Frame 1
var byteloaded = 0;
var bytetotal = 0;
var loaded = 0;
var speed = "0 K/s";
var loadedv = "0 %";
M_ZeKuan._yscale = 0;
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
M_ZeKuan._yscale = 100;
gotoAndPlay ("go");
}
play();
Instance of Symbol 5 MovieClip in Frame 1
on (release) {
}
Frame 2
play();
Frame 4
var classesFrame = 15;
loaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
t = getTimer();
var speed = (Math.round(((_root.getBytesLoaded() / t) * 100) / 100) + " K/s");
loadedv = loaded + " %";
M_ZeKuan._yscale = loaded;
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
gotoAndPlay ("go");
} else {
gotoAndPlay ("Load");
}
stop();
Frame 13
play();
Frame 17
gotoAndStop (21);
Frame 21
GoNexSecne = function () {
gotoAndStop (22);
};
var PianTou = false;
M_HanZheng._alpha = 0;
M_HanZheng.GoToPD = false;
M_HanZheng.GoPlay = false;
M_HanZheng.GoSound = false;
M_HanZheng.LSZsudu = 1;
var nowMicthis = this;
nowMicthis.PianTou = true;
nowMicthis.M_LSZ.StarPD = false;
M_HanZheng.onEnterFrame = function () {
if (nowMicthis.PianTou) {
if (this.GoToPD == false) {
if (this._alpha < 100) {
this._alpha = this._alpha + 1;
} else {
this._alpha = 100;
this.GoToPD = true;
}
if ((this.GoSound == false) && (this._alpha >= 30)) {
var _local2 = new Sound(this);
_local2.attachSound("S_Hanzheng");
_local2.start(0, 1);
this.GoSound = true;
}
if ((this.GoPlay == false) && (this._alpha >= 50)) {
this.gotoAndPlay("a1");
this.GoPlay = true;
}
} else if (this._alpha > 0) {
this._alpha = this._alpha - 2;
nowMicthis.M_LSZ._alpha = nowMicthis.M_LSZ._alpha - 2;
nowMicthis.M_Back._alpha = nowMicthis.M_Back._alpha - 2;
} else {
this._alpha = 0;
gotoAndStop (22);
delete this.onEnterFrame;
}
}
};
Instance of Symbol 827 MovieClip "M_HanZheng" in Frame 21
on (release) {
}
Frame 22
var MoneyStar = 80;
var Money = MoneyStar;
var SenJiDian = 0;
var RuanJiao = 0;
var BuyLuStar = 1;
var BuyLu = BuyLuStar;
var SellLuStar = 0.7;
var SellLu = SellLuStar;
var ADiRenName = "";
var LieRingCount = 0;
var NowGuanSu = 1;
var SDHPstr = "";
var All_Attack = 1;
var All_FanWei = 1;
var All_MaxHP = 1;
var AllSen_FanWei = 1;
var All_Money = 1;
var AllDeFen = 0;
var GuanEWDeFen = 0;
var AllEWDeFen = 0;
var MessText = "";
var AuMessText = "";
var NowDiTuID = -1;
var SumitUserS = "";
var SumitFen = true;
var GameStar = false;
var GamePause = false;
var SoundOn = true;
var SoundVol = 100;
var SoundVolTem = SoundVol;
var DiRenMaxZL = 0;
var M_Sound2Star = false;
var DiRenGoPD = false;
var MyDiTuArr = [];
var ButtonMess = "";
var MySellID = 1;
var NowTimeGO = 0;
var AllTimeGO = 8;
var NowTimeZL = new Date();
var SeSiHPmini = 3;
var ZuQiaoMax = 6;
var Arr_DiTu = [];
var DiTuCount = 10;
var i = 0;
while (i <= 10) {
Arr_DiTu[i] = [];
i++;
}
Arr_DiTu[0][0] = [0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[0][1] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[0][2] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0];
Arr_DiTu[0][3] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[0][4] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[0][5] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[0][6] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[0][7] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[0][8] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[0][9] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[0][10] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[0][11] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[0][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[1][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[1][1] = [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[1][2] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[1][3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0];
Arr_DiTu[1][4] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0];
Arr_DiTu[1][5] = [0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0];
Arr_DiTu[1][6] = [0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[1][7] = [0, 1, 0, 1, 0, 2, 1, 1, 0, 1, 0, 1, 0];
Arr_DiTu[1][8] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0];
Arr_DiTu[1][9] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0];
Arr_DiTu[1][10] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[1][11] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[1][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[2][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[2][1] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9];
Arr_DiTu[2][2] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[2][3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[2][4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[2][5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[2][6] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[2][7] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[2][8] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[2][9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[2][10] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[2][11] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0];
Arr_DiTu[2][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[3][0] = [0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0];
Arr_DiTu[3][1] = [0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0];
Arr_DiTu[3][2] = [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][3] = [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][4] = [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][5] = [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][6] = [0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][7] = [0, 1, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][8] = [0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0];
Arr_DiTu[3][9] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0];
Arr_DiTu[3][10] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[3][11] = [0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[3][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[4][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[4][1] = [0, 1, 1, 2, 0, 1, 1, 1, 1, 1, 0, 0, 0];
Arr_DiTu[4][2] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
Arr_DiTu[4][3] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[4][4] = [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[4][5] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[4][6] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
Arr_DiTu[4][7] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[4][8] = [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[4][9] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[4][10] = [0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
Arr_DiTu[4][11] = [0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0];
Arr_DiTu[4][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0];
Arr_DiTu[5][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[5][1] = [0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[5][2] = [0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[5][3] = [0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0];
Arr_DiTu[5][4] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[5][5] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 2, 0, 1, 0];
Arr_DiTu[5][6] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[5][7] = [0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0];
Arr_DiTu[5][8] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0];
Arr_DiTu[5][9] = [0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0];
Arr_DiTu[5][10] = [0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[5][11] = [9, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[5][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[6][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[6][1] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[6][2] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[6][3] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0];
Arr_DiTu[6][4] = [0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0];
Arr_DiTu[6][5] = [0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0];
Arr_DiTu[6][6] = [0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 9];
Arr_DiTu[6][7] = [0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0];
Arr_DiTu[6][8] = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0];
Arr_DiTu[6][9] = [0, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 1, 0];
Arr_DiTu[6][10] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[6][11] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[6][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[7][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[7][1] = [0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0];
Arr_DiTu[7][2] = [0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[7][3] = [0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[7][4] = [0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0];
Arr_DiTu[7][5] = [0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0];
Arr_DiTu[7][6] = [9, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 2, 0];
Arr_DiTu[7][7] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[7][8] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[7][9] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[7][10] = [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0];
Arr_DiTu[7][11] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0];
Arr_DiTu[7][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[8][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[8][1] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0];
Arr_DiTu[8][2] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[8][3] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[8][4] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[8][5] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0];
Arr_DiTu[8][6] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0];
Arr_DiTu[8][7] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0];
Arr_DiTu[8][8] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0];
Arr_DiTu[8][9] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0];
Arr_DiTu[8][10] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[8][11] = [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9];
Arr_DiTu[8][12] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[9][0] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[9][1] = [0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0];
Arr_DiTu[9][2] = [0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0];
Arr_DiTu[9][3] = [0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0];
Arr_DiTu[9][4] = [0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0];
Arr_DiTu[9][5] = [0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 2, 0];
Arr_DiTu[9][6] = [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
Arr_DiTu[9][7] = [0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0];
Arr_DiTu[9][8] = [0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0];
Arr_DiTu[9][9] = [0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0];
Arr_DiTu[9][10] = [0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0];
Arr_DiTu[9][11] = [0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0];
Arr_DiTu[9][12] = [0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0];
getAngle = function (dx, dy) {
return((((Math.atan2(dy, dx) * 180) / Math.PI) + 450) % 360);
};
refineAngle = function (angle) {
return((angle + 360) % 360);
};
F_NumShow = function (Miv, Num, N_x, N_y, Deph, Scale) {
Miv.attachMovie("Ma_Number", "M_Number" + Deph, Deph, {_x:N_x, _y:N_y, meNumber:Num, _xscale:Scale, _yscale:Scale});
};
var DiRenStar_x = 0;
var DiRenStar_y = 0;
var DiRenLondCount = 0;
var LoadArr = [];
var TemSeSiShow = 0;
var SeSiDeph = 0;
var SeSiDephNext = 0;
var RuanQenDeph = 100;
var SenLongCount = 0;
var SumitMap = "";
F_CreaDiTu = function () {
var _local22 = 0;
var _local16 = 0;
_root.DiRenLondCount = 0;
var _local6 = [];
var _local40 = [];
var _local36 = 0;
if (_root.NowDiTuID == 10) {
_local6 = _root.MyDiTuArr.slice();
} else {
_local6 = _root.Arr_DiTu[_root.NowDiTuID].slice();
}
var _local5 = 0;
while (_local5 <= 12) {
var _local4 = 0;
while (_local4 <= 12) {
var _local15 = _local6[_local5][_local4];
var _local11 = "Mf_CqoDi1";
var _local10 = 0;
var _local12 = 1;
var DiTuTyle = 0;
var _local9 = "";
var SeSiSetPD = true;
var _local24 = false;
if (_local15 == 0) {
_local12 = 1;
DiTuTyle = 0;
_local22++;
_local10 = _local22;
_local9 = "DiTuKan" + _local22;
if ((((((((((((((((_local6[_local5 - 1][_local4] != 2) && (_local6[_local5 - 1][_local4] != 9)) && (_local6[_local5 + 1][_local4] != 2)) && (_local6[_local5 + 1][_local4] != 9)) && (_local6[_local5][_local4 - 1] != 2)) && (_local6[_local5][_local4 - 1] != 9)) && (_local6[_local5][_local4 + 1] != 2)) && (_local6[_local5][_local4 + 1] != 9)) && (_local6[_local5 - 1][_local4 - 1] != 2)) && (_local6[_local5 - 1][_local4 - 1] != 9)) && (_local6[_local5 + 1][_local4 + 1] != 2)) && (_local6[_local5 + 1][_local4 + 1] != 9)) && (_local6[_local5 + 1][_local4 - 1] != 2)) && (_local6[_local5 + 1][_local4 - 1] != 9)) && (_local6[_local5 - 1][_local4 + 1] != 2)) && (_local6[_local5 - 1][_local4 + 1] != 9)) {
_local24 = true;
_local40.push(_local9);
if (_local36 < _root.ZuQiaoMax) {
SeSiSetPD = false;
var _local35 = Math.floor(Math.random() * 6) + 1;
_local11 = "Mf_ZuCqoDi" + _local35;
_local36++;
}
}
} else if (_local15 == 1) {
_local11 = "Mf_NiLu1";
_local12 = 2;
DiTuTyle = 1;
_local16++;
_local10 = _local16;
_local9 = "DiTuKan" + _local16;
_root.DiRenLondCount++;
_root.LoadArr.push(_local9);
} else if (_local15 == 2) {
_local11 = "Mf_GongDian1";
_local10 = 200 + _local22;
_local12 = 8;
DiTuTyle = 2;
_local9 = "M_GongDian";
} else if (_local15 == 9) {
_local11 = "Mf_RuKo1";
_local12 = 2;
DiTuTyle = 9;
_local16++;
_local10 = _local16;
_local9 = "M_RuKo";
_root.DiRenStar_x = 6 + (_local4 * 32);
_root.DiRenStar_y = 6 + (_local5 * 32);
_root.M_TemQang.attachMovie("Mf_RuKoRun", "M_RuKoRun", 5, {_x:_root.DiRenStar_x, _y:_root.DiRenStar_y});
_root.M_TemQang.M_RuKoRun.Myix = _local4;
_root.M_TemQang.M_RuKoRun.Myiy = _local5;
}
var _local3 = _root["M_DiTu" + _local12].attachMovie(_local11, _local9, _local10);
_local3._x = 6 + (_local4 * 32);
_local3._y = 6 + (_local5 * 32);
_local3.Myix = _local4;
_local3.Myiy = _local5;
_local3.DiTuTyle = DiTuTyle;
_local3.SeSi = "";
_local3.SesiSet = false;
_local3.SeSiSetPD = SeSiSetPD;
_local3.ZuQiaoOK = _local24;
if (SeSiSetPD == false) {
var _local14 = Math.floor(Math.random() * 4) + 1;
if (_local14 == 1) {
_local3._xscale = 100;
_local3._yscale = 100;
} else if (_local14 == 2) {
_local3._xscale = -100;
_local3._yscale = 100;
} else if (_local14 == 3) {
_local3._xscale = 100;
_local3._yscale = -100;
} else if (_local14 == 4) {
_local3._xscale = -100;
_local3._yscale = -100;
}
}
if (_local3.DiTuTyle == 2) {
var NowMySenDan = _local3;
_local3.B_Button.onRelease = function () {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound119");
_root.S_Sound4.start(0, 1);
_root.TemSeSiShow = 0;
_root.M_ShowCang.M_DHKSuSing.MivObject.filters = [];
_root.M_ShowCang.M_DHKSuSing.MivObject.M_FanGiang._visible = false;
_root.M_ShowCang.M_DHKSuSing.MivObject.M_Selled._visible = false;
_root.M_ShowCang.attachMovie("Mf_DHKSuSing", "M_DHKSuSing", 10, {_x:522, _y:175});
var _local2 = 2;
_root.M_ShowCang.M_DHKSuSing.gotoAndStop("a" + _local2);
_root.M_ShowCang.M_DHKSuSing.Title = NowMySenDan.Title;
_root.M_ShowCang.M_DHKSuSing.TyleStr = NowMySenDan.TyleStr;
_root.M_ShowCang.M_DHKSuSing.Level = NowMySenDan.Level;
_root.M_ShowCang.M_DHKSuSing.HP = ("<b>" + NowMySenDan.HP) + "</b>";
_root.M_ShowCang.M_DHKSuSing.MaxHP = ("<b>" + NowMySenDan.MaxHP) + "</b>";
_root.M_ShowCang.M_DHKSuSing.LevelB = NowMySenDan.LevelB;
_root.M_ShowCang.M_DHKSuSing.HPB = ("<b>" + NowMySenDan.HPB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.MaxHPB = ("<b>" + NowMySenDan.MaxHPB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.MivObject = NowMySenDan;
_root.M_ShowCang.M_DHKSuSing.M_SenJiBan.MivObject = NowMySenDan;
_root.M_ShowCang.M_DHKSuSing.M_SellBan._visible = false;
NowMySenDan.M_FanGiang._visible = true;
};
} else {
_local3.onKillFocus = function () {
_root.TemSeSiShow = 0;
_root.M_TemQang.M_TemSeSi.removeMovieClip();
};
_local3.onRollOver = function () {
if (this.DiTuTyle == 2) {
} else {
if ((_root.TemSeSiShow > 0) && ((_root.Money < (_root["M_ShowSeSi" + _root.TemSeSiShow].Money * _root.BuyLu)) || (_root.SenJiDian < _root["M_ShowSeSi" + _root.TemSeSiShow].SenJiDian))) {
_root.TemSeSiShow = 0;
_root.M_TemQang.M_TemSeSi.removeMovieClip();
}
if (((_root.TemSeSiShow > 0) && (this.SeSi == "")) && (this.SeSiSetPD)) {
this.useHandCursor = true;
var _local3 = _root.M_TemQang.attachMovie("Mf_SeSi" + _root.TemSeSiShow, "M_TemSeSi", 10, {FanGiangV:true});
_local3._alpha = 60;
_local3._x = this._x;
_local3._y = this._y;
_local3.Star = false;
var _local5 = 0;
var _local4 = 1;
if (_root.TemSeSiShow >= 100) {
_local5 = 1;
_local4 = 0;
}
if (this.DiTuTyle == _local5) {
var _local8 = _root.M_DiTu2.M_RuKo._x - this._x;
var _local7 = _root.M_DiTu2.M_RuKo._y - this._y;
var _local12 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
var _local13 = _root.M_DiTu8.M_GongDian._x - this._x;
var _local14 = _root.M_DiTu8.M_GongDian._y - this._y;
var _local10 = Math.sqrt(Math.pow(_local13, 2) + Math.pow(_local14, 2));
if (_local12 < 58) {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = false;
_root.MessText = "<font color='#FF0000'>Do not build anything near the Entrance.</font>";
} else if (_local10 < 48) {
_root.M_TemQang.M_TemSeSi.removeMovieClip();
this.useHandCursor = false;
} else if (((_root.TemSeSiShow == 3) || (_root.TemSeSiShow == 4)) && (_root.NowGuanSu <= 30)) {
_local8 = _root.M_DiTu8.M_GongDian._x - this._x;
_local7 = _root.M_DiTu8.M_GongDian._y - this._y;
_local12 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
if (_local12 > _root.M_DiTu8.M_GongDian.FanWei) {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = false;
_root.MessText = "<font color='#FF0000'>Sacred Defense Towers must be built near the Temple covered by Sacred Power.</font>";
} else {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 125, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = true;
_root.MessText = "<font color='#006F21'>You can build this here.</font>";
}
} else if (_root.TemSeSiShow == 6) {
_local8 = _root.M_DiTu8.M_GongDian._x - this._x;
_local7 = _root.M_DiTu8.M_GongDian._y - this._y;
_local12 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
if (_local12 > _root.M_DiTu8.M_GongDian.FanWei) {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = false;
_root.MessText = "<font color='#FF0000'>Sacred Dragon Tower must be built near the Temple covered by Sacred Power.</font>";
} else {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 125, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = true;
_root.MessText = "<font color='#006F21'>You can build this here.</font>";
}
} else {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 125, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = true;
_root.MessText = "<font color='#006F21'>You can build this here.</font>";
}
} else if (this.DiTuTyle == _local4) {
var _local6 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local11 = new flash.geom.Transform(_local3);
_local11.colorTransform = _local6;
this.SesiSet = false;
if (_root.TemSeSiShow >= 100) {
_root.MessText = "<font color='#FF0000'>This building must be built on the road\uFF01</font>";
} else {
_root.MessText = "<font color='#FF0000'>This building must be built on the meadows\uFF01</font>";
}
}
} else {
this.useHandCursor = false;
}
if (this.SeSiSetPD == false) {
this.useHandCursor = true;
var _local8 = _root.M_DiTu8.M_GongDian._x - this._x;
var _local7 = _root.M_DiTu8.M_GongDian._y - this._y;
var _local12 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
var _local9 = Math.round(((400 - _local12) / 40) * (_root.NowGuanSu / 2));
this.MoneyZ = (24 + ((_root.NowGuanSu - 1) * 3)) + _local9;
var _local16 = false;
if (_root.Money < this.MoneyZ) {
_local16 = true;
}
_root.M_TemQang.attachMovie("Mf_WaJe", "M_WaJe", 20, {_x:this._x, _y:this._y, Money:this.MoneyZ, NoMoney:_local16});
if (this._x <= 35) {
_root.M_TemQang.M_WaJe.Nie_x = 13.1;
} else if (this._x >= 368) {
_root.M_TemQang.M_WaJe.Nie_x = -102.7;
} else {
_root.M_TemQang.M_WaJe.Nie_x = -45;
}
if (this._y >= 368) {
_root.M_TemQang.M_WaJe.Nie_y = -55;
} else if (this._y <= 35) {
_root.M_TemQang.M_WaJe.Nie_y = 17.5;
} else if ((_root.M_TemQang.M_WaJe.Nie_x == 13.1) || (_root.M_TemQang.M_WaJe.Nie_x == -102.7)) {
_root.M_TemQang.M_WaJe.Nie_y = -19;
} else {
_root.M_TemQang.M_WaJe.Nie_y = 17.5;
}
} else {
_root.M_TemQang.M_WaJe.removeMovieClip();
}
}
};
_local3.onRollOut = function () {
if (this.DiTuTyle == 2) {
} else {
if (_root.TemSeSiShow > 0) {
_root.M_TemQang.M_TemSeSi.removeMovieClip();
}
if (this.SeSiSetPD == false) {
_root.M_TemQang.M_WaJe.removeMovieClip();
}
this.useHandCursor = false;
}
_root.MessText = _root.AuMessText;
this.SesiSet = false;
};
_local3.onReleaseOutside = function () {
if (this.DiTuTyle == 2) {
} else {
if (_root.TemSeSiShow > 0) {
_root.M_TemQang.M_TemSeSi.removeMovieClip();
}
if (this.SeSiSetPD == false) {
_root.M_TemQang.M_WaJe.removeMovieClip();
}
this.useHandCursor = false;
}
_root.MessText = _root.AuMessText;
this.SesiSet = false;
};
_local3.onRelease = function () {
_root.M_ShowCang.M_DHKSuSing.MivObject.filters = [];
_root.M_ShowCang.M_DHKSuSing.MivObject.M_FanGiang._visible = false;
_root.M_ShowCang.M_DHKSuSing.MivObject.M_Selled._visible = false;
if (this.DiTuTyle == 2) {
} else {
if ((this.SeSiSetPD == false) && (_root.Money >= this.MoneyZ)) {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound121");
_root.S_Sound6.start(0, 1);
_root.Money = _root.Money - this.MoneyZ;
this.gotoAndStop("a2");
this.SeSiSetPD = true;
_root.M_TemQang.M_WaJe.removeMovieClip();
this.useHandCursor = false;
}
if ((_root.TemSeSiShow > 0) && ((_root.Money < (_root["M_ShowSeSi" + _root.TemSeSiShow].Money * _root.BuyLu)) || (_root.SenJiDian < _root["M_ShowSeSi" + _root.TemSeSiShow].SenJiDian))) {
_root.TemSeSiShow = 0;
_root.M_TemQang.M_TemSeSi.removeMovieClip();
}
var _local11 = 0;
var _local12 = 1;
if (_root.TemSeSiShow >= 100) {
_local11 = 1;
_local12 = 0;
}
if (((((this.DiTuTyle == _local11) && (_root.TemSeSiShow > 0)) && (this.SeSi == "")) && (this.SesiSet)) && (this.SeSiSetPD)) {
var _local4 = _root.M_SeSiQang;
if ((_root.TemSeSiShow >= 200) || (_root.TemSeSiShow == 101)) {
_local4 = _root.M_SeSiQangB;
}
if ((_root.SeSiDephNext > 0) && (_local4.getInstanceAtDepth(_root.SeSiDephNext) == undefined)) {
_root.SeSiDeph = _root.SeSiDephNext;
_root.SeSiDephNext = 0;
} else {
_root.SeSiDeph++;
}
