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Buddy in Space.swf

This is the info page for
Flash #26220

(Click the ID number above for more basic data on this flash file.)


Text
x2

points

Kills:

Points:

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

Wepond: Laser

Wepond: Spread Laser

Wepond: Sniper Laser

Wepond: Lethal Laser

Wepond: BLASTER!!!!!!

Buddy

Ready.

Loading...

100%

When Buddy relizes that his planet is
in danger he ventures out into space
to find and destroy Dr. Antike and
his hiding place, the mother ship.
Buddy has to make it to the mother
ship in time to stop it from
unleashing it's nukuler explosives on
earth.

xstorgram.f2o.org

This title is rated "A" for all
ages.

Clinton Skakun/Xstorgram  2005
xstorgram.f2o.org

Clinton Skakun/Xstorgram  2005
xstorgram.f2o.org

highScores

Back

Use the ARROW keys the move UP, DOWN, LEFT
and RIGHT.
Use the SPACE bar to shoot.
ENTER to pause.
You can change the controls in the options.

The point of the game is to shoot down as many
enemies and get as many points as possible. The more
enemies you shoot the more points you get. The harder
the enemy is to kill the more points you get when you
stun it and destroy it. When you finish a level your high
score will depend on your amount of health, lives, points
and kills.

You will receive special items while playing. Each item
will help you be less vulnerable and help you earn
extra points.

Gives you
20+ health

Upgrades
your wepond

1+ life

Adds 1000+ to
your points

Makes your
health 100%

Quality:
Music:
SFX:

Save and Return

set key controlls

<<< Press the key for Left

Press The Key For Right >>>

Press The Key For UP ^^^

Press The Key For Down

Press The Key For Shoot

Press The Key For Pause

Once upon a time, an evil mad
scientist, Dr. Antike creates a
mother ship with the power to
destroy a whole planet. Dr.
Antike makes plans to take over
the word and use humans for
slaves on other planets.  When
Buddy relizes that his planet is in
danger he ventures out into
space to find and destroy Dr.
Antike and his hiding place, the
mother ship. Buddy has to make  it
to the mother ship in time to stop it
from unleashing it's nukuler
explosives on earth.

enter to skip

Ready

Levels
1.  Martion Meltdown
2.  Space Raid
3.  Saturn
4.  Earth, Blue Sea
5.  Earth, Sky raid
6.  Earth, Atomic Cloud
7.  Earth, Atomic Sea
8.  Space Raid
9.  Mother Ship

Martion  Meltdown

Space  Raid

Saturn

Earth,  Blue Sea

Earth,  Sky Raid

Earth,  Atomic Clouds

Earth,  Atomic Sea

Defend Earth

Mother Ship

SECRIT   LEVEL,  Back Home

You Rank:

Next Level

Continue

Level Complete

Shots:
Points:
ShotDown:
Health:
Lives:

HighScore:
Total:

Submit Score

submit

Your Total Score must be
atleast 8,000 to submit it.

ok

PROCESSING

PROCESSING.

PROCESSING..

PROCESSING...

SUBMITING...

SENDING...

DONE

You've alreadey submitted
you highscore

Shots:
Points:
ShotDown:
Health:
Lives:

HighScore:

Fail...

Try Again

You must Pass
the level to
submit your
score

Mission Failed

You Rank:

Shots:
Points:
ShotDown:
Health:
Lives:

HighScore:

Next Level

YOU WIN

Your HighScore

Animation
Clinton Skakun
Programing
Clinton Skakun
Story Line and  Script
Clinton Skakun
Grafic Art
Clinton  Skakun
Sound FX
Flashkit.com
eRco Inc.
Blocko
Public Domain
jhon
Pr. Mallow
Sith Master
Dog
Clinton Skakun
Find Sounds.com
Super Mario World
theFree Sound project
Music
Resequnce.com
J ason Cluts
Hoolak
Davis Brown
Asim Khan
Justin Perkins
Vika
Brusso
Freitas-Hunt
Lou Ann cavin
Snyder Conglomerate
Produced by
THANK  YOU   FOR   PLAYING
go   to    www.xstorgram.f2o.org  for  cheats  and  tips

Buddy has saved the world from the
mother ship and Dr. Antikes evil
plans...

...but where did Dr. Antike go?

enter code:

ENTER

go

ActionScript [AS1/AS2]

