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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/19728264?noj=FRM19728264-15DC" width="1" height="1"></div>

Metal Arm Fawerage Battle Machine.swf

This is the info page for
Flash #26221

(Click the ID number above for more basic data on this flash file.)


Text
SIZE

LOADING

byte

byte

KB

Net terminator

(c) 2004 Net terminator

ver 0 . 8

START

START

Okay!

Okay!

CONTROL:

If ENEMY Damage=100
you can smash the enemy

Defend

Rapid Punching

Punching

Super-punching

Smash!!

continuous punch

Gladiator
FAWEGE

Jet FAWEGE

vs

SCORE +1

SCORE +3

hit!

Defend

ENERGY damage

%

%

0

1

2

3

4

5

6

7

8

9

0

Smash!

10

Score

Gladiator FAWEGE

TOTAL:

KOS

FAILS

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

-

ok!

9

8

7

6

5

4

3

2

1

0

-

:

Ready?

GO!

SCORE -1

請勿使用100% 模式
否則遊戲速度會延遲

WARNING!

DONT' USE 100% MODE

ActionScript [AS1/AS2]

Frame 1
totalB = this.getBytesTotal(); KB = int(totalB / 1024);
Frame 2
loadB = this.getBytesLoaded(); percent = int((loadB / totalB) * 100); bar.gotoAndStop(_root.percent);
Frame 3
if (percent < 100) { gotoAndPlay (2); } else { gotoAndStop (4); }
Symbol 17 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 100
tellTarget ("_root.game") { gotoAndStop ("menu"); };
Symbol 73 MovieClip Frame 50
gotoAndPlay (37);
Symbol 91 Button
on (release) { play(); }
Symbol 96 Button
on (release) { play(); }
Symbol 134 MovieClip Frame 12
stop();
Symbol 140 MovieClip Frame 29
stop();
Symbol 140 MovieClip Frame 65
stopAllSounds(); stop();
Symbol 140 MovieClip Frame 258
tellTarget ("_root.game") { gotoAndPlay ("start"); };
Symbol 143 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 29
stop();
Symbol 181 MovieClip Frame 12
stop();
Symbol 185 MovieClip Frame 1
a = random(20) + 1; gotoAndPlay(a);
Symbol 185 MovieClip Frame 69
stop();
Symbol 186 MovieClip Frame 1
var i = 0; while (i < 2) { duplicateMovieClip ("chunk", "chunk" + i, i); target = eval ("chunk" + i); target._x = target._x + (random(40) - 20); target._y = target._y + (random(30) - 15); i++; }
Instance of Symbol 185 MovieClip "chunk" in Symbol 186 MovieClip Frame 1
onClipEvent (load) { xspeed = random(50) - 25; yspeed = (-random(60)) - 30; _xscale = (random(125) + 20); _yscale = _xscale; bv = 250; } onClipEvent (enterFrame) { yspeed = yspeed + 5; _rotation = ((Math.atan2(yspeed, xspeed) * 360) / Math.PI); _x = (_x + xspeed); _y = (_y + yspeed); if (_y > (bv + (_height / 2))) { _y = (bv + (_height / 2)); yspeed = (-yspeed) * 0.4; xspeed = xspeed * 0.4; } }
Symbol 187 MovieClip Frame 65
stop();
Symbol 210 MovieClip Frame 171
stop();
Symbol 220 MovieClip Frame 10
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 2
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 3
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 4
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 5
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 6
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 7
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; stop();
Symbol 222 MovieClip Frame 9
prevFrame();
Instance of Symbol 222 MovieClip "blast city" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city2" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city2") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city4" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city6" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city6") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city7" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city7") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city8" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city8") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city3" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city3") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city4l" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4l") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city4r" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city4r") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city10" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city10") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city9" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city9") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city12" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city12") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city11" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city11") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city13" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city13") { nextFrame(); }; } }
Instance of Symbol 222 MovieClip "blast city14" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.city.enemy.condition.act.bchittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.bchittest") { play(); }; tellTarget ("_root.game.shockscn.scr3.city.city.allcity.blast city14") { nextFrame(); }; } }
Symbol 237 MovieClip Frame 1
stop();
Instance of Symbol 227 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); }; } }
Instance of Symbol 227 MovieClip in Symbol 237 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("60"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("80"); }; }; } }
Instance of Symbol 227 MovieClip in Symbol 237 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } }
Instance of Symbol 227 MovieClip in Symbol 237 MovieClip Frame 27
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.l.front.hittest)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.right.hittestr)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.slant.hittestr2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100l"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.heave_r.hittestr3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("deadl"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left.hittestl)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left2.hittestl2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitl2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100r"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.left3.hittestl3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("hitr3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("deadr"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down.hittestdown)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down2.hittestdown2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("100"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.l.down3.hittestdown3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("down3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("dead"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up.hittestup)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up2.hittestup2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up2"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("star"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.up3.hittestup3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("up3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("star"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front2.hittestf2)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front2"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.r.front3.hittestf3)) { tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("dead"); }; }; } }
