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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23445575?noj=FRM23445575-10DC" width="1" height="1"></div>

Santa's Rampage.swf

This is the info page for
Flash #26378

(Click the ID number above for more basic data on this flash file.)


Text
Merry Christmas from ArmorGames & PLDM Studios!

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.pldmstudios.com">PLDM Studios -</a></font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.armorgames.com">Armor Games</a></font></p>

loading

ArmorGames

100%

building

+100!

paused

.com

.com

www.pldmstudios.com

fps: fps

PLAY

Highscores

Credits

Play more games

Play more games

made by syko227  copyright (c) 2005-2006 PLDMSTUDIOS.COM

Santa's Rampage Briefing:
The goblins invaded the North
Pole! They are trying to ruin
Christmas! You need to stop them,
dear Santa Claus, I pimped out
your  sleigh to help you on this
survey.
The goblin kids are harmless, so
you can even run over them
instead shooting.
syko227

NAME:

GO>

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">insert name here</font></p>

POWERUPS!:

Level

0

bestplayernameHERE

fps: fps

santa's name

score:

100

1

2

3

4

5

screenshot

name

0

Submit
score

MENU

<p align="left"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">submit score status</font></p>

Game Over

Credits

Idea:
Gabriel Ochsenhofer (syko227)
Engine:
Gabriel Ochsenhofer (syko227)
Graphics:
Gabriel Ochsenhofer (syko227)
Sounds(effects):
Half - Life 2 / (c) Valve
Music:
unknown people who mixed them (!)
Beta testers(thanks!):
syko227
Kenney
Puzz
Special thanks:
ArmorGames.com
PLDM Studios staff ^^
Newgrounds
W&Bob DVD  xD

ActionScript [AS1/AS2]

