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Counter Strike Lite.swf

This is the info page for
Flash #25363

(Click the ID number above for more basic data on this flash file.)


Text
LOADING CSLITE

400BYTES REMAINING

99% LOADED

<p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff">CREATED BY YA3|THEPOWER</font></p><p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank">www.ya3.has.it</a></font></p>

COUNTERSTRIKELITE

NAME:

COUNTERSTRIKELITE
DESIGNED AND CODED BY YA3

DUST™

FACTORY™

CIA HQ™

SELECT MAP:

VIEW HIGHSCORES

VIEW HIGHSCORES

VIEW HIGHSCORES

TO PLAY:
FIRE = LMB
RELOAD = R

please enter a name

STORM™

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

AIM HERE

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

<p align="left"><font face="Verdana" size="11" color="#ffffff"><b>STATISTICS FOR THIS ROUND:</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Shots Fired: </b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Clips Emptied: 0</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Targets Destroyed: </b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Overall: A very poor effort, gfd</b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>YOUR FINAL SCORE: 5999</b></font></p>

YOUR RESULTS:

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

BACK TO MAIN MENU

BACK TO MAIN MENU

YOUR SCORE HAS NOT BEEN RECORDED.

RETRIEVING HIGH-SCORE DATA

<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p>

#1

X

<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p>

HIGH-SCORES (TOP10):

AND THE PERSON WITH THE ALL-TIME LOWEST SCORE IS:

Phillip Coombe
scoring a grand total of -2000 points!!!

5

4

3

2

1

GO!

respawn

RELOAD

12

5

5

score:

55555

55555

AAAAHHH!!!!

