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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/63953412?noj=FRM63953412-30DC" width="1" height="1"></div>

Maroon.swf

This is the info page for
Flash #26544

(Click the ID number above for more basic data on this flash file.)


Text
power

1

12

1

1

1

Player 2

Player 1

battle

Next

Start

?

Quit bricks

5

Power

Angle

Auxwave.com                  Nikolaj Milthers © 2001

2-player maroon

Player 1 place your bricks

10

10

ActionScript [AS1/AS2]

Frame 1
Set("/:number", "100"); Set("/:wind", random("55") - "27"); stop();
Symbol 9 MovieClip Frame 1
name = _name; my_radius = _width / "2"; my_x = _x; my_y = _y; ymov = /:frwd; xmov = /:sdwd; if (my_y < "370") { gun = "1"; } if (_y < "25") { Set("/:frwd", /:frwd + "20"); } if ("25" < _y) { if (_y < "100") { Set("/:frwd", /:frwd + "10"); } } if ("100" < _y) { if (_y < "150") { Set("/:frwd", /:frwd + "5"); } } if ("150" < _y) { if (_y < "225") { Set("/:frwd", /:frwd + "2"); } } if ("225" < _y) { if (_y < "320") { Set("/:frwd", /:frwd + "1"); } } if ("320" < _y) { if (_y < "325") { if ("2" < frwd) { Set("/:frwd", /:frwd + "1"); } } } if (((gun == "1") and ("370" < _y)) or ("550" < _x)) { Set("/:number", /:number + "1"); tellTarget ("/") { gotoAndStop (1); }; gotoAndPlay (3); } if ("0" < /:frwd) { if ("370" < _y) { Set("/:frwd", (/:frwd - (/:frwd * "2")) + (/:frwd / "3")); } } if ((/:sdwd < "10") and ((-"10") < /:sdwd)) { Set("/:frwd", /:frwd + "5"); } if (((_y < "370") and ("1" < /:sdwd)) or ((/:sdwd < (-"1")) and (_y < "370"))) { Set("/:sdwd", (/:sdwd - (/:sdwd / "10")) + (/:wind / "25")); Set("/:frwd", /:frwd + "5"); } if ((_x < "10") and (gun == "1")) { Set("/:playerb", "1"); Set("/:number", /:number + "1"); tellTarget ("/") { gotoAndStop(_currentframe - "1"); }; removeMovieClip(""); } if ("550" < _x) { Set("/:playerb", "1"); removeMovieClip(""); tellTarget ("/") { gotoAndStop(_currentframe - "1"); }; } _x = (my_x + /:sdwd); _y = (my_y + /:frwd);
Symbol 9 MovieClip Frame 2
gotoAndPlay (1);
Symbol 9 MovieClip Frame 3
Set("/:playerb", "1");
Symbol 9 MovieClip Frame 7
stop(); removeMovieClip("");
Symbol 17 Button
on (press) { startDrag ("", true, getProperty("/scale", _x) + "50", _y, getProperty("/scale", _x) - "50", _y); } on (release) { stopDrag(); } on (rollOver) { Set("/:text", "Set cannon-power"); } on (rollOut) { Set("/:text", ""); }
Symbol 18 MovieClip Frame 1
Set("/:mainpower", int(_x - getProperty("/scale", _x)) + "100");
Symbol 20 Button
on (press) { startDrag ("", true, getProperty("/scale2", _x) + "50", _y, getProperty("/scale2", _x) - "50", _y); } on (release) { stopDrag(); } on (rollOver) { Set("/:text", "Set cannon-angle"); } on (rollOut) { Set("/:text", ""); }
Symbol 21 MovieClip Frame 1
Set("/:angel", int((_x - getProperty("/scale2", _x)) / "20") + "3");
Symbol 28 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 1
