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Bouncin Bop - Episode 5.swf

This is the info page for
Flash #25424

(Click the ID number above for more basic data on this flash file.)


Text
loading..99%

Loading the game, please wait

race the space until game loaded

Vector
Engine 2.0

API
1.1

SND
LIB

OK

onlinegames

presents

preload

exit

more

(c)2004 neodelight.com

start

Episode 5

Welcome to Bouncin Bop
Please read these instructions until
the level finished loading

Basic Bopping:
Bouncin Bop is a ever bouncing rubber ball. You
can direct him left and right and control his
jump height:

jump right

jump left

jump
lower

jump
higher

Precious Prizes:
Try to collect as many of these coins as possible.

For 30 coins you get an extra life:

Dangerous Dangers:
Beware of all the traps, cats and rats
threatening Bops life!

some of Bops enemies

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
Neodelight.com, your place for gaming delight...

The 5 Episodes
This game consists of 5 episodes, each episode
features 20 levels.
All episodes are available FOR FREE at
ArcadeTown..com, your place for online games...

TM

Level
Media

36

coins:     of 30

5

OSD
on screen display

exit game

exit game

really quit ?

yes

really quit ?

yes

yes

yes

no

no

no

no

36

coins:     of 30

retry

Game Over

Congratulations!
You just finished the 99th level of
bouncin' bop!
We didn't believe, that anybody would  get
so far.. but you got it!
Congratulations!
bouncin' bop was presented by
neodelight
:programming and design:
florian metzger
:test players:
sammy fluff
theresa jung
ulrich tausend
dennis rudolph
barbara saile
soeren heuer
huetti
(c)neodelight.com 2004

Congratulations!

You completed the final episode of Bouncing Bop!

play again

send highscore

OTHER EPISODES

Neodelight.com has five episodes of Bouncing Bop,
come and play them all....

ArcadeTown.com has five episodes of Bouncing Bop,
come and play them all...

ActionScript [AS1/AS2]

