STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228128
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/14723182?noj=FRM14723182-14DC" width="1" height="1"></div>

Crazy Cube.swf

This is the info page for
Flash #25391

(Click the ID number above for more basic data on this flash file.)


Text
sfx_export_holder

Link like
colored markers…

LEFT CLICK + HOLD

Link every pair of like colored markers
to complete a Cube. You cannot link
cells diagonally. If you break an
existing link reselect the broken link
color by clicking on one of the two
markers, then plug and gaps.
Black cells are blocked.

Link like
colored markers…

LEFT CLICK + HOLD

DRAW ACROSS CUBE

DRAW ACROSS CUBE

Exit

Exit

Exit

RELEASE LEFT BUTTON

RELEASE LEFT BUTTON

Clear

Clear

Clear

Undo

Undo

Undo

0

0

Score:

Score:

Level:

Level:

0

0

Bonus:

Bonus:

Start new game

Start new game

Start new game

Continue

Continue

Continue

Instructions

Instructions

Instructions

Play more games

Play more games

Play more games

Download this game

Download this game

Download this game

View high scores

View high scores

View high scores

Get game for your site

Get game for your site

Get game for your site

Credits

Credits

Credits

Submit your score

Submit your score

Submit your score

Main menu

Main menu

Main menu

0

0

Developed by Alex Matveev. Design by Poll Harvey

Developed by Alex Matveev. Design by Poll Harvey

Additional production by BigWig Media

Additional production by BigWig Media

ActionScript [AS1/AS2]