name = _name; my_radius = _width / "2"; my_x = _x; my_y = _y; ymov = /:frwd; xmov = /:sdwd; if (my_y < "370") { gun = "1"; } if (_y < "25") { Set("/:frwd", /:frwd + "20"); } if ("25" < _y) { if (_y < "100") { Set("/:frwd", /:frwd + "10"); } } if ("100" < _y) { if (_y < "150") { Set("/:frwd", /:frwd + "5"); } } if ("150" < _y) { if (_y < "225") { Set("/:frwd", /:frwd + "2"); } } if ("225" < _y) { if (_y < "320") { Set("/:frwd", /:frwd + "1"); } } if ("320" < _y) { if (_y < "325") { if ("2" < frwd) { Set("/:frwd", /:frwd + "1"); } } } if (((gun == "1") and ("370" < _y)) or ("550" < _x)) { Set("/:number", /:number + "1"); tellTarget ("/") { gotoAndStop (1); }; gotoAndPlay (3); } if ("0" < /:frwd) { if ("370" < _y) { Set("/:frwd", (/:frwd - (/:frwd * "2")) + (/:frwd / "3")); } } if ((/:sdwd < "10") and ((-"10") < /:sdwd)) { Set("/:frwd", /:frwd + "5"); } if (((_y < "370") and ("1" < /:sdwd)) or ((/:sdwd < (-"1")) and (_y < "370"))) { Set("/:sdwd", (/:sdwd - (/:sdwd / "10")) + (/:wind / "25")); Set("/:frwd", /:frwd + "5"); } if ((_x < "10") and (gun == "1")) { Set("/:player1", "1"); Set("/:number", /:number + "1"); tellTarget ("/") { gotoAndStop(_currentframe - "1"); }; removeMovieClip(""); } if ("550" < _x) { Set("/:player1", "1"); removeMovieClip(""); tellTarget ("/") { gotoAndStop(_currentframe - "1"); }; } _x = (my_x + /:sdwd); _y = (my_y + /:frwd);
Symbol 29 MovieClip Frame 2
gotoAndPlay (1);
Symbol 29 MovieClip Frame 3
Set("/:player1", "1");
Symbol 29 MovieClip Frame 7
stop(); removeMovieClip("");
Symbol 32 Button
on (press) { if ((/:builda == "1") and (/:player1 == "1")) { Set("/:text", "You must build wall first!"); } if (/:player1 == "0") { Set("/:text", "It's not your turn"); } if ((/:builda == "2") and (/:player1 == "1")) { startDrag ("", true, "200", "380", "20", "380"); Set("/:player1", "0"); Set("/:playerb", "1"); } } on (release, releaseOutside) { stopDrag(); Set("/:text", ""); } on (rollOver) { Set("/:text", "Click and drag to move cannon"); } on (rollOut) { Set("/:text", ""); }
Symbol 35 MovieClip Frame 1
_rotation = (/:angel * "15"); my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/2", _y)) and (getProperty("/2", _y) < my_b)) and (my_l < getProperty("/2", _x))) and (getProperty("/2", _x) < my_r)) { setProperty("/2", _x , "600"); gotoAndPlay (3); }
Symbol 35 MovieClip Frame 2
gotoAndPlay (1);
Symbol 35 MovieClip Frame 3
Set("/:scoreb", /:scoreb + "5");
Symbol 37 MovieClip Frame 1
Set("/:getx", (/:mainpower / "5") * ("6" - /:angel)); if (/:brickleft == "0") { setProperty("/quitbrick1", _visible , "0"); } else { setProperty("/quitbrick1", _visible , "1"); } if (/:bricklefta == "0") { setProperty("/quitbrick2", _visible , "0"); } else { setProperty("/quitbrick2", _visible , "1"); } Set("/:getxb", (/:mainpowerb / "5") * ("6" - /:angelb)); if (/:player1 == "1") { Set("/:player", "Player 1"); } else { Set("/:player", "Player 2"); } if (("0" < /:wind) and ("15" >= /:wind)) { tellTarget ("/flag") { gotoAndStop (4); }; } if ("15" < /:wind) { tellTarget ("/flag") { gotoAndStop (5); }; } if (/:wind == "0") { tellTarget ("/flag") { gotoAndStop (3); }; } if ((/:wind < "0") and (/:wind >= (-"15"))) { tellTarget ("/flag") { gotoAndStop (2); }; } if (/:wind < (-"15")) { tellTarget ("/flag") { gotoAndStop (1); }; }
Symbol 37 MovieClip Frame 2
removeMovieClip("");
