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Breakfast Club.swf

This is the info page for
Flash #25139

(Click the ID number above for more basic data on this flash file.)


Text
Be Patient!  It'll be worth it.

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IS THIS NOT WORKING FOR YOU?
CLICK »HERE« IF YOU'RE USING FIREFOX ON A PC

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Level #

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Bender: Another banner f*****g
Saturday in detention for me, John
Bender.

Next >

Next >

Bender: At least I got my friends in
the Breakfast Club to hang out wi--
whua?!?

-Note-
Listen up, gutless turd!  Detention
just got more serious. I kidnapped
your friends and if you try to rescue
them, I will knock your d!$k in the
dirt. - Principal Vernon.

Bender: Man, I was gonna nail Claire
today.  Now I guess I gotta save her!

#/#

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Need a break?

PRESS PAUSE!
Pressing "P" will pause the game while you enjoy a cool
drink or a warm nap.
Return refreshed and complete the game without any
change in your completion time!

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In case you fail . . .

DON'T WORRY!
Your progress in this game is saved!  Each
level you beat unlocks the next so you can
come back and play whenever you want.
Also, your progress in each level is saved
when you die so you can restart the level with
cigarettes already collected, among other
changes.

Brian: Thanks for saving me, Bender!

Bender: Whatever Dork-O.  Where's
Claire?

Brian: Vernon has her hidden
somewhere else.

Bender: Then why am I wasting my time
with you?

Brian: I guess I could go kill myself
with a flare gun..

Bender: Good.  Have fun.  I gotta get
laid.

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ANDREW: What are you doing,
Waste-oid?  I can rescue myself.
BENDER: Yeah right.  Nice panty hose.

ANDREW: It's the required uniform for
the wrestling team.
BENDER: Sure.  Where's Claire?

ANDREW: Vernon has her in the
Cafeteria.
BENDER: I am never gonna get my d**k
wet.

Basketball
Grab some bombs from your basket and try to score a
shot in the security gizmo on the other side.  Score three
shots and run for the exit!
NO FOULING!
Don't bother attacking the dog here.
He's invulnerable.

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Allison: What do you want, a-hole?
Bender: Hey Schiz-O.  I just saved
you.  A little gratitude would be
nice.

Allison: Whatever.  It's not like you
can save my heart from dying.

Bender: Ugh.  Let me guess - Claire
ain't here either.
Allison: No, she's in the study hall.

Bender: I would settle for you, but
it looks like you're on the rag.

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BENDER: Claire! I've been waiting all
day to give you a hot beef injection!

CLAIRE: Ugh.  You're repulsive,
Bender.  I...
PRINCIPAL VERNON: YOUNG MAN.  YOU
MESSED WITH THE BULL...

PRINCIPAL VERNON: ...NOW YOU GET THE
HORNS!!!

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Brian: After today's adventure, I
think we found out that each of us is
a brain...

Andrew: An athlete...

Allison: A basket case...

Claire: A princess...

Bender: And a criminal.

Brian: And the principal was some
sort of space demon.

Claire: Hey Bender!  Let's go screw
to piss off my parents!

The End...?