Frame 1
_quality = "LOW"; Stage.scaleMode = "exactFit"; fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Frame 2
stopAllSounds(); _quality = "HIGH";
Instance of Symbol 198 MovieClip in Frame 2
onClipEvent (enterFrame) { if (key.isDown(key.left)) { if (key.isDown(key.right)) { if (key.isDown(key.down)) { _root.gotoAndStop("codeScreen1"); } } } }
Frame 322
cookie = sharedobject.getLocal("Buddy_In_Space_Options"); _quality = _root.cookie.data.qual; sfx = _root.cookie.data.sfx; music = _root.cookie.data.music; kl = cookie.data.kl; kr = cookie.data.kr; kd = cookie.data.kd; ku = cookie.data.ku; ks = cookie.data.ks; kp = cookie.data.kp; fade2.play(); intor = new Sound(); intor.attachSound("intro"); intor.start(0, 20); stop(); var j = -1; while ((++j) < 14) { if (_root["lazer" + j] != undifined) { removeMovieClip(_root["lazer" + j]); } if (_root["en" + j] != undifined) { removeMovieClip(_root["en" + j]); } } if (_root.ship2 != undifined) { removeMovieClip(_root.ship2); } if (_root.meter2 != undifined) { removeMovieClip(_root.meter2); } if (_root.bg2 != undifined) { removeMovieClip(_root.bg2); } if (_root.bg1 != undifined) { removeMovieClip(_root.bg1); } if (_root.bgxo != undifined) { removeMovieClip(_root.bgxo); } if (_root.bgxw != undifined) { removeMovieClip(_root.bgxw); } if (_root.bg0 != undifined) { removeMovieClip(_root.bg0); } delete _root.ship;
Instance of Symbol 326 MovieClip in Frame 322
/* no clip actions */
Frame 323
fade2.gotoAndPlay(1); intor.stop("intro"); srtoy = new Sound(); srtoy.attachSound("story"); srtoy.start(0, 20);
Instance of Symbol 333 MovieClip in Frame 323
onClipEvent (enterFrame) { _width = (_width + 0.38); _height = (_height + 0.2); }
Frame 324
fade2.gotoAndPlay(1); stop(); stopAllSounds(); makeSound(startlevel, "level_begin", 1);
Instance of Symbol 389 MovieClip in Frame 324
onClipEvent (enterFrame) { atm++; if (atm > 66) { if (_currentframe > 8) { gotoAndStop (322); } else { nextFrame(); } atm = 0; } else { stop(); } }
Frame 325
callsp = true; function space() { attachMovie("meter", "meter2", 99999); tellTarget (meter2) { _x = 10; _y = 10; }; attachMovie("ship", "ship2", 9999); tellTarget (ship2) { _x = 100; _y = 100; }; attachMovie("black", "black", 500000); attachMovie("background2", "bg2", 2); attachMovie("background1", "bg1", 5); attachMovie("background0", "bg0", 1); } function move(o, x, y) { if (x != 0) { o._x = o._x + x; } if (y != 0) { o._y = o._y + y; } } function bgimage(l, x, y) { bg2._x--; bg1._x = bg1._x - 3; this.onEnterFrame = function () { bg1.gotoAndStop(l); bg2.gotoAndStop(x); bg0.gotoAndStop(y); }; if (l == 0) { removeMovieClip(bg1); } if (x == 0) { removeMovieClip(bg2); } if (y == 0) { removeMovieClip(bg0); } var bgxw = (-(bg2._width - sw)); var bgxo = (-(bg1._width - sw)); if (bg2x != undifined) { bg2x._x = int(bg2._x + bg2._width); } if (bg1x != undifined) { bg1x._x = int(bg1._x + bg1._width); } if (bg2._x < bgxw) { if (gyt < 1) { gyt++; attachMovie("background2", "bg2x", 3); bg2x._x = (bg2._x + bg2._width) - 3; bg2x.gotoAndStop(x); } } else { gyt = 0; } if (bg2._x < (-bg2._width)) { removeMovieClip(bg2x); tellTarget (bg2) { _x = 0; }; } if (bg1._x < bgxo) { if (gyx < 1) { gyx++; attachMovie("background1", "bg1x", 4); bg1x._x = (bg1._x + bg1._width) - 3; bg1x.gotoAndStop(l); } } else { gyx = 0; } if (bg1._x < (-bg1._width)) { if (bg1x != undifined) { removeMovieClip(bg1x); } tellTarget (bg1) { _x = 0; }; } } function gameTimer(inc) { t = t + inc; if (t > 2100) { j++; if (kool < 2) { kool++; attachMovie("fade", "fdmovie", 30000); } var l = -1; while ((++l) < 14) { removeMovieClip(eval ("lazer" + l)); removeMovieClip(eval ("en" + l)); } if (j > 10) { gotoAndStop (326); t = 0; j = 0; kool = 0; } } } function shoot() { attachMovie("laser", "lazer" + i, 20 + i); tellTarget (eval ("lazer" + i)) { var r = _root; var sx = r.ship2._x; var sy = r.ship2._y; _x = sx; _y = sy; }; if (sfx == "On") { if (lzr == 4) { lsr = new Sound(); lsr.attachSound("laser3"); lsr.start(0, 1); } if (lzr == 3) { lsr3 = new Sound(); lsr3.attachSound("3rd"); lsr3.start(0, 1); } if (lzr == 2) { lsr3 = new Sound(); lsr3.attachSound("2nd"); lsr3.start(0, 1); } if (lzr == 1) { lsr2 = new Sound(); lsr2.attachSound("lasergun"); lsr2.start(0, 1); } } } function item() { th++; if (th > 220) { itmename = int(random(6)); if (itmename > 5) { itmename = 5; } else if (itmename < 1) { itmename = 1; } if (it1 == undifined) { attachMovie("item", "it1", 1600); it1.gotoAndStop(itmename); it1.typeI = itmename; tellTarget (it1) { _x = 550; }; tellTarget (it1) { _y = int(random(350)); }; } th = 0; } if (it1._x < 20) { removeMoveClip(it1); } move(it1, -4, 0); if (it1.hitTest(ship2)) { if (it1.typeI == 1) { if (!buddydead) { if (sfx == "On") { p3 = new Sound(); p3.attachSound("health"); p3.start(0, 1); } if (health < 80) { health = health + 20; } else { health = 100; } } } else if (it1.typeI == 2) { if (!buddydead) { if (!_root.speciallaser) { if (sfx == "On") { p4 = new Sound(); p4.attachSound("laser"); p4.start(0, 1); } if (lzr < 4) { lzr = lzr + 1; } } } } else if (it1.typeI == 3) { if (!buddydead) { if (sfx == "On") { p2 = new Sound(); p2.attachSound("health"); p2.start(0, 1); } lives = lives + 1; } } else if (it1.typeI == 4) { if (!buddydead) { if (sfx == "On") { p2 = new Sound(); p2.attachSound("health"); p2.start(0, 1); } points = points + 1000; pmer = pmer + 1000; } } else if (it1.typeI == 5) { if (!buddydead) { if (sfx == "On") { p2 = new Sound(); p2.attachSound("health"); p2.start(0, 1); } health = 100; } } removeMovieClip(it1); } } function enemies() { timer++; if (timer > (10 - (level / 2))) { ent++; if (ent > (12 + level)) { ent = 1; } var tO = random(1 + level); if (tO < 1) { tO = 1; } if (tO > 6) { tO = 6; } attachMovie("enemies" + tO, "en" + ent, 2000 + ent); if (tO != 5) { if (tO != 1) { eval ("en" + ent).health = tO - 1; } else { eval ("en" + ent).health = 0; } } else { eval ("en" + ent).health = 0; } eval ("en" + ent).etype = tO; eval ("en" + ent).ht = 0; tellTarget (eval ("en" + ent)) { _x = 590; }; tellTarget (eval ("en" + ent)) { _y = int(random(400)); }; if (tO == 6) { if (eval ("en" + ent)._y > 100) { eval ("en" + ent).ydir = -1; } else { eval ("en" + ent).ydir = 1; } } tellTarget (eval ("en" + ent)) { _xscale = -100; }; timer = 0; } var k = -1; var n = (14 + level); while ((++k) < n) { if (eval ("en" + k).ht < 4) { eval ("en" + k).ht++; } var typeO = eval ("en" + k).etype; if (typeO == 1) { move(eval ("en" + k), -10, 0); } if (typeO == 2) { move(eval ("en" + k), -11, 0); } if (typeO == 3) { if (eval ("en" + k)._y <= ship2._y) { move(eval ("en" + k), 0, 6); } if (eval ("en" + k)._y >= ship2._y) { move(eval ("en" + k), 0, -6); } move(eval ("en" + k), -6, 0); the++; if (the > 5) { thel++; if (thel > 3) { thel = 0; } attachMovie("bluelaser", "lsr2" + thel, 1000 + thel); eval ("lsr2" + thel)._x = eval ("en" + k)._x; eval ("lsr2" + thel)._y = eval ("en" + k)._y + 4; if (sfx == "On") { lsrs = new Sound(); lsrs.attachSound("lg"); lsrs.start(0, 1); lsrs.setVolume(40); } the = -11; } } var ix = -1; var hx = 4; while ((++ix) < hx) { eval ("lsr2" + ix)._x = eval ("lsr2" + ix)._x - 4; if (eval ("lsr2" + ix)._x < -6) { removeMovieClip(eval ("lsr2" + ix)); } if (ship2.hitTest(eval ("lsr2" + ix))) { if (!buddydead) { if (!stun) { health = health - 5; stun = true; } } } } if (typeO == 4) { move(eval ("en" + k), -14, 0); } if (typeO == 5) { move(eval ("en" + k), -5, 0); } if (typeO == 6) { eval ("en" + k)._x = eval ("en" + k)._x - 8; eval ("en" + k)._y = eval ("en" + k)._y - eval ("en" + k).ydir; } if (eval ("en" + k)._x < -9) { removeMovieClip(eval ("en" + k)); } if (eval ("en" + k).hitTest(ship2)) { if ((eval ("en" + k)._currentframe = 1)) { if (!stun) { if (!eval ("en" + k).dead) { if (!buddydead) { if (eval ("en" + k).etype == 5) { eval ("en" + k).dead = true; eval ("en" + k).play(); kills++; if (sfx == "On") { yk = new Sound(); yk.attachSound("sm"); yk.start(0, 1); } } health = health - (8 + eval ("en" + k).etype); stun = true; } } } } } if (eval ("en" + k)._currentframe >= eval ("en" + k)._totalframes) { removeMovieClip(eval ("en" + k)); } var peq = (9 * eval ("en" + k).etype); var j = -1; var a = 15; while ((++j) < a) { if (eval ("en" + k).hitTest(eval ("lazer" + j))) { if (eval ("en" + k).etype != 6) { if (!eval ("en" + k).dead) { if (eval ("en" + k).ht > 2) { if (lzr != 4) { if (!_root.speciallaser) { removeMovieClip(eval ("lazer" + j)); } } ehealth = eval ("en" + k).health; if (lzr == 3) { if (eval ("en" + k).etype != 2) { eval ("en" + k).health = eval ("en" + k).health - 3; } else { eval ("en" + k).health = 0; if (sfx == "On") { ufo = new Sound(); ufo.attachSound("ufo"); ufo.start(0, 1); } eval ("en" + k).dead = true; eval ("en" + k).play(); points = points + 12; kills++; } } if (_root.speciallaser) { eval ("en" + k).health = 0; } if (eval ("en" + k).etype != 1) { eval ("en" + k).health--; } else { eval ("en" + k).health = 0; } eval ("en" + k).ex.play(); points = points + peq; pmer = pmer + peq; if (ehealth < 1) { if (eval ("en" + k).etype == 1) { if (sfx == "On") { sma = new Sound(); sma.attachSound("sm"); sma.start(0, 1); sma.setVolume(50); } } else if (eval ("en" + k).etype == 2) { if (sfx == "On") { ufo = new Sound(); ufo.attachSound("ufo"); ufo.start(0, 1); } } else if (eval ("en" + k).etype == 3) { if (sfx == "On") { sma1 = new Sound(); sma1.attachSound("sm"); sma1.start(0, 1); sma1.setVolume(70); } } else if (eval ("en" + k).etype == 4) { if (sfx == "On") { sma2 = new Sound(); sma2.attachSound("sm"); sma2.start(0, 1); } } eval ("en" + k).dead = true; eval ("en" + k).play(); points = points + 12; kills++; } } } } } } } } function bullets() { timeo++; if (timeo > 33) { ty++; if (ty > 3) { ty = 0; } var rdn = random(3); if (rdn > 1) { if (level < 9) { rdn = 1; } } var rf = random(7); _root.attachMovie("bullet", "bullet" + ty, 800 + ty); eval ("bullet" + ty)._x = 560; eval ("bullet" + ty)._y = ship2._y; if (rf < 3) { eval ("bullet" + ty).gotoAndStop(1); eval ("bullet" + ty).ty = 0; } else { eval ("bullet" + ty).gotoAndStop(11); eval ("bullet" + ty).ty = 1; } if (rdn < 1) { eval ("bullet" + ty)._y = 0; eval ("bullet" + ty).diry = 1; } else if (rdn > 1) { eval ("bullet" + ty).diry = 0; } else if (rdn < 4) { eval ("bullet" + ty)._y = 400; eval ("bullet" + ty).diry = -1; } timeo = 0; } var k = -1; var l = 4; while ((++k) < l) { if (eval ("bullet" + k)._currentframe == 1) { if (eval ("bullet" + k).ty == 0) { move(eval ("bullet" + k), -30, 0); if (eval ("bullet" + k).diry != 0) { move(eval ("bullet" + k), 0, eval ("bullet" + k).diry * 15); } } } if (eval ("bullet" + k)._currentframe == 11) { if (eval ("bullet" + k).ty == 1) { move(eval ("bullet" + k), -30, 0); if (eval ("bullet" + k).diry != 0) { move(eval ("bullet" + k), 0, eval ("bullet" + k).diry * 15); } } } if (eval ("bullet" + k).ty == 1) { if (eval ("bullet" + k)._currentframe == eval ("bullet" + k)._totalframes) { removeMovieClip(eval ("bullet" + k)); } } else if (eval ("bullet" + k)._currentframe == 10) { removeMovieClip(eval ("bullet" + k)); } if (eval ("bullet" + k).hitTest(ship2)) { eval ("bullet" + k).play(); if (!stun) { if (!buddydead) { health = health - 9; stun = true; } } } } } function ship() { var speed = 13; var l = 20; var r = 490; var d = 380; var t = 29; if (key.isDown(kl)) { if (ship2._x > l) { if (!buddydead) { if (z > t) { move(ship2, -10, 0); } } } } if (key.isDown(kr)) { if (ship2._x < r) { if (!buddydead) { if (z > t) { move(ship2, 10, 0); } } } } if (key.isDown(ku)) { if (ship2._y > l) { if (!buddydead) { if (z > t) { move(ship2, 0, -speed); } } } } if (key.isDown(kd)) { if (ship2._y < d) { if (!buddydead) { if (z > t) { move(ship2, 0, speed); } } } } if (key.isDown(ks)) { if (!buddydead) { if (z > t) { if (!a) { shotsm++; i++; if (i > 12) { i = 0; } shoot(); a = true; } } } } else if (!buddydead) { a = false; } if (health < 1) { if (lives > 0) { if (xxx < 1) { attachMovie("fade", "fdmovie", 30000); if (sfx == "On") { bdy = new Sound(); bdy.attachSound("buddy"); bdy.start(0, 1); } xxx++; } xo++; buddydead = true; if (xo > 20) { gotoAndStop (327); removeMovieClip(bg2); removeMovieClip(bg1); removeMovieClip(bgxo); removeMovieClip(bgxw); var l = -1; while ((++l) < 14) { removeMovieClip(eval ("lazer" + l)); removeMovieClip(eval ("en" + l)); } xo = 0; } } } else { xxx = 0; } if (health < 1) { if (lives < 1) { if (l < 1) { attachMovie("fade", "fdmovie", 30000); if (sfx == "On") { bdy2 = new Sound(); bdy2.attachSound("buddy"); bdy2.start(0, 1); } l++; } ytt++; buddydead = true; if (ytt > 20) { gotoAndStop (328); var l = -1; while ((++l) < 14) { removeMovieClip(eval ("lazer" + l)); removeMovieClip(eval ("en" + l)); } ytt = 0; } } } else { buddydead = false; l = 0; } if (pmer > 920) { points = points * 2; meter2.pm.play(); pmer = 0; } var j = -1; var mo = 14; while ((++j) < mo) { move(eval ("lazer" + j), 30, 0); if (!