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Nightmare Escape.swf

This is the info page for
Flash #25311

(Click the ID number above for more basic data on this flash file.)


Text
100%

nightmare Escape
v 1.1
now loading...

Nightmare
Escape

What do i search?

Back

Back

noo....

just another
Nightmare...

have to go
to school now...

Thank you for playing
Nightmare Escpape
©2005 Robert Mac Nelly

Thank you for playing
Nightmare Escpape
©2005 Robert Mac Nelly

ActionScript [AS1/AS2]

Frame 1
totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); loaded = percentDone; if (_root._framesloaded >= _root._totalframes) { gotoAndStop (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop(); stop();
Instance of Symbol 327 MovieClip "theroom" in Frame 3
/* no clip actions */
Symbol 23 Button
on (release) { output = nix[Math.round(Math.random() * 5)]; }
Symbol 31 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 46) { snd_feuer.start(0, 1); output = "i lighted the torch"; smallben._visible = false; smallmatches._visible = false; smallfackel._visible = true; gotoAndStop (45); } else { output = "some matches..."; gotoAndStop (38); } }
Symbol 35 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a closed wine bottle..."; gotoAndStop (30); }
Symbol 39 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 34) { snd_click.start(0, 1); output = "hey i got a kind of fishing thing"; smallmagnet._visible = false; smallstickrope._visible = false; smallangel._visible = true; gotoAndStop (35); } else { output = "a magnet..."; gotoAndStop (31); } }
Symbol 43 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "what could that mean?"; gotoAndStop (42); }
Symbol 47 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 33) { snd_click.start(0, 1); output = "i put the rope on the stick"; smallstock._visible = false; smallrope._visible = false; smallstickrope._visible = true; gotoAndStop (34); } else { output = "a rope..."; gotoAndStop (32); } }
Symbol 51 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a wooden stick..."; gotoAndStop (33); }
Symbol 55 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a stick with a rope..."; gotoAndStop (34); }
Symbol 59 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 21) { snd_click.start(0, 1); output = "i \"fished\" a key!"; gotkey = "true"; smallangel._visible = false; smallkey._visible = true; } else { output = "a kind of magnetic fishing rod..."; gotoAndStop (35); } }
Symbol 63 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 43) { smallwood._visible = false; smalltowel._visible = false; smalltowelwood._visible = true; snd_click.start(0, 1); output = "I put the towel on the piece of wood"; gotoAndStop (44); } else { output = "a towel..."; gotoAndStop (36); } }
Symbol 67 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 25) { snd_tuer.start(0, 1); output = "i unlocked it!"; locked = "false"; smallkey._visible = false; gotoAndStop (26); } else { output = "a key..."; gotoAndStop (37); } }
Symbol 72 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 29) { snd_kaputt.start(0, 1); output = "well done... now its broken..."; smallrost._visible = false; } else { output = "a rusty screwdriver"; gotoAndStop (41); } }