Frame 1
var loaded = _root.getBytesLoaded(); var total = _root.getBytesTotal(); var percent = Math.ceil((loaded / total) * 100); var pct = (percent + "%"); bar._xscale = percent;
Frame 2
if (loaded != total) { gotoAndPlay (1); }
Frame 3
stopAllSounds(); for (z in _root) { _root[z].removeMovieClip(); } _global.score = 0; _global.addscore = function (ammount, xpos, ypos) { _global.score = Number(_global.score) + Number(ammount); _root.pi++; _root.level.attachMovie("scorespot", "score_" + _root.pi, _root.pi, {_x:xpos, _y:ypos, pie:("+" + ammount) + "!"}); };
Frame 4
stop();
Frame 5
stop();
Frame 6
var vol = 0; var stars = 0; var s_i = 0; var starspd = [8, 15]; var starspawn = 0; var menuloop = new Sound(); menuloop.attachSound("loopmain"); menuloop.start(0, 0); menuloop.setVolume(0); menuloop.onSoundComplete = function () { menuloop.start(0, 0); }; var frame = _root._currentframe; _root.onEnterFrame = function () { if (_root._currentframe == frame) { if (vol < 100) { vol = vol + 0.5; } menuloop.setVolume(vol); starspawn = random(5); if ((starspawn == 1) && (stars < 60)) { stars++; s_i++; holdstars.attachMovie("star", "star_" + s_i, s_i, {_y:random(Stage.height), _x:-33, _rotation:-180 + random(361), _spd:starspd[0] + random(starspd[1])}); holdstars["star_" + s_i].cacheAsBitmap = true; holdstars["star_" + s_i].onEnterFrame = function () { this._x = this._x + this._spd; if (this._x > (Stage.width + 33)) { _root.stars--; this.removeMovieClip(); } }; } f = Math.round(1000 / (getTimer() - t)); t = getTimer(); fps = "fps: " + f; } }; _global.username = "player1"; stop();
Frame 7
_global.score = 0; stop();
Frame 8
_root.bestplayer = "loading..."; var bplv = new LoadVars(); bplv.load("http://shared2.pldmstudios.com/santas/bp.php"); bplv.onLoad = function (success) { if (success) { _root.bestplayer = bplv.bestplayer; } else { _root.bestplayer = ""; } }; var levels_ar = new Array(); levels_ar[0] = new Object(); levels_ar[1] = new Object(); levels_ar[1].time = 5; levels_ar[1].enemies = [[1, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [4, "kid"]]; levels_ar[1].specials = [[2.2, "fast"]]; levels_ar[2] = new Object(); levels_ar[2].time = 10; levels_ar[2].enemies = [[1, "kid"], [2.1, "kid"], [2.5, "kid"], [2.7, "kid"], [4, "goblin"], [5, "goblin"], [6, "goblin"], [7, "goblin"]]; levels_ar[2].specials = [[5, "fast"]]; levels_ar[3] = new Object(); levels_ar[3].time = 15; levels_ar[3].enemies = [[1, "goblin"], [1.5, "goblin"], [2, "kid"], [3, "hunch"], [4, "goblin"], [5, "kid"], [6, "goblin"], [7, "goblin"], [8, "goblin"], [9, "goblin"], [12, "grufus"]]; levels_ar[3].specials = []; levels_ar[4] = new Object(); levels_ar[4].time = 20; levels_ar[4].enemies = [[1, "goblin"], [2, "goblin"], [3, "hunch"], [8, "goblin"], [8.5, "kid"], [9, "kid"], [11, "goblin"], [15, "grufus"], [15.4, "grufus"], [16, "grufus"]]; levels_ar[4].specials = [[17, "bullet"]]; levels_ar[5] = new Object(); levels_ar[5].time = 20; levels_ar[5].enemies = [[1, "goblin"], [2, "bug"], [3, "bug"], [4, "kid"], [5, "kid"], [5.5, "kid"], [6, "jbug"], [6.5, "kid"], [10, "kid"], [11, "goblin"], [11.5, "grufus2"], [13, "grufus"], [14, "hunch"], [15, "hunch"], [17, "hunch"]]; levels_ar[5].specials = [[10, "life"]]; levels_ar[6] = new Object(); levels_ar[6].time = 30; levels_ar[6].enemies = [[1, "kid"], [1.5, "goblin"], [2, "goblin"], [2.5, "goblin"], [3, "goblin"], [4, "hunch"], [6, "hunch"], [8, "hunch"], [10, "hunch"], [12, "grufus2"], [12.5, "grufus2"], [13, "grufus"], [14, "bug"], [15, "bug"], [17, "bug"], [17.5, "bug"], [18, "bug"], [20, "tank"], [21, "goblin"], [22, "goblin"], [23, "goblin"], [24, "goblin"], [25, "goblin"], [25.5, "hunch"], [26, "hunch"], [26.5, "hunch"], [27, "hunch"], [27.5, "hunch"], [28, "hunch"], [28.5, "hunch"], [29, "hunch"]]; levels_ar[6].specials = [[15, "fast"], [20, "life"], [29.5, "life"]]; levels_ar[7] = new Object(); levels_ar[7].time = 30; levels_ar[7].enemies = [[0.5, "kid"], [1, "kid"], [1.5, "kid"], [2, "kid"], [2.5, "tank"], [3.5, "tank"], [4, "bug"], [5, "bug"], [6, "jbug"], [10, "grufus2"], [11, "grufus2"], [12, "grufus2"], [13, "grufus2"], [14, "grufus2"], [15, "grufus2"], [18, "hunch"], [18.5, "hunch"], [19, "hunch"], [19.5, "hunch"], [20, "hunch"], [20.5, "kid"], [21, "goblin"], [21.5, "kid"], [22, "goblin"], [22.5, "bug"], [23, "tank"], [23.5, "jbug"], [25, "grufus2"], [26, "grufus"], [26.5, "grufus"], [27, "grufus"], [27.5, "hunch"], [28, "kid"], [28.5, "kid"], [29, "kid"]]; levels_ar[7].specials = [[20, "life"], [28, "life"]]; levels_ar[8] = new Object(); levels_ar[8].time = 32; levels_ar[8].enemies = [[0.5, "grufus2"], [1, "grufus2"], [1.5, "bug"], [2, "tank"], [4, "tank"], [6, "tank"], [6.5, "kid"], [7, "kid"], [7.5, "kid"], [8, "kid"], [8.5, "kid"], [9, "kid"], [9.5, "kid"], [10, "kid"], [10.5, "kid"], [11, "kid"], [11.5, "kid"], [12, "kid"], [12.5, "kid"], [13, "kid"], [13.5, "kid"], [14, "kid"], [14.5, "kid"], [15, "kid"], [15.5, "hunch"], [17, "hunch"], [20, "hunch"], [23, "hunch"], [26, "hunch"], [26.5, "grufus"], [27, "grufus"], [27.5, "grufus"], [28, "grufus"], [28.5, "grufus"], [29, "grufus"], [30, "tank"]]; levels_ar[8].specials = [[12, "god"], [31, "fast"]]; levels_ar[9] = new Object(); levels_ar[9].time = 40; levels_ar[9].enemies = [[0.5, "kid"], [1, "kid"], [1.5, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [3.5, "kid"], [4, "kid"], [4.5, "kid"], [5, "kid"], [5.5, "kid"], [6, "kid"], [6.5, "kid"], [7, "kid"], [7.5, "kid"], [8, "kid"], [8.5, "kid"], [9, "kid"], [9.5, "kid"], [10, "kid"], [10.5, "kid"], [11, "kid"], [11.5, "kid"], [12, "kid"], [12.5, "kid"], [13, "kid"], [13.5, "kid"], [14, "kid"], [14.5, "kid"], [15, "kid"], [17, "grufus2"], [18, "grufus2"], [19, "grufus2"], [20, "grufus2"], [22, "hunch"], [24, "hunch"], [26, "hunch"], [29, "hunch"], [30, "hunch"], [34, "tank"], [35.5, "tank"], [37, "tank"]]; levels_ar[9].specials = [[5, "life"], [8, "life"], [16, "fast"]]; levels_ar[10] = new Object(); levels_ar[10].time = 2000; levels_ar[10].enemies = [[0.5, "goblin"], [1, "goblin"], [1.5, "goblin"], [2, "goblin"], [2.5, "hunch"], [3, "hunch"], [3.5, "hunch"], [4, "hunch"], [4.5, "hunch"], [5, "hunch"], [5.5, "hunch"], [6, "hunch"], [6.5, "hunch"], [7, "hunch"], [7.5, "hunch"], [8, "hunch"], [8.5, "hunch"], [9, "hunch"], [9.5, "hunch"], [10, "hunch"], [15, "grufus2"], [15.5, "grufus2"], [16, "grufus2"], [18, "tank"], [20, "tank"], [22, "tank"], [24, "tank"], [28, "tank"], [32, "tank"], [33, "kid"], [33.5, "kid"], [34, "kid"], [34.5, "kid"], [35, "kid"], [35.5, "kid"], [36, "kid"], [36.5, "goblin"], [36.5, "kid"], [37, "goblin"], [37, "kid"], [37.5, "kid"], [37.5, "goblin"], [38, "jbug"], [38, "kid"], [38, "goblin"], [48, "boss"]]; levels_ar[10].specials = [[40, "fast"], [60, "life"]]; levels_ar[11] = new Object(); levels_ar[11].time = 40; levels_ar[11].enemies = [[1, "kid"], [1.5, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [6, "kid"], [6, "goblin"], [6, "bug"], [6, "bug"], [6, "tank"], [10, "tank"], [12, "tank"], [14, "tank"], [16, "tank"], [18, "tank"], [20, "tank"], [23, "jbug"], [23, "jbug"], [23, "jbug"], [24, "bug"], [25, "bug"], [26, "bug"], [27, "bug"], [28, "tank"], [28, "bug"], [29, "goblin"], [29, "kid"], [30, "kid"], [31, "kid"], [32, "kid"], [33, "kid"], [33.5, "kid"], [34, "kid"], [34.5, "kid"], [34.5, "goblin"], [35, "goblin"], [35, "kid"], [35.5, "kid"], [35.5, "goblin"], [36, "grufus2"], [37, "grufus2"], [38, "grufus2"]]; levels_ar[11].specials = [[5, "life"], [10, "god"], [20, "life"], [32, "fast"]]; levels_ar[12] = new Object(); levels_ar[12].time = 40; levels_ar[12].enemies = [[1, "tank"], [2, "tank"], [3, "tank"], [4, "tank"], [5, "tank"], [6, "bug"], [6.5, "jbug"], [6.5, "bug"], [6.5, "jbug"], [7.5, "jbug"], [8.5, "jbug"], [9, "jbug"], [9.5, "jbug"], [10, "jbug"], [10, "tank"], [10.5, "grufus2"], [11, "grufus2"], [11.5, "grufus2"], [12, "grufus2"], [12.5, "grufus"], [13, "grufus"], [13, "kid"], [13, "goblin"], [13, "hunch"], [13.5, "hunch"], [13.5, "goblin"], [14, "hunch"], [14, "goblin"], [15, "goblin"], [16, "goblin"], [16.5, "goblin"], [17, "goblin"], [17, "hunch"], [17.5, "goblin"], [18, "hunch"], [19, "tank"], [20, "tank"], [20.5, "grufus2"], [22, "grufus2"], [24, "grufus2"], [26, "grufus2"], [26, "jbug"], [28, "jbug"], [30, "jbug"], [30.5, "jbug"], [31, "jbug"], [31.5, "grufus"], [34, "grufus"], [37, "grufus"], [37.5, "grufus"], [38, "grufus"], [38.5, "grufus"], [39, "grufus"]]; levels_ar[12].specials = [[3, "bullet"], [10, "fast"], [12, "life"]]; levels_ar[13] = new Object(); levels_ar[13].time = 60; levels_ar[13].enemies = [[1, "kid"], [1.5, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [3.5, "kid"], [4, "kid"], [4.5, "kid"], [5, "kid"], [5.5, "kid"], [6, "kid"], [7, "kid"], [7.5, "kid"], [8, "kid"], [8.5, "kid"], [9.5, "kid"], [10, "kid"], [10, "goblin"], [10, "jbug"], [11, "tank"], [14, "tank"], [14.5, "tank"], [15, "tank"], [15, "jbug"], [16, "bug"], [16.5, "bug"], [17, "bug"], [17.5, "bug"], [18, "bug"], [18.5, "bug"], [19, "bug"], [19.5, "bug"], [20, "bug"], [20, "kid"], [20.5, "kid"], [21, "kid"], [21, "goblin"], [21, "hunch"], [21.5, "hunch"], [22, "hunch"], [22, "goblin"], [22.5, "hunch"], [23, "hunch"], [23.5, "hunch"], [24, "hunch"], [24.5, "hunch"], [25, "hunch"], [25.5, "hunch"], [26, "hunch"], [26, "tank"], [26.5, "goblin"], [27, "goblin"], [27.5, "goblin"], [28, "goblin"], [28.5, "goblin"], [29, "goblin"], [29.5, "goblin"], [30, "goblin"], [30, "hunch"], [30, "grufus"], [30.5, "grufus"], [30.5, "hunch"], [30.5, "goblin"], [31, "goblin"], [31, "hunch"], [31, "grufus"], [31.5, "grufus"], [31.5, "hunch"], [31.5, "goblin"], [32, "kid"], [32, "grufus2"], [32.5, "grufus2"], [32.5, "kid"], [33, "tank"], [35, "tank"], [37, "tank"], [38, "jbug"], [39, "grufus2"], [39.5, "hunch"], [40, "hunch"], [40.5, "hunch"], [41, "hunch"], [41.5, "hunch"], [42, "hunch"], [42, "grufus"], [42.5, "grufus"], [43, "grufus2"], [43, "goblin"], [43.5, "goblin"], [43.5, "grufus"], [45, "grufus"], [45.5, "hunch"], [46.5, "hunch"], [47.5, "grufus2"], [47.5, "bug"], [48, "bug"], [48.5, "bug"], [49, "jbug"], [50, "jbug"], [52, "jbug"], [54, "jbug"], [56, "jbug"]]; levels_ar[13].specials = [[17, "life"], [35, "fast"], [48, "god"]]; levels_ar[14] = new Object(); levels_ar[14].time = 60; levels_ar[14].enemies = [[0.5, "kid"], [1, "kid"], [1.5, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [3.5, "kid"], [4, "kid"], [4.5, "kid"], [5, "kid"], [5.5, "kid"], [6, "kid"], [6.5, "kid"], [7, "kid"], [7.5, "kid"], [8, "kid"], [8.5, "kid"], [9, "kid"], [9.5, "kid"], [10, "kid"], [10.5, "tank"], [11.5, "tank"], [12.5, "tank"], [13.5, "tank"], [14.5, "tank"], [15.5, "tank"], [16, "hunch"], [16.5, "hunch"], [17, "hunch"], [17.5, "hunch"], [18, "hunch"], [18.5, "hunch"], [19, "hunch"], [19.5, "hunch"], [20, "hunch"], [20.5, "hunch"], [21, "hunch"], [21.5, "hunch"], [21.5, "jbug"], [19.5, "jbug"], [17.5, "jbug"], [17, "jbug"], [16.5, "jbug"], [24, "jbug"], [25, "jbug"], [26, "jbug"], [27, "jbug"], [30, "jbug"], [30.5, "jbug"], [31, "jbug"], [31.5, "jbug"], [32, "jbug"], [32.5, "jbug"], [33.5, "jbug"], [38, "grufus2"], [38.5, "grufus"], [39, "grufus2"], [39.5, "grufus"], [39.5, "bug"], [39, "bug"], [39, "jbug"], [41.5, "jbug"], [42, "goblin"], [42.5, "goblin"], [43, "goblin"], [43.5, "goblin"], [44, "goblin"], [44.5, "goblin"], [45, "goblin"], [45.5, "goblin"], [46, "goblin"], [46.5, "goblin"], [47, "goblin"], [47.5, "goblin"], [48, "goblin"], [48.5, "goblin"], [49, "goblin"], [49.5, "goblin"], [50, "goblin"], [50, "tank"], [50.5, "tank"], [51, "tank"], [53, "tank"], [55, "tank"], [57, "tank"], [59, "tank"]]; levels_ar[14].specials = [[10, "god"], [20, "bullet"], [30, "life"], [40, "life"], [50, "life"]]; levels_ar[15] = new Object(); levels_ar[15].time = 60; levels_ar[15].enemies = [[0.9, "kid"], [0.9, "goblin"], [1.2, "hunch"], [1.5, "goblin"], [1.8, "kid"], [2.1, "kid"], [2.4, "kid"], [2.7, "kid"], [3, "kid"], [3.3, "kid"], [3.6, "kid"], [3.9, "kid"], [4.2, "kid"], [4.5, "kid"], [4.8, "kid"], [5.1, "kid"], [5.4, "kid"], [5.7, "kid"], [6, "kid"], [6.3, "kid"], [6.6, "kid"], [6.9, "kid"], [7.2, "kid"], [7.5, "kid"], [7.8, "kid"], [8.1, "kid"], [8.4, "kid"], [8.7, "kid"], [9, "kid"], [9.3, "kid"], [9.6, "kid"], [9.9, "kid"], [10.2, "kid"], [10.5, "kid"], [10.8, "kid"], [11.1, "kid"], [11.4, "tank"], [12.3, "tank"], [13.2, "tank"], [14.1, "tank"], [15, "tank"], [15.9, "tank"], [16.8, "tank"], [17.7, "jbug"], [18.6, "jbug"], [19.5, "bug"], [20.4, "bug"], [21.3, "grufus"], [22.2, "hunch"], [23.1, "goblin"], [24, "kid"], [24.9, "goblin"], [25.8, "grufus"], [26.7, "grufus2"], [27.6, "bug"], [28.5, "jbug"], [29.4, "tank"], [30.3, "jbug"], [31.2, "bug"], [32.1, "grufus2"], [33, "grufus"], [33.9, "hunch"], [34.8, "tank"], [36.3, "tank"], [37.8, "tank"], [39.9, "tank"], [42, "bug"], [42.9, "bug"], [43.8, "bug"], [45.3, "bug"], [46.8, "bug"], [48.9, "bug"], [51, "bug"], [53.1, "bug"], [55.2, "bug"], [57.3, "bug"]]; levels_ar[15].specials = [[30, "god"], [59, "life"]]; levels_ar[16] = new Object(); levels_ar[16].time = 60; levels_ar[16].enemies = [[0.5, "hunch"], [0.9, "hunch"], [1.5, "hunch"], [2.1, "hunch"], [2.7, "hunch"], [3.3, "hunch"], [3.9, "hunch"], [4.5, "hunch"], [5.1, "hunch"], [5.7, "hunch"], [6.3, "kid"], [6.6, "kid"], [6.9, "kid"], [7.2, "kid"], [7.5, "kid"], [7.8, "kid"], [8.1, "kid"], [8.4, "kid"], [8.7, "kid"], [9, "kid"], [9.3, "kid"], [9.6, "kid"], [9.9, "kid"], [10.2, "kid"], [10.5, "kid"], [10.8, "kid"], [11.1, "kid"], [11.4, "kid"], [11.7, "kid"], [12, "kid"], [12.3, "grufus"], [13.2, "grufus"], [14.1, "grufus"], [15, "grufus"], [15.9, "grufus"], [16.8, "bug"], [17.7, "bug"], [18.6, "bug"], [19.5, "grufus"], [19.5, "grufus2"], [20.1, "hunch"], [20.1, "grufus2"], [20.7, "hunch"], [20.7, "grufus2"], [20.7, "grufus2"], [21.3, "hunch"], [21.3, "grufus2"], [21.9, "hunch"], [21.9, "grufus2"], [22.5, "hunch"], [22.5, "grufus2"], [23.1, "hunch"], [23.1, "grufus2"], [23.7, "hunch"], [23.7, "grufus2"], [23.7, "goblin"], [24.3, "goblin"], [24.9, "goblin"], [25.5, "goblin"], [26.1, "goblin"], [26.7, "goblin"], [27.3, "goblin"], [27.9, "goblin"], [28.5, "jbug"], [29.1, "goblin"], [29.7, "goblin"], [30.3, "goblin"], [30.9, "goblin"], [31.5, "jbug"], [32.1, "jbug"], [32.7, "goblin"], [33.3, "goblin"], [33.9, "goblin"], [34.5, "goblin"], [35.1, "goblin"], [35.7, "goblin"], [36.3, "goblin"], [36.9, "goblin"], [37.5, "goblin"], [38.1, "goblin"], [38.7, "kid"], [39, "kid"], [39.3, "kid"], [39.6, "kid"], [39.9, "kid"], [40.2, "kid"], [40.5, "kid"], [40.8, "kid"], [41.1, "kid"], [41.4, "kid"], [41.7, "kid"], [42, "kid"], [42.3, "kid"], [42.6, "jbug"], [42.9, "kid"], [43.2, "kid"], [43.5, "kid"], [43.8, "jbug"], [44.1, "kid"], [44.4, "kid"], [44.7, "kid"], [45, "kid"], [45.3, "jbug"], [45.6, "kid"], [45.9, "kid"], [46.2, "grufus2"], [46.5, "kid"], [46.8, "grufus2"], [47.1, "jbug"], [47.4, "kid"], [47.7, "kid"], [48, "kid"], [48.3, "kid"], [48.6, "kid"], [48.9, "kid"], [49.2, "kid"], [49.5, "kid"], [49.8, "kid"], [50.1, "kid"], [50.4, "kid"], [50.7, "kid"], [51, "kid"], [51.3, "kid"], [51.6, "kid"], [51.9, "kid"], [52.2, "kid"], [52.5, "kid"], [52.8, "kid"], [53.1, "kid"], [53.4, "kid"], [53.7, "kid"], [54, "kid"], [54.3, "kid"], [54.6, "kid"], [54.9, "kid"], [55.2, "kid"], [55.5, "kid"], [55.8, "kid"], [56.1, "tank"], [57.6, "tank"]]; levels_ar[16].specials = [[46, "bullet"]]; levels_ar[17] = new Object(); levels_ar[17].time = 60; levels_ar[17].enemies = [[0.5, "tank"], [2.4, "tank"], [4.5, "tank"], [6.6, "tank"], [8.7, "tank"], [10.8, "tank"], [12.9, "tank"], [15, "tank"], [17.1, "tank"], [19.2, "tank"], [21.3, "tank"], [23.4, "tank"], [25.5, "tank"], [27.6, "tank"], [29.7, "tank"], [31.8, "hunch"], [32.1, "hunch"], [32.4, "grufus2"], [34.5, "grufus2"], [36.6, "grufus2"], [38.7, "grufus2"], [40.8, "grufus2"], [42.9, "hunch"], [45, "hunch"], [47.1, "hunch"], [49.2, "hunch"], [51.3, "hunch"], [52.2, "hunch"], [53.1, "hunch"], [54, "hunch"], [54.9, "hunch"], [55.8, "hunch"], [56.7, "hunch"]]; levels_ar[17].specials = [[30, "life"], [50, "fast"], [55, "god"]]; levels_ar[18] = new Object(); levels_ar[18].time = 70; levels_ar[18].enemies = [[0.5, "jbug"], [2.1, "jbug"], [3.6, "jbug"], [5.1, "jbug"], [6.6, "jbug"], [8.1, "jbug"], [9.6, "jbug"], [11.1, "jbug"], [12.6, "jbug"], [14.1, "jbug"], [15.6, "jbug"], [17.1, "jbug"], [18.6, "jbug"], [20.1, "tank"], [22.2, "tank"], [24.3, "tank"], [26.4, "tank"], [28.5, "tank"], [30.6, "tank"], [32.7, "tank"], [34.8, "tank"], [35.7, "tank"], [36.6, "tank"], [37.5, "tank"], [38.4, "tank"], [39.3, "tank"], [39.6, "tank"], [39.9, "tank"], [40.2, "kid"], [40.5, "kid"], [40.8, "kid"], [41.1, "kid"], [41.4, "kid"], [41.7, "kid"], [42, "kid"], [42.3, "kid"], [42.6, "kid"], [42.9, "kid"], [43.2, "kid"], [43.5, "kid"], [43.8, "kid"], [44.1, "kid"], [44.4, "kid"], [44.7, "kid"], [45, "kid"], [45.3, "kid"], [45.6, "kid"], [45.9, "kid"], [46.2, "goblin"], [46.5, "hunch"], [46.8, "grufus"], [47.1, "grufus2"], [47.4, "bug"], [47.7, "jbug"], [48, "bug"], [48.3, "grufus2"], [48.6, "grufus"], [48.9, "hunch"], [49.2, "goblin"], [49.5, "kid"], [49.8, "kid"], [50.1, "kid"], [50.4, "kid"], [50.7, "kid"], [51, "kid"], [51.3, "kid"], [51.6, "tank"], [51.9, "kid"], [52.2, "kid"], [52.5, "kid"], [52.8, "kid"], [53.1, "tank"], [53.4, "kid"], [53.7, "kid"], [54, "kid"], [54.3, "hunch"], [54.6, "hunch"], [54.9, "kid"], [55.2, "kid"], [55.5, "tank"], [55.8, "kid"], [56.1, "tank"], [56.4, "kid"], [56.7, "kid"], [57, "kid"], [57.3, "kid"], [57.6, "kid"], [57.9, "kid"], [58.2, "kid"], [58.5, "kid"], [58.8, "kid"], [59.1, "kid"], [59.4, "kid"], [59.7, "kid"], [60, "kid"], [60.3, "kid"], [60.6, "kid"], [60.9, "kid"], [61.2, "kid"], [61.5, "kid"], [61.8, "kid"], [62.1, "kid"], [62.4, "kid"], [62.7, "bug"], [63, "kid"], [63.3, "kid"], [63.6, "kid"], [63.9, "jbug"], [64.2, "kid"], [64.5, "kid"], [64.8, "kid"], [65.1, "kid"], [65.4, "kid"], [65.7, "kid"], [66, "kid"], [66.3, "grufus"], [66.6, "kid"], [66.9, "kid"], [67.2, "kid"], [67.5, "kid"], [67.8, "kid"], [68.1, "kid"], [68.4, "kid"]]; levels_ar[18].specials = [[7, "god"], [60, "bullet"], [64, "life"], [69, "fast"]]; levels_ar[19] = new Object(); levels_ar[19].time = 70; levels_ar[19].enemies = [[0.5, "tank"], [2.4, "tank"], [4.5, "tank"], [6.6, "tank"], [8.7, "tank"], [10.8, "tank"], [12.9, "tank"], [15, "tank"], [17.1, "tank"], [19.2, "tank"], [21.3, "tank"], [23.4, "tank"], [25.5, "tank"], [27.6, "tank"], [29.7, "tank"], [31.8, "tank"], [33.9, "tank"], [36, "tank"], [38.1, "tank"], [40.2, "tank"], [42.3, "tank"], [44.4, "kid"], [44.7, "kid"], [45, "kid"], [45.3, "kid"], [45.6, "kid"], [45.9, "jbug"], [48, "jbug"], [50.1, "jbug"], [52.2, "jbug"], [54.3, "jbug"], [56.4, "jbug"], [58.5, "jbug"], [60.6, "jbug"], [62.7, "jbug"], [64.8, "jbug"]]; levels_ar[19].specials = [[18, "life"], [28.5, "life"], [53.5, "life"], [55, "bullet"], [55.5, "fast"], [59, "god"]]; levels_ar[20] = new Object(); levels_ar[20].time = 2000; levels_ar[20].enemies = [[0.5, "bug"], [2.4, "bug"], [4.5, "bug"], [6.6, "bug"], [8.7, "bug"], [10.8, "bug"], [12.9, "bug"], [15, "goblin"], [15.3, "goblin"], [15.6, "goblin"], [15.9, "goblin"], [16.2, "goblin"], [16.5, "grufus2"], [16.8, "goblin"], [17.1, "goblin"], [17.4, "goblin"], [17.7, "grufus2"], [18, "goblin"], [18.3, "goblin"], [18.6, "goblin"], [18.9, "hunch"], [19.2, "hunch"], [19.5, "hunch"], [19.8, "goblin"], [20.1, "hunch"], [20.4, "goblin"], [20.7, "hunch"], [21, "goblin"], [21.3, "hunch"], [21.6, "goblin"], [21.9, "hunch"], [22.2, "goblin"], [22.5, "hunch"], [22.8, "goblin"], [23.1, "hunch"], [23.4, "goblin"], [23.7, "hunch"], [24, "goblin"], [24.3, "hunch"], [24.6, "goblin"], [24.9, "goblin"], [25.2, "goblin"], [25.5, "kid"], [25.8, "kid"], [26.1, "kid"], [26.4, "kid"], [26.7, "kid"], [27, "kid"], [27.3, "kid"], [27.6, "hunch"], [27.9, "hunch"], [28.2, "jbug"], [28.5, "tank"], [28.8, "bug"], [29.1, "tank"], [29.4, "bug"], [35.1, "boss2"]]; levels_ar[20].specials = [[30, "fast"]]; _root._quality = "LOW"; var takescreen = false; var herodead = false; var gotogameover = false; var freespace = true; var lvcounter = 1; var levelset = 20; var cpi = 0; var pi = 50000; var bli = 80000; var ei = 10000; var bls = 2.5; var bla = 0.25; var gravity = 0.5; var scrollSpeed = -2; var _hx = 0; var _hy = 0; var _hxmd = 8; var _hymd = 6; var _hxm = 8; var _hym = 6; var hlives = 5; var _ha = 0.35; var _had = 0.35; var _hangle_rad = 0; var _hangle = 0; var godmode = false; var godmode_max = 1200; var godmode_cur = 0; var fastmode = false; var fastmode_max = 1800; var fastmode_cur = 0; var delay = 30; var shakems = 1000; var shake = false; var shakelong = 0; var delay_now = getTimer(); var delay_now2 = getTimer(); var recoy = 0; var bombpowern = 0; var bombpower = 50; var bombdistpower = 10; var areafactor = 100; var explscale = 100; var gamePaused = false; var explosionSoundPos = 0; mainsound = new Sound(loop_hold); mainsound.attachSound("playlooop"); mainsound.setVolume(45); mainsound2 = new Sound(loop_hold); mainsound2.attachSound("playlooop_power"); var mainsoundpos = 0; mainsound.onSoundComplete = function () { mainsound.start(0, 0); }; mainsound2.onSoundComplete = function () { mainsound2.start(0, 0); }; mainsound.start(0, 0); bdeath1 = new Sound(blood_hold); bdeath1.attachSound("bdeath1"); bdeath1.setVolume(80); bdeath2 = new Sound(blood_hold); bdeath2.attachSound("bdeath2"); bdeath3 = new Sound(blood_hold); bdeath3.attachSound("bdeath3"); ndeath1 = new Sound(blood_hold); ndeath1.attachSound("ndeath1"); ndeath2 = new Sound(blood_hold); ndeath2.attachSound("ndeath2"); ph_jump1 = new Sound(blood_hold); ph_jump1.attachSound("ph_jump1"); ph_jump2 = new Sound(blood_hold); ph_jump2.attachSound("ph_jump2"); levelup = new Sound(pwer_hold); levelup.attachSound("levelup"); levelup.setVolume(60); powerup = new Sound(pwer_hold); powerup.attachSound("powerup"); gun_fire = new Sound(pwer_hold); gun_fire.attachSound("gun_fire"); _root.level.attachMovie("hero_bobsled", "hero", 49999, {_x:50, _y:150}); level.hero.cacheAsBitmap = true; _root.level.attachMovie("level_", "level_" + cpi, cpi + 1, {_x:0, _y:0}); testvar = getTimer(); var theframe = _currentframe; _root.onEnterFrame = function () { if ((!_root.gamePaused) && (_currentframe == theframe)) { if (levels_ar[lvcounter].curtime == undefined) { levels_ar[lvcounter].curtime = 0; trace(levels_ar[lvcounter].time); trace(levels_ar[lvcounter].enemies[levels_ar[lvcounter].enemies.length][0]); trace(levels_ar[lvcounter].enemies[0][0]); } levels_ar[lvcounter].curtime++; if ((delay_now2 + 350) < getTimer()) { if ((Number(levels_ar[lvcounter].enemies[0][0]) * 60) < levels_ar[lvcounter].curtime) { _root.ei++; if ((levels_ar[lvcounter].enemies[0][1] != "jbug") && (levels_ar[lvcounter].enemies[0][1] != "bug")) { specx = 560; specy = 300; } else { specx = 560; specy = 60 + random(200); } if ((levels_ar[lvcounter].enemies[0][1] == "boss") || (levels_ar[lvcounter].enemies[0][1] == "boss2")) { _root.level.attachMovie("enemy_" + levels_ar[lvcounter].enemies[0][1], "boss", ei, {_x:specx, _y:specy}); } else { _root.level.attachMovie("enemy_" + levels_ar[lvcounter].enemies[0][1], "en_" + ei, ei, {_x:specx, _y:specy}); } levels_ar[lvcounter].enemies.shift(); } if ((Number(levels_ar[lvcounter].specials[0][0]) * 60) < levels_ar[lvcounter].curtime) { _root.pi++; specx = 560; specy = 60 + random(200); _root.level.attachMovie("pwup_" + levels_ar[lvcounter].specials[0][1], "pwup_" + pi, pi, {_x:specx, _y:specy}); levels_ar[lvcounter].specials.shift(); } delay_now2 = getTimer(); } if (levels_ar[lvcounter].curtime > (levels_ar[lvcounter].time * 60)) { lvcounter++; _root.pi++; if (lvcounter == 21) { scrollSpeed--; } level.attachMovie("levelupmaner", "lvup", _root.pi); } if (level["level_" + cpi]._x < -2997) { cpi++; _root.level.attachMovie("level_", "level_" + cpi, cpi + 1, {_x:545, _y:0}); } if (level["level_" + (cpi - 1)]._x < -3500) { level["level_" + (cpi - 1)].removeMovieClip(); } if (((Key.isDown(68) || (Key.isDown(39))) && (Math.abs(_hx) < _hxm)) && (!herodead)) { _hx = _hx + _ha; } if (((Key.isDown(65) || (Key.isDown(37))) && (Math.abs(_hx) < _hxm)) && (!herodead)) { _hx = _hx - _ha; } if (((Key.isDown(87) || (Key.isDown(38))) && (Math.abs(_hy) < _hym)) && (!herodead)) { _hy = _hy - _ha; } if (((Key.isDown(83) || (Key.isDown(40))) && (Math.abs(_hy) < _hym)) && (!herodead)) { _hy = _hy + _ha; } _hx = _hx * 0.9; _hy = _hy * 0.9; if (Math.abs(_hx) < 0.18) { _hx = 0; } if (Math.abs(_hy) < 0.18) { _hy = 0; } level.hero._x = level.hero._x + _hx; level.hero._y = level.hero._y + _hy; level.hero._rotation = _hx * 2; f = Math.round(1000 / (getTimer() - t)); t = getTimer(); fps = "fps: " + f; if (shake) { shakelong = getTimer() + shakems; shake = false; } if (shakelong > getTimer()) { var _local5 = (-random(3)) + random(3); var _local3 = (-random(3)) + random(3); if (level["level_" + cpi]._y <= 0) { _local3 = Math.abs(_local3); } level["level_" + cpi]._x = level["level_" + cpi]._x + _local5; level["level_" + (cpi - 1)]._x = level["level_" + (cpi - 1)]._x + _local5; if (Math.abs(level["level_" + cpi]._y) < 7) { if (level["level_" + cpi]._y < 2) { _local3 = Math.abs(_local3); } level["level_" + cpi]._y = level["level_" + cpi]._y + _local3; level["level_" + (cpi - 1)]._y = level["level_" + (cpi - 1)]._y + _local3; } else { var _local4 = random(4) + 1; level["level_" + cpi]._y = level["level_" + cpi]._y * (1 / _local4); level["level_" + (cpi - 1)]._y = level["level_" + (cpi - 1)]._y * (1 / _local4); } } else if (level["level_" + cpi]._y != recoy) { level["level_" + cpi]._y = recoy; level["level_" + (cpi - 1)]._y = recoy; } if (bli > 90000) { bli = 80000 /* 0x013880 */; } if (pi > 70000) { pi = 50000; } if (ei > 40000) { ei = 10000; } while (((level["level_" + (cpi - 1)].hitTest(level.hero._x + (level.hero._width / 4), (level.hero._y + (level.hero._height / 2)) - 4, true) || (level["level_" + (cpi - 1)].hitTest(level.hero._x - (level.hero._width / 4), (level.hero._y + (level.hero._height / 2)) - 4, true))) || (level["level_" + cpi].hitTest(level.hero._x + (level.hero._width / 4), (level.hero._y + (level.hero._height / 2)) - 4, true))) || (level["level_" + cpi].hitTest(level.hero._x - (level.hero._width / 4), (level.hero._y + (level.hero._height / 2)) - 4, true))) { level.hero._y--; } while (level.hero._x < 20) { level.hero._x++; } while (level.hero._x > 530) { level.hero._x--; } while (level.hero._y < 50) { level.hero._y++; } if (godmode_cur > 0) { godmode_cur--; } if ((godmode_cur == 0) && (godmode)) { godmode = false; mainsoundpos = mainsound2.position * 2; mainsound2.stop(); mainsound.start(mainsoundpos / 1000, 0); } if ((!godmode) && (godmode_cur > 0)) { godmode = true; mainsoundpos = mainsound.position / 2; mainsound.stop(); mainsound2.start(mainsoundpos / 1000, 0); } if (fastmode_cur > 0) { fastmode_cur--; } if ((fastmode_cur == 0) && (fastmode)) { fastmode = false; } if ((!fastmode) && (fastmode_cur > 0)) { fastmode = true; } if ((godmode && (level.hero.claus._currentframe < 7)) && (!herodead)) { level.hero.claus.gotoAndPlay(7); } if (((!godmode) && (level.hero.claus._currentframe > 6)) && (!herodead)) { level.hero.claus.gotoAndPlay(1); } if ((hlives <= 0) && (!herodead)) { herodead = true; level.hero.claus.gotoAndPlay("death"); } if (herodead && (level.hero.claus._currentframe < 11)) { level.hero.claus.gotoAndPlay(11); } if (takescreen) { _root._quality = "HIGH"; _global.bmap = new flash.display.BitmapData(550, 400, true, 0); _global.bmap.draw(_root); takescreen = false; _root.attachMovie("pwned", "pwned", _root.getNextHighestDepth(), {_x:275, _y:200}); } if (gotogameover) { gotogameover = false; for (d in _root) { _root[d].removeMovieClip(); } gotoAndPlay (9); } delay_now++; if ((lvcounter + 1) > levelset) { levels_ar[lvcounter + 1] = new Object(); analyze = String(lvcounter + 1); analyze2 = analyze.split(""); analyze3 = analyze2.reverse(); analyze4 = Number(analyze3[0]); if (analyze4 == 0) { levels_ar[lvcounter + 1].time = 9999; levels_ar[lvcounter + 1].enemies = []; levels_ar[lvcounter + 1].specials = [[10, "god"], [40, "life"]]; k = 0; while (k < 40) { nmlolwut = ["kid", "goblin", "hunch", "bug", "jbug", "grufus", "grufus2", "tank"]; if ((lvcounter + 1) > 49) { omgran3d = 2 + random(5); } else { omgran3d = random(7); } levels_ar[lvcounter + 1].enemies[k] = [k + (Math.round(Math.random() * 100) / 100), nmlolwut[omgran3d]]; k++; } levels_ar[lvcounter + 1].enemies[40] = [45, "boss2"]; } else if (analyze4 == 1) { levels_ar[lvcounter + 1].time = 10; levels_ar[lvcounter + 1].enemies = []; levels_ar[lvcounter + 1].specials = [[5, "fast"]]; k = 0; while (k < 9) { nmlolwut = ["kid", "goblin", "hunch", "bug", "jbug", "grufus", "grufus2", "tank"]; if ((lvcounter + 1) > 49) { omgran3d = 3 + random(5); } else { omgran3d = 5 + random(3); } levels_ar[lvcounter + 1].enemies[k] = [k + (Math.round(Math.random() * 100) / 100), nmlolwut[omgran3d]]; k++; } } else if (analyze4 == 5) { levels_ar[lvcounter + 1].time = 20; levels_ar[lvcounter + 1].enemies = []; levels_ar[lvcounter + 1].specials = [[20 - random(20), "fast"]]; k = 0; while (k < 19) { nmlolwut = ["kid", "goblin", "hunch", "bug", "jbug", "grufus", "grufus2", "tank"]; if ((lvcounter + 1) > 49) { omgran3d = 6 + random(2); } else { omgran3d = 5 + random(3); } levels_ar[lvcounter + 1].enemies[k] = [k + (Math.round(Math.random() * 100) / 100), nmlolwut[omgran3d]]; k++; } } else { levels_ar[lvcounter + 1].time = 60; levels_ar[lvcounter + 1].enemies = []; opopop = ["bullet", "fast", "god", "life"]; levels_ar[lvcounter + 1].specials = [[59 - random(59), opopop[random(4)]]]; k = 0; while (k < 59) { nmlolwut = ["kid", "goblin", "hunch", "bug", "jbug", "grufus", "grufus2", "tank"]; if ((lvcounter + 1) > 69) { omgran3d = 2 + random(6); } else { omgran3d = 5 + random(3); } levels_ar[lvcounter + 1].enemies[k] = [k + (Math.round(Math.random() * 100) / 100), nmlolwut[omgran3d]]; k++; } } levelset++; } if (_root[explname].position != undefined) { explosionSoundPos = _root[explname].position; } } if ((Key.isDown(32) && (freespace)) && (!herodead)) { if (gamePaused) { if (((explosionSoundPos != 0) && (_root[explname].position != undefined)) && (_root[explname].duration != _root[explname].position)) { _root[explname].start(explosionSoundPos / 1000, 0); explosionSoundPos = 0; } if (godmode) { mainsound2.start(mainsoundpos / 1000, 0); } else { mainsound.start(mainsoundpos / 1000, 0); } gamePaused = false; pausedest.removeMovieClip(); pauseditself.removeMovieClip(); } else if (!gamePaused) { _root[explname].stop(); if (godmode) { mainsoundpos = mainsound2.position; mainsound2.stop(); } else { mainsoundpos = mainsound.position; mainsound.stop(); } gamePaused = true; bmap = new flash.display.BitmapData(550, 400, true, 0); bmap.draw(_root); _root.attachMovie("pausedest", "pausedest", 5500); pausedest.pps.attachBitmap(bmap, 1); var _local8 = 4; var _local7 = 2; var _local10 = 3; var _local9 = new flash.filters.BlurFilter(_local8, _local7, _local10); var _local6 = new Array(); _local6.push(_local9); pausedest.filters = _local6; _root.attachMovie("pauseditself", "pauseditself", 5501, {_x:Stage.width / 2, _y:Stage.height / 2}); stopAllSounds(); } freespace = false; } else if (!Key.isDown(32)) { freespace = true; } }; _root.onMouseDown = function () { if (((!_root.gamePaused) && (!_root.herodead)) && (_currentframe == theframe)) { if ((delay_now > delay) && (f > 15)) { _xtemp = level.hero._x + level.hero.can._x; _ytemp = level.hero._y + level.hero.can._y; _angtemp = _hangle_rad; bli++; level.hero.can.gotoAndPlay("shoot"); gun_fire.start(0, 0); level.attachMovie("bullet_", "b_" + bli, bli, {_x:_xtemp, _y:_ytemp, _a:_angtemp, _rotation:_angtemp * 57.2957795130823, _xspd:bls * Math.cos(_angtemp), _yspd:bls * Math.sin(_angtemp), _accel:bla}); level["b_" + bli].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._x = this._x + this._xspd; this._y = this._y + this._yspd; this._a = this._rotation * (Math.PI/180); this._b = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) * 57.2957795130823; if (this._rotation < this._b) { this._rotation = this._rotation + 2; } else if (this._rotation > this._b) { this._rotation = this._rotation - 2; } if (this.hitTest(_root.level.hero.can)) { this._visible = false; } else { this._visible = true; } this._xspd = this._xspd + (this._accel * Math.cos(this._a)); this._yspd = this._yspd + (this._accel * Math.sin(this._a)); _root.pi++; this.tscale = 60 + random(80); level.attachMovie("smoke", "p_" + _root.pi, _root.pi, {_x:this._x + (random(4) - random(4)), _y:this._y + (random(4) - random(4)), _rotation:random(361), _xs:(-this._xspd) / 8, _ys:(-this._yspd) / 8, _xscale:this.tscale, _yscale:this.tscale}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; this._xscale--; this._yscale--; if (_root.f < 5) { this.removeMovieClip(); } else if (_root.f < 10) { this._alpha = this._alpha - 10; } else if (_root.f < 15) { this._alpha = this._alpha - 7; } else if (_root.f < 20) { this._alpha = this._alpha - 5; } else if (_root.f < 25) { this._alpha = this._alpha - 4; } this._x = this._x + _root.scrollSpeed; this._x = this._x + this._xs; this._y = this._y + this._ys; if (this._alpha < 3) { this.removeMovieClip(); } } }; if ((((this._x > 650) || (this._x < -20)) || (this._y < -30)) || (this._y > 440)) { this.removeMovieClip(); } if (level["level_" + (_root.cpi - 1)].hitTest(this._x, this._y, true) || (level["level_" + _root.cpi].hitTest(this._x, this._y, true))) { _root.pi++; var _local4 = 1 + random(3); level.attachMovie("explosion" + _local4, "p_" + _root.pi, _root.pi, {_x:this._x, _y:this._y}); _root.level["p_" + _root.pi].cacheAsBitmap = true; _root.pi++; _root["expls" + pi] = new Sound(expl_hold); var _local5 = 1 + random(9); _root["expls" + pi].attachSound("explode_" + _local5); var _local3 = (this._x - 275) / 2.75; _root["expls" + pi].setPan(_local3); _root["expls" + pi].start(0, 0); _root.explname = "expls" + pi; _root["expls" + pi].onSoundComplete = function () { }; level.attachMovie("explosion_area", "p_" + _root.pi, _root.pi, {_x:this._x, _y:this._y}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this.weebl = _root.ei - 10; this.i = this.weebl; while (this.i < (_root.ei + 1)) { if (this.hitTest(_root.level["en_" + this.i])) { _root.level["en_" + this.i].health = _root.level["en_" + this.i].health - _root.bombdistpower; } this.i++; } this._x = this._x + _root.scrollSpeed; this.removeMovieClip(); } }; _root.shake = true; this.removeMovieClip(); } } minus_ei = ei - 30; while (minus_ei < (ei + 3)) { if ((level["en_" + minus_ei].hitTest(this._x, this._y, true) || (level["en_" + minus_ei].hitTest(this._x + this._xspd, this._y + this._yspd, true))) || (level.boss.hitTest(this._x, this._y, true))) { _root.pi++; var _local4 = 1 + random(3); level.attachMovie("explosion" + _local4, "p_" + _root.pi, _root.pi, {_x:this._x, _y:this._y, _xscale:_root.explscale, _yscale:_root.explscale}); _root.pi++; if (!_root.level.boss.hitTest(this._x, this._y, true)) { _root.level["en_" + minus_ei].health = _root.level["en_" + minus_ei].health - _root.bombpower; } else if (_root.level.boss._currentframe < 3) { _root.level.boss.health = _root.level.boss.health - _root.bombpower; _root.level.boss.mehtimer = _root.level.boss.mehtimer * 0.5; _root.level.boss.gotoAndStop("hurt"); } _root["expls" + pi] = new Sound(expl_hold); var _local5 = 1 + random(9); _root["expls" + pi].attachSound("explode_" + _local5); var _local3 = (this._x - 275) / 2.75; trace("pan:" + _local3); _root["expls" + pi].setPan(_local3); _root["expls" + pi].start(0, 0); _root["expls" + pi].onSoundComplete = function () { }; level.attachMovie("explosion_area", "p_" + _root.pi, _root.pi, {_x:this._x, _y:this._y, _width:_root.areafactor, _height:_root.areafactor}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this.weebl = _root.ei - 10; this.i = this.weebl; while (this.i < (_root.ei + 1)) { if (this.hitTest(_root.level["en_" + this.i])) { _root.level["en_" + this.i].health = _root.level["en_" + this.i].health - _root.bombdistpower; } this.i++; } this._x = this._x + _root.scrollSpeed; this.removeMovieClip(); } }; _root.shake = true; this.removeMovieClip(); } minus_ei++; } }; delay_now = 0; } } }; stop();
Frame 9
stopAllSounds(); var oghscore = (_global.score + " points"); _quality = "HIGH"; holdscreen.holdbmp.attachBitmap(_global.bmap, 1); holdscreen.holdbmp._width = 110; holdscreen.holdbmp._height = 80; var hashscore = Crypt227.encodeNum(_global.score); var prep_lv = new LoadVars(); var get_lv = new LoadVars(); prep_lv.hashscore = hashscore; prep_lv.pname = _global.username; prep_lv.pwhere = _level0._url; stop();
Frame 10
credits_song = new Sound(); credits_song.attachSound("credits_song"); credits_song.onSoundComplete = function () { credits_song.start(0, 0); }; credits_song.start(0, 0); stop();
Frame 11
var levels_ar = new Array(); levels_ar[0] = null; levels_ar[1] = new Object(); levels_ar[1].time = 5; levels_ar[1].enemies = [[1, "kid"], [2, "kid"], [2.5, "kid"], [3, "kid"], [4, "kid"]]; levels_ar[1].specials = [[2.2, "fast"]]; levels_ar[1] = new Object(); levels_ar[1].time = 10; levels_ar[1].enemies = [[1, "kid"], [2.1, "kid"], [2.5, "kid"], [2.7, "kid"], [4, "goblin"], [5, "goblin"], [6, "goblin"], [7, "goblin"]]; levels_ar[1].specials = [[5, "fast"]];
Symbol 543 MovieClip [__Packages.Crypt227] Frame 0
class Crypt227 { function Crypt227 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 23 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 25 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 27 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 29 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 30 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 32 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 34 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 36 MovieClip Frame 1
this.onEnterFrame = function () { if (((this._x + _parent._x) > 750) || ((this._x + _parent._x) < ((-this._width) - 30))) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 37 MovieClip [level_] Frame 1
this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } while (this.hitTest(_parent.boss._x, _parent.boss._y, true)) { _parent.boss._y--; } };
Symbol 41 MovieClip [particle_blood_0] Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 45 MovieClip [particle_blood_1] Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 49 MovieClip [particle_blood_2] Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 53 MovieClip [particle_blood_3] Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 69 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 69 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 72 MovieClip Frame 1
var gr = (3 + random(8)); var br = (5 + random(15)); var rr = 1; if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; rr = 0; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } if (rr == 1) { _root.pi++; _root.level.attachMovie("particle_hat", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rots:random(20) - random(20), _xs:random(4) - random(4), _ys:random(4) - 7, hitt:false}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + this._xs; this._x = this._x + _root.scrollSpeed; this._y = this._y + this._ys; this._rotation = this._rotation + this._rots; while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._ys = -Math.abs(this._ys); this._xs = 0; this._y--; this._alpha--; this.hitt = true; } while (_root.level[("level_" + _root.cpi) - 1].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._ys = -Math.abs(this._ys); this._xs = 0; this._y--; this._alpha--; this.hitt = true; } if (this.hitt) { this._rots = this._rots * 0.8; this.hitt = false; } this._ys = this._ys + _root.gravity; if ((((this._alpha < 5) || (this._y > Stage.height)) || ((this._x + _root.level._x) < 0)) || ((this._x + _root.level._x) > 600)) { this.removeMovieClip(); } } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(25, _parent._x, _parent._y - 100); bdrand = 1 + random(3); _root["bdeath" + bdrand].start(0, 0);
Symbol 72 MovieClip Frame 3
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 72 MovieClip Frame 4
stop(); _parent.removeMovieClip();
Symbol 73 MovieClip [enemy_kid] Frame 1
var _xs = -1; var _ys = 0; var health = 10; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } while (_root.level["level_" + (_root.cpi - 2)].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } while (_root.level["level_" + _root.cpi].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root._hx = this._xs * 2; _root._hy = this._ys * 2; } health = 0; } } _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } } }; stop();
Symbol 78 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 101 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 101 MovieClip Frame 6
gotoAndPlay (1);
Symbol 101 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 101 MovieClip Frame 10
gotoAndPlay (7);
Symbol 101 MovieClip Frame 33
_root.takescreen = true;
Symbol 101 MovieClip Frame 56
gotoAndPlay ("deadloop");
Symbol 105 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 114 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 114 MovieClip Frame 6
gotoAndPlay (1);
Symbol 114 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 114 MovieClip Frame 14
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Instance of Symbol 114 MovieClip "can" in Symbol 115 MovieClip [hero_bobsled] Frame 1
onClipEvent (enterFrame) { if ((!_root.gamePaused) && (!_root.herodead)) { _root._hangle_rad = (Math.atan2((this._y + _parent._y) - _root._ymouse, (this._x + _parent._x) - _root._xmouse) - ((Math.PI/180) * _parent._rotation)) - Math.PI; _root._hangle = _root._hangle_rad * 57.2957795130823; this._rotation = _root._hangle; } }
Symbol 137 MovieClip Frame 3
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 9
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 12
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 15
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 18
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 21
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 24
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 27
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 30
