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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47381324?noj=FRM47381324-5DC" width="1" height="1"></div>

Blob Twist.swf

This is the info page for
Flash #26460

(Click the ID number above for more basic data on this flash file.)


Text
Load-Info

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Game is played using the keyboard.  Use the cursor keys left/right to move
the blob you are controlling and spacebar to fire.  Cursor up/down rotates
the board allowing you to position the blobs all around the grid.

Arrange the blobs on the board in their colour
groups.  If you match the pattern and colour
shown on the left of the screen the group
will be removed and set off a chain reaction.
All other blobs of the same colour which are
touching the pattern will also be removed
scoring bonus points...

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The grey anchor blocks can be removed if surrounded completely by blobs
of a single colour.  If you remove all anchor blocks from the screen you
will progress to the next level... however, any remaining blobs will stay
on the board making the next screen harder!
When you remove an anchor block, no chain reaction is started... only the
anchor and the blobs immediately surrounding  it are removed...

The 2 blue  blobs on the right are left as no chain reaction is started!

The game ends when the time runs out or no more blobs can be placed on
the screen.  Each level you get 10 seconds less to complete.  the score
for completing a pattern depends on its difficulty and the bonus is based
on the length of the chain reaction.  A further time bonus is awarded for
any time remaining at the end of the level...
...so what are you waiting for... go get the hogh score!

You can download BlobTwist to play on your PC or MAC
anytime, even when you're not on the internet.
To download the free offline version just click on the
link below...

Webmasters: download our free online version of this game
which you can place on your own website!

download Website version

download Website version

download PC Version

download PC Version

download Mac version

download Mac version

E

F

E

F

Email this game to your friend with your own message!

k

o

Your friend will receive their email shortly!

Thanks...

pattern

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R_CW

R_CCW

control

destroy

Paused

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Quit
Are you sure
y/n?

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End of LEVEL

points

Bonus

total

0000000

0000000

0000000

NEXT

NEXT

time Bonus

0000000

(space to continue)

End of game

0000000

0000000

0000000

Time Up!

0000000

0000000

0000000

00000

You scored:

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ActionScript [AS1/AS2]

