STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228128
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/24349056?noj=FRM24349056-14DC" width="1" height="1"></div>

STP-X.swf

This is the info page for
Flash #25290

(Click the ID number above for more basic data on this flash file.)


Text
TIME LEFT

0

0

:

0

0

0

0

:

0

0

0

0

:

0

0

00000

SCORE

00000

LEvEl

+ 00 seconds

PLAY

© 2007 Corus™ Entertainment Inc.
All rights reserved.

ENTER CODE

SFX

ENTER CODE

Type your code here!

Code accepted!

Not a valid code!

HOW TO PLAY

How far can you drive before you run out of time? Click on
the tiles in the slider puzzle with your mouse button, and
rearrange them in order to move your car to the next exit.
But watch out for the many roadblocks! If your car ends up
next to one of these tiles, you'll crash and your trip will be
over. Every time you reach the next exit, you'll get more
time on the clock, so don't waste any time!

ActionScript [AS1/AS2]

Frame 1
function levelUp() { level++; if (numOfObstacles < maxObstacles) { numOfObstacles++; } levelPointBonus = level * 500; setupBoard(); activateHotspots(); gameInPlay = true; } function clearScreen() { removeMovieClip("Board"); removeMovieClip("Interface"); } function moveTile(tileNum) { gameInPlay = false; var _local5 = boardClips[tileNum]; Board["Tile" + _local5]._x = (whatColumn(emptySpace) * tileWidth) - tileWidth; Board["Tile" + _local5]._y = (whatRow(emptySpace) * tileHeight) - tileHeight; var _local7 = boardClips[emptySpace]; Board["Tile" + _local7]._x = (whatColumn(tileNum) * tileWidth) - tileWidth; Board["Tile" + _local7]._y = (whatRow(tileNum) * tileHeight) - tileHeight; if (Board["Tile" + _local5].myID == 2) { if (carModel == 3) { SFX.gotoAndPlay("SlideGus"); } else { SFX.gotoAndPlay("SlideCar"); } } else if (Board["Tile" + _local5].myID == 1) { if (carModel == 3) { SFX.gotoAndPlay("SlideRocks"); } else { SFX.gotoAndPlay("SlideRoadblock"); } } else { SFX.gotoAndPlay("SlideBlank"); } boardClips.splice(tileNum, 1, _local7); boardClips.splice(emptySpace, 1, _local5); emptySpace = tileNum; var _local4 = false; var _local1 = Board["Tile" + carTile]; var _local3 = 1; while (_local3 <= (boardHeight * boardWidth)) { var _local2 = Board["Tile" + boardClips[_local3]]; if (_local2.myID == 1) { if (checkTiles(_local3, 2)) { _local4 = true; _local2.Tile.gotoAndStop(2); _local1.Anim.gotoAndStop("Crash"); _local1.Tile.gotoAndStop(2); stopAllSounds(); if (carModel < 3) { SFX.gotoAndPlay("CarCrash"); } else { SFX.gotoAndPlay("GusCrash"); } Board.attachMovie("crash", "Crash", 1000); if (_local2._x > _local1._x) { Board.Crash._x = _local2._x; } else if (_local2._x < _local1._x) { Board.Crash._x = _local1._x; } else { Board.Crash._x = _local1._x + (tileWidth / 2); } if (_local2._y > _local1._y) { Board.Crash._y = _local2._y; } else if (_local2._y < _local1._y) { Board.Crash._y = _local1._y; } else { Board.Crash._y = _local1._y + (tileHeight / 2); } Board.gotoAndPlay("Crash"); gotoAndPlay ("GameOver"); } } _local3++; } if (!