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 33
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 36
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 39
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 42
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 45
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 48
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 137 MovieClip Frame 49
stop(); _parent.removeMovieClip();
Symbol 138 MovieClip [explosion1] Frame 1
this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } };
Symbol 152 MovieClip Frame 1
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 7
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 13
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 16
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 19
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 22
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 25
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 28
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 31
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 34
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 37
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 152 MovieClip Frame 40
stop(); _parent.removeMovieClip();
Symbol 153 MovieClip [explosion2] Frame 1
this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } };
Symbol 172 MovieClip Frame 3
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 9
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 12
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 15
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 18
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 21
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 24
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 27
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 30
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 33
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 36
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 39
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 42
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 45
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 48
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 51
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 54
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 172 MovieClip Frame 55
stop(); _parent.removeMovieClip();
Symbol 173 MovieClip [explosion3] Frame 1
this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } };
Symbol 180 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 180 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 187 MovieClip Frame 1
var gr = (4 + random(8)); var br = random(2); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(40, _parent._x, _parent._y - 100); bdrand = 1 + random(3); _root["bdeath" + bdrand].start(0, 0);
Symbol 187 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 187 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 187 MovieClip Frame 12
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 187 MovieClip Frame 13
stop();
Symbol 188 MovieClip [enemy_goblin] Frame 1
var _xs = -2; var _ys = 0; var health = 15; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 190 MovieClip [scorespot] Frame 1
this.starty = -10; this.onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; if (this._alpha < 5) { this.removeMovieClip(); } this._y = this._y + this.starty; this.starty = this.starty * 0.9; this._x = this._x + _root.scrollSpeed; } };
Symbol 200 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 200 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 200 MovieClip Frame 16
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 200 MovieClip Frame 19
stop(); _parent.removeMovieClip();
Symbol 205 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 214 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 214 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 214 MovieClip Frame 16
bdrand = 1 + random(2); _root["ph_jump" + bdrand].start(0, 0);
Symbol 214 MovieClip Frame 18
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 214 MovieClip Frame 20
_parent._ys = -15; _parent._xs = -2.5; _parent.gotoAndStop("jumping");
Symbol 217 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 224 MovieClip Frame 1
var gr = (3 + random(8)); var br = (5 + random(15)); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(88, _parent._x, _parent._y - 100); bdrand = 1 + random(3); _root["bdeath" + bdrand].start(0, 0);
Symbol 224 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 224 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 224 MovieClip Frame 13
stop(); _parent.removeMovieClip();
Symbol 225 MovieClip [enemy_hunch] Frame 1
var _xs = -1.5; var _ys = 0; var health = 10; var gotjump = false; var jptimer = 0; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this.jprand = random(60); if (((jprand == 5) && (!gotjump)) && (!dead)) { _xs = 0; jptimer = getTimer() + 100; this.gotoAndStop("startjump"); gotjump = true; } this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { if ((this._currentframe == 3) && (jptimer > getTimer())) { this._y--; } else if (this._currentframe == 3) { _xs = -1.5; this.gotoAndStop(1); this._y--; _ys = 0; gotjump = false; } else { this._y--; _ys = 0; } } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 227 MovieClip [redhero] Frame 1
this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = _parent.hero._x; this._y = _parent.hero._y; this._alpha--; if (this._alpha < 5) { this.removeMovieClip(); } if (_root.herodead) { this.removeMovieClip(); } } };
Symbol 236 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 236 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 236 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 236 MovieClip Frame 14
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 240 MovieClip Frame 1
var gr = (3 + random(8)); var br = (5 + random(15)); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(12) - 11, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(227, _parent._x, _parent._y - 30); bdrand = 1 + random(3); _root["bdeath" + bdrand].start(0, 0);
Symbol 240 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 240 MovieClip Frame 7
stop(); _parent.removeMovieClip();
Symbol 241 MovieClip [enemy_bug] Frame 1
var _xs = -0.3; var _ys = 0; var health = 40; var dead = false; var omgtimer = getTimer(); this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if ((omgtimer + 1300) < getTimer()) { this._ys = random(3) - random(3); omgtimer = getTimer(); } if ((this._y < 50) || (this._y > 430)) { this._ys = -this._ys; } this._rotation = (-this._ys) * 4; if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 242 MovieClip [enemy_jbug] Frame 1
var _xs = -0.5; var _ys = 0; var health = 50; var dead = false; var omgtimer = getTimer(); this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if ((omgtimer + 1000) < getTimer()) { if (this._y < _parent.hero._y) { this._ys = 1 + random(3); } else { this._ys = -1 - random(3); } omgtimer = getTimer(); } if ((this._y < 50) || (this._y > 430)) { this._ys = -this._ys; } this._rotation = (-this._ys) * 4; if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 254 MovieClip Frame 7
stop(); _parent.removeMovieClip();
Symbol 255 MovieClip [evilpie] Frame 1
var _xs = -3; var _ys = -14; var _rs = -7; var health = 1; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; this._rotation = this._rotation + _rs; i5 = -2; while (i5 < 2) { if (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { _ys = -Math.abs(_ys / 2); _xs = _xs / 2; _rs = _rs / 4; } while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 258 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 258 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 263 MovieClip Frame 1
var gr = (3 + random(8)); var br = (5 + random(15)); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(200, _parent._x, _parent._y - 100); bdrand = 1 + random(2); _root["ndeath" + bdrand].start(0, 0);
Symbol 263 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 263 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 263 MovieClip Frame 9
stop(); _parent.removeMovieClip();
Symbol 264 MovieClip [enemy_grufus] Frame 1
var _xs = 0; var _ys = 0; var health = 20; var shooting = false; var shotluck = 0; var shotmaxr = 200; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { shotluck = random(shotmaxr); this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; if (shotluck == 10) { _root.ei++; _parent.attachMovie("evilpie", "en_" + _root.ei, _root.ei, {_x:this._x - 7, _y:this._y - 25}); } i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 265 MovieClip [enemy_grufus2] Frame 1
var _xs = 0; var _ys = 0; var health = 20; var shooting = false; var shotluck = 0; var shotmaxr = 70; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { shotluck++; this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; if (shotluck == shotmaxr) { _root.ei++; _parent.attachMovie("evilpie", "en_" + _root.ei, _root.ei, {_x:this._x - 7, _y:this._y - 25}); shotluck = 0; } i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 268 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 268 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 272 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 272 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 272 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); } else { _parent.gotoAndStop(1); }
Symbol 277 MovieClip Frame 1
var gr = (4 + random(8)); var br = (6 + random(15)); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 80 + random(100); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(651, _parent._x, _parent._y - 100); bdrand = 1 + random(2); _root["ndeath" + bdrand].start(0, 0);
Symbol 277 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 277 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 277 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 277 MovieClip Frame 9
stop(); _parent.removeMovieClip();
Symbol 278 MovieClip [enemy_tank] Frame 1
var _xs = 0; var _ys = 0; var health = 80; var shooting = false; var shotluck = random(180); var shotmaxr = (180 - random(120)); var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { shotluck++; this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; if (shotluck == shotmaxr) { _root.ei++; _parent.attachMovie("enemy_tankhunch", "en_" + _root.ei, _root.ei, {_x:this._x - 10, _y:this._y - 30}); shotluck = 0; gotoAndStop ("shoot"); } i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 279 MovieClip [enemy_tankhunch] Frame 1
var _xs = -2; var _ys = -7; var health = 7; var gotjump = false; var jptimer = 0; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this.jprand = random(80); if (((jprand == 5) && (!gotjump)) && (!dead)) { _xs = 0; jptimer = getTimer() + 100; this.gotoAndStop("startjump"); gotjump = true; } this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { if ((this._currentframe == 3) && (jptimer > getTimer())) { this._y--; } else if (this._currentframe == 3) { _xs = -1.5; this.gotoAndStop(1); this._y--; _ys = 0; gotjump = false; } else { this._y--; _ys = 0; } } i5++; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } } }; stop();
Symbol 283 MovieClip [gun_up] Frame 1
_root.powerup.start(0, 0); this.onEnterFrame = function () { if (_root.gamePaused) { this.removeMovieClip(); } };
Symbol 283 MovieClip [gun_up] Frame 61
stop(); this.removeMovieClip();
Symbol 286 MovieClip Frame 5
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 286 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 286 MovieClip Frame 10
stop(); _parent.removeMovieClip();
Symbol 287 MovieClip [bossbullet] Frame 1
var _xs = 0; var _ys = ((-random(2)) + random(2)); var health = 50; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 290 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 290 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 297 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 297 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 297 MovieClip Frame 14
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 10
_root.ei++; _parent._parent.attachMovie("bossbullet", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y});
Symbol 308 MovieClip Frame 12
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 16
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 20
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 308 MovieClip Frame 22
if (_parent.continuetime > 0) { gotoAndPlay (1); } else { _parent.shooting = false; _parent.gotoAndStop("still"); }
Symbol 320 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 320 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 320 MovieClip Frame 8
if (_parent.health > 1500) { _root.ei++; _parent._parent.attachMovie("bossbullet", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y}); _root.ei++; _parent._parent.attachMovie("bossbullet", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place2._x, _y:(_parent._y + this._y) + place2._y}); } else if (_parent.health > 1000) { _root.ei++; _parent._parent.attachMovie("bossbullet", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y}); _root.ei++; _parent._parent.attachMovie("bossbullet2", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place2._x, _y:(_parent._y + this._y) + place2._y}); } else if (_parent.health > 500) { _root.ei++; _parent._parent.attachMovie("bossbullet2", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y}); _root.ei++; _parent._parent.attachMovie("bossbullet2", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place2._x, _y:(_parent._y + this._y) + place2._y}); } else { _root.ei++; _parent._parent.attachMovie("bossbullet2", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y}); _root.ei++; _parent._parent.attachMovie("bossbullet3", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place2._x, _y:(_parent._y + this._y) + place2._y}); }
Symbol 320 MovieClip Frame 10
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 320 MovieClip Frame 18