Frame 1
game = "bbop1"; version = "20040903"; moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; stop(); this.onEnterFrame = function () { var percentage = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if ((percentage == 100) || (_root._framesloaded >= 1)) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 2
version = "at"; if ((version == "nd") && ((((((_url.indexOf("http://www.neodelight.") == 0) || (_url.indexOf("http://games.neodelight.") == 0)) || (_url.indexOf("http://dev.neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("http://neodelight.") == 0)) || (_url.indexOf("file://") == 0))) { if (_url.indexOf("file://") != 0) { getURL ("javascript:if (top.location != location) top.location.href ='http://www.neodelight.com/';"); } moreGamesUrl = (("http://www.neodelight.com/?ref=" + game) + "&ref_loc=moregames&ref_ver=") + version; nextEpisodeUrl = moreGamesUrl; play(); } else if ((version == "at") && (((((((_url.indexOf("http://arcadetown.com") == 0) || (_url.indexOf("http://www.arcadetown.com") == 0)) || (_url.indexOf("http://heavygames.com") == 0)) || (_url.indexOf("http://www.heavygames.com") == 0)) || (_url.indexOf("http://freewebgames.com") == 0)) || (_url.indexOf("http://www.freewebgames.com") == 0)) || (_url.indexOf("file://") == 0))) { if ((_url.toLowerCase().substr(0, 4) != "http") && (System.capabilities.os.toLowerCase().indexOf("mac") >= 0)) { fscommand ("fullscreen", true); fscommand ("showmenu", false); Stage.scaleMode = "noScale"; } moreGamesUrl = "http://www.arcadetown.com/index.asp?gameid=bouncinbop5"; nextEpisodeUrl = moreGamesUrl; reducedBranding = true; play(); } else { stop(); }
Frame 4
stop(); trace("start v2d");
Frame 5
stop();
Frame 11
play();
Frame 67
stop();
Frame 72
stop(); this.onEnterFrame = function () { var percentage = (((_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded)) * 100); this.percentageDisplay = ("loading.." + Math.min(100, int(percentage))) + "%"; if (percentage == 100) { this.onEnterFrame = undefined; _root.nextFrame(); } };
Frame 73
stop();
Frame 74
_global.v2d.main.startGame(pass); play();
Frame 75
stop();
Frame 76
prevFrame();
Frame 80
play(); _global.v2d.main.pause();
Frame 125
stop(); credits.play();
Frame 178
stop();
Symbol 4 MovieClip [star] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } }
Symbol 4 MovieClip [star] Frame 2
update();
Symbol 4 MovieClip [star] Frame 3
update(); gotoAndPlay (2);
Symbol 6 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 13
_parent._parent.removeMovieClip();
Symbol 13 MovieClip [object] Frame 1
function update() { _y = (_y + this.vy); if (_y > (_parent._parent.height + 20)) { this.removeMovieClip(); } if (((_y + this._height) > (_parent.ship._y + 20)) && ((_y - this._height) < (_parent.ship._y + 20))) { if (((_x + this._width) > (_parent.ship._x + 1)) && ((_x - this._width) < (_parent.ship._x - 1))) { gotoAndPlay (4); } } }
Symbol 13 MovieClip [object] Frame 2
update();
Symbol 13 MovieClip [object] Frame 3
update(); gotoAndPlay (2);
Symbol 13 MovieClip [object] Frame 4
if (gfx._currentframe == 1) { _parent._parent.score = _parent._parent.score - 10; if (_parent._parent.score < 0) { _parent._parent.score = 0; } } else { _parent._parent.score = _parent._parent.score + 10; } gfx.gfx.play(); stop();
Symbol 24 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 30 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 36 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 42 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 43 MovieClip [fpb_states] Frame 1
stop();
Symbol 43 MovieClip [fpb_states] Frame 2
stop();
Symbol 43 MovieClip [fpb_states] Frame 3
stop();
Symbol 43 MovieClip [fpb_states] Frame 4
stop();
Symbol 55 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 65 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 74 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 75 MovieClip [UpArrow] Frame 1
stop();
Symbol 75 MovieClip [UpArrow] Frame 2
stop();
Symbol 75 MovieClip [UpArrow] Frame 3
stop();
Symbol 81 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 88 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 93 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 94 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 102 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 110 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 118 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 119 MovieClip [DownArrow] Frame 1
stop();
Symbol 119 MovieClip [DownArrow] Frame 2
stop();
Symbol 119 MovieClip [DownArrow] Frame 3
stop();
Symbol 132 MovieClip Frame 1
function do_loop() { var x = _xmouse; if (x < this.minX) { x = this.minX; } if (x > this.maxX) { x = this.maxX; } sky.ship._x = x; if (Math.random() < 0.1) { newObject = this.sky.attachMovie("object", "object_" + (nextObjectId++), nextObjectId + 1000); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 7) + 3; if (Math.random() < 0.5) { newObject.gfx.gotoAndStop(1); } else { newObject.gfx.gotoAndStop(2); } } if (Math.random() < 0.05) { newObject = this.sky.attachMovie("star", "object_" + (nextObjectId++), nextObjectId); newObject._x = Math.random() * width; newObject._y = -20; newObject.vy = (Math.random() * 3) + 1; newObject.gfx.gotoAndStop(int(newObject.vy)); } } minX = 10; maxX = 240; width = 250; height = 250; objects = new Array(); nextObjectId = 0; shipV = 2; score = 0;
Symbol 132 MovieClip Frame 2
do_loop();
Symbol 132 MovieClip Frame 3
do_loop(); gotoAndPlay (2);
Symbol 140 MovieClip Frame 1
Symbol 140 MovieClip Frame 2
percent = _root.getBytesLoaded() / 1000000; percent = Math.min(90, int(percent * 90)); percent = percent + int(_global.v2d.initProgress * 10); percent = Math.min(100, percent); bar._xscale = percent; if ((_global.v2d.initProgress == 1) && (_root._framesloaded >= 67)) { _root.gotoAndPlay("ready"); }
Symbol 149 MovieClip Frame 1
_global.v2d.main.loop();
Symbol 149 MovieClip Frame 2
_global.v2d.main.loop();
Symbol 152 MovieClip Frame 1
_global.v2d.initProgress = 0; _global.v2d.world = new _global.v2d.CWorld(); _global.v2d.tiles = new _global.v2d.CTileSystem(550, 400, 25, 25); _global.v2d.event = new _global.v2d.CEventSystem(); _global.v2d.respawn = new _global.v2d.CRespawnSystem(); _global.v2d.sprites = new _global.v2d.CSpriteSystem(); trace("InitFunc: Objects inited...");
Symbol 152 MovieClip Frame 2
var world = ""; world = "<?xml version=\"1.0\" ?><!DOCTYPE (c)neodelight v2dml ><world><script name=\"indy_phallusSetPlatform\"><c r=\"stat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"pos\" p2=\"3\" p1=\"_22_2F_22\" p0=\"stat\" id=\"1\" c=\"math\" /><c p1=\"pos\" p0=\"_5Fself\" id=\"2\" c=\"droneSetPos\" /></script><script name=\"indy_phallusStat\"><c r=\"p0\" p0=\"_22phallus0_22\" id=\"0\" c=\"objectByName\" /><c r=\"p1\" p0=\"_22phallus1_22\" id=\"1\" c=\"objectByName\" /><c r=\"p2\" p0=\"_22phallus2_22\" id=\"2\" c=\"objectByName\" /><c r=\"s0\" p1=\"_22stat_22\" p0=\"p0\" id=\"3\" c=\"propGet\" /><c r=\"s1\" p1=\"_22stat_22\" p0=\"p1\" id=\"4\" c=\"propGet\" /><c r=\"s2\" p1=\"_22stat_22\" p0=\"p2\" id=\"5\" c=\"propGet\" /><c r=\"stat\" p2=\"s2\" p1=\"s1\" p0=\"s0\" id=\"6\" c=\"strCat\" /><c p0=\"stat\" id=\"7\" c=\"return\" /></script><script name=\"indy_phallusUp\"><c r=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2D_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"0\" p1=\"_22_3C_22\" p0=\"newStat\" id=\"2\" c=\"if\" /><c r=\"newStat\" p0=\"0\" id=\"3\" c=\"val\" /><c id=\"4\" c=\"else\" /><c p2=\"_2D22_2E6\" p1=\"0\" p0=\"_5Fobject\" id=\"5\" c=\"posOffset\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"6\" c=\"propSet\" /></script><script name=\"indy_phallusDown\"><c r=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"0\" c=\"propGet\" /><c r=\"newStat\" p2=\"1\" p1=\"_22_2B_22\" p0=\"newStat\" id=\"1\" c=\"math\" /><c p2=\"newStat\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /></script><prop name=\"new\"><p v=\"script\" n=\"onInitScreen\"><script><c r=\"b\" p0=\"_22bird_22\" id=\"0\" c=\"plGetBehaviour\" /><c p2=\"_22bird_22\" p1=\"_22_3D_3D_22\" p0=\"b\" id=\"1\" c=\"if\" /><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"2\" c=\"propSet\" /><c id=\"3\" c=\"else\" /><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"4\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"1\" c=\"plSetContinuePoint\" /><c p0=\"_22bird_22\" id=\"2\" c=\"plSetBehaviour\" /><c p1=\"_22birdstart_22\" p0=\"60\" id=\"3\" c=\"goLevel\" /></script></p><p v=\"1\" n=\"active\" /><p v=\"bird_5Fempty\" n=\"activeGfx\" /><p v=\"10\" n=\"engine_5Fradius\" /><p v=\"CSECircle\" n=\"engine\" /></prop><prop name=\"space_5Fplat_5Fvanish\"><p v=\"script\" n=\"onInitScreen\"><script><c p2=\"1\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /></script></p><p v=\"script\" n=\"onHit\"><script><c p2=\"0\" p1=\"_22active_22\" p0=\"_5Fself\" id=\"0\" c=\"propSet\" /><c p2=\"_2D0_2E4\" p1=\"0\" p0=\"_5Fobject\" id=\"1\" c=\"speedAdd\" /><c p1=\"0_2E4\" p0=\"_5Fobject\" id=\"2\" c=\"speedLimitAbs\" /></script></p><p v=\"space_5Fplat\" n=\"sprite\" /><p v=\"44\" n=\"engine_5Fwidth\" /><p v=\"CSEPlatform\" n=\"engine\" /></prop><prop name=\"ball_5Fdummy\"><p v=\"73\" n=\"player_5FdieAnimFrames\" /><p v=\"sprite_5F0\" n=\"sprite\" /><p v=\"0_2E13\" n=\"engine_5FvUpMed\" /><p v=\"0_2E5\" n=\"engine_5FcontrolAY\" /><p v=\"0\" n=\"engine_5Fweight\" /><p v=\"0_2E08\" n=\"engine_5FvUpMin\" /><p v=\"0_2E2\" n=\"engine_5FvUpMax\" /><p v=\"0_2E15\" n=\"engine_5FvSideMax\" /><p v=\"0_2E7\" n=\"engine_5FfrictXOverSpeed\" /><p v=\"0_2E99\" n=\"engine_5FfrictX\" /><p v=\"1\" n=\"engine_5Fflex\" /><p v=\"0_2E05\" n=\"engine_5FcontrolAX\" /><p v=\"7_2E5\" n=\"engine_5Fradius\" /><p v=\"CSEBall\" n=\"engine\" /></prop><prop name=\"space_5Fsat\"><p v=\"script\" n=\"onHit\"><script><c p1=\"99999\" p0=\"_5Fobject\" id=\"0\" c=\"damage\" /></script></p><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"13\" n=\"engine_5Fradius\" /><p v=\"0\" n=\"engine_5Fpos\" /><p v=\"CSECircleDrone\" n=\"engine\" /><p v=\"space_5Fsat\" n=\"sprite\" /></prop><prop name=\"city_5Fkatze\"><p v=\"script\" n=\"onHit\"><script><c p1=\"99999\" p0=\"_5Fobject\" id=\"0\" c=\"damage\" /></script></p><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"20\" n=\"engine_5Fradius\" /><p v=\"0\" n=\"engine_5Fpos\" /><p v=\"CSECircleDrone\" n=\"engine\" /><p v=\"city_5Fkatze\" n=\"sprite\" /></prop><prop name=\"plat_5F50\"><p v=\"script\" n=\"onHit\"><script><c p2=\"_2D0_2E15\" p1=\"0\" p0=\"_5Fobject\" id=\"0\" c=\"speedAdd\" /><c p1=\"0_2E2\" p0=\"_5Fobject\" id=\"1\" c=\"speedLimitAbs\" /></script></p><p v=\"50\" n=\"engine_5Fwidth\" /><p v=\"CSEPlatform\" n=\"engine\" /></prop><prop name=\"sky_5Fbutton\"><p v=\"script\" n=\"onInitScreen\"><script><c r=\"o\" p1=\"_223doors_22\" p0=\"_22door_5Fred_22\" id=\"0\" c=\"objectByName\" /><c r=\"s\" p1=\"_22active_22\" p0=\"o\" id=\"1\" c=\"propGet\" /><c p2=\"0\" p1=\"_22_3D_3D_22\" p0=\"s\" id=\"2\" c=\"if\" /><c p2=\"1\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"3\" c=\"propSet\" /><c id=\"4\" c=\"else\" /><c p2=\"0\" p1=\"_22stat_22\" p0=\"_5Fself\" id=\"5\" c=\"propSet\" /></script></p><p 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super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b21\" n=\"activeGfx\" /></prop><v y0=\"260.95\" x0=\"71.35\" /><v y0=\"260.95\" x0=\"105.25\" /><v y0=\"239.45\" x0=\"105.25\" /><v y0=\"239.45\" x0=\"71.35\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b15\" n=\"activeGfx\" /></prop><v y0=\"230.3\" x0=\"71.35\" /><v y0=\"230.3\" x0=\"105.25\" /><v y0=\"209.75\" x0=\"105.25\" /><v y0=\"209.75\" x0=\"71.35\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b9\" n=\"activeGfx\" /></prop><v y0=\"200.6\" x0=\"71.35\" /><v y0=\"200.6\" x0=\"105.25\" /><v y0=\"179.15\" x0=\"105.25\" /><v y0=\"179.15\" x0=\"71.35\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b3\" n=\"activeGfx\" /></prop><v y0=\"170.9\" x0=\"71.35\" /><v y0=\"170.9\" x0=\"105.25\" /><v y0=\"149.9\" x0=\"105.25\" /><v y0=\"149.9\" x0=\"71.35\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b4\" 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v=\"b26\" n=\"activeGfx\" /></prop><v y0=\"260.5\" x0=\"431.05\" /><v y0=\"260.5\" x0=\"465.35\" /><v y0=\"239.45\" x0=\"465.35\" /><v y0=\"239.45\" x0=\"431.05\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b20\" n=\"activeGfx\" /></prop><v y0=\"230.8\" x0=\"430.6\" /><v y0=\"230.8\" x0=\"464.9\" /><v y0=\"208.85\" x0=\"464.9\" /><v y0=\"208.85\" x0=\"430.6\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b14\" n=\"activeGfx\" /></prop><v y0=\"200.6\" x0=\"431.05\" /><v y0=\"200.6\" x0=\"465.35\" /><v y0=\"179.15\" x0=\"465.35\" /><v y0=\"179.15\" x0=\"431.05\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b8\" n=\"activeGfx\" /></prop><v y0=\"170.9\" x0=\"431.05\" /><v y0=\"170.9\" x0=\"465.35\" /><v y0=\"149.45\" x0=\"465.35\" /><v y0=\"149.45\" x0=\"431.05\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b7\" n=\"activeGfx\" /></prop><v y0=\"170.45\" x0=\"390.75\" /><v y0=\"170.45\" x0=\"424.65\" /><v y0=\"149.9\" x0=\"424.65\" /><v y0=\"149.9\" x0=\"390.75\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b13\" n=\"activeGfx\" /></prop><v y0=\"200.6\" x0=\"350.95\" /><v y0=\"200.6\" x0=\"384.8\" /><v y0=\"179.6\" x0=\"384.8\" /><v y0=\"179.6\" x0=\"350.95\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b6\" n=\"activeGfx\" /></prop><v y0=\"170.9\" x0=\"350.95\" /><v y0=\"170.9\" x0=\"384.8\" /><v y0=\"149.45\" x0=\"384.8\" /><v y0=\"149.45\" x0=\"350.95\" /></p><p><prop super=\"vanish\" name=\"\"><p v=\"1\" n=\"active\" /><p v=\"b2\" n=\"activeGfx\" /></prop><v y0=\"139.85\" x0=\"390.75\" /><v y0=\"139.85\" x0=\"425.1\" /><v y0=\"119.75\" x0=\"425.1\" /><v y0=\"119.75\" x0=\"390.75\" /></p><p><prop name=\"door\"><p v=\"bdoor\" n=\"activeGfx\" /><p v=\"1\" n=\"active\" /></prop><v y0=\"70.6\" x0=\"503.2\" /><v y0=\"161.3\" x0=\"502.25\" /></p><m y1=\"21.55\" x1=\"258.75\" y0=\"21.55\" 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super=\"deadlyObject\" name=\"\" /></v><v y0=\"397.6\" x0=\"2.7\" /><v y0=\"238.75\" x0=\"2.7\" /><v y0=\"193.85\" x0=\"28.75\" /><v y0=\"167.85\" x0=\"75.5\" /><v y0=\"135.5\" x0=\"113.2\" /><v y0=\"122.05\" x0=\"123.1\" /><v y0=\"121.15\" x0=\"161.75\" /><v y0=\"107.7\" x0=\"161.75\" /></p><m y1=\"79.9\" x1=\"125.8\" y0=\"79.9\" x0=\"125.8\"><prop name=\"w\" /></m><m y1=\"16.15\" x1=\"526.5\" y0=\"382.5\" x0=\"526.5\"><prop name=\"e\" /></m><m y1=\"252.05\" x1=\"193.4\" y0=\"251.15\" x0=\"66.9\"><prop super=\"space_5Fplat_5Fmoving\" name=\"\"><p v=\"0_2E02\" n=\"engine_5Fspeed\" /></prop></m><m y1=\"135.65\" x1=\"548.1\" y0=\"296.05\" x0=\"390.45\"><prop super=\"space_5Fplat_5Fmoving\" name=\"\"><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"_2D0_2E8\" n=\"engine_5Fpos\" /></prop></m><m y1=\"351.9\" x1=\"64.1\" y0=\"351.9\" x0=\"64.1\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"353.75\" x1=\"175.7\" y0=\"353.75\" x0=\"175.7\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"353.75\" x1=\"309.3\" y0=\"354.7\" x0=\"310.7\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"310.75\" x1=\"84.2\" y0=\"310.75\" x0=\"84.2\"><prop super=\"xtraLive\" name=\"\" /></m><m y1=\"114.25\" x1=\"203.15\" y0=\"114.25\" x0=\"203.15\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"168.2\" x1=\"202.25\" y0=\"168.2\" x0=\"202.25\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"213.9\" x1=\"202.25\" y0=\"213.9\" x0=\"202.25\"><prop super=\"xtra10\" name=\"\" /></m></l><l id=\"95\"><p><v y0=\"148.1\" x0=\"374.7\" /><v y0=\"396.7\" x0=\"373.8\"><prop super=\"deadlyObject\" name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"99999\" p0=\"_5Fobject\" id=\"0\" c=\"damage\" /><c p1=\"_22w_22\" p0=\"94\" id=\"1\" c=\"goLevel\" /></script></p></prop></v><v y0=\"396.7\" x0=\"2.7\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"_22e_22\" p0=\"94\" id=\"0\" c=\"goLevel\" /></script></p></prop></v><v y0=\"1.8\" x0=\"1.8\" /><v y0=\"2.7\" x0=\"544.5\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"_22w_22\" p0=\"96\" id=\"0\" c=\"goLevel\" /></script></p></prop></v><v y0=\"147.2\" x0=\"547.2\" /></p><m y1=\"375.15\" x1=\"19.75\" y0=\"20.7\" x0=\"20.7\"><prop name=\"w\" /></m><m y1=\"20.65\" x1=\"523.85\" y0=\"127.8\" x0=\"524.7\"><prop name=\"e\" /></m><m y1=\"340.95\" x1=\"79.7\" y0=\"340.95\" x0=\"79.7\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"192.85\" x1=\"1.85\" y0=\"192.85\" x0=\"1.85\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"279.7\" x1=\"1.85\" y0=\"279.7\" x0=\"1.85\"><prop super=\"space_5Fplat_5Fvanish\" name=\"\" /></m><m y1=\"340\" x1=\"186.7\" y0=\"151.25\" x0=\"314.35\"><prop super=\"space_5Fplat_5Fmoving\" name=\"\"><p v=\"0_2E02\" n=\"engine_5Fspeed\" /></prop></m><m y1=\"117.9\" x1=\"402.65\" y0=\"117.9\" x0=\"402.65\"><prop super=\"xtra10\" name=\"\" /></m><m y1=\"117\" x1=\"448.4\" y0=\"117\" x0=\"448.4\"><prop super=\"xtra10\" name=\"\" /></m></l><l id=\"96\"><p><v y0=\"0.9\" x0=\"1.8\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"_22s_22\" p0=\"97\" id=\"0\" c=\"goLevel\" /></script></p></prop></v><v y0=\"0.9\" x0=\"192.3\" /><v y0=\"174.1\" x0=\"189.6\" /><v y0=\"188.5\" x0=\"177.9\" /><v y0=\"258.5\" x0=\"153.65\" /><v y0=\"326.7\" x0=\"140.15\" /><v y0=\"326.7\" x0=\"0.9\" /></p><m y1=\"307.85\" x1=\"22.45\" y0=\"216\" x0=\"23.4\"><prop name=\"w\" /></m><m y1=\"20.7\" x1=\"18.9\" y0=\"19.8\" x0=\"171.9\"><prop name=\"n\" /></m><m y1=\"-11\" x1=\"101.7\" y0=\"318.05\" x0=\"91.65\"><prop super=\"space_5Fplat_5Fmoving\" name=\"\"><p v=\"_2D0_2E5\" n=\"engine_5Fpos\" /><p v=\"0_2E01\" n=\"engine_5Fspeed\" /></prop></m></l><l id=\"97\"><p><v y0=\"0.9\" x0=\"1.8\" /><v y0=\"0.9\" x0=\"475.3\" /><v y0=\"70\" x0=\"419.6\" /><v y0=\"396.7\" x0=\"418.7\" /><v y0=\"396.7\" x0=\"342.35\" /><v y0=\"324\" x0=\"338.75\" /><v y0=\"244.1\" x0=\"321.65\" /><v y0=\"177.7\" x0=\"291.1\" /><v y0=\"161.55\" x0=\"278.55\" /><v y0=\"160.65\" x0=\"266.85\" /><v y0=\"176.8\" x0=\"252.5\" /><v y0=\"242\" x0=\"218.15\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"_22w_22\" p0=\"98\" id=\"0\" c=\"goLevel\" /></script></p></prop></v><v y0=\"293.3\" x0=\"199.8\" /><v y0=\"333.85\" x0=\"190.5\" /><v y0=\"396.7\" x0=\"184.2\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p1=\"_22n_22\" p0=\"96\" id=\"0\" c=\"goLevel\" /></script></p></prop></v><v y0=\"396.7\" x0=\"2.7\" /></p><m y1=\"378.9\" x1=\"168.3\" y0=\"377.65\" x0=\"78.8\"><prop name=\"s\" /></m><m y1=\"412.45\" x1=\"119.15\" y0=\"286.9\" x0=\"120.05\"><prop super=\"space_5Fplat_5Fmoving\" name=\"\"><p v=\"0_2E02\" n=\"engine_5Fspeed\" /><p v=\"_2D0_2E9\" n=\"engine_5Fpos\" /></prop></m></l><l id=\"98\"><p><v y0=\"51.15\" x0=\"124.9\" /><v y0=\"29.6\" x0=\"188.7\" /><v y0=\"23.35\" x0=\"265.95\" /><v y0=\"27.8\" x0=\"333.35\" /><v y0=\"48.45\" x0=\"400.75\" /><v y0=\"94.25\" x0=\"452.85\" /><v y0=\"136.4\" x0=\"473.5\" /><v y0=\"173.2\" x0=\"480.7\" /><v y0=\"173.2\" x0=\"351.3\" /><v y0=\"250.4\" x0=\"272.25\" /><v y0=\"276.45\" x0=\"269.55\" /><v y0=\"276.45\" x0=\"150.95\" /><v y0=\"362.6\" x0=\"147.35\"><prop name=\"\"><p v=\"script\" n=\"onHit\"><script><c p2=\"_2D0_2E15\" p1=\"0\" p0=\"_5Fobject\" id=\"0\" c=\"speedAdd\" /><c p1=\"0_2E4\" p0=\"_5Fobject\" id=\"1\" c=\"speedLimitAbs\" /></script></p></prop></v><v y0=\"362.6\" x0=\"34.15\" /><v y0=\"236.95\" x0=\"28.75\" /><v y0=\"162.45\" x0=\"37.75\" /><v y0=\"112.2\" x0=\"56.6\" /></p><m y1=\"98.75\" x1=\"101.55\" y0=\"98.75\" x0=\"101.55\"><prop name=\"w\" /></m><m y1=\"194.7\" x1=\"294.65\" y0=\"194.7\" x0=\"294.65\"><prop name=\"\"><p v=\"1\" n=\"stat\" /><p v=\"switch\" n=\"activeGfx\" /><p v=\"script\" n=\"onHit\"><script><c id=\"0\" c=\"finish\" /></script></p><p v=\"15\" n=\"engine_5Fradius\" /><p v=\"CSECircle\" n=\"engine\" /></prop></m></l></world>"; trace("initFunc: xml included"); var x = new XML(world); if (x.status != 0) { trace("XML-ERROR: " + x.status); switch (x.status) { case -2 : trace("A CDATA section was not properly terminated."); break; case -3 : trace("The XML declaration was not properly terminated."); break; case -4 : trace("The DOCTYPE declaration was not properly terminated."); break; case -5 : trace("A comment was not properly terminated."); break; case -6 : trace("An XML element was malformed."); break; case -7 : trace("Out of memory."); break; case -8 : trace("An attribute value was not properly terminated."); break; case -9 : trace("A start-tag was not matched with an end-tag."); break; case -10 : trace("An end-tag was encountered without a matching start-tag."); } return(undefined); } trace(("XML OK. length: " + world.length) + " chars"); var world = x.firstChild; loadLevelPointer = 0; gotoAndPlay (6);
Symbol 152 MovieClip Frame 6
_global.v2d.initProgress = loadLevelPointer / world.childNodes.length; if (loadLevelPointer >= world.childNodes.length) { gotoAndPlay (20); } else { _global.v2d.world.addObjectFromXml(world.childNodes[loadLevelPointer]); loadLevelPointer++; }