Symbol 239 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 268 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 280 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 280 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 280 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 280 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 280 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 308 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 308 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 308 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 308 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 308 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 308 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 308 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 319 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 319 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 335 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 335 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 351 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 351 MovieClip Frame 18
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 361 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 361 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 374 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 374 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 374 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 374 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 374 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 374 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 387 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 387 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 387 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 387 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 387 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 399 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 399 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 399 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 399 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 399 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 415 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 415 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 415 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 415 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 415 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 415 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 429 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 12
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 429 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.ene_atc") { gotoAndStop (1); };
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 430 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 430 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 430 MovieClip Frame 23
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 430 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { nextFrame(); };
Symbol 430 MovieClip Frame 39
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 430 MovieClip Frame 43
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 430 MovieClip Frame 69
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Symbol 430 MovieClip Frame 73
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); };
Instance of Symbol 436 MovieClip "attack" in Symbol 447 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Symbol 447 MovieClip Frame 13
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 447 MovieClip Frame 15
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Instance of Symbol 436 MovieClip "attack" in Symbol 490 MovieClip Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Instance of Symbol 436 MovieClip "attack" in Symbol 490 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damageout)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("hit"); }; } }
Instance of Symbol 436 MovieClip "attack" in Symbol 490 MovieClip Frame 28
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { nextFrame(); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay ("damageout"); }; } }
Symbol 490 MovieClip Frame 50
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 490 MovieClip Frame 51
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Instance of Symbol 436 MovieClip "attack" in Symbol 531 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage0)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage0") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.defend)) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay (2); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage60)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage60") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage80)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage80") { gotoAndPlay (2); }; } if (this.hitTest(_root.game.shockscn.scr3.fist.mylife.damage100)) { tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife.damage100") { gotoAndPlay ("damageout"); }; } }
Symbol 531 MovieClip Frame 44
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 543 MovieClip Frame 53
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 566 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { gotoAndStop (1); };
Symbol 566 MovieClip Frame 58
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 568 MovieClip Frame 1
r = random(270); gotoAndPlay(r);
Symbol 568 MovieClip Frame 170
stop();
Symbol 568 MovieClip Frame 210
stop();
Symbol 568 MovieClip Frame 241
stop();
Symbol 568 MovieClip Frame 270
stop();
Symbol 570 MovieClip Frame 25
stop();
Symbol 588 MovieClip Frame 2
tellTarget ("_root.game.shockscn.score.jk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { prevFrame(); }; tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 588 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.farcity") { play(); };
Symbol 588 MovieClip Frame 38
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 25
gotoAndStop (1);
Symbol 611 MovieClip Frame 51
gotoAndStop (1);
Symbol 611 MovieClip Frame 76
gotoAndStop (1);
Symbol 611 MovieClip Frame 77
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 100
gotoAndStop (1);
Symbol 611 MovieClip Frame 101
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 129
gotoAndStop (1);
Symbol 611 MovieClip Frame 130
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 158
gotoAndStop (1);
Symbol 611 MovieClip Frame 159
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 191
gotoAndStop (1);
Symbol 611 MovieClip Frame 193
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 228
gotoAndStop (1);
Symbol 611 MovieClip Frame 229
tellTarget ("_root.game") { gotoAndPlay ("shock"); };
Symbol 611 MovieClip Frame 265
gotoAndStop (1);
Symbol 611 MovieClip Frame 266
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 611 MovieClip Frame 355
gotoAndPlay (663);
Symbol 611 MovieClip Frame 356
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 611 MovieClip Frame 436