Play Again >

Play Again >

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ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); txtPercent = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); txtPercentage = txtPercent + "% loaded"; loader.gotoAndStop(txtPercent);
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndStop (3); } else { gotoAndPlay (1); }
Frame 3
stopAllSounds(); intro = true; _root.stattracking = true; _root.cutscenes = true; if (_root.stattracking == true) { com.utilities.StatTracker.submitStat("/flashgames/breakfastclub/sessionstart"); } _root.timechecker = function () { _root.gameTIMER = (getTimer() / 1000) / 60; if (_root.stattracking == true) { if ((_root.gameTIMER > 2) && (_root.TWOminutes != true)) { com.utilities.StatTracker.submitStat("/flashgames/breakfastclub/02minutes"); _root.TWOminutes = true; } else if ((_root.gameTIMER > 5) && (_root.FIVEminutes != true)) { com.utilities.StatTracker.submitStat("/flashgames/breakfastclub/05minutes"); _root.FIVEminutes = true; } else if ((_root.gameTIMER > 10) && (_root.TENminutes != true)) { com.utilities.StatTracker.submitStat("/flashgames/breakfastclub/10minutes"); _root.TENminutes = true; } } }; mouseTIMERMAX = 10; basketball = false; Mouse.show(); _root.kRIGHTconfig = 39; _root.kLEFTconfig = 37; _root.kUPconfig = 38; _root.kDOWNconfig = 40; _root.kJUMPconfig = 32; _root.kTHROWconfig = 70; _root.kPAUSEconfig = 80; _root.kSTARTconfig = 32; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.PAUSE = false; _root.kSKIPLEVEL = 36; _root.GAMEattachDEPTH = 5000; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.LevelNames = []; _root.gameTIME = 0; _root.GAMEplayer1points = 0; _root.GAMEtotalpoints = 0; _root.leveldeaths = 0; _root.gamedeaths = 0; _root.savedData = SharedObject.getLocal("BreakfastClubData"); if (_root.savedData.data.levelMAX == undefined) { _root.savedData.data.levelMAX = 1; _root.savedData.flush(); } var soundManager_mc; trace(_root.attachDEPTH); var soundManagerMCthing = _root.attachMovie("ManagerSymbol", "soundManagerMC", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; soundManagerMCthing._visible = false; var theSoundManager_mc = (new com.managers.SoundManager(soundManagerMCthing)); _root.soundManager_mc = theSoundManager_mc; _root.soundManager_mc.addSound("Beep_Error06.wavsound"); _root.soundManager_mc.setSoundVolume("Beep_Error06.wavsound", 50); _root.soundManager_mc.addSound("Cartoon_OpenMagicBag2.wav"); _root.soundManager_mc.setSoundVolume("Cartoon_OpenMagicBag2.wav", 50); _root.soundManager_mc.addSound("Pickup_Key10.wav"); _root.soundManager_mc.setSoundVolume("Pickup_Key10.wav", 50); _root.soundManager_mc.addSound("Pickup_bombs.wav"); _root.soundManager_mc.setSoundVolume("Pickup_bombs.wav", 50); _root.soundManager_mc.addSound("Cartoon_BombFall_Whistle1.wav"); _root.soundManager_mc.setSoundVolume("Cartoon_BombFall_Whistle1.wav", 25); _root.soundManager_mc.addSound("jump2.wav"); _root.soundManager_mc.setSoundVolume("jump2.wav", 50); _root.soundManager_mc.addSound("jump 1"); _root.soundManager_mc.setSoundVolume("jump 1", 50); _root.soundManager_mc.addSound("bender_2xjump.aiff"); _root.soundManager_mc.setSoundVolume("bender_2xjump.aiff", 50); _root.soundManager_mc.addSound("throw 1"); _root.soundManager_mc.setSoundVolume("throw 1", 50); _root.soundManager_mc.addSound("bender_throw2.aiff"); _root.soundManager_mc.setSoundVolume("bender_throw2.aiff", 50); _root.soundManager_mc.addSound("bender_pickup.aiff"); _root.soundManager_mc.setSoundVolume("bender_pickup.aiff", 50); _root.soundManager_mc.addSound("dogGrowl"); _root.soundManager_mc.setSoundVolume("dogGrowl", 30); _root.soundManager_mc.addSound("dogBark"); _root.soundManager_mc.setSoundVolume("dogBark", 30); _root.soundManager_mc.addSound("BreakfastCinematic.wav"); _root.soundManager_mc.addSound("BreakfastEnding.wav"); _root.soundManager_mc.addSound("BreakfastIntroCinematic.wav"); _root.soundManager_mc.addSound("BreakfastInGame1.wav"); _root.soundManager_mc.addSound("BreakfastInGame2.wav"); _root.soundManager_mc.addSound("BreakfastInGame3.wav"); _root.soundManager_mc.addSound("BreakfastInGame4.wav"); _root.soundManager_mc.addSound("BreakfastBoss.wav"); _root.soundManager_mc.addSound("Explo_Small_Bomb3.wav"); _root.soundManager_mc.setSoundVolume("Explo_Small_Bomb3.wav", 30); _root.soundManager_mc.addSound("explosion.wav"); _root.soundManager_mc.setSoundVolume("explosion.wav", 50); _root.soundManager_mc.addSound("B12sFire_Shot.wav"); _root.soundManager_mc.setSoundVolume("B12sFire_Shot.wav", 30); _root.soundManager_mc.addSound("get cigs.wav"); _root.soundManager_mc.setSoundVolume("jump2.wav", 50); _root.soundManager_mc.addSound("Claws_RatScurry_Loop.wav"); _root.soundManager_mc.addSound("GiantBeetle_Death2.wav"); _root.soundManager_mc.addSound("GiantMantis_Death.wav"); _root.soundManager_mc.addSound("GiantMantis_Roar3.wav"); _root.soundManager_mc.addSound("GiantMantis_Spit.wav"); _root.soundManager_mc.addSound("Hit_SlimeSplat8.wav"); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); stop();
Frame 4
if (_root.go != true) { gotoAndStop (3); } else { _root.go = false; }
Frame 5
if (intro != true) { stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); } intro = false; Mouse.show(); _root.rockbonus = 0; _root.leveldeaths = 0; _root.gamedeaths = 0; _root.levelselect = true; _root.cutscene1 = false; _root.cutscene2 = false; _root.cutscene3 = false; _root.cutscene4 = false; _root.cutscene5 = false; stop();
Instance of Symbol 240 MovieClip "First" in Frame 5
onClipEvent (load) { this.textvalue = "I"; this.linkvalue = "Level 0A Start"; this.gotoAndStop("1-1"); _root.LevelNames[_root.LevelNames.length] = "0A"; if ((_root.savedData.data.levelMAX < 1) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } else if (Key.isDown(_root.kSKIPLEVEL)) { _root.cheats = true; _root.devinfo = true; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "II"; this.linkvalue = "Level 0B Start"; this.gotoAndStop("1-2"); _root.LevelNames[_root.LevelNames.length] = "0B"; if ((_root.savedData.data.levelMAX < 2) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "III"; this.linkvalue = "Level 1 Start"; this.gotoAndStop("2-1"); _root.LevelNames[_root.LevelNames.length] = "1"; if ((_root.savedData.data.levelMAX < 3) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "IV"; this.linkvalue = "Level 2 Start"; this.gotoAndStop("2-2"); _root.LevelNames[_root.LevelNames.length] = "2"; if ((_root.savedData.data.levelMAX < 4) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "V"; this.linkvalue = "Level 2-2 Start"; this.gotoAndStop("3-1"); _root.LevelNames[_root.LevelNames.length] = "2-2"; if ((_root.savedData.data.levelMAX < 5) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "VI"; this.linkvalue = "Level 3 Start"; this.gotoAndStop("3-2"); _root.LevelNames[_root.LevelNames.length] = "3"; if ((_root.savedData.data.levelMAX < 6) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "VII"; this.linkvalue = "Level 4 Start"; this.gotoAndStop("4-1"); _root.LevelNames[_root.LevelNames.length] = "4"; if ((_root.savedData.data.levelMAX < 7) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "VIII"; this.linkvalue = "Level 5 Start"; this.gotoAndStop("4-2"); _root.LevelNames[_root.LevelNames.length] = "5"; if ((_root.savedData.data.levelMAX < 8) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Instance of Symbol 240 MovieClip in Frame 5
onClipEvent (load) { this.textvalue = "FINAL"; this.linkvalue = "Level 6 Start"; this.gotoAndStop("5-1"); _root.LevelNames[_root.LevelNames.length] = "6"; if ((_root.savedData.data.levelMAX < 9) && (!Key.isDown(_root.kSKIPLEVEL))) { _visible = false; } }
Frame 6
if (_root.go != true) { gotoAndStop (5); } else { _root.go = false; }
Frame 7
stopAllSounds(); _root.cutscene1 = true; _root.go = false; stop();
Frame 8
if (_root.go != true) { gotoAndStop (7); } else { _root.go = false; }
Frame 9
if ((_root.cutscene1 != true) && (_root.cutscenes == true)) { _root.gotoAndPlay("cutscene1"); } Mouse.show(); stopAllSounds(); _root.level = "Level 0A"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level1start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level1died"); } } stop();
Frame 10
if (_root.go != true) { gotoAndStop (9); } else { _root.go = false; }
Frame 11
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame1.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 1) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl1replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 499 MovieClip in Frame 11
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 300; this.bomberCHANCE = Infinity; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - this.rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 12
if (_root.go != true) { gotoAndStop (11); } else { _root.go = false; }
Frame 13
_root.cutscene1 = false; Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 1) { _root.savedData.data.levelMAX = 2; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl1complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl1coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl1coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 13
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 14
if (_root.go != true) { gotoAndStop (13); } else { _root.go = false; }
Frame 15
stop();
Frame 16
if (_root.go != true) { gotoAndStop (15); } else { _root.go = false; }
Frame 17
Mouse.show(); stopAllSounds(); _root.level = "Level 0B"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level2start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level2died"); } } stop();
Frame 18
if (_root.go != true) { gotoAndStop (17); } else { _root.go = false; }
Frame 19
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame1.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 2) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl2replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 542 MovieClip in Frame 19
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 432; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - this.rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 20
if (_root.go != true) { gotoAndStop (19); } else { _root.go = false; }
Frame 21
Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 2) { _root.savedData.data.levelMAX = 3; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl2complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl2coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl2coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 21
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 22
if (_root.go != true) { gotoAndStop (21); } else { _root.go = false; }
Frame 23
stop();
Frame 24
if (_root.go != true) { gotoAndStop (23); } else { _root.go = false; }
Frame 25
stopAllSounds(); _root.cutscene2 = true; _root.go = false; stop();
Frame 26
if (_root.go != true) { gotoAndStop (25); } else { _root.go = false; }
Frame 27
if ((_root.cutscene2 != true) && (_root.cutscenes == true)) { _root.gotoAndPlay("cutscene2"); } Mouse.show(); stopAllSounds(); _root.level = "Level 1"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level3start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level3died"); } } stop();
Frame 28
if (_root.go != true) { gotoAndStop (27); } else { _root.go = false; }
Frame 29
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame2.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 3) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl3replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 623 MovieClip "World" in Frame 29
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 432; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - this.rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 30
if (_root.go != true) { gotoAndStop (29); } else { _root.go = false; }
Frame 31
_root.cutscene2 = false; Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 3) { _root.savedData.data.levelMAX = 4; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl3complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl3coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl3coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 31
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 32
if (_root.go != true) { gotoAndStop (31); } else { _root.go = false; }
Frame 33
Mouse.show(); stopAllSounds(); _root.level = "Level 2"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level4start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level4died"); } } stop();
Frame 34
if (_root.go != true) { gotoAndStop (33); } else { _root.go = false; }
Frame 35
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame2.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 4) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl4replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 659 MovieClip "World" in Frame 35
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 432; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - this.rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 36
if (_root.go != true) { gotoAndStop (35); } else { _root.go = false; }
Frame 37
Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 4) { _root.savedData.data.levelMAX = 5; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl4complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl4coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl4coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 37
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 38
if (_root.go != true) { gotoAndStop (37); } else { _root.go = false; }
Frame 39
stopAllSounds(); _root.cutscene3 = true; _root.go = false; stop();
Frame 40
if (_root.go != true) { gotoAndStop (39); } else { _root.go = false; }
Frame 41
if ((_root.cutscene3 != true) && (_root.cutscenes == true)) { _root.gotoAndPlay("cutscene3"); } Mouse.show(); stopAllSounds(); _root.level = "Level 2-2"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; basketball = true; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level5start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level5died"); } } stop();
Frame 42
if (_root.go != true) { gotoAndStop (41); } else { _root.go = false; }
Frame 43
stop();
Frame 44
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame3.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 5) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl5replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 728 MovieClip "World" in Frame 44
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = Infinity; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - this.rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 45
if (_root.go != true) { gotoAndStop (44); } else { _root.go = false; }
Frame 46
_root.cutscene3 = false; Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 5) { _root.savedData.data.levelMAX = 6; } _root.savedData.flush(); } basketball = false; if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl5complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl5coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl5coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 46
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 47
if (_root.go != true) { gotoAndStop (46); } else { _root.go = false; }
Frame 48
Mouse.show(); stopAllSounds(); _root.level = "Level 3"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level6start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level6died"); } } stop();
Frame 49
if (_root.go != true) { gotoAndStop (48); } else { _root.go = false; }
Frame 50
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame3.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 6) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl6replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 772 MovieClip "World" in Frame 50
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 216; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 51
if (_root.go != true) { gotoAndStop (50); } else { _root.go = false; }
Frame 52
Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 6) { _root.savedData.data.levelMAX = 7; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl6complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl6coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl6coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 52
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 53
if (_root.go != true) { gotoAndStop (52); } else { _root.go = false; }
Frame 54
stopAllSounds(); _root.cutscene4 = true; _root.go = false; stop();
Frame 55
if (_root.go != true) { gotoAndStop (54); } else { _root.go = false; }
Frame 56
if ((_root.cutscene4 != true) && (_root.cutscenes == true)) { _root.gotoAndPlay("cutscene4"); } Mouse.show(); stopAllSounds(); _root.level = "Level 4"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level7start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level7died"); } } stop();
Frame 57
if (_root.go != true) { gotoAndStop (56); } else { _root.go = false; }
Frame 58
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame4.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 7) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl7replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 851 MovieClip "World" in Frame 58
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 216; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 59
if (_root.go != true) { gotoAndStop (58); } else { _root.go = false; }
Frame 60
_root.cutscene4 = false; Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 7) { _root.savedData.data.levelMAX = 8; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl7complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl7coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl7coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 60
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 61
if (_root.go != true) { gotoAndStop (60); } else { _root.go = false; }
Frame 62
Mouse.show(); stopAllSounds(); _root.level = "Level 5"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level8start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level8died"); } } stop();
Frame 63
if (_root.go != true) { gotoAndStop (62); } else { _root.go = false; }
Frame 64
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastInGame4.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 8) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl8replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 902 MovieClip "World" in Frame 64
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 5000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = 216; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 65
if (_root.go != true) { gotoAndStop (64); } else { _root.go = false; }
Frame 66
Mouse.show(); stopAllSounds(); _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] != undefined) { _root.toppoints.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"]; _root.topratio.text = Math.round((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] / _root.totalpoints) * 10000) / 100; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] < _root.player1points)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1points"] = _root.player1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.data[("LVL" + _root.level.substr(6)) + "totalpoints"] = _root.totalpoints; if (_root.savedData.data.levelMAX == 8) { _root.savedData.data.levelMAX = 9; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl8complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl8coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl8coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 66
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 67
if (_root.go != true) { gotoAndStop (66); } else { _root.go = false; }
Frame 68
stopAllSounds(); _root.cutscene5 = true; _root.go = false; stop();
Frame 69
if (_root.go != true) { gotoAndStop (68); } else { _root.go = false; }
Frame 70
if ((_root.cutscene5 != true) && (_root.cutscenes == true)) { _root.gotoAndPlay("cutscene5"); } Mouse.show(); stopAllSounds(); _root.level = "Level 6"; _root.kRIGHT = _root.kRIGHTconfig; _root.kLEFT = _root.kLEFTconfig; _root.kUP = _root.kUPconfig; _root.kDOWN = _root.kDOWNconfig; _root.kJUMP = _root.kJUMPconfig; _root.kTHROW = _root.kTHROWconfig; _root.kPAUSE = _root.kPAUSEconfig; _root.kSTART = _root.kSTARTconfig; _root.pauseTIME = 0; if (_root.died == true) { _root.leveldeaths = _root.leveldeaths + 1; } if (_root.stattracking == true) { if (_root.died == false) { StatTracker.submitStat("/flashgames/breakfastclub/level9start"); } else { StatTracker.submitStat("/flashgames/breakfastclub/level9died"); } } stop();
Frame 71
if (_root.go != true) { gotoAndStop (70); } else { _root.go = false; }
Frame 72
stopAllSounds(); _root.soundManager_mc.playSound("BreakfastBoss.wav", 0, 9999999999); if ((_root.savedData.data.levelMAX > 9) && (_root.stattracking == true)) { StatTracker.submitStat("/flashgames/breakfastclub/lvl9replay"); } onMouseMove = function () { mouseTIMERstart = getTimer() / 1000; Mouse.show(); }; onEnterFrame = function () { _root.timechecker(); mouseTIMER = (getTimer() / 1000) - mouseTIMERstart; if (mouseTIMER >= mouseTIMERMAX) { Mouse.hide(); } }; _root.attachDEPTH = _root.GAMEattachDEPTH; _root.WorldString = undefined; if (_root.WorldString != undefined) { SoftCOLOR = 65535; SoftALPHA = 50; TiledCOLOR = 16711935 /* 0xFF00FF */; TiledALPHA = 50; HardCOLOR = 16711680 /* 0xFF0000 */; HardALPHA = 50; WaterCOLOR = 255; WaterALPHA = 50; SpringCOLOR = 16776960 /* 0xFFFF00 */; SpringALPHA = 50; _root.World.createEmptyMovieClip("SoftBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[0] = []; _root.World.createEmptyMovieClip("TiledBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.TiledBoundary.objects = 0; _root.WorldArray[1] = []; _root.World.createEmptyMovieClip("HardBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SoftBoundary.objects = 0; _root.WorldArray[2] = []; _root.World.createEmptyMovieClip("WaterBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.WaterBoundary.objects = 0; _root.WorldArray[3] = []; _root.World.createEmptyMovieClip("SpringBoundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.SpringBoundary.objects = 0; _root.WorldArray[4] = []; _root.World.createEmptyMovieClip("Art", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.Art.objects = 0; _root.WorldArray[5] = []; _root.WorldArray = _root.WorldString.split(">>>>"); boundaryelements = 0; while (boundaryelements < _root.WorldArray.length) { _root.WorldArray[boundaryelements] = _root.WorldArray[boundaryelements].split("|"); objectelements = 0; while (objectelements < _root.WorldArray[boundaryelements].length) { _root.WorldArray[boundaryelements][objectelements] = _root.WorldArray[boundaryelements][objectelements].split("/"); anchorelements = 0; while (anchorelements < _root.WorldArray[boundaryelements][objectelements].length) { _root.WorldArray[boundaryelements][objectelements][anchorelements] = _root.WorldArray[boundaryelements][objectelements][anchorelements].split(","); anchorelements++; } objectelements++; } boundaryelements++; } boundaryload = 0; while (boundaryload < _root.WorldArray.length) { if (boundaryload == 0) { boundary = "Soft"; boundaryCOLOR = _root.SoftCOLOR; boundaryALPHA = _root.SoftALPHA; } else if (boundaryload == 1) { boundary = "Tile"; boundaryCOLOR = _root.TileCOLOR; boundaryALPHA = _root.TileALPHA; } else if (boundaryload == 2) { boundary = "Hard"; boundaryCOLOR = _root.HardCOLOR; boundaryALPHA = _root.HardALPHA; } else if (boundaryload == 3) { boundary = "Water"; boundaryCOLOR = _root.WaterCOLOR; boundaryALPHA = _root.WaterALPHA; } else if (boundaryload == 4) { boundary = "Spring"; boundaryCOLOR = _root.SpringCOLOR; boundaryALPHA = _root.SpringALPHA; } else if (boundaryload == 5) { boundary = "Art"; boundaryCOLOR = _root.ArtCOLOR; boundaryALPHA = _root.ArtALPHA; } _root.World.createEmptyMovieClip(boundary + "Boundary", _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; objectload = 0; while (objectload < _root.WorldArray[boundaryload].length) { _root.World[boundary + "Boundary"].objects = objectload + 1; _root.World[boundary + "Boundary"].createEmptyMovieClip("Object" + (objectload + 1), _root.attachDEPTH); _root.attachDEPTH = _root.attachDEPTH + 1; anchorload = 0; while (anchorload < _root.WorldArray[boundaryload][objectload].length) { if ((anchorload == 0) && (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art")) { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineStyle(1, 0, 100); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].beginFill(boundaryCOLOR, boundaryALPHA); _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].moveTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] != "Art") { _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].lineTo(_root.WorldArray[boundaryload][objectload][anchorload][1], _root.WorldArray[boundaryload][objectload][anchorload][2]); } else if (_root.WorldArray[boundaryload][objectload][anchorload][0] == "Art") { anchorload++; _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].removeMovieClip(); _root.World[boundary + "Boundary"].attachMovie(_root.WorldArray[boundaryload][objectload][anchorload][0], _root.WorldArray[boundaryload][objectload][anchorload][0] + (objectload + 1), _root.attachDEPTH, {_x:_root.WorldArray[boundaryload][objectload][anchorload][1], _y:_root.WorldArray[boundaryload][objectload][anchorload][2]}); break; } anchorload++; } _root.World[boundary + "Boundary"]["Object" + (objectload + 1)].endFill(); objectload++; } boundaryload++; } } stop();
Instance of Symbol 1057 MovieClip "World" in Frame 72