_root.speciallaser) { eval ("lazer" + j).gotoAndStop(lzr); } else { eval ("lazer" + j).gotoAndStop(5); } if (eval ("lazer" + j)._x > 550) { removeMovieClip(eval ("lazer" + j)); } } if (!buddydead) { if (stun) { tellTarget (ship2) { gotoAndStop (2); }; if (klo < 1) { klo++; if (sfx == "On") { st = new Sound(); st.attachSound("stun"); st.start(0, 1); } } timeit++; if (timeit > 20) { stun = false; timeit = 0; } } else { tellTarget (ship2) { gotoAndStop (1); }; klo = 0; } } else { tellTarget (ship2) { gotoAndStop (3); }; } if (!pause) { if (z > 30) { item(); enemies(); gameTimer(times[level - 1]); if (level > 7) { bullets(); } } var ln0 = levels[level - 1][0]; var ln1 = levels[level - 1][1]; var ln2 = levels[level - 1][2]; bgimage(ln0, ln2, ln1); if (callsp) { if (jbo < 1) { jbo++; m = new Sound(); m.attachSound("m" + level); m.start(0, 100); } } } } cookie = sharedobject.getLocal("Buddy_In_Space_Options"); sfx = cookie.data.sfx; music = cookie.data.music; kl = cookie.data.kl; kr = cookie.data.kr; kd = cookie.data.kd; ku = cookie.data.ku; ks = cookie.data.ks; kp = cookie.data.kp; if (cookie.data.kl == undifined) { kl = 37; kr = 39; kd = 40; ku = 38; ks = 32; kp = 16; } var sw = 650; attachMovie("fade3", "fade3a", 1000000); tellTarget (fade3a) { gotoAndPlay (20); }; var z = 0; jbo = 0; var levels = [[1, 1, 6], [4, 2, 4], [2, 9, 6], [5, 4, 7], [6, 5, 8], [8, 6, 9], [8, 7, 10], [4, 8, 7], [9, 8, 11], [11, 10, 12]]; var times = [2.2, 2.2, 2, 2, 2.2, 2.2, 2, 2.2, 2.2, 2.1]; mpiv = 0; ent = 0; space(); stop();
Instance of Symbol 390 MovieClip "blk" in Frame 325
onClipEvent (load) { r = _root; r.points = 0; r.lives = 4; r.health = 100; r.kills = 0; r.pause = false; r.sa = false; r.level = 0; r.lzr = 1; r.shotsm = 0; kp = r.kp; r.jkl = 0; r.z = 0; if (_root.secritlevel) { r.level = 9; } } onClipEvent (enterFrame) { if (r.callsp) { if (r.fade3a._currentframe == r.fade3a._totalframes) { r.fade3a.removeMovieClip(); } if (r.z < 33) { r.z++; r.attachMovie("startn", "start2", 100000); } if (key.isDown(kp)) { if (!sa) { if (r.z > 31) { if (!r.pause) { r.pause = true; } else { r.pause = false; } sa = true; } } } else if (r.z > 31) { sa = false; } if (!r.pause) { kl = 0; r.ship(); if (r.psed != undifined) { removeMovieClip(r.psed); } } else { if (kl < 1) { kl++; if (_root.sfx == "On") { pus = new Sound(); pus.attachSound("pause"); pus.start(0, 1); } } if (kl > 0) { r.attachMovie("paused", "psed", 1000000); r.psed._x = 300; r.psed._y = 200; } } } }
Frame 326
fade2.play(); callsp = false; if (_root.ship2 != undifined) { removeMovieClip(_root.ship2); } if (_root.it1 != undifined) { removeMovieClip(_root.it1); } if (_root.meter2 != undifined) { removeMovieClip(_root.meter2); } if (_root.bg2 != undifined) { removeMovieClip(_root.bg2); } if (_root.bg1 != undifined) { removeMovieClip(_root.bg1); } removeMovieClip(bg2x); removeMovieClip(bg1x); if (_root.bg0 != undifined) { removeMovieClip(_root.bg0); } if (_root.fdmovie != undifined) { removeMovieClip(_root.fdmovie); } var i = -1; while ((++i) < 5) { if (eval ("lsr2" + i) != undifiend) { removeMovieClip(eval ("lsr2" + i)); } } var k = -1; var l = 30; while ((++k) < l) { if (eval ("bullet" + k) != undifined) { removeMovieClip(eval ("bullet" + k)); } if (eval ("en" + k) != undifined) { removeMovieClip(eval ("en" + k)); } } delete ship; stopAllSounds();
Instance of Symbol 390 MovieClip in Frame 326
onClipEvent (load) { _root.points1 = _root.points; _root.kills1 = _root.kills; _root.health1 = _root.health; _root.lives1 = _root.lives; _root.shots = _root.shotsm; timer2 = 0; } onClipEvent (enterFrame) { timer2++; if (timer2 > 50) { if (_root.lives1 > 0) { _root.makeSound(ding, "snap"); } if (_root.points > 0) { if (_root.points1 > 0) { if (_root.points1 > 100) { _root.points1 = _root.points1 - 100; } else { _root.points1 = _root.points1 - 1; } } } if (_root.kills > 0) { if (_root.kills1 > 0) { if (_root.points1 == 0) { _root.kills1 = _root.kills1 - 1; makeSound(mkls, "snap", _root.kills1 / 4); } } } if (_root.health > 0) { if (_root.health1 > 0) { if (_root.kills1 == 0) { if (_root.points1 == 0) { _root.health1 = _root.health1 - 1; makeSound(mkls, "snap", _root.kills1 / 4); } } } } if (_root.lives > 0) { if (_root.lives1 > 0) { if (_root.health1 == 0) { if (_root.kills1 == 0) { if (_root.points1 == 0) { _root.lives1 = _root.lives1 - 1; makeSound(mkls, "snap", _root.kills1 / 4); } } } } } if (_root.lives1 == 0) { if (_root.health1 == 0) { if (_root.kills1 == 0) { if (_root.points1 == 0) { ding.stop(); _root.highscore = ((_root.points + _root.kills) + _root.health) * (_root.lives / 2); if (jkl < 1) { jkl++; _root.total = _root.total + _root.highscore; } if (_root.highscore < 7000) { _root.rank = "6th. Tourist"; } if (_root.highscore > 7000) { if (_root.highscore < 15000) { _root.rank = "5th. Cadet"; } } if (_root.highscore > 15000) { if (_root.highscore < 20000) { _root.rank = "4th. Raider"; } } if (_root.highscore > 20000) { if (_root.highscore < 30000) { _root.rank = "3rd. Stellar Fighter"; } } if (_root.highscore > 30000) { if (_root.highscore < 35000) { _root.rank = "2nd. Galactic Warrior"; } } if (_root.highscore > 35000) { _root.rank = "1st. Super Warior"; } } } } } } }
Instance of Symbol 404 MovieClip in Frame 326
onClipEvent (enterFrame) { if (_root.level == 9) { if (!_root.secritlevel) { with (this) { gotoAndStop(2); } } } else { with (this) { gotoAndStop(1); } } }
Instance of Symbol 208 MovieClip [fade] "fade" in Frame 326
onClipEvent (load) { stop(); }
Frame 327
fade2.gotoAndPlay(1); callsp = false; if (_root.ship2 != undifined) { removeMovieClip(_root.ship2); } if (_root.it1 != undifined) { removeMovieClip(_root.it1); } if (_root.meter2 != undifined) { removeMovieClip(_root.meter2); } if (_root.bg2 != undifined) { removeMovieClip(_root.bg2); } if (_root.bg1 != undifined) { removeMovieClip(_root.bg1); } removeMovieClip(bg2x); removeMovieClip(bg1x); if (_root.bg0 != undifined) { removeMovieClip(_root.bg0); } if (_root.fdmovie != undifined) { removeMovieClip(_root.fdmovie); } var i = -1; while ((++i) < 5) { if (eval ("lsr2" + i) != undifiend) { removeMovieClip(eval ("lsr2" + i)); } } var k = -1; var l = 30; while ((++k) < l) { if (eval ("bullet" + k) != undifined) { removeMovieClip(eval ("bullet" + k)); } if (eval ("en" + k) != undifined) { removeMovieClip(eval ("en" + k)); } } delete ship; stopAllSounds();