Frame 1
stop(); this.createEmptyMovieClip("soundContainerButton", 7); var sound_button = new Sound(this.soundContainerButton); sound_button = new Sound(); sound_button.attachSound("sound_button"); sound_button.setVolume(50);
Instance of Symbol 12 MovieClip "mc_load_info" in Frame 1
//component parameters onClipEvent (initialize) { STREAM = false; PLAY_TYPE = "bytes"; PLAY_BYTES = 10000; PLAY_FRAMES = 0; PLAY_PERCENTAGE = 0; }
Instance of Symbol 17 MovieClip in Frame 1
onClipEvent (load) { var myStartWidth = this._width; this._width = 0; } onClipEvent (enterFrame) { this._width = myStartWidth * _root.mc_load_info.fractionLoaded; }
Frame 2
stop();
Frame 4
play();
Frame 36
stop();
Frame 39
stop(); name_txt.restrict = "a-z 0-9.:\\-@"; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { form.loadVariables("email.php", "POST"); nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Instance of Symbol 298 MovieClip "form" in Frame 39
onClipEvent (data) { _root.nextFrame(); }
Frame 40
stop(); ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); gotoAndStop (11); } }; Key.addListener(ok_btn);
Frame 41
gotoAndStop (11);
Frame 42
function restartTimer() { timewarning = false; hours = "00"; minutes = "00"; seconds = "00"; milli = "00"; buttonPressTime = (getTimer() / 1000) - pauseLength; pause(); } function pause() { pauseTime = getTimer() / 1000; timing = false; } function unpause() { unpauseTime = getTimer() / 1000; pauseLength = (unpauseTime - pauseTime) + pauseLength; timing = true; } function debugShowBoard() { trace(blocks); x = 0; j = 0; while (j < 10) { trace((((((((((((((((((blocks[x] + "|") + blocks[x + 1]) + "|") + blocks[x + 2]) + "|") + blocks[x + 3]) + "|") + blocks[x + 4]) + "|") + blocks[x + 5]) + "|") + blocks[x + 6]) + "|") + blocks[x + 7]) + "|") + blocks[x + 8]) + "|") + blocks[x + 9]); x = x + 10; j++; } j = 0; while (j < 100) { trace((j + " | ") + blocks[j]); j++; } } function myRandom(minval, maxval) { return(minval + Math.floor(Math.random() * ((maxval + 1) - minval))); } function getAnchors(pattern) { if (pattern == 1) { blocks[22] = ANCHOR; blocks[44] = ANCHOR; blocks[66] = ANCHOR; } else if (pattern == 2) { blocks[32] = ANCHOR; blocks[44] = ANCHOR; blocks[63] = ANCHOR; } else if (pattern == 3) { blocks[25] = ANCHOR; blocks[32] = ANCHOR; blocks[44] = ANCHOR; blocks[63] = ANCHOR; } else if (pattern == 4) { blocks[22] = ANCHOR; blocks[35] = ANCHOR; blocks[53] = ANCHOR; blocks[66] = ANCHOR; } else if (pattern == 5) { blocks[22] = ANCHOR; blocks[34] = ANCHOR; blocks[56] = ANCHOR; blocks[63] = ANCHOR; } else if (pattern == 6) { blocks[22] = ANCHOR; blocks[26] = ANCHOR; blocks[62] = ANCHOR; blocks[66] = ANCHOR; } else if (pattern == 7) { blocks[22] = ANCHOR; blocks[34] = ANCHOR; blocks[53] = ANCHOR; blocks[55] = ANCHOR; } else if (pattern == 8) { blocks[33] = ANCHOR; blocks[45] = ANCHOR; blocks[62] = ANCHOR; blocks[66] = ANCHOR; } else if (pattern == 9) { blocks[44] = ANCHOR; } else if (pattern == 10) { blocks[33] = ANCHOR; blocks[55] = ANCHOR; } trace("anchors " + pattern); } function checkAnchors() { levelOver = true; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; if (blocks[numb] == ANCHOR) { levelOver = false; } j++; } i++; } if (levelOver == true) { gotoAndStop (44); if (!muted) { sound_endlevel.start(); } } } function checkGameOver() { gameOver = true; i = 11; while (i < 18) { if ((blocks[i] == 0) || (blocks[i] == 1)) { gameOver = false; } i++; } i = 71; while (i < 78) { if ((blocks[i] == 0) || (blocks[i] == 1)) { gameOver = false; } i++; } i = 1; while (i < 8) { j = (i * 10) + 1; if ((blocks[j] == 0) || (blocks[j] == 1)) { gameOver = false; } i++; } i = 1; while (i < 8) { j = (i * 10) + 7; if ((blocks[j] == 0) || (blocks[j] == 1)) { gameOver = false; } i++; } if (gameOver == true) { gotoAndStop (45); if (!muted) { sound_endgame.start(); } } } level = 0; points = 0; bonus = 0; timebonus = 0; bonusCount = 0; targetOut = false; basePos = 4; ANCHOR = 2; RED = 5; GREEN = 4; BLUE = 3; rotated = false; timerColor = new Color(timer); timewarning = false; endgame = false; gamePaused = false; timesecs = 0; timemins = 0; firing = false; destroyAnchors = new Array(); anchorcheck = false; anchorchecked = false; anchorDestroy = false; changePcolour = false; blockColour = 0; tempColour = 0; fadeColour = 0; patternColour = BLUE; destroyMore = false; patternType = 2; target = 0; blockTarget = 0; rotated = 0; targetOn = false; rotating = false; firing = false; blocks = new Array(100); destroy = new Array(); destroy2 = new Array(); this.createEmptyMovieClip("soundContainerFire", 1); var sound_fire = new Sound(this.soundContainerFire); sound_fire.attachSound("sound_fire"); sound_fire.setVolume(90); this.createEmptyMovieClip("soundContainerPattern", 2); var sound_pattern = new Sound(this.soundContainerPattern); sound_pattern = new Sound(); sound_pattern.attachSound("sound_pattern"); sound_pattern.setVolume(55); this.createEmptyMovieClip("soundContainerPattern2", 3); var sound_pattern2 = new Sound(this.soundContainerPattern2); sound_pattern2 = new Sound(); sound_pattern2.attachSound("sound_pattern"); sound_pattern2.setVolume(30); this.createEmptyMovieClip("soundContainerAnchor", 4); var sound_anchor = new Sound(this.soundContainerAnchor); sound_anchor = new Sound(); sound_anchor.attachSound("sound_anchor"); sound_anchor.setVolume(50); this.createEmptyMovieClip("soundContainerEndlevel", 5); var sound_endlevel = new Sound(this.soundContainerEndlevel); sound_endlevel = new Sound(); sound_endlevel.attachSound("sound_endlevel"); sound_endlevel.setVolume(50); this.createEmptyMovieClip("soundContainerEndgame", 6); var sound_endgame = new Sound(this.soundContainerEndgame); sound_endgame = new Sound(); sound_endgame.attachSound("sound_endgame"); sound_endgame.setVolume(50); _root.onEnterFrame = function () { totalTime = (getTimer() / 1000) - pauseLength; goTime = totalTime - buttonPressTime; if (timing) { hours = Math.floor(goTime / 3600); minutes = Math.floor(((goTime / 3600) - hours) * 60); seconds = Math.floor(((((goTime / 3600) - hours) * 60) - minutes) * 60); milli = Math.floor((gotime - ((seconds + (minutes * 60)) + (hours * 3600))) * 100); } if (level < 7) { timesecs = (70 - seconds) - (level * 10); timemins = 4 - minutes; } else if (level < 13) { timesecs = (70 - seconds) - ((level - 6) * 10); timemins = 3 - minutes; } else if (level < 19) { timesecs = (70 - seconds) - ((level - 12) * 10); timemins = 2 - minutes; } else if (level < 25) { timesecs = (70 - seconds) - ((level - 18) * 10); timemins = 1 - minutes; } else if (level < 133) { timesecs = (70 - seconds) - ((level - 24) * 10); timemins = 0; } if (timesecs == 60) { timesecs = 0; timemins++; } if (((timesecs == 0) && (timemins == 0)) && (!endgame)) { gotoAndStop (46); if (!muted) { sound_endgame.start(); endgame = true; } } if (timemins < 10) { timemins = "0" + timemins; } if (timesecs < 10) { timesecs = "0" + timesecs; } if (((timemins < 1) && (timesecs < 31)) && (!timewarning)) { timerColor.setRGB(16711680); timewarning = true; if (!muted) { sound_button.start(); } } };
Instance of Symbol 328 MovieClip in Frame 42
on (keyPress "<Right>") { if ((_root.basePos < 7) && (!_root.gamePaused)) { _root.base._x = _root.base._x + 35; _root.basePos++; } } on (keyPress "<Left>") { if ((_root.basePos > 1) && (!_root.gamePaused)) { _root.base._x = _root.base._x - 35; _root.basePos--; } } on (keyPress "<Up>") { if ((!_root.rotating) && (!_root.gamePaused)) { _root.rotating = true; if (_root.rotated == 0) { _root.rotated = 3; } else { _root.rotated--; } _root.rotate_ccw.play(); trace(_root.rotated); } } on (keyPress "<Down>") { if ((!_root.rotating) && (!_root.gamePaused)) { _root.rotating = true; if (_root.rotated == 3) { _root.rotated = 0; } else { _root.rotated++; } _root.rotate_cw.play(); trace(_root.rotated); } } on (keyPress "<Space>") { trace(_root.blockColour); trace(_root.patternColour); if ((!_root.firing) && (!_root.gamePaused)) { _root.firing = true; _root.rotatedB = _root.rotated; _root.fireBlock(); } } onClipEvent (enterFrame) { if (_root.targetOn) { if (_root.firing) { if (!_root.rotatedB) { _root.board.newBlock._y = _root.board.newBlock._y - 35; _root.blockTarget = _root.blockTarget - 35; if (_root.blockTarget <= 35) { _root.board.newBlock.gotoAndStop(1); _root.blocks[_root.target] = _root.blockColour; _root.checkPattern(_root.target, _root.blockColour); _root.updateBlocks(); _root.getNewBlock(); _root.firing = false; } } else if (_root.rotatedB == 2) { _root.board.newBlock._y = _root.board.newBlock._y + 35; _root.blockTarget = _root.blockTarget - 35; if (_root.blockTarget <= 35) { _root.board.newBlock.gotoAndStop(1); _root.blocks[_root.target] = _root.blockColour; _root.checkPattern(_root.target, _root.blockColour); _root.updateBlocks(); _root.getNewBlock(); _root.firing = false; } } else if (_root.rotatedB == 3) { trace(_root.blockTarget); _root.board.newBlock._x = _root.board.newBlock._x + 35; _root.blockTarget = _root.blockTarget - 35; if (_root.blockTarget <= 0) { _root.board.newBlock.gotoAndStop(1); _root.blocks[_root.target] = _root.blockColour; _root.checkPattern(_root.target, _root.blockColour); _root.updateBlocks(); _root.getNewBlock(); _root.firing = false; } } else if (_root.rotatedB == 1) { trace(_root.blockTarget); _root.board.newBlock._x = _root.board.newBlock._x - 35; _root.blockTarget = _root.blockTarget - 35; if (_root.blockTarget <= 0) { _root.board.newBlock.gotoAndStop(1); _root.blocks[_root.target] = _root.blockColour; _root.checkPattern(_root.target, _root.blockColour); _root.updateBlocks(); _root.getNewBlock(); _root.firing = false; } } } } else { _root.board.newBlock.gotoAndStop(1); _root.firing = false; _root.base.newBlock._x = 0; _root.base.newBlock._y = 0; } }
Frame 43