Symbol 152 MovieClip Frame 8
gotoAndPlay (6);
Symbol 152 MovieClip Frame 20
_global.v2d.world.initProps(); _global.v2d.main = new _global.v2d.CMain(); _root.gotoAndPlay("decompress_done"); stop();
Symbol 153 MovieClip Frame 1
_global.v2d = new Object(); _global.v2d.COLOR_VECTOR = 16711680 /* 0xFF0000 */; _global.v2d.COLOR_VECTOR_ACTIVE = 65280; _global.v2d.COLOR_VECTOR_HIGHLIGHT = 16776960 /* 0xFFFF00 */; _global.v2d.COLOR_MARKER = 10066329 /* 0x999999 */; _global.v2d.COLOR_MARKER_ACTIVE = 2612407 /* 0x27DCB7 */; _global.v2d.COLOR_MARKER_FILLS = new Array(); _global.v2d.COLOR_MARKER_FILLS.push(65793); _global.v2d.COLOR_MARKER_FILLS.push(16711680); _global.v2d.COLOR_MARKER_FILLS.push(65280); _global.v2d.COLOR_MARKER_FILLS.push(255); _global.v2d.COLOR_MARKER_FILLS.push(16776960); _global.v2d.COLOR_MARKER_FILLS.push(65535); _global.v2d.COLOR_MARKER_FILLS.push(16711935); _global.v2d.COLOR_MARKER_FILLS.push(16750848); _global.v2d.COLOR_MARKER_FILLS.push(12255487); _global.v2d.COLOR_MARKER_FILLS.push(16777215); _global.v2d.ZERO_LIMIT = 1E-5; _global.v2d.xmlFactory = new XML(); _x = 0; _y = 0; _visible = false; _global.v2d.array = new Object(); _global.v2d.array.copy = function (source) { var a = new Array(); for (var i in source) { a[i] = source[i]; } return(a); }; _global.v2d.array.pushArrayItems = function (a, p) { for (var i in p) { a.push(p[i]); } }; _global.v2d.debug = new Object(); _global.v2d.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.v2d.math = new Object(); _global.v2d.math.p2pDistance = function (x1, y1, x2, y2) { var tx = (x2 - x1); var ty = (y2 - y1); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.math.squareHit = function (x1, y1, x2, y2, s) { return((Math.abs(x1 - x2) <= s) && (Math.abs(y1 - y2) <= s)); }; _global.v2d.math.rectHit = function (x1, y1, x2, y2, sx, sy) { return((Math.abs(x1 - x2) <= sx) && (Math.abs(y1 - y2) <= sy)); }; _global.v2d.math.p2rDistance = function (x1, y1, x2, y2, x3, y3) { var t = new Object(); t = _root.v2d.cross(x2, y2, x3, y3, x1, y1, x1 + (y3 - y2), y1 + ((x3 - x2) * -1)); }; _global.v2d.math.withinRect = function (x1, y1, x2, y2, x3, y3) { return((_root.v2d.numBetween(x1, x3, x2) == true) && (_root.v2d.numBetween(y1, y3, y2) == true)); }; _global.v2d.math.r2vertSgnAngle = function (x1, y1, x2, y2) { return(Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2))); }; _global.v2d.math.r2vertCwAngle = function (x1, y1, x2, y2) { var temp = Math.asin((x2 - x1) / _root.v2d.p2pDistance(x1, y1, x2, y2)); if (temp < 0) { temp = temp + (Math.PI*2); } return(temp); }; _global.v2d.math.numBetween = function (a, b, c) { if (a == c) { return(true); } if (c > a) { return((b > a) && (b < c)); } return((b > c) && (b < a)); }; _global.v2d.paint = new Object(); _global.v2d.paint.drawRect = function (mc, x, y, width, height, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x, y); lineTo(x + width, y); lineTo(x + width, y + height); lineTo(x, y + height); lineTo(x, y); if (fillColor) { endFill(); } } }; _global.v2d.paint.drawCircle = function (mc, x, y, r, lineThickness, lineColor, fillColor, fillAlpha) { with (mc) { if (!fillAlpha) { fillAlpha = 255; } if (fillColor) { beginFill(fillColor, fillAlpha); } lineStyle(lineThickness, lineColor); moveTo(x + r, y); var a = 0.414213562373095; var angle = 45; while (angle <= 360) { var endx = (r * Math.cos((angle * Math.PI) / 180)); var endy = (r * Math.sin((angle * Math.PI) / 180)); var cx = (endx + ((r * a) * Math.cos(((angle - 90) * Math.PI) / 180))); var cy = (endy + ((r * a) * Math.sin(((angle - 90) * Math.PI) / 180))); curveTo(cx + x, cy + y, endx + x, endy + y); angle = angle + 45; } if (fillColor) { endFill(); } } }; _global.v2d.paint.drawDebugMarker = function (mc, x, y, col) { this.drawRect(mc, x - 1, y - 1, 2, 2, 0.5, col); }; _global.v2d.str = new Object(); _global.v2d.str.replace = function (needle, str, haystack) { var a = haystack.split(needle); var result = new String(); var i = 0; while (i < (a.length - 1)) { result = result + (a[i] + str); i++; } result = result + a[a.length - 1]; return(result); }; _global.v2d.str.clean = function (str) { str = String(str); var from = 0; var char; while (true) { char = str.charCodeAt(from); if (((char == 10) || (char == 13)) || (char == 32)) { from++; } else { break; } } var to = (str.length - 1); while (true) { char = str.charCodeAt(to); if ((to > from) && (((char == 10) || (char == 13)) || (char == 32))) { to--; } else { break; } } var result = str.substring(from, to + 1); return(result); }; _global.v2d.CPoint = function (x, y) { this._class = "CPoint"; this.x0 = x; this.y0 = y; }; _global.v2d.CPoint.prototype.toString = function () { return(((("[point (" + this.x0) + ",") + this.y0) + ")]"); }; _global.v2d.CPoint.prototype.calcDistance = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CRect = function (x0, y0, x1, y1) { this._class = "CRect"; this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.standardize(); }; _global.v2d.CRect.prototype.toString = function () { return(((((((("[rect (" + this.x0) + ",") + this.y0) + ")-(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CRect.prototype.standardize = function () { if (this.x0 > this.x1) { temp = this.x0; this.x0 = this.x1; this.x1 = temp; } if (this.y0 > this.y1) { temp = this.y0; this.y0 = this.y1; this.y1 = temp; } }; _global.v2d.CRect.prototype.drawOutline = function (mc, lineThickness, lineColor) { with (mc) { lineStyle(lineThickness, lineColor); moveTo(this.x0, this.y0); lineTo(this.x1, this.y0); lineTo(this.x1, this.y1); lineTo(this.x0, this.y1); lineTo(this.x0, this.y0); } }; _global.v2d.CProps = function (owner) { this._class = "CProps"; this.elements = new Object(); this.name = name; this.owner = owner; this.superPropsName = ""; }; _global.v2d.CProps.prototype.toString = function () { return(("[CProps '" + this.name) + "']"); }; _global.v2d.CProps.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("prop"); var count = 0; for (var prop in this.elements) { var child = _global.v2d.xmlFactory.createElement("p"); child.attributes.n = _global.v2d.str.replace("%", "_", escape(prop)); if (prop.substr(0, 2) eq "on") { child.attributes.v = "script"; child.appendChild(this.elements[prop].toXmlNode()); } else { child.attributes.v = _global.v2d.str.replace("%", "_", escape(this.elements[prop])); } e.appendChild(child); count++; } e.attributes.name = _global.v2d.str.replace("%", "_", escape(this.name)); if (this.superPropsName ne "") { e.attributes.super = _global.v2d.str.replace("%", "_", escape(this.superPropsName)); } if (((count > 0) || (this.name ne "")) || (this.superPropsName ne "")) { return(e); } return(undefined); }; _global.v2d.CProps.prototype.fromXmlNode = function (node) { delete this.elements; this.elements = new Object(); for (i in node.childNodes) { var name = _global.v2d.str.replace("_", "%", node.childNodes[i].attributes.n); name = unescape(name); var val = node.childNodes[i].attributes.v; val = unescape(_global.v2d.str.replace("_", "%", val)); if (val eq "script") { val = new _global.v2d.CScript(); val.fromXmlNode(node.childNodes[i].childNodes[0]); } else { var n = Number(val); if (String(n) == val) { val = n; } } this.elements[name] = val; } this.name = unescape(_global.v2d.str.replace("_", "%", node.attributes.name)); this.superPropsName = unescape(_global.v2d.str.replace("_", "%", node.attributes.super)); }; _global.v2d.CProps.prototype.initRuntime = function () { delete this.runtime; this.runtime = new Object(); for (var prop in _global.v2d.world.superProps[this.superPropsName].elements) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; } for (var prop in this.elements) { this.runtime[prop] = this.elements[prop]; } }; _global.v2d.CProps.prototype.addPropsToRuntime = function (p) { p.initRuntime(); for (var i in p.runtime) { this.runtime[i] = p.runtime[i]; } }; _global.v2d.CProps.prototype.resetProp = function (prop) { this.runtime[prop] = _global.v2d.world.superProps[this.superPropsName].elements[prop]; this.runtime[prop] = this.elements[prop]; }; _global.v2d.CProps.prototype.getProp = function (prop) { return(this.runtime[prop]); }; _global.v2d.CProps.prototype.setProp = function (prop, value) { this.runtime[prop] = value; this.propEffects(prop); }; _global.v2d.CProps.prototype.propEffects = function (prop) { var value = this.getProp(prop); switch (prop) { case "active" : if (value eq "") { value = 1; } var gfx = this.getProp("activeGfx"); if (gfx ne "") { _global.v2d.gfx.bg[gfx]._visible = value; _global.v2d.gfx.fg[gfx]._visible = value; } var sprite = this.getProp("sprite"); if (sprite ne "") { this.owner.sprite._visible = value; } return; case "stat" : var gfx = this.getProp("activeGfx"); _global.v2d.gfx.bg[gfx].gotoAndStop(value + 1); _global.v2d.gfx.fg[gfx].gotoAndStop(value + 1); } }; _global.v2d.CProps.prototype.initScreen = function () { for (var prop in this.runtime) { this.propEffects(prop); } }; _global.v2d.CProps.prototype.haveProp = function (needProp) { for (var propName in this.elements) { if (propName eq needProp) { return(true); } } if (this.superPropsName eq "") { return(false); } for (var propName in _global.v2d.world.superProps[this.superPropsName].elements) { if (propName eq needProp) { return(true); } } return(false); }; _global.v2d.CProps.prototype.event = function (event, subject, object, collisionPos) { var script = this.getProp(event); if (script ne "") { trace((((("event: " + event) + " s: ") + subject) + " o: ") + object); if (((subject._class == "CSERocketBall") && (object._class == "CSECircleDrone")) || ((object._class == "CSERocketBall") && (subject._class == "CSECircleDrone"))) { trace("die motherfucker!"); subject.damage(9999999); object.damage(9999999); } else { trace((("subject._class: " + subject._class) + " object._class: ") + object._class); script.execute(subject, object, collisionPos); } } }; _global.v2d.CScript = function () { this._class = "CScript"; this.name = name; this.logic = undefined; this.vars = undefined; this.labels = undefined; }; _global.v2d.CScript.prototype.copy = function () { trace("CScript.copy() -> not implemented yet"); }; _global.v2d.CScript.prototype.toString = function () { return("[script]"); }; _global.v2d.CScript.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("script"); if (this.name ne "") { e.attributes.name = this.name; } for (var varname in this.vars) { var v = _global.v2d.xmlFactory.createElement("v"); v.attributes.v = _global.v2d.str.replace("%", "_", escape(varname)); e.appendChild(v); } for (var labelname in this.labels) { var l = _global.v2d.xmlFactory.createElement("l"); l.attributes.name = _global.v2d.str.replace("%", "_", escape(labelname)); l.attributes.line = this.labels[labelname]; e.appendChild(l); } var i = 0; while (i < this.logic.length) { var command = _global.v2d.xmlFactory.createElement("c"); command.attributes.c = _global.v2d.str.replace("%", "_", escape(this.logic[i][0])); command.attributes.id = i; var j = 0; while (j < this.logic[i][1].length) { command.attributes["p" + j] = _global.v2d.str.replace("%", "_", escape(this.logic[i][1][j])); j++; } if (this.logic[i][2] ne "") { command.attributes.r = _global.v2d.str.replace("%", "_", escape(this.logic[i][2])); } e.appendChild(command); i++; } return(e); }; _global.v2d.CScript.prototype.fromXmlNode = function (node) { this.name = String(node.attributes.name); delete this.logic; delete this.vars; delete this.labels; this.logic = new Array(); this.vars = new Array(); this.labels = new Array(); var i = 0; while (i < node.childNodes.length) { var c = node.childNodes[i]; if (c.nodeName == "c") { var id = Number(c.attributes.id); var command = new Array(3); command[0] = unescape(_global.v2d.str.replace("_", "%", c.attributes.c)); command[1] = new Array(); var p = 0; while (true) { if (c.attributes["p" + p] ne "") { command[1][p] = unescape(_global.v2d.str.replace("_", "%", c.attributes["p" + p])); p++; } else { break; } } if (c.attributes.r ne "") { command[2] = unescape(_global.v2d.str.replace("_", "%", c.attributes.r)); } this.logic[id] = command; } else if (c.nodeName == "v") { this.vars[c.attributes.v] = undefined; } else if (c.nodeName == "l") { this.labels[unescape(_global.v2d.str.replace("_", "%", c.attributes.name))] = c.attributes.line; } i++; } }; _global.v2d.CScript.prototype.getSource = function () { var source = ""; var i = 0; while (i < this.logic.length) { for (var label in this.labels) { if (this.labels[label] == i) { source = source + (("_" + label) + ";\n"); } } if (this.logic[i][2] ne "") { source = source + (this.logic[i][2] + " = "); } if (this.logic[i][0] eq "val") { source = source + this.logic[i][1][0]; } else { source = source + (((this.logic[i][0] + "(") + this.logic[i][1].toString()) + ")"); } source = source + ";\n"; i++; } return(source); }; _global.v2d.CScript.prototype.parse = function (source) { var newLogic = new Array(); var newLabels = new Array(); var lines = source.split(";"); var equal; var paraStart; var paraEnd; var receiver; var func; var params; var quot0; var quot1; var actLine = 0; var i = 0; while (i < lines.length) { line = _global.v2d.str.clean(lines[i]); if (line.length > 0) { if (line.substr(0, 1) == "_") { var label = _global.v2d.str.clean(line.substr(1)); newLabels[label] = actLine; } else { var command = new Array(3); equal = line.indexOf("="); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); if ((equal > -1) && ((equal < paraStart) || (paraStart == -1))) { receiver = _global.v2d.str.clean(line.substring(0, equal)); command[2] = receiver; line = _global.v2d.str.clean(line.substr(equal + 1)); paraStart = line.indexOf("("); paraEnd = line.lastIndexOf(")"); } if ((paraStart != -1) && (paraEnd != -1)) { command[0] = _global.v2d.str.clean(line.substring(0, paraStart)); if (line.substr(paraEnd + 1).length > 0) { trace((("#SYNTAX ERROR 0 in line " + i) + ": ") + lines[i]); return(false); } params = line.substring(paraStart + 1, paraEnd); params = _global.v2d.str.replace("\\", "\\\\", params); var pos = 0; while (true) { quot0 = params.indexOf("\"", pos); if (quot0 == -1) { break; } pos = quot0 + 1; quot1 = params.indexOf("\"", pos); if (quot1 == -1) { break; } pos = quot1 + 1; var comma = params.indexOf(",", quot0); if ((comma != -1) && (comma < quot1)) { var commaEsc = params.indexOf("\\", quot0 - 1); var backEsc = params.indexOf("\\", quot0 - 2); if (((commaEsc - 1) != comma) && ((backEsc - 1) != commaEsc)) { params = (params.slice(0, comma) + "\\k") + params.slice(comma + 1, params.length); pos++; } } else { break; } var str = params.substring(quot0 + 1, quot1 + 1); } params = _global.v2d.str.replace("\\\\", "\\", params); params = params.split(","); command[1] = new Array(); var j = 0; while (j < params.length) { var param = _global.v2d.str.clean(params[j]); if (param.length < 1) { } else { param = _global.v2d.str.replace("\\k", ",", param); var n = Number(param); if (String(n) == param) { param = n; } else if ((param.indexOf(")") != -1) || (param.indexOf("(") != -1)) { trace(((("#SYNTAX ERROR 1 in line " + i) + ": ") + lines[i]) + newline); return(false); } command[1].push(param); } j++; } } else { command[0] = "val"; command[1] = new Array(String(_global.v2d.str.clean(line))); if (command[2] eq "") { trace(((("#SYNTAX ERROR 2 in line " + i) + ": ") + lines[i]) + newline); return(false); } } newLogic.push(command); actLine++; } } i++; } delete this.logic; delete this.labels; this.logic = newLogic; this.labels = newLabels; return(true); }; _global.v2d.CScript.prototype.execute = function (subject, object, collisionPos) { var ram = new Array(); ram.collisionPos = collisionPos; ram.subject = subject; ram.object = object; ram.vars = new Array(0); ram.vars._self = subject; ram.vars._object = object; ram.vars.true = 1; ram.vars.false = 0; ram.params = new Array(5); ram.labels = this.labels; ram.debug = false; ram.ifResult = true; ram.i = 0; while (ram.i < this.logic.length) { trace("ram.i: " + ram.i); ram.command = this.logic[ram.i]; if (ram.debug) { trace(((((ram.command[2] + " = ") + ram.command[0]) + "(") + ram.command[1].toString()) + ")"); } ram.params.splice(0, ram.params.length); var p = 0; while (p < ram.command[1].length) { if (isNaN(ram.command[1][p])) { if (ram.command[1][p].substr(0, 1) eq "\"") { ram.params[p] = ram.command[1][p].substr(1, ram.command[1][p].length - 2); } else { ram.params[p] = ram.vars[ram.command[1][p]]; } } else { ram.params[p] = Number(ram.command[1][p]); } p++; } _global.v2d.CScript.api[ram.command[0]](ram); if (ram.doReturn == true) { return(ram.return); } ram.i++; } }; _global.v2d.CScript.api = new Object(); _global.v2d.CScript.api.debug = function (ram) { ram.debug = true; }; _global.v2d.CScript.api.damage = function (ram) { ram.params[0].damage(ram.params[1]); }; _global.v2d.CScript.api.describe = function (ram) { trace("[TRACE] " + _global.api.debug.describe(ram.params[0])); }; _global.v2d.CScript.api.droneSetPos = function (ram) { ram.params[0].sprite.engine.pos = ram.params[1]; ram.params[0].sprite.engine.move(0); }; _global.v2d.CScript.api.else = function (ram) { if (ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.goLevel = function (ram) { _global.api.snd.play("newscreen"); _global.v2d.main.setScreen(ram.params[0], ram.params[1], ram.collisionPos); }; _global.v2d.CScript.api.goto = function (ram) { if (ram.labels[ram.params[0]]) { ram.i = ram.labels[ram.params[0]] - 1; } else { trace((("#ERROR: label not found: " + ram.params[0]) + " labels: ") + _global.api.debug.describe(ram.labels)); } }; _global.v2d.CScript.api.if = function (ram) { switch (ram.params[1]) { case "<" : ram.ifResult = ram.params[0] < ram.params[2]; break; case ">" : ram.ifResult = ram.params[0] > ram.params[2]; break; case "<=" : ram.ifResult = ram.params[0] <= ram.params[2]; break; case ">=" : ram.ifResult = ram.params[0] >= ram.params[2]; break; case "==" : ram.ifResult = ram.params[0] == ram.params[2]; break; case "!=" : ram.ifResult = ram.params[0] != ram.params[2]; } if (!ram.ifResult) { ram.i++; } }; _global.v2d.CScript.api.mainSleep = function (ram) { _global.v2d.main.sleep(ram.params[0]); }; _global.v2d.CScript.api.math = function (ram) { switch (ram.params[1]) { case "+" : ram.vars[ram.command[2]] = ram.params[0] + ram.params[2]; return; case "-" : ram.vars[ram.command[2]] = ram.params[0] - ram.params[2]; return; case "*" : ram.vars[ram.command[2]] = ram.params[0] * ram.params[2]; return; case "/" : ram.vars[ram.command[2]] = ram.params[0] / ram.params[2]; } }; _global.v2d.CScript.api.objectByName = function (ram) { if (ram.params[1] eq "") { ram.vars[ram.command[2]] = _global.v2d.world.actLevel.objectsByName[ram.params[0]]; } else { ram.vars[ram.command[2]] = _global.v2d.world.getLevelByName(ram.params[1]).objectsByName[ram.params[0]]; } }; _global.v2d.CScript.api.plGetBehaviour = function (ram) { ram.vars[ram.command[2]] = _global.v2d.world.players[0].behaviour.superPropsName; }; _global.v2d.CScript.api.plCoin = function (ram) { _global.v2d.world.players[0].addCoin(); }; _global.v2d.CScript.api.plScore = function (ram) { _global.v2d.world.players[0].addScore(ram.params[0]); }; _global.v2d.CScript.api.plSetContinuePoint = function (ram) { _global.v2d.world.players[0].setContinuePoint(ram.params[0], ram.params[1]); }; _global.v2d.CScript.api.plSetBehaviour = function (ram) { _global.v2d.world.players[0].setBehaviour(ram.params[0]); }; _global.v2d.CScript.api.plXtraLive = function (ram) { _global.v2d.world.players[0].actLives++; _root.osd.updateLives(); }; _global.v2d.CScript.api.posOffset = function (ram) { ram.params[0].sprite.engine.position.x0 = ram.params[0].sprite.engine.position.x0 + ram.params[1]; ram.params[0].sprite.engine.position.y0 = ram.params[0].sprite.engine.position.y0 + ram.params[2]; }; _global.v2d.CScript.api.propGet = function (ram) { ram.vars[ram.command[2]] = ram.params[0].props.getProp(ram.params[1]); }; _global.v2d.CScript.api.propSet = function (ram) { ram.params[0].props.setProp(ram.params[1], ram.params[2]); _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], "onResetWorld"); }; _global.v2d.CScript.api.return = function (ram) { ram.doReturn = true; ram.return = ram.params[0]; }; _global.v2d.CScript.api.rootControl = function (ram) { _root.gotoAndPlay(ram.params[0]); }; _global.v2d.CScript.api.finish = function () { _root.gotoAndPlay("nextEpisode"); }; _global.v2d.CScript.api.rsJob = function (ram) { if (ram.params[0].props == undefined) { trace("#ERROR in script at 'respawn': can't find props of object"); } _global.v2d.respawn.addJob(ram.params[0].props, ram.params[1], ram.params[2]); }; _global.v2d.CScript.api.script = function (ram) { if (_global.v2d.world.scripts[ram.params[0]]) { ram.vars[ram.command[2]] = _global.v2d.world.scripts[ram.params[0]].execute(ram.subject, ram.object); } else { trace("#ERROR: script not found: " + ram.params[0]); } }; _global.v2d.CScript.api.sndPlay = function (ram) { _global.api.snd.play(ram.params[0]); }; _global.v2d.CScript.api.speedAdd = function (ram) { ram.params[0].speed.x1 = ram.params[0].speed.x1 + ram.params[1]; ram.params[0].speed.y1 = ram.params[0].speed.y1 + ram.params[2]; }; _global.v2d.CScript.api.speedAbs = function (ram) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); }; _global.v2d.CScript.api.speedLimitAbs = function (ram) { var vAbs = ram.params[0].speed.length(); if (vAbs > ram.params[1]) { ram.params[0].speed.unify(); ram.params[0].speed.scale(ram.params[1]); } }; _global.v2d.CScript.api.spritePlay = function (ram) { ram.params[0].sprite.play(); }; _global.v2d.CScript.api.spritePlayLabel = function (ram) { ram.params[0].sprite.gotoAndPlay(ram.params[1]); }; _global.v2d.CScript.api.spriteScale = function (ram) { ram.params[0].sprite._xscale = ram.params[1]; ram.params[0].sprite._yscale = ram.params[2]; }; _global.v2d.CScript.api.spriteRotate = function (ram) { ram.params[0].sprite._rotation = ram.params[1]; }; _global.v2d.CScript.api.strCat = function (ram) { ram.vars[ram.command[2]] = ""; var j = 0; while (j < ram.params.length) { ram.vars[ram.command[2]] = ram.vars[ram.command[2]] + String(ram.params[j]); j++; } }; _global.v2d.CScript.api.trace = function (ram) { trace("[TRACE] " + ram.params[0]); }; _global.v2d.CScript.api.val = function (ram) { ram.vars[ram.command[2]] = ram.params[0]; }; _global.v2d.CMarker = function (x0, y0, x1, y1) { this._class = "CMarker"; this.x0 = Number(x0); this.y0 = Number(y0); if (x1 eq "") { this.x1 = this.x0; } else { this.x1 = Number(x1); } if (y1 eq "") { this.y1 = this.y0; } else { this.y1 = Number(y1); } this.sprite = undefined; this.props = new _global.v2d.CProps(this); }; _global.v2d.CMarker.prototype.copy = function () { trace("CMarker.copy() -> not implemented yet"); }; _global.v2d.CMarker.prototype.toString = function () { return(((("[marker x:" + this.x0) + " y:") + this.y0) + "]"); }; _global.v2d.CMarker.