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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/22801502?noj=FRM22801502-14DC" width="1" height="1"></div>

Twin Power.swf

This is the info page for
Flash #26057

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 2
var tGame = new Game(this.stage_mc);
Frame 40
stop();
Frame 54
this.gotoAndPlay("choose");
Frame 71
stop();
Frame 87
stop();
Frame 98
var fakeVar = new Date().getTime(); loadMovieNum ("tracker.swf?" + fakeVar, 10000);
Frame 100
tGame.startGame(); this.onEnterFrame = function () { tGame.update(); }; stop();
Frame 104
stop();
Symbol 92 MovieClip [mc.ship] Frame 1
stop();
Symbol 92 MovieClip [mc.ship] Frame 40
this.gotoAndStop("tMid"); this.flame_mc._visible = false;
Symbol 92 MovieClip [mc.ship] Frame 50
this.gotoAndStop("aMid"); this.flame_mc._visible = false;
Symbol 92 MovieClip [mc.ship] Frame 66
this.gotoAndStop("twinMid"); this.flame_mc._visible = false;
Symbol 92 MovieClip [mc.ship] Frame 82
this.gotoAndStop("twinMid"); this.flame_mc._visible = false;
Symbol 92 MovieClip [mc.ship] Frame 98
this.gotoAndStop("aMid"); this.flame_mc._visible = false;
Symbol 107 MovieClip [mc.explosion] Frame 1
this._rotation = Math.ceil(Math.random() * 4) * 90;
Symbol 107 MovieClip [mc.explosion] Frame 8
this.removeMovieClip();
Symbol 224 MovieClip [mc.explosionF] Frame 9
this.removeMovieClip();
Symbol 246 MovieClip [mc.impact] Frame 1
this._rotation = Math.ceil(Math.random() * 4) * 90;
Symbol 246 MovieClip [mc.impact] Frame 7
this.removeMovieClip();
Symbol 260 MovieClip [mc.rocket] Frame 1
stop();
Symbol 265 MovieClip [mc.building] Frame 1
this.gotoAndStop(Math.ceil(Math.random() * 2)); stop();
Symbol 282 MovieClip [mc.explode] Frame 38
this.removeMovieClip();
Symbol 304 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 39
stop();
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 121
stop();
Symbol 310 MovieClip Frame 135
stop();
Symbol 312 MovieClip [mc.fade] Frame 20
stop();
Symbol 312 MovieClip [mc.fade] Frame 41
stop();
Symbol 314 MovieClip Frame 1
Symbol 446 MovieClip [__Packages.Game] Frame 0
class Game { var pStage, pHiScore, pShip, pWeapons, pMotherShip, pGroundUnit, pSoundObj, pScore, pLives, pLevel, pCount, pPaused, pState; function Game (mc) { pStage = mc; pHiScore = 0; pShip = new Ship(-100, 100, mc, this); pWeapons = new Weapons(mc, this); pMotherShip = new Mothership(mc, this); pGroundUnit = new Ground(mc, this); pSoundObj = new SoundObj(mc); } function startGame() { RandomFib.setSeed(23, 45); pScore = 0; pLives = 3; pLevel = 0; pCount = 0; pPaused = false; pState = 0; pStage._parent.titleBar_mc.lives_mc.showNum(pLives); pStage.fade_mc.swapDepths(999999); pStage.messages_mc.swapDepths(1000000); pStage.fade_mc.gotoAndPlay("fadeout"); pShip.startGame(); pWeapons.startGame(); pGroundUnit.startGame(); pMotherShip.startGame(); } function update() { if (Key.isDown(16)) { } switch (pState) { case 0 : if ((++pCount) >= 20) { pState = 1; pCount = 0; pMotherShip.unpauseWaves(); pShip.reset(); } break; case 1 : if (!pPaused) { pLevel++; } break; case 2 : if ((++pCount) >= 50) { pState = 3; pCount = 0; pStage.fade_mc.gotoAndPlay("fadeIn"); pStage.messages_mc.gotoAndPlay("stage"); pSoundObj.startGame(); } break; case 3 : if ((++pCount) >= 120) { pState = 0; pCount = 0; pShip.hideShip(); pStage._parent.bg_mc.nextBG(); pStage.fade_mc.gotoAndPlay("fadeOut"); } break; case 4 : if ((++pCount) >= 200) { pStage.fade_mc.gotoAndPlay("fadeIn"); pState = 5; pCount = 0; } break; case 5 : if ((++pCount) < 20) { break; } pWeapons.endGame(); pSoundObj.endGame(); pMotherShip.endGame(); delete pStage._parent.onEnterFrame; pStage._parent.gotoAndPlay("load"); pStage.messages_mc.gotoAndStop(1); } if (!Key.isDown(17)) { pShip.move(); pWeapons.update(); pMotherShip.update(); pGroundUnit.update(); } } function levelComplete() { pState = 2; } function gameOver() { if (pState == 1) { pLives--; pStage._parent.titleBar_mc.lives_mc.showNum(pLives); if (pLives < 0) { pSoundObj.playSound("gameover"); pStage.messages_mc.gotoAndPlay("gameover"); pState = 4; pCount = 0; } else { pMotherShip.stepBack(); pShip.reset(); } } } function addScore(num) { pScore = pScore + num; pStage._parent.titleBar_mc.score_mc.showNum(pScore); if (pScore > pHiScore) { pHiScore = pScore; pStage._parent.titleBar_mc.hiscore_mc.showNum(pHiScore); } } function getLevel() { var _local2 = pLevel / 30; return(_local2); } }
Symbol 447 MovieClip [__Packages.Mobile] Frame 0
class Mobile { var pX, pY; function Mobile () { } function setPos(x, y) { pX = x; pY = y; } function setSpeed(xs, ys) { pSpeedX = xs; pSpeedY = ys; } function update() { pX = pX + pSpeedX; pY = pY + pSpeedY; } var pSpeedX = 0; var pSpeedY = 0; }
Symbol 448 MovieClip [__Packages.Craft] Frame 0
class Craft extends Mobile { var p_mc, pX, pY, update; function Craft () { super(); } function createMc(mcParent, type) { switch (type) { case 0 : p_mc = mcParent.attachMovie("mc.ship", "ship", 100000, {_x:-100, _y:-100}); p_mc.cacheAsBitmap = true; break; default : var _local2 = Depth.getNewDepth(1); p_mc = mcParent.attachMovie("mc.enemy", "enemy" + _local2, _local2, {_x:-100, _y:-100}); p_mc.cacheAsBitmap = true; p_mc.gotoAndStop(type); } p_mc.cacheAsBitmap = true; } function getPos() { var _local2 = new flash.geom.Point(pX, pY); return(_local2); } function die() { p_mc.removeMovieClip(); } function move() { update(); } function draw() { p_mc._x = pX; p_mc._y = pY; } }
Symbol 449 MovieClip [__Packages.Depth] Frame 0
class Depth { function Depth () { } static function getNewDepth(block) { var _local1 = pStacks[block]; _local1++; if (_local1 >= pMax) { _local1 = pMin; } pStacks[block] = _local1; return(_local1 + ((block + 1) * pMax)); } static var pMin = 10; static var pMax = 50000; static var pStacks = new Array(9, 9, 9, 9, 9, 9, 9, 9, 9, 9); }
Symbol 450 MovieClip [__Packages.Ship] Frame 0
class Ship extends Craft { var pGame, pMcParent, createMc, setPos, pState, pMode, pTwinCount, pSafeCount, pShield, pDieCount, p_mc, pSpeedX, pSpeedY, pX, pY, pFire_mc; function Ship (x, y, mcParent, gameHost) { super(); pGame = gameHost; pMcParent = mcParent; createMc(mcParent, 0); setPos(x, y); var _local3 = new Object(); _local3.pObj = this; _local3.onKeyDown = function () { this.pObj.changeMode(); }; Key.addListener(_local3); } function startGame() { switch (_global.pSpeed) { case 1 : pAcc = 0.5; break; case 2 : pAcc = 2; break; case 3 : pAcc = 5; } pState = 1; pMode = 1; pTwinCount = 0; pSafeCount = 0; pShield = false; pDieCount = 0; p_mc._visible = false; } function reset() { p_mc._visible = true; p_mc.gotoAndStop("aMid"); setPos(-10, 175); pSpeedX = 18; pSpeedY = 0; pState = 10; pMode = 0; pTwinCount = 0; pSafeCount = 99; pShield = true; pDieCount = 0; pMcParent._parent.titleBar_mc.attack_mc.gotoAndPlay(2); pMcParent._parent.titleBar_mc.target_mc.gotoAndStop(1); pMcParent._parent.titleBar_mc.twinAni_mc.gotoAndStop(1); } function hideShip() { pState = 11; p_mc._visible = false; } function move() { switch (pState) { case 11 : break; case 10 : pSpeedX = pSpeedX * 0.9; super.move(); break; case 9 : pSpeedX = pSpeedX - 0.2; pSpeedY = pSpeedY + 0.3; super.move(); break; default : var _local3 = (Key.isDown(40) - Key.isDown(38)) * pAcc; if (_local3 != 0) { pSpeedY = pSpeedY + _local3; pSpeedY = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedY)); } else { pSpeedY = pSpeedY * pDec; } var _local4 = (Key.isDown(39) - Key.isDown(37)) * pAcc; if (_local4 != 0) { pSpeedX = pSpeedX + _local4; pSpeedX = Math.max(-pMaxSpeed, Math.min(pMaxSpeed, pSpeedX)); } else { pSpeedX = pSpeedX * pDec; } super.move(); if (pX > 580) { pX = 580; } else if (pX < 20) { pX = 20; } if (pY > 330) { pY = 330; } else if (pY < 80) { pY = 80; } pFireCount--; if (Key.isDown(32)) { if (pFireCount <= 0) { pGame.pWeapons.launchWeapon(pX, pY, true, pMode); pFireCount = pFireRate; } } else { pFireCount = 0; } if (pMode != 3) { break; } pTwinCount--; if (pTwinCount <= 0) { pState = 8; pMode = 0; p_mc.gotoAndPlay("twin_a"); pGame.pSoundObj.playSound("change"); pMcParent._parent.titleBar_mc.twinAni_mc.gotoAndStop(1); pMcParent._parent.titleBar_mc.attack_mc.gotoAndPlay(2); pMcParent._parent.titleBar_mc.target_mc.gotoAndStop(1); } else { pMcParent._parent.titleBar_mc.twinAni_mc.gotoAndStop((29 - Math.ceil(pTwinCount / 8)) + 2); } } draw(); } function changeMode() { if (pMode != 3) { switch (Key.getCode()) { case 0 : case 77 : case 78 : case 66 : case 86 : case 67 : case 88 : case 90 : case 191 : if (pState == 1) { pState = 3; pMode = 0; p_mc.gotoAndPlay("a_t"); pMcParent._parent.titleBar_mc.attack_mc.gotoAndStop(1); pMcParent._parent.titleBar_mc.target_mc.gotoAndPlay(2); pGame.pSoundObj.playSound("change"); } else { if (pState != 2) { break; } pState = 4; pMode = 