STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229473 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #25069 |
Intro comic |
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sponsored by Armorgames.com |
Created by Tim McDonald (differentname) |
Music by dimrain47 |
a for explosion |
up to jump - down to roll |
the castle is under attack! Get to the library to use the ultimate spell to protect the castle. |
s for frog |
thank you wizard, but our spellbook is in another castle... library |
d for dispell |
Stop the ogre before it destroys the next library! |
f for reflect |
cast reflect anytime before the warlock casts lightning |
Defeat the evil wizard to get to the ultimate spellbook! |
You Saved the castle! |
press space to play the bonus level |
ActionScript [AS1/AS2]
Frame 2stop();Frame 3stopAllSounds();Frame 5function setDiff(diff) { var _local1 = _root; _local1.difficulty = diff; if (difficulty == 1) { _local1.gotoAndStop("easy"); } if (difficulty == 2) { _local1.gotoAndStop("normal"); } if (difficulty == 3) { _local1.gotoAndStop("hard"); } } music = true; difficulty = 2; function diff(difficulty, e, n, h, eD, nD, hD) { var _local1 = difficulty; if (_local1 == 1) { dSpeed = eD; sSpeed = e; } if (_local1 == 2) { sSpeed = n; dSpeed = nD; } if (_local1 == 3) { sSpeed = h; dSpeed = hD; } } function startLevel(monkeyLevel) { var _local1 = _root; stop(); _local1.hero.wait = 1; _local1.hero.jump = 0; _local1.hero.slide = 0; heroDead = false; spellHit = 500; damageFront = 170; damageBack = 65; oCount = 0; soldierM = 0; debrisM = 0; rVar = random(15); rDVar = random(15); time = 1; xTime = 0; waitSpawn = 20; ra = random(3); spellWait = 0; explosion = 0; damaged = 0; life = 100; moveSpeed = 22; monkeyR = monkeyLevel; setProperty(lifeBar, _xscale , life); } function playSound(soundName, soundTime) { var _local1 = _root; _local1.newObject = _local1.attachMovie(soundName, "newSound" + oCount, oCount++); _local1.newObject._x = 0; _local1.newObject._y = 0; _local1.newObject.gotoAndPlay("startSong"); _local1.newObject.onEnterFrame = function () { soundTime--; if (soundTime == 0) { this.removeMovieClip(); } }; } function spell(spellName, soundName, soundTime) { var _local1 = _root; var _local2 = this; spellWait = 7; if (random(monkeyR) != 0) { playSound(soundName, soundTime); _local1.newObject = _local1.attachMovie(spellName, "newSpell" + oCount, oCount++); _local1.newObject._x = 250; _local1.newObject._y = 250; _local1.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - 10; _local1._alpha = _local1._alpha - 5; if (_local1._x <= 150) { _local1.removeMovieClip(); } }; } else { monkey = 1; playSound("monkeySoundMove", 30); _local1.newObject = _local1.attachMovie("monkey", "newSpell" + oCount, oCount++); _local1.newObject._x = 250; _local1.newObject._y = 250; _local1.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + 30; if (_local1._x >= 800) { _local1.removeMovieClip(); } }; } } function level(levelTime, nextLevel, currentLevel, numSol, numD) { var _local1 = this; var _local2 = _root; monkey = 0; explosion = 0; frog = 0; dispell = 0; reflect = 0; time++; damaged--; if ((spellWait == 0) && (heroDead == false)) { if (Key.isDown(65)) { spell("explosion", "explosionSound", 30); explosion = 1; } else if (Key.isDown(83) && (spellS == true)) { spell("frogSpell", "smokeSound", 45); frog = 1; } else if (Key.isDown(68) && (spellD == true)) { spell("dispell", "dispellSound", 35); dispell = 1; } else if (Key.isDown(70) && (spellF == true)) { spell("reflect", "reflectSound", 50); _local2.reflectShield.gotoAndPlay("shield"); reflect = 1; } } else if (spellWait > 0) { spellwait--; } if (time == 100) { dSpeed = dSpeed - (dSpeed / 25); sSpeed = sSpeed - (sSpeed / 25); time = time - 100; xTime = xTime + 1; } if (xTime == levelTime) { waitSpawn = 60; if (time == 50) { gotoAndStop(nextLevel); } } if ((waitSpawn == 0) && (heroDead == false)) { soldierM++; debrisM++; if (debrisM >= (rDVar + dSpeed)) { ra = random(numD); debrisM = debrisM - (rDVar + dSpeed); rDVar = random(dSpeed / 2); waitSpawn = 5; if (ra == 0) { _local2.newObject = _local2.attachMovie("debris", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.dead = false; _local2.newObject.onEnterFrame = function () { var _local1 = this; var _local2 = _root; _local1._x = _local1._x - moveSpeed; if (_local1.dead == false) { if (monkey == 1) { _local1.play(); _local1.dead = true; playSound("soundDebris", 40); } else if (((_local1._x <= spellHit) && (_local1._x >= damageHigh)) && (explosion == 1)) { _local1.play(); _local1.dead = true; playSound("soundDebris", 40); } if (((_local1._x < damageFront) && (_local1._x >= damageBack)) && (damaged <= 0)) { _local2.hero.gotoAndStop("stumble"); _local1.play(); damaged = 6; doDamage(40, "fall"); } } if (((((_local1._x < damageFront) && (_local1._x >= damageBack)) && (_local1.dead == true)) && (_local2.hero.jump == 0)) && (damaged <= 0)) { _local2.hero.gotoAndStop("stumble"); damaged = 6; doDamage(25, "fall"); } if (_local1._x <= -400) { _local1.removeMovieClip(); } }; } else if (ra == 1) { _local2.newObject = _local2.attachMovie("sDebris", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if ((((_local1._x < damageFront) && (_local1._x >= damageBack)) && (_root.hero.jump == 0)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); damaged = 6; doDamage(25, "fall"); } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } else if (ra == 2) { _local2.newObject = _local2.attachMovie("hDebris", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if ((((_local1._x < damageFront) && (_local1._x >= damageBack)) && (_root.hero.slide == 0)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); damaged = 6; doDamage(25, "dead"); } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } else if (ra == 3) { _local2.newObject = _local2.attachMovie("fallDebris", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if ((((_local1._x < damageFront) && (_local1._x >= damageBack)) && (_root.hero.jump == 0)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); damaged = 6; doDamage(25, "fall"); } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } } else if (soldierM >= ((rVar + sSpeed) + 20)) { rs = random(numSol); soldierM = soldierM - (rVar + sSpeed); rVar = random(sSpeed / 2); waitSpawn = 5; if (rs == 0) { _local2.newObject = _local2.attachMovie("soldier", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.dead = false; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if (_local1.dead == false) { if (monkey == 1) { _local1.gotoAndStop("monkeyDeath"); _local1.dead = true; } else if (((_local1._x <= spellHit) && (_local1._x >= damageFront)) && (explosion == 1)) { _local1.gotoAndStop("dead"); _local1.dead = true; } else if (((_local1._x < damageFront) && (_local1._x >= damageBack)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); _local1.gotoAndStop("attack"); damaged = 6; doDamage(25, "dead"); } } if (_local1._x <= -400) { _local1.removeMovieClip(); } }; } else if (rs == 1) { _local2.newObject = _local2.attachMovie("knight", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.dead = false; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if (_local1.dead == false) { if (monkey == 1) { _local1.gotoAndStop("monkeyDeath"); _local1.dead = true; } else if (((_local1._x <= spellHit) && (_local1._x >= damageFront)) && (frog == 1)) { _local1.gotoAndStop("dead"); _local1.dead = true; playSound("frogSound", 20); } else if (((_local1._x < damageFront) && (_local1._x >= damageBack)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); _local1.gotoAndStop("attack"); _root.damaged = 6; doDamage(50, "dead"); } } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } if ((rs == 2) || (rs == 3)) { soldierM = soldierM + 15; _local2.newObject = _local2.attachMovie("zombie", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.dead = false; _local2.newObject.hurt = 20; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if (_local1.dead == false) { if (monkey == 1) { _local1.gotoAndStop("monkeyDeath"); _local1.dead = true; } else if ((_local1._x <= spellHit) && (_local1._x >= damageFront)) { if (dispell == 1) { if (_local1.hurt < 20) { _local1.gotoAndStop("deadHurt"); } else { _local1.gotoAndStop("dead"); } _local1.dead = true; } else if (explosion == 1) { _local1.hurt = _local1.hurt - 10; if (_local1.hurt <= 0) { _local1.gotoAndStop("deadHurt"); _local1.dead = true; } else { _local1.play(); } } } else if (((_local1._x < damageFront) && (_local1._x >= damageBack)) && (damaged <= 0)) { _root.hero.gotoAndStop("stumble"); _local1.gotoAndStop("attack"); damaged = 6; doDamage(_local1.hurt, "dead"); } } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } else if ((rs == 4) || (rs == 5)) { _local2.newObject = _local2.attachMovie("warlock", "newSpawn" + oCount, oCount++); _local2.newObject._x = 800; _local2.newObject._y = 250; _local2.newObject.dead = false; _local2.newObject.reflected = false; _local2.newObject.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x - moveSpeed; if (_local1.dead == false) { if (monkey == 1) { _local1.gotoAndStop("monkeyDeath"); _local1.dead = true; } if (reflect == 1) { _local1.reflected = true; } if ((_local1._x < 400) && (_local1._x >= 160)) { if (_local1._x >= 316) { playSound("soundLightning", 45); } if (_local1.reflected == true) { _local1.gotoAndStop("dead"); _local1.dead = true; } else if (damaged <= 0) { _local1.gotoAndStop("shock"); _root.shocked.play(); _root.damaged = 3; doDamage(6, "dead"); } } } if (_local1._x <= -100) { _local1.removeMovieClip(); } }; } } } else { waitSpawn--; } if (heroDead == true) { if (deathCount == 0) { gotoAndStop(currentLevel); } deathCount--; } } function doDamage(damage, death) { if (life > 0) { life = life - damage; setProperty(lifeBar, _xscale , life); } if (life <= 0) { if (heroDead == false) { _root.hero.gotoAndStop(death); heroDead = true; deathCount = 30; damaged = 100; } setProperty(lifeBar, _xscale , 0); } } function bossDamage(damage) { if (bossLife > 0) { bossLife = bossLife - damage; setProperty(bossLifeBar, _xscale , bossLife); } if (bossLife <= 0) { if (bossDead == false) { _root.boss.gotoAndStop("dead"); bossDead = true; time = 0; xTime = 50; } setProperty(bossLifeBar, _xscale , 0); } } playSound("mainSong", -1); spellS = false; spellD = false; spellF = false;Frame 6stop();Frame 10spellS = false; spellD = false; spellF = false; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Instance of Symbol 448 MovieClip [hero] "hero" in Frame 10onClipEvent (enterFrame) { if ((wait == 1) && (_root.heroDead == false)) { _root.hero.gotoAndStop("run"); jump = 0; slide = 0; } if (((_root.damaged == -2) && (jump == 0)) && (slide == 0)) { _root.hero.gotoAndStop("run"); } if ((wait == 0) && (_root.heroDead == false)) { if (Key.isDown(38)) { _root.hero.gotoAndStop("jump"); wait = 15; jump = 1; } if (Key.isDown(40)) { _root.hero.gotoAndStop("slide"); wait = 15; slide = 1; } } if (wait != 0) { wait--; } }Frame 11diff(difficulty, 35, 25, 15, 25, 20, 12); startLevel(50); onEnterFrame = function () { level(10, "level 2", "level 1", 1, 3); };Frame 12spellS = true; spellD = false; spellF = false; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 13diff(difficulty, 38, 25, 14, 28, 20, 12); startLevel(50); onEnterFrame = function () { level(10, "level 3", "level 2", 2, 3); };Frame 14spellS = true; spellD = true; spellF = false; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 15diff(difficulty, 38, 25, 18, 35, 25, 18); startLevel(50); onEnterFrame = function () { level(10, "level 4", "level 3", 4, 3); };Frame 16spellS = true; spellD = true; spellF = false; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 17diff(difficulty, 38, 24, 16, 23, 15, 10); startLevel(8); _root.newObject = _root.attachMovie("ogre", "ogre", oCount++); _root.newObject._x = 650; _root.newObject._y = 250; _root.newObject.dead = false; _root.newObject.monkeyCount = 0; _root.newObject.move = 0; _root.newObject.onEnterFrame = function () { var _local1 = this; if (_local1.dead == false) { if ((_local1._x >= 450) && (move == 0)) { _local1._x = _local1._x - 1; } else if (_local1._x <= 540) { move = 1; _local1._x = _local1._x + 1; } else { move = 0; } if (monkey == 1) { _local1.play(); _local1.monkeyCount++; if (_local1.monkeyCount == 7) { _local1.dead = true; playSound("ogreSound", 20); } } if (((_local1._x < 150) && (_local1._x >= 100)) && (damaged <= 0)) { _root.hero.gotoAndStop(dReact); _root.damaged = 6; doDamage(25); } } else { _local1._x = _local1._x - 12; } if ((_local1._x <= -300) || (heroDead == true)) { _local1.removeMovieClip(); } }; onEnterFrame = function () { if (ogre.dead == true) { time = 0; xTime = 50; } level(50, "level 5", "level 4", 3, 4); };Frame 