function checkPattern(x, col) { trace("checking anchor points"); trace((("pcolour | " + patternColour) + "| bcolour | ") + blockColour); if (patternColour == blockColour) { trace((("colour " + col) + " ") + blocks[x + 1]); trace((("thisx " + x) + " ") + blocks[x]); fadeColour = col; destroy.length = 0; if (patternType == 1) { if (blocks[x + 1] == col) { destroy.push(x + 1); } if (blocks[x - 1] == col) { destroy.push(x - 1); } if (blocks[x + 10] == col) { destroy.push(x + 10); } if (blocks[x - 10] == col) { destroy.push(x - 10); } } else if (patternType == 2) { if (blocks[x + 9] == col) { destroy.push(x + 9); } if (blocks[x - 9] == col) { destroy.push(x - 9); } if (blocks[x + 11] == col) { destroy.push(x + 11); } if (blocks[x - 11] == col) { destroy.push(x - 11); } } else if (patternType == 3) { if (blocks[x + 1] == col) { if (blocks[x + 2] == col) { destroy.push(x + 1); destroy.push(x + 2); } else if (blocks[x - 1] == col) { destroy.push(x + 1); destroy.push(x - 1); } } if (blocks[x - 1] == col) { if (blocks[x - 2] == col) { destroy.push(x - 1); destroy.push(x - 2); } } if (blocks[x + 10] == col) { if (blocks[x + 20] == col) { destroy.push(x + 10); destroy.push(x + 20); } else if (blocks[x - 10] == col) { destroy.push(x + 10); destroy.push(x - 10); } } if (blocks[x - 10] == col) { if (blocks[x - 20] == col) { destroy.push(x - 10); destroy.push(x - 20); } } } else if (patternType == 4) { if (blocks[x + 9] == col) { if (blocks[x + 18] == col) { destroy.push(x + 9); destroy.push(x + 18); } else if (blocks[x - 9] == col) { destroy.push(x + 9); destroy.push(x - 9); } } if (blocks[x - 9] == col) { if (blocks[x - 18] == col) { destroy.push(x - 9); destroy.push(x - 18); } } if (blocks[x + 11] == col) { if (blocks[x + 22] == col) { destroy.push(x + 11); destroy.push(x + 22); } else if (blocks[x - 11] == col) { destroy.push(x + 11); destroy.push(x - 11); } } if (blocks[x - 11] == col) { if (blocks[x - 22] == col) { destroy.push(x - 11); destroy.push(x - 22); } } } else if (patternType == 5) { if (((blocks[x + 1] == col) && (blocks[x + 11] == col)) && (blocks[x + 10] == col)) { destroy.push(x + 1); destroy.push(x + 11); destroy.push(x + 10); } else if (((blocks[x - 1] == col) && (blocks[x + 9] == col)) && (blocks[x + 10] == col)) { destroy.push(x - 1); destroy.push(x + 9); destroy.push(x + 10); } else if (((blocks[x - 1] == col) && (blocks[x - 11] == col)) && (blocks[x - 10] == col)) { destroy.push(x - 1); destroy.push(x - 11); destroy.push(x - 10); } else if (((blocks[x + 1] == col) && (blocks[x - 9] == col)) && (blocks[x - 10] == col)) { destroy.push(x + 1); destroy.push(x - 9); destroy.push(x - 10); } } else if (patternType == 6) { if (((blocks[x + 1] == col) && (blocks[x + 2] == col)) && (blocks[x + 3] == col)) { destroy.push(x + 1); destroy.push(x + 2); destroy.push(x + 3); } else if (((blocks[x + 1] == col) && (blocks[x + 2] == col)) && (blocks[x - 1] == col)) { destroy.push(x + 1); destroy.push(x + 2); destroy.push(x - 1); } else if (((blocks[x + 1] == col) && (blocks[x - 1] == col)) && (blocks[x - 2] == col)) { destroy.push(x + 1); destroy.push(x - 1); destroy.push(x - 2); } else if (((blocks[x - 1] == col) && (blocks[x - 2] == col)) && (blocks[x - 3] == col)) { destroy.push(x - 1); destroy.push(x - 2); destroy.push(x - 3); } else if (((blocks[x + 10] == col) && (blocks[x + 20] == col)) && (blocks[x + 30] == col)) { destroy.push(x + 10); destroy.push(x + 20); destroy.push(x + 30); } else if (((blocks[x + 10] == col) && (blocks[x + 20] == col)) && (blocks[x - 10] == col)) { destroy.push(x + 10); destroy.push(x + 20); destroy.push(x - 10); } else if (((blocks[x + 10] == col) && (blocks[x - 10] == col)) && (blocks[x - 20] == col)) { destroy.push(x + 10); destroy.push(x - 10); destroy.push(x - 20); } else if (((blocks[x - 10] == col) && (blocks[x - 20] == col)) && (blocks[x - 30] == col)) { destroy.push(x - 10); destroy.push(x - 20); destroy.push(x - 30); } } else if (patternType == 7) { if (((blocks[x + 11] == col) && (blocks[x + 22] == col)) && (blocks[x + 33] == col)) { destroy.push(x + 11); destroy.push(x + 22); destroy.push(x + 33); } else if (((blocks[x + 11] == col) && (blocks[x + 22] == col)) && (blocks[x - 11] == col)) { destroy.push(x + 11); destroy.push(x + 22); destroy.push(x - 11); } else if (((blocks[x + 11] == col) && (blocks[x - 11] == col)) && (blocks[x - 22] == col)) { destroy.push(x + 11); destroy.push(x - 11); destroy.push(x - 22); } else if (((blocks[x - 11] == col) && (blocks[x - 22] == col)) && (blocks[x - 33] == col)) { destroy.push(x - 11); destroy.push(x - 22); destroy.push(x - 33); } else if (((blocks[x + 9] == col) && (blocks[x + 18] == col)) && (blocks[x + 27] == col)) { destroy.push(x + 9); destroy.push(x + 18); destroy.push(x + 28); } else if (((blocks[x + 9] == col) && (blocks[x + 18] == col)) && (blocks[x - 9] == col)) { destroy.push(x + 9); destroy.push(x + 18); destroy.push(x - 9); } else if (((blocks[x + 9] == col) && (blocks[x - 9] == col)) && (blocks[x - 18] == col)) { destroy.push(x + 9); destroy.push(x - 9); destroy.push(x - 18); } else if (((blocks[x - 9] == col) && (blocks[x - 18] == col)) && (blocks[x - 27] == col)) { destroy.push(x - 9); destroy.push(x - 18); destroy.push(x - 27); } } else if (patternType == 8) { if ((((blocks[x + 1] == col) && (blocks[x + 2] == col)) && (blocks[x - 8] == col)) && (blocks[x - 18] == col)) { destroy.push(x + 1); destroy.push(x + 2); destroy.push(x - 8); destroy.push(x - 18); } else if ((((blocks[x + 1] == col) && (blocks[x - 1] == col)) && (blocks[x - 9] == col)) && (blocks[x - 19] == col)) { destroy.push(x + 1); destroy.push(x - 1); destroy.push(x - 9); destroy.push(x - 19); } else if ((((blocks[x - 1] == col) && (blocks[x - 2] == col)) && (blocks[x - 10] == col)) && (blocks[x - 20] == col)) { destroy.push(x - 1); destroy.push(x - 2); destroy.push(x - 10); destroy.push(x - 20); } else if ((((blocks[x + 8] == col) && (blocks[x + 9] == col)) && (blocks[x + 10] == col)) && (blocks[x - 10] == col)) { destroy.push(x + 8); destroy.push(x + 9); destroy.push(x + 10); destroy.push(x - 10); } else if ((((blocks[x + 18] == col) && (blocks[x + 19] == col)) && (blocks[x + 20] == col)) && (blocks[x + 10] == col)) { destroy.push(x + 18); destroy.push(x + 19); destroy.push(x + 20); destroy.push(x + 10); } else if ((((blocks[x + 10] == col) && (blocks[x + 20] == col)) && (blocks[x + 21] == col)) && (blocks[x + 22] == col)) { destroy.push(x + 10); destroy.push(x + 20); destroy.push(x + 21); destroy.push(x + 22); } else if ((((blocks[x - 10] == col) && (blocks[x + 10] == col)) && (blocks[x + 11] == col)) && (blocks[x + 12] == col)) { destroy.push(x - 10); destroy.push(x + 10); destroy.push(x + 11); destroy.push(x + 12); } else if ((((blocks[x - 20] == col) && (blocks[x - 10] == col)) && (blocks[x + 1] == col)) && (blocks[x + 2] == col)) { destroy.push(x - 20); destroy.push(x - 10); destroy.push(x + 1); destroy.push(x + 2); } else if ((((blocks[x + 1] == col) && (blocks[x - 21] == col)) && (blocks[x - 11] == col)) && (blocks[x - 1] == col)) { destroy.push(x - 21); destroy.push(x - 11); destroy.push(x - 1); destroy.push(x + 1); } else if ((((blocks[x - 22] == col) && (blocks[x - 12] == col)) && (blocks[x - 1] == col)) && (blocks[x - 2] == col)) { destroy.push(x - 22); destroy.push(x - 12); destroy.push(x - 2); destroy.push(x - 1); } else if ((((blocks[x - 20] == col) && (blocks[x - 19] == col)) && (blocks[x - 18] == col)) && (blocks[x - 10] == col)) { destroy.push(x - 20); destroy.push(x - 19); destroy.push(x - 18); destroy.push(x - 10); } else if ((((blocks[x - 10] == col) && (blocks[x - 9] == col)) && (blocks[x - 8] == col)) && (blocks[x + 10] == col)) { destroy.push(x - 10); destroy.push(x - 9); destroy.push(x - 8); destroy.push(x + 10); } else if ((((blocks[x + 1] == col) && (blocks[x + 2] == col)) && (blocks[x + 10] == col)) && (blocks[x + 20] == col)) { destroy.push(x + 1); destroy.push(x + 2); destroy.push(x + 10); destroy.push(x + 20); } else if ((((blocks[x + 1] == col) && (blocks[x - 1] == col)) && (blocks[x + 9] == col)) && (blocks[x + 19] == col)) { destroy.push(x - 1); destroy.push(x + 9); destroy.push(x + 19); destroy.push(x + 1); } else if ((((blocks[x - 1] == col) && (blocks[x - 2] == col)) && (blocks[x + 8] == col)) && (blocks[x + 18] == col)) { destroy.push(x - 1); destroy.push(x - 2); destroy.push(x + 8); destroy.push(x + 18); } else if ((((blocks[x - 10] == col) && (blocks[x - 20] == col)) && (blocks[x - 21] == col)) && (blocks[x - 22] == col)) { destroy.push(x - 10); destroy.push(x - 20); destroy.push(x - 21); destroy.push(x - 22); } else if ((((blocks[x + 10] == col) && (blocks[x - 10] == col)) && (blocks[x - 11] == col)) && (blocks[x - 12] == col)) { destroy.push(x + 10); destroy.push(x - 10); destroy.push(x - 11); destroy.push(x - 12); } else if ((((blocks[x + 20] == col) && (blocks[x + 10] == col)) && (blocks[x - 1] == col)) && (blocks[x - 2] == col)) { destroy.push(x + 20); destroy.push(x + 10); destroy.push(x - 1); destroy.push(x - 2); } else if ((((blocks[x - 1] == col) && (blocks[x + 21] == col)) && (blocks[x + 11] == col)) && (blocks[x + 1] == col)) { destroy.push(x + 21); destroy.push(x + 11); destroy.push(x + 1); destroy.push(x - 1); } else if ((((blocks[x + 22] == col) && (blocks[x + 12] == col)) && (blocks[x + 1] == col)) && (blocks[x + 2] == col)) { destroy.push(x + 22); destroy.push(x + 12); destroy.push(x + 2); destroy.push(x + 1); } } else if (patternType == 9) { if ((((blocks[x - 9] == col) && (blocks[x - 10] == col)) && (blocks[x - 11] == col)) && (blocks[x - 20] == col)) { destroy.push(x - 9); destroy.push(x - 10); destroy.push(x - 11); destroy.push(x - 20); } else if ((((blocks[x - 1] == col) && (blocks[x - 10] == col)) && (blocks[x + 1] == col)) && (blocks[x + 10] == col)) { destroy.push(x - 1); destroy.push(x - 10); destroy.push(x + 1); destroy.push(x + 10); } else if ((((blocks[x + 9] == col) && (blocks[x + 10] == col)) && (blocks[x + 11] == col)) && (blocks[x + 20] == col)) { destroy.push(x + 9); destroy.push(x + 10); destroy.push(x + 11); destroy.push(x + 20); } else if ((((blocks[x - 1] == col) && (blocks[x - 2] == col)) && (blocks[x - 11] == col)) && (blocks[x + 9] == col)) { destroy.push(x - 1); destroy.push(x - 2); destroy.push(x - 11); destroy.push(x + 9); } else if ((((blocks[x + 1] == col) && (blocks[x + 2] == col)) && (blocks[x + 11] == col)) && (blocks[x - 9] == col)) { destroy.push(x + 1); destroy.push(x + 2); destroy.push(x + 11); destroy.push(x - 9); } } else if (patternType == 10) { if ((((blocks[x - 9] == col) && (blocks[x - 11] == col)) && (blocks[x + 9] == col)) && (blocks[x + 11] == col)) { destroy.push(x - 9); destroy.push(x - 11); destroy.push(x + 9); destroy.push(x + 11); } else if ((((blocks[x - 22] == col) && (blocks[x - 20] == col)) && (blocks[x - 11] == col)) && (blocks[x - 2] == col)) { destroy.push(x - 22); destroy.push(x - 20); destroy.push(x - 11); destroy.push(x - 2); } else if ((((blocks[x - 2] == col) && (blocks[x + 9] == col)) && (blocks[x + 18] == col)) && (blocks[x + 20] == col)) { destroy.push(x - 2); destroy.push(x + 9); destroy.push(x + 18); destroy.push(x + 20); } else if ((((blocks[x - 20] == col) && (blocks[x - 18] == col)) && (blocks[x - 9] == col)) && (blocks[x + 2] == col)) { destroy.push(x - 20); destroy.push(x - 18); destroy.push(x - 9); destroy.push(x + 2); } else if ((((blocks[x + 2] == col) && (blocks[x + 11] == col)) && (blocks[x + 20] == col)) && (blocks[x + 22] == col)) { destroy.push(x + 2); destroy.push(x + 11); destroy.push(x + 20); destroy.push(x + 22); } } } destroyAnchors.length = 0; if (blocks[x + 1] == 2) { destroyAnchors.push(x + 1); } if (blocks[x + 9] == 2) { destroyAnchors.push(x + 9); } if (blocks[x + 10] == 2) { destroyAnchors.push(x + 10); } if (blocks[x + 11] == 2) { destroyAnchors.push(x + 11); } if (blocks[x - 1] == 2) { destroyAnchors.push(x - 1); } if (blocks[x - 9] == 2) { destroyAnchors.push(x - 9); } if (blocks[x - 10] == 2) { destroyAnchors.push(x - 10); } if (blocks[x - 11] == 2) { destroyAnchors.push(x - 11); } trace("anchor " + destroyAnchors); if ((destroy.length == 0) && (destroyAnchors.length == 0)) { checkGameOver(); } if (destroyAnchors.length > 0) { trace("checking destroys"); i = 0; do { anchorcheck = destroyAnchors[i]; if ((((((((blocks[anchorcheck + 1] == col) && (blocks[anchorcheck + 9] == col)) && (blocks[anchorcheck + 10] == col)) && (blocks[anchorcheck + 11] == col)) && (blocks[anchorcheck - 1] == col)) && (blocks[anchorcheck - 9] == col)) && (blocks[anchorcheck - 10] == col)) && (blocks[anchorcheck - 11] == col)) { tempColour = patternColour; patternColour = col; changePcolour = true; trace("destroying blocks"); points = points + 500; destroy.push(anchorcheck); destroy.push(anchorcheck + 1); destroy.push(anchorcheck + 9); destroy.push(anchorcheck + 10); destroy.push(anchorcheck + 11); destroy.push(anchorcheck - 1); destroy.push(anchorcheck - 9); destroy.push(anchorcheck - 10); destroy.push(anchorcheck - 11); anchorDestroy = true; anchorchecked = true; if (!muted) { sound_anchor.start(); } } i++; } while (i <= destroyAnchors.length); } if (destroy.length > 0) { if (!muted) { sound_pattern.start(); } points = points + (patternType * 50); destroy.push(x); trace("test" + destroy); i = 0; while (i <= destroy.length) { removeBlock = destroy[i]; if (patternColour == BLUE) { blocks[removeBlock] = 10; } else if (patternColour == GREEN) { blocks[removeBlock] = 20; } else if (patternColour == RED) { blocks[removeBlock] = 30; } i++; } if ((anchorcheck != false) && (changePcolour)) { patternColour = tempColour; changePcolour = false; } destroyBlocks.gotoAndPlay(2); updateBlocks(); if (!anchorchecked) { getNewPattern(); } else { anchorchecked = false; } } } function fadeMore() { trace("fademore"); destroy2.length = 0; if (!anchorDestroy) { i = 0; while (i < destroy.length) { destroy2[i] = destroy[i]; anchorDestroy = false; i++; } } else { anchorDestroy = false; } destroy.length = 0; trace(destroy); trace("bonus points" + destroy2.length); x = 0; while (x < destroy2.length) { if (!muted) { sound_pattern2.start(); } y = destroy2[x]; if (blocks[y + 1] == fadeColour) { destroy.push(y + 1); points = points + 10; } if (blocks[y - 1] == fadeColour) { destroy.push(y - 1); points = points + 10; } if (blocks[y + 10] == fadeColour) { destroy.push(y + 10); points = points + 10; } if (blocks[y - 10] == fadeColour) { destroy.push(y - 10); points = points + 10; } x++; } if (destroy.length > 0) { destroyMore = true; i = 0; while (i <= destroy.length) { removeBlock = destroy[i]; points = points + 10; if (fadeColour == BLUE) { blocks[removeBlock] = 10; } else if (fadeColour == GREEN) { blocks[removeBlock] = 20; } else if (fadeColour == RED) { blocks[removeBlock] = 30; } bonusCount++; i++; } updateBlocks(); } else { destroyMore = false; } bonus = bonus + (bonusCount * 10); bonusCount = 0; } function getNewPattern() { trace("getNewPattern"); oldnum = numb; do { if (level < 2) { numb = myRandom(1, 12); } else if (level < 3) { numb = myRandom(1, 21); } else { numb = myRandom(1, 30); } } while (numb == oldnumb); pattern1.gotoAndStop(numb); pattern2.gotoAndStop(numb); pattern3.gotoAndStop(numb); pattern4.gotoAndStop(numb); if (numb < 4) { patternType = 1; } else if (numb < 7) { patternType = 2; } else if (numb < 10) { patternType = 3; } else if (numb < 13) { patternType = 4; } else if (numb < 16) { patternType = 5; } else if (numb < 19) { patternType = 6; } else if (numb < 22) { patternType = 7; } else if (numb < 25) { patternType = 8; } else if (numb < 28) { patternType = 9; } else if (numb < 31) { patternType = 10; } patternScore = patternType * 50; if ((((((((((numb == 1) || (numb == 4)) || (numb == 7)) || (numb == 10)) || (numb == 13)) || (numb == 16)) || (numb == 19)) || (numb == 22)) || (numb == 25)) || (numb == 28)) { patternColour = BLUE; } else if ((((((((((numb == 2) || (numb == 5)) || (numb == 8)) || (numb == 11)) || (numb == 14)) || (numb == 17)) || (numb == 20)) || (numb == 23)) || (numb == 26)) || (numb == 29)) { patternColour = GREEN; } else if ((((((((((numb == 3) || (numb == 6)) || (numb == 9)) || (numb == 12)) || (numb == 15)) || (numb == 18)) || (numb == 21)) || (numb == 24)) || (numb == 27)) || (numb == 30)) { patternColour = RED; } } function initLevel() { if (level == 1) { i = 0; while (i < 100) { blocks[i] = 0; i++; } } i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "board.block" + numb; eval (name).name = numb; j++; } i++; } if (level < 2) { numb = myRandom(9, 10); getAnchors(numb); } else if (level < 3) { numb = myRandom(1, 2); getAnchors(numb); } else { numb = myRandom(1, 8); getAnchors(numb); } updateBlocks(); getNewBlock(); } function updateBlocks() { i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "board.block" + numb; eval (name).gotoAndStop(blocks[numb]); j++; } i++; } } function fireBlock() { targetOn = false; target = findTarget(); if (!muted) { sound_fire.start(); } if (!rotated) { base.newBlock._x = 500; board.newBlock._x = -140 + (35 * basePos); board.newBlock._y = 175; board.newBlock._rotation = 0; board.newBlock.gotoAndStop(blockColour); if (target != 0) { blockTarget = 275 - (Math.floor(target / 10) * 35); } else { blockTarget = 380; } target = target + 10; if (target < 78) { targetOn = true; } firing = true; } else if (rotated == 2) { base.newBlock._x = 500; board.newBlock._x = -140 + (35 * (8 - basePos)); board.newBlock._y = -175; board.newBlock._rotation = 180; board.newBlock.gotoAndStop(blockColour); if (target != 0) { blockTarget = 275 - (Math.floor(8 - (target / 10)) * 35); } else { blockTarget = 380; } target = target - 10; trace(target); if ((target > 10) || (target < 0)) { targetOn = true; } firing = true; } else if (rotated == 3) { trace(target); base.newBlock._x = 500; trace("fired"); board.newBlock._x = -175; board.newBlock._y = -140 + (35 * basePos); board.newBlock._rotation = 90; board.newBlock.gotoAndStop(blockColour); if (target != 0) { blockTarget = 275 - ((8 - (target % 10)) * 35); } else { blockTarget = 345; } target = target - 1; if ((target % 10) != 0) { targetOn = true; } firing = true; } else if (rotated == 1) { base.newBlock._x = 500; board.newBlock._x = 175; board.newBlock._y = -140 + (35 * (8 - basePos)); board.newBlock._rotation = -90; board.newBlock.gotoAndStop(blockColour); if (target != 0) { blockTarget = 275 - ((target % 10) * 35); } else { blockTarget = 345; } target = target + 1; if ((target % 10) != 8) { targetOn = true; } firing = true; } } function getNewBlock() { checkAnchors(); if (!targetOut) { blockColour = myRandom(3, 5); } else { targetOut = false; } base.newBlock.gotoAndStop(blockColour); base.newBlock._x = 0; base.newBlock._y = 0; } function findTarget() { target = 0; if (!rotated) { i = 7; do { numb = basePos + (i * 10); if (blocks[numb] > 1) { target = numb; } i--; } while ((i > 0) && (target == 0)); if (i == 0) { targetOut = true; } return(target); } if (rotated == 2) { i = 1; do { numb = (8 - basePos) + (i * 10); if (blocks[numb] > 1) { target = numb; } i++; } while ((i < 8) && (target == 0)); if (i == 8) { targetOut = true; } return(target); } if (rotated == 3) { i = 1; do { numb = (basePos * 10) + i; if (blocks[numb] > 1) { target = numb; } i++; } while ((i < 8) && (target == 0)); if (i == 8) { targetOut = true; } return(target); } if (rotated == 1) { i = 7; do { numb = ((8 - basePos) * 10) + i; if (blocks[numb] > 1) { target = numb; } i--; } while ((i > 0) && (target == 0)); if (i == 0) { targetOut = true; } return(target); } } stop(); basePos = 4; points = (points + bonus) + timebonus; bonus = 0; level++; restartTimer(); unpause(); initLevel(); getNewPattern();
Frame 44
pause(); timebonus = (timesecs * 10) + (timemins * 600); totalpoints = (points + bonus) + timebonus; stop(); nxt_btn.onRelease = function () { gotoAndPlay (43); }; nxt_btn.onKeyDown = function () { if (Key.getCode() == 32) { Key.removeListener(nxt_btn); gotoAndPlay (43); } }; Key.addListener(nxt_btn);
Frame 45
pause(); totalpoints = points + bonus; stop(); nxt_btn.onRelease = function () { gotoAndPlay (47); }; nxt_btn.onKeyDown = function () { if (Key.getCode() == 32) { Key.removeListener(nxt_btn); gotoAndPlay (47); } }; Key.addListener(nxt_btn);
Frame 46
pause(); totalpoints = points + bonus; stop(); nxt_btn.onRelease = function () { gotoAndPlay (47); }; nxt_btn.onKeyDown = function () { if (Key.getCode() == 32) { Key.removeListener(nxt_btn); gotoAndPlay (47); } }; Key.addListener(nxt_btn);
Frame 47
stop();
Symbol 12 MovieClip Frame 1