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("m"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; e.attributes.x1 = this.x1; e.attributes.y1 = this.y1; return(e); }; _global.v2d.CMarker.prototype.fromXmlNode = function (node) { this.x0 = Number(node.attributes.x0); this.y0 = Number(node.attributes.y0); this.x1 = Number(node.attributes.x1); this.y1 = Number(node.attributes.y1); if (node.childNodes[0]) { this.props.fromXmlNode(node.childNodes[0]); } }; _global.v2d.CMarker.prototype.createSprite = function (pos, spriteProps) { if (!spriteProps) { spriteProps = this.props; } pos = Number(pos); this.sprite = _global.v2d.sprites.createSprite(spriteProps.getProp("sprite")); var engine = spriteProps.getProp("engine"); var x = (this.x0 + ((this.x1 - this.x0) * pos)); var y = (this.y0 + ((this.y1 - this.y0) * pos)); if (engine ne "") { this.sprite.engine = new _global.v2d[engine](this.sprite, spriteProps, x, y, this.x1, this.y1); } return(this.sprite); }; _global.v2d.CMarker.prototype.positionSprite = function () { if (this.sprite) { this.sprite._x = this.x0; this.sprite._y = this.y0; } }; _global.v2d.CMarker.prototype.drawEditView = function (mc) { this.levedMarkerHandle = mc.attachMovie("leved_handle_marker", "marker_handle" + mc.freeInstance, mc.freeInstance++); this.levedMc = mc; this.updateEditView(); }; _global.v2d.CMarker.prototype.updateEditView = function () { if (this.sprite) { this.positionSprite(); } this.levedMarkerHandle._x = this.x0; this.levedMarkerHandle._y = this.y0; var r = this.props.getProp("engine_radius"); if (r) { this.levedMarkerHandle.radius._visible = true; this.levedMarkerHandle.radius._width = r * 2; this.levedMarkerHandle.radius._height = r * 2; } else { this.levedMarkerHandle.radius._visible = false; } var e = this.props.getProp("engine"); if ((e eq "") || (_global.v2d[e].desc.doubleMarker == true)) { with (this.levedMc) { clear(); var width = Number(this.props.getProp("engine_width")); beginFill(4491468, 34); lineStyle(1, 4491468); moveTo(this.x0, this.y0); lineTo(this.x0 + width, this.y0); lineTo(this.x1 + width, this.y1); lineTo(this.x1, this.y1); lineTo(this.x0, this.y0); endFill(); } this.levedMarkerHandle.dxy._visible = true; this.levedMarkerHandle.dxy._x = this.x1 - this.x0; this.levedMarkerHandle.dxy._y = this.y1 - this.y0; } else { this.levedMarkerHandle.dxy._visible = false; } if (this.props.getProp("engine").substr(0, 11) eq "CSEPlatform") { this.levedMarkerHandle.platform._visible = true; this.levedMarkerHandle.platform._width = this.props.getProp("engine_width"); } else { this.levedMarkerHandle.platform._visible = false; } this.levedMarkerHandle.gotoAndStop("active_" + (_root.leved.selectedObject == this)); }; _global.v2d.CVector = function (x0, y0, x1, y1) { this._class = "CVector"; this.debug = false; this.geometry = "vector"; this.props = new _global.v2d.CProps(this); this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; this.owner = undefined; }; _global.v2d.CVector.prototype.toString = function () { return(((((((((("[vektor " + this.id) + ": (") + this.x0) + ",") + this.y0) + ")+(") + this.x1) + ",") + this.y1) + ")]"); }; _global.v2d.CVector.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("v"); e.appendChild(this.props.toXmlNode()); e.attributes.x0 = this.x0; e.attributes.y0 = this.y0; return(e); }; _global.v2d.CVector.prototype.fromXmlNode = function (vector) { this.x0 = Number(vector.attributes.x0); this.y0 = Number(vector.attributes.y0); if (vector.childNodes[0]) { this.props.fromXmlNode(vector.childNodes[0]); } }; _global.v2d.CVector.prototype.cache = function () { this.c_length = this.length(); this.c_normal = this.getNormal(this.c_normal); this.c_slopeFactor = this.calcSlopeFactor(); }; _global.v2d.CVector.prototype.length = function () { return(Math.sqrt((this.x1 * this.x1) + (this.y1 * this.y1))); }; _global.v2d.CVector.prototype.distanceFromBase = function (point) { var tx = (point.x0 - this.x0); var ty = (point.y0 - this.y0); return(Math.sqrt((tx * tx) + (ty * ty))); }; _global.v2d.CVector.prototype.getSlope = function () { return(this.y1 / this.x1); }; _global.v2d.CVector.prototype.calcSlopeFactor = function () { var len = this.length(); this.c_slopeFactor = 1 - Math.abs(this.y1 / len); var cos = (this.x1 / len); if (cos > 0) { this.c_slopeFactor = this.c_slopeFactor * -1; } return(this.c_slopeFactor); }; _global.v2d.CVector.prototype.hitRect = function (rect) { if ((((this.x0 >= rect.x0) && (this.x0 <= rect.x1)) && (this.y0 >= rect.y0)) && (this.y0 <= rect.y1)) { return(true); } chi = this.calcHCross(rect.y0); if ((((chi[1] >= 0) && (chi[1] <= 1)) && (chi[0] >= rect.x0)) && (chi[0] <= rect.x1)) { return(true); } clo = this.calcHCross(rect.y1); if ((((clo[1] >= 0) && (clo[1] <= 1)) && (clo[0] >= rect.x0)) && (clo[0] <= rect.x1)) { return(true); } cle = this.calcVCross(rect.x0); if ((((cle[1] >= 0) && (cle[1] <= 1)) && (cle[0] >= rect.y0)) && (cle[0] <= rect.y1)) { return(true); } cri = this.calcVCross(rect.x1); if ((((cri[1] >= 0) && (cri[1] <= 1)) && (cri[0] >= rect.y0)) && (cri[0] <= rect.y1)) { return(true); } return(false); }; _global.v2d.CVector.prototype.calcHCross = function (y) { var s = ((y - this.y0) / this.y1); var x = (this.x0 + (s * this.x1)); return([x, s]); }; _global.v2d.CVector.prototype.calcVCross = function (x) { var s = ((x - this.x0) / this.x1); var y = (this.y0 + (s * this.y1)); return([y, s]); }; _global.v2d.CVector.prototype.cross = function (v) { var nq = ((this.x1 * v.y1) - (v.x1 * this.y1)); if (nq == 0) { return({code:0}); } n = ((v.y1 * (v.x0 - this.x0)) + (v.x1 * (this.y0 - v.y0))) / nq; m = (((this.y1 * (this.x0 - v.x0)) + (this.x1 * (v.y0 - this.y0))) / nq) * -1; if (Math.abs(n) < _global.v2d.ZERO_LIMIT) { n = 0; } if (Math.abs(m) < _global.v2d.ZERO_LIMIT) { m = 0; } var x = (this.x0 + (this.x1 * n)); var y = (this.y0 + (this.y1 * n)); var code = 7; if ((n < 0) || (n > 1)) { code = code - 2; } if ((m < 0) || (m > 1)) { code = code - 4; } return({code:code, n:n, m:m, x:x, y:y}); }; _global.v2d.CVector.prototype.hit = function (object, collisionPos) { this.owner.props.event("onHit", this.owner, object); this.props.event("onHit", this, object, collisionPos); }; _global.v2d.CVector.prototype.copy = function (bag) { if (!bag) { return(new _global.v2d.CVector(this.x0, this.y0, this.x1, this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x1; bag.y1 = this.y1; return(bag); }; _global.v2d.CVector.prototype.calcPerpendicular = function (point) { var a = (point.x0 - this.x0); var b = (point.y0 - this.y0); var c = (Math.pow(this.x1, 2) + Math.pow(this.y1, 2)); var p = (((this.x1 * a) + (this.y1 * b)) / c); var d = (((((this.y1 * a) - (this.x1 * b)) / c) * this.length()) * -1); return({p:p, d:d}); }; _global.v2d.CVector.prototype.getPerpendicular = function (point, bag) { var p = this.calcPerpendicular(point); var v = bag; if (!v) { v = new _global.v2d.CVector(this.x0 + (this.x1 * p.p), this.y0 + (this.y1 * p.p), this.y1 * -1, this.x1); } else { v.x0 = this.x0 + (this.x1 * p.p); v.y0 = this.y0 + (this.y1 * p.p); v.x1 = this.y1 * -1; v.y1 = this.x1; } v.unify(); v.scale(p.d); v.p = p.p; v.d = p.d; return(v); }; _global.v2d.CVector.prototype.getParallel = function (distance, bag) { var n = this.getNormal(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.cf_getParallel = function (distance, bag) { var n = this.c_normal.copy(bag); n.scale(distance); n.x0 = this.x0 + n.x1; n.y0 = this.y0 + n.y1; n.x1 = this.x1; n.y1 = this.y1; return(n); }; _global.v2d.CVector.prototype.getNormal = function (bag) { v = this.copy(bag); if (this.debug) { v.id = this.id + "_normal"; } v.scale(0.5); v.x0 = v.x0 + v.x1; v.y0 = v.y0 + v.y1; temp = v.x1; v.x1 = v.y1 * -1; v.y1 = temp; v.unify(); return(v); }; _global.v2d.CVector.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.x0, this.y0, this.x0 + this.x1, this.y0 + this.y1)); } bag.x0 = this.x0; bag.y0 = this.y0; bag.x1 = this.x0 + this.x1; bag.y1 = this.y0 + this.y1; bag.standardize(); return(bag); }; _global.v2d.CVector.prototype.moveBaseTo = function (x, y) { this.x0 = x; this.y0 = y; }; _global.v2d.CVector.prototype.pointTo = function (x, y) { this.x1 = x - this.x0; this.y1 = y - this.y0; }; _global.v2d.CVector.prototype.unify = function () { var size = this.length(); if (size != 0) { this.x1 = this.x1 / size; this.y1 = this.y1 / size; } }; _global.v2d.CVector.prototype.scale = function (factor) { this.x1 = this.x1 * factor; this.y1 = this.y1 * factor; }; _global.v2d.CVector.prototype.draw = function (mc, thickness, color) { with (mc) { lineStyle(thickness, color); moveTo(this.x0, this.y0); lineTo(this.x0 + this.x1, this.y0 + this.y1); } }; _global.v2d.CVector.prototype.drawEditView = function (mc, noHandles) { this.levedPolyHandle.removeMovieClip(); if (!noHandles) { this.levedVertexHandle = mc.attachMovie("leved_handle_vertex", "vertex_handle" + mc.freeInstance, mc.freeInstance++); if (this.id == 0) { this.levedPolyHandle = mc.attachMovie("leved_handle_poly", "poly_handle" + mc.freeInstance, mc.freeInstance++); } } this.levedMc = mc; this.updateEditView(); }; _global.v2d.CVector.prototype.updateEditView = function (highlite) { var active = false; if (((_root.leved.selectedObject == this) || (_root.leved.selectedObject == this.owner)) || (highlite == true)) { lineColor = _global.v2d.COLOR_VECTOR_ACTIVE; active = true; } else { lineColor = _global.v2d.COLOR_VECTOR; } if (highlite eq "false") { lineColor = _global.v2d.COLOR_VECTOR; } this.levedMc.clear(); this.draw(this.levedMc, 1, lineColor); if (!this.drawEditViewNormal) { this.drawEditViewNormal = new _global.v2d.CVector(); } var n = this.getNormal(this.drawEditViewNormal); n.scale(-5); n.draw(this.levedMc, 1, lineColor); this.levedVertexHandle._x = this.x0; this.levedVertexHandle._y = this.y0; this.levedVertexHandle.gotoAndStop("active_" + active); this.levedPolyHandle._x = this.drawEditViewNormal.x0; this.levedPolyHandle._y = this.drawEditViewNormal.y0; }; _global.v2d.CPoly = function () { this._class = "CPoly"; this.vectors = new Array(); this.props = new _global.v2d.CProps(this); }; _global.v2d.CPoly.prototype.toString = function () { return(("[Poly " + this.id) + "]"); }; _global.v2d.CPoly.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("p"); var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.vectors.length) { e.appendChild(this.vectors[i].toXmlNode()); i++; } return(e); }; _global.v2d.CPoly.prototype.fromXmlNode = function (poly) { var i = 0; while (i < poly.childNodes.length) { var o = poly.childNodes[i]; switch (o.nodeName) { case "v" : var vector = (new _global.v2d.CVector()); vector.fromXmlNode(o); this.addVector(vector); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.correctVectors(); }; _global.v2d.CPoly.prototype.addVector = function (v) { v.owner = this; v.id = this.vectors.length; this.vectors.push(v); }; _global.v2d.CPoly.prototype.splitVector = function (v) { var newVector = (new _global.v2d.CVector(v.x0 + (v.x1 * 0.5), v.y0 + (v.y1 * 0.5), 0, 0)); newVector.owner = this; this.vectors.splice(v.id + 1, 0, newVector); this.correctVectors(); return(newVector); }; _global.v2d.CPoly.prototype.removeVector = function (v) { if (this.vectors.length > 2) { this.vectors.splice(v.id, 1); var i = 0; while (i < this.vectors.length) { this.vectors[i].id = i; i++; } this.correctVectors(); return(true); } }; _global.v2d.CPoly.prototype.nextVector = function (id) { if ((++id) == this.vectors.length) { return(this.vectors[0]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.prevVector = function (id) { if ((--id) < 0) { return(this.vectors[this.vectors.length - 1]); } return(this.vectors[id]); }; _global.v2d.CPoly.prototype.movePointTo = function (id, x, y) { var v = this.vectors[id]; var next = this.nextVector(id); var prev = this.prevVector(id); if ((!((x == next.x0) && (y == next.y0))) && (!((x == prev.x0) && (y == prev.y0)))) { v.moveBaseTo(x, y); v.pointTo(next.x0, next.y0); prev.pointTo(v.x0, v.y0); } v.updateEditView(); prev.updateEditView(); }; _global.v2d.CPoly.prototype.movePoly = function (dx, dy) { var i = 0; while (i < this.vectors.length) { this.vectors[i].x0 = this.vectors[i].x0 + dx; this.vectors[i].y0 = this.vectors[i].y0 + dy; i++; } }; _global.v2d.CPoly.prototype.correctVectors = function () { var i = 0; while (i < this.vectors.length) { var act = this.vectors[i]; var next = this.nextVector(i); act.pointTo(next.x0, next.y0); i++; } }; _global.v2d.CPoly.prototype.clear = function () { while (this.vectors.length > 0) { this.vectors.pop(); } }; _global.v2d.CPoly.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.vectors.length) { vectorMc = mc.createEmptyMovieClip("vector_" + mc.freeInstance, mc.freeInstance++); vectorMc.freeInstance = 0; vectorMc.vector = this.vectors[i]; this.vectors[i].drawEditView(vectorMc); this.vectors[i].nextVector = this.nextVector(i); this.vectors[i].prevVector = this.prevVector(i); this.vectors[i].id = i; i++; } }; _global.v2d.CPoly.prototype.updateEditView = function () { var i = 0; while (i < this.vectors.length) { this.vectors[i].updateEditView(); i++; } }; _global.v2d.CLevel = function (id) { this._class = "CLevel"; this.id = id; this.polys = new Array(); this.markers = new Array(); this.props = new _global.v2d.CProps(this); this.objectsByName = undefined; }; _global.v2d.CLevel.prototype.toString = function () { return(("[Level " + this.id) + "]"); }; _global.v2d.CLevel.prototype.toXmlNode = function () { var e = _global.v2d.xmlFactory.createElement("l"); e.attributes.id = this.id; var p = this.props.toXmlNode(); e.appendChild(p); var i = 0; while (i < this.polys.length) { var p = this.polys[i].toXmlNode(); e.appendChild(p); i++; } var i = 0; while (i < this.markers.length) { var m = this.markers[i].toXmlNode(); e.appendChild(m); i++; } return(e); }; _global.v2d.CLevel.prototype.fromXmlNode = function (level) { this.id = level.attributes.id; var i = 0; while (i < level.childNodes.length) { var o = level.childNodes[i]; switch (o.nodeName) { case "p" : var poly = (new _global.v2d.CPoly()); poly.fromXmlNode(o); this.addPoly(poly); break; case "m" : var marker = (new _global.v2d.CMarker()); marker.fromXmlNode(o); this.addMarker(marker); break; case "prop" : this.props.fromXmlNode(o); } i++; } this.updateObjectsByName(); }; _global.v2d.CLevel.prototype.updateObjectsByName = function () { delete this.objectsByName; this.objectsByName = new Array(); var i = 0; while (i < this.markers.length) { if (this.markers[i].props.name ne "") { this.objectsByName[this.markers[i].props.name] = this.markers[i]; } i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; if (poly.props.name ne "") { this.objectsByName[poly.props.name] = poly; } var j = 0; while (j < poly.vectors.length) { if (poly.vectors[j].props.name ne "") { this.objectsByName[poly.vectors[j].props.name] = poly.vectors[j]; } j++; } i++; } }; _global.v2d.CLevel.prototype.addPoly = function (p) { this.polys.push(p); }; _global.v2d.CLevel.prototype.addPolyAt = function (p, id) { this.polys.splice(id, 0, p); }; _global.v2d.CLevel.prototype.deletePoly = function (id) { this.polys.splice(id, 1); }; _global.v2d.CLevel.prototype.addMarker = function (m) { this.markers.push(m); m.id = this.markers.length - 1; }; _global.v2d.CLevel.prototype.addMarkerAt = function (m, id) { this.markers.splice(id, 0, m); m.id = id; }; _global.v2d.CLevel.prototype.deleteMarker = function (id) { this.markers.splice(id, 1); }; _global.v2d.CLevel.prototype.clear = function () { this.polys.splice(0, this.polys.length); this.markers.splice(0, this.markers.length); }; _global.v2d.CLevel.prototype.init = function (entrance, pos) { pos = Number(pos); _root.osd.update(); this.props.initScreen(); _global.v2d.sprites.reset(); _global.v2d.gfx.fg.gotoAndStop(this.id + 1); var targetFrame = (this.id + 1); _global.v2d.gfx.bg.gotoAndStop(targetFrame); var i = 0; while (i < this.markers.length) { this.markers[i].id = i; if (!_global.v2d[this.markers[i].props.getProp("engine")].desc.player) { this.markers[i].createSprite(); } i++; } var i = 0; while (i < _global.v2d.world.players.length) { _global.v2d.world.players[i].initOnScreen(entrance, pos); i++; } var i = 0; while (i < this.polys.length) { var poly = this.polys[i]; poly.props.initScreen(); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.initScreen(); j++; } var j = 0; while (j < this.markers.length) { this.markers[j].props.initScreen(); j++; } i++; } trace("\ninit level " + this.id); _global.v2d.event.execute("onInitScreen"); _global.v2d.tiles.loadLevel(this); }; _global.v2d.CLevel.prototype.drawEditView = function (mc) { mc.clear(); for (var i in mc) { removeMovieClip(mc[i]); } mc.freeInstance = 0; var i = 0; while (i < this.polys.length) { polyMc = mc.createEmptyMovieClip("poly_" + mc.freeInstance, mc.freeInstance++); polyMc.poly = this.polys[i]; this.polys[i].drawEditView(polyMc); this.polys[i].id = i; i++; } var i = 0; while (i < this.markers.length) { markerMc = mc.createEmptyMovieClip("marker_" + mc.freeInstance, mc.freeInstance++); markerMc.freeInstance = 0; markerMc.marker = this.markers[i]; this.markers[i].drawEditView(markerMc); this.markers[i].id = i; i++; } }; _global.v2d.CPlayer = function (id) { this._class = "CPlayer"; this.debug = false; this.id = id; this.behaviour = new _global.v2d.CProps(this); this.behaviour.superPropsName = "ball"; this.sprite = undefined; this.inventory = new Array(); this.continues = -1; this.lives = 6; this.hitPoints = 1; this.energy = 1; this.score = 0; this.coins = 0; this.firstContinue = true; }; _global.v2d.CPlayer.prototype.toString = function () { return(("[Player: id=" + this.id) + "]"); }; _global.v2d.CPlayer.prototype.damage = function (amount) { trace("damage player"); this.hitPoints = this.hitPoints - amount; if (this.hitPoints <= 0) { this.die(); } }; _global.v2d.CPlayer.prototype.addScore = function (points) { this.score = this.score + points; _root.osd.updateScore(); }; _global.v2d.CPlayer.prototype.addCoin = function () { this.addScore(5); this.coins++; if (this.coins >= 30) { this.coins = this.coins - 30; this.addLife(); } _root.osd.updateCoins(); }; _global.v2d.CPlayer.prototype.addLife = function () { this.actLives++; _root.osd.updateLives(); _root.osd.extraLife(); }; _global.v2d.CPlayer.prototype.die = function () { trace("diiiiiiiiieeeeee! invincible ? " + this.invincibleStat); if (this.invincibleStat) { return(undefined); } trace("dying.."); _global.v2d.event.execute("onPlayerDie"); this.sprite.gotoAndPlay("die"); _global.v2d.main.sleep(Number(this.sprite.engine.props.getProp("player_dieAnimFrames"))); this.actLives--; if (this.actLives == 0) { this.initNewContinue(); } else { this.initNewLive(); } }; _global.v2d.CPlayer.prototype.initNewLive = function () { trace("init new live"); this.actHitPoints = this.hitPoints; this.actEnergy = this.energy; _global.v2d.main.setScreen(this.newLiveScreen, this.newLiveMarker, this.newLivePos); this.invincibleStat = true; this.framesAlive = 0; }; _global.v2d.CPlayer.prototype.initNewContinue = function () { trace("init new continue"); this.newLiveScreen = this.newContinueScreen; this.newLiveMarker = this.newContinueMarker; this.newLivePos = 0; this.actLives = this.lives; _global.v2d.main.status = _global.v2d.main.STATUS_GAMEOVER; trace("call gameover osd"); if (true || (this.firstContinue)) { this.firstContinue = false; trace("init continue"); this.initNewContinue2(); } else { trace("gameover"); _root.osd.gameOver(); } }; _global.v2d.CPlayer.prototype.initNewContinue2 = function () { this.score = 0; this.coins = 0; _global.v2d.respawn.executeJob("onResetWorld"); this.initNewLive(); }; _global.v2d.CPlayer.prototype.initOnScreen = function (entrance, pos) { if (entrance eq "") { entrance = "savepoint"; } this.newLiveScreen = _global.v2d.world.actLevel.id; this.newLiveMarker = entrance; this.newLivePos = pos; this.behaviour.initRuntime(); var markers = _global.v2d.world.actLevel.markers; var found = false; var i = 0; while (i < markers.length) { if (markers[i].props.name eq entrance) { markers[i].props.initRuntime(); this.behaviour.addPropsToRuntime(markers[i].props); this.sprite = markers[i].createSprite(pos, this.behaviour); this.sprite.engine.team = "player"; this.sprite.engine.player = this; found = true; break; } i++; } if (!found) { trace(("#ERROR: can't find marker >" + entrance) + "< on this screen"); } }; _global.v2d.CPlayer.prototype.setBehaviour = function (b) { trace("setBehaviour: " + b); this.behaviour.superPropsName = b; }; _global.v2d.CPlayer.prototype.setContinuePoint = function (screen, marker) { trace((("set cont point: " + screen) + " -> ") + marker); this.newContinueScreen = screen; this.newContinueMarker = marker; this.newLiveScreen = screen; this.newLiveMarker = marker; this.newLivePos = 0; this.actPass = _global.v2d.world.levels[screen].props.getProp("password"); trace("pass: " + this.actPass); _root.osd.updatePass(); }; _global.v2d.CPlayer.desc = new Object(); var desc = _global.v2d.CPlayer.desc; desc.useProps = ["player_dieAnimFrames"]; _global.v2d.CWorld = function () { this._class = "CWorld"; this.debug = false; this.levels = new Array(_global.v2d.maxLevels); this.scripts = new Array(); this.superProps = new Array(); this.players = new Array(1); this.players[0] = new _global.v2d.CPlayer(0); this.actLevelId = -1; this.ready = false; }; _global.v2d.CWorld.prototype.toString = function () { return("[World]"); }; _global.v2d.CWorld.prototype.toXml = function () { var x = new XML(); x.xmlDecl = "<?xml version=\"1.0\" ?