = msgDisplay; msgChar = msgDisplay.length; } _local5 = 1; msgTimeout = 0; } else { msgTimeout++; if (msgTimeout > 90) { _local4 = 1; downDeltaTimeout = 0; } } } else { _local4 = 1; } if (downDeltaTimeout > 0) { _local5 = 1; } else { downDeltaTimeout = 0; } var _local3 = originalPosition; if (_local4) { _local3 = originalPosition; } else { _local3 = originalPosition + ((deltaPosition * this._yscale) / 100); } if (_local3 < this._y) { this._y = this._y - 4; if (this._y < _local3) { this._y = _local3; } } else { this._y = this._y + 4; if (this._y > _local3) { this._y = _local3; } } if (this._y <= originalPosition) { clearMessage(); _visible = false; } else { _visible = true; } var _local7 = msgText.scroll; var _local8 = msgText.maxscroll; msgTextText.scroll = msgTextText.maxscroll - 1; if (((!_local5) || (_local4)) || (followTarget == undefined)) { bubbletail._visible = false; } else { var _local2 = {x:0, y:0}; followTarget.localToGlobal(_local2); this.globalToLocal(_local2); if (_local2.x < 32) { _local2.x = 32; } else if (_local2.x > 264) { _local2.x = 264; } bubbletail._x = _local2.x; bubbletail._visible = true; } } };
Symbol 112 MovieClip Frame 10
stop();
Symbol 114 Button
on (release) { guiButtonRelease = 1; }
Symbol 119 MovieClip Frame 5
if (_root.GLOBAL_ASSISTANCE) { } else { gotoAndPlay ("off"); }
Symbol 121 Button
on (press) { var parc = _parent.controller; parc.toggleFXQuality(); }
Symbol 124 Button
on (release, releaseOutside) { mousedown = 0; } on (press) { mousedown = 1; }
Instance of Symbol 127 MovieClip "sldbak" in Symbol 129 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 131 Button
on (press) { var parc = _parent.controller; parc.displayHelp(); }
Symbol 134 Button
on (press) { var parc = _parent.controller; parc.toggleQuality(); }
Symbol 135 Button
on (press) { var parc = _parent.controller; parc.toggleSlowMode(); }
Symbol 137 Button
on (press) { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; }
Instance of Symbol 127 MovieClip "sldbak" in Symbol 139 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 141 Button
on (press) { gotoAndStop ("debuggui"); }
Symbol 142 Button
on (press) { gotoAndStop ("nogui"); }
Symbol 161 Button
on (press) { _parent.controller.resetPlayer(); }
Symbol 164 Button
on (press) { selectorDown = 1; return(undefined); }
Symbol 166 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 167 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.2; _parent.controller.setPlayerHP(factor * 63); }
Symbol 170 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 175 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 175 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 175 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 175 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 199 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 200, 0, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 200, 200, 0, 0); _root.colorize(nextcolor, 0, 200, 0, 0); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 200, 200, 0, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 199 MovieClip Frame 2
stop();
Symbol 204 Button
on (press) { gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 206 Button
on (release) { exturllist = _parent.controller.getURLList(); }
Symbol 209 Button
on (release) { _parent.controller.loadURLList(exturllist); }
Symbol 216 Button
on (press) { _root.controller.USER_ACCEPTED_AUP = -1; gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 219 Button
on (press) { _root.controller.USER_ACCEPTED_AUP = 1; gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 225 MovieClip Frame 1
function updateCallback() { } function camControl() { parentColor.setTransform(camColor.getTransform()); prevcamx = _parent._x; prevcamy = _parent._y; var _local4 = this._xscale / 100; var _local3 = this._yscale / 100; var _local6 = sX / (fixX * _local4); var _local5 = sY / (fixY * _local3); _parent._x = cX - (this._x * _local6); _parent._y = cY - (this._y * _local5); _parent._xscale = 100 * _local6; _parent._yscale = 100 * _local5; _parent._xscale = _parent._xscale * cameraScaleMode; _parent._yscale = _parent._yscale * cameraScaleMode; _parent._x = _parent._x - (_local4 * ((fixX * cameraScaleMode) - fixX)); _parent._y = _parent._y - (_local3 * ((fixY * cameraScaleMode) - fixY)); currcamx = _parent._x; currcamy = _parent._y; mouseX = _xmouse; mouseY = _ymouse; updateCallback(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; prevcamx = _parent._x; prevcamy = _parent._y; currcamx = _parent._x; currcamy = _parent._y; _xscale = 100; _yscale = 100; _x = (fixX / 2); _y = (fixY / 2); } parentColor.setTransform(camColor.getTransform()); var fixX = 426; var fixY = 240; var cameraScaleMode = 1; this.stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 225 MovieClip Frame 11
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 426; var _local13 = 36; var _local32 = -213.35; var _local28 = -120; var _local52 = 36; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 225 MovieClip Frame 18
stop();
Symbol 225 MovieClip Frame 27
function updateCallback() { }
Symbol 225 MovieClip Frame 33
function updateCallback() { } exturl = _root.externalURL;
Symbol 225 MovieClip Frame 44
var enemyid = _parent.controller.enemyGetID(); var enemydata = _parent.controller.GLOBAL_ENEMY_DATA[enemyid]; var enemyurl = _parent.controller.getEnemyURL(enemyid); trace(enemyurl); enemyurlname = enemyurl;
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 8
removeMovieClip(this); _parent.removeMovieClip(this);
Instance of Symbol 236 MovieClip "entertainor" in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { if (gActiveOranges < 16) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; delmc._rotation = 0; clip.destroy = false; clip.gotoAndStop(1); gGarbageClipCurr++; if (gGarbageClipCurr > 256) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); gActiveOranges++; } } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 1000; var gFieldHeight = 700; var gActiveOranges = 0; var gGameScore = 0; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var hitany = 0; var clickany = 0; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { var dx = (_parent._xmouse - mc._x); var dy = (_parent._ymouse - mc._y); var dm = ((dx * dx) + (dy * dy)); if (dm < (mc._xscale * mc._xscale)) { remarray.push(i); hitany = hitany + 1; } clickany = clickany + 1; } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } if (clickany) { if (hitany == 0) { gGameScore = gGameScore - 1; if (gGameScore < 0) { gGameScore = 0; } } } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { var delmc = gGarbageClips[remarray[r] - rcount]; gGameScore = gGameScore + (Math.floor(delmc._xscale) - 11); delmc.play(); delmc._rotation = Math.random() * 360; gGarbageClips.splice(remarray[r] - rcount, 1); gActiveOranges--; rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 487 MovieClip [__Packages.TexDa] Frame 0
