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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47447827?noj=FRM47447827-19DC" width="1" height="1"></div>

Frag the Lag.swf

This is the info page for
Flash #25333

(Click the ID number above for more basic data on this flash file.)


Text
G

A

L

the

G

A

R

F

connect  better

Shoot all the targets
before the time runs out
and don't let a bad
connection stop you.
Miss 3 and you're out.

Connection
interupted

Broadband2
initialised

Level Complete

Level Complete

Next Round

Next Round

Ready!

Ready!

GO!

GO!

0

0

0

Congratulations!
You fragged the lag
with a score of
U R l33t!

0

Challenge a friend
to beat your score!

Too bad!
You lagged out with
a lame score of
You need more practice n00b.

0

ActionScript [AS1/AS2]

Frame 1
stop(); var score = 0; var gunSound = new Sound(this); var ricochetSound = new Sound(this); var hitSniperSound = new Sound(this); gunSound.attachSound("gunShot"); ricochetSound.attachSound("ricochet"); hitSniperSound.attachSound("sniperHit"); start_btn.onPress = function () { gotoAndStop ("roundOne"); };
Frame 2
function updateScore(targetValue) { var _local1 = _root; trace("update score called = " + targetValue); _local1.score = Number(_local1.score) + targetValue; _local1.score_txt.text = _local1.score; } function randRange(min, max) { var _local1 = Math.round(Math.random() * (max - min)) + min; return(_local1); } function updateTimer() { var _local1 = this; gameTime = (getTimer() - startTime) / 1000; trace("game time = " + gameTime); var _local3 = randRange(1, 5); _level0["sniperTarget" + _local3].play(); if ((gameTime > 30) && (gameTime < 45)) { crossHair_mc.onMouseMove = function () { var _local2 = this; _level0.lagMessage._visible = true; var _local1 = 5; _local2._x = _local2._x + (_local2._xmouse / _local1); _local2._y = _local2._y + (_local2._ymouse / _local1); }; } else if ((gameTime > 45) && (gameTime < 60)) { crossHair_mc.onMouseMove = function () { _level0.lagMessage._visible = false; this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; } else if (gameTime > 60) { clearInterval(); nextRoundMessage._visible = true; nextFrame(); } } stop(); nextRoundMessage._visible = false; var score = 0; var startTime = getTimer(); _level0.lagMessage._visible = false; Mouse.hide(); crossHair_mc.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; var intervalID = setInterval(updateTimer, 1000); crossHair_mc.onMouseDown = function () { var _local1 = _root; var _local2 = this; _local1.gunSound.setVolume(25); _local1.gunSound.start(); if (_local2.hitTest(_level0.sniperTarget1.man.heart)) { _local1.sniperTarget1.man.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget2.manTwo.heart)) { _local1.sniperTarget2.manTwo.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget3.manThree.heart)) { _local1.sniperTarget3.manThree.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget4.manFour.heart)) { _local1.sniperTarget4.manFour.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget5.manFive.heart)) { _local1.sniperTarget5.manFive.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.easterEgg)) { _local1.miss.gotoAndStop(1); _local1.hitSniperSound.start(); } else { _local1.ricochetSound.start(); } };
Frame 3
stop(); clearInterval(intervalID); nextRoundMessage.play();
Frame 4
function updateScore(targetValue) { var _local1 = _root; trace("update score called = " + targetValue); _local1.score = Number(_local1.score) + targetValue; _local1.score_txt.text = _local1.score; } function randRange(min, max) { var _local1 = Math.round(Math.random() * (max - min)) + min; return(_local1); } function updateTimer() { var _local1 = this; gameTime = (getTimer() - startTime) / 1000; trace("game time = " + gameTime); var _local3 = randRange(1, 5); _level0["sniperTarget" + _local3].play(); if ((gameTime > 30) && (gameTime < 45)) { crossHair_mc.onMouseMove = function () { var _local2 = this; _level0.lagMessage._visible = true; var _local1 = 5; _local2._x = _local2._x + (_local2._xmouse / _local1); _local2._y = _local2._y + (_local2._ymouse / _local1); }; } else if ((gameTime > 45) && (gameTime < 60)) { crossHair_mc.onMouseMove = function () { _level0.lagMessage._visible = false; this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; } else if (gameTime > 60) { clearInterval(); nextRoundMessage._visible = true; nextFrame(); } } stop(); nextRoundMessage._visible = false; _root.score_txt.text = _root.score; var startTime = getTimer(); _level0.lagMessage._visible = false; Mouse.hide(); crossHair_mc.