0; p_mc.gotoAndPlay("t_a"); pMcParent._parent.titleBar_mc.attack_mc.gotoAndPlay(2); pMcParent._parent.titleBar_mc.target_mc.gotoAndStop(1); pGame.pSoundObj.playSound("change"); } } } } function hit(strength) { if ((pState != 9) && (pState != 10)) { if (!pShield) { pState = 9; pMode = 0; pDieCount = 0; pSpeedX = 0; pSpeedY = -3; var _local2 = Depth.getNewDepth(8); pFire_mc = pMcParent.attachMovie("mc.explode", "explode_mc", _local2, {_x:50, _y:50}); pGame.pWeapons.dropPowerUps(pX, pY); pGame.pSoundObj.playSound("explosion"); } } } function getPos() { if (pState == 9) { var _local3 = flash.geom.Point.polar(400, Math.random() * 6.283); _local3.offset(300, 200); return(_local3); } return(super.getPos()); } function usePower(type) { pTwinCount = 232; if (pState == 1) { pState = 5; pMode = 0; p_mc.gotoAndPlay("a_twin"); pGame.pSoundObj.playSound("change"); } else if (pState == 2) { pState = 6; pMode = 0; p_mc.gotoAndPlay("t_twin"); pGame.pSoundObj.playSound("change"); } } function checkHit(point, size, type) { if (pState == 9) { return(false); } var _local2 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local2, point) < ((25 + size) / 2)) { return(true); } return(false); } function draw() { if (pShield) { pSafeCount--; if (pSafeCount <= 0) { pShield = false; p_mc._visible = true; } else if (pState != 11) { if ((pSafeCount % 3) == 0) { p_mc._visible = !p_mc._visible; } } } switch (pState) { case 1 : var _local3 = Math.max(1, Math.min(5, 3 + Math.round(pSpeedY / 2))); p_mc.gotoAndStop(_local3); p_mc.flame_mc._visible = pSpeedX > 3; break; case 2 : _local3 = 10 + Math.max(1, Math.min(5, 3 + Math.round(pSpeedY / 2))); p_mc.gotoAndStop(_local3); p_mc.flame_mc._visible = pSpeedX > 3; break; case 7 : _local3 = 20 + Math.max(1, Math.min(5, 3 + Math.round(pSpeedY / 2))); p_mc.gotoAndStop(_local3); break; case 3 : if (p_mc._currentframe < 30) { pState = 2; pMode = 2; } break; case 4 : case 8 : if (p_mc._currentframe < 30) { pState = 1; pMode = 1; } break; case 5 : p_mc.play(); case 6 : if (p_mc._currentframe < 30) { pState = 7; pMode = 3; } break; case 9 : pDieCount++; switch (pDieCount) { case 24 : p_mc._visible = false; break; case 50 : pGame.gameOver(); } pFire_mc._x = pX; pFire_mc._y = pY; break; case 10 : if (pSpeedX > 1) { break; } pState = 1; pMode = 1; pSafeCount = 45; p_mc._visible = true; } super.draw(); } var pAcc = 2; var pDec = 0.6; var pMaxSpeed = 10; var pFireRate = 10; var pFireCount = 0; }
Symbol 451 MovieClip [__Packages.Weapons] Frame 0
class Weapons { var pMcParent, pGame, pFriends, pFoes, pPowers, pFireRate, pPLevels; function Weapons (mcParent, gameHost) { pMcParent = mcParent; pGame = gameHost; pFriends = new Array(); pFoes = new Array(); pPowers = new Array(); pFireRate = 0; pPLevels = new Array(2); pPLevels[0] = 2; pPLevels[1] = 2; pMcParent._parent.titleBar_mc.attackM_mc.setLevel(2); pMcParent._parent.titleBar_mc.targetM_mc.setLevel(2); } function endGame() { if (pFriends.length > 0) { for (var _local2 in pFriends) { pFriends[_local2].die(); delete pFriends[_local2]; pFriends.splice(Number(_local2), 1); } } if (pFoes.length > 0) { for (var _local2 in pFoes) { pFoes[_local2].die(); delete pFoes[_local2]; pFoes.splice(Number(_local2), 1); } } if (pPowers.length > 0) { for (var _local2 in pPowers) { pPowers[_local2].die(); delete pPowers[_local2]; pPowers.splice(Number(_local2), 1); } } } function startGame() { pFriends.splice(0); pFoes.splice(0); pPowers.splice(0); pFireRate = 0; pPLevels[0] = 2; pPLevels[1] = 2; pMcParent._parent.titleBar_mc.attackM_mc.setLevel(2); pMcParent._parent.titleBar_mc.targetM_mc.setLevel(2); } function dropPowerUps(x, y) { var _local3 = 0; while (_local3 < (pPLevels[0] - 1)) { var _local2 = flash.geom.Point.polar((Math.random() * 4) + 6, (Math.random() * Math.PI) * 2); pPowers.push(new PowerUp(x, y, _local2.x, _local2.y, pMcParent, 1)); _local3++; } _local3 = 0; while (_local3 < (pPLevels[1] - 1)) { var _local2 = flash.geom.Point.polar(7, (Math.random() * Math.PI) * 2); pPowers.push(new PowerUp(x, y, _local2.x, _local2.y, pMcParent, 2)); _local3++; } pPLevels[0] = 1; pPLevels[1] = 1; pMcParent._parent.titleBar_mc.attackM_mc.setLevel(pPLevels[0]); pMcParent._parent.titleBar_mc.targetM_mc.setLevel(pPLevels[1]); } function launchWeapon(x, y, friend, mode) { if (friend) { if (mode == 1) { fireAttack(x, y); } else if (mode == 2) { fireTarget(x, y); } else if (mode == 3) { fireAttack(x, y); fireTarget(x, y); } } else { switch (mode) { case 1 : var _local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos()); var _local7 = Math.atan2(_local5.y, _local5.x); var _local6 = Math.min(9, 2 + (pGame.getLevel() / 40)); var _local2 = -2; while (_local2 < 2) { var _local8 = flash.geom.Point.polar(_local6, _local7 + (_local2 * 0.2)); pFoes.push(new Bullet(x, y, -_local8.x, -_local8.y, pMcParent, 8)); _local2++; } break; default : var _local5 = (new flash.geom.Point(x, y)).subtract(pGame.pShip.getPos()); var _local8 = new flash.geom.Point(_local5.y, _local5.x * -1); _local8.normalize(_local5.length / 6); var _local9 = (Math.random() * 2) - 1; _local5.offset(_local8.x * _local9, _local8.y * _local9); _local5.normalize(3); pFoes.push(new Bullet(x, y, -_local5.x, -_local5.y, pMcParent, 8)); } } } function fireAttack(x, y) { switch (pPLevels[0]) { case 6 : pFriends.push(new Bullet(x + 35, y, 35, 0, pMcParent, 5)); pFriends.push(new Bullet(x - 15, y, -12, 0, pMcParent, 6)); pFriends.push(new Bullet(x - 5, y - 5, -9, -7, pMcParent, 6)); pFriends.push(new Bullet(x - 5, y + 5, -9, 7, pMcParent, 6)); pGame.pSoundObj.playSound("laser5"); break; case 5 : pFriends.push(new Bullet(x + 35, y, 35, 0, pMcParent, 4)); pFriends.push(new Bullet(x - 5, y - 5, -9, -7, pMcParent, 6)); pFriends.push(new Bullet(x - 5, y + 5, -9, 7, pMcParent, 6)); pGame.pSoundObj.playSound("laser4"); break; case 4 : pFriends.push(new Bullet(x - 5, y - 5, -9, -7, pMcParent, 6)); pFriends.push(new Bullet(x - 5, y + 5, -9, 7, pMcParent, 6)); case 3 : pFriends.push(new Bullet(x + 25, y, 20, 0, pMcParent, 3)); pGame.pSoundObj.playSound("laser3"); break; case 2 : pFriends.push(new Bullet(x + 25, y, 20, 0, pMcParent, 2)); pGame.pSoundObj.playSound("laser2"); break; case 1 : pFriends.push(new Bullet(x + 25, y, 20, 0, pMcParent, 1)); pGame.pSoundObj.playSound("laser1"); } } function fireTarget(x, y) { if (pFireRate >= 10) { pFireRate = 0; switch (pPLevels[1]) { case 6 : case 5 : pFriends.push(new Seeker(x + 25, y, -1, pMcParent)); case 4 : pFriends.push(new Missile(x + 25, y, -1, pMcParent)); case 3 : pFriends.push(new Seeker(x + 25, y, 1, pMcParent)); case 2 : pFriends.push(new Missile(x + 25, y, 1, pMcParent)); pGame.pSoundObj.playSound("missile"); case 1 : pFriends.push(new Bomb(x + 25, y, pMcParent)); pGame.pSoundObj.playSound("sbomb"); } } } function launchPowerUp(x, y) { if ((Math.random() * 10) > 3) { if (pPLevels[0] > pPLevels[1]) { var _local4 = Math.ceil(Math.random() * 3); pPowers.push(new PowerUp(x, y, -2, 0, pMcParent, 2)); } else { var _local4 = Math.ceil(Math.random() * 3); pPowers.push(new PowerUp(x, y, -2, 0, pMcParent, 1)); } } else { pPowers.push(new PowerUp(x, y, -2, 0, pMcParent, 3)); } } function collectPower(type) { if (pPLevels[type - 1] < 6) { pPLevels[type - 1]++; } pMcParent._parent.titleBar_mc.attackM_mc.setLevel(pPLevels[0]); pMcParent._parent.titleBar_mc.targetM_mc.setLevel(pPLevels[1]); } function update() { pFireRate++; for (var _local7 in pFriends) { if (!pFriends[_local7].onScreen()) { pFriends[_local7].die(); delete pFriends[_local7]; pFriends.splice(Number(_local7), 1); } else { var _local3 = pFriends[_local7].getPos(); var _local4 = pFriends[_local7].getSize(); var _local5 = pFriends[_local7].getStrg(); if (pGame.pMotherShip.checkHit(_local3, _local4, _local5, pFriends[_local7])) { var _local6 = pFriends[_local7].getStrg(); if (_local6 <= 0) { pFriends[_local7].die(); delete pFriends[_local7]; pFriends.splice(Number(_local7), 1); } else { pFriends[_local7].move(); } } else { pFriends[_local7].move(); } } } for (var _local7 in pFoes) { var _local3 = pGame.pShip.getPos(); if (!pFoes[_local7].onScreen()) { pFoes[_local7].die(); delete pFoes[_local7]; pFoes.splice(Number(_local7), 1); } else if (pFoes[_local7].checkHit(_local3)) { pGame.pShip.hit(); pFoes[_local7].die(); delete pFoes[_local7]; pFoes.splice(Number(_local7), 1); } else { pFoes[_local7].move(); } } for (var _local7 in pPowers) { if (!pPowers[_local7].onScreen()) { pPowers[_local7].die(); delete pPowers[_local7]; pPowers.splice(Number(_local7), 1); } else { var _local3 = pPowers[_local7].getPos(); var _local4 = pPowers[_local7].getSize(); var _local2 = pPowers[_local7].getType(); if (pGame.pShip.checkHit(_local3, _local4, _local2)) { pPowers[_local7].die(); delete pPowers[_local7]; pPowers.splice(Number(_local7), 1); pGame.pSoundObj.playSound("pickup"); if (_local2 < 3) { collectPower(_local2); } else { pGame.pShip.usePower(_local2); pGame.pSoundObj.playSound("powerup"); } } else { pPowers[_local7].move(); } } } } }