Frame 1
_quality = "HIGH"; Stage.scaleMode = "noScale"; fscommand ("trapallkeys", true); fscommand ("showmenu", "false"); Button.prototype.onRollOver = function () { btn_sfx = new Sound(); btn_sfx.attachSound("click"); btn_sfx.start(0, 1); }; _root.main_link = "http://www.2DPlay.com/index.php?gameid=1367"; _root.download_link = "http://www.2DPlay.com/downloadgame.php?gameid=1367"; _root.get_game_link = "http://www.2DPlay.com/freecontent.htm"; _root.scores_link = "http://www.2Dplay.com/highscores.php?gameid=1367&hiscore="; _root.viewscores_link = "http://www.2Dplay.com/showscores.php?gameid=1367";
Frame 2
function hex_md5(s) { return(binl2hex(core_md5(str2binl(s), s.length * chrsz))); } function b64_md5(s) { return(binl2b64(core_md5(str2binl(s), s.length * chrsz))); } function str_md5(s) { return(binl2str(core_md5(str2binl(s), s.length * chrsz))); } function hex_hmac_md5(key, data) { return(binl2hex(core_hmac_md5(key, data))); } function b64_hmac_md5(key, data) { return(binl2b64(core_hmac_md5(key, data))); } function str_hmac_md5(key, data) { return(binl2str(core_hmac_md5(key, data))); } function md5_vm_test() { return(hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); } function core_md5(x, len) { x[len >> 5] = x[len >> 5] | (128 << (len % 32)); x[(((len + 64) >>> 9) << 4) + 14] = len; var _local4 = 1732584193 /* 0x67452301 */; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var _local5 = 0; while (_local5 < x.length) { var _local10 = _local4; var _local9 = _local3; var _local8 = _local2; var _local7 = _local1; _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 0], 7, -680876936); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 1], 12, -389564586); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 2], 17, 606105819); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 3], 22, -1044525330); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 4], 7, -176418897); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 5], 12, 1200080426); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 6], 17, -1473231341); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 7], 22, -45705983); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 8], 7, 1770035416); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 9], 12, -1958414417); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 10], 17, -42063); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 11], 22, -1990404162); _local4 = md5_ff(_local4, _local3, _local2, _local1, x[_local5 + 12], 7, 1804603682); _local1 = md5_ff(_local1, _local4, _local3, _local2, x[_local5 + 13], 12, -40341101); _local2 = md5_ff(_local2, _local1, _local4, _local3, x[_local5 + 14], 17, -1502002290); _local3 = md5_ff(_local3, _local2, _local1, _local4, x[_local5 + 15], 22, 1236535329); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 1], 5, -165796510); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 6], 9, -1069501632); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 11], 14, 643717713); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 0], 20, -373897302); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 5], 5, -701558691); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 10], 9, 38016083); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 15], 14, -660478335); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 4], 20, -405537848); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 9], 5, 568446438); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 14], 9, -1019803690); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 3], 14, -187363961); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 8], 20, 1163531501); _local4 = md5_gg(_local4, _local3, _local2, _local1, x[_local5 + 13], 5, -1444681467); _local1 = md5_gg(_local1, _local4, _local3, _local2, x[_local5 + 2], 9, -51403784); _local2 = md5_gg(_local2, _local1, _local4, _local3, x[_local5 + 7], 14, 1735328473); _local3 = md5_gg(_local3, _local2, _local1, _local4, x[_local5 + 12], 20, -1926607734); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 5], 4, -378558); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 8], 11, -2022574463); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 11], 16, 1839030562); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 14], 23, -35309556); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 1], 4, -1530992060); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 4], 11, 1272893353); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 7], 16, -155497632); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 10], 23, -1094730640); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 13], 4, 681279174); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 0], 11, -358537222); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 3], 16, -722521979); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 6], 23, 76029189); _local4 = md5_hh(_local4, _local3, _local2, _local1, x[_local5 + 9], 4, -640364487); _local1 = md5_hh(_local1, _local4, _local3, _local2, x[_local5 + 12], 11, -421815835); _local2 = md5_hh(_local2, _local1, _local4, _local3, x[_local5 + 15], 16, 530742520); _local3 = md5_hh(_local3, _local2, _local1, _local4, x[_local5 + 2], 23, -995338651); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 0], 6, -198630844); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 7], 10, 1126891415); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 14], 15, -1416354905); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 5], 21, -57434055); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 12], 6, 1700485571); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 3], 10, -1894986606); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 10], 15, -1051523); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 1], 21, -2054922799); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 8], 6, 1873313359); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 15], 10, -30611744); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 6], 15, -1560198380); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 13], 21, 1309151649); _local4 = md5_ii(_local4, _local3, _local2, _local1, x[_local5 + 4], 6, -145523070); _local1 = md5_ii(_local1, _local4, _local3, _local2, x[_local5 + 11], 10, -1120210379); _local2 = md5_ii(_local2, _local1, _local4, _local3, x[_local5 + 2], 15, 718787259); _local3 = md5_ii(_local3, _local2, _local1, _local4, x[_local5 + 9], 21, -343485551); _local4 = safe_add(_local4, _local10); _local3 = safe_add(_local3, _local9); _local2 = safe_add(_local2, _local8); _local1 = safe_add(_local1, _local7); _local5 = _local5 + 16; } return(Array(_local4, _local3, _local2, _local1)); } function md5_cmn(q, a, b, x, s, t) { return(safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)); } function md5_ff(a, b, c, d, x, s, t) { return(md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)); } function md5_gg(a, b, c, d, x, s, t) { return(md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); } function md5_hh(a, b, c, d, x, s, t) { return(md5_cmn((b ^ c) ^ d, a, b, x, s, t)); } function md5_ii(a, b, c, d, x, s, t) { return(md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); } function core_hmac_md5(key, data) { var _local2 = str2binl(key); if (_local2.length > 16) { _local2 = core_md5(_local2, key.length * chrsz); } var _local3 = Array(16); var _local4 = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; _local4[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var _local5 = core_md5(_local3.concat(str2binl(data)), 512 + (data.length * chrsz)); return(core_md5(_local4.concat(_local5), 640)); } function safe_add(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function bit_rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function str2binl(str) { var _local3 = Array(); var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (str.length * chrsz)) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / chrsz) & _local4) << (_local1 % 32)); _local1 = _local1 + chrsz; } return(_local3); } function binl2str(bin) { var _local3 = ""; var _local4 = (1 << chrsz) - 1; var _local1 = 0; while (_local1 < (bin.length * 32)) { _local3 = _local3 + String.fromCharCode((bin[_local1 >> 5] >>> (_local1 % 32)) & _local4); _local1 = _local1 + chrsz; } return(_local3); } function binl2hex(binarray) { var _local3 = (hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var _local4 = ""; var _local1 = 0; while (_local1 < (binarray.length * 4)) { _local4 = _local4 + (_local3.charAt((binarray[_local1 >> 2] >> (((_local1 % 4) * 8) + 4)) & 15) + _local3.charAt((binarray[_local1 >> 2] >> ((_local1 % 4) * 8)) & 15)); _local1++; } return(_local4); } function binl2b64(binarray) { var _local6 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var _local4 = ""; var _local2 = 0; while (_local2 < (binarray.length * 4)) { var _local5 = ((((binarray[_local2 >> 2] >> (8 * (_local2 % 4))) & 255) << 16) | (((binarray[(_local2 + 1) >> 2] >> (8 * ((_local2 + 1) % 4))) & 255) << 8)) | ((binarray[(_local2 + 2) >> 2] >> (8 * ((_local2 + 2) % 4))) & 255); var _local1 = 0; while (_local1 < 4) { if (((_local2 * 8) + (_local1 * 6)) > (binarray.length * 32)) { _local4 = _local4 + b64pad; } else { _local4 = _local4 + _local6.charAt((_local5 >> (6 * (3 - _local1))) & 63); } _local1++; } _local2 = _local2 + 3; } return(_local4); } stop(); var hexcase = 0; var b64pad = ""; var chrsz = 8;
Frame 4