gotoAndPlay (663);
Symbol 611 MovieClip Frame 437
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 611 MovieClip Frame 521
gotoAndPlay (663);
Symbol 611 MovieClip Frame 522
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 611 MovieClip Frame 544
tellTarget ("_root.game.shockscn.score.jk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { prevFrame(); };
Symbol 611 MovieClip Frame 607
gotoAndPlay (663);
Symbol 611 MovieClip Frame 608
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); };
Symbol 611 MovieClip Frame 612
tellTarget ("_root.game") { gotoAndPlay ("shock"); }; tellTarget ("_root.game.shockscn.score.jk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { prevFrame(); };
Symbol 611 MovieClip Frame 613
tellTarget ("_root.game.shockscn.score.jk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { prevFrame(); };
Symbol 611 MovieClip Frame 614
tellTarget ("_root.game.shockscn.score.jk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { prevFrame(); };
Symbol 611 MovieClip Frame 662
gotoAndPlay (663);
Symbol 611 MovieClip Frame 663
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); };
Symbol 611 MovieClip Frame 728
gotoAndStop (1); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndPlay (1); };
Symbol 614 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 24
gotoAndStop (1);
Symbol 614 MovieClip Frame 51
gotoAndStop (1);
Symbol 614 MovieClip Frame 81
gotoAndStop (1);
Symbol 614 MovieClip Frame 100
tellTarget ("_root.game") { gotoAndPlay ("damageout"); };
Symbol 650 MovieClip Frame 5
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 658 MovieClip Frame 6
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 673 MovieClip Frame 14
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 684 MovieClip Frame 11
tellTarget (this._parent._parent.l) { gotoAndStop (1); };
Symbol 693 MovieClip Frame 7
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 703 MovieClip Frame 9
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 710 MovieClip Frame 6
tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop (1); };
Symbol 711 MovieClip Frame 1
stop();
Symbol 722 MovieClip Frame 10
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 734 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndPlay ("shock"); };
Symbol 734 MovieClip Frame 10
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 746 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndPlay ("shock"); };
Symbol 746 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 753 MovieClip Frame 6
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 768 MovieClip Frame 14
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 778 MovieClip Frame 11
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 787 MovieClip Frame 8
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 800 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 812 MovieClip Frame 12
tellTarget (this._parent._parent.r) { gotoAndStop (1); };
Symbol 813 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); };
Symbol 815 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); };
Symbol 816 MovieClip Frame 1
stop();
Symbol 816 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv1"); };
Symbol 816 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv2"); };
Symbol 818 MovieClip Frame 1
stop();
Symbol 818 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit"); }; tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv2"); };
Symbol 818 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv3"); };
Symbol 821 MovieClip Frame 1
stop();
Symbol 821 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("hit2"); };
Symbol 821 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("lv3"); };
Symbol 821 MovieClip Frame 12
gotoAndStop (1);
Symbol 821 MovieClip Frame 14
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndPlay ("damageout"); };
Symbol 822 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 7
stop();
Symbol 825 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndPlay ("blank2"); };
Symbol 825 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndStop (1); };
Symbol 827 MovieClip Frame 1
stop();
Symbol 827 MovieClip Frame 2
tellTarget (_root.game) { gotoAndPlay ("shock"); };
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 78
gotoAndStop (1);
Symbol 831 Button
on (press) { tellTarget (this._parent) { gotoAndPlay (2); }; } on (release) { tellTarget (this._parent._parent.fist.l) { gotoAndStop ("front"); tellTarget (this._parent) { gotoAndStop (1); }; }; nextFrame(); }
Symbol 833 MovieClip Frame 1
stop();
Instance of Symbol 834 MovieClip in Symbol 835 MovieClip Frame 1
onClipEvent (mouseUp) { tellTarget ("_root.game.shockscn.scr3.fist.r") { gotoAndStop ("front2"); tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; }; }
Instance of Symbol 834 MovieClip in Symbol 838 MovieClip Frame 1
onClipEvent (mouseUp) { tellTarget ("_root.game.shockscn.scr3.fist.r") { gotoAndStop ("front3"); tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; }; }
Symbol 841 Button
on (rollOut, press, release, dragOut, dragOver, releaseOutside) { tellTarget ("_root.game.shockscn.scr3.fist.defend") { gotoAndPlay ("defend"); }; }
Symbol 845 MovieClip Frame 1
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); }; tellTarget (_root.game.shockscn.scr3.fist) { gotoAndStop (1); }; stop();
Symbol 845 MovieClip Frame 2
tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay (2); };
Symbol 845 MovieClip Frame 10
tellTarget (_root.game.shockscn.scr3.eyeshock.eye) { gotoAndPlay (2); };
Symbol 845 MovieClip Frame 70
tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("front3"); }; tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); };
Symbol 845 MovieClip Frame 71
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); };
Symbol 845 MovieClip Frame 79
gotoAndStop (1);
Symbol 845 MovieClip Frame 80
tellTarget (this._parent.eyeshock.eye) { gotoAndStop (1); };
Instance of Symbol 848 MovieClip "point" in Symbol 849 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.lbtn)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("right3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.rbtn)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("left3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.up)) { tellTarget (_root.game.shockscn.scr3.fist.r) { gotoAndStop ("up3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } } onClipEvent (enterFrame) { if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down"); }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn2.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down2"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } if (this.hitTest(_root.game.shockscn.scr3.hitbutton.allbtn3.down)) { tellTarget (_root.game.shockscn.scr3.fist.l) { gotoAndStop ("down3"); tellTarget (_root.game.shockscn.scr3.fist) { gotoAndPlay ("shock"); }; tellTarget (_root.game.shockscn.scr3.hitbutton) { gotoAndPlay ("blank"); }; }; } }
Symbol 868 MovieClip Frame 1
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); }; play();
Symbol 868 MovieClip Frame 2
play(); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("open"); };
Symbol 868 MovieClip Frame 3
play();
Symbol 868 MovieClip Frame 4
