STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228128 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #25363 |
LOADING CSLITE |
400BYTES REMAINING |
99% LOADED |
<p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff">CREATED BY YA3|THEPOWER</font></p><p align="right"><font face="Swis721 BlkCn BT" size="12" color="#ffffff"><a href="http://www.ya3.has.it" target = "_blank">www.ya3.has.it</a></font></p> |
COUNTERSTRIKELITE |
NAME: |
COUNTERSTRIKELITE DESIGNED AND CODED BY YA3 |
DUST™ |
FACTORY™ |
CIA HQ™ |
SELECT MAP: |
VIEW HIGHSCORES |
VIEW HIGHSCORES |
VIEW HIGHSCORES |
TO PLAY: FIRE = LMB RELOAD = R |
please enter a name |
STORM™ |
<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p> |
AIM HERE |
<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p> |
<p align="left"><font face="Verdana" size="11" color="#ffffff"><b>STATISTICS FOR THIS ROUND:</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Shots Fired: </b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Clips Emptied: 0</b></font></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Targets Destroyed: </b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>Overall: A very poor effort, gfd</b></font></p><p align="left"></p><p align="left"><font face="Verdana" size="11" color="#ffffff"><b>YOUR FINAL SCORE: 5999</b></font></p> |
YOUR RESULTS: |
<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p> |
BACK TO MAIN MENU |
BACK TO MAIN MENU |
YOUR SCORE HAS NOT BEEN RECORDED. |
RETRIEVING HIGH-SCORE DATA |
<p align="right"><font face="Verdana" size="8" color="#ffffff">©2003 YA3|THEPOWER. All Rights Reserved.</font></p> |
#1 |
X |
<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p> |
HIGH-SCORES (TOP10): |
AND THE PERSON WITH THE ALL-TIME LOWEST SCORE IS: |
Phillip Coombe scoring a grand total of -2000 points!!! |
5 |
4 |
3 |
2 |
1 |
GO! |
respawn |
RELOAD |
12 |
5 |
5 |
score: |
55555 |
55555 |
AAAAHHH!!!! |
BONUS |
- RELOAD - |
ActionScript [AS1/AS2]
Frame 1Stage.showMenu = false; stop();Frame 48stop(); spacecount = 0; timerlength = 60; error = ""; thename1.onChanged = function () { error = ""; };Frame 49prevFrame();Frame 50Mouse.show(); thescore = _root.points; if ((thescore >= 6000) && (_root.spacecount >= 50)) { gotoAndStop (66); } else { loadVariablesNum (((("http://www.myvipcard.com.au/yakub/cs/savescore.php?thename=" + thename) + "&thescore=") + thescore) + "&verifcode=3652", 0, "POST"); themessage1 = _level0.themessage; secondsEND = getTimer(); totaltime = Math.ceil((secondsEND - secondsSTART) / 60); if (points == 0) { comment = "Don't be scared to use the gun, " + thename; } if ((points <= 900) && (points >= 0)) { comment = "A very poor effort, " + thename; } if ((points >= 901) && (points <= 1800)) { comment = "Disappointing, " + thename; } if ((points >= 1801) && (points <= 3000)) { comment = "Good job, " + thename; } if ((points >= 3001) && (points <= 5000)) { comment = "VERY VERY Extremely good job, " + thename; } if (points > 5000) { comment = "You are 1337, " + thename; } finalscore = Math.ceil(-(numdestroyed - shotsfired)); results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; onEnterFrame = function () { Mouse.show(); }; } onEnterFrame = function () { play(); };Frame 54onEnterFrame = function () { };Frame 64stop(); onEnterFrame = function () { themessage1 = _level0.themessage; results1.htmlText = ((((((((((("<B>STATISTICS FOR THIS ROUND:</B><br>Shots Fired: " + shotsfired) + "<br>Clips Emptied: ") + Math.ceil(shotsfired / 6)) + "<br>Targets Destroyed: ") + numdestroyed) + "<br><br>Overall: ") + comment) + "<br><br>YOUR FINAL SCORE: <b>") + points) + "<br><br>") + themessage1) + "</b>"; };Frame 