function formatBytes(bytes) { var kb = 1024; var mb = (kb * 1024); var tempNum = 0; if (bytes >= mb) { tempNum = String(Math.floor((bytes / mb) * 100) / 100); if (tempNum.substring(tempNum.indexOf("."), tempNum.length).length == 2) { tempNum = tempNum + "0"; } tempNum = tempNum + " MB"; } else if (bytes >= kb) { tempNum = String(Math.floor((bytes / kb) * 100) / 100); if (tempNum.substring(tempNum.indexOf("."), tempNum.length).length == 2) { tempNum = tempNum + "0"; } tempNum = tempNum + " KB"; } else { tempNum = bytes + " B"; } return(tempNum); } this._visible = false; var isLoaded = false; var totalBytes = _parent.getBytesTotal(); var loadedBytes = _parent.getBytesLoaded(); var totalFrames = _parent._totalFrames(); var loadedFrames = _parent._framesLoaded(); var fractionLoaded = 0; var percentLoaded = "0%"; var bytesPerSecond = 0; var sizePerSecond = formatBytes(bytesPerSecond); var elapsedTime = "0:00"; var estimatedTime = "0:00"; var estimatedTimeLeft = "0:00"; var gStartTime = getTimer(); var gCurrentTime = getTimer(); var gSampleTimer = (gCurrentTime - gStartTime); var gSizeSample = loadedBytes; var framesPerSecond = 0; var frameCounter = 0; var totalSize = formatBytes(totalBytes); var loadedSize = formatBytes(loadedBytes); var loadedBytes = 0; var gLoading = true; var gPlaying = false; _parent.stop();
Symbol 12 MovieClip Frame 2
if (gLoading) { loadedBytes = _parent.getBytesLoaded(); loadedSize = formatBytes(loadedBytes); loadedFrames = _parent._framesLoaded; gCurrentTime = getTimer(); var elapsedMinutes = Math.floor(((gCurrentTime - gStartTime) / 1000) / 60); var elapsedSeconds = Math.floor(((gCurrentTime - gStartTime) / 1000) % 60); if (String(elapsedSeconds).length == 1) { elapsedSeconds = "0" + elapsedSeconds; } elapsedTime = (elapsedMinutes + ":") + elapsedSeconds; frameCounter++; if ((gCurrentTime - gStartTime) >= (gSampleTimer + 1000)) { framesPerSecond = frameCounter; frameCounter = 0; bytesPerSecond = loadedBytes - gSizeSample; sizePerSecond = formatBytes(bytesPerSecond); if (STREAM && (PLAY_TYPE == "auto")) { if ((loadedFrames / framesPerSecond) > ((totalBytes - loadedBytes) / bytesPerSecond)) { _parent.play(); } } var estimatedMinutes = Math.floor((totalBytes / bytesPerSecond) / 60); var estimatedSeconds = Math.floor((totalBytes / bytesPerSecond) % 60); if (String(estimatedSeconds).length == 1) { estimatedSeconds = "0" + estimatedSeconds; } estimatedTime = (estimatedMinutes + ":") + estimatedSeconds; var estimatedMinutesLeft = Math.floor(((totalBytes - loadedBytes) / bytesPerSecond) / 60); var estimatedSecondsLeft = Math.floor(((totalBytes - loadedBytes) / bytesPerSecond) % 60); if (String(estimatedSecondsLeft).length == 1) { estimatedSecondsLeft = "0" + estimatedSecondsLeft; } estimatedTimeLeft = (estimatedMinutesLeft + ":") + estimatedSecondsLeft; gSizeSample = loadedBytes; gSampleTimer = gCurrentTime - gStartTime; } fractionLoaded = loadedBytes / totalBytes; percentLoaded = Math.floor(fractionLoaded * 100) + "%"; if (STREAM) { switch (PLAY_TYPE) { case "bytes" : if (loadedBytes >= PLAY_BYTES) { if (!gPlaying) { _parent.play(); gPlaying = true; } } break; case "frames" : if (loadedFrames >= PLAY_FRAMES) { if (!gPlaying) { _parent.play(); gPlaying = true; } } break; case "percent" : if ((fractionLoaded * 100) < PLAY_PERCENT) { break; } if (gPlaying) { break; } _parent.play(); gPlaying = true; } } if (loadedBytes == totalBytes) { isLoaded = true; } if (isLoaded) { if (!STREAM) { _parent.play(); } gLoading = false; stop(); } }
Symbol 12 MovieClip Frame 3
gotoAndPlay (2);
Symbol 37 MovieClip Frame 1
gotoAndPlay(Math.floor(Math.random() * 1000));
Symbol 45 MovieClip Frame 1
gotoAndPlay(Math.floor(Math.random() * 1000));
Symbol 54 MovieClip Frame 1
gotoAndPlay(Math.floor(Math.random() * 1000));
Symbol 73 Button
on (release) { if (!muted) { sound_button.start(); } gotoAndPlay (42); }
Symbol 95 Button
on (release) { if (!muted) { sound_button.start(); } gotoAndStop (3); }
Symbol 107 Button
on (release) { if (!muted) { sound_button.start(); } gotoAndStop (38); }
Symbol 111 Button
on (release) { sound_button.start(); getURL ("http://www.kwikgames.com", _blank); }
Symbol 174 Button
on (release) { sound_button.start(); getURL ("http://www.kernowweb.co.uk", _blank); }
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 2
stop();
Symbol 200 MovieClip Frame 3
stop();
Symbol 200 MovieClip Frame 8
play();
Symbol 200 MovieClip Frame 12
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 200 MovieClip Frame 18
play();
Symbol 200 MovieClip Frame 22
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 200 MovieClip Frame 28
play();
Symbol 200 MovieClip Frame 32
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
stop();
Symbol 208 MovieClip Frame 3
stop();
Symbol 208 MovieClip Frame 4
stop();
Symbol 208 MovieClip Frame 5
stop();
Symbol 208 MovieClip Frame 10
play();
Symbol 208 MovieClip Frame 14
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 208 MovieClip Frame 20
play();
Symbol 208 MovieClip Frame 24
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 208 MovieClip Frame 30
play();
Symbol 208 MovieClip Frame 34
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 216 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 2
stop();
Symbol 216 MovieClip Frame 7
play();
Symbol 216 MovieClip Frame 11
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 216 MovieClip Frame 17
play();
Symbol 216 MovieClip Frame 21
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 216 MovieClip Frame 27
play();
Symbol 216 MovieClip Frame 31
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 2
stop();
Symbol 224 MovieClip Frame 3
stop();
Symbol 224 MovieClip Frame 4
stop();
Symbol 224 MovieClip Frame 9
play();
Symbol 224 MovieClip Frame 13
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 224 MovieClip Frame 19
play();
Symbol 224 MovieClip Frame 23
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 224 MovieClip Frame 29
play();
Symbol 224 MovieClip Frame 33
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 2
stop();
Symbol 232 MovieClip Frame 3
stop();
Symbol 232 MovieClip Frame 4
stop();
Symbol 232 MovieClip Frame 9
play();
Symbol 232 MovieClip Frame 13
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 232 MovieClip Frame 19
play();
Symbol 232 MovieClip Frame 23
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 232 MovieClip Frame 29
play();
Symbol 232 MovieClip Frame 33
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 241 MovieClip Frame 1
play();
Symbol 241 MovieClip Frame 5
Symbol 241 MovieClip Frame 6
stop();
Symbol 241 MovieClip Frame 11
play();
Symbol 241 MovieClip Frame 15
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 241 MovieClip Frame 21
play();
Symbol 241 MovieClip Frame 25
_root.blocks[this.name] = 1; gotoAndStop (1);
Symbol 255 Button
on (release) { nextFrame(); }
Symbol 259 Button
on (release) { gotoAndStop (11); }
Symbol 262 Button
on (release) { gotoAndStop (2); }
Symbol 267 Button
on (release) { getURL ("http://www.kwikgames.com/downloads/blobtwist.zip"); }
Symbol 271 Button
on (release) { getURL ("http://www.kwikgames.com/downloads/blobtwist.exe"); }
Symbol 275 Button
on (release) { getURL ("http://www.kwikgames.com/downloads/blobtwist.hqx"); }
Symbol 282 Button
on (release) { if (!muted) { sound_button.start(); } }
Symbol 293 Button
on (press) { form.body_txt.scroll--; }
Symbol 294 Button
on (press) { form.body_txt.scroll++; }
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 2
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; }
Symbol 323 MovieClip Frame 3
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; }
Symbol 323 MovieClip Frame 4
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; }
Symbol 323 MovieClip Frame 5
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; }
Symbol 323 MovieClip Frame 6
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; }
Symbol 323 MovieClip Frame 7
_root.board._rotation = _root.board._rotation + 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation - 15; j++; } i++; } gotoAndStop (1); _root.rotating = false;
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; }
Symbol 325 MovieClip Frame 3
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; }
Symbol 325 MovieClip Frame 4
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; }
Symbol 325 MovieClip Frame 5
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; }
Symbol 325 MovieClip Frame 6
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; }
Symbol 325 MovieClip Frame 7
_root.board._rotation = _root.board._rotation - 15; i = 1; while (i < 8) { j = 1; while (j < 8) { numb = (i * 10) + j; name = "_root.board.block" + numb; eval (name)._rotation = eval (name)._rotation + 15; j++; } i++; } gotoAndStop (1); _root.rotating = false;
Symbol 330 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 6
_root.fadeMore();
Symbol 330 MovieClip Frame 10
if (_root.destroyMore) { gotoAndPlay (6); } else { gotoAndStop (1); }
Symbol 361 MovieClip Frame 1
stop();
Symbol 363 Button
on (release) { debugShowBoard(); }
Symbol 364 Button
on (release) { gotoAndStop (44); }
Symbol 368 Button
on (release) { if (!_root.muted) { _root.muted = true; } else { _root.muted = false; } nextFrame(); } on (keyPress "s") { if (!_root.muted) { _root.muted = true; } else { _root.muted = false; } nextFrame(); }
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 2
stop();
Symbol 370 MovieClip Frame 3
gotoAndStop (1);
Symbol 372 Button
on (release) { if (!_root.gamePaused) { _root.pause(); _root.gamePaused = true; } else { _root.gamePaused = false; _root.unpause(); } nextFrame(); } on (keyPress "p") { if (!_root.gamePaused) { _root.pause(); _root.gamePaused = true; } else { _root.gamePaused = false; _root.unpause(); } nextFrame(); }
Symbol 375 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 2
stop();
Symbol 375 MovieClip Frame 3
gotoAndStop (1);
Symbol 382 Button
on (release) { _root.sound_button.start(); _root.pause(); _root.gamePaused = true; nextFrame(); } on (keyPress "q") { _root.sound_button.start(); _root.pause(); _root.gamePaused = true; nextFrame(); }
Symbol 383 Button
on (release) { _root.sound_endgame.start(); _root.gamePaused = false; _root.gotoAndPlay(1, 11); } on (keyPress "y") { _root.sound_endgame.start(); _root.gamePaused = false; _root.gotoAndPlay(1, 11); } on (keyPress "n") { _root.sound_button.start(); _root.gamePaused = false; _root.unpause(); gotoAndStop (1); }
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 2
stop();
Symbol 420 Button
on (release) { sound_endgame.start(); gotoAndPlay (57); }
Symbol 430 Button
on (release) { getURL ("http://www.Equitalk.co.uk/default.asp?refid=LRS636", _blank); }

