STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228129 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #25411 |
Game Loading... |
Loading Complete |
score: |
0 |
level: |
0 |
Lives: |
Level Complete |
ActionScript [AS1/AS2]
Frame 1function cTimer() { this.startTime = getTimer(); } screen_left = 20; screen_right = 480; screen_top = 10; screen_topShip = shipHeight * 2; screen_bottom = 330; speed = 10; skill = 0.04; accel = 20; score = 0; level = 1; fired = false; shipdead = false; stunned = false; shipHeight = 66; lives = 3; gameover = false; left_arrowKEY = 37; right_arrowKEY = 39; spaceKEY = 32; shipX = (screen_right - screen_left) / 2; shipY = screen_bottom; ship._x = shipX; ship._y = shipY; aliens = new Array(); aliens[0] = "alien1"; aliens[1] = "alien2"; aliens[2] = "alien3"; aliens[3] = "alien4"; aliens[4] = "alien5"; aliens[5] = "alien6"; aliens[6] = "alien7"; aliens[7] = "alien8"; aliens[8] = "alien9"; aliens[9] = "alien10"; aliens[10] = "alien11"; aliens[11] = "alien12"; attachMovie("bulletMovie", "bullet", 5000); bullet._x = -100; bullet._y = -100; laserSound = new Sound(); laserSound.attachSound("laser"); laserSound.setVolume(25); alienExplode = new Sound(); alienExplode.attachSound("alien_die"); alienExplode.setVolume(75); cTimer.prototype.restartTimer = function () { this.startTime = getTimer(); }; cTimer.prototype.milliseconds = function () { return(getTimer() - this.startTime); }; cTimer.prototype.seconds = function () { return(int((getTimer() - this.startTime) / 1000)); }; iLevelPauseTimer = new cTimer(); System.security.allowDomain("gamezhero.com", "www.gamezhero.com", "files.gamezhero.com"); _root.createEmptyMovieClip("gamezhero", 100000); _root.gamezhero.loadMovie("http://files.gamezhero.com/flash/gamezhero2.swf?x=470&y=345&from=mucusmadness&scale=80&t=1130331836471");Frame 2_root.gVersionNum = "1.0"; fscommand ("showmenu", "false"); pLoadInit = false; pTrackLoadCalled = false; gGameID = "mucus_madness"; var1 = 0;Frame 4Set("_level0:gWTE_FL", _framesloaded); Set("_level0:gWTE_PL", int((_level0:gWTE_FL / _level0:gWTE_TF) * 100)); Set("_level0:gWTE_PLtxt", _level0:gWTE_PL add "%"); ifFrameLoaded (74) { gotoAndPlay (11); }Frame 6gotoAndPlay (4);Frame 18stop();Frame 23stop();Frame 28i = 0; while (i <= 12) { attachMovie("alien_controller", "alien_control" + i, i); var controller = eval ("alien_control" + i); controller.attachMovie(aliens[i], "alienMovie" + i, 100 + i); i++; }Frame 38if (stunned == false) { if (shipdead == false) { if (Key.isDown(left_arrowKEY) && (screen_left < shipX)) { shipX = shipX - speed; } if (Key.isDown(right_arrowKEY) && (shipX < screen_right)) { shipX = shipX + speed; } if (Key.isDown(spaceKey) && (fired == false)) { fired = true; bulletX = shipX + 10; bullet._x = bulletX; ship.gotoAndPlay("shoot"); laserSound.start(); } } ship._x = shipX; } if (shipdead == true) { lives = lives - 1; ship.gotoAndPlay("hit"); if (lives <= 0) { ship.gotoAndStop("dead"); bullet._visible = 0; gotoAndStop (61); } shipdead = false; } shipFrameLocation = ship._currentframe; if (shipFrameLocation == 40) { stunned = false; } trace(shipFrameLocation); if ((level * 200) < score) { skill = skill + 0.01; accel = accel - 1; level++; } if (fired == true) { bullet.gotoAndPlay("bullet"); bulletY = bulletY - (speed * 4); bullet._y = bulletY; } if ((bulletY < screen_top) || (fired == false)) { fired = false; bulletY = screen_bottom; bullet._y = bulletY; bullet.gotoAndStop("blank"); }Frame 39gotoAndPlay(_currentframe - 1);Frame 48_root.iLevelPauseTimer.restartTimer();Frame 49if (_root.iLevelPauseTimer.seconds() > 3) { _root.gLevel = _root.gLevel + 1; _root.gotoAndPlay("NextLevel"); }Frame 50_root.gotoAndPlay(_currentframe - 1);Frame 61stop(); gameover = true; bullet._visible = 0; ship._visivle = 0;Frame 85stop();Symbol 5 MovieClip [alien3] Frame 3gotoAndPlay (1);Symbol 11 MovieClip [alien1] Frame 4gotoAndPlay (1);Symbol 18 MovieClip [alien2] Frame 3gotoAndPlay (1);Symbol 20 MovieClip [bulletMovie] Frame 11gotoAndPlay (10);Symbol 23 MovieClip Frame 1play();Symbol 23 MovieClip Frame 4stop();Symbol 24 MovieClip [alien_controller] Frame 1alienX = this._x; alienY = this._y; startX = alienX; startY = alienY; alienAdvance = 2; startX = Math.random() * ((_parent.screen_right - _parent.screen_left) * 10); startY = _parent.screen_top + (Math.random() * (_parent.screen_bottom / alienAdvance));Symbol 24 MovieClip [alien_controller] Frame 2if (_parent.skill < Math.random()) { targetX = Math.random() * (_parent.screen_right - _parent.screen_left); targetY = _parent.screen_top + (Math.random() * (_parent.screen_bottom / alienAdvance)); } else { targetX = _parent.ship._x + ((Math.random() * 100) - 50); targetY = _parent.ship._y - 10; } if (_parent.screen_bottom < targetY) { targetY = _parent.screen_bottom + 30; }Symbol 24 MovieClip [alien_controller] Frame 3distX = targetX - alienX; distY = targetY - alienY; alienX = Math.round(alienX + (distX / _parent.accel)); alienY = Math.round(alienY + (distY / _parent.accel)); if (_parent.screen_bottom < alienY) { gotoAndStop (5); } if ((distX < 10) && (distY < 10)) { alienAdvance = alienAdvance - 0.02; gotoAndPlay (2); } this._x = alienX; this._y = alienY; if (this.hitTest(_root.bullet)) { _parent.fired = false; alienName = eval ("alienMovie" + this._name.substring(13, 15)); alienName._visible = 0; gotoAndPlay (18); } if (this.hitTest(_root.ship)) { _root.shipdead = true; _root.stunned = true; alienName = eval ("alienMovie" + this._name.substring(13, 15)); alienName._visible = 0; gotoAndPlay (18); }Symbol 24 MovieClip [alien_controller] Frame 4gotoAndPlay (3);Symbol 24 MovieClip [alien_controller] Frame 5this._y = _parent.screen_bottom; stop();Symbol 24 MovieClip [alien_controller] Frame 18_parent.score = _parent.score + (_parent.level * 10); _parent.alienExplode.start(); alienAdvance = 1;Symbol 24 MovieClip [alien_controller] Frame 31this._x = startX; this._y = startY; alienName._visible = 1; gotoAndPlay (1);Symbol 33 MovieClip [alien4] Frame 21gotoAndPlay (1);Symbol 41 MovieClip [alien5] Frame 21gotoAndPlay (1);Symbol 53 MovieClip [alien7] Frame 11gotoAndPlay (1);Symbol 60 MovieClip [alien8] Frame 11gotoAndPlay (1);Symbol 66 MovieClip [alien9] Frame 21gotoAndPlay (1);Symbol 72 MovieClip [alien10] Frame 20gotoAndPlay (1);Symbol 77 MovieClip [alien11] Frame 11gotoAndPlay (1);Symbol 81 MovieClip [alien12] Frame 11gotoAndPlay (1);Symbol 93 Buttonon (release) { _root.play(); }Symbol 117 MovieClip Frame 1stop();Symbol 117 MovieClip Frame 9gotoAndStop (1);Symbol 125 Buttonon (release) { gotoAndPlay (1); i = 0; while (i <= 12) { removeMovieClip("alien_control" + i); i++; } }
Library Items
Symbol 1 Sound [alien_die] | ||
Symbol 2 Sound [laser] | ||
Symbol 3 Graphic | Used by:5 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip [alien3] | Uses:3 4 | |
Symbol 6 Graphic | Used by:11 | |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:11 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip [alien1] | Uses:6 7 8 9 10 | |
Symbol 12 Graphic | Used by:18 | |
Symbol 13 Graphic | Used by:18 | |
Symbol 14 Graphic | Used by:18 | |
Symbol 15 Graphic | Used by:18 | |
Symbol 16 Graphic | Used by:18 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip [alien2] | Uses:12 13 14 15 16 17 | |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip [bulletMovie] | Uses:19 | |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 117 | |
Symbol 23 MovieClip | Uses:21 22 | Used by:24 |
Symbol 24 MovieClip [alien_controller] | Uses:23 | |
Symbol 25 Graphic | Used by:33 | |
Symbol 26 Graphic | Used by:28 33 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:26 27 | Used by:33 |
Symbol 29 Graphic | Used by:31 33 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:29 30 | Used by:33 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip [alien4] | Uses:25 28 31 32 26 29 | |
Symbol 34 Graphic | Used by:41 | |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:35 36 | Used by:41 |
Symbol 38 Graphic | Used by:41 | |
Symbol 39 Graphic | Used by:41 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip [alien5] | Uses:34 37 38 39 40 | |
Symbol 42 Graphic | Used by:50 | |
Symbol 43 Graphic | Used by:45 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:43 44 | Used by:50 |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:46 47 | Used by:50 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip [alien6] | Uses:42 45 48 49 | |
Symbol 51 Graphic | Used by:53 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip [alien7] | Uses:51 52 | |
Symbol 54 Graphic | Used by:60 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:55 56 57 | Used by:60 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip [alien8] | Uses:54 58 59 | |
Symbol 61 Graphic | Used by:66 | |
Symbol 62 Graphic | Used by:66 | |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Graphic | Used by:66 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip [alien9] | Uses:61 62 63 64 65 | |
Symbol 67 Graphic | Used by:72 | |
Symbol 68 Graphic | Used by:72 | |