Symbol 39 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/2", _y)) and (getProperty("/2", _y) < my_b)) and (my_l < getProperty("/2", _x))) and (getProperty("/2", _x) < my_r)) { gotoAndPlay (3); }
Symbol 39 MovieClip Frame 2
gotoAndPlay (1);
Symbol 39 MovieClip Frame 3
Set("/:scoreb", /:scoreb + "10");
Symbol 39 MovieClip Frame 8
stop();
Symbol 41 Button
on (release) { stopDrag(); Set("/:tal", /:tal + "1"); }
Symbol 44 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/1", _y)) and (getProperty("/1", _y) < my_b)) and (my_l < getProperty("/1", _x))) and (getProperty("/1", _x) < my_r)) { setProperty("/1", _x , "600"); gotoAndPlay (3); } if ((((my_t < getProperty("/man", _y)) and (getProperty("/man", _y) < my_b)) and (my_l < getProperty("/man", _x))) and (getProperty("/man", _x) < my_r)) { setProperty("/man", _x , getProperty("/man", _x) - "10"); }
Symbol 44 MovieClip Frame 2
gotoAndPlay(_currentframe - "1");
Symbol 44 MovieClip Frame 3
Set("/:scorea", /:scorea + "1");
Symbol 44 MovieClip Frame 5
stop();
Symbol 46 Button
on (press) { if ((/:build == "1") and (/:playerb == "1")) { Set("/:text", "You must build wall first!"); } if (/:playerb == "0") { Set("/:text", "It's not your turn"); } if ((/:build == "2") and (/:playerb == "1")) { startDrag ("", true, "350", "380", "530", "380"); Set("/:playerb", "0"); Set("/:player1", "1"); } } on (release, releaseOutside) { stopDrag(); Set("/:text", ""); } on (rollOver) { Set("/:text", "Click and drag to move cannon"); } on (rollOut) { Set("/:text", ""); }
Symbol 50 MovieClip Frame 1
_rotation = (-(/:angelb * "15")); my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/1", _y)) and (getProperty("/1", _y) < my_b)) and (my_l < getProperty("/1", _x))) and (getProperty("/1", _x) < my_r)) { setProperty("/1", _x , "600"); gotoAndPlay (3); }
Symbol 50 MovieClip Frame 2
gotoAndPlay (1);
Symbol 50 MovieClip Frame 3
Set("/:scorea", /:scorea + "5");
Symbol 51 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/2", _y)) and (getProperty("/2", _y) < my_b)) and (my_l < getProperty("/2", _x))) and (getProperty("/2", _x) < my_r)) { setProperty("/2", _x , "600"); gotoAndPlay (3); } if ((((my_t < getProperty("/men", _y)) and (getProperty("/men", _y) < my_b)) and (my_l < getProperty("/men", _x))) and (getProperty("/men", _x) < my_r)) { setProperty("/men", _x , getProperty("/men", _x) + "10"); }
Symbol 51 MovieClip Frame 2
gotoAndPlay(_currentframe - "1");
Symbol 51 MovieClip Frame 3
Set("/:scoreb", /:scoreb + "1");
Symbol 51 MovieClip Frame 5
stop();
Symbol 52 Button
on (release) { if ((/:player1 == "1") and (/:builda == "1")) { duplicateMovieClip ("/brick2", /:tal, /:tal); Set("/:brickleft", /:brickleft - "1"); startDrag (/:tal, true, "0", "250", "250", "400"); Set("/:text", "Place brick by clicking it!"); Set("/:bricksa", /:bricksa + "1"); if ("21" < /:bricksa) { Set("/:brickleft", ""); Set("/:builda", "2"); Set("/:text", "Player 2 place your bricks!"); Set("/:player1", "0"); Set("/:playerb", "2"); } } } on (rollOver) { if (/:builda == "1") { Set("/:text", "Click here to produce brick"); } } on (press) { Set("/:text", ""); }
Symbol 65 Button