Instance of Symbol 390 MovieClip in Frame 327
onClipEvent (load) { _root.points1 = _root.points; _root.kills1 = _root.kills; _root.health1 = _root.health; _root.lives1 = _root.lives; _root.shots = _root.shotsm; } onClipEvent (enterFrame) { _root.highscore = ((_root.points + _root.kills) + _root.health) * (_root.lives / 2); if (_root.highscore < 25000) { _root.rank = "6th. Tourist"; } if (_root.highscore > 25000) { if (_root.highscore < 35000) { _root.rank = "5th. Cadet"; } } if (_root.highscore > 35000) { if (_root.highscore < 45000) { _root.rank = "4th. Raider"; } } if (_root.highscore > 45000) { if (_root.highscore < 75000) { _root.rank = "3rd. Stellar Fighter"; } } if (_root.highscore > 75000) { if (_root.highscore < 120000) { _root.rank = "2nd. Galactic Warrior"; } } if (_root.highscore > 120000) { _root.rank = "1st. Super Warior"; } }
Frame 328
fade2.gotoAndPlay(1); callsp = false; if (_root.ship2 != undifined) { removeMovieClip(_root.ship2); } if (_root.it1 != undifined) { removeMovieClip(_root.it1); } if (_root.meter2 != undifined) { removeMovieClip(_root.meter2); } if (_root.bg2 != undifined) { removeMovieClip(_root.bg2); } if (_root.bg1 != undifined) { removeMovieClip(_root.bg1); } removeMovieClip(bg2x); removeMovieClip(bg1x); if (_root.bg0 != undifined) { removeMovieClip(_root.bg0); } if (_root.fdmovie != undifined) { removeMovieClip(_root.fdmovie); } var i = -1; while ((++i) < 5) { if (eval ("lsr2" + i) != undifiend) { removeMovieClip(eval ("lsr2" + i)); } } var k = -1; var l = 30; while ((++k) < l) { if (eval ("bullet" + k) != undifined) { removeMovieClip(eval ("bullet" + k)); } if (eval ("en" + k) != undifined) { removeMovieClip(eval ("en" + k)); } } delete ship; stopAllSounds();
Instance of Symbol 390 MovieClip in Frame 328
onClipEvent (load) { _root.points1 = _root.points; _root.kills1 = _root.kills; _root.health1 = _root.health; _root.lives1 = _root.lives; _root.shots = _root.shotsm; tim = 0; } onClipEvent (enterFrame) { tim++; if (tim > 40) { _root.gotoAndStop("title"); tim = 0; } _root.highscore = ((_root.points + _root.kills) + _root.health) * (_root.lives / 2); if (_root.highscore < 25000) { _root.rank = "6th. Tourist"; } if (_root.highscore > 25000) { if (_root.highscore < 35000) { _root.rank = "5th. Cadet"; } } if (_root.highscore > 35000) { if (_root.highscore < 45000) { _root.rank = "4th. Raider"; } } if (_root.highscore > 45000) { if (_root.highscore < 75000) { _root.rank = "3rd. Stellar Fighter"; } } if (_root.highscore > 75000) { if (_root.highscore < 120000) { _root.rank = "2nd. Galactic Warrior"; } } if (_root.highscore > 120000) { _root.rank = "1st. Super Warior"; } }
Frame 329
fade2.gotoAndPlay(1); callsp = false;
Instance of Symbol 389 MovieClip "levels2" in Frame 329
onClipEvent (load) { if (_root.level < 11) { _root.level = _root.level + 1; } } onClipEvent (enterFrame) { with (this) { gotoAndStop(_root.level); } l++; if (l > 90) { _root.gotoAndStop("engine"); l = 0; } }
Frame 330
Stage.scaleMode = "exactFit"; fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Instance of Symbol 216 MovieClip [ship] in Frame 330
onClipEvent (load) { stop(); }
Frame 966
highscore1 = _root.total;
Frame 1288
thesound = new Sound(); thesound.attachSound("end"); thesound.start(0, 100);
Frame 1527
stop();
Instance of Symbol 462 MovieClip in Frame 1527
onClipEvent (enterFrame) { _y = (_y - 1); if (_y < ((-_height) + 400)) { _root.play(); } }
Instance of Symbol 216 MovieClip [ship] in Frame 1564
onClipEvent (load) { stop(); }
Frame 1944
stopAllSounds(); gotoAndPlay (2);
Frame 1945
Stage.scaleMode = "exactFit"; fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Symbol 40 MovieClip [laser] Frame 1
stop();
Symbol 40 MovieClip [laser] Frame 2
stop();
Symbol 40 MovieClip [laser] Frame 3
stop();
Symbol 40 MovieClip [laser] Frame 4
stop();
Symbol 40 MovieClip [laser] Frame 5
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 1
if (_root.changeship) { gotoAndStop (2); } stop();
Instance of Symbol 89 MovieClip in Symbol 90 MovieClip Frame 1
onClipEvent (enterFrame) { t = _root.t; _x = (t / 10); }
Instance of Symbol 43 MovieClip "health" in Symbol 101 MovieClip [meter] Frame 1
onClipEvent (enterFrame) { r = _root; health = r.health; _height = ((health * 138) / 100); _parent.points2._height = r.pmer / 9.8; _parent.points = r.points; _parent.lives.gotoAndStop(r.lives + 1); _parent.kills = r.kills; }
Instance of Symbol 96 MovieClip in Symbol 101 MovieClip [meter] Frame 1
onClipEvent (load) { r = _root; } onClipEvent (enterFrame) { if (!_root.speciallaser) { ls = r.lzr; gotoAndStop(ls); } else { gotoAndStop (5); } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 3); }
Symbol 164 MovieClip Frame 1
stop();
Symbol 167 MovieClip [enemies3] Frame 1
stop();
Symbol 172 MovieClip [enemies4] Frame 1
stop();
Symbol 187 MovieClip [startn] Frame 31
stop(); removeMovieClip(this);
Symbol 192 MovieClip [enemies5] Frame 1
stop();
Symbol 201 MovieClip [bullet] Frame 1
stop();
Symbol 203 MovieClip [black] Frame 5
stop(); with (this) { removeMovieClip(); }
Symbol 206 MovieClip [enemies2] Frame 1
stop();
Symbol 212 MovieClip [enemies1] Frame 1
stop();
Symbol 212 MovieClip [enemies1] Frame 9
stop();
Symbol 213 MovieClip Frame 1
if (_root.changeship) { gotoAndStop (2); } stop();
Symbol 215 MovieClip Frame 23
this.removeMovieClip();
Symbol 226 MovieClip Frame 9
l = _root.getBytesLoaded(); t = _root.getBytesTotal(); w = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); wx = int((l / t) * 560); frames = (_root._framesloaded + "/") + _root._totalframes; if (l < t) { bar._width = wx; percent = w + "%"; } else { gotoAndPlay (12); }
Symbol 226 MovieClip Frame 11
gotoAndPlay (9);
Symbol 226 MovieClip Frame 20
_root.play();
Instance of Symbol 216 MovieClip [ship] in Symbol 243 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 216 MovieClip [ship] in Symbol 243 MovieClip Frame 32
onClipEvent (load) { stop(); }
Symbol 246 MovieClip Frame 15
stop();
Symbol 249 Button
on (release) { nextFrame(); }
Symbol 253 Button
on (release) { getURL ("http://xstorgram.f2o.org", "_new", "GET"); }
Symbol 254 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 15
stop();
Symbol 258 Button
on (release) { fade.play(); }
Symbol 261 MovieClip Frame 15
stop();
Symbol 262 Button
on (release) { nextFrame(); }
Symbol 265 MovieClip Frame 15
stop();
Symbol 266 Button