if (_root.TemSeSiShow == 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound108");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 2) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound109");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 3) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound107");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 4) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound110");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 5) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound111");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 6) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound126");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 101) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound120");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 201) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound121");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 202) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound122");
_root.S_Sound4.start(0, 1);
} else if (_root.TemSeSiShow == 102) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound125");
_root.S_Sound4.start(0, 1);
}
var _local10 = _local4.getNextHighestDepth();
var _local3 = _local4.attachMovie("Mf_SeSi" + _root.TemSeSiShow, "M_SeSi" + _local10, _local10, {FanGiangV:false});
this.SeSi = _local3._name;
_local3._x = this._x;
_local3._y = this._y;
_local3.Star = true;
_local3.DiTuObject = this;
_local3.UpdatePD = false;
_local3.SeSiID = _root.TemSeSiShow;
_local3.HPcolor = 0;
_root.Money = _root.Money - Math.round(_root["M_ShowSeSi" + _root.TemSeSiShow].Money * _root.BuyLu);
_root.SenJiDian = _root.SenJiDian - _root["M_ShowSeSi" + _root.TemSeSiShow].SenJiDian;
if (_root.TemSeSiShow == 5) {
_root.LieRingCount++;
}
if (_root.TemSeSiShow == 6) {
_root.SenLongCount++;
if (_root.SenLongCount >= 2) {
_root.TemSeSiShow = 0;
_root.M_TemQang.M_TemSeSi.removeMovieClip();
}
}
var MySeSiNow = _local3;
_local3.B_Button.onRelease = function () {
if (MySeSiNow.SeSiID == 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound108");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 2) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound109");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 3) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound107");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 4) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound110");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 5) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound111");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 6) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound126");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 101) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound120");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 201) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound121");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 202) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound122");
_root.S_Sound4.start(0, 1);
} else if (MySeSiNow.SeSiID == 102) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound125");
_root.S_Sound4.start(0, 1);
}
_root.TemSeSiShow = 0;
_root.M_ShowCang.M_DHKSuSing.MivObject.filters = [];
_root.M_ShowCang.M_DHKSuSing.MivObject.M_FanGiang._visible = false;
_root.M_ShowCang.M_DHKSuSing.MivObject.M_Selled._visible = false;
_root.M_ShowCang.attachMovie("Mf_DHKSuSing", "M_DHKSuSing", 10, {_x:522, _y:175});
var _local4 = 1;
if ((MySeSiNow.Tyle == 2) && (MySeSiNow.SJTyle == 1)) {
_local4 = 2;
}
if ((MySeSiNow.Tyle == 2) && (((MySeSiNow.SJTyle == 2) || (MySeSiNow.SJTyle == 3)) || (MySeSiNow.SJTyle == 4))) {
_local4 = 3;
}
_root.M_ShowCang.M_DHKSuSing.gotoAndStop("a" + _local4);
_root.M_ShowCang.M_DHKSuSing.Title = MySeSiNow.Title;
_root.M_ShowCang.M_DHKSuSing.TyleStr = MySeSiNow.TyleStr;
_root.M_ShowCang.M_DHKSuSing.Level = MySeSiNow.Level;
var _local5 = ("<b>" + MySeSiNow.Attack) + "</b>";
var _local6 = ("<b>" + MySeSiNow.AttackB) + "</b>";
if ((MySeSiNow.TaTyle == 1) || (MySeSiNow.TaTyle == 2)) {
_local5 = ("<b>" + MySeSiNow.Attack) + "</b>";
_local5 = _local5 + ((((" [" + MySeSiNow.rAttack) + "\u00D7") + _root.All_Attack) + "]");
_local6 = ("<b>" + Math.round(MySeSiNow.AttackB * _root.All_Attack)) + "</b>";
_local6 = _local6 + ((((" [" + MySeSiNow.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
_root.M_ShowCang.M_DHKSuSing.Attack = _local5;
_root.M_ShowCang.M_DHKSuSing.AttackB = _local6;
var _local3 = ("<b>" + MySeSiNow.MaxHP) + "</b>";
var _local2 = ("<b>" + MySeSiNow.MaxHPB) + "</b>";
_local3 = ("<b>" + MySeSiNow.MaxHP) + "</b>";
_local3 = _local3 + ((((" [" + MySeSiNow.rMaxHP) + "\u00D7") + _root.All_MaxHP) + "]");
_local2 = ("<b>" + Math.round(MySeSiNow.MaxHPB * _root.All_MaxHP)) + "</b>";
_local2 = _local2 + ((((" [" + MySeSiNow.MaxHPB) + "\u00D7") + _root.All_MaxHP) + "]");
_root.M_ShowCang.M_DHKSuSing.MaxHP = _local3;
_root.M_ShowCang.M_DHKSuSing.MaxHPB = _local2;
_root.M_ShowCang.M_DHKSuSing.HP = ("<b>" + MySeSiNow.HP) + "</b>";
_root.M_ShowCang.M_DHKSuSing.HPB = ("<b>" + MySeSiNow.HPB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.FanWei = ("<b>" + MySeSiNow.FanWei) + "</b>";
_root.M_ShowCang.M_DHKSuSing.FaSieJJ = ("<b>" + MySeSiNow.FaSieJJ) + "</b>";
_root.M_ShowCang.M_DHKSuSing.JianSuDu = ("<b>" + MySeSiNow.JianSuDu) + "</b>";
_root.M_ShowCang.M_DHKSuSing.LevelB = MySeSiNow.LevelB;
_root.M_ShowCang.M_DHKSuSing.FanWeiB = ("<b>" + MySeSiNow.FanWeiB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.FaSieJJB = ("<b>" + MySeSiNow.FaSieJJB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.JianSuDuB = ("<b>" + MySeSiNow.JianSuDuB) + "</b>";
_root.M_ShowCang.M_DHKSuSing.MivObject = MySeSiNow;
_root.M_ShowCang.M_DHKSuSing.M_SenJiBan.MivObject = MySeSiNow.M_Ta;
_root.M_ShowCang.M_DHKSuSing.M_SellBan.MivObject = MySeSiNow;
MySeSiNow.M_FanGiang._visible = true;
MySeSiNow.M_Selled._visible = true;
MySeSiNow.filters = [];
};
_root.M_TemQang.M_TemSeSi.removeMovieClip();
} else if (this.SeSi == "") {
_root.TemSeSiShow = 0;
_root.M_ShowCang.M_DHKSuSing.MivObject.filters = [];
_root.M_ShowCang.M_DHKSuSing.MivObject.M_FanGiang._visible = false;
_root.M_ShowCang.M_DHKSuSing.MivObject.M_Selled._visible = false;
_root.M_ShowCang.M_DHKSuSing.removeMovieClip();
_root.M_TemQang.M_TemSeSi.removeMovieClip();
} else {
_root.M_TemQang.M_TemSeSi.removeMovieClip();
_root.TemSeSiShow = 0;
this.useHandCursor = false;
}
}
};
}
_local4++;
}
_local5++;
}
_root.F_MapSumit();
_root.F_MapSuSiRan(_local40);
};
F_MapSuSiRan = function (ZuQiaoArr) {
var _local3 = 0;
while (_local3 < ZuQiaoArr.length) {
var _local4 = Math.floor(Math.random() * ZuQiaoArr.length);
var _local8 = _root.M_DiTu1[ZuQiaoArr[_local3]]._x;
var _local7 = _root.M_DiTu1[ZuQiaoArr[_local3]]._y;
var _local10 = _root.M_DiTu1[ZuQiaoArr[_local3]].Myix;
var _local9 = _root.M_DiTu1[ZuQiaoArr[_local3]].Myiy;
var _local11 = _root.M_DiTu1[ZuQiaoArr[_local3]].SeSiSetPD;
var _local6 = _root.M_DiTu1[ZuQiaoArr[_local3]]._name;
var _local5 = _root.M_DiTu1[ZuQiaoArr[_local4]]._name;
_root.M_DiTu1[ZuQiaoArr[_local3]]._x = _root.M_DiTu1[ZuQiaoArr[_local4]]._x;
_root.M_DiTu1[ZuQiaoArr[_local3]]._y = _root.M_DiTu1[ZuQiaoArr[_local4]]._y;
_root.M_DiTu1[ZuQiaoArr[_local3]].Myix = _root.M_DiTu1[ZuQiaoArr[_local4]].Myix;
_root.M_DiTu1[ZuQiaoArr[_local3]].Myiy = _root.M_DiTu1[ZuQiaoArr[_local4]].Myiy;
_root.M_DiTu1[ZuQiaoArr[_local4]]._x = _local8;
_root.M_DiTu1[ZuQiaoArr[_local4]]._y = _local7;
_root.M_DiTu1[ZuQiaoArr[_local4]].Myix = _local10;
_root.M_DiTu1[ZuQiaoArr[_local4]].Myiy = _local9;
_root.M_DiTu1[ZuQiaoArr[_local3]].swapDepths(_root.M_DiTu1[ZuQiaoArr[_local4]]);
_root.M_DiTu1[ZuQiaoArr[_local3]]._name = "TempMovePP";
_root.M_DiTu1[ZuQiaoArr[_local4]]._name = _local6;
_root.M_DiTu1[ZuQiaoArr[_local3]]._name = _local5;
_local3++;
}
_root.ZuQiaoArr = [];
ZuQiaoArr = [];
};
F_MapSumit = function () {
_root.SumitMap = "";
var _local22 = "";
var _local21 = "";
var _local3 = {x:0, y:0, Tong:0};
_local3.x = _root.M_TemQang.M_RuKoRun.Myix;
_local3.y = _root.M_TemQang.M_RuKoRun.Myiy;
var _local11 = {x:0, y:0};
_local11.x = _root.M_TemQang.M_RuKoRun._x;
_local11.y = _root.M_TemQang.M_RuKoRun._y;
var _local4 = String(_root.M_TemQang.M_RuKoRun.Myix + 1);
var _local5 = String(_root.M_TemQang.M_RuKoRun.Myiy + 1);
if (Number(_local4) > 9) {
_local4 = String(Number((Number(_local4) - 9) + 64));
_local4 = String.fromCharCode(Number(_local4));
}
if (Number(_local5) > 9) {
_local5 = String(Number((Number(_local5) - 9) + 64));
_local5 = String.fromCharCode(Number(_local5));
}
_local22 = _local4 + _local5;
_local4 = String(_root.M_DiTu8.M_GongDian.Myix + 1);
_local5 = String(_root.M_DiTu8.M_GongDian.Myiy + 1);
if (Number(_local4) > 9) {
_local4 = String(Number((Number(_local4) - 9) + 64));
_local4 = String.fromCharCode(Number(_local4));
}
if (Number(_local5) > 9) {
_local5 = String(Number((Number(_local5) - 9) + 64));
_local5 = String.fromCharCode(Number(_local5));
}
_local21 = _local4 + _local5;
var _local6 = _root.LoadArr.slice();
var _local12 = [];
var _local20 = 0;
while (_local20 <= _local6.length) {
var _local2 = 0;
while (_local2 <= _local6.length) {
if (_root.M_DiTu2[_local6[_local2]].DiTuTyle == 1) {
var _local14 = _root.M_DiTu2[_local6[_local2]]._x;
var _local13 = _root.M_DiTu2[_local6[_local2]]._y;
var _local9 = _root.M_DiTu2[_local6[_local2]]._name;
var _local10 = 0;
var _local7 = 0;
while (_local7 <= _local12.length) {
if (_local9 == _root.M_DiTu2[_local12[_local7]]._name) {
_local10++;
}
_local7++;
}
if (_local10 <= 0) {
var _local19 = _local14 - _local11.x;
var _local18 = _local13 - _local11.y;
var _local17 = Math.sqrt(Math.pow(_local19, 2) + Math.pow(_local18, 2));
if ((_local17 < 40) && (_local17 > 24)) {
var _local16 = _root.M_DiTu2[_local6[_local2]].Myix;
var _local15 = _root.M_DiTu2[_local6[_local2]].Myiy;
var _local8 = 0;
if (_local16 == _local3.x) {
_local8 = 1;
}
if (_local15 == _local3.y) {
_local8 = 2;
}
if (_local8 != _local3.Tong) {
_local4 = String(_local3.x + 1);
_local5 = String(_local3.y + 1);
if (Number(_local4) > 9) {
_local4 = String(Number((Number(_local4) - 9) + 64));
_local4 = String.fromCharCode(Number(_local4));
}
if (Number(_local5) > 9) {
_local5 = String(Number((Number(_local5) - 9) + 64));
_local5 = String.fromCharCode(Number(_local5));
}
_root.SumitMap = _root.SumitMap + _local4;
_root.SumitMap = _root.SumitMap + _local5;
}
_local3.x = _local16;
_local3.y = _local15;
_local3.Tong = _local8;
_local11.x = _local14;
_local11.y = _local13;
_local12.push(_local9);
break;
}
}
}
_local2++;
}
_local20++;
}
_root.SumitMap = _root.SumitMap + _local21;
};
var DiRenDeph = 0;
var DiRenMax = 9;
var CaoJiCount = 0;
var FaShiCount = 0;
F_CreaDiRen = function () {
var _local47 = _root.DiRenMax;
_root.DiRenDeph++;
if (_root.DiRenDeph > 50) {
_root.DiRenDeph = 1;
}
var NowDiRenID = _root.NowGuanSu;
if ((_root.NowGuanSu > 15) && (_root.NowGuanSu < 31)) {
NowDiRenID = _root.NowGuanSu - 15;
} else if ((_root.NowGuanSu > 30) && (_root.NowGuanSu < 46)) {
NowDiRenID = _root.NowGuanSu - 30;
} else if (_root.NowGuanSu > 45) {
NowDiRenID = _root.NowGuanSu - 45;
}
if (_root.NowGuanSu > 5) {
NowDiRenID = NowDiRenID + (Math.floor(Math.random() * 3) - 1);
}
if (((NowDiRenID > 15) && (_root.NowGuanSu > 30)) && (_root.NowGuanSu < 40)) {
NowDiRenID = 15;
}
if (NowDiRenID > 15) {
NowDiRenID = NowDiRenID - 15;
}
if (NowDiRenID < 1) {
NowDiRenID = 15;
}
if ((_root.NowGuanSu == 16) && (NowDiRenID > 13)) {
NowDiRenID = 1;
}
if ((_root.NowGuanSu == 31) && (NowDiRenID > 13)) {
NowDiRenID = 1;
}
if (((_root.DiRenDeph >= _root.DiRenMax) && (Math.floor(Math.random() * 5) <= 1)) && (_root.CaoJiCount == 0)) {
NowDiRenID = 9999;
_root.CaoJiCount++;
}
if (((_root.NowGuanSu > 30) && (_root.DiRenDeph >= (_root.DiRenMax - 4))) && (_root.FaShiCount == 0)) {
var _local34 = Math.floor(Math.random() * 5);
if ((_local34 == 1) || (_local34 == 2)) {
NowDiRenID = Number(100 + _local34);
_root.FaShiCount++;
}
}
var _local5 = _root.M_DiTu0.attachMovie("Mf_DiRen" + NowDiRenID, "M_DiRen" + _root.DiRenDeph, _root.DiRenDeph);
var _local26 = _root.M_DiTu9.attachMovie("Mf_DiRen" + NowDiRenID, "M_DiRen" + _root.DiRenDeph, _root.DiRenDeph);
var _local19 = new flash.geom.ColorTransform(0, 0, 0, 1, 0, 0, 0, 0);
var _local21 = new flash.geom.Transform(_local26);
_local21.colorTransform = _local19;
_local5.cacheAsBitmap = true;
_local26.cacheAsBitmap = true;
_local5.ID = _root.DiRenDeph;
_local5._x = _root.DiRenStar_x;
_local5._y = _root.DiRenStar_y;
_local26._x = _local5._x + 1;
_local26._y = _local5._y + 3;
_local26._rotation = _local5._rotation;
_local5.TemSudu = _local5.Sudu;
_local5.GoStar = false;
_local5.GoedArr = new Array();
_local5.BackArr = [];
_local5.BackPD = false;
_local5.GoedArr = _root.LoadArr.slice();
_local5.dx = 0;
_local5.dy = 0;
_local5.dr = 0;
_local5._rotation = 180;
_local5.NowTo_x = 0;
_local5.NowTo_y = 0;
_local5.ZhongDu = 0;
_local5.ZhongDuNum = 0;
_local5.ZhongDuPD = false;
_local5.NextGoNum = 0;
_local5.Die = true;
_local5.StarPD = false;
_local5.UpdateNPD = false;
_local5.HudunNum = 0;
_local5.HideNum = 0;
_local5.TuDunNum = false;
_local5.TuDunNumN = 0;
_local5.SenDianDa = false;
_local5.NowDiRenID = NowDiRenID;
_local5.FaFull = 0;
if (((((_root.NowGuanSu > 15) || ((_root.NowGuanSu == 15) && (NowDiRenID < 10))) && (NowDiRenID != 9999)) && (NowDiRenID != 101)) && (NowDiRenID != 102)) {
_local5._xscale = (_local5._yscale = 110);
_local26._xscale = (_local26._yscale = 110);
}
if (_root.DiRenDeph >= _local47) {
_root.M_DiTu0.M_DiRen1.StarPD = true;
}
_local5.onRollOver = function () {
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name != this._name) {
this.filters = [];
var _local3 = new flash.filters.GlowFilter();
_local3.blurX = 10;
_local3.blurY = 10;
_local3.color = 3000000 /* 0x2DC6C0 */;
_local3.inner = false;
var _local4 = this.filters;
_local4.push(_local3);
this.filters = _local4;
}
};
_local5.onRollOut = function () {
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name != this._name) {
this.filters = [];
}
};
_local5.onReleaseOutside = function () {
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name != this._name) {
this.filters = [];
}
};
_local5.onRelease = function () {
if (this.TyleStr == "Ground Force") {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound114");
_root.S_Sound6.start(0, 1);
} else {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound115");
_root.S_Sound6.start(0, 1);
}
_root.TemSeSiShow = 0;
_root.M_ShowCang.M_DHKSuSing.MivObject.filters = [];
_root.M_ShowCang.M_DHKSuSing.MivObject.M_FanGiang._visible = false;
_root.M_ShowCang.M_DHKSuSing.MivObject.M_Selled._visible = false;
_root.M_ShowCang.attachMovie("Mf_DHKSuSing", "M_DHKSuSing", 10, {_x:522, _y:175});
_root.M_ShowCang.M_DHKSuSing.M_SenJiBan._visible = false;
_root.M_ShowCang.M_DHKSuSing.M_SellBan._visible = false;
_root.M_ShowCang.M_DHKSuSing.gotoAndStop("a4");
_root.M_ShowCang.M_DHKSuSing.Title = this.Title;
_root.M_ShowCang.M_DHKSuSing.TyleStr = this.TyleStr;
_root.M_ShowCang.M_DHKSuSing.Level = this.Level;
_root.M_ShowCang.M_DHKSuSing.Attack = ("<b>" + this.Attack) + "</b>";
_root.M_ShowCang.M_DHKSuSing.HP = ("<b>" + this.HP) + "</b>";
_root.M_ShowCang.M_DHKSuSing.MaxHP = ("<b>" + this.MaxHP) + "</b>";
_root.M_ShowCang.M_DHKSuSing.Sudu = ("<b>" + this.Sudu) + "</b>";
_root.M_ShowCang.M_DHKSuSing.Money = ("<b>" + this.Money) + "</b>";
_root.M_ShowCang.M_DHKSuSing.SenJiDian = ("<b>" + this.SenJiDian) + "</b>";
_root.M_ShowCang.M_DHKSuSing.TeCang = this.TeCang;
if (this.ZhongDu > 0) {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = ("Poisoned\uFF1A<b>" + this.ZhongDu) + "</b>";
} else {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = "-";
}
_root.M_ShowCang.M_DHKSuSing.MivObject = this;
this.filters = [];
var _local3 = new flash.filters.GlowFilter();
_local3.blurX = 10;
_local3.blurY = 10;
_local3.color = 2000000 /* 0x1E8480 */;
_local3.inner = false;
var _local4 = this.filters;
_local4.push(_local3);
this.filters = _local4;
};
_local5.onEnterFrame = function () {
if (((this.Tyle != 9999) && (this.Tyle != 101)) && (this.Tyle != 102)) {
if (this.UpdateNPD == false) {
if ((_root.NowGuanSu > 15) && (_root.NowGuanSu <= 30)) {
this.Title = "Silver " + this.Title;
this.M_Jia.gotoAndStop("a1");
_root.M_DiTu9[this._name].M_Jia.gotoAndStop("a1");
} else if (_root.NowGuanSu > 30) {
this.Title = "Gold " + this.Title;
this.M_Jia.gotoAndStop("a2");
_root.M_DiTu9[this._name].M_Jia.gotoAndStop("a2");
}
if (((this.NowDiRenID < 5) && (_root.NowGuanSu > 10)) && (_root.NowGuanSu < 16)) {
this.Title = "Silver " + this.Title;
this.M_Jia.gotoAndStop("a1");
_root.M_DiTu9[this._name].M_Jia.gotoAndStop("a1");
}
this.RL_Sudu = this.Sudu;
this.RL_Attack = this.Attack;
if (this.TyleStr == "Air Force") {
this.swapDepths(this.getDepth() + 200);
}
if (_root.NowGuanSu <= 15) {
this.Title = this.Title;
} else if ((_root.NowGuanSu > 15) && (_root.NowGuanSu <= 24)) {
this.MaxHP = 500 + Math.round((this.MaxHP * _root.NowGuanSu) / 3);
this.Attack = _root.NowGuanSu;
this.Money = Math.round(_root.NowGuanSu / 3);
this.SenJiDian = Math.round(_root.NowGuanSu / 3) - 1;
this.Level = _root.NowGuanSu;
} else if ((_root.NowGuanSu > 24) && (_root.NowGuanSu <= 30)) {
this.MaxHP = 600 + Math.round((this.MaxHP * _root.NowGuanSu) / 2);
} else if ((_root.NowGuanSu > 30) && (_root.NowGuanSu < 46)) {
this.MaxHP = 5000 + Math.round((this.MaxHP * _root.NowGuanSu) / 2);
} else if (_root.NowGuanSu > 45) {
this.MaxHP = 16000 + Math.round((this.MaxHP * _root.NowGuanSu) / 2);
}
if (_root.NowGuanSu > 24) {
this.Attack = _root.NowGuanSu;
this.Money = Math.round(_root.NowGuanSu / 3);
this.SenJiDian = Math.round(_root.NowGuanSu / 3) - 1;
this.Level = _root.NowGuanSu;
if (((Math.floor(Math.random() * 50) <= 1) && (this.HudunNum == 0)) && (this.HideNum == 0)) {
this.attachMovie("Mf_Hudun", "M_Hudun", 1);
this.HudunNum = 650;
}
if (((Math.floor(Math.random() * 50) <= 1) && (this.HudunNum == 0)) && (this.HideNum == 0)) {
this.HideNum = 350;
this._alpha = 100 - (this.HideNum / 8);
this.Die = true;
}
}
this.HP = this.MaxHP;
this.UpdateNPD = true;
}
} else if (this.UpdateNPD == false) {
if (this.Tyle == 9999) {
this.Sudu = 1.8 + ((_root.NowGuanSu - 1) * 0.1);
if (this.Sudu > 3.6) {
this.Sudu = 3.6;
}
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 60 * _root.NowGuanSu;
if ((_root.NowGuanSu > 15) && (_root.NowGuanSu < 31)) {
this.MaxHP = this.MaxHP + 500;
} else if (_root.NowGuanSu > 30) {
this.MaxHP = this.MaxHP + 2000;
}
this.HP = this.MaxHP;
this.Attack = 10 * _root.NowGuanSu;
this.Money = Math.round(20 * (_root.NowGuanSu * 0.5));
this.SenJiDian = Math.round(10 * (_root.NowGuanSu * 0.5));
} else if ((this.Tyle == 101) || (this.Tyle == 102)) {
this.Sudu = 1.8 + ((_root.NowGuanSu - 1) * 0.1);
if (this.Sudu > 2.8) {
this.Sudu = 2.8;
}
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 5000 + Math.round((this.MaxHP * _root.NowGuanSu) / 2);
this.HP = this.MaxHP;
if (this.Tyle == 102) {
this.Attack = Math.round(_root.NowGuanSu / 1.5);
} else {
this.Attack = Math.round(_root.NowGuanSu * 3);
}
this.Money = Math.round(_root.NowGuanSu / 2);
this.SenJiDian = Math.round(_root.NowGuanSu / 2);
}
this.UpdateNPD = true;
}
if (_root.FaShiCount > 0) {
this.Sudu = 1.8 + ((_root.NowGuanSu - 1) * 0.1);
if (this.Sudu > 2.8) {
this.Sudu = 2.8;
}
}
if (_root.GamePause == false) {
_root.M_DiTu9[this._name]._x = this._x + 1;
if (this.TyleStr == "Ground Force") {
_root.M_DiTu9[this._name]._y = this._y + 2;
} else {
_root.M_DiTu9[this._name]._y = this._y + 7;
}
_root.M_DiTu9[this._name]._rotation = this._rotation;
_root.M_DiTu9[this._name]._alpha = this._alpha / 2;
if (_root.M_DiTu9[this._name]._alpha < 0) {
_root.M_DiTu9[this._name]._alpha = 0;
}
this.FaFull++;
if (this.FaFull > 50) {
this.FaFull = 50;
}
if (this.HudunNum > 0) {
this.HudunNum--;
this.M_Hudun._alpha = this.HudunNum / 10;
} else {
this.HudunNum = 0;
this.M_Hudun.removeMovieClip();
}
if (this.HideNum > 0) {
this.HideNum--;
} else {
this.HideNum = 0;
if (this.TuDunNum == false) {
this._alpha = 100;
}
}
if ((this.TeSing == 6) && (this.HP < this.MaxHP)) {
var _local34 = this.RL_Sudu * 1.2;
var _local37 = Math.floor(_local34);
var _local43 = Math.round((_local34 - _local37) * 10);
this.Sudu = _local37 + (_local43 / 10);
}
if ((this.TeSing == 8) && (this.HP < this.MaxHP)) {
this.Attack = Math.round(this.RL_Attack * 1.2);
}
if (this.HP <= 0) {
if (this.TyleStr == "Ground Force") {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound114");
_root.S_Sound6.start(0, 1);
} else {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound115");
_root.S_Sound6.start(0, 1);
}
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name == this._name) {
_root.M_ShowCang.M_DHKSuSing.removeMovieClip();
}
this.HP = 0;
this.Die = true;
_root.Money = _root.Money + this.Money;
var _local33 = this.Money;
_root.SenJiDian = _root.SenJiDian + this.SenJiDian;
if (Math.floor(Math.random() * 50) <= 1) {
_root.Money = _root.Money + this.Money;
_root.SenJiDian = _root.SenJiDian + this.SenJiDian;
_local33 = _local33 + this.Money;
}
if (this.SenDianDa) {
_root.Money = _root.Money + this.Money;
_root.SenJiDian = _root.SenJiDian + this.SenJiDian;
_local33 = _local33 + this.Money;
}
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 500) {
_root.RuanQenDeph = 100;
}
var _local22 = this._x;
var _local9 = this._y - 5;
var _local6 = _root.M_TemQang.attachMovie("Mf_DeMoney", "M_DeMoney" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local22, _y:_local9});
_local6.Star_Y = _local9;
_local6.Money = _local33;
_local6.onEnterFrame = function () {
if (Math.abs(this._y - this.Star_Y) < 20) {
this._y = this._y - 1.2;
} else {
this.removeMovieClip();
}
};
if (_root.SenJiDian < 0) {
_root.SenJiDian++;
}
_root.AllDeFen = _root.AllDeFen + Math.ceil(_root.NowGuanSu / 5);
_root.DiRenMaxZL--;
_root.M_DiTu9[this._name].removeMovieClip();
this.removeMovieClip();
}
if (this.hitTest(_root.M_TemQang.M_RuKoRun)) {
this.Die = true;
} else if ((this.Die && (this.HideNum <= 0)) && (this.TuDunNum == false)) {
this.Die = false;
}
if (this.StarPD) {
var _local8 = _root.M_DiTu8.M_GongDian._x - this._x;
var _local7 = _root.M_DiTu8.M_GongDian._y - this._y;
var _local23 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
if (_local23 < 100) {
this.SenDianDa = true;
}
if (_local23 < 42) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound124");
_root.S_Sound4.start(0, 1);
_root.M_DiTu8.M_GongDian.HP = _root.M_DiTu8.M_GongDian.HP - this.Attack;
_root.SenJiDian--;
_root.GuanEWDeFen = _root.GuanEWDeFen - this.Attack;
_root.SDHPstr = (_root.M_DiTu8.M_GongDian.HP + "/") + _root.M_DiTu8.M_GongDian.MaxHP;
if (_root.M_DiTu8.M_GongDian.HP <= 0) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.M_DiTu8.M_GongDian.HP = 0;