18spellS = true; spellD = true; spellF = true; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 19diff(difficulty, 38, 22, 14, 30, 25, 20); startLevel(50); onEnterFrame = function () { level(10, "level 6", "level 5", 5, 3); };Frame 20spellS = true; spellD = true; spellF = true; onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 21diff(difficulty, 38, 25, 14, 28, 20, 15); startLevel(50); if (difficulty == 1) { spellSpeed = 80; spellDamage = 1.5; } else if (difficulty == 2) { spellSpeed = 60; spellDamage = 1; } else { spellSpeed = 45; spellDamage = 0.75; } bossDead = false; bossLife = 100; setProperty(bossLifeBar, _xscale , 100); spellTime = spellRandom + spellSpeed; rSpell = random(1); onEnterFrame = function () { var _local1 = _root; var _local2 = this; level(50, "end", "level 6", 6, 3); spellTime--; if (spellTime == 44) { _local1.newObject = _local1.attachMovie("bossLightning", "newSpawn" + oCount, oCount++); _local1.newObject._x = 620; _local1.newObject._y = 120; _local1.newObject.reflected = false; _local1.newObject.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (bossDead == false) { if (_local1.reflect == 1) { _local2.reflected = true; } if (_local1.spellTime <= 10) { if (_local1.spellTime == 10) { playSound("soundLightning", 45); } if (_local2.reflected == true) { _local1.bossSpell.gotoAndStop("lightningReflect"); _local1.bossDamage(spellDamage); } else { _local1.bossSpell.gotoAndStop("lightning"); _local1.shocked.play(); doDamage(spellDamage * difficulty, "dead"); } } } if (((spellTime == 0) || (heroDead == true)) || (bossDead == true)) { _local2.removeMovieClip(); spellRandom = random(60); spellTime = spellSpeed + spellRandom; } }; } };Frame 22onEnterFrame = function () { if (Key.isDown(32)) { play(); } };Frame 23diff(difficulty, 30, 22, 14, 35, 25, 20); startLevel(2); onEnterFrame = function () { level(20, "end", "end", 5, 3); };Symbol 8 MovieClip Frame 5stop();Symbol 13 MovieClip Frame 9stop();Symbol 26 MovieClip Frame 16stop();Symbol 27 MovieClip [soldier] Frame 1stop();Symbol 38 MovieClip [debris] Frame 1stop();Symbol 38 MovieClip [debris] Frame 12stop();Symbol 52 MovieClip Frame 13stop();Symbol 60 MovieClip Frame 19stop();Symbol 72 MovieClip Frame 17stop();Symbol 73 MovieClip [warlock] Frame 1stop();Symbol 96 MovieClip [monkey] Frame 11stop();Symbol 117 MovieClip Frame 70stop();Symbol 118 MovieClip [ogre] Frame 1stop();Symbol 118 MovieClip [ogre] Frame 2stop();Symbol 118 MovieClip [ogre] Frame 3stop();Symbol 118 MovieClip [ogre] Frame 4stop();Symbol 118 MovieClip [ogre] Frame 5stop();Symbol 118 MovieClip [ogre] Frame 6stop();Symbol 118 MovieClip [ogre] Frame 7stop();Symbol 118 MovieClip [ogre] Frame 8stop();Symbol 128 MovieClip Frame 6stop();Symbol 133 MovieClip Frame 13stop();Symbol 135 MovieClip [knight] Frame 1stop();Symbol 146 MovieClip Frame 9stop();Symbol 147 MovieClip Frame 11stop();Symbol 149 MovieClip Frame 13stop();Symbol 150 MovieClip Frame 15stop();Symbol 152 MovieClip Frame 18stop();Symbol 153 MovieClip [zombie] Frame 1stop();Symbol 153 MovieClip [zombie] Frame 2stop();Symbol 159 Buttonon (release) { setDiff(2); }Symbol 160 MovieClip [normal] Frame 1stop(); if (_root.difficulty == 2) { play(); }Symbol 160 MovieClip [normal] Frame 2stop(); if (_root.difficulty != 2) { play(); }Symbol 161 Button [bEasy]on (release) { setDiff(1); }Symbol 162 MovieClip [easy] Frame 1stop(); if (_root.difficulty == 1) { play(); }Symbol 162 MovieClip [easy] Frame 2stop(); if (_root.difficulty != 1) { play(); }Symbol 164 Buttonon (release) { setDiff(3); }Symbol 165 MovieClip [hard] Frame 1stop(); if (_root.difficulty == 3) { play(); }Symbol 165 MovieClip [hard] Frame 2stop(); if (_root.difficulty != 3) { play(); }Symbol 172 MovieClip [fallDebris] Frame 23stop();Symbol 204 MovieClip Frame 66stop();Symbol 212 MovieClip Frame 53stop();Symbol 218 MovieClip Frame 62stop();Symbol 219 MovieClip [intro] Frame 1stop();Symbol 245 MovieClip Frame 11_root.bossSpell.gotoAndStop("blank");Symbol 257 MovieClip Frame 11_root.bossSpell.gotoAndStop("blank");Symbol 258 MovieClip [bossSpell] Frame 1stop();Symbol 276 MovieClip Frame 45stop();Symbol 277 MovieClip [boss] Frame 1stop();Symbol 277 MovieClip [boss] Frame 2stop();Symbol 280 MovieClip [shocked] Frame 1stop();Symbol 282 MovieClip [reflectShield] Frame 1stop();Symbol 425 MovieClip Frame 15stop();Symbol 447 MovieClip Frame 17stop();Symbol 448 MovieClip [hero] Frame 1stop();Instance of Symbol 362 MovieClip [run] "run" in Symbol 448 MovieClip [hero] Frame 1/* no clip actions */Symbol 451 Button [stopMusic]on (release) { if (music == true) { music = false; stopAllSounds(); } else if (music == false) { music = true; playSound("mainSong", 20); } }Symbol 452 Button [stopMusic]on (release) { if (music == true) { music = false; stopAllSounds(); } else if (music == false) { music = true; playSound("mainSong", -1); } }Symbol 464 Buttonon (release) { _root.play(); }Symbol 465 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 465 MovieClip Frame 2gotoAndPlay (1);Symbol 471 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 478 MovieClip Frame 81_root.play(); _root.play();Symbol 481 MovieClip [mainSong] Frame 1stop();Symbol 487 Buttonon (release) { gotoAndStop ("level 1"); }Symbol 490 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 493 Buttonon (release) { gotoAndStop ("levelSelect"); }Symbol 496 Buttonon (release) { setDiff(difficulty); }Symbol 499 Buttonon (release) { gotoAndStop ("level 2"); }Symbol 501 Buttonon (release) { gotoAndStop ("level 3"); }Symbol 503 Buttonon (release) { gotoAndStop ("level 4"); }Symbol 505 Buttonon (release) { gotoAndStop ("level 5"); }Symbol 507 Buttonon (release) { gotoAndStop ("level 6"); }
Library Items
Symbol 1 Sound [monkeySound] | Used by:220 | |
Symbol 2 Graphic | Used by:5 517 | |
Symbol 3 Graphic | Used by:5 8 13 26 517 | |
Symbol 4 Graphic | Used by:5 8 13 26 517 | |
Symbol 5 MovieClip | Uses:2 3 4 | Used by:27 |
Symbol 6 Graphic | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:4 6 7 3 | Used by:27 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:13 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 517 |
Symbol 13 MovieClip | Uses:10 4 3 12 | Used by:27 |
Symbol 14 Graphic | Used by:26 72 134 152 | |
Symbol 15 Graphic | Used by:26 | |
Symbol 16 Graphic | Used by:23 26 72 111 134 152 | |
Symbol 17 Graphic | Used by:26 72 | |