65prevFrame();Frame 66stop();Frame 75stop(); thescore = _root.points; thehighscores = "please wait..."; Mouse.show(); highscores = new LoadVars(); highscores.load("loadscore.php"); highscores.onLoad = function (success) { thehighscores1 = unescape(highscores); nextFrame(); };Frame 76stop();Frame 77prevFrame();Frame 107if (_root.map == "cia") { gotoAndStop (108); } if (_root.map == "factory") { gotoAndStop (110); } if (_root.map == "dust") { gotoAndStop (112); } if (_root.map == "storm") { gotoAndStop (114); }Frame 108stop(); currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } };Instance of Symbol 183 MovieClip "shot" in Frame 108onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); _root.reloadnotice.play(); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); _root.reloadnotice.gotoAndStop(1); } } }Frame 109gotoAndStop (108);Frame 110stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };Instance of Symbol 183 MovieClip "shot" in Frame 110onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }Frame 111gotoAndStop (110);Frame 112stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };Instance of Symbol 183 MovieClip "shot" in Frame 112onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }Frame 113gotoAndStop (112);Frame 114stop(); stop(); deploytheboosh = false; currenttimeCOUNTDOWN1._visible = false; reloading = false; starttime = getTimer(); ammo = 12; shotsfired = 0; numdestroyed = 0; onEnterFrame = function () { var _local1 = _root; points = numdestroyed * 150; Mouse.hide(); crosshair._x = _local1._xmouse; crosshair._y = _local1._ymouse; shot._x = _local1._xmouse; shot._y = _local1._ymouse; gun._x = _local1._xmouse + 240; if (_local1._ymouse < 306) { gun._y = 387.15; gun._rotation = (_local1._ymouse / -10) + 22; } if (_local1._ymouse >= 306) { gun._y = _local1._ymouse + 82.15; } if (numdestroyed == 3) { num3.play(); } if (numdestroyed == 5) { num5.play(); } if (numdestroyed == 6) { num6.play(); } currenttime = Number(timerlength - ((getTimer() - starttime) / 1000)); currenttimeDISPLAY = "timer: " + Math.ceil(currenttime); currenttimeCOUNTDOWN = Math.ceil(currenttime); if (currenttime <= 0) { gotoAndPlay (50); } if (currenttime < 5) { currenttimeCOUNTDOWN1._visible = true; } if (points >= 2200) { deploytheboosh = true; } };Instance of Symbol 183 MovieClip "shot" in Frame 114onClipEvent (mouseDown) { if ((_root.ammo > 0) && (_root.reloading == false)) { _root.shot.play(); _root.gun.play(); _root.shothole._x = _root._xmouse; _root.shothole._y = _root._ymouse; _root.shothole.play(); _root.ammo = _root.ammo - 1; _root.shotsfired = _root.shotsfired + 1; gunshot = new Sound(); gunshot.attachSound("gunshot1"); gunshot.setVolume(60); gunshot.start(0, 1); } if ((_root.ammo <= 0) && (_root.reloading == false)) { _root.gun.gotoAndPlay("empty1"); empty1 = new Sound(); empty1.attachSound("empty1"); empty1.start(0, 1); } } onClipEvent (keyDown) { lastpressed = Key.getCode(); if (lastpressed == 82) { if (_root.ammo < 12) { _root.gun.gotoAndPlay("reload"); } } }Frame 115gotoAndStop (114);Symbol 6 MovieClip [shothole] Frame 19stop();Symbol 12 MovieClip Frame 1onEnterFrame = function () { var _local1 = _root; bytesloaded = _local1.getBytesLoaded(); bytestotal = _local1.getBytesTotal(); percent = Math.ceil((bytesloaded / bytestotal) * 100); displaypercent = percent + "% LOADED"; bytesleft = Math.ceil(bytestotal - bytesloaded); display = ("" + bytesleft) + " BYTES REMAINING"; if ((bytesleft <= 0) || (percent >= 100)) { _local1.play(); } };Symbol 31 Buttonon (press) { if (thename != "") { gotoAndStop (112); } else { error = "please enter a name"; } }Symbol 35 Buttonon (press) { if (thename != "") { gotoAndStop (110); } else { error = "please enter a name"; } }Symbol 40 Buttonon (press) { if (thename != "") { gotoAndStop (108); } else { error = "please enter a name"; } }Symbol 46 Buttonon (press) { gotoAndPlay (67); }Symbol 51 Buttonon (press) { if (thename.length > 0) { _root.map = "cia"; gotoAndPlay (78); } else { error = "please enter a name"; } }Symbol 52 Buttonon (press) { if (thename.length > 0) { _root.map = "factory"; gotoAndPlay (78); } else { error = "please enter a name"; } }Symbol 53 Buttonon (press) { if (thename.length > 0) { _root.map = "dust"; gotoAndPlay (78); } else { error = "please enter a name"; } }Symbol 55 Buttonon (press) { if (thename.length > 0) { _root.map = "storm"; gotoAndPlay (78); } else { error = "please enter a name"; } }Symbol 69 Buttonon (press) { gotoAndPlay (31); }Symbol 106 MovieClip Frame 1stop();Symbol 106 MovieClip Frame 2stop();Symbol 106 MovieClip Frame 3stop();Symbol 106 MovieClip Frame 4stop();Symbol 106 MovieClip Frame 5stop();Symbol 106 MovieClip Frame 6stop();Symbol 106 MovieClip Frame 7stop();Symbol 106 MovieClip Frame 8stop();Symbol 106 MovieClip Frame 9stop();Symbol 109 Buttonon (press) { if (_root.ammo > 0) { _root.shot.wood.play(); } }Symbol 111 Buttonon (press) { if (_root.ammo > 0) { _root.shot.tiles.play(); } }Symbol 113 Buttonon (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }Symbol 115 Buttonon (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }Symbol 121 MovieClip Frame 1stop();Symbol 124 Buttonon (press) { if (_root.ammo > 0) { if (_root.reloading == false) { _root.sound.play(); } } }Symbol 126 Buttonon (press) { if (_root.ammo > 0) { if (_root.reloading == false) { hits = 0; play(); } } }Symbol 135 MovieClip Frame 1if (dead == true) { play(); respawn.play(); }Symbol 135 MovieClip Frame 2stop(); hits = 3; onEnterFrame = function () { if (hits == 0) { play(); } };Symbol 135 MovieClip Frame 3_root.numdestroyed = _root.numdestroyed + 1;Symbol 135 MovieClip Frame 35stop(); onEnterFrame = function () { }; dead = true; gotoAndStop (1);Symbol 139 MovieClip Frame 1onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 143 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 1stop(); _root.reloading = false;Symbol 154 MovieClip Frame 2shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 6stop();Symbol 154 MovieClip Frame 7shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 11stop();Symbol 154 MovieClip Frame 12shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 16stop();Symbol 154 MovieClip Frame 17shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 21stop();Symbol 154 MovieClip Frame 22shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 26stop();Symbol 154 MovieClip Frame 27shell.gotoAndPlay(2);Symbol 154 MovieClip Frame 31gotoAndStop (1);Symbol 154 MovieClip Frame 32_root.reloading = false;Symbol 154 MovieClip Frame 34stop();Symbol 154 MovieClip Frame 35_root.reloading = true;Symbol 154 MovieClip Frame 40_root.ammo = 12;Symbol 154 MovieClip Frame 46_root.reloading = false;Symbol 160 MovieClip Frame 1stop(); onEnterFrame = function () { if (_root.reloading == true) { gotoAndStop (2); } if (_root.ammo <= 0) { gotoAndStop (3); } };Symbol 160 MovieClip Frame 2stop(); onEnterFrame = function () { if (_root.reloading == false) { gotoAndStop (1); } }; reloadtext.play();Symbol 160 MovieClip Frame 3stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } }; reloadtext.play();Symbol 165 MovieClip Frame 1stop();Symbol 174 MovieClip Frame 1stop();Symbol 179 MovieClip Frame 1stop();Symbol 183 MovieClip Frame 1stop();Symbol 183 MovieClip Frame 3stop();Symbol 183 MovieClip Frame 5stop();Symbol 198 