Symbol 75 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 47) { snd_corkpop.start(0, 1); output = "its open and it smells like petrol"; weinschraub._visible = false; smallzang._visible = false; botty._visible = true; gotoAndStop (48); } else { output = "pliers..."; gotoAndStop (40); } }
Symbol 78 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 17) { snd_saw.start(0, 1); smallsaw._visible = false; smallwood._visible = true; gotwood = true; output = "i sawed a piece of wood"; } else { output = "a saw..."; gotoAndStop (39); } }
Symbol 81 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a piece of wood"; gotoAndStop (43); }
Symbol 84 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a piece of wood with a towel"; gotoAndStop (44); }
Symbol 87 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 66) { smallfackel._visible = false; gotoAndPlay (73); } else { output = "a torch"; gotoAndStop (45); } }
Symbol 90 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "a torch now i have to light it"; gotoAndStop (46); }
Symbol 93 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 29) { snd_schraub.start(0, 1); output = "i opened it and got a screw"; schacht = "open"; smallcoin._visible = false; smallscrew._visible = true; gotoAndStop (66); } else { output = "a coin"; gotoAndStop (49); } }
Symbol 96 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 30) { snd_click.start(0, 1); output = "i put the screw in the korken"; smallscrew._visible = false; smallbottle._visible = false; weinschraub._visible = true; gotoAndStop (47); } else { output = "a screw"; gotoAndStop (50); } }
Symbol 99 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } output = "the screw is inside the cork"; gotoAndStop (47); }
Symbol 102 Button
on (release) { if ((_currentframe < 30) || (_currentframe > 65)) { frame = _currentframe; } if (_currentframe == 44) { output = "mh if i light it i would get a torch"; botty._visible = false; smalltowelwood._visible = false; smallben._visible = true; gotoAndStop (46); } else { output = "it smells like petrol"; gotoAndStop (48); } }
Symbol 107 Button
on (release) { if (count == "on") { summe = summe + 1; } output = ""; gotoAndPlay (15); }
Symbol 108 Button
on (release) { if (schacht == "open") { output = ""; gotoAndPlay (67); } else { output = ""; gotoAndPlay (3); } }
Symbol 110 Button
on (release) { output = ""; gotoAndPlay (19); }
Symbol 112 Button
on (release) { output = ""; gotoAndPlay (23); }
Symbol 117 Button
on (release) { output = ""; gotoAndPlay (13); }
Symbol 118 Button
on (release) { output = ""; gotoAndPlay (5); }
Symbol 120 Button
on (release) { output = ""; gotoAndPlay (22); }
Symbol 122 Button
on (release) { output = ""; gotoAndPlay (29); }
Symbol 127 Button
on (release) { if (schacht == "open") { output = ""; gotoAndPlay (71); } else { output = ""; gotoAndPlay (11); } }
Symbol 128 Button
on (release) { output = ""; gotoAndPlay (7); }
Symbol 130 Button
on (release) { output = ""; gotoAndPlay (25); }
Symbol 133 Button
on (release) { snd_click.start(0, 1); smallstock._visible = true; stock._visible = false; output = "a wooden stick..."; gotstock = "true"; }
Symbol 138 Button
on (release) { output = ""; gotoAndPlay (9); }
Symbol 139 Button
on (release) { output = ""; gotoAndPlay (1); }
Symbol 140 Button
on (release) { output = ""; gotoAndPlay (17); }
Symbol 143 Button
on (release) { smallbottle._visible = true; bottle._visible = false; output = "a bottle..."; gotbottle = "true"; snd_click.start(0, 1); }
Symbol 146 Button