Symbol 18 Graphic | Used by:26 | |
Symbol 19 Graphic | Used by:26 72 | |
Symbol 20 Graphic | Used by:23 152 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:20 21 16 22 | Used by:26 72 96 152 |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:14 4 15 3 16 17 18 19 23 24 25 | Used by:27 |
Symbol 27 MovieClip [soldier] | Uses:5 8 13 26 | |
Symbol 28 Graphic | Used by:38 | |
Symbol 29 Graphic | Used by:38 | |
Symbol 30 Graphic | Used by:38 | |
Symbol 31 Graphic | Used by:38 | |
Symbol 32 Graphic | Used by:38 | |
Symbol 33 Graphic | Used by:38 | |
Symbol 34 Graphic | Used by:38 | |
Symbol 35 Graphic | Used by:38 | |
Symbol 36 Graphic | Used by:38 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip [debris] | Uses:28 29 30 31 32 33 34 35 36 37 | |
Symbol 39 Graphic | Used by:50 60 72 530 | |
Symbol 40 Graphic | Used by:50 60 72 530 | |
Symbol 41 Graphic | Used by:50 530 | |
Symbol 42 Graphic | Used by:50 60 72 530 | |
Symbol 43 Graphic | Used by:46 530 | |
Symbol 44 Graphic | Used by:46 530 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:43 44 45 | Used by:49 50 72 177 178 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:50 60 72 177 178 530 |
Symbol 49 MovieClip | Uses:46 | Used by:50 60 177 178 |
Symbol 50 MovieClip | Uses:39 40 41 42 46 48 49 | Used by:73 |
Symbol 51 Graphic | Used by:52 245 530 | |
Symbol 52 MovieClip | Uses:51 | Used by:73 |
Symbol 53 Graphic | Used by:60 72 530 | |
Symbol 54 Graphic | Used by:60 72 530 | |
Symbol 55 Graphic | Used by:60 530 | |
Symbol 56 Graphic | Used by:60 | |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 72 | |
Symbol 60 MovieClip | Uses:39 53 40 54 42 48 49 55 56 57 58 59 | Used by:73 |
Symbol 61 Graphic | Used by:72 | |
Symbol 62 Graphic | Used by:72 | |
Symbol 63 Graphic | Used by:72 | |
Symbol 64 Graphic | Used by:72 | |
Symbol 65 Graphic | Used by:72 | |
Symbol 66 Graphic | Used by:72 | |
Symbol 67 Graphic | Used by:72 | |
Symbol 68 Graphic | Used by:72 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:61 14 16 39 40 53 54 42 48 46 17 62 19 63 23 64 65 66 67 68 69 59 70 71 | Used by:73 |
Symbol 73 MovieClip [warlock] | Uses:50 52 60 72 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip [sDebris] | Uses:74 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip [hDebris] | Uses:76 | |
Symbol 78 Graphic | Used by:92 521 | |
Symbol 79 Graphic | Used by:89 | |
Symbol 80 Graphic | Used by:89 | |
Symbol 81 Graphic | Used by:89 | |
Symbol 82 Graphic | Used by:89 | |
Symbol 83 Graphic | Used by:89 | |
Symbol 84 Graphic | Used by:89 | |
Symbol 85 Graphic | Used by:89 | |
Symbol 86 Graphic | Used by:89 | |
Symbol 87 Graphic | Used by:89 | |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:79 80 81 82 83 84 85 86 87 88 | Used by:92 |
Symbol 90 Graphic | Used by:92 521 | |
Symbol 91 Graphic | Used by:92 521 | |
Symbol 92 MovieClip [frogSpell] | Uses:78 89 90 91 | |
Symbol 93 Graphic | Used by:96 | |
Symbol 94 Graphic | Used by:96 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip [monkey] | Uses:93 23 94 95 | |
Symbol 97 Graphic | Used by:98 117 526 | |
Symbol 98 MovieClip | Uses:97 | Used by:118 |
Symbol 99 Graphic | Used by:102 117 526 | |
Symbol 100 Graphic | Used by:102 117 526 | |
Symbol 101 Graphic | Used by:102 526 | |
Symbol 102 MovieClip | Uses:99 100 101 | Used by:118 |
Symbol 103 Graphic | Used by:104 526 | |
Symbol 104 MovieClip | Uses:103 | Used by:117 118 |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:107 117 526 |
Symbol 107 MovieClip | Uses:106 | Used by:118 |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:108 109 | Used by:111 |
Symbol 111 MovieClip | Uses:110 16 | Used by:117 118 |
Symbol 112 Graphic | Used by:118 | |
Symbol 113 Graphic | Used by:117 | |
Symbol 114 Graphic | Used by:117 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:117 |
Symbol 117 MovieClip | Uses:97 111 99 113 114 100 104 106 116 | Used by:118 |
Symbol 118 MovieClip [ogre] | Uses:98 102 104 107 111 112 117 | |
Symbol 119 Graphic | Used by:121 524 | |
Symbol 120 Graphic | Used by:121 524 | |
Symbol 121 MovieClip | Uses:119 120 | Used by:122 |
Symbol 122 MovieClip [dispell] | Uses:121 | |
Symbol 123 Graphic | Used by:124 128 521 | |
Symbol 124 MovieClip | Uses:123 | Used by:135 |
Symbol 125 Graphic | Used by:134 135 521 | |
Symbol 126 Graphic | Used by:134 135 521 | |
Symbol 127 Graphic | Used by:134 135 521 | |
Symbol 128 MovieClip | Uses:123 | Used by:135 |
Symbol 129 Graphic | Used by:133 521 | |
Symbol 130 Graphic | Used by:133 521 | |
Symbol 131 Graphic | Used by:133 521 | |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:129 130 131 132 | Used by:135 |
Symbol 134 MovieClip | Uses:14 16 125 126 127 | Used by:135 |
Symbol 135 MovieClip [knight] | Uses:124 125 126 127 128 133 134 | |
Symbol 136 Graphic | Used by:146 147 150 153 524 | |
Symbol 137 Graphic | Used by:145 146 149 152 524 | |
Symbol 138 Graphic | Used by:145 146 149 152 524 | |
Symbol 139 Graphic | Used by:144 | |
Symbol 140 Graphic | Used by:144 | |
Symbol 141 ShapeTweening | Used by:144 | |
Symbol 142 ShapeTweening | Used by:144 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:139 140 141 142 143 | Used by:145 146 149 152 524 |
Symbol 145 MovieClip | Uses:137 138 144 | Used by:146 153 |
Symbol 146 MovieClip | Uses:136 137 138 144 145 | Used by:153 |
Symbol 147 MovieClip | Uses:136 | Used by:153 |
Symbol 148 Graphic | Used by:149 152 524 | |
Symbol 149 MovieClip | Uses:137 138 144 148 | Used by:153 |
Symbol 150 MovieClip | Uses:136 | Used by:153 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:14 16 137 138 144 20 151 23 148 | Used by:153 |
Symbol 153 MovieClip [zombie] | Uses:136 145 146 147 149 150 152 | |
Symbol 154 Graphic | Used by:156 161 | |
Symbol 155 Graphic | Used by:156 161 164 | |
Symbol 156 Button [bEasy] | Uses:154 155 | |
Symbol 157 Graphic | Used by:159 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 Button | Uses:157 158 | Used by:160 Timeline |
Symbol 160 MovieClip [normal] | Uses:159 | |
Symbol 161 Button [bEasy] | Uses:154 155 | Used by:162 Timeline |
Symbol 162 MovieClip [easy] | Uses:161 | |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 Button | Uses:163 155 | Used by:165 Timeline |
Symbol 165 MovieClip [hard] | Uses:164 | |
Symbol 166 Graphic | Used by:172 | |