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; var intervalID = setInterval(updateTimer, 1000); crossHair_mc.onMouseDown = function () { var _local1 = _root; var _local2 = this; _local1.gunSound.start(); if (_local2.hitTest(_level0.sniperTarget1.man.heart)) { _local1.sniperTarget1.man.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget2.manTwo.heart)) { _local1.sniperTarget2.manTwo.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget3.manThree.heart)) { _local1.sniperTarget3.manThree.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget4.manFour.heart)) { _local1.sniperTarget4.manFour.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget5.manFive.heart)) { _local1.sniperTarget5.manFive.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.easterEgg)) { _local1.miss.gotoAndStop(1); _local1.hitSniperSound.start(); } else { _local1.ricochetSound.start(); } };
Frame 5
stop(); clearInterval(intervalID); nextRoundMessage.play();
Frame 6
function updateScore(targetValue) { var _local1 = _root; trace("update score called = " + targetValue); _local1.score = Number(_local1.score) + targetValue; _local1.score_txt.text = _local1.score; } function randRange(min, max) { var _local1 = Math.round(Math.random() * (max - min)) + min; return(_local1); } function updateTimer() { var _local1 = this; gameTime = (getTimer() - startTime) / 1000; trace("game time = " + gameTime); var _local3 = randRange(1, 6); _level0["sniperTarget" + _local3].play(); if ((gameTime > 30) && (gameTime < 45)) { crossHair_mc.onMouseMove = function () { var _local2 = this; _level0.lagMessage._visible = true; var _local1 = 5; _local2._x = _local2._x + (_local2._xmouse / _local1); _local2._y = _local2._y + (_local2._ymouse / _local1); }; } else if ((gameTime > 45) && (gameTime < 60)) { crossHair_mc.onMouseMove = function () { _level0.lagMessage._visible = false; this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; } else if (gameTime > 60) { _level0.gotoAndStop("youWin"); clearInterval(); } } stop(); nextRoundMessage._visible = false; _root.score_txt.text = _root.score; clearInterval(intervalID); var startTime = getTimer(); _level0.lagMessage._visible = false; Mouse.hide(); crossHair_mc.onMouseMove = function () { this._x = _xmouse; this._y = _ymouse; updateAfterEvent(); }; var intervalID = setInterval(updateTimer, 1000); crossHair_mc.onMouseDown = function () { var _local1 = _root; var _local2 = this; _local1.gunSound.start(); if (_local2.hitTest(_level0.sniperTarget1.man.heart)) { _local1.sniperTarget1.man.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget2.manTwo.heart)) { _local1.sniperTarget2.manTwo.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget3.manThree.heart)) { _local1.sniperTarget3.manThree.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget4.manFour.heart)) { _local1.sniperTarget4.manFour.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget5.manFive.heart)) { _local1.sniperTarget5.manFive.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.sniperTarget6.manSix.heart)) { _local1.sniperTarget6.manSix.play(); _local1.hitSniperSound.start(); } else if (_local2.hitTest(_level0.easterEgg)) { _local1.miss.gotoAndStop(1); _local1.hitSniperSound.start(); } else { _local1.ricochetSound.start(); } };
Frame 8
clearInterval(intervalID); _root.challengeFriend_btn.onPress = function () { trace("send score pressed"); var _local2 = ""; var _local1 = _local2.concat("/referral.php?score=", ((_root.score * 11) + 67) ^ 21517, "-", ((_root.score * 19) + 1) ^ 6832, "-", Math.round(Math.random() * 1000) * 3, "&frag=1"); trace(_local1); getURL (_local1, "_self"); }; _root.score_txt.text = _root.score; Mouse.show(); _root.restart.onPress = function () { gotoAndStop ("roundOne"); _root.miss.gotoAndStop(1); }; stop();
Frame 9