on (press) { startDrag ("", true, getProperty("/scale3", _x) + "50", _y, getProperty("/scale3", _x) - "50", _y); } on (release) { stopDrag(); } on (rollOver) { Set("/:text", "Set cannon-power"); } on (rollOut) { Set("/:text", ""); }
Symbol 66 MovieClip Frame 1
Set("/:mainpowerb", int(_x - getProperty("/scale3", _x)) + "100");
Symbol 67 Button
on (press) { startDrag ("", true, getProperty("/scale4", _x) + "50", _y, getProperty("/scale4", _x) - "50", _y); } on (release) { stopDrag(); } on (rollOver) { Set("/:text", "Set cannon-angle"); } on (rollOut) { Set("/:text", ""); }
Symbol 68 MovieClip Frame 1
Set("/:angelb", int((_x - getProperty("/scale4", _x)) / "20") + "3");
Symbol 70 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/2", _y)) and (getProperty("/2", _y) < my_b)) and (my_l < getProperty("/2", _x))) and (getProperty("/2", _x) < my_r)) { gotoAndPlay (3); }
Symbol 70 MovieClip Frame 2
gotoAndPlay (1);
Symbol 70 MovieClip Frame 3
setProperty("/ground", _x , getProperty("/ground", _x) - "5"); setProperty("/ground", _y , getProperty("/ground", _y) + "5"); Set("/:scoreb", /:scoreb + "15"); tellTarget ("/restart") { gotoAndStop (2); }
Symbol 70 MovieClip Frame 4
setProperty("/ground", _x , getProperty("/ground", _x) + "5"); setProperty("/ground", _y , getProperty("/ground", _y) - "5");
Symbol 70 MovieClip Frame 5
setProperty("/ground", _x , getProperty("/ground", _x) + "5"); setProperty("/ground", _y , getProperty("/ground", _y) - "5");
Symbol 70 MovieClip Frame 6
setProperty("/ground", _x , getProperty("/ground", _x) - "5"); setProperty("/ground", _y , getProperty("/ground", _y) + "5");
Symbol 70 MovieClip Frame 8
stop(); Set("/:playerb", "False"); Set("/:player1", "False"); Set("/:text", "Game over - Player 1 lost his King");
Symbol 72 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/1", _y)) and (getProperty("/1", _y) < my_b)) and (my_l < getProperty("/1", _x))) and (getProperty("/1", _x) < my_r)) { gotoAndPlay (3); }
Symbol 72 MovieClip Frame 2
gotoAndPlay (1);
Symbol 72 MovieClip Frame 3
setProperty("/ground", _x , getProperty("/ground", _x) + "5"); setProperty("/ground", _y , getProperty("/ground", _y) + "5"); Set("/:scorea", /:scorea + "15"); tellTarget ("/restart") { gotoAndStop (2); }
Symbol 72 MovieClip Frame 4
setProperty("/ground", _x , getProperty("/ground", _x) - "5"); setProperty("/ground", _y , getProperty("/ground", _y) - "5");
Symbol 72 MovieClip Frame 5
setProperty("/ground", _x , getProperty("/ground", _x) - "5"); setProperty("/ground", _y , getProperty("/ground", _y) - "5");
Symbol 72 MovieClip Frame 6
setProperty("/ground", _x , getProperty("/ground", _x) + "5"); setProperty("/ground", _y , getProperty("/ground", _y) + "5");
Symbol 72 MovieClip Frame 8
stop(); Set("/:playerb", "False"); Set("/:player1", "False"); Set("/:text", "Game over - Player 2 lost his King");
Symbol 73 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/1", _y)) and (getProperty("/1", _y) < my_b)) and (my_l < getProperty("/1", _x))) and (getProperty("/1", _x) < my_r)) { gotoAndPlay (3); }
Symbol 73 MovieClip Frame 2
gotoAndPlay (1);
Symbol 73 MovieClip Frame 3
Set("/:scorea", /:scorea + "10");
Symbol 73 MovieClip Frame 8
stop();
Symbol 78 Button