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 320 MovieClip Frame 19
if (_parent.health < 400) { _root.ei++; _parent._parent.attachMovie("bossbullet2", "en_" + _root.ei, _root.ei, {_x:(_parent._x + this._x) + place._x, _y:(_parent._y + this._y) + place._y}); }
Symbol 320 MovieClip Frame 24
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 320 MovieClip Frame 26
if (_parent.continuetime > 0) { gotoAndPlay (1); } else { _parent.shooting = false; _parent.gotoAndStop("still"); }
Symbol 329 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 329 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 329 MovieClip Frame 14
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 329 MovieClip Frame 16
_parent._x = _parent._x + 20; _parent.gotoAndStop("still");
Symbol 337 MovieClip Frame 1
var gr = (4 + random(8)); var br = random(2); if (_root.f < 30) { gr = 1; } if (gr == 1) { _root.pi++; _root.level.attachMovie("particle_rblood_0", "p_" + _root.pi, _root.pi, {_x:_parent._x, _y:_parent._y - 35, _rotation:random(361)}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; } }; } i = 1; while (i < gr) { _root.pi++; pgr = 1 + random(4); pgr2 = 300 + random(500); _root.level.attachMovie("particle_ggut" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 100) + random(60), _rots:random(20) - random(20), _xs:random(10) - random(10), _ys:random(10) - 15, hitt:false, _xscale:pgr2, _yscale:pgr2, loltime:getTimer() - 250}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha--; this._x = this._x + this._xs; this._y = this._y + this._ys; this._x = this._x + _root.scrollSpeed; this._rotation = this._rotation + this._rots; this._ys = this._ys + (_root.gravity * 0.8); if (this._alpha < 5) { this.removeMovieClip(); } while (_root.level["level_" + _root.cpi].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } while (_root.level["level_" + (_root.cpi - 1)].hitTest(this._x + this._xs, (this._y + 10) + this._ys, true)) { this._y--; this._alpha--; } if ((this.loltime < (getTimer() - 210)) && (_root.f > 25)) { pgr = random(4); pgr2 = 80 + random(60); _root.pi++; ang = Math.atan2(this._ys, this._xs) * 57.2957795130823; spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(this._x - random(5)) + random(5), _y:this._y, _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._x = this._x + _root.scrollSpeed; this._rotation = this.pang; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; this.loltime = getTimer(); } } }; i++; } i = 1; while (i < br) { _root.pi++; pgr = random(4); pgr2 = 100 + random(15); ang = random(361); spd = random(5); _root.level.attachMovie("particle_blood_" + pgr, "p_" + _root.pi, _root.pi, {_x:(_parent._x - random(5)) + random(5), _y:(_parent._y - 35) + random(30), _ts:spd, pang:ang, hitt:false, _xscale:pgr2, _yscale:pgr2}); _root.level["p_" + _root.pi].onEnterFrame = function () { if (!_root.gamePaused) { this._alpha = this._alpha - 2; if (_root.f < 30) { this.removeMovieClip(); } this._x = this._x + (this._ts * Math.cos(pang * (Math.PI/180))); this._y = this._y + (this._ts * Math.sin(pang * (Math.PI/180))); this._rotation = this.pang; this._x = this._x + _root.scrollSpeed; if (this.pang > 90) { this.pang = this.pang - 0.5; } if (this._alpha < 6) { this.removeMovieClip(); } } }; i++; } _global.addscore(5000, _parent._x, _parent._y - 100); _root.levels_ar[_root.lvcounter].curtime = (_root.levels_ar[_root.lvcounter].time * 60) - 30; bdrand = 1 + random(3); _root["bdeath" + bdrand].start(0, 0);
Symbol 337 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 337 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 337 MovieClip Frame 14
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 337 MovieClip Frame 15
stop(); _parent.removeMovieClip();
Symbol 338 MovieClip [enemy_boss] Frame 1
if (coconut == undefined) { var _xs = -2; var _ys = 0; var health = 2000; var mehtimer = 420; var continuetime = 0; var shooting = false; var dead = false; coconut = "bonus"; } this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -7; while (i5 < 7) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } if ((!dead) && (this._currentframe != 5)) { if (_xs != 0) { this.gotoAndStop("walk"); mehtimer--; if (mehtimer < 0) { _xs = 0; if (health > 1500) { mehtimer = 360; } else if (health > 700) { mehtimer = 300; } else if (health > 400) { mehtimer = 240; } else { mehtimer = 120; } } } else if (!shooting) { if (health > 1000) { this.gotoAndStop("shot1"); continuetime = 0; } else if (health > 700) { this.gotoAndStop("shot2"); continuetime = 0; } else if (health > 400) { this.gotoAndStop("shot2"); continuetime = 1; } else { this.gotoAndStop("shot2"); continuetime = 2; } shooting = true; } else { if (_x < 360) { _xs = 4; } else if (_x > 540) { _xs = -2; } if (_currentframe < 3) { shooting = false; } } } if (_x < 360) { _xs = 4; } else if (_x > 540) { _xs = -2; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health--; if (this._x > _parent.hero._x) { _root._hx = _root._hx - 5; } else { _root._hx = _root._hx + 5; } } } while (this._y > 399) { this._y--; } } }; stop();
Symbol 339 MovieClip [bossbullet2] Frame 1
var _xs = 0.5; var _ys = 0; var health = 30; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if ((this._y < _parent.hero._y) && (_ys < 3)) { _ys = _ys + 0.125; } else if ((this._y > _parent.hero._y) && (_ys > -3)) { _ys = _ys - 0.125; } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 340 MovieClip [bossbullet3] Frame 1
var _xs = -1; var _ys = 0; var health = 40; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health = 0; } } if ((this._y < _parent.hero._y) && (_ys < 7)) { _ys = _ys + 0.03125; } else if ((this._y > _parent.hero._y) && (_ys > -7)) { _ys = _ys - 0.03125; } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 342 MovieClip [pwned] Frame 1
timetolose = 240; this.onEnterFrame = function () { timetolose--; if (timetolose < 0) { _root.gotogameover = true; } };
Symbol 345 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 348 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 348 MovieClip Frame 5
stop(); _parent.removeMovieClip();
Symbol 349 MovieClip [pwup_fast] Frame 1
var _xs = 0; var _ys = 0; var health = 15; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y + (this._height / 2), true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { _root.fastmode_cur = _root.fastmode_max; _root.fastmode_max = _root.fastmode_max + 60; _root.pi++; _root.attachMovie("gun_up", "gun_up", _root.pi); health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 352 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 357 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 357 MovieClip Frame 8
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 357 MovieClip Frame 9
stop(); _parent.removeMovieClip();
Symbol 358 MovieClip [pwup_bullet] Frame 1
var _xs = 0; var _ys = 0; var health = 15; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y + (this._height / 2), true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (_root.bombpowern < 5) { _root.bombpowern++; _root.bombpower = _root.bombpower + 15; _root.bombdistpower = _root.bombdistpower + 8; _root.areafactor = _root.areafactor + 20; _root.explscale = _root.explscale + 15; _root.delay = _root.delay - 2; _root.pi++; _root.attachMovie("gun_up", "gun_up", _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 361 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 364 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 364 MovieClip Frame 5
stop(); _parent.removeMovieClip();
Symbol 365 MovieClip [pwup_god] Frame 1
var _xs = 0; var _ys = 0; var health = 15; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y + (this._height / 2), true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { _root.godmode_cur = _root.godmode_max; _root.godmode_max = _root.godmode_max + 60; _root.pi++; _root.attachMovie("gun_up", "gun_up", _root.pi); health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 368 MovieClip Frame 2
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 371 MovieClip Frame 4
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 371 MovieClip Frame 5
stop(); _parent.removeMovieClip();
Symbol 372 MovieClip [pwup_life] Frame 1
var _xs = 0; var _ys = 0; var health = 15; var dead = false; this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -2; while (i5 < 2) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y + (this._height / 2), true)) { this._y--; _ys = 0; } i5++; } _parent.winner.removeMovieClip(); if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (_root.hlives < 5) { _root.hlives++; _root.pi++; _root.attachMovie("gun_up", "gun_up", _root.pi); } health = 0; } } if (this._y > 440) { trace("omgIfell"); this.removeMovieClip(); } if (this._x < -20) { trace("omgIran"); this.removeMovieClip(); } } }; stop();
Symbol 375 MovieClip [levelupmaner] Frame 1
_root.levelup.start(0, 0);
Symbol 375 MovieClip [levelupmaner] Frame 3
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 7
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 15
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 23
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 29
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 37
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 49
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 55
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 62
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 375 MovieClip [levelupmaner] Frame 66
stop(); this.removeMovieClip();
Symbol 376 MovieClip [enemy_boss2] Frame 1
if (coconut == undefined) { var _xs = -2; var _ys = 0; var health = 3000; var mehtimer = 420; var continuetime = 0; var shooting = false; var dead = false; coconut = "bonus"; } this.onEnterFrame = function () { if (!_root.gamePaused) { this._x = this._x + _root.scrollSpeed; this._y = this._y + _ys; this._x = this._x + _xs; i5 = -7; while (i5 < 7) { while (_root.level["level_" + (Number(_root.cpi) - Number(i5))].hitTest(this._x, this._y, true)) { this._y--; _ys = 0; } i5++; } if ((!dead) && (this._currentframe != 5)) { if (_xs != 0) { this.gotoAndStop("walk"); mehtimer--; if (mehtimer < 0) { _xs = 0; if (health > 1500) { mehtimer = 300; } else if (health > 700) { mehtimer = 240; } else if (health > 400) { mehtimer = 180; } else { mehtimer = 120; } } } else if (!shooting) { if (health > 1000) { this.gotoAndStop("shot1"); continuetime = 1; } else if (health > 700) { this.gotoAndStop("shot2"); continuetime = 0; } else if (health > 400) { this.gotoAndStop("shot2"); continuetime = 1; } else { this.gotoAndStop("shot2"); continuetime = 2; } shooting = true; } else { if (_x < 360) { _xs = 4; } else if (_x > 540) { _xs = -2; } if (_currentframe < 3) { shooting = false; } } } if (_x < 360) { _xs = 4; } else if (_x > 540) { _xs = -2; } _parent.winner.removeMovieClip(); _ys = _ys + _root.gravity; if ((health <= 0) && (!dead)) { dead = true; gotoAndStop ("death"); } if (_parent.hero.hitTest(this._x, this._y - (this._height / 2), true) || (_parent.hero.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true))) { if (!dead) { if (!_root.godmode) { _root.hlives--; _root.pi++; _root._hx = this._xs * 2; _root._hy = this._ys * 2; _parent.attachMovie("redhero", "dam_" + _root.pi, _root.pi); } health--; if (this._x > _parent.hero._x) { _root._hx = _root._hx - 5; } else { _root._hx = _root._hx + 5; } } } while (this._y > 399) { this._y--; } } }; stop();
Symbol 432 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 434 Button
on (release) { _root.play(); }
Instance of Symbol 432 MovieClip in Symbol 441 MovieClip Frame 1
//component parameters onClipEvent (construct) { varName = "defaultValue"; }
Symbol 441 MovieClip Frame 349
_root.play();
Symbol 447 MovieClip Frame 235
_root.play();
Symbol 462 Button
on (release) { menuloop.setVolume(100); menuloop.stop(); delete menuloop; gotoAndPlay (7); }
Symbol 464 Button
on (release) { getURL ("http://shared2.pldmstudios.com/santas/highscores.php", "_blank"); }
Symbol 466 Button
on (release) { menuloop.setVolume(100); menuloop.stop(); delete menuloop; gotoAndPlay (10); }
Symbol 469 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 476 Button
on (release) { if (mname.text == "insert name here") { mname.text = "player1"; } _global.username = mname.text; gotoAndPlay (8); }
Symbol 486 MovieClip Frame 3
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 486 MovieClip Frame 6
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 486 MovieClip Frame 9
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 486 MovieClip Frame 12
if (_root.gamePaused) { gotoAndPlay(this._currentframe - 1); }
Symbol 502 MovieClip Frame 1
stop();
Symbol 505 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 1
ttime = getTimer(); this.onEnterFrame = function () { if ((getTimer() - 500) > ttime) { cst.text = _global.score; csn.text = _global.username; ttime = getTimer(); i = 1; while (i < 6) { if (_root.hlives < i) { this["l" + i].gotoAndStop(2); } else { this["l" + i].gotoAndStop(1); } i++; } if (_root.godmode) { pw1.gotoAndStop(2); } else { pw1.gotoAndStop(1); } if (_root.fastmode) { _root._hxm = 25; _root._hym = 20; _root._ha = 0.8; pw3.gotoAndStop(2); } else { _root._hxm = _root._hxmd; _root._hym = _root._hymd; _root._ha = _root._had; pw3.gotoAndStop(1); } pw2.gotoAndStop(_root.bombpowern + 1); } };
Symbol 528 Button
on (release) { prep_lv.sendAndLoad("http://shared2.pldmstudios.com/santas/ss.php", get_lv, "POST"); sendtext.text = sendtext.text + "\nsending score, please wait..."; _root.sbt._visible = false; _root.sbd._visible = false; get_lv.onLoad = function (success) { if (success) { sendtext.text = "highscore sent"; _root.sbd._visible = true; } else { sendtext.text = "error while sending score"; _root.sbd._visible = true; _root.sbt._visible = true; } }; }
Symbol 532 Button
on (release) { gotoAndPlay (6); }
Symbol 538 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 539 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 541 MovieClip Frame 1200
stop();
Symbol 542 Button
on (release) { stopAllSounds(); gotoAndPlay (6); }