>"; x.docTypeDecl = "<!DOCTYPE (c)neodelight v2dml >"; var e = x.createElement("world"); for (var i in this.scripts) { this.scripts[i].name = i; e.appendChild(this.scripts[i].toXmlNode()); } for (var i in this.superProps) { e.appendChild(this.superProps[i].toXmlNode()); } var i = 0; while (i < _global.v2d.maxLevels) { var l = this.levels[i].toXmlNode(); l.attributes.id = i; e.appendChild(l); i++; } x.appendChild(e); return(x); }; _global.v2d.CWorld.prototype.addObjectFromXml = function (o) { switch (o.nodeName) { case "l" : var id = o.attributes.id; if (!this.levels[id]) { this.levels[id] = new _global.v2d.CLevel(); } else { this.levels[id].clear(); } this.levels[id].fromXmlNode(o); return; case "script" : this.scripts[o.attributes.name] = new _global.v2d.CScript(); this.scripts[o.attributes.name].fromXmlNode(o); return; case "prop" : var p = (new _global.v2d.CProps()); p.fromXmlNode(o); this.superProps[p.name] = p; } }; _global.v2d.CWorld.prototype.initProps = function () { for (var i in this.superProps) { this.superProps[i].initRuntime(); } for (var i in this.levels) { var level = this.levels[i]; level.props.initRuntime(); for (var j in level.markers) { level.markers[j].props.initRuntime(); } for (var j in level.polys) { var poly = level.polys[j]; poly.props.initRuntime(); for (var k in poly.vectors) { poly.vectors[k].props.initRuntime(); } } } }; _global.v2d.CWorld.prototype.createLevel = function (id) { this.levels[id] = new _global.v2d.CLevel(); this.levels[id].id = id; this.actLevelId = id; }; _global.v2d.CWorld.prototype.deleteLevel = function (id) { this.levels[id] = undefined; if (this.actLevelId == id) { this.actLevel = undefined; } }; _global.v2d.CWorld.prototype.setLevel = function (id, entrance, pos) { _global.v2d.main.pause(); this.actLevel = this.levels[id]; this.actLevelId = id; this.actLevel.id = id; _root.osd.updateLevel(); if (this.debug) { trace("init level---------------START"); } _root.leved.refresh(); this.actLevel.init(entrance, pos); if (this.debug) { trace("init level---------------STOP"); } if (!this.actLevel) { if (this.debug) { trace("#ERROR: CWorld.setLevel: no leveldata"); } _global.v2d.gfx.fg.gotoAndStop(id + 1); _global.v2d.gfx.bg.gotoAndStop(id + 1); } }; _global.v2d.CWorld.prototype.getLevelByName = function (name) { var i = 0; while (i < this.levels.length) { if (this.levels[i].props.name eq name) { return(this.levels[i]); } i++; } trace("#ERROR: can't find level " + name); return(undefined); }; _global.v2d.CWorld.prototype.resolvePassword = function (pass) { result = -1; var i = 0; while (i < this.levels.length) { if (this.levels[i].props.getProp("password") eq pass) { return(i); } i++; } return(result); }; _global.v2d.CWorld.prototype.clear = function () { var i = 0; while (i < _global.v2d.maxLevels) { this.levels[i] = false; i++; } }; _global.v2d.CSEPlatform = function (sprite, props, x, y) { this._class = "CSEPlatform"; this.width = props.getProp("engine_width"); this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "platform"; this.position = new _global.v2d.CVector(x, y, 0, 0); this.vx = 0; this.vy = 0; this.c_slopeFactor = 1; }; _global.v2d.CSEPlatform.prototype.toString = function () { return(((((("[SpriteEngine:Platform pos: " + this.position) + " width=") + this.width) + " (sprite:") + this.sprite._target) + ")]"); }; _global.v2d.CSEPlatform.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSEPlatform.prototype.getBoundingRect = function (bag) { bag.x0 = this.position.x0; bag.y0 = this.position.y0; bag.x1 = this.position.x0 + this.width; bag.y1 = this.position.y0; return(bag); }; _global.v2d.CSEPlatform.desc = new Object(); var desc = _global.v2d.CSEPlatform.desc; desc.useProps = new Array("engine_width"); _global.v2d.CSEPlatformDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSEPlatformDrone"; this.debug = true; if (this.debug) { this.drawEditView(this.sprite); } this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } this.rootX = x0; this.rootY = y0; this.sprite._x = this.rootX + (this.dx * this.pos); this.sprite._y = this.rootY + (this.dy * this.pos); this.sprite._rotation = 0; this.move(0); }; _global.v2d.CSEPlatformDrone.prototype = new _global.v2d.CSEPlatform(); _global.v2d.CSEPlatformDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); } var toX = (this.rootX + (this.dx * this.pos)); var toY = (this.rootY + (this.dy * this.pos)); this.vx = toX - this.position.x0; this.vy = toY - this.position.y0; this.position.x0 = toX; this.position.y0 = toY; this.sprite._x = this.position.x0; this.sprite._y = this.position.y0; }; _global.v2d.CSEPlatformDrone.prototype.getBoundingRect = function (bag) { bag.x0 = Math.min(this.rootX, this.rootX + this.dx); bag.y0 = Math.min(this.rootY, this.rootY + this.dy); bag.x1 = Math.max(this.rootX + this.width, (this.rootX + this.dx) + this.width); bag.y1 = Math.max(this.rootY, this.rootY + this.dy); return(bag); }; _global.v2d.CSEPlatformDrone.prototype.toString = function () { return(((((("[SpriteEngine:PlatformDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSEPlatformDrone.desc = new Object(); var desc = _global.v2d.CSEPlatformDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEPlatform.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSECircle = function (sprite, props, x, y) { this._class = "CSECircle"; this.debug = false; this.sprite = sprite; this.sprite._x = x; this.sprite._y = y; this.sprite._rotation = 0; this.props = props; this.team = ""; this.geometry = "circle"; this.radius = props.getProp("engine_radius"); this.position = new _global.v2d.CVector(x, y, 0, 0); }; _global.v2d.CSECircle.prototype.hit = function (object) { this.props.event("onHit", this, object); }; _global.v2d.CSECircle.prototype.getBoundingRect = function (bag) { if (!bag) { return(new _global.v2d.CRect(this.position.x0 - this.radius, this.position.y0 - this.radius, this.position.x0 + this.radius, this.position.y0 + this.radius)); } bag.x0 = this.position.x0 - this.radius; bag.y0 = this.position.y0 - this.radius; bag.x1 = this.position.x0 + this.radius; bag.y1 = this.position.y0 + this.radius; return(bag); }; _global.v2d.CSECircle.prototype.toString = function () { return(("[SpriteEngine:Circle (sprite:" + this.sprite._target) + ")]"); }; _global.v2d.CSECircle.desc = new Object(); var desc = _global.v2d.CSECircle.desc; desc.useProps = ["engine_radius"]; _global.v2d.CSECircleDrone = function (sprite, props, x0, y0, x1, y1) { super(sprite, props, x0, y0); this._class = "CSECircleDrone"; this.dx = Number(x1 - x0); this.dy = Number(y1 - y0); this.v = Number(props.getProp("engine_speed")); this.pos = Number(props.getProp("engine_pos")); if (this.pos < 0) { this.v = this.v * -1; this.pos = this.pos * -1; } if ((this.v * this.dx) < 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } this.rootX = x0; this.rootY = y0; this.move(0); }; _global.v2d.CSECircleDrone.prototype = new _global.v2d.CSECircle(); _global.v2d.CSECircleDrone.prototype.move = function (dt) { this.pos = this.pos + this.v; if (this.pos > 1) { this.pos = 1; this.v = Math.abs(this.v) * -1; if (this.dx > 0) { this.sprite._xscale = -100; } else { this.sprite._xscale = 100; } } else if (this.pos < 0) { this.pos = 0; this.v = Math.abs(this.v); if (this.dx > 0) { this.sprite._xscale = 100; } else { this.sprite._xscale = -100; } } this.position.x0 = this.rootX + (this.dx * this.pos); this.sprite._x = this.position.x0; this.position.y0 = this.rootY + (this.dy * this.pos); this.sprite._y = this.position.y0; }; _global.v2d.CSECircleDrone.prototype.getBoundingRect = function (bag) { bag.x0 = this.rootX; bag.y0 = this.rootY; bag.x1 = this.rootX + this.dx; bag.y1 = this.rootY + this.dy; bag.standardize(); bag.x0 = bag.x0 - this.radius; bag.y0 = bag.y0 - this.radius; bag.x1 = bag.x1 + this.radius; bag.y1 = bag.y1 + this.radius; return(bag); }; _global.v2d.CSECircleDrone.prototype.toString = function () { return(((((("[SpriteEngine:CircleDrone (sprite:" + this.sprite._target) + " dx:") + this.dx) + " dy:") + this.dy) + "]"); }; _global.v2d.CSECircleDrone.desc = new Object(); var desc = _global.v2d.CSECircleDrone.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_pos", "engine_speed"); desc.doubleMarker = true; _global.v2d.CSEBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEBall"; this.debug = false; this.weight = props.getProp("engine_weight"); if (this.weight eq "") { this.weight = 0; } this.flex = props.getProp("engine_flex"); if (this.flex eq "") { this.flex = 1; } this.boundingRect = new _global.v2d.CRect(); this.objects = new Array(); this.to = new _global.v2d.CPoint(); this.perpTo = new _global.v2d.CVector(); this.par = new _global.v2d.CVector(); this.cornerPerp = new _global.v2d.CVector(); this.mirrorVector = new _global.v2d.CVector(); this.speed = new _global.v2d.CVector(0, 0, 0, 0); if (props.getProp("engine_vx") ne "") { this.speed.x1 = props.getProp("engine_vx"); } if (props.getProp("engine_vy") ne "") { this.speed.y1 = props.getProp("engine_vy"); } this.rotation = this.sprite._rotation; }; _global.v2d.CSEBall.prototype = new _global.v2d.CSECircle(); _global.v2d.CSEBall.prototype.move = function (dt) { this.position.x1 = this.speed.x1 * dt; this.position.y1 = this.speed.y1 * dt; this.to.x0 = this.position.x0 + this.position.x1; this.to.y0 = this.position.y0 + this.position.y1; this.boundingRect.x0 = this.position.x0; this.boundingRect.y0 = this.position.y0; this.boundingRect.x1 = this.to.x0; this.boundingRect.y1 = this.to.y0; this.boundingRect.standardize(); this.boundingRect.x0 = this.boundingRect.x0 - this.radius; this.boundingRect.y0 = this.boundingRect.y0 - this.radius; this.boundingRect.x1 = this.boundingRect.x1 + this.radius; this.boundingRect.y1 = this.boundingRect.y1 + this.radius; this.objects = _global.v2d.tiles.getVectorsWithinRect(this.boundingRect, this.objects); if (this.debug) { trace((((((("\n[" + _global.v2d.main.step) + "]->(") + this.objects.length) + "): move=") + this.position) + " speed=") + this.speed); this.boundingRect.drawOutline(_root.leved.debug, 1, 16750848); this.position.draw(_root.leved.debug, 1, 39168); } var collision = false; var collisionObject = undefined; var collisionPos = 0; _root.leved.collisionChecks = this.objects.length; var i = 0; while (i < this.objects.length) { var object = this.objects[i]; if (object.geometry eq "vector") { if (this.debug) { trace((("collision check. this: " + this.position) + " v: ") + object); var tmp = this.position.getParallel(((i + 1) * 3) - 2); object.draw(_root.leved.debug, 1, 8704); } if (this.debug) { trace("Collision Check Vector Line................"); } if (this.radius > 0) { this.par = object.cf_getParallel(this.radius, this.par); } else { this.par = object; } if (this.debug) { trace("par=" + this.par); } var perpFrom = this.par.calcPerpendicular(this.position); if (Math.abs(perpFrom.d) < _global.v2d.ZERO_LIMIT) { perpFrom.d = 0; } if (this.debug) { trace("perpFrom.d: " + perpFrom.d); } if (perpFrom.d >= 0) { this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); if (this.debug) { trace("perpTo.d: " + this.perpTo.d); } if (this.perpTo.d < 0) { var cross = this.position.cross(this.par); if (cross.code == 7) { if (this.debug) { trace("collision"); } collision = true; this.to.x0 = cross.x; this.to.y0 = cross.y; this.position.pointTo(this.to.x0, this.to.y0); this.perpTo.scale(-1); var v = this.speed.length(); if (this.debug) { trace((("speed before: " + this.speed) + " v=") + v); trace((((((("perpTo=" + this.perpTo) + " perpFrom=") + this.perpFrom) + " cross=") + cross.x) + "/") + cross.y); } this.speed.x1 = (this.perpTo.x0 + this.perpTo.x1) - cross.x; this.speed.y1 = (this.perpTo.y0 + this.perpTo.y1) - cross.y; if (this.debug) { trace("after mirror/before unify: " + this.speed); } this.speed.unify(); this.speed.scale(v); if (this.debug) { trace("speed after: " + this.speed); } collisionObject = object; collisionPos = cross.m; } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 16711680); trace((((((((((("cross code:" + cross.code) + " n:") + cross.n) + " m:") + cross.m) + " x:") + cross.x) + " y:") + cross.y) + "vector: ") + this.par); this.perpTo = this.par.getPerpendicular(this.to, this.perpTo); trace("new perpTo.d: " + this.perpTo.d); } } } if (this.radius > 0) { if (this.debug) { trace("Collision Check Vector Corner.............."); } this.cornerPerp = this.position.getPerpendicular(object, this.cornerPerp); if ((Math.abs(this.cornerPerp.d) <= this.radius) && (this.cornerPerp.p > 0)) { this.par = this.position.getParallel(this.cornerPerp.d, this.par); var parOffset = ((this.radius * Math.abs(Math.sin(Math.acos(Math.abs(this.cornerPerp.d) / this.radius)))) / this.position.length()); this.par.x0 = this.par.x0 + (this.par.x1 * parOffset); this.par.y0 = this.par.y0 + (this.par.y1 * parOffset); var p; if (Math.abs(this.par.x1) > Math.abs(this.par.y1)) { p = (object.x0 - this.par.x0) / this.par.x1; } else { p = (object.y0 - this.par.y0) / this.par.y1; } if ((p > 0) && (p <= 1)) { if (this.debug) { trace("Corner Hit"); } collision = true; this.position.x1 = this.position.x1 * p; this.position.y1 = this.position.y1 * p; this.to.x0 = this.sprite._x + this.position.x1; this.to.y0 = this.sprite._y + this.position.y1; this.mirrorVector.x0 = object.x0; this.mirrorVector.y0 = object.y0; this.mirrorVector.pointTo(this.to.x0, this.to.y0); this.cornerPerp = this.mirrorVector.getPerpendicular(this.position, this.cornerPerp); var v = this.speed.length(); this.cornerPerp.scale(-1); this.speed.x1 = (this.cornerPerp.x0 + this.cornerPerp.x1) - this.to.x0; this.speed.y1 = (this.cornerPerp.y0 + this.cornerPerp.y1) - this.to.y0; this.speed.unify(); this.speed.scale(v); collisionObject = object; collisionPos = 0; } } } } else if (object.geometry == "circle") { var distance = _global.v2d.math.p2pDistance(this.position.x0, this.position.y0, object.position.x0, object.position.y0); if (distance < (this.radius + object.radius)) { object.hit(this); } } else if (object.geometry == "platform") { if (this.debug) { trace("Collision Check Platform.............. " + object.toString()); } if (this.position.y1 > 0) { var cross = this.position.calcHCross(object.position.y0); var dx = (cross[0] - object.position.x0); if ((dx > (this.radius * -1)) && (dx < (object.width + this.radius))) { var fromY = (this.position.y0 + this.radius); var toY = (this.to.y0 + this.radius); if (this.debug) { trace((("fromY: " + fromY) + " toY: ") + toY); trace((("platfrom position.y0: " + object.position.y0) + " object.vy: ") + object.vy); } if ((fromY <= Math.max(object.position.y0, object.position.y0 - object.vy)) && (toY >= Math.min(object.position.y0, object.position.y0 - object.vy))) { if (this.debug) { trace("platform collision occured!"); } collision = true; collisionObject = object; collisionPos = 0; cross = this.position.calcHCross(object.position.y0 - this.radius); this.to.x0 = cross[0]; this.to.y0 = object.position.y0 - this.radius; this.position.pointTo(this.to.x0, this.to.y0); this.speed.y1 = Math.abs(this.speed.y1) * -1; this.speed.y1 = this.speed.y1 + ((object.vy / dt) * 3); } } } } else { trace("CSEBall: unknown collision object type: " + _global.v2d.debug.describe(object)); } i++; } this.sprite._x = this.to.x0; this.sprite._y = this.to.y0; this.position.x0 = this.to.x0; this.position.y0 = this.to.y0; this.sprite._rotation = this.sprite._rotation + (this.rotation * dt); if (collision) { this.collision(collisionObject, collisionPos); } else { this.noCollision(dt); } if (this.debug) { var temp = this.speed.copy(); temp.scale(dt); temp.x0 = this.to.x0; temp.y0 = this.to.y0; temp.draw(_root.leved.debug, 1, 65280); } }; _global.v2d.CSEBall.prototype.collision = function (collisionObject, collisionPos) { collisionObject.hit(this, collisionPos); this.speed.scale(this.flex); }; _global.v2d.CSEBall.prototype.noCollision = function (dt) { this.speed.y1 = this.speed.y1 + (this.weight * dt); }; _global.v2d.CSEBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEBall.prototype.toString = function () { return(((((("[SpriteEngine:Ball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEBall.desc = new Object(); var desc = _global.v2d.CSEBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSECircle.desc.useProps); desc.useProps.push("engine_weight", "engine_flex", "engine_vx", "engine_vy"); _global.v2d.CSEWonderBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEWonderBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); this.vXMax = props.getProp("engine_vSideMax"); this.vYMax = props.getProp("engine_vUpMax") * -1; this.vYMed = props.getProp("engine_vUpMed") * -1; this.vYMin = props.getProp("engine_vUpMin") * -1; this.vYTarget = this.vYMed; this.fX = props.getProp("engine_frictX"); this.fXOverLimit = props.getProp("engine_frictXOverSpeed"); }; _global.v2d.CSEWonderBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEWonderBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.vYTarget = this.vYMax; } else if (Key.isDown(40)) { this.vYTarget = this.vYMin; } else { this.vYTarget = this.vYMed; } this.speed.x1 = this.speed.x1 * this.fX; super.move(dt); this.player.framesAlive++; if (this.player.framesAlive > 50) { this.player.invincibleStat = false; } }; _global.v2d.CSEWonderBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - 0.1; var newSpeed = (this.speed.x1 - this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.min(this.speed.x1, newSpeed); } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + 0.1; var newSpeed = (this.speed.x1 + this.aX); newSpeed = newSpeed * this.fXOverLimit; this.speed.x1 = Math.max(this.speed.x1, newSpeed); } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEWonderBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); this.sprite.blink(); _global.api.snd.play("bounce"); var slopeFactor = collisionObject.c_slopeFactor; if (slopeFactor > 0.2) { var acc = (this.aY * slopeFactor); if (this.speed.y1 < this.vYTarget) { this.speed.y1 = (acc * this.vYTarget) + ((1 - acc) * this.speed.y1); } else { var newSpeed = (this.vYTarget * slopeFactor); if (newSpeed < this.speed.y1) { this.speed.y1 = newSpeed; } } } }; _global.v2d.CSEWonderBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEWonderBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEWonderBall.prototype.toString = function () { return(((((("[SpriteEngine:WonderBall (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEWonderBall.desc = new Object(); var desc = _global.v2d.CSEWonderBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX", "engine_vSideMax", "engine_vUpMax", "engine_vUpMed", "engine_vUpMin", "engine_frictX", "engine_frictXOverSpeed"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSEStarshipBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSEStarshipBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aX = props.getProp("engine_controlAX"); }; _global.v2d.CSEStarshipBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSEStarshipBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - this.aY; } super.move(dt); }; _global.v2d.CSEStarshipBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 - this.aX; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.speed.x1 = this.speed.x1 + this.aX; } this.rotation = this.rotation * 0.9; }; _global.v2d.CSEStarshipBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSEStarshipBall.prototype.damage = function (amount) { this.player.damage(amount); }; _global.v2d.CSEStarshipBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSEStarshipBall.prototype.toString = function () { return(((((("[SpriteEngine:starshipball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSEStarshipBall.desc = new Object(); var desc = _global.v2d.CSEStarshipBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAX"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CSERocketBall = function (sprite, props, x, y) { super(sprite, props, x, y); this._class = "CSERocketBall"; this.team = "player"; this.player = undefined; this.aY = props.getProp("engine_controlAY"); this.aR = props.getProp("engine_controlAR"); this.fR = props.getProp("engine_frictR"); }; _global.v2d.CSERocketBall.prototype = new _global.v2d.CSEBall(); _global.v2d.CSERocketBall.prototype.move = function (dt) { if (Key.isDown(38)) { this.speed.y1 = this.speed.y1 - (Math.cos((this.sprite._rotation / 180) * Math.PI) * this.aY); this.speed.x1 = this.speed.x1 + (Math.sin((this.sprite._rotation / 180) * Math.PI) * this.aY); } super.move(dt); }; _global.v2d.CSERocketBall.prototype.noCollision = function (dt) { super.noCollision(dt); if (Key.isDown(37) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation - this.aR; } if (Key.isDown(39) && (_global.v2d.main.step > 2)) { this.rotation = this.rotation + this.aR; } this.rotation = this.rotation * this.fR; }; _global.v2d.CSERocketBall.prototype.collision = function (collisionObject, collisionPos) { super.collision(collisionObject, collisionPos); }; _global.v2d.CSERocketBall.prototype.damage = function (amount) { trace("call player die of player: " + this.player); this.player.invincibleStat = false; this.player.die(); }; _global.v2d.CSERocketBall.prototype.getBoundingRect = function (bag) { return("master"); }; _global.v2d.CSERocketBall.prototype.toString = function () { return(((((("[SpriteEngine:rocketball (sprite:" + this.sprite._target) + " vx:") + this.vx) + " vy:") + this.vy) + "]"); }; _global.v2d.CSERocketBall.desc = new Object(); var desc = _global.v2d.CSERocketBall.desc; desc.useProps = _global.v2d.array.copy(_global.v2d.CSEBall.desc.useProps); desc.useProps.push("engine_controlAY", "engine_controlAR", "engine_frictR"); _global.v2d.array.pushArrayItems(desc.useProps, _global.v2d.CPlayer.desc.useProps); desc.player = true; desc.doubleMarker = true; _global.v2d.CEventSystem = function () { this._class = "CEventSystem"; }; _global.v2d.CEventSystem.prototype.toString = function () { return("[EventSystem]"); }; _global.v2d.CEventSystem.prototype.execute = function (event) { trace("execute event: " + event); _global.v2d.respawn.executeJob(event); var i = 0; while (i < _global.v2d.world.actLevel.polys.length) { var poly = _global.v2d.world.actLevel.polys[i]; poly.props.event(event, poly); var j = 0; while (j < poly.vectors.length) { poly.vectors[j].props.event(event, poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.world.actLevel.markers.length) { var marker = _global.v2d.world.actLevel.markers[i]; marker.props.event(event, marker); i++; } }; _global.v2d.CRespawnSystem = function () { this._class = "CRespawnSystem"; this.jobs = new Array(); this.clear(); }; _global.v2d.CRespawnSystem.prototype.toString = function () { return("[RespawnSystem]"); }; _global.v2d.CRespawnSystem.prototype.clear = function () { for (e in this.jobs) { var list = this.jobs[e]; var i = 0; while (i < list.length) { delete list[i]; i++; } delete list; } }; _global.v2d.CRespawnSystem.prototype.addJob = function (props, name, event) { if (this.jobs[event] == undefined) { this.jobs[event] = new Array(); } this.jobs[event].push(new Array(props, name)); }; _global.v2d.CRespawnSystem.prototype.executeJob = function (event) { var list = this.jobs[event]; while (list.length > 0) { var job = list.pop(); job[0].resetProp(job[1]); } delete this.jobs[event]; }; _global.v2d.CTileSystem = function (screenWidth, screenHeight, tileWidth, tileHeight) { this._class = "CTileSystem"; this.screenWidth = screenWidth; this.screenHeight = screeHeight; this.tileWidth = tileWidth; this.tileHeight = tileHeight; this.tilesX = Math.floor(screenWidth / tileWidth); this.tilesY = Math.floor(screenHeight / tileHeight); this.tiles = new Array(this.tilesX); var i = 0; while (i < this.tilesX) { this.tiles[i] = new Array(this.tilesY); var j = 0; while (j < this.tilesY) { this.tiles[i][j] = new Array(); this.tiles[i][j].rect = new _global.v2d.CRect(i * this.tileWidth, j * this.tileHeight, (i + 1) * this.tileWidth, (j + 1) * this.tileHeight); j++; } i++; } this.master = new Array(); this.boundingRect = new _global.v2d.CRect(); }; _global.v2d.CTileSystem.prototype.toString = function () { return("[TileSystem]"); }; _global.v2d.CTileSystem.prototype.clear = function () { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].splice(0, this.tiles[i][j].length); j++; } i++; } this.master.splice(0, this.master.length); }; _global.v2d.CTileSystem.prototype.drawEditView = function (mc) { var i = 0; while (i < this.tilesX) { var j = 0; while (j < this.tilesY) { this.tiles[i][j].rect.drawOutline(mc, 1, 214748364); j++; } i++; } }; _global.v2d.CTileSystem.prototype.addVector = function (v) { v.cache(); var sel = this.selectTileCoords(v.getBoundingRect(this.boundingRect)); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if (v.hitRect(this.tiles[i][j].rect)) { this.tiles[i][j].push(v); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.addSprite = function (s) { var br = s.getBoundingRect(this.boundingRect); if (br == undefined) { return(undefined); } if (br == "master") { this.master.push(s); return(undefined); } var sel = this.selectTileCoords(br); var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { if ((i >= 0) && (j >= 0)) { this.tiles[i][j].push(s); } j++; } i++; } }; _global.v2d.CTileSystem.prototype.selectTileCoords = function (rect) { rect.standardize(); var fromX = Math.floor(rect.x0 / this.tileWidth); var toX = Math.floor(rect.x1 / this.tileWidth); var fromY = Math.floor(rect.y0 / this.tileHeight); var toY = Math.floor(rect.y1 / this.tileHeight); if (fromX > toX) { var temp = fromX; fromX = toX; toX = temp; } if (fromY > toY) { var temp = fromY; fromY = toY; toY = temp; } return({fromX:fromX, toX:toX, fromY:fromY, toY:toY}); }; _global.v2d.CTileSystem.prototype.getVectorsWithinRect = function (rect, bag) { var sel = this.selectTileCoords(rect); var result = bag; if (!result) { trace("getVectorsWithinRect: no bag"); result = new Array(); } else { bag.splice(0, bag.length); } var i = sel.fromX; while (i <= sel.toX) { var j = sel.fromY; while (j <= sel.toY) { var k = 0; while (k < this.tiles[i][j].length) { var candidate = this.tiles[i][j][k]; var exists = false; var l = 0; while (l < result.length) { if (result[l] === candidate) { exists = true; break; } l++; } if (((!exists) && (candidate.props.getProp("active") != 0)) && (candidate.owner.props.getProp("active") != 0)) { result.push(candidate); } k++; } j++; } i++; } var i = 0; while (i < this.master.length) { result.push(this.master[i]); i++; } return(result); }; _global.v2d.CTileSystem.prototype.loadLevel = function (level) { this.clear(); var i = 0; while (i < level.polys.length) { var poly = level.polys[i]; var j = 0; while (j < poly.vectors.length) { this.addVector(poly.vectors[j]); j++; } i++; } var i = 0; while (i < _global.v2d.sprites.sprites.length) { var sprite = _global.v2d.sprites.sprites[i].engine; if (sprite.team ne "player") { this.addSprite(sprite); } i++; } }; _global.v2d.CSpriteSystem = function () { this._class = "CSpriteSystem"; this.sprites = new Array(); this.reset(); }; _global.v2d.CSpriteSystem.prototype.toString = function () { return("[SpriteSystem]"); }; _global.v2d.CSpriteSystem.prototype.reset = function () { for (var mc in _global.v2d.gfx.sprites) { _global.v2d.gfx.sprites[mc].removeMovieClip(); } this.sprites.splice(0, this.sprites.length); this.nextId = 0; }; _global.v2d.CSpriteSystem.prototype.createSprite = function (identifier) { if (identifier eq "") { identifier = "vector_engine_sprite_invisible"; } _global.v2d.gfx.sprites.attachMovie(identifier, "s_" + this.nextId, this.nextId, engine); var sprite = _global.v2d.gfx.sprites["s_" + this.nextId]; this.sprites.push(sprite); this.nextId++; return(sprite); }; _global.v2d.CSpriteSystem.prototype.moveSprites = function (dt) { var i = 0; while (i < this.sprites.length) { this.sprites[i].engine.move(dt); i++; } }; _global.v2d.CMain = function () { this._class = "CMain"; this.STATUS_INACTIVE = 0; this.STATUS_RUNNING = 1; this.STATUS_PAUSED = 2; this.STATUS_GAMEOVER = 3; this.status = this.STATUS_INACTIVE; this.step = 0; this.sleepSteps = 0; this.stepTimeStamp = 0; this.maxStepTime = 80; this.targetScreen = undefined; this.targetMarker = undefined; _global.v2d.ready = true; }; _global.v2d.CMain.prototype.loop = function () { if (this.sleepSteps > 0) { this.sleepSteps--; } else { switch (this.status) { case this.STATUS_RUNNING : this.doStep(); return; case this.STATUS_INACTIVE : case this.STATUS_PAUSED : this.stepTimeStamp = getTimer(); if (this.targetScreen ne "") { this.doSetScreen(); } return; case this.GAMEOVER : this.stepTimeStamp = getTimer(); } } }; _global.v2d.CMain.prototype.doStep = function () { this.step++; _root.leved.debug.clear(); var millis = (getTimer() - this.stepTimeStamp); this.stepTimeStamp = getTimer(); if (millis > this.maxStepTime) { millis = this.maxStepTime; } _global.v2d.sprites.moveSprites(millis); }; _global.v2d.CMain.prototype.setScreen = function (index, marker, pos, pause) { this.pause(); this.targetScreen = index; this.targetMarker = marker; this.targetPos = Number(pos); this.targetPause = pause; }; _global.v2d.CMain.prototype.doSetScreen = function () { this.step = 0; _global.v2d.world.setLevel(this.targetScreen, this.targetMarker, this.targetPos); this.targetScreen = undefined; this.targetMarker = undefined; this.targetPos = undefined; if (!this.targetPause) { this.run(); } }; _global.v2d.CMain.prototype.resetScreen = function (entrance) { this.pause(); this.step = 0; _global.v2d.world.actLevel.init(entrance); }; _global.v2d.CMain.prototype.levedResetScreen = function (entrance) { _global.v2d.world.actLevel.updateObjectsByName(); _global.v2d.world.initProps(); this.resetScreen(entrance); }; _global.v2d.CMain.prototype.run = function () { this.stepTimeStamp = getTimer(); this.status = this.STATUS_RUNNING; }; _global.v2d.CMain.prototype.pause = function () { this.status = this.STATUS_PAUSED; }; _global.v2d.CMain.prototype.sleep = function (frames) { this.sleepSteps = frames; }; _global.v2d.CMain.prototype.startGame = function (pass) { _global.v2d.gfx = _root.gfx; _global.v2d.maxLevels = Math.max(_global.v2d.gfx.bg._totalframes, _global.v2d.gfx.fg._totalframes); var startLevel = 81; _global.v2d.world.players[0].setContinuePoint(startLevel, "savepoint"); _global.v2d.world.players[0].initNewContinue(); }; _global.v2d.CMain.prototype.exit = function () { _global.v2d.respawn.executeJob("onResetWorld"); _root.gotoAndPlay("intro_play"); }; _global.v2d.CMain.prototype.toString = function () { return(("[MainLoop (status: " + this.status) + ")]"); };
Symbol 153 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 1
#initclip 1 _global.api = new Object(); _global.api.debug = new Object(); _global.api.debug.describe = function (o) { var d = (("[DESCRIBE: " + o.toString()) + "]"); d = d + "\n---------------------------DESC-START"; for (var i in o) { d = d + (((newline + i) + ": ") + o[i]); } d = d + "\n---------------------------DESC-STOP"; return(d); }; _global.api.snd = new Object(); _global.api.snd.lib = new Object(); _global.api.snd.load = function (name, url) { var s = new Sound(); if (url eq "") { s.attachSound(name); } else { s.loadSound(url); } _global.api.snd.lib[name] = s; }; _global.api.snd.play = function (name) { _root.snd[name].gotoAndPlay(1); }; _global.api.highscore = new Object(); _global.api.highscore.charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; _global.api.highscore.keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; _global.api.highscore.keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; _global.api.highscore.urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; _global.api.highscore.initSession = function () { this.session = ""; while (this.session.length < 20) { this.session = this.session + this.charTable.charAt(Math.round(Math.random() * (this.charTable.length - 1))); } this.charTableIndex = new Array(); var i = 0; while (i < this.charTable.length) { this.charTableIndex[this.charTable.charCodeAt(i)] = i; i++; } }; _global.api.highscore.submit = function (pGame, pDisciple, pScore0, pScore1) { var s = (("g=" + pGame) + "&"); s = s + (("d=" + pDisciple) + "&"); s = s + (("s0=" + pScore0) + "&"); s = s + (("s1=" + pScore1) + "&"); s = s + ("se=" + escape(session)); s = s + "&c=42"; var urlSubmit = ((this.urlSubmit + "?s=") + escape(this.encrypt(this.encrypt(s, this.keystring), this.keystring2))); trace(urlSubmit); getURL (urlSubmit, "_blank"); }; _global.api.highscore.encrypt = function (text, pKey) { var crypt = ""; var checkSum = 0; var shift; var code; var i = 0; while (i < text.length) { char = this.charTableIndex[text.charCodeAt(i)]; shift = this.charTableIndex[pKey.charCodeAt(i % pKey.length)]; code = (char + shift) + checkSum; code = code % this.charTable.length; crypt = crypt + this.charTable.charAt(code); checkSum = checkSum + code; i++; } checkSum = checkSum % this.charTable.length; return((crypt + "") + this.charTable.charAt(checkSum)); }; _global.api.highscore.initSession(); #endinitclip _visible = false;
Symbol 160 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 1
_visible = false;
Symbol 174 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 181 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 181 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 181 MovieClip Frame 3
gotoAndPlay (2);
Symbol 182 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); if (_root.reducedBranding) { _parent.play(); } else { _parent.stop(); }
Symbol 182 MovieClip Frame 123
stop(); _parent.play();
Symbol 188 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p1"; }
Symbol 191 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 192 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent.marker); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; this.dragmode = "p0"; }
Symbol 193 MovieClip [leved_handle_marker] Frame 1
function drag() { var newX = _root._xmouse; var newY = _root._ymouse; var rasterX = Number(_root.leved.rasterX); var rasterY = Number(_root.leved.rasterY); if (rasterX > 0) { newX = Math.round(newX / rasterX) * rasterX; } if (rasterY > 0) { newY = Math.round(newY / rasterY) * rasterY; } switch (this.dragMode) { case "p0" : with (_parent) { marker.x0 = newX; marker.y0 = newY; } break; case "p1" : with (_parent) { marker.x1 = newX; marker.y1 = newY; } } _parent.marker.updateEditView(); }
Symbol 193 MovieClip [leved_handle_marker] Frame 2
stop();
Symbol 194 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } _root.leved.selectObject(_parent._parent.poly); _root.leved.dragListener = this; this.x = _root._xmouse; this.y = _root._ymouse; }
Symbol 195 MovieClip [leved_handle_poly] Frame 1
function drag() { var dx = (_root._xmouse - this.x); var dy = (_root._ymouse - this.y); this.x = _root._xmouse; this.y = _root._ymouse; _parent._parent.poly.movePoly(dx, dy); _parent._parent.poly.updateEditView(); }
Symbol 196 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 197 Button
on (press) { if (_root.leved.mode != _root.leved.MODE_ARROW) { return(undefined); } this.lastClick = getTimer(); _root.leved.selectObject(_parent.vector); _root.leved.dragListener = this; }
Symbol 198 MovieClip [leved_handle_vertex] Frame 1
function drag() { var x = _root._xmouse; var y = _root._ymouse; if (x < 0) { x = 0; } if (y < 0) { y = 0; } switch (_root.leved.alignMode) { case "prev" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.prevVector.x0; } else { y = _parent.vector.prevVector.y0; } } break; case "next" : if (Key.isDown(17)) { if (Key.isDown(16)) { x = _parent.vector.nextVector.x0; } else { y = _parent.vector.nextVector.y0; } } break; case "rect" : if (Key.isDown(17)) { var alignX0 = _parent.vector.nextVector.x0; var alignY0 = _parent.vector.prevVector.y0; var alignX1 = _parent.vector.prevVector.x0; var alignY1 = _parent.vector.nextVector.y0; if (_global.v2d.math.p2pDistance(alignX0, alignY0, _root._xmouse, _root._ymouse) < _global.v2d.math.p2pDistance(alignX1, alignY1, _root._xmouse, _root._ymouse)) { x = alignX0; y = alignY0; } else { x = alignX1; y = alignY1; } } break; default : trace("unknown align mode: " + _root.leved.alignMode); } _parent._parent.poly.movePointTo(_parent.vector.id, x, y); }
Symbol 198 MovieClip [leved_handle_vertex] Frame 2
stop();
Symbol 210 MovieClip Frame 2
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); } else if (Math.random() < 0.99) { gotoAndPlay (1); }
Symbol 210 MovieClip Frame 19
gotoAndPlay (1);
Symbol 210 MovieClip Frame 23
if (_global.v2d.world.players[0].invincibleStat) { gotoAndPlay (20); }
Symbol 215 MovieClip Frame 1
_rotation = (-1 * _parent._rotation);
Symbol 215 MovieClip Frame 73
stop();
Symbol 218 MovieClip [sprite_0] Frame 1
function blink() { if (!_global.v2d.world.players[0].invincibleStat) { gfx.gotoAndPlay("blink"); } } stop();
Symbol 218 MovieClip [sprite_0] Frame 2
_global.api.snd.play("die");
Symbol 218 MovieClip [sprite_0] Frame 72
stop();
Symbol 229 MovieClip [rocket] Frame 1
stop();
Symbol 229 MovieClip [rocket] Frame 2
_global.api.snd.play("die");
Symbol 229 MovieClip [rocket] Frame 72
stop();
Symbol 247 MovieClip Frame 1
stop();
Symbol 253 Button
on (release) { fscommand ("quit"); getURL (_root.moreGamesUrl, "_top"); }
Symbol 255 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 258 MovieClip Frame 10
stop();
Symbol 262 Button
on (release) { pass = ""; gotoAndPlay (72); }
Symbol 263 MovieClip Frame 1
this.preloaded = _root.getBytesLoaded(); this.onEnterFrame = function () { percent = (_root.getBytesLoaded() - this.preloaded) / (_root.getBytesTotal() - this.preloaded); percent = int(percent * 100); this.bar._xscale = percent; if (percent == 100) { _root.nextFrame(); } };
Symbol 269 Button
on (release) { nextFrame(); }
Symbol 277 Button
on (release) { prevFrame(); }
Symbol 293 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 308 MovieClip Frame 1
gotoAndStop(_root.version);
Symbol 309 MovieClip Frame 1
stop();
Symbol 310 Button
on (release) { nextFrame(); }
Symbol 378 MovieClip Frame 1
stop(); fg.stop(); bg.stop();
Instance of Symbol 377 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 396 Button
on (release) { nextFrame(); }
Symbol 404 Button
on (release) { _global.v2d.main.exit(); }
Symbol 410 Button
on (release) { prevFrame(); }
Symbol 411 MovieClip Frame 1
stop();
Symbol 419 MovieClip Frame 1
stop();
Symbol 423 Button
on (release) { _global.v2d.world.players[0].initNewContinue2(); gotoAndStop (1); }
Symbol 424 Button
on (release) { _global.v2d.main.exit(); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 427 MovieClip Frame 1
this.update = function () { this.updateLives(); this.updateScore(); this.updateLevel(); this.updatePass(); this.updateCoins(); }; this.updateLives = function () { this.actLives = _global.v2d.world.players[0].actLives; if (l < 5) { this.lives.gotoAndStop(this.actLives + 1); } else { this.lives.gotoAndStop(6); } }; this.updateScore = function () { this.actScore = _global.v2d.world.players[0].score; }; this.updateCoins = function () { this.actCoins = _global.v2d.world.players[0].coins; }; this.updateLevel = function () { this.actLevel = "#" + _global.v2d.world.actLevel.id; }; this.updatePass = function () { if (_global.v2d.world.players[0].actPass eq "") { this.actPass = ""; } else { this.actPass = "password: " + _global.v2d.world.players[0].actPass; } }; this.extraLife = function () { extraLifeAnim.gotoAndPlay(2); }; this.gameOver = function () { gameOverMc.gotoAndPlay(2); }; this.actLives = 0; this.actScore = 0; this.update();
Instance of Symbol 392 MovieClip in Symbol 427 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 438 MovieClip Frame 1172
_root.play(); stop();
Symbol 444 Button
on (release) { _global.v2d.main.exit(); }
Symbol 448 Button
on (release) { getURL (_root.moreGamesUrl, "_top"); }
Symbol 451 MovieClip Frame 1
gotoAndStop(_root.version);