on (release) { Set("/:player1", "1"); Set("/:playerb", "0"); Set("/:build", "1"); Set("/:builda", "1"); Set("/:bricks", "1"); Set("/:bricksa", "12"); Set("/:brickleft", "10"); Set("/:bricklefta", "10"); Set("/:text", ""); Set("/:soldiers", "False"); Set("/:soldier", "False"); tellTarget ("/b1") { gotoAndPlay (1); }; tellTarget ("/b2") { gotoAndPlay (1); }; tellTarget ("/b3") { gotoAndPlay (1); }; tellTarget ("/b4") { gotoAndPlay (1); }; tellTarget ("/b5") { gotoAndPlay (1); }; tellTarget ("/b6") { gotoAndPlay (1); }; tellTarget ("/k1") { gotoAndPlay (1); }; tellTarget ("/dead") { gotoAndPlay (1); }; tellTarget ("/k2") { gotoAndPlay (1); }; tellTarget ("/man") { gotoAndPlay (1); }; setProperty("/man", _x , "150"); setProperty("/cannon", _x , "20"); setProperty("/cannonb", _x , "530"); tellTarget ("/men") { gotoAndPlay (1); }; setProperty("/men", _x , "400"); gotoAndStop (1); }
Symbol 81 Button
on (release) { Set("/:text", ""); gotoAndStop (4); }
Symbol 83 Button
on (release) { gotoAndStop (3); }
Symbol 85 MovieClip Frame 1
gotoAndStop (4);
Symbol 85 MovieClip Frame 2
Set("/:player1", "0"); Set("/:playerb", "0");
Symbol 85 MovieClip Frame 3
Set("/:text", "This is a turn-based 2-player Game First you have to build a wall, protecting your goods and your king. You build the wall by clicking the \"Brick-Icon\" - You have 10 bricks each. To firer Cannon: Player 1 press:\"Space-bar\" Player 2 press:\"Up\" Mind the wind-changes! - You can move your cannon when it's your turn!");
Symbol 86 Button
on (release) { if ((/:build == "1") and (playerb == "1")) { Set("/:text", "It's not your turn"); } if (/:playerb == "2") { duplicateMovieClip ("/brick", /:tal, /:tal); Set("/:bricklefta", /:bricklefta - "1"); Set("/:text", "Click brick to place it!"); startDrag (/:tal, true, "550", "250", "300", "400"); Set("/:bricks", /:bricks + "1"); if ("10" < /:bricks) { Set("/:bricklefta", ""); Set("/:build", "2"); Set("/:player1", "1"); Set("/:text", "Player 1 can now fire cannon!"); Set("/:playerb", "0"); } } } on (rollOver) { if (/:build == "1") { Set("/:text", "Click here to produce brick"); } } on (press) { Set("/:text", ""); }
Symbol 88 Button
on (release, keyPress "q") { Set("/:builda", "2"); Set("/:brickleft", ""); Set("/:text", "Player 2 place your bricks!"); Set("/:player1", "0"); Set("/:playerb", "2"); } on (rollOver) { Set("/:text", "Click here to quit building wall (q)"); } on (rollOut) { Set("/:text", ""); }
Symbol 90 Button
on (release, keyPress "<Delete>") { if (/:playerb == "2") { Set("/:build", "2"); Set("/:bricklefta", ""); Set("/:player1", "1"); Set("/:text", "Player 1 can now fire cannon!"); Set("/:playerb", "0"); } else { Set("/:text", "It's not your turn"); } } on (rollOver) { Set("/:text", "Click here to quit building wall (Delete)"); } on (rollOut) { Set("/:text", ""); }
Symbol 97 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/cannonb", _y)) and (getProperty("/cannonb", _y) < my_b)) and (my_l < getProperty("/cannonb", _x))) and (getProperty("/cannonb", _x) < my_r)) { setProperty("/cannonb", _x , getProperty("/cannonb", _x) + "10"); tellTarget ("/cannonb") { gotoAndPlay (3); }; } if ((((my_t < getProperty("/k2", _y)) and (getProperty("/k2", _y) < my_b)) and (my_l < getProperty("/k2", _x))) and (getProperty("/k2", _x) < my_r)) { tellTarget ("/k2") { gotoAndPlay (3); }; setProperty("/k2", _name , "dead"); } if ((((my_t < getProperty("/2", _y)) and (getProperty("/2", _y) < my_b)) and (my_l < getProperty("/2", _x))) and (getProperty("/2", _x) < my_r)) { gotoAndPlay (3); }