BONUS

- RELOAD -

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Frame 48
stop(); spacecount = 0; timerlength = 60; error = ""; thename1.onChanged = function () { error = ""; };
Frame 49
prevFrame();
Frame 50
Mouse.show(); thescore = _root.points; if ((thescore >= 6000) && (_root.spacecount >= 50)) { gotoAndStop (66); } else { loadVariablesNum (((("http://www.myvipcard.com.au/yakub/cs/savescore.php?thename=" + thename) + "&thescore=") + thescore) + "&verifcode=3652", 0, "POST"); themessage1 = _level0.themessage; secondsEND = getTimer(); totaltime = Math.ceil((secondsEND - secondsSTART) / 60); if (points == 0) { comment = "Don't be scared to use the gun, " + thename; } if ((points <= 900) && (points >= 0)) { comment = "A very poor effort, " + thename; } if ((points >= 901) && (points <= 1800)) { comment = "Disappointing, " + thename; } if ((points >= 1801) && (points <= 3000)) { comment = "Good job, " + thename; } if ((points >= 3001) && (points <= 5000)) { comment = "VERY VERY Extremely good job, " + thename; } if (points > 5000) { comment = "You are 1337, " + thename; } finalscore = Math.ceil(-(numdestroyed - shotsfired)); results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; onEnterFrame = function () { Mouse.show(); }; } onEnterFrame = function () { play(); };
Frame 54
onEnterFrame = function () { };
Frame 64
stop(); onEnterFrame = function () { themessage1 = _level0.themessage; results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; };
Frame 65
prevFrame();
Frame 66
stop();
Frame 75
stop(); thescore = _root.points; thehighscores = "please wait..."; Mouse.show(); highscores = new LoadVars(); highscores.load("loadscore.php"); highscores.onLoad = function (success) { thehighscores1 = unescape(highscores); nextFrame(); };
Frame 76
stop();
Frame 77
prevFrame();
Frame 107
if (_root.map == "cia") { gotoAndStop (108); } if (_root.map == "factory") { gotoAndStop (110); } if (_root.map == "dust") { gotoAndStop (112); } if (_root.map == "storm") { gotoAndStop (114); }
Frame 108
stop(); currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } };
Instance of Symbol 183 MovieClip "shot" in Frame 108
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); _root.reloadnotice.play(); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); _root.reloadnotice.gotoAndStop(1); } } }
Frame 109
gotoAndStop (108);
Frame 110
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 183 MovieClip "shot" in Frame 110
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 111
gotoAndStop (110);
Frame 112
stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 183 MovieClip "shot" in Frame 112
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 113
gotoAndStop (112);
Frame 114
stop(); stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };
Instance of Symbol 183 MovieClip "shot" in Frame 114
onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }
Frame 115
gotoAndStop (114);
Symbol 6 MovieClip [shothole] Frame 19
stop();
Symbol 12 MovieClip Frame 1
onEnterFrame = function () { var _local1 = _root; bytesloaded = _local1.getBytesLoaded(); bytestotal = _local1.getBytesTotal(); percent = Math.ceil((bytesloaded / bytestotal) * 100); displaypercent = percent + "% LOADED"; bytesleft = Math.ceil(bytestotal - bytesloaded); display = ("" + bytesleft) + " BYTES REMAINING"; if ((bytesleft <= 0) || (percent >= 100)) { _local1.play(); } };
Symbol 31 Button
on (press) { if (thename != "") { gotoAndStop (112); } else { error = "please enter a name"; } }
Symbol 35 Button
on (press) { if (thename != "") { gotoAndStop (110); } else { error = "please enter a name"; } }
Symbol 40 Button
on (press) { if (thename != "") { gotoAndStop (108); } else { error = "please enter a name"; } }
Symbol 46 Button
on (press) { gotoAndPlay (67); }
Symbol 51 Button
on (press) { if (thename.length > 0) { _root.map = "cia"; gotoAndPlay (78); } else { error = "please enter a name"; } }
Symbol 52 Button
on (press) { if (thename.length > 0) { _root.map = "factory"; gotoAndPlay (78); } else { error = "please enter a name"; } }
Symbol 53 Button
on (press) { if (thename.length > 0) { _root.map = "dust"; gotoAndPlay (78); } else { error = "please enter a name"; } }
Symbol 55 Button
on (press) { if (thename.length > 0) { _root.map = "storm"; gotoAndPlay (78); } else { error = "please enter a name"; } }
Symbol 69 Button
on (press) { gotoAndPlay (31); }
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