function initGames() { this._visible = true; oScene = new com.Scene(this.engine); this.onMouseMove = function () { renderScene(); }; maxVolumeSound = 100; soundBack = new Sound(sound_mc); soundBack.attachSound("soundBackground"); soundBack.setVolume(0); soundBack.start(0, 9999); soundBack.onSoundComplete = function () { soundBack.stop(); soundBack.start(0, 9999); }; sound_UP_DOWN(true); } function sound_UP_DOWN(flag) { sound_mc.flag = flag; sound_mc.onEnterFrame = function () { var _local2 = soundBack.getVolume(); if (this.flag) { _local2 = _local2 + 2; soundBack.setVolume(_local2); if (_local2 >= maxVolumeSound) { soundBack.setVolume(maxVolumeSound); delete this.enterFrame; } } else { _local2--; soundBack.setVolume(_local2); if (_local2 <= 0) { soundBack.setVolume(0); delete this.enterFrame; } } }; } function startNextLevel() { _root.level_complete = false; this.onMouseMove = function () { renderScene(); }; this.engine._alpha = 0; this.engine.useHandCursor = false; delete this.engine.onPress; oScene.createEngine(level); maxLevel = oScene.maxLevel; renderScene(); this.playGame.level_str = (("Level: " + level) + " of ") + maxLevel; bonus = level * 100; timer = getTimer(); this.playGame.bonus = bonus; this.engine.onEnterFrame = function () { this._alpha = this._alpha + 5; if (this._alpha > 100) { this._alpha = 100; delete this.onEnterFrame; this.onEnterFrame = function () { var _local2 = Math.floor((getTimer() - this._parent.timer) / 1000); this._parent.playGame.bonus = this._parent.bonus - (this._parent.level * _local2); if (this._parent.playGame.bonus < 0) { this._parent.playGame.bonus = 0; } }; } }; } function endLevel() { delete this.onMouseMove; this.engine.onPress = null; this.engine.cub_mc_1._visible = (this.engine.cub_mc_2._visible = (this.engine.cub_mc_3._visible = false)); var _local7 = 1000; for (var _local8 in this.engine) { var _local3 = this.engine[_local8]; var _local4 = _local3.getBounds(_local3._parent); var _local6 = (_local4.xMin + _local4.xMax) / 2; var _local5 = (_local4.yMin + _local4.yMax) / 2; if (_local4.yMin < _local7) { _local7 = _local4.yMin; _root.min_y_cell = _local3; } _local3.f_dx = _local6 / 30; _local3.f_dy = (-Math.abs(_local5 / 15)) - (Math.random() * 5); _local3.fddy = (1.1 + (Math.random() * 0.2)) - 0.1; } _root.level_complete = true; _root.score = _root.score + ((level * 100) + this.playGame.bonus); this.engine.onEnterFrame = function () { for (var _local4 in this) { var _local3 = this[_local4]; _local3._x = _local3._x + _local3.f_dx; _local3._y = _local3._y + _local3.f_dy; _local3._rotation = _local3._rotation + (_local3.f_dx / 5); _local3.f_dy = _local3.f_dy + _local3.fddy; if (_root.min_y_cell._y > 790) { this._alpha = 0; delete this.onEnterFrame; if (this.flag) { startNextLevel(); } else { youWin(); } } } }; level++; if (level > maxLevel) { level = 1; this.engine.flag = false; menu.dataSave.data.level = undefined; menu.dataSave.flush(); } else { this.engine.flag = true; if ((menu.dataSave.data.level < level) || (menu.dataSave.data.level == undefined)) { menu.dataSave.data.level = level; } } } function youWin() { this.menu.youWin_mc._visible = true; this.playGame.endGames(); } function renderScene() { var _local2 = -135 + ((-this.engine._ymouse) / dec); if (_local2 > -90) { _local2 = -90; } else if (_local2 < -180) { _local2 = -180; } var _local3 = -135 + ((-this.engine._xmouse) / dec); if (_local3 > -90) { _local3 = -90; } else if (_local3 < -180) { _local3 = -180; } oScene.render(_local2, _local3); } stop(); Stage.scaleMode = "noScale"; var maxLevel; var dec = 3.5; var level = 1; this._visible = false; initGames(); stop();
Symbol 199 MovieClip [__Packages.com.Scene] Frame 0
class com.Scene { var f, dim, clip, matrix, maxLevel, nodes, i; function Scene (oClip) { f = 280; dim = 1.85; clip = oClip; matrix = new com.Matrix(); } function createEngine(level) { clip.depth = 0; deleteCub(); maxLevel = 30; if (level == 1) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "-1"; _local3["0"]["1"]["1"] = "-1"; _local3["0"]["1"]["2"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "2"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["1"] = "-1"; _local3["1"]["0"]["2"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["0"] = "-1"; _local3["1"]["1"]["2"] = "3"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "-1"; _local3["1"]["2"]["1"] = "3"; _local3["1"]["2"]["2"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["2"] = "1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "-1"; _local3["2"]["1"]["1"] = "-1"; _local3["2"]["1"]["2"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["2"] = "2"; } else if (level == 2) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["0"]["1"] = "-1"; _local3["0"]["0"]["2"] = "-1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["2"] = "1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "-1"; _local3["0"]["2"]["1"] = "-1"; _local3["0"]["2"]["2"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "2"; _local3["1"]["0"]["1"] = "-1"; _local3["1"]["0"]["2"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["2"] = "3"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "3"; _local3["1"]["2"]["1"] = "-1"; _local3["1"]["2"]["2"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["2"] = "4"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "4"; _local3["2"]["1"]["1"] = "-1"; _local3["2"]["1"]["2"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["2"] = "2"; } else if (level == 3) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "-1"; _local3["0"]["0"]["1"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "1"; _local3["0"]["1"]["1"] = "2"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["1"] = "3"; _local3["0"]["2"]["2"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["1"] = "3"; _local3["2"] = new Array(); _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "-1"; _local3["2"]["2"]["1"] = "2"; } else if (level == 4) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "-1"; _local3["0"]["1"]["2"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["2"] = "1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "2"; _local3["1"]["0"]["2"] = "3"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["0"] = "3"; _local3["1"]["1"]["1"] = "2"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["2"] = "4"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "-1"; _local3["2"]["1"]["1"] = "1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "4"; } else if (level == 5) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["0"]["2"] = "2"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "3"; _local3["1"] = new Array(); _local3["1"]["1"] = new Array(); _local3["1"]["1"]["2"] = "3"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["0"] = "-1"; _local3["2"]["0"]["1"] = "1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "-1"; _local3["2"]["1"]["1"] = "2"; } else if (level == 6) { var _local5 = 3; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "2"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "-1"; _local3["0"]["2"]["1"] = "-1"; _local3["0"]["2"]["2"] = "-1"; _local3["1"] = new Array(); _local3["1"]["1"] = new Array(); _local3["1"]["1"]["1"] = "2"; _local3["2"] = new Array(); _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "1"; } else if (level == 7) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["3"] = new Array(); _local3["0"]["3"]["3"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["1"] = "-1"; _local3["1"]["0"]["2"] = "-1"; _local3["1"]["0"]["3"] = "-1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["3"] = "-1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["3"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "2"; _local3["2"]["3"]["2"] = "1"; _local3["2"]["3"]["3"] = "2"; } else if (level == 8) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["1"]["2"] = "2"; _local3["0"]["1"]["3"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["3"] = "-1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["3"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["2"] = "1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["2"] = "-1"; _local3["2"]["0"]["3"] = "2"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "-1"; _local3["2"]["1"]["2"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "-1"; _local3["2"]["2"]["1"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "-1"; _local3["2"]["3"]["3"] = "3"; } else if (level == 9) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["2"] = "1"; _local3["0"]["0"]["3"] = "2"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "3"; _local3["0"]["1"]["2"] = "4"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "2"; _local3["1"]["0"]["2"] = "5"; _local3["1"]["0"]["3"] = "6"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["0"] = "5"; _local3["1"]["1"]["1"] = "-1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["0"] = "6"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["2"] = "4"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["2"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "1"; } else if (level == 10) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "2"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["3"] = "2"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["1"] = "3"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "-1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["1"] = "3"; _local3["1"]["3"]["2"] = "-1"; _local3["1"]["3"]["3"] = "4"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["0"] = "-1"; _local3["2"]["0"]["1"] = "-1"; _local3["2"]["0"]["2"] = "1"; _local3["2"]["0"]["3"] = "4"; } else if (level == 11) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "2"; _local3["1"] = new Array(); _local3["1"]["1"] = new Array(); _local3["1"]["1"]["1"] = "3"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "4"; _local3["1"]["2"]["2"] = "4"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["0"] = "-1"; _local3["1"]["3"]["2"] = "3"; _local3["1"]["3"]["3"] = "5"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["3"] = "1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["3"] = "5"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["3"] = "2"; } else if (level == 12) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["1"] = "2"; _local3["0"]["2"]["2"] = "3"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["1"] = "-1"; _local3["1"]["1"]["2"] = "4"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["1"] = "4"; _local3["1"]["2"]["2"] = "3"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["1"] = "1"; _local3["2"]["1"]["2"] = "2"; } else if (level == 13) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["1"] = "-1"; _local3["0"]["2"]["2"] = "2"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["1"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "-1"; _local3["1"]["2"]["1"] = "-1"; _local3["1"]["2"]["2"] = "3"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["1"] = "3"; _local3["2"]["0"]["2"] = "4"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["1"] = "5"; _local3["2"]["2"]["3"] = "4"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "2"; _local3["2"]["3"]["3"] = "5"; } else