_root.M_DiTu8.M_GongDian.Die = true;
_root.M_DiTu8.M_GongDian.gotoAndStop("Die");
}
_root.DiRenMaxZL--;
_root.M_DiTu9[this._name].removeMovieClip();
this.removeMovieClip();
}
if ((((((this.TuDunNum == false) && (this.TeSing == 9)) && (_local23 > 180)) && (Math.floor(Math.random() * 200) == 1)) && (this.HudunNum <= 0)) && (this.HideNum <= 0)) {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound121");
_root.S_Sound6.start(0, 1);
this.TuDunNum = true;
this.TuDunNumN = 0;
this.Die = true;
this._alpha = 0;
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local22 = this._x;
var _local9 = this._y;
var _local38 = _root.M_TemQangU.attachMovie("Mf_TuDun", "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local22, _y:_local9});
_local38.ToDualpha = 100;
_local38.onEnterFrame = function () {
this.ToDualpha--;
this._alpha = this.ToDualpha;
if (this.ToDualpha <= 0) {
this.removeMovieClip();
}
};
}
if (this.TuDunNum) {
this.TuDunNumN++;
if ((_local23 < 150) || (this.TuDunNumN > 350)) {
_root.S_Sound6.stop();
_root.S_Sound6.attachSound("Sf_Sound121");
_root.S_Sound6.start(0, 1);
this.Die = false;
this._alpha = 100;
this.TuDunNum = false;
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local22 = this._x;
var _local9 = this._y;
var _local38 = _root.M_TemQangU.attachMovie("Mf_TuDun", "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local22, _y:_local9});
_local38.ToDualpha = 100;
_local38.onEnterFrame = function () {
this.ToDualpha--;
this._alpha = this.ToDualpha;
if (this.ToDualpha <= 0) {
this.removeMovieClip();
}
};
}
}
if ((this.PerStar > 100) && (this.TuDunNum == false)) {
var _local45 = (this.PerStar = this.PerStar - 10);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = _local45;
this.ctrans.ga = _local45;
this.ctrans.ba = _local45;
this.c.setTransform(this.ctrans);
}
this.NextGoNum++;
var _local42 = Math.floor(Math.random() * 20) + 10;
if ((this.NextGoNum > _local42) && (_root.M_DiTu0["M_DiRen" + Number(this.ID + 1)].StarPD == false)) {
_root.M_DiTu0["M_DiRen" + Number(this.ID + 1)].StarPD = true;
}
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name == this._name) {
_root.M_ShowCang.M_DHKSuSing.HP = ("<b>" + this.HP) + "</b>";
if (this.ZhongDu > 0) {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = ("<font color='#581F72'>Poisoned\uFF1A<b>" + this.ZhongDu) + "</b></font>";
} else {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = "";
}
if (this.HudunNum > 0) {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = _root.M_ShowCang.M_DHKSuSing.ZhongDu + (("<font color='#0055D5'>Magic Shield\uFF1A<b>" + this.HudunNum) + "</b></font>");
}
if (this.HideNum > 0) {
_root.M_ShowCang.M_DHKSuSing.ZhongDu = _root.M_ShowCang.M_DHKSuSing.ZhongDu + (("<font color='#0055D5'>Invisible\uFF1A<b>" + this.HideNum) + "</b></font>");
}
if (_root.LieRingCount > 0) {
_root.M_ShowCang.M_DHKSuSing.B_JuiJi.enabled = true;
_root.M_ShowCang.M_DHKSuSing.B_JuiJi._alpha = 100;
} else {
_root.M_ShowCang.M_DHKSuSing.B_JuiJi.enabled = false;
_root.M_ShowCang.M_DHKSuSing.B_JuiJi._alpha = 45;
}
}
if (((this.HP < this.MaxHP) && (this.Tyle == 9999)) && (this.BackPD == false)) {
this.GoedArr = this.BackArr;
this.Sudu = this.Sudu * 1.5;
this.BackPD = true;
}
if (this.GoStar == false) {
var _local30 = 0;
while (_local30 < this.GoedArr.length) {
this.NowTo_x = _root.M_DiTu2[this.GoedArr[_local30]]._x;
this.NowTo_y = _root.M_DiTu2[this.GoedArr[_local30]]._y;
this.NowToDiTu = _root.M_DiTu2[this.GoedArr[_local30]]._name;
var _local24 = Math.floor((Math.random() * 6) - 3);
this.NowTo_x = this.NowTo_x + _local24;
_local24 = Math.floor((Math.random() * 6) - 3);
this.NowTo_y = this.NowTo_y + _local24;
if (this.TyleStr == "Air Force") {
this.NowTo_y = this.NowTo_y - 5;
}
this.dx = this.NowTo_x - this._x;
this.dy = this.NowTo_y - this._y;
this.dr = Math.sqrt(Math.pow(this.dx, 2) + Math.pow(this.dy, 2));
if ((this.dr <= 40) && (this.dr >= 24)) {
if ((((this.TuDunNum == false) && (_root.M_DiTu2[this.GoedArr[_local30]].SeSi != "")) && (_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].SJTyle == 1)) && (this.TyleStr == "Ground Force")) {
if (_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].Die == false) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound120");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].HP = _root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].HP - 1;
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].Money--;
if (_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].Money < 0) {
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].Money = 0;
}
if (_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].HP <= 0) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].HP = 0;
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].Die = true;
_root.M_SeSiQangB[_root.M_DiTu2[this.GoedArr[_local30]].SeSi].removeMovieClip();
_root.M_DiTu2[this.GoedArr[_local30]].SeSi = "";
}
this.GoStar = false;
}
} else {
this.TemSudu = this.Sudu + ((Math.random() - 0.5) / 2);
if ((this.Tyle == 9999) && (this.BackPD == false)) {
this.BackArr.push(this.GoedArr[_local30]);
}
this.GoedArr.splice(_local30, 1);
this.GoStar = true;
}
break;
}
this.GoStar = false;
_local30++;
}
if (this.BackPD && (this.GoStar == false)) {
this.NowTo_x = _root.M_DiTu2.M_RuKo._x;
this.NowTo_y = _root.M_DiTu2.M_RuKo._y;
this.dx = this.NowTo_x - this._x;
this.dy = this.NowTo_y - this._y;
this.dr = Math.sqrt(Math.pow(this.dx, 2) + Math.pow(this.dy, 2));
if ((this.dr <= 40) && (this.dr >= 24)) {
this.NowToDiTu = _root.M_DiTu2.M_RuKo._name;
this.GoedArr = [];
this.BackArr = [];
this.GoStar = true;
}
}
}
if (this.GoStar) {
var _local29 = this.TemSudu * Math.cos(Math.atan2(this.dy, this.dx));
var _local28 = this.TemSudu * Math.sin(Math.atan2(this.dy, this.dx));
var _local39 = this.NowTo_x - this._x;
var _local40 = this.NowTo_y - this._y;
var _local41 = Math.sqrt(Math.pow(_local39, 2) + Math.pow(_local40, 2));
if (Math.abs(_local39) > (_local29 * 1.5)) {
this._x = this._x + _local29;
} else {
this._x = this.NowTo_x;
}
if (Math.abs(_local40) > (_local28 * 1.5)) {
this._y = this._y + _local28;
} else {
this._y = this.NowTo_y;
}
var _local31 = this._rotation;
var _local11 = _root.getAngle(this.dx, this.dy);
var _local35 = _root.refineAngle(_local31 - _local11);
this.MAXAngle = Math.abs(_local31 - _local11) / 6;
var _local44 = ((_root.refineAngle(_local35) >= 180) ? 1 : -1);
this._rotation = ((Math.abs(_local35) > this.MAXAngle) ? (_local31 + (this.MAXAngle * _local44)) : (_local11));
if (_local41 <= (this.TemSudu * 1.5)) {
this._x = this.NowTo_x;
this._y = this.NowTo_y;
this.NowDDDiTu = _root.M_DiTu2[this.NowToDiTu];
if ((((this.TuDunNum == false) && (_root.M_DiTu2[this.NowToDiTu].SeSi != "")) && (this.TyleStr == "Ground Force")) && (this.Die == false)) {
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].SJTyle == 2) {
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Die == false) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound121");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = _root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP - 1;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money--;
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money < 0) {
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money = 0;
}
if (this.HudunNum > 0) {
this.HudunNum = this.HudunNum - _root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Attack;
if (this.HudunNum < 0) {
this.HP = this.HP + this.HudunNum;
}
if (this.HudunNum <= 0) {
this.M_Hudun.removeMovieClip();
}
this.M_Hudun._alpha = this.HudunNum / 10;
} else {
var _local36 = 1;
if ((this.TeSing == 4) && (this.DQHRtyle == 1)) {
_local36 = 0.5;
}
if ((this.TeSing == 2) && (this.DQHRtyle == 2)) {
_local36 = 0.5;
}
this.HP = this.HP - Math.round(_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Attack * _local36);
}
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP <= 0) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = 0;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Die = true;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].removeMovieClip();
_root.M_DiTu2[this.NowToDiTu].SeSi = "";
}
var _local45 = (this.PerStar = 250);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = _local45;
this.ctrans.ga = _local45;
this.ctrans.ba = _local45;
this.c.setTransform(this.ctrans);
}
}
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].SJTyle == 3) {
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Die == false) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound122");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = _root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP - 1;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money--;
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money < 0) {
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Money = 0;
}
var _local36 = 1;
if (this.TeSing == 1) {
_local36 = 0.5;
}
this.ZhongDu = Math.round(_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Attack * _local36);
this.ZhongDuNum = this.ZhongDu / 7;
if (_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP <= 0) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = 0;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].Die = true;
_root.M_SeSiQangB[_root.M_DiTu2[this.NowToDiTu].SeSi].removeMovieClip();
_root.M_DiTu2[this.NowToDiTu].SeSi = "";
}
var _local45 = (this.PerStar = 100);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = 100;
this.ctrans.ga = 255;
this.ctrans.ba = 100;
this.c.setTransform(this.ctrans);
this.ZhongDuPD = true;
}
}
}
var _local32 = true;
if (((_root.M_DiTu2[this.NowToDiTu].SeSi != "") && (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].SJTyle == 4)) && (this.TyleStr == "Air Force")) {
if (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Die == false) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound125");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = _root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].HP - 1;
this.HP = this.HP - _root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Level;
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Money--;
if (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Money < 0) {
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Money = 0;
}
if (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].HP <= 0) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].HP = 0;
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Die = true;
_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].removeMovieClip();
_root.M_DiTu2[this.NowToDiTu].SeSi = "";
}
this._x = this._x - _local29;
this._y = this._y - _local28;
_local32 = false;
var _local45 = (this.PerStar = 250);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = _local45;
this.ctrans.ga = _local45;
this.ctrans.ba = _local45;
this.c.setTransform(this.ctrans);
}
}
if ((_root.M_DiTu2[this.NowToDiTu].SeSi != "") && (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].SJTyle == 5)) {
if (_root.M_SeSiQang[_root.M_DiTu2[this.NowToDiTu].SeSi].Die == false) {
var _local36 = 1;
if (this.TeSing == 10) {
_local36 = 0.5;
}
this.HP = this.HP - (9 * _local36);
this._x = this._x - _local29;
this._y = this._y - _local28;
_local32 = false;
var _local45 = (this.PerStar = 100);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = 100;
this.ctrans.ga = 100;
this.ctrans.ba = 255;
this.c.setTransform(this.ctrans);
}
}
if ((this.Tyle == 101) && (this.FaFull >= 30)) {
var _local25 = 120;
var _local27 = this._x;
var _local26 = this._y;
var DiRenName = "";
var _local30 = 1;
while (_local30 <= _root.DiRenMax) {
var _local5 = _root.M_DiTu0["M_DiRen" + _local30];
if (((_local5.Die == false) && (_local5.HP < _local5.MaxHP)) && (_local5._name != this._name)) {
_local8 = _local5._x - _local27;
_local7 = _local5._y - _local26;
_local23 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
if (_local23 <= _local25) {
DiRenName = _local5._name;
_local11 = _root.getAngle(_local8, _local7);
_root.JianDeph++;
if (_root.JianDeph > 100) {
_root.JianDeph = 1;
}
var _local3 = _root.M_DanQang.attachMovie("Mf_DiDan1", "M_Jian" + _root.JianDeph, _root.JianDeph);
_local3._x = this._x + 7;
_local3._y = this._y + 7;
_local3._rotation = _local11;
var _local13 = (_local11 - 90) / 57.2957795130823;
_local3.speedX = Math.cos(_local13) * 10;
_local3.speedY = Math.sin(_local13) * 10;
_local3.DiRenName = DiRenName;
_local3.MAXAngle = this.MAXAngle;
_local3.Attack = this.Attack;
_local3.onEnterFrame = function () {
var _local3 = _root.M_DiTu0[this.DiRenName];
if ((((_local3.Die || (this._x < -10)) || (this._y < -10)) || (this._x > 480)) || (this._y > 480)) {
this.removeMovieClip();
}
var _local9 = (_local3._x + 7) - this._x;
var _local10 = (_local3._y + 7) - this._y;
var _local14 = Math.sqrt(Math.pow(_local9, 2) + Math.pow(_local10, 2));
var _local11 = _root.getAngle(_local9, _local10);
var _local6 = this._rotation;
var _local8 = _root.refineAngle(_local6 - _local11);
var _local12 = ((_root.refineAngle(_local8) >= 180) ? 1 : -1);
this._rotation = ((Math.abs(_local8) > this.MAXAngle) ? (_local6 + (this.MAXAngle * _local12)) : _local11);
var _local7 = (this._rotation - 90) / 57.2957795130823;
this.speedX = Math.cos(_local7) * 10;
this.speedY = Math.sin(_local7) * 10;
this._x = this._x + this.speedX;
this._y = this._y + this.speedY;
if (_local3.hitTest(this._x, this._y, true)) {
_local3.HP = _local3.HP + this.Attack;
if (_local3.HP > _local3.MaxHP) {
_local3.HP = _local3.MaxHP;
}
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 500) {
_root.RuanQenDeph = 100;
}
var _local13 = this._x;
var _local5 = this._y - 5;
var _local4 = _root.M_TemQang.attachMovie("Mf_AddHP", "M_DeMoney" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local13, _y:_local5});
_local4.Star_Y = _local5;
_local4.MyDiRenName = _local3._name;
_local4.LzZs = 0;
_local4.onEnterFrame = function () {
this.LzZs++;
if ((this.LzZs < 20) && (_root.M_DiTu0[this.MyDiRenName].Die == false)) {
this._x = _root.M_DiTu0[this.MyDiRenName]._x;
this._y = _root.M_DiTu0[this.MyDiRenName]._y;
this._rotation = _root.M_DiTu0[this.MyDiRenName]._rotation;
} else {
this.removeMovieClip();
}
};
this.removeMovieClip();
}
};
this.FaFull = this.FaFull - 30;
break;
}
}
_local30++;
}
}
if ((this.Tyle == 102) && (this.FaFull >= 30)) {
var _local25 = 120;
DiRenName = "";
for (var _local30 in _root.M_SeSiQang) {
if (_root.M_SeSiQang[_local30].Tyle == 1) {
var _local5 = _root.M_SeSiQang[_local30];
if (_local5.HP > 1) {
_local8 = _local5._x - this._x;
_local7 = _local5._y - this._y;
_local23 = Math.sqrt(Math.pow(_local8, 2) + Math.pow(_local7, 2));
if (_local23 <= _local25) {
DiRenName = _local5._name;
_local11 = _root.getAngle(_local8, _local7);
_root.JianDeph++;
if (_root.JianDeph > 100) {
_root.JianDeph = 1;
}
var _local3 = _root.M_DanQang.attachMovie("Mf_DiDan2", "M_Jian" + _root.JianDeph, _root.JianDeph);
_local3._x = this._x + 7;
_local3._y = this._y + 7;
_local3._rotation = _local11;
var _local13 = (_local11 - 90) / 57.2957795130823;
_local3.speedX = Math.cos(_local13) * 10;
_local3.speedY = Math.sin(_local13) * 10;
_local3.DiRenName = DiRenName;
_local3.MAXAngle = this.MAXAngle;
_local3.Attack = this.Attack;
_local3.onEnterFrame = function () {
var _local3 = _root.M_SeSiQang[this.DiRenName];
if (((((_local3.HP <= 1) || (this._x < -20)) || (this._y < -20)) || (this._x > 670)) || (this._y > 520)) {
this.removeMovieClip();
}
var _local7 = (_local3._x + 7) - this._x;
var _local8 = (_local3._y + 7) - this._y;
var _local12 = Math.sqrt(Math.pow(_local7, 2) + Math.pow(_local8, 2));
var _local9 = _root.getAngle(_local7, _local8);
var _local4 = this._rotation;
var _local6 = _root.refineAngle(_local4 - _local9);
var _local11 = ((_root.refineAngle(_local6) >= 180) ? 1 : -1);
this._rotation = ((Math.abs(_local6) > this.MAXAngle) ? (_local4 + (this.MAXAngle * _local11)) : _local9);
var _local5 = (this._rotation - 90) / 57.2957795130823;
this.speedX = Math.cos(_local5) * 10;
this.speedY = Math.sin(_local5) * 10;
this._x = this._x + this.speedX;
this._y = this._y + this.speedY;
if (_local12 < 20) {
_local3.HP = _local3.HP - this.Attack;
if (_local3.HP < 0) {
_local3.HP = 0;
}
_local3.HPcolor = 125;
var _local10 = new flash.geom.ColorTransform(1, 1, 1, 1, _local3.HPcolor, 0, 0, 0);
var _local13 = new flash.geom.Transform(_local3);
_local13.colorTransform = _local10;
this.removeMovieClip();
}
};
this.FaFull = this.FaFull - 30;
break;
}
}
}
}
}
if ((this.TeSing == 7) && (this.HP < this.MaxHP)) {
this.HP = this.HP + Math.round(this.MaxHP / 20);
if (this.HP > this.MaxHP) {
this.HP = this.MaxHP;
}
}
if (this.ZhongDu > 0) {
this.ZhongDu = this.ZhongDu - this.ZhongDuNum;
this.HP = this.HP - this.ZhongDuNum;
this.ZhongDu = Math.round(this.ZhongDu);
this.HP = Math.round(this.HP);
} else if (this.ZhongDuPD) {
this.ZhongDu = 0;
this.ZhongDuPD = false;
var _local45 = (this.PerStar = 100);
this.c = new Color(this);
this.ctrans = new Object();
this.ctrans.ra = 100;
this.ctrans.ga = 100;
this.ctrans.ba = 100;
this.c.setTransform(this.ctrans);
}
if (this.BackPD && (_root.M_DiTu2[this.NowToDiTu].DiTuTyle == 9)) {
if (_root.M_ShowCang.M_DHKSuSing.MivObject._name == this._name) {
_root.M_ShowCang.M_DHKSuSing.removeMovieClip();
}
_root.DiRenMaxZL--;
_root.M_DiTu9[this._name].removeMovieClip();
this.removeMovieClip();
}
if (_local32) {
this.GoStar = false;
}
}
}
}
}
};
};
F_CreaDiRenS = function () {
var _local2 = 1;
while (_local2 <= _root.DiRenMax) {
_root.F_CreaDiRen();
_local2++;
}
};
F_FaiDiRen = function (FanWei, My_x, My_y) {
DiRenName = "";
var _local3 = 1;
while (_local3 <= _root.DiRenMax) {
var _local2 = _root.M_DiTu0["M_DiRen" + _local3];
if (_local2.Die == false) {
var _local5 = _local2._x - My_x;
var _local4 = _local2._y - My_y;
var _local6 = Math.sqrt(Math.pow(_local5, 2) + Math.pow(_local4, 2));
if (_local6 <= FanWei) {
DiRenName = _local2._name;
if (_local2.Die == false) {
_root.ButtonMess = ((((((((("[" + _local2.TyleStr) + "] <font color='#666666'>Lv:<b>") + _local2.Level) + "</b></font> <font color='#EE00A7'>HP:<b>") + _local2.MaxHP) + "</b></font> <font color='#EE5F00'>Gold:<b>") + _local2.Money) + "</b></font> <font color='#0000FF'>Specialty:<b>") + _local2.TeCang) + "</b></font>";
}
break;
}
}
_local3++;
}
return(DiRenName);
};
F_JianTaRot = function () {
if (this.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local12 = this._x;
var _local11 = this._y;
_root.M_TemQang.attachMovie("Mf_RanQeng2", "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local12, _y:_local11});
this.DiTuObject.SeSi = "";
this.removeMovieClip();
}
if (this.HPcolor > 0) {
this.HPcolor = this.HPcolor - 5;
if (this.HPcolor < 0) {
this.HPcolor = 0;
}
var _local7 = new flash.geom.ColorTransform(1, 1, 1, 1, this.HPcolor, 0, 0, 0);
var _local9 = new flash.geom.Transform(this);
_local9.colorTransform = _local7;
}
if ((_root.GamePause == false) && (this._name != "M_ShowSeSi5")) {
if (this.Star) {
this.RotionedPD = false;
if (this.TaTyle != 5) {
this.DiRenName = _root.F_FaiDiRen(this.FanWei, this._x, this._y);
}
if (this.DiRenName != "") {
var _local6 = {x:this._x, y:this._y};
var _local10 = _root.M_DiTu0[this.DiRenName]._x - _local6.x;
var _local8 = _root.M_DiTu0[this.DiRenName]._y - _local6.y;
var _local4 = _root.getAngle(_local10, _local8);
var _local3 = this.M_Gong._rotation;
var _local5 = _root.refineAngle(_local3 - _local4);
var _local13 = ((_root.refineAngle(_local5) >= 180) ? 1 : -1);
this.M_Gong._rotation = ((Math.abs(_local5) > this.MAXAngle) ? (_local3 + (this.MAXAngle * _local13)) : (_local4));
if (Math.abs(_root.refineAngle(_local3 - _local4)) <= (this.MAXAngle * 2)) {
this.RotionedPD = true;
}
}
}
}
};
F_DanFanWeiArr = function (Mythis) {
var _local11 = Mythis.FanWei;
var _local13 = Mythis.Di_x - 7;
var _local12 = Mythis.Di_y - 7;
DiRenName = "";
var _local5 = 1;
while (_local5 <= _root.DiRenMax) {
var _local2 = _root.M_DiTu0["M_DiRen" + _local5];
if (_local2.Die == false) {
var _local9 = _local2._x - _local13;
var _local8 = _local2._y - _local12;
var _local10 = Math.sqrt(Math.pow(_local9, 2) + Math.pow(_local8, 2));
if (_local10 <= _local11) {
DiRenName = _local2._name;
_local2 = _root.M_DiTu0[DiRenName];
var _local3 = (_local2.PerStar = 150);
_local2.c = new Color(_local2);
_local2.ctrans = new Object();
_local2.ctrans.ra = _local3;
_local2.ctrans.ga = _local3;
_local2.ctrans.ba = _local3;
_local2.c.setTransform(_local2.ctrans);
var _local4 = 1;
var _local7 = 1;
if (Mythis.JianName == "Mf_Jian2") {
_local7 = _root.All_Attack;
}
if ((_local2.TeSing == 4) && (Mythis.JianName == "Mf_Jian2")) {
_local4 = 0.5;
}
if ((_local2.TeSing == 2) && (Mythis.JianName == "Mf_Jian3")) {
_local4 = 0.5;
}
_local2.HP = _local2.HP - Math.round(((Mythis.Attack / 3) * _local7) * _local4);
}
}
_local5++;
}
};
var JianDeph = 0;
F_SeiJian = function (DiRenName, Attack, JianName, FanWei, JianSuDu, Jianrotation, Jian_x, Jian_y, TaTyle, PreMiv) {
if (DiRenName != "") {
_root.JianDeph++;
if (_root.JianDeph > 100) {
_root.JianDeph = 1;
}
var _local19 = _root.M_DanQang;
var _local10 = _root.JianDeph;
if (JianName == "Mf_Jian4") {
_local19 = _root.M_GuDanQang;
_local10 = _root.M_GuDanQang.getNextHighestDepth();
}
if (JianName == "Mf_Jian1") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound108");
_root.S_Sound4.start(0, 1);
} else if (JianName == "Mf_Jian2") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound109");
_root.S_Sound4.start(0, 1);
} else if (JianName == "Mf_Jian3") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound110");
_root.S_Sound4.start(0, 1);
} else if (JianName == "Mf_Jian4") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound111");
_root.S_Sound4.start(0, 1);
} else if (JianName == "Mf_Jian5") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound126");
_root.S_Sound4.start(0, 1);
}
var _local4 = _local19.attachMovie(JianName, "M_Jian" + _local10, _local10);
_local4._x = Jian_x;
_local4._y = Jian_y;
_local4._rotation = Jianrotation;
var _local18 = (Jianrotation - 90) / 57.2957795130823;
_local4.speedX = Math.cos(_local18) * JianSuDu;
_local4.speedY = Math.sin(_local18) * JianSuDu;
_local4.DiRenName = DiRenName;
_local4.Attack = Attack;
_local4.JianSuDu = JianSuDu;
_local4.JianSuDuB = JianSuDu;
_local4.StarNum = 0;
_local4.MAXAngle = 8;
_local4.MovePD = true;
_local4.JianName = JianName;
_local4.StarArr = true;
_local4.ArrFinish = false;
_local4.onEnterFrame = function () {
if (_root.GamePause == false) {
if (this.MovePD) {
this._x = this._x + this.speedX;
this._y = this._y + this.speedY;
}
var _local19 = Jian_x - this._x;
var _local20 = Jian_y - this._y;
var _local16 = Math.sqrt(Math.pow(_local19, 2) + Math.pow(_local20, 2));
if ((_local16 > FanWei) && (TaTyle != 5)) {
if ((TaTyle == 2) || (TaTyle == 4)) {
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 500) {