play();
Symbol 868 MovieClip Frame 5
play();
Symbol 868 MovieClip Frame 6
play();
Symbol 868 MovieClip Frame 7
play();
Symbol 868 MovieClip Frame 8
play();
Symbol 868 MovieClip Frame 9
play();
Symbol 868 MovieClip Frame 10
play();
Symbol 868 MovieClip Frame 11
play();
Symbol 868 MovieClip Frame 12
play();
Symbol 868 MovieClip Frame 13
play();
Symbol 868 MovieClip Frame 14
play();
Symbol 868 MovieClip Frame 15
play();
Symbol 868 MovieClip Frame 16
play();
Symbol 868 MovieClip Frame 17
play();
Symbol 868 MovieClip Frame 18
play();
Symbol 868 MovieClip Frame 19
play();
Symbol 868 MovieClip Frame 20
play();
Symbol 868 MovieClip Frame 21
play();
Symbol 868 MovieClip Frame 22
play();
Symbol 868 MovieClip Frame 23
play();
Symbol 868 MovieClip Frame 24
play();
Symbol 868 MovieClip Frame 25
play();
Symbol 868 MovieClip Frame 26
play();
Symbol 868 MovieClip Frame 27
play();
Symbol 868 MovieClip Frame 28
play();
Symbol 868 MovieClip Frame 29
play();
Symbol 868 MovieClip Frame 30
play();
Symbol 868 MovieClip Frame 31
play();
Symbol 868 MovieClip Frame 32
play();
Symbol 868 MovieClip Frame 33
play();
Symbol 868 MovieClip Frame 34
play();
Symbol 868 MovieClip Frame 35
play();
Symbol 868 MovieClip Frame 36
play();
Symbol 868 MovieClip Frame 37
play();
Symbol 868 MovieClip Frame 38
play();
Symbol 868 MovieClip Frame 39
play();
Symbol 868 MovieClip Frame 40
play();
Symbol 868 MovieClip Frame 41
play();
Symbol 868 MovieClip Frame 42
play();
Symbol 868 MovieClip Frame 43
play();
Symbol 868 MovieClip Frame 44
play();
Symbol 868 MovieClip Frame 45
play();
Symbol 868 MovieClip Frame 46
play();
Symbol 868 MovieClip Frame 47
play();
Symbol 868 MovieClip Frame 48
play();
Symbol 868 MovieClip Frame 49
play();
Symbol 868 MovieClip Frame 50
play();
Symbol 868 MovieClip Frame 51
play();
Symbol 868 MovieClip Frame 52
play();
Symbol 868 MovieClip Frame 53
play();
Symbol 868 MovieClip Frame 54
play();
Symbol 868 MovieClip Frame 55
play();
Symbol 868 MovieClip Frame 56
stop();
Symbol 868 MovieClip Frame 66
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { nextFrame(); }; gotoAndStop (56);
Symbol 870 MovieClip Frame 1
stop();
Symbol 870 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("60"); };
Symbol 870 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("60"); };
Symbol 870 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { nextFrame(); }; gotoAndStop (1);
Symbol 870 MovieClip Frame 26
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 870 MovieClip Frame 27
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 870 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 870 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 870 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 870 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 870 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 870 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 870 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); };
Symbol 870 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 870 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.999") { nextFrame(); }; gotoAndStop (26);
Symbol 871 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("100"); };
Symbol 878 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act.hit test") { gotoAndStop ("damageout"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") { gotoAndStop ("2"); };
Symbol 880 MovieClip Frame 1
stop(); tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") { gotoAndStop ("normal"); };
Symbol 880 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.ene damage.99") { gotoAndStop ("100"); };
Symbol 880 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.hitbutton.allbtn") { gotoAndStop ("1"); };
Symbol 880 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition") { gotoAndPlay ("boom"); };
Symbol 883 MovieClip Frame 1
play();
Symbol 883 MovieClip Frame 2
play();
Symbol 883 MovieClip Frame 3
play();
Symbol 883 MovieClip Frame 4
play();
Symbol 883 MovieClip Frame 5
play();
Symbol 883 MovieClip Frame 6
play();
Symbol 883 MovieClip Frame 7
play();
Symbol 883 MovieClip Frame 8
play();
Symbol 883 MovieClip Frame 9
play();
Symbol 883 MovieClip Frame 10
play();
Symbol 883 MovieClip Frame 11
play();
Symbol 883 MovieClip Frame 12
play();
Symbol 883 MovieClip Frame 13
play();
Symbol 883 MovieClip Frame 14
play();
Symbol 883 MovieClip Frame 15
play();
Symbol 883 MovieClip Frame 16
play();
Symbol 883 MovieClip Frame 17
play();
Symbol 883 MovieClip Frame 18
play();
Symbol 883 MovieClip Frame 19
play();
Symbol 883 MovieClip Frame 20
play();
Symbol 883 MovieClip Frame 21
play();
Symbol 883 MovieClip Frame 22
play();
Symbol 883 MovieClip Frame 23
play();
Symbol 883 MovieClip Frame 24
play();
Symbol 883 MovieClip Frame 25
play();
Symbol 883 MovieClip Frame 26
play();
Symbol 883 MovieClip Frame 27
play();
Symbol 883 MovieClip Frame 28
play();
Symbol 883 MovieClip Frame 29
play();
Symbol 883 MovieClip Frame 30
play();
Symbol 883 MovieClip Frame 31
play();
Symbol 883 MovieClip Frame 32
play();
Symbol 883 MovieClip Frame 33
play();
Symbol 883 MovieClip Frame 34
play();
Symbol 883 MovieClip Frame 35
play();
Symbol 883 MovieClip Frame 36
play();
Symbol 883 MovieClip Frame 37
play();
Symbol 883 MovieClip Frame 38
play();
Symbol 883 MovieClip Frame 39
play();
Symbol 883 MovieClip Frame 40
play();
Symbol 883 MovieClip Frame 41
play();
Symbol 883 MovieClip Frame 42
play();
Symbol 883 MovieClip Frame 43
play();
Symbol 883 MovieClip Frame 44
play();
Symbol 883 MovieClip Frame 45
play();
Symbol 883 MovieClip Frame 46
play();
Symbol 883 MovieClip Frame 47
play();
Symbol 883 MovieClip Frame 48
play();
Symbol 883 MovieClip Frame 49
play();
Symbol 883 MovieClip Frame 50
play();
Symbol 883 MovieClip Frame 51
play();
Symbol 883 MovieClip Frame 52
play();
Symbol 883 MovieClip Frame 53
play();
Symbol 883 MovieClip Frame 54
play();
Symbol 883 MovieClip Frame 55
play();
Symbol 883 MovieClip Frame 56
play(); tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop (1); };
Symbol 883 MovieClip Frame 57
stop();
Symbol 883 MovieClip Frame 60
nextFrame();
Symbol 883 MovieClip Frame 61
nextFrame();
Symbol 883 MovieClip Frame 63
nextFrame();
Symbol 883 MovieClip Frame 64
nextFrame();
Symbol 883 MovieClip Frame 67
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { nextFrame(); }; gotoAndStop (57);
Symbol 883 MovieClip Frame 68
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { gotoAndStop (1); }; play();
Symbol 883 MovieClip Frame 69
gotoAndPlay (1); play();
Symbol 884 MovieClip Frame 1
stop();
Symbol 884 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage60"); };
Symbol 884 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage60"); };
Symbol 884 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage80"); };
Symbol 884 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage80"); };
Symbol 884 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { nextFrame(); }; gotoAndStop (1);
Symbol 884 MovieClip Frame 28
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 29
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 31
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 32
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 33