Symbol 452 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends Mobile { var pType, pStrength, pLife, pSize, p_mc, setPos, setSpeed, update, pX, pY; function Bullet (x, y, xs, ys, mc, type) { super(); createMc(mc, type); pType = type; if (type == 6) { pStrength = 2; } else { pStrength = type; } pLife = 9999; if (type == 8) { pLife = 150; } pSize = p_mc._height; setPos(x, y); setSpeed(xs, ys); } function createMc(mcParent, type) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.bullet", "b" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop("b" + type); p_mc.cacheAsBitmap = true; } function move() { update(); draw(); pLife--; if (pLife <= 0) { pX = -10; } } function checkHit(point) { if (flash.geom.Point.distance(point, new flash.geom.Point(pX, pY)) < 20) { return(true); } return(false); } function onScreen() { if ((((pX < 0) || (pX > 600)) || (pY < 0)) || (pY > 400)) { return(false); } return(true); } function getMcDepth() { return(p_mc.getDepth()); } function die() { p_mc.removeMovieClip(); } function draw() { p_mc._x = pX; p_mc._y = pY; } function getPos() { var _local2 = new flash.geom.Point(pX, pY); return(_local2); } function getSize() { return(pSize); } function getType() { return(pType); } function getStrg() { return(pStrength); } function setStrength(strength) { pStrength = pStrength - strength; } }
Symbol 453 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends Bullet { var pType, pSize, p_mc, setPos, setSpeed, pSpeedX, pSpeedY; function PowerUp (x, y, xs, ys, mc, type) { super(); createMc(mc, type); pType = type; pSize = p_mc._height; setPos(x, y); setSpeed(xs, ys); } function createMc(mcParent, type) { var _local2 = Depth.getNewDepth(4); p_mc = mcParent.attachMovie("mc.powerup", "p" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop("p" + type); p_mc.cacheAsBitmap = true; } function getType() { return(pType); } function move() { if (pSpeedX > -2) { pSpeedX = pSpeedX - 0.1; } else if (pSpeedX < -2) { pSpeedX = pSpeedX + 0.1; } pSpeedY = pSpeedY * 0.9; super.move(); } }
Symbol 454 MovieClip [__Packages.Seeker] Frame 0
class Seeker extends Bullet { var p_mc, pDirection, pStrength, pSize, setPos, setSpeed, pSpeedX, pSpeedY, update, draw; function Seeker (x, y, dir, mc, type) { super(); createMc(mc); p_mc._yscale = -100 * dir; pDirection = dir; pStrength = 4; pSize = p_mc._height; setPos(x - 10, y + (dir * -12)); setSpeed(6, dir * -3); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.seeker", "ms" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function move() { if (pSpeedX < 12) { pSpeedX = pSpeedX + 1; } pSpeedY = pSpeedY + (pDirection * 0.5); update(); p_mc.gotoAndStop(Math.round(Math.abs(pSpeedY) / 2)); draw(); } }
Symbol 455 MovieClip [__Packages.Missile] Frame 0
class Missile extends Bullet { var pStrength, pSize, p_mc, pState, setPos, setSpeed, pSpeedX, pSpeedY; function Missile (x, y, ys, mc) { super(); createMc(mc); pStrength = 4; pSize = p_mc._height; pState = 0; setPos(x - 10, y + (ys * 12)); setSpeed(-6, ys * 8); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.missile", "m" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function move() { switch (pState) { case 2 : break; case 0 : pSpeedX = pSpeedX * 0.8; pSpeedY = pSpeedY * 0.7; if (Math.abs(pSpeedY) < 1) { pSpeedY = 0; pSpeedX = 1; pState = 1; p_mc.gotoAndPlay("fly"); } break; case 1 : pSpeedX = pSpeedX * 1.4; if (pSpeedX <= 25) { break; } pSpeedX = 25; pState = 2; } super.move(); } }
Symbol 456 MovieClip [__Packages.Bomb] Frame 0
class Bomb extends Bullet { var pStrength, pSize, p_mc, setPos, setSpeed, pSpeedX, pSpeedY; function Bomb (x, y, mc) { super(); createMc(mc); pStrength = 3; pSize = p_mc._height; setPos(x - 5, y + 12); setSpeed(7, 0); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(6); p_mc = mcParent.attachMovie("mc.bomb", "bm" + _local2, _local2, {_x:-100, _y:-100}); p_mc.gotoAndStop("bomb1"); p_mc.cacheAsBitmap = true; } function move() { pSpeedX = pSpeedX * 0.92; pSpeedY = pSpeedY + 0.5; switch (true) { case pSpeedY == 3.5 : p_mc.gotoAndStop("bomb3"); break; case pSpeedY == 2 : p_mc.gotoAndStop("bomb2"); } super.move(); } }
Symbol 457 MovieClip [__Packages.Mothership] Frame 0
class Mothership { var pMcParent, pGame, pEnemies, pPathSets, pTime, pTimeStep, pPause, pPathNum, pPathOrder; function Mothership (mcParent, gameHost) { pMcParent = mcParent; pGame = gameHost; pEnemies = new Array(); pPathSets = new Array(); pPathSets.push(new Array(1, 2, 3, 4, 5, 10, 11, 1, 2, 3, 4, 5, 10, 11)); pPathSets.push(new Array(6, 7, 8, 9, 6, 7, 8, 9)); pPathSets.push(new Array(12, 13, 12, 13)); pPathSets.push([14]); pPathSets.push([20]); pTime = 50; pTimeStep = 70; pPause = true; } function startGame() { pPathNum = 0; pPathOrder.splice(0); pPathOrder = new Array(0, 0, 1, 0, 1, 0, 2, 0, 1, 2, 1, 0, 3, 0, 1, 1, 0, 2, 1, 1, 2, 0, 0, 1, 0, 1, 3, 3, 4); pTime = 50; pTimeStep = 70; pPause = true; } function stepBack() { pPathNum = Math.max(0, pPathNum - 5); } function endGame() { if (pEnemies.length > 0) { for (var _local2 in pEnemies) { pEnemies[_local2].die(); delete pEnemies[_local2]; pEnemies.splice(Number(_local2), 1); } } } function sendWave() { var _local2 = pPathSets[pPathOrder[pPathNum]]; var _local3 = _local2[RandomFib.getRange(0, _local2.length - 1)]; if ((++pPathNum) == pPathOrder.length) { pPathNum = 0; } pEnemies.push(new EnemySet(_local3, 1, pMcParent, pGame)); } function pauseWaves() { pPause = true; } function unpauseWaves() { pPause = false; } function update() { var _local2 = pGame.pShip.getPos(); for (var _local3 in pEnemies) { if (!pEnemies[_local3].onScreen()) { pEnemies[_local3].die(); delete pEnemies[_local3]; pEnemies.splice(Number(_local3), 1); } else { if (checkHit(_local2, 12, 100)) { pGame.pShip.hit(); } pEnemies[_local3].update(); } } if ((pTime++) >= pTimeStep) { if (!pPause) { pTime = 0; sendWave(); } } } function checkHit(point, size, strength, bullet) { for (var _local5 in pEnemies) { if (pEnemies[_local5].onScreen()) { if (pEnemies[_local5].checkHit(point, size, strength, bullet)) { return(true); } } } return(false); } function addGroundUnit(pos) { if (!pPause) { var _local3 = pGame.getLevel(); if ((RandomFib.getNum() * 200) < _local3) { switch (RandomFib.getRange(0, 2)) { case 1 : pEnemies.push(new Rocket(pos.x, pos.y, pMcParent, pGame)); break; case 2 : pEnemies.push(new Building(pos.x, pos.y, pMcParent, pGame)); } } } } }
Symbol 458 MovieClip [__Packages.RandomFib] Frame 0
class RandomFib { function RandomFib () { } static function setSeed(s1, s2) { pSeed1 = Math.round(s1 * 123); pSeed2 = Math.round(s2 * 123); } static function getSeed(s1, s2) { return((String(pSeed1) + " - ") + String(pSeed2)); } static function getNum() { var _local1 = trimNum(pSeed1 + pSeed2); pSeed1 = pSeed2; pSeed2 = _local1; return(_local1 / 1000); } static function getRange(min, max) { return(min + Math.round((max - min) * getNum())); } static function trimNum(num) { return(Math.round(num % 1000)); } static var pSeed1 = 12; static var pSeed2 = 34; }
Symbol 459 MovieClip [__Packages.EnemySet] Frame 0
class EnemySet { var pMcParent, pGame, pPath, pCount, pKills, pGap, pGapCount, pYStart, pSet, pType, pYArray; function EnemySet (path, count, mc, gameHost) { pMcParent = mc; pGame = gameHost; pPath = path; pCount = count; pKills = count; pGap = 0; pGapCount = 16; pYStart = RandomFib.getRange(100, 300); pSet = new Array(); switch (path) { case 1 : pType = RandomFib.getRange(9, 11); pCount = 5; pKills = 5; pGapCount = 6; pYStart = (RandomFib.getRange(0, 3) * 60) + 120; break; case 2 : case 3 : pType = RandomFib.getRange(9, 11); pCount = 3; pKills = 3; pGapCount = 12; break; case 4 : case 5 : pType = RandomFib.getRange(9, 11); pCount = 3; pKills = 3; pGapCount = 12; break; case 6 : case 7 : pType = RandomFib.getRange(4, 8); pCount = 6; pKills = 6; pGapCount = 4; break; case 8 : case 9 : pType = RandomFib.getRange(4, 8); pCount = 3; pKills = 3; pGapCount = 2; break; case 10 : case 11 : pType = RandomFib.getRange(1, 4); pCount = 3; pKills = 3; pGapCount = 18; break; case 12 : case 13 : pType = path; pCount = 5; pKills = 5; pGapCount = 6; pYStart = 0; pYArray = new Array(110, 160, 210, 260, 310); break; case 14 : pType = 30; pCount = 12; pKills = 12; pGapCount = 12; pYStart = 0; pYArray = new Array(90, 110, 130, 150, 170, 190, 210, 230, 250, 270, 290, 310); pGame.pMotherShip.pauseWaves(); break; case 20 : pType = 20; pKills = 1; pGapCount = 10; pCount = 0; var _local4 = new Boss(1000, 220, pMcParent, pGame, pType); pSet.push(_local4); var _local6 = RandomFib.getRange(14, 18); var _local5 = RandomFib.getRange(14, 18); var _local2 = 0; while (_local2 < 6) { var _local3 = new Orbiter(-100, 100, pMcParent, pGame, _local6, _local4, 1.0471975511966 * _local2, 60, 0.1); pSet.push(_local3); _local2++; } _local2 = 0; while (_local2 < 10) { var _local3 = new Orbiter(-100, 100, pMcParent, pGame, _local5, _local4, 0.628318530717959 * _local2, 100, -0.1); pSet.push(_local3); _local2++; } pGame.pMotherShip.pauseWaves(); break; } } function update() { if (pCount > 0) { if ((pGap++) > pGapCount) { pGap = 0; pCount--; var _local3 = new Enemy(600, pYStart, pMcParent, pGame, pType); if (pYStart == 0) { var _local4 = RandomFib.getRange(0, pYArray.length - 1); _local3.setPath(pPath, pYArray[_local4]); pYArray.splice(_local4, 1); } else { _local3.setPath(pPath, pYStart); } pSet.push(_local3); } } for (var _local2 in pSet) { if (!pSet[_local2].onScreen()) { removeEnemy(Number(_local2)); } else { pSet[_local2].update(); } } } function die() { if (pSet.length > 0) { for (var _local2 in pSet) { pSet[_local2].die(); delete pSet[_local2]; pSet.splice(_local2, 1); } } } function removeEnemy(index) { if ((pCount == 0) && (pSet.length == 1)) { if (pKills == 0) { var _local2 = pSet[index].getPos(); pGame.pWeapons.launchPowerUp(_local2.x, _local2.y); } else if (Math.random() > 0.8) { pGame.pWeapons.launchPowerUp(600, 130 + Math.round(Math.random() * 270)); } if (pType == 30) { pGame.pMotherShip.unpauseWaves(); } } pSet[index].die(); delete pSet[index]; pSet.splice(index, 1); } function checkHit(point, size, strength, bullet) { for (var _local5 in pSet) { if (pSet[_local5].onScreen()) { if (pSet[_local5].checkHit(point, size, strength, bullet)) { if (!pSet[_local5].onScreen()) { pKills--; removeEnemy(Number(_local5)); } return(true); } } } return(false); } function onScreen() { if ((pCount == 0) && (pSet.length == 0)) { return(false); } return(true); } }
Symbol 460 MovieClip [__Packages.Boss] Frame 0
class Boss extends Craft { var pMcParent, pGame, pType, pStrength, setPos, setSpeed, createMc, pSize, p_mc, pCentre, pRad, pProtection, pCount, pX, pY, draw; function Boss (x, y, mcParent, gameHost, type) { super(); pMcParent = mcParent; pGame = gameHost; pType = type; pStrength = 20; setPos(x, y); setSpeed(0, 0); createMc(mcParent, RandomFib.getRange(19, 23)); pSize = p_mc._height; pCentre = new flash.geom.Point(1000, 220); pRad = 1; pProtection = 0; pCount = 0; } function addProtection() { pProtection++; } function removeProtection() { pProtection--; } function update() { pCount++; if (pCount >= 50) { pCount = 0; shoot(); } if (pCentre.x > 450) { pCentre.x = pCentre.x - 4; } pRad = pRad + 0.05; pX = pCentre.x + (Math.sin(pRad) * 50); pY = pCentre.y + (Math.cos((-pRad) * 1.5) * 50); draw(); } function onScreen() { return(pStrength > 0); } function checkHit(point, size, strength, bullet) { var _local3 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local3, point) < ((pSize + size) / 2)) { bullet.setStrength(pStrength); if (pProtection == 0) { pStrength = pStrength - strength; } if (pStrength <= 0) { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosion", "ex" + _local2, _local2, {_x:pX, _y:pY}); pGame.pSoundObj.playSound("explode1"); pGame.levelComplete(); } else { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local2, _local2, {_x:point.x, _y:point.y}); } return(true); } return(false); } function shoot() { pGame.pWeapons.launchWeapon(pX, pY, false, 1); } }
Symbol 461 MovieClip [__Packages.Orbiter] Frame 0
class Orbiter extends Craft { var pMcParent, pGame, pHost, pType, pStrength, setPos, setSpeed, createMc, pSize, p_mc, pCentre, pRad, pOffset, pRadius, pSpeed, pX, pY, draw; function Orbiter (x, y, mcParent, gameHost, type, boss, offset, radius, speed) { super(); pMcParent = mcParent; pGame = gameHost; pHost = boss; pType = type; pStrength = 7; setPos(x, y); setSpeed(0, 0); createMc(mcParent, pType); pSize = p_mc._height; pCentre = new flash.geom.Point(450, 220); pRad = 0; pOffset = offset; pRadius = radius; pSpeed = speed; pHost.addProtection(); } function update() { var _local2 = pHost.getPos(); pRad = pRad + pSpeed; var _local3 = Math.sin(pRad + pOffset); pX = _local2.x + (_local3 * pRadius); pY = _local2.y + (Math.cos(pRad + pOffset) * pRadius); draw(); } function onScreen() { return(pStrength > 0); } function die() { pHost.removeProtection(); delete pHost; super.die(); } function checkHit(point, size, strength, bullet) { var _local3 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local3, point) < ((pSize + size) / 2)) { bullet.setStrength(pStrength); pStrength = pStrength - strength; if (pStrength <= 0) { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosion", "ex" + _local2, _local2, {_x:pX, _y:pY}); pGame.pSoundObj.playSound("explode1"); } else { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local2, _local2, {_x:point.x, _y:point.y}); } return(true); } return(false); } function shoot() { pGame.pWeapons.launchWeapon(pX, pY, false); } }
Symbol 462 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends Craft { var pMcParent, pGame, pType, pStrength, setPos, pSpeed, pXSpeed, createMc, pSize, p_mc, pPath, pStartY, pTime, draw, pX, pY; function Enemy (x, y, mcParent, gameHost, type) { super(); pMcParent = mcParent; pGame = gameHost; pType = type; switch (type) { case 20 : pType = RandomFib.getRange(20, 23); pStrength = 7 + Math.floor(pGame.getLevel() / 60); break; case 30 : pType = RandomFib.getRange(30, 35); if (pType > 33) { pStrength = 7 + Math.floor(pGame.getLevel() / 60); } else { pStrength = 10 + Math.floor(pGame.getLevel() / 60); } break; default : pStrength = 1 + Math.floor(pGame.getLevel() / 60); } setPos(x, y); pSpeed = 1; pXSpeed = RandomFib.getRange(4, 8); createMc(mcParent, pType); pSize = p_mc._height; } function setPath(path, y) { pPath = path; pStartY = y; pTime = 0; } function update() { getPath(); draw(); } function onScreen() { return(pTime >= 0); } function checkHit(point, size, strength, bullet) { var _local3 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local3, point) < ((pSize + size) / 2)) { bullet.setStrength(pStrength); pStrength = pStrength - strength; if (pStrength <= 0) { pTime = -1; var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosion", "ex" + _local2, _local2, {_x:pX, _y:pY}); pGame.addScore(100); pGame.pSoundObj.playSound("explode1"); } else { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local2, _local2, {_x:point.x, _y:point.y}); pGame.addScore(50); } return(true); } return(false); } function shoot() { pGame.pWeapons.launchWeapon(pX, pY, false); } function getPath() { pTime = pTime + pSpeed; var _local5 = 1; switch (pPath) { case 1 : pX = 610 - (pTime * 7); var _local4 = 0.172787595947439; pY = pStartY + (Math.sin(pTime * _local4) * 30); if (pTime == 40) { shoot(); } if (pTime >= 100) { pTime = -1; } break; case 2 : if (pTime <= 20) { pY = 115; pX = Tween.easeOutQuad(pTime, 605, -160, 20); } else { if (pTime == 28) { shoot(); } pX = Tween.easeInQuad(pTime - 20, 445, -500, 40); pY = Tween.easeInQuad(pTime - 20, 115, 500, 40); if (pTime >= 100) { pTime = -1; } } break; case 3 : if (pTime <= 20) { pY = 275; pX = Tween.easeOutQuad(pTime, 605, -160, 20); } else { if (pTime == 28) { shoot(); } pX = Tween.easeInQuad(pTime - 20, 445, -500, 40); pY = Tween.easeInQuad(pTime - 20, 275, -500, 40); if (pTime >= 100) { pTime = -1; } } break; case 4 : if (pTime <= 20) { pY = 130; pX = Tween.easeOutQuad(pTime, 605, -160, 20); } else if (pTime < 40) { if (pTime == 30) { shoot(); } pY = Tween.easeInOutQuad(pTime - 20, 130, 150, 20); } else { pX = Tween.easeInQuad(pTime - 40, 445, -500, 40); if (pTime >= 100) { pTime = -1; } } break; case 5 : if (pTime <= 20) { pY = 280; pX = Tween.easeOutQuad(pTime, 605, -160, 20); } else if (pTime < 40) { if (pTime == 30) { shoot(); } pY = Tween.easeInOutQuad(pTime - 20, 280, -150, 20); } else { pX = Tween.easeInQuad(pTime - 40, 445, -500, 40); if (pTime >= 100) { pTime = -1; } } break; case 6 : if (pTime <= 15) { pX = 450 - (pTime * 8); pY = -10 + (pTime * 8); } else if (pTime <= 100) { var _local3 = ((pTime - 15) / 10) + 3.92699081698724; var _local2 = 125 - ((pTime - 15) / 2); pX = 420 + (Math.sin(_local3) * _local2); pY = 200 + (Math.cos(_local3) * _local2); if (pTime == 65) { shoot(); } } else { pX = 408 + ((pTime - 100) * 9); if (pTime >= 150) { pTime = -1; } } break; case 7 : if (pTime <= 15) { pX = 450 - (pTime * 8); pY = 410 - (pTime * 8); } else if (pTime <= 100) { var _local3 = ((pTime - 15) / 10) + 3.92699081698724; var _local2 = 125 - ((pTime - 15) / 2); pX = 420 + (Math.sin(_local3) * _local2); pY = 200 + (Math.cos(_local3) * (-_local2)); if (pTime == 65) { shoot(); } } else { pX = 408 + ((pTime - 100) * 9); if (pTime >= 150) { pTime = -1; } } break; case 8 : if (pTime <= 20) { pX = -10 + (pTime * 10); pY = 100; } else if (pTime <= 83) { var _local3 = (pTime - 20) / 10; var _local2 = 115; pX = 190 + (Math.sin(_local3) * _local2); pY = (100 + _local2) + (Math.cos(_local3) * (-_local2)); } else { pX = 190 + ((pTime - 83) * 10); if (pTime == 95) { shoot(); } if (pX >= 605) { pTime = -1; } } break; case 9 : if (pTime <= 20) { pX = -10 + (pTime * 10); pY = 330; } else if (pTime <= 83) { var _local3 = (pTime - 20) / 10; var _local2 = 115; pX = 190 + (Math.sin(_local3) * _local2); pY = (330 - _local2) + (Math.cos(_local3) * _local2); } else { pX = 190 + ((pTime - 83) * 10); if (pTime == 95) { shoot(); } if (pX >= 605) { pTime = -1; } } break; case 10 : if (pTime <= 25) { pY = 130; pX = Tween.easeOutQuad(pTime, 605, -300, 25); } else if (pTime < 50) { pX = Tween.easeInOutQuad(pTime - 25, 305, 150, 25); pY = Tween.easeInOutQuad(pTime - 25, 130, 150, 25); if (pTime == 35) { shoot(); } } else { pX = Tween.easeInQuad(pTime - 50, 455, -500, 30); if (pTime >= 80) { pTime = -1; } } break; case 11 : if (pTime <= 25) { pY = 280; pX = Tween.easeOutQuad(pTime, 605, -300, 25); } else if (pTime < 50) { pX = Tween.easeInOutQuad(pTime - 25, 305, 150, 25); pY = Tween.easeInOutQuad(pTime - 25, 280, -150, 25); if (pTime == 35) { shoot(); } } else { pX = Tween.easeInQuad(pTime - 50, 455, -500, 30); if (pTime >= 80) { pTime = -1; } } break; case 12 : if (pTime <= 25) { pY = pStartY; pX = Tween.easeOutQuad(pTime, 615, -200, 25); } else { pX = Tween.easeInQuad(pTime - 25, 415, -450, 25); if (pTime >= 50) { pTime = -1; } } break; case 13 : pY = pStartY; pX = Tween.easeInQuad(pTime, 620, -660, 30); if (pTime >= 30) { pTime = -1; } break; case 14 : pY = pStartY; pX = 630 - (pTime * pXSpeed); if (pX < -30) { pTime = -1; } break; case 20 : pX = 500; pY = 200; break; case 7 : if (pTime <= 15) { pX = Tween.easeOutQuad(pTime, 605, -90, 15); pY = Tween.easeOutQuad(pTime, 200, -90, 15); } else if (pTime < 40) { pX = Tween.easeInOutQuad(pTime - 15, 515, -150, 25); pY = Tween.easeInOutQuad(pTime - 15, 110, 150, 25); if (pTime == 39) { shoot(); } } else if (pTime < 55) { pX = Tween.easeInOutQuad(pTime - 40, 365, 60, 15); pY = Tween.easeInOutQuad(pTime - 40, 260, 60, 15); } else if (pTime < 70) { pX = Tween.easeInOutQuad(pTime - 55, 425, 60, 15); pY = Tween.easeInOutQuad(pTime - 55, 320, -60, 15); } else { pX = Tween.easeInQuad(pTime - 70, 485, -350, 30); pY = Tween.easeInQuad(pTime - 70, 260, -350, 30); if (pTime < 100) { break; } pTime = -1; } } } function getStrg() { switch (pType) { case 1 : return(1); case 2 : return(2); case 3 : return(3); case 4 : return(1); case 5 : return(1); } } }
Symbol 463 MovieClip [__Packages.Tween] Frame 0
class Tween { function Tween () { } static function easeInQuad(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOutQuad(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOutQuad(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } }
Symbol 464 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends Craft { var pMcParent, pGame, pSize, p_mc, pStrength, pState, pCount, setPos, setSpeed, pX, pY, pSpeedY, draw; function Rocket (x, y, mc, gameHost) { super(); pMcParent = mc; pGame = gameHost; createMc(mc); pSize = p_mc._height; pStrength = 1; pState = 0; pCount = 5 + Math.round(Math.random() * 60); setPos(x, y); setSpeed(-5, 0); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(1); p_mc = mcParent.attachMovie("mc.rocket", "r" + _local2, _local2, {_x:-50, _y:-50}); p_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function checkHit(point, size, strength) { var _local3 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local3, point) < ((pSize + size) / 2)) { pStrength = pStrength - strength; if (pStrength <= 0) { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosionF", "ex" + _local2, _local2, {_x:pX - 5, _y:pY}); pGame.addScore(100); pGame.pSoundObj.playSound("explode2"); pX = -10; } else { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local2, _local2, {_x:pX - 5, _y:pY}); pGame.addScore(50); } return(true); } return(false); } function update() { switch (pState) { case 0 : pCount--; if (pCount <= 0) { p_mc.gotoAndStop(2); pState = 1; } break; case 1 : pSpeedY = pSpeedY - 0.2; if (pSpeedY < -6) { pState = 2; } break; case 2 : } super.update(); draw(); } function onScreen() { if ((((pX < 0) || (pX > 750)) || (pY < 0)) || (pY > 400)) { return(false); } return(true); } }
Symbol 465 MovieClip [__Packages.Building] Frame 0
class Building extends Craft { var pMcParent, pGame, pSize, p_mc, pStrength, setPos, setSpeed, pX, pY, draw; function Building (x, y, mc, gameHost) { super(); pMcParent = mc; pGame = gameHost; createMc(mc); pSize = p_mc._width; pStrength = 1; setPos(x, y); setSpeed(-5, 0); } function createMc(mcParent) { var _local2 = Depth.getNewDepth(0); p_mc = mcParent.attachMovie("mc.building", "r" + _local2, _local2, {_x:-50, _y:-50}); p_mc.gotoAndStop(1); p_mc.cacheAsBitmap = true; } function checkHit(point, size, strength) { var _local3 = new flash.geom.Point(pX, pY); if (flash.geom.Point.distance(_local3, point) < ((pSize + size) / 2)) { pStrength = pStrength - strength; if (pStrength <= 0) { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.explosionF", "ex" + _local2, _local2, {_x:pX - 5, _y:pY}); pGame.addScore(100); pGame.pSoundObj.playSound("radar"); pX = -10; } else { var _local2 = Depth.getNewDepth(8); pMcParent.attachMovie("mc.impact", "ex" + _local2, _local2, {_x:pX, _y:pY}); pGame.addScore(50); } return(true); } return(false); } function update() { super.update(); draw(); } function onScreen() { if ((((pX < 0) || (pX > 750)) || (pY < 0)) || (pY > 400)) { return(false); } return(true); } }
Symbol 466 MovieClip [__Packages.Ground] Frame 0
class Ground { var pGame, pX, pSpeedX, pFloor, pPlanet1, pPlanet2, pLocations, pIndex, pLaunchPoint; function Ground (mcParent, gameHost) { pGame = gameHost; pX = 0; pSpeedX = 5; pFloor = mcParent.attachMovie("mc.ground", "ground_mc", 3, {_x:0, _y:310}); pFloor.cacheAsBitmap = true; pPlanet1 = mcParent.attachMovie("mc.planet1", "planet1_mc", 1, {_x:300, _y:225}); pPlanet1.cacheAsBitmap = true; pPlanet2 = mcParent.attachMovie("mc.planet2", "planet2_mc", 2, {_x:446, _y:121}); pPlanet2.cacheAsBitmap = true; pLocations = new Array(); pLocations.push(new flash.geom.Point(55, 381)); pLocations.push(new flash.geom.Point(99, 354)); pLocations.push(new flash.geom.Point(147, 374)); pLocations.push(new flash.geom.Point(188, 374)); pLocations.push(new flash.geom.Point(245, 349)); pLocations.push(new flash.geom.Point(297, 354)); pLocations.push(new flash.geom.Point(341, 374)); pLocations.push(new flash.geom.Point(381, 374)); pLocations.push(new flash.geom.Point(423, 361)); pLocations.push(new flash.geom.Point(476, 381)); pLocations.push(new flash.geom.Point(514, 381)); pLocations.push(new flash.geom.Point(569, 356)); pLocations.push(new flash.geom.Point(1000, 0)); pIndex = 0; pLaunchPoint = pLocations[pIndex].x; } function startGame() { pX = 0; pSpeedX = 5; pIndex = 0; pLaunchPoint = pLocations[pIndex].x; } function update() { pPlanet1._x = pPlanet1._x - 0.05; if (pPlanet1._x < -500) { pPlanet1._x = 900; } pPlanet2._x = pPlanet2._x - 1; if (pPlanet2._x < -500) { pPlanet2._x = 900; pPlanet2._y = 80 + Math.round(Math.random() * 260); } pX = pX - pSpeedX; if (pX < -600) { pX = pX + 600; pIndex = 0; pLaunchPoint = pLocations[pIndex].x; } pFloor._x = pX; if ((-pX) >= (pLaunchPoint - 30)) { var _local2 = pLocations[pIndex].clone(); _local2.offset(pX + 600, -14); pGame.pMotherShip.addGroundUnit(_local2); if (pIndex < (pLocations.length - 1)) { pIndex++; pLaunchPoint = pLocations[pIndex].x; } } } }
Symbol 467 MovieClip [__Packages.SoundObj] Frame 0