_local4) { if (boardClips[finishTile] == carTile) { _local1.Anim.gotoAndPlay("DriveOut"); Board.TileFinish.Anim.play(); addTime(levelSecsBonus); score = score + levelPointBonus; Interface.secsBonusText = ("+ " + levelSecsBonus) + " SECONDS"; Interface.pointBonusText = ("+ " + levelPointBonus) + " POINTS"; Interface.gotoAndPlay("WinLevel"); } else { activateHotspots(); gameInPlay = true; } } } function setupBoard() { var _local1 = 1; while (_local1 <= (boardHeight * boardWidth)) { Board["Hotspot" + _local1].myID = _local1; _local1++; } boardTiles = [0]; _local1 = 1; while (_local1 <= (boardHeight * boardWidth)) { boardTiles.push(8); _local1++; } startTile = (randInt(1, boardHeight) * boardHeight) - (boardHeight - 1); finishTile = randInt(1, boardHeight) * boardHeight; boardTiles.splice(startTile, 1, 2); var _local9 = whatRow(startTile); if (_local9 == 1) { var _local7 = 1; } else { var _local7 = _local9 - 1; } if (_local9 == boardHeight) { var _local8 = boardHeight; } else { var _local8 = _local9 + 1; } var _local10 = whatColumn(startTile); var _local6 = _local10; var _local5 = _local10 + 1; _local1 = _local7; while (_local1 <= _local8) { var _local2 = _local6; while (_local2 <= _local5) { var _local3 = whatNumber(_local2, _local1); if (_local3 != startTile) { boardTiles.splice(_local3, 1, 0); } _local2++; } _local1++; } var _local4 = []; _local1 = 1; while (_local1 <= ((boardHeight * boardWidth) - 1)) { if (boardTiles[_local1] == 8) { _local4.push(_local1); } _local1++; } shuffle(_local4); _local1 = 1; while (_local1 <= numOfObstacles) { boardTiles.splice(_local4[_local1], 1, 1); _local1++; } _local1 = 1; while (_local1 < (boardTiles.length - 1)) { if (boardTiles[_local1] == 8) { boardTiles.splice(_local1, 1, 0); } _local1++; } boardClips = [0]; _local1 = 1; while (_local1 <= (boardHeight * boardWidth)) { Board.attachMovie("tiletype" + boardTiles[_local1], "Tile" + _local1, _local1 + 10); var _local3 = Board["Tile" + _local1]; _local3._x = (whatColumn(_local1) * tileWidth) - tileWidth; _local3._y = (whatRow(_local1) * tileHeight) - tileHeight; _local3.myID = boardTiles[_local1]; if (_local3.myID == 1) { _local3.gotoAndStop(carModel); } if (_local3.myID == 2) { _local3.gotoAndStop(carModel); carTile = _local1; } boardClips.push(_local1); _local1++; } Board.attachMovie("tilestart", "TileStart", 1); Board.TileStart._x = (whatColumn(startTile) * tileWidth) - tileWidth; Board.TileStart._y = (whatRow(startTile) * tileHeight) - tileHeight; Board.attachMovie("tilefinish", "TileFinish", 2); Board.TileFinish._x = (whatColumn(finishTile) * tileWidth) - tileWidth; Board.TileFinish._y = (whatRow(finishTile) * tileHeight) - tileHeight; Board.TileFinish.gotoAndStop(carModel); emptySpace = 36; } function activateHotspots() { var _local1 = 1; while (_local1 <= (boardHeight * boardWidth)) { var _local3 = Board["Tile" + boardClips[_local1]]; var _local2 = Board["Hotspot" + _local1]; if (_local3.myID != 8) { if (checkTiles(_local1, 8)) { _local2.gotoAndStop("Active"); } else { _local2.gotoAndStop("Inactive"); } } else { _local2.gotoAndStop("Inactive"); } _local1++; } } function checkTiles(tileNum, searchTile) { var _local3 = []; var _local7 = whatRow(tileNum); var _local8 = whatColumn(tileNum); if (_local7 != 1) { _local3.push(tileNum - boardWidth); } if (_local7 != boardHeight) { _local3.push(tileNum + boardWidth); } if (_local8 != 1) { _local3.push(tileNum - 1); } if (_local8 != boardWidth) { _local3.push(tileNum + 1); } var _local4 = false; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = Board["Tile" + boardClips[_local3[_local1]]]; if (_local2.myID == searchTile) { _local4 = true; } _local1++; } if (_local4) { return(true); } return(false); } function addTime(secsAdded) { minutesLeft = minutesLeft + Math.floor(secsAdded / 60); secondsLeft = secondsLeft + (secsAdded % 60); minutesLeft = minutesLeft + Math.floor(secondsLeft / 60); secondsLeft = secondsLeft % 60; } function decrementTimer() { if (secondsLeft == 0) { if (minutesLeft == 0) { clearInterval(timerCode); stopAllSounds(); SFX.gotoAndPlay("TimeOut"); gotoAndPlay ("GameOver"); } else { secondsLeft = 59; minutesLeft--; } } else { secondsLeft--; } } function setTimerDigits(theMins, theSecs, theClip) { minutesText = String(theMins); secondsText = String(theSecs); if (minutesText.length < 2) { theClip.mins1 = ""; theClip.mins2 = minutesText; } else { theClip.mins1 = minutesText.substr(0, 1); theClip.mins2 = minutesText.substr(1, 1); } if (secondsText.length < 2) { theClip.secs1 = "0"; theClip.secs2 = secondsText; } else { theClip.secs1 = secondsText.substr(0, 1); theClip.secs2 = secondsText.substr(1, 1); } if ((theMins <= freakOutMins) && (theSecs <= freakOutSecs)) { theClip.gotoAndStop("FreakOut"); } else { theClip.gotoAndStop("Normal"); } } function whatNumber(theColumn, theRow) { var _local1 = ((theRow - 1) * boardWidth) + theColumn; return(_local1); } function whatRow(theTile) { var _local1 = Math.ceil(theTile / boardWidth); return(_local1); } function whatColumn(theTile) { var _local1 = theTile % boardWidth; if (_local1 == 0) { _local1 = boardWidth; } return(_local1); } function randInt(num0, num1) { if (arguments.length == 1) { return(Math.round(Math.random() * num0)); } return(Math.round(Math.random() * Math.abs(num0 - num1)) + num0); } function shuffle(theArray) { i = 0; while (i < (theArray.length - 1)) { var _local2 = Math.round(Math.random() * i); var _local3 = theArray[i]; theArray[i] = theArray[_local2]; theArray[_local2] = _local3; i++; } return(theArray); } stop(); fscommand ("allowscale", false); funcHITBOX = function (arEvent, arAction) { lString = ((("javascript: _hbLink ('/flash/" + arEvent.toLowerCase()) + "/") + arAction.toLowerCase()) + "','left','0,0,0,0')"; getURL (lString); };
Frame 10
stop(); var cheatCodes = ["MORETIME", "NEWRIDE", "GUSVSBUS"]; var defaultText = ""; var codeInput = defaultText; var activeCode = null; CodeEntry.codeField.restrict = "A-Z 0-9";
Frame 20
stop();
Frame 30