on (release) { gotoAndStop (97); }
Symbol 271 Button
on (release) { gotoAndStop (98); }
Symbol 275 Button
on (release) { _parent.gotoAndStop(95); }
Symbol 280 Button
on (release) { nextFrame(); }
Symbol 284 Button
on (release) { prevFrame(); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 301 Button
on (release) { if (_quality == "HIGH") { _quality = "BEST"; } else if (_quality == "BEST") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } qual = _quality; }
Symbol 302 Button
on (release) { if (_root.music == "On") { _root.music = "Off"; } else { _root.music = "On"; } music = _root.music; }
Symbol 304 Button
on (release) { if (_root.sfx == "On") { _root.sfx = "Off"; } else { _root.sfx = "On"; } sfx = _root.sfx; }
Symbol 306 Button
on (release) { _root.cookie = sharedobject.getLocal("Buddy_In_Space_Options"); _root.cookie.data.qual = _quality; _root.cookie.data.sfx = sfx; _root.cookie.data.music = music; _root.cookie.data.kp = kp; _root.cookie.data.kd = kd; _root.cookie.data.ku = ku; _root.cookie.data.kr = kr; _root.cookie.data.kl = kl; _root.cookie.data.ks = ks; gotoAndStop (95); }
Symbol 308 Button
on (release) { gotoAndStop (99); }
Symbol 326 MovieClip Frame 94
stop();
Symbol 326 MovieClip Frame 95
stop();
Instance of Symbol 254 MovieClip "fade" in Symbol 326 MovieClip Frame 95
onClipEvent (enterFrame) { if (_currentframe == _totalframes) { _root.nextFrame(); } }
Instance of Symbol 272 MovieClip in Symbol 326 MovieClip Frame 96
onClipEvent (load) { stop(); }
Symbol 326 MovieClip Frame 97
_root.cookie = sharedobject.getLocal("Buddy_In_Space_Options"); if (_root.cookie.data.qual != undifined) { qual = _root.cookie.data.qual; sfx = _root.cookie.data.sfx; music = _root.cookie.data.music; } else { qual = "HIGH"; sfx = "On"; music = "On"; }
Instance of Symbol 298 MovieClip in Symbol 326 MovieClip Frame 97
onClipEvent (load) { stop(); }
Symbol 326 MovieClip Frame 98
getURL ("http://xstorgram.f2o.org/flash/buddyinspace/highscore.php", "_blank"); gotoAndStop (95);
Symbol 326 MovieClip Frame 99
kp = 0; ku = 0; kr = 0; kl = 0; ks = 0; kd = 0; stop();
Instance of Symbol 298 MovieClip in Symbol 326 MovieClip Frame 99
onClipEvent (load) { stop(); }
Instance of Symbol 311 MovieClip in Symbol 326 MovieClip Frame 99
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.kl = Key.getCode(); _parent.nextFrame(); }; Key.addListener(someListener); }
Symbol 326 MovieClip Frame 100
stop();
Instance of Symbol 314 MovieClip in Symbol 326 MovieClip Frame 100
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.kr = Key.getCode(); _parent.nextFrame(); }; Key.addListener(someListener); }
Symbol 326 MovieClip Frame 101
stop();
Instance of Symbol 317 MovieClip in Symbol 326 MovieClip Frame 101
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.ku = Key.getCode(); _parent.nextFrame(); }; Key.addListener(someListener); }
Symbol 326 MovieClip Frame 102
stop();
Instance of Symbol 319 MovieClip in Symbol 326 MovieClip Frame 102
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.kd = Key.getCode(); _parent.nextFrame(); }; Key.addListener(someListener); }
Symbol 326 MovieClip Frame 103
stop();
Instance of Symbol 321 MovieClip in Symbol 326 MovieClip Frame 103
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.ks = Key.getCode(); _parent.nextFrame(); }; Key.addListener(someListener); }
Symbol 326 MovieClip Frame 104
stop();
Instance of Symbol 324 MovieClip in Symbol 326 MovieClip Frame 104
onClipEvent (enterFrame) { someListener = new Object(); someListener.onKeyDown = function () { _parent.kp = Key.getCode(); _parent.gotoAndStop(97); }; Key.addListener(someListener); }
Symbol 330 MovieClip Frame 11
stop();
Symbol 330 MovieClip Frame 20
gotoAndStop (1);
Symbol 335 MovieClip Frame 1
j++; if (j > 90) { _alpha = 100; gotoAndPlay (4); } else { _alpha = 0; }
Symbol 335 MovieClip Frame 3
gotoAndPlay (1);
Symbol 335 MovieClip Frame 40
stop();
Symbol 337 MovieClip Frame 1
j++; if (j > 290) { _alpha = 100; gotoAndPlay (4); } else { _alpha = 0; }
Symbol 337 MovieClip Frame 3
gotoAndPlay (1);
Symbol 337 MovieClip Frame 40
stop();
Symbol 341 MovieClip Frame 1
stop();
Instance of Symbol 339 MovieClip in Symbol 341 MovieClip Frame 1
onClipEvent (enterFrame) { _y = (_y - 1); if (_y < ((-_height) + 100)) { _parent.play(); } }
Symbol 341 MovieClip Frame 13
_root.nextFrame();
Symbol 343 Button
on (keyPress "<Enter>") { nextFrame(); }
Symbol 348 Button
on (release) { gotoAndStop (329); stopAllSounds(); }
Symbol 399 Button
on (release) { if (_root.level < 9) { rank = "..."; _root.submited = false; health = 100; points = 0; highscore = 0; kills = 0; gotoAndStop (329); lzr = 1; points = 0; pmer = 0; } else { rank = "..."; if (!_root.secritlevel) { _root.submited = false; _root.gotoAndPlay("endtime"); } else { _root.submited = false; health = 100; points = 0; highscore = 0; kills = 0; gotoAndStop (329); lzr = 1; points = 0; pmer = 0; } } }
Symbol 410 Button
on (release) { if (!_root.submited) { if (total > 8000) { with (highScoreM) { gotoAndStop(2); } } else { with (highScoreM) { gotoAndStop(3); } } } else { with (highScoreM) { gotoAndStop(5); } } }
Symbol 415 Button
on (release) { if (youName != "") { gotoAndStop (4); } }
Symbol 418 Button
on (release) { gotoAndStop (1); }
Symbol 428 MovieClip Frame 34
_parent.gotoAndStop(1); _root.submited = true;
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 2
hs = _root.total;
Symbol 430 MovieClip Frame 3
if (_root.total > 10000) { gotoAndStop (2); }
Symbol 430 MovieClip Frame 4
this.loadVariables((("http://xstorgram.f2o.org/flash/buddyinspace/submithighscore.php?name=" + youName) + "&scoreh=") + _root.total);
Symbol 430 MovieClip Frame 6
if (_root.total > 10000) { gotoAndStop (2); }
Symbol 438 Button
on (release) { j = 0; t = 0; highscore = 0; total = 0; v.stop(); lives = lives - 1; points = 0; health = 100; lzr = 1; pmer = 0; gotoAndStop (325); }
Symbol 470 Button
on (release, keyPress "<Enter>") { if (_root.entercode == "VI-IV-XI") { _root.changeship = true; _root.gotoAndPlay("title"); } else if (_root.entercode == "XVIII-XIII-XXI") { _root.seebuddy = true; nextFrame(); } else if (_root.entercode == "MCMXC-MMI-MMV") { _root.secritlevel = true; _root.gotoAndPlay("title"); } else if (_root.entercode == "XVXXX-VII-XIX") { _root.speciallaser = true; _root.gotoAndPlay("title"); } }
Symbol 472 Button
on (release, keyPress "<Enter>") { _root.gotoAndPlay("title"); }