class SoundObj { var pSoundObjs, pGlobalSound, pMusic, pNewG, pMenu; function SoundObj (mc) { pSoundObjs = new Array(); pGlobalSound = new Sound(); pMusic = new Sound(mc); pMusic.attachSound("ingame_snd"); pNewG = new Sound(mc); pNewG.attachSound("newG_snd"); pMenu = new Sound(mc); pMenu.attachSound("menu_snd"); pMenu.start(0, 9999); var _local2 = new Sound(mc); _local2.attachSound("laser1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("laser2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("laser3_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("laser4_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("laser5_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("change_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("sbomb_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("missile_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("explode1_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("explode2_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("radar_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("pickup_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("explosion_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("gameover_snd"); pSoundObjs.push(_local2); _local2 = new Sound(mc); _local2.attachSound("powerup_snd"); pSoundObjs.push(_local2); } function startGame() { pMenu.stop(); pNewG.start(); pMusic.onSoundComplete = function () { this.start(2.902, 99999); delete this.onSoundComplete; }; pMusic.start(); } function endGame() { pMusic.stop(); pMenu.start(0, 99999); } function playSound(tName) { switch (tName) { case "laser1" : pSoundObjs[0].start(); break; case "laser2" : pSoundObjs[1].start(); break; case "laser3" : pSoundObjs[2].start(); break; case "laser4" : pSoundObjs[3].start(); break; case "laser5" : pSoundObjs[4].start(); break; case "change" : pSoundObjs[5].start(); break; case "sbomb" : pSoundObjs[6].start(); break; case "missile" : pSoundObjs[7].start(); break; case "explode1" : pSoundObjs[8].start(); break; case "explode2" : pSoundObjs[9].start(); break; case "radar" : pSoundObjs[10].start(); break; case "pickup" : pSoundObjs[11].start(); break; case "explosion" : pSoundObjs[12].start(); break; case "gameover" : pSoundObjs[13].start(); break; case "powerup" : pSoundObjs[14].start(); } } function switchVolume() { if (pGlobalSound.getVolume() == 100) { pGlobalSound.setVolume(0); return(false); } pGlobalSound.setVolume(100); return(true); } function getVolume() { if (pGlobalSound.getVolume() == 100) { return(true); } return(false); } }
Symbol 348 MovieClip Frame 36
stop();
Symbol 351 Button
on (release) { this.gotoAndPlay("new game"); }
Symbol 353 Button
on (release) { this.gotoAndPlay("instruct"); }
Symbol 358 MovieClip Frame 1
if (this._parent.tGame.pSoundObj.getVolume()) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } this.hitArea = this.hitTest_mc; this.hitTest_mc._alpha = 0; stop(); this.onPress = function () { if (this._parent.tGame.pSoundObj.switchVolume()) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } };
Symbol 365 Button
on (release) { _global.pSpeed = 3; tGame.pSoundObj.startGame(); this.play(); }
Symbol 368 Button
on (release) { _global.pSpeed = 2; tGame.pSoundObj.startGame(); this.play(); }
Symbol 371 Button
on (release) { _global.pSpeed = 1; tGame.pSoundObj.startGame(); this.play(); }
Symbol 391 Button
on (release) { this.gotoAndPlay("instructOut"); }
Symbol 410 MovieClip Frame 1
this.nextBG = function () { if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } else { this.nextFrame(); } }; stop();
Symbol 417 MovieClip Frame 19
stop();
Symbol 422 MovieClip Frame 19
stop();
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
this.setLevel = function (level) { var _local2 = 0; while (_local2 < 6) { if (_local2 < level) { this[("blip" + _local2) + "_mc"].gotoAndStop(2); } else { this[("blip" + _local2) + "_mc"].gotoAndStop(1); } _local2++; } }; stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 1
this.setLevel = function (level) { var _local2 = 0; while (_local2 < 6) { if (_local2 < level) { this[("blip" + _local2) + "_mc"].gotoAndStop(2); } else { this[("blip" + _local2) + "_mc"].gotoAndStop(1); } _local2++; } }; stop();
Symbol 434 MovieClip Frame 1
this.showNum = function (tNum) { this.digit_mc._y = tNum * -10; }; stop();
Symbol 436 MovieClip Frame 1
this.showNum = function (num) { if (num < 0) { num = 0; } var _local5 = "00" + String(num); var _local3 = _local5.substr(-2).split(""); var _local2 = 0; while (_local2 < 2) { this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10; _local2++; } }; stop();
Symbol 437 MovieClip Frame 1
this.showNum = function (num) { var _local4 = "00000000" + String(num); var _local3 = _local4.substr(-8).split(""); var _local2 = 0; while (_local2 < 8) { this[("num" + _local2) + "_mc"].digit_mc._y = _local3[_local2] * -10; _local2++; } }; stop();
Symbol 441 MovieClip Frame 1
stop();
Symbol 444 Button
on (release) { this.gotoAndPlay("start"); }

Library Items

Symbol 1 Sound [newG_snd]
Symbol 2 Sound [explosion_snd]
Symbol 3 Sound [gameover_snd]Used by:304
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:8
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:5 7Used by:92
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:92
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:92
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:92
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:92
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:92
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:92
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:92
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:92
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:92
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:92
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:30 32Used by:92
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:38
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClipUses:35 37Used by:92
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:92
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:48
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:45 47Used by:92
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:53
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:50 52Used by:92
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:92
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:92
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:92
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:92
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:92
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:92
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:92
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:92
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:92
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:92
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:92
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:92
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:92
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:92
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:92
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:92
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:92
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:92
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [mc.ship]Uses:8 10 12 14 16 18 20 22 24 26 28 33 38 43 48 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91Used by:305
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:107
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:107
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:107
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:107
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:107
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:107
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClip [mc.explosion]Uses:94 96 98 100 102 104 106Used by:305
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:167
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:167
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:167
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:167
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:167
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:167
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:167
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:167
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:167
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:167
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:167
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:167
Symbol 132 BitmapUsed by:134
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:132 133Used by:167
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:167
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:167
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:167
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:167
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:167
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:167
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:167
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:167
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:167
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:167
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:167
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:167
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:167
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClip [mc.enemy]Uses:109 111 113 115 117 119 121 123 125 127 129 131 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 164 166Used by:305
Symbol 168 BitmapUsed by:169 175
Symbol 169 GraphicUses:168Used by:180
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:180
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:180
Symbol 174 BitmapUsed by:175 176