class TexDa { function TexDa () { } static function lzssDecompress(input) { var _local14 = 11; var _local13 = 4; var _local16 = 1; var _local4 = 1 << _local14; var _local15 = (1 << _local13) + _local16; var _local7 = new Object(); _local7.currreadbyte = 0; _local7.currreadbuf = 0; _local7.currreadmask = 0; var _local8 = function (D, n, S) { var _local2; var _local3; _local3 = 0; _local2 = 0; while (_local2 < n) { if (S.currreadmask == 0) { if (S.currreadbyte < D.length) { S.currreadbuf = D[S.currreadbyte]; S.currreadbyte++; } else { return(-1); } S.currreadmask = 128; } _local3 = _local3 << 1; if (S.currreadbuf & S.currreadmask) { _local3++; } S.currreadmask = S.currreadmask >> 1; _local2++; } return(_local3); }; var _local2 = 0; var _local9 = 0; var _local3 = 0; var _local5 = 0; var _local1 = 0; var _local6 = new Array(2 * _local4); _local2 = 0; while (_local2 < (_local4 - _local15)) { _local6[_local2] = 32; _local2++; } _local5 = _local4 - _local15; var _local11 = new Array(); _local1 = _local8(input, 1, _local7); while (_local1 >= 0) { if (_local1) { _local1 = _local8(input, 8, _local7); if (_local1 < 0) { break; } _local11.push(_local1); _local6[_local5++] = _local1; _local5 = _local5 & (_local4 - 1); } else { _local2 = _local8(input, _local14, _local7); if (_local2 < 0) { break; } _local9 = _local8(input, _local13, _local7); if (_local9 < 0) { break; } _local3 = 0; while (_local3 <= (_local9 + 1)) { _local1 = _local6[(_local2 + _local3) & (_local4 - 1)]; _local11.push(_local1); _local6[_local5++] = _local1; _local5 = _local5 & (_local4 - 1); _local3++; } } _local1 = _local8(input, 1, _local7); } return(_local11); } static function lzssCompress(input) { var _local24 = 11; var _local22 = 4; var _local19 = 1; var _local4 = 1 << _local24; var _local11 = (1 << _local22) + _local19; var _local25 = function (output, S) { S.bit_buffer = S.bit_buffer | S.bit_mask; if (((S.bit_mask = S.bit_mask >> 1)) == 0) { output.push(S.bit_buffer); S.bit_buffer = 0; S.bit_mask = 128; S.codecount++; } }; var _local26 = function (output, S) { if (((S.bit_mask = S.bit_mask >> 1)) == 0) { output.push(S.bit_buffer); S.bit_buffer = 0; S.bit_mask = 128; S.codecount++; } }; var _local23 = function (output, S) { if (S.bit_mask != 128) { output.push(S.bit_buffer); S.codecount++; } }; var _local21 = function (output, c, S) { var _local2 = 0; S.putbit1(output, S); _local2 = 256; while (_local2 = _local2 >> 1 , _local2) { if (c & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } }; var _local20 = function (output, x, y, S) { var _local2 = 0; S.putbit0(output, S); _local2 = S.N; while (_local2 = _local2 >> 1 , _local2) { if (x & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } _local2 = 1 << S.EJ; while (_local2 = _local2 >> 1 , _local2) { if (y & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } }; var _local14 = new Object(); _local14.bit_buffer = 0; _local14.bit_mask = 128; _local14.codecount = 0; _local14.N = _local4; _local14.EJ = _local22; _local14.putbit1 = _local25; _local14.putbit0 = _local26; _local14.flush_bit_buffer = _local23; _local14.output1 = _local21; _local14.output2 = _local20; trace(_local14); var _local17 = 0; var _local3 = new Array(_local4 * 2); var _local18 = new Array(); var _local7 = 0; var _local27 = 0; var _local28 = 0; var _local1 = 0; var _local2 = 0; var _local15 = 0; var _local16 = 0; var _local8 = 0; var _local5 = 0; var _local13 = 0; var _local9 = 0; var _local6 = 0; _local1 = 0; while (_local1 < (_local4 - _local11)) { _local3[_local1] = 32; _local1++; } _local1 = _local4 - _local11; while (_local1 < (_local4 * 2)) { if (_local7 >= input.length) { break; } _local6 = input[_local7]; _local7++; _local3[_local1] = _local6; _local17++; _local1++; } _local9 = _local1; _local5 = _local4 - _local11; _local13 = 0; while (_local5 < _local9) { _local15 = ((_local11 <= (_local9 - _local5)) ? (_local11) : (_local9 - _local5)); _local16 = 0; _local8 = 1; _local6 = _local3[_local5]; _local1 = _local5 - 1; while (_local1 >= _local13) { if (_local3[_local1] == _local6) { _local2 = 1; while (_local2 < _local15) { if (_local3[_local1 + _local2] != _local3[_local5 + _local2]) { break; } _local2++; } if (_local2 > _local8) { _local16 = _local1; _local8 = _local2; } } _local1--; } if (_local8 <= _local19) { _local21(_local18, _local6, _local14); } else { _local20(_local18, _local16 & (_local4 - 1), _local8 - 2, _local14); } _local5 = _local5 + _local8; _local13 = _local13 + _local8; if (_local5 >= ((_local4 * 2) - _local11)) { _local1 = 0; while (_local1 < _local4) { _local3[_local1] = _local3[_local1 + _local4]; _local1++; } _local9 = _local9 - _local4; _local5 = _local5 - _local4; _local13 = _local13 - _local4; while (_local9 < (_local4 * 2)) { if (_local7 >= input.length) { break; } _local6 = input[_local7]; _local7++; _local3[_local9++] = _local6; _local17++; } } } _local23(_local18, _local14); return(_local18); } static function lzssRegressionTest() { var _local3 = new Array(); var _local5 = 1000; var _local1 = 0; while (_local1 < _local5) { var _local4 = Math.floor(Math.random() * 255); _local3.push(_local4); if ((_local1 + 1) >= _local5) { break; } var _local7 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < _local7) { _local3.push(_local4); _local1++; if (_local1 >= _local5) { break; } _local2++; } _local1++; } var _local8 = lzssCompress(_local3); var _local6 = lzssDecompress(_local8); if (_local6.length == _local3.length) { var _local9 = _local3.length; _local1 = 0; while (_local1 < _local9) { if (_local3[_local1] != _local6[_local1]) { trace((((("LZSS FAILED @ " + _local1) + " ") + _local3[_local1]) + " ") + _local6[_local1]); trace("C: " + _local8); trace("D: " + _local6); trace("S: " + _local3); return(false); } _local1++; } trace("LZSS PASSED!"); trace("C: " + _local8.length); trace((("D: " + _local6.length) + " %") + (100 * (_local8.length / _local6.length))); trace("S: " + _local3.length); return(true); } trace((("LZSS FAILED " + _local6.length) + " ==? ") + _local3.length); trace("C: " + _local8); trace("D: " + _local6); trace("S: " + _local3); return(false); } static function matchAny(v, a) { var _local2 = a.length; var _local1 = 0; while (_local1 < _local2) { if (a[_local1] == v) { return(true); } _local1++; } return(false); } static function stringSanitizeAS(V) { return(V); } static function objectToASRecursive(V) { var _local5 = typeof(V); var _local1 = ""; if (_local5 == "string") { _local1 = _local1 + (("\"" + V) + "\""); } else if (_local5 == "number") { _local1 = _local1 + String(V); } else if (_local5 == "boolean") { _local1 = _local1 + String(V); } else if (_local5 == "object") { _local1 = _local1 + "new Object("; var _local4 = 0; for (var _local6 in V) { _local4 = 1; break; } if (_local4) { _local1 = _local1 + " {"; var _local3 = 0; for (var _local6 in V) { _local1 = _local1 + (((" " + stringSanitizeAS(String(_local6))) + ":") + objectToASRecursive(V[_local6])); _local1 = _local1 + ","; _local3 = 1; } if (_local3 != 0) { _local1 = _local1.substr(0, _local1.length - 1); } _local1 = _local1 + " } "; } _local1 = _local1 + ")"; } else { _local1 = ("undefined /*" + _local1) + "*/"; } return(_local1); } static function objectToAS(AO) { return(objectToASRecursive(AO)); } static function objectFromAS(AS) { var retval = undefined; eval (("retval = \"" + AS) + "\";"); return(retval); } static function objectFromLDF(AS, endchar) { if (endchar == undefined) { endchar = "`"; } var _local13 = AS.split(endchar); var _local3 = new Array(); var _local12 = new Object(); var _local1 = _local12; var _local14 = _local13.length; var _local9 = 0; while (_local9 < _local14) { var _local2 = _local13[_local9]; if (_local2.length > 0) { switch (_local2.charAt(0)) { case "(" : var _local8 = _local2.substr(1); _local3.push(_local8); _local1[_local8] = new Object(); _local1 = _local1[_local8]; break; case ")" : if (_local3.length > 0) { _local3.pop(); _local1 = _local12; var _local4 = 0; while (_local4 < _local3.length) { _local1 = _local1[_local3[_local4]]; _local4++; } } else { trace("objectFromLDF Badly formatted Object: "); } break; case "[" : var _local10 = _local2.substr(1); _local3.push(_local10); _local1[_local10] = new Array(); _local1 = _local1[_local10]; break; case "]" : if (_local3.length > 0) { _local3.pop(); _local1 = _local12; var _local4 = 0; while (_local4 < _local3.length) { _local1 = _local1[_local3[_local4]]; _local4++; } } else { trace("objectFromLDF Badly formatted Array: "); } break; default : var _local6 = _local2.indexOf(":"); var _local5 = _local2.indexOf("\""); var _local7 = _local2.lastIndexOf("\""); if (_local6 >= 0) { var _local11 = _local2.substr(0, _local6); if (_local5 >= 0) { if (_local5 == (_local6 + 1)) { _local1[_local11] = _local2.substr(_local5 + 1, (_local7 - _local5) - 1); } else { trace("objectFromLDF Invalid object string data."); } } else { _local1[_local11] = Number(_local2.substr(_local6 + 1)); } } else if (_local5 >= 0) { if ((_local5 == 0) && (_local7 == (_local2.length - 1))) { _local1.push(_local2.substr(_local5 + 1, (_local7 - _local5) - 1)); } else { trace("objectFromLDF Invalid string data."); } } else { _local1.push(Number(_local2)); } } } _local9++; } if (_local3.length > 0) { trace("#ERROR Object data is malformed; missing closure statements!"); return(null); } return(_local12); } static function objectToLDFRecursive(V, objname, endchar) { var _local12 = typeof(V); var _local4 = ""; if (_local12 == "string") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } var _local3 = V; var _local8 = _local3.length; var _local1 = 0; while (_local1 < _local8) { if (_local3.charAt(_local1) == "\"") { } else if (_local3.charAt(_local1) == endchar) { trace("#ERROR input string contains endchar; this is NOT allowed. We removed it."); _local3 = _local3.substr(0, _local1) + _local3.substr(_local1 + 1); _local8--; _local1--; } _local1++; } _local4 = _local4 + (("\"" + _local3) + "\""); } else if (_local12 == "number") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } _local4 = _local4 + String(V); } else if (_local12 == "boolean") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } _local4 = _local4 + String(V); } else if (_local12 == "object") { var _local7 = 0; while (V.hasOwnProperty(String(_local7))) { _local7++; } var _local9 = 1; var _local11 = 0; for (var _local13 in V) { var _local5 = Number(_local13); if ((_local5 < _local7) && (_local5 >= 0)) { } else { _local9 = 0; break; } _local11++; } if (_local11 != _local7) { _local9 = 0; } if (_local9) { _local4 = _local4 + "["; _local4 = _local4 + objname; _local4 = _local4 + endchar; _local7 = 0; while (V.hasOwnProperty(String(_local7))) { _local4 = _local4 + objectToLDFRecursive(V[_local7], "", endchar); _local7++; } _local4 = _local4 + "]"; } else { if (objname.length < 1) { trace("Invalid object name! A name is required!"); } _local4 = _local4 + "("; _local4 = _local4 + objname; _local4 = _local4 + endchar; for (var _local13 in V) { _local4 = _local4 + objectToLDFRecursive(V[_local13], _local13, endchar); } _local4 = _local4 + ")"; } } else { trace((("objectToLDFRecursive Invalid data type:" + objname) + ":") + _local4); } _local4 = _local4 + endchar; return(_local4); } static function objectToLDF(AO, endchar) { if (endchar == undefined) { endchar = "`"; } var _local2 = ""; for (var _local4 in AO) { _local2 = _local2 + objectToLDFRecursive(AO[_local4], _local4, endchar); } return(_local2); } static function stringToArray(S) { var _local3 = new Array(S.length); var _local1 = 0; while (_local1 < S.length) { _local3[_local1] = 255 & S.charCodeAt(_local1); _local1++; } return(_local3); } static function stringFromArray(A) { var _local3 = ""; var _local1 = 0; while (_local1 < A.length) { _local3 = _local3 + String.fromCharCode(255 & A[_local1]); _local1++; } return(_local3); } static function arrayToA64(A, X) { if (X == undefined) { X = _ascii64Table; } var _local4 = ""; var _local2 = 0; var _local1 = 0; var _local3 = 0; while (_local3 < A.length) { _local2 = _local2 | ((255 & A[_local3]) << _local1); _local1 = _local1 + 8; while (_local1 >= 6) { _local4 = _local4 + X.charAt(_local2 & 63); _local1 = _local1 - 6; _local2 = _local2 >> 6; } _local3++; } while (_local1 > 0) { _local4 = _local4 + X.charAt(_local2 & 63); _local1 = _local1 - 6; _local2 = _local2 >> 6; } return(_local4); } static function arrayFromA64(S, X) { if (X == undefined) { X = _ascii64Table; } var _local5 = new Array(255); var _local3 = 0; while (_local3 < 255) { _local5[_local3] = 0; _local3++; } _local3 = 0; while (_local3 < 64) { _local5[X.charCodeAt(_local3)] = _local3; _local3++; } var _local4 = new Array(); var _local2 = 0; var _local1 = 0; _local3 = 0; while (_local3 < S.length) { _local2 = _local2 | ((_local5[255 & S.charCodeAt(_local3)] & 63) << _local1); _local1 = _local1 + 6; while (_local1 >= 8) { _local4.push(_local2 & 255); _local1 = _local1 - 8; _local2 = _local2 >> 8; } _local3++; } while (_local1 >= 8) { _local4.push(_local2 & 255); _local1 = _local1 - 8; _local2 = _local2 >> 8; } return(_local4); } static function arrayCipher(A, C) { var _local6 = new Array(); var _local4 = 0; var _local2 = new String(); if (C == undefined) { C = "FSFK"; } _local2 = C; var _local3 = 0; while (_local3 < A.length) { _local6[_local3] = 255 & (A[_local3] ^ (255 & _local2.charCodeAt(_local4))); _local4++; if (_local4 >= _local2.length) { _local4 = _local4 - _local2.length; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = _local2[_local1] ^ 324905761; _local1++; } } _local3++; } return(_local6); } static function arrayDecipher(A, C) { var _local7 = new Array(); var _local4 = 0; var _local2 = new String(); if (C == undefined) { C = "FSFK"; } _local2 = C; var _local3 = 0; while (_local3 < A.length) { _local7[_local3] = 255 & (A[_local3] ^ (255 & C.charCodeAt(_local4))); _local4++; if (_local4 >= _local2.length) { _local4 = _local4 - _local2.length; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = _local2[_local1] ^ 324905761; _local1++; } } _local3++; } return(_local7); } static function arrayCompress(A) { return(lzssCompress(A)); } static function arrayDecompress(A) { return(lzssDecompress(A)); } static function arrayRandom(N) { var _local2 = new Array(Math.floor(N)); var _local1 = 0; while (_local1 < N) { _local2[_local1] = Math.floor(Math.random() * 255) & 255; _local1++; } return(_local2); } static function stringRandom(N) { var _local3 = new String(); var _local1 = 0; while (_local1 < N) { var _local2 = Math.floor(Math.random() * _asciiTable.length); _local3 = _local3 + _asciiTable.charAt(_local2); _local1++; } return(_local3); } static function _objCmpRecur(A, B) { var _local4 = typeof(A); var _local7 = typeof(B); if (stringCmp(_local4, _local7) == 0) { if (_local4 == "object") { for (var _local3 in A) { if (B.hasOwnProperty(_local3)) { var _local5 = _objCmpRecur(A[_local3], B[_local3]); if (_local5 != 0) { return(_local5); } continue; } trace(("_objCmpRecur: Different properties! " + _local3) + " "); return(-3); } return(0); } if (_local4 == "string") { var _local5 = stringCmp(A, B); if (_local5 != 0) { return(_local5); } return(0); } if (A != B) { if (_local4 == "number") { var _local6 = Math.abs(A - B); if (_local6 < 1E-6) { return(0); } } return(-1); } return(0); } return(-2); } static function objCmp(A, B) { return(_objCmpRecur(A, B)); } static function arrayCmp(A, B) { if (A.length == B.length) { var _local1 = 0; while (_local1 < A.length) { if (A[_local1] != B[_local1]) { return(A[_local1] - B[_local1]); } _local1++; } return(0); } return(A.length - B.length); } static function stringCmp(A, B) { if (A.length == B.length) { var _local1 = 0; while (_local1 < A.length) { if (A.charAt(_local1) != B.charAt(_local1)) { return(A.charCodeAt(_local1) - B.charCodeAt(_local1)); } _local1++; } return(0); } return(A.length - B.length); } static function stringComputeChecksum(S, ignorelast) { if (S.length > 7) { var _local3 = 0; var _local6 = S.length - ignorelast; var _local2 = 5381; while (_local3 < _local6) { var _local4 = 255 & S.charCodeAt(_local3); _local2 = _local4 + ((_local2 << 5) + _local2); _local3++; } var _local1 = _local2.toString(16); if (_local1.charAt(0) == "-") { _local1 = _local1.substring(1); } while (_local1.length < 8) { _local1 = "0" + _local1; } return(_local1); } return(""); } static function stringCheckChecksum(S) { var _local3 = stringComputeChecksum(S, 8); var _local2 = S.substring(S.length - 8, S.length); if (_local3 == _local2) { return(0); } return(-1); } static function stringTrimChecksum(S) { return(S.substring(0, S.length - 8)); } static function stringCompressA64(S, C) { if (C == undefined) { C = "SA)($*#)*gjk"; } var _local5 = stringToArray(S); var _local2 = arrayCompress(_local5); var _local3; if (C.length > 0) { _local3 = arrayCipher(_local2, C); } else { _local3 = _local2; } S = arrayToA64(_local3, _ascii64Table); return(S); } static function stringDecompressA64(S, C) { if (C == undefined) { C = "SA)($*#)*gjk"; } var _local2 = arrayFromA64(S, _ascii64Table); var _local3; if (C.length > 0) { _local3 = arrayDecipher(_local2, C); } else { _local3 = _local2; } var _local5 = arrayDecompress(_local3); S = stringFromArray(_local5); return(S); } static function objectToLDFCompA64(inobj, cipherkey, usedelimiter) { if (usedelimiter == undefined) { usedelimiter = "`"; } if (cipherkey == undefined) { cipherkey = ""; } var _local1 = objectToLDF(inobj, usedelimiter); _local1 = _local1 + stringComputeChecksum(_local1, 0); var _local4 = stringCompressA64(_local1, cipherkey); return(_local4); } static function objectFromLDFCompA64(instr, cipherkey, usedelimiter) { if (usedelimiter == undefined) { usedelimiter = "`"; } if (cipherkey == undefined) { cipherkey = ""; } var _local1 = stringDecompressA64(instr, cipherkey); if (stringCheckChecksum(_local1) == 0) { var _local2 = objectFromLDF(stringTrimChecksum(_local1), usedelimiter); return(_local2); } var _local2 = new Object(); _local2._error = "INVALID CHECKSUM! DATA WAS TAMPERED WITH! "; return(_local2); } static function regressionTestLDF() { trace("Testing stringToArray / stringFromArray:"); var _local14 = stringRandom(5 + (Math.random() * 100)); var _local26 = stringToArray(_local14); var _local24 = stringFromArray(_local26); if (stringCmp(_local14, _local24) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Array: " + _local26); trace(_local14); trace(_local24); } trace(""); trace("Testing arrayCipher / arrayDecipher:"); var _local15 = arrayRandom(5 + (Math.random() * 100)); var _local30 = arrayCipher(_local15); var _local28 = arrayDecipher(_local30); if (arrayCmp(_local15, _local28) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Ciphered: " + _local30); trace(_local15); trace(_local28); } trace(""); trace("Testing arrayCompress / arrayDecompress:"); var _local10 = arrayRandom(5 + (Math.random() * 100)); _local30 = arrayCompress(_local10); var _local19 = arrayDecompress(_local30); if (arrayCmp(_local10, _local19) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Compa: " + _local30); trace(_local10); trace(_local19); } trace(""); trace("Testing arrayToA64 / arrayFromA64:"); var _local7 = arrayRandom(5 + (Math.random() * 100)); var _local11 = arrayToA64(_local7, _ascii64Table); var _local12 = arrayFromA64(_local11, _ascii64Table); var _local27 = arrayToA64(_local12, _ascii64Table); if ((stringCmp(_local11, _local27) == 0) && (arrayCmp(_local7, _local12) == 0)) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Source:" + _local7); trace("x64a: " + _local11); trace("x64b: " + _local27); trace("Ai: " + _local7); trace("Ao: " + _local12); } trace(""); trace("Testing stringCompressA64 / stringDecompressA64:"); var _local2 = stringRandom(1000); var _local8 = stringCompressA64(_local2, "BitchPlease!"); var _local25 = stringDecompressA64(_local8, "BitchPlease!"); if (stringCmp(_local2, _local25) == 0) { trace((("\tPassed! " + _local8.length) + " / ") + _local2.length); } else { trace("\tFAILED: "); trace("A64: " + _local8); trace("Input: " + _local2); trace("Result: " + _local25); trace((_local8.length + " / ") + _local2.length); } trace(""); trace("Testing LDF conversion formats; Note NONE of the input has a ` character, since that is used as a delimeter"); var _local1 = new Object(); _local1.isnum = 100; _local1.isstr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+-=\\|/~{}|[]\\:<>?,./;'\""; _local1.isnumn = -42368; _local1.isfloat = 4306.34352; _local1.isfloatn = -1204.4612346; _local1.isstr2 = "<xml>Fuckit!