Library Items

Symbol 1 GraphicUsed by:476  Timeline
Symbol 2 FontUsed by:3 4 5 15 470 472 477 481 482 533 537
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 EditableTextUses:2 458 473Used by:Timeline
Symbol 5 EditableTextUses:2 458 473Used by:Timeline
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 FontUsed by:9 10
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 TextUses:8Used by:Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 EditableTextUses:2Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 543 MovieClip [__Packages.Crypt227]
Symbol 17 FontUsed by:18 189 460 463 465 467 468 507 508 509 510 511
Symbol 18 TextUses:17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [star]Uses:20Used by:Timeline
Symbol 22 GraphicUsed by:23 30
Symbol 23 MovieClipUses:22Used by:37
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:37
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:37
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:37
Symbol 30 MovieClipUses:22Used by:37
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:37
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [level_]Uses:23 25 27 29 30 32 34 36Used by:Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [particle_blood_0]Uses:38 39 40Used by:Timeline
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [particle_blood_1]Uses:42 43 44Used by:Timeline
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [particle_blood_2]Uses:46 47 48Used by:Timeline
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [particle_blood_3]Uses:50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [particle_ggut1]Uses:54Used by:Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [particle_ggut2]Uses:56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [particle_ggut3]Uses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [particle_ggut4]Uses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [particle_hat]Uses:62Used by:Timeline
Symbol 64 GraphicUsed by:69
Symbol 65 GraphicUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:64 65 66 67 68Used by:73
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:70 71Used by:73
Symbol 73 MovieClip [enemy_kid]Uses:69 72Used by:Timeline
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:74 75 76 77Used by:115
Symbol 79 GraphicUsed by:101
Symbol 80 GraphicUsed by:101
Symbol 81 GraphicUsed by:101
Symbol 82 GraphicUsed by:101
Symbol 83 GraphicUsed by:101
Symbol 84 GraphicUsed by:101
Symbol 85 GraphicUsed by:101
Symbol 86 GraphicUsed by:101
Symbol 87 GraphicUsed by:101
Symbol 88 GraphicUsed by:101
Symbol 89 GraphicUsed by:101
Symbol 90 GraphicUsed by:101
Symbol 91 GraphicUsed by:101
Symbol 92 GraphicUsed by:101
Symbol 93 GraphicUsed by:101
Symbol 94 GraphicUsed by:101
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100Used by:115
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:102 103 104Used by:115
Symbol 106 GraphicUsed by:114
Symbol 107 GraphicUsed by:114
Symbol 108 GraphicUsed by:114
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:106 107 108 109 110 111 112 113Used by:115
Symbol 115 MovieClip [hero_bobsled]Uses:78 101 105 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClip [bullet_]Uses:117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [smoke]Uses:119Used by:Timeline
Symbol 121 GraphicUsed by:137
Symbol 122 GraphicUsed by:137
Symbol 123 GraphicUsed by:137
Symbol 124 GraphicUsed by:137
Symbol 125 GraphicUsed by:137
Symbol 126 GraphicUsed by:137
Symbol 127 GraphicUsed by:137
Symbol 128 GraphicUsed by:137
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136Used by:138
Symbol 138 MovieClip [explosion1]Uses:137Used by:Timeline
Symbol 139 GraphicUsed by:152
Symbol 140 GraphicUsed by:152
Symbol 141 GraphicUsed by:152
Symbol 142 GraphicUsed by:152
Symbol 143 GraphicUsed by:152
Symbol 144 GraphicUsed by:152
Symbol 145 GraphicUsed by:152
Symbol 146 GraphicUsed by:152
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:139 140 141 142 143 144 145 146 147 148 149 150 151Used by:153
Symbol 153 MovieClip [explosion2]Uses:152Used by:Timeline
Symbol 154 GraphicUsed by:172
Symbol 155 GraphicUsed by:172
Symbol 156 GraphicUsed by:172
Symbol 157 GraphicUsed by:172
Symbol 158 GraphicUsed by:172
Symbol 159 GraphicUsed by:172
Symbol 160 GraphicUsed by:172
Symbol 161 GraphicUsed by:172
Symbol 162 GraphicUsed by:172
Symbol 163 GraphicUsed by:172
Symbol 164 GraphicUsed by:172
Symbol 165 GraphicUsed by:172
Symbol 166 GraphicUsed by:172
Symbol 167 GraphicUsed by:172
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171Used by:173
Symbol 173 MovieClip [explosion3]Uses:172Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip [explosion_area]Uses:174Used by:Timeline
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:176 177 178 179Used by:188
Symbol 181 GraphicUsed by:187
Symbol 182 GraphicUsed by:187
Symbol 183 GraphicUsed by:187
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:181 182 183 184 185 186Used by:188
Symbol 188 MovieClip [enemy_goblin]Uses:180 187Used by:Timeline
Symbol 189 EditableTextUses:17Used by:190
Symbol 190 MovieClip [scorespot]Uses:189Used by:Timeline
Symbol 191 GraphicUsed by:200
Symbol 192 GraphicUsed by:200
Symbol 193 GraphicUsed by:200
Symbol 194 GraphicUsed by:200
Symbol 195 GraphicUsed by:200
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:191 192 193 194 195 196 197 198 199Used by:201
Symbol 201 MovieClip [particle_rblood_0]Uses:200Used by:Timeline
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:202 203 204Used by:225 279
Symbol 206 GraphicUsed by:214
Symbol 207 GraphicUsed by:214
Symbol 208 GraphicUsed by:214
Symbol 209 GraphicUsed by:214
Symbol 210 GraphicUsed by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:206 207 208 209 210 211 212 213Used by:225 279
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:215 216Used by:225 279
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:218 219 220 221 222 223Used by:225 279
Symbol 225 MovieClip [enemy_hunch]Uses:205 214 217 224Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClip [redhero]Uses:226Used by:Timeline
Symbol 228 GraphicUsed by:236
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:236
Symbol 231 GraphicUsed by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:228 229 230 231 232 233 234 235Used by:241 242
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:237 238 239Used by:241 242
Symbol 241 MovieClip [enemy_bug]Uses:236 240Used by:Timeline
Symbol 242 MovieClip [enemy_jbug]Uses:236 240Used by:Timeline
Symbol 243 GraphicUsed by:244 441 469 538 539
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClip [pausedest]Uses:244Used by:Timeline
Symbol 246 GraphicUsed by:249
Symbol 247 FontUsed by:248
Symbol 248 TextUses:247Used by:249
Symbol 249 MovieClip [pauseditself]Uses:246 248Used by:Timeline
Symbol 250 GraphicUsed by:255
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:251 252 253Used by:255
Symbol 255 MovieClip [evilpie]Uses:250 254Used by:Timeline
Symbol 256 GraphicUsed by:258
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:256 257Used by:264 265
Symbol 259 GraphicUsed by:263
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:259 260 261 262Used by:264 265
Symbol 264 MovieClip [enemy_grufus]Uses:258 263Used by:Timeline
Symbol 265 MovieClip [enemy_grufus2]Uses:258 263Used by:Timeline
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:266 267Used by:278
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:269 270 271Used by:278
Symbol 273 GraphicUsed by:277
Symbol 274 GraphicUsed by:277
Symbol 275 GraphicUsed by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:273 274 275 276Used by:278
Symbol 278 MovieClip [enemy_tank]Uses:268 272 277Used by:Timeline
Symbol 279 MovieClip [enemy_tankhunch]Uses:205 214 217 224Used by:Timeline
Symbol 280 GraphicUsed by:283
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:283
Symbol 283 MovieClip [gun_up]Uses:280 282Used by:Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:286 287 339 340
Symbol 286 MovieClipUses:285Used by:287 339 340
Symbol 287 MovieClip [bossbullet]Uses:285 286Used by:Timeline
Symbol 288 GraphicUsed by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:288 289Used by:338 376
Symbol 291 GraphicUsed by:297
Symbol 292 GraphicUsed by:297
Symbol 293 GraphicUsed by:297
Symbol 294 GraphicUsed by:297
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:291 292 293 294 295 296Used by:338 376
Symbol 298 GraphicUsed by:308
Symbol 299 MovieClipUsed by:308 320 520  Timeline
Symbol 300 GraphicUsed by:308
Symbol 301 GraphicUsed by:308 320
Symbol 302 GraphicUsed by:308
Symbol 303 GraphicUsed by:308
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:298 299 300 301 302 303 304 305 306 307Used by:338 376
Symbol 309 GraphicUsed by:320
Symbol 310 GraphicUsed by:320
Symbol 311 GraphicUsed by:320
Symbol 312 GraphicUsed by:320
Symbol 313 GraphicUsed by:320
Symbol 314 GraphicUsed by:320
Symbol 315 GraphicUsed by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:309 299 310 301 311 312 313 314 315 316 317 318 319Used by:338 376
Symbol 321 GraphicUsed by:329
Symbol 322 GraphicUsed by:329
Symbol 323 GraphicUsed by:329
Symbol 324 GraphicUsed by:329
Symbol 325 GraphicUsed by:329
Symbol 326 GraphicUsed by:329
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:321 322 323 324 325 326 327 328Used by:338 376
Symbol 330 GraphicUsed by:337
Symbol 331 GraphicUsed by:337
Symbol 332 GraphicUsed by:337
Symbol 333 GraphicUsed by:337
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:330 331 332 333 334 335 336Used by:338 376
Symbol 338 MovieClip [enemy_boss]Uses:290 297 308 320 329 337Used by:Timeline
Symbol 339 MovieClip [bossbullet2]Uses:285 286Used by:Timeline
Symbol 340 MovieClip [bossbullet3]Uses:285 286Used by:Timeline
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClip [pwned]Uses:341Used by:Timeline
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:343 344Used by:349
Symbol 346 GraphicUsed by:348
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:346 347Used by:349
Symbol 349 MovieClip [pwup_fast]Uses:345 348Used by:Timeline
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:350 351Used by:358
Symbol 353 GraphicUsed by:357
Symbol 354 GraphicUsed by:357
Symbol 355 GraphicUsed by:357
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:353 354 355 356Used by:358
Symbol 358 MovieClip [pwup_bullet]Uses:352 357Used by:Timeline
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:359 360Used by:365
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:362 363Used by:365
Symbol 365 MovieClip [pwup_god]Uses:361 364Used by:Timeline
Symbol 366 GraphicUsed by:368
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClipUses:366 367Used by:372
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:369 370Used by:372
Symbol 372 MovieClip [pwup_life]Uses:368 371Used by:Timeline
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:375
Symbol 375 MovieClip [levelupmaner]Uses:374Used by:Timeline
Symbol 376 MovieClip [enemy_boss2]Uses:290 297 308 320 329 337Used by:Timeline
Symbol 377 Sound [credits_song]Used by:Timeline
Symbol 378 Sound [powerup]Used by:Timeline
Symbol 379 Sound [ph_jump2]Used by:Timeline
Symbol 380 Sound [ph_jump1]Used by:Timeline
Symbol 381 Sound [ndeath1]Used by:Timeline
Symbol 382 Sound [levelup]Used by:Timeline
Symbol 383 Sound [bdeath3]Used by:Timeline
Symbol 384 Sound [bdeath2]Used by:Timeline
Symbol 385 Sound [bdeath1]Used by:Timeline
Symbol 386 Sound [gun_fire]Used by:Timeline
Symbol 387 Sound [playlooop]Used by:Timeline
Symbol 388 Sound [playlooop_power]Used by:Timeline
Symbol 389 Sound [explode_9]Used by:Timeline
Symbol 390 Sound [explode_8]Used by:Timeline
Symbol 391 Sound [explode_7]Used by:Timeline
Symbol 392 Sound [explode_6]Used by:Timeline
Symbol 393 Sound [explode_5]Used by:Timeline
Symbol 394 Sound [explode_4]Used by:Timeline
Symbol 395 Sound [explode_3]Used by:Timeline
Symbol 396 Sound [explode_2]Used by:Timeline
Symbol 397 Sound [explode_1]Used by:Timeline
Symbol 398 Sound [loopmain]Used by:Timeline
Symbol 399 GraphicUsed by:441
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:441
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:441
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:441
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:413 427
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:413 427
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:413
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:407 409 411 412Used by:441
Symbol 414 GraphicUsed by:427
Symbol 415 ShapeTweeningUsed by:426
Symbol 416 ShapeTweeningUsed by:426
Symbol 417 GraphicUsed by:426
Symbol 418 GraphicUsed by:426
Symbol 419 ShapeTweeningUsed by:426
Symbol 420 ShapeTweeningUsed by:426
Symbol 421 ShapeTweeningUsed by:426
Symbol 422 ShapeTweeningUsed by:426
Symbol 423 ShapeTweeningUsed by:426
Symbol 424 ShapeTweeningUsed by:426
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClipUses:415 416 417 418 419 420 421 422 423 424 425Used by:427
Symbol 427 MovieClipUses:414 426 407 409Used by:441
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:441
Symbol 430 GraphicUsed by:441
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:441
Symbol 433 GraphicUsed by:434
Symbol 434 ButtonUses:433Used by:441 447
Symbol 435 GraphicUsed by:441
Symbol 436 GraphicUsed by:440 538
Symbol 437 FontUsed by:438 439
Symbol 438 TextUses:437Used by:440 538
Symbol 439 TextUses:437Used by:440 538
Symbol 440 MovieClipUses:436 438 439Used by:441 538
Symbol 441 MovieClipUses:243 399 401 403 405 413 427 429 430 432 434 435 440 SS1Used by:Timeline
Symbol 442 GraphicUsed by:447
Symbol 443 GraphicUsed by:447 539
Symbol 444 FontUsed by:445
Symbol 445 TextUses:444Used by:446
Symbol 446 MovieClipUses:445Used by:447
Symbol 447 MovieClipUses:442 443 434 446Used by:Timeline
Symbol 448 GraphicUsed by:Timeline
Symbol 449 GraphicUsed by:Timeline
Symbol 450 GraphicUsed by:453
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClipUses:451Used by:453 455
Symbol 453 MovieClipUses:450 452Used by:Timeline
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454 452Used by:Timeline
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:Timeline
Symbol 458 FontUsed by:4 5 459 494
Symbol 459 EditableTextUses:458Used by:Timeline
Symbol 460 TextUses:17Used by:462
Symbol 461 GraphicUsed by:462 464 466
Symbol 462 ButtonUses:460 461Used by:Timeline
Symbol 463 TextUses:17Used by:464
Symbol 464 ButtonUses:463 461Used by:Timeline
Symbol 465 TextUses:17Used by:466
Symbol 466 ButtonUses:465 461Used by:Timeline
Symbol 467 TextUses:17Used by:469
Symbol 468 TextUses:17Used by:469
Symbol 469 ButtonUses:467 468 243Used by:Timeline
Symbol 470 TextUses:2Used by:Timeline
Symbol 471 GraphicUsed by:Timeline
Symbol 472 TextUses:2Used by:Timeline
Symbol 473 FontUsed by:4 5 474 475 478
Symbol 474 TextUses:473Used by:Timeline
Symbol 475 TextUses:473Used by:476
Symbol 476 ButtonUses:475 1Used by:Timeline
Symbol 477 EditableTextUses:2Used by:Timeline
Symbol 478 TextUses:473Used by:Timeline
Symbol 479 GraphicUsed by:Timeline
Symbol 480 GraphicUsed by:492
Symbol 481 TextUses:2Used by:492
Symbol 482 EditableTextUses:2Used by:492
Symbol 483 GraphicUsed by:486
Symbol 484 GraphicUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:483 484 485Used by:492
Symbol 487 GraphicUsed by:490
Symbol 488 FontUsed by:489
Symbol 489 EditableTextUses:488Used by:490
Symbol 490 MovieClipUses:487 489Used by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:480 481 482 486 490 491Used by:Timeline
Symbol 493 GraphicUsed by:515
Symbol 494 EditableTextUses:458Used by:515
Symbol 495 FontUsed by:496 497 498
Symbol 496 EditableTextUses:495Used by:515
Symbol 497 TextUses:495Used by:515
Symbol 498 EditableTextUses:495Used by:515
Symbol 499 GraphicUsed by:502
Symbol 500 GraphicUsed by:502
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:499 500 501Used by:515
Symbol 503 GraphicUsed by:505 512 514
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:503 504Used by:515
Symbol 506 GraphicUsed by:512
Symbol 507 TextUses:17Used by:512
Symbol 508 TextUses:17Used by:512
Symbol 509 TextUses:17Used by:512
Symbol 510 TextUses:17Used by:512
Symbol 511 TextUses:17Used by:512
Symbol 512 MovieClipUses:503 506 507 508 509 510 511Used by:515
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:503 513Used by:515
Symbol 515 MovieClipUses:493 494 496 497 498 502 505 512 514Used by:Timeline
Symbol 516 GraphicUsed by:Timeline
Symbol 517 GraphicUsed by:520
Symbol 518 FontUsed by:519 534
Symbol 519 TextUses:518Used by:520
Symbol 520 MovieClipUses:517 519 299Used by:Timeline
Symbol 521 FontUsed by:522 523
Symbol 522 EditableTextUses:521Used by:Timeline
Symbol 523 EditableTextUses:521Used by:Timeline
Symbol 524 GraphicUsed by:528
Symbol 525 FontUsed by:526 530
Symbol 526 TextUses:525Used by:528
Symbol 527 GraphicUsed by:528
Symbol 528 ButtonUses:524 526 527Used by:Timeline
Symbol 529 GraphicUsed by:532 542
Symbol 530 TextUses:525Used by:532 542
Symbol 531 GraphicUsed by:532 542
Symbol 532 ButtonUses:529 530 531Used by:Timeline
Symbol 533 EditableTextUses:2Used by:Timeline
Symbol 534 TextUses:518Used by:Timeline
Symbol 535 FontUsed by:536
Symbol 536 TextUses:535Used by:Timeline
Symbol 537 TextUses:2Used by:540
Symbol 538 ButtonUses:440 243 436 438 439Used by:540
Symbol 539 ButtonUses:443 243Used by:540
Symbol 540 MovieClipUses:537 538 539Used by:541
Symbol 541 MovieClipUses:540Used by:Timeline
Symbol 542 ButtonUses:529 530 531Used by:Timeline
Streaming Sound 1Used by:Symbol 441 MovieClip