var score = 0; var level = 1; var numOfObstacles = 4; var maxObstacles = 40; var levelPointBonus = 500; var levelSecsBonus = 30; var minutesLeft = 2; var secondsLeft = 0; var freakOutMins = 0; var freakOutSecs = 20; var timerUnit = 1000; var boardWidth = 6; var boardHeight = 6; var tileWidth = 60; var tileHeight = 60; var startTile = 0; var finishTile = 0; var boardTiles = []; var boardClips = []; var emptySpace = 0; var carTile = 0; var carModel = 1; if (activeCode != null) { if (activeCode == "MORETIME") { minutesLeft = 4; } else if (activeCode == "NEWRIDE") { carModel = 2; } else if (activeCode == "GUSVSBUS") { carModel = 3; } } attachMovie("interface", "Interface", 1000); gotoAndPlay ("Play");
Frame 40
attachMovie("board", "Board", 1); Board._x = 146; Board._y = 20; setupBoard(); setTimerDigits(_root.minutesLeft, _root.secondsLeft, Interface.GameTimer); Interface.gotoAndPlay("Begin"); activateHotspots(); Interface.onEnterFrame = function () { if (gameInPlay) { _root.setTimerDigits(_root.minutesLeft, _root.secondsLeft, Interface.GameTimer); } }; stop();
Frame 51
gameInPlay = false; clearInterval(timerCode); Interface.gotoAndPlay("GameOver"); stop();
Symbol 2 MovieClip [crash] Frame 7
removeMovieClip(this);
Symbol 5 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 29
_root.SFX.gotoAndPlay("DriveIn");
Symbol 11 MovieClip Frame 30
stop();
Symbol 11 MovieClip Frame 40
stop();
Symbol 11 MovieClip Frame 50
_root.SFX.gotoAndPlay("DriveOut");
Symbol 11 MovieClip Frame 90
stop();
Symbol 15 MovieClip Frame 29
_root.SFX.gotoAndPlay("DriveIn");
Symbol 15 MovieClip Frame 30
stop();
Symbol 15 MovieClip Frame 40
stop();
Symbol 15 MovieClip Frame 50
_root.SFX.gotoAndPlay("DriveOut");
Symbol 15 MovieClip Frame 90
stop();
Symbol 25 MovieClip Frame 1
_root.SFX.gotoAndPlay("SlideGus");
Symbol 25 MovieClip Frame 30
stop();
Symbol 25 MovieClip Frame 40
stop();
Symbol 25 MovieClip Frame 50
_root.SFX.gotoAndPlay("SlideGus");
Symbol 25 MovieClip Frame 90
stop();
Symbol 26 MovieClip [tiletype2] Frame 1
stop();
Symbol 26 MovieClip [tiletype2] Frame 5
stop();
Symbol 33 MovieClip [tiletype1] Frame 1
stop();
Symbol 39 Button
on (release) { if (_root.gameInPlay) { _root.moveTile(this.myID); } }
Symbol 40 MovieClip Frame 1
Hotspot.useHandCursor = false; stop();
Symbol 40 MovieClip Frame 11
stop();
Symbol 41 MovieClip [board] Frame 1
stop();
Symbol 41 MovieClip [board] Frame 5
_root.SFX.gotoAndPlay("Fall"); this._x = this._x - 2;
Symbol 41 MovieClip [board] Frame 6
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 7
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 8
this._x = this._x - 2;
Symbol 41 MovieClip [board] Frame 9
this._x = this._x - 2;
Symbol 41 MovieClip [board] Frame 10
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 11
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 12
this._x = this._x - 2;
Symbol 41 MovieClip [board] Frame 13
this._x = this._x - 2;
Symbol 41 MovieClip [board] Frame 14
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 15
this._x = this._x + 2;
Symbol 41 MovieClip [board] Frame 16
this._x = this._x - 2;
Symbol 64 MovieClip Frame 1
if (!_root.gameInPlay) { stop(); }