_root.RuanQenDeph = 100;
}
var _local18 = this._x - 7;
var _local17 = this._y - 7;
_root.M_TemQang.attachMovie("Mf_RanQeng" + TaTyle, "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local18, _y:_local17});
}
this.removeMovieClip();
}
if ((this.DiRenName != "") || (TaTyle == 5)) {
var _local3 = _root.M_DiTu0[this.DiRenName];
if (((_local3.Die == false) && (_local3.NowJian != this._name)) || (TaTyle == 5)) {
if (TaTyle == 5) {
this.StarNum++;
var _local6 = 0;
var _local5 = 0;
if ((((this.DiRenName == "") || (_local3._visible != true)) || (_local3.Die)) || (this.StarArr == false)) {
_local6 = Jian_x - this._x;
_local5 = Jian_y - this._y;
if ((Math.abs(_local6) <= (this.JianSuDu * 2)) && (Math.abs(_local5) <= (this.JianSuDu * 2))) {
this._x = Jian_x;
this._y = Jian_y;
if (((this.DiRenName != "") && _local3._visible) && (_local3.Die == false)) {
this.ArrFinish = false;
this.StarArr = true;
} else {
this.StarArr = false;
this._xscale = (this._yscale = 100);
PreMiv.gotoAndPlay("a2");
this.removeMovieClip();
}
}
if (this.JianSuDu > this.JianSuDuB) {
this.JianSuDu = this.JianSuDu - 0.2;
} else {
this.JianSuDu = this.JianSuDuB;
}
if (this._xscale < 100) {
this._xscale = (this._yscale = this._yscale + 5);
} else {
this._xscale = (this._yscale = 100);
}
} else {
_local6 = (_local3._x + 7) - this._x;
_local5 = (_local3._y + 7) - this._y;
}
var _local13 = Math.sqrt(Math.pow(_local6, 2) + Math.pow(_local5, 2));
if (((this.StarArr == false) && (this.DiRenName != "")) && (_local3.Die == false)) {
GoToDi_xB = (_local3._x + 7) - this._x;
GoToDi_yB = (_local3._y + 7) - this._y;
GoToDi_rB = Math.sqrt(Math.pow(GoToDi_xB, 2) + Math.pow(GoToDi_yB, 2));
if (GoToDi_rB > 100) {
this.ArrFinish = false;
this.StarArr = true;
}
}
var _local9 = _root.getAngle(_local6, _local5);
var _local14 = this._rotation;
var _local11 = _root.refineAngle(_local14 - _local9);
var _local21 = ((_root.refineAngle(_local11) >= 180) ? 1 : -1);
this._rotation = ((Math.abs(_local11) > this.MAXAngle) ? (_local14 + (this.MAXAngle * _local21)) : (_local9));
if (Math.abs((_local13 < 50) && (_root.refineAngle(this._rotation - _local9))) > this.MAXAngle) {
this.MovePD = false;
} else {
this.MovePD = true;
}
var _local15 = (this._rotation - 90) / 57.2957795130823;
this.speedX = Math.cos(_local15) * this.JianSuDu;
this.speedY = Math.sin(_local15) * this.JianSuDu;
if ((_local13 < 100) && (this._xscale > 45)) {
this._xscale = (this._yscale = this._yscale - 5);
if (this.JianSuDu > (this.JianSuDuB / 2)) {
this.JianSuDu = this.JianSuDu + 0.2;
}
}
}
if (_local3.hitTest(this._x, this._y, true) && (this.ArrFinish == false)) {
if (this.JianName == "Mf_Jian2") {
_root.S_Sound5.stop();
_root.S_Sound5.attachSound("Sf_Sound112");
_root.S_Sound5.start(0, 1);
} else if (this.JianName == "Mf_Jian3") {
_root.S_Sound5.stop();
_root.S_Sound5.attachSound("Sf_Sound113");
_root.S_Sound5.start(0, 1);
} else if (this.JianName == "Mf_Jian4") {
_root.S_Sound5.stop();
_root.S_Sound5.attachSound("Sf_Sound111");
_root.S_Sound5.start(0, 1);
}
if (_local3.Title == "\u80A5\u725B\u8F66") {
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound116");
_root.S_Sound7.start(0, 1);
}
this.Di_x = this._x;
this.Di_y = this._y;
_local3.NowJian = this._name;
var _local8 = (_local3.PerStar = 250);
_local3.c = new Color(_local3);
_local3.ctrans = new Object();
_local3.ctrans.ra = _local8;
_local3.ctrans.ga = _local8;
_local3.ctrans.ba = _local8;
_local3.c.setTransform(_local3.ctrans);
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local18 = _local3._x;
var _local17 = _local3._y;
_root.M_TemQang.attachMovie("Mf_RanQeng" + TaTyle, "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local18, _y:_local17});
var _local7 = 1;
if ((_local3.TeSing == 4) && (this.JianName == "Mf_Jian2")) {
_local7 = 0.5;
}
if ((_local3.TeSing == 2) && (this.JianName == "Mf_Jian3")) {
_local7 = 0.5;
}
if ((_local3.TeSing == 10) && (this.JianName == "Mf_Jian5")) {
_local7 = 0.5;
}
if (this.FanWei > 0) {
if ((TaTyle == 1) || (TaTyle == 2)) {
_local3.HP = _local3.HP - Math.round(((this.Attack * 0.666666666666667) * _root.All_Attack) * _local7);
} else {
_local3.HP = _local3.HP - Math.round(this.Attack * 0.666666666666667);
}
F_DanFanWeiArr(this);
} else if ((TaTyle == 1) || (TaTyle == 2)) {
_local3.HP = _local3.HP - Math.round((this.Attack * _root.All_Attack) * _local7);
} else {
_local3.HP = _local3.HP - this.Attack;
}
if ((TaTyle == 4) && (_local3.NowDDDiTu.SeSi == "")) {
if ((_root.SeSiDephNext > 0) && (_root.M_SeSiQangB.getInstanceAtDepth(_root.SeSiDephNext) == undefined)) {
_root.SeSiDeph = _root.SeSiDephNext;
_root.SeSiDephNext = 0;
} else {
_root.SeSiDephNext = 0;
_root.SeSiDeph++;
}
var _local10 = _root.M_SeSiQangB;
var _local12 = _local10.getNextHighestDepth();
var _local4 = _local10.attachMovie("Mf_SeSi203", "M_SeSi" + _local12, _local12, {FanGiangV:false});
_local3.NowDDDiTu.SeSi = _local4._name;
_local4._x = _local3.NowDDDiTu._x;
_local4._y = _local3.NowDDDiTu._y;
_local4.Star = true;
_local4.DiTuObject = _local3.NowDDDiTu;
_local4.NumStar = 0;
_local4.onEnterFrame = function () {
if (_root.GamePause == false) {
this.NumStar++;
if (this.NumStar >= 70) {
if (this._alpha > 0) {
this._alpha = this._alpha - 2;
} else {
_root.SeSiDephNext = this.getDepth();
this.DiTuObject.SeSi = "";
this.removeMovieClip();
}
}
}
};
}
if ((TaTyle == 6) && (_local3.NowDDDiTu.SeSi == "")) {
if ((_root.SeSiDephNext > 0) && (_root.M_SeSiQangB.getInstanceAtDepth(_root.SeSiDephNext) == undefined)) {
_root.SeSiDeph = _root.SeSiDephNext;
_root.SeSiDephNext = 0;
} else {
_root.SeSiDephNext = 0;
_root.SeSiDeph++;
}
var _local10 = _root.M_SeSiQang;
var _local12 = _local10.getNextHighestDepth();
var _local4 = _local10.attachMovie("Mf_SeSi103", "M_SeSi" + _local12, _local12, {FanGiangV:false});
_local3.NowDDDiTu.SeSi = _local4._name;
_local4._x = _local3.NowDDDiTu._x;
_local4._y = _local3.NowDDDiTu._y;
_local4.Star = true;
_local4.DiTuObject = _local3.NowDDDiTu;
_local4.NumStar = 0;
_local4.onEnterFrame = function () {
if (_root.GamePause == false) {
this.NumStar++;
if (this.NumStar >= 100) {
if (this._alpha > 0) {
this._alpha = this._alpha - 0.7;
} else {
_root.SeSiDephNext = this.getDepth();
this.DiTuObject.SeSi = "";
this.removeMovieClip();
}
}
}
};
}
this.StarArr = false;
if (TaTyle != 5) {
this.DiRenName = "";
this.removeMovieClip();
} else {
this.ArrFinish = true;
}
}
}
}
}
};
}
};
F_SenDianArr = function () {
if (this.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local19 = this._x;
var _local18 = this._y;
_root.M_TemQang.attachMovie("Mf_RanQeng2", "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local19, _y:_local18});
this.DiTuObject.SeSi = "";
this.removeMovieClip();
}
if (this.HPcolor > 0) {
this.HPcolor = this.HPcolor - 5;
if (this.HPcolor < 0) {
this.HPcolor = 0;
}
var _local16 = new flash.geom.ColorTransform(1, 1, 1, 1, this.HPcolor, 0, 0, 0);
var _local17 = new flash.geom.Transform(this);
_local17.colorTransform = _local16;
}
if (_root.GamePause == false) {
if (this.Star) {
if (this.TemFaSieJJ > this.FaSieJJ) {
this.RotionedPD = false;
this.DiRenName = _root.F_FaiDiRen(this.FanWei, this._x, this._y);
if (this.DiRenName != "") {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound107");
_root.S_Sound4.start(0, 1);
var _local11 = this.Attack;
var _local20 = this.getDepth();
this.swapDepths(_root.M_SeSiQang.getNextHighestDepth());
var _local7 = _root.M_DiTu0[this.DiRenName];
this.M_Gong.M_DianSan.gotoAndPlay("a1");
var _local8 = {x:this._x, y:this._y};
this.globalToLocal(_local8);
var _local14 = {x:_local7._x, y:_local7._y};
this.globalToLocal(_local14);
this.createEmptyMovieClip("triangle_mc", 1);
this.triangle_mc.lineStyle(1, 16777215, 100);
for (var _local12 in _root.M_SeSiQang) {
if (_root.M_SeSiQang[_local12].TaTyle == 3) {
var _local5 = _root.M_SeSiQang[_local12]._x - this._x;
var _local4 = _root.M_SeSiQang[_local12]._y - this._y;
var _local6 = Math.sqrt(Math.pow(_local5, 2) + Math.pow(_local4, 2));
if (_local6 < this.FanWei) {
var _local3 = {x:_root.M_SeSiQang[_local12]._x, y:_root.M_SeSiQang[_local12]._y};
this.globalToLocal(_local3);
this.triangle_mc.moveTo(_local8.x + 7, _local8.y + 7);
this.triangle_mc.lineTo(_local3.x + 7, _local3.y + 7);
_local11 = _local11 + Math.round(_root.M_SeSiQang[_local12].Attack / 3);
_root.M_SeSiQang[_local12].M_Gong.M_DianSan.gotoAndPlay("a1");
}
}
}
this.triangle_mc.moveTo(_local8.x + 7, _local8.y + 7);
this.triangle_mc.lineTo(_local14.x + 7, _local14.y + 7);
_local7.NowJian = this._name;
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 300) {
_root.RuanQenDeph = 100;
}
var _local19 = _local7._x;
var _local18 = _local7._y;
_root.M_TemQang.attachMovie("Mf_RanQeng3", "M_RanQeng" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local19, _y:_local18});
var _local13 = (_local7.PerStar = 250);
_local7.c = new Color(_local7);
_local7.ctrans = new Object();
_local7.ctrans.ra = _local13;
_local7.ctrans.ga = _local13;
_local7.ctrans.ba = _local13;
_local7.c.setTransform(_local7.ctrans);
var _local15 = 1;
if (this.TeSing == 3) {
_local15 = 0.5;
}
_local7.HP = _local7.HP - (_local11 * _local15);
this.TemFaSieJJ = 0;
this.triangle_mc.TimeStar = 0;
this.triangle_mc.PerMiv = this;
if (_root.MySellID == 3) {
this.HPmini--;
this.HP = Math.round(this.HPmini / _root.SeSiHPmini);
this.Money--;
if (this.Money < 0) {
this.Money = 0;
}
}
this.triangle_mc.onEnterFrame = function () {
this.TimeStar++;
if (this.TimeStar > 5) {
this.PerMiv.swapDepths(this.PerMiv.MyTemDeph);
this.removeMovieClip();
}
};
}
} else {
this.TemFaSieJJ++;
}
}
}
};
F_UpdateSeSi = function (SJHpAdd) {
for (var _local4 in _root.M_SeSiQang) {
if ((_root.M_SeSiQang[_local4].TaTyle == 1) || (_root.M_SeSiQang[_local4].TaTyle == 2)) {
_root.M_SeSiQang[_local4].FanWei = Math.round(_root.M_SeSiQang[_local4].rFanWei * _root.All_FanWei);
_root.M_SeSiQang[_local4].Attack = Math.round(_root.M_SeSiQang[_local4].rAttack * _root.All_Attack);
_root.M_SeSiQang[_local4].M_FanGiang._width = (_root.M_SeSiQang[_local4].M_FanGiang._height = _root.M_SeSiQang[_local4].FanWei * 2);
}
if ((_root.M_SeSiQang[_local4].TaTyle == 3) || (_root.M_SeSiQang[_local4].TaTyle == 4)) {
_root.M_SeSiQang[_local4].FanWei = Math.round(_root.M_SeSiQang[_local4].rFanWei * _root.AllSen_FanWei);
_root.M_SeSiQang[_local4].M_FanGiang._width = (_root.M_SeSiQang[_local4].M_FanGiang._height = _root.M_SeSiQang[_local4].FanWei * 2);
}
var _local2 = Math.round(_root.M_SeSiQang[_local4].rMaxHP * _root.All_MaxHP);
var _local3 = _local2 - _root.M_SeSiQang[_local4].MaxHP;
_root.M_SeSiQang[_local4].MaxHP = _local2;
_root.M_SeSiQang[_local4].HP = _root.M_SeSiQang[_local4].HP + _local3;
if (_root.M_SeSiQang[_local4].HP > _root.M_SeSiQang[_local4].MaxHP) {
_root.M_SeSiQang[_local4].HP = _root.M_SeSiQang[_local4].MaxHP;
}
}
for (var _local4 in _root.M_SeSiQangB) {
var _local2 = Math.round(_root.M_SeSiQangB[_local4].rMaxHP * _root.All_MaxHP);
var _local3 = _local2 - _root.M_SeSiQangB[_local4].MaxHP;
_root.M_SeSiQangB[_local4].MaxHP = _local2;
_root.M_SeSiQangB[_local4].HP = _root.M_SeSiQangB[_local4].HP + _local3;
if (_root.M_SeSiQangB[_local4].HP > _root.M_SeSiQangB[_local4].MaxHP) {
_root.M_SeSiQangB[_local4].HP = _root.M_SeSiQangB[_local4].MaxHP;
}
}
};
F_UpdateButton = function () {
var _local2 = 1;
while (_local2 <= 6) {
if ((_root.Money >= (_root["M_ShowSeSi" + _local2].Money * _root.BuyLu)) && (_root.SenJiDian >= _root["M_ShowSeSi" + _local2].SenJiDian)) {
if ((_local2 == 6) && ((_root.SenLongCount >= 2) || (_root.NowGuanSu < 31))) {
_root["B_ShowSeSi" + _local2].enabled = false;
_root["B2_ShowSeSi" + _local2]._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["B_ShowSeSi" + _local2]);
_local4.colorTransform = _local3;
} else {
_root["B_ShowSeSi" + _local2].enabled = true;
_root["B2_ShowSeSi" + _local2]._visible = false;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["B_ShowSeSi" + _local2]);
_local4.colorTransform = _local3;
}
} else {
_root["B_ShowSeSi" + _local2].enabled = false;
_root["B2_ShowSeSi" + _local2]._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["B_ShowSeSi" + _local2]);
_local4.colorTransform = _local3;
}
_local2++;
}
if ((_root.Money >= (_root.M_ShowSeSi101.Money * _root.BuyLu)) && (_root.SenJiDian >= _root.M_ShowSeSi101.SenJiDian)) {
_root.B_ShowSeSi101.enabled = true;
_root.B2_ShowSeSi101._visible = false;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi101);
_local4.colorTransform = _local3;
} else {
_root.B_ShowSeSi101.enabled = false;
_root.B2_ShowSeSi101._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi101);
_local4.colorTransform = _local3;
}
if ((_root.Money >= (_root.M_ShowSeSi201.Money * _root.BuyLu)) && (_root.SenJiDian >= _root.M_ShowSeSi201.SenJiDian)) {
_root.B_ShowSeSi201.enabled = true;
_root.B2_ShowSeSi201._visible = false;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi201);
_local4.colorTransform = _local3;
} else {
_root.B_ShowSeSi201.enabled = false;
_root.B2_ShowSeSi201._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi201);
_local4.colorTransform = _local3;
}
if ((_root.Money >= (_root.M_ShowSeSi202.Money * _root.BuyLu)) && (_root.SenJiDian >= _root.M_ShowSeSi202.SenJiDian)) {
_root.B_ShowSeSi202.enabled = true;
_root.B2_ShowSeSi202._visible = false;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi202);
_local4.colorTransform = _local3;
} else {
_root.B_ShowSeSi202.enabled = false;
_root.B2_ShowSeSi202._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi202);
_local4.colorTransform = _local3;
}
if ((_root.Money >= (_root.M_ShowSeSi102.Money * _root.BuyLu)) && (_root.SenJiDian >= _root.M_ShowSeSi102.SenJiDian)) {
_root.B_ShowSeSi102.enabled = true;
_root.B2_ShowSeSi102._visible = false;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi102);
_local4.colorTransform = _local3;
} else {
_root.B_ShowSeSi102.enabled = false;
_root.B2_ShowSeSi102._visible = true;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root.B_ShowSeSi102);
_local4.colorTransform = _local3;
}
_local2 = 1;
while (_local2 <= 5) {
if ((_root.Money >= _root["M_RuanJiao" + _local2].SJMoney) && (_root.SenJiDian >= _root["M_RuanJiao" + _local2].SJSenJiDian)) {
if (_root["M_RuanJiao" + _local2].Level < 6) {
_root["M_RuanJiao" + _local2].Benabled = true;
var _local3 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["M_RuanJiao" + _local2]);
_local4.colorTransform = _local3;
} else {
_root["M_RuanJiao" + _local2].Level = 6;
_root["M_RuanJiao" + _local2].Benabled = false;
var _local3 = new flash.geom.ColorTransform(1, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["M_RuanJiao" + _local2]);
_local4.colorTransform = _local3;
}
} else if (_root["M_RuanJiao" + _local2].Level < 6) {
_root["M_RuanJiao" + _local2].Benabled = false;
var _local3 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["M_RuanJiao" + _local2]);
_local4.colorTransform = _local3;
} else {
_root["M_RuanJiao" + _local2].Level = 6;
_root["M_RuanJiao" + _local2].Benabled = false;
var _local3 = new flash.geom.ColorTransform(1, 0.5, 0.5, 1, 125, 0, 0, 0);
var _local4 = new flash.geom.Transform(_root["M_RuanJiao" + _local2]);
_local4.colorTransform = _local3;
}
_local2++;
}
_root.F_NumShow(_root.M_ShowCang, _root.NowGuanSu, 452, 65, 1, 82);
_root.F_NumShow(_root.M_ShowCang, _root.AllDeFen, 540, 65, 2, 82);
};
F_UpdateVar = function (Tyle) {
_root.DiRenLondCount = 0;
_root.TemSeSiShow = 0;
_root.RuanQenDeph = 100;
_root.DiRenDeph = 0;
_root.CaoJiCount = 0;
_root.FaShiCount = 0;
_root.JianDeph = 0;
_root.ADiRenName = "";
_root.GuanEWDeFen = 0;
_root.DiRenMax = 9;
if (_root.NowGuanSu > 30) {
_root.DiRenMax = 9 + (_root.NowGuanSu - 30);
}
_root.DiRenMaxZL = _root.DiRenMax;
_root.ButtonMess = "";
_root.NowTimeGO = 0;
_root.ZCfinish = 0;
_root.NowTimeZL = new Date();
_root.M_NowTimeGO.M_TimeScal.StarSound = false;
if (Tyle == 1) {
_root.SDHPstr = "";
_root.LoadArr = [];
_root.DiRenStar_x = 0;
_root.DiRenStar_y = 0;
_root.SeSiDeph = 0;
_root.SeSiDephNext = 0;
_root.Money = _root.MoneyStar;
_root.SenJiDian = 0;
_root.RuanJiao = 0;
_root.BuyLu = _root.BuyLuStar;
_root.SellLu = _root.SellLuStar;
_root.LieRingCount = 0;
_root.SenLongCount = 0;
_root.NowGuanSu = 1;
_root.All_Attack = 1;
_root.All_FanWei = 1;
_root.All_MaxHP = 1;
_root.AllSen_FanWei = 1;
_root.All_Money = 1;
_root.AllEWDeFen = 0;
_root.AllDeFen = 0;
_root.MessText = "";
_root.AuMessText = "";
_root.NowDiTuID = -1;
_root.MySellID = 1;
_root.GameStar = false;
_root.GamePause = false;
var _local2 = 1;
while (_local2 <= 5) {
_root["M_RuanJiao" + _local2].Level = 0;
_root["M_RuanJiao" + _local2].SJMoney = _root["M_RuanJiao" + _local2].rSJMoney;
_root["M_RuanJiao" + _local2].SJSenJiDian = _root["M_RuanJiao" + _local2].rSJSenJiDian;
_local2++;
}
}
};
F_UpdateCang = function (Tyle) {
for (var _local2 in _root.M_TemQang) {
if (_root.M_TemQang[_local2]._name != "M_RuKoRun") {
_root.M_TemQang[_local2].removeMovieClip();
}
}
for (var _local2 in _root.M_TemQangU) {
_root.M_TemQangU[_local2].removeMovieClip();
}
for (var _local2 in _root.M_DanQang) {
_root.M_DanQang[_local2].removeMovieClip();
}
for (var _local2 in _root.M_DiTu0) {
_root.M_DiTu0[_local2].removeMovieClip();
}
for (var _local2 in _root.M_DiTu9) {
_root.M_DiTu9[_local2].removeMovieClip();
}
if (Tyle == 1) {
for (var _local2 in _root.M_SeSiQang) {
_root.M_SeSiQang[_local2].removeMovieClip();
}
for (var _local2 in _root.M_DiTu1) {
_root.M_DiTu1[_local2].removeMovieClip();
}
for (var _local2 in _root.M_SeSiQangB) {
_root.M_SeSiQangB[_local2].removeMovieClip();
}
for (var _local2 in _root.M_DiTu2) {
_root.M_DiTu2[_local2].removeMovieClip();
}
for (var _local2 in _root.M_ShowCang) {
_root.M_ShowCang[_local2].removeMovieClip();
}
_root.M_TemQang.M_RuKoRun.removeMovieClip();
_root.M_DiTu8.M_GongDian.removeMovieClip();
}
};
var ZCfinish = 0;
F_GuanPass = function () {
if (((_root.SenJiDian >= 500) && (_root.NowGuanSu > 30)) && (Math.floor(Math.random() * 3800) == 1)) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound119");
_root.S_Sound4.start(0, 1);
_root.SenJiDian = _root.SenJiDian - 10;
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 500) {
_root.RuanQenDeph = 100;
}
var _local4 = _root.M_DiTu8.M_GongDian._x;
var _local3 = _root.M_DiTu8.M_GongDian._y;
var _local2 = _root.M_TemQang.attachMovie("Mf_SenEn", "M_DeMoney" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local4, _y:_local3});
_local2._xscale = (_local2._yscale = 200);
_local2._alpha = 60;
_root.M_DiTu8.M_GongDian.HP = _root.M_DiTu8.M_GongDian.MaxHP;
for (var _local5 in _root.M_SeSiQang) {
if ((_root.M_SeSiQang[_local5].Tyle == 1) && (_root.M_SeSiQang[_local5].HP < _root.M_SeSiQang[_local5].MaxHP)) {
_root.M_SeSiQang[_local5].HP = _root.M_SeSiQang[_local5].MaxHP;
_root.RuanQenDeph++;
if (_root.RuanQenDeph > 500) {
_root.RuanQenDeph = 100;
}
_local4 = _root.M_SeSiQang[_local5]._x;
_local3 = _root.M_SeSiQang[_local5]._y;
_local2 = _root.M_TemQang.attachMovie("Mf_SenEn", "M_DeMoney" + _root.RuanQenDeph, _root.RuanQenDeph, {_x:_local4, _y:_local3});
_local2._alpha = 60;
}
}
}
if (_root.DiRenMaxZL <= 0) {
_root.ZCfinish++;
if (_root.ZCfinish > 60) {
_root.GamePause = true;
var _local7 = Math.round(_root.Money / 16);
_root.GuanEWDeFen = _root.GuanEWDeFen + _local7;
if (_root.GuanEWDeFen > 0) {
var _local6 = Math.round((_local7 * 3.5) * _root.M_DiTu8.M_GongDian.Level);
if (_local6 < (_root.NowGuanSu * 50)) {
_root.Money = _root.Money + _local6;
} else {
_root.Money = _root.Money + (_root.NowGuanSu * 50);
}
_root.M_MoneyBan.gotoAndPlay("a1");
} else {
_root.GuanEWDeFen = 0;
}
_root.AllEWDeFen = _root.AllEWDeFen + _root.GuanEWDeFen;
if (_root.AllEWDeFen < 0) {
_root.AllEWDeFen = 0;
}
_root.AllDeFen = _root.AllDeFen + _root.GuanEWDeFen;
if (_root.AllDeFen < 0) {
_root.AllDeFen = 0;
}
if (_root.MySellID == 2) {
_root.AllDeFen = _root.AllDeFen + Math.round(_root.GuanEWDeFen * 1.2);
}
if (_root.MySellID == 3) {
_root.AllDeFen = _root.AllDeFen + Math.round(_root.GuanEWDeFen * 1.8);
}
if (_root.AllDeFen < 0) {
_root.AllDeFen = 0;
}
var _local8 = 1;
if (_root.NowGuanSu == 30) {
_local8 = 2;
}
if (_root.NowGuanSu == 50) {
_local8 = 4;
}
_root.M_ShowCang.attachMovie("Mf_DHKOver", "M_DHKOver", 1000, {_x:325, _y:250, GoToID:_local8});
_root.DiRenGoPD = false;
}
}
if (_root.M_DiTu8.M_GongDian.HP <= 0) {
_root.ZCfinish++;
if (_root.ZCfinish > 50) {
_root.GamePause = true;
var _local7 = Math.round(_root.Money / 16);
_root.GuanEWDeFen = _root.GuanEWDeFen + Math.round(_local7 / 5);
if (_root.GuanEWDeFen < 0) {
_root.GuanEWDeFen = 0;
}
_root.AllEWDeFen = _root.AllEWDeFen + _root.GuanEWDeFen;
if (_root.AllEWDeFen < 0) {
_root.AllEWDeFen = 0;
}
_root.AllDeFen = _root.AllDeFen + _root.GuanEWDeFen;
if (_root.AllDeFen < 0) {
_root.AllDeFen = 0;
}
_root.M_ShowCang.attachMovie("Mf_DHKOver", "M_DHKOver", 1000, {_x:325, _y:250, GoToID:3});
_root.DiRenGoPD = false;
}
}
};
F_GameStar = function () {
_root.DiRenMaxZL = _root.DiRenMax;
if (_root.NowDiTuID < 0) {
_root.NowDiTuID = Math.floor(Math.random() * _root.DiTuCount);
}
_root.F_CreaDiTu();
_root.GameStar = true;
_root.B_GuanStar.enabled = true;
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(_root.B_GuanStar);
_local3.colorTransform = _local2;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound125");
_root.S_Sound7.start(0, 1);
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound101");
_root.S_Sound1.start(0, 99999);
_root.DiRenGoPD = false;
};
F_GuanStar = function () {
if (_root.NowGuanSu < 50) {
_root.F_UpdateVar(0);
_root.F_UpdateCang(0);
_root.NowGuanSu++;
_root.GamePause = false;
_root.B_GuanStar.enabled = true;
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(_root.B_GuanStar);
_local3.colorTransform = _local2;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound125");
_root.S_Sound7.start(0, 1);
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound101");
_root.S_Sound1.start(0, 99999);
_root.DiRenGoPD = false;
}
};
F_BackMenu = function () {
_root.GameStar = false;
_root.F_UpdateVar(1);
_root.F_UpdateCang(1);
_root.M_ShowCang.attachMovie("Mf_DHKStar", "M_DHKStar", 1000, {_x:325, _y:250});
};
F_StarArrFun = function () {
_root.TemSeSiShow = 0;
_root.M_TemQang.M_TemSeSi.removeMovieClip();
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound118");
_root.S_Sound7.start(0, 1);
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound117");
_root.S_Sound1.start(0, 99999);
_root.F_CreaDiRenS();
_root.DiRenGoPD = true;
_root.B_GuanStar.enabled = false;
var _local2 = new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(_root.B_GuanStar);
_local3.colorTransform = _local2;
};
var S_Sound1 = new Sound(_root.M_Sound1);
var S_Sound2 = new Sound(_root.M_Sound2);
var S_Sound3 = new Sound(_root.M_Sound3);
var S_Sound4 = new Sound(_root.M_Sound4);
var S_Sound5 = new Sound(_root.M_Sound5);
var S_Sound6 = new Sound(_root.M_Sound6);
var S_Sound7 = new Sound(_root.M_Sound7);