onClipEvent (load) { _name = "World"; framerateDEFAULT = 24; framerateMAX = 120; framerateMIN = 12; DEGtoRAD = (Math.PI/180); bubbleDEPTH = 1000; this.bottomlesspit = 7000; this.Player1.points = 0; this.points = 0; this.badguyDISTANCEMAX = 150; this.bomberCHANCE = Infinity; this.bombers = 0; this.Goombas = 0; this.KoopaTroopas = 0; this.AttackDogs = 0; this.Barrels = 0; this.BarrelsFilled = 0; digitMODE = "constant"; charALIVE = true; charBLINK = true; charBLINKTIME = 1; charBLINKTIMER = 0; Player1.rocksloaded = 0; Player1.rocksthrown = 0; Player1.rocksloadedMAX = 3; rocksMAX = 6; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = Player1.sensor._width; initHEIGHT = Player1.sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = 25; speedYMAX = 25; speedMAXdivisor = 1; speedXMIN = 0.05; speedYMIN = 0.05; slidespeedMIN = 0.05; jumpTHRESHOLD = 2; airjumpsMAX = 1; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 65; throwANGLEforward = 75; throwANGLEdown = 120; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = 7.5; duckpaddleRATIO = 3; faceX = 1; faceY = 1; digitARCLENGTH = 22.5; engineloops = 4; speedmultiUNIVERSAL = 1; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.175; movedragY = 1.175; slidedragX = 1.01; slidedragY = 1.01; waterdragX = 2.5; waterdragY = 2.5; swimdragX = 1.004; swimdragY = 1.004; watergroundfriction = 1.05; throwdrag = 2.5; swimspindrag = 1.1; airspindrag = 1.1; windrateX = 0 * speedmultiX; windrateY = 0 * speedmultiY; watercurrentrateX = 0 * speedmultiX; watercurrentrateY = 0 * speedmultiY; gravityrateX = 0 * speedmultiX; gravityrateY = 0.25 * speedmultiY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.6 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (40 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; camera._visible = false; stagehalfWIDTH = 275; stagehalfHEIGHT = 200; stageWIDTH = 550; stageHEIGHT = 400; camLOOSENESS = 50; camMOVEXLEAD = 30; camMOVEYLEAD = -30; camWATERXLEAD = 5; camWATERYLEAD = 5; zoomMIN = 125; zoomMAX = 250; zoomMINmanual = zoomMIN; zoomMAXmanual = zoomMAX; camera._xscale = zoomMIN; camera._yscale = zoomMIN; zoomINCREMENT = 0.25 * speedmultiX; zoomINCREMENTmanual = 1; zoomLEAD = 90; safezoneDISTANCE = 100; startTime = getTimer(); numFrames = 0; recentSetting = 5; recentNumFrames = 0; recentStartTime = startTime; charX = Player1._x; charY = Player1._y; charROT = Player1._rotation; charsensorX = Player1.sensor._x; charsensorY = Player1.sensor._y; charsensorWIDTH = Player1.sensor._width; charsensorHEIGHT = Player1.sensor._height; camX = camera._x; camY = camera._y; camROT = camera._rotation; camXSCALE = camera._xscale; camYSCALE = camera._yscale; camWIDTHinit = camera._width; camHEIGHTinit = camera._height; camWIDTH = camera._width; camHEIGHT = camera._height; worldX = _x; worldY = _y; worldROT = _rotation; worldXSCALE = _xscale; worldYSCALE = _yscale; } onClipEvent (enterFrame) { _root.player1points = this.Player1.points; _root.totalpoints = this.points; numFrames++; now = getTimer(); elapsedSeconds = (now - startTime) / 1000; actualFPS = numFrames / elapsedSeconds; recentNumFrames++; if (recentNumFrames == recentSetting) { recentElapsedSeconds = (now - recentStartTime) / 1000; recentFPSoutput = recentNumFrames / recentElapsedSeconds; recentStartTime = now; recentNumFrames = 0; } if (((recentFPSoutput >= framerateMIN) && (recentFPSoutput <= framerateMAX)) && (elapsedSeconds >= 1)) { engineloops = framerateMAX / Math.ceil(recentFPSoutput); } else if (elapsedSeconds < 1) { engineloops = framerateMAX / framerateDEFAULT; } if ((Key.isDown(_root.kPAUSE) && (_root.PAUSE == false)) && (this.pausearmed == true)) { _root.PAUSE = true; this.pausearmed = false; _root.pauseSTART = getTimer() / 1000; } else if (((Key.isDown(_root.kPAUSE) && (_root.PAUSE == true)) && (this.pausearmed == true)) && (_root.textbubble == undefined)) { _root.PAUSE = false; this.pausearmed = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); } if (!Key.isDown(_root.kPAUSE)) { this.pausearmed = true; } if (_root.PAUSE == true) { engineloops = 0; } worldXinit = _x; worldYinit = _y; worldROTinit = _rotation; worldXSCALEinit = _xscale; worldYSCALEinit = _yscale; if (charALIVE == false) { _root.kRIGHT = undefined; _root.kLEFT = undefined; _root.kUP = undefined; _root.kDOWN = undefined; _root.kJUMP = undefined; _root.kTHROW = undefined; _root.died = true; _root.levelselect = false; } if ((charBLINK == true) && (charBLINKTIMER < charBLINKTIME)) { if (Player1._visible == true) { Player1._visible = false; } else { Player1._visible = true; } charBLINKTIMER = charBLINKTIMER + ((1 / this.framerateMAX) * this.engineloops); } else { Player1._visible = true; charBLINKTIMER = 0; charBLINK = false; } if ((random(bomberCHANCE) == 0) && (_root.PAUSE == false)) { if (random(2) == 0) { bomberDIRX = 1; } else { bomberDIRX = -1; } bomberDIRY = -1; bombers = bombers + 1; this.attachMovie("Bomber 1", "Bomber" + bombers, _root.attachDEPTH, {_x:this.camera._x + (((this.camera._width / 2) + this.badguyDISTANCEMAX) * bomberDIRX), _y:this.camera._y + (random(this.camera._width / 2) * bomberDIRY), flyDIR:bomberDIRX}); _root.attachDEPTH = _root.attachDEPTH + 1; } frameloops = 1; while (frameloops <= engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (((speedY >= 0) && (SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (charY > bottomlesspit) { charALIVE = false; } if (((_root.World.charBLINK == false) && (_root.DeathBoundaryPresent == true)) && (this.DeathBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true))) { if (this.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; this.Player1.rocksthrown = this.Player1.rocksthrown + 1; this.attachMovie("Rock 1", "rock" + this.Player1.rocksthrown, 100 + this.Player1.rocksthrown, {_x:this.charsensorX + this.charX, _y:(this.charsensorY + this.charY) - ((this.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * this.faceX) + this.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - this.speedY, weapon:false}); this.oldrock = this.Player1.rocksthrown - this.rocksMAX; this["rock" + this.oldrock].removeMovieClip(); this.Player1.rocksloaded = this.Player1.rocksloaded - 1; this.charBLINK = true; _root.soundManager_mc.playSound("jump2.wav", 0, 1); } else { this.charALIVE = false; } } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if (((((TOUCHwallright == true) && (Key.isDown(_root.kRIGHT))) && (TOUCHground == false)) && (speedY >= 0)) || ((((TOUCHwallleft == true) && Key.isDown(_root.kLEFT)) && (TOUCHground == false)) && (speedY >= 0))) { environment = "wallslide"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((Player1.rocksloaded > 0) && (throwarmed == true)) && (Key.isDown(_root.kTHROW))) { _root.soundManager_mc.stopSound("throw 1", 0, 1); _root.soundManager_mc.playSound("throw 1", 0, 1); Player1.rocksthrown = Player1.rocksthrown + 1; if (environment != "wallslide") { if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } } else if (Key.isDown(_root.kUP)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else if (Key.isDown(_root.kDOWN)) { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY, weapon:true}); } else { attachMovie("Rock 1", "rock" + Player1.rocksthrown, 100 + Player1.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * (-faceX)), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * (-faceX)) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY, weapon:true}); } oldrock = Player1.rocksthrown - rocksMAX; this["rock" + oldrock].removeMovieClip(); Player1.rocksloaded = Player1.rocksloaded - 1; throwarmed = false; } else if (!Key.isDown(_root.kTHROW)) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if (Key.isDown(_root.kRIGHT)) { faceX = 1; } else if (Key.isDown(_root.kLEFT)) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY * 1.2; gspeedX = 0; gspeedY = 0; if (Key.isDown(_root.kRIGHT)) { moveX = -moverate; } else if (Key.isDown(_root.kLEFT)) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if (Key.isDown(_root.kRIGHT) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if (Key.isDown(_root.kLEFT) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((Key.isDown(_root.kJUMP) && (jumparmed == true)) && (airjumpCOUNT > 0)) && (walljumpTIMER <= 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } if (environmentchecker == "ground") { jumpassists = 0; } if (((((((jumpassists == 0) && (Key.isDown(_root.kJUMP))) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) > -2)) && (walljumpTIMER <= 0)) && (TOUCHwallleft == false)) && (TOUCHwallright == false)) { airjumpCOUNT = airjumpsMAX; jumpassists = jumpassists + 1; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if ((Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kRIGHT) && (Key.isDown(_root.kDOWN))) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((Key.isDown(_root.kLEFT) && (Key.isDown(_root.kUP))) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kLEFT) && (Key.isDown(_root.kDOWN))) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kRIGHT)) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (Key.isDown(_root.kLEFT)) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kUP) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (Key.isDown(_root.kDOWN)) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if (Key.isDown(_root.kJUMP) && (swimarmed == true)) { if ((Key.isDown(_root.kUP) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if (!Key.isDown(_root.kJUMP)) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (Key.isDown(_root.kRIGHT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN))) || ((((environmentchecker == "water") && (Key.isDown(_root.kLEFT))) && (!Key.isDown(_root.kUP))) && (!Key.isDown(_root.kDOWN)))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if (Key.isDown(_root.kJUMP) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if (!Key.isDown(_root.kJUMP)) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if ((speedX > 0) || ((environment == "wallslide") && (TOUCHwallright == true))) { r = 1; while (r <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if ((speedX < 0) || ((environment == "wallslide") && (TOUCHwallleft == true))) { l = 1; while (l <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); if ((Key.isDown(17) && ((camXSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) && ((camYSCALE + zoomINCREMENTmanual) <= zoomMAXmanual)) { camXSCALE = camXSCALE + zoomINCREMENTmanual; camYSCALE = camYSCALE + zoomINCREMENTmanual; zoomMIN = zoomMIN + zoomINCREMENTmanual; } else if ((Key.isDown(16) && ((camXSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) && ((camYSCALE - zoomINCREMENTmanual) >= zoomMINmanual)) { camXSCALE = camXSCALE - zoomINCREMENTmanual; camYSCALE = camYSCALE - zoomINCREMENTmanual; zoomMIN = zoomMIN - zoomINCREMENTmanual; } else { if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX - (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX + (camWIDTH / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY - (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY + (camHEIGHT / 2)))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; } else if (((((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) >= (camX - (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN)) || ((((!Key.isDown(16)) && ((charX + (speedX * zoomLEAD)) <= (camX + (camWIDTH / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camXSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) >= (camY - (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) || ((((!Key.isDown(16)) && ((charY + (speedY * zoomLEAD)) <= (camY + (camHEIGHT / 2)))) && ((camXSCALE - zoomINCREMENT) >= zoomMIN)) && ((camYSCALE - zoomINCREMENT) >= zoomMIN))) { camXSCALE = camXSCALE - zoomINCREMENT; camYSCALE = camYSCALE - zoomINCREMENT; } if (((((((!Key.isDown(16)) && (charX <= ((camX - (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX)) || ((((!Key.isDown(16)) && (charX >= ((camX + (camWIDTH / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camXSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY <= ((camY - (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) || ((((!Key.isDown(16)) && (charY >= ((camY + (camHEIGHT / 2)) + safezoneDISTANCE))) && ((camXSCALE + zoomINCREMENT) <= zoomMAX)) && ((camYSCALE + zoomINCREMENT) <= zoomMAX))) { camXSCALE = camXSCALE + zoomINCREMENT; camYSCALE = camYSCALE + zoomINCREMENT; zoomMIN = zoomMIN + zoomINCREMENTmanual; } } if ((TOUCHwater == false) && (environmentchecker != "bellyslide")) { camspeedX = ((charX + (speedX * ((camLOOSENESS + camMOVEXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } else { camspeedX = ((charX + (speedX * ((camLOOSENESS + camWATERXLEAD) / (worldXSCALE / 100)))) - camX) / (camLOOSENESS / (worldXSCALE / 100)); if ((Math.abs(speedX) >= moverate) || (Math.abs(speedY) >= moverate)) { camX = camX + ((Math.abs(camspeedX) > 1) ? (camspeedX) : 0); } } if (((TOUCHwater == false) && (Math.abs(speedY) < 10)) && (environmentchecker != "bellyslide")) { camspeedY = ((charY + (speedY * ((camLOOSENESS + camMOVEYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } else { camspeedY = ((charY + (speedY * ((camLOOSENESS + camWATERYLEAD) / (worldYSCALE / 100)))) - camY) / (camLOOSENESS / (worldYSCALE / 100)); camY = camY + camspeedY; } if (Math.abs(camX - charX) > ((camWIDTH * 3) / 8)) { camX = charX + ((((camWIDTH * 3) / 8) * (camX - charX)) / Math.abs(camX - charX)); } if (Math.abs(camY - charY) > ((camHEIGHT * 3) / 8)) { camY = charY + ((((camHEIGHT * 3) / 8) * (camY - charY)) / Math.abs(camY - charY)); } camWIDTH = (camWIDTHinit * camXSCALE) / 100; camHEIGHT = (camHEIGHTinit * camYSCALE) / 100; if (!Key.isDown(46)) { scaleX = stageWIDTH / camWIDTH; scaleY = stageHEIGHT / camHEIGHT; worldX = stagehalfWIDTH - (camX * scaleX); worldY = stagehalfHEIGHT - (camY * scaleY); worldXSCALE = 100 * scaleX; worldYSCALE = 100 * scaleY; camROT = 0; worldROT = -camROT; } frameloops++; } Player1._x = charX; Player1._y = charY; Player1._rotation = charROT; Player1.sensor._x = charsensorX; Player1.sensor._y = charsensorY; Player1.sensor._width = charsensorWIDTH; Player1.sensor._height = charsensorHEIGHT; if (faceX > 0) { Player1._xscale = 100; } else if (faceX < 0) { Player1._xscale = -100; } camera._x = camX; camera._y = camY; camera._rotation = camROT; camera._xscale = camXSCALE; camera._yscale = camYSCALE; camera._width = camWIDTH; camera._height = camHEIGHT; _x = worldX; _y = worldY; _rotation = worldROT; _xscale = worldXSCALE; _yscale = worldYSCALE; }
Frame 73
if (_root.go != true) { gotoAndStop (72); } else { _root.go = false; }
Frame 74
_root.cutscene5 = false; Mouse.show(); stopAllSounds(); _root.died = false; _root.levelCOMPLETE = getTimer() / 1000; _root.levelTIME = Math.round(((_root.levelCOMPLETE + _root.levelDEADTIME) - (_root.levelSTART + _root.pauseTIME)) * 10000) / 10000; _root.levelDEADTIME = 0; _root.levelTIMESTR = _root.levelTIME + " sec"; _root.pointratio = Math.round((_root.player1points / _root.totalpoints) * 10000) / 100; _root.gameTIME = _root.gameTIME + _root.levelTIME; _root.GAMEplayer1points = _root.GAMEplayer1points + _root.player1points; _root.gamedeaths = _root.gamedeaths + _root.leveldeaths; if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] != undefined) { _root.topdeaths.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]; } if ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] == undefined) || (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] > _root.leveldeaths)) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"] = _root.leveldeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] != undefined) { _root.toptime.text = _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"]; } if ((((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] == undefined) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"])) || ((_root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] > _root.levelTIME) && (_root.leveldeaths <= _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1deaths"]))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data[("LVL" + _root.level.substr(6)) + "player1time"] = _root.levelTIME; } else { _root.newtimerecord.text = ""; } _root.leveldeaths = 0; if (_root.savedData.data.levelMAX == 9) { _root.savedData.data.levelMAX = 10; } _root.savedData.flush(); } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/lvl9complete"); if (_root.pointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/lvl9coins100percent"); } else if (_root.pointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/lvl9coins050percent"); } } stop();
Instance of Symbol 240 MovieClip in Frame 74
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Frame 75
if (_root.go != true) { gotoAndStop (74); } else { _root.go = false; }
Frame 76
stopAllSounds(); _root.go = false; stop();
Frame 77
if (_root.go != true) { gotoAndStop (76); } else { _root.go = false; }
Frame 78
if (_root.cheats != true) { _root.topdeaths.text = "---"; if (_root.savedData.data.player1gamedeaths != undefined) { _root.topdeaths.text = _root.savedData.data.player1gamedeaths; } if (((_root.savedData.data.player1gamedeaths == undefined) && (_root.gamestartpoint == "First")) || ((_root.savedData.data.player1gamepoints < _root.gamedeaths) && (_root.gamestartpoint == "First"))) { _root.savedData.data.player1gamedeaths = _root.gamedeaths; } else { _root.newdeathsrecord.text = ""; } _root.toptime.text = "---"; if (_root.savedData.data.player1gametime != undefined) { _root.toptime.text = _root.savedData.data.player1gametime; } if (((((_root.savedData.data.player1gametime == undefined) && (_root.savedData.data.player1gamepoints <= _root.gamedeaths)) && (_root.gamestartpoint == "First")) || (((_root.savedData.data.player1gametime > _root.gameTIME) && (_root.savedData.data.player1gamepoints <= _root.gamedeaths)) && (_root.gamestartpoint == "First"))) || (_root.newdeathsrecord.text != "")) { _root.savedData.data.player1gametime = _root.gameTIME; } else { _root.newtimerecord.text = ""; } _root.toppoints.text = "---"; _root.topratio.text = "---"; if (_root.savedData.data.player1gamepoints != undefined) { _root.toppoints.text = _root.savedData.data.player1gamepoints; _root.topratio.text = Math.round((_root.savedData.data.player1gamepoints / _root.totalpoints) * 10000) / 100; } if (((_root.savedData.data.player1gamepoints == undefined) && (_root.gamestartpoint == "First")) || ((_root.savedData.data.player1gamepoints < _root.GAMEplayer1points) && (_root.gamestartpoint == "First"))) { _root.savedData.data.player1gamepoints = _root.GAMEplayer1points; } else { _root.newcoinrecord.text = ""; _root.newratiorecord.text = ""; } _root.savedData.flush(); } _root.GAMEtotalpoints = 0; levelname = 0; while (levelname < (_root.savedData.data.levelMAX - 1)) { _root.GAMEtotalpoints = _root.GAMEtotalpoints + _root.savedData.data[("LVL" + _root.LevelNames[levelname]) + "totalpoints"]; levelname++; } _root.GAMEpointratio = Math.round((_root.GAMEplayer1points / _root.GAMEtotalpoints) * 10000) / 100; _root.gameTIMESTR = _root.gameTIME + " sec"; if (_root.gamestartpoint == "First") { _root.incomplete.text = ""; } if (_root.stattracking == true) { StatTracker.submitStat("/flashgames/breakfastclub/gamecomplete"); if (_root.GAMEpointratio >= 100) { StatTracker.submitStat("/flashgames/breakfastclub/gamecoins100percent"); } else if (_root.GAMEpointratio >= 50) { StatTracker.submitStat("/flashgames/breakfastclub/gamecoins050percent"); } }
Frame 79
if (_root.go != true) { gotoAndStop (78); } else { _root.go = false; }
Symbol 1 MovieClip [camShaker] Frame 1
shakeLoop = 0; force = 15; onEnterFrame = function () { gemPause(); };
Symbol 1 MovieClip [camShaker] Frame 2
if (_root.world.camera._x < ((_root.world.bgWidth - 250) - force)) { _root.world.camera._x = _root.world.camera._x + force; }
Symbol 1 MovieClip [camShaker] Frame 3
if (_root.world.camera._x < ((_root.world.bgWidth - 250) - force)) { _root.world.camera._x = _root.world.camera._x + force; }
Symbol 1 MovieClip [camShaker] Frame 4
if (_root.world.camera._x > (250 + force)) { _root.world.camera._x = _root.world.camera._x - force; }
Symbol 1 MovieClip [camShaker] Frame 5
if (_root.world.camera._x > (250 + force)) { _root.world.camera._x = _root.world.camera._x - force; }
Symbol 1 MovieClip [camShaker] Frame 6
if (_root.world.camera._x > (250 + force)) { _root.world.camera._x = _root.world.camera._x - force; }
Symbol 1 MovieClip [camShaker] Frame 7
if (_root.world.camera._x > (250 + force)) { _root.world.camera._x = _root.world.camera._x - force; }
Symbol 1 MovieClip [camShaker] Frame 8
if (_root.world.camera._x < ((_root.world.bgWidth - 250) - force)) { _root.world.camera._x = _root.world.camera._x + force; }
Symbol 1 MovieClip [camShaker] Frame 9
if (_root.world.camera._x < ((_root.world.bgWidth - 250) - force)) { _root.world.camera._x = _root.world.camera._x + force; }
Symbol 1 MovieClip [camShaker] Frame 10
shakeLoop = shakeLoop + 1; if (shakeLoop > shakes) { this.removeMovieClip(); } else { gotoAndPlay (2); }
Symbol 6 MovieClip Frame 1
_xscale = _parent._parent.bubbleSCALE; _yscale = _parent._parent.bubbleSCALE;
Symbol 7 MovieClip [Bubble 1] Frame 1
onEnterFrame = function () { if ((!_parent.Water.hitTest((((((bubble._x * _xscale) / 100) + _x) * _parent._xscale) / 100) + _parent._x, (((((bubble._y * _yscale) / 100) + _y) * _parent._yscale) / 100) + _parent._y, true)) || (_parent.Player1.sensor.bubbles > (parseFloat(_name.substr(6)) + _parent.Player1.sensor.bubblesMAX))) { this.removeMovieClip(); } };
Symbol 7 MovieClip [Bubble 1] Frame 60
removeMovieClip(this);
Symbol 14 MovieClip Frame 1
stop();
Symbol 1140 MovieClip [__Packages.com.managers.SoundManager] Frame 0
class com.managers.SoundManager extends MovieClip { var thisMC, sounds_array, globalSound_snd, theSoundClipMC, getNextHighestDepth, createEmptyMovieClip; function SoundManager (aSoundRef) { super(); thisMC = aSoundRef; sounds_array = new Array(); } function init() { } function addSound(aSoundLinkage_str) { globalSound_snd = new Sound(this); var _local6 = ("sndHolder_" + String(sounds_array.length)) + "_mc"; var _local4 = thisMC.getNextHighestDepth(); var _local5 = thisMC.createEmptyMovieClip(_local6, _local4); theSoundClipMC = _local5; var _local3 = MovieClip(theSoundClipMC); var _local2 = new Sound(_local3); _local2.attachSound(aSoundLinkage_str); sounds_array.push(_local3); var _local7 = new com.managers.SoundDataObject(aSoundLinkage_str, _local2); sounds_array.push(_local7); } function getSound(aSoundLinkage_str) { var _local2; var _local6 = sounds_array.length; _local2 = 0; while (_local2 < _local6) { var _local3 = sounds_array[_local2]; var _local5 = _local3.__get__name(); if (aSoundLinkage_str == _local5) { var _local4 = _local3.__get__sound(); return(_local4); } _local2++; } } function playSound(aSoundLinkage_str, aOffset_num, aLoopCount_num) { stopSound(aSoundLinkage_str); var _local2 = getSound(aSoundLinkage_str); _local2.start(aOffset_num, aLoopCount_num); } function stopSound(aSoundLinkage_str) { var _local2 = getSound(aSoundLinkage_str); _local2.stop(aSoundLinkage_str); } function setSoundVolume(aSoundLinkage_str, aVolume_num) { var _local2 = getSound(aSoundLinkage_str); _local2.setVolume(aVolume_num); } function getSoundVolume(aSoundLinkage_str) { var _local2 = getSound(aSoundLinkage_str); return(_local2.getVolume()); } function tweenSoundVolume(aSoundLinkage_str, aTargetVolume_num, aNumberOfFrames) { var _local3 = getSoundVolume(aSoundLinkage_str); if (_local3 == undefined) { } else { var _local4 = aTargetVolume_num; var _local6 = Math.abs(_local3 - _local4); if (_local6 < aNumberOfFrames) { _local6 = aNumberOfFrames; } var _local5 = 1; if (_local3 < _local4) { _local5 = 1; } else if (_local3 > _local4) { _local5 = -1; } else { trace("tCurrentVolume == tTargetVolume"); } var _local8 = _local6 / aNumberOfFrames; if (_local8 < 1) { _local8 = 1; } var _local13 = _local8 * _local5; var _local12 = ("tweenHolder_" + aSoundLinkage_str) + "_mc"; var _local11 = getNextHighestDepth(); var _local14 = createEmptyMovieClip(_local12, _local11); var _local2 = MovieClip(_local14); _local2.ref = this; _local2.targetVolume = _local4; _local2.modNumber = _local5; _local2.soundLinkage = aSoundLinkage_str; _local2.changePerFrame = _local13; _local2.onEnterFrame = function () { var _local2 = this.ref.getSoundVolume(this.soundLinkage); if (this.modNumber > 0) { if (_local2 > this.targetVolume) { this.onEnterFrame = null; } } else if (this.modNumber < 0) { if (_local2 < this.targetVolume) { this.onEnterFrame = null; } } else { trace("this.modNumber == 0 in Sound Manager, something is broken"); } var _local3 = _local2 + this.changePerFrame; this.ref.setSoundVolume(aSoundLinkage_str, _local3); }; } } function setGlobalVolume(aVolume_num) { globalSound_snd.setVolume(aVolume_num); } }
Symbol 1141 MovieClip [__Packages.com.managers.SoundDataObject] Frame 0
class com.managers.SoundDataObject extends Object { var name_str, sound_snd; function SoundDataObject (aSoundName_str, aSound_snd) { super(); name_str = aSoundName_str; sound_snd = aSound_snd; } function get sound() { return(sound_snd); } function get name() { return(name_str); } }
Symbol 1142 MovieClip [__Packages.com.utilities.StatTracker] Frame 0
class com.utilities.StatTracker { function StatTracker () { } function init() { } static function submitStat(aString) { var _local1 = ("javascript:urchinTracker('/flashtracking" + aString) + "');"; trace("tUrchinString = " + _local1); getURL (_local1); } }
Symbol 24 MovieClip Frame 1
_root.stop(); if (_root.died == true) { _root.levelDEAD = getTimer() / 1000; _root.levelDEADTIME = _root.levelDEADTIME + (_root.levelDEAD - _root.levelSTART); } else { _root.levelDEADTIME = 0; } onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.soundManager_mc.playSound("Beep_Error06.wavsound", 0, 1); if (_parent._parent._name == "World") { _root.gotoAndPlay(_root.level + " Start"); } else { _root.levelSTART = getTimer() / 1000; _root.go = true; _parent.play(); } } }; armed = false; var buttonColor = new Color(this); var mouseoverFlash = {ra:100, rb:100, ga:100, gb:100, ba:100, bb:100, aa:100, ab:0}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; onEnterFrame = function () { if (Key.isDown(_root.kSTART) && (armed == true)) { _root.soundManager_mc.playSound("Beep_Error06.wavsound", 0, 1); if (_parent._parent._name == "World") { _root.gotoAndPlay(_root.level + " Start"); } else { _root.levelSTART = getTimer() / 1000; _root.go = true; _parent.play(); } } else if (!Key.isDown(_root.kSTART)) { armed = true; } if ((((_parent._xmouse > (this._x - (this._width / 2))) && (_parent._xmouse < (this._x + (this._width / 2)))) && (_parent._ymouse > (this._y - (this._height / 2)))) && (_parent._ymouse < (this._y + (this._height / 2)))) { buttonColor.setTransform(mouseoverFlash); } else { buttonColor.setTransform(normal); } };
Symbol 32 Button
on (release) { stopAllSounds(); getURL ("http://www.liquidgeneration.com/Content/090307/breakfastclub_videogame.html", "_new"); }
Instance of Symbol 37 MovieClip in Symbol 38 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._name != "World") { _parent._parent.stop(); _parent._parent.onEnterFrame = undefined; _parent.stop(); stop(); } }
Symbol 38 MovieClip Frame 48
stop();
Symbol 39 MovieClip [Rock 1] Frame 1
if (onEnterFrame == undefined) { this.framerateMAX = _root.World.framerateMAX; catchTIMER = 0; rockTIMER = 0; rockTIME = 10; rockBLINKTIME = 2; playerDISMAX = 1000; bouncerate = 1.25; deadspeed = 0.5; gspeedX = 0; gspeedY = 0; onEnterFrame = function () { this.engineloops = _root.World.engineloops; rockTIMER = rockTIMER + ((1 / this.framerateMAX) * this.engineloops); playerDIS = Math.sqrt(Math.pow(_parent.Player1._x - _x, 2) + Math.pow(_parent.Player1._y - _y, 2)); if ((rockTIME <= rockTIMER) || (playerDIS > playerDISMAX)) { this.removeMovieClip(); } else if ((rockTIMER > (rockTIME - rockBLINKTIME)) && (_visible == true)) { _visible = false; } else if (rockTIMER > (rockTIME - rockBLINKTIME)) { _visible = true; } if (catchTIMER > _parent.throwTIME) { if ((Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) <= (_parent.Player1.sensor._width / 2)) && (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) <= (_parent.Player1.sensor._height / 2))) { if (_parent.Player1.rocksloaded < (_parent.Player1.rocksloadedMAX + Math.floor(_root.World.Player1.points / 100))) { _parent.Player1.rocksloaded = _parent.Player1.rocksloaded + 1; _parent.attachMovie("Rock Number", "rocknumber" + _parent.Player1.rocksloaded, 250, {_x:_x, _y:_y - 10, rocksloaded:_parent.Player1.rocksloaded}); } this.removeMovieClip(); } } else { catchTIMER = catchTIMER + 1; } if (((speedX == undefined) || (speedY == undefined)) || (((Math.abs(speedX) < deadspeed) && (Math.abs(speedY) < deadspeed)) && (environment != "frozen"))) { offsetX = 0; offsetY = 0; throwX = 0; throwY = 0; gravityX = 0; gravityY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; speedX = 0; speedY = 0; environment = "frozen"; } else if ((((speedX != 0) && (speedY != 0)) || (throwspeedX != undefined)) || (throwspeedY != undefined)) { frameloops = 1; while (frameloops <= _parent.engineloops) { charWIDTH = 20; charHEIGHT = 20; if ((_parent.SoftBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true) && (speedY >= 0)) || (_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true) && (speedY >= 0))) { TOUCHground = true; } else { TOUCHground = false; } if (_parent.HardBoundary.hitTest(((((_x + offsetX) + (charWIDTH * 0.5)) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwallright = true; throwspeedX = throwspeedX / (-bouncerate); } else { TOUCHwallright = false; } if (_parent.HardBoundary.hitTest(((((_x + offsetX) - (charWIDTH * 0.5)) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwallleft = true; throwspeedX = throwspeedX / (-bouncerate); } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHceiling = true; throwspeedY = throwspeedY / (-bouncerate); gspeedY = 0; } else { TOUCHceiling = false; } if (_parent.Water.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((_y + offsetY) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (_parent.Spring.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (environment == "duckpaddle") { throwspeedX = 0; throwspeedY = 0; throwX = 0; throwY = 0; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = _parent.watercurrentrateX; windY = 0; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { throwspeedY = 0; throwX = 0; throwY = 0; gravityX = _parent.gravityrateX; gravityY = _parent.gravityrateY; windX = _parent.watercurrentrateX; windY = _parent.watercurrentrateY; throwspeedX = throwspeedX / 1.25; gspeedX = gspeedX / 1.25; gspeedY = gspeedY / 1.25; environmentchecker = "water"; } else if (environment == "watergrounded") { gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; throwspeedX = 0; throwspeedY = 0; throwX = 0; throwY = 0; windX = 0; windY = 0; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { gravityX = _parent.gravityrateX; gravityY = _parent.gravityrateY; windX = _parent.windrateX; windY = _parent.windrateY; throwX = 0; throwY = 0; environmentchecker = "air"; } else if (environment == "grounded") { throwspeedX = throwspeedX / _parent.throwdrag; throwspeedY = throwspeedY / _parent.throwdrag; if (throwspeedY < 0) { throwspeedY = ((-1 * throwspeedY) + gspeedY) / bouncerate; } if (Math.abs(throwspeedX) < deadspeed) { throwspeedX = 0; } if (Math.abs(throwspeedY) < deadspeed) { throwspeedY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "ground"; } else if (environment == "sprung") { throwspeedY = 0; throwX = _parent.springrateX; throwY = _parent.springrateY; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "sprung"; } throwspeedX = throwspeedX + throwX; gspeedX = gspeedX + gravityX; windspeedX = windX; throwspeedY = throwspeedY + throwY; gspeedY = gspeedY + gravityY; windspeedY = windY; speedX = (throwspeedX - gspeedX) + windspeedX; speedY = ((-throwspeedY) + gspeedY) - windspeedY; if (speedX > _parent.speedXMAX) { speedX = speedX - (speedX - _parent.speedXMAX); } else if (speedX < (-_parent.speedXMAX)) { speedX = speedX + (_parent.speedXMAX - speedX); } if (speedY > _parent.speedYMAX) { speedY = speedY - (speedY - _parent.speedYMAX); } else if (speedY < (-_parent.speedYMAX)) { speedY = speedY + (_parent.speedYMAX - speedY); } _x = (_x + speedX); _y = (_y + speedY); if (speedY >= 0) { d = 1; while (d <= _parent.floorpushes) { if (((!_parent.SoftBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true)) && (!_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true))) && (!_parent.Spring.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true))) { _y = (_y - (d - 1)); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) - (charHEIGHT * 0.5)) + u) * _parent._yscale) / 100) + _parent._y, true)) { _y = (_y + (u - 1)); break; } gspeedY = 0; windspeedY = 0; speedY = 0; u++; } } if ((speedX >= 0) || (speedY != 0)) { r = 1; while (r <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) + (charWIDTH * 0.5)) - r) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.375)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x - (r - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; r++; } ur = 1; while (ur <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) + (charWIDTH * 0.3)) - ur) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x - (ur - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; ur++; } } if ((speedX <= 0) || (speedY != 0)) { l = 1; while (l <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) - (charWIDTH * 0.5)) + l) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.375)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x + (l - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; l++; } ul = 1; while (ul <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) - (charWIDTH * 0.3)) + ul) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x + (ul - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; ul++; } } this.totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); frameloops++; } } }; }