on (release) { smallmagnet._visible = true; magnet._visible = false; output = "a magnet..."; gotmagnet = "true"; snd_click.start(0, 1); }
Symbol 147 Button
on (release) { if (count == "on") { summe = summe + 1; } if (schacht == "open") { output = ""; gotoAndPlay (71); } else { output = ""; gotoAndPlay (11); } }
Symbol 148 Button
on (release) { smallstock._visible = true; stock._visible = false; output = "a wooden stick..."; gotstock = "true"; snd_click.start(0, 1); }
Symbol 149 Button
on (release) { if (count == "on") { summe = summe + 1; } output = ""; gotoAndPlay (13); }
Symbol 150 Button
on (release) { output = ""; gotoAndPlay (22); }
Symbol 151 Button
on (release) { if (count == "on") { summe = summe + 1; } output = ""; gotoAndPlay (15); }
Symbol 152 Button
on (release) { if (schacht == "open") { output = ""; gotoAndPlay (67); } else { output = ""; gotoAndPlay (3); } }
Symbol 153 Button
on (release) { if (count == "on") { summe = summe + 1; } output = ""; gotoAndPlay (9); }
Symbol 154 Button
on (release) { output = ""; gotoAndPlay (1); }
Symbol 155 Button
on (release) { smallbottle._visible = true; bottle._visible = false; output = "a bottle..."; snd_click.start(0, 1); gotbottle = "true"; }
Symbol 156 Button
on (release) { smallmagnet._visible = true; magnet._visible = false; snd_click.start(0, 1); output = "a magnet..."; gotmagnet = "true"; }
Symbol 159 Button
on (release) { output = ""; gotoAndPlay (8); }
Symbol 160 Button
on (release) { output = ""; gotoAndPlay (18); }
Symbol 161 Button
on (release) { smallbottle._visible = true; bottle._visible = false; output = "a bottle..."; gotbottle = "true"; snd_click.start(0, 1); }
Symbol 166 Button
on (release) { output = ""; gotoAndPlay (17); }
Symbol 168 Button
on (release) { output = ""; gotoAndPlay (17); }
Symbol 172 Button
on (release) { output = ""; if (password == "beast") { if (nische == "open") { password = "..."; } else { snd_nische.start(0, 1); output = "mh maybe something was opened..."; nische = "open"; smallletter._visible = false; password = "right"; } } else { password = "no..."; } }
Symbol 175 Button
on (release) { smalltowel._visible = true; tuch._visible = false; output = "a towel..."; gottowel = "true"; snd_click.start(0, 1); }
Symbol 179 Button
on (release) { output = ""; gotoAndPlay (2); }
Symbol 181 Button
on (release) { output = ""; if (nische == "open") { gotoAndPlay (21); } else { gotoAndPlay (20); } }
Symbol 184 Button
on (release) { smallrope._visible = true; rope._visible = false; output = "a small rope..."; gotrope = "true"; snd_click.start(0, 1); }
Symbol 188 Button
on (release) { output = ""; gotoAndPlay (19); }
Symbol 190 Button
on (release) { snd_click.start(0, 1); output = "i can't open it..."; }
Symbol 193 Button
on (release) { smallletter._visible = true; letter._visible = false; snd_click.start(0, 1); output = "a letter..."; gotletter = "true"; }
Symbol 196 Button
on (release) { gotoAndPlay (19); }
Symbol 197 Button
on (release) { if (gotkey == "true") { output = "i got everything there"; } else { output = "there is something but i can't reach it"; } }
Symbol 201 Button
on (release) { if (schacht == "open") { output = ""; gotoAndPlay (68); } else { output = ""; gotoAndPlay (4); } }
Symbol 205 Button
on (release) { output = "WHAT IS THAT?"; gotoAndPlay (24); }
Symbol 207 Button
on (release) { output = ""; gotoAndPlay (2); }