MovieClip Frame 1stop(); onEnterFrame = function () { gotoAndStop(_root.ammo + 1); };Symbol 203 MovieClip Frame 1onEnterFrame = function () { thefinalcountdown.text = _root.currenttimeCOUNTDOWN; };Symbol 211 Buttonon (keyPress "<Space>") { _root.spacecount = _root.spacecount + 1; }Symbol 214 Buttonon (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }Symbol 216 Buttonon (press) { if (_root.ammo > 0) { _root.shot.metal.play(); } }Symbol 225 Buttonon (press) { play(); }Symbol 231 MovieClip Frame 65stop();Symbol 235 MovieClip Frame 1stop(); onEnterFrame = function () { if (_root.deploytheboosh == true) { play(); } else { stop(); } };Symbol 235 MovieClip Frame 2onEnterFrame = function () { };Symbol 235 MovieClip Frame 27stop();Symbol 235 MovieClip Frame 28_root.numdestroyed = _root.numdestroyed + 3;Symbol 235 MovieClip Frame 35stop();Symbol 239 MovieClip Frame 1stop();Symbol 239 MovieClip Frame 12stop(); onEnterFrame = function () { if (_root.ammo > 0) { gotoAndStop (1); } };Symbol 239 MovieClip Frame 13prevFrame();Symbol 246 MovieClip Frame 1onEnterFrame = function () { if (enemy._currentframe != 2) { shado._visible = false; } if (enemy._currentframe == 2) { shado._visible = true; } };Symbol 247 MovieClip Frame 1onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 247 MovieClip Frame 93onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 247 MovieClip Frame 183onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 249 MovieClip Frame 1onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 249 MovieClip Frame 59onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 249 MovieClip Frame 143onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 252 MovieClip Frame 1onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 252 MovieClip Frame 20onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };Symbol 252 MovieClip Frame 37onEnterFrame = function () { if (enemyinside._currentframe != 2) { shado._visible = false; } if (enemyinside._currentframe == 2) { shado._visible = true; } };
Library Items
Symbol 1 Sound [beep] | ||
Symbol 2 Sound [gunshot1] | ||
Symbol 3 Sound [empty1] | ||
Symbol 4 Sound [wood1] | Used by:165 | |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip [shothole] | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Font | Used by:9 10 11 13 14 19 22 30 34 39 41 42 43 45 47 54 58 64 66 67 75 82 91 92 | |
Symbol 9 Text | Uses:8 | Used by:Timeline |
Symbol 10 EditableText | Uses:8 | Used by:12 |
Symbol 11 EditableText | Uses:8 | Used by:12 |
Symbol 12 MovieClip | Uses:10 11 | Used by:Timeline |
Symbol 13 EditableText | Uses:8 73 | Used by:Timeline |
Symbol 14 Text | Uses:8 | Used by:Timeline |
Symbol 15 Graphic | Used by:121 Timeline | |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:Timeline |
Symbol 18 Graphic | Used by:Timeline | |
Symbol 19 Text | Uses:8 | Used by:Timeline |
Symbol 20 Bitmap | Used by:21 251 | |
Symbol 21 Graphic | Uses:20 | Used by:55 Timeline |
Symbol 22 Text | Uses:8 | Used by:Timeline |
Symbol 23 Graphic | Used by:Timeline | |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Font | Used by:26 50 56 61 65 76 90 93 | |
Symbol 26 EditableText | Uses:25 | Used by:Timeline |
Symbol 27 Bitmap | Used by:28 29 241 | |
Symbol 28 Graphic | Uses:27 | Used by:31 53 |
Symbol 29 Graphic | Uses:27 | Used by:31 53 |
Symbol 30 Text | Uses:8 | Used by:31 53 |
Symbol 31 Button | Uses:28 29 30 | Used by:Timeline |
Symbol 32 Bitmap | Used by:33 212 | |
Symbol 33 Graphic | Uses:32 | Used by:35 52 |
Symbol 34 Text | Uses:8 | Used by:35 52 |
Symbol 35 Button | Uses:33 34 | Used by:Timeline |
Symbol 36 Bitmap | Used by:37 38 102 | |
Symbol 37 Graphic | Uses:36 | Used by:40 51 |