Library Items

Symbol 1 Sound [sound_pattern]
Symbol 2 Sound [sound_fire]
Symbol 3 Sound [sound_endgame]
Symbol 4 Sound [sound_anchor]
Symbol 5 Sound [sound_endlevel]
Symbol 6 Sound [sound_button]
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:12
Symbol 10 FontUsed by:11
Symbol 11 TextUses:10Used by:12
Symbol 12 MovieClipUses:9 11Used by:Timeline
Symbol 13 FontUsed by:14 15
Symbol 14 EditableTextUses:13Used by:Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:38
Symbol 25 GraphicUsed by:37 45
Symbol 26 GraphicUsed by:37 45 54
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:37 45 54
Symbol 29 GraphicUsed by:37 45 54
Symbol 30 GraphicUsed by:37 45 54
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37 45 54
Symbol 37 MovieClipUses:25 26 28 29 30 31 32 33 34 35 36Used by:38
Symbol 38 MovieClipUses:24 37Used by:200 208 224 232  Timeline
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:25 26 28 29 30 40 41 42 43 44 36Used by:46
Symbol 46 MovieClipUses:39 45Used by:200 208 216 224 232  Timeline
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:54
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:48 26 28 29 30 49 50 51 52 53 36Used by:55
Symbol 55 MovieClipUses:47 54Used by:200 208 216 224 232  Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:208 224 232  Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:375 385  Timeline
Symbol 61 GraphicUsed by:73 259 262 420
Symbol 62 FontUsed by:63 64 65 66 68 69 70 71 75 76 77 78 79 80 81 82 83 85 86 87 88 89 90 91 92 93 97 98 99 100 102 103 104 105 245 246 247 248 250 251 252 253 277 278 279 280 285 286 304 306 307 308 309 310 311 312 313 377 378 379 380 387 388 389 392 393 394 395 396 397 398 399 400 401 402 405 406 408 409 410 411 412 413 414 415 416 418 419
Symbol 63 TextUses:62Used by:73 259 262 420
Symbol 64 TextUses:62Used by:73 259 262 420
Symbol 65 TextUses:62Used by:73 259 262 420
Symbol 66 TextUses:62Used by:73 259 262 420
Symbol 67 GraphicUsed by:73 259 262 420
Symbol 68 TextUses:62Used by:73 259 262 420
Symbol 69 TextUses:62Used by:73 259 262 420
Symbol 70 TextUses:62Used by:73 259 262 420
Symbol 71 TextUses:62Used by:73 259 262 420
Symbol 72 GraphicUsed by:73 259 262 420
Symbol 73 ButtonUses:61 63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 74 GraphicUsed by:95
Symbol 75 TextUses:62Used by:95  Timeline
Symbol 76 TextUses:62Used by:95 107 282  Timeline
Symbol 77 TextUses:62Used by:95 107  Timeline
Symbol 78 TextUses:62Used by:95 282  Timeline
Symbol 79 TextUses:62Used by:95 282  Timeline
Symbol 80 TextUses:62Used by:95  Timeline
Symbol 81 TextUses:62Used by:95  Timeline
Symbol 82 TextUses:62Used by:95 282  Timeline
Symbol 83 TextUses:62Used by:95 382 383  Timeline
Symbol 84 GraphicUsed by:95
Symbol 85 TextUses:62Used by:95
Symbol 86 TextUses:62Used by:95 107 282
Symbol 87 TextUses:62Used by:95 107
Symbol 88 TextUses:62Used by:95 282
Symbol 89 TextUses:62Used by:95 282
Symbol 90 TextUses:62Used by:95
Symbol 91 TextUses:62Used by:95
Symbol 92 TextUses:62Used by:95 282
Symbol 93 TextUses:62Used by:95 382 383
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94Used by:Timeline
Symbol 96 GraphicUsed by:107
Symbol 97 TextUses:62Used by:107 282  Timeline
Symbol 98 TextUses:62Used by:107 282  Timeline
Symbol 99 TextUses:62Used by:107 282  Timeline
Symbol 100 TextUses:62Used by:107  Timeline
Symbol 101 GraphicUsed by:107
Symbol 102 TextUses:62Used by:107 282
Symbol 103 TextUses:62Used by:107 282
Symbol 104 TextUses:62Used by:107 282
Symbol 105 TextUses:62Used by:107
Symbol 106 GraphicUsed by:107
Symbol 107 ButtonUses:96 97 98 77 99 76 100 101 102 103 87 104 86 105 106Used by:Timeline
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:108 109 110Used by:Timeline
Symbol 112 FontUsed by:113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 165 166 167 168 169 170 171 172 173 295 296 297
Symbol 113 EditableTextUses:112Used by:Timeline
Symbol 114 EditableTextUses:112Used by:Timeline
Symbol 115 EditableTextUses:112Used by:Timeline
Symbol 116 EditableTextUses:112Used by:Timeline
Symbol 117 EditableTextUses:112Used by:Timeline
Symbol 118 EditableTextUses:112Used by:Timeline
Symbol 119 EditableTextUses:112Used by:Timeline
Symbol 120 EditableTextUses:112Used by:Timeline
Symbol 121 EditableTextUses:112Used by:Timeline
Symbol 122 EditableTextUses:112Used by:Timeline
Symbol 123 EditableTextUses:112Used by:Timeline
Symbol 124 EditableTextUses:112Used by:Timeline
Symbol 125 EditableTextUses:112Used by:Timeline
Symbol 126 EditableTextUses:112Used by:Timeline
Symbol 127 EditableTextUses:112Used by:Timeline
Symbol 128 EditableTextUses:112Used by:Timeline
Symbol 129 EditableTextUses:112Used by:Timeline
Symbol 130 EditableTextUses:112Used by:Timeline
Symbol 131 EditableTextUses:112Used by:Timeline
Symbol 132 EditableTextUses:112Used by:Timeline
Symbol 133 EditableTextUses:112Used by:Timeline
Symbol 134 EditableTextUses:112Used by:Timeline
Symbol 135 EditableTextUses:112Used by:Timeline
Symbol 136 EditableTextUses:112Used by:Timeline
Symbol 137 EditableTextUses:112Used by:Timeline
Symbol 138 EditableTextUses:112Used by:Timeline
Symbol 139 EditableTextUses:112Used by:Timeline
Symbol 140 EditableTextUses:112Used by:Timeline
Symbol 141 EditableTextUses:112Used by:Timeline
Symbol 142 EditableTextUses:112Used by:Timeline
Symbol 143 EditableTextUses:112Used by:Timeline
Symbol 144 EditableTextUses:112Used by:Timeline
Symbol 145 EditableTextUses:112Used by:Timeline
Symbol 146 EditableTextUses:112Used by:174
Symbol 147 EditableTextUses:112Used by:174
Symbol 148 EditableTextUses:112Used by:174
Symbol 149 EditableTextUses:112Used by:174
Symbol 150 EditableTextUses:112Used by:174
Symbol 151 EditableTextUses:112Used by:174
Symbol 152 EditableTextUses:112Used by:174
Symbol 153 EditableTextUses:112Used by:174
Symbol 154 EditableTextUses:112Used by:174
Symbol 155 EditableTextUses:112Used by:174
Symbol 156 EditableTextUses:112Used by:174
Symbol 157 EditableTextUses:112Used by:174
Symbol 158 EditableTextUses:112Used by:174
Symbol 159 EditableTextUses:112Used by:174
Symbol 160 EditableTextUses:112Used by:174
Symbol 161 EditableTextUses:112Used by:174
Symbol 162 EditableTextUses:112Used by:174
Symbol 163 EditableTextUses:112Used by:174
Symbol 164 GraphicUsed by:174
Symbol 165 EditableTextUses:112Used by:174
Symbol 166 EditableTextUses:112Used by:174
Symbol 167 EditableTextUses:112Used by:174
Symbol 168 EditableTextUses:112Used by:174
Symbol 169 EditableTextUses:112Used by:174
Symbol 170 EditableTextUses:112Used by:174
Symbol 171 EditableTextUses:112Used by:174
Symbol 172 EditableTextUses:112Used by:174
Symbol 173 EditableTextUses:112Used by:174
Symbol 174 ButtonUses:146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 FontUsed by:177 243 256 257 258 261 263 264 265 268 269 272 273 283 299 300 374 384
Symbol 177 TextUses:176Used by:Timeline
Symbol 178 MovieClipUsed by:Timeline
Symbol 179 GraphicUsed by:242
Symbol 180 GraphicUsed by:242
Symbol 181 FontUsed by:182
Symbol 182 TextUses:181Used by:242
Symbol 183 GraphicUsed by:242
Symbol 184 GraphicUsed by:242 293 294 317  Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:200 208 216 224 232 241
Symbol 187 GraphicUsed by:200
Symbol 188 GraphicUsed by:200
Symbol 189 GraphicUsed by:200
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:200 208 216 224 232 241
Symbol 192 GraphicUsed by:200
Symbol 193 GraphicUsed by:200
Symbol 194 GraphicUsed by:200
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:200 208 216 224 232 241
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200 208 216 224 232 241
Symbol 199 GraphicUsed by:200 208 216 224 232 241
Symbol 200 MovieClipUses:38 46 55 186 187 188 189 191 192 193 194 196 197 198 199Used by:242  Timeline
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:58 38 46 55 186 201 202 203 191 204 205 206 196 207 198 199Used by:242 317 319  Timeline
Symbol 209 GraphicUsed by:216
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:216