Instance Names

"bar"Frame 1Symbol 14 MovieClip
"holdstars"Frame 6Symbol 299 MovieClip
"mname"Frame 7Symbol 477 EditableText
"level"Frame 8Symbol 299 MovieClip
"hud"Frame 8Symbol 515 MovieClip
"expl_hold"Frame 8Symbol 299 MovieClip
"loop_hold"Frame 8Symbol 299 MovieClip
"blood_hold"Frame 8Symbol 299 MovieClip
"pwer_hold"Frame 8Symbol 299 MovieClip
"holdscreen"Frame 9Symbol 520 MovieClip
"sbt"Frame 9Symbol 528 Button
"sbd"Frame 9Symbol 532 Button
"sendtext"Frame 9Symbol 533 EditableText
"sbd"Frame 10Symbol 542 Button
"claus"Symbol 115 MovieClip [hero_bobsled] Frame 1Symbol 101 MovieClip
"can"Symbol 115 MovieClip [hero_bobsled] Frame 1Symbol 114 MovieClip
"pps"Symbol 245 MovieClip [pausedest] Frame 1Symbol 244 MovieClip
"place"Symbol 308 MovieClip Frame 1Symbol 299 MovieClip
"place"Symbol 320 MovieClip Frame 1Symbol 299 MovieClip
"place2"Symbol 320 MovieClip Frame 1Symbol 299 MovieClip
"csn"Symbol 515 MovieClip Frame 1Symbol 496 EditableText
"cst"Symbol 515 MovieClip Frame 1Symbol 498 EditableText
"l1"Symbol 515 MovieClip Frame 1Symbol 502 MovieClip
"l2"Symbol 515 MovieClip Frame 1Symbol 502 MovieClip
"l3"Symbol 515 MovieClip Frame 1Symbol 502 MovieClip
"l4"Symbol 515 MovieClip Frame 1Symbol 502 MovieClip
"l5"Symbol 515 MovieClip Frame 1Symbol 502 MovieClip
"pw1"Symbol 515 MovieClip Frame 1Symbol 505 MovieClip
"pw2"Symbol 515 MovieClip Frame 1Symbol 512 MovieClip
"pw3"Symbol 515 MovieClip Frame 1Symbol 514 MovieClip
"holdbmp"Symbol 520 MovieClip Frame 1Symbol 299 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 543 as "__Packages.Crypt227"
ExportAssets (56)Timeline Frame 3Symbol 21 as "star"
ExportAssets (56)Timeline Frame 3Symbol 37 as "level_"
ExportAssets (56)Timeline Frame 3Symbol 41 as "particle_blood_0"
ExportAssets (56)Timeline Frame 3Symbol 45 as "particle_blood_1"
ExportAssets (56)Timeline Frame 3Symbol 49 as "particle_blood_2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "particle_blood_3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "particle_ggut1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "particle_ggut2"
ExportAssets (56)Timeline Frame 3Symbol 59 as "particle_ggut3"
ExportAssets (56)Timeline Frame 3Symbol 61 as "particle_ggut4"
ExportAssets (56)Timeline Frame 3Symbol 63 as "particle_hat"
ExportAssets (56)Timeline Frame 3Symbol 73 as "enemy_kid"
ExportAssets (56)Timeline Frame 3Symbol 115 as "hero_bobsled"
ExportAssets (56)Timeline Frame 3Symbol 118 as "bullet_"
ExportAssets (56)Timeline Frame 3Symbol 120 as "smoke"
ExportAssets (56)Timeline Frame 3Symbol 138 as "explosion1"
ExportAssets (56)Timeline Frame 3Symbol 153 as "explosion2"
ExportAssets (56)Timeline Frame 3Symbol 173 as "explosion3"
ExportAssets (56)Timeline Frame 3Symbol 175 as "explosion_area"
ExportAssets (56)Timeline Frame 3Symbol 188 as "enemy_goblin"
ExportAssets (56)Timeline Frame 3Symbol 190 as "scorespot"
ExportAssets (56)Timeline Frame 3Symbol 201 as "particle_rblood_0"
ExportAssets (56)Timeline Frame 3Symbol 225 as "enemy_hunch"
ExportAssets (56)Timeline Frame 3Symbol 227 as "redhero"
ExportAssets (56)Timeline Frame 3Symbol 241 as "enemy_bug"
ExportAssets (56)Timeline Frame 3Symbol 242 as "enemy_jbug"
ExportAssets (56)Timeline Frame 3Symbol 245 as "pausedest"
ExportAssets (56)Timeline Frame 3Symbol 249 as "pauseditself"
ExportAssets (56)Timeline Frame 3Symbol 255 as "evilpie"
ExportAssets (56)Timeline Frame 3Symbol 264 as "enemy_grufus"
ExportAssets (56)Timeline Frame 3Symbol 265 as "enemy_grufus2"
ExportAssets (56)Timeline Frame 3Symbol 278 as "enemy_tank"
ExportAssets (56)Timeline Frame 3Symbol 279 as "enemy_tankhunch"
ExportAssets (56)Timeline Frame 3Symbol 283 as "gun_up"
ExportAssets (56)Timeline Frame 3Symbol 287 as "bossbullet"
ExportAssets (56)Timeline Frame 3Symbol 338 as "enemy_boss"
ExportAssets (56)Timeline Frame 3Symbol 339 as "bossbullet2"
ExportAssets (56)Timeline Frame 3Symbol 340 as "bossbullet3"
ExportAssets (56)Timeline Frame 3Symbol 342 as "pwned"
ExportAssets (56)Timeline Frame 3Symbol 349 as "pwup_fast"
ExportAssets (56)Timeline Frame 3Symbol 358 as "pwup_bullet"
ExportAssets (56)Timeline Frame 3Symbol 365 as "pwup_god"
ExportAssets (56)Timeline Frame 3Symbol 372 as "pwup_life"
ExportAssets (56)Timeline Frame 3Symbol 375 as "levelupmaner"
ExportAssets (56)Timeline Frame 3Symbol 376 as "enemy_boss2"
ExportAssets (56)Timeline Frame 3Symbol 377 as "credits_song"
ExportAssets (56)Timeline Frame 3Symbol 378 as "powerup"
ExportAssets (56)Timeline Frame 3Symbol 379 as "ph_jump2"
ExportAssets (56)Timeline Frame 3Symbol 380 as "ph_jump1"
ExportAssets (56)Timeline Frame 3Symbol 381 as "ndeath1"
ExportAssets (56)Timeline Frame 3Symbol 382 as "levelup"
ExportAssets (56)Timeline Frame 3Symbol 383 as "bdeath3"
ExportAssets (56)Timeline Frame 3Symbol 384 as "bdeath2"
ExportAssets (56)Timeline Frame 3Symbol 385 as "bdeath1"
ExportAssets (56)Timeline Frame 3Symbol 386 as "gun_fire"
ExportAssets (56)Timeline Frame 3Symbol 387 as "playlooop"
ExportAssets (56)Timeline Frame 3Symbol 388 as "playlooop_power"
ExportAssets (56)Timeline Frame 3Symbol 389 as "explode_9"
ExportAssets (56)Timeline Frame 3Symbol 390 as "explode_8"
ExportAssets (56)Timeline Frame 3Symbol 391 as "explode_7"
ExportAssets (56)Timeline Frame 3Symbol 392 as "explode_6"
ExportAssets (56)Timeline Frame 3Symbol 393 as "explode_5"
ExportAssets (56)Timeline Frame 3Symbol 394 as "explode_4"
ExportAssets (56)Timeline Frame 3Symbol 395 as "explode_3"
ExportAssets (56)Timeline Frame 3Symbol 396 as "explode_2"
ExportAssets (56)Timeline Frame 3Symbol 397 as "explode_1"
ExportAssets (56)Timeline Frame 3Symbol 398 as "loopmain"

Labels

"act"Symbol 73 MovieClip [enemy_kid] Frame 1
"death"Symbol 73 MovieClip [enemy_kid] Frame 2
"death"Symbol 101 MovieClip Frame 11
"deadloop"Symbol 101 MovieClip Frame 53
"shoot"Symbol 114 MovieClip Frame 7
"death"Symbol 188 MovieClip [enemy_goblin] Frame 2
"walk"Symbol 225 MovieClip [enemy_hunch] Frame 1
"startjump"Symbol 225 MovieClip [enemy_hunch] Frame 2
"jumping"Symbol 225 MovieClip [enemy_hunch] Frame 3
"death"Symbol 225 MovieClip [enemy_hunch] Frame 4
"death"Symbol 241 MovieClip [enemy_bug] Frame 2
"death"Symbol 242 MovieClip [enemy_jbug] Frame 2
"death"Symbol 255 MovieClip [evilpie] Frame 2
"death"Symbol 264 MovieClip [enemy_grufus] Frame 2
"death"Symbol 265 MovieClip [enemy_grufus2] Frame 2
"shoot"Symbol 278 MovieClip [enemy_tank] Frame 2
"death"Symbol 278 MovieClip [enemy_tank] Frame 3
"walk"Symbol 279 MovieClip [enemy_tankhunch] Frame 1
"startjump"Symbol 279 MovieClip [enemy_tankhunch] Frame 2
"jumping"Symbol 279 MovieClip [enemy_tankhunch] Frame 3
"death"Symbol 279 MovieClip [enemy_tankhunch] Frame 4
"death"Symbol 287 MovieClip [bossbullet] Frame 2
"still"Symbol 338 MovieClip [enemy_boss] Frame 1
"walk"Symbol 338 MovieClip [enemy_boss] Frame 2
"shot1"Symbol 338 MovieClip [enemy_boss] Frame 3
"shot2"Symbol 338 MovieClip [enemy_boss] Frame 4
"hurt"Symbol 338 MovieClip [enemy_boss] Frame 5
"death"Symbol 338 MovieClip [enemy_boss] Frame 6
"death"Symbol 339 MovieClip [bossbullet2] Frame 2
"death"Symbol 340 MovieClip [bossbullet3] Frame 2
"death"Symbol 349 MovieClip [pwup_fast] Frame 2
"death"Symbol 358 MovieClip [pwup_bullet] Frame 2
"death"Symbol 365 MovieClip [pwup_god] Frame 2
"death"Symbol 372 MovieClip [pwup_life] Frame 2
"still"Symbol 376 MovieClip [enemy_boss2] Frame 1
"walk"Symbol 376 MovieClip [enemy_boss2] Frame 2
"shot1"Symbol 376 MovieClip [enemy_boss2] Frame 3
"shot2"Symbol 376 MovieClip [enemy_boss2] Frame 4
"hurt"Symbol 376 MovieClip [enemy_boss2] Frame 5
"death"Symbol 376 MovieClip [enemy_boss2] Frame 6

Dynamic Text Variables

_root.pctSymbol 15 EditableText"100%"
pieSymbol 189 EditableText"+100!"
fpsSymbol 459 EditableText"fps: fps"
_root.lvcounterSymbol 482 EditableText"0"
_root.bestplayerSymbol 489 EditableText"bestplayernameHERE"
_root.fpsSymbol 494 EditableText"fps: fps"
_global.usernameSymbol 496 EditableText"santa's name"
_global.scoreSymbol 498 EditableText"100"
_global.usernameSymbol 522 EditableText"name"
oghscoreSymbol 523 EditableText"0"




http://swfchan.com/6/26378/info.shtml
Created: 22/5 -2019 18:19:46 Last modified: 22/5 -2019 18:19:46 Server time: 10/05 -2024 01:26:41