stop();
Symbol 106 MovieClip Frame 3
stop();
Symbol 106 MovieClip Frame 4
stop();
Symbol 106 MovieClip Frame 5
stop();
Symbol 106 MovieClip Frame 6
stop();
Symbol 106 MovieClip Frame 7
stop();
Symbol 106 MovieClip Frame 8
stop();
Symbol 106 MovieClip Frame 9
stop();
Symbol 109 Button
on (press) { if (_root.ammo > 0) { _root.shot.wood.play(); } }
Symbol 111 Button
on (press) { if (_root.ammo > 0) { _root.shot.tiles.play(); } }
Symbol 113 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 115 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 121 MovieClip Frame 1
stop();
Symbol 124 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { _root.sound.play(); } } }
Symbol 126 Button
on (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); } } }
Symbol 135 MovieClip Frame 1
if (dead == true) { play(); respawn.play(); }
Symbol 135 MovieClip Frame 2
stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } };
Symbol 135 MovieClip Frame 3
_root.numdestroyed = _root.numdestroyed + 1;
Symbol 135 MovieClip Frame 35
stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);
Symbol 139 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 143 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop(); _root.reloading = false;
Symbol 154 MovieClip Frame 2
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 6
stop();
Symbol 154 MovieClip Frame 7
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 11
stop();
Symbol 154 MovieClip Frame 12
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 16
stop();
Symbol 154 MovieClip Frame 17
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 21
stop();
Symbol 154 MovieClip Frame 22
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 26
stop();
Symbol 154 MovieClip Frame 27
shell.gotoAndPlay(2);
Symbol 154 MovieClip Frame 31
gotoAndStop (1);
Symbol 154 MovieClip Frame 32
_root.reloading = false;
Symbol 154 MovieClip Frame 34
stop();
Symbol 154 MovieClip Frame 35
_root.reloading = true;
Symbol 154 MovieClip Frame 40
_root.ammo = 12;
Symbol 154 MovieClip Frame 46
_root.reloading = false;
Symbol 160 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.reloading == true) { gotoAndStop (2); } if (_root.ammo <= 0) { gotoAndStop (3); } };
Symbol 160 MovieClip Frame 2
stop(); onEnterFrame = function () { if (_root.reloading == false) { gotoAndStop (1); } }; reloadtext.play();
Symbol 160 MovieClip Frame 3
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } }; reloadtext.play();
Symbol 165 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 3
stop();
Symbol 183 MovieClip Frame 5
stop();
Symbol 198 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.ammo + 1); };
Symbol 203 MovieClip Frame 1
onEnterFrame = function () { thefinalcountdown.text = _root.currenttimeCOUNTDOWN; };
Symbol 211 Button
on (keyPress "<Space>") { _root.spacecount = _root.spacecount + 1; }
Symbol 214 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 216 Button
on (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }
Symbol 225 Button
on (press) { play(); }
Symbol 231 MovieClip Frame 65
stop();
Symbol 235 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.deploytheboosh == true) { play(); } else { stop(); } };
Symbol 235 MovieClip Frame 2
onEnterFrame = function () { };
Symbol 235 MovieClip Frame 27
stop();
Symbol 235 MovieClip Frame 28
_root.numdestroyed = _root.numdestroyed + 3;
Symbol 235 MovieClip Frame 35
stop();
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 12
stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } };
Symbol 239 MovieClip Frame 13
prevFrame();
Symbol 246 MovieClip Frame 1
onEnterFrame = function () { if (enemy._currentframe != 2) { shado._visible = false; } if (enemy._currentframe == 2) { shado._visible = true; } };
Symbol 247 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 247 MovieClip Frame 93
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 247 MovieClip Frame 183
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 249 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 249 MovieClip Frame 59
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 249 MovieClip Frame 143
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 252 MovieClip Frame 1
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 252 MovieClip Frame 20
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Symbol 252 MovieClip Frame 37
onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };

Library Items

Symbol 1 Sound [beep]
Symbol 2 Sound [gunshot1]
Symbol 3 Sound [empty1]
Symbol 4 Sound [wood1]Used by:165
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [shothole]Uses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:9 10 11 13 14 19 22 30 34 39 41 42 43 45 47 54 58 64 66 67 75 82 91 92
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 EditableTextUses:8Used by:12
Symbol 11 EditableTextUses:8Used by:12
Symbol 12 MovieClipUses:10 11Used by:Timeline
Symbol 13 EditableTextUses:8 73Used by:Timeline
Symbol 14 TextUses:8Used by:Timeline
Symbol 15 GraphicUsed by:121  Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 TextUses:8Used by:Timeline
Symbol 20 BitmapUsed by:21 251
Symbol 21 GraphicUses:20Used by:55  Timeline
Symbol 22 TextUses:8Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 FontUsed by:26 50 56 61 65 76 90 93
Symbol 26 EditableTextUses:25Used by:Timeline
Symbol 27 BitmapUsed by:28 29 241
Symbol 28 GraphicUses:27Used by:31 53
Symbol 29 GraphicUses:27Used by:31 53
Symbol 30 TextUses:8Used by:31 53
Symbol 31 ButtonUses:28 29 30Used by:Timeline
Symbol 32 BitmapUsed by:33 212
Symbol 33 GraphicUses:32Used by:35 52
Symbol 34 TextUses:8Used by:35 52
Symbol 35 ButtonUses:33 34Used by:Timeline
Symbol 36 BitmapUsed by:37 38 102
Symbol 37 GraphicUses:36Used by:40 51
Symbol 38 GraphicUses:36Used by:40 51 55
Symbol 39 TextUses:8Used by:40 51
Symbol 40 ButtonUses:37 38 39Used by:Timeline
Symbol 41 TextUses:8Used by:Timeline
Symbol 42 TextUses:8Used by:46
Symbol 43 TextUses:8Used by:46
Symbol 44 GraphicUsed by:46
Symbol 45 TextUses:8Used by:46
Symbol 46 ButtonUses:42 43 44 45Used by:Timeline
Symbol 47 TextUses:8Used by:Timeline
Symbol 48 FontUsed by:49
Symbol 49 EditableTextUses:48Used by:Timeline
Symbol 50 EditableTextUses:25Used by:Timeline
Symbol 51 ButtonUses:37 38 39Used by:Timeline
Symbol 52 ButtonUses:33 34Used by:Timeline
Symbol 53 ButtonUses:28 29 30Used by:Timeline
Symbol 54 TextUses:8Used by:55
Symbol 55 ButtonUses:21 54 38Used by:Timeline
Symbol 56 EditableTextUses:25Used by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 TextUses:8Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:Timeline
Symbol 61 EditableTextUses:25Used by:Timeline
Symbol 62 FontUsed by:63 93 199 240 250 253
Symbol 63 EditableTextUses:62Used by:Timeline
Symbol 64 TextUses:8Used by:Timeline
Symbol 65 EditableTextUses:25Used by:Timeline
Symbol 66 TextUses:8Used by:69
Symbol 67 TextUses:8Used by:69
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 FontUsed by:13 74
Symbol 74 TextUses:73Used by:Timeline
Symbol 75 TextUses:8Used by:Timeline
Symbol 76 EditableTextUses:25Used by:Timeline
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:77 78Used by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 GraphicUsed by:84
Symbol 82 TextUses:8Used by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:81 82 83Used by:Timeline
Symbol 85 GraphicUsed by:89
Symbol 86 FontUsed by:87
Symbol 87 TextUses:86Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:85 87 88Used by:Timeline
Symbol 90 EditableTextUses:25Used by:Timeline
Symbol 91 TextUses:8Used by:Timeline
Symbol 92 TextUses:8Used by:Timeline
Symbol 93 TextUses:62 25Used by:Timeline
Symbol 94 FontUsed by:95 97 98 99 100 101
Symbol 95 TextUses:94Used by:Timeline
Symbol 96 SoundUsed by:Timeline
Symbol 97 TextUses:94Used by:Timeline
Symbol 98 TextUses:94Used by:Timeline
Symbol 99 TextUses:94Used by:Timeline
Symbol 100 TextUses:94Used by:Timeline
Symbol 101 TextUses:94Used by:Timeline
Symbol 102 GraphicUses:36Used by:Timeline
Symbol 103 SoundUsed by:106
Symbol 104 SoundUsed by:106
Symbol 105 SoundUsed by:106
Symbol 106 MovieClipUses:103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 ButtonUses:108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 ButtonUses:114Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:136
Symbol 118 GraphicUsed by:122 135
Symbol 119 FontUsed by:120
Symbol 120 TextUses:119Used by:121
Symbol 121 MovieClipUses:15 120Used by:135
Symbol 122 MovieClipUses:118Used by:135