Symbol 38 Graphic | Uses:36 | Used by:40 51 55 |
Symbol 39 Text | Uses:8 | Used by:40 51 |
Symbol 40 Button | Uses:37 38 39 | Used by:Timeline |
Symbol 41 Text | Uses:8 | Used by:Timeline |
Symbol 42 Text | Uses:8 | Used by:46 |
Symbol 43 Text | Uses:8 | Used by:46 |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Text | Uses:8 | Used by:46 |
Symbol 46 Button | Uses:42 43 44 45 | Used by:Timeline |
Symbol 47 Text | Uses:8 | Used by:Timeline |
Symbol 48 Font | Used by:49 | |
Symbol 49 EditableText | Uses:48 | Used by:Timeline |
Symbol 50 EditableText | Uses:25 | Used by:Timeline |
Symbol 51 Button | Uses:37 38 39 | Used by:Timeline |
Symbol 52 Button | Uses:33 34 | Used by:Timeline |
Symbol 53 Button | Uses:28 29 30 | Used by:Timeline |
Symbol 54 Text | Uses:8 | Used by:55 |
Symbol 55 Button | Uses:21 54 38 | Used by:Timeline |
Symbol 56 EditableText | Uses:25 | Used by:Timeline |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Text | Uses:8 | Used by:60 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:58 59 | Used by:Timeline |
Symbol 61 EditableText | Uses:25 | Used by:Timeline |
Symbol 62 Font | Used by:63 93 199 240 250 253 | |
Symbol 63 EditableText | Uses:62 | Used by:Timeline |
Symbol 64 Text | Uses:8 | Used by:Timeline |
Symbol 65 EditableText | Uses:25 | Used by:Timeline |
Symbol 66 Text | Uses:8 | Used by:69 |
Symbol 67 Text | Uses:8 | Used by:69 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 Button | Uses:66 67 68 | Used by:Timeline |
Symbol 70 Graphic | Used by:Timeline | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:Timeline |
Symbol 73 Font | Used by:13 74 | |
Symbol 74 Text | Uses:73 | Used by:Timeline |
Symbol 75 Text | Uses:8 | Used by:Timeline |
Symbol 76 EditableText | Uses:25 | Used by:Timeline |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Text | Uses:8 | Used by:84 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:81 82 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:89 | |
Symbol 86 Font | Used by:87 | |
Symbol 87 Text | Uses:86 | Used by:89 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:85 87 88 | Used by:Timeline |
Symbol 90 EditableText | Uses:25 | Used by:Timeline |
Symbol 91 Text | Uses:8 | Used by:Timeline |
Symbol 92 Text | Uses:8 | Used by:Timeline |
Symbol 93 Text | Uses:62 25 | Used by:Timeline |
Symbol 94 Font | Used by:95 97 98 99 100 101 | |
Symbol 95 Text | Uses:94 | Used by:Timeline |
Symbol 96 Sound | Used by:Timeline | |
Symbol 97 Text | Uses:94 | Used by:Timeline |
Symbol 98 Text | Uses:94 | Used by:Timeline |
Symbol 99 Text | Uses:94 | Used by:Timeline |
Symbol 100 Text | Uses:94 | Used by:Timeline |
Symbol 101 Text | Uses:94 | Used by:Timeline |
Symbol 102 Graphic | Uses:36 | Used by:Timeline |
Symbol 103 Sound | Used by:106 | |
Symbol 104 Sound | Used by:106 | |
Symbol 105 Sound | Used by:106 | |
Symbol 106 MovieClip | Uses:103 104 105 | Used by:Timeline |
Symbol 107 Graphic | Used by:Timeline | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 Button | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 Button | Uses:110 | Used by:Timeline |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 Button | Uses:112 | Used by:Timeline |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 Button | Uses:114 | Used by:Timeline |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:136 | |
Symbol 118 Graphic | Used by:122 135 | |
Symbol 119 Font | Used by:120 | |
Symbol 120 Text | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:15 120 | Used by:135 |
Symbol 122 MovieClip | Uses:118 | Used by:135 |
Symbol 123 Graphic | Used by:124 | |