Symbol 69 Graphic | Used by:72 | |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip [alien10] | Uses:67 68 69 70 71 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:73 74 | Used by:77 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip [alien11] | Uses:75 76 | |
Symbol 78 Graphic | Used by:81 | |
Symbol 79 Graphic | Used by:81 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip [alien12] | Uses:78 79 80 | |
Symbol 82 Bitmap | Used by:83 | |
Symbol 83 Graphic | Uses:82 | Used by:Timeline |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:Timeline |
Symbol 86 Font | Used by:88 89 | |
Symbol 87 Font | ||
Symbol 88 Text | Uses:86 | Used by:Timeline |
Symbol 89 Text | Uses:86 | Used by:Timeline |
Symbol 90 Graphic | Used by:93 | |
Symbol 91 Graphic | Used by:93 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 Button | Uses:90 91 92 | Used by:Timeline |
Symbol 94 Graphic | Used by:Timeline | |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:Timeline |
Symbol 97 Graphic | Used by:Timeline | |
Symbol 98 Font | Used by:99 102 104 118 | |
Symbol 99 Text | Uses:98 | Used by:Timeline |
Symbol 100 Font | Used by:101 103 105 | |
Symbol 101 EditableText | Uses:100 | Used by:Timeline |
Symbol 102 Text | Uses:98 | Used by:Timeline |
Symbol 103 EditableText | Uses:100 | Used by:Timeline |
Symbol 104 Text | Uses:98 | Used by:Timeline |
Symbol 105 EditableText | Uses:100 | Used by:Timeline |
Symbol 106 Graphic | Used by:117 | |
Symbol 107 Graphic | Used by:117 | |
Symbol 108 Graphic | Used by:117 | |
Symbol 109 Graphic | Used by:117 | |
Symbol 110 Graphic | Used by:117 | |
Symbol 111 Graphic | Used by:117 | |
Symbol 112 Graphic | Used by:117 | |
Symbol 113 Graphic | Used by:117 | |
Symbol 114 Graphic | Used by:117 | |
Symbol 115 Graphic | Used by:117 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:106 107 108 109 110 22 111 112 113 114 115 116 | Used by:Timeline |
Symbol 118 EditableText | Uses:98 | Used by:Timeline |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:120 | Used by:Timeline |
Symbol 122 Graphic | Used by:125 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 Button | Uses:122 123 124 | Used by:Timeline |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:131 |
Symbol 128 Graphic | Used by:131 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 |
Symbol 131 MovieClip | Uses:127 128 130 | Used by:Timeline |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:Timeline |
Instance Names
"ship" | Frame 38 | Symbol 117 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "alien_die" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "laser" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "alien3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "alien1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "alien2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "bulletMovie" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "alien_controller" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "alien4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "alien5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "alien6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "alien7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "alien8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "alien9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "alien10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "alien11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "alien12" |
Labels
"loading" | Frame 4 |
"loaded" | Frame 11 |
"title" | Frame 18 |
"play" | Frame 23 |
"NextLevel" | Frame 28 |
"MainLoop" | Frame 38 |
"LevelComplete" | Frame 48 |
"GameOver" | Frame 61 |
"GameLoaded" | Frame 74 |
"blank" | Symbol 20 MovieClip [bulletMovie] Frame 1 |
"bullet" | Symbol 20 MovieClip [bulletMovie] Frame 10 |
"b1_cycle" | Symbol 24 MovieClip [alien_controller] Frame 1 |
"alienSpawn" | Symbol 24 MovieClip [alien_controller] Frame 1 |
"alienInitialize" | Symbol 24 MovieClip [alien_controller] Frame 2 |
"loopAlien" | Symbol 24 MovieClip [alien_controller] Frame 3 |
"alienLanded" | Symbol 24 MovieClip [alien_controller] Frame 5 |
"alienHit" | Symbol 24 MovieClip [alien_controller] Frame 18 |
"hit" | Symbol 24 MovieClip [alien_controller] Frame 18 |
"dead" | Symbol 24 MovieClip [alien_controller] Frame 31 |
"start" | Symbol 117 MovieClip Frame 1 |
"shoot" | Symbol 117 MovieClip Frame 7 |
"hit" | Symbol 117 MovieClip Frame 22 |
"dead" | Symbol 117 MovieClip Frame 40 |
Dynamic Text Variables
score | Symbol 101 EditableText | "0" |
level | Symbol 103 EditableText | "0" |
lives | Symbol 105 EditableText | "" |
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