Library Items

Symbol 1 Sound [pauseSound]
Symbol 2 Sound [stun]
Symbol 3 Sound [story]
Symbol 4 Sound [m2]
Symbol 5 Sound [snap]
Symbol 6 Sound [m3]
Symbol 7 Sound [m8]
Symbol 8 Sound [pause]
Symbol 9 Sound [m9]
Symbol 10 Sound [m1]
Symbol 11 Sound [laser3]
Symbol 12 Sound [lg]
Symbol 13 Sound [level_begin]
Symbol 14 Sound [lazer]
Symbol 15 Sound [l]
Symbol 16 Sound [intro]
Symbol 17 Sound [health]
Symbol 18 Sound [end]
Symbol 19 Sound [m5]
Symbol 20 Sound [m10]
Symbol 21 Sound [m4]
Symbol 22 Sound [m7]
Symbol 23 Sound [m6]
Symbol 24 Sound [3rd]
Symbol 25 Sound [2nd]
Symbol 26 Sound [lasergun]
Symbol 27 Sound [buddy]Used by:Timeline
Symbol 28 Sound [ufo]Used by:Timeline
Symbol 29 Sound [sm]Used by:Timeline
Symbol 30 BitmapUsed by:31 322
Symbol 31 GraphicUses:30Used by:40
Symbol 32 BitmapUsed by:34
Symbol 33 BitmapUsed by:34 39 188
Symbol 34 GraphicUses:32 33Used by:40
Symbol 35 BitmapUsed by:37
Symbol 36 BitmapUsed by:37 38 39
Symbol 37 GraphicUses:35 36Used by:40
Symbol 38 GraphicUses:36Used by:40
Symbol 39 GraphicUses:33 36Used by:40
Symbol 40 MovieClip [laser]Uses:31 34 37 38 39
Symbol 41 GraphicUsed by:101
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:101
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:101
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:101
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:54
Symbol 51 FontUsed by:52 53
Symbol 52 TextUses:51Used by:54
Symbol 53 TextUses:51Used by:54
Symbol 54 MovieClipUses:50 52 53Used by:101
Symbol 55 FontUsed by:56 58 59 60 91 92 93 94 95 309 310 313 316 318 320 323 414 416 419 421 422 423 424 425 426 427 429 437 439
Symbol 56 TextUses:55Used by:101
Symbol 57 GraphicUsed by:101
Symbol 58 EditableTextUses:55Used by:101
Symbol 59 EditableTextUses:55Used by:101
Symbol 60 TextUses:55Used by:101
Symbol 61 FontUsed by:62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 267 342 345 350 406 441 467 468 471 473
Symbol 62 TextUses:61Used by:83
Symbol 63 TextUses:61Used by:83
Symbol 64 TextUses:61Used by:83
Symbol 65 TextUses:61Used by:83
Symbol 66 TextUses:61Used by:83
Symbol 67 TextUses:61Used by:83
Symbol 68 TextUses:61Used by:83
Symbol 69 TextUses:61Used by:83
Symbol 70 TextUses:61Used by:83
Symbol 71 TextUses:61Used by:83
Symbol 72 TextUses:61Used by:83
Symbol 73 TextUses:61Used by:83
Symbol 74 TextUses:61Used by:83
Symbol 75 TextUses:61Used by:83
Symbol 76 TextUses:61Used by:83
Symbol 77 TextUses:61Used by:83
Symbol 78 TextUses:61Used by:83
Symbol 79 TextUses:61Used by:83
Symbol 80 TextUses:61Used by:83
Symbol 81 TextUses:61Used by:83
Symbol 82 TextUses:61Used by:83
Symbol 83 MovieClipUses:62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82Used by:101
Symbol 84 GraphicUsed by:90
Symbol 85 BitmapUsed by:86 283 312 315 322 349
Symbol 86 GraphicUses:85Used by:89 213
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89 213
Symbol 89 MovieClipUses:86 88Used by:90 215 216
Symbol 90 MovieClipUses:84 89Used by:101
Symbol 91 TextUses:55Used by:96
Symbol 92 TextUses:55Used by:96
Symbol 93 TextUses:55Used by:96
Symbol 94 TextUses:55Used by:96
Symbol 95 TextUses:55Used by:96
Symbol 96 MovieClipUses:91 92 93 94 95Used by:101
Symbol 97 FontUsed by:98
Symbol 98 TextUses:97Used by:101
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101 181 297
Symbol 101 MovieClip [meter]Uses:41 43 45 48 54 56 57 58 59 60 83 90 96 98 100
Symbol 102 BitmapUsed by:103 151
Symbol 103 GraphicUses:102Used by:122
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:122
Symbol 106 GraphicUsed by:110
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:106 109Used by:122
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:122
Symbol 113 GraphicUsed by:122
Symbol 114 GraphicUsed by:122
Symbol 115 GraphicUsed by:122 202 203 254 330 341  Timeline
Symbol 116 BitmapUsed by:121
Symbol 117 BitmapUsed by:121
Symbol 118 BitmapUsed by:121
Symbol 119 BitmapUsed by:121
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:116 117 118 119 120Used by:122
Symbol 122 MovieClip [background1]Uses:103 105 110 112 113 114 115 121
Symbol 123 BitmapUsed by:124 131
Symbol 124 GraphicUses:123Used by:141 143
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:141
Symbol 128 BitmapUsed by:129 131
Symbol 129 GraphicUses:128Used by:141
Symbol 130 BitmapUsed by:131 242 332
Symbol 131 GraphicUses:123 128 130Used by:141
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:141
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:141
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [background2]Uses:124 127 129 131 133 135 136 137 138 139 140
Symbol 142 GraphicUsed by:153
Symbol 143 MovieClipUses:124Used by:153
Symbol 144 GraphicUsed by:153
Symbol 145 GraphicUsed by:153
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUses:102Used by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [background0]Uses:142 143 144 145 146 147 148 149 150 151 152
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [paused]Uses:154
Symbol 156 BitmapUsed by:157 286
Symbol 157 GraphicUses:156Used by:167
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:158 159 160 161Used by:167 172 212 216
Symbol 163 GraphicUsed by:164 212
Symbol 164 MovieClipUses:163Used by:167 172 206 212
Symbol 165 GraphicUsed by:167 206 215  Timeline
Symbol 166 GraphicUsed by:167 206
Symbol 167 MovieClip [enemies3]Uses:157 162 164 165 166
Symbol 168 BitmapUsed by:169 286
Symbol 169 GraphicUses:168Used by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip [enemies4]Uses:169 162 164 170 171
Symbol 173 BitmapUsed by:174 288
Symbol 174 GraphicUses:173Used by:181
Symbol 175 BitmapUsed by:176 290
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Symbol 214 GraphicUsed by:215  Timeline
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Symbol 216 MovieClip [ship]Uses:162 213 89 215Used by:243  Timeline
Symbol 217 GraphicUsed by:Timeline
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Symbol 448 EditableTextUses:229Used by:Timeline
Symbol 449 EditableTextUses:229Used by:Timeline
Symbol 450 EditableTextUses:229Used by:Timeline
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Symbol 455 GraphicUsed by:Timeline
Symbol 456 TextUses:182Used by:Timeline
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Symbol 458 EditableTextUses:182Used by:Timeline
Symbol 459 EditableTextUses:182Used by:Timeline
Symbol 460 TextUses:224Used by:462
Symbol 461 GraphicUses:231Used by:462
Symbol 462 MovieClipUses:460 461Used by:Timeline
Symbol 463 GraphicUsed by:Timeline
Symbol 464 EditableTextUses:229Used by:Timeline
Symbol 465 EditableTextUses:229Used by:Timeline
Symbol 466 GraphicUsed by:Timeline
Symbol 467 EditableTextUses:61Used by:Timeline
Symbol 468 TextUses:61Used by:469
Symbol 469 MovieClipUses:468Used by:Timeline
Symbol 470 ButtonUses:273 274 247Used by:Timeline
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Symbol 473 TextUses:61Used by:Timeline
Symbol 474 BitmapUsed by:476
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:474 475Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"fade2"Frame 322Symbol 330 MovieClip
"blk"Frame 325Symbol 390 MovieClip
"bgl"Frame 326Symbol 393 MovieClip
"submit"Frame 326Symbol 410 Button
"highScoreM"Frame 326Symbol 430 MovieClip
"fade"Frame 326Symbol 208 MovieClip [fade]
"fade2"Frame 326Symbol 330 MovieClip
"levels2"Frame 329Symbol 389 MovieClip
"health"Symbol 101 MovieClip [meter] Frame 1Symbol 43 MovieClip
"points2"Symbol 101 MovieClip [meter] Frame 1Symbol 45 MovieClip
"pm"Symbol 101 MovieClip [meter] Frame 1Symbol 54 MovieClip
"pm"Symbol 101 MovieClip [meter] Frame 1Symbol 54 MovieClip
"lives"Symbol 101 MovieClip [meter] Frame 1Symbol 83 MovieClip
"ex"Symbol 167 MovieClip [enemies3] Frame 1Symbol 164 MovieClip
"ex"Symbol 172 MovieClip [enemies4] Frame 1Symbol 164 MovieClip
"ex"Symbol 206 MovieClip [enemies2] Frame 1Symbol 164 MovieClip
"ex"Symbol 212 MovieClip [enemies1] Frame 1Symbol 164 MovieClip
"bar"Symbol 226 MovieClip Frame 1Symbol 220 MovieClip
"fade"Symbol 326 MovieClip Frame 94Symbol 254 MovieClip
"fade"Symbol 326 MovieClip Frame 95Symbol 254 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$CI$QI6AU/.WbUo/DxyA/pLgc1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "pauseSound"
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ExportAssets (56)Timeline Frame 1Symbol 3 as "story"
ExportAssets (56)Timeline Frame 1Symbol 4 as "m2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snap"
ExportAssets (56)Timeline Frame 1Symbol 6 as "m3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "m8"
ExportAssets (56)Timeline Frame 1Symbol 8 as "pause"
ExportAssets (56)Timeline Frame 1Symbol 9 as "m9"
ExportAssets (56)Timeline Frame 1Symbol 10 as "m1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "laser3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "lg"
ExportAssets (56)Timeline Frame 1Symbol 13 as "level_begin"
ExportAssets (56)Timeline Frame 1Symbol 14 as "lazer"
ExportAssets (56)Timeline Frame 1Symbol 15 as "l"
ExportAssets (56)Timeline Frame 1Symbol 16 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 17 as "health"
ExportAssets (56)Timeline Frame 1Symbol 18 as "end"
ExportAssets (56)Timeline Frame 1Symbol 19 as "m5"
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ExportAssets (56)Timeline Frame 1Symbol 21 as "m4"
ExportAssets (56)Timeline Frame 1Symbol 22 as "m7"
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ExportAssets (56)Timeline Frame 1Symbol 24 as "3rd"
ExportAssets (56)Timeline Frame 1Symbol 25 as "2nd"
ExportAssets (56)Timeline Frame 1Symbol 26 as "lasergun"
ExportAssets (56)Timeline Frame 1Symbol 27 as "buddy"
ExportAssets (56)Timeline Frame 1Symbol 28 as "ufo"
ExportAssets (56)Timeline Frame 1Symbol 29 as "sm"
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ExportAssets (56)Timeline Frame 1Symbol 101 as "meter"
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ExportAssets (56)Timeline Frame 1Symbol 153 as "background0"
ExportAssets (56)Timeline Frame 1Symbol 155 as "paused"
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ExportAssets (56)Timeline Frame 357Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 358Symbol 216 as "ship"
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ExportAssets (56)Timeline Frame 360Symbol 216 as "ship"
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ExportAssets (56)Timeline Frame 482Symbol 216 as "ship"
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ExportAssets (56)Timeline Frame 1578Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1579Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1580Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1581Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1582Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1583Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1584Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1585Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1586Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1587Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1588Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1589Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1590Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1591Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1592Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1593Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1594Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1595Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1596Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1597Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1598Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1599Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1600Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1601Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1602Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1603Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1604Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1605Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1606Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1607Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1608Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1609Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1610Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1611Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1612Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1613Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1614Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1615Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1616Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1617Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1618Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1619Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1620Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1621Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1622Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1623Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1624Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1625Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1626Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1627Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1628Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1629Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1630Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1631Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1632Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1633Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1634Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1635Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1636Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1637Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1638Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1639Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1640Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1641Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1642Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1643Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1644Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1645Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1646Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1647Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1648Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1649Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1650Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1651Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1652Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1653Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1654Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1655Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1656Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1657Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1658Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1659Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1660Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1661Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1662Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1663Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1664Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1665Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1666Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1667Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1668Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1669Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1670Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1671Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1672Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1673Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1674Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1675Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1676Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1677Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1678Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1679Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1680Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1681Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1682Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1683Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1684Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1685Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1686Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1687Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1688Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1689Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1690Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1691Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1692Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1693Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1694Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1695Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1696Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1697Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1698Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1699Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1700Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1701Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1702Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1703Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1704Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1705Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1706Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1707Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1708Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1709Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1710Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1711Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1712Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1713Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1714Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1715Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1716Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1717Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1718Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1719Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1720Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1721Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1722Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1723Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1724Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1725Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1726Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1727Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1728Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1729Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1730Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1731Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1732Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1733Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1734Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1735Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1736Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1737Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1738Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1739Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1740Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1741Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1742Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1743Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1744Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1745Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1746Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1747Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1748Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1749Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1750Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1751Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1752Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1753Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1754Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1755Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1756Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1757Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1758Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1759Symbol 216 as "ship"
ExportAssets (56)Timeline Frame 1793Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1794Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1794Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1795Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1795Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1796Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1796Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1797Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1797Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1797Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1798Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1798Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1798Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1799Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1799Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1799Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1799Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1800Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1800Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1800Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1800Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1800Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1801Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1801Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1801Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1801Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1801Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1802Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1803Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1804Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1805Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1806Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1807Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1808Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1809Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1810Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1811Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1812Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1813Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1814Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1815Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1816Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1817Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1818Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1819Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1820Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1821Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1822Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1823Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1824Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1825Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1826Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1827Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1828Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1829Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1830Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1831Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1832Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1833Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1834Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1835Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1836Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1837Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1838Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1839Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1840Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1841Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1842Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1843Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1844Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1845Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1846Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1847Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1848Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1849Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1850Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1851Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1852Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1853Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1854Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1855Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1856Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1857Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1858Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1859Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1860Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1861Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1862Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1863Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1864Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1865Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1866Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1867Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1868Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1869Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1870Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"
ExportAssets (56)Timeline Frame 1871Symbol 206 as "enemies2"