Symbol 167 Graphic | Used by:172 | |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip [fallDebris] | Uses:166 167 168 169 170 171 | |
Symbol 173 Graphic | Used by:176 530 | |
Symbol 174 Graphic | Used by:176 530 | |
Symbol 175 Graphic | Used by:176 530 | |
Symbol 176 MovieClip [reflect] | Uses:173 174 175 | |
Symbol 177 MovieClip [bossLightning] | Uses:46 48 49 | |
Symbol 178 MovieClip | Uses:46 48 49 | Used by:179 |
Symbol 179 MovieClip [bossSummon] | Uses:178 | |
Symbol 180 Graphic | Used by:182 | |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip [ghost] | Uses:180 181 | |
Symbol 183 Graphic | Used by:193 517 | |
Symbol 184 Graphic | Used by:193 517 | |
Symbol 185 Graphic | Used by:193 | |
Symbol 186 Graphic | Used by:193 517 | |
Symbol 187 Graphic | Used by:193 517 | |
Symbol 188 Graphic | Used by:193 517 | |
Symbol 189 Graphic | Used by:193 | |
Symbol 190 Graphic | Used by:193 | |
Symbol 191 Graphic | Used by:193 | |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip [explosion] | Uses:183 184 185 186 187 188 189 190 191 192 | Used by:218 |
Symbol 194 Graphic | Used by:219 Timeline | |
Symbol 195 Font | Used by:196 197 198 454 466 467 514 516 518 519 522 523 525 528 529 531 534 535 | |
Symbol 196 Text | Uses:195 | Used by:219 |
Symbol 197 Text | Uses:195 | Used by:219 |
Symbol 198 Text | Uses:195 | Used by:219 |
Symbol 199 Graphic | Used by:204 | |
Symbol 200 Graphic | Used by:204 207 209 211 214 218 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:201 202 | Used by:204 218 |
Symbol 204 MovieClip | Uses:199 200 203 | Used by:219 |
Symbol 205 Graphic | Used by:207 | |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:205 200 206 | Used by:212 |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 200 | Used by:212 |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 200 | Used by:212 |
Symbol 212 MovieClip | Uses:207 209 211 | Used by:219 |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 200 | Used by:218 |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:214 193 215 216 200 203 217 | Used by:219 |
Symbol 219 MovieClip [intro] | Uses:194 196 197 198 204 212 218 | |
Symbol 220 MovieClip [monkeySoundMove] | Uses:1 | |
Symbol 221 Graphic | Used by:223 451 452 | |
Symbol 222 Graphic | Used by:223 451 452 | |
Symbol 223 Button [stopMusic] | Uses:221 222 | |
Symbol 224 Sound | Used by:225 | |
Symbol 225 MovieClip [frogSound] | Uses:224 | |
Symbol 226 Sound | Used by:228 | |
Symbol 227 Sound | Used by:228 | |
Symbol 228 MovieClip [explosionSound] | Uses:226 227 | |
Symbol 229 Sound | Used by:230 | |
Symbol 230 MovieClip [smokeSound] | Uses:229 | |
Symbol 231 Sound | Used by:232 | |
Symbol 232 MovieClip [reflectSound] | Uses:231 | |
Symbol 233 Sound | Used by:234 | |
Symbol 234 MovieClip [dispellSound] | Uses:233 | |
Symbol 235 Sound | Used by:236 | |
Symbol 236 MovieClip [soundDebris] | Uses:235 | |
Symbol 237 Sound | Used by:238 | |
Symbol 238 MovieClip [soundLightning] | Uses:237 | |
Symbol 239 Sound | Used by:240 | |
Symbol 240 MovieClip [ogreSound] | Uses:239 | |
Symbol 241 Graphic | Used by:245 | |
Symbol 242 Graphic | Used by:245 | |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:241 51 242 243 244 | Used by:258 |
Symbol 246 Graphic | Used by:257 | |
Symbol 247 Graphic | Used by:257 | |
Symbol 248 Graphic | Used by:257 | |
Symbol 249 Graphic | Used by:257 | |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:246 247 248 249 250 251 252 253 254 255 256 | Used by:258 |
Symbol 258 MovieClip [bossSpell] | Uses:245 257 | Used by:Timeline |
Symbol 259 Graphic | Used by:260 | |
Symbol 260 MovieClip | Uses:259 | Used by:275 276 532 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:275 276 532 |
Symbol 263 Graphic | Used by:268 | |
Symbol 264 Graphic | Used by:267 | |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:265 | Used by:267 |
Symbol 267 MovieClip | Uses:264 266 | Used by:268 |
Symbol 268 MovieClip | Uses:263 267 | Used by:275 276 532 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:269 | Used by:275 276 532 |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 | Used by:275 276 532 |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:275 276 532 |
Symbol 275 MovieClip | Uses:260 262 268 270 272 274 | Used by:277 |
Symbol 276 MovieClip | Uses:260 262 268 270 272 274 | Used by:277 |
Symbol 277 MovieClip [boss] | Uses:275 276 | Used by:Timeline |
Symbol 278 Graphic | Used by:280 | |
Symbol 279 Graphic | Used by:280 | |
Symbol 280 MovieClip [shocked] | Uses:278 279 | Used by:Timeline |
Symbol 281 Graphic | Used by:282 530 | |
Symbol 282 MovieClip [reflectShield] | Uses:281 | Used by:Timeline |
Symbol 283 Graphic | Used by:292 | |
Symbol 284 Graphic | Used by:292 328 362 392 406 425 447 Timeline | |
Symbol 285 Graphic | Used by:292 328 362 392 406 425 447 Timeline | |
Symbol 286 Graphic | Used by:292 | |
Symbol 287 Graphic | Used by:292 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:292 |
Symbol 290 Graphic | Used by:292 | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip [slide] | Uses:283 284 285 286 287 289 290 291 | Used by:448 |
Symbol 293 Graphic | Used by:328 | |
Symbol 294 Graphic | Used by:328 | |
Symbol 295 Graphic | Used by:328 | |
Symbol 296 Graphic | Used by:328 | |
Symbol 297 Graphic | Used by:328 | |
Symbol 298 Graphic | Used by:328 | |
Symbol 299 Graphic | Used by:328 | |
Symbol 300 Graphic | Used by:328 | |
Symbol 301 Graphic | Used by:328 | |
Symbol 302 Graphic | Used by:328 | |
Symbol 303 Graphic | Used by:328 | |
Symbol 304 Graphic | Used by:328 | |
Symbol 305 Graphic | Used by:328 | |
Symbol 306 Graphic | Used by:328 | |
Symbol 307 Graphic | Used by:328 | |
Symbol 308 Graphic | Used by:328 | |
Symbol 309 Graphic | Used by:328 | |
Symbol 310 Graphic | Used by:328 | |
Symbol 311 Graphic | Used by:328 | |
Symbol 312 Graphic | Used by:328 | |
Symbol 313 Graphic | Used by:328 | |
Symbol 314 Graphic | Used by:328 | |
Symbol 315 Graphic | Used by:328 | |
Symbol 316 Graphic | Used by:328 | |
Symbol 317 Graphic | Used by:328 | |
Symbol 318 Graphic | Used by:328 | |
Symbol 319 Graphic | Used by:328 | |
Symbol 320 Graphic | Used by:328 | |
Symbol 321 Graphic | Used by:328 | |
Symbol 322 Graphic | Used by:328 | |
Symbol 323 Graphic | Used by:328 | |
Symbol 324 Graphic | Used by:328 | |
Symbol 325 Graphic | Used by:328 | |
Symbol 326 Graphic | Used by:328 362 392 | |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip [jump] | Uses:293 284 285 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 | Used by:448 |