Symbol 97 MovieClip Frame 2
gotoAndPlay(_currentframe - "1");
Symbol 97 MovieClip Frame 3
Set("/:scoreb", /:scoreb + "1"); Set("/:soldier", "1");
Symbol 97 MovieClip Frame 5
stop();
Symbol 101 Button
on (release, keyPress "m") { if ((/:builda == "1") and (/:player1 == "1")) { Set("/:text", "You must build wall first!"); } if (/:player1 == "0") { Set("/:text", "It's not your turn"); } if (/:soldier == "1") { Set("/:text", "Your soldiers have died"); } if (((/:builda == "2") and (/:player1 == "1")) and (/:soldier == "0")) { Set("/:text", "Moving soldiers"); setProperty("/man", _x , getProperty("/man", _x) + "50"); Set("/:player1", "0"); Set("/:playerb", "1"); } } on (rollOver) { Set("/:text", "Moves soldiers one step forward (m)"); } on (rollOut) { Set("/:text", ""); }
Symbol 104 MovieClip Frame 1
my_t = (_y - (_height / "2")) - "20"; my_b = (_y + (_height / "2")) + "20"; my_l = (_x - (_width / "2")) - "20"; my_r = (_x + (_width / "2")) + "20"; if ((((my_t < getProperty("/cannon", _y)) and (getProperty("/cannon", _y) < my_b)) and (my_l < getProperty("/cannon", _x))) and (getProperty("/cannon", _x) < my_r)) { setProperty("/cannon", _x , getProperty("/cannon", _x) - "10"); tellTarget ("/cannon") { gotoAndPlay (3); }; } if ((((my_t < getProperty("/k1", _y)) and (getProperty("/k1", _y) < my_b)) and (my_l < getProperty("/k1", _x))) and (getProperty("/k1", _x) < my_r)) { tellTarget ("/k1") { gotoAndPlay (3); }; setProperty("/k1", _name , "dead"); } if ((((my_t < getProperty("/1", _y)) and (getProperty("/1", _y) < my_b)) and (my_l < getProperty("/1", _x))) and (getProperty("/1", _x) < my_r)) { gotoAndPlay (3); }
Symbol 104 MovieClip Frame 2
gotoAndPlay(_currentframe - "1");
Symbol 104 MovieClip Frame 3
Set("/:scorea", /:scorea + "1"); Set("/:soldiers", "1");
Symbol 104 MovieClip Frame 5
stop();
Symbol 107 Button
on (release, keyPress "<Left>") { if ((/:build == "1") and (/:playerb == "1")) { Set("/:text", "You must build wall first!"); } if ((/:build == "1") and (/:playerb == "2")) { Set("/:text", "You must build wall first!"); } if (/:player1 == "1") { Set("/:text", "It's not your turn"); } if (/:soldiers == "1") { Set("/:text", "Your soldiers have died"); } if (((/:build == "2") and (/:playerb == "1")) and (/:soldiers == "0")) { Set("/:text", "Moving soldiers"); setProperty("/men", _x , getProperty("/men", _x) - "50"); Set("/:playerb", "0"); Set("/:player1", "1"); } } on (rollOver) { Set("/:text", "Moves soldiers one step forward (Left)"); } on (rollOut) { Set("/:text", ""); }
Symbol 110 Button