Symbol 124 Button | Uses:123 | Used by:135 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 Button | Uses:125 | Used by:135 |
Symbol 127 Graphic | Used by:135 | |
Symbol 128 Graphic | Used by:135 | |
Symbol 129 Graphic | Used by:135 | |
Symbol 130 Graphic | Used by:135 | |
Symbol 131 Sound | Used by:135 | |
Symbol 132 Graphic | Used by:135 | |
Symbol 133 Graphic | Used by:135 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:118 121 122 124 126 127 128 129 130 131 132 133 134 | Used by:136 139 219 221 236 246 247 249 252 |
Symbol 136 MovieClip | Uses:117 135 | Used by:Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:139 247 249 252 |
Symbol 139 MovieClip | Uses:138 135 | Used by:Timeline |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:154 |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:154 |
Symbol 144 Graphic | Used by:154 | |
Symbol 145 Bitmap | Used by:146 148 | |
Symbol 146 Graphic | Uses:145 | Used by:154 |
Symbol 147 Graphic | Used by:154 | |
Symbol 148 Graphic | Uses:145 | Used by:154 |
Symbol 149 Graphic | Used by:154 | |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:152 |
Symbol 152 MovieClip | Uses:151 | Used by:154 |
Symbol 153 Sound | Used by:154 209 | |
Symbol 154 MovieClip | Uses:141 143 144 146 147 148 149 152 153 | Used by:Timeline |
Symbol 155 Graphic | Used by:160 | |
Symbol 156 Graphic | Used by:160 | |
Symbol 157 Font | Used by:158 | |
Symbol 158 Text | Uses:157 | Used by:159 |
Symbol 159 MovieClip | Uses:158 | Used by:160 |
Symbol 160 MovieClip | Uses:155 156 159 | Used by:Timeline |
Symbol 161 Graphic | Used by:165 | |
Symbol 162 Graphic | Used by:165 | |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:161 4 162 163 164 | Used by:183 |
Symbol 166 Graphic | Used by:174 | |
Symbol 167 Graphic | Used by:174 | |
Symbol 168 Graphic | Used by:174 | |
Symbol 169 Graphic | Used by:174 | |
Symbol 170 Graphic | Used by:174 | |
Symbol 171 Graphic | Used by:174 | |
Symbol 172 Graphic | Used by:174 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:166 167 168 169 170 171 172 173 | Used by:183 |
Symbol 175 Graphic | Used by:179 | |
Symbol 176 Sound | Used by:179 | |
Symbol 177 Graphic | Used by:179 | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:175 176 177 178 | Used by:183 |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Graphic | Used by:183 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:165 174 179 180 181 182 | Used by:Timeline |
Symbol 184 Font | Used by:185 | |
Symbol 185 EditableText | Uses:184 | Used by:198 |
Symbol 186 Graphic | Used by:198 | |
Symbol 187 Graphic | Used by:198 | |
Symbol 188 Graphic | Used by:198 | |
Symbol 189 Graphic | Used by:198 | |
Symbol 190 Graphic | Used by:198 | |
Symbol 191 Graphic | Used by:198 | |
Symbol 192 Graphic | Used by:198 | |
Symbol 193 Graphic | Used by:198 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:185 186 187 188 189 190 191 192 193 194 195 196 197 | Used by:Timeline |
Symbol 199 EditableText | Uses:62 | Used by:Timeline |
Symbol 200 Font | Used by:201 202 | |
Symbol 201 EditableText | Uses:200 | Used by:203 |
Symbol 202 EditableText | Uses:200 | Used by:203 |
Symbol 203 MovieClip | Uses:201 202 | Used by:Timeline |
Symbol 204 Font | Used by:205 206 207 | |
Symbol 205 Text | Uses:204 | Used by:Timeline |
Symbol 206 EditableText | Uses:204 | Used by:208 |
Symbol 207 EditableText | Uses:204 | Used by:208 |
Symbol 208 MovieClip | Uses:206 207 | Used by:Timeline |
Symbol 209 MovieClip | Uses:153 | Used by:Timeline |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 Button | Uses:210 | Used by:Timeline |