Symbol 175 GraphicUses:174 168Used by:180
Symbol 176 GraphicUses:174Used by:180
Symbol 177 GraphicUsed by:180
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClip [mc.bullet]Uses:169 171 173 175 176 177 179Used by:305
Symbol 181 GraphicUsed by:305
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:183 185Used by:197
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:191
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClipUses:188 190Used by:197
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:193 195Used by:197
Symbol 197 MovieClip [mc.powerup]Uses:186 191 196Used by:305
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClip [mc.missile]Uses:199Used by:305
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:207
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:207
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClip [mc.bomb]Uses:202 204 206Used by:305
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:224
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:224
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:224
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:224
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:224
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:224
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:224
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:224
Symbol 224 MovieClip [mc.explosionF]Uses:209 211 213 215 217 219 221 223Used by:305
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:233
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:233
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:233
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip [mc.seeker]Uses:226 228 230 232Used by:305
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:246
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:246
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:246
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:246
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:246
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClip [mc.impact]Uses:235 237 239 241 243 245Used by:305
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClip [mc.ground]Uses:248Used by:305
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:260
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:260
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:260
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:260
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClip [mc.rocket]Uses:251 253 255 257 259Used by:305
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:265
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClip [mc.building]Uses:262 264Used by:305
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:282
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:282
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:282
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:282
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:282
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:282
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:282
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClip [mc.explode]Uses:267 269 271 273 275 277 279 281Used by:305
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClip [mc.planet1]Uses:284Used by:305
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClip [mc.planet2]Uses:287Used by:305
Symbol 289 GraphicUsed by:304
Symbol 290 Sound [powerup_snd]Used by:304
Symbol 291 Sound [menu_snd]Used by:304
Symbol 292 Sound [ingame_snd]Used by:304
Symbol 293 Sound [pickup_snd]Used by:304
Symbol 294 Sound [radar_snd]Used by:304
Symbol 295 Sound [explode2_snd]Used by:304
Symbol 296 Sound [explode1_snd]Used by:304
Symbol 297 Sound [sbomb_snd]Used by:304
Symbol 298 Sound [change_snd]Used by:304
Symbol 299 Sound [laser5_snd]Used by:304
Symbol 300 Sound [laser4_snd]Used by:304
Symbol 301 Sound [laser3_snd]Used by:304
Symbol 302 Sound [laser2_snd]Used by:304
Symbol 303 Sound [laser1_snd]Used by:304
Symbol 304 MovieClipUses:289 290 3 291 292 293 294 295 296 297 298 299 300 301 302 303Used by:305
Symbol 305 MovieClipUses:181 180 167 107 92 197 200 207 224 233 246 249 260 265 282 285 288 304Used by:Timeline
Symbol 306 GraphicUsed by:310
Symbol 307 GraphicUsed by:310
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClipUses:306 307 309Used by:314
Symbol 311 GraphicUsed by:312 351 353 391 427 431 434 441 444  Timeline
Symbol 312 MovieClip [mc.fade]Uses:311Used by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:310 312 313Used by:Timeline
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:410  Timeline
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:319
Symbol 319 MovieClipUses:318Used by:326
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClipUses:321Used by:326 327
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:325
Symbol 325 MovieClipUses:324Used by:326 327 328
Symbol 326 MovieClipUses:319 322 325Used by:329
Symbol 327 MovieClipUses:322 325Used by:329
Symbol 328 MovieClipUses:325Used by:329
Symbol 329 MovieClipUses:326 327 328Used by:330
Symbol 330 MovieClipUses:329Used by:Timeline
Symbol 446 MovieClip [__Packages.Game]
Symbol 447 MovieClip [__Packages.Mobile]
Symbol 448 MovieClip [__Packages.Craft]
Symbol 449 MovieClip [__Packages.Depth]
Symbol 450 MovieClip [__Packages.Ship]
Symbol 451 MovieClip [__Packages.Weapons]
Symbol 452 MovieClip [__Packages.Bullet]
Symbol 453 MovieClip [__Packages.PowerUp]
Symbol 454 MovieClip [__Packages.Seeker]
Symbol 455 MovieClip [__Packages.Missile]
Symbol 456 MovieClip [__Packages.Bomb]
Symbol 457 MovieClip [__Packages.Mothership]
Symbol 458 MovieClip [__Packages.RandomFib]
Symbol 459 MovieClip [__Packages.EnemySet]
Symbol 460 MovieClip [__Packages.Boss]
Symbol 461 MovieClip [__Packages.Orbiter]
Symbol 462 MovieClip [__Packages.Enemy]
Symbol 463 MovieClip [__Packages.Tween]
Symbol 464 MovieClip [__Packages.Rocket]
Symbol 465 MovieClip [__Packages.Building]
Symbol 466 MovieClip [__Packages.Ground]
Symbol 467 MovieClip [__Packages.SoundObj]
Symbol 331 GraphicUsed by:348
Symbol 332 GraphicUsed by:348
Symbol 333 GraphicUsed by:336
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:336 339
Symbol 336 MovieClipUses:333 335Used by:348
Symbol 337 GraphicUsed by:348
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338 335Used by:348
Symbol 340 GraphicUsed by:348
Symbol 341 GraphicUsed by:348 417 422
Symbol 342 GraphicUsed by:348
Symbol 343 GraphicUsed by:348
Symbol 344 GraphicUsed by:348
Symbol 345 GraphicUsed by:348
Symbol 346 GraphicUsed by:348
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:331 332 336 337 339 340 341 342 343 344 345 346 347 SS1Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 GraphicUsed by:351 391
Symbol 351 ButtonUses:350 311Used by:Timeline
Symbol 352 GraphicUsed by:353 390
Symbol 353 ButtonUses:352 311Used by:Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:358
Symbol 356 GraphicUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:355 356 357Used by:Timeline
Symbol 359 GraphicUsed by:Timeline
Symbol 360 GraphicUsed by:365
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:365 368 371 390
Symbol 363 GraphicUsed by:365
Symbol 364 GraphicUsed by:365 368 371
Symbol 365 ButtonUses:360 362 363 364Used by:Timeline
Symbol 366 GraphicUsed by:368
Symbol 367 GraphicUsed by:368
Symbol 368 ButtonUses:366 362 367 364Used by:Timeline
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371
Symbol 371 ButtonUses:369 362 370 364Used by:Timeline
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:390
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:390
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:390
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:386 387 390
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:390
Symbol 382 BitmapUsed by:385
Symbol 383 BitmapUsed by:385
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:382 383 384Used by:390
Symbol 386 MovieClipUses:379Used by:390
Symbol 387 MovieClipUses:379Used by:390
Symbol 388 GraphicUsed by:390
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:362 373 375 377 379 381 385 386 387 388 352 389Used by:Timeline
Symbol 391 ButtonUses:350 311Used by:Timeline
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:410
Symbol 394 BitmapUsed by:395
Symbol 395 GraphicUses:394Used by:410
Symbol 396 BitmapUsed by:397
Symbol 397 GraphicUses:396Used by:410
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:410
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:410
Symbol 402 BitmapUsed by:403
Symbol 403 GraphicUses:402Used by:410
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:410
Symbol 406 BitmapUsed by:407
Symbol 407 GraphicUses:406Used by:410
Symbol 408 BitmapUsed by:409