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 34
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 35
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 36
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 884 MovieClip Frame 37
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.999") { nextFrame(); }; gotoAndStop (27);
Symbol 885 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damage100"); };
Symbol 886 MovieClip Frame 80
tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop ("damageout"); };
Symbol 887 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 2
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 3
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 4
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 5
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 6
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 7
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 8
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 9
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 10
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 887 MovieClip Frame 11
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.99") { gotoAndStop ("100"); };
Symbol 890 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 4
gotoAndPlay (2);
Symbol 892 Button
on (rollOver) { tellTarget ("_root.game.shockscn.scr3.fist") { gotoAndStop ("defend"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank2"); }; }
Symbol 893 MovieClip Frame 1
stop();
Symbol 894 MovieClip Frame 1
startDrag ("red", true);
Symbol 894 MovieClip Frame 2
xspeed = (Number(getProperty("red", _x)) + Number(getProperty("city", _x))) / 6; setProperty("city", _x , getProperty("city", _x) - xspeed); yspeed = (Number(getProperty("red", _y)) + Number(getProperty("city", _y))) / 6; setProperty("city", _y , getProperty("city", _y) - yspeed); xspeed = (Number(getProperty("red", _x)) + Number(getProperty("farcity", _x))) / 4; setProperty("farcity", _x , getProperty("farcity", _x) - xspeed); yspeed = (Number(getProperty("red", _y)) + Number(getProperty("farcity", _y))) / 4; setProperty("farcity", _y , getProperty("farcity", _y) - yspeed); xspeed = (getProperty("red", _x) - getProperty("eye", _x)) / 8; setProperty("eye", _x , Number(getProperty("eye", _x)) + Number(xspeed)); xspeed = (getProperty("red", _x) - getProperty("fist", _x)) / 16; setProperty("fist", _x , Number(getProperty("fist", _x)) + Number(xspeed)); yspeed = (getProperty("red", _y) - getProperty("eye", _y)) / 8; xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 8; setProperty("hitbutton", _x , Number(getProperty("hitbutton", _x)) + Number(xspeed)); xspeed = (getProperty("red", _x) - getProperty("hitbutton", _x)) / 4; yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 8; setProperty("hitbutton", _y , Number(getProperty("hitbutton", _y)) + Number(yspeed)); yspeed = (getProperty("red", _y) - getProperty("hitbutton", _y)) / 4;
Symbol 894 MovieClip Frame 3
gotoAndPlay (2);
Symbol 923 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 1
stop();
Symbol 925 MovieClip Frame 1
stop();
Symbol 926 MovieClip Frame 1
stop();
Symbol 930 MovieClip Frame 1
gotoAndStop (23);
Symbol 931 MovieClip Frame 1
gotoAndStop (23);
Symbol 935 Button
on (release) { tellTarget ("_root.game") { gotoAndStop (1); }; }
Symbol 939 MovieClip Frame 1
stop();
Symbol 939 MovieClip Frame 2
tellTarget ("_root.game.m") { gotoAndStop ("stop"); };
Symbol 939 MovieClip Frame 112
prevFrame();
Symbol 951 MovieClip Frame 1
stop();
Symbol 951 MovieClip Frame 11
gotoAndStop (1); tellTarget ("_root.game.time.99") { nextFrame(); };
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 7
gotoAndStop (1); tellTarget ("_root.game.time.999") { nextFrame(); };
Symbol 954 Button
on (release, keyPress "-") { nextFrame(); }
Symbol 959 MovieClip Frame 1
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 2
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 3
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 4
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 5
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 6
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 7
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 8
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 9
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 10
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 11
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 12
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 13
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 14
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 15
tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game") { gotoAndPlay ("time is up"); };
Symbol 959 MovieClip Frame 16
play(); tellTarget ("_root.game.time.09") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.9") { gotoAndStop ("0"); }; tellTarget ("_root.game.time.99") { gotoAndStop ("0"); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); }; tellTarget ("_root.game.shockscn") { play(); };
Symbol 959 MovieClip Frame 17
prevFrame();
Symbol 960 MovieClip Frame 1
stop();
Symbol 960 MovieClip Frame 5
play();
Symbol 960 MovieClip Frame 81
stop();
Symbol 961 MovieClip Frame 18
gotoAndPlay (1); tellTarget ("_root.game.time.9") { nextFrame(); };
Symbol 967 MovieClip Frame 179
stop();
Symbol 967 MovieClip Frame 185
stop();
Symbol 968 Button
on (release, keyPress "4") { gotoAndPlay (114); }
Symbol 978 MovieClip Frame 1
_quality = "high"; stop();
Symbol 978 MovieClip Frame 2
_quality = "low";
Symbol 978 MovieClip Frame 28
gotoAndPlay (38);
Symbol 978 MovieClip Frame 29
stop();
Symbol 978 MovieClip Frame 30
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (1); };
Symbol 978 MovieClip Frame 37
gotoAndStop (29);
Symbol 978 MovieClip Frame 38
tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 978 MovieClip Frame 87
gotoAndStop (29);
Symbol 978 MovieClip Frame 88
tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (2); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 978 MovieClip Frame 94
gotoAndStop (30);
Symbol 978 MovieClip Frame 101
gotoAndStop (29);
Symbol 978 MovieClip Frame 106
gotoAndStop (29);
Symbol 978 MovieClip Frame 113
gotoAndStop (29);
Symbol 978 MovieClip Frame 114
tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { gotoAndPlay ("reset"); }; tellTarget ("_root.game.shockscn.scr3.fist.mylife") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.city.enemy.condition.act") { gotoAndStop ("wait"); }; tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop (2); }; tellTarget ("_root.game.shockscn.scr3.defend") { gotoAndStop (2); };
Symbol 978 MovieClip Frame 124
tellTarget ("_root.game.shockscn.scr3.hitbutton") { gotoAndStop ("blank"); };
Symbol 978 MovieClip Frame 134
tellTarget ("_root.game.shockscn.score.gk") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jf") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.gtotal") { nextFrame(); }; tellTarget ("_root.game.shockscn.score.jtotal") { prevFrame(); };
Symbol 978 MovieClip Frame 220
tellTarget ("_root.game.shockscn.scr3.city") { gotoAndStop (1); }; tellTarget ("_root.game.shockscn.scr3.eyeshock.eye.eye2.my damage.9") { gotoAndPlay ("reset"); };
Symbol 978 MovieClip Frame 221
gotoAndPlay (88);