Symbol 329 Graphic | Used by:362 | |
Symbol 330 Graphic | Used by:362 | |
Symbol 331 Graphic | Used by:362 | |
Symbol 332 Graphic | Used by:362 | |
Symbol 333 Graphic | Used by:362 | |
Symbol 334 Graphic | Used by:362 | |
Symbol 335 Graphic | Used by:362 | |
Symbol 336 Graphic | Used by:362 | |
Symbol 337 Graphic | Used by:362 | |
Symbol 338 Graphic | Used by:362 | |
Symbol 339 Graphic | Used by:362 | |
Symbol 340 Graphic | Used by:362 | |
Symbol 341 Graphic | Used by:362 | |
Symbol 342 Graphic | Used by:362 | |
Symbol 343 Graphic | Used by:362 | |
Symbol 344 Graphic | Used by:362 | |
Symbol 345 Graphic | Used by:362 | |
Symbol 346 Graphic | Used by:362 | |
Symbol 347 Graphic | Used by:362 | |
Symbol 348 Graphic | Used by:362 | |
Symbol 349 Graphic | Used by:362 | |
Symbol 350 Graphic | Used by:362 | |
Symbol 351 Graphic | Used by:362 | |
Symbol 352 Graphic | Used by:362 | |
Symbol 353 Graphic | Used by:362 | |
Symbol 354 Graphic | Used by:362 | |
Symbol 355 Graphic | Used by:362 | |
Symbol 356 Graphic | Used by:362 | |
Symbol 357 Graphic | Used by:362 | |
Symbol 358 Graphic | Used by:362 | |
Symbol 359 Graphic | Used by:362 | |
Symbol 360 Graphic | Used by:362 | |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 MovieClip [run] | Uses:326 284 285 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 | Used by:448 |
Symbol 363 Graphic | Used by:392 | |
Symbol 364 Graphic | Used by:392 | |
Symbol 365 Graphic | Used by:392 | |
Symbol 366 Graphic | Used by:392 | |
Symbol 367 Graphic | Used by:392 | |
Symbol 368 Graphic | Used by:392 | |
Symbol 369 Graphic | Used by:392 | |
Symbol 370 Graphic | Used by:392 | |
Symbol 371 Graphic | Used by:392 | |
Symbol 372 Graphic | Used by:392 | |
Symbol 373 Graphic | Used by:392 | |
Symbol 374 Graphic | Used by:392 | |
Symbol 375 Graphic | Used by:392 | |
Symbol 376 Graphic | Used by:392 | |
Symbol 377 Graphic | Used by:392 | |
Symbol 378 Graphic | Used by:392 | |
Symbol 379 Graphic | Used by:392 | |
Symbol 380 Graphic | Used by:392 | |
Symbol 381 Graphic | Used by:392 | |
Symbol 382 Graphic | Used by:392 | |
Symbol 383 Graphic | Used by:392 | |
Symbol 384 Graphic | Used by:392 | |
Symbol 385 Graphic | Used by:392 | |
Symbol 386 Graphic | Used by:392 | |
Symbol 387 Graphic | Used by:392 | |
Symbol 388 Graphic | Used by:392 | |
Symbol 389 Graphic | Used by:392 | |
Symbol 390 Graphic | Used by:392 | |
Symbol 391 Graphic | Used by:392 | |
Symbol 392 MovieClip | Uses:363 364 365 284 285 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 326 391 | Used by:448 |
Symbol 393 Graphic | Used by:406 447 | |
Symbol 394 Graphic | Used by:406 447 | |
Symbol 395 Graphic | Used by:406 | |
Symbol 396 Graphic | Used by:406 | |
Symbol 397 Graphic | Used by:406 447 | |
Symbol 398 Graphic | Used by:406 | |
Symbol 399 Graphic | Used by:406 | |
Symbol 400 Graphic | Used by:406 | |
Symbol 401 Graphic | Used by:406 | |
Symbol 402 Graphic | Used by:406 | |
Symbol 403 Graphic | Used by:406 | |
Symbol 404 Graphic | Used by:406 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:393 394 284 285 395 396 397 398 399 400 401 402 403 404 405 | Used by:448 |
Symbol 407 Graphic | Used by:425 | |
Symbol 408 Graphic | Used by:425 | |
Symbol 409 Graphic | Used by:425 | |
Symbol 410 Graphic | Used by:425 | |
Symbol 411 Graphic | Used by:425 | |
Symbol 412 Graphic | Used by:425 | |
Symbol 413 Graphic | Used by:425 | |
Symbol 414 Graphic | Used by:425 | |
Symbol 415 Graphic | Used by:425 | |
Symbol 416 Graphic | Used by:425 | |
Symbol 417 Graphic | Used by:425 | |
Symbol 418 Graphic | Used by:425 | |
Symbol 419 Graphic | Used by:425 | |
Symbol 420 Graphic | Used by:425 | |
Symbol 421 Graphic | Used by:425 | |
Symbol 422 Graphic | Used by:425 | |
Symbol 423 Graphic | Used by:425 | |
Symbol 424 Graphic | Used by:425 | |
Symbol 425 MovieClip | Uses:407 284 285 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 | Used by:448 |
Symbol 426 Graphic | Used by:447 | |
Symbol 427 Graphic | Used by:447 | |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:447 |
Symbol 430 Graphic | Used by:447 | |
Symbol 431 Graphic | Used by:447 | |
Symbol 432 Graphic | Used by:447 | |
Symbol 433 Graphic | Used by:447 | |
Symbol 434 Graphic | Used by:435 | |
Symbol 435 MovieClip | Uses:434 | Used by:447 |
Symbol 436 Graphic | Used by:447 | |
Symbol 437 Graphic | Used by:447 | |
Symbol 438 Graphic | Used by:447 | |
Symbol 439 Graphic | Used by:447 | |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:440 | Used by:447 |
Symbol 442 Graphic | Used by:447 | |
Symbol 443 Graphic | Used by:447 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:444 | Used by:447 |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:393 394 284 285 426 397 427 429 430 431 432 433 435 436 437 438 439 441 442 443 445 446 | Used by:448 |
Symbol 448 MovieClip [hero] | Uses:362 328 392 406 425 447 292 | Used by:Timeline |
Symbol 449 Graphic | Used by:450 | |
Symbol 450 MovieClip [background] | Uses:449 | Used by:509 |
Symbol 451 Button [stopMusic] | Uses:221 222 | Used by:Timeline |
Symbol 452 Button [stopMusic] | Uses:221 222 | Used by:Timeline |
Symbol 453 Graphic | Used by:Timeline | |
Symbol 454 Text | Uses:195 | Used by:Timeline |
Symbol 455 Graphic | Used by:456 471 | |
Symbol 456 MovieClip | Uses:455 | Used by:465 |
Symbol 457 Graphic | Used by:465 | |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:465 |
Symbol 460 Graphic | Used by:464 | |
Symbol 461 Graphic | Used by:464 | |
Symbol 462 Graphic | Used by:464 | |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 Button | Uses:460 461 462 463 | Used by:465 |
Symbol 465 MovieClip | Uses:456 457 459 464 | Used by:Timeline |
Symbol 466 Text | Uses:195 | Used by:Timeline |
Symbol 467 Text | Uses:195 | Used by:Timeline |
Symbol 468 Graphic | Used by:478 | |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip | Uses:469 | Used by:478 |
Symbol 471 Button | Uses:455 | Used by:478 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:472 | Used by:478 |
Symbol 474 Graphic | Used by:475 | |
Symbol 475 MovieClip | Uses:474 | Used by:478 |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:476 | Used by:478 |
Symbol 478 MovieClip | Uses:468 470 471 473 475 477 SS1 | Used by:Timeline |
Symbol 479 Graphic | Used by:Timeline | |