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 10
stop();
Symbol 83 Button
on (press) { stopAllSounds(); _root.SFX.gotoAndPlay("Click"); _root.gotoAndStop("Title"); _root.clearScreen(); }
Symbol 84 MovieClip [interface] Frame 1
stop();
Symbol 84 MovieClip [interface] Frame 9
_root.SFX.gotoAndPlay("Ready");
Symbol 84 MovieClip [interface] Frame 44
_root.SFX.gotoAndPlay("Set");
Symbol 84 MovieClip [interface] Frame 79
_root.SFX.gotoAndPlay("Go"); _root.gameInPlay = true; _root.timerCode = setInterval(_root.decrementTimer, _root.timerUnit);
Symbol 84 MovieClip [interface] Frame 84
_root.SFX.gotoAndPlay("StartMusic");
Symbol 84 MovieClip [interface] Frame 120
gotoAndStop (1);
Symbol 84 MovieClip [interface] Frame 129
_root.SFX.gotoAndPlay("WinLevel");
Symbol 84 MovieClip [interface] Frame 192
_root.levelUp(); gotoAndStop (1);
Symbol 84 MovieClip [interface] Frame 230
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 40
_root.SFX.gotoAndPlay("DriveOut");
Symbol 87 MovieClip Frame 60
stop();
Symbol 88 MovieClip [tilefinish] Frame 1
stop();
Symbol 97 Button
on (press) { _root.SFX.gotoAndPlay("Click"); _root.funcHITBOX("instructions", "view_instructions"); gotoAndPlay ("HowTo"); }
Symbol 102 Button
on (press) { _root.SFX.gotoAndPlay("Click"); gotoAndPlay ("EnterCode"); }
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 6
gotoAndStop (1);
Symbol 125 MovieClip Frame 16
gotoAndStop (1);
Symbol 125 MovieClip Frame 26
gotoAndStop (1);
Symbol 125 MovieClip Frame 36
gotoAndStop (1);
Symbol 125 MovieClip Frame 46
gotoAndStop (1);
Symbol 125 MovieClip Frame 56
gotoAndStop (1);
Symbol 125 MovieClip Frame 66
gotoAndStop (1);
Symbol 125 MovieClip Frame 76
gotoAndStop (1);
Symbol 125 MovieClip Frame 86
gotoAndStop (1);
Symbol 125 MovieClip Frame 96
gotoAndStop (1);
Symbol 125 MovieClip Frame 106
gotoAndStop (1);
Symbol 125 MovieClip Frame 116
gotoAndStop (1);
Symbol 125 MovieClip Frame 126
gotoAndStop (1);
Symbol 125 MovieClip Frame 136
gotoAndStop (1);
Symbol 125 MovieClip Frame 146
gotoAndStop (1);
Symbol 125 MovieClip Frame 156
gotoAndStop (1);
Symbol 125 MovieClip Frame 166
gotoAndStop (1);
Symbol 127 Button
on (press) { _root.SFX.gotoAndPlay("Click"); _root.funcHITBOX("play_activity", "play_from_code"); gotoAndPlay ("Start"); }
Symbol 134 Button
on (press) { _root.SFX.gotoAndPlay("Click"); var match = false; var i = 0; while (i < _root.cheatCodes.length) { var theCode = _root.cheatCodes[i]; if (_root.codeInput == theCode) { match = true; break; } i++; } if (match == true) { _root.funcHITBOX("misc", "valid_code_" + _root.codeInput); gotoAndPlay ("Valid"); } else { gotoAndPlay ("Invalid"); } }
Symbol 137 MovieClip Frame 1
play();
Symbol 137 MovieClip Frame 2
Selection.setFocus("codeField"); stop();
Symbol 137 MovieClip Frame 10
_root.activeCode = _root.codeInput; stop();
Symbol 137 MovieClip Frame 20
_root.activeCode = null;
Symbol 138 Button
on (press) { _root.SFX.gotoAndPlay("Click"); _root.funcHITBOX("play_activity", "play_from_instructions"); gotoAndPlay ("Start"); }