Symbol 212 Graphic | Uses:32 | Used by:Timeline |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 Button | Uses:213 | Used by:Timeline |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 Button | Uses:215 | Used by:Timeline |
Symbol 217 Graphic | Used by:Timeline | |
Symbol 218 Graphic | Used by:219 | |
Symbol 219 MovieClip | Uses:218 135 | Used by:Timeline |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:220 135 | Used by:Timeline |
Symbol 222 Graphic | Used by:235 | |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:225 235 |
Symbol 225 Button | Uses:224 | Used by:235 |
Symbol 226 Graphic | Used by:235 | |
Symbol 227 Font | Used by:228 | |
Symbol 228 Text | Uses:227 | Used by:235 |
Symbol 229 Font | Used by:230 | |
Symbol 230 Text | Uses:229 | Used by:231 |
Symbol 231 MovieClip | Uses:230 | Used by:235 |
Symbol 232 Sound | Used by:235 | |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:222 224 225 226 228 231 232 233 234 | Used by:Timeline |
Symbol 236 MovieClip | Uses:135 | Used by:Timeline |
Symbol 237 Font | Used by:238 | |
Symbol 238 Text | Uses:237 | Used by:239 |
Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
Symbol 240 EditableText | Uses:62 | Used by:Timeline |
Symbol 241 Graphic | Uses:27 | Used by:Timeline |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 Graphic | Used by:246 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:246 |
Symbol 246 MovieClip | Uses:243 135 245 | Used by:Timeline |
Symbol 247 MovieClip | Uses:138 135 | Used by:Timeline |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:248 138 135 | Used by:Timeline |
Symbol 250 EditableText | Uses:62 | Used by:Timeline |
Symbol 251 Graphic | Uses:20 | Used by:Timeline |
Symbol 252 MovieClip | Uses:138 135 | Used by:Timeline |
Symbol 253 EditableText | Uses:62 | Used by:Timeline |
Instance Names
"thename1" | Frame 34 | Symbol 26 EditableText |
"thename1" | Frame 48 | Symbol 50 EditableText |
"results1" | Frame 50 | Symbol 63 EditableText |
"sound" | Frame 108 | Symbol 106 MovieClip |
"wood1" | Frame 108 | Symbol 109 Button |
"num1" | Frame 108 | Symbol 136 MovieClip |
"shothole" | Frame 108 | Symbol 6 MovieClip [shothole] |
"num4" | Frame 108 | Symbol 139 MovieClip |
"num2" | Frame 108 | Symbol 139 MovieClip |
"num3" | Frame 108 | Symbol 139 MovieClip |
"gun" | Frame 108 | Symbol 154 MovieClip |
"crosshair" | Frame 108 | Symbol 160 MovieClip |
"shot" | Frame 108 | Symbol 183 MovieClip |
"currenttimeCOUNTDOWN1" | Frame 108 | Symbol 203 MovieClip |
"firstsound" | Frame 108 | Symbol 209 MovieClip |
"sound" | Frame 110 | Symbol 106 MovieClip |
"num1" | Frame 110 | Symbol 219 MovieClip |
"num2" | Frame 110 | Symbol 221 MovieClip |
"shothole" | Frame 110 | Symbol 6 MovieClip [shothole] |
"boosh" | Frame 110 | Symbol 235 MovieClip |
"num3" | Frame 110 | Symbol 236 MovieClip |
"gun" | Frame 110 | Symbol 154 MovieClip |
"crosshair" | Frame 110 | Symbol 160 MovieClip |
"shot" | Frame 110 | Symbol 183 MovieClip |
"reloadnotice" | Frame 110 | Symbol 239 MovieClip |
"currenttimeCOUNTDOWN1" | Frame 110 | Symbol 203 MovieClip |
"firstsound" | Frame 110 | Symbol 209 MovieClip |
"sound" | Frame 112 | Symbol 106 MovieClip |
"num1" | Frame 112 | Symbol 246 MovieClip |
"num2" | Frame 112 | Symbol 247 MovieClip |
"num4" | Frame 112 | Symbol 249 MovieClip |
"shothole" | Frame 112 | Symbol 6 MovieClip [shothole] |
"num3" | Frame 112 | Symbol 139 MovieClip |
"gun" | Frame 112 | Symbol 154 MovieClip |
"crosshair" | Frame 112 | Symbol 160 MovieClip |
"shot" | Frame 112 | Symbol 183 MovieClip |
"reloadnotice" | Frame 112 | Symbol 239 MovieClip |
"currenttimeCOUNTDOWN1" | Frame 112 | Symbol 203 MovieClip |
"firstsound" | Frame 112 | Symbol 209 MovieClip |
"sound" | Frame 114 | Symbol 106 MovieClip |