Symbol 409 GraphicUses:408Used by:410
Symbol 410 MovieClipUses:316 393 395 397 399 401 403 405 407 409Used by:Timeline
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:442
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:417
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:417
Symbol 417 MovieClipUses:414 341 416Used by:442
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:422
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:422
Symbol 422 MovieClipUses:419 341 421Used by:442
Symbol 423 GraphicUsed by:426 430
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:423 425Used by:427
Symbol 427 MovieClipUses:311 426Used by:442
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:430
Symbol 430 MovieClipUses:423 429Used by:431
Symbol 431 MovieClipUses:311 430Used by:442
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:434
Symbol 434 MovieClipUses:311 433Used by:436 437
Symbol 435 GraphicUsed by:436 437
Symbol 436 MovieClipUses:434 435Used by:442
Symbol 437 MovieClipUses:434 435Used by:442
Symbol 438 BitmapUsed by:439
Symbol 439 GraphicUses:438Used by:441
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:439 311 440Used by:442
Symbol 442 MovieClipUses:412 417 422 427 431 436 437 441Used by:Timeline
Symbol 443 GraphicUsed by:444
Symbol 444 ButtonUses:443 311Used by:Timeline
Symbol 445 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 348 MovieClip

Instance Names

"stage_mc"Frame 1Symbol 314 MovieClip
"bg_mc"Frame 99Symbol 410 MovieClip
"titleBar_mc"Frame 99Symbol 442 MovieClip
"audio_mc"Frame 99Symbol 358 MovieClip
"flame_mc"Symbol 92 MovieClip [mc.ship] Frame 1Symbol 8 MovieClip
"flame_mc"Symbol 92 MovieClip [mc.ship] Frame 11Symbol 8 MovieClip
"messages_mc"Symbol 314 MovieClip Frame 1Symbol 310 MovieClip
"fade_mc"Symbol 314 MovieClip Frame 1Symbol 312 MovieClip [mc.fade]
"hitTest_mc"Symbol 358 MovieClip Frame 1Symbol 355 MovieClip
"blip0_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip1_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip2_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip3_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip4_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip5_mc"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"blip0_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"blip1_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"blip2_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"blip3_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"blip4_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"blip5_mc"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"digit_mc"Symbol 434 MovieClip Frame 1Symbol 433 MovieClip
"num1_mc"Symbol 436 MovieClip Frame 1Symbol 434 MovieClip
"num0_mc"Symbol 436 MovieClip Frame 1Symbol 434 MovieClip
"num1_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num0_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num3_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num2_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num5_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num4_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num7_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"num6_mc"Symbol 437 MovieClip Frame 1Symbol 434 MovieClip
"attack_mc"Symbol 442 MovieClip Frame 1Symbol 417 MovieClip
"target_mc"Symbol 442 MovieClip Frame 1Symbol 422 MovieClip
"attackM_mc"Symbol 442 MovieClip Frame 1Symbol 427 MovieClip
"targetM_mc"Symbol 442 MovieClip Frame 1Symbol 431 MovieClip
"lives_mc"Symbol 442 MovieClip Frame 1Symbol 436 MovieClip
"score_mc"Symbol 442 MovieClip Frame 1Symbol 437 MovieClip
"hiscore_mc"Symbol 442 MovieClip Frame 1Symbol 437 MovieClip
"twinAni_mc"Symbol 442 MovieClip Frame 1Symbol 441 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "newG_snd"
ExportAssets (56)Timeline Frame 1Symbol 2 as "explosion_snd"
ExportAssets (56)Timeline Frame 1Symbol 3 as "gameover_snd"
ExportAssets (56)Timeline Frame 1Symbol 92 as "mc.ship"
ExportAssets (56)Timeline Frame 1Symbol 107 as "mc.explosion"
ExportAssets (56)Timeline Frame 1Symbol 167 as "mc.enemy"
ExportAssets (56)Timeline Frame 1Symbol 180 as "mc.bullet"
ExportAssets (56)Timeline Frame 1Symbol 197 as "mc.powerup"
ExportAssets (56)Timeline Frame 1Symbol 200 as "mc.missile"
ExportAssets (56)Timeline Frame 1Symbol 207 as "mc.bomb"
ExportAssets (56)Timeline Frame 1Symbol 224 as "mc.explosionF"
ExportAssets (56)Timeline Frame 1Symbol 233 as "mc.seeker"
ExportAssets (56)Timeline Frame 1Symbol 246 as "mc.impact"
ExportAssets (56)Timeline Frame 1Symbol 249 as "mc.ground"
ExportAssets (56)Timeline Frame 1Symbol 260 as "mc.rocket"
ExportAssets (56)Timeline Frame 1Symbol 265 as "mc.building"
ExportAssets (56)Timeline Frame 1Symbol 282 as "mc.explode"
ExportAssets (56)Timeline Frame 1Symbol 285 as "mc.planet1"
ExportAssets (56)Timeline Frame 1Symbol 288 as "mc.planet2"
ExportAssets (56)Timeline Frame 1Symbol 290 as "powerup_snd"
ExportAssets (56)Timeline Frame 1Symbol 291 as "menu_snd"
ExportAssets (56)Timeline Frame 1Symbol 292 as "ingame_snd"
ExportAssets (56)Timeline Frame 1Symbol 293 as "pickup_snd"
ExportAssets (56)Timeline Frame 1Symbol 294 as "radar_snd"
ExportAssets (56)Timeline Frame 1Symbol 295 as "explode2_snd"
ExportAssets (56)Timeline Frame 1Symbol 296 as "explode1_snd"
ExportAssets (56)Timeline Frame 1Symbol 297 as "sbomb_snd"
ExportAssets (56)Timeline Frame 1Symbol 298 as "change_snd"
ExportAssets (56)Timeline Frame 1Symbol 299 as "laser5_snd"
ExportAssets (56)Timeline Frame 1Symbol 300 as "laser4_snd"
ExportAssets (56)Timeline Frame 1Symbol 301 as "laser3_snd"
ExportAssets (56)Timeline Frame 1Symbol 302 as "laser2_snd"
ExportAssets (56)Timeline Frame 1Symbol 303 as "laser1_snd"
ExportAssets (56)Timeline Frame 1Symbol 312 as "mc.fade"
ExportAssets (56)Timeline Frame 1Symbol 446 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 447 as "__Packages.Mobile"
ExportAssets (56)Timeline Frame 1Symbol 448 as "__Packages.Craft"
ExportAssets (56)Timeline Frame 1Symbol 449 as "__Packages.Depth"
ExportAssets (56)Timeline Frame 1Symbol 450 as "__Packages.Ship"
ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.Weapons"
ExportAssets (56)Timeline Frame 1Symbol 452 as "__Packages.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 453 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 454 as "__Packages.Seeker"
ExportAssets (56)Timeline Frame 1Symbol 455 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 456 as "__Packages.Bomb"
ExportAssets (56)Timeline Frame 1Symbol 457 as "__Packages.Mothership"
ExportAssets (56)Timeline Frame 1Symbol 458 as "__Packages.RandomFib"
ExportAssets (56)Timeline Frame 1Symbol 459 as "__Packages.EnemySet"
ExportAssets (56)Timeline Frame 1Symbol 460 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 461 as "__Packages.Orbiter"
ExportAssets (56)Timeline Frame 1Symbol 462 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 463 as "__Packages.Tween"
ExportAssets (56)Timeline Frame 1Symbol 464 as "__Packages.Rocket"
ExportAssets (56)Timeline Frame 1Symbol 465 as "__Packages.Building"
ExportAssets (56)Timeline Frame 1Symbol 466 as "__Packages.Ground"
ExportAssets (56)Timeline Frame 1Symbol 467 as "__Packages.SoundObj"

Labels

"load"Frame 3
"new game"Frame 41
"instruct"Frame 61
"instructOut"Frame 72
"choose"Frame 86
"start"Frame 99
"a"Symbol 92 MovieClip [mc.ship] Frame 1
"aMid"Symbol 92 MovieClip [mc.ship] Frame 3
"t"Symbol 92 MovieClip [mc.ship] Frame 11
"tMid"Symbol 92 MovieClip [mc.ship] Frame 13
"twin"Symbol 92 MovieClip [mc.ship] Frame 21
"twinMid"Symbol 92 MovieClip [mc.ship] Frame 23
"a_t"Symbol 92 MovieClip [mc.ship] Frame 32
"t_a"Symbol 92 MovieClip [mc.ship] Frame 42
"a_twin"Symbol 92 MovieClip [mc.ship] Frame 52
"t_twin"Symbol 92 MovieClip [mc.ship] Frame 68
"twin_a"Symbol 92 MovieClip [mc.ship] Frame 84
"b1"Symbol 180 MovieClip [mc.bullet] Frame 1
"b2"Symbol 180 MovieClip [mc.bullet] Frame 5
"b3"Symbol 180 MovieClip [mc.bullet] Frame 10
"b4"Symbol 180 MovieClip [mc.bullet] Frame 15
"b5"Symbol 180 MovieClip [mc.bullet] Frame 20
"b6"Symbol 180 MovieClip [mc.bullet] Frame 25
"b8"Symbol 180 MovieClip [mc.bullet] Frame 30
"p1"Symbol 197 MovieClip [mc.powerup] Frame 1
"p2"Symbol 197 MovieClip [mc.powerup] Frame 5
"p3"Symbol 197 MovieClip [mc.powerup] Frame 9
"bomb1"Symbol 207 MovieClip [mc.bomb] Frame 1
"bomb2"Symbol 207 MovieClip [mc.bomb] Frame 6
"bomb3"Symbol 207 MovieClip [mc.bomb] Frame 11
"stage"Symbol 310 MovieClip Frame 5
"gameover"Symbol 310 MovieClip Frame 122
"fadeIn"Symbol 312 MovieClip [mc.fade] Frame 2
"fadeOut"Symbol 312 MovieClip [mc.fade] Frame 23
"on"Symbol 358 MovieClip Frame 2
"off"Symbol 358 MovieClip Frame 7




http://swfchan.com/6/26057/info.shtml
Created: 23/5 -2019 02:56:47 Last modified: 23/5 -2019 02:56:47 Server time: 14/05 -2024 17:42:20