Library Items

Symbol 1 GraphicUsed by:2  Timeline
Symbol 2 MovieClip [crash]Uses:1
Symbol 3 GraphicUsed by:5 34 88
Symbol 4 GraphicUsed by:5  Timeline
Symbol 5 MovieClipUses:3 4Used by:26 33 89  Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8 11 91  Timeline
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11 15 88
Symbol 11 MovieClipUses:8 7 10Used by:26
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14 15
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:14 13 10Used by:26
Symbol 16 GraphicUsed by:21 25
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21 25
Symbol 19 GraphicUsed by:21 25
Symbol 20 GraphicUsed by:21 25
Symbol 21 MovieClipUses:16 18 19 20Used by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:21 18 16 19 20 22 24Used by:26
Symbol 26 MovieClip [tiletype2]Uses:5 11 15 25
Symbol 27 GraphicUsed by:30  Timeline
Symbol 28 GraphicUsed by:30  Timeline
Symbol 29 GraphicUsed by:30  Timeline
Symbol 30 MovieClipUses:27 28 29Used by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [tiletype1]Uses:5 30 32
Symbol 34 MovieClip [tilestart]Uses:3
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [tiletype8]Uses:35
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClip [board]Uses:37 40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:84
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:84
Symbol 46 FontUsed by:47 48 49 50 51 52 54 55 56 57 58 59 60 61 62 63 66 67 70 71 75 81 100 129 140
Symbol 47 TextUses:46Used by:65
Symbol 48 EditableTextUses:46Used by:53
Symbol 49 EditableTextUses:46Used by:53
Symbol 50 TextUses:46Used by:53
Symbol 51 EditableTextUses:46Used by:53
Symbol 52 EditableTextUses:46Used by:53
Symbol 53 MovieClipUses:48 49 50 51 52Used by:65
Symbol 54 EditableTextUses:46Used by:64
Symbol 55 EditableTextUses:46Used by:64
Symbol 56 TextUses:46Used by:64
Symbol 57 EditableTextUses:46Used by:64
Symbol 58 EditableTextUses:46Used by:64
Symbol 59 EditableTextUses:46Used by:64
Symbol 60 EditableTextUses:46Used by:64
Symbol 61 TextUses:46Used by:64
Symbol 62 EditableTextUses:46Used by:64
Symbol 63 EditableTextUses:46Used by:64
Symbol 64 MovieClipUses:54 55 56 57 58 59 60 61 62 63Used by:65
Symbol 65 MovieClipUses:47 53 64Used by:84
Symbol 66 EditableTextUses:46Used by:84
Symbol 67 TextUses:46Used by:84
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:84
Symbol 70 EditableTextUses:46Used by:84
Symbol 71 TextUses:46Used by:84
Symbol 72 GraphicUsed by:84
Symbol 73 GraphicUsed by:84
Symbol 74 GraphicUsed by:84
Symbol 75 EditableTextUses:46Used by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:75 76Used by:84
Symbol 78 GraphicUsed by:84
Symbol 79 GraphicUsed by:83 97 127 138
Symbol 80 GraphicUsed by:83 97 127 138
Symbol 81 TextUses:46Used by:83 97 127 138
Symbol 82 GraphicUsed by:83 97 127 138
Symbol 83 ButtonUses:79 80 81 82Used by:84
Symbol 84 MovieClip [interface]Uses:43 45 65 66 67 69 70 71 72 73 74 77 78 83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:88
Symbol 88 MovieClip [tilefinish]Uses:3 10 87Used by:Timeline
Symbol 89 MovieClip [tiletype0]Uses:5Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90 7Used by:Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 FontUsed by:96
Symbol 96 TextUses:95Used by:Timeline
Symbol 97 ButtonUses:79 80 81 82Used by:Timeline
Symbol 98 GraphicUsed by:102 134
Symbol 99 GraphicUsed by:102 134
Symbol 100 TextUses:46Used by:102 134
Symbol 101 GraphicUsed by:102 134
Symbol 102 ButtonUses:98 99 100 101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 GraphicUsed by:125
Symbol 107 FontUsed by:108 132 133 135 136 142
Symbol 108 TextUses:107Used by:125
Symbol 109 SoundUsed by:125
Symbol 110 SoundUsed by:125
Symbol 111 SoundUsed by:125
Symbol 112 SoundUsed by:125
Symbol 113 SoundUsed by:125
Symbol 114 SoundUsed by:125
Symbol 115 SoundUsed by:125
Symbol 116 SoundUsed by:125
Symbol 117 SoundUsed by:125
Symbol 118 SoundUsed by:125
Symbol 119 SoundUsed by:125
Symbol 120 SoundUsed by:125
Symbol 121 SoundUsed by:125
Symbol 122 SoundUsed by:125
Symbol 123 SoundUsed by:125
Symbol 124 SoundUsed by:125
Symbol 125 MovieClipUses:106 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124Used by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 ButtonUses:79 80 81 82Used by:Timeline
Symbol 128 GraphicUsed by:Timeline
Symbol 129 TextUses:46Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:137
Symbol 132 TextUses:107Used by:137
Symbol 133 EditableTextUses:107Used by:137
Symbol 134 ButtonUses:98 99 100 101Used by:137
Symbol 135 TextUses:107Used by:137
Symbol 136 TextUses:107Used by:137
Symbol 137 MovieClipUses:131 132 133 134 135 136Used by:Timeline
Symbol 138 ButtonUses:79 80 81 82Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 TextUses:46Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 TextUses:107Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:Timeline