clearInterval(intervalID); _root.challengeFriend_btn.onPress = function () { trace("send score pressed"); var _local2 = ""; var _local1 = _local2.concat("/referral.php?score=", ((_root.score * 11) + 67) ^ 21517, "-", ((_root.score * 19) + 1) ^ 6832, "-", Math.round(Math.random() * 1000) * 3, "&frag=0"); trace(_local1); getURL (_local1, "_self"); }; _root.score_txt.text = _root.score; Mouse.show(); miss.gotoAndStop(4); _root.restart.onPress = function () { gotoAndStop ("roundOne"); _root.miss.gotoAndStop(1); }; stop();
Symbol 44 MovieClip Frame 1
stop(); var targetValue = 20;
Symbol 44 MovieClip Frame 2
_parent.lifeStatus = "dead"; _root.updateScore(targetValue);
Symbol 44 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 49 MovieClip Frame 25
stop();
Symbol 65 MovieClip Frame 1
var lifeStatus = "alive"; man.targetValue = 50; stop();
Symbol 65 MovieClip Frame 10
man.targetValue = 20;
Symbol 65 MovieClip Frame 15
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 66 MovieClip Frame 1
var lifeStatus = "alive"; manTwo.targetValue = 50; stop();
Symbol 66 MovieClip Frame 11
manTwo.targetValue = 20;
Symbol 66 MovieClip Frame 16
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 67 MovieClip Frame 1
var lifeStatus = "alive"; manThree.targetValue = 50; stop();
Symbol 67 MovieClip Frame 10
manThree.targetValue = 20;
Symbol 67 MovieClip Frame 21
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 68 MovieClip Frame 1
var lifeStatus = "alive"; manFour.targetValue = 50; stop();
Symbol 68 MovieClip Frame 11
manFour.targetValue = 20;
Symbol 68 MovieClip Frame 16
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 70 MovieClip Frame 1
var lifeStatus = "alive"; manFive.targetValue = 50; stop();
Symbol 70 MovieClip Frame 15
manFive.targetValue = 20;
Symbol 70 MovieClip Frame 22
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 77 MovieClip Frame 8
gotoAndPlay (1);
Symbol 77 MovieClip Frame 16
gotoAndPlay ("noLagMessage");
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 65
_root.nextFrame(); this._visible = false;
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
stop();
Symbol 92 MovieClip Frame 3
stop();
Symbol 92 MovieClip Frame 4
_parent.gotoAndStop("youLose"); stop();
Symbol 96 MovieClip Frame 1
var lifeStatus = "alive"; manThree.targetValue = 50; stop();
Symbol 96 MovieClip Frame 12
manThree.targetValue = 20;
Symbol 96 MovieClip Frame 25
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 98 MovieClip Frame 1
var lifeStatus = "alive"; manFour.targetValue = 50; stop();
Symbol 98 MovieClip Frame 15
manFour.targetValue = 20;
Symbol 98 MovieClip Frame 30
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 100 MovieClip Frame 1
var lifeStatus = "alive"; manFive.targetValue = 50; stop();
Symbol 100 MovieClip Frame 10
manFive.targetValue = 20;
Symbol 100 MovieClip Frame 20
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 105 MovieClip Frame 1
var lifeStatus = "alive"; man.targetValue = 50; stop();
Symbol 105 MovieClip Frame 10
man.targetValue = 20;
Symbol 105 MovieClip Frame 20
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 107 MovieClip Frame 1
var lifeStatus = "alive"; manTwo.targetValue = 50; stop();
Symbol 107 MovieClip Frame 10
manTwo.targetValue = 20;
Symbol 107 MovieClip Frame 20
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 109 MovieClip Frame 1
var lifeStatus = "alive"; manThree.targetValue = 50; stop();
Symbol 109 MovieClip Frame 10
manThree.targetValue = 20;
Symbol 109 MovieClip Frame 20
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 111 MovieClip Frame 1
var lifeStatus = "alive"; manFour.targetValue = 50; stop();
Symbol 111 MovieClip Frame 10
manFour.targetValue = 20;
Symbol 111 MovieClip Frame 20
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 113 MovieClip Frame 1
var lifeStatus = "alive"; manFive.targetValue = 50; stop();
Symbol 113 MovieClip Frame 12
manFive.targetValue = 20;
Symbol 113 MovieClip Frame 25
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }
Symbol 115 MovieClip Frame 1
var lifeStatus = "alive"; manSix.targetValue = 50; stop();
Symbol 115 MovieClip Frame 15
manSix.targetValue = 20;
Symbol 115 MovieClip Frame 30
if (lifeStatus == "alive") { _level0.miss.nextFrame(); gotoAndStop (1); } else { gotoAndStop (1); }