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:123Used by:135
Symbol 125 GraphicUsed by:126
Symbol 126 ButtonUses:125Used by:135
Symbol 127 GraphicUsed by:135
Symbol 128 GraphicUsed by:135
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:135
Symbol 131 SoundUsed by:135
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:118 121 122 124 126 127 128 129 130 131 132 133 134Used by:136 139 219 221 236 246 247 249 252
Symbol 136 MovieClipUses:117 135Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 247 249 252
Symbol 139 MovieClipUses:138 135Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:154
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:154
Symbol 144 GraphicUsed by:154
Symbol 145 BitmapUsed by:146 148
Symbol 146 GraphicUses:145Used by:154
Symbol 147 GraphicUsed by:154
Symbol 148 GraphicUses:145Used by:154
Symbol 149 GraphicUsed by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:154
Symbol 153 SoundUsed by:154 209
Symbol 154 MovieClipUses:141 143 144 146 147 148 149 152 153Used by:Timeline
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:160
Symbol 157 FontUsed by:158
Symbol 158 TextUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:155 156 159Used by:Timeline
Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:161 4 162 163 164Used by:183
Symbol 166 GraphicUsed by:174
Symbol 167 GraphicUsed by:174
Symbol 168 GraphicUsed by:174
Symbol 169 GraphicUsed by:174
Symbol 170 GraphicUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:166 167 168 169 170 171 172 173Used by:183
Symbol 175 GraphicUsed by:179
Symbol 176 SoundUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:175 176 177 178Used by:183
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:165 174 179 180 181 182Used by:Timeline
Symbol 184 FontUsed by:185
Symbol 185 EditableTextUses:184Used by:198
Symbol 186 GraphicUsed by:198
Symbol 187 GraphicUsed by:198
Symbol 188 GraphicUsed by:198
Symbol 189 GraphicUsed by:198
Symbol 190 GraphicUsed by:198
Symbol 191 GraphicUsed by:198
Symbol 192 GraphicUsed by:198
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:185 186 187 188 189 190 191 192 193 194 195 196 197Used by:Timeline
Symbol 199 EditableTextUses:62Used by:Timeline
Symbol 200 FontUsed by:201 202
Symbol 201 EditableTextUses:200Used by:203
Symbol 202 EditableTextUses:200Used by:203
Symbol 203 MovieClipUses:201 202Used by:Timeline
Symbol 204 FontUsed by:205 206 207
Symbol 205 TextUses:204Used by:Timeline
Symbol 206 EditableTextUses:204Used by:208
Symbol 207 EditableTextUses:204Used by:208
Symbol 208 MovieClipUses:206 207Used by:Timeline
Symbol 209 MovieClipUses:153Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 ButtonUses:210Used by:Timeline
Symbol 212 GraphicUses:32Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 ButtonUses:215Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218 135Used by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220 135Used by:Timeline
Symbol 222 GraphicUsed by:235
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225 235
Symbol 225 ButtonUses:224Used by:235
Symbol 226 GraphicUsed by:235
Symbol 227 FontUsed by:228
Symbol 228 TextUses:227Used by:235
Symbol 229 FontUsed by:230
Symbol 230 TextUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:235
Symbol 232 SoundUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:222 224 225 226 228 231 232 233 234Used by:Timeline
Symbol 236 MovieClipUses:135Used by:Timeline
Symbol 237 FontUsed by:238
Symbol 238 TextUses:237Used by:239
Symbol 239 MovieClipUses:238Used by:Timeline
Symbol 240 EditableTextUses:62Used by:Timeline
Symbol 241 GraphicUses:27Used by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:246
Symbol 246 MovieClipUses:243 135 245Used by:Timeline
Symbol 247 MovieClipUses:138 135Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248 138 135Used by:Timeline
Symbol 250 EditableTextUses:62Used by:Timeline
Symbol 251 GraphicUses:20Used by:Timeline
Symbol 252 MovieClipUses:138 135Used by:Timeline
Symbol 253 EditableTextUses:62Used by:Timeline