S_Sound2.onSoundComplete = function () {
_root.M_Sound2Star = false;
};
var i = 1;
while (i <= 7) {
var NowSetVol = _root.SoundVol;
if (((i == 1) || (i == 2)) && (_root.SoundVol > 0)) {
NowSetVol = Math.round(_root.SoundVol / 1.1);
}
_root["S_Sound" + i].setVolume(NowSetVol);
i++;
}
_root.B2_ShowSeSi1._visible = false;
_root.B2_ShowSeSi2._visible = false;
_root.B2_ShowSeSi3._visible = false;
_root.B2_ShowSeSi4._visible = false;
_root.B2_ShowSeSi5._visible = false;
_root.B2_ShowSeSi6._visible = false;
_root.B2_ShowSeSi101._visible = false;
_root.B2_ShowSeSi201._visible = false;
_root.B2_ShowSeSi202._visible = false;
_root.B2_ShowSeSi102._visible = false;
_root.M_ShowSeSi1.Star = false;
_root.M_ShowSeSi2.Star = false;
_root.M_ShowSeSi3.Star = false;
_root.M_ShowSeSi4.Star = false;
_root.M_ShowSeSi5.Star = false;
_root.M_ShowSeSi6.Star = false;
_root.M_ShowSeSi101.Star = false;
_root.M_ShowSeSi201.Star = false;
_root.M_ShowSeSi202.Star = false;
_root.M_ShowSeSi102.Star = false;
_root.M_NowTimeGO.M_TimeScal.StarSound = false;
_root.onEnterFrame = function () {
if (_root.GameStar && (_root.GamePause == false)) {
_root.F_UpdateButton();
if (_root.B_GuanStar.enabled && ((_root.MySellID == 2) || (_root.MySellID == 3))) {
_root.NowTimeGO++;
var _local3 = new Date();
var _local2 = (_local3 - _root.NowTimeZL) / 1000;
_root.M_NowTimeGO.M_TimeScal._yscale = 100 - (_local2 * (100 / _root.AllTimeGO));
if ((_root.M_NowTimeGO.M_TimeScal._yscale < 25) && (_root.M_NowTimeGO.M_TimeScal.StarSound == false)) {
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound105");
_root.S_Sound7.start(0, 1);
_root.M_NowTimeGO.M_TimeScal.StarSound = true;
}
if (_local2 >= _root.AllTimeGO) {
_root.F_StarArrFun();
}
}
if (_root.B_GuanStar.enabled == false) {
_root.F_GuanPass();
}
}
};
_root.M_ShowCang.attachMovie("Mf_DHKStar", "M_DHKStar", 1000, {_x:325, _y:250});
_root.onKeyDown = function () {
if ((Key.isDown(80) && (_root.GameStar)) && (_root.GamePause == false)) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_GamePause", "M_GamePause", 999, {_x:325, _y:250});
}
if ((Key.isDown(83) && (_root.GameStar)) && (_root.GamePause == false)) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.SoundOn = !_root.SoundOn;
_root.M_ToolB4.M_SoundClose._visible = !_root.SoundOn;
if (_root.SoundOn) {
_root.SoundVol = _root.SoundVolTem;
} else {
_root.SoundVolTem = _root.SoundVol;
_root.SoundVol = 0;
}
var _local2 = 1;
while (_local2 <= 7) {
var _local3 = _root.SoundVol;
if (((_local2 == 1) || (_local2 == 2)) && (_root.SoundVol > 0)) {
_local3 = Math.round(_root.SoundVol / 1.2);
}
_root["S_Sound" + _local2].setVolume(_local3);
_local2++;
}
}
if ((Key.isDown(72) && (_root.GameStar)) && (_root.GamePause == false)) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_DHKStar", "M_DHKStar", 1000, {_x:325, _y:250});
}
if ((Key.isDown(81) && (_root.GameStar)) && (_root.GamePause == false)) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_DHKSunWen", "M_DHKSunWen", 999, {_x:325, _y:250});
}
if ((Key.isDown(32) && (_root.GameStar)) && (_root.B_GuanStar.enabled)) {
_root.F_StarArrFun();
}
if ((Key.isDown(65) && (_root.GameStar)) && (_root.GamePause == false)) {
if (((_root.LieRingCount > 0) && (_root.M_ShowCang.M_DHKSuSing.MivObject.Die == false)) && ((_root.M_ShowCang.M_DHKSuSing.MivObject.TyleStr == "Ground Force") || (_root.M_ShowCang.M_DHKSuSing.MivObject.TyleStr == "Air Force"))) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(1, 1);
_root.ADiRenName = _root.M_ShowCang.M_DHKSuSing.MivObject._name;
}
}
};
Key.addListener(_root);
Symbol 7 Button
on (release) {
}
Symbol 13 Button
on (release) {
getURL ("http://www.gametic.eu/forum/index.php?autocom=arcade", "_blank");
}
Symbol 16 Button
on (release) {
}
Symbol 43 MovieClip Frame 1
M_SellKang._visible = false;
Symbol 45 MovieClip Frame 1
M_SellKang._visible = false;
Symbol 47 MovieClip Frame 1
M_SellKang._visible = false;
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 6
stop();
Symbol 53 MovieClip Frame 11
stop();
Symbol 54 MovieClip [Mf_DiRen1] Frame 1
this.Sudu = 2;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 20;
this.HP = this.MaxHP;
this.Attack = 5;
this.Money = 1;
this.SenJiDian = 0;
this.Title = "Muddy Monster";
this.TyleStr = "Ground Force";
this.Level = 1;
this.Tyle = 1;
this.TeCang = "None";
this.TeSing = 0;
this.Die = true;
this.PerStar = 100;
Symbol 58 MovieClip [Mf_DiRen5] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 90;
this.HP = this.MaxHP;
this.Attack = 7;
this.Money = 2;
this.SenJiDian = 0;
this.Title = "Blood Devil";
this.TyleStr = "Air Force";
this.Level = 5;
this.Tyle = 1;
this.TeCang = "Recovers";
this.TeSing = 7;
this.Die = true;
this.PerStar = 100;
Symbol 62 MovieClip [Mf_DiRen10] Frame 1
this.Sudu = 2.6;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 190;
this.HP = this.MaxHP;
this.Attack = 10;
this.Money = 4;
this.SenJiDian = 1;
this.Title = "Flying Snake";
this.TyleStr = "Air Force";
this.Level = 10;
this.Tyle = 1;
this.TeCang = "Radical";
this.TeSing = 6;
this.Die = true;
this.PerStar = 100;
Symbol 73 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.MySellID = MySellID;
_root.F_GuanStar();
this.removeMovieClip();
}
Symbol 74 MovieClip [Mf_NanDuSet] Frame 1
B_Kong.useHandCursor = false;
B_OK.enabled = false;
var colorTrans_1 = (new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0));
var trans = (new flash.geom.Transform(B_OK));
trans.colorTransform = colorTrans_1;
var MySellID = 0;
var NowThis = this;
var i = 1;
while (i <= 3) {
this["M_NanSel" + i].ID = i;
this["M_NanSel" + i].onRollOver = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 200, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
this["M_NanSel" + i].onRollOut = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
this["M_NanSel" + i].onReleaseOutside = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
this["M_NanSel" + i].onRelease = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
NowThis["M_NanSel" + MySellID].M_SellKang._visible = false;
this.M_SellKang._visible = true;
MySellID = this.ID;
_local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
_local3 = new flash.geom.Transform(B_OK);
_local3.colorTransform = _local2;
B_OK.enabled = true;
};
i++;
}
Symbol 86 Button
on (release) {
this.removeMovieClip();
}
Symbol 87 MovieClip [Mf_MapSave] Frame 1
var Title = "";
B_Kong.useHandCursor = false;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound105");
_root.S_Sound7.start(0, 1);
if (this.SaveOrLoad == 2) {
Title = "<b>Load Customized Maps</b>";
} else if (this.SaveOrLoad == 1) {
Title = "<font color='#FF0000'><b>Save Customized Map</b></font>";
}
var NowMovDi = this;
var i = 1;
while (i <= 5) {
this["M_SaveTiao" + i].ID = i;
var MySaveMapObj = SharedObject.getLocal("MapSave" + i);
this["M_SaveTiao" + i].ID = i;
if (MySaveMapObj.data.DiTuArr != undefined) {
this["M_SaveTiao" + i].TimeStr = MySaveMapObj.data.TimeStr;
this["M_SaveTiao" + i].DiTuArr = MySaveMapObj.data.DiTuArr.slice();
} else {
this["M_SaveTiao" + i].TimeStr = "Map is Empty.";
this["M_SaveTiao" + i].DiTuArr = [];
}
if (this.SaveOrLoad == 2) {
if (MySaveMapObj.data.DiTuArr != undefined) {
this["M_SaveTiao" + i]._alpha = 100;
this["M_SaveTiao" + i].onRelease = function () {
_root.MyDiTuArr = this.DiTuArr.slice();
_root.M_ShowCang.M_DHKStar.M_NeiRong.M_DiTuSet.gotoAndStop("a11");
_root.M_ShowCang.M_DHKStar.M_NeiRong.MyDiToIDstr = ("Customized Map ID\uFF1A\uFF3B <b>" + this.ID) + "</b> \uFF3D";
_root.NowDiTuID = 10;
NowMovDi.removeMovieClip();
};
} else {
this["M_SaveTiao" + i].TimeStr = "Map is Empty.";
this["M_SaveTiao" + i]._alpha = 50;
}
} else if (this.SaveOrLoad == 1) {
this["M_SaveTiao" + i]._alpha = 100;
this["M_SaveTiao" + i].DiTuArr = NowMovDi.DiTuArr;
this["M_SaveTiao" + i].onRelease = function () {
var _local3 = SharedObject.getLocal("MapSave" + this.ID);
var _local2 = new Date();
_local3.clear();
_local3.data.ID = this.ID;
_local3.data.TimeStr = (((((((((_local2.getFullYear() + "-") + Number(_local2.getMonth() + 1)) + "-") + _local2.getDate()) + " ") + _local2.getHours()) + ":") + _local2.getMinutes()) + ":") + _local2.getSeconds();
_local3.data.DiTuArr = this.DiTuArr.slice();
this.TimeStr = _local3.data.TimeStr;
};
}
if ((this["M_SaveTiao" + i].TimeStr != "Map is Empty.") || (this.SaveOrLoad == 1)) {
this["M_SaveTiao" + i].onRollOver = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 125, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
this["M_SaveTiao" + i].onRollOut = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
this["M_SaveTiao" + i].onReleaseOutside = function () {
var _local2 = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0);
var _local3 = new flash.geom.Transform(this);
_local3.colorTransform = _local2;
};
}
i++;
}
Symbol 91 Button
on (release) {
this.removeMovieClip();
}
Symbol 92 MovieClip [Mf_EditMess] Frame 1
B_Kong.useHandCursor = false;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound105");
_root.S_Sound7.start(0, 1);
Symbol 120 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
this.removeMovieClip();
}
Symbol 124 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
F_TestDiTu();
}
Symbol 126 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
F_SaveDiTu();
}
Symbol 140 MovieClip [Mf_EditDiTu] Frame 1
var EditDiToDeph = 0;
var SenDianPre = null;
var RuKoPre = null;
var iy = 0;
while (iy <= 12) {
var ix = 0;
while (ix <= 12) {
EditDiToDeph++;
var NowDeph = (200 + EditDiToDeph);
var EditDiToKuan = M_EDDiTu.attachMovie("Mf_EditDiToKuan", "M_EDTK" + EditDiToDeph, NowDeph);
EditDiToKuan._x = ix * 32;
EditDiToKuan._y = iy * 32;
EditDiToKuan.ix = ix;
EditDiToKuan.iy = iy;
EditDiToKuan.R_Deph = EditDiToKuan.getDepth();
EditDiToKuan.GoMax = 3;
EditDiToKuan.RuKoPD = false;
EditDiToKuan.RoadPD = true;
if ((((ix == 0) || (iy == 0)) || (ix == 12)) || (iy == 12)) {
EditDiToKuan.GoMax = 2;
EditDiToKuan.RuKoPD = true;
EditDiToKuan.RoadPD = false;
}
EditDiToKuan.onRelease = function () {
B_TEdit1.enabled = true;
B_TEdit1._alpha = 100;
B_TEdit3.enabled = false;
B_TEdit3._alpha = 50;
var _local4 = this.MyID;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound135");
_root.S_Sound7.start(0, 1);
var _local3 = this.GoID + 1;
if ((_local3 == 1) && (this.RoadPD == false)) {
_local3++;
}
if (_local3 == 2) {
if (this.RuKoPD == false) {
_local3++;
} else {
if (RuKoPre != null) {
RuKoPre.gotoAndStop("a0");
RuKoPre.swapDepths(RuKoPre.R_Deph);
}
RuKoPre = this;
}
}
if (_local3 > this.GoMax) {
_local3 = 0;
}
if (_local3 == 3) {
if (this.hitTest(RuKoPre)) {
_local3 = 0;
} else {
if (SenDianPre != null) {
SenDianPre.gotoAndStop("a0");
SenDianPre.swapDepths(SenDianPre.R_Deph);
}
SenDianPre = this;
}
}
this.gotoAndStop("a" + _local3);
if (_local3 == 0) {
this.swapDepths(this.R_Deph);
} else if ((_local3 == 1) || (_local3 == 2)) {
this.swapDepths(this.R_Deph - 200);
} else if (_local3 == 3) {
this.swapDepths(this.R_Deph + 200);
}
if (_local4 == 9) {
RuKoPre = null;
}
if (_local4 == 2) {
SenDianPre = null;
}
};
ix++;
}
iy++;
}
var TextErr = "";
F_TestDiTu = function () {
TextErr = "";
var _local14 = [];
var _local9 = false;
var _local10 = false;
if ((RuKoPre == null) || (SenDianPre == null)) {
if (RuKoPre == null) {
TextErr = TextErr + "No Entrance.";
}
if (SenDianPre == null) {
TextErr = TextErr + " No Temple.";
}
} else {
var _local3 = RuKoPre;
var _local4 = [];
_local4.push(RuKoPre._name);
var _local12 = null;
var _local5 = 1;
while (_local5 <= EditDiToDeph) {
if (_local3.ix == undefined) {
break;
}
var _local8 = 0;
var _local2 = 1;
while (_local2 <= EditDiToDeph) {
if ((_local3._name != M_EDDiTu["M_EDTK" + _local2]._name) && ((M_EDDiTu["M_EDTK" + _local2].MyID == 1) || (M_EDDiTu["M_EDTK" + _local2].MyID == 2))) {
if (((_local3.ix == M_EDDiTu["M_EDTK" + _local2].ix) && (Math.abs(_local3.iy - M_EDDiTu["M_EDTK" + _local2].iy) == 1)) || ((_local3.iy == M_EDDiTu["M_EDTK" + _local2].iy) && (Math.abs(_local3.ix - M_EDDiTu["M_EDTK" + _local2].ix) == 1))) {
var _local7 = 0;
var _local6 = 0;
while (_local6 < _local4.length) {
if (M_EDDiTu["M_EDTK" + _local2]._name == _local4[_local6]) {
_local7++;
}
_local6++;
}
if (_local7 == 0) {
_local8++;
_local12 = M_EDDiTu["M_EDTK" + _local2];
}
}
}
_local2++;
}
if ((_local8 == 0) && (_local3.MyID != 2)) {
TextErr = TextErr + "\u00B7The roads are not connected correctly.";
_local9 = false;
_local10 = true;
}
if ((_local8 == 0) && (_local3.MyID == 2)) {
TextErr = TextErr + "Map Check passed.";
_local9 = true;
_local10 = false;
}
if (_local8 > 1) {
TextErr = TextErr + ((("\u00B7Contains Forked Roads." + _local3.ix) + "*") + _local3.iy);
_local9 = false;
_local10 = true;
}
if (_local8 == 1) {
_local3 = _local12;
_local4.push(_local3._name);
_local9 = false;
_local10 = false;
}
if (_local9 || (_local10)) {
break;
}
_local5++;
}
}
if (_local9) {
var _local13 = "";
var _local5 = 1;
while (_local5 <= EditDiToDeph) {
if (M_EDDiTu["M_EDTK" + _local5].MyID == 1) {
var _local11 = 0;
var _local6 = 0;
while (_local6 < _local4.length) {
if (M_EDDiTu["M_EDTK" + _local5]._name == _local4[_local6]) {
_local11++;
}
_local6++;
}
if (_local11 == 0) {
M_EDDiTu["M_EDTK" + _local5].gotoAndStop("a0");
M_EDDiTu["M_EDTK" + _local5].MyID = 0;
M_EDDiTu["M_EDTK" + _local5].swapDepths(M_EDDiTu["M_EDTK" + _local5].R_Deph);
_local13 = "<br>Unnecessary roads discovered and corrected.";
}
}
_local5++;
}
TextErr = TextErr + _local13;
}
if (_local9) {
TextErr = TextErr + "<br><br><font color='#0000FF'><b>Map created successfully. Please save the map.</b></font>";
B_TEdit3.enabled = true;
B_TEdit3._alpha = 100;
B_TEdit1.enabled = false;
B_TEdit1._alpha = 50;
F_SaveDiToToArr();
} else {
TextErr = "<font color='#FF00FF'>Map Check Failed\uFF1A</font>" + TextErr;
TextErr = TextErr + "<br><br><font color='#FF0000'><b>Map Edit failure. Please modify the map and check again.</b></font>";
B_TEdit3.enabled = false;
B_TEdit3._alpha = 50;
}
this.attachMovie("Mf_EditMess", "M_EditMess", 10, {_x:325, _y:250, Mess:TextErr});
};
var SaveDiTuArr = [];
var ToiyNum = 0;
var i = 0;
while (i <= 12) {
SaveDiTuArr[i] = [];
i++;
}
F_SaveDiToToArr = function () {
ToiyNum = 0;
SaveDiTuArr = [];
var _local1 = 0;
while (_local1 <= 12) {
SaveDiTuArr[_local1] = [];
_local1++;
}
_local1 = 1;
while (_local1 <= EditDiToDeph) {
SaveDiTuArr[ToiyNum].push(M_EDDiTu["M_EDTK" + _local1].MyID);
if ((_local1 % 13) == 0) {
ToiyNum++;
}
_local1++;
}
};
F_SaveDiTu = function () {
var _local2 = SaveDiTuArr.slice();
this.attachMovie("Mf_MapSave", "M_MapSave", 10, {_x:325, _y:250, SaveOrLoad:1, DiTuArr:_local2});
};
B_Kong.useHandCursor = false;
B_TEdit1.enabled = false;
B_TEdit1._alpha = 50;
B_TEdit2.enabled = true;
B_TEdit2._alpha = 100;
B_TEdit3.enabled = false;
B_TEdit3._alpha = 50;
Symbol 148 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = false;
_root.S_Sound1.stop();
if (_root.DiRenGoPD) {
_root.S_Sound1.attachSound("Sf_Sound117");
} else {
_root.S_Sound1.attachSound("Sf_Sound101");
}
_root.S_Sound1.start(0, 1);
this.removeMovieClip();
}
Symbol 149 MovieClip [Mf_GamePause] Frame 1
B_Kong.useHandCursor = false;
_root.S_Sound1.stop();
Symbol 152 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.F_BackMenu();
this.removeMovieClip();
}
Symbol 158 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = false;
this.removeMovieClip();
}
Symbol 159 MovieClip [Mf_DHKSunWen] Frame 1
B_Kong.useHandCursor = false;
_root.S_Sound7.stop();
_root.S_Sound7.attachSound("Sf_Sound105");
_root.S_Sound7.start(0, 1);
Symbol 177 Button
on (release) {
}
Symbol 182 Button
on (release) {
}
Symbol 188 MovieClip Frame 1
var PressSet = false;
M_VomRB.onPress = function () {
if (_root.SoundOn) {
PressSet = true;
this.startDrag(false, 8, 0, 75, 0);
}
};
M_VomRB.onRelease = function () {
if (_root.SoundOn) {
PressSet = false;
this.stopDrag();
}
};
M_VomRB.onReleaseOutside = function () {
if (_root.SoundOn) {
PressSet = false;
this.stopDrag();
}
};
M_VomRB.onEnterFrame = function () {
if (_root.SoundOn) {
if (PressSet) {
_root.SoundVolTem = (_root.SoundVol = (this._x - 8) * 1.49253731343284);
var _local3 = 1;
while (_local3 <= 7) {
var _local4 = _root.SoundVol;
if (((_local3 == 1) || (_local3 == 2)) && (_root.SoundVol > 0)) {
_local4 = Math.round(_root.SoundVol / 1.1);
}
_root["S_Sound" + _local3].setVolume(_local4);
_local3++;
}
} else {
this._x = 8 + (_root.SoundVolTem / 1.49253731343284);
}
}
};
Symbol 193 Button
on (release) {
_root.SoundOn = !_root.SoundOn;
M_SoundClose._visible = !_root.SoundOn;
if (_root.SoundOn) {
_root.SoundVol = _root.SoundVolTem;
} else {
_root.SoundVolTem = _root.SoundVol;
_root.SoundVol = 0;
}
var i = 1;
while (i <= 7) {
var NowSetVol = _root.SoundVol;
if (((i == 1) || (i == 2)) && (_root.SoundVol > 0)) {
NowSetVol = Math.round(_root.SoundVol / 1.1);
}
_root["S_Sound" + i].setVolume(NowSetVol);
i++;
}
}
Symbol 202 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
GoToID--;
if (GoToID < 0) {
GoToID = _root.DiTuCount;
}
_root.NowDiTuID = GoToID - 1;
if ((_root.NowDiTuID >= 0) && (_root.NowDiTuID <= 9)) {
_parent.M_MapShow.gotoAndStop(_root.NowDiTuID + 1);
} else {
_parent.M_MapShow.gotoAndStop(11);
}
gotoAndStop("a" + GoToID);
}
Symbol 203 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
GoToID++;
if ((GoToID == 11) && (_root.MyDiTuArr.length > 1)) {
} else if (GoToID > _root.DiTuCount) {
GoToID = 0;
} else if (GoToID > 11) {
GoToID = 0;
}
_root.NowDiTuID = GoToID - 1;
if ((_root.NowDiTuID >= 0) && (_root.NowDiTuID <= 9)) {
_parent.M_MapShow.gotoAndStop(_root.NowDiTuID + 1);
} else {
_parent.M_MapShow.gotoAndStop(11);
}
gotoAndStop("a" + GoToID);
}
Symbol 215 MovieClip Frame 1
var GoToID = 0;
stop();
Symbol 215 MovieClip Frame 5
stop();
Symbol 215 MovieClip Frame 10
stop();
Symbol 215 MovieClip Frame 15
stop();
Symbol 215 MovieClip Frame 20
stop();
Symbol 215 MovieClip Frame 25
stop();
Symbol 215 MovieClip Frame 30
stop();
Symbol 215 MovieClip Frame 35
stop();
Symbol 215 MovieClip Frame 40
stop();
Symbol 215 MovieClip Frame 45
stop();
Symbol 215 MovieClip Frame 50
stop();
Symbol 215 MovieClip Frame 55
_root.NowDiTuID = 10;
if ((_root.NowDiTuID >= 0) && (_root.NowDiTuID <= 9)) {
_parent.M_MapShow.gotoAndStop(_root.NowDiTuID + 1);
} else {
_parent.M_MapShow.gotoAndStop(11);
}
stop();
Symbol 217 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.attachMovie("Mf_MapSave", "M_MapSave", 10, {_x:310, _y:225, SaveOrLoad:2});
}
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 2
stop();
Symbol 242 MovieClip Frame 3
stop();
Symbol 242 MovieClip Frame 4
stop();
Symbol 242 MovieClip Frame 5
stop();
Symbol 242 MovieClip Frame 6
stop();
Symbol 242 MovieClip Frame 7
stop();
Symbol 242 MovieClip Frame 8
stop();
Symbol 242 MovieClip Frame 9
stop();
Symbol 242 MovieClip Frame 10
stop();
Symbol 242 MovieClip Frame 11
stop();
Symbol 244 MovieClip Frame 1
B_Kong.useHandCursor = false;
Symbol 245 MovieClip Frame 1
var MyDiToIDstr = "";
Symbol 245 MovieClip Frame 5
stop();
Symbol 245 MovieClip Frame 9
stop();
Symbol 245 MovieClip Frame 14
stop();
Symbol 245 MovieClip Frame 19
M_JeDang._visible = _root.GameStar;
M_SoundClose._visible = !_root.SoundOn;
_root.NowDiTuID = -1;
if ((_root.NowDiTuID >= 0) && (_root.NowDiTuID <= 9)) {
M_MapShow.gotoAndStop(_root.NowDiTuID + 1);
} else {
M_MapShow.gotoAndStop(11);
}
stop();
Symbol 245 MovieClip Frame 24
stop();
Symbol 249 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
M_NeiRong.gotoAndStop("a2");
}
Symbol 250 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
M_NeiRong.gotoAndStop("a3");
}
Symbol 251 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
M_NeiRong.gotoAndStop("a4");
}
Symbol 252 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.attachMovie("Mf_EditDiTu", "M_EditDiTu", 10);
}
Symbol 253 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
}
Symbol 254 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
M_NeiRong.gotoAndStop("a1");
}
Symbol 257 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.F_GameStar();
this.removeMovieClip();
}
Symbol 258 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = false;
_root.S_Sound1.stop();
if (_root.DiRenGoPD) {
_root.S_Sound1.attachSound("Sf_Sound117");
} else {
_root.S_Sound1.attachSound("Sf_Sound101");
}
_root.S_Sound1.start(1, 1);
this.removeMovieClip();
}
Symbol 268 Button
on (release) {
}
Symbol 275 MovieClip [Mf_DHKStar] Frame 1
B_Kong.useHandCursor = false;
B_GameStar._visible = !_root.GameStar;
B_GameBack._visible = _root.GameStar;
if (_root.GameStar) {
B_DaoHang5.enabled = false;
M_NeiRong.gotoAndStop("a2");
M_JeDang._visible = true;
} else {
B_DaoHang5.enabled = true;
M_JeDang._visible = false;
}
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound106");
_root.S_Sound1.start(0, 99999);
Symbol 287 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (_root.NowGuanSu == 1) {
_root.M_ShowCang.attachMovie("Mf_NanDuSet", "M_NanDuSet", 1000, {_x:325, _y:250});
} else {
_root.F_GuanStar();
}
this.removeMovieClip();
}
Symbol 299 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.F_BackMenu();
this.removeMovieClip();
}
Symbol 302 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (_root.NowGuanSu == 1) {
_root.M_ShowCang.attachMovie("Mf_NanDuSet", "M_NanDuSet", 1000, {_x:325, _y:250});
} else {
_root.F_GuanStar();
}
this.removeMovieClip();
}
Symbol 314 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (JianRanKong(T_UserName) == false) {
stopAllSounds();
ur = "index.php?act=Arcade&do=newscore";
xx = new LoadVars();
xx.gname = "templeguardianTh";
xx.gscore = _root.AllDeFen;
xx.send(ur, "_self", "POST");
B_SubitScore.enabled = false;
B_SubitScore._alpha = 45;
_root.SumitFen = true;
}
}
Symbol 326 MovieClip [Mf_DHKOver] Frame 1
B_Kong.useHandCursor = false;
if (this.GoToID > 1) {
gotoAndStop("a" + this.GoToID);
} else {
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound102");
_root.S_Sound1.start(0, 1);
_root.F_NumShow(this, _root.GuanEWDeFen, 8, -70, 1, 80);
_root.F_NumShow(this, _root.AllEWDeFen, 8, -43, 2, 80);
_root.F_NumShow(this, _root.AllDeFen, 8, -17, 3, 88);
if (_root.NowGuanSu > 1) {
M_SanTiao._visible = true;
M_SanTiao.M_NieTiao._xscale = 1;
var OpenTime = new Date();
this.onEnterFrame = function () {
var _local3 = new Date();
M_SanTiao.M_NieTiao._xscale = (_local3 - OpenTime) / 20;
if ((_local3 - OpenTime) > 2000) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.F_GuanStar();
this.removeMovieClip();
}
};
} else {
M_SanTiao._visible = false;
}
stop();
}
Symbol 326 MovieClip [Mf_DHKOver] Frame 7
_root.SumitFen = true;
Selection.setFocus(T_UserName);
var SiJiFen = _root.AllDeFen;
var TempZiFen = Math.sqrt(SiJiFen + 0.1234);
var ZiFenStr = new String(String(TempZiFen));
var SiaoSuDian = ZiFenStr.indexOf(".");
var ZiFenStrB = ("0" + ZiFenStr.substr(SiaoSuDian, 5));
var ZiFen = (SiJiFen + Number(ZiFenStrB));
var SubmitUserName = "";
var SumitURL = "";