if (level == 14) { var _local5 = 4; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "-1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["3"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "2"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "3"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["0"] = "2"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["0"] = "4"; _local3["2"]["0"]["1"] = "3"; _local3["2"]["0"]["3"] = "-1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["2"] = "1"; _local3["2"]["1"]["3"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["3"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "4"; _local3["2"]["3"]["3"] = "-1"; } else if (level == 15) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "-1"; _local3["0"]["0"]["1"] = "-1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "1"; _local3["0"]["2"]["1"] = "2"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["4"] = "3"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["4"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["1"] = "-1"; _local3["1"]["0"]["2"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["0"] = "-1"; _local3["1"]["1"]["1"] = "2"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "-1"; _local3["1"]["2"]["2"] = "1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["0"] = "-1"; _local3["1"]["3"]["4"] = "-1"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["2"] = "3"; _local3["1"]["4"]["3"] = "-1"; _local3["1"]["4"]["4"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["3"] = "-1"; _local3["2"]["0"]["4"] = "-1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["4"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "-1"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "-1"; _local3["2"]["4"]["1"] = "-1"; _local3["2"]["4"]["2"] = "-1"; } else if (level == 16) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["4"] = "2"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["2"] = "3"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["2"] = "4"; _local3["1"] = new Array(); _local3["1"]["1"] = new Array(); _local3["1"]["1"]["2"] = "5"; _local3["1"]["1"]["4"] = "1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["3"] = "6"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "6"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["1"] = "4"; _local3["2"]["2"]["3"] = "5"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "3"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["2"] = "2"; } else if (level == 17) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["3"] = "2"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["3"] = "3"; _local3["0"]["4"]["4"] = "4"; _local3["1"] = new Array(); _local3["1"]["2"] = new Array(); _local3["1"]["2"]["0"] = "2"; _local3["1"]["2"]["1"] = "4"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["3"] = "5"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "6"; _local3["2"]["2"]["4"] = "6"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["3"] = "3"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["1"] = "1"; _local3["2"]["4"]["4"] = "5"; } else if (level == 18) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["4"] = "-1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["1"]["4"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["4"] = "-1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["0"] = "2"; _local3["0"]["3"]["4"] = "-1"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["4"] = "3"; _local3["1"] = new Array(); _local3["1"]["2"] = new Array(); _local3["1"]["2"]["3"] = "-1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["0"] = "3"; _local3["1"]["3"]["1"] = "4"; _local3["1"]["3"]["3"] = "-1"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["3"] = "-1"; _local3["1"]["4"]["4"] = "2"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["3"] = "-1"; _local3["2"]["0"]["4"] = "1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["1"] = "4"; _local3["2"]["1"]["3"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["3"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["3"] = "-1"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["3"] = "-1"; } else if (level == 19) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "1"; _local3["0"]["0"]["4"] = "2"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["2"] = "3"; _local3["0"]["2"]["3"] = "4"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["2"] = "5"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["1"] = "2"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "3"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["2"] = "1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "5"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "4"; } else if (level == 20) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "-1"; _local3["0"]["0"]["4"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "2"; _local3["0"]["1"]["3"] = "-1"; _local3["0"]["1"]["4"] = "-1"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["1"] = "-1"; _local3["0"]["4"]["2"] = "-1"; _local3["0"]["4"]["4"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["2"] = "-1"; _local3["1"]["0"]["3"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["2"] = "1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "3"; _local3["1"]["2"]["3"] = "4"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["3"] = "2"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "-1"; _local3["2"]["1"]["3"] = "4"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["0"] = "-1"; _local3["2"]["2"]["2"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "-1"; } else if (level == 21) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["2"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "2"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "3"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["0"] = "4"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["0"] = "5"; _local3["0"]["4"]["4"] = "5"; _local3["1"] = new Array(); _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "1"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["3"] = "2"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["1"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["4"] = "4"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "6"; _local3["2"]["4"]["4"] = "6"; } else if (level == 22) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["1"]["2"] = "2"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["4"] = "3"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "4"; _local3["1"]["0"]["1"] = "1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "2"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["0"] = "4"; _local3["1"]["4"]["2"] = "3"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "5"; _local3["2"]["1"]["1"] = "6"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["2"] = "5"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "6"; } else if (level == 23) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "2"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "3"; _local3["1"]["0"]["2"] = "2"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["1"] = "4"; _local3["1"]["1"]["2"] = "5"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["0"] = "4"; _local3["2"]["1"]["3"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "5"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "1"; } else if (level == 24) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "1"; _local3["0"]["0"]["3"] = "2"; _local3["0"]["0"]["4"] = "-1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["0"] = "1"; _local3["0"]["3"]["3"] = "3"; _local3["0"]["3"]["4"] = "-1"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["0"] = "-1"; _local3["0"]["4"]["3"] = "-1"; _local3["0"]["4"]["4"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["0"]["1"] = "-1"; _local3["1"]["0"]["4"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["0"] = "-1"; _local3["1"]["1"]["1"] = "4"; _local3["1"]["1"]["4"] = "3"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["0"] = "-1"; _local3["1"]["4"]["1"] = "2"; _local3["1"]["4"]["4"] = "5"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["0"] = "-1"; _local3["2"]["0"]["1"] = "6"; _local3["2"]["0"]["4"] = "6"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["0"] = "-1"; _local3["2"]["3"]["1"] = "5"; _local3["2"]["3"]["4"] = "4"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "-1"; _local3["2"]["4"]["1"] = "-1"; _local3["2"]["4"]["4"] = "-1"; } else if (level == 25) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["0"] = "-1"; _local3["0"]["0"]["1"] = "-1"; _local3["0"]["0"]["2"] = "-1"; _local3["0"]["0"]["3"] = "-1"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["0"] = "-1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "-1"; _local3["0"]["2"]["2"] = "1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["0"] = "-1"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["0"] = "-1"; _local3["0"]["4"]["4"] = "2"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "3"; _local3["1"]["0"]["4"] = "-1"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["4"] = "-1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["4"] = "-1"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["1"] = "4"; _local3["1"]["3"]["4"] = "-1"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["0"] = "3"; _local3["1"]["4"]["1"] = "-1"; _local3["1"]["4"]["2"] = "-1"; _local3["1"]["4"]["3"] = "-1"; _local3["1"]["4"]["4"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["0"] = "2"; _local3["2"]["0"]["1"] = "-1"; _local3["2"]["0"]["2"] = "-1"; _local3["2"]["0"]["3"] = "-1"; _local3["2"]["0"]["4"] = "-1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["4"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["2"] = "4"; _local3["2"]["2"]["4"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["1"] = "1"; _local3["2"]["3"]["4"] = "-1"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "5"; _local3["2"]["4"]["4"] = "5"; } else