Symbol 212 Button
on (release) { output = ""; gotoAndPlay (2); }
Symbol 216 Button
on (release) { output = ""; gotoAndPlay (6); }
Symbol 218 Button
on (release) { if (locked == "false") { snd_tuer.start(0, 1); output = ""; gotoAndPlay (26); } else { snd_locked.start(0, 1); output = "locked..."; } }
Symbol 222 Button
on (release) { output = ""; gotoAndPlay (28); }
Symbol 224 Button
on (release) { gotoAndPlay (27); }
Symbol 226 Button
on (release) { output = ""; gotoAndPlay (25); }
Symbol 230 Button
on (release) { output = ""; gotoAndPlay (26); }
Symbol 233 Button
on (release) { smallrost._visible = true; schraub._visible = false; output = "a rusty screwdriver..."; gotrost = "true"; snd_click.start(0, 1); }
Symbol 236 Button
on (release) { smallzang._visible = true; zang._visible = false; output = "pliers..."; gotzang = "true"; snd_click.start(0, 1); }
Symbol 239 Button
on (release) { smallsaw._visible = true; saw._visible = false; output = "a saw..."; gotsaw = "true"; snd_click.start(0, 1); }
Symbol 243 Button
on (release) { output = ""; gotoAndPlay (26); }
Symbol 246 Button
on (release) { smallmatches._visible = true; streich._visible = false; output = "i got some matches"; gotmatches = "true"; snd_click.start(0, 1); }
Symbol 250 Button
on (release) { output = ""; gotoAndPlay (4); }
Symbol 252 Button
on (release) { output = "this is the only way out..."; }
Symbol 256 Button
on (release) { output = "i have to get the cork out"; }
Symbol 260 Button
on (release) { gotoAndPlay(frame); }
Symbol 296 Button
on (release) { output = "i need something to get the screw out"; }
Symbol 306 Button
on (release) { gotoAndStop (68); }
Symbol 308 Button
on (release) { output = "it's too dark in there"; }
Symbol 311 Button
on (release) { output = ""; gotoAndPlay (69); }
Symbol 312 Button
on (release) { output = ""; gotoAndPlay (66); }
Symbol 315 Button
on (release) { output = ""; gotoAndPlay (71); }
Symbol 318 Button
on (release) { nextFrame(); }
Symbol 326 Button
on (release) { getURL ("mailto:m-a-c-n@gmx.de"); }
Symbol 327 MovieClip Frame 1
if (start == "first") { } else { start = "first"; snd_tuer = new Sound(); snd_tuer.attachSound("tuer"); snd_kaputt = new Sound(); snd_kaputt.attachSound("kaputt"); snd_feuer = new Sound(); snd_feuer.attachSound("feuer"); snd_saw = new Sound(); snd_saw.attachSound("saw"); snd_click = new Sound(); snd_click.attachSound("click"); snd_nische = new Sound(); snd_nische.attachSound("testsound"); snd_coin = new Sound(); snd_coin.attachSound("sndcoin"); snd_schraub = new Sound(); snd_schraub.attachSound("ratchet"); snd_corkpop = new Sound(); snd_corkpop.attachSound("corkpop"); snd_locked = new Sound(); snd_locked.attachSound("locked"); weinschraub._visible = false; botty._visible = false; smallcoin._visible = false; smalltowelwood._visible = false; smallben._visible = false; smallfackel._visible = false; smallwood._visible = false; smallzang._visible = false; smallscrew._visible = false; smallrost._visible = false; smallsaw._visible = false; smalltowel._visible = false; smallkey._visible = false; smallstickrope._visible = false; smallangel._visible = false; smallstock._visible = false; smallmagnet._visible = false; smallmatches._visible = false; smallbottle._visible = false; smallrope._visible = false; smallletter._visible = false; } nix = new Array(); nix[0] = "I don't see anything important"; nix[1] = "there is nothing"; nix[2] = "..."; nix[3] = "no clue what to do"; nix[4] = "I'm bored"; nix[5] = "I hate this room";