JianRanName = function (JRstr) {
var _local3 = new String(JRstr.text);
var _local4 = new String(_local3);
var _local5 = _local3.length;
var _local2 = 0;
while (_local2 < _local3.length) {
var _local1 = _local3.charCodeAt(_local2);
if ((((_local1 == 32) || ((_local1 >= 48) && (_local1 <= 57))) || ((_local1 >= 65) && (_local1 <= 90))) || ((_local1 >= 97) && (_local1 <= 122))) {
} else {
_local4 = _local3.slice(0, _local2) + _local3.slice(_local2 + 1, _local5);
JRstr.text = _local4;
}
_local2++;
}
};
JianRanKong = function (JRstr) {
var _local4 = false;
var _local3 = new String(JRstr.text);
var _local6 = new String(_local3);
var _local5 = _local3.length;
if (_local5 > 0) {
_local4 = true;
var _local1 = 0;
while (_local1 < _local3.length) {
var _local2 = _local3.charCodeAt(_local1);
if (_local2 == 32) {
} else {
_local4 = false;
break;
}
_local1++;
}
} else {
_local4 = true;
}
if (_local4) {
M_EnterName.gotoAndPlay("a1");
}
return(_local4);
};
this.onEnterFrame = function () {
JianRanName(T_UserName);
};
if (_root.SumitFen) {
B_SubitScore.enabled = true;
B_SubitScore._alpha = 100;
} else {
B_SubitScore.enabled = false;
B_SubitScore._alpha = 45;
}
T_UserName.text = _root.SumitUserS;
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound103");
_root.S_Sound1.start(0, 1);
_root.F_NumShow(this, _root.GuanEWDeFen, 8, -15, 1, 80);
_root.F_NumShow(this, _root.AllEWDeFen, 8, 12, 2, 80);
_root.F_NumShow(this, _root.AllDeFen, 8, 38, 3, 88);
stop();
Symbol 326 MovieClip [Mf_DHKOver] Frame 13
_root.SumitFen = true;
Selection.setFocus(T_UserName);
var SiJiFen = _root.AllDeFen;
var TempZiFen = Math.sqrt(SiJiFen + 0.1234);
var ZiFenStr = new String(String(TempZiFen));
var SiaoSuDian = ZiFenStr.indexOf(".");
var ZiFenStrB = ("0" + ZiFenStr.substr(SiaoSuDian, 5));
var ZiFen = (SiJiFen + Number(ZiFenStrB));
var SubmitUserName = "";
var SumitURL = "";
JianRanName = function (JRstr) {
var _local3 = new String(JRstr.text);
var _local4 = new String(_local3);
var _local5 = _local3.length;
var _local2 = 0;
while (_local2 < _local3.length) {
var _local1 = _local3.charCodeAt(_local2);
if ((((_local1 == 32) || ((_local1 >= 48) && (_local1 <= 57))) || ((_local1 >= 65) && (_local1 <= 90))) || ((_local1 >= 97) && (_local1 <= 122))) {
} else {
_local4 = _local3.slice(0, _local2) + _local3.slice(_local2 + 1, _local5);
JRstr.text = _local4;
}
_local2++;
}
};
JianRanKong = function (JRstr) {
var _local4 = false;
var _local3 = new String(JRstr.text);
var _local6 = new String(_local3);
var _local5 = _local3.length;
if (_local5 > 0) {
_local4 = true;
var _local1 = 0;
while (_local1 < _local3.length) {
var _local2 = _local3.charCodeAt(_local1);
if (_local2 == 32) {
} else {
_local4 = false;
break;
}
_local1++;
}
} else {
_local4 = true;
}
if (_local4) {
M_EnterName.gotoAndPlay("a1");
}
return(_local4);
};
this.onEnterFrame = function () {
JianRanName(T_UserName);
};
if (_root.SumitFen) {
B_SubitScore.enabled = true;
B_SubitScore._alpha = 100;
} else {
B_SubitScore.enabled = false;
B_SubitScore._alpha = 45;
}
T_UserName.text = _root.SumitUserS;
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound104");
_root.S_Sound1.start(0, 1);
_root.F_NumShow(this, _root.GuanEWDeFen, 8, -15, 1, 80);
_root.F_NumShow(this, _root.AllEWDeFen, 8, 12, 2, 80);
_root.F_NumShow(this, _root.AllDeFen, 8, 38, 3, 88);
stop();
Symbol 326 MovieClip [Mf_DHKOver] Frame 19
_root.SumitFen = true;
Selection.setFocus(T_UserName);
var SiJiFen = _root.AllDeFen;
var TempZiFen = Math.sqrt(SiJiFen + 0.1234);
var ZiFenStr = new String(String(TempZiFen));
var SiaoSuDian = ZiFenStr.indexOf(".");
var ZiFenStrB = ("0" + ZiFenStr.substr(SiaoSuDian, 5));
var ZiFen = (SiJiFen + Number(ZiFenStrB));
var SubmitUserName = "";
var SumitURL = "";
JianRanName = function (JRstr) {
var _local3 = new String(JRstr.text);
var _local4 = new String(_local3);
var _local5 = _local3.length;
var _local2 = 0;
while (_local2 < _local3.length) {
var _local1 = _local3.charCodeAt(_local2);
if ((((_local1 == 32) || ((_local1 >= 48) && (_local1 <= 57))) || ((_local1 >= 65) && (_local1 <= 90))) || ((_local1 >= 97) && (_local1 <= 122))) {
} else {
_local4 = _local3.slice(0, _local2) + _local3.slice(_local2 + 1, _local5);
JRstr.text = _local4;
}
_local2++;
}
};
JianRanKong = function (JRstr) {
var _local4 = false;
var _local3 = new String(JRstr.text);
var _local6 = new String(_local3);
var _local5 = _local3.length;
if (_local5 > 0) {
_local4 = true;
var _local1 = 0;
while (_local1 < _local3.length) {
var _local2 = _local3.charCodeAt(_local1);
if (_local2 == 32) {
} else {
_local4 = false;
break;
}
_local1++;
}
} else {
_local4 = true;
}
if (_local4) {
M_EnterName.gotoAndPlay("a1");
}
return(_local4);
};
this.onEnterFrame = function () {
JianRanName(T_UserName);
};
if (_root.SumitFen) {
B_SubitScore.enabled = true;
B_SubitScore._alpha = 100;
} else {
B_SubitScore.enabled = false;
B_SubitScore._alpha = 45;
}
T_UserName.text = _root.SumitUserS;
_root.S_Sound1.stop();
_root.S_Sound1.attachSound("Sf_Sound103");
_root.S_Sound1.start(0, 1);
_root.F_NumShow(this, _root.GuanEWDeFen, 8, -15, 1, 80);
_root.F_NumShow(this, _root.AllEWDeFen, 8, 12, 2, 80);
_root.F_NumShow(this, _root.AllDeFen, 8, 38, 3, 88);
stop();
Symbol 331 MovieClip [Mf_DiRen9999] Frame 1
this.Sudu = 1.8 + ((_root.NowGuanSu - 1) * 0.1);
if (this.Sudu > 3.6) {
this.Sudu = 3.6;
}
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 60 * _root.NowGuanSu;
this.HP = this.MaxHP;
this.Attack = 10 * _root.NowGuanSu;
this.Money = Math.round(20 * _root.NowGuanSu);
this.SenJiDian = Math.round(10 * _root.NowGuanSu);
this.Title = "Treasure Wagon";
this.TyleStr = "Ground Force";
this.Level = _root.NowGuanSu;
this.Tyle = 9999;
this.TeCang = "Escapes Fast";
this.TeSing = 5;
this.Die = true;
this.PerStar = 100;
Symbol 342 MovieClip [Mf_GongDian1] Frame 1
this.FanGiangV = false;
this.Title = "Temple";
this.TyleStr = "Temple";
this.FanWei = 110;
this.Die = false;
this.Level = 1;
this.MaxHP = 50;
this.HP = this.MaxHP;
this.SJMoney = 350;
this.SJSenJiDian = 70;
this.Tyle = 0;
this.LevelB = 2;
this.MaxHPB = 100;
this.FanWeiB = 130;
this.HPB = this.MaxHPB;
_root.SDHPstr = (this.HP + " / ") + this.MaxHP;
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
stop();
Symbol 342 MovieClip [Mf_GongDian1] Frame 6
this.FanWei = 130;
this.Die = false;
this.Level = 2;
this.MaxHP = 100;
this.HP = this.MaxHP;
this.SJMoney = 800;
this.SJSenJiDian = 160;
this.LevelB = 3;
this.MaxHPB = 200;
this.FanWeiB = 150;
this.HPB = this.MaxHPB;
_root.SDHPstr = (this.HP + " / ") + this.MaxHP;
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
stop();
Symbol 342 MovieClip [Mf_GongDian1] Frame 11
this.FanWei = 150;
this.Die = false;
this.Level = 3;
this.MaxHP = 200;
this.HP = this.MaxHP;
this.LevelB = 0;
_root.SDHPstr = (this.HP + " / ") + this.MaxHP;
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
stop();
Symbol 342 MovieClip [Mf_GongDian1] Frame 17
this.Die = true;
this.HP = 0;
_root.SDHPstr = "0 / " + this.MaxHP;
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
stop();
Symbol 346 MovieClip [Mf_RuKoRun] Frame 1
B_Kong.useHandCursor = false;
Symbol 352 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
this.MivObject.filters = [];
this.MivObject.M_FanGiang._visible = false;
this.removeMovieClip();
}
Symbol 361 Button
on (release) {
if (_root.Money >= MivObject.SJMoney) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.Money = _root.Money - Math.round(MivObject.SJMoney * _root.BuyLu);
_root.SenJiDian = _root.SenJiDian - MivObject.SJSenJiDian;
MivObject._parent.Money = MivObject._parent.Money + MivObject.SJMoney;
var GoToLLevel = MivObject.LevelB;
MivObject.gotoAndStop("a" + GoToLLevel);
this.onEnterFrame = function () {
if (MivObject.Level == GoToLLevel) {
_parent.Level = MivObject.Level;
if ((MivObject._parent.TaTyle == 1) || (MivObject._parent.TaTyle == 2)) {
_parent.All_Attack = _root.All_Attack;
}
if (MivObject._parent.Tyle == 2) {
_parent.All_MaxHP = _root.All_MaxHP;
}
var _local6 = ("<b>" + MivObject._parent.Attack) + "</b>";
var _local7 = ("<b>" + MivObject._parent.AttackB) + "</b>";
if ((MivObject._parent.TaTyle == 1) || (MivObject._parent.TaTyle == 2)) {
_local6 = ("<b>" + Math.round(MivObject._parent.Attack * _root.All_Attack)) + "</b>";
_local6 = _local6 + ((((" [" + MivObject._parent.Attack) + "\u00D7") + _root.All_Attack) + "]");
_local7 = ("<b>" + Math.round(MivObject._parent.AttackB * _root.All_Attack)) + "</b>";
_local7 = _local7 + ((((" [" + MivObject._parent.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
_parent.Attack = _local6;
_parent.AttackB = _local7;
var _local5 = ("<b>" + MivObject.MaxHP) + "</b>";
var _local4 = ("<b>" + MivObject.MaxHP) + "</b>";
if (MivObject._parent.Tyle == 2) {
_local5 = ("<b>" + Math.round(MivObject.MaxHP * _root.All_MaxHP)) + "</b>";
_local5 = _local5 + ((((" [" + MivObject.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]");
_local4 = ("<b>" + Math.round(MivObject.MaxHPB * _root.All_MaxHP)) + "</b>";
_local4 = _local4 + ((((" [" + MivObject.MaxHPB) + "\u00D7") + _root.All_MaxHP) + "]");
}
_parent.MaxHP = _local5;
_parent.MaxHPB = _local4;
_parent.HP = ("<b>" + MivObject.HP) + "</b>";
_parent.HPB = ("<b>" + MivObject.HPB) + "</b>";
_parent.FanWei = ("<b>" + MivObject._parent.FanWei) + "</b>";
_parent.FaSieJJ = ("<b>" + MivObject._parent.FaSieJJ) + "</b>";
_parent.JianSuDu = ("<b>" + MivObject._parent.JianSuDu) + "</b>";
_parent.LevelB = ("<b>" + MivObject._parent.LevelB) + "</b>";
_parent.FanWeiB = ("<b>" + MivObject._parent.FanWeiB) + "</b>";
_parent.FaSieJJB = ("<b>" + MivObject._parent.FaSieJJB) + "</b>";
_parent.JianSuDuB = ("<b>" + MivObject._parent.JianSuDuB) + "</b>";
MivObject.M_FanGiang._visible = true;
_root.F_UpdateSeSi();
delete this.onEnterFrame;
}
};
}
}
Symbol 366 MovieClip Frame 1
var MyMess = "";
var MessTile = "";
this.SJMoney = (((((("<b>" + Math.round(Number(MivObject.SJMoney * _root.BuyLu))) + "</b>") + " [") + MivObject.SJMoney) + "\u00D7") + _root.BuyLu) + "]";
this.SJSenJiDian = ("<b>" + MivObject.SJSenJiDian) + "</b>";
if (MivObject.LevelB > 0) {
if ((_root.Money < Math.round(MivObject.SJMoney * _root.BuyLu)) || (_root.SenJiDian < MivObject.SJSenJiDian)) {
B_SenJi.enabled = false;
var colorTrans_1 = (new flash.geom.ColorTransform(0.5, 0.5, 0.5, 1, 0, 0, 0, 0));
var trans = (new flash.geom.Transform(B_SenJi));
trans.colorTransform = colorTrans_1;
var QeiStr = "Gold";
if (_root.SenJiDian < MivObject.SJSenJiDian) {
QeiStr = "Miracle";
}
MyMess = ("<font color='#FF0000'>Not enough " + QeiStr) + " for upgrade\uFF01</font>";
} else {
B_SenJi.enabled = true;
var colorTrans_1 = (new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0));
var trans = (new flash.geom.Transform(B_SenJi));
trans.colorTransform = colorTrans_1;
MyMess = "Upgradable\uFF01";
}
} else {
this._visible = false;
}
Symbol 369 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.Money = _root.Money + Math.round(MivObject.Money * _root.SellLu);
if (MivObject.TaTyle == 5) {
_root.LieRingCount--;
}
if (MivObject.TaTyle == 6) {
_root.SenLongCount--;
}
MivObject.DiTuObject.SeSi = "";
_root.SeSiDephNext = MivObject.getDepth();
MivObject.removeMovieClip();
_parent.removeMovieClip();
}
Symbol 371 MovieClip Frame 1
var MyMess = "";
var MessTile = "";
SellMoney = (((((("<b>" + Math.round(Number(MivObject.Money * _root.SellLu))) + "</b>") + " [") + MivObject.Money) + "\u00D7") + _root.SellLu) + "]";
MyMess = "Resell Discount\uFF1A" + _root.SellLu;
Symbol 433 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(1, 1);
_root.ADiRenName = MivObject._name;
}
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 1
B_Kong.useHandCursor = false;
if (this.MivObject._visible) {
this.Title = this.MivObject.Title;
this.TyleStr = this.MivObject.TyleStr;
this.Level = this.MivObject.Level;
var AttackStr = (("<b>" + this.MivObject.Attack) + "</b>");
var AttackStrB = (("<b>" + this.MivObject.AttackB) + "</b>");
if ((this.MivObject.TaTyle == 1) || (this.MivObject.TaTyle == 2)) {
AttackStr = ("<b>" + this.MivObject.Attack) + "</b>";
AttackStr = AttackStr + ((((" [" + this.MivObject.rAttack) + "\u00D7") + _root.All_Attack) + "]");
AttackStrB = ("<b>" + Math.round(this.MivObject.AttackB * _root.All_Attack)) + "</b>";
AttackStrB = AttackStrB + ((((" [" + this.MivObject.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
this.Attack = AttackStr;
this.AttackB = AttackStrB;
var MaxHPStr = (("<b>" + this.MivObject.MaxHP) + "</b>");
var MaxHPStrB = (("<b>" + this.MivObject.MaxHPB) + "</b>");
if (this.MivObject.Tyle != 0) {
MaxHPStr = ("<b>" + this.MivObject.MaxHP) + "</b>";
MaxHPStr = MaxHPStr + ((((" [" + this.MivObject.rMaxHP) + "\u00D7") + _root.All_MaxHP) + "]");
MaxHPStrB = ("<b>" + Math.round(this.MivObject.MaxHPB * _root.All_MaxHP)) + "</b>";
MaxHPStrB = MaxHPStrB + ((((" [" + this.MivObject.MaxHPB) + "\u00D7") + _root.All_MaxHP) + "]");
}
this.MaxHP = MaxHPStr;
this.MaxHPB = MaxHPStrB;
this.HP = ("<b>" + this.MivObject.HP) + "</b>";
this.HPB = ("<b>" + this.MivObject.HPB) + "</b>";
this.FanWei = ("<b>" + this.MivObject.FanWei) + "</b>";
this.FaSieJJ = ("<b>" + this.MivObject.FaSieJJ) + "</b>";
this.JianSuDu = ("<b>" + this.MivObject.JianSuDu) + "</b>";
this.LevelB = this.MivObject.LevelB;
if (this.LevelB > 0) {
this.FanWeiB = ("<b>" + this.MivObject.FanWeiB) + "</b>";
this.FaSieJJB = ("<b>" + this.MivObject.FaSieJJB) + "</b>";
this.JianSuDuB = ("<b>" + this.MivObject.JianSuDuB) + "</b>";
this.Sudu = ("<b>" + this.MivObject.Sudu) + "</b>";
this.Money = ("<b>" + this.MivObject.Money) + "</b>";
this.SenJiDian = ("<b>" + this.MivObject.SenJiDian) + "</b>";
} else {
this.MaxHPB = "No more upgrades.";
this.HPB = "No more upgrades.";
this.AttackB = "No more upgrades.";
this.FaSieJJB = "No more upgrades.";
this.FanWeiB = "No more upgrades.";
this.JianSuDuB = "No more upgrades.";
}
} else {
this.removeMovieClip();
}
play();
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 5
gotoAndPlay ("a1");
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 7
if (this.MivObject._visible) {
this.Title = this.MivObject.Title;
this.TyleStr = this.MivObject.TyleStr;
this.Level = this.MivObject.Level;
var AttackStr = (("<b>" + this.MivObject.Attack) + "</b>");
var AttackStrB = (("<b>" + this.MivObject.AttackB) + "</b>");
if ((this.MivObject.TaTyle == 1) || (this.MivObject.TaTyle == 2)) {
AttackStr = ("<b>" + this.MivObject.Attack) + "</b>";
AttackStr = AttackStr + ((((" [" + this.MivObject.rAttack) + "\u00D7") + _root.All_Attack) + "]");
AttackStrB = ("<b>" + Math.round(this.MivObject.AttackB * _root.All_Attack)) + "</b>";
AttackStrB = AttackStrB + ((((" [" + this.MivObject.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
this.Attack = AttackStr;
this.AttackB = AttackStrB;
var MaxHPStr = (("<b>" + this.MivObject.MaxHP) + "</b>");
var MaxHPStrB = (("<b>" + this.MivObject.MaxHPB) + "</b>");
if (this.MivObject.Tyle != 0) {
MaxHPStr = ("<b>" + this.MivObject.MaxHP) + "</b>";
MaxHPStr = MaxHPStr + ((((" [" + this.MivObject.rMaxHP) + "\u00D7") + _root.All_MaxHP) + "]");
MaxHPStrB = ("<b>" + Math.round(this.MivObject.MaxHPB * _root.All_MaxHP)) + "</b>";
MaxHPStrB = MaxHPStrB + ((((" [" + this.MivObject.MaxHPB) + "\u00D7") + _root.All_MaxHP) + "]");
}
this.MaxHP = MaxHPStr;
this.MaxHPB = MaxHPStrB;
this.HP = ("<b>" + this.MivObject.HP) + "</b>";
this.HPB = ("<b>" + this.MivObject.HPB) + "</b>";
this.FanWei = ("<b>" + this.MivObject.FanWei) + "</b>";
this.FaSieJJ = ("<b>" + this.MivObject.FaSieJJ) + "</b>";
this.JianSuDu = ("<b>" + this.MivObject.JianSuDu) + "</b>";
this.LevelB = this.MivObject.LevelB;
if (this.LevelB > 0) {
this.FanWeiB = ("<b>" + this.MivObject.FanWeiB) + "</b>";
this.FaSieJJB = ("<b>" + this.MivObject.FaSieJJB) + "</b>";
this.JianSuDuB = ("<b>" + this.MivObject.JianSuDuB) + "</b>";
this.Sudu = ("<b>" + this.MivObject.Sudu) + "</b>";
this.Money = ("<b>" + this.MivObject.Money) + "</b>";
this.SenJiDian = ("<b>" + this.MivObject.SenJiDian) + "</b>";
} else {
this.MaxHPB = "No more upgrades.";
this.HPB = "No more upgrades.";
this.AttackB = "No more upgrades.";
this.FaSieJJB = "No more upgrades.";
this.FanWeiB = "No more upgrades.";
this.JianSuDuB = "No more upgrades.";
}
} else {
this.removeMovieClip();
}
play();
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 11
gotoAndPlay ("a2");
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 18
if (this.MivObject._visible) {
this.Title = this.MivObject.Title;
this.TyleStr = this.MivObject.TyleStr;
this.Level = this.MivObject.Level;
var AttackStr = (("<b>" + this.MivObject.Attack) + "</b>");
var AttackStrB = (("<b>" + this.MivObject.AttackB) + "</b>");
if ((this.MivObject.TaTyle == 1) || (this.MivObject.TaTyle == 2)) {
AttackStr = ("<b>" + this.MivObject.Attack) + "</b>";
AttackStr = AttackStr + ((((" [" + this.MivObject.rAttack) + "\u00D7") + _root.All_Attack) + "]");
AttackStrB = ("<b>" + Math.round(this.MivObject.AttackB * _root.All_Attack)) + "</b>";
AttackStrB = AttackStrB + ((((" [" + this.MivObject.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
this.Attack = AttackStr;
this.AttackB = AttackStrB;
var MaxHPStr = (("<b>" + this.MivObject.MaxHP) + "</b>");
var MaxHPStrB = (("<b>" + this.MivObject.MaxHPB) + "</b>");
if (this.MivObject.Tyle != 0) {
MaxHPStr = ("<b>" + this.MivObject.MaxHP) + "</b>";
MaxHPStr = MaxHPStr + ((((" [" + this.MivObject.rMaxHP) + "\u00D7") + _root.All_MaxHP) + "]");
MaxHPStrB = ("<b>" + Math.round(this.MivObject.MaxHPB * _root.All_MaxHP)) + "</b>";
MaxHPStrB = MaxHPStrB + ((((" [" + this.MivObject.MaxHPB) + "\u00D7") + _root.All_MaxHP) + "]");
}
this.MaxHP = MaxHPStr;
this.MaxHPB = MaxHPStrB;
this.HP = ("<b>" + this.MivObject.HP) + "</b>";
this.HPB = ("<b>" + this.MivObject.HPB) + "</b>";
this.FanWei = ("<b>" + this.MivObject.FanWei) + "</b>";
this.FaSieJJ = ("<b>" + this.MivObject.FaSieJJ) + "</b>";
this.JianSuDu = ("<b>" + this.MivObject.JianSuDu) + "</b>";
this.LevelB = this.MivObject.LevelB;
if (this.LevelB > 0) {
this.FanWeiB = ("<b>" + this.MivObject.FanWeiB) + "</b>";
this.FaSieJJB = ("<b>" + this.MivObject.FaSieJJB) + "</b>";
this.JianSuDuB = ("<b>" + this.MivObject.JianSuDuB) + "</b>";
this.Sudu = ("<b>" + this.MivObject.Sudu) + "</b>";
this.Money = ("<b>" + this.MivObject.Money) + "</b>";
this.SenJiDian = ("<b>" + this.MivObject.SenJiDian) + "</b>";
} else {
this.MaxHPB = "No more upgrades.";
this.HPB = "No more upgrades.";
this.AttackB = "No more upgrades.";
this.FaSieJJB = "No more upgrades.";
this.FanWeiB = "No more upgrades.";
this.JianSuDuB = "No more upgrades.";
}
} else {
this.removeMovieClip();
}
play();
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 22
gotoAndPlay ("a3");
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 28
if (this.MivObject._visible) {
this.Title = this.MivObject.Title;
this.TyleStr = this.MivObject.TyleStr;
this.Level = this.MivObject.Level;
var AttackStr = (("<b>" + this.MivObject.Attack) + "</b>");
var AttackStrB = (("<b>" + this.MivObject.AttackB) + "</b>");
if ((this.MivObject.TaTyle == 1) || (this.MivObject.TaTyle == 2)) {
AttackStr = ("<b>" + this.MivObject.Attack) + "</b>";
AttackStr = AttackStr + ((((" [" + this.MivObject.rAttack) + "\u00D7") + _root.All_Attack) + "]");
AttackStrB = ("<b>" + Math.round(this.MivObject.AttackB * _root.All_Attack)) + "</b>";
AttackStrB = AttackStrB + ((((" [" + this.MivObject.AttackB) + "\u00D7") + _root.All_Attack) + "]");
}
this.Attack = AttackStr;
this.AttackB = AttackStrB;
var MaxHPStr = (("<b>" + this.MivObject.MaxHP) + "</b>");
var MaxHPStrB = (("<b>" + this.MivObject.MaxHPB) + "</b>");
this.MaxHP = MaxHPStr;
this.MaxHPB = MaxHPStrB;
this.HP = ("<b>" + this.MivObject.HP) + "</b>";
this.HPB = ("<b>" + this.MivObject.HPB) + "</b>";
this.FanWei = ("<b>" + this.MivObject.FanWei) + "</b>";
this.FaSieJJ = ("<b>" + this.MivObject.FaSieJJ) + "</b>";
this.JianSuDu = ("<b>" + this.MivObject.JianSuDu) + "</b>";
this.LevelB = this.MivObject.LevelB;
if (this.LevelB > 0) {
this.FanWeiB = ("<b>" + this.MivObject.FanWeiB) + "</b>";
this.FaSieJJB = ("<b>" + this.MivObject.FaSieJJB) + "</b>";
this.JianSuDuB = ("<b>" + this.MivObject.JianSuDuB) + "</b>";
this.Sudu = ("<b>" + this.MivObject.Sudu) + "</b>";
this.Money = ("<b>" + this.MivObject.Money) + "</b>";
this.SenJiDian = ("<b>" + this.MivObject.SenJiDian) + "</b>";
} else {
this.MaxHPB = "No more upgrades.";
this.HPB = "No more upgrades.";
this.AttackB = "No more upgrades.";
this.FaSieJJB = "No more upgrades.";
this.FanWeiB = "No more upgrades.";
this.JianSuDuB = "No more upgrades.";
}
} else {
this.removeMovieClip();
}
play();
if (_root.LieRingCount > 0) {
B_JuiJi.enabled = true;
B_JuiJi._alpha = 100;
} else {
B_JuiJi.enabled = false;
B_JuiJi._alpha = 45;
}
Symbol 454 MovieClip [Mf_DHKSuSing] Frame 32
gotoAndPlay ("a4");
Symbol 456 MovieClip [Mf_Jian3] Frame 1
this.FanWei = 40;
Symbol 458 MovieClip [Mf_Jian1] Frame 1
this.FanWei = 0;
Symbol 460 MovieClip [Mf_Jian2] Frame 1
this.FanWei = 40;
Symbol 462 MovieClip [Mf_Jian4] Frame 1
this.tyle = 4;
Symbol 466 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 5;
_parent.JianSuDu = 10;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 50));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.rFanWei = (_parent.FanWei = 80);
_parent.rAttack = (_parent.Attack = 12);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
this.SJMoney = (_parent.SJMoney = 25);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 90));
this.LevelB = (_parent.LevelB = 2);
_parent.FaSieJJB = 3;
_parent.JianSuDuB = 11;
_parent.FanWeiB = 90;
_parent.AttackB = 32;
stop();
Symbol 466 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.FaSieJJ = 3;
_parent.JianSuDu = 12;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 90));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.rFanWei = (_parent.FanWei = 90);
_parent.rAttack = (_parent.Attack = 32);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
this.SJMoney = (_parent.SJMoney = 65);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 150));
this.LevelB = (_parent.LevelB = 3);
_parent.FaSieJJB = 1;
_parent.JianSuDuB = 12;
_parent.FanWeiB = 100;
_parent.AttackB = 75;
stop();
Symbol 466 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.FaSieJJ = 1;
_parent.JianSuDu = 14;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 150));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.rFanWei = (_parent.FanWei = 100);
_parent.rAttack = (_parent.Attack = 75);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 479 MovieClip Frame 2
_parent.TemFaSieJJ++;
if (_parent.TemFaSieJJ > _parent.FaSieJJ) {
if (((_parent.DiRenName != "") && (_parent.RotionedPD)) && (_root.GamePause == false)) {
gotoAndPlay ("a1");
} else {
gotoAndPlay ("a0");
}
} else {
gotoAndPlay ("a0");
}
Symbol 479 MovieClip Frame 5
var NowPoint = {x:0, y:0};
this.M_Jian.localToGlobal(NowPoint);
if (_root.MySellID == 3) {
_parent.HPmini--;