</xml>"; _local1.prase = " I'll have some \"tea\" with %[n] fucking crumpets. Ya'll Better \"move along\" now."; _local1.array1 = new Array(10, 3246, 37, 237, 327, 3275); _local1.array2 = new Array(10.68, 3246.64, 37.266, 237.26, 327.526, 3275.3466); _local1.array3 = new Array(10.68, "Mixitup", 37.266, 237.26, "Ass", 3275.3466); _local1.subob = new Object(); _local1.subob.isnum = 1031; _local1.subob.isstr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+-=\\|/~{}|[]\\:<>?,./;'\""; _local1.subob.isnumn = -423468; _local1.subob.isfloat = 43406.343542; _local1.subob.isfloatn = -12044.4612346; _local1.subob.isstr2 = "<xml>Fuckit!</xml>"; _local1.subob.array1 = new Array(10, 32446, 37, 237, 4327, 32475); _local1.subob.array2 = new Array(10.68, 3246.64, 337.2666, 237.26, 32437.526, 32765.3466); _local1.subob.array3 = new Array(10.68, "Mixadatup", 37.266, 2637.26, "Assihk", 36275.3466); _local1.subob.subob = new Object(); _local1.subob.subob.probs = "Yeah no."; _local1.subob2.subob = new Object(); _local1.subob2.probs = "Subbish."; _local1.subob3.subob = new Object(); _local1.subob3.probs = "Subbish2."; trace(""); var _local3 = objectToLDF(_local1, "`"); var _local16 = objectFromLDF(_local3, "`"); var _local6 = objectToLDF(_local16, "`"); var _local29 = objectFromLDF(_local6, "`"); var _local23 = objCmp(_local16, _local1); var _local22 = objCmp(_local16, _local29); var _local21 = objCmp(_local1, _local29); var _local20 = stringCmp(_local3, _local6); trace((((((("FC: " + _local23) + " ") + _local22) + " ") + _local21) + " ") + _local20); if (((_local23 == 0) && (_local22 == 0)) && (_local21 == 0)) { if (_local20 != 0) { trace("\tPassed, data objects are identical, but strings are not (reordered or trimmed):"); trace(_local3); trace(""); trace(_local6); } else { trace("\tPassed! "); } } else { trace("\tFAILED: "); trace(_local3); trace(""); trace(_local6); } trace(""); trace("Testing LDF + A64 conversion formats: "); var _local4 = objectToLDFCompA64(_local1); var _local5 = objectFromLDFCompA64(_local4); var _local9 = objectToLDFCompA64(_local5); var _local13 = objectFromLDFCompA64(_local9); var _local31 = objCmp(_local1, _local5); var _local17 = objCmp(_local5, _local13); var _local18 = objCmp(_local1, _local13); if (((_local31 == 0) && (_local17 == 0)) && (_local18 == 0)) { if (stringCmp(_local4, _local9) == 0) { trace("\tPassed! "); } else { trace("\tPassed, data objects are identical, but strings are not (reordered or trimmed):"); trace(_local4); trace(""); trace(_local9); } } else { trace("\tFAILED: "); trace(_local31); trace(_local17); trace(_local18); trace("S1: " + _local4); trace("S2: " + _local9); trace("O1: " + _local5); trace("O2: " + _local13); } trace(""); } static function hashSSM(S, MRounds) { var _local12 = (S.length / 4) + MRounds; var _local6 = "X"; var _local7 = "0123"; var _local2 = _local7 + S; while (_local12 > 0) { _local12 = _local12 - 1; var _local5 = 229; var _local4 = 75; var _local3 = 123; var _local13 = 0; var _local1 = _local2.length; while (_local1 != 0) { _local1 = _local1 - 1; _local5 = _local5 + (_local2.charCodeAt(_local1) & 255); if (_local1 != 0) { _local1 = _local1 - 1; _local4 = _local4 + (_local2.charCodeAt(_local1) & 255); if (_local1 != 0) { _local1 = _local1 - 1; _local3 = _local3 + (_local2.charCodeAt(_local1) & 255); } } } var _local11 = _local5 & 63; var _local10 = ((_local5 >> 6) & 3) | (_local4 & 15); var _local9 = ((_local4 >> 4) & 15) | (_local3 & 3); var _local8 = (_local3 >> 2) & 63; _local7 = ((String.fromCharCode(48 + _local11) + String.fromCharCode(49 + _local10)) + String.fromCharCode(50 + _local9)) + String.fromCharCode(51 + _local8); _local2 = _local2 + _local7; _local6 = _local6 + _local7; if (_local6.length > 32) { _local6 = _local6.slice(32 - _local6.length); } _local2 = _local2.slice(4); } return(_local6); } static function randomString(slen) { var _local2 = ""; var _local1 = 0; while (_local1 < slen) { _local2 = _local2 + String.fromCharCode(32 + Math.floor(Math.random() * 95)); _local1++; } return(_local2); } static var _asciiVNameTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_"; static var _ascii64Table = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-+"; static var _ascii64TableReverse = undefined; static var _asciiTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-+!@#$%^&*()_=~`<>?:{}|[]\\',./+-\""; }
Symbol 248 Button
on (release) { _root.externalURL = exturl; play(); }
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
gotoAndStop (1);
Symbol 356 MovieClip Frame 3
gotoAndStop (1);
Symbol 356 MovieClip Frame 12
gotoAndStop (1);
Symbol 356 MovieClip Frame 23
gotoAndStop (1);
Symbol 356 MovieClip Frame 42
gotoAndStop (1);
Symbol 356 MovieClip Frame 51
gotoAndStop (1);
Symbol 356 MovieClip Frame 58
gotoAndStop (1);
Symbol 356 MovieClip Frame 65
gotoAndStop (1);
Symbol 356 MovieClip Frame 95
gotoAndStop (1);
Symbol 356 MovieClip Frame 102
gotoAndStop (1);
Symbol 356 MovieClip Frame 109
gotoAndStop (1);
Symbol 356 MovieClip Frame 120
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 150
gotoAndStop (1);
Symbol 356 MovieClip Frame 151
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 179
gotoAndStop (1);
Symbol 356 MovieClip Frame 180
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 210
gotoAndStop (1);
Symbol 356 MovieClip Frame 211
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 239
gotoAndStop (1);
Symbol 356 MovieClip Frame 240
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 270
gotoAndStop (1);
Symbol 356 MovieClip Frame 271
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 300
gotoAndStop (1);
Symbol 356 MovieClip Frame 302
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 307
gotoAndStop (1);
Symbol 356 MovieClip Frame 310
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 315
gotoAndStop (1);
Symbol 356 MovieClip Frame 318
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 321
gotoAndStop (1);
Symbol 356 MovieClip Frame 327