Library Items

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Symbol 48 GraphicUsed by:73
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Instance Names

"bar"Frame 1Symbol 17 MovieClip
"game"Frame 4Symbol 978 MovieClip
"chunk"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"ros"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"blast city"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city2"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city4"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city6"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city7"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city8"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city3"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city4l"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city4r"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city10"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city9"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city12"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city11"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city13"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"blast city14"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"allcity"Symbol 225 MovieClip Frame 1Symbol 223 MovieClip
"stand"Symbol 430 MovieClip Frame 1Symbol 254 MovieClip
"attack"Symbol 447 MovieClip Frame 3Symbol 436 MovieClip
"attack"Symbol 490 MovieClip Frame 8Symbol 436 MovieClip
"attack"Symbol 490 MovieClip Frame 18Symbol 436 MovieClip
"attack"Symbol 490 MovieClip Frame 28Symbol 436 MovieClip
"attack"Symbol 531 MovieClip Frame 30Symbol 436 MovieClip
"stand"Symbol 567 MovieClip Frame 1Symbol 254 MovieClip
"hit test"Symbol 568 MovieClip Frame 1Symbol 237 MovieClip
"bchittest"Symbol 568 MovieClip Frame 1Symbol 239 MovieClip
"ene_atc"Symbol 568 MovieClip Frame 1Symbol 430 MovieClip
"act"Symbol 611 MovieClip Frame 1Symbol 568 MovieClip
"condition"Symbol 612 MovieClip Frame 1Symbol 611 MovieClip
"city"Symbol 614 MovieClip Frame 1Symbol 225 MovieClip
"enemy"Symbol 614 MovieClip Frame 1Symbol 612 MovieClip
"hittest"Symbol 650 MovieClip Frame 2Symbol 436 MovieClip
"hittestl"Symbol 658 MovieClip Frame 2Symbol 653 MovieClip
"hittestl2"Symbol 673 MovieClip Frame 2Symbol 436 MovieClip
"hittestl3"Symbol 684 MovieClip Frame 2Symbol 436 MovieClip
"hittestdown"Symbol 693 MovieClip Frame 2Symbol 436 MovieClip
"hittestdown2"Symbol 703 MovieClip Frame 3Symbol 436 MovieClip
"hittestdown3"Symbol 710 MovieClip Frame 2Symbol 436 MovieClip
"stand"Symbol 711 MovieClip Frame 1Symbol 643 MovieClip
"front"Symbol 711 MovieClip Frame 2Symbol 650 MovieClip
"left"Symbol 711 MovieClip Frame 7Symbol 658 MovieClip
"left2"Symbol 711 MovieClip Frame 12Symbol 673 MovieClip
"left3"Symbol 711 MovieClip Frame 18Symbol 684 MovieClip
"down"Symbol 711 MovieClip Frame 25Symbol 693 MovieClip
"down2"Symbol 711 MovieClip Frame 31Symbol 703 MovieClip
"down3"Symbol 711 MovieClip Frame 37Symbol 710 MovieClip
"hittest"Symbol 722 MovieClip Frame 1Symbol 436 MovieClip
"hittestf2"Symbol 734 MovieClip Frame 1Symbol 436 MovieClip
"hittestf3"Symbol 746 MovieClip Frame 1Symbol 436 MovieClip
"hittestr"Symbol 753 MovieClip Frame 2Symbol 436 MovieClip
"hittestr2"Symbol 768 MovieClip Frame 2Symbol 436 MovieClip
"hittestr3"Symbol 778 MovieClip Frame 2Symbol 436 MovieClip
"hittestup"Symbol 787 MovieClip Frame 2Symbol 436 MovieClip
"hittestup2"Symbol 800 MovieClip Frame 2Symbol 436 MovieClip
"hittestup3"Symbol 812 MovieClip Frame 3Symbol 436 MovieClip
"stand"Symbol 813 MovieClip Frame 1Symbol 643 MovieClip
"front"Symbol 813 MovieClip Frame 2Symbol 722 MovieClip