Library Items

Symbol 1 Sound [coin]Used by:174
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [star]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:12
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClipUses:6 11Used by:13
Symbol 13 MovieClip [object]Uses:12
Symbol 14 GraphicUsed by:15 78 82 83 92
Symbol 15 MovieClip [fpb_hitArea]Uses:14
Symbol 16 GraphicUsed by:17 18 25 26 31 32 33 34 37 38
Symbol 17 MovieClipUses:16Used by:24
Symbol 18 MovieClipUses:16Used by:24
Symbol 19 GraphicUsed by:20 21 27 28 39 40
Symbol 20 MovieClipUses:19Used by:24
Symbol 21 MovieClipUses:19Used by:24
Symbol 22 GraphicUsed by:23 29 35 41 44 62 79 80 86 87 89 95 107
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:17 18 20 21 23Used by:43
Symbol 25 MovieClipUses:16Used by:30
Symbol 26 MovieClipUses:16Used by:30
Symbol 27 MovieClipUses:19Used by:30
Symbol 28 MovieClipUses:19Used by:30
Symbol 29 MovieClipUses:22Used by:30
Symbol 30 MovieClipUses:25 26 27 28 29Used by:43
Symbol 31 MovieClipUses:16Used by:36
Symbol 32 MovieClipUses:16Used by:36
Symbol 33 MovieClipUses:16Used by:36
Symbol 34 MovieClipUses:16Used by:36
Symbol 35 MovieClipUses:22Used by:36
Symbol 36 MovieClipUses:31 32 33 34 35Used by:43
Symbol 37 MovieClipUses:16Used by:42
Symbol 38 MovieClipUses:16Used by:42
Symbol 39 MovieClipUses:19Used by:42
Symbol 40 MovieClipUses:19Used by:42
Symbol 41 MovieClipUses:22Used by:42
Symbol 42 MovieClipUses:37 38 39 40 41Used by:43
Symbol 43 MovieClip [fpb_states]Uses:24 30 36 42
Symbol 44 MovieClipUses:22Used by:55
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:55
Symbol 47 GraphicUsed by:48 68 98 113
Symbol 48 MovieClipUses:47Used by:55
Symbol 49 GraphicUsed by:50 69 99 114
Symbol 50 MovieClipUses:49Used by:55
Symbol 51 GraphicUsed by:52 57 67 100 104 112
Symbol 52 MovieClipUses:51Used by:55
Symbol 53 GraphicUsed by:54 56 66 101 103 111
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:44 46 48 50 52 54Used by:75
Symbol 56 MovieClipUses:53Used by:65
Symbol 57 MovieClipUses:51Used by:65
Symbol 58 GraphicUsed by:59 105
Symbol 59 MovieClipUses:58Used by:65
Symbol 60 GraphicUsed by:61 106
Symbol 61 MovieClipUses:60Used by:65
Symbol 62 MovieClipUses:22Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:56 57 59 61 62 64Used by:75
Symbol 66 MovieClipUses:53Used by:74
Symbol 67 MovieClipUses:51Used by:74
Symbol 68 MovieClipUses:47Used by:74
Symbol 69 MovieClipUses:49Used by:74
Symbol 70 GraphicUsed by:71 115
Symbol 71 MovieClipUses:70Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:66 67 68 69 71 73Used by:75
Symbol 75 MovieClip [UpArrow]Uses:55 65 74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:81
Symbol 78 MovieClipUses:14Used by:81
Symbol 79 MovieClipUses:22Used by:81
Symbol 80 MovieClipUses:22Used by:81
Symbol 81 MovieClipUses:77 78 79 80Used by:94
Symbol 82 MovieClipUses:14Used by:88
Symbol 83 MovieClipUses:14Used by:88
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 MovieClipUses:22Used by:88
Symbol 87 MovieClipUses:22Used by:88
Symbol 88 MovieClipUses:82 83 85 86 87Used by:94
Symbol 89 MovieClipUses:22Used by:93
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 MovieClipUses:14Used by:93
Symbol 93 MovieClipUses:89 91 92Used by:94
Symbol 94 MovieClip [ScrollThumb]Uses:81 88 93
Symbol 95 MovieClipUses:22Used by:102
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:102
Symbol 98 MovieClipUses:47Used by:102
Symbol 99 MovieClipUses:49Used by:102
Symbol 100 MovieClipUses:51Used by:102
Symbol 101 MovieClipUses:53Used by:102
Symbol 102 MovieClipUses:95 97 98 99 100 101Used by:119
Symbol 103 MovieClipUses:53Used by:110
Symbol 104 MovieClipUses:51Used by:110
Symbol 105 MovieClipUses:58Used by:110
Symbol 106 MovieClipUses:60Used by:110
Symbol 107 MovieClipUses:22Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
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Symbol 111 MovieClipUses:53Used by:118
Symbol 112 MovieClipUses:51Used by:118
Symbol 113 MovieClipUses:47Used by:118
Symbol 114 MovieClipUses:49Used by:118
Symbol 115 MovieClipUses:70Used by:118
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:111 112 113 114 115 117Used by:119
Symbol 119 MovieClip [DownArrow]Uses:102 110 118
Symbol 120 FontUsed by:121 151 155 158 184 376 391
Symbol 121 EditableTextUses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:452  Timeline
Symbol 124 GraphicUsed by:129 132
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:125 126 127Used by:129
Symbol 129 MovieClipUses:124 128Used by:132
Symbol 130 FontUsed by:131
Symbol 131 EditableTextUses:130Used by:132
Symbol 132 MovieClipUses:124 129 131Used by:Timeline
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Symbol 134 TextUses:133Used by:Timeline
Symbol 135 GraphicUsed by:140 263
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140 263
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140 263
Symbol 140 MovieClipUses:135 137 139Used by:Timeline
Symbol 141 TextUses:133Used by:Timeline
Symbol 142 GraphicUsed by:177 293  Timeline
Symbol 143 BitmapUsed by:145
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:143 144Used by:177 294  Timeline
Symbol 146 GraphicUsed by:177 294  Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:177 294  Timeline
Symbol 149 MovieClipUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 EditableTextUses:120Used by:153
Symbol 152 MovieClipUsed by:153
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Symbol 154 GraphicUsed by:156
Symbol 155 EditableTextUses:120Used by:156
Symbol 156 MovieClipUses:154 155Used by:Timeline
Symbol 157 GraphicUsed by:170
Symbol 158 EditableTextUses:120Used by:170
Symbol 159 Sound [bounce]Used by:160 247
Symbol 160 MovieClipUses:159Used by:170
Symbol 161 Sound [coin]Used by:162 247 253 255 260 262 310 423 424 444 448
Symbol 162 MovieClipUses:161Used by:170
Symbol 163 SoundUsed by:164 247
Symbol 164 MovieClipUses:163Used by:170
Symbol 165 SoundUsed by:166 247
Symbol 166 MovieClipUses:165Used by:170
Symbol 167 SoundUsed by:168 247
Symbol 168 MovieClipUses:167Used by:170
Symbol 169 MovieClipUses:SS1Used by:170
Symbol 170 MovieClipUses:157 158 160 162 164 166 168 169Used by:Timeline
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:174
Symbol 173 TextUses:133Used by:174 310
Symbol 174 ButtonUses:172 173 1Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 MovieClipUses:142 145 146 148Used by:182
Symbol 178 FontUsed by:179 180
Symbol 179 TextUses:178Used by:182
Symbol 180 TextUses:178Used by:182
Symbol 181 MovieClipUsed by:182
Symbol 182 MovieClipUses:177 179 180 181 SS2Used by:Timeline
Symbol 183 GraphicUsed by:247
Symbol 184 EditableTextUses:120Used by:247
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:193
Symbol 187 GraphicUsed by:188 191 192 194 196 197
Symbol 188 ButtonUses:187Used by:193
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193
Symbol 191 ButtonUses:187Used by:193
Symbol 192 ButtonUses:187Used by:193
Symbol 193 MovieClip [leved_handle_marker]Uses:186 188 190 191 192Used by:247
Symbol 194 ButtonUses:187Used by:195
Symbol 195 MovieClip [leved_handle_poly]Uses:194Used by:247
Symbol 196 ButtonUses:187Used by:198
Symbol 197 ButtonUses:187Used by:198
Symbol 198 MovieClip [leved_handle_vertex]Uses:196 197Used by:247
Symbol 199 MovieClip [vector_engine_sprite_invisible]Used by:247
Symbol 200 BitmapUsed by:201 204
Symbol 201 GraphicUses:200Used by:205 339
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:205
Symbol 204 GraphicUses:200Used by:205 339
Symbol 205 MovieClip [indy_switch]Uses:201 203 204Used by:247 372
Symbol 206 BitmapUsed by:207 216 226 265 440
Symbol 207 GraphicUses:206Used by:210 218
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:207 208 209Used by:218
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:211 213Used by:215
Symbol 215 MovieClipUses:214Used by:218 229
Symbol 216 GraphicUses:206Used by:218
Symbol 217 GraphicUsed by:218 229
Symbol 218 MovieClip [sprite_0]Uses:210 215 216 217 207Used by:247
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221 309
Symbol 221 MovieClip [points10]Uses:220Used by:247
Symbol 222 BitmapUsed by:223 382 383 384 385 386 415
Symbol 223 GraphicUses:222Used by:224 309
Symbol 224 MovieClip [xtraLive]Uses:223Used by:247
Symbol 225 GraphicUsed by:228 229
Symbol 226 GraphicUses:206Used by:228 229
Symbol 227 GraphicUsed by:228 229
Symbol 228 MovieClipUses:225 226 227Used by:229
Symbol 229 MovieClip [rocket]Uses:228 215 217 225 226 227Used by:247
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [space_sat]Uses:231 232Used by:247
Symbol 234 BitmapUsed by:235 236 237 238 239 285
Symbol 235 GraphicUses:234Used by:240 309
Symbol 236 GraphicUses:234Used by:240 309
Symbol 237 GraphicUses:234Used by:240 309
Symbol 238 GraphicUses:234Used by:240 309
Symbol 239 GraphicUses:234Used by:240
Symbol 240 MovieClip [space_katze]Uses:235 236 237 238 239Used by:247
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClip [space_plat]Uses:242Used by:247 338 372
Symbol 244 SoundUsed by:247  Timeline
Symbol 245 SoundUsed by:247
Symbol 246 SoundUsed by:247
Symbol 247 MovieClipUses:183 184 193 195 198 199 205 218 221 224 229 233 240 243 244 165 163 245 167 161 159 246Used by:Timeline
Symbol 248 BitmapUsed by:249
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Symbol 251 GraphicUses:250Used by:253 255 260 262 310 423 424
Symbol 252 TextUses:133Used by:253 424
Symbol 253 ButtonUses:251 252 161Used by:Timeline
Symbol 254 TextUses:133Used by:255
Symbol 255 ButtonUses:251 254 161Used by:Timeline
Symbol 256 FontUsed by:257
Symbol 257 TextUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 TextUses:133Used by:260 262
Symbol 260 ButtonUses:251 259 161Used by:Timeline
Symbol 261 TextUses:133Used by:Timeline
Symbol 262 ButtonUses:251 259 161Used by:Timeline
Symbol 263 MovieClipUses:135 137 139Used by:Timeline
Symbol 264 TextUses:133Used by:309
Symbol 265 GraphicUses:206Used by:309
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:269 277
Symbol 268 GraphicUsed by:269 277
Symbol 269 ButtonUses:267 268Used by:309
Symbol 270 BitmapUsed by:271 278
Symbol 271 GraphicUses:270Used by:309
Symbol 272 TextUses:133Used by:309
Symbol 273 TextUses:133Used by:309
Symbol 274 TextUses:133Used by:309
Symbol 275 TextUses:133Used by:309
Symbol 276 TextUses:133Used by:309
Symbol 277 ButtonUses:267 268Used by:309
Symbol 278 GraphicUses:270Used by:309
Symbol 279 TextUses:133Used by:309
Symbol 280 TextUses:133Used by:309
Symbol 281 TextUses:133Used by:309
Symbol 282 BitmapUsed by:284
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Symbol 284 GraphicUses:282 283Used by:309
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Symbol 286 BitmapUsed by:287 288 289 290
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Symbol 288 GraphicUses:286Used by:309
Symbol 289 GraphicUses:286Used by:309
Symbol 290 GraphicUses:286Used by:309
Symbol 291 TextUses:133Used by:309
Symbol 292 TextUses:133Used by:308
Symbol 293 ButtonUses:142Used by:294
Symbol 294 MovieClipUses:293 145 146 148Used by:308
Symbol 295 TextUses:133Used by:308
Symbol 296 GraphicUsed by:307
Symbol 297 GraphicUsed by:307
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:302 307
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:302 307
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Symbol 309 MovieClipUses:264 265 269 271 272 273 274 275 276 277 278 279 220 280 223 281 284 235 236 237 238 285 287 288 289 290 291 308Used by:Timeline
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Symbol 311 GraphicUsed by:378
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:372
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:372
Symbol 316 GraphicUsed by:372
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:372
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:372
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:323
Symbol 323 MovieClip [sky_door]Uses:322Used by:372
Symbol 324 BitmapUsed by:325
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Symbol 376 EditableTextUses:120Used by:377
Symbol 377 MovieClipUses:375 376Used by:378
Symbol 378 MovieClipUses:311 372 373 374 377Used by:Timeline
Symbol 379 FontUsed by:380 381 387 388 393 394 412 413
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Symbol 381 TextUses:379Used by:427
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Symbol 383 GraphicUses:222Used by:389
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Symbol 386 GraphicUses:222Used by:389
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Symbol 389 MovieClipUses:382 383 384 385 386 387 388Used by:427
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Symbol 392 MovieClipUses:390 391Used by:427
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Symbol 402 TextUses:133Used by:404
Symbol 403 GraphicUsed by:404
Symbol 404 ButtonUses:400 401 402 403Used by:411
Symbol 405 TextUses:133Used by:410
Symbol 406 TextUses:133Used by:410
Symbol 407 TextUses:133Used by:410
Symbol 408 TextUses:133Used by:410
Symbol 409 GraphicUsed by:410
Symbol 410 ButtonUses:405 406 407 408 409Used by:411
Symbol 411 MovieClipUses:396 397 398 399 404 410Used by:427
Symbol 412 EditableTextUses:379Used by:427
Symbol 413 TextUses:379Used by:427
Symbol 414 GraphicUsed by:419
Symbol 415 GraphicUses:222Used by:419
Symbol 416 GraphicUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:414 415 416 417 418Used by:427
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:426
Symbol 422 TextUses:133Used by:423
Symbol 423 ButtonUses:251 422 161Used by:426
Symbol 424 ButtonUses:251 252 161Used by:426
Symbol 425 TextUses:133Used by:426
Symbol 426 MovieClipUses:421 423 424 425Used by:427
Symbol 427 MovieClipUses:380 381 389 392 411 412 413 419 426Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 GraphicUsed by:Timeline
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:438
Symbol 432 GraphicUsed by:436
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:436
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:432 434 435Used by:438
Symbol 437 TextUses:133Used by:438
Symbol 438 MovieClipUses:431 436 437Used by:Timeline
Symbol 439 TextUses:133Used by:452
Symbol 440 GraphicUses:206Used by:452
Symbol 441 TextUses:133Used by:452
Symbol 442 GraphicUses:250Used by:444
Symbol 443 TextUses:133Used by:444
Symbol 444 ButtonUses:442 443 161Used by:452
Symbol 445 TextUses:133Used by:448
Symbol 446 GraphicUses:250Used by:448
Symbol 447 TextUses:133Used by:448
Symbol 448 ButtonUses:445 446 447 161Used by:452
Symbol 449 TextUses:133Used by:451
Symbol 450 TextUses:133Used by:451
Symbol 451 MovieClipUses:449 450Used by:452
Symbol 452 MovieClipUses:123 439 440 441 444 448 451Used by:Timeline
Streaming Sound 1Used by:Symbol 169 MovieClip
Streaming Sound 2Used by:Symbol 182 MovieClip