if (level == 26) { var _local5 = 5; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["1"]["2"] = "2"; _local3["0"]["1"]["3"] = "3"; _local3["0"]["1"]["4"] = "4"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "4"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["1"] = "3"; _local3["2"]["0"]["2"] = "2"; _local3["2"]["0"]["3"] = "1"; _local3["2"]["0"]["4"] = "5"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "5"; } else if (level == 27) { var _local5 = 6; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "1"; _local3["0"]["2"]["2"] = "2"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["1"] = "-1"; _local3["0"]["4"]["2"] = "-1"; _local3["0"]["4"]["3"] = "-1"; _local3["0"]["4"]["4"] = "-1"; _local3["0"]["4"]["5"] = "-1"; _local3["0"]["5"] = new Array(); _local3["0"]["5"]["1"] = "3"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "4"; _local3["1"]["1"] = new Array(); _local3["1"]["1"]["2"] = "5"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["3"] = "4"; _local3["1"]["5"] = new Array(); _local3["1"]["5"]["1"] = "5"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["4"] = "-1"; _local3["2"]["0"]["5"] = "6"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["4"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["4"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["1"] = "2"; _local3["2"]["3"]["2"] = "6"; _local3["2"]["3"]["3"] = "1"; _local3["2"]["3"]["4"] = "-1"; _local3["2"]["4"] = new Array(); _local3["2"]["4"]["0"] = "-1"; _local3["2"]["4"]["1"] = "-1"; _local3["2"]["4"]["2"] = "-1"; _local3["2"]["4"]["3"] = "-1"; _local3["2"]["4"]["4"] = "-1"; _local3["2"]["5"] = new Array(); _local3["2"]["5"]["4"] = "3"; } else if (level == 28) { var _local5 = 6; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["1"] = new Array(); _local3["0"]["1"]["3"] = "1"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["5"] = "2"; _local3["0"]["4"] = new Array(); _local3["0"]["4"]["5"] = "3"; _local3["0"]["5"] = new Array(); _local3["0"]["5"]["5"] = "4"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["1"] = "5"; _local3["1"]["0"]["2"] = "1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["5"] = "2"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["1"] = "5"; _local3["2"]["0"]["2"] = "6"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["3"] = "3"; _local3["2"]["5"] = new Array(); _local3["2"]["5"]["3"] = "6"; _local3["2"]["5"]["4"] = "4"; } else if (level == 29) { var _local5 = 6; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["2"] = new Array(); _local3["0"]["2"]["2"] = "1"; _local3["0"]["5"] = new Array(); _local3["0"]["5"]["3"] = "2"; _local3["0"]["5"]["5"] = "3"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["1"] = "2"; _local3["1"]["0"]["4"] = "3"; _local3["1"]["3"] = new Array(); _local3["1"]["3"]["4"] = "4"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["4"] = "5"; _local3["2"] = new Array(); _local3["2"]["1"] = new Array(); _local3["2"]["1"]["1"] = "-1"; _local3["2"]["1"]["2"] = "-1"; _local3["2"]["1"]["3"] = "-1"; _local3["2"]["1"]["4"] = "-1"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["1"] = "-1"; _local3["2"]["2"]["2"] = "-1"; _local3["2"]["2"]["3"] = "-1"; _local3["2"]["2"]["4"] = "-1"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["1"] = "6"; _local3["2"]["3"]["4"] = "5"; _local3["2"]["5"] = new Array(); _local3["2"]["5"]["1"] = "1"; _local3["2"]["5"]["4"] = "4"; _local3["2"]["5"]["5"] = "6"; } else if (level == 30) { var _local5 = 6; var _local3 = new Array(); _local3["0"] = new Array(); _local3["0"]["0"] = new Array(); _local3["0"]["0"]["3"] = "2"; _local3["0"]["1"] = new Array(); _local3["0"]["1"]["1"] = "1"; _local3["0"]["2"] = new Array(); _local3["0"]["2"]["0"] = "3"; _local3["0"]["2"]["3"] = "4"; _local3["0"]["3"] = new Array(); _local3["0"]["3"]["2"] = "5"; _local3["0"]["3"]["5"] = "-1"; _local3["0"]["5"] = new Array(); _local3["0"]["5"]["1"] = "6"; _local3["0"]["5"]["5"] = "-1"; _local3["1"] = new Array(); _local3["1"]["0"] = new Array(); _local3["1"]["0"]["0"] = "-1"; _local3["1"]["2"] = new Array(); _local3["1"]["2"]["2"] = "-1"; _local3["1"]["4"] = new Array(); _local3["1"]["4"]["0"] = "4"; _local3["1"]["4"]["4"] = "-1"; _local3["1"]["5"] = new Array(); _local3["1"]["5"]["2"] = "-1"; _local3["2"] = new Array(); _local3["2"]["0"] = new Array(); _local3["2"]["0"]["5"] = "1"; _local3["2"]["1"] = new Array(); _local3["2"]["1"]["2"] = "2"; _local3["2"]["2"] = new Array(); _local3["2"]["2"]["5"] = "3"; _local3["2"]["3"] = new Array(); _local3["2"]["3"]["4"] = "5"; _local3["2"]["5"] = new Array(); _local3["2"]["5"]["0"] = "-1"; _local3["2"]["5"]["3"] = "6"; } _global.amountFace = _local5; var _local7 = new com.Cub(clip, nodes); var _local6 = new com.Plane(clip, nodes, _local5, _local3); } function refreshScene() { i = 0; var _local4 = _global.polygons.length; while (i < _local4) { var _local3 = _global.polygons[i]; _local3.clickStatus = false; _local3.complite = false; if (_local3.stopPolygon) { _local3.polyType.oStatus = 0; _local3.polyType.complite = false; } else if (_local3.polyType.type > 0) { _local3.polyType.type = 0; } _local3.draw(); i++; } _global.selectType = 0; _global.undoArray = new Array(); } function undo() { var _local4 = _global.undoArray.length; if (_local4 != 0) { var _local3 = 0; while (_local3 < _local4) { _global.undoArray[_local3].poly.polyType.type = _global.undoArray[_local3].type; _global.undoArray[_local3].poly.draw(); _local3++; } _global.undoArray[0].poly.checkStatusLines(); _global.undoArray[0].poly.selectFace(); _local3 = 0; var _local5 = _global.startPoint.length; while (_local3 < _local5) { var _local2 = _global.startPoint[_local3].poly; if (_local2.polyType.type == _global.selectType) { _local2.polyType.oStatus = 1; } else if (_local2.polyType.complite) { _local2.polyType.oStatus = 2; } else { _local2.polyType.oStatus = 0; } _local2.draw(); _local3++; } _global.undoArray = new Array(); } } function deleteCub() { for (var _local3 in clip) { if (typeof(clip[_local3]) == "movieclip") { clip[_local3].removeMovieClip(); } } nodes = new Array(); _global.polygons = new Array(); _global.map = new Array(); _global.startPoint = new Array(); _global.undoArray = new Array(); _global.selectType = 0; } function render(xangle, yangle) { matrix.rotate(xangle, yangle); i = 0; var _local3 = nodes.length; while (i < _local3) { nodes[i].rotate(matrix, f, dim); i++; } i = 0; var _local4 = _global.polygons.length; while (i < _local4) { _global.polygons[i].draw(); i++; } } }
Symbol 200 MovieClip [__Packages.com.Matrix] Frame 0
class com.Matrix { var rad, sinTable, cosTable, cxa, sxa, cya, sya; function Matrix () { rad = (Math.PI/180); sinTable = new Array(); cosTable = new Array(); var _local2 = -900; while (_local2 >= -1800) { sinTable[_local2] = Math.sin((_local2 / 10) * rad); cosTable[_local2] = Math.cos((_local2 / 10) * rad); _local2--; } } function rotate(xangle, yangle) { xangle = int(xangle * 10); yangle = int(yangle * 10); cxa = cosTable[xangle]; sxa = sinTable[xangle]; cya = cosTable[yangle]; sya = sinTable[yangle]; } }
Symbol 201 MovieClip [__Packages.com.Cub] Frame 0
class com.Cub { var clip, nodes, n0, n1, n2, n3, n4, n5, n6, n7, poly0, poly1, poly2; function Cub (_clip, _nodes) { clip = _clip; nodes = _nodes; create(); } function create() { n0 = new com.Node(-50, -50, -50); n1 = new com.Node(-50, -50, 50); n2 = new com.Node(50, -50, 50); n3 = new com.Node(50, -50, -50); n4 = new com.Node(-50, 50, -50); n5 = new com.Node(-50, 50, 50); n6 = new com.Node(50, 50, 50); n7 = new com.Node(50, 50, -50); var _local3 = 0; while (_local3 < 8) { nodes.push(this["n" + _local3]); _local3++; } var _local4 = -2; poly0 = new com.Polygon(clip.createEmptyMovieClip("cub_mc_" + clip.depth, clip.depth++), _local4); poly0.addNode(n4); poly0.addNode(n5); poly0.addNode(n6); poly0.addNode(n7); poly1 = new com.Polygon(clip.createEmptyMovieClip("cub_mc_" + clip.depth, clip.depth++), _local4); poly1.addNode(n7); poly1.addNode(n6); poly1.addNode(n2); poly1.addNode(n3); poly2 = new com.Polygon(clip.createEmptyMovieClip("cub_mc_" + clip.depth, clip.depth++), _local4); poly2.addNode(n0); poly2.addNode(n4); poly2.addNode(n7); poly2.addNode(n3); _local3 = 0; while (_local3 < 3) { _global.polygons.push(this["poly" + _local3]); _local3++; } } }
Symbol 202 MovieClip [__Packages.com.Node] Frame 0
class com.Node { var $x, $y, $z, sx, sy; function Node (a, b, c) { $x = (a ? (a) : 0); $y = (b ? (b) : 0); $z = (c ? (c) : 0); sx = $x; sy = $y; } function rotate(m, f, dim) { var _local3 = ($z * m.cya) - ($x * m.sya); var _local5 = ($z * m.sya) + ($x * m.cya); var _local6 = ($y * m.sxa) + (_local3 * m.cxa); var _local7 = ($y * m.cxa) - (_local3 * m.sxa); var _local4 = (f / (f + _local6)) * dim; sx = _local5 * _local4; sy = _local7 * _local4; } function get x() { return(sx); } function get y() { return(sy); } }
Symbol 203 MovieClip [__Packages.com.Polygon] Frame 0