Symbol 327 MovieClip Frame 2
if (igotcoin == "true") { } else if (co == "solved") { igotcoin = "true"; snd_coin.start(0, 1); output = "a coin fell of the ceiling"; smallcoin._visible = true; } stop();
Symbol 327 MovieClip Frame 4
stop();
Symbol 327 MovieClip Frame 6
if (gotstock == "true") { stock._visible = false; } stop();
Symbol 327 MovieClip Frame 8
if (gotbottle == "true") { bottle._visible = false; } if (gotmagnet == "true") { magnet._visible = false; } stop();
Symbol 327 MovieClip Frame 10
if (gotstock == "true") { stock._visible = false; } stop();
Symbol 327 MovieClip Frame 12
stop();
Symbol 327 MovieClip Frame 14
stop();
Symbol 327 MovieClip Frame 16
if (gotbottle == "true") { bottle._visible = false; } if (gotmagnet == "true") { magnet._visible = false; } stop();
Symbol 327 MovieClip Frame 17
if (gotbottle == "true") { bottle._visible = false; } if (gotmagnet == "true") { magnet._visible = false; } if (gotbottle == "true") { bottle._visible = false; } stop();
Symbol 327 MovieClip Frame 18
if (gottowel == "true") { tuch._visible = false; } stop();
Symbol 327 MovieClip Frame 19
if (gotrope == "true") { rope._visible = false; } stop();
Symbol 327 MovieClip Frame 20
if (gotletter == "true") { letter._visible = false; } stop();
Symbol 327 MovieClip Frame 21
if (gotletter == "true") { letter._visible = false; } stop();
Symbol 327 MovieClip Frame 22
stop();
Symbol 327 MovieClip Frame 23
stop();
Symbol 327 MovieClip Frame 24
if (igotcoin == "true") { output = "the voice says: \"not again...\""; } else { if (count == "on") { if (summe == 12) { co = "solved"; output = "the voice said \"yes, this way i walked\""; } else { output = "i hear i voice: \"i said followe me!\""; } } count = "on"; } summe = 0; stop();
Symbol 327 MovieClip Frame 25
stop();
Symbol 327 MovieClip Frame 26
stop();
Symbol 327 MovieClip Frame 27
if (gotzang == "true") { zang._visible = false; } if (gotrost == "true") { schraub._visible = false; } if (gotsaw == "true") { saw._visible = false; } stop();
Symbol 327 MovieClip Frame 28
if (gotmatches == "true") { streich._visible = false; } stop();
Symbol 327 MovieClip Frame 29
stop();
Symbol 327 MovieClip Frame 30
stop();
Symbol 327 MovieClip Frame 31
stop();
Symbol 327 MovieClip Frame 32
stop();
Symbol 327 MovieClip Frame 33
stop();
Symbol 327 MovieClip Frame 34
stop();
Symbol 327 MovieClip Frame 35
stop();
Symbol 327 MovieClip Frame 36
stop();
Symbol 327 MovieClip Frame 37
stop();
Symbol 327 MovieClip Frame 38
stop();
Symbol 327 MovieClip Frame 39
stop();
Symbol 327 MovieClip Frame 40
stop();
Symbol 327 MovieClip Frame 41
stop();
Symbol 327 MovieClip Frame 42
stop();
Symbol 327 MovieClip Frame 43
stop();
Symbol 327 MovieClip Frame 44
stop();
Symbol 327 MovieClip Frame 45
stop();
Symbol 327 MovieClip Frame 46
stop();
Symbol 327 MovieClip Frame 47
stop();
Symbol 327 MovieClip Frame 48
stop();
Symbol 327 MovieClip Frame 49
stop();
Symbol 327 MovieClip Frame 50
stop();
Symbol 327 MovieClip Frame 66
stop();
Symbol 327 MovieClip Frame 68
stop();
Symbol 327 MovieClip Frame 70
if (gotstock == "true") { stock._visible = false; } stop();
Symbol 327 MovieClip Frame 72
stop();
Symbol 327 MovieClip Frame 78
stop();
Symbol 327 MovieClip Frame 79
stop();
Symbol 327 MovieClip Frame 81
stop();