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:46 55 186 209 210 211 191 212 213 214 196 215 198 199Used by:242  Timeline
Symbol 217 GraphicUsed by:224
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:58 38 46 55 186 217 218 219 191 220 221 222 196 223 198 199Used by:242  Timeline
Symbol 225 GraphicUsed by:232
Symbol 226 GraphicUsed by:232
Symbol 227 GraphicUsed by:232
Symbol 228 GraphicUsed by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:58 38 46 55 186 225 226 227 191 228 229 230 196 231 198 199Used by:242
Symbol 233 GraphicUsed by:242
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:186 234 235 236 191 237 238 239 196 240 198 199Used by:242  Timeline
Symbol 242 MovieClipUses:179 180 182 183 184 200 208 216 224 232 233 241Used by:Timeline
Symbol 243 TextUses:176Used by:Timeline
Symbol 244 GraphicUsed by:255
Symbol 245 TextUses:62Used by:255 382 383
Symbol 246 TextUses:62Used by:255
Symbol 247 TextUses:62Used by:255
Symbol 248 TextUses:62Used by:255
Symbol 249 GraphicUsed by:255
Symbol 250 TextUses:62Used by:255 382 383
Symbol 251 TextUses:62Used by:255
Symbol 252 TextUses:62Used by:255
Symbol 253 TextUses:62Used by:255
Symbol 254 GraphicUsed by:255
Symbol 255 ButtonUses:244 245 246 247 248 249 250 251 252 253 254Used by:Timeline
Symbol 256 TextUses:176Used by:Timeline
Symbol 257 TextUses:176Used by:Timeline
Symbol 258 TextUses:176Used by:Timeline
Symbol 259 ButtonUses:61 63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 TextUses:176Used by:Timeline
Symbol 262 ButtonUses:61 63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 263 TextUses:176Used by:Timeline
Symbol 264 TextUses:176Used by:267
Symbol 265 TextUses:176Used by:267
Symbol 266 GraphicUsed by:267
Symbol 267 ButtonUses:264 265 266Used by:Timeline
Symbol 268 TextUses:176Used by:271
Symbol 269 TextUses:176Used by:271
Symbol 270 GraphicUsed by:271
Symbol 271 ButtonUses:268 269 270Used by:Timeline
Symbol 272 TextUses:176Used by:275
Symbol 273 TextUses:176Used by:275
Symbol 274 GraphicUsed by:275
Symbol 275 ButtonUses:272 273 274Used by:Timeline
Symbol 276 GraphicUsed by:282
Symbol 277 TextUses:62Used by:282
Symbol 278 TextUses:62Used by:282
Symbol 279 TextUses:62Used by:282
Symbol 280 TextUses:62Used by:282
Symbol 281 GraphicUsed by:282
Symbol 282 ButtonUses:276 97 76 277 78 82 278 98 99 79 102 86 279 88 92 280 103 104 89 281Used by:Timeline
Symbol 283 TextUses:176Used by:Timeline
Symbol 284 GraphicUsed by:287
Symbol 285 TextUses:62Used by:287
Symbol 286 TextUses:62Used by:287
Symbol 287 ButtonUses:284 285 286Used by:Timeline
Symbol 288 GraphicUsed by:292
Symbol 289 GraphicUsed by:292
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 ButtonUses:288 289 290 291Used by:Timeline
Symbol 293 ButtonUses:184Used by:Timeline
Symbol 294 ButtonUses:184Used by:Timeline
Symbol 295 EditableTextUses:112Used by:298
Symbol 296 EditableTextUses:112Used by:298
Symbol 297 EditableTextUses:112Used by:298
Symbol 298 MovieClipUses:295 296 297Used by:Timeline
Symbol 299 TextUses:176Used by:Timeline
Symbol 300 TextUses:176Used by:Timeline
Symbol 301 GraphicUsed by:Timeline
Symbol 302 GraphicUsed by:Timeline
Symbol 303 GraphicUsed by:Timeline
Symbol 304 TextUses:62Used by:Timeline
Symbol 305 GraphicUsed by:Timeline
Symbol 306 TextUses:62Used by:Timeline
Symbol 307 EditableTextUses:62Used by:Timeline
Symbol 308 EditableTextUses:62Used by:Timeline
Symbol 309 EditableTextUses:62Used by:Timeline
Symbol 310 EditableTextUses:62Used by:Timeline
Symbol 311 TextUses:62Used by:314  Timeline
Symbol 312 EditableTextUses:62Used by:314
Symbol 313 EditableTextUses:62Used by:314
Symbol 314 MovieClipUses:311 312 313Used by:Timeline
Symbol 315 GraphicUsed by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316 184 208Used by:Timeline
Symbol 318 GraphicUsed by:Timeline
Symbol 319 MovieClipUses:208Used by:Timeline
Symbol 320 GraphicUsed by:323 325 330
Symbol 321 FontUsed by:322 324 327 329
Symbol 322 TextUses:321Used by:323
Symbol 323 MovieClipUses:320 322Used by:Timeline
Symbol 324 TextUses:321Used by:325
Symbol 325 MovieClipUses:320 324Used by:Timeline
Symbol 326 GraphicUsed by:328
Symbol 327 TextUses:321Used by:328
Symbol 328 MovieClipUses:326 327Used by:Timeline
Symbol 329 TextUses:321Used by:330
Symbol 330 MovieClipUses:320 329Used by:Timeline
Symbol 331 GraphicUsed by:361
Symbol 332 GraphicUsed by:361
Symbol 333 GraphicUsed by:361
Symbol 334 GraphicUsed by:361
Symbol 335 GraphicUsed by:361
Symbol 336 GraphicUsed by:361
Symbol 337 GraphicUsed by:361
Symbol 338 GraphicUsed by:361
Symbol 339 GraphicUsed by:361
Symbol 340 GraphicUsed by:361
Symbol 341 GraphicUsed by:361
Symbol 342 GraphicUsed by:361
Symbol 343 GraphicUsed by:361
Symbol 344 GraphicUsed by:361
Symbol 345 GraphicUsed by:361
Symbol 346 GraphicUsed by:361
Symbol 347 GraphicUsed by:361
Symbol 348 GraphicUsed by:361
Symbol 349 GraphicUsed by:361
Symbol 350 GraphicUsed by:361
Symbol 351 GraphicUsed by:361
Symbol 352 GraphicUsed by:361
Symbol 353 GraphicUsed by:361
Symbol 354 GraphicUsed by:361
Symbol 355 GraphicUsed by:361
Symbol 356 GraphicUsed by:361
Symbol 357 GraphicUsed by:361
Symbol 358 GraphicUsed by:361
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360Used by:Timeline
Symbol 362 GraphicUsed by:363 364
Symbol 363 ButtonUses:362Used by:Timeline
Symbol 364 ButtonUses:362Used by:Timeline
Symbol 365 GraphicUsed by:370
Symbol 366 GraphicUsed by:370
Symbol 367 GraphicUsed by:368 372
Symbol 368 ButtonUses:367Used by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:365 366 368 369Used by:Timeline
Symbol 371 GraphicUsed by:375
Symbol 372 ButtonUses:367Used by:375
Symbol 373 GraphicUsed by:375
Symbol 374 TextUses:176Used by:375
Symbol 375 MovieClipUses:371 372 373 60 374Used by:Timeline
Symbol 376 GraphicUsed by:382 383
Symbol 377 TextUses:62Used by:382 383
Symbol 378 TextUses:62Used by:382 383
Symbol 379 TextUses:62Used by:382 383
Symbol 380 TextUses:62Used by:382 383
Symbol 381 GraphicUsed by:382 383
Symbol 382 ButtonUses:376 245 83 377 378 250 93 379 380 381Used by:385
Symbol 383 ButtonUses:376 245 83 377 378 250 93 379 380 381Used by:385
Symbol 384 TextUses:176Used by:385
Symbol 385 MovieClipUses:382 383 60 384Used by:Timeline
Symbol 386 GraphicUsed by:Timeline
Symbol 387 EditableTextUses:62Used by:Timeline
Symbol 388 EditableTextUses:62Used by:Timeline
Symbol 389 EditableTextUses:62Used by:Timeline
Symbol 390 GraphicUsed by:Timeline
Symbol 391 GraphicUsed by:Timeline
Symbol 392 EditableTextUses:62Used by:Timeline
Symbol 393 EditableTextUses:62Used by:Timeline
Symbol 394 TextUses:62Used by:Timeline
Symbol 395 TextUses:62Used by:Timeline
Symbol 396 TextUses:62Used by:Timeline
Symbol 397 TextUses:62Used by:Timeline
Symbol 398 EditableTextUses:62Used by:Timeline
Symbol 399 EditableTextUses:62Used by:Timeline
Symbol 400 EditableTextUses:62Used by:Timeline
Symbol 401 TextUses:62Used by:404
Symbol 402 TextUses:62Used by:404
Symbol 403 GraphicUsed by:404
Symbol 404 ButtonUses:401 402 403Used by:Timeline
Symbol 405 TextUses:62Used by:Timeline
Symbol 406 EditableTextUses:62Used by:Timeline
Symbol 407 FontUsed by:408
Symbol 408 TextUses:407 62Used by:Timeline
Symbol 409 TextUses:62Used by:Timeline
Symbol 410 EditableTextUses:62Used by:Timeline
Symbol 411 EditableTextUses:62Used by:Timeline
Symbol 412 EditableTextUses:62Used by:Timeline
Symbol 413 TextUses:62Used by:Timeline
Symbol 414 EditableTextUses:62Used by:Timeline
Symbol 415 EditableTextUses:62Used by:Timeline
Symbol 416 EditableTextUses:62Used by:Timeline
Symbol 417 GraphicUsed by:Timeline
Symbol 418 EditableTextUses:62Used by:Timeline
Symbol 419 TextUses:62Used by:Timeline
Symbol 420 ButtonUses:61 63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 421 FontUsed by:422 428
Symbol 422 TextUses:421Used by:Timeline
Symbol 423 FontUsed by:424 425 426
Symbol 424 TextUses:423Used by:Timeline
Symbol 425 TextUses:423Used by:Timeline
Symbol 426 TextUses:423Used by:427
Symbol 427 MovieClipUses:426Used by:Timeline
Symbol 428 TextUses:421Used by:Timeline
Symbol 429 GraphicUsed by:430
Symbol 430 ButtonUses:429Used by:Timeline