Symbol 43 MovieClip [Rock Number] Frame 1
_root.soundManager_mc.playSound("Pickup_bombs.wav", 0, 1); _root.soundManager_mc.playSound("bender_pickup.aiff", 0, 1);
Symbol 43 MovieClip [Rock Number] Frame 24
removeMovieClip(this);
Symbol 45 MovieClip [PlayerStart] Frame 1
if (_root.World.Player1._x != undefined) { _root.World.charX = _x; _root.World.charY = _y; _root.World.Player1._x = _x; _root.World.Player1._y = _y; } else { _root.World.attachMovie("Player1", "Player1", _root.attachDEPTH, {_x:_x, _y:_y}); _root.attachDEPTH = _root.attachDEPTH + 1; } if (_root.World.camera._x != undefined) { _root.World.camera._x = _x; _root.World.camera._y = _y; _root.World.camX = _x; _root.World.camY = _y; } else { _root.World.attachMovie("camFrame", "camera", _root.attachDEPTH, {_x:_x, _y:_y}); _root.attachDEPTH = _root.attachDEPTH + 1; } _visible = false; removeMovieClip(this);
Symbol 79 MovieClip [Bomb 1] Frame 1
bombTIMER = 0; bombTIME = 0; bombTIME = 1.5; framerateDEFAULT = _root.World.framerateDEFAULT; framerateMAX = _root.World.framerateMAX; playerDISMAX = 1000; throwspeedX = this.bombFALLX; throwspeedY = this.bombFALLY; gspeedX = 0; gspeedY = 0; bouncerate = 1.25; deadspeed = 0.1; if (_parent.explosions == undefined) { _parent.explosions = 0; } onEnterFrame = function () { this.engineloops = _root.World.engineloops; bombTIMER = bombTIMER + ((1 / this.framerateMAX) * this.engineloops); playerDIS = Math.sqrt(Math.pow(_parent.Player1._x - _x, 2) + Math.pow(_parent.Player1._y - _y, 2)); if (bombTIME <= bombTIMER) { _parent.explosions = _parent.explosions + 1; _parent.attachMovie("Explosion 1", "Explosion" + _parent.explosions, _root.attachDEPTH, {_x:_x, _y:_y}); _root.attachDEPTH = _root.attachDEPTH + 1; this.removeMovieClip(); } if (((speedX == undefined) || (speedY == undefined)) || (((Math.abs(speedX) < deadspeed) && (Math.abs(speedY) < deadspeed)) && (environment != "frozen"))) { offsetX = 0; offsetY = 0; throwX = 0; throwY = 0; gravityX = 0; gravityY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; speedX = 0; speedY = 0; environment = "frozen"; } else if ((((speedX != 0) && (speedY != 0)) || (throwspeedX != undefined)) || (throwspeedY != undefined)) { frameloops = 1; while (frameloops <= _parent.engineloops) { charWIDTH = 20; charHEIGHT = 20; if ((_parent.SoftBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true) && (speedY >= 0)) || (HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _y, true) && (speedY >= 0))) { TOUCHground = true; } else { TOUCHground = false; } if (_parent.HardBoundary.hitTest(((((_x + offsetX) + (charWIDTH * 0.5)) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwallright = true; throwspeedX = throwspeedX / (-bouncerate); } else { TOUCHwallright = false; } if (_parent.HardBoundary.hitTest(((((_x + offsetX) - (charWIDTH * 0.5)) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwallleft = true; throwspeedX = throwspeedX / (-bouncerate); } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHceiling = true; throwspeedY = throwspeedY / (-bouncerate); } else { TOUCHceiling = false; } if (_parent.Water.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((_y + offsetY) * _parent._yscale) / 100) + _parent._y, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (_parent.Spring.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.5)) * _parent._yscale) / 100) + _parent._y, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (environment == "duckpaddle") { throwspeedX = 0; throwspeedY = 0; throwX = 0; throwY = 0; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = _parent.watercurrentrateX; windY = 0; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { throwspeedY = 0; throwX = 0; throwY = 0; gravityX = _parent.gravityrateX; gravityY = _parent.gravityrateY; windX = _parent.watercurrentrateX; windY = _parent.watercurrentrateY; throwspeedX = throwspeedX / 1.25; gspeedX = gspeedX / 1.25; gspeedY = gspeedY / 1.25; environmentchecker = "water"; } else if (environment == "watergrounded") { gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; throwspeedX = 0; throwspeedY = 0; throwX = 0; throwY = 0; windX = 0; windY = 0; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { gravityX = _parent.gravityrateX; gravityY = _parent.gravityrateY; windX = _parent.windrateX; windY = _parent.windrateY; throwX = 0; throwY = 0; environmentchecker = "air"; } else if (environment == "grounded") { throwspeedX = throwspeedX / _parent.throwdrag; throwspeedY = throwspeedY / _parent.throwdrag; if (throwspeedY < 0) { throwspeedY = ((-1 * throwspeedY) + gspeedY) / bouncerate; } if (Math.abs(throwspeedX) < deadspeed) { throwspeedX = 0; } if (Math.abs(throwspeedY) < deadspeed) { throwspeedY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "ground"; } else if (environment == "sprung") { throwspeedY = 0; throwX = _parent.springrateX; throwY = _parent.springrateY; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "sprung"; } throwspeedX = throwspeedX + throwX; gspeedX = gspeedX + gravityX; windspeedX = windX; throwspeedY = throwspeedY + throwY; gspeedY = gspeedY + gravityY; windspeedY = windY; speedX = (throwspeedX - gspeedX) + windspeedX; speedY = ((-throwspeedY) + gspeedY) - windspeedY; if (speedX > _parent.speedXMAX) { speedX = speedX - (speedX - _parent.speedXMAX); } else if (speedX < (-_parent.speedXMAX)) { speedX = speedX + (_parent.speedXMAX - speedX); } if (speedY > _parent.speedYMAX) { speedY = speedY - (speedY - _parent.speedYMAX); } else if (speedY < (-_parent.speedYMAX)) { speedY = speedY + (_parent.speedYMAX - speedY); } _x = (_x + speedX); _y = (_y + speedY); if (speedY >= 0) { d = 1; while (d <= _parent.floorpushes) { if (((!_parent.SoftBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true)) && (!_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true))) && (!_parent.Spring.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) + (charHEIGHT * 0.5)) - d) * _parent._yscale) / 100) + _parent._y, true))) { _y = (_y - (d - 1)); break; } gspeedY = 0; windspeedY = 0; speedY = 0; d++; } } else if (speedY < 0) { u = 1; while (u <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((_x + offsetX) * _parent._xscale) / 100) + _parent._x, (((((_y + offsetY) - (charHEIGHT * 0.5)) + u) * _parent._yscale) / 100) + _parent._y, true)) { _y = (_y + (u - 1)); break; } gspeedY = 0; windspeedY = 0; speedY = 0; u++; } } if ((speedX >= 0) || (speedY != 0)) { r = 1; while (r <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) + (charWIDTH * 0.5)) - r) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.375)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x - (r - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; r++; } ur = 1; while (ur <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) + (charWIDTH * 0.3)) - ur) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x - (ur - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; ur++; } } if ((speedX <= 0) || (speedY != 0)) { l = 1; while (l <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) - (charWIDTH * 0.5)) + l) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) + (charHEIGHT * 0.375)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x + (l - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; l++; } ul = 1; while (ul <= _parent.floorpushes) { if (!_parent.HardBoundary.hitTest((((((_x + offsetX) - (charWIDTH * 0.3)) + ul) * _parent._xscale) / 100) + _parent._x, ((((_y + offsetY) - (charHEIGHT * 0.25)) * _parent._yscale) / 100) + _parent._y, true)) { _x = (_x + (ul - 1)); break; } gspeedX = 0; windspeedX = 0; speedX = 0; ul++; } } frameloops++; } } };
Symbol 96 MovieClip [Explosion 1] Frame 1
DEGtoRAD = (Math.PI/180); this.hitDISTANCE = (this._width / 2) + ((_parent.charWIDTH + _parent.charHEIGHT) / 4); onEnterFrame = function () { this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.PlayerHEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1DISTANCE = Math.pow(Math.pow(this.Player1X - this._x, 2) + Math.pow(this.Player1Y - this._y, 2), 0.5); if (((_parent.Player1.rocksloaded > 0) && (this.Player1DISTANCE < this.hitDISTANCE)) && (_root.World.charBLINK == false)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(this.throwANGLEdamaged * DEGtoRAD) * this.throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(this.throwANGLEdamaged * DEGtoRAD) * this.throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; if (_parent.Player1.rocksloaded > 0) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(this.throwANGLEdamaged * DEGtoRAD) * this.throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(this.throwANGLEdamaged * DEGtoRAD) * this.throwratedamaged) - _parent.speedY}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; } else if ((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) { _root.World.charALIVE = false; } _root.World.charBLINK = true; } else if ((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) { _root.World.charALIVE = false; } };
Instance of Symbol 81 MovieClip in Symbol 96 MovieClip [Explosion 1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 96 MovieClip [Explosion 1] Frame 3
onEnterFrame = undefined; _root.soundManager_mc.playSound("Explo_Small_Bomb3.wav", 0, 1);
Symbol 96 MovieClip [Explosion 1] Frame 17
removeMovieClip(this);
Symbol 103 MovieClip [Bomber 1] Frame 1
this.bombTIMER = 0; this.bombINTERVAL = Math.round(_parent.framerateDEFAULT / 0.75); this.speedX = 1; this.bombFALLX = this.speedX; this.bombFALLY = 2; this.charALIVE = true; this.vulnerableDISTANCE = _width; if (this.flyDIR == undefined) { this.flyDIR = 1; } if (this.flyDIR < 0) { this._xscale = -100; } if (_parent.bombs == undefined) { _parent.bombs = 0; } DEGtoRAD = (Math.PI/180); this.hitDISTANCE = 50; this.birth = getTimer() / 1000; onEnterFrame = function () { this.age = getTimer() / 1000; this.engineloops = _root.World.engineloops; if (this.charALIVE == true) { this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.PlayerHEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1DISTANCE = Math.pow(Math.pow(this.Player1X - this._x, 2) + Math.pow(this.Player1Y - this._y, 2), 0.5); if (((_parent.Player1.rocksloaded > 0) && (this.Player1DISTANCE < this.hitDISTANCE)) && (_root.World.charBLINK == false)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; _root.World.charBLINK = true; } else if ((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) { _root.World.charALIVE = false; } this._x = this._x - ((this.speedX * this.flyDIR) * this.engineloops); this.bombTIMER = this.bombTIMER + (0.2 * this.engineloops); if ((this.bombTIMER >= this.bombINTERVAL) && (!_root.World.HardBoundary.hitTest(((this._x * _root.World.worldXSCALEinit) / 100) + _root.World.worldXinit, ((this._y * _root.World.worldYSCALEinit) / 100) + _root.World.worldYinit, true))) { this.bombTIMER = 0; _parent.bombs = _parent.bombs + 1; _parent.attachMovie("Bomb 1", "Bomb" + _parent.bombs, _root.attachDEPTH, {_x:_x, _y:_y, bombFALLX:this.bombFALLX, bombFALLY:this.bombFALLY}); _root.attachDEPTH = _root.attachDEPTH + 1; _root.soundManager_mc.playSound("Cartoon_BombFall_Whistle1.wav", 0, 1); } if (((Math.abs(_x - _parent.camera._x) > ((_parent.camera._width / 2) + _root.World.badguyDISTANCEMAX)) && ((this.age - this.birth) > 2)) || ((Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX)) && ((this.age - this.birth) > 2))) { this.removeMovieClip(); } if (this.charALIVE == true) { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((_parent["rock" + rockcheck].weapon == true) && (_parent["rock" + rockcheck] != undefined)) && (_parent["rock" + rockcheck].totalspeed > 5)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if ((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) || (this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE)) { this.charALIVE = false; _root.soundManager_mc.playSound("explosion.wav", 0, 1); _parent["rock" + rockcheck].removeMovieClip(); _parent.attachMovie("BomberExplosion", this._name + "EXPLOSION", _root.attachDEPTH, {_x:_x, _y:_y, _xscale:50, _yscale:50}); this.removeMovieClip(); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } } } };
Symbol 134 MovieClip [Attack Dog 1] Frame 1
framerateDEFAULT = _parent.framerateDEFAULT; framerateMAX = _parent.framerateMAX; framerateMIN = _parent.framerateMIN; DEGtoRAD = (Math.PI/180); bubbleDEPTH = _parent.bubbleDEPTH; digitMODE = _parent.digitMODE; this.charALIVE = true; this.rocksloaded = 0; _parent.rocksthrown = 0; this.rocksloadedMAX = 3; this.rocksMAX = _parent.rocksMAX; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = sensor._width; initHEIGHT = sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = _parent.speedXMAX; speedYMAX = _parent.speedYMAX; speedMAXdivisor = _parent.speedMAXdivisor; speedXMIN = _parent.speedXMIN; speedYMIN = _parent.speedYMIN; slidespeedMIN = _parent.slidespeedMIN; jumpTHRESHOLD = _parent.jumpTHRESHOLD; airjumpsMAX = 0; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 0; throwANGLEforward = 45; throwANGLEdown = 135; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = _parent.duckpaddleFALLSPEED; duckpaddleRATIO = _parent.duckpaddleRATIO; faceX = 1; faceY = 1; if (initfaceXDIR != undefined) { faceXDIR = initfaceXDIR; } else { faceXDIR = (this._x - _root.World.Player1._x) / Math.abs(this._x - _root.World.Player1._x); } if (initfaceYDIR != undefined) { faceYDIR = initfaceYDIR; } else { faceYDIR = 1; } digitARCLENGTH = _parent.digitARCLENGTH; engineloops = _parent.engineloops; speedmultiUNIVERSAL = _parent.speedmultiUNIVERSAL; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.075; movedragY = 1.075; slidedragX = _parent.slidedragX; slidedragY = _parent.slidedragY; waterdragX = _parent.waterdragX; waterdragY = _parent.waterdragY; swimdragX = _parent.swimdragX; swimdragY = _parent.swimdragY; watergroundfriction = _parent.watergroundfriction; throwdrag = _parent.throwdrag; swimspindrag = _parent.swimspindrag; airspindrag = _parent.airspindrag; windrateX = _parent.windrateX; windrateY = _parent.windrateY; watercurrentrateX = _parent.watercurrentrateX; watercurrentrateY = _parent.watercurrentrateY; gravityrateX = _parent.gravityrateX; gravityrateY = _parent.gravityrateY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.3 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (25 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (2 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (2 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; charX = this._x; charY = this._y; charROT = this._rotation; charsensorX = this.sensor._x; charsensorY = this.sensor._y; charsensorWIDTH = this.sensor._width; charsensorHEIGHT = this.sensor._height; worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this.attackRANGE = 400; this.jumpRANGE = 200; this.hitDISTANCE = 50; this.vulnerableDISTANCE = _width; this.birth = getTimer() / 1000; onEnterFrame = function () { this.age = getTimer() / 1000; if ((((this.pasted == true) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + _width) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2)) || (((this.pasted == true) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2))) { _root.soundManager_mc.stopSound("dogBark", 0, 999999999); _root.soundManager_mc.stopSound("dogGrowl", 0, 999999999); this.removeMovieClip(); } this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.PlayerHEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1DISTANCE = Math.pow(Math.pow(this.Player1X - this._x, 2) + Math.pow(this.Player1Y - this._y, 2), 0.5); if ((((_parent.Player1.rocksloaded > 0) && (this.Player1DISTANCE < this.hitDISTANCE)) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; _root.World.charBLINK = true; } else if (((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { _root.World.charALIVE = false; } if (this.charALIVE == true) { if ((this.Player1X < this._x) && (this.Player1DISTANCE < this.attackRANGE)) { triggerLEFT = true; } else { triggerLEFT = false; } if ((this.Player1X > this._x) && (this.Player1DISTANCE < this.attackRANGE)) { triggerRIGHT = true; } else { triggerRIGHT = false; } if (((environment == "swimmingupward") || (environment == "swimmingdownward")) || (((environment == "duckpaddle") && ((this.Player1Y + (this.PlayerHEIGHT / 2)) < (this._y + (this._height / 2)))) && (this.Player1DISTANCE < 200))) { triggerUP = true; } else { triggerUP = false; } if (((((((((this.Player1Y + (this.PlayerHEIGHT / 2)) < (this._y + (this._height / 2))) && (this.Player1DISTANCE < this.jumpRANGE)) && ((slopeANGLE / Math.abs(slopeANGLE)) != ((this.Player1X - this._x) / Math.abs(this.Player1X - this._x)))) && (TOUCHwater == false)) && (jumparmed == true)) || ((environment == "swimmingupward") && (swimarmed == true))) || ((environment == "swimmingdownward") && (swimarmed == true))) || (((environment == "duckpaddle") && (this.Player1DISTANCE < this.attackRANGE)) && (swimarmed == true))) { triggerJUMP = true; } else { triggerJUMP = false; } engineloops = _parent.engineloops; } else { triggerLEFT = false; triggerRIGHT = false; triggerUP = false; triggerDOWN = false; triggerJUMP = false; engineloops = 0; } worldXinit = _parent._x; worldYinit = _parent._y; worldROTinit = _parent._rotation; worldXSCALEinit = _parent._xscale; worldYSCALEinit = _parent._yscale; frameloops = 1; while (frameloops <= _parent.engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (this.charALIVE == true) { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((_parent["rock" + rockcheck].weapon == true) && (_parent["rock" + rockcheck] != undefined)) && (_parent["rock" + rockcheck].totalspeed > 5)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if (((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) && (_root.basketball == false)) || ((this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE) && (_root.basketball == false))) { this.charALIVE = false; _parent.attachMovie("puffexplosion", "puffexplosion" + rockcheck, _root.attachDEPTH, {_x:_parent["rock" + rockcheck]._x, _y:_parent["rock" + rockcheck]._y, _xscale:50, _yscale:50}); _root.attachDEPTH = _root.attachDEPTH + 1; _parent["rock" + rockcheck].removeMovieClip(); _root.soundManager_mc.playSound("B12sFire_Shot.wav", 0, 1); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } } if (((speedY >= 0) && (_parent.SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (_parent.SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallright = true; } else { TOUCHwallright = false; } if (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwallleft = true; } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (_parent.Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (_parent.Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((this.rocksloaded > 0) && (throwarmed == true)) && (triggerTHROW == true)) { _parent.rocksthrown = _parent.rocksthrown + 1; if (triggerUP == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY}); } else if (triggerDOWN == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY}); } else { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY}); } oldrock = _parent.rocksthrown - rocksMAX; _parent["rock" + oldrock].removeMovieClip(); this.rocksloaded = this.rocksloaded - 1; throwarmed = false; } else if ((!triggerTHROW) == true) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; if (triggerRIGHT == true) { moveX = -moverate; } else if (triggerLEFT == true) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((triggerJUMP == true) && (jumparmed == true)) && (airjumpCOUNT > 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } if (((((Key.isDown(_root.kJUMP) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) == -2)) && (jumpspeedX == 0)) && (jumpspeedY == 0)) && (environment == "falling")) { airjumpCOUNT = airjumpsMAX; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if (((triggerRIGHT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((triggerRIGHT == true) && (triggerDOWN == true)) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (((triggerLEFT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerLEFT == true) && (triggerDOWN == true)) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerRIGHT == true) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (triggerLEFT == true) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerUP == true) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerDOWN == true) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if ((triggerJUMP == true) && (swimarmed == true)) { if (((triggerUP == true) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if ((!triggerJUMP) == true) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (triggerRIGHT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true)) || ((((environmentchecker == "water") && (triggerLEFT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if ((triggerJUMP == true) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!_parent.SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!_parent.Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if (speedX > 0) { r = 1; while (r <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if (speedX < 0) { l = 1; while (l <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if (TOUCHdigit == true) { oldTOUCHdigit = true; } else { oldTOUCHdigit = false; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); frameloops++; } worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this._x = charX; this._y = charY; this._rotation = charROT; this.sensor._x = charsensorX; this.sensor._y = charsensorY; this.sensor._width = charsensorWIDTH; this.sensor._height = charsensorHEIGHT; if (faceX > 0) { this._xscale = 100; } else if (faceX < 0) { this._xscale = -100; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 134 MovieClip [Attack Dog 1] Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 134 MovieClip [Attack Dog 1] Frame 2
_root.soundManager_mc.stopSound("dogBark", 0, 999999999); barking = false; if (growling != true) { _root.soundManager_mc.playSound("dogGrowl", 0, 999999999); growling = true; }
Symbol 134 MovieClip [Attack Dog 1] Frame 3
_root.soundManager_mc.stopSound("dogGrowl", 0, 999999999); growling = false; if (barking != true) { _root.soundManager_mc.playSound("dogBark", 0, 999999999); barking = true; }
Symbol 134 MovieClip [Attack Dog 1] Frame 4
_root.soundManager_mc.stopSound("dogGrowl", 0, 999999999); growling = false; if (barking != true) { _root.soundManager_mc.playSound("dogBark", 0, 999999999); barking = true; }
Symbol 134 MovieClip [Attack Dog 1] Frame 15
if ((_root.stattracking == true) && (this.deathtracked != true)) { StatTracker.submitStat("/flashgames/breakfastclub/dogkilled"); this.deathtracked = true; } _root.soundManager_mc.stopSound("dogBark", 0, 999999999); barking = false; _root.soundManager_mc.stopSound("dogGrowl", 0, 999999999); growling = false; stop();
Symbol 146 MovieClip Frame 14
stop();
Symbol 147 MovieClip [Goomba 1] Frame 1