Library Items

Symbol 1 Sound [testsound]
Symbol 2 Sound [saw]
Symbol 3 Sound [ratchet]
Symbol 4 Sound [locked]
Symbol 5 Sound [kaputt]
Symbol 6 Sound [feuer]
Symbol 7 Sound [tuer]
Symbol 8 Sound [corkpop]
Symbol 9 Sound [sndcoin]
Symbol 10 Sound [click]
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:Timeline
Symbol 13 FontUsed by:14 103 316 320 321 323 325
Symbol 14 EditableTextUses:13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 FontUsed by:17 169 170 258 259
Symbol 17 TextUses:16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:Timeline
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:327
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:327
Symbol 24 FontUsed by:25
Symbol 25 EditableTextUses:24Used by:327
Symbol 26 BitmapUsed by:27 28 29 30
Symbol 27 GraphicUses:26Used by:31
Symbol 28 GraphicUses:26Used by:31
Symbol 29 GraphicUses:26Used by:31
Symbol 30 GraphicUses:26Used by:31
Symbol 31 ButtonUses:27 28 29 30Used by:327
Symbol 32 BitmapUsed by:33 34
Symbol 33 GraphicUses:32Used by:35
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Symbol 35 ButtonUses:33 34Used by:327
Symbol 36 BitmapUsed by:37 38
Symbol 37 GraphicUses:36Used by:39
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Symbol 39 ButtonUses:37 38Used by:327
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Symbol 71 GraphicUsed by:72 75 78 81 84 87 90 93 96 99 102
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Symbol 170 TextUses:16Used by:327
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:171Used by:327
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 ButtonUses:174Used by:327
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:327
Symbol 178 GraphicUsed by:179
Symbol 179 ButtonUses:178Used by:327
Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:180Used by:327
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 ButtonUses:183Used by:327
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:327
Symbol 187 GraphicUsed by:188 196
Symbol 188 ButtonUses:187Used by:327
Symbol 189 GraphicUsed by:190 197
Symbol 190 ButtonUses:189Used by:327
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 ButtonUses:192Used by:327
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:327
Symbol 196 ButtonUses:187Used by:327
Symbol 197 ButtonUses:189Used by:327
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:327
Symbol 200 GraphicUsed by:201
Symbol 201 ButtonUses:200Used by:327
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:327
Symbol 204 GraphicUsed by:205
Symbol 205 ButtonUses:204Used by:327
Symbol 206 GraphicUsed by:207
Symbol 207 ButtonUses:206Used by:327
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClipUses:209Used by:327
Symbol 211 GraphicUsed by:212
Symbol 212 ButtonUses:211Used by:327
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:327
Symbol 215 GraphicUsed by:216
Symbol 216 ButtonUses:215Used by:327
Symbol 217 GraphicUsed by:218
Symbol 218 ButtonUses:217Used by:327
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:327
Symbol 221 GraphicUsed by:222
Symbol 222 ButtonUses:221Used by:327
Symbol 223 GraphicUsed by:224
Symbol 224 ButtonUses:223Used by:327
Symbol 225 GraphicUsed by:226
Symbol 226 ButtonUses:225Used by:327
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:327
Symbol 229 GraphicUsed by:230
Symbol 230 ButtonUses:229Used by:327
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 ButtonUses:232Used by:327
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 ButtonUses:235Used by:327
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:239
Symbol 239 ButtonUses:238Used by:327
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:327
Symbol 242 GraphicUsed by:243
Symbol 243 ButtonUses:242Used by:327
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 ButtonUses:245Used by:327
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:327
Symbol 249 GraphicUsed by:250
Symbol 250 ButtonUses:249Used by:327
Symbol 251 GraphicUsed by:252
Symbol 252 ButtonUses:251Used by:327
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:327
Symbol 255 GraphicUsed by:256
Symbol 256 ButtonUses:255Used by:327
Symbol 257 GraphicUsed by:260
Symbol 258 TextUses:16Used by:260
Symbol 259 TextUses:16Used by:260
Symbol 260 ButtonUses:257 258 259Used by:327
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:327
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:327
Symbol 265 BitmapUsed by:266
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Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:327
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:327
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:327
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:327
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:327
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:327
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:327
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:327
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:327
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:327
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:327
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:327
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:327
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:327
Symbol 295 GraphicUsed by:296
Symbol 296 ButtonUses:295Used by:327
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:327
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:327
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:327
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:327
Symbol 305 GraphicUsed by:306
Symbol 306 ButtonUses:305Used by:327
Symbol 307 GraphicUsed by:308
Symbol 308 ButtonUses:307Used by:327
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:327
Symbol 311 ButtonUses:106Used by:327
Symbol 312 ButtonUses:121Used by:327
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:327
Symbol 315 ButtonUses:106Used by:327
Symbol 316 TextUses:13Used by:327
Symbol 317 GraphicUsed by:318
Symbol 318 ButtonUses:317Used by:327
Symbol 319 SoundUsed by:327
Symbol 320 TextUses:13Used by:327
Symbol 321 TextUses:13Used by:327
Symbol 322 FontUsed by:323 325
Symbol 323 TextUses:13 322Used by:326
Symbol 324 GraphicUsed by:326
Symbol 325 TextUses:13 322Used by:326
Symbol 326 ButtonUses:323 324 325Used by:327
Symbol 327 MovieClipUses:21 23 25 31 35 39 43 47 51 55 59 63 67 72 75 78 81 84 87 90 93 96 99 102 103 105 107 108 110 112 114 116 117 118 120 122 124 126 127 128 130 133 135 137 138 139 140 143 146 147 148 149 150 151 152 153 154 155 156 158 159 160 161 163 164 166 168 169 170 172 175 177 179 181 184 186 188 190 193 195 196 197 199 201 203 205 207 210 212 214 216 218 220 222 224 226 228 230 233 236 239 241 243 246 248 250 252 254 256 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 311 312 314 315 316 318 319 320 321 326Used by:Timeline