Labels

"intro2"Frame 2
"title"Frame 322
"engine"Frame 325
"nextL"Frame 329
"endtime"Frame 330
"codeScreen1"Frame 1945
"black"Symbol 122 MovieClip [background1] Frame 10

Dynamic Text Variables

pointsSymbol 58 EditableText""
killsSymbol 59 EditableText""
percentSymbol 223 EditableText"100%"
framesSymbol 225 EditableText""
qualSymbol 300 EditableText""
musicSymbol 303 EditableText""
sfxSymbol 305 EditableText""
points1Symbol 394 EditableText""
kills1Symbol 395 EditableText""
health1Symbol 396 EditableText""
lives1Symbol 397 EditableText""
highscoreSymbol 398 EditableText""
rankSymbol 401 EditableText""
shotsSymbol 408 EditableText""
totalSymbol 409 EditableText""
youNameSymbol 414 EditableText""
hsSymbol 416 EditableText""
points1Symbol 431 EditableText""
kills1Symbol 432 EditableText""
lives1Symbol 433 EditableText""
highscoreSymbol 434 EditableText""
shotsSymbol 436 EditableText""
points1Symbol 443 EditableText""
kills1Symbol 444 EditableText""
health1Symbol 445 EditableText""
lives1Symbol 446 EditableText""
highscoreSymbol 447 EditableText""
rankSymbol 449 EditableText""
shotsSymbol 451 EditableText""
highscore1Symbol 458 EditableText""
highscore1Symbol 459 EditableText""
entercodeSymbol 467 EditableText""




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Created: 22/5 -2019 21:48:39 Last modified: 22/5 -2019 21:48:39 Server time: 02/05 -2024 01:44:24