class com.Polygon { var nodes, polySound, clickStatus, complite, stopPolygon, polyType, clip, obj, pass, poitsFound, i; function Polygon (_clip, _typePolygon) { var _local3 = parseInt(_typePolygon, 10); nodes = new Array(); polySound = new com.Sounds(_clip); clickStatus = false; complite = false; if ((_typePolygon == undefined) || (_local3 < 1)) { stopPolygon = false; if (_local3 < 0) { polyType = new com.Types(_local3); } else { polyType = new com.Types(0); } } else { _global.startPoint.push({poly:this, i:_global.polygons.length}); stopPolygon = true; polyType = new com.Types(_local3); } clip = _clip; clip.obj = this; clip.useHandCursor = false; clip.onPress = clickToPolygon; clip.onRelease = (clip.onReleaseOutside = deleteAutoSelect); } function addNode(a, b) { nodes.push({node:a, control:b}); } function clickToPolygon() { _global.undoArray = new Array(); if (obj.stopPolygon) { obj.polySound.playSound("clickToEndPoint"); _global.selectType = obj.polyType.type; obj.selectFace(); } else if (((_global.selectType > 0) && (obj.polyType.type >= 0)) && (obj.polyType.type != _global.selectType)) { _global.undoArray.push({poly:obj, type:obj.polyType.type}); obj.polySound.playSound("clickToFace"); obj.polyType.type = _global.selectType; } obj.draw(); obj.clip.onMouseMove = obj.autoSelect; } function autoSelect() { var _local3 = 3; var _local5 = _global.polygons.length; while (_local3 < _local5) { var _local2 = _global.polygons[_local3]; if (_local2.clip.hitTest(_xmouse, _ymouse, true)) { if (_local2.polyType.type != _global.selectType) { if ((!_local2.stopPolygon) && (_local2.polyType.type >= 0)) { _global.undoArray.push({poly:_local2, type:_local2.polyType.type}); _local2.polyType.type = _global.selectType; _local2.polySound.playSound("clickToFace"); _local2.draw(); break; } } } _local3++; } } function deleteAutoSelect() { delete obj.clip.onMouseMove; if (_global.selectType > 0) { obj.checkStatusLines(); } } function selectFace() { polyType.oStatus = 1; var _local4 = 0; var _local5 = _global.startPoint.length; while (_local4 < _local5) { var _local3 = _global.startPoint[_local4].poly; if (_local3.polyType.type == polyType.__get__type()) { _local3.polyType.oStatus = 1; } else if (_local3.polyType.complite) { _local3.polyType.oStatus = 2; } else { _local3.polyType.oStatus = 0; } _local3.draw(); _local4++; } } function changeStatusComlite(poly) { var _local4 = false; if (!poly.polyType.complite) { var _local3 = 0; var _local5 = _global.startPoint.length; while (_local3 < _local5) { var _local2 = _global.startPoint[_local3].poly; if (_local2.polyType.type == poly.polyType.type) { _local2.polyType.complite = true; _local2.polyType.oStatus = 2; _local4 = true; } _local2.draw(); _local3++; } } return(_local4); } function changeStatusNoComlite(poly) { var _local4 = false; if (poly.polyType.complite) { var _local3 = 0; var _local5 = _global.startPoint.length; while (_local3 < _local5) { var _local2 = _global.startPoint[_local3].poly; if (_local2.polyType.type == poly.polyType.type) { _local2.polyType.complite = false; _local2.polyType.oStatus = 0; _local4 = true; } _local2.draw(); _local3++; } } return(_local4); } function checkStatusLines() { var _local9 = false; var _local11 = false; var _local10 = 0; var _local12 = _global.startPoint.length; var _local8 = 1; while (_local8 <= (_local12 / 2)) { var _local4 = 0; pass = new Array(); poitsFound = new Array(); while (_local4 < _local12) { var _local3 = _global.startPoint[_local4].poly; var _local5 = _local8.toString(); if (_local3.polyType.type == _local5) { poitsFound.push(_global.startPoint[_local4].i); while (true) { var _local6 = poitsFound.length; if (_local6 != 0) { var _local7 = foundNextFace(poitsFound[0], _local5); if (_local7) { _local10++; if (changeStatusComlite(_local3)) { _local9 = true; } break; } } else { if (changeStatusNoComlite(_local3)) { _local11 = true; } break; } } break; } _local4++; } _local8++; } if (_local11) { polySound.playSound("lineNoComplite"); } else if (_local9) { if (_local10 == (_local12 / 2)) { polySound.playSound("winLevel"); clip._parent._parent.endLevel(); } else { polySound.playSound("lineComplite"); } } } function foundNextFace(i, type) { var _local10 = false; var _local3 = _global.amountFace; var _local7 = _local3 * _local3; var _local14 = i - 3; var _local5 = int(_local14 / _local7); var _local9 = Math.floor((_local14 - (_local5 * _local7)) / _local3); var _local8 = _local14 % _local3; var _local15 = _local9 - 1; var _local11 = _local8; if (_local15 < 0) { if (_local5 == 1) { _local15 = (_local3 - _local8) - 1; _local11 = _local3 - 1; } else { _local15 = _local3 - 1; } var _local17 = 0; _local17 = ((_local5 != 0) ? (_local17) : 10); } else { var _local17 = _local5; } var _local13 = (3 + ((_local15 * _local3) + _local11)) + (_local17 * _local7); if ((_global.polygons[_local13].polyType.type == type) && (!pass[_local13])) { if (_global.polygons[_local13].stopPolygon) { _local10 = true; } else { pass[i] = true; poitsFound.push(_local13); } } _local15 = _local9 + 1; _local11 = _local8; if (_local15 >= _local3) { _local15 = 0; var _local17 = _local5 + 2; } else { var _local17 = _local5; } _local13 = (3 + ((_local15 * _local3) + _local11)) + (_local17 * _local7); if ((_global.polygons[_local13].polyType.type == type) && (!pass[_local13])) { if (_global.polygons[_local13].stopPolygon) { _local10 = true; } else { pass[i] = true; poitsFound.push(_local13); } } _local15 = _local9; _local11 = _local8 + 1; if (_local11 >= _local3) { if (_local5 == 0) { _local15 = 0; _local11 = (_local3 - _local9) - 1; } else { _local11 = 0; } var _local17 = 1; _local17 = ((_local5 != 1) ? (_local17) : 10); } else { var _local17 = _local5; } _local13 = (3 + ((_local15 * _local3) + _local11)) + (_local17 * _local7); if ((_global.polygons[_local13].polyType.type == type) && (!pass[_local13])) { if (_global.polygons[_local13].stopPolygon) { _local10 = true; } else { pass[i] = true; poitsFound.push(_local13); } } _local15 = _local9; _local11 = _local8 - 1; if (_local11 < 0) { if (_local5 == 0) { _local15 = _local3 - 1; _local11 = (_local3 - _local8) - 1; } else { _local11 = _local3 - 1; } var _local17 = 2; _local17 = ((_local5 == 1) ? (_local17) : 10); } else { var _local17 = _local5; } _local13 = (3 + ((_local15 * _local3) + _local11)) + (_local17 * _local7); if ((_global.polygons[_local13].polyType.type == type) && (!pass[_local13])) { if (_global.polygons[_local13].stopPolygon) { _local10 = true; } else { pass[i] = true; poitsFound.push(_local13); } } for (var _local12 in poitsFound) { if (poitsFound[_local12] == i) { var _local4 = _local12; poitsFound.splice(_local4, 1); } } return(_local10); } function draw() { i = 1; clip.clear(); var _local5 = ((nodes[1].node.x - nodes[0].node.x) * (nodes[2].node.y - nodes[0].node.y)) - ((nodes[1].node.y - nodes[0].node.y) * (nodes[2].node.x - nodes[0].node.x)); if (_local5 < 0) { var _local3 = polyType.__get__simpleStyle(); clip.moveTo(nodes[0].node.x, nodes[0].node.y); if (_local3.__get__linealpha() != 0) { clip.lineStyle(_local3.__get__lineweight(), _local3.__get__linecolor(), _local3.__get__linealpha()); } clip.beginFill(_local3.__get__fillcolor(), _local3.__get__fillalpha()); var _local4 = nodes.length; while (i < _local4) { if (nodes[i].control) { var _local2 = polyType.__get__advanceStyle(); clip.moveTo(nodes[i].node.x, nodes[i].node.y); if (_local2.__get__linealpha() != 0) { clip.lineStyle(_local2.__get__lineweight(), _local2.__get__linecolor(), _local2.__get__linealpha()); } clip.beginFill(_local2.__get__fillcolor(), _local2.__get__fillalpha()); i++; } else { clip.lineTo(nodes[i].node.x, nodes[i].node.y); i++; } } clip.endFill(); } } function set type(a) { polyType = a; //return(type); } function get type() { return(polyType); } }
Symbol 204 MovieClip [__Packages.com.Types] Frame 0
class com.Types { static var colorSelect; var oStatus, oType, styleBlack, styleBlack2, styleEmty, styleSimple1, styleSimple2, styleSimple3, styleSimple4, styleSimple5, styleSimple6, styleAdvanceBlack, styleAdvanceSelect, styleAdvanceComlite; function Types (_t) { colorSelect = randomAlternative(6); oStatus = 0; oType = _t; styleBlack = new com.Style(); styleBlack.fillcolor = 1973790 /* 0x1E1E1E */; styleBlack.lineweight = 0; styleBlack.linealpha = 0; styleBlack2 = new com.Style(); styleBlack2.__set__fillcolor(0); styleBlack2.__set__linecolor(140); styleBlack2.__set__lineweight(0); styleBlack2.__set__linealpha(100); styleEmty = new com.Style(); styleEmty.fillcolor = 6513507 /* 0x636363 */; styleEmty.lineweight = 0; styleEmty.linealpha = 0; styleSimple1 = new com.Style(); styleSimple1.fillcolor = 25599; styleSimple1.lineweight = 0; styleSimple1.linealpha = 0; styleSimple2 = new com.Style(); styleSimple2.__set__fillcolor(65280); styleSimple2.__set__lineweight(0); styleSimple2.__set__linealpha(0); styleSimple3 = new com.Style(); styleSimple3.fillcolor = 16776960 /* 0xFFFF00 */; styleSimple3.lineweight = 0; styleSimple3.linealpha = 0; styleSimple4 = new com.Style(); styleSimple4.fillcolor = 16646144 /* 0xFE0000 */; styleSimple4.lineweight = 0; styleSimple4.linealpha = 0; styleSimple5 = new com.Style(); styleSimple5.fillcolor = 16686080 /* 0xFE9C00 */; styleSimple5.lineweight = 0; styleSimple5.linealpha = 0; styleSimple6 = new com.Style(); styleSimple6.__set__fillcolor(13369599); styleSimple6.__set__lineweight(0); styleSimple6.__set__linealpha(0); styleAdvanceBlack = new com.Style(); styleAdvanceBlack.fillcolor = 0; styleAdvanceBlack.linecolor = 0; styleAdvanceBlack.lineweight = 0; styleAdvanceBlack.linealpha = 100; styleAdvanceSelect = new com.Style(); styleAdvanceSelect.fillcolor = 16777215 /* 0xFFFFFF */; styleAdvanceSelect.linecolor = 0; styleAdvanceSelect.lineweight = 0; styleAdvanceSelect.fillalpha = 70; styleAdvanceSelect.linealpha = 100; } function randomAlternative(n) { var _local1 = new Array(); var _local6 = new Array(); var _local2 = 0; while (_local2 < n) { var _local4 = _local2 + 1; _local1.push(_local4); _local2++; } var _local3; _local2 = 0; while (_local2 < n) { _local3 = random(_local1.length); _local6.push(_local1[_local3]); _local1.splice(_local3, 1); _local2++; } return(_local6); } function get type() { return(oType); } function set type(a) { oType = a; //return(type); } function get simpleStyle() { if (oType <= 0) { var _local2 = oType; } else { var _local2 = colorSelect[oType - 1]; } switch (_local2) { case -1 : return(styleBlack2); case -2 : return(styleBlack); case 0 : return(styleEmty); case 1 : return(styleSimple1); case 2 : return(styleSimple2); case 3 : return(styleSimple3); case 4 : return(styleSimple4); case 5 : return(styleSimple5); case 6 : return(styleSimple6); } return(new com.Style()); } function get advanceStyle() { switch (oStatus) { case 0 : return(styleAdvanceBlack); case 1 : return(styleAdvanceSelect); case 2 : var _local2 = simpleStyle; styleAdvanceComlite = new com.Style(); styleAdvanceComlite.__set__fillcolor(_local2.fillcolor); styleAdvanceComlite.__set__linecolor(0); styleAdvanceComlite.__set__lineweight(0); styleAdvanceComlite.__set__linealpha(100); return(styleAdvanceComlite); } } }
Symbol 205 MovieClip [__Packages.com.Style] Frame 0