Instance Names

"theroom"Frame 3Symbol 327 MovieClip
"smallmatches"Symbol 327 MovieClip Frame 1Symbol 31 Button
"smallbottle"Symbol 327 MovieClip Frame 1Symbol 35 Button
"smallmagnet"Symbol 327 MovieClip Frame 1Symbol 39 Button
"smallletter"Symbol 327 MovieClip Frame 1Symbol 43 Button
"smallrope"Symbol 327 MovieClip Frame 1Symbol 47 Button
"smallstock"Symbol 327 MovieClip Frame 1Symbol 51 Button
"smallstickrope"Symbol 327 MovieClip Frame 1Symbol 55 Button
"smallangel"Symbol 327 MovieClip Frame 1Symbol 59 Button
"smalltowel"Symbol 327 MovieClip Frame 1Symbol 63 Button
"smallkey"Symbol 327 MovieClip Frame 1Symbol 67 Button
"smallrost"Symbol 327 MovieClip Frame 1Symbol 72 Button
"smallzang"Symbol 327 MovieClip Frame 1Symbol 75 Button
"smallsaw"Symbol 327 MovieClip Frame 1Symbol 78 Button
"smallwood"Symbol 327 MovieClip Frame 1Symbol 81 Button
"smalltowelwood"Symbol 327 MovieClip Frame 1Symbol 84 Button
"smallfackel"Symbol 327 MovieClip Frame 1Symbol 87 Button
"smallben"Symbol 327 MovieClip Frame 1Symbol 90 Button
"smallcoin"Symbol 327 MovieClip Frame 1Symbol 93 Button
"smallscrew"Symbol 327 MovieClip Frame 1Symbol 96 Button
"weinschraub"Symbol 327 MovieClip Frame 1Symbol 99 Button
"botty"Symbol 327 MovieClip Frame 1Symbol 102 Button
"stock"Symbol 327 MovieClip Frame 6Symbol 133 Button
"bottle"Symbol 327 MovieClip Frame 8Symbol 143 Button
"magnet"Symbol 327 MovieClip Frame 8Symbol 146 Button
"stock"Symbol 327 MovieClip Frame 10Symbol 148 Button
"bottle"Symbol 327 MovieClip Frame 16Symbol 155 Button
"magnet"Symbol 327 MovieClip Frame 16Symbol 156 Button
"bottle"Symbol 327 MovieClip Frame 17Symbol 161 Button
"magnet"Symbol 327 MovieClip Frame 17Symbol 146 Button
"tuch"Symbol 327 MovieClip Frame 18Symbol 175 Button
"rope"Symbol 327 MovieClip Frame 19Symbol 184 Button
"letter"Symbol 327 MovieClip Frame 20Symbol 193 Button
"schraub"Symbol 327 MovieClip Frame 27Symbol 233 Button
"zang"Symbol 327 MovieClip Frame 27Symbol 236 Button
"saw"Symbol 327 MovieClip Frame 27Symbol 239 Button
"streich"Symbol 327 MovieClip Frame 28Symbol 246 Button
"stock"Symbol 327 MovieClip Frame 70Symbol 148 Button

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "testsound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saw"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ratchet"
ExportAssets (56)Timeline Frame 1Symbol 4 as "locked"
ExportAssets (56)Timeline Frame 1Symbol 5 as "kaputt"
ExportAssets (56)Timeline Frame 1Symbol 6 as "feuer"
ExportAssets (56)Timeline Frame 1Symbol 7 as "tuer"
ExportAssets (56)Timeline Frame 1Symbol 8 as "corkpop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sndcoin"
ExportAssets (56)Timeline Frame 1Symbol 10 as "click"

Dynamic Text Variables

loadedSymbol 14 EditableText"100%"
outputSymbol 25 EditableText""
passwordSymbol 169 EditableText""




http://swfchan.com/6/25311/info.shtml
Created: 23/5 -2019 20:02:40 Last modified: 23/5 -2019 20:02:40 Server time: 19/05 -2024 01:56:44