_parent.HP = Math.round(_parent.HPmini / _root.SeSiHPmini);
if (_parent.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_parent.DiTuObject.SeSi = "";
_parent.removeMovieClip();
}
_parent.Money--;
if (_parent.Money < 0) {
_parent.Money = 0;
}
}
_root.F_SeiJian(_parent.DiRenName, _parent.Attack, "Mf_Jian1", _parent.FanWei + 10, _parent.JianSuDu, this._rotation, NowPoint.x, NowPoint.y, 1);
_parent.TemFaSieJJ = 0;
play();
Symbol 479 MovieClip Frame 25
gotoAndPlay ("a0");
Symbol 484 MovieClip [Mf_SeSi1] Frame 1
this.Level = 1;
this.MaxHP = 50;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 10;
this.FaSieJJ = 5;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 80;
this.Attack = 12;
this.MAXAngle = 10;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 1;
this.Title = "Arrow Tower";
this.TyleStr = "Defense Towers";
this.Money = 9;
this.SenJiDian = 0;
this.MaxHPB = 50;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Arrow Tower</b> \u3013<br> Regular defense tower. Attacks enemies within range. Low cost.<br> \u25C7 Attack Mode: 1 on 1 attack.";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
this.onEnterFrame = _root.F_JianTaRot;
Symbol 490 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 0;
_parent.JianSuDu = 9;
_parent.FanWei = 9999;
_parent.Attack = 250;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 100));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 400);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 150));
this.LevelB = (_parent.LevelB = 2);
_parent.FaSieJJB = 0;
_parent.JianSuDuB = 10;
_parent.FanWeiB = 9999;
_parent.AttackB = 450;
stop();
Symbol 490 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.FaSieJJ = 0;
_parent.JianSuDu = 10;
_parent.FanWei = 9999;
_parent.Attack = 450;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 150));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 800);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 200));
this.LevelB = (_parent.LevelB = 3);
_parent.FaSieJJB = 0;
_parent.JianSuDuB = 11;
_parent.FanWeiB = 9999;
_parent.AttackB = 600;
stop();
Symbol 490 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.FaSieJJ = 0;
_parent.JianSuDu = 11;
_parent.FanWei = 9999;
_parent.Attack = 600;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 200));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 497 MovieClip Frame 1
play();
Symbol 497 MovieClip Frame 2
var NowDiRenBB = _root.M_DiTu0[_root.ADiRenName];
if ((((((_root.ADiRenName != "") && (NowDiRenBB._visible)) && (NowDiRenBB.Die == false)) && (_parent.Star)) && (_parent._name != "M_ShowSeSi5")) && (_root.GamePause == false)) {
_parent.DiRenName = _root.ADiRenName;
gotoAndPlay ("a1");
} else {
_root.ADiRenName = (_parent.DiRenName = "");
gotoAndPlay ("a0");
}
Symbol 497 MovieClip Frame 5
var NowPoint = {x:0, y:0};
this.M_Jian.localToGlobal(NowPoint);
if (_root.MySellID == 3) {
_parent.HPmini--;
_parent.HP = Math.round(_parent.HPmini / _root.SeSiHPmini);
if (_parent.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_parent.DiTuObject.SeSi = "";
_parent.removeMovieClip();
}
_parent.Money--;
if (_parent.Money < 0) {
_parent.Money = 0;
}
}
_root.F_SeiJian(_parent.DiRenName, _parent.Attack, "Mf_Jian4", _parent.FanWei + 10, _parent.JianSuDu, this._rotation, NowPoint.x, NowPoint.y, 5, this);
_parent.TemFaSieJJ = 0;
play();
Symbol 497 MovieClip Frame 19
stop();
Symbol 497 MovieClip Frame 20
play();
Symbol 497 MovieClip Frame 25
gotoAndPlay ("a0");
Symbol 498 MovieClip [Mf_SeSi5] Frame 1
this.Level = 1;
this.MaxHP = 100;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 9;
this.FaSieJJ = 50;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 9999;
this.Attack = 250;
this.MAXAngle = 10;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 5;
this.Title = "Eagle\u2019s Nest";
this.TyleStr = "Defense Towers";
this.Money = 150;
this.SenJiDian = 0;
this.MaxHPB = 100;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Eagle\u2019s Nest</b> \u3013<br> Special defense tower. Does not attack automatically. Pick a single enemy and click \u201CChase\u201D to send out the eagle.<br> \u25C7 Attack Mode: 1 on 1 attack.";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
if (this._name != "M_ShowSeSi5") {
this.onEnterFrame = _root.F_JianTaRot;
}
Symbol 501 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 40;
_parent.JianSuDu = 9999;
_parent.rFanWei = (_parent.FanWei = 95);
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.Attack = 450;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 200));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 1000);
this.SJSenJiDian = (_parent.SJSenJiDian = 200);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 300));
this.LevelB = (_parent.LevelB = 2);
_parent.FaSieJJB = 30;
_parent.JianSuDuB = 9999;
_parent.FanWeiB = 105;
_parent.AttackB = 800;
stop();
Symbol 501 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.FaSieJJ = 30;
_parent.JianSuDu = 9999;
_parent.rFanWei = (_parent.FanWei = 105);
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.Attack = 800;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 300));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 2000);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 517 MovieClip Frame 1
stop();
Symbol 517 MovieClip Frame 6
play();
Symbol 520 MovieClip [Mf_SeSi3] Frame 1
this.Level = 1;
this.MaxHP = 200;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 9999;
this.FaSieJJ = 40;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 95;
this.Attack = 450;
this.MAXAngle = 5;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 3;
this.Title = "Sacred Lightening Tower";
this.TyleStr = "Sacred Towers";
this.Money = 250;
this.SenJiDian = 80;
this.MaxHPB = 200;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Sacred Lightening Tower</b> \u3013<br> Advanced Sacred Tower. Attacks enemies within range. Coordinated attacks.<br> \u25C7 Attack Mode: 1 on 1 attack.<br><font color='#001F99'> <b>Note\uFF1A</b>In First Chapter, this building can only be built near the Temple.</font>";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
this.onEnterFrame = _root.F_SenDianArr;
Symbol 524 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 30;
_parent.JianSuDu = 15;
_parent.rFanWei = (_parent.FanWei = 95);
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.Attack = 400;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 200));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 1000);
this.SJSenJiDian = (_parent.SJSenJiDian = 200);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 300));
this.LevelB = (_parent.LevelB = 2);
_parent.FaSieJJB = 25;
_parent.JianSuDuB = 17;
_parent.FanWeiB = 105;
_parent.AttackB = 700;
stop();
Symbol 524 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.FaSieJJ = 25;
_parent.JianSuDu = 17;
_parent.rFanWei = (_parent.FanWei = 105);
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.Attack = 700;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 300));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 2000);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 534 MovieClip Frame 2
_parent.TemFaSieJJ++;
if (_parent.TemFaSieJJ > _parent.FaSieJJ) {
if (((_parent.DiRenName != "") && (_parent.RotionedPD)) && (_root.GamePause == false)) {
gotoAndPlay ("a1");
} else {
gotoAndPlay ("a0");
}
} else {
gotoAndPlay ("a0");
}
Symbol 534 MovieClip Frame 5
var NowPoint = {x:0, y:0};
this.M_Jian.localToGlobal(NowPoint);
if (_root.MySellID == 3) {
_parent.HPmini--;
_parent.HP = Math.round(_parent.HPmini / _root.SeSiHPmini);
if (_parent.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_parent.DiTuObject.SeSi = "";
_parent.removeMovieClip();
}
_parent.Money--;
if (_parent.Money < 0) {
_parent.Money = 0;
}
}
_root.F_SeiJian(_parent.DiRenName, _parent.Attack, "Mf_Jian3", _parent.FanWei + 10, _parent.JianSuDu, this._rotation, NowPoint.x, NowPoint.y, 4);
_parent.TemFaSieJJ = 0;
play();
Symbol 534 MovieClip Frame 25
gotoAndPlay ("a0");
Symbol 535 MovieClip [Mf_SeSi4] Frame 1
this.Level = 1;
this.MaxHP = 500;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 15;
this.FaSieJJ = 30;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 95;
this.Attack = 400;
this.MAXAngle = 10;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 4;
this.Title = "Sacred Fire Tower";
this.TyleStr = "Sacred Towers";
this.Money = 240;
this.SenJiDian = 80;
this.MaxHPB = 500;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Sacred Fire Tower</b> \u3013<br> Advanced sacred tower. Attacks enemies within range. Deploys traps.<br> \u25C7 Attack Mode: Range Attack.<br><font color='#001F99'> <b>Note\uFF1A</b>In First Chapter, this building can only be built near the Temple.</font>";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
this.onEnterFrame = _root.F_JianTaRot;
Symbol 540 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 14;
_parent.JianSuDu = 8;
_parent.rFanWei = (_parent.FanWei = 95);
_parent.rAttack = (_parent.Attack = 30);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 60));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 55);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 100));
this.LevelB = (_parent.LevelB = 2);
_parent.FaSieJJB = 12;
_parent.JianSuDuB = 9;
_parent.FanWeiB = 105;
_parent.AttackB = 80;
stop();
Symbol 540 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.FaSieJJ = 12;
_parent.JianSuDu = 9;
_parent.rFanWei = (_parent.FanWei = 105);
_parent.rAttack = (_parent.Attack = 80);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 100));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 120);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 170));
this.LevelB = (_parent.LevelB = 3);
_parent.FaSieJJB = 10;
_parent.JianSuDuB = 11;
_parent.FanWeiB = 115;
_parent.AttackB = 160;
stop();
Symbol 540 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.FaSieJJ = 10;
_parent.JianSuDu = 11;
_parent.rFanWei = (_parent.FanWei = 115);
_parent.rAttack = (_parent.Attack = 160);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 170));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 551 MovieClip Frame 2
_parent.TemFaSieJJ++;
if (_parent.TemFaSieJJ > _parent.FaSieJJ) {
if (((_parent.DiRenName != "") && (_parent.RotionedPD)) && (_root.GamePause == false)) {
gotoAndPlay ("a1");
} else {
gotoAndPlay ("a0");
}
} else {
gotoAndPlay ("a0");
}
Symbol 551 MovieClip Frame 5
var NowPoint = {x:0, y:0};
this.M_Jian.localToGlobal(NowPoint);
if (_root.MySellID == 3) {
_parent.HPmini--;
_parent.HP = Math.round(_parent.HPmini / _root.SeSiHPmini);
if (_parent.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_parent.DiTuObject.SeSi = "";
_parent.removeMovieClip();
}
_parent.Money--;
if (_parent.Money < 0) {
_parent.Money = 0;
}
}
_root.F_SeiJian(_parent.DiRenName, _parent.Attack, "Mf_Jian2", _parent.FanWei + 10, _parent.JianSuDu, this._rotation, NowPoint.x, NowPoint.y, 2);
_parent.TemFaSieJJ = 0;
play();
Symbol 551 MovieClip Frame 25
gotoAndPlay ("a0");
Symbol 552 MovieClip [Mf_SeSi2] Frame 1
this.Level = 1;
this.MaxHP = 60;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 8;
this.FaSieJJ = 14;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 95;
this.Attack = 30;
this.MAXAngle = 5;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 2;
this.Title = "Catapult Tower";
this.TyleStr = "Defense Towers";
this.Money = 25;
this.SenJiDian = 0;
this.MaxHPB = 60;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Catapult Tower</b> \u3013<br> Enhanced defense tower. Attacks enemies within range.<br> \u25C7 Attack Mode: Blast range attack.";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
this.onEnterFrame = _root.F_JianTaRot;
Symbol 559 MovieClip Frame 61
if (Math.random() <= 0.1) {
gotoAndPlay ("a0");
} else {
gotoAndPlay ("a1");
}
Symbol 564 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 25));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 70;
this.SJMoney = (_parent.SJMoney = 70);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
this.LevelB = (_parent.LevelB = 2);
this.MaxHPB = (_parent.MaxHPB = 30);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 180;
stop();
Symbol 564 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 30));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 180;
this.SJMoney = (_parent.SJMoney = 180);
this.LevelB = (_parent.LevelB = 3);
this.MaxHPB = (_parent.MaxHPB = 30);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 450;
stop();
Symbol 564 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 30));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 450;
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 565 MovieClip [Mf_SeSi202] Frame 1
this.Level = 1;
this.MaxHP = 25;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.Attack = 70;
this.DiRenName = "";
this.Die = false;
this.Tyle = 2;
this.SJTyle = 3;
this.Title = "Poison Pool";
this.TyleStr = "Trap";
this.Money = 7;
this.SenJiDian = 0;
this.MessText = "\u3013 <b>Poison Pool</b> \u3013<br> Poisons ground enemies. Depletable.<br><font color='#001F99'> <b>Note\uFF1A</b>No effect against air attack.</font>";
B_Button._visible = this.Star;
M_Selled._visible = false;
Symbol 566 MovieClip [Mf_SeSi203] Frame 1
this.Level = 1;
this.MaxHP = 10;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.Attack = 150;
this.DiRenName = "";
this.Die = false;
this.Tyle = 2;
this.SJTyle = 2;
this.DQHRtyle = 2;
this.Title = "\u706B\u7130";
this.TyleStr = "Trap";
this.Money = 10;
this.SenJiDian = 0;
Symbol 570 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 10));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 50;
this.SJMoney = (_parent.SJMoney = 70);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
this.LevelB = (_parent.LevelB = 2);
this.MaxHPB = (_parent.MaxHPB = 15);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 150;
stop();
Symbol 570 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 15));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 150;
this.SJMoney = (_parent.SJMoney = 180);
this.LevelB = (_parent.LevelB = 3);
this.MaxHPB = (_parent.MaxHPB = 20);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 400;
stop();
Symbol 570 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 20));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 400;
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 571 MovieClip [Mf_SeSi201] Frame 1
this.Level = 1;
this.MaxHP = 10;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.Attack = 50;
this.DiRenName = "";
this.Die = false;
this.Tyle = 2;
this.SJTyle = 2;
this.DQHRtyle = 1;
this.Title = "Trap Spikes";
this.TyleStr = "Trap";
this.Money = 7;
this.SenJiDian = 0;
this.MessText = "\u3013 <b>Trap Spikes</b> \u3013<br> Harms ground enemies. Depletable.<br><font color='#001F99'> <b>Note\uFF1A</b>No effect against air attack.</font>";
B_Button._visible = this.Star;
M_Selled._visible = false;
Symbol 575 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 110));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 70);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
this.LevelB = (_parent.LevelB = 2);
this.MaxHPB = (_parent.MaxHPB = 150);
this.HPB = (_parent.HPB = _parent.MaxHPB);
stop();
Symbol 575 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 150));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.SJMoney = (_parent.SJMoney = 180);
this.LevelB = (_parent.LevelB = 3);
this.MaxHPB = (_parent.MaxHPB = 200);
this.HPB = (_parent.HPB = _parent.MaxHPB);
stop();
Symbol 575 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 200));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 576 MovieClip [Mf_SeSi101] Frame 1
this.Level = 1;
this.MaxHP = 110;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.DiRenName = "";
this.Die = false;
this.Attack = 0;
this.Tyle = 2;
this.SJTyle = 1;
this.Title = "Barrier Wall";
this.TyleStr = "Trap";
this.Money = 7;
this.SenJiDian = 0;
this.MessText = "\u3013 <b>Barrier Wall</b> \u3013<br> Impedes enemy ground attack. Depletable.<br><font color='#001F99'> <b>Note\uFF1A</b>No effect against air attack.</font>";
B_Button._visible = this.Star;
M_Selled._visible = false;
Symbol 578 MovieClip [Mf_RanQeng2] Frame 10
this.removeMovieClip();
Symbol 582 MovieClip [Mf_RanQeng1] Frame 10
this.removeMovieClip();
Symbol 584 MovieClip [Mf_RanQeng3] Frame 10
this.removeMovieClip();
Symbol 585 MovieClip [Mf_RanQeng4] Frame 10
this.removeMovieClip();
Symbol 588 MovieClip [Mf_RanQeng5] Frame 6
this.removeMovieClip();
Symbol 616 MovieClip [Ma_Number] Frame 1
var meNumberStr = new String(meNumber);
var i = 0;
while (i <= 10) {
this["a" + i].removeMovieClip();
i++;
}
var TempX = 0;
var i = 0;
while (i < meNumberStr.length) {
this.attachMovie("a" + meNumberStr.charAt(i), "a" + i, i);
this["a" + i]._x = TempX;
TempX = TempX + (this["a" + i]._width + 2);
i++;
}
Symbol 622 MovieClip [Mf_DiRen2] Frame 1
this.Sudu = 2.2;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 30;
this.HP = this.MaxHP;
this.Attack = 6;
this.Money = 1;
this.SenJiDian = 0;
this.Title = "Blue Hair";
this.TyleStr = "Ground Force";
this.Level = 2;
this.Tyle = 1;
this.TeCang = "Poison-Proof";
this.TeSing = 1;
this.Die = true;
this.PerStar = 100;
Symbol 624 MovieClip [Mf_DiRen3] Frame 1
this.Sudu = 2.2;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 45;
this.HP = this.MaxHP;
this.Attack = 7;
this.Money = 1;
this.SenJiDian = 0;
this.Title = "Bull Head";
this.TyleStr = "Ground Force";
this.Level = 3;
this.Tyle = 1;
this.TeCang = "Irritable";
this.TeSing = 8;
this.Die = true;
this.PerStar = 100;
Symbol 628 MovieClip [Mf_DiRen4] Frame 1
this.Sudu = 2.3;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 70;
this.HP = this.MaxHP;
this.Attack = 8;
this.Money = 2;
this.SenJiDian = 0;
this.Title = "Mountain Ghost";
this.TyleStr = "Ground Force";
this.Level = 4;
this.Tyle = 1;
this.TeCang = "Earth Digging";
this.TeSing = 9;
this.Die = true;
this.PerStar = 100;
Symbol 633 MovieClip [Mf_DiRen6] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 200;
this.HP = this.MaxHP;
this.Attack = 8;
this.Money = 2;
this.SenJiDian = 0;
this.Title = "Crouching Tiger";
this.TyleStr = "Ground Force";
this.Level = 6;
this.Tyle = 1;
this.TeCang = "Irritable";
this.TeSing = 8;
this.Die = true;
this.PerStar = 100;
Symbol 638 MovieClip [Mf_DiRen7] Frame 1
this.Sudu = 1.8;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 220;
this.HP = this.MaxHP;
this.Attack = 9;
this.Money = 3;
this.SenJiDian = 0;
this.Title = "Rock Demon";
this.TyleStr = "Ground Force";
this.Level = 7;
this.Tyle = 1;
this.TeCang = "Thick-Skinned";
this.TeSing = 4;
this.Die = true;
this.PerStar = 100;
Symbol 644 MovieClip [Mf_DiRen8] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 150;
this.HP = this.MaxHP;
this.Attack = 9;
this.Money = 3;
this.SenJiDian = 0;
this.Title = "Howling Wolf";
this.TyleStr = "Ground Force";
this.Level = 8;
this.Tyle = 1;
this.TeCang = "Irritable";
this.TeSing = 8;
this.Die = true;
this.PerStar = 100;
Symbol 649 MovieClip [Mf_DiRen9] Frame 1
this.Sudu = 2.1;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 200;
this.HP = this.MaxHP;
this.Attack = 10;
this.Money = 3;
this.SenJiDian = 0;
this.Title = "Magic Ape";
this.TyleStr = "Ground Force";
this.Level = 9;
this.Tyle = 1;
this.TeCang = "Radical";
this.TeSing = 6;
this.Die = true;
this.PerStar = 100;
Symbol 653 MovieClip [Mf_DiRen11] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 240;
this.HP = this.MaxHP;
this.Attack = 11;
this.Money = 4;
this.SenJiDian = 1;
this.Title = "Nine Tails";
this.TyleStr = "Ground Force";
this.Level = 11;
this.Tyle = 1;
this.TeCang = "Recovers";
this.TeSing = 7;
this.Die = true;
this.PerStar = 100;
Symbol 657 MovieClip [Mf_DiRen12] Frame 1
this.Sudu = 3.2;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 220;
this.HP = this.MaxHP;
this.Attack = 12;
this.Money = 4;
this.SenJiDian = 1;
this.Title = "Ice Chill";
this.TyleStr = "Ground Force";
this.Level = 12;
this.Tyle = 1;
this.TeCang = "Freeze-Proof";
this.TeSing = 10;
this.Die = true;
this.PerStar = 100;
Symbol 674 MovieClip [Mf_DiRen13] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 330;
this.HP = this.MaxHP;
this.Attack = 13;
this.Money = 5;
this.SenJiDian = 2;
this.Title = "Lightening Soul";
this.TyleStr = "Ground Force";
this.Level = 13;
this.Tyle = 1;
this.TeCang = "Shock-Proof";
this.TeSing = 3;
this.Die = true;
this.PerStar = 100;
Symbol 680 MovieClip [Mf_DiRen14] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 400;
this.HP = this.MaxHP;
this.Attack = 14;
this.Money = 5;
this.SenJiDian = 2;
this.Title = "Fire Demon";
this.TyleStr = "Ground Force";
this.Level = 14;
this.Tyle = 1;
this.TeCang = "Fire-Proof";
this.TeSing = 2;
this.Die = true;
this.PerStar = 100;
Symbol 686 MovieClip [Mf_DiRen15] Frame 1
this.Sudu = 3.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 450;
this.HP = this.MaxHP;
this.Attack = 15;
this.Money = 5;
this.SenJiDian = 2;
this.Title = "Wind Ghost";
this.TyleStr = "Air Force";
this.Level = 15;
this.Tyle = 1;
this.TeCang = "Fire-Proof";
this.TeSing = 2;
this.Die = true;
this.PerStar = 100;
Symbol 695 MovieClip [Mf_EditDiToKuan] Frame 1
this.GoID = 0;
this.MyID = 0;
stop();
Symbol 695 MovieClip [Mf_EditDiToKuan] Frame 6
this.GoID = 1;
this.MyID = 1;
stop();
Symbol 695 MovieClip [Mf_EditDiToKuan] Frame 11
this.GoID = 2;
this.MyID = 9;
stop();
Symbol 695 MovieClip [Mf_EditDiToKuan] Frame 16
this.GoID = 3;
this.MyID = 2;
stop();
Symbol 700 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 110));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 1;
this.SJMoney = (_parent.SJMoney = 85);
this.SJSenJiDian = (_parent.SJSenJiDian = 0);
this.LevelB = (_parent.LevelB = 2);
this.MaxHPB = (_parent.MaxHPB = 150);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 1;
stop();
Symbol 700 MovieClip Frame 6
this.Level = (_parent.Level = 2);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 150));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 1;
this.SJMoney = (_parent.SJMoney = 195);
this.LevelB = (_parent.LevelB = 3);
this.MaxHPB = (_parent.MaxHPB = 200);
this.HPB = (_parent.HPB = _parent.MaxHPB);
_parent.AttackB = 1;
stop();
Symbol 700 MovieClip Frame 11
this.Level = (_parent.Level = 3);
_parent.rMaxHP = (this.MaxHP = (_parent.MaxHP = 200));
this.HP = (_parent.HP = _parent.MaxHP * _root.All_MaxHP);
_parent.Attack = 1;
this.LevelB = (_parent.LevelB = 0);
stop();
Symbol 701 MovieClip [Mf_SeSi102] Frame 1
this.Level = 1;
this.MaxHP = 110;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.Attack = 1;
this.DiRenName = "";
this.Die = false;
this.Tyle = 2;
this.SJTyle = 4;
this.Title = "Sky Net";
this.TyleStr = "Trap";
this.Money = 12;
this.SenJiDian = 0;
this.MessText = "\u3013 <b>Sky Net</b> \u3013<br> Impedes enemy air attack. Disappears after certain amount of enemy attacks.<br><font color='#001F99'> <b>Note\uFF1A</b>No effect against ground attack.</font>";