Library Items

Symbol 1 Sound [sniperHit]
Symbol 2 Sound [gunShot]
Symbol 3 Sound [ricochet]
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [crossHair]Uses:4 5Used by:Timeline
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:Timeline
Symbol 9 GraphicUsed by:49 65 66 67 68 77 119 129  Timeline
Symbol 10 GraphicUsed by:33
Symbol 11 GraphicUsed by:33
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:33
Symbol 14 FontUsed by:15 16 17 20 21 22 23
Symbol 15 TextUses:14Used by:33
Symbol 16 TextUses:14Used by:33
Symbol 17 TextUses:14Used by:33
Symbol 18 FontUsed by:19
Symbol 19 TextUses:18Used by:33
Symbol 20 TextUses:14Used by:33
Symbol 21 TextUses:14Used by:33
Symbol 22 TextUses:14Used by:33
Symbol 23 TextUses:14Used by:33
Symbol 24 GraphicUsed by:33
Symbol 25 GraphicUsed by:33
Symbol 26 GraphicUsed by:33
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:33
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:10 11 13 15 16 17 19 20 21 22 23 24 25 26 28 30 32Used by:Timeline
Symbol 34 FontUsed by:35
Symbol 35 TextUses:34Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:44
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:38 40 41 42 43Used by:49 65 66 67 68 70 96 98 100 105 107 109 111 113 115
Symbol 45 FontUsed by:46 73 75 117 126 128
Symbol 46 TextUses:45Used by:49
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:9 44 46 48Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:Timeline
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:55
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:53 54Used by:Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:Timeline
Symbol 58 BitmapUsed by:59 60 62
Symbol 59 GraphicUses:58Used by:Timeline
Symbol 60 GraphicUses:58Used by:Timeline
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:58 61Used by:Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:Timeline
Symbol 65 MovieClipUses:9 44Used by:Timeline
Symbol 66 MovieClipUses:9 44Used by:Timeline
Symbol 67 MovieClipUses:9 44Used by:Timeline
Symbol 68 MovieClipUses:9 44Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69 44Used by:Timeline
Symbol 71 GraphicUsed by:72 96
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 TextUses:45Used by:74
Symbol 74 MovieClipUses:73Used by:77
Symbol 75 TextUses:45Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:9 74 76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:89
Symbol 80 FontUsed by:81 82 83 84 85 86 87 88 93 101 116 120 130
Symbol 81 TextUses:80Used by:89
Symbol 82 TextUses:80Used by:89
Symbol 83 TextUses:80Used by:89
Symbol 84 TextUses:80Used by:89
Symbol 85 TextUses:80Used by:89
Symbol 86 TextUses:80Used by:89
Symbol 87 TextUses:80Used by:89
Symbol 88 TextUses:80Used by:89
Symbol 89 MovieClipUses:79 81 82 83 84 85 86 87 88Used by:Timeline
Symbol 90 GraphicUsed by:92 129
Symbol 91 GraphicUsed by:92 129
Symbol 92 MovieClipUses:90 91Used by:Timeline
Symbol 93 EditableTextUses:80Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:Timeline
Symbol 96 MovieClipUses:71 44Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97 44Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99 44Used by:Timeline
Symbol 101 EditableTextUses:80Used by:Timeline
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104 44Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106 44Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108 44Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110 44Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112 44Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114 44Used by:Timeline
Symbol 116 EditableTextUses:80Used by:Timeline
Symbol 117 TextUses:45Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:9 117 118Used by:Timeline
Symbol 120 EditableTextUses:80Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:124
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:122 123Used by:Timeline
Symbol 125 GraphicUsed by:127
Symbol 126 TextUses:45Used by:127
Symbol 127 ButtonUses:125 126Used by:Timeline
Symbol 128 TextUses:45Used by:129
Symbol 129 MovieClipUses:9 128 90 91Used by:Timeline
Symbol 130 EditableTextUses:80Used by:Timeline