Symbol 480 Sound | Used by:481 | |
Symbol 481 MovieClip [mainSong] | Uses:480 | Used by:Timeline |
Symbol 482 Graphic | Used by:Timeline | |
Symbol 483 Graphic | Used by:Timeline | |
Symbol 484 Graphic | Used by:Timeline | |
Symbol 485 Graphic | Used by:487 | |
Symbol 486 Graphic | Used by:487 | |
Symbol 487 Button | Uses:485 486 | Used by:Timeline |
Symbol 488 Graphic | Used by:490 | |
Symbol 489 Graphic | Used by:490 | |
Symbol 490 Button | Uses:488 489 | Used by:Timeline |
Symbol 491 Graphic | Used by:493 Timeline | |
Symbol 492 Graphic | Used by:493 | |
Symbol 493 Button | Uses:491 492 | Used by:Timeline |
Symbol 494 Graphic | Used by:496 | |
Symbol 495 Graphic | Used by:496 | |
Symbol 496 Button | Uses:494 495 | Used by:Timeline |
Symbol 497 Graphic | Used by:499 | |
Symbol 498 Graphic | Used by:499 501 503 505 507 | |
Symbol 499 Button | Uses:497 498 | Used by:Timeline |
Symbol 500 Graphic | Used by:501 | |
Symbol 501 Button | Uses:500 498 | Used by:Timeline |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 Button | Uses:502 498 | Used by:Timeline |
Symbol 504 Graphic | Used by:505 | |
Symbol 505 Button | Uses:504 498 | Used by:Timeline |
Symbol 506 Graphic | Used by:507 | |
Symbol 507 Button | Uses:506 498 | Used by:Timeline |
Symbol 508 Graphic | Used by:509 | |
Symbol 509 MovieClip | Uses:508 450 | Used by:Timeline |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:Timeline |
Symbol 512 Graphic | Used by:Timeline | |
Symbol 513 Graphic | Used by:Timeline | |
Symbol 514 Text | Uses:195 | Used by:Timeline |
Symbol 515 Graphic | Used by:Timeline | |
Symbol 516 Text | Uses:195 | Used by:Timeline |
Symbol 517 MovieClip | Uses:2 3 4 12 183 184 188 186 187 | Used by:Timeline |
Symbol 518 Text | Uses:195 | Used by:Timeline |
Symbol 519 Text | Uses:195 | Used by:Timeline |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip | Uses:123 125 126 127 78 520 90 91 129 130 131 | Used by:Timeline |
Symbol 522 Text | Uses:195 | Used by:Timeline |
Symbol 523 Text | Uses:195 | Used by:Timeline |
Symbol 524 MovieClip | Uses:136 137 138 144 148 119 120 | Used by:Timeline |
Symbol 525 Text | Uses:195 | Used by:Timeline |
Symbol 526 MovieClip | Uses:97 99 100 101 103 106 | Used by:Timeline |
Symbol 527 Graphic | Used by:Timeline | |
Symbol 528 Text | Uses:195 | Used by:Timeline |
Symbol 529 Text | Uses:195 | Used by:Timeline |
Symbol 530 MovieClip | Uses:39 40 41 42 48 43 55 53 54 44 51 173 281 174 175 | Used by:Timeline |
Symbol 531 Text | Uses:195 | Used by:Timeline |
Symbol 532 MovieClip | Uses:260 262 268 270 272 274 | Used by:Timeline |
Symbol 533 Graphic | Used by:Timeline | |
Symbol 534 Text | Uses:195 | Used by:Timeline |
Symbol 535 Text | Uses:195 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 478 MovieClip |
Instance Names
"lifeBar" | Frame 10 | Symbol 511 MovieClip |
"hero" | Frame 10 | Symbol 448 MovieClip [hero] |
"reflectShield" | Frame 10 | Symbol 282 MovieClip [reflectShield] |
"shocked" | Frame 10 | Symbol 280 MovieClip [shocked] |
"lifeBar" | Frame 17 | Symbol 511 MovieClip |
"lifeBar" | Frame 19 | Symbol 511 MovieClip |
"lifeBar" | Frame 21 | Symbol 511 MovieClip |
"bossLifeBar" | Frame 21 | Symbol 511 MovieClip |
"boss" | Frame 21 | Symbol 277 MovieClip [boss] |
"bossSpell" | Frame 21 | Symbol 258 MovieClip [bossSpell] |
"lifeBar" | Frame 23 | Symbol 511 MovieClip |
"run" | Symbol 448 MovieClip [hero] Frame 1 | Symbol 362 MovieClip [run] |
"bar" | Symbol 465 MovieClip Frame 1 | Symbol 456 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "monkeySound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "soldier" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "debris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "warlock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "sDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "hDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "frogSpell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "monkey" |
ExportAssets (56) | Timeline Frame 1 | Symbol 118 as "ogre" |
ExportAssets (56) | Timeline Frame 1 | Symbol 122 as "dispell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "knight" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "zombie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "bEasy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "normal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "easy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "hard" |
ExportAssets (56) | Timeline Frame 1 | Symbol 172 as "fallDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 176 as "reflect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 177 as "bossLightning" |
ExportAssets (56) | Timeline Frame 1 | Symbol 179 as "bossSummon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 182 as "ghost" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 193 as "explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "monkeySound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 220 as "monkeySoundMove" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "stopMusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 225 as "frogSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 228 as "explosionSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 230 as "smokeSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 232 as "reflectSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "dispellSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 236 as "soundDebris" |
ExportAssets (56) | Timeline Frame 1 | Symbol 238 as "soundLightning" |
ExportAssets (56) | Timeline Frame 1 | Symbol 240 as "ogreSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 258 as "bossSpell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 277 as "boss" |
ExportAssets (56) | Timeline Frame 1 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 1 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 1 | Symbol 292 as "slide" |
ExportAssets (56) | Timeline Frame 1 | Symbol 328 as "jump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "run" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "run" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "run" |
ExportAssets (56) | Timeline Frame 1 | Symbol 328 as "jump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 328 as "jump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 292 as "slide" |