Instance Names

"thename1"Frame 34Symbol 26 EditableText
"thename1"Frame 48Symbol 50 EditableText
"results1"Frame 50Symbol 63 EditableText
"sound"Frame 108Symbol 106 MovieClip
"wood1"Frame 108Symbol 109 Button
"num1"Frame 108Symbol 136 MovieClip
"shothole"Frame 108Symbol 6 MovieClip [shothole]
"num4"Frame 108Symbol 139 MovieClip
"num2"Frame 108Symbol 139 MovieClip
"num3"Frame 108Symbol 139 MovieClip
"gun"Frame 108Symbol 154 MovieClip
"crosshair"Frame 108Symbol 160 MovieClip
"shot"Frame 108Symbol 183 MovieClip
"currenttimeCOUNTDOWN1"Frame 108Symbol 203 MovieClip
"firstsound"Frame 108Symbol 209 MovieClip
"sound"Frame 110Symbol 106 MovieClip
"num1"Frame 110Symbol 219 MovieClip
"num2"Frame 110Symbol 221 MovieClip
"shothole"Frame 110Symbol 6 MovieClip [shothole]
"boosh"Frame 110Symbol 235 MovieClip
"num3"Frame 110Symbol 236 MovieClip
"gun"Frame 110Symbol 154 MovieClip
"crosshair"Frame 110Symbol 160 MovieClip
"shot"Frame 110Symbol 183 MovieClip
"reloadnotice"Frame 110Symbol 239 MovieClip
"currenttimeCOUNTDOWN1"Frame 110Symbol 203 MovieClip
"firstsound"Frame 110Symbol 209 MovieClip
"sound"Frame 112Symbol 106 MovieClip
"num1"Frame 112Symbol 246 MovieClip
"num2"Frame 112Symbol 247 MovieClip
"num4"Frame 112Symbol 249 MovieClip
"shothole"Frame 112Symbol 6 MovieClip [shothole]
"num3"Frame 112Symbol 139 MovieClip
"gun"Frame 112Symbol 154 MovieClip
"crosshair"Frame 112Symbol 160 MovieClip
"shot"Frame 112Symbol 183 MovieClip
"reloadnotice"Frame 112Symbol 239 MovieClip
"currenttimeCOUNTDOWN1"Frame 112Symbol 203 MovieClip
"firstsound"Frame 112Symbol 209 MovieClip
"sound"Frame 114Symbol 106 MovieClip
"shothole"Frame 114Symbol 6 MovieClip [shothole]
"boosh"Frame 114Symbol 235 MovieClip
"num4"Frame 114Symbol 139 MovieClip
"num3"Frame 114Symbol 139 MovieClip
"num3"Frame 114Symbol 252 MovieClip
"gun"Frame 114Symbol 154 MovieClip
"crosshair"Frame 114Symbol 160 MovieClip
"shot"Frame 114Symbol 183 MovieClip
"reloadnotice"Frame 114Symbol 239 MovieClip
"currenttimeCOUNTDOWN1"Frame 114Symbol 203 MovieClip
"firstsound"Frame 114Symbol 209 MovieClip
"respawn"Symbol 135 MovieClip Frame 1Symbol 121 MovieClip
"enemyfinal"Symbol 135 MovieClip Frame 2Symbol 122 MovieClip
"enemy"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"shado"Symbol 139 MovieClip Frame 1Symbol 138 MovieClip
"enemyinside"Symbol 139 MovieClip Frame 1Symbol 135 MovieClip
"shell"Symbol 154 MovieClip Frame 1Symbol 143 MovieClip
"reloadtext"Symbol 160 MovieClip Frame 3Symbol 159 MovieClip
"wood"Symbol 183 MovieClip Frame 1Symbol 165 MovieClip
"tiles"Symbol 183 MovieClip Frame 1Symbol 174 MovieClip
"metal"Symbol 183 MovieClip Frame 1Symbol 179 MovieClip
"thefinalcountdown"Symbol 203 MovieClip Frame 1Symbol 201 EditableText
"thefinalcountdown"Symbol 203 MovieClip Frame 2Symbol 202 EditableText
"enemy"Symbol 219 MovieClip Frame 1Symbol 135 MovieClip
"enemyinside"Symbol 221 MovieClip Frame 1Symbol 135 MovieClip
"enemyinside"Symbol 236 MovieClip Frame 1Symbol 135 MovieClip
"enemy"Symbol 246 MovieClip Frame 1Symbol 135 MovieClip
"enemy"Symbol 246 MovieClip Frame 1Symbol 135 MovieClip
"shado"Symbol 246 MovieClip Frame 1Symbol 245 MovieClip
"shado"Symbol 247 MovieClip Frame 1Symbol 138 MovieClip
"enemyinside"Symbol 247 MovieClip Frame 1Symbol 135 MovieClip
"shado"Symbol 249 MovieClip Frame 1Symbol 138 MovieClip
"enemyinside"Symbol 249 MovieClip Frame 1Symbol 135 MovieClip
"shado"Symbol 252 MovieClip Frame 1Symbol 138 MovieClip
"enemyinside"Symbol 252 MovieClip Frame 1Symbol 135 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gunshot1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "empty1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 108Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 108Symbol 4 as "wood1"
ExportAssets (56)Timeline Frame 110Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 112Symbol 6 as "shothole"
ExportAssets (56)Timeline Frame 114Symbol 6 as "shothole"

Labels

"empty1"Symbol 154 MovieClip Frame 32
"reload"Symbol 154 MovieClip Frame 35

Dynamic Text Variables

displaySymbol 10 EditableText"400BYTES REMAINING"
displaypercentSymbol 11 EditableText"99% LOADED"
thenameSymbol 26 EditableText""
errorSymbol 49 EditableText"please enter a name"
thenameSymbol 50 EditableText""
thehighscores1Symbol 90 EditableText"<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p>"
_root.ammoSymbol 185 EditableText"12"
currenttimeDISPLAYSymbol 199 EditableText""
_root.pointsSymbol 206 EditableText"55555"
_root.pointsSymbol 207 EditableText"55555"
currenttimeDISPLAYSymbol 240 EditableText""
currenttimeDISPLAYSymbol 250 EditableText""
currenttimeDISPLAYSymbol 253 EditableText""




http://swfchan.com/6/25363/info.shtml
Created: 23/5 -2019 18:47:34 Last modified: 23/5 -2019 18:47:34 Server time: 14/05 -2024 10:36:46