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 330
gotoAndStop (1);
Symbol 356 MovieClip Frame 337
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 340
gotoAndStop (1);
Symbol 356 MovieClip Frame 348
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 351
gotoAndStop (1);
Symbol 356 MovieClip Frame 358
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 356 MovieClip Frame 361
gotoAndStop (1);
Symbol 356 MovieClip Frame 371
gotoAndStop (1);
Symbol 356 MovieClip Frame 381
gotoAndStop (1);
Symbol 356 MovieClip Frame 391
gotoAndStop (1);
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 3
gotoAndStop (1);
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 2
this.m_scale = 100; this.m_name = "EXTERNAL"; this.m_status = "SxS*NOTLOADED"; this.m_credit = ""; this.maxhp = 100; this.hp = this.maxhp; this.enemy.in_movex = 0; this.enemy.in_movey = 0; this.enemy.in_action = 0; this.hatk = 0; this.matk = 0; this.latk = 0; this.hdef = 0; this.mdef = 0; this.ldef = 0; enemy.s_atktype = 0; enemy.s_animbusy = 0; enemy.s_idle = 1; enemy.s_moving = 0; enemy.s_attacking = 0; enemy.s_hit = 0; enemy.s_vx = 0; m_cameraoffset = 0; stop();
Symbol 369 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 369 MovieClip Frame 50
Symbol 370 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 371 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 371 MovieClip Frame 21
Symbol 372 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 392 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 392 MovieClip Frame 24
Symbol 393 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 397 MovieClip Frame 16
Symbol 398 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 402 MovieClip Frame 27
Symbol 403 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 404 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 404 MovieClip Frame 19
Symbol 405 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 406 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 406 MovieClip Frame 16
Symbol 407 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 411 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 411 MovieClip Frame 22
Symbol 412 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 417 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 417 MovieClip Frame 7
Symbol 418 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 419 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 419 MovieClip Frame 7
Symbol 420 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 421 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 421 MovieClip Frame 7
Symbol 422 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 423 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 423 MovieClip Frame 25
Symbol 424 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 428 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 428 MovieClip Frame 23
stop();
Symbol 429 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 446 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 449 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 452 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 456 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 459 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 462 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 467 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 472 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 473 MovieClip [mcPlayer] Frame 1
stop(); nextFrame();
Symbol 473 MovieClip [mcPlayer] Frame 2
s_idle = 1; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_vx = 0; s_decidedanim = "idle";
Symbol 473 MovieClip [mcPlayer] Frame 8
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 9
s_idle = 0; s_moving = 4; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "walk";
Symbol 473 MovieClip [mcPlayer] Frame 16
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 24
s_animbusy = 1; s_decidedanim = "turn";
Symbol 473 MovieClip [mcPlayer] Frame 30
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 31
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh";
Symbol 473 MovieClip [mcPlayer] Frame 38
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 40
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh2";
Symbol 473 MovieClip [mcPlayer] Frame 46
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 48
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh3";
Symbol 473 MovieClip [mcPlayer] Frame 54
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 56
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 1; s_decidedanim = "atkm";
Symbol 473 MovieClip [mcPlayer] Frame 63
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 64
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 0; s_decidedanim = "atkl";
Symbol 473 MovieClip [mcPlayer] Frame 70
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 72
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 4; s_decidedanim = "atkp";
Symbol 473 MovieClip [mcPlayer] Frame 78
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 79
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 6; s_decidedanim = "hith";
Symbol 473 MovieClip [mcPlayer] Frame 85
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 86
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 4; s_decidedanim = "hitm";
Symbol 473 MovieClip [mcPlayer] Frame 92
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 93
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 2; s_decidedanim = "hitl";
Symbol 473 MovieClip [mcPlayer] Frame 99
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 101
s_idle = 0; s_moving = 7; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "run";
Symbol 473 MovieClip [mcPlayer] Frame 121
gotoAndStop ("idle");
Symbol 473 MovieClip [mcPlayer] Frame 124
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 0; s_decidedanim = "death";
Symbol 473 MovieClip [mcPlayer] Frame 137
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; hp = 0; s_decidedanim = "dead";
Symbol 473 MovieClip [mcPlayer] Frame 142
stop();
Symbol 473 MovieClip [mcPlayer] Frame 144
s_decidedanim = "blank";
Symbol 473 MovieClip [mcPlayer] Frame 148
gotoAndStop ("blank");

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Symbol 473 MovieClip [mcPlayer]Uses:5 360 361 370 372 393 398 403 405 407 412 418 420 422 424 429 446 449 452 456 459 462 467 472Used by:475  Timeline
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Symbol 477 BitmapUsed by:479
Symbol 478 BitmapUsed by:479
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Instance Names

"camControl"Frame 4Symbol 225 MovieClip
"minigame"Frame 5Symbol 237 MovieClip
"exturltext"Frame 6Symbol 239 EditableText