class com.Style { var lWeight, lAlpha, fAlpha, lColor, fColor; function Style () { lWeight = 0; lAlpha = 100; fAlpha = 100; lColor = 52224; fColor = 0; } function set linealpha(a) { lAlpha = a; //return(linealpha); } function set lineweight(a) { lWeight = a; //return(lineweight); } function set linecolor(a) { lColor = a; //return(linecolor); } function set fillalpha(a) { fAlpha = a; //return(fillalpha); } function set fillcolor(a) { fColor = a; //return(fillcolor); } function get linealpha() { return(lAlpha); } function get lineweight() { return(lWeight); } function get linecolor() { return(lColor); } function get fillalpha() { return(fAlpha); } function get fillcolor() { return(fColor); } }
Symbol 206 MovieClip [__Packages.com.Sounds] Frame 0
class com.Sounds { var winLevel, clickToFace, clickToEndPoint, lineComplite, lineNoComplite; function Sounds (obj) { winLevel = new Sound(obj); winLevel.attachSound("winLevel"); winLevel.onSoundComplete = emptyFuncForSound; clickToFace = new Sound(obj); clickToFace.attachSound("clickToFace"); clickToFace.onSoundComplete = emptyFuncForSound; clickToEndPoint = new Sound(obj); clickToEndPoint.attachSound("clickToEndPoint"); clickToEndPoint.onSoundComplete = emptyFuncForSound; lineComplite = new Sound(obj); lineComplite.attachSound("lineComplite"); lineComplite.onSoundComplete = emptyFuncForSound; lineNoComplite = new Sound(obj); lineNoComplite.attachSound("lineNoComplite"); lineNoComplite.onSoundComplete = emptyFuncForSound; } function playSound(type) { lineNoComplite.setVolume(60); switch (type) { case "clickToFace" : clickToFace.start(); break; case "clickToEndPoint" : clickToEndPoint.start(); break; case "lineComplite" : lineComplite.start(); break; case "lineNoComplite" : lineNoComplite.start(); break; case "winLevel" : lineNoComplite.setVolume(30); winLevel.start(); } } function emptyFuncForSound() { } }
Symbol 207 MovieClip [__Packages.com.Plane] Frame 0
class com.Plane { var clip, nodes, n0, n1, n2, n3, n4, n5, n6, n7, poly0; function Plane (_clip, _nodes, _plane, _stopPoint) { clip = _clip; nodes = _nodes; createPlanes(_plane, _stopPoint); } function createPlanes(_plane, _stopPoint) { var _local12 = 2; var _local3 = (100 / _plane) - _local12; var _local8 = _local3 / 5; var _local11 = 0; while (_local11 < 3) { var _local5 = 0; while (_local5 < _plane) { var _local4 = 0; while (_local4 < _plane) { if (parseInt(_stopPoint[_local11][_local4][_local5], 10) > 0) { var _local13 = 8; var _local10 = true; } else { var _local13 = 4; var _local10 = false; } var _local7 = (50 - (_local12 / 2)) - (_local12 * _local4); var _local6 = (50 - (_local12 / 2)) - (_local12 * _local5); switch (_local11) { case 0 : n0 = new com.Node((-_local7) + (_local4 * _local3), 50.1, _local6 - ((_local5 + 1) * _local3)); n1 = new com.Node((-_local7) + (_local4 * _local3), 50.1, _local6 - (_local5 * _local3)); n2 = new com.Node((-_local7) + ((_local4 + 1) * _local3), 50.1, _local6 - (_local5 * _local3)); n3 = new com.Node((-_local7) + ((_local4 + 1) * _local3), 50.1, _local6 - ((_local5 + 1) * _local3)); if (_local10) { n4 = new com.Node(((-_local7) + (_local4 * _local3)) + _local8, 50.1, (_local6 - ((_local5 + 1) * _local3)) + _local8); n5 = new com.Node(((-_local7) + (_local4 * _local3)) + _local8, 50.1, (_local6 - (_local5 * _local3)) - _local8); n6 = new com.Node(((-_local7) + ((_local4 + 1) * _local3)) - _local8, 50.1, (_local6 - (_local5 * _local3)) - _local8); n7 = new com.Node(((-_local7) + ((_local4 + 1) * _local3)) - _local8, 50.1, (_local6 - ((_local5 + 1) * _local3)) + _local8); } break; case 1 : n0 = new com.Node(50.1, _local6 - ((_local5 + 1) * _local3), (-_local7) + (_local4 * _local3)); n1 = new com.Node(50.1, _local6 - (_local5 * _local3), (-_local7) + (_local4 * _local3)); n2 = new com.Node(50.1, _local6 - (_local5 * _local3), (-_local7) + ((_local4 + 1) * _local3)); n3 = new com.Node(50.1, _local6 - ((_local5 + 1) * _local3), (-_local7) + ((_local4 + 1) * _local3)); if (_local10) { n4 = new com.Node(50.1, (_local6 - ((_local5 + 1) * _local3)) + _local8, ((-_local7) + (_local4 * _local3)) + _local8); n5 = new com.Node(50.1, (_local6 - (_local5 * _local3)) - _local8, ((-_local7) + (_local4 * _local3)) + _local8); n6 = new com.Node(50.1, (_local6 - (_local5 * _local3)) - _local8, ((-_local7) + ((_local4 + 1) * _local3)) - _local8); n7 = new com.Node(50.1, (_local6 - ((_local5 + 1) * _local3)) + _local8, ((-_local7) + ((_local4 + 1) * _local3)) - _local8); } break; case 2 : n0 = new com.Node((-_local7) + (_local4 * _local3), _local6 - ((_local5 + 1) * _local3), -50.1); n1 = new com.Node((-_local7) + (_local4 * _local3), _local6 - (_local5 * _local3), -50.1); n2 = new com.Node((-_local7) + ((_local4 + 1) * _local3), _local6 - (_local5 * _local3), -50.1); n3 = new com.Node((-_local7) + ((_local4 + 1) * _local3), _local6 - ((_local5 + 1) * _local3), -50.1); if (!_local10) { break; } n4 = new com.Node(((-_local7) + (_local4 * _local3)) + _local8, (_local6 - ((_local5 + 1) * _local3)) + _local8, -50.1); n5 = new com.Node(((-_local7) + (_local4 * _local3)) + _local8, (_local6 - (_local5 * _local3)) - _local8, -50.1); n6 = new com.Node(((-_local7) + ((_local4 + 1) * _local3)) - _local8, (_local6 - (_local5 * _local3)) - _local8, -50.1); n7 = new com.Node(((-_local7) + ((_local4 + 1) * _local3)) - _local8, (_local6 - ((_local5 + 1) * _local3)) + _local8, -50.1); } var _local9 = 0; while (_local9 < _local13) { nodes.push(this["n" + _local9]); _local9++; } poly0 = new com.Polygon(clip.createEmptyMovieClip("cub_mc_" + clip.depth, clip.depth++), _stopPoint[_local11][_local4][_local5]); poly0.addNode(n0); poly0.addNode(n1); poly0.addNode(n2); poly0.addNode(n3); if (_local10) { poly0.addNode(n4, true); poly0.addNode(n5); poly0.addNode(n6); poly0.addNode(n7); } _global.polygons.push(poly0); _local4++; } _local5++; } _local11++; } } }
Symbol 6 MovieClip Frame 1
var gameBytesTotal = 0; var gameBytesLoaded = 0; var percent = 0;
Symbol 6 MovieClip Frame 3
gameBytesTotal = _root.getBytesTotal(); gameBytesLoaded = _root.getBytesLoaded(); percent = Math.round((gameBytesLoaded / gameBytesTotal) * 100); bar.loadbar._xscale = percent; if (((gameBytesLoaded >= gameBytesTotal) && (gameBytesTotal > 0)) && (_root.logo._currentframe >= _root.logo._totalframes)) { _root.gotoAndPlay("game_init"); stop(); } else { gotoAndPlay ("preload"); }
Symbol 9 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 79 MovieClip Frame 1
_root.loading._visible = false;
Symbol 79 MovieClip Frame 207
_root.loading._visible = true; stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 1
function hide() { this._visible = false; } function show() { this._visible = true; } hide(); this.exitHelp.onRelease = function () { hide(); _parent.menu.show(); };
Symbol 136 MovieClip Frame 1
function hide() { _parent.sound_UP_DOWN(true); this._visible = false; } function show() { _parent.sound_UP_DOWN(false); this._visible = true; } hide(); this.refreshCub.onRelease = function () { if (!_root.level_complete) { _parent.oScene.refreshScene(); } }; this.undoCub.onRelease = function () { if (!_root.level_complete) { _parent.oScene.undo(); } }; endGames = function () { delete _parent.engine.onEnterFrame; _parent.oScene.deleteCub(); hide(); _parent.menu.showWon(); }; this.mainMenu.onRelease = function () { delete _parent.engine.onEnterFrame; _parent.oScene.deleteCub(); hide(); _parent.menu.showExit(); };
Symbol 143 Button
on (press) { getURL (_root.main_link, "_blank"); }
Symbol 176 Button
on (release) { _parent.credits_mc._visible = true; this._visible = false; }
Symbol 192 MovieClip Frame 1
function hide() { this._visible = false; } function show() { if (dataSave.data.level == undefined) { continueGame._visible = false; } else { continueGame._visible = true; } _parent.credits_mc._visible = false; credits._visible = (startGame._visible = (helpGame._visible = (viewScores._visible = (moreGames._visible = (getGame._visible = (downloadGame._visible = true)))))); final_score_mc._visible = (youWin_mc._visible = (downloadGame2._visible = (getGame2._visible = (moreGames2._visible = (submitScore._visible = (mainMenu._visible = false)))))); this._visible = true; } function showWon() { _root.score_str = "Final score: " + _root.score; credits._visible = (startGame._visible = (continueGame._visible = (helpGame._visible = (viewScores._visible = (moreGames._visible = (getGame._visible = (downloadGame._visible = false))))))); final_score_mc._visible = (youWin_mc._visible = (downloadGame2._visible = (getGame2._visible = (moreGames2._visible = (submitScore._visible = (mainMenu._visible = true)))))); this._visible = true; } function showExit() { _root.score_str = "Final score: " + _root.score; credits._visible = (youWin_mc._visible = (startGame._visible = (continueGame._visible = (helpGame._visible = (viewScores._visible = (moreGames._visible = (getGame._visible = (downloadGame._visible = false)))))))); final_score_mc._visible = (downloadGame2._visible = (getGame2._visible = (moreGames2._visible = (submitScore._visible = (mainMenu._visible = true))))); this._visible = true; } var dataSave = SharedObject.getLocal("3d_ligic"); youWin_mc._visible = false; show(); this.startGame.onRelease = function () { hide(); youWin_mc._visible = false; _parent.playGame.show(); _parent.level = 1; _root.score = 0; _parent.playGame.score = 0; _parent.startNextLevel(); }; this.continueGame.onRelease = function () { hide(); youWin_mc._visible = false; _parent.playGame.show(); _parent.level = dataSave.data.level; _parent.score = 0; _parent.playGame.score = 0; _parent.startNextLevel(); }; this.helpGame.onRelease = function () { hide(); _parent.helpGame.show(); }; this.mainMenu.onRelease = function () { show(); }; this.viewScores.onRelease = function () { getURL (_root.viewscores_link, "_blank"); }; this.moreGames.onRelease = (this.moreGames2.onRelease = function () { getURL (_root.main_link, "_blank"); }); this.getGame.onRelease = (this.getGame2.onRelease = function () { getURL (_root.get_game_link, "_blank"); }); this.downloadGame.onRelease = (this.downloadGame2.onRelease = function () { getURL (_root.download_link, "_blank"); }); this.submitScore.onRelease = function () { var _local2 = _root.hex_md5(("gameid=1367&hiscore=" + _root.score) + "2DPlay.com/"); getURL (String(((_root.scores_link + _root.score) + "&hash=") + _local2), "_blank"); };
Symbol 193 Button
on (release) { _parent.menu._visible = true; this._visible = false; }