B_Button._visible = this.Star;
M_Selled._visible = false;
Symbol 703 MovieClip [Mf_Jian5] Frame 1
this.FanWei = 0;
Symbol 706 MovieClip Frame 1
this.Level = (_parent.Level = 1);
_parent.FaSieJJ = 1;
_parent.JianSuDu = 20;
_parent.rMaxHP = (this.HP = (_parent.HP = _parent.MaxHP));
_parent.rFanWei = (_parent.FanWei = 105);
_parent.rAttack = (_parent.Attack = 1500);
_parent.Attack = _parent.rAttack * _root.All_Attack;
_parent.FanWei = _parent.rFanWei * _root.All_FanWei;
this.SJMoney = (_parent.SJMoney = 999999999999);
this.SJSenJiDian = (_parent.SJSenJiDian = 999999999999);
_parent.M_FanGiang._width = (_parent.M_FanGiang._height = _parent.FanWei * 2);
this.HPB = (_parent.HPB = (_parent.MaxHPB = 500));
this.LevelB = (_parent.LevelB = 0);
Symbol 718 MovieClip Frame 2
_parent.TemFaSieJJ++;
if (_parent.TemFaSieJJ > _parent.FaSieJJ) {
if (((_parent.DiRenName != "") && (_parent.RotionedPD)) && (_root.GamePause == false)) {
gotoAndPlay ("a1");
} else {
gotoAndPlay ("a0");
}
} else {
gotoAndPlay ("a0");
}
Symbol 718 MovieClip Frame 5
var NowPoint = {x:0, y:0};
this.M_Jian.localToGlobal(NowPoint);
if (_root.MySellID == 3) {
_parent.HPmini--;
_parent.HP = Math.round(_parent.HPmini / _root.SeSiHPmini);
if (_parent.HP <= 1) {
_root.S_Sound4.stop();
_root.S_Sound4.attachSound("Sf_Sound123");
_root.S_Sound4.start(0, 1);
_parent.DiTuObject.SeSi = "";
_parent.removeMovieClip();
}
_parent.Money--;
if (_parent.Money < 0) {
_parent.Money = 0;
}
}
_root.F_SeiJian(_parent.DiRenName, _parent.Attack, "Mf_Jian5", _parent.FanWei + 10, _parent.JianSuDu, this._rotation, NowPoint.x, NowPoint.y, 6);
_parent.TemFaSieJJ = 0;
play();
Symbol 718 MovieClip Frame 25
gotoAndPlay ("a0");
Symbol 719 MovieClip [Mf_SeSi6] Frame 1
this.Level = 1;
this.MaxHP = 500;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.JianSuDu = 20;
this.FaSieJJ = 1;
this.TemFaSieJJ = this.FaSieJJ;
this.FanWei = 105;
this.Attack = 1500;
this.MAXAngle = 15;
this.DiRenName = "";
this.Tyle = 1;
this.TaTyle = 6;
this.Title = "Sacred Dragon Tower";
this.TyleStr = "Sacred Towers";
this.Money = 999;
this.SenJiDian = 500;
this.MaxHPB = 500;
this.HPB = this.MaxHP;
this.MessText = "\u3013 <b>Sacred Dragon Tower</b> \u3013<br> You can build such ultimate sacred tower in the <b>Final Chapter</b>. It harms and impedes the attacking enemies.<br> \u25C7 Attack Mode: 1 on 1 attack.<br><font color='#001F99'> <b>Note\uFF1A</b>The tower can only be built near the Temple and the most you can have is two such towers.</font>";
if (this.FanGiangV) {
M_FanGiang._visible = true;
} else {
M_FanGiang._visible = false;
}
B_Button._visible = this.Star;
M_Selled._visible = false;
M_FanGiang._width = (M_FanGiang._height = this.FanWei * 2);
this.onEnterFrame = _root.F_JianTaRot;
Symbol 721 MovieClip [Mf_SeSi103] Frame 1
this.Level = 1;
this.MaxHP = 10;
this.HP = this.MaxHP;
this.HPmini = this.MaxHP * _root.SeSiHPmini;
this.Attack = 250;
this.DiRenName = "";
this.Die = false;
this.Tyle = 2;
this.SJTyle = 5;
this.Title = "\u51B0\u6676";
this.TyleStr = "Trap";
this.Money = 10;
this.SenJiDian = 0;
Symbol 725 MovieClip [Mf_DiRen101] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 400;
this.HP = this.MaxHP;
this.Attack = 14;
this.Money = 7;
this.SenJiDian = 6;
this.Title = "White-Cloaked Wizard";
this.TyleStr = "Ground Force";
this.Level = _root.NowGuanSu;
this.Tyle = 101;
this.TeCang = "None";
this.TeSing = 0;
this.Die = true;
this.PerStar = 100;
Symbol 729 MovieClip [Mf_DiRen102] Frame 1
this.Sudu = 2.5;
this.MAXAngle = this.Sudu * 10;
this.MaxHP = 400;
this.HP = this.MaxHP;
this.Attack = 14;
this.Money = 7;
this.SenJiDian = 6;
this.Title = "Red-Cloaked Wizard";
this.TyleStr = "Ground Force";
this.Level = _root.NowGuanSu;
this.Tyle = 102;
this.TeCang = "None";
this.TeSing = 0;
this.Die = true;
this.PerStar = 100;
Symbol 731 MovieClip [Mf_DiDan1] Frame 1
this.FanWei = 0;
Symbol 733 MovieClip [Mf_DiDan2] Frame 1
this.FanWei = 0;
Symbol 739 MovieClip [Mf_SenEn] Frame 65
this.removeMovieClip();
Symbol 745 MovieClip [Mf_ZuCqoDi1] Frame 1
stop();
Symbol 745 MovieClip [Mf_ZuCqoDi1] Frame 6
stop();
Symbol 748 MovieClip [Mf_ZuCqoDi2] Frame 1
stop();
Symbol 748 MovieClip [Mf_ZuCqoDi2] Frame 6
stop();
Symbol 751 MovieClip [Mf_ZuCqoDi3] Frame 1
stop();
Symbol 751 MovieClip [Mf_ZuCqoDi3] Frame 6
stop();
Symbol 754 MovieClip [Mf_ZuCqoDi4] Frame 1
stop();
Symbol 754 MovieClip [Mf_ZuCqoDi4] Frame 6
stop();
Symbol 757 MovieClip [Mf_ZuCqoDi5] Frame 1
stop();
Symbol 757 MovieClip [Mf_ZuCqoDi5] Frame 6
stop();
Symbol 760 MovieClip [Mf_ZuCqoDi6] Frame 1
stop();
Symbol 760 MovieClip [Mf_ZuCqoDi6] Frame 6
stop();
Symbol 767 MovieClip [Mf_WaJe] Frame 1
M_NoMoney._visible = this.NoMoney;
M_WaJeN._x = this.Nie_x;
M_WaJeN._y = this.Nie_y;
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
stop();
Symbol 797 MovieClip Frame 3
stop();
Symbol 804 MovieClip Frame 1
play();
Symbol 804 MovieClip Frame 59
stop();
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 5
play();
Symbol 827 MovieClip Frame 35
stop();
Symbol 861 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 1;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi1.MessText;
_root.M_MainSSBan.MessAttack = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.Attack * _root.All_Attack))) + "</b></font>") + "[") + _root.M_ShowSeSi1.Attack) + "\u00D7") + _root.All_Attack) + "]";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi1.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi1.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi1.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 863 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 101;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi101.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi101.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi101.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi101.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi101.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi101.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi101.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 865 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 201;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi201.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi201.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi201.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi201.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi201.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi201.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi201.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 867 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 202;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi202.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi202.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi202.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.MaxHP) + "</b></font>") + " [\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 869 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 2;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi2.MessText;
_root.M_MainSSBan.MessAttack = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.Attack * _root.All_Attack))) + "</b></font>") + "[") + _root.M_ShowSeSi2.Attack) + "\u00D7") + _root.All_Attack) + "]";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi2.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi2.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi2.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 871 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 3;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi3.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi3.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi3.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi3.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi3.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi3.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi3.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 873 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 4;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi4.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi4.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi4.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi4.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi4.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi4.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi4.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 875 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 5;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi5.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi5.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi5.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi5.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi5.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi5.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi5.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 885 Button
on (release) {
if (this.Benabled) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (this.Level < 6) {
this.Level++;
var TempAttAck = (1 + (this.Level * 0.4));
var TempAttAckA = Math.floor(TempAttAck);
var TempAttAckB = Math.round((TempAttAck - TempAttAckA) * 10);
_root.All_Attack = TempAttAckA + (TempAttAckB / 10);
_root.Money = _root.Money - Math.round((this.Level * 150) + ((this.Level - 1) * 220));
this.SJMoney = Math.round(((this.Level + 1) * 150) + (((this.Level + 1) - 1) * 220));
_root.F_UpdateSeSi();
} else {
this.Level = 6;
}
}
}
on (rollOver) {
_root.MessText = this.MessText;
_root.M_MainSSBan.MessAttack = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessMoney = ("<font color='#FF0000'><b>" + this.SJMoney) + "</b></font>";
_root.M_MainSSBan.MessHP = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + this.SJSenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 886 MovieClip Frame 1
this.Level = 0;
this.rSJMoney = (this.SJMoney = Math.round(((this.Level + 1) * 150) + (((this.Level + 1) - 1) * 220)));
this.rSJSenJiDian = (this.SJSenJiDian = 0);
this.MessText = "\u3013 <b>Power</b> \u3013<br> Increases the attack power of Arrow Tower and Catapult Tower by 40% for each upgrade.";
Symbol 889 Button
on (release) {
if (this.Benabled) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (this.Level < 6) {
this.Level++;
_root.All_FanWei = 1 + (this.Level * 0.1);
_root.Money = _root.Money - Math.round((this.Level * 130) + ((this.Level - 1) * 100));
this.SJMoney = Math.round(((this.Level + 1) * 130) + (((this.Level + 1) - 1) * 100));
_root.F_UpdateSeSi();
} else {
this.Level = 6;
}
}
}
on (rollOver) {
_root.MessText = this.MessText;
_root.M_MainSSBan.MessAttack = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessMoney = ("<font color='#FF0000'><b>" + this.SJMoney) + "</b></font>";
_root.M_MainSSBan.MessHP = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + this.SJSenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 890 MovieClip Frame 1
this.Level = 0;
this.rSJMoney = (this.SJMoney = Math.round(((this.Level + 1) * 130) + (((this.Level + 1) - 1) * 100)));
this.rSJSenJiDian = (this.SJSenJiDian = 0);
this.MessText = "\u3013 <b>Distance</b> \u3013<br> Increases the attack distance of Arrow Tower and Catapult Tower by 10% for each upgrade.";
Symbol 893 Button
on (release) {
if (this.Benabled) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (this.Level < 6) {
this.Level++;
var TempAttAck = (1 + (this.Level * 0.3));
var TempAttAckA = Math.floor(TempAttAck);
var TempAttAckB = Math.round((TempAttAck - TempAttAckA) * 10);
_root.All_MaxHP = TempAttAckA + (TempAttAckB / 10);
_root.Money = _root.Money - Math.round((this.Level * 120) + ((this.Level - 1) * 80));
this.SJMoney = Math.round(((this.Level + 1) * 120) + (((this.Level + 1) - 1) * 80));
_root.F_UpdateSeSi(9);
} else {
this.Level = 6;
}
}
}
on (rollOver) {
_root.MessText = this.MessText;
_root.M_MainSSBan.MessAttack = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessMoney = ("<font color='#FF0000'><b>" + this.SJMoney) + "</b></font>";
_root.M_MainSSBan.MessHP = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + this.SJSenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 894 MovieClip Frame 1
this.Level = 0;
this.rSJMoney = (this.SJMoney = Math.round(((this.Level + 1) * 120) + (((this.Level + 1) - 1) * 80)));
this.rSJSenJiDian = (this.SJSenJiDian = 0);
this.MessText = "\u3013 <b>Earth</b> \u3013<br> Increased the durability of all towers by 30% for each upgrade.";
Symbol 897 Button
on (release) {
if (this.Benabled) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (this.Level < 6) {
this.Level++;
_root.AllSen_FanWei = 1 + (this.Level * 0.1);
_root.Money = _root.Money - Math.round((this.Level * 500) + ((this.Level - 1) * 66));
_root.SenJiDian = _root.SenJiDian - Math.round((this.Level * 150) + ((this.Level - 1) * 50));
this.SJMoney = Math.round(((this.Level + 1) * 500) + (((this.Level + 1) - 1) * 66));
this.SJSenJiDian = Math.round(((this.Level + 1) * 120) + (((this.Level + 1) - 1) * 50));
_root.F_UpdateSeSi();
} else {
this.Level = 6;
}
}
}
on (rollOver) {
_root.MessText = this.MessText;
_root.M_MainSSBan.MessAttack = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessMoney = ("<font color='#FF0000'><b>" + this.SJMoney) + "</b></font>";
_root.M_MainSSBan.MessHP = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + this.SJSenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 898 MovieClip Frame 1
this.Level = 0;
this.rSJMoney = (this.SJMoney = Math.round(((this.Level + 1) * 500) + (((this.Level + 1) - 1) * 66)));
this.rSJSenJiDian = (this.SJSenJiDian = Math.round(((this.Level + 1) * 120) + (((this.Level + 1) - 1) * 50)));
this.MessText = "\u3013 <b>Sacred Power</b> \u3013<br> Increases the attack distance of Sacred Towers by 10% for each upgrade.";
Symbol 901 Button
on (release) {
if (this.Benabled) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
if (this.Level < 6) {
this.Level++;
_root.SellLu = 0.7 + (this.Level * 0.05);
_root.BuyLu = 1 - (this.Level * 0.05);
_root.Money = _root.Money - Math.round(this.Level * 99);
this.SJMoney = Math.round((this.Level + 1) * 99);
_root.F_UpdateSeSi();
} else {
this.Level = 6;
}
}
}
on (rollOver) {
_root.MessText = this.MessText;
_root.M_MainSSBan.MessAttack = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessMoney = ("<font color='#FF0000'><b>" + this.SJMoney) + "</b></font>";
_root.M_MainSSBan.MessHP = "<font color='#FF0000'><b>-</b></font>";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + this.SJSenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 902 MovieClip Frame 1
this.Level = 0;
this.rSJMoney = (this.SJMoney = Math.round((this.Level + 1) * 99));
this.rSJSenJiDian = (this.SJSenJiDian = 0);
this.MessText = "\u3013 <b>Shrewdness</b> \u3013<br> Gets discount for building towers and better prices for selling towers. The benefit increases by 5% for each upgrade.";
Symbol 913 Button
on (release) {
_root.F_StarArrFun();
}
Symbol 917 Button
on (rollOver) {
M_Show._visible = true;
}
on (rollOut, releaseOutside) {
M_Show._visible = false;
}
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.SoundOn = !_root.SoundOn;
M_SoundClose._visible = !_root.SoundOn;
if (_root.SoundOn) {
_root.SoundVol = _root.SoundVolTem;
} else {
_root.SoundVolTem = _root.SoundVol;
_root.SoundVol = 0;
}
var i = 1;
while (i <= 7) {
var NowSetVol = _root.SoundVol;
if (((i == 1) || (i == 2)) && (_root.SoundVol > 0)) {
NowSetVol = Math.round(_root.SoundVol / 1.1);
}
_root["S_Sound" + i].setVolume(NowSetVol);
i++;
}
}
Symbol 922 MovieClip Frame 1
M_SoundClose._visible = !_root.SoundOn;
M_Show._visible = false;
Symbol 923 Button
on (rollOver) {
M_Show._visible = true;
}
on (rollOut, releaseOutside) {
M_Show._visible = false;
}
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_DHKSunWen", "M_DHKSunWen", 999, {_x:325, _y:250});
}
Symbol 928 MovieClip Frame 1
M_Show._visible = false;
Symbol 929 Button
on (rollOver) {
M_Show._visible = true;
}
on (rollOut, releaseOutside) {
M_Show._visible = false;
}
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_GamePause", "M_GamePause", 999, {_x:325, _y:250});
}
Symbol 933 MovieClip Frame 1
M_Show._visible = false;
Symbol 934 Button
on (rollOver) {
M_Show._visible = true;
}
on (rollOut, releaseOutside) {
M_Show._visible = false;
}
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.GamePause = true;
_root.M_ShowCang.attachMovie("Mf_DHKStar", "M_DHKStar", 1000, {_x:325, _y:250});
}
Symbol 940 MovieClip Frame 1
M_Show._visible = false;
Symbol 947 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 6
play();
Symbol 965 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 102;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi102.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi102.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi102.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.MaxHP) + "</b></font>") + " [\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 967 Button
on (release) {
_root.S_Sound3.stop();
_root.S_Sound3.attachSound("Sf_Sound131");
_root.S_Sound3.start(0, 1);
_root.TemSeSiShow = 6;
}
on (rollOver) {
_root.MessText = _root.M_ShowSeSi6.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi6.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi6.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi6.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi6.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi6.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi6.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
Symbol 971 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi1.MessText;
_root.M_MainSSBan.MessAttack = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.Attack * _root.All_Attack))) + "</b></font>") + "[") + _root.M_ShowSeSi1.Attack) + "\u00D7") + _root.All_Attack) + "]";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi1.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi1.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi1.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi1.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 972 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi101.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi101.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi101.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi101.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi101.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi101.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi101.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 973 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi201.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi201.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi201.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi201.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi201.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi201.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi201.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 974 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi202.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi202.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi202.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.MaxHP) + "</b></font>") + " [\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi202.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 975 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi2.MessText;
_root.M_MainSSBan.MessAttack = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.Attack * _root.All_Attack))) + "</b></font>") + "[") + _root.M_ShowSeSi2.Attack) + "\u00D7") + _root.All_Attack) + "]";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi2.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi2.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi2.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi2.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 976 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi3.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi3.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi3.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi3.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi3.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi3.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi3.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 977 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi4.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi4.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi4.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi4.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi4.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi4.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi4.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 978 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi5.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi5.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi5.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi5.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi5.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi5.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi5.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 979 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi102.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi102.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi102.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.MaxHP) + "</b></font>") + " [\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi102.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}
Symbol 980 Button
on (rollOver) {
_root.MessText = _root.M_ShowSeSi6.MessText;
_root.M_MainSSBan.MessAttack = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi6.Attack) + "</b></font>";
_root.M_MainSSBan.MessMoney = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi6.Money * _root.BuyLu))) + "</b></font>") + "[") + _root.M_ShowSeSi6.Money) + "\u00D7") + _root.BuyLu) + "]";
_root.M_MainSSBan.MessHP = (((((("<font color='#FF0000'><b>" + Math.round(Number(_root.M_ShowSeSi6.MaxHP * _root.All_MaxHP))) + "</b></font>") + "[") + _root.M_ShowSeSi6.MaxHP) + "\u00D7") + _root.All_MaxHP) + "]";
_root.M_MainSSBan.MessSenJi = ("<font color='#FF0000'><b>" + _root.M_ShowSeSi6.SenJiDian) + "</b></font>";
}
on (rollOut, releaseOutside) {
_root.MessText = _root.AuMessText;
_root.M_MainSSBan.MessAttack = "";
_root.M_MainSSBan.MessMoney = "";
_root.M_MainSSBan.MessHP = "";
_root.M_MainSSBan.MessSenJi = "";
}
on (release) {
_root.TemSeSiShow = 0;
}