"front2"Symbol 813 MovieClip Frame 7Symbol 734 MovieClip
"front3"Symbol 813 MovieClip Frame 13Symbol 746 MovieClip
"right"Symbol 813 MovieClip Frame 19Symbol 753 MovieClip
"slant"Symbol 813 MovieClip Frame 24Symbol 768 MovieClip
"heave_r"Symbol 813 MovieClip Frame 30Symbol 778 MovieClip
"up"Symbol 813 MovieClip Frame 37Symbol 787 MovieClip
"up2"Symbol 813 MovieClip Frame 41Symbol 800 MovieClip
"up3"Symbol 813 MovieClip Frame 45Symbol 812 MovieClip
"damage0"Symbol 822 MovieClip Frame 1Symbol 815 MovieClip
"damage60"Symbol 822 MovieClip Frame 8Symbol 816 MovieClip
"damage80"Symbol 822 MovieClip Frame 16Symbol 818 MovieClip
"damage100"Symbol 822 MovieClip Frame 24Symbol 821 MovieClip
"l"Symbol 829 MovieClip Frame 1Symbol 711 MovieClip
"r"Symbol 829 MovieClip Frame 1Symbol 813 MovieClip
"mylife"Symbol 829 MovieClip Frame 1Symbol 822 MovieClip
"defend"Symbol 829 MovieClip Frame 82Symbol 825 MovieClip
"defend"Symbol 829 MovieClip Frame 82Symbol 827 MovieClip
"down"Symbol 833 MovieClip Frame 1Symbol 436 MovieClip
"lbtn"Symbol 833 MovieClip Frame 1Symbol 436 MovieClip
"rbtn"Symbol 833 MovieClip Frame 1Symbol 436 MovieClip
"up"Symbol 833 MovieClip Frame 1Symbol 436 MovieClip
"down"Symbol 836 MovieClip Frame 1Symbol 436 MovieClip
"lbtn"Symbol 836 MovieClip Frame 1Symbol 436 MovieClip
"rbtn"Symbol 836 MovieClip Frame 1Symbol 436 MovieClip
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"lbtn"Symbol 837 MovieClip Frame 1Symbol 436 MovieClip
"rbtn"Symbol 837 MovieClip Frame 1Symbol 436 MovieClip
"up"Symbol 837 MovieClip Frame 1Symbol 436 MovieClip
"swish_btn"Symbol 845 MovieClip Frame 1Symbol 832 MovieClip
"allbtn"Symbol 845 MovieClip Frame 1Symbol 833 MovieClip
"swish_btn"Symbol 845 MovieClip Frame 20Symbol 835 MovieClip
"allbtn2"Symbol 845 MovieClip Frame 20Symbol 836 MovieClip
"allbtn3"Symbol 845 MovieClip Frame 49Symbol 837 MovieClip
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"point"Symbol 849 MovieClip Frame 1Symbol 848 MovieClip
"9"Symbol 881 MovieClip Frame 1Symbol 868 MovieClip
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"9"Symbol 888 MovieClip Frame 1Symbol 883 MovieClip
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"999"Symbol 888 MovieClip Frame 1Symbol 887 MovieClip
"ene damage"Symbol 889 MovieClip Frame 1Symbol 881 MovieClip
"my damage"Symbol 889 MovieClip Frame 1Symbol 888 MovieClip
"eye2"Symbol 890 MovieClip Frame 1Symbol 889 MovieClip
"eye"Symbol 891 MovieClip Frame 1Symbol 890 MovieClip
"farcity"Symbol 894 MovieClip Frame 1Symbol 143 MovieClip
"city"Symbol 894 MovieClip Frame 1Symbol 614 MovieClip
"fist"Symbol 894 MovieClip Frame 1Symbol 829 MovieClip
"hitbutton"Symbol 894 MovieClip Frame 1Symbol 845 MovieClip
"red"Symbol 894 MovieClip Frame 1Symbol 849 MovieClip
"eyeshock"Symbol 894 MovieClip Frame 1Symbol 891 MovieClip
"defend"Symbol 894 MovieClip Frame 1Symbol 893 MovieClip
"jk"Symbol 936 MovieClip Frame 1Symbol 923 MovieClip
"gk"Symbol 936 MovieClip Frame 1Symbol 924 MovieClip
"jf"Symbol 936 MovieClip Frame 1Symbol 925 MovieClip
"gf"Symbol 936 MovieClip Frame 1Symbol 926 MovieClip
"jtotal"Symbol 936 MovieClip Frame 1Symbol 930 MovieClip
"gtotal"Symbol 936 MovieClip Frame 1Symbol 931 MovieClip
"scr3"Symbol 939 MovieClip Frame 1Symbol 894 MovieClip
"score"Symbol 939 MovieClip Frame 1Symbol 936 MovieClip
"9"Symbol 963 MovieClip Frame 1Symbol 951 MovieClip
"99"Symbol 963 MovieClip Frame 1Symbol 952 MovieClip
"999"Symbol 963 MovieClip Frame 1Symbol 960 MovieClip
"09"Symbol 963 MovieClip Frame 1Symbol 961 MovieClip
"shockscn"Symbol 978 MovieClip Frame 29Symbol 939 MovieClip
"time"Symbol 978 MovieClip Frame 29Symbol 963 MovieClip
"m"Symbol 978 MovieClip Frame 29Symbol 967 MovieClip