framerateDEFAULT = _parent.framerateDEFAULT; framerateMAX = _parent.framerateMAX; framerateMIN = _parent.framerateMIN; DEGtoRAD = (Math.PI/180); bubbleDEPTH = _parent.bubbleDEPTH; digitMODE = _parent.digitMODE; this.charALIVE = true; this.rocksloaded = 0; _parent.rocksthrown = 0; this.rocksloadedMAX = 3; this.rocksMAX = _parent.rocksMAX; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = sensor._width; initHEIGHT = sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = _parent.speedXMAX; speedYMAX = _parent.speedYMAX; speedMAXdivisor = _parent.speedMAXdivisor; speedXMIN = _parent.speedXMIN; speedYMIN = _parent.speedYMIN; slidespeedMIN = _parent.slidespeedMIN; jumpTHRESHOLD = _parent.jumpTHRESHOLD; airjumpsMAX = 0; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 0; throwANGLEforward = 45; throwANGLEdown = 135; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = _parent.duckpaddleFALLSPEED; duckpaddleRATIO = _parent.duckpaddleRATIO; faceX = 1; faceY = 1; if (initfaceXDIR != undefined) { faceXDIR = initfaceXDIR; } else { faceXDIR = (this._x - _root.World.Player1._x) / Math.abs(this._x - _root.World.Player1._x); } if (initfaceYDIR != undefined) { faceYDIR = initfaceYDIR; } else { faceYDIR = 1; } digitARCLENGTH = _parent.digitARCLENGTH; engineloops = _parent.engineloops; speedmultiUNIVERSAL = _parent.speedmultiUNIVERSAL; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.2; movedragY = 1.2; slidedragX = _parent.slidedragX; slidedragY = _parent.slidedragY; waterdragX = 3; waterdragY = 3; swimdragX = _parent.swimdragX; swimdragY = _parent.swimdragY; watergroundfriction = _parent.watergroundfriction; throwdrag = _parent.throwdrag; swimspindrag = _parent.swimspindrag; airspindrag = _parent.airspindrag; windrateX = _parent.windrateX; windrateY = _parent.windrateY; watercurrentrateX = _parent.watercurrentrateX; watercurrentrateY = _parent.watercurrentrateY; gravityrateX = _parent.gravityrateX; gravityrateY = _parent.gravityrateY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.3 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (25 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; charX = this._x; charY = this._y; charROT = this._rotation; charsensorX = this.sensor._x; charsensorY = this.sensor._y; charsensorWIDTH = this.sensor._width; charsensorHEIGHT = this.sensor._height; worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this.attackRANGE = 400; this.jumpRANGE = 200; this.hitDISTANCE = 50; this.vulnerableDISTANCE = (_width + _height) / 4; this.birth = getTimer() / 1000; onEnterFrame = function () { this.age = getTimer() / 1000; if ((((this.pasted == true) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + _width) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2)) || (((this.pasted == true) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2))) { this.removeMovieClip(); } this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.Player1HEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1DISTANCE = Math.pow(Math.pow(this.Player1X - this._x, 2) + Math.pow(this.Player1Y - this._y, 2), 0.5); if ((((_parent.Player1.rocksloaded > 0) && (this.Player1DISTANCE < this.hitDISTANCE)) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; _root.World.charBLINK = true; } else if (((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { _root.World.charALIVE = false; } if (this.charALIVE == true) { if (this.faceXDIR < 0) { triggerLEFT = true; } else { triggerLEFT = false; } if (this.faceXDIR > 0) { triggerRIGHT = true; } else { triggerRIGHT = false; } if ((((environment == "swimmingupward") && (swimarmed == true)) || ((environment == "swimmingdownward") && (swimarmed == true))) || ((environment == "duckpaddle") && (swimarmed == true))) { triggerJUMP = true; } else { triggerJUMP = false; } engineloops = _parent.engineloops; } else { triggerLEFT = false; triggerRIGHT = false; triggerUP = false; triggerDOWN = false; triggerJUMP = false; engineloops = 0; } worldXinit = _parent._x; worldYinit = _parent._y; worldROTinit = _parent._rotation; worldXSCALEinit = _parent._xscale; worldYSCALEinit = _parent._yscale; frameloops = 1; while (frameloops <= _parent.engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (this.charALIVE == true) { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((_parent["rock" + rockcheck].weapon == true) && (_parent["rock" + rockcheck] != undefined)) && (_parent["rock" + rockcheck].totalspeed > 5)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if ((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) || (this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE)) { this.charALIVE = false; _parent.attachMovie("puffexplosion", "puffexplosion" + rockcheck, _root.attachDEPTH, {_x:_parent["rock" + rockcheck]._x, _y:_parent["rock" + rockcheck]._y, _xscale:50, _yscale:50}); _root.attachDEPTH = _root.attachDEPTH + 1; _parent["rock" + rockcheck].removeMovieClip(); _root.soundManager_mc.playSound("B12sFire_Shot.wav", 0, 1); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } } if (((speedY >= 0) && (_parent.SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (_parent.SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; } else { TOUCHdigit = false; } } else { TOUCHground = false; TOUCHdigit = false; } if ((faceXDIR > 0) && (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true))) { TOUCHwallright = true; faceXDIR = faceXDIR * -1; } else { TOUCHwallright = false; } if ((faceXDIR < 0) && (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true))) { TOUCHwallleft = true; faceXDIR = faceXDIR * -1; } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (_parent.Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (_parent.Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((this.rocksloaded > 0) && (throwarmed == true)) && (triggerTHROW == true)) { _parent.rocksthrown = _parent.rocksthrown + 1; if (triggerUP == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY}); } else if (triggerDOWN == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY}); } else { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY}); } oldrock = _parent.rocksthrown - rocksMAX; _parent["rock" + oldrock].removeMovieClip(); this.rocksloaded = this.rocksloaded - 1; throwarmed = false; } else if ((!triggerTHROW) == true) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; if (triggerRIGHT == true) { moveX = -moverate; } else if (triggerLEFT == true) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((triggerJUMP == true) && (jumparmed == true)) && (airjumpCOUNT > 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } if (((((Key.isDown(_root.kJUMP) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) == -2)) && (jumpspeedX == 0)) && (jumpspeedY == 0)) && (environment == "falling")) { airjumpCOUNT = airjumpsMAX; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if (((triggerRIGHT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((triggerRIGHT == true) && (triggerDOWN == true)) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (((triggerLEFT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerLEFT == true) && (triggerDOWN == true)) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerRIGHT == true) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (triggerLEFT == true) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerUP == true) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerDOWN == true) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if ((triggerJUMP == true) && (swimarmed == true)) { if (((triggerUP == true) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if ((!triggerJUMP) == true) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (triggerRIGHT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true)) || ((((environmentchecker == "water") && (triggerLEFT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if ((triggerJUMP == true) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!_parent.SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!_parent.Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if (speedX > 0) { r = 1; while (r <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if (speedX < 0) { l = 1; while (l <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); frameloops++; } worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this._x = charX; this._y = charY; this._rotation = charROT; this.sensor._x = charsensorX; this.sensor._y = charsensorY; this.sensor._width = charsensorWIDTH; this.sensor._height = charsensorHEIGHT; if (faceX > 0) { this._xscale = 100; } else if (faceX < 0) { this._xscale = -100; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 147 MovieClip [Goomba 1] Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 176 MovieClip Frame 14
stop();
Symbol 177 MovieClip [Koopa Troopa 1] Frame 1
framerateDEFAULT = _parent.framerateDEFAULT; framerateMAX = _parent.framerateMAX; framerateMIN = _parent.framerateMIN; DEGtoRAD = (Math.PI/180); bubbleDEPTH = _parent.bubbleDEPTH; digitMODE = _parent.digitMODE; this.charALIVE = true; this.rocksloaded = 0; _parent.rocksthrown = 0; this.rocksloadedMAX = 3; this.rocksMAX = _parent.rocksMAX; dHEIGHT = 0.5; uHEIGHT = 0.5; rWIDTH = 0.5; rHEIGHT = 0; urWIDTH = 0.3; urHEIGHT = 0.25; lWIDTH = 0.5; lHEIGHT = 0; ulWIDTH = 0.3; ulHEIGHT = 0.25; offsetX = 0; offsetY = 0; charACTION = true; initWIDTH = sensor._width; initHEIGHT = sensor._height; initHYP = Math.sqrt(Math.pow(initWIDTH, 2) + Math.pow(initHEIGHT, 2)); initANGLE1 = Math.asin(initHEIGHT / initHYP); initANGLE2 = Math.asin(initWIDTH / initHYP); slopesensorRATIO = 3; floorpushes = 100; speedXMAX = _parent.speedXMAX; speedYMAX = _parent.speedYMAX; speedMAXdivisor = _parent.speedMAXdivisor; speedXMIN = _parent.speedXMIN; speedYMIN = _parent.speedYMIN; slidespeedMIN = _parent.slidespeedMIN; jumpTHRESHOLD = _parent.jumpTHRESHOLD; airjumpsMAX = 0; duckjumpRATIO = 2; throwTIME = 2.5; throwANGLEup = 0; throwANGLEforward = 45; throwANGLEdown = 135; nosedivebounceTIME = 0.25; swimcollideMAX = 7; duckpaddleFALLSPEED = _parent.duckpaddleFALLSPEED; duckpaddleRATIO = _parent.duckpaddleRATIO; faceX = 1; faceY = 1; if (initfaceXDIR != undefined) { faceXDIR = initfaceXDIR; } else { faceXDIR = (this._x - _root.World.Player1._x) / Math.abs(this._x - _root.World.Player1._x); } if (initfaceYDIR != undefined) { faceYDIR = initfaceYDIR; } else { faceYDIR = 1; } digitARCLENGTH = _parent.digitARCLENGTH; engineloops = _parent.engineloops; speedmultiUNIVERSAL = _parent.speedmultiUNIVERSAL; speedmultiX = speedmultiUNIVERSAL; speedmultiY = speedmultiUNIVERSAL; speedmultiROT = speedmultiUNIVERSAL; movedragX = 1.2; movedragY = 1.2; slidedragX = _parent.slidedragX; slidedragY = _parent.slidedragY; waterdragX = 3; waterdragY = 3; swimdragX = _parent.swimdragX; swimdragY = _parent.swimdragY; watergroundfriction = _parent.watergroundfriction; throwdrag = _parent.throwdrag; swimspindrag = _parent.swimspindrag; airspindrag = _parent.airspindrag; windrateX = _parent.windrateX; windrateY = _parent.windrateY; watercurrentrateX = _parent.watercurrentrateX; watercurrentrateY = _parent.watercurrentrateY; gravityrateX = _parent.gravityrateX; gravityrateY = _parent.gravityrateY; gspeedX = 0 * speedmultiX; gspeedY = 0 * speedmultiY; windX = 0 * speedmultiX; windY = 0 * speedmultiY; windspeedX = 0 * speedmultiX; windspeedY = 0 * speedmultiY; environment = "falling"; environmentchecker = "air"; moverate = 0.3 * speedmultiUNIVERSAL; sliderate = 0.75 * speedmultiUNIVERSAL; sliderampBOOST = 0.8 * speedmultiUNIVERSAL; sliderampTHRESHOLD = 13; swimspeedMAXTRANSFER = 15 * speedmultiUNIVERSAL; jumprateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); jumprateY = (25 * gravityrateY) / Math.sqrt(speedmultiY); walljumpTIME = 20; nosedivejumprateX = jumprateX * 1.4; nosedivejumprateY = jumprateY * 1.4; springrateX = (0 * gravityrateX) / Math.sqrt(speedmultiX); springrateY = (50 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEXrate = 0.5; nosediveBOUNCEYrate = (24 * gravityrateY) / Math.sqrt(speedmultiY); nosediveBOUNCEspinrate = 17 * speedmultiROT; swimrateX = (1 * gravityrateY) / Math.sqrt(speedmultiY); swimrateY = (1 * gravityrateY) / Math.sqrt(speedmultiY); throwrate = (40 * gravityrateY) / Math.sqrt(speedmultiY); swimspinrate = 0.5 * speedmultiROT; airspinrate = 0.75 * speedmultiROT; watergroundboostX = (0 * gravityrateX) / Math.sqrt(speedmultiX); watergroundboostY = (0 * gravityrateY) / Math.sqrt(speedmultiY); moveX = 0 * speedmultiX; moveY = 0 * speedmultiY; movespeedX = 0 * speedmultiX; movespeedY = 0 * speedmultiY; jumpX = 0 * speedmultiX; jumpY = 0 * speedmultiY; walljumpTIMER = 0; airjumpCOUNT = 0; jumpspeedX = 0 * speedmultiX; jumpspeedY = 0 * speedmultiY; swimX = 0 * speedmultiX; swimY = 0 * speedmultiY; swimX2 = 0 * speedmultiX; swimY2 = 0 * speedmultiY; swimI = 0 * speedmultiUNIVERSAL; swimspeedX = 0 * speedmultiX; swimspeedY = 0 * speedmultiY; speedX = 0 * speedmultiX; speedY = 0 * speedmultiY; swimspin = 0 * speedmultiROT; swimspinspeed = 0 * speedmultiROT; airspin = 0 * speedmultiROT; airspinspeed = 0 * speedmultiROT; charX = this._x; charY = this._y; charROT = this._rotation; charsensorX = this.sensor._x; charsensorY = this.sensor._y; charsensorWIDTH = this.sensor._width; charsensorHEIGHT = this.sensor._height; worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this.attackRANGE = 400; this.jumpRANGE = 200; this.hitDISTANCE = 50; this.vulnerableDISTANCE = (_width + _height) / 4; this.birth = getTimer() / 1000; onEnterFrame = function () { this.age = getTimer() / 1000; if ((((this.pasted == true) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + _width) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2)) || (((this.pasted == true) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) && ((this.age - this.birth) > 2))) { this.removeMovieClip(); } this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.Player1HEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1DISTANCE = Math.pow(Math.pow(this.Player1X - this._x, 2) + Math.pow(this.Player1Y - this._y, 2), 0.5); if ((((_parent.Player1.rocksloaded > 0) && (this.Player1DISTANCE < this.hitDISTANCE)) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; _root.World.charBLINK = true; } else if (((this.Player1DISTANCE < this.hitDISTANCE) && (_root.World.charBLINK == false)) && (this.charALIVE == true)) { _root.World.charALIVE = false; } if (charALIVE == true) { if (this.faceXDIR < 0) { triggerLEFT = true; } else { triggerLEFT = false; } if (this.faceXDIR > 0) { triggerRIGHT = true; } else { triggerRIGHT = false; } if ((((environment == "swimmingupward") && (swimarmed == true)) || ((environment == "swimmingdownward") && (swimarmed == true))) || ((environment == "duckpaddle") && (swimarmed == true))) { triggerJUMP = true; } else { triggerJUMP = false; } engineloops = _parent.engineloops; } else { triggerLEFT = false; triggerRIGHT = false; triggerUP = false; triggerDOWN = false; triggerJUMP = false; engineloops = 0; } worldXinit = _parent._x; worldYinit = _parent._y; worldROTinit = _parent._rotation; worldXSCALEinit = _parent._xscale; worldYSCALEinit = _parent._yscale; frameloops = 1; while (frameloops <= _parent.engineloops) { if (environmentchecker != "bellyslide") { charWIDTH = Math.abs(Math.cos(initANGLE1 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); charHEIGHT = Math.abs(Math.cos(initANGLE2 - ((Math.abs(charROT) + 180) * DEGtoRAD)) * initHYP); } else { charWIDTH = initWIDTH; charHEIGHT = initWIDTH; } slopesensorDISTANCE = charWIDTH / slopesensorRATIO; if (this.charALIVE == true) { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((_parent["rock" + rockcheck].weapon == true) && (_parent["rock" + rockcheck] != undefined)) && (_parent["rock" + rockcheck].totalspeed > 5)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if ((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) || (this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE)) { this.charALIVE = false; _parent.attachMovie("puffexplosion", "puffexplosion" + rockcheck, _root.attachDEPTH, {_x:_parent["rock" + rockcheck]._x, _y:_parent["rock" + rockcheck]._y, _xscale:50, _yscale:50}); _root.attachDEPTH = _root.attachDEPTH + 1; _parent["rock" + rockcheck].removeMovieClip(); _root.soundManager_mc.playSound("B12sFire_Shot.wav", 0, 1); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } } if (((speedY >= 0) && (_parent.SoftBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHground = true; if (((speedY >= 0) && (_parent.SoftBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true))) || ((speedY >= 0) && (_parent.HardBoundary.DigitBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)))) { TOUCHdigit = true; changedirarmed = true; } else { TOUCHdigit = false; if (changedirarmed == true) { faceXDIR = faceXDIR * -1; changedirarmed = false; } } } else { TOUCHground = false; TOUCHdigit = false; if (changedirarmed == true) { faceXDIR = faceXDIR * -1; changedirarmed = false; } } if ((faceXDIR > 0) && (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) + (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true))) { TOUCHwallright = true; faceXDIR = faceXDIR * -1; } else { TOUCHwallright = false; } if ((faceXDIR < 0) && (_parent.HardBoundary.hitTest((((((charsensorX + charX) + offsetX) - (charWIDTH * 0.5)) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.25)) * worldYSCALEinit) / 100) + worldYinit, true))) { TOUCHwallleft = true; faceXDIR = faceXDIR * -1; } else { TOUCHwallleft = false; } if (_parent.HardBoundary.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) - (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHceiling = true; } else { TOUCHceiling = false; } if (_parent.Water.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, ((((charsensorY + charY) + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { TOUCHwater = true; } else { TOUCHwater = false; } if (_parent.Spring.hitTest(((((charsensorX + charX) + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charsensorY + charY) + offsetY) + (charHEIGHT * 0.5)) * worldYSCALEinit) / 100) + worldYinit, true) && (speedY >= 0)) { TOUCHspring = true; } else { TOUCHspring = false; } if ((((environmentchecker == "air") && (TOUCHwater == true)) && (Math.abs(speedY) < duckpaddleFALLSPEED)) || (environment == "duckpaddle")) { environment = "duckpaddle"; } else if (((((TOUCHwater == true) && (TOUCHground == true)) || ((TOUCHwater == true) && (TOUCHceiling == true))) || ((TOUCHwater == true) && (TOUCHwallleft == true))) || ((TOUCHwater == true) && (TOUCHwallright == true))) { environment = "watergrounded"; } else if ((TOUCHwater == true) && (speedY < 0)) { environment = "swimmingupward"; } else if (((TOUCHwater == true) && (TOUCHground == false)) && (speedY >= 0)) { environment = "swimmingdownward"; } else if ((TOUCHspring == true) && (speedY >= 0)) { environment = "sprung"; } else if ((TOUCHground == true) && (speedY >= 0)) { environment = "grounded"; } else if (speedY < 0) { environment = "flying"; } else if ((TOUCHground == false) && (speedY >= 0)) { environment = "falling"; } if (((this.rocksloaded > 0) && (throwarmed == true)) && (triggerTHROW == true)) { _parent.rocksthrown = _parent.rocksthrown + 1; if (triggerUP == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:charsensorX + charX, _y:(charsensorY + charY) - ((charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEup * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEup * DEGtoRAD) * throwrate) - speedY}); } else if (triggerDOWN == true) { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEdown * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEdown * DEGtoRAD) * throwrate) - speedY}); } else { _parent.attachMovie("Rock 1", "rock" + _parent.rocksthrown, 100 + _parent.rocksthrown, {_x:(charsensorX + charX) + (((charWIDTH / 2) + 1) * faceX), _y:charsensorY + charY, throwspeedX:((Math.sin(throwANGLEforward * DEGtoRAD) * throwrate) * faceX) + speedX, throwspeedY:(Math.cos(throwANGLEforward * DEGtoRAD) * throwrate) - speedY}); } oldrock = _parent.rocksthrown - rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); this.rocksloaded = this.rocksloaded - 1; throwarmed = false; } else if ((!triggerTHROW) == true) { throwarmed = true; } else { throwarmed = false; } if (environment == "grounded") { if ((environmentchecker != "bellyslide") && (environmentchecker != "nosedivebounce")) { movementhyp = moverate / Math.pow(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2), 0.5); if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = movementhyp * slopesensorDISTANCE; moveY = movementhyp * (-Math.abs(dr - dl)); faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = movementhyp * (-slopesensorDISTANCE); moveY = movementhyp * (-Math.abs(dr - dl)); faceX = -1; } else { moveX = 0; moveY = 0; } } if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "wallslide") || (environmentchecker == "wallsliding")) { if ((triggerJUMP == true) && (jumparmed == true)) { jumpX = 0; jumpY = jumprateY; gspeedX = 0; gspeedY = 0; if (triggerRIGHT == true) { moveX = -moverate; } else if (triggerLEFT == true) { moveX = moverate; } moveY = 0; movespeedY = 0; jumparmed = false; walljumpTIMER = walljumpTIME; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } } else if ((environment == "flying") || (environment == "falling")) { if (walljumpTIMER <= 0) { if (environmentchecker != "bellyslide") { if ((triggerRIGHT == true) && (TOUCHwallright == false)) { moveX = moverate; faceX = 1; } else if ((triggerLEFT == true) && (TOUCHwallleft == false)) { moveX = -moverate; faceX = -1; } else { moveX = 0; } } else { moveX = 0; } walljumpTIMER = 0; } else { walljumpTIMER = walljumpTIMER - 1; } if (((triggerJUMP == true) && (jumparmed == true)) && (airjumpCOUNT > 0)) { jumpspeedX = 0; jumpspeedY = jumprateY; gspeedX = 0; gspeedY = 0; moveY = 0; movespeedY = 0; jumparmed = false; airjumpCOUNT = airjumpCOUNT - 1; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } if (((((Key.isDown(_root.kJUMP) && (gspeedY <= jumpTHRESHOLD)) && ((dr + dl) == -2)) && (jumpspeedX == 0)) && (jumpspeedY == 0)) && (environment == "falling")) { airjumpCOUNT = airjumpsMAX; } } else if ((((environment == "duckpaddle") || (environment == "swimmingupward")) || (environment == "swimmingdownward")) || (environment == "watergrounded")) { if (((triggerRIGHT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT > -135) && (charROT <= 45)) { if ((45 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((45 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-135 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((triggerRIGHT == true) && (triggerDOWN == true)) { if ((charROT > -45) && (charROT <= 135)) { if ((135 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((135 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-45 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (((triggerLEFT == true) && (triggerUP == true)) && (environment != "duckpaddle")) { if ((charROT >= -45) && (charROT < 135)) { if ((-45 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (135 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-45 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (135 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -45; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerLEFT == true) && (triggerDOWN == true)) { if ((charROT >= -135) && (charROT < 45)) { if ((-135 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (45 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((-135 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (45 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -135; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerRIGHT == true) { if (environment == "duckpaddle") { faceX = 1; } else if ((charROT >= -90) && (charROT < 90)) { if ((90 < (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (-90 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((90 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-90 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if (triggerLEFT == true) { if (environment == "duckpaddle") { faceX = -1; } else if ((charROT > -90) && (charROT <= 90)) { if ((90 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-90 > (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((90 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (-90 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = -90; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if ((triggerUP == true) && (environment != "duckpaddle")) { if (faceX > 0) { if ((0 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) && (-180 < (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) && (180 > (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 0; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else if (triggerDOWN == true) { if (environment == "duckpaddle") { swimX2 = swimX2 / duckpaddleRATIO; swimY2 = swimY2 / duckpaddleRATIO; environment = "swimmingdownward"; } if (faceX < 0) { if ((0 <= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag))) || (-180 >= (charROT + ((swimspinspeed - swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = -swimspinrate; } } else if ((0 >= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag))) || (180 <= (charROT + ((swimspinspeed + swimspinrate) / swimspindrag)))) { charROT = 180; swimspin = 0; swimspinspeed = 0; } else { swimspin = swimspinrate; } } else { swimspin = 0; } if ((swimspeedX > 0) && (environment != "duckpaddle")) { faceX = 1; } else if ((swimspeedX < 0) && (environment != "duckpaddle")) { faceX = -1; } if ((triggerJUMP == true) && (swimarmed == true)) { if (((triggerUP == true) && (environment == "duckpaddle")) && (duckjumparmed == true)) { while (Water.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((charY + offsetY) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY - 1; } jumpX = jumprateX; jumpY = jumprateY; environment = "duckjump"; environmentchecker = "duckjump"; duckjumparmed = false; swimarmed = false; } else if ((((environment == "duckpaddle") && (speedX == 0)) || (((environment == "duckpaddle") && (speedX > 0)) && (TOUCHwallright == false))) || (((environment == "duckpaddle") && (speedX < 0)) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX / duckpaddleRATIO; swimY = swimrateY / duckpaddleRATIO; swimarmed = false; } } else if (((speedX == 0) || ((speedX > 0) && (TOUCHwallright == false))) || ((speedX < 0) && (TOUCHwallleft == false))) { if (((speedY == 0) || ((speedY > 0) && (TOUCHground == false))) || ((speedY < 0) && (TOUCHceiling == false))) { swimX = swimrateX; swimY = swimrateY; swimarmed = false; } } } else { swimX = 0; swimY = 0; } if ((!triggerJUMP) == true) { swimarmed = true; duckjumparmed = true; } } if (environment == "duckpaddle") { charROT = 90 * faceX; if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimI = swimI + (Math.abs(movespeedX) / 3); } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gspeedX = 0; gspeedY = 0; gravityX = 0; gravityY = 0; windX = watercurrentrateX; windY = 0; if ((environmentchecker != "water") && (environmentchecker != "duckpaddle")) { swimY = 0; swimY2 = 0; } swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; environmentchecker = "duckpaddle"; } else if ((environment == "swimmingupward") || (environment == "swimmingdownward")) { if (airspinspeed != 0) { swimspinspeed = swimspinspeed + airspinspeed; airspinspeed = 0; } airspin = 0; if ((charROT > 100) || (charROT < -100)) { if (environmentchecker != "water") { swimI = swimI + ((Math.abs(movespeedX) / 3) + (gspeedY / 3)); gspeedY = 0; } } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; gravityX = gravityrateX; gravityY = gravityrateY; windX = watercurrentrateX; windY = watercurrentrateY; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; swimI = swimI / swimdragY; gspeedX = gspeedX / waterdragX; gspeedY = gspeedY / waterdragY; environmentchecker = "water"; } else if (environment == "watergrounded") { if (((Math.abs(swimX2) >= swimcollideMAX) || (Math.abs(swimY2) >= swimcollideMAX)) || (Math.abs(swimI) >= swimcollideMAX)) { swimX2 = Math.min(swimX2, swimcollideMAX); swimY2 = Math.min(swimY2, swimcollideMAX); swimI = Math.min(swimI, swimcollideMAX); } else if (((Math.abs(swimX2) >= 0.25) || (Math.abs(swimY2) >= 0.25)) || (Math.abs(swimI) >= 0.25)) { swimX2 = swimX2 / watergroundfriction; swimY2 = swimY2 / watergroundfriction; swimI = swimI / watergroundfriction; } movespeedX = 0; movespeedY = 0; moveX = 0; moveY = 0; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; jumpspeedX = 0; jumpspeedY = 0; jumpX = 0; jumpY = 0; airjumpCOUNT = airjumpsMAX; windX = 0; windY = 0; swimspinspeed = swimspinspeed / swimspindrag; swimX2 = swimX2 / swimdragX; swimY2 = swimY2 / swimdragY; movespeedX = movespeedX / waterdragX; movespeedY = movespeedY / waterdragY; environmentchecker = "waterground"; } else if ((environment == "flying") || (environment == "falling")) { charROT = 0; if ((dr == -1) && (dl == -1)) { moveY = 0; movespeedY = 0; } if (swimspinspeed != 0) { airspinspeed = airspinspeed + swimspinspeed; swimspinspeed = 0; } swimspin = 0; if (((swimX2 != 0) || (swimY2 != 0)) || (swimI != 0)) { if (environmentchecker == "duckjump") { swimX2 = swimX2 / duckjumpRATIO; swimI = swimI / duckjumpRATIO; } jumpspeedX = jumpspeedX + (Math.sin(charROT * DEGtoRAD) * swimX2); if (environmentchecker != "duckjump") { jumpspeedY = jumpspeedY + Math.min(Math.cos(charROT * DEGtoRAD) * (swimX2 + swimI), swimspeedMAXTRANSFER); } } swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; gravityX = gravityrateX; gravityY = gravityrateY; windX = windrateX; windY = windrateY; if (environment == "flying") { jumpX = 0; jumpY = 0; } airspinspeed = airspinspeed / airspindrag; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; } else { movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (environmentchecker == "nosedivebounce") { airspin = 0; if (Math.abs(charROT) < 5) { charROT = 0; environmentchecker = ((gspeedY > (jumpspeedY * 2)) ? "air" : "nosedivebounce"); } } if (((((environmentchecker == "water") && (triggerRIGHT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true)) || ((((environmentchecker == "water") && (triggerLEFT == true)) && ((!triggerUP) == true)) && ((!triggerDOWN) == true))) { environmentchecker = "porpoising"; } else if (((environmentchecker != "porpoising") && (environmentchecker != "bellyslide")) && (environmentchecker != "nosedivebounce")) { environmentchecker = "air"; } } else if (environment == "wallslide") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 1; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; environmentchecker = "wallsliding"; } else if (environment == "grounded") { jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; swimspin = 0; swimspinspeed = 0; airspin = 0; airspinspeed = 0; swimX2 = 0; swimY2 = 0; swimI = 0; swimX = 0; swimY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; if (environmentchecker != "bellyslide") { movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; bellyslideTIME = 0; } else { if ((dr - dl) != 0) { moveX = (((sliderate * slopesensorDISTANCE) / Math.sqrt(Math.pow(dl - dr, 2) + Math.pow(slopesensorDISTANCE, 2))) * (dl - dr)) / Math.abs(dl - dr); moveY = (sliderate * (-Math.abs(dr - dl))) / Math.sqrt(Math.pow(dr - dl, 2) + Math.pow(slopesensorDISTANCE, 2)); } else { moveX = 0; moveY = 0; } movespeedX = movespeedX / slidedragX; movespeedY = movespeedY / slidedragY; } if (((((charROT < 89) && (charROT > -89)) && (environmentchecker != "bellyslide")) || ((((environmentchecker == "bellyslide") && (Math.abs(movespeedX) <= slidespeedMIN)) && (Math.abs(dr - dl) <= 0)) && (bellyslideTIME > 100))) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 0; environmentchecker = "ground"; } else if (((charROT < 165) && (charROT > -165)) || (((environmentchecker == "bellyslide") && (charROT < 30)) && (charROT > -30))) { charY = charY - ((initWIDTH - charHEIGHT) / 2); charWIDTH = initWIDTH; charHEIGHT = initWIDTH; if (environmentchecker != "bellyslide") { charROT = ((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD); } else if (charROT != (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD))) { slopeDIFFERENCE = (((90 * charROT) / Math.abs(charROT)) + (Math.atan((dl - dr) / slopesensorDISTANCE) / DEGtoRAD)) - charROT; charROT = charROT + (slopeDIFFERENCE / 2); } bellyslideTIME = bellyslideTIME + 1; environmentchecker = "bellyslide"; if ((((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (oldslopeANGLE != 0)) || (((jumpspeedY == 0) && ((oldslopeANGLE * slopeANGLE) <= 0)) && (slopeANGLE != 0))) { if (((oldslopeANGLE > 0) && (speedX > 0)) || ((oldslopeANGLE < 0) && (speedX < 0))) { moveY = 0; movespeedY = 0; gspeedY = 0; rampjumpY = (sliderampBOOST * Math.abs(speedX)) * Math.cos(oldslopeANGLE * DEGtoRAD); jumpY = ((rampjumpY > 0) ? rampjumpY : 0); } else { moveY = 0; movespeedY = 0; } } } else { charY = charY - ((initHEIGHT - charHEIGHT) / 2); charROT = 180; if (environmentchecker != "nosedivebounce") { nosedivebounceSTART = getTimer() / 1000; environmentchecker = "nosedivebounce"; } if ((triggerJUMP == true) && (jumparmed == true)) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosedivejumprateX * faceX; jumpY = nosedivejumprateY; environmentchecker = "nosedivebounce"; moveY = 0; movespeedY = 0; jumparmed = false; } else { jumpX = 0; jumpY = 0; if ((!triggerJUMP) == true) { jumparmed = true; } } nosedivebounceTIMER = (getTimer() / 1000) - nosedivebounceSTART; if (nosedivebounceTIMER >= nosedivebounceTIME) { airspin = airspin + (nosediveBOUNCEspinrate * faceX); jumpX = nosediveBOUNCEXrate * faceX; jumpY = nosediveBOUNCEYrate; } } } else if (environment == "sprung") { swimX2 = 0; swimY2 = 0; swimI = 0; jumpspeedX = 0; jumpspeedY = 0; airjumpCOUNT = airjumpsMAX; if (TOUCHwater == false) { jumpX = springrateX; jumpY = springrateY; swimX = 0; swimY = 0; } else { swimX = springrateX; swimY = springrateY; jumpX = 0; jumpY = 0; } gravityX = 0; gravityY = 0; gspeedX = 0; gspeedY = 0; windX = 0; windY = 0; windspeedX = 0; windspeedY = 0; movespeedX = movespeedX / movedragX; movespeedY = movespeedY / movedragY; environmentchecker = "sprung"; } movespeedX = movespeedX + moveX; jumpspeedX = jumpspeedX + jumpX; swimX2 = swimX2 + swimX; if ((charROT == 180) || (charROT == -180)) { swimspeedX = 0; } else { swimspeedX = Math.sin(charROT * DEGtoRAD) * (swimX2 + swimI); } gspeedX = gspeedX + gravityX; windspeedX = windX; movespeedY = movespeedY + moveY; jumpspeedY = jumpspeedY + jumpY; swimY2 = swimY2 + swimY; swimspeedY = Math.cos(charROT * DEGtoRAD) * (swimY2 + swimI); gspeedY = gspeedY + gravityY; windspeedY = windY; if (Math.abs(movespeedX) < 0.1) { movespeedX = 0; } if (Math.abs(movespeedY) < 0.1) { movespeedY = 0; } speedX = (((movespeedX + jumpspeedX) + swimspeedX) - gspeedX) + windspeedX; speedY = ((((-movespeedY) - jumpspeedY) - swimspeedY) + gspeedY) - windspeedY; if (speedX > speedXMAX) { speedX = speedX - (speedX - speedXMAX); } else if (speedX < (-speedXMAX)) { speedX = speedX + (speedXMAX - speedX); } if (speedY > speedYMAX) { speedY = speedY - (speedY - speedYMAX); } else if (speedY < (-speedYMAX)) { speedY = speedY + (speedYMAX - speedY); } if (Math.abs(speedX) < speedMINX) { speedX = 0; } if (Math.abs(speedY) < speedMINY) { speedY = 0; } charX = charX + speedX; charY = charY + speedY; swimspinspeed = swimspinspeed + swimspin; airspinspeed = airspinspeed + airspin; speedROT = swimspinspeed + airspinspeed; charROT = charROT + speedROT; if (charROT > 180) { charROT = charROT - 360; } else if (charROT < -180) { charROT = charROT + 360; } if (((speedX == 0) && (speedY == 0)) && (speedROT == 0)) { charACTION = false; } else { charACTION = true; } if (charACTION == true) { if (speedY > 0) { d = 1; while (d <= floorpushes) { if (((!