"shothole" | Frame 114 | Symbol 6 MovieClip [shothole] |
"boosh" | Frame 114 | Symbol 235 MovieClip |
"num4" | Frame 114 | Symbol 139 MovieClip |
"num3" | Frame 114 | Symbol 139 MovieClip |
"num3" | Frame 114 | Symbol 252 MovieClip |
"gun" | Frame 114 | Symbol 154 MovieClip |
"crosshair" | Frame 114 | Symbol 160 MovieClip |
"shot" | Frame 114 | Symbol 183 MovieClip |
"reloadnotice" | Frame 114 | Symbol 239 MovieClip |
"currenttimeCOUNTDOWN1" | Frame 114 | Symbol 203 MovieClip |
"firstsound" | Frame 114 | Symbol 209 MovieClip |
"respawn" | Symbol 135 MovieClip Frame 1 | Symbol 121 MovieClip |
"enemyfinal" | Symbol 135 MovieClip Frame 2 | Symbol 122 MovieClip |
"enemy" | Symbol 136 MovieClip Frame 1 | Symbol 135 MovieClip |
"shado" | Symbol 139 MovieClip Frame 1 | Symbol 138 MovieClip |
"enemyinside" | Symbol 139 MovieClip Frame 1 | Symbol 135 MovieClip |
"shell" | Symbol 154 MovieClip Frame 1 | Symbol 143 MovieClip |
"reloadtext" | Symbol 160 MovieClip Frame 3 | Symbol 159 MovieClip |
"wood" | Symbol 183 MovieClip Frame 1 | Symbol 165 MovieClip |
"tiles" | Symbol 183 MovieClip Frame 1 | Symbol 174 MovieClip |
"metal" | Symbol 183 MovieClip Frame 1 | Symbol 179 MovieClip |
"thefinalcountdown" | Symbol 203 MovieClip Frame 1 | Symbol 201 EditableText |
"thefinalcountdown" | Symbol 203 MovieClip Frame 2 | Symbol 202 EditableText |
"enemy" | Symbol 219 MovieClip Frame 1 | Symbol 135 MovieClip |
"enemyinside" | Symbol 221 MovieClip Frame 1 | Symbol 135 MovieClip |
"enemyinside" | Symbol 236 MovieClip Frame 1 | Symbol 135 MovieClip |
"enemy" | Symbol 246 MovieClip Frame 1 | Symbol 135 MovieClip |
"enemy" | Symbol 246 MovieClip Frame 1 | Symbol 135 MovieClip |
"shado" | Symbol 246 MovieClip Frame 1 | Symbol 245 MovieClip |
"shado" | Symbol 247 MovieClip Frame 1 | Symbol 138 MovieClip |
"enemyinside" | Symbol 247 MovieClip Frame 1 | Symbol 135 MovieClip |
"shado" | Symbol 249 MovieClip Frame 1 | Symbol 138 MovieClip |
"enemyinside" | Symbol 249 MovieClip Frame 1 | Symbol 135 MovieClip |
"shado" | Symbol 252 MovieClip Frame 1 | Symbol 138 MovieClip |
"enemyinside" | Symbol 252 MovieClip Frame 1 | Symbol 135 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "beep" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "gunshot1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "empty1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "wood1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "shothole" |
ExportAssets (56) | Timeline Frame 108 | Symbol 6 as "shothole" |
ExportAssets (56) | Timeline Frame 108 | Symbol 4 as "wood1" |
ExportAssets (56) | Timeline Frame 110 | Symbol 6 as "shothole" |
ExportAssets (56) | Timeline Frame 112 | Symbol 6 as "shothole" |
ExportAssets (56) | Timeline Frame 114 | Symbol 6 as "shothole" |
Labels
"empty1" | Symbol 154 MovieClip Frame 32 |
"reload" | Symbol 154 MovieClip Frame 35 |
Dynamic Text Variables
display | Symbol 10 EditableText | "400BYTES REMAINING" |
displaypercent | Symbol 11 EditableText | "99% LOADED" |
thename | Symbol 26 EditableText | "" |
error | Symbol 49 EditableText | "please enter a name" |
thename | Symbol 50 EditableText | "" |
thehighscores1 | Symbol 90 EditableText | "<p align="left"><font face="Verdana" size="11" color="#ffffff">please wait...</font></p>" |
_root.ammo | Symbol 185 EditableText | "12" |
currenttimeDISPLAY | Symbol 199 EditableText | "" |
_root.points | Symbol 206 EditableText | "55555" |
_root.points | Symbol 207 EditableText | "55555" |
currenttimeDISPLAY | Symbol 240 EditableText | "" |
currenttimeDISPLAY | Symbol 250 EditableText | "" |
currenttimeDISPLAY | Symbol 253 EditableText | "" |
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