Labels

"loop"Symbol 73 MovieClip Frame 37
"60"Symbol 237 MovieClip Frame 10
"100"Symbol 237 MovieClip Frame 20
"damageout"Symbol 237 MovieClip Frame 27
"hit"Symbol 430 MovieClip Frame 5
"front2"Symbol 430 MovieClip Frame 9
"front3"Symbol 430 MovieClip Frame 15
"hitr"Symbol 430 MovieClip Frame 23
"hitl"Symbol 430 MovieClip Frame 27
"hitr2"Symbol 430 MovieClip Frame 31
"hitl2"Symbol 430 MovieClip Frame 35
"hitr3"Symbol 430 MovieClip Frame 39
"hitl3"Symbol 430 MovieClip Frame 43
"up"Symbol 430 MovieClip Frame 48
"down"Symbol 430 MovieClip Frame 52
"up2"Symbol 430 MovieClip Frame 57
"down2"Symbol 430 MovieClip Frame 63
"up3"Symbol 430 MovieClip Frame 69
"down3"Symbol 430 MovieClip Frame 73
"open"Symbol 568 MovieClip Frame 271
"wait"Symbol 568 MovieClip Frame 272
"60"Symbol 611 MovieClip Frame 2
"60r"Symbol 611 MovieClip Frame 26
"60l"Symbol 611 MovieClip Frame 52
"80"Symbol 611 MovieClip Frame 77
"80r"Symbol 611 MovieClip Frame 101
"80l"Symbol 611 MovieClip Frame 130
"100"Symbol 611 MovieClip Frame 159
"100l"Symbol 611 MovieClip Frame 192
"100r"Symbol 611 MovieClip Frame 229
"dead"Symbol 611 MovieClip Frame 266
"deadl"Symbol 611 MovieClip Frame 356
"deadr"Symbol 611 MovieClip Frame 437
"star"Symbol 611 MovieClip Frame 522
"boom"Symbol 611 MovieClip Frame 608
"reset"Symbol 611 MovieClip Frame 663
"lv1"Symbol 614 MovieClip Frame 2
"lv2"Symbol 614 MovieClip Frame 25
"lv3"Symbol 614 MovieClip Frame 52
"damageout"Symbol 614 MovieClip Frame 82
"stand"Symbol 711 MovieClip Frame 1
"front"Symbol 711 MovieClip Frame 2
"left"Symbol 711 MovieClip Frame 7
"left2"Symbol 711 MovieClip Frame 12
"left3"Symbol 711 MovieClip Frame 18
"down"Symbol 711 MovieClip Frame 25
"down2"Symbol 711 MovieClip Frame 31
"down3"Symbol 711 MovieClip Frame 37
"stand"Symbol 813 MovieClip Frame 1
"front"Symbol 813 MovieClip Frame 2
"front2"Symbol 813 MovieClip Frame 7
"front3"Symbol 813 MovieClip Frame 13
"right"Symbol 813 MovieClip Frame 19
"right2"Symbol 813 MovieClip Frame 24
"right3"Symbol 813 MovieClip Frame 30
"up"Symbol 813 MovieClip Frame 37
"up2"Symbol 813 MovieClip Frame 41
"up3"Symbol 813 MovieClip Frame 45
"damageout"Symbol 821 MovieClip Frame 13
"damade0"Symbol 822 MovieClip Frame 1
"damage60"Symbol 822 MovieClip Frame 8
"damage80"Symbol 822 MovieClip Frame 16
"damage100"Symbol 822 MovieClip Frame 24
"shock"Symbol 829 MovieClip Frame 72
"defend"Symbol 829 MovieClip Frame 82
"normal"Symbol 833 MovieClip Frame 1
"1"Symbol 833 MovieClip Frame 2
"2"Symbol 833 MovieClip Frame 3
"blank"Symbol 845 MovieClip Frame 71
"blank2"Symbol 845 MovieClip Frame 80
"reset"Symbol 868 MovieClip Frame 2
"0"Symbol 868 MovieClip Frame 56
"100"Symbol 870 MovieClip Frame 26
"0"Symbol 883 MovieClip Frame 57
"reset"Symbol 883 MovieClip Frame 68
"0"Symbol 884 MovieClip Frame 27
"100"Symbol 884 MovieClip Frame 28
"100"Symbol 884 MovieClip Frame 30
"100"Symbol 884 MovieClip Frame 32
"100"Symbol 884 MovieClip Frame 34
"100"Symbol 884 MovieClip Frame 36
"0"Symbol 930 MovieClip Frame 23
"0"Symbol 931 MovieClip Frame 23
"0"Symbol 951 MovieClip Frame 14
"0"Symbol 952 MovieClip Frame 9
"0"Symbol 961 MovieClip Frame 23
"stop"Symbol 967 MovieClip Frame 185
"menu"Symbol 978 MovieClip Frame 2
"game"Symbol 978 MovieClip Frame 29
"game2"Symbol 978 MovieClip Frame 30
"start"Symbol 978 MovieClip Frame 38
"ready"Symbol 978 MovieClip Frame 88
"shock"Symbol 978 MovieClip Frame 95
"hit2"Symbol 978 MovieClip Frame 102
"hit"Symbol 978 MovieClip Frame 107
"damageout"Symbol 978 MovieClip Frame 114

Dynamic Text Variables

totalBSymbol 3 EditableText""
loadBSymbol 4 EditableText""
percentSymbol 5 EditableText""
KBSymbol 12 EditableText""




http://swfchan.com/6/26221/info.shtml
Created: 22/5 -2019 21:48:08 Last modified: 22/5 -2019 21:48:08 Server time: 15/05 -2024 20:24:14