_parent.SoftBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) && (!_parent.Spring.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * dHEIGHT)) - d) * worldYSCALEinit) / 100) + worldYinit, true))) { charY = charY - (d - 1); break; } d++; } } else if (speedY < 0) { u = 1; while (u <= floorpushes) { if (!_parent.HardBoundary.hitTest((((charX + offsetX) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) - (charHEIGHT * uHEIGHT)) + u) * worldYSCALEinit) / 100) + worldYinit, true)) { charY = charY + (u - 1); break; } movespeedY = 0; jumpspeedY = 0; gspeedY = 0; u++; } } if (speedX > 0) { r = 1; while (r <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * rWIDTH)) - r) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * rHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (r - 1); break; } movespeedX = 0; jumpspeedX = 0; r++; } if (environmentchecker != "bellysliding") { ur = 1; while (ur <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) + (charWIDTH * urWIDTH)) - ur) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * urHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX - (ur - 1); break; } movespeedX = 0; jumpspeedX = 0; ur++; } } } if (speedX < 0) { l = 1; while (l <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * lWIDTH)) + l) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) + (charHEIGHT * lHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (l - 1); break; } movespeedX = 0; jumpspeedX = 0; l++; } if (environmentchecker != "bellysliding") { ul = 1; while (ul <= floorpushes) { if (!_parent.HardBoundary.hitTest((((((charX + offsetX) - (charWIDTH * ulWIDTH)) + ul) * worldXSCALEinit) / 100) + worldXinit, ((((charY + offsetY) - (charHEIGHT * ulHEIGHT)) * worldYSCALEinit) / 100) + worldYinit, true)) { charX = charX + (ul - 1); break; } movespeedX = 0; jumpspeedX = 0; ul++; } } } } oldslopeANGLE = slopeANGLE; if ((((charACTION == true) && (oldTOUCHdigit == false)) && (digitMODE == "constant")) || ((charACTION == true) && (digitMODE != "constant"))) { dr = 0; while (dr <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) + (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) + slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dr) * worldYSCALEinit) / 100) + worldYinit, true))) { dr = dr - 1; break; } dr++; } dl = 0; while (dl <= floorpushes) { if ((!_parent.SoftBoundary.hitTest(((((charX + offsetX) - (slopesensorDISTANCE / 2)) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true)) && (!_parent.HardBoundary.hitTest(((((charX + offsetX) - slopesensorDISTANCE) * worldXSCALEinit) / 100) + worldXinit, (((((charY + offsetY) + (charHEIGHT * 0.75)) - dl) * worldYSCALEinit) / 100) + worldYinit, true))) { dl = dl - 1; break; } dl++; } slopeANGLE = Math.atan((dr - dl) / slopesensorDISTANCE) / DEGtoRAD; if ((TOUCHdigit == true) && (digitMODE == "restricted")) { slopeANGLE = Math.round(slopeANGLE / digitARCLENGTH) * digitARCLENGTH; if (slopeANGLE > 0) { dr = Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } else { dr = -Math.abs((Math.tan(slopeANGLE * DEGtoRAD) * slopesensorDISTANCE) / 2); dl = -dr; } } } if ((((TOUCHground == true) && (TOUCHdigit == false)) || ((jumpspeedY < gspeedY) && (jumpspeedY > 0))) || ((jumpspeedY == 0) && (gspeedY > jumpTHRESHOLD))) { oldTOUCHdigit = false; } else { oldTOUCHdigit = true; } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); frameloops++; } worldX = _parent._x; worldY = _parent._y; worldROT = _parent._rotation; worldXSCALE = _parent._xscale; worldYSCALE = _parent._yscale; this._x = charX; this._y = charY; this._rotation = charROT; this.sensor._x = charsensorX; this.sensor._y = charsensorY; this.sensor._width = charsensorWIDTH; this.sensor._height = charsensorHEIGHT; if (faceX > 0) { this._xscale = 100; } else if (faceX < 0) { this._xscale = -100; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 177 MovieClip [Koopa Troopa 1] Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 180 MovieClip [Point Number] Frame 24
this.removeMovieClip();
Symbol 183 MovieClip [Point 1] Frame 1
onEnterFrame = function () { if ((Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) <= (_parent.Player1.sensor._width / 2)) && (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) <= (_parent.Player1.sensor._height / 2))) { _parent.Player1.points = _parent.Player1.points + 1; _parent.attachMovie("Point Number", "PointNumber" + _parent.Player1.points, _root.attachDEPTH, {_x:_x, _y:_y - 10, pointvalue:"+1"}); _root.attachDEPTH = _root.attachDEPTH + 1; _root[(_root.level + "obtained") + this._name] = true; _root.soundManager_mc.playSound("get cigs.wav", 0, 1); this.removeMovieClip(); } };
Symbol 191 MovieClip [textbubble] Frame 1
maxlength = textbox.text.length; textarray = textcontent.split(" "); lastword = 0; pagenumber = 1; while (pagenumber > 0) { this["page" + pagenumber] = ""; word = lastword + 1; while (word <= textarray.length) { if ((this["page" + pagenumber].length == 0) && (textarray[word - 1].length > maxlength)) { this["page" + pagenumber] = this["page" + pagenumber] + textarray[word - 1]; } else if ((this["page" + pagenumber].length + textarray[word - 1].length) <= maxlength) { this["page" + pagenumber] = this["page" + pagenumber] + textarray[word - 1]; if ((this["page" + pagenumber].length + 1) <= maxlength) { this["page" + pagenumber] = this["page" + pagenumber] + " "; } } else { break; } lastword = word; lastpage = pagenumber; word++; } if (lastword >= textarray.length) { break; } pagenumber++; } pagenumber = 1; textbox.text = this["page" + pagenumber]; onEnterFrame = function () { textbox.text = this["page" + pagenumber]; if ((armed == true) && (Key.isDown(_root.kSTART))) { if (pagenumber < lastpage) { pagenumber = pagenumber + 1; armed = false; } else { _root.World.jumparmed = false; _root.PAUSE = false; _root.pauseEND = getTimer() / 1000; _root.pauseTIME = _root.pauseTIME + (_root.pauseEND - _root.pauseSTART); this.removeMovieClip(); } } else if (!Key.isDown(_root.kSTART)) { armed = true; } };
Symbol 195 MovieClip [Fireball] Frame 1
if (speedX == undefined) { speedX = 0; } if (speedY == undefined) { speedY = 0; } if (moverateINIT == undefined) { moverateINIT = 1; } if (moverate == undefined) { moverate = 0.005; } if (speedMAX == undefined) { speedMAX = 2; } startTIME = getTimer() / 1000; ageMAX = 12; hitDISTANCE = 50; DEGtoRAD = (Math.PI/180); onEnterFrame = function () { if ((((getTimer() / 1000) - startTIME) > ageMAX) || (_parent.Boss.charALIVE == false)) { this.removeMovieClip(); } this.Player1X = _parent.Player1._x; this.Player1Y = _parent.Player1._y; this.PlayerHEIGHT = _parent.Player1._height; this.Player1WIDTH = _parent.Player1._width; this.Player1XDIS = Player1X - _x; this.Player1YDIS = Player1Y - _y; this.Player1DIS = Math.pow(Math.pow(Player1XDIS, 2) + Math.pow(Player1YDIS, 2), 0.5); if (((_parent.Player1.rocksloaded > 0) && (this.Player1DIS < this.hitDISTANCE)) && (_root.World.charBLINK == false)) { this.throwANGLEdamaged = random(90) - 45; this.throwratedamaged = 8; _parent.Player1.rocksthrown = _parent.Player1.rocksthrown + 1; _parent.attachMovie("Rock 1", "rock" + _parent.Player1.rocksthrown, 100 + _parent.Player1.rocksthrown, {_x:_parent.charsensorX + _parent.charX, _y:(_parent.charsensorY + _parent.charY) - ((_parent.charHEIGHT / 2) + 1), throwspeedX:((Math.sin(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) * _parent.faceX) + _parent.speedX, throwspeedY:(Math.cos(throwANGLEdamaged * DEGtoRAD) * throwratedamaged) - _parent.speedY, weapon:false}); _parent.oldrock = _parent.Player1.rocksthrown - _parent.rocksMAX; _parent["rock" + _parent.oldrock].removeMovieClip(); _parent.Player1.rocksloaded = _parent.Player1.rocksloaded - 1; _root.World.charBLINK = true; this.removeMovieClip(); } else if ((this.Player1DIS < this.hitDISTANCE) && (_root.World.charBLINK == false)) { _root.World.charALIVE = false; this.removeMovieClip(); } engineloops = 0; while (engineloops < _root.World.engineloops) { if (moverateINIT != 0) { speedX = speedX + ((moverateINIT * Player1XDIS) / Player1DIS); speedY = speedY + ((moverateINIT * Player1YDIS) / Player1DIS); moverateINIT = 0; } else if ((type == "heatseeker") || (type == undefined)) { speedX = speedX + ((moverate * Player1XDIS) / Player1DIS); speedY = speedY + ((moverate * Player1YDIS) / Player1DIS); } totalspeed = Math.pow(Math.pow(speedX, 2) + Math.pow(speedY, 2), 0.5); _x = (_x + speedX); _y = (_y + speedY); engineloops++; } };
Symbol 206 MovieClip [CrumblingBox] Frame 1
stop();
Symbol 215 MovieClip [BomberExplosion] Frame 10
this.removeMovieClip();
Symbol 240 MovieClip Frame 1
_root.stop(); this.levelname.text = this.textvalue; onMouseDown = function () { if ((this._visible == true) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _root.soundManager_mc.playSound("Beep_Error06.wavsound", 0, 1); _root.gotoAndPlay(this.linkvalue); } }; armed = false; var buttonColor = new Color(this); var mouseoverFlash = {ra:100, rb:100, ga:100, gb:100, ba:100, bb:100, aa:100, ab:0}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; onEnterFrame = function () { if ((Key.isDown(_root.kSTART) && (armed == true)) && (this.linkvalue == "Level 0A Start")) { _root.soundManager_mc.playSound("Beep_Error06.wavsound", 0, 1); _root.gamestartpoint = this._name; _root.levelSTART = getTimer() / 1000; _root.go = true; _root.gotoAndPlay(this.linkvalue); } else if (!Key.isDown(_root.kSTART)) { armed = true; } if ((((_parent._xmouse > (this._x - (this._width / 2))) && (_parent._xmouse < (this._x + (this._width / 2)))) && (_parent._ymouse > (this._y - (this._height / 2)))) && (_parent._ymouse < (this._y + (this._height / 2)))) { buttonColor.setTransform(mouseoverFlash); } else { buttonColor.setTransform(normal); } };
Symbol 241 MovieClip [deadalert] Frame 1
stop();
Instance of Symbol 240 MovieClip in Symbol 241 MovieClip [deadalert] Frame 1
onClipEvent (load) { this.textvalue = "Menu"; this.linkvalue = "Game Start"; this.gotoAndStop("Menu"); }
Symbol 241 MovieClip [deadalert] Frame 2
_root.gotoAndPlay(_root.level + " Start"); this.removeMovieClip();
Symbol 242 MovieClip [puffexplosion] Frame 18
this.removeMovieClip();
Symbol 268 MovieClip [Sparkle] Frame 1
_root.soundManager_mc.playSound("Cartoon_OpenMagicBag2.wav", 0, 1);
Symbol 268 MovieClip [Sparkle] Frame 10
this.removeMovieClip();
Symbol 299 MovieClip Frame 1
stop();
Symbol 333 Button
on (release) { play(); }
Symbol 371 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastCinematic.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 371 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 371 MovieClip Frame 136
stop();
Symbol 371 MovieClip Frame 137
this.segment = 2;
Symbol 371 MovieClip Frame 263
stop();
Symbol 371 MovieClip Frame 264
this.segment = 3; _root.soundManager_mc.stopSound("BreakfastCinematic.wav");
Symbol 371 MovieClip Frame 265
_root.soundManager_mc.playSound("BreakfastIntroCinematic.wav", 0, 9999999999);
Symbol 371 MovieClip Frame 356
stop();
Symbol 371 MovieClip Frame 357
this.segment = 4;
Symbol 371 MovieClip Frame 396
stop();
Symbol 371 MovieClip Frame 397
this.segment = 5;
Symbol 371 MovieClip Frame 463
_root.go = true; _parent.play();
Symbol 376 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 376 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 381 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 383 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 381 MovieClip in Symbol 384 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 393 MovieClip Frame 1
_name = "keyblue"; if (_root.died == false) { _root[(((((("keyblue" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] == false; } onEnterFrame = function () { if (((Math.abs((_root.World.Player1.sensor._x + _root.World.Player1._x) - _x) <= (_root.World.Player1.sensor._width / 2)) && (Math.abs((_root.World.Player1.sensor._y + _root.World.Player1._y) - _y) <= (_root.World.Player1.sensor._height / 2))) || (((_root[(((((("keyblue" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] == true) && (_root.died == true)) && (_root.levelselect == false))) { _root.World.Player1.keyblue = this.keynumber; this.play(); } }; stop();
Symbol 393 MovieClip Frame 2
onEnterFrame = undefined; _root[(((((("keyblue" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] = true; _root.soundManager_mc.playSound("Pickup_Key10.wav", 0, 1); stop();
Symbol 396 MovieClip Frame 1
_name = "keyred"; if (_root.died == false) { _root[(((((("keyred" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] == false; } onEnterFrame = function () { if (((Math.abs((_root.World.Player1.sensor._x + _root.World.Player1._x) - _x) <= (_root.World.Player1.sensor._width / 2)) && (Math.abs((_root.World.Player1.sensor._y + _root.World.Player1._y) - _y) <= (_root.World.Player1.sensor._height / 2))) || (((_root[(((((("keyred" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] == true) && (_root.died == true)) && (_root.levelselect == false))) { _root.World.Player1.keyred = this.keynumber; this.play(); } }; stop();
Symbol 396 MovieClip Frame 2
onEnterFrame = undefined; _root[(((((("keyred" + this.keynumber) + "LVL") + _root.level) + "x") + _x) + "y") + _y] = true; _root.soundManager_mc.playSound("Pickup_Key10.wav", 0, 1); stop();
Symbol 402 MovieClip Frame 1
_root.World.Barrels = _root.World.Barrels + 1; this.filled = 0; this.vulnerableDISTANCE = 35; if (((_root[(((("BarrelFilledLVL" + _root.level) + "x") + _x) + "y") + _y] == true) && (_root.died == true)) && (_root.levelselect == false)) { gotoAndStop (4); } else { _root[(((("BarrelFilledLVL" + _root.level) + "x") + _x) + "y") + _y] = false; } onEnterFrame = function () { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((this.filled < 3) && (_parent["rock" + rockcheck].weapon == true)) && (_parent["rock" + rockcheck] != undefined)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if ((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) || (this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE)) { this.filled = this.filled + 1; this.nextFrame(); _parent.attachMovie("puffexplosion", "puffexplosion" + rockcheck, _root.attachDEPTH, {_x:_parent["rock" + rockcheck]._x, _y:_parent["rock" + rockcheck]._y, _xscale:50, _yscale:50}); _root.attachDEPTH = _root.attachDEPTH + 1; _parent["rock" + rockcheck].removeMovieClip(); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } }; stop();
Symbol 402 MovieClip Frame 4
_root.World.BarrelsFilled = _root.World.BarrelsFilled + 1; _root[(((("BarrelFilledLVL" + _root.level) + "x") + _x) + "y") + _y] = true; this.BarrelLabel = (_root.World.BarrelsFilled + "/") + _root.World.Barrels; onEnterFrame = undefined; this.nextFrame();
Symbol 412 MovieClip Frame 1
_root.endlevel = false; this.skiplevelarmed = false; sensorWIDTH = 50; sensorHEIGHT = 100; onEnterFrame = function () { if ((((_root.World.Barrels <= _root.World.BarrelsFilled) && (_root.World.Barrels > 0)) || ((_root.World.Barrels == 0) && (skiplevelarmed == true))) || (((_root.PAUSE == false) && (Key.isDown(_root.kSKIPLEVEL))) && (skiplevelarmed == true))) { this.Player1X = _root.World.Player1._x; this.Player1Y = _root.World.Player1._y; this.Player1XDIS = Math.abs(this.Player1X - this._x); this.Player1YDIS = Math.abs(this.Player1Y - this._y); if (((this.Player1XDIS < (sensorWIDTH / 2)) && (this.Player1YDIS < (sensorHEIGHT / 2))) || (Key.isDown(_root.kSKIPLEVEL) && (skiplevelarmed == true))) { if (Key.isDown(_root.kSKIPLEVEL)) { _root.cheats = true; } _root.endlevel = true; _root.gotoAndPlay(_root.level + " Complete"); } nextFrame(); } else if (!Key.isDown(_root.kSKIPLEVEL)) { skiplevelarmed = true; } }; stop();
Symbol 419 MovieClip Frame 1
armed = true; onEnterFrame = function () { if ((((armed == true) && (_root.textbubble == undefined)) && (Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) <= (_parent.Player1.sensor._width / 2))) && (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) <= (_parent.Player1.sensor._height / 2))) { _root.PAUSE = true; _root.pauseSTART = getTimer() / 1000; _root.attachMovie("textbubble", "textbubble", _root.attachDEPTH, {_x:275, _y:75, textcontent:textcontent}); _root.attachDEPTH = _root.attachDEPTH + 1; armed = false; if (this.pushright == true) { _parent.charX = _parent.charX + 50; } _root.Antifreezer = false; } else if (((armed == false) && (Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) > (_parent.Player1.sensor._width / 2))) || ((armed == false) && (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) > (_parent.Player1.sensor._height / 2)))) { armed = true; } };
Symbol 456 MovieClip Frame 1
this.keynumber = 1; onEnterFrame = function () { if (_root.World.Player1.keyblue == this.keynumber) { this._visible = true; this.play(); } }; stop();
Symbol 456 MovieClip Frame 18
onEnterFrame = undefined; stop();
Symbol 459 MovieClip Frame 1
this.keynumber = 1; onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.play(); } }; stop();
Symbol 459 MovieClip Frame 15
onEnterFrame = undefined; stop();
Symbol 477 MovieClip Frame 6
stop();
Symbol 479 MovieClip Frame 6
stop();
Symbol 483 MovieClip Frame 6
stop();
Symbol 493 MovieClip Frame 28
_root.attachMovie("deadalert", "deadalert", _root.attachDEPTH, {_x:275, _y:200}); _root.attachDEPTH = _root.attachDEPTH + 1; stop();
Instance of Symbol 81 MovieClip "sensor" in Symbol 494 MovieClip Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent._parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent._parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent._parent.environment == "swimmingupward") || (_parent._parent.environment == "swimmingdownward")) || (_parent._parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent._parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent._parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent._parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent._parent.faceX) * Math.sin(_parent._rotation * _parent._parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent._parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent._parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent._parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent._parent.swimspeedX) > _parent._parent.gspeedY) || (Math.abs(_parent._parent.swimspeedY) > _parent._parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent._parent.jumpspeedY >= _parent._parent.gspeedY) && (_parent._parent.jumpspeedY > 0)) { if (_parent._parent.airjumpCOUNT == _parent._parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent._parent.jumpspeedY < _parent._parent.gspeedY) && (_parent._parent.jumpspeedY > 0)) || ((_parent._parent.jumpspeedY == 0) && (_parent._parent.gspeedY > _parent._parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent._parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent._parent.environmentchecker == "bellyslide") && (_parent._parent.bellyslideTIME < 99)) || (((_parent._parent.environmentchecker == "bellyslide") && (_parent._parent.bellyslideTIME >= 99)) && (Math.abs(_parent._parent.movespeedX) > _parent._parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent._parent.environment == "grounded") && (_parent._parent.charROT >= 165)) || ((_parent._parent.environment == "grounded") && (_parent._parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent._parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent._parent.environment != "swimmingupward") && (_parent._parent.environment != "swimmingdownward")) && (_parent._parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 494 MovieClip Frame 3
_root.soundManager_mc.playSound("jump 1", 0, 1);
Symbol 494 MovieClip Frame 4
_root.soundManager_mc.playSound("bender_2xjump.aiff", 0, 1);
Symbol 494 MovieClip Frame 14
_root.soundManager_mc.playSound("jump2.wav", 0, 1);
Symbol 495 MovieClip Frame 1
_visible = false; this.armed = true; _root.World.points = _root.World.points + 1; this.number = _root.World.points; this.levelselectarmed = _root.levelselect; if ((_root[(_root.level + "obtainedPoint") + this.number] == true) && (_root.levelselect == false)) { _parent.Player1.points = _parent.Player1.points + 1; } else { onEnterFrame = function () { if ((_root[(_root.level + "obtainedPoint") + this.number] != true) || (this.levelselectarmed == true)) { if (this.levelselectarmed == true) { _root[(_root.level + "obtainedPoint") + this.number] = false; } this.levelselectarmed = false; if ((((this.armed == true) && (_root.World["Point" + this.number]._x == undefined)) && (Math.abs(_x - _parent.camera._x) < ((_parent.camera._width / 2) + _root.World.badguyDISTANCEMAX))) && (Math.abs(_y - _parent.camera._y) < (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) { _root.World.attachMovie("Point 1", "Point" + this.number, _root.attachDEPTH, {_x:_x, _y:_y, pasted:true}); this.armed = false; _root.attachDEPTH = _root.attachDEPTH + 1; } } }; }
Symbol 498 MovieClip Frame 1
onEnterFrame = function () { if ((((Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) <= (_parent.Player1.sensor._width / 2)) && (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) <= (_parent.Player1.sensor._height / 2))) && (_parent.Player1.rocksloaded < (_parent.Player1.rocksloadedMAX + Math.floor(_root.World.Player1.points / 100)))) && (rockdroparmed == true)) { _parent.Player1.rocksloaded = _parent.Player1.rocksloadedMAX + Math.floor(_root.World.Player1.points / 100); rockdroparmed = false; _parent.attachMovie("Rock Number", "rocknumber" + _parent.Player1.rocksloaded, 250, {_x:_x, _y:_y - 10, rocksloaded:_parent.Player1.rocksloaded}); } else if ((Math.abs((_parent.Player1.sensor._x + _parent.Player1._x) - _x) > (_parent.Player1.sensor._width / 2)) || (Math.abs((_parent.Player1.sensor._y + _parent.Player1._y) - _y) > (_parent.Player1.sensor._height / 2))) { rockdroparmed = true; } else { rockdroparmed = false; } };
Instance of Symbol 378 MovieClip "HardBoundary" in Symbol 499 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 384 MovieClip "SoftBoundary" in Symbol 499 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 393 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 396 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 419 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Press \"space\" to jump. Use the \"arrow keys\" to move left or right."; }
Instance of Symbol 419 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Jump onto a wall and press the arrow key in the wall's direction to \"slide\" on the wall. While sliding, press \"space\" to jump upward, off the wall."; }
Instance of Symbol 419 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "While in the air, you can press \"space\" once more to do a \"double jump.\""; }
Instance of Symbol 419 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Congratulations, you've arrived at the end of your first stage, however it is not over yet! You must destroy those three security boxes to unlock the stage exit. Go pick up cherry bombs from the rockpile to the left, then press \"F\" to throw the cherry bombs at the security boxes. You can carry 1 extra cherry bomb for every 100 packs of cigarettes collected. Light up!"; }
Instance of Symbol 419 MovieClip in Symbol 499 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "You can press \"up\" or \"down\" while throwing to change the trajectory of your rock. Try to fill these two barrels without jumping."; this.pushright = true; }
Symbol 505 MovieClip Frame 1
onEnterFrame = function () { if ((_root.PAUSE == true) && (_root.textbubble == undefined)) { _visible = true; } else { _visible = false; } };
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _visible = false; variablechecked = 0; } onClipEvent (enterFrame) { if (variablechecked < Math.abs(_root.World.speedX)) { variablechecked = Math.abs(_root.World.speedX); } if (Key.isToggled(20) && (_root.devinfo == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { variablechecked = _root.World.environment; if (Key.isToggled(20) && (_root.devinfo == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _visible = false; variablechecked = 0; } onClipEvent (enterFrame) { if (variablechecked < Math.abs(_root.World.gspeedY)) { variablechecked = Math.abs(_root.World.gspeedY); } if (Key.isToggled(20) && (_root.devinfo == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { variablechecked = _root.World.recentFPSoutput; if (Key.isToggled(20) && (_root.devinfo == true)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { variablechecked = 0; } onClipEvent (enterFrame) { variablechecked = (_root.World.Player1.points + "/") + _root.World.points; }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { variablechecked = 0; } onClipEvent (enterFrame) { variablechecked = (_root.World.BarrelsFilled + "/") + _root.World.Barrels; }