Instance Names

"Tile"Frame 1Symbol 5 MovieClip
"Tile"Frame 1Symbol 5 MovieClip
"SFX"Frame 1Symbol 125 MovieClip
"CodeEntry"Frame 10Symbol 137 MovieClip
"Tile"Frame 10Symbol 5 MovieClip
"Tile"Frame 20Symbol 5 MovieClip
"Anim"Symbol 11 MovieClip Frame 1Symbol 8 MovieClip
"Anim"Symbol 11 MovieClip Frame 50Symbol 8 MovieClip
"Anim"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"Anim"Symbol 15 MovieClip Frame 50Symbol 14 MovieClip
"Anim"Symbol 25 MovieClip Frame 1Symbol 21 MovieClip
"Anim"Symbol 25 MovieClip Frame 50Symbol 21 MovieClip
"Tile"Symbol 26 MovieClip [tiletype2] Frame 1Symbol 5 MovieClip
"Anim"Symbol 26 MovieClip [tiletype2] Frame 1Symbol 11 MovieClip
"Anim"Symbol 26 MovieClip [tiletype2] Frame 2Symbol 15 MovieClip
"Anim"Symbol 26 MovieClip [tiletype2] Frame 3Symbol 25 MovieClip
"Tile"Symbol 33 MovieClip [tiletype1] Frame 1Symbol 5 MovieClip
"Hotspot"Symbol 40 MovieClip Frame 1Symbol 39 Button
"Hotspot1"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot2"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot3"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot4"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot5"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot6"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot7"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot8"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot9"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot10"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot11"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot12"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot13"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot14"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot15"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot16"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot17"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot18"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot19"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot20"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot21"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot22"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot23"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot24"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot25"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot26"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot27"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot28"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot29"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot30"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot31"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot32"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot33"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot34"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot35"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Hotspot36"Symbol 41 MovieClip [board] Frame 1Symbol 40 MovieClip
"Anim"Symbol 65 MovieClip Frame 1Symbol 53 MovieClip
"Anim"Symbol 65 MovieClip Frame 10Symbol 64 MovieClip
"GameTimer"Symbol 84 MovieClip [interface] Frame 1Symbol 65 MovieClip
"Bus"Symbol 87 MovieClip Frame 1Symbol 86 MovieClip
"Anim"Symbol 88 MovieClip [tilefinish] Frame 3Symbol 87 MovieClip
"Tile"Symbol 89 MovieClip [tiletype0] Frame 1Symbol 5 MovieClip
"codeField"Symbol 137 MovieClip Frame 1Symbol 133 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 26 as "tiletype2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "tiletype1"
ExportAssets (56)Timeline Frame 1Symbol 34 as "tilestart"
ExportAssets (56)Timeline Frame 1Symbol 36 as "tiletype8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "board"
ExportAssets (56)Timeline Frame 1Symbol 84 as "interface"
ExportAssets (56)Timeline Frame 1Symbol 88 as "tilefinish"
ExportAssets (56)Timeline Frame 1Symbol 89 as "tiletype0"