Instance Names

"mc_load_info"Frame 1Symbol 12 MovieClip
"block31"Frame 4Symbol 208 MovieClip
"block32"Frame 4Symbol 208 MovieClip
"block33"Frame 4Symbol 208 MovieClip
"block34"Frame 4Symbol 208 MovieClip
"block21"Frame 4Symbol 208 MovieClip
"block22"Frame 4Symbol 224 MovieClip
"block23"Frame 4Symbol 208 MovieClip
"block24"Frame 4Symbol 208 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block12"Frame 4Symbol 208 MovieClip
"block13"Frame 4Symbol 208 MovieClip
"block14"Frame 4Symbol 208 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 216 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block11"Frame 4Symbol 200 MovieClip
"block31"Frame 20Symbol 208 MovieClip
"block32"Frame 20Symbol 208 MovieClip
"block33"Frame 20Symbol 208 MovieClip
"block34"Frame 20Symbol 208 MovieClip
"block21"Frame 20Symbol 208 MovieClip
"block22"Frame 20Symbol 224 MovieClip
"block23"Frame 20Symbol 208 MovieClip
"block24"Frame 20Symbol 208 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block12"Frame 20Symbol 208 MovieClip
"block13"Frame 20Symbol 208 MovieClip
"block14"Frame 20Symbol 208 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 200 MovieClip
"block11"Frame 20Symbol 216 MovieClip
"block31"Frame 36Symbol 208 MovieClip
"block32"Frame 36Symbol 208 MovieClip
"block33"Frame 36Symbol 208 MovieClip
"block34"Frame 36Symbol 208 MovieClip
"block21"Frame 36Symbol 208 MovieClip
"block23"Frame 36Symbol 208 MovieClip
"block24"Frame 36Symbol 208 MovieClip
"block12"Frame 36Symbol 208 MovieClip
"block13"Frame 36Symbol 208 MovieClip
"block14"Frame 36Symbol 208 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 200 MovieClip
"block11"Frame 36Symbol 200 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 241 MovieClip
"block11"Frame 36Symbol 216 MovieClip
"ok_btn"Frame 39Symbol 287 Button
"true_btn"Frame 39Symbol 292 Button
"form"Frame 39Symbol 298 MovieClip
"timer"Frame 42Symbol 314 MovieClip
"base"Frame 42Symbol 317 MovieClip
"board"Frame 42Symbol 319 MovieClip
"rotate_cw"Frame 42Symbol 323 MovieClip
"rotate_ccw"Frame 42Symbol 325 MovieClip
"destroyBlocks"Frame 42Symbol 330 MovieClip
"pattern1"Frame 42Symbol 361 MovieClip
"pattern2"Frame 42Symbol 361 MovieClip
"pattern3"Frame 42Symbol 361 MovieClip
"pattern4"Frame 42Symbol 361 MovieClip
"mute_btn"Frame 42Symbol 370 MovieClip
"pause_btn"Frame 42Symbol 375 MovieClip
"nxt_btn"Frame 44Symbol 404 Button
"block45"Symbol 242 MovieClip Frame 1Symbol 200 MovieClip
"block46"Symbol 242 MovieClip Frame 1Symbol 200 MovieClip
"block75"Symbol 242 MovieClip Frame 1Symbol 208 MovieClip
"block65"Symbol 242 MovieClip Frame 1Symbol 208 MovieClip
"block54"Symbol 242 MovieClip Frame 1Symbol 216 MovieClip
"block55"Symbol 242 MovieClip Frame 1Symbol 208 MovieClip
"block33"Symbol 242 MovieClip Frame 1Symbol 224 MovieClip
"block34"Symbol 242 MovieClip Frame 1Symbol 216 MovieClip
"newBlock"Symbol 242 MovieClip Frame 1Symbol 216 MovieClip
"block44"Symbol 242 MovieClip Frame 1Symbol 232 MovieClip
"block45"Symbol 242 MovieClip Frame 21Symbol 200 MovieClip
"block46"Symbol 242 MovieClip Frame 21Symbol 200 MovieClip
"block75"Symbol 242 MovieClip Frame 21Symbol 208 MovieClip
"block65"Symbol 242 MovieClip Frame 21Symbol 208 MovieClip
"block54"Symbol 242 MovieClip Frame 21Symbol 216 MovieClip
"block55"Symbol 242 MovieClip Frame 21Symbol 208 MovieClip
"block33"Symbol 242 MovieClip Frame 21Symbol 224 MovieClip
"block34"Symbol 242 MovieClip Frame 21Symbol 216 MovieClip
"block44"Symbol 242 MovieClip Frame 21Symbol 232 MovieClip
"block54"Symbol 242 MovieClip Frame 21Symbol 216 MovieClip
"newBlock"Symbol 242 MovieClip Frame 53Symbol 216 MovieClip
"block34"Symbol 242 MovieClip Frame 59Symbol 216 MovieClip
"block46"Symbol 242 MovieClip Frame 90Symbol 200 MovieClip
"block65"Symbol 242 MovieClip Frame 90Symbol 208 MovieClip
"block65"Symbol 242 MovieClip Frame 90Symbol 208 MovieClip
"block65"Symbol 242 MovieClip Frame 90Symbol 208 MovieClip
"block65"Symbol 242 MovieClip Frame 90Symbol 208 MovieClip
"block46"Symbol 242 MovieClip Frame 107Symbol 200 MovieClip
"block46"Symbol 242 MovieClip Frame 158Symbol 200 MovieClip
"block45"Symbol 242 MovieClip Frame 170Symbol 200 MovieClip
"block54"Symbol 242 MovieClip Frame 174Symbol 216 MovieClip
"block45"Symbol 242 MovieClip Frame 176Symbol 241 MovieClip
"block46"Symbol 242 MovieClip Frame 176Symbol 241 MovieClip
"block45"Symbol 242 MovieClip Frame 176Symbol 241 MovieClip
"body_txt"Symbol 298 MovieClip Frame 1Symbol 297 EditableText
"newBlock"Symbol 317 MovieClip Frame 1Symbol 208 MovieClip
"block41"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block42"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block43"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block45"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block46"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block47"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block71"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block72"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block73"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block74"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block75"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block76"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block77"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block61"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block62"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block63"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block64"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block65"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block66"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block67"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block51"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block52"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block53"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block54"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block55"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block56"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block57"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block31"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block32"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block33"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block34"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block35"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block36"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block37"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block21"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block22"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block23"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block24"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block25"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block26"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block27"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block11"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block12"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block13"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block14"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block15"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block16"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block17"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"newBlock"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"block44"Symbol 319 MovieClip Frame 1Symbol 208 MovieClip
"quit_btn"Symbol 385 MovieClip Frame 1Symbol 382 Button
"quit_btn"Symbol 385 MovieClip Frame 2Symbol 383 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_pattern"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_fire"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_endgame"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_anchor"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_endlevel"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_button"

Labels

"startgame"Frame 1
"splash"Frame 2
"instructions"Frame 3
"download"Frame 38
"tell"Frame 39
"init"Frame 42
"level_1"Frame 43
"end_level"Frame 44
"game_over"Frame 45
"time_over"Frame 46
"look down"Symbol 37 MovieClip Frame 89
"blink"Symbol 37 MovieClip Frame 880
"look down"Symbol 45 MovieClip Frame 89
"blink"Symbol 45 MovieClip Frame 880
"look down"Symbol 54 MovieClip Frame 89
"blink"Symbol 54 MovieClip Frame 880
"b1"Symbol 361 MovieClip Frame 1
"g1"Symbol 361 MovieClip Frame 2
"r1"Symbol 361 MovieClip Frame 3
"b2"Symbol 361 MovieClip Frame 4
"g2"Symbol 361 MovieClip Frame 5
"r2"Symbol 361 MovieClip Frame 6
"b3"Symbol 361 MovieClip Frame 7
"g3"Symbol 361 MovieClip Frame 8
"r3"Symbol 361 MovieClip Frame 9
"b4"Symbol 361 MovieClip Frame 10
"g4"Symbol 361 MovieClip Frame 11
"r4"Symbol 361 MovieClip Frame 12
"b5"Symbol 361 MovieClip Frame 13
"g5"Symbol 361 MovieClip Frame 14
"r5"Symbol 361 MovieClip Frame 15
"b6"Symbol 361 MovieClip Frame 16
"g6"Symbol 361 MovieClip Frame 17
"r6"Symbol 361 MovieClip Frame 18
"b7"Symbol 361 MovieClip Frame 19
"g7"Symbol 361 MovieClip Frame 20
"r7"Symbol 361 MovieClip Frame 21
"b8"Symbol 361 MovieClip Frame 22
"g8"Symbol 361 MovieClip Frame 23
"r8"Symbol 361 MovieClip Frame 24
"b9"Symbol 361 MovieClip Frame 25
"g9"Symbol 361 MovieClip Frame 26
"r9"Symbol 361 MovieClip Frame 27
"b10"Symbol 361 MovieClip Frame 28
"g10"Symbol 361 MovieClip Frame 29
"r10"Symbol 361 MovieClip Frame 30

Dynamic Text Variables

mc_load_info.percentLoadedSymbol 15 EditableText"0:00"
nameSymbol 295 EditableText""
emailSymbol 296 EditableText""
messageSymbol 297 EditableText""
patternScoreSymbol 307 EditableText"00"
levelSymbol 308 EditableText"0"
pointsSymbol 309 EditableText"00000"
bonusSymbol 310 EditableText"00000"
_root.timesecsSymbol 312 EditableText"00"
_root.timeminsSymbol 313 EditableText"00"
levelSymbol 387 EditableText"0"
pointsSymbol 388 EditableText"00000"
bonusSymbol 389 EditableText"00000"
_root.timesecsSymbol 392 EditableText"00"
_root.timeminsSymbol 393 EditableText"00"
totalpointsSymbol 398 EditableText"0000000"
pointsSymbol 399 EditableText"0000000"
bonusSymbol 400 EditableText"0000000"
timebonusSymbol 406 EditableText"0000000"
totalpointsSymbol 410 EditableText"0000000"
pointsSymbol 411 EditableText"0000000"
bonusSymbol 412 EditableText"0000000"
totalpointsSymbol 414 EditableText"0000000"
pointsSymbol 415 EditableText"0000000"
bonusSymbol 416 EditableText"0000000"
totalpointsSymbol 418 EditableText"00000"




http://swfchan.com/6/26460/info.shtml
Created: 22/5 -2019 15:33:55 Last modified: 22/5 -2019 15:33:55 Server time: 05/05 -2024 11:58:20