Library Items

Symbol 199 MovieClip [__Packages.com.Scene]
Symbol 200 MovieClip [__Packages.com.Matrix]
Symbol 201 MovieClip [__Packages.com.Cub]
Symbol 202 MovieClip [__Packages.com.Node]
Symbol 203 MovieClip [__Packages.com.Polygon]
Symbol 204 MovieClip [__Packages.com.Types]
Symbol 205 MovieClip [__Packages.com.Style]
Symbol 206 MovieClip [__Packages.com.Sounds]
Symbol 207 MovieClip [__Packages.com.Plane]
Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:4 9
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:2 4Used by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 ShapeTweeningUsed by:79
Symbol 8 GraphicUsed by:79
Symbol 9 ButtonUses:3Used by:79
Symbol 10 GraphicUsed by:79
Symbol 11 GraphicUsed by:79
Symbol 12 GraphicUsed by:79
Symbol 13 GraphicUsed by:79
Symbol 14 GraphicUsed by:79
Symbol 15 GraphicUsed by:79
Symbol 16 GraphicUsed by:79
Symbol 17 GraphicUsed by:79
Symbol 18 GraphicUsed by:79
Symbol 19 GraphicUsed by:79
Symbol 20 GraphicUsed by:79
Symbol 21 GraphicUsed by:79
Symbol 22 GraphicUsed by:79
Symbol 23 GraphicUsed by:79
Symbol 24 GraphicUsed by:79
Symbol 25 GraphicUsed by:79
Symbol 26 GraphicUsed by:79
Symbol 27 GraphicUsed by:79
Symbol 28 GraphicUsed by:79
Symbol 29 GraphicUsed by:79
Symbol 30 GraphicUsed by:79
Symbol 31 GraphicUsed by:79
Symbol 32 GraphicUsed by:79
Symbol 33 GraphicUsed by:79
Symbol 34 GraphicUsed by:79
Symbol 35 GraphicUsed by:79
Symbol 36 GraphicUsed by:79
Symbol 37 GraphicUsed by:79
Symbol 38 GraphicUsed by:79
Symbol 39 GraphicUsed by:79
Symbol 40 GraphicUsed by:79
Symbol 41 GraphicUsed by:79
Symbol 42 GraphicUsed by:79
Symbol 43 GraphicUsed by:79
Symbol 44 GraphicUsed by:79
Symbol 45 GraphicUsed by:79
Symbol 46 GraphicUsed by:79
Symbol 47 GraphicUsed by:79
Symbol 48 GraphicUsed by:79
Symbol 49 GraphicUsed by:79
Symbol 50 GraphicUsed by:79
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:79
Symbol 53 GraphicUsed by:79
Symbol 54 GraphicUsed by:79
Symbol 55 GraphicUsed by:79
Symbol 56 GraphicUsed by:79
Symbol 57 GraphicUsed by:79
Symbol 58 GraphicUsed by:79
Symbol 59 GraphicUsed by:79
Symbol 60 GraphicUsed by:79
Symbol 61 GraphicUsed by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 ShapeTweeningUsed by:79
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 SS1Used by:Timeline
Symbol 80 FontUsed by:81
Symbol 81 EditableTextUses:80Used by:88
Symbol 82 Sound [clickToEndPoint]Used by:88
Symbol 83 Sound [clickToFace]Used by:88
Symbol 84 Sound [winLevel]Used by:88
Symbol 85 Sound [lineComplite]Used by:88
Symbol 86 Sound [lineNoComplite]Used by:88
Symbol 87 Sound [click]Used by:88
Symbol 88 MovieClipUses:81 82 83 84 85 86 87Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:Timeline
Symbol 91 Sound [soundBackground]Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 MovieClipUsed by:Timeline
Symbol 94 GraphicUsed by:116
Symbol 95 FontUsed by:96 97 98 99 100 101 102 106 107 111 114 115 117 118 119 121 122 123 126 127 128 129 130 131 132 133 134 135 144 145 146 149 150 151 153 154 155 157 158 159 161 162 163 165 166 167 169 170 171 173 174 175 180 181 182 184 185 186 189 190 194 195 196 197
Symbol 96 TextUses:95Used by:116
Symbol 97 TextUses:95Used by:116
Symbol 98 TextUses:95Used by:116
Symbol 99 TextUses:95Used by:116
Symbol 100 TextUses:95Used by:116
Symbol 101 TextUses:95Used by:116
Symbol 102 TextUses:95Used by:116
Symbol 103 GraphicUsed by:116
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:113 120 124 148 152 156 160 164 168 172 176 183 187 193
Symbol 106 TextUses:95Used by:113
Symbol 107 TextUses:95Used by:113
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:113 120 124 148 152 156 160 164 168 172 176 183 187 193
Symbol 111 TextUses:95Used by:113
Symbol 112 GraphicUsed by:113 120 124
Symbol 113 ButtonUses:105 106 107 110 111 112Used by:116 136
Symbol 114 TextUses:95Used by:116
Symbol 115 TextUses:95Used by:116
Symbol 116 MovieClipUses:94 96 97 98 99 100 101 102 103 113 114 115Used by:Timeline
Symbol 117 TextUses:95Used by:120
Symbol 118 TextUses:95Used by:120
Symbol 119 TextUses:95Used by:120
Symbol 120 ButtonUses:105 117 118 110 119 112Used by:136
Symbol 121 TextUses:95Used by:124
Symbol 122 TextUses:95Used by:124
Symbol 123 TextUses:95Used by:124
Symbol 124 ButtonUses:105 121 122 110 123 112Used by:136
Symbol 125 GraphicUsed by:136
Symbol 126 EditableTextUses:95Used by:136
Symbol 127 EditableTextUses:95Used by:136
Symbol 128 TextUses:95Used by:136
Symbol 129 TextUses:95Used by:136
Symbol 130 EditableTextUses:95Used by:136
Symbol 131 EditableTextUses:95Used by:136
Symbol 132 EditableTextUses:95Used by:136
Symbol 133 EditableTextUses:95Used by:136
Symbol 134 TextUses:95Used by:136
Symbol 135 TextUses:95Used by:136
Symbol 136 MovieClipUses:120 113 124 125 126 127 128 129 130 131 132 133 134 135Used by:Timeline
Symbol 137 GraphicUsed by:143
Symbol 138 GraphicUsed by:143
Symbol 139 GraphicUsed by:143
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:142 143
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 ButtonUses:137 138 139 142 141Used by:198  Timeline
Symbol 144 TextUses:95Used by:148
Symbol 145 TextUses:95Used by:148
Symbol 146 TextUses:95Used by:148
Symbol 147 GraphicUsed by:148 152 156 160 164 168 172 176 183 187 193
Symbol 148 ButtonUses:110 144 145 105 146 147Used by:192
Symbol 149 TextUses:95Used by:152
Symbol 150 TextUses:95Used by:152
Symbol 151 TextUses:95Used by:152
Symbol 152 ButtonUses:149 150 105 110 151 147Used by:192
Symbol 153 TextUses:95Used by:156
Symbol 154 TextUses:95Used by:156
Symbol 155 TextUses:95Used by:156
Symbol 156 ButtonUses:153 154 105 110 155 147Used by:192
Symbol 157 TextUses:95Used by:160
Symbol 158 TextUses:95Used by:160
Symbol 159 TextUses:95Used by:160
Symbol 160 ButtonUses:157 158 105 110 159 147Used by:192
Symbol 161 TextUses:95Used by:164
Symbol 162 TextUses:95Used by:164
Symbol 163 TextUses:95Used by:164
Symbol 164 ButtonUses:161 162 105 110 163 147Used by:192
Symbol 165 TextUses:95Used by:168
Symbol 166 TextUses:95Used by:168
Symbol 167 TextUses:95Used by:168
Symbol 168 ButtonUses:165 166 105 110 167 147Used by:192
Symbol 169 TextUses:95Used by:172
Symbol 170 TextUses:95Used by:172
Symbol 171 TextUses:95Used by:172
Symbol 172 ButtonUses:169 170 105 110 171 147Used by:192
Symbol 173 TextUses:95Used by:176
Symbol 174 TextUses:95Used by:176
Symbol 175 TextUses:95Used by:176
Symbol 176 ButtonUses:173 174 105 110 175 147Used by:192
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:178Used by:192
Symbol 180 TextUses:95Used by:183
Symbol 181 TextUses:95Used by:183
Symbol 182 TextUses:95Used by:183
Symbol 183 ButtonUses:110 180 181 105 182 147Used by:192
Symbol 184 TextUses:95Used by:187 193
Symbol 185 TextUses:95Used by:187 193
Symbol 186 TextUses:95Used by:187 193
Symbol 187 ButtonUses:184 185 105 110 186 147Used by:192
Symbol 188 GraphicUsed by:191
Symbol 189 EditableTextUses:95Used by:191
Symbol 190 EditableTextUses:95Used by:191
Symbol 191 MovieClipUses:188 189 190Used by:192
Symbol 192 MovieClipUses:148 152 156 160 164 168 172 176 179 183 187 191Used by:Timeline
Symbol 193 ButtonUses:110 184 185 105 186 147Used by:198
Symbol 194 TextUses:95Used by:198
Symbol 195 TextUses:95Used by:198
Symbol 196 TextUses:95Used by:198
Symbol 197 TextUses:95Used by:198
Symbol 198 MovieClipUses:193 143 194 195 196 197Used by:Timeline
Streaming Sound 1Used by:Symbol 79 MovieClip

Instance Names

"loading"Frame 2Symbol 6 MovieClip
"logo"Frame 2Symbol 79 MovieClip
"sound_mc"Frame 4Symbol 92 MovieClip
"engine"Frame 4Symbol 93 MovieClip
"helpGame"Frame 4Symbol 116 MovieClip
"playGame"Frame 4Symbol 136 MovieClip
"menu"Frame 4Symbol 192 MovieClip
"credits_mc"Frame 4Symbol 198 MovieClip
"loadbar"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"bar"Symbol 6 MovieClip Frame 2Symbol 5 MovieClip
"exitHelp"Symbol 116 MovieClip Frame 1Symbol 113 Button
"refreshCub"Symbol 136 MovieClip Frame 1Symbol 120 Button
"mainMenu"Symbol 136 MovieClip Frame 1Symbol 113 Button
"undoCub"Symbol 136 MovieClip Frame 1Symbol 124 Button
"startGame"Symbol 192 MovieClip Frame 1Symbol 148 Button
"continueGame"Symbol 192 MovieClip Frame 1Symbol 152 Button
"helpGame"Symbol 192 MovieClip Frame 1Symbol 156 Button
"moreGames"Symbol 192 MovieClip Frame 1Symbol 160 Button
"downloadGame"Symbol 192 MovieClip Frame 1Symbol 164 Button
"viewScores"Symbol 192 MovieClip Frame 1Symbol 168 Button
"getGame"Symbol 192 MovieClip Frame 1Symbol 172 Button
"credits"Symbol 192 MovieClip Frame 1Symbol 176 Button
"youWin_mc"Symbol 192 MovieClip Frame 1Symbol 179 MovieClip
"submitScore"Symbol 192 MovieClip Frame 1Symbol 183 Button
"mainMenu"Symbol 192 MovieClip Frame 1Symbol 187 Button
"getGame2"Symbol 192 MovieClip Frame 1Symbol 172 Button
"moreGames2"Symbol 192 MovieClip Frame 1Symbol 160 Button
"downloadGame2"Symbol 192 MovieClip Frame 1Symbol 164 Button
"final_score_mc"Symbol 192 MovieClip Frame 1Symbol 191 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 199 as "__Packages.com.Scene"
ExportAssets (56)Timeline Frame 1Symbol 200 as "__Packages.com.Matrix"
ExportAssets (56)Timeline Frame 1Symbol 201 as "__Packages.com.Cub"
ExportAssets (56)Timeline Frame 1Symbol 202 as "__Packages.com.Node"
ExportAssets (56)Timeline Frame 1Symbol 203 as "__Packages.com.Polygon"
ExportAssets (56)Timeline Frame 1Symbol 204 as "__Packages.com.Types"
ExportAssets (56)Timeline Frame 1Symbol 205 as "__Packages.com.Style"
ExportAssets (56)Timeline Frame 1Symbol 206 as "__Packages.com.Sounds"
ExportAssets (56)Timeline Frame 1Symbol 207 as "__Packages.com.Plane"
ExportAssets (56)Timeline Frame 3Symbol 82 as "clickToEndPoint"
ExportAssets (56)Timeline Frame 3Symbol 83 as "clickToFace"
ExportAssets (56)Timeline Frame 3Symbol 84 as "winLevel"
ExportAssets (56)Timeline Frame 3Symbol 85 as "lineComplite"
ExportAssets (56)Timeline Frame 3Symbol 86 as "lineNoComplite"
ExportAssets (56)Timeline Frame 3Symbol 87 as "click"
ExportAssets (56)Timeline Frame 4Symbol 91 as "soundBackground"

Labels

"game_init"Frame 4
"preload"Symbol 6 MovieClip Frame 2

Dynamic Text Variables

_root.scoreSymbol 126 EditableText"0"
_root.scoreSymbol 127 EditableText"0"
level_strSymbol 130 EditableText"Level:"
level_strSymbol 131 EditableText"Level:"
bonusSymbol 132 EditableText"0"
bonusSymbol 133 EditableText"0"
_root.score_strSymbol 189 EditableText"0"
_root.score_strSymbol 190 EditableText"0"




http://swfchan.com/6/25391/info.shtml
Created: 23/5 -2019 18:19:58 Last modified: 23/5 -2019 18:19:58 Server time: 14/05 -2024 14:07:52