ExportAssets (56) | Timeline Frame 1 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 1 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 1 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 452 as "stopMusic" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 3 | Symbol 481 as "mainSong" |
ExportAssets (56) | Timeline Frame 6 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 6 | Symbol 452 as "stopMusic" |
ExportAssets (56) | Timeline Frame 7 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 7 | Symbol 452 as "stopMusic" |
ExportAssets (56) | Timeline Frame 8 | Symbol 161 as "bEasy" |
ExportAssets (56) | Timeline Frame 8 | Symbol 452 as "stopMusic" |
ExportAssets (56) | Timeline Frame 9 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 450 as "background" |
ExportAssets (56) | Timeline Frame 10 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 10 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 10 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 10 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 11 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 11 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 11 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 12 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 12 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 12 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 12 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 13 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 13 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 13 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 14 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 14 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 14 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 14 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 15 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 15 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 15 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 16 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 16 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 16 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 16 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 17 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 17 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 17 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 18 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 18 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 18 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 18 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 19 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 19 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 19 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 20 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 20 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 20 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 20 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 21 | Symbol 277 as "boss" |
ExportAssets (56) | Timeline Frame 21 | Symbol 258 as "bossSpell" |
ExportAssets (56) | Timeline Frame 21 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 21 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 21 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 22 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 22 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 22 | Symbol 280 as "shocked" |
ExportAssets (56) | Timeline Frame 22 | Symbol 451 as "stopMusic" |
ExportAssets (56) | Timeline Frame 23 | Symbol 448 as "hero" |
ExportAssets (56) | Timeline Frame 23 | Symbol 282 as "reflectShield" |
ExportAssets (56) | Timeline Frame 23 | Symbol 280 as "shocked" |
Labels
"normal" | Frame 6 |
"easy" | Frame 7 |
"hard" | Frame 8 |
"levelSelect" | Frame 9 |
"level 1" | Frame 10 |
"level 2" | Frame 12 |
"level 3" | Frame 14 |
"level 4" | Frame 16 |
"level 5" | Frame 18 |
"level 6" | Frame 20 |
"end" | Frame 22 |
"attack" | Symbol 27 MovieClip [soldier] Frame 2 |
"dead" | Symbol 27 MovieClip [soldier] Frame 3 |
"monkeyDeath" | Symbol 27 MovieClip [soldier] Frame 4 |
"stop();" | Symbol 52 MovieClip Frame 13 |
"alive" | Symbol 73 MovieClip [warlock] Frame 1 |
"shock" | Symbol 73 MovieClip [warlock] Frame 2 |
"dead" | Symbol 73 MovieClip [warlock] Frame 3 |
"monkeyDeath" | Symbol 73 MovieClip [warlock] Frame 4 |
"1" | Symbol 118 MovieClip [ogre] Frame 2 |
"2" | Symbol 118 MovieClip [ogre] Frame 3 |
"3" | Symbol 118 MovieClip [ogre] Frame 4 |
"4" | Symbol 118 MovieClip [ogre] Frame 5 |
"5" | Symbol 118 MovieClip [ogre] Frame 6 |
"6" | Symbol 118 MovieClip [ogre] Frame 7 |
"7" | Symbol 118 MovieClip [ogre] Frame 8 |
"attack" | Symbol 135 MovieClip [knight] Frame 2 |
"dead" | Symbol 135 MovieClip [knight] Frame 3 |
"monkeyDeath" | Symbol 135 MovieClip [knight] Frame 4 |
"hurt" | Symbol 153 MovieClip [zombie] Frame 2 |
"dead" | Symbol 153 MovieClip [zombie] Frame 3 |
"deadHurt" | Symbol 153 MovieClip [zombie] Frame 4 |
"monkeyDeath" | Symbol 153 MovieClip [zombie] Frame 5 |
"monkeyDeathHurt" | Symbol 153 MovieClip [zombie] Frame 6 |
"1" | Symbol 160 MovieClip [normal] Frame 1 |
"2" | Symbol 160 MovieClip [normal] Frame 2 |
"dead" | Symbol 182 MovieClip [ghost] Frame 2 |
"1" | Symbol 219 MovieClip [intro] Frame 1 |
"2" | Symbol 219 MovieClip [intro] Frame 2 |
"3" | Symbol 219 MovieClip [intro] Frame 3 |
"4" | Symbol 219 MovieClip [intro] Frame 4 |
"blank" | Symbol 258 MovieClip [bossSpell] Frame 1 |
"lightning" | Symbol 258 MovieClip [bossSpell] Frame 2 |
"lightningReflect" | Symbol 258 MovieClip [bossSpell] Frame 3 |
"dead" | Symbol 277 MovieClip [boss] Frame 2 |
"noShock" | Symbol 280 MovieClip [shocked] Frame 1 |
"shield" | Symbol 282 MovieClip [reflectShield] Frame 2 |
"postStumble" | Symbol 362 MovieClip [run] Frame 14 |
"run" | Symbol 448 MovieClip [hero] Frame 1 |
"shocked" | Symbol 448 MovieClip [hero] Frame 2 |
"jump" | Symbol 448 MovieClip [hero] Frame 3 |
"slide" | Symbol 448 MovieClip [hero] Frame 5 |
"stumble" | Symbol 448 MovieClip [hero] Frame 6 |
"dead" | Symbol 448 MovieClip [hero] Frame 8 |
"fall" | Symbol 448 MovieClip [hero] Frame 9 |
"loaded" | Symbol 465 MovieClip Frame 3 |
"startSong" | Symbol 481 MovieClip [mainSong] Frame 2 |
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