Labels

"Title"Frame 1
"EnterCode"Frame 10
"HowTo"Frame 20
"Start"Frame 30
"Play"Frame 40
"GameOver"Frame 51
"DriveIn"Symbol 11 MovieClip Frame 1
"Idle"Symbol 11 MovieClip Frame 30
"Crash"Symbol 11 MovieClip Frame 40
"DriveOut"Symbol 11 MovieClip Frame 50
"DriveIn"Symbol 15 MovieClip Frame 1
"Idle"Symbol 15 MovieClip Frame 30
"Crash"Symbol 15 MovieClip Frame 40
"DriveOut"Symbol 15 MovieClip Frame 50
"DriveIn"Symbol 25 MovieClip Frame 1
"Idle"Symbol 25 MovieClip Frame 30
"Crash"Symbol 25 MovieClip Frame 40
"DriveOut"Symbol 25 MovieClip Frame 50
"Blank"Symbol 26 MovieClip [tiletype2] Frame 5
"Active"Symbol 40 MovieClip Frame 1
"Inactive"Symbol 40 MovieClip Frame 11
"Crash"Symbol 41 MovieClip [board] Frame 5
"Normal"Symbol 65 MovieClip Frame 1
"FreakOut"Symbol 65 MovieClip Frame 10
"Begin"Symbol 84 MovieClip [interface] Frame 9
"WinLevel"Symbol 84 MovieClip [interface] Frame 129
"GameOver"Symbol 84 MovieClip [interface] Frame 200
"Click"Symbol 125 MovieClip Frame 5
"Ready"Symbol 125 MovieClip Frame 15
"Set"Symbol 125 MovieClip Frame 25
"Go"Symbol 125 MovieClip Frame 35
"CarCrash"Symbol 125 MovieClip Frame 45
"DriveIn"Symbol 125 MovieClip Frame 55
"DriveOut"Symbol 125 MovieClip Frame 65
"GusCrash"Symbol 125 MovieClip Frame 75
"SlideBlank"Symbol 125 MovieClip Frame 85
"SlideCar"Symbol 125 MovieClip Frame 95
"SlideGus"Symbol 125 MovieClip Frame 105
"SlideRoadblock"Symbol 125 MovieClip Frame 115
"SlideRocks"Symbol 125 MovieClip Frame 125
"TimeOut"Symbol 125 MovieClip Frame 135
"WinLevel"Symbol 125 MovieClip Frame 145
"StartMusic"Symbol 125 MovieClip Frame 155
"StopMusic"Symbol 125 MovieClip Frame 165
"Valid"Symbol 137 MovieClip Frame 10
"Invalid"Symbol 137 MovieClip Frame 20

Dynamic Text Variables

_parent.mins1Symbol 48 EditableText"0"
_parent.mins2Symbol 49 EditableText"0"
_parent.secs1Symbol 51 EditableText"0"
_parent.secs2Symbol 52 EditableText"0"
_parent.mins1Symbol 54 EditableText"0"
_parent.mins2Symbol 55 EditableText"0"
_parent.secs1Symbol 57 EditableText"0"
_parent.secs2Symbol 58 EditableText"0"
_parent.mins1Symbol 59 EditableText"0"
_parent.mins2Symbol 60 EditableText"0"
_parent.secs1Symbol 62 EditableText"0"
_parent.secs2Symbol 63 EditableText"0"
_root.scoreSymbol 66 EditableText"00000"
_root.levelSymbol 70 EditableText"00000"
_parent.secsBonusTextSymbol 75 EditableText"+ 00 seconds               "
_root.codeInputSymbol 133 EditableText""




http://swfchan.com/6/25290/info.shtml
Created: 23/5 -2019 20:34:00 Last modified: 23/5 -2019 20:34:00 Server time: 14/05 -2024 01:51:19