Instance Names

"loadingGame"Frame 3Symbol 132 MovieClip
"loadingGraph"Frame 3Symbol 140 MovieClip
"v2d"Frame 4Symbol 153 MovieClip
"snd"Frame 4Symbol 170 MovieClip
"gfx"Frame 74Symbol 378 MovieClip
"osd"Frame 74Symbol 427 MovieClip
"credits"Frame 80Symbol 438 MovieClip
"gfx"Symbol 4 MovieClip [star] Frame 1Symbol 3 MovieClip
"gfx"Symbol 12 MovieClip Frame 1Symbol 6 MovieClip
"gfx"Symbol 12 MovieClip Frame 2Symbol 11 MovieClip
"gfx"Symbol 13 MovieClip [object] Frame 1Symbol 12 MovieClip
"frame1"Symbol 24 MovieClip Frame 1Symbol 17 MovieClip
"frame2"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"frame3"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"frame4"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"frame5"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"frame1"Symbol 30 MovieClip Frame 1Symbol 25 MovieClip
"frame2"Symbol 30 MovieClip Frame 1Symbol 26 MovieClip
"frame3"Symbol 30 MovieClip Frame 1Symbol 27 MovieClip
"frame4"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"frame5"Symbol 30 MovieClip Frame 1Symbol 29 MovieClip
"frame1"Symbol 36 MovieClip Frame 1Symbol 31 MovieClip
"frame2"Symbol 36 MovieClip Frame 1Symbol 32 MovieClip
"frame3"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"frame4"Symbol 36 MovieClip Frame 1Symbol 34 MovieClip
"frame5"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"frame1"Symbol 42 MovieClip Frame 1Symbol 37 MovieClip
"frame2"Symbol 42 MovieClip Frame 1Symbol 38 MovieClip
"frame3"Symbol 42 MovieClip Frame 1Symbol 39 MovieClip
"frame4"Symbol 42 MovieClip Frame 1Symbol 40 MovieClip
"frame5"Symbol 42 MovieClip Frame 1Symbol 41 MovieClip
"up_mc"Symbol 43 MovieClip [fpb_states] Frame 1Symbol 24 MovieClip
"over_mc"Symbol 43 MovieClip [fpb_states] Frame 2Symbol 30 MovieClip
"down_mc"Symbol 43 MovieClip [fpb_states] Frame 3Symbol 36 MovieClip
"disabled_mc"Symbol 43 MovieClip [fpb_states] Frame 4Symbol 42 MovieClip
"face_mc"Symbol 55 MovieClip Frame 1Symbol 44 MovieClip
"arrow_mc"Symbol 55 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 55 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 55 MovieClip Frame 1Symbol 50 MovieClip
"darkshadow_mc"Symbol 55 MovieClip Frame 1Symbol 52 MovieClip
"highlight3D_mc"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"darkshadow_mc"Symbol 65 MovieClip Frame 1Symbol 56 MovieClip
"highlight3D_mc"Symbol 65 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 65 MovieClip Frame 1Symbol 59 MovieClip
"shadow_mc"Symbol 65 MovieClip Frame 1Symbol 61 MovieClip
"face_mc"Symbol 65 MovieClip Frame 1Symbol 62 MovieClip
"arrow_mc"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 74 MovieClip Frame 1Symbol 66 MovieClip
"darkshadow_mc"Symbol 74 MovieClip Frame 1Symbol 67 MovieClip
"highlight_mc"Symbol 74 MovieClip Frame 1Symbol 68 MovieClip
"shadow_mc"Symbol 74 MovieClip Frame 1Symbol 69 MovieClip
"face_mc"Symbol 74 MovieClip Frame 1Symbol 71 MovieClip
"arrow_mc"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"up"Symbol 75 MovieClip [UpArrow] Frame 1Symbol 55 MovieClip
"down"Symbol 75 MovieClip [UpArrow] Frame 2Symbol 65 MovieClip
"disabled"Symbol 75 MovieClip [UpArrow] Frame 3Symbol 74 MovieClip
"highlight3D_mc"Symbol 81 MovieClip Frame 1Symbol 77 MovieClip
"darkshadow_mc"Symbol 81 MovieClip Frame 1Symbol 78 MovieClip
"highlight_mc"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip
"shadow_mc"Symbol 81 MovieClip Frame 1Symbol 80 MovieClip
"highlight3D_mc"Symbol 88 MovieClip Frame 1Symbol 82 MovieClip
"darkshadow_mc"Symbol 88 MovieClip Frame 1Symbol 83 MovieClip
"shadow_mc"Symbol 88 MovieClip Frame 1Symbol 85 MovieClip
"face_mc"Symbol 88 MovieClip Frame 1Symbol 86 MovieClip
"highlight_mc"Symbol 88 MovieClip Frame 1Symbol 87 MovieClip
"shadow_mc"Symbol 93 MovieClip Frame 1Symbol 89 MovieClip
"darkshadow_mc"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"highlight3D_mc"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"mc_sliderTop"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 81 MovieClip
"mc_sliderMid"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 88 MovieClip
"mc_sliderBot"Symbol 94 MovieClip [ScrollThumb] Frame 1Symbol 93 MovieClip
"face_mc"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"arrow_mc"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"highlight_mc"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"shadow_mc"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"darkshadow_mc"Symbol 102 MovieClip Frame 1Symbol 100 MovieClip
"highlight3D_mc"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"darkshadow_mc"Symbol 110 MovieClip Frame 1Symbol 103 MovieClip
"highlight3D_mc"Symbol 110 MovieClip Frame 1Symbol 104 MovieClip
"highlight_mc"Symbol 110 MovieClip Frame 1Symbol 105 MovieClip
"shadow_mc"Symbol 110 MovieClip Frame 1Symbol 106 MovieClip
"face_mc"Symbol 110 MovieClip Frame 1Symbol 107 MovieClip
"arrow_mc"Symbol 110 MovieClip Frame 1Symbol 109 MovieClip
"highlight3D_mc"Symbol 118 MovieClip Frame 1Symbol 111 MovieClip
"darkshadow_mc"Symbol 118 MovieClip Frame 1Symbol 112 MovieClip
"highlight_mc"Symbol 118 MovieClip Frame 1Symbol 113 MovieClip
"shadow_mc"Symbol 118 MovieClip Frame 1Symbol 114 MovieClip
"face_mc"Symbol 118 MovieClip Frame 1Symbol 115 MovieClip
"arrow_mc"Symbol 118 MovieClip Frame 1Symbol 117 MovieClip
"up"Symbol 119 MovieClip [DownArrow] Frame 1Symbol 102 MovieClip
"down"Symbol 119 MovieClip [DownArrow] Frame 2Symbol 110 MovieClip
"disabled"Symbol 119 MovieClip [DownArrow] Frame 3Symbol 118 MovieClip
"ship"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"sky"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"bar"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"engineLoop"Symbol 153 MovieClip Frame 1Symbol 149 MovieClip
"initFunc"Symbol 153 MovieClip Frame 2Symbol 152 MovieClip
"bounce"Symbol 170 MovieClip Frame 1Symbol 160 MovieClip
"coin"Symbol 170 MovieClip Frame 1Symbol 162 MovieClip
"newlife"Symbol 170 MovieClip Frame 1Symbol 164 MovieClip
"newscreen"Symbol 170 MovieClip Frame 1Symbol 166 MovieClip
"die"Symbol 170 MovieClip Frame 1Symbol 168 MovieClip
"newlife2"Symbol 170 MovieClip Frame 1Symbol 169 MovieClip
"radius"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 186 MovieClip
"dxy"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 188 Button
"platform"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 190 MovieClip
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 1Symbol 191 Button
"button"Symbol 193 MovieClip [leved_handle_marker] Frame 3Symbol 192 Button
"button"Symbol 195 MovieClip [leved_handle_poly] Frame 1Symbol 194 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 2Symbol 196 Button
"button"Symbol 198 MovieClip [leved_handle_vertex] Frame 3Symbol 197 Button
"gfx"Symbol 218 MovieClip [sprite_0] Frame 1Symbol 210 MovieClip
"bar"Symbol 263 MovieClip Frame 1Symbol 137 MovieClip
"wipe_shadow"Symbol 307 MovieClip Frame 1Symbol 302 MovieClip
"switch"Symbol 372 MovieClip Frame 82Symbol 205 MovieClip [indy_switch]
"rocket_empty"Symbol 372 MovieClip Frame 82Symbol 320 MovieClip
"door"Symbol 372 MovieClip Frame 82Symbol 323 MovieClip [sky_door]
"r1e"Symbol 372 MovieClip Frame 88Symbol 338 MovieClip
"switcha"Symbol 372 MovieClip Frame 88Symbol 339 MovieClip
"r2n"Symbol 372 MovieClip Frame 89Symbol 338 MovieClip
"r2s"Symbol 372 MovieClip Frame 89Symbol 338 MovieClip
"switchc"Symbol 372 MovieClip Frame 89Symbol 339 MovieClip
"switchb"Symbol 372 MovieClip Frame 89Symbol 339 MovieClip
"r2m"Symbol 372 MovieClip Frame 89Symbol 338 MovieClip
"r3n"Symbol 372 MovieClip Frame 90Symbol 338 MovieClip
"b3"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b4"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b5"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b9"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b15"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b21"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b10"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b16"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b23"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b11"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b17"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b24"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b19"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b13"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b7"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b8"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b14"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b20"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b26"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b18"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b12"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b6"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b1"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b2"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b22"Symbol 372 MovieClip Frame 94Symbol 358 MovieClip
"b25"Symbol 372 MovieClip Frame 94Symbol 361 MovieClip
"b27"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"b28"Symbol 372 MovieClip Frame 94Symbol 355 MovieClip
"bdoor"Symbol 372 MovieClip Frame 94Symbol 243 MovieClip [space_plat]
"switch"Symbol 372 MovieClip Frame 99Symbol 339 MovieClip
"bg"Symbol 378 MovieClip Frame 1Symbol 372 MovieClip
"sprites"Symbol 378 MovieClip Frame 1Symbol 373 MovieClip
"fg"Symbol 378 MovieClip Frame 1Symbol 374 MovieClip
"lives"Symbol 427 MovieClip Frame 1Symbol 389 MovieClip
"extraLifeAnim"Symbol 427 MovieClip Frame 1Symbol 419 MovieClip
"gameOverMc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 4 as "star"
ExportAssets (56)Timeline Frame 1Symbol 13 as "object"
ExportAssets (56)Timeline Frame 1Symbol 15 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 43 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 75 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 119 as "DownArrow"
ExportAssets (56)Timeline Frame 4Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 4Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 5Symbol 1 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 193 as "leved_handle_marker"
ExportAssets (56)Timeline Frame 11Symbol 195 as "leved_handle_poly"
ExportAssets (56)Timeline Frame 11Symbol 198 as "leved_handle_vertex"
ExportAssets (56)Timeline Frame 11Symbol 199 as "vector_engine_sprite_invisible"
ExportAssets (56)Timeline Frame 11Symbol 205 as "indy_switch"
ExportAssets (56)Timeline Frame 11Symbol 218 as "sprite_0"
ExportAssets (56)Timeline Frame 11Symbol 221 as "points10"
ExportAssets (56)Timeline Frame 11Symbol 224 as "xtraLive"
ExportAssets (56)Timeline Frame 11Symbol 229 as "rocket"
ExportAssets (56)Timeline Frame 11Symbol 233 as "space_sat"
ExportAssets (56)Timeline Frame 11Symbol 240 as "space_katze"
ExportAssets (56)Timeline Frame 11Symbol 243 as "space_plat"
ExportAssets (56)Timeline Frame 11Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 11Symbol 159 as "bounce"
ExportAssets (56)Timeline Frame 40Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 46Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 52Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 67Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 73Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 205 as "indy_switch"
ExportAssets (56)Timeline Frame 74Symbol 323 as "sky_door"
ExportAssets (56)Timeline Frame 74Symbol 243 as "space_plat"
ExportAssets (56)Timeline Frame 74Symbol 243 as "space_plat"
ExportAssets (56)Timeline Frame 74Symbol 243 as "space_plat"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 74Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 168Symbol 161 as "coin"
ExportAssets (56)Timeline Frame 168Symbol 161 as "coin"

Labels

"ready"Frame 5
"intro"Frame 10
"intro_play"Frame 12
"intro_short"Frame 13
"menu"Frame 67
"game"Frame 72
"nextEpisode"Frame 80
"explode"Symbol 13 MovieClip [object] Frame 4
#"Symbol_10"Symbol 15 MovieClip [fpb_hitArea] Frame 1
"up"Symbol 43 MovieClip [fpb_states] Frame 1
"over"Symbol 43 MovieClip [fpb_states] Frame 2
"down"Symbol 43 MovieClip [fpb_states] Frame 3
"disabled"Symbol 43 MovieClip [fpb_states] Frame 4
"loop"Symbol 132 MovieClip Frame 2
"loadWorldObject"Symbol 152 MovieClip Frame 6
"worldLoaded"Symbol 152 MovieClip Frame 20
"loop"Symbol 181 MovieClip Frame 2
"active_false"Symbol 193 MovieClip [leved_handle_marker] Frame 2
"active_true"Symbol 193 MovieClip [leved_handle_marker] Frame 3
"active_false"Symbol 198 MovieClip [leved_handle_vertex] Frame 2
"active_true"Symbol 198 MovieClip [leved_handle_vertex] Frame 3
"loop"Symbol 210 MovieClip Frame 1
"blink"Symbol 210 MovieClip Frame 16
"invincible"Symbol 210 MovieClip Frame 20
"die"Symbol 218 MovieClip [sprite_0] Frame 2
"die"Symbol 229 MovieClip [rocket] Frame 2
"nd"Symbol 308 MovieClip Frame 1
"at"Symbol 308 MovieClip Frame 2
"nd"Symbol 451 MovieClip Frame 1
"at"Symbol 451 MovieClip Frame 2

Dynamic Text Variables

percentageDisplaySymbol 121 EditableText"loading..99%"
scoreSymbol 131 EditableText""
actCoinsSymbol 380 EditableText"36"
_parent.actLivesSymbol 387 EditableText""
_parent.actLivesSymbol 388 EditableText"5"
actCoinsSymbol 412 EditableText"36"




http://swfchan.com/6/25424/info.shtml
Created: 23/5 -2019 17:49:32 Last modified: 23/5 -2019 17:49:32 Server time: 15/05 -2024 01:08:12