Instance of Symbol 503 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { variablechecked = 0; this.rocksloadedMAX = _root.World.Player1.rocksloadedMAX; } onClipEvent (enterFrame) { if (this.rocksloadedMAX < (_root.World.Player1.rocksloadedMAX + Math.floor(_root.World.Player1.points / 100))) { this.rocksloadedMAX = _root.World.Player1.rocksloadedMAX + Math.floor(_root.World.Player1.points / 100); _root.World.Player1.rocksloaded = _root.World.Player1.rocksloaded + 1; _parent.attachMovie("Sparkle", "Sparkle", _root.attachDEPTH, {_x:_parent.cherryicon._x, _y:_parent.cherryicon._y}); _root.attachDEPTH = _root.attachDEPTH + 1; } variablechecked = (_root.World.Player1.rocksloaded + "/") + this.rocksloadedMAX; }
Instance of Symbol 505 MovieClip in Symbol 506 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 528 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 528 MovieClip in Symbol 529 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 532 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Symbol 536 MovieClip Frame 1
_visible = false; this.armed = true; _root.World.AttackDogs = _root.World.AttackDogs + 1; this.number = _root.World.AttackDogs; onEnterFrame = function () { if (_root.Antifreezer == false) { this.armed = true; } if (((((((this.armed == true) && (_root.World["Attack Dog" + this.number] == undefined)) && (_root.World.BasketballDog == undefined)) && (Math.abs(_x - _parent.camera._x) < (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) && (Math.abs(_y - _parent.camera._y) < (((_parent.camera._height / 2) + (this._height / 2)) + _root.World.badguyDISTANCEMAX))) && (_root.Antifreezer != true)) || (_root.Antifreezer == false)) { if (_root.basketball == false) { _root.World.attachMovie("Attack Dog 1", "Attack Dog" + this.number, _root.attachDEPTH, {_x:_x, _y:_y, pasted:true}); } else { _root.World.attachMovie("Attack Dog 1", "BasketballDog", _root.attachDEPTH, {_x:_x, _y:_y, pasted:true}); } _root.attachDEPTH = _root.attachDEPTH + 1; _root.Antifreezer = undefined; this.armed = false; } else if ((((_root.World["Attack Dog" + this.number] == undefined) && (_root.World.BasketballDog == undefined)) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) || ((_root.World["Attack Dog" + this.number] == undefined) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + (_height / 2)) + _root.World.badguyDISTANCEMAX)))) { this.armed = true; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 536 MovieClip Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 540 MovieClip Frame 1
_visible = false; this.armed = true; _root.World.Goombas = _root.World.Goombas + 1; this.number = _root.World.Goombas; onEnterFrame = function () { if ((((this.armed == true) && (_root.World["Goomba" + this.number] == undefined)) && (Math.abs(_x - _parent.camera._x) < (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) && (Math.abs(_y - _parent.camera._y) < (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) { _root.World.attachMovie("Goomba 1", "Goomba" + this.number, _root.attachDEPTH, {_x:_x, _y:_y, pasted:true}); this.armed = false; _root.attachDEPTH = _root.attachDEPTH + 1; } else if (((_root.World["Goomba" + this.number] == undefined) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) || ((_root.World["Goomba" + this.number] == undefined) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + (_height / 2)) + _root.World.badguyDISTANCEMAX)))) { this.armed = true; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 540 MovieClip Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Symbol 541 MovieClip Frame 1
_visible = false; this.armed = true; _root.World.KoopaTroopas = _root.World.KoopaTroopas + 1; this.number = _root.World.KoopaTroopas; onEnterFrame = function () { if ((((this.armed == true) && (_root.World["Koopa Troopa" + this.number] == undefined)) && (Math.abs(_x - _parent.camera._x) < (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) && (Math.abs(_y - _parent.camera._y) < (((_parent.camera._height / 2) + this._height) + _root.World.badguyDISTANCEMAX))) { _root.World.attachMovie("Koopa Troopa 1", "Koopa Troopa" + this.number, _root.attachDEPTH, {_x:_x, _y:_y, pasted:true}); this.armed = false; _root.attachDEPTH = _root.attachDEPTH + 1; } else if (((_root.World["Koopa Troopa" + this.number] == undefined) && (Math.abs(_x - _parent.camera._x) > (((_parent.camera._width / 2) + (_width / 2)) + _root.World.badguyDISTANCEMAX))) || ((_root.World["Koopa Troopa" + this.number] == undefined) && (Math.abs(_y - _parent.camera._y) > (((_parent.camera._height / 2) + (_height / 2)) + _root.World.badguyDISTANCEMAX)))) { this.armed = true; } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _visible = false; _parent.stop(); bubbles = 0; bubbletime = 2; bubbleSCALEMIN = 100; bubbleSCALEMAX = 400; bubblesMAX = 50; bubbleLOOPS = 5; bubbleSPEEDSPAWN = 5 * bubbleLOOPS; } onClipEvent (enterFrame) { if (_parent.charALIVE == false) { _parent.gotoAndStop("Dead"); } else if (_parent.environment == "duckpaddle") { if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("SurfaceSwimming-Flapping"); } else { _parent.gotoAndStop("SurfaceSwimming"); } } else if (((_parent.environment == "swimmingupward") || (_parent.environment == "swimmingdownward")) || (_parent.environment == "watergrounded")) { if ((bubbletimeSTART + bubbletime) > (getTimer() / 1000)) { bubbleloop = 1; while (bubbleloop < bubbleLOOPS) { if (random(Math.max(0, bubbleSPEEDSPAWN - (_parent.totalspeed * bubbleLOOPS))) == 0) { bubbles = bubbles + 1; bubbleSCALE = random(bubbleSCALEMAX - bubbleSCALEMIN) + bubbleSCALEMIN; _parent.attachMovie("Bubble 1", "bubble" + bubbles, _parent.bubbledepth + bubbles, {_x:((((_x + (((_height / 2) * _parent.faceX) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) + ((random(_width) - (_width / 2)) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) * _parent._xscale) / 100) + _parent._x, _y:((((_y - ((_height / 2) * Math.cos(_parent._rotation * _parent.DEGtoRAD))) - ((random(_width) - (_width / 2)) * Math.sin(_parent._rotation * _parent.DEGtoRAD))) * _parent._yscale) / 100) + _parent._y, _xscale:bubbleSCALE, _yscale:bubbleSCALE, bubbleSCALE:bubbleSCALE}); } bubbleloop++; } } if (Key.isDown(_root.kJUMP)) { _parent.gotoAndStop("Swimming-Flapping"); } else if ((Math.abs(_parent.swimspeedX) > _parent.gspeedY) || (Math.abs(_parent.swimspeedY) > _parent.gspeedY)) { _parent.gotoAndStop("Swimming"); } else { _parent.gotoAndStop("Sinking"); } } else if ((_parent.jumpspeedY >= _parent.gspeedY) && (_parent.jumpspeedY > 0)) { if (_parent.airjumpCOUNT == _parent.airjumpsMAX) { _parent.gotoAndStop("Flying"); } else { _parent.gotoAndStop("DoubleJumping"); } } else if (((_parent.jumpspeedY < _parent.gspeedY) && (_parent.jumpspeedY > 0)) || ((_parent.jumpspeedY == 0) && (_parent.gspeedY > _parent.jumpTHRESHOLD))) { _parent.gotoAndStop("Falling"); } else if (_parent.environment == "wallslide") { _parent.gotoAndStop("Wallsliding"); } else if (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME < 99)) || (((_parent.environmentchecker == "bellyslide") && (_parent.bellyslideTIME >= 99)) && (Math.abs(_parent.movespeedX) > _parent.slidespeedMIN))) { _parent.gotoAndStop("BellySliding"); } else if (((_parent.environment == "grounded") && (_parent.charROT >= 165)) || ((_parent.environment == "grounded") && (_parent.charROT <= -165))) { _parent.gotoAndStop("Nosedivebounce"); } else if (_parent.moveX != 0) { _parent.gotoAndStop("Walking"); } else { _parent.gotoAndStop("Standing"); } if (((_parent.environment != "swimmingupward") && (_parent.environment != "swimmingdownward")) && (_parent.environment != "watergrounded")) { bubbletimeSTART = getTimer() / 1000; } }
Instance of Symbol 529 MovieClip "HardBoundary" in Symbol 542 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 533 MovieClip "SoftBoundary" in Symbol 542 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 535 MovieClip "DeathBoundary" in Symbol 542 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 396 MovieClip in Symbol 542 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 419 MovieClip in Symbol 542 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Watch out for those barbed wires! Touch them and you will lose cherry bombs. If you have no cherry bombs, the barbed wire will kill you!"; }
Instance of Symbol 419 MovieClip in Symbol 542 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Avoid enemies or use your cherry bombs to disable them! Be careful, they mean business. Some enemies will even chase after you or drop bombs from the sky!"; }
Instance of Symbol 419 MovieClip in Symbol 542 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Hm, that barbed wire will hurt. . . . Can you destroy the security box from afar?"; }
Symbol 599 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastCinematic.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 599 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 599 MovieClip Frame 77
stop();
Symbol 599 MovieClip Frame 78
this.segment = 2;
Symbol 599 MovieClip Frame 150
stop();
Symbol 599 MovieClip Frame 151
this.segment = 3;
Symbol 599 MovieClip Frame 214
stop();
Symbol 599 MovieClip Frame 215
this.segment = 4;
Symbol 599 MovieClip Frame 250
_root.go = true; _parent.play(); _root.soundManager_mc.stopSound("BreakfastCinematic.wav");
Symbol 604 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 604 MovieClip in Symbol 605 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 608 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 610 MovieClip [Crumbling 1] Frame 1
_visible = false; this.hitXDIS = (this._width / 2) + 1; this.hitYDIS = ((this._height / 2) + (_root.World.Player1.sensor._height / 2)) + 1; firstframe = true; if (_root.World[this._name + "ART"]._name == undefined) { _root.World.attachMovie("CrumblingBox", this._name + "ART", _root.attachDEPTH, {_x:this._x, _y:this._y}); _root.attachDEPTH = _root.attachDEPTH + 1; } onEnterFrame = function () { this.Player1X = _root.World.Player1._x; this.Player1Y = _root.World.Player1._y; this.Player1XDIS = Math.abs(this.Player1X - this._x); this.Player1YDIS = Math.abs(this.Player1Y - this._y); if ((((((_root.PAUSE == false) && (this.Player1Y <= this._y)) && (this.Player1XDIS < this.hitXDIS)) && (this.Player1YDIS < this.hitYDIS)) && (_root.World.environment == "grounded")) || ((_root.PAUSE == false) && (firstframe == false))) { _root.World[this._name + "ART"].play(); play(); } else if (_root.PAUSE == true) { _root.World[this._name + "ART"].stop(); stop(); } }; stop();
Symbol 610 MovieClip [Crumbling 1] Frame 2
firstframe = false;
Symbol 610 MovieClip [Crumbling 1] Frame 17
onEnterFrame = function () { if (_root.PAUSE == false) { play(); } else if (_root.PAUSE == true) { stop(); } };
Symbol 612 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 608 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Instance of Symbol 615 MovieClip "DeathBoundary" in Symbol 623 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "See if you can collect all the cigarettes in this level. Some are hidden in secret locations! You can press \"CONTROL\" and \"SHIFT\" to zoom in and out for a better view. . . . Hm, that big wall looks suspicious. Explore and be rewarded with hundreds smooth smokes, filled with sweet nicotine."; }
Instance of Symbol 419 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Nice work! You've got the blue and red keys! The stage exit is just up ahead, but maybe you should see what else those keys may have opened up."; }
Instance of Symbol 419 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Hello! Hope you're enjoying the game! -Christopher J. Rock"; }
Instance of Symbol 393 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 396 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 540 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { initfaceXDIR = -1; }
Symbol 640 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 640 MovieClip in Symbol 641 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 644 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 646 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 644 MovieClip in Symbol 647 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Instance of Symbol 649 MovieClip "DeathBoundary" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 659 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Hm, nothing here but barbed wire. . . . Could some of these pits be hiding something?"; }
Instance of Symbol 419 MovieClip in Symbol 659 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "When stuck, don't forget to look upward!"; }
Instance of Symbol 419 MovieClip in Symbol 659 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Nice moves, hot shot! -Christopher J. Rock"; }
Instance of Symbol 396 MovieClip "keyred" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 393 MovieClip "keyblue" in Symbol 659 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Symbol 712 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastCinematic.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 712 MovieClip Frame 73
stop();
Symbol 712 MovieClip Frame 74
this.segment = 2;
Symbol 712 MovieClip Frame 136
stop();
Symbol 712 MovieClip Frame 137
this.segment = 3;
Symbol 712 MovieClip Frame 206
stop();
Symbol 712 MovieClip Frame 207
this.segment = 4;
Symbol 712 MovieClip Frame 243
_root.go = true; _parent.play(); _root.soundManager_mc.stopSound("BreakfastCinematic.wav");
Symbol 721 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 724 MovieClip "DeathBoundary" in Symbol 728 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 728 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "What are you doing down here? -Christopher J. Rock"; }
Symbol 745 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 745 MovieClip in Symbol 746 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 749 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 751 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 749 MovieClip in Symbol 752 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Instance of Symbol 754 MovieClip "DeathBoundary" in Symbol 772 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 772 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Ooh, not just any player makes it this far. Keep playing! -Christopher J. Rock"; }
Instance of Symbol 419 MovieClip in Symbol 772 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Check out cigarette trails. Some will lead to more treasure, keys or the end of the level! Plus, smoking makes you even sexier than drinking makes you cool!"; }
Instance of Symbol 419 MovieClip in Symbol 772 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Are these things really worth the effort? -Christopher J. Rock"; }
Instance of Symbol 396 MovieClip "keyred " in Symbol 772 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 393 MovieClip "keyblue" in Symbol 772 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Symbol 819 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastCinematic.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 819 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 819 MovieClip Frame 136
stop();
Symbol 819 MovieClip Frame 137
this.segment = 2;
Symbol 819 MovieClip Frame 190
stop();
Symbol 819 MovieClip Frame 191
this.segment = 3;
Symbol 819 MovieClip Frame 273
stop();
Symbol 819 MovieClip Frame 274
this.segment = 4;
Symbol 819 MovieClip Frame 368
stop();
Symbol 819 MovieClip Frame 369
this.segment = 5;
Symbol 819 MovieClip Frame 382
_root.go = true; _parent.play(); _root.soundManager_mc.stopSound("BreakfastCinematic.wav");
Symbol 824 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 824 MovieClip in Symbol 825 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 828 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 830 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 828 MovieClip in Symbol 831 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Instance of Symbol 833 MovieClip "DeathBoundary" in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "That dog looks hungry. . . ."; }
Instance of Symbol 419 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Cigarettes never caused anything except for big muscles and sun-glasses."; }
Instance of Symbol 419 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "You can plan a pretty picnic, but you can't predict the weather. -Christopher J. Rock"; }
Instance of Symbol 419 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Keep it real. -Christopher J. Rock"; }
Instance of Symbol 419 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Now and again, it is perfectly healthy for a man to question his own sexuality. -Christopher J. Rock"; }
Instance of Symbol 396 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 393 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 536 MovieClip in Symbol 851 MovieClip Frame 1
onClipEvent (load) { _root.Antifreezer = true; }
Symbol 868 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 868 MovieClip in Symbol 869 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 872 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 874 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 872 MovieClip in Symbol 875 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Instance of Symbol 877 MovieClip "DeathBoundary" in Symbol 902 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (load) { this.textcontent = "Run. Run as fast as you can."; }
Instance of Symbol 419 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "You are dead. -Christopher J. Rock"; }
Instance of Symbol 419 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Sweet jump! -Christopher J. Rock"; }
Instance of Symbol 396 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Instance of Symbol 393 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Symbol 987 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastCinematic.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 987 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 987 MovieClip Frame 52
stop();
Symbol 987 MovieClip Frame 53
this.segment = 2;
Symbol 987 MovieClip Frame 91
this.segment = 3; _root.soundManager_mc.stopSound("BreakfastCinematic.wav");
Symbol 987 MovieClip Frame 92
_root.soundManager_mc.playSound("BreakfastIntroCinematic.wav", 0, 9999999999);
Symbol 987 MovieClip Frame 129
stop();
Symbol 987 MovieClip Frame 130
this.segment = 4;
Symbol 987 MovieClip Frame 340
_root.go = true; _parent.play(); _root.soundManager_mc.stopSound("BreakfastIntroCinematic.wav"); stop();
Symbol 992 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyblue == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 994 MovieClip Frame 1
onEnterFrame = function () { if ((_parent._parent.environment == "grounded") && (this.hitTest((((_parent._parent.Player1._x + _parent._parent.offsetX) * _parent._parent._xscale) / 100) + _parent._parent._x, ((((_parent._parent.Player1._y + _parent._parent.offsetY) + (_parent._parent.charHEIGHT * 0.5)) * _parent._parent._yscale) / 100) + _parent._parent._y, true))) { _parent._parent.TOUCHtile = true; } else { _parent._parent.TOUCHtile = false; } };
Instance of Symbol 992 MovieClip in Symbol 995 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 998 MovieClip Frame 1
if (_root.chains == undefined) { _root.chains = 1; } else { _root.chains = _root.chains + 1; } this.chainnumber = _root.chains; if (speedY == undefined) { speedY = 1; } if (yMIN == undefined) { yMIN = _y; } _root.World.attachMovie("ChainArt", "Chain" + this.chainnumber, _root.attachDEPTH, {_x:_x + _parent._x, _y:_y + _parent._y}); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World.attachMovie("ChainMask", "ChainMask" + this.chainnumber, _root.attachDEPTH, {_x:_parent._x, _y:_parent._y}); _root.attachDEPTH = _root.attachDEPTH + 1; _root.World["Chain" + this.chainnumber].setMask(_root.World["ChainMask" + this.chainnumber]); onEnterFrame = function () { engineloops = 1; while (engineloops <= _root.World.engineloops) { _y = (_y - this.speedY); if (((yMAX != undefined) && (yMAX <= yMIN)) && (_y <= yMAX)) { _y = yMIN; } else if (((yMAX != undefined) && (yMAX > yMIN)) && (_y >= yMAX)) { _y = yMIN; } engineloops++; } _root.World["Chain" + this.chainnumber]._y = _y + _parent._y; };
Symbol 999 MovieClip Frame 2
stop();
Symbol 1001 MovieClip Frame 1
onEnterFrame = function () { if (_root.World.Player1.keyred == this.keynumber) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = -1; wall.yMAX = 325; wall.yMIN = -325; wall._y = wall.yMIN; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = 1; wall.yMAX = -325; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = 1; wall.yMAX = -325; wall.yMIN = 325; wall._y = 0; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = -1; wall.yMAX = 325; wall.yMIN = -325; wall._y = 0; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = -1; wall.yMAX = 325; wall.yMIN = -325; wall._y = wall.yMIN; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = 1; wall.yMAX = -325; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = 1; wall.yMAX = -325; wall.yMIN = 325; wall._y = 0; }
Instance of Symbol 999 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { wall.speedY = -1; wall.yMAX = 325; wall.yMIN = -325; wall._y = 0; }
Instance of Symbol 1001 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (enterFrame) { this.keynumber = 1; }
Symbol 1036 MovieClip Frame 5
_root.soundManager_mc.playSound("Hit_SlimeSplat8.wav", 0, 1);
Symbol 1036 MovieClip Frame 15
_parent.gotoAndStop("default");
Symbol 1055 MovieClip Frame 1
stopAllSounds(); _root.soundManager_mc.playSound("GiantMantis_Roar3.wav", 0, 1); _root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 2
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 4
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 8
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 11
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 12
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 15
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 16
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 18
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 19
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 22
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 26
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 30
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 32
_root.soundManager_mc.playSound("explosion.wav", 0, 1);
Symbol 1055 MovieClip Frame 69
_parent.onEnterFrame = undefined; stop();
Symbol 1056 MovieClip Frame 1
faceLENGTH = 225; location1X = this._x; location1Y = this._y; location2X = this._x + (faceLENGTH / 2); location2Y = this._y - Math.pow(Math.pow(faceLENGTH, 2) - Math.pow(faceLENGTH / 2, 2), 0.5); location3X = this._x - (faceLENGTH / 2); location3Y = this._y - Math.pow(Math.pow(faceLENGTH, 2) - Math.pow(faceLENGTH / 2, 2), 0.5); locationTIME = 8; faderate = 1; currentLOCATION = 1; startTIME = getTimer() / 1000; fireballs = 0; charALIVE = true; vulnerableDISTANCE = this.sensor._height / 2; hits = 0; hitsMAX = 7; active = false; onEnterFrame = function () { engineloopsMAX = _root.World.engineloops; if ((active == false) && (Math.abs(_parent.Player1._y - this._y) < 500)) { active = true; } if (active == true) { if ((((getTimer() / 1000) - startTIME) >= locationTIME) && (charALIVE == true)) { startTIME = getTimer() / 1000; currentLOCATION = currentLOCATION + 1; if (this[("location" + currentLOCATION) + "X"] == undefined) { currentLOCATION = 1; } } else if (charALIVE == false) { engineloopsMAX = 0; _root.World.Player1.keyblue = 1; } engineloops = 0; while (engineloops <= engineloopsMAX) { if (_x != this[("location" + currentLOCATION) + "X"]) { if (_alpha > 0) { _alpha = (_alpha - faderate); } else { _x = this[("location" + currentLOCATION) + "X"]; _y = this[("location" + currentLOCATION) + "Y"]; } } else if (_x == this[("location" + currentLOCATION) + "X"]) { if (_alpha < 100) { _alpha = (_alpha + faderate); } else if ((((Math.floor((getTimer() / 1000) - startTIME) % 3) == 0) && (lastshot != Math.floor((getTimer() / 1000) - startTIME))) && (charALIVE == true)) { fireballs = fireballs + 1; _root.World.attachMovie("Fireball", "Fireball" + fireballs, _root.attachDEPTH, {_x:_x, _y:_y}); _root.attachDEPTH = _root.attachDEPTH + 1; lastshot = Math.floor((getTimer() / 1000) - startTIME); } } engineloops++; } if (this.charALIVE == true) { rockcheck = _parent.Player1.rocksthrown - _root.World.rocksMAX; while (rockcheck <= _parent.Player1.rocksthrown) { if (((_parent["rock" + rockcheck].weapon == true) && (_parent["rock" + rockcheck] != undefined)) && (_parent["rock" + rockcheck].totalspeed > 5)) { this[("rock" + rockcheck) + "currentXDIS"] = _parent["rock" + rockcheck]._x - this._x; this[("rock" + rockcheck) + "currentYDIS"] = _parent["rock" + rockcheck]._y - this._y; this[("rock" + rockcheck) + "currentDIS"] = Math.pow(Math.pow((this[("rock" + rockcheck) + "currentXDIS"] + this[("rock" + rockcheck) + "oldXDIS"]) / 2, 2) + Math.pow((this[("rock" + rockcheck) + "currentYDIS"] + this[("rock" + rockcheck) + "oldYDIS"]) / 2, 2), 0.5); this[("rock" + rockcheck) + "avgDIS"] = Math.pow(Math.pow(this[("rock" + rockcheck) + "currentXDIS"], 2) + Math.pow(this[("rock" + rockcheck) + "currentYDIS"], 2), 0.5); if (((this[("rock" + rockcheck) + "currentDIS"] < vulnerableDISTANCE) || (this[("rock" + rockcheck) + "avgDIS"] < vulnerableDISTANCE)) || (Key.isDown(_root.kSKIPLEVEL))) { hits = hits + 1; if (hits > hitsMAX) { this.gotoAndStop("Dead"); this.charALIVE = false; } else { this.gotoAndStop("Hurt"); } _parent.attachMovie("puffexplosion", "puffexplosion" + rockcheck, _root.attachDEPTH, {_x:_parent["rock" + rockcheck]._x, _y:_parent["rock" + rockcheck]._y, _xscale:50, _yscale:50}); _root.attachDEPTH = _root.attachDEPTH + 1; _parent["rock" + rockcheck].removeMovieClip(); _root.soundManager_mc.playSound("B12sFire_Shot.wav", 0, 1); } this[("rock" + rockcheck) + "oldXDIS"] = this[("rock" + rockcheck) + "currentXDIS"]; this[("rock" + rockcheck) + "oldYDIS"] = this[("rock" + rockcheck) + "currentYDIS"]; this[("rock" + rockcheck) + "oldDIS"] = this[("rock" + rockcheck) + "currentDIS"]; } rockcheck++; } } } if (random(48) == 0) { _root.soundManager_mc.playSound("Claws_RatScurry_Loop.wav", 0, 999999999); } };
Instance of Symbol 81 MovieClip "sensor" in Symbol 1056 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1056 MovieClip Frame 2
stop();
Symbol 1056 MovieClip Frame 3
stop();
Symbol 1056 MovieClip Frame 4
stop();
Instance of Symbol 1004 MovieClip "DeathBoundary" in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { _root.DeathBoundaryPresent = true; }
Instance of Symbol 419 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "Man, you're wasting both of our damn time. You gotta game to beat! -Christopher J. Rock"; }
Instance of Symbol 419 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { _visible = false; this.textcontent = "You're dead. On the last boss, you've jumped off a cliff. You son of a bitch. -Christopher J. Rock"; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 456 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 396 MovieClip in Symbol 1057 MovieClip Frame 1
onClipEvent (load) { this.keynumber = 1; }
Symbol 1086 Button
on (release) { play(); }
Symbol 1121 Button
on (release) { play(); }
Symbol 1123 MovieClip Frame 1
this.segment = 1; _root.soundManager_mc.playSound("BreakfastEnding.wav", 0, 9999999999);
Instance of Symbol 81 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.skiparmed = false; } onClipEvent (enterFrame) { _parent.nextsegment = _parent.segment + 1; if (Key.isDown(_root.kSTART) && (this.skiparmed == true)) { _parent.gotoAndPlay("segment" + _parent.nextsegment); this.skiparmed = false; } else if (!Key.isDown(_root.kSTART)) { this.skiparmed = true; } }
Symbol 1123 MovieClip Frame 87
stop();
Symbol 1123 MovieClip Frame 88
this.segment = 2;
Symbol 1123 MovieClip Frame 190
stop();
Symbol 1123 MovieClip Frame 191
this.segment = 3;
Symbol 1123 MovieClip Frame 223
stop();
Symbol 1123 MovieClip Frame 224
this.segment = 4;
Symbol 1123 MovieClip Frame 417
stop();
Symbol 1123 MovieClip Frame 418
this.segment = 5;
Symbol 1123 MovieClip Frame 437
_root.go = true; _parent.play();