Instance Names

"start_btn"Frame 1Symbol 55 Button
"sniperTarget1"Frame 2Symbol 65 MovieClip
"sniperTarget2"Frame 2Symbol 66 MovieClip
"sniperTarget3"Frame 2Symbol 67 MovieClip
"sniperTarget4"Frame 2Symbol 68 MovieClip
"sniperTarget5"Frame 2Symbol 70 MovieClip
"easterEgg"Frame 2Symbol 72 MovieClip
"lagMessage"Frame 2Symbol 77 MovieClip
"nextRoundMessage"Frame 2Symbol 89 MovieClip
"miss"Frame 2Symbol 92 MovieClip
"score_txt"Frame 2Symbol 93 EditableText
"crossHair_mc"Frame 2Symbol 6 MovieClip [crossHair]
"sniperTarget1"Frame 4Symbol 65 MovieClip
"sniperTarget3"Frame 4Symbol 96 MovieClip
"sniperTarget2"Frame 4Symbol 66 MovieClip
"sniperTarget4"Frame 4Symbol 98 MovieClip
"sniperTarget5"Frame 4Symbol 100 MovieClip
"easterEgg"Frame 4Symbol 72 MovieClip
"score_txt"Frame 4Symbol 101 EditableText
"sniperTarget1"Frame 6Symbol 105 MovieClip
"sniperTarget2"Frame 6Symbol 107 MovieClip
"sniperTarget3"Frame 6Symbol 109 MovieClip
"sniperTarget4"Frame 6Symbol 111 MovieClip
"sniperTarget5"Frame 6Symbol 113 MovieClip
"sniperTarget6"Frame 6Symbol 115 MovieClip
"easterEgg"Frame 6Symbol 72 MovieClip
"score_txt"Frame 6Symbol 116 EditableText
"score_txt"Frame 8Symbol 120 EditableText
"restart"Frame 8Symbol 124 Button
"challengeFriend_btn"Frame 8Symbol 127 Button
"score_txt"Frame 9Symbol 130 EditableText
"heart"Symbol 44 MovieClip Frame 1Symbol 40 MovieClip
"man"Symbol 65 MovieClip Frame 1Symbol 44 MovieClip
"manTwo"Symbol 66 MovieClip Frame 1Symbol 44 MovieClip
"manThree"Symbol 67 MovieClip Frame 1Symbol 44 MovieClip
"manFour"Symbol 68 MovieClip Frame 1Symbol 44 MovieClip
"manFive"Symbol 70 MovieClip Frame 1Symbol 44 MovieClip
"manThree"Symbol 96 MovieClip Frame 1Symbol 44 MovieClip
"manFour"Symbol 98 MovieClip Frame 1Symbol 44 MovieClip
"manFive"Symbol 100 MovieClip Frame 1Symbol 44 MovieClip
"man"Symbol 105 MovieClip Frame 1Symbol 44 MovieClip
"manTwo"Symbol 107 MovieClip Frame 1Symbol 44 MovieClip
"manTwo"Symbol 107 MovieClip Frame 20Symbol 44 MovieClip
"manThree"Symbol 109 MovieClip Frame 1Symbol 44 MovieClip
"manFour"Symbol 111 MovieClip Frame 1Symbol 44 MovieClip
"manFive"Symbol 113 MovieClip Frame 1Symbol 44 MovieClip
"manSix"Symbol 115 MovieClip Frame 1Symbol 44 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sniperHit"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gunShot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ricochet"
ExportAssets (56)Timeline Frame 1Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 2Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 3Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 4Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 5Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 6Symbol 6 as "crossHair"
ExportAssets (56)Timeline Frame 7Symbol 6 as "crossHair"

Labels

"beginGame"Frame 1
"roundOne"Frame 2
"roundTwo"Frame 4
"roundThree"Frame 6
"youWin"Frame 8
"youLose"Frame 9
"noLagMessage"Symbol 77 MovieClip Frame 9
"nextRound"Symbol 89 MovieClip Frame 24




http://swfchan.com/6/25333/info.shtml
Created: 23/5 -2019 19:11:35 Last modified: 23/5 -2019 19:11:35 Server time: 19/05 -2024 02:23:18