"playerspark"Frame 7Symbol 356 MovieClip
"enemyspark"Frame 7Symbol 356 MovieClip
"soundbank"Frame 7Symbol 357 MovieClip
"enemy"Frame 7Symbol 358 MovieClip
"player"Frame 7Symbol 473 MovieClip [mcPlayer]
"enemyshad"Frame 7Symbol 474 MovieClip
"playershad"Frame 7Symbol 475 MovieClip
"controller"Frame 9Symbol 115 MovieClip
"scrollbg"Frame 9Symbol 486 MovieClip
"prog"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"progbar"Symbol 33 MovieClip Frame 55Symbol 25 MovieClip
"msgText"Symbol 110 MovieClip Frame 1Symbol 94 EditableText
"bubbletail"Symbol 110 MovieClip Frame 1Symbol 101 MovieClip
"bubbletype"Symbol 110 MovieClip Frame 1Symbol 108 MovieClip
"drawText"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"drawSelector"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"drawinto"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"sld"Symbol 129 MovieClip Frame 1Symbol 127 MovieClip
"sldbak"Symbol 129 MovieClip Frame 1Symbol 127 MovieClip
"sld"Symbol 139 MovieClip Frame 1Symbol 127 MovieClip
"sldbak"Symbol 139 MovieClip Frame 1Symbol 127 MovieClip
"BV"Symbol 193 MovieClip Frame 13Symbol 178 MovieClip
"HU"Symbol 193 MovieClip Frame 13Symbol 180 MovieClip
"HR"Symbol 193 MovieClip Frame 13Symbol 182 MovieClip
"HL"Symbol 193 MovieClip Frame 13Symbol 184 MovieClip
"HD"Symbol 193 MovieClip Frame 13Symbol 186 MovieClip
"TU"Symbol 193 MovieClip Frame 13Symbol 180 MovieClip
"TR"Symbol 193 MovieClip Frame 13Symbol 182 MovieClip
"TL"Symbol 193 MovieClip Frame 13Symbol 184 MovieClip
"TD"Symbol 193 MovieClip Frame 13Symbol 186 MovieClip
"BU"Symbol 193 MovieClip Frame 13Symbol 30 MovieClip
"BR"Symbol 193 MovieClip Frame 13Symbol 29 MovieClip
"BL"Symbol 193 MovieClip Frame 13Symbol 31 MovieClip
"BD"Symbol 193 MovieClip Frame 13Symbol 28 MovieClip
"W"Symbol 193 MovieClip Frame 13Symbol 188 MovieClip
"E"Symbol 193 MovieClip Frame 13Symbol 192 MovieClip
"U"Symbol 193 MovieClip Frame 13Symbol 30 MovieClip
"R"Symbol 193 MovieClip Frame 13Symbol 29 MovieClip
"L"Symbol 193 MovieClip Frame 13Symbol 31 MovieClip
"D"Symbol 193 MovieClip Frame 13Symbol 28 MovieClip
"B"Symbol 193 MovieClip Frame 13Symbol 178 MovieClip
"bar"Symbol 199 MovieClip Frame 1Symbol 197 MovieClip
"nextcolor"Symbol 199 MovieClip Frame 1Symbol 197 MovieClip
"mc"Symbol 202 MovieClip Frame 1Symbol 3 MovieClip [mcEmpty]
"bounds"Symbol 225 MovieClip Frame 1Symbol 5 MovieClip
"mcqte"Symbol 225 MovieClip Frame 1Symbol 33 MovieClip
"mousecursor"Symbol 225 MovieClip Frame 1Symbol 47 MovieClip
"chatbubble"Symbol 225 MovieClip Frame 11Symbol 110 MovieClip
"selectdown"Symbol 225 MovieClip Frame 11Symbol 116 MovieClip
"sld_sound_music"Symbol 225 MovieClip Frame 11Symbol 129 MovieClip
"sld_sound"Symbol 225 MovieClip Frame 11Symbol 139 MovieClip
"emenydir"Symbol 225 MovieClip Frame 11Symbol 159 MovieClip
"hpslider"Symbol 225 MovieClip Frame 11Symbol 169 MovieClip
"playerModeClip"Symbol 225 MovieClip Frame 11Symbol 193 MovieClip
"emptygrid"Symbol 225 MovieClip Frame 11Symbol 115 MovieClip
"gui_playerhp"Symbol 225 MovieClip Frame 11Symbol 199 MovieClip
"gui_enemyhp"Symbol 225 MovieClip Frame 11Symbol 199 MovieClip
"embedgui"Symbol 225 MovieClip Frame 18Symbol 202 MovieClip
"exturllisttext"Symbol 225 MovieClip Frame 33Symbol 210 EditableText
"exturltext"Symbol 225 MovieClip Frame 33Symbol 211 EditableText
"enemyurlname"Symbol 225 MovieClip Frame 44Symbol 214 EditableText
"dup_orange"Symbol 237 MovieClip Frame 1Symbol 235 MovieClip
"entertainor"Symbol 237 MovieClip Frame 1Symbol 236 MovieClip
"enemy"Symbol 358 MovieClip Frame 2Symbol 115 MovieClip
"center"Symbol 361 MovieClip Frame 1Symbol 360 MovieClip
"mc"Symbol 370 MovieClip Frame 1Symbol 369 MovieClip
"mc"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"abox"Symbol 392 MovieClip Frame 10Symbol 391 MovieClip
"mc"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"bbox"Symbol 397 MovieClip Frame 1Symbol 391 MovieClip
"abox"Symbol 397 MovieClip Frame 6Symbol 391 MovieClip
"mc"Symbol 398 MovieClip Frame 1Symbol 397 MovieClip
"bbox"Symbol 402 MovieClip Frame 18Symbol 391 MovieClip
"abox"Symbol 402 MovieClip Frame 18Symbol 391 MovieClip
"mc"Symbol 403 MovieClip Frame 1Symbol 402 MovieClip
"bbox"Symbol 404 MovieClip Frame 9Symbol 391 MovieClip
"abox"Symbol 404 MovieClip Frame 9Symbol 391 MovieClip
"mc"Symbol 405 MovieClip Frame 1Symbol 404 MovieClip
"bbox"Symbol 406 MovieClip Frame 5Symbol 391 MovieClip
"abox"Symbol 406 MovieClip Frame 5Symbol 391 MovieClip
"mc"Symbol 407 MovieClip Frame 1Symbol 406 MovieClip
"abox"Symbol 411 MovieClip Frame 1Symbol 391 MovieClip
"mc"Symbol 412 MovieClip Frame 1Symbol 411 MovieClip
"mc"Symbol 418 MovieClip Frame 1Symbol 417 MovieClip
"mc"Symbol 420 MovieClip Frame 1Symbol 419 MovieClip
"mc"Symbol 422 MovieClip Frame 1Symbol 421 MovieClip
"mc"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"mc"Symbol 429 MovieClip Frame 1Symbol 428 MovieClip
"mc"Symbol 446 MovieClip Frame 1Symbol 431 MovieClip
"mc"Symbol 446 MovieClip Frame 1Symbol 433 MovieClip
"head"Symbol 446 MovieClip Frame 1Symbol 435 MovieClip
"mc"Symbol 446 MovieClip Frame 2Symbol 439 MovieClip
"mc"Symbol 446 MovieClip Frame 2Symbol 441 MovieClip
"mc"Symbol 446 MovieClip Frame 3Symbol 443 MovieClip
"mc"Symbol 446 MovieClip Frame 3Symbol 445 MovieClip
"mc"Symbol 449 MovieClip Frame 1Symbol 433 MovieClip
"mc"Symbol 449 MovieClip Frame 2Symbol 441 MovieClip
"mc"Symbol 449 MovieClip Frame 3Symbol 445 MovieClip
"mc"Symbol 452 MovieClip Frame 1Symbol 431 MovieClip
"head"Symbol 452 MovieClip Frame 1Symbol 435 MovieClip
"mc"Symbol 452 MovieClip Frame 2Symbol 439 MovieClip
"mc"Symbol 452 MovieClip Frame 3Symbol 443 MovieClip
"head"Symbol 472 MovieClip Frame 1Symbol 435 MovieClip
"def_l"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 5 MovieClip
"def_m"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 5 MovieClip
"def_h"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 5 MovieClip
"centerbox"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 360 MovieClip
"cbox"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 360 MovieClip
"head"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 361 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 2Symbol 370 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 9Symbol 372 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 31Symbol 393 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 40Symbol 398 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 48Symbol 403 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 56Symbol 405 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 64Symbol 407 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 72Symbol 412 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 79Symbol 418 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 86Symbol 420 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 93Symbol 422 MovieClip