Library Items

Symbol 1 MovieClip [camShaker]
Symbol 2 MovieClip [ManagerSymbol]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [camera]Uses:3Used by:499 542 623 659 728 772 851 902 1057
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [Bubble 1]Uses:6Used by:299
Symbol 8 GraphicUsed by:371 599 712 819 987 999 1123  Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 FontUsed by:13
Symbol 13 TextUses:12Used by:14
Symbol 14 MovieClipUses:10 11 13Used by:Timeline
Symbol 15 FontUsed by:16
Symbol 16 EditableTextUses:15Used by:Timeline
Symbol 1140 MovieClip [__Packages.com.managers.SoundManager]
Symbol 1141 MovieClip [__Packages.com.managers.SoundDataObject]
Symbol 1142 MovieClip [__Packages.com.utilities.StatTracker]
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Symbol 18 GraphicUses:17Used by:Timeline
Symbol 19 GraphicUsed by:24
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Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClipUses:19 21 23Used by:241  Timeline
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Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29 32
Symbol 29 MovieClipUses:26 28Used by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:29 30 31 26 28Used by:Timeline
Symbol 33 GraphicUsed by:38
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:34 35 36Used by:38
Symbol 38 MovieClipUses:33 37Used by:39
Symbol 39 MovieClip [Rock 1]Uses:38Used by:299 506
Symbol 40 FontUsed by:41 42 178 179 186 187 188 401 515 516 517 519 547 548 551 553 555 556 628 629 632 634 664 665 668 670 733 734 737 739 777 778 781 783 856 857 860 862 907 908 911 913 1062 1064 1131 1132 1133 1136 1138
Symbol 41 EditableTextUses:40Used by:43
Symbol 42 EditableTextUses:40Used by:43
Symbol 43 MovieClip [Rock Number]Uses:41 42Used by:299
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [PlayerStart]Uses:44Used by:299
Symbol 46 GraphicUsed by:78
Symbol 47 GraphicUsed by:78
Symbol 48 GraphicUsed by:78
Symbol 49 GraphicUsed by:78
Symbol 50 GraphicUsed by:78
Symbol 51 GraphicUsed by:78
Symbol 52 GraphicUsed by:78
Symbol 53 GraphicUsed by:78
Symbol 54 GraphicUsed by:78
Symbol 55 GraphicUsed by:78
Symbol 56 GraphicUsed by:78
Symbol 57 GraphicUsed by:78
Symbol 58 GraphicUsed by:78
Symbol 59 GraphicUsed by:78
Symbol 60 GraphicUsed by:78
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Symbol 66 GraphicUsed by:78
Symbol 67 GraphicUsed by:78
Symbol 68 GraphicUsed by:78
Symbol 69 GraphicUsed by:78
Symbol 70 GraphicUsed by:78
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77Used by:79
Symbol 79 MovieClip [Bomb 1]Uses:78Used by:299
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:96 134 147 177 371 494 536 540 541 599 712 819 987 1056 1123
Symbol 82 GraphicUsed by:96 242 371
Symbol 83 GraphicUsed by:96 242 987 1055
Symbol 84 GraphicUsed by:96 242
Symbol 85 GraphicUsed by:96 242 987 1055
Symbol 86 GraphicUsed by:96 242
Symbol 87 GraphicUsed by:96 242
Symbol 88 GraphicUsed by:96 242
Symbol 89 GraphicUsed by:96 242
Symbol 90 GraphicUsed by:96 242
Symbol 91 GraphicUsed by:96 242
Symbol 92 GraphicUsed by:96 242
Symbol 93 GraphicUsed by:96 242
Symbol 94 GraphicUsed by:96 242
Symbol 95 GraphicUsed by:96 242
Symbol 96 MovieClip [Explosion 1]Uses:81 82 83 84 85 86 87 88 89 90 91 92 93 94 95Used by:299
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [puffexplode]Uses:97 98 99 100 101Used by:103
Symbol 103 MovieClip [Bomber 1]Uses:102Used by:299
Symbol 104 GraphicUsed by:110 118 122 124 133
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:104 105 106 107 108 109Used by:134 536
Symbol 111 GraphicUsed by:118 122 124 133
Symbol 112 GraphicUsed by:118 122 124 133
Symbol 113 GraphicUsed by:118 122 124 133
Symbol 114 GraphicUsed by:118 122 124 133
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118 124
Symbol 117 GraphicUsed by:118 124
Symbol 118 MovieClipUses:111 112 104 113 114 115 116 117Used by:134
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122 124
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:111 112 104 113 114 119 120 121Used by:134
Symbol 123 GraphicUsed by:134 147 177
Symbol 124 MovieClipUses:111 112 104 113 114 117 120 116Used by:134
Symbol 125 GraphicUsed by:134 147 177
Symbol 126 GraphicUsed by:134 147 177 494
Symbol 127 GraphicUsed by:134
Symbol 128 GraphicUsed by:134
Symbol 129 GraphicUsed by:134 147 177 494
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:111 112 104 113 114 131 132Used by:134
Symbol 134 MovieClip [Attack Dog 1]Uses:110 81 118 122 123 124 125 126 127 128 129 130 133Used by:299
Symbol 135 GraphicUsed by:141 146 147 540
Symbol 136 GraphicUsed by:141 146 147 157 176 177 540 541
Symbol 137 GraphicUsed by:141 146 147 540
Symbol 138 GraphicUsed by:141 146 147 540
Symbol 139 GraphicUsed by:141 146 147 157 176 177 540 541
Symbol 140 GraphicUsed by:141 146 147 540
Symbol 141 MovieClipUses:135 136 137 138 139 140Used by:147
Symbol 142 GraphicUsed by:147
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 MovieClipUses:135 136 137 138 139 140Used by:147
Symbol 147 MovieClip [Goomba 1]Uses:135 136 137 138 139 140 81 141 142 123 125 126 143 144 129 145 146Used by:299
Symbol 148 GraphicUsed by:157 177 541
Symbol 149 GraphicUsed by:157 176 177 541
Symbol 150 GraphicUsed by:157 176 177 541
Symbol 151 GraphicUsed by:157 176 177 541
Symbol 152 GraphicUsed by:157 176 177 541
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:148 149 136 150 151 139 152 153 154 155 156Used by:177
Symbol 158 GraphicUsed by:177
Symbol 159 GraphicUsed by:177
Symbol 160 GraphicUsed by:177
Symbol 161 GraphicUsed by:177
Symbol 162 GraphicUsed by:176
Symbol 163 GraphicUsed by:176
Symbol 164 GraphicUsed by:176
Symbol 165 GraphicUsed by:176
Symbol 166 GraphicUsed by:176
Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
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Symbol 177 MovieClip [Koopa Troopa 1]Uses:148 149 136 150 151 139 152 81 157 158 123 125 126 159 160 129 161 176Used by:299
Symbol 178 EditableTextUses:40Used by:180
Symbol 179 EditableTextUses:40Used by:180
Symbol 180 MovieClip [Point Number]Uses:178 179Used by:299
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183 495 506
Symbol 183 MovieClip [Point 1]Uses:182Used by:299
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:191
Symbol 186 EditableTextUses:40Used by:191
Symbol 187 EditableTextUses:40Used by:191
Symbol 188 TextUses:40Used by:191
Symbol 189 FontUsed by:190
Symbol 190 EditableTextUses:189Used by:191
Symbol 191 MovieClip [textbubble]Uses:185 186 187 188 190Used by:299
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:192 193Used by:195
Symbol 195 MovieClip [Fireball]Uses:194Used by:299
Symbol 196 GraphicUsed by:206
Symbol 197 GraphicUsed by:206
Symbol 198 GraphicUsed by:206
Symbol 199 GraphicUsed by:206
Symbol 200 GraphicUsed by:206
Symbol 201 GraphicUsed by:206
Symbol 202 GraphicUsed by:206
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClip [CrumblingBox]Uses:196 197 198 199 200 201 202 203 204 205Used by:299
Symbol 207 GraphicUsed by:215
Symbol 208 GraphicUsed by:215
Symbol 209 GraphicUsed by:215
Symbol 210 GraphicUsed by:215
Symbol 211 GraphicUsed by:215
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [BomberExplosion]Uses:207 208 209 210 211 212 213 214Used by:299
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:241
Symbol 218 GraphicUsed by:240
Symbol 219 EditableTextUses:20Used by:240
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:240
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:240
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:240
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:240
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:240
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:240
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:240
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:240
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:240
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:218 219 221 223 225 227 229 231 233 235 237 239Used by:241  Timeline
Symbol 241 MovieClip [deadalert]Uses:24 217 240Used by:299
Symbol 242 MovieClip [puffexplosion]Uses:82 83 84 85 86 87 88 89 90 91 92 93 94 95Used by:299
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClip [ChainArt]Uses:244Used by:299
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClip [ChainMask]Uses:246Used by:299
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:268
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:268
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:268
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:268
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:268
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:268
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:268
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:268
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:268
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClip [Sparkle]Uses:249 251 253 255 257 259 261 263 265 267Used by:299
Symbol 269 Sound [dogBark]Used by:299
Symbol 270 Sound [dogGrowl]Used by:299
Symbol 271 Sound [Claws_RatScurry_Loop.wav]Used by:299
Symbol 272 Sound [Explo_Small_Bomb3.wav]Used by:299
Symbol 273 Sound [explosion.wav]Used by:299
Symbol 274 Sound [GiantBeetle_Death2.wav]Used by:299
Symbol 275 Sound [GiantMantis_Death.wav]Used by:299
Symbol 276 Sound [GiantMantis_Roar3.wav]Used by:299
Symbol 277 Sound [GiantMantis_Spit.wav]Used by:299
Symbol 278 Sound [BreakfastCinematic.wav]Used by:299
Symbol 279 Sound [BreakfastEnding.wav]Used by:299
Symbol 280 Sound [BreakfastIntroCinematic.wav]Used by:299
Symbol 281 Sound [BreakfastInGame1.wav]Used by:299
Symbol 282 Sound [BreakfastInGame2.wav]Used by:299
Symbol 283 Sound [BreakfastinGame3.wav]Used by:299
Symbol 284 Sound [BreakfastInGame4.wav]Used by:299
Symbol 285 Sound [BreakfastBoss.wav]Used by:299
Symbol 286 Sound [Hit_SlimeSplat8.wav]Used by:299
Symbol 287 Sound [jump2.wav]Used by:299
Symbol 288 Sound [Beep_Error06.wavsound]Used by:299
Symbol 289 Sound [Cartoon_OpenMagicBag2.wav]Used by:299
Symbol 290 Sound [get cigs.wav]Used by:299
Symbol 291 Sound [B12sFire_Shot.wav]Used by:299
Symbol 292 Sound [Pickup_Key10.wav]Used by:299
Symbol 293 Sound [Pickup_bombs.wav]Used by:299
Symbol 294 Sound [bender_2xjump.aiff]Used by:299
Symbol 295 Sound [throw 1]Used by:299
Symbol 296 Sound [jump 1]Used by:299
Symbol 297 Sound [bender_pickup.aiff]Used by:299
Symbol 298 Sound [Cartoon_BombFall_Whistle1.wav]Used by:299
Symbol 299 MovieClipUses:7 39 43 45 79 96 103 134 147 177 180 183 191 195 206 215 241 242 245 247 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298Used by:Timeline
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Symbol 301 GraphicUses:300Used by:Timeline
Symbol 302 FontUsed by:303
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Symbol 305 GraphicUses:304Used by:Timeline
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Instance Names

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"First"Frame 5Symbol 240 MovieClip
"toppoints"Frame 13Symbol 512 EditableText
"topratio"Frame 13Symbol 513 EditableText
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"World"Frame 50Symbol 772 MovieClip
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"bubble"Symbol 7 MovieClip [Bubble 1] Frame 1Symbol 6 MovieClip
"sensor"Symbol 134 MovieClip [Attack Dog 1] Frame 1Symbol 81 MovieClip
"sensor"Symbol 147 MovieClip [Goomba 1] Frame 1Symbol 81 MovieClip
"sensor"Symbol 177 MovieClip [Koopa Troopa 1] Frame 1Symbol 81 MovieClip
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"wall"Symbol 999 MovieClip Frame 1Symbol 998 MovieClip
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"camera"Symbol 1057 MovieClip Frame 1Symbol 4 MovieClip [camera]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "camShaker"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ManagerSymbol"
ExportAssets (56)Timeline Frame 1Symbol 4 as "camera"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Bubble 1"
ExportAssets (56)Timeline Frame 1Symbol 1140 as "__Packages.com.managers.SoundManager"
ExportAssets (56)Timeline Frame 1Symbol 1141 as "__Packages.com.managers.SoundDataObject"
ExportAssets (56)Timeline Frame 1Symbol 1142 as "__Packages.com.utilities.StatTracker"
ExportAssets (56)Timeline Frame 3Symbol 39 as "Rock 1"
ExportAssets (56)Timeline Frame 3Symbol 43 as "Rock Number"
ExportAssets (56)Timeline Frame 3Symbol 45 as "PlayerStart"
ExportAssets (56)Timeline Frame 3Symbol 79 as "Bomb 1"
ExportAssets (56)Timeline Frame 3Symbol 96 as "Explosion 1"
ExportAssets (56)Timeline Frame 3Symbol 102 as "puffexplode"
ExportAssets (56)Timeline Frame 3Symbol 103 as "Bomber 1"
ExportAssets (56)Timeline Frame 3Symbol 134 as "Attack Dog 1"
ExportAssets (56)Timeline Frame 3Symbol 147 as "Goomba 1"
ExportAssets (56)Timeline Frame 3Symbol 177 as "Koopa Troopa 1"
ExportAssets (56)Timeline Frame 3Symbol 180 as "Point Number"
ExportAssets (56)Timeline Frame 3Symbol 183 as "Point 1"
ExportAssets (56)Timeline Frame 3Symbol 191 as "textbubble"
ExportAssets (56)Timeline Frame 3Symbol 195 as "Fireball"
ExportAssets (56)Timeline Frame 3Symbol 206 as "CrumblingBox"
ExportAssets (56)Timeline Frame 3Symbol 215 as "BomberExplosion"
ExportAssets (56)Timeline Frame 3Symbol 241 as "deadalert"
ExportAssets (56)Timeline Frame 3Symbol 242 as "puffexplosion"
ExportAssets (56)Timeline Frame 3Symbol 245 as "ChainArt"
ExportAssets (56)Timeline Frame 3Symbol 247 as "ChainMask"
ExportAssets (56)Timeline Frame 3Symbol 268 as "Sparkle"
ExportAssets (56)Timeline Frame 3Symbol 269 as "dogBark"
ExportAssets (56)Timeline Frame 3Symbol 270 as "dogGrowl"
ExportAssets (56)Timeline Frame 3Symbol 271 as "Claws_RatScurry_Loop.wav"
ExportAssets (56)Timeline Frame 3Symbol 272 as "Explo_Small_Bomb3.wav"
ExportAssets (56)Timeline Frame 3Symbol 273 as "explosion.wav"
ExportAssets (56)Timeline Frame 3Symbol 274 as "GiantBeetle_Death2.wav"
ExportAssets (56)Timeline Frame 3Symbol 275 as "GiantMantis_Death.wav"
ExportAssets (56)Timeline Frame 3Symbol 276 as "GiantMantis_Roar3.wav"
ExportAssets (56)Timeline Frame 3Symbol 277 as "GiantMantis_Spit.wav"
ExportAssets (56)Timeline Frame 3Symbol 278 as "BreakfastCinematic.wav"
ExportAssets (56)Timeline Frame 3Symbol 279 as "BreakfastEnding.wav"
ExportAssets (56)Timeline Frame 3Symbol 280 as "BreakfastIntroCinematic.wav"
ExportAssets (56)Timeline Frame 3Symbol 281 as "BreakfastInGame1.wav"
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Labels

"Game Start"Frame 3
"Level Select"Frame 5
"cutscene1"Frame 7
"Level 0A Start"Frame 9
"Level 0A Complete"Frame 13
"Level 0B Start"Frame 17
"Level 0B Complete"Frame 21
"cutscene2"Frame 25
"Level 1 Start"Frame 27
"Level 1 Complete"Frame 31
"Level 2 Start"Frame 33
"Level 2 Complete"Frame 37
"cutscene3"Frame 39
"Level 2-2 Start"Frame 41
"Level 2-2 Complete"Frame 46
"Level 3 Start"Frame 48
"Level 3 Complete"Frame 52
"cutscene4"Frame 54
"Level 4 Start"Frame 56
"Level 4 Complete"Frame 60
"Level 5 Start"Frame 62
"Level 5 Complete"Frame 66
"cutscene5"Frame 68
"Level 6 Start"Frame 70
"Level 6 Complete"Frame 74
"cutscene6"Frame 76
"Standing"Symbol 134 MovieClip [Attack Dog 1] Frame 2
"Walking"Symbol 134 MovieClip [Attack Dog 1] Frame 3
"Flying"Symbol 134 MovieClip [Attack Dog 1] Frame 4
"DoubleJumping"Symbol 134 MovieClip [Attack Dog 1] Frame 5
"Falling"Symbol 134 MovieClip [Attack Dog 1] Frame 6
"Wallsliding"Symbol 134 MovieClip [Attack Dog 1] Frame 7
"Swimming"Symbol 134 MovieClip [Attack Dog 1] Frame 8
"Swimming-Flapping"Symbol 134 MovieClip [Attack Dog 1] Frame 9
"Sinking"Symbol 134 MovieClip [Attack Dog 1] Frame 10
"BellySliding"Symbol 134 MovieClip [Attack Dog 1] Frame 11
"SurfaceSwimming"Symbol 134 MovieClip [Attack Dog 1] Frame 12
"SurfaceSwimming-Flapping"Symbol 134 MovieClip [Attack Dog 1] Frame 13
"Nosedivebounce"Symbol 134 MovieClip [Attack Dog 1] Frame 14
"Dead"Symbol 134 MovieClip [Attack Dog 1] Frame 15
"Standing"Symbol 147 MovieClip [Goomba 1] Frame 2
"Walking"Symbol 147 MovieClip [Goomba 1] Frame 3
"Flying"Symbol 147 MovieClip [Goomba 1] Frame 4
"DoubleJumping"Symbol 147 MovieClip [Goomba 1] Frame 5
"Falling"Symbol 147 MovieClip [Goomba 1] Frame 6
"Wallsliding"Symbol 147 MovieClip [Goomba 1] Frame 7
"Swimming"Symbol 147 MovieClip [Goomba 1] Frame 8
"Swimming-Flapping"Symbol 147 MovieClip [Goomba 1] Frame 9
"Sinking"Symbol 147 MovieClip [Goomba 1] Frame 10
"BellySliding"Symbol 147 MovieClip [Goomba 1] Frame 11
"SurfaceSwimming"Symbol 147 MovieClip [Goomba 1] Frame 12
"SurfaceSwimming-Flapping"Symbol 147 MovieClip [Goomba 1] Frame 13
"Nosedivebounce"Symbol 147 MovieClip [Goomba 1] Frame 14
"Dead"Symbol 147 MovieClip [Goomba 1] Frame 15
"Standing"Symbol 177 MovieClip [Koopa Troopa 1] Frame 2
"Walking"Symbol 177 MovieClip [Koopa Troopa 1] Frame 3
"Flying"Symbol 177 MovieClip [Koopa Troopa 1] Frame 4
"DoubleJumping"Symbol 177 MovieClip [Koopa Troopa 1] Frame 5
"Falling"Symbol 177 MovieClip [Koopa Troopa 1] Frame 6
"Wallsliding"Symbol 177 MovieClip [Koopa Troopa 1] Frame 7
"Swimming"Symbol 177 MovieClip [Koopa Troopa 1] Frame 8
"Swimming-Flapping"Symbol 177 MovieClip [Koopa Troopa 1] Frame 9
"Sinking"Symbol 177 MovieClip [Koopa Troopa 1] Frame 10
"BellySliding"Symbol 177 MovieClip [Koopa Troopa 1] Frame 11
"SurfaceSwimming"Symbol 177 MovieClip [Koopa Troopa 1] Frame 12
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http://swfchan.com/6/25139/info.shtml
Created: 24/5 -2019 01:38:35 Last modified: 24/5 -2019 01:38:35 Server time: 09/05 -2024 19:20:53