"rollbox"Symbol 473 MovieClip [mcPlayer] Frame 101Symbol 360 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 101Symbol 424 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 124Symbol 429 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 150Symbol 446 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 160Symbol 449 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 170Symbol 452 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 180Symbol 456 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 194Symbol 459 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 197Symbol 462 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 200Symbol 467 MovieClip
"aniclip"Symbol 473 MovieClip [mcPlayer] Frame 203Symbol 472 MovieClip
"t"Symbol 474 MovieClip Frame 1Symbol 358 MovieClip
"t"Symbol 475 MovieClip Frame 1Symbol 473 MovieClip [mcPlayer]
"mc"Symbol 486 MovieClip Frame 1Symbol 480 MovieClip
"mc"Symbol 486 MovieClip Frame 7Symbol 482 MovieClip
"mc"Symbol 486 MovieClip Frame 13Symbol 485 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "defaultdotshadow"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mcEmpty"
ExportAssets (56)Timeline Frame 5Symbol 487 as "__Packages.TexDa"
ExportAssets (56)Timeline Frame 7Symbol 473 as "mcPlayer"
ExportAssets (56)Timeline Frame 8Symbol 476 as "mcPlayerNew"

Labels

"rootLoad"Frame 2
"loading game"Frame 5
"warning"Frame 6
"default"Frame 9
"rootCache"Frame 16
"OK"Symbol 33 MovieClip Frame 10
"FAIL"Symbol 33 MovieClip Frame 16
"L"Symbol 33 MovieClip Frame 22
"R"Symbol 33 MovieClip Frame 26
"U"Symbol 33 MovieClip Frame 32
"D"Symbol 33 MovieClip Frame 38
"B"Symbol 33 MovieClip Frame 43
"ANY"Symbol 33 MovieClip Frame 48
"MASHDIR"Symbol 33 MovieClip Frame 55
"none"Symbol 47 MovieClip Frame 1
"c"Symbol 47 MovieClip Frame 10
"cL"Symbol 47 MovieClip Frame 15
"cR"Symbol 47 MovieClip Frame 20
"cU"Symbol 47 MovieClip Frame 25
"cD"Symbol 47 MovieClip Frame 30
"cLU"Symbol 47 MovieClip Frame 35
"cLD"Symbol 47 MovieClip Frame 40
"cRU"Symbol 47 MovieClip Frame 45
"cRD"Symbol 47 MovieClip Frame 50
"cA"Symbol 47 MovieClip Frame 56
"cAL"Symbol 47 MovieClip Frame 62
"cAR"Symbol 47 MovieClip Frame 67
"cAU"Symbol 47 MovieClip Frame 72
"cAD"Symbol 47 MovieClip Frame 77
"cALU"Symbol 47 MovieClip Frame 82
"cALD"Symbol 47 MovieClip Frame 87
"cARU"Symbol 47 MovieClip Frame 92
"cARD"Symbol 47 MovieClip Frame 97
"off"Symbol 119 MovieClip Frame 1
"on"Symbol 119 MovieClip Frame 6
"dead"Symbol 159 MovieClip Frame 10
"eaten"Symbol 159 MovieClip Frame 20
"qte"Symbol 159 MovieClip Frame 27
"allowpets"Symbol 159 MovieClip Frame 32
"dead"Symbol 192 MovieClip Frame 1
"mode0"Symbol 193 MovieClip Frame 1
"mode1"Symbol 193 MovieClip Frame 7
"consumed"Symbol 193 MovieClip Frame 13
"legacy"Symbol 225 MovieClip Frame 5
"game"Symbol 225 MovieClip Frame 11
"gamecustom"Symbol 225 MovieClip Frame 18
"nogui"Symbol 225 MovieClip Frame 27
"debuggui"Symbol 225 MovieClip Frame 33
"aup"Symbol 225 MovieClip Frame 44
"loading"Symbol 225 MovieClip Frame 52
"heart"Symbol 356 MovieClip Frame 4
"dust"Symbol 356 MovieClip Frame 14
"wave"Symbol 356 MovieClip Frame 26
"cutmid"Symbol 356 MovieClip Frame 46
"cuthigh"Symbol 356 MovieClip Frame 53
"cutlow"Symbol 356 MovieClip Frame 60
"cutblock"Symbol 356 MovieClip Frame 67
"hitblock"Symbol 356 MovieClip Frame 78
"hitmid"Symbol 356 MovieClip Frame 90
"hithigh"Symbol 356 MovieClip Frame 97
"hitlow"Symbol 356 MovieClip Frame 104
"number5"Symbol 356 MovieClip Frame 120
"number4"Symbol 356 MovieClip Frame 151
"number3"Symbol 356 MovieClip Frame 180
"number2"Symbol 356 MovieClip Frame 211
"number1"Symbol 356 MovieClip Frame 240
"number0"Symbol 356 MovieClip Frame 271
"OK"Symbol 356 MovieClip Frame 302
"FAIL"Symbol 356 MovieClip Frame 310
"L"Symbol 356 MovieClip Frame 318
"R"Symbol 356 MovieClip Frame 327
"U"Symbol 356 MovieClip Frame 337
"D"Symbol 356 MovieClip Frame 348
"B"Symbol 356 MovieClip Frame 358
"LR"Symbol 356 MovieClip Frame 368
"UD"Symbol 356 MovieClip Frame 378
"LRUD"Symbol 356 MovieClip Frame 388
"external"Symbol 358 MovieClip Frame 2
"atk1"Symbol 392 MovieClip Frame 1
"atk2"Symbol 397 MovieClip Frame 1
"atk3"Symbol 402 MovieClip Frame 1
"idle"Symbol 473 MovieClip [mcPlayer] Frame 2
"walk"Symbol 473 MovieClip [mcPlayer] Frame 9
"turn"Symbol 473 MovieClip [mcPlayer] Frame 24
"atkh"Symbol 473 MovieClip [mcPlayer] Frame 31
"atkh2"Symbol 473 MovieClip [mcPlayer] Frame 40
"atkh3"Symbol 473 MovieClip [mcPlayer] Frame 48
"atkm"Symbol 473 MovieClip [mcPlayer] Frame 56
"atkl"Symbol 473 MovieClip [mcPlayer] Frame 64
"atkp"Symbol 473 MovieClip [mcPlayer] Frame 72
"hith"Symbol 473 MovieClip [mcPlayer] Frame 79
"hitm"Symbol 473 MovieClip [mcPlayer] Frame 86
"hitl"Symbol 473 MovieClip [mcPlayer] Frame 93
"run"Symbol 473 MovieClip [mcPlayer] Frame 101
"death"Symbol 473 MovieClip [mcPlayer] Frame 124
"dead"Symbol 473 MovieClip [mcPlayer] Frame 137
"blank"Symbol 473 MovieClip [mcPlayer] Frame 144
"vicWholeMid"Symbol 473 MovieClip [mcPlayer] Frame 150
"vicWholeBot"Symbol 473 MovieClip [mcPlayer] Frame 160
"vicWholeTop"Symbol 473 MovieClip [mcPlayer] Frame 170
"vicWholeBotLegKick"Symbol 473 MovieClip [mcPlayer] Frame 180
"vicLegFront"Symbol 473 MovieClip [mcPlayer] Frame 194
"vicLegBack"Symbol 473 MovieClip [mcPlayer] Frame 197
"vicBodyHipTail"Symbol 473 MovieClip [mcPlayer] Frame 200
"vicBodyTop"Symbol 473 MovieClip [mcPlayer] Frame 203
"vicArmFront"Symbol 473 MovieClip [mcPlayer] Frame 206
"vicArmBack"Symbol 473 MovieClip [mcPlayer] Frame 209
"none"Symbol 473 MovieClip [mcPlayer] Frame 219
"idle"Symbol 476 MovieClip [mcPlayerNew] Frame 1
"default"Symbol 486 MovieClip Frame 1
"desert"Symbol 486 MovieClip Frame 7
"ztorirocks"Symbol 486 MovieClip Frame 13
"none"Symbol 486 MovieClip Frame 18

Dynamic Text Variables

loadtextSymbol 7 EditableText"Loading... 0 Percent"
msgTextTextSymbol 94 EditableText"<p align="left"></p>"
gui_enemystatusSymbol 162 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 163 EditableText"Enemy Name"
exturllistSymbol 210 EditableText""
exturlSymbol 211 EditableText"<EXTERNAL URL>"
enemyurlnameSymbol 214 EditableText"<p align="right"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">&lt;enemyurl&gt;</font></p>"
gui_loadtextSymbol 220 EditableText""
gui_loadtextSymbol 223 EditableText""
gamescoreSymbol 238 EditableText"SCORE: 0"
exturlSymbol 239 EditableText"<EXTERNAL URL>"




http://swfchan.com/52/255899/info.shtml
Created: 9/4 -2024 14:32:37 Last modified: 9/4 -2024 14:32:37 Server time: 05/05 -2024 03:59:18