on (release, keyPress "<Space>") { if ((/:builda == "1") and (/:player1 == "1")) { Set("/:text", "You must build wall first!"); } if (/:player1 == "0") { Set("/:text", "It's not your turn"); } if ((/:player1 == "1") and (/:builda == "2")) { Set("/:gety", (/:mainpower / "5") * (/:angel - "1")); Set("/:text", ""); duplicateMovieClip ("/ball", "1", /:number + "1"); setProperty("/1", _x , getProperty("/cannon", _x)); setProperty("/1", _y , getProperty("/cannon", _y)); Set("/:frwd", /:getx); Set("/:sdwd", /:gety); Set("/:player1", "0"); gotoAndStop (2); } } on (rollOver) { Set("/:text", "Fire cannon (Space-bar)"); } on (rollOut) { Set("/:text", ""); }
Symbol 111 Button
on (release, keyPress "<Up>") { if (/:playerb == "0") { Set("/:text", "It's not your turn"); } Set("/:getyb", (-(/:mainpowerb / "5")) * (/:angelb - "1")); if ((/:player1 == "0") and (/:build == "1")) { Set("/:text", "You must build a wall!"); } if ((/:playerb == "1") and (/:build == "2")) { Set("/:text", ""); duplicateMovieClip ("/ballb", "2", /:number + "1"); setProperty("/2", _x , getProperty("/cannonb", _x)); setProperty("/2", _y , getProperty("/cannonb", _y)); Set("/:frwd", /:getxb); Set("/:sdwd", /:getyb); Set("/:playerb", "0"); gotoAndStop (2); } } on (rollOver) { Set("/:text", "Fire cannon (Up)"); } on (rollOut) { Set("/:text", ""); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 6 GraphicUsed by:9 29
Symbol 7 GraphicUsed by:9 29
Symbol 8 GraphicUsed by:9 29
Symbol 9 MovieClipUses:6 7 8Used by:Timeline
Symbol 10 FontUsed by:11 12 53 54 55 56 57 58
Symbol 11 EditableTextUses:10Used by:Timeline
Symbol 12 EditableTextUses:10Used by:Timeline
Symbol 13 GraphicUsed by:14 19
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:18 21
Symbol 16 GraphicUsed by:17 20 32 41 46 65 67 88 90
Symbol 17 ButtonUses:16Used by:18
Symbol 18 MovieClipUses:15 17Used by:Timeline
Symbol 19 MovieClipUses:13Used by:89  Timeline
Symbol 20 ButtonUses:16Used by:21
Symbol 21 MovieClipUses:15 20Used by:Timeline
Symbol 22 GraphicUsed by:28
Symbol 23 MovieClipUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:22 23 24 25 26 27Used by:Timeline
Symbol 29 MovieClipUses:6 7 8Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:35
Symbol 32 ButtonUses:16Used by:35
Symbol 33 GraphicUsed by:35 39 70 72 73
Symbol 34 GraphicUsed by:35 39 70 72 73
Symbol 35 MovieClipUses:31 32 33 34Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:39 73
Symbol 39 MovieClipUses:38 33 34Used by:Timeline
Symbol 40 GraphicUsed by:44 51 52 86 97
Symbol 41 ButtonUses:16Used by:44 51
Symbol 42 GraphicUsed by:44 51 97
Symbol 43 GraphicUsed by:44 51 97 104
Symbol 44 MovieClipUses:40 41 42 43Used by:Timeline
Symbol 45 GraphicUsed by:50
Symbol 46 ButtonUses:16Used by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:45 46 47 48 49Used by:Timeline
Symbol 51 MovieClipUses:40 41 42 43Used by:Timeline
Symbol 52 ButtonUses:40Used by:Timeline
Symbol 53 EditableTextUses:10Used by:Timeline
Symbol 54 EditableTextUses:10Used by:Timeline
Symbol 55 EditableTextUses:10Used by:Timeline
Symbol 56 EditableTextUses:10Used by:Timeline
Symbol 57 EditableTextUses:10Used by:Timeline
Symbol 58 EditableTextUses:10Used by:Timeline
Symbol 59 FontUsed by:60 61 79 80 82 84 87 94 95 112 113 114 115 116 117 118 119 120 121 122 123 124
Symbol 60 TextUses:59Used by:Timeline
Symbol 61 TextUses:59Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:91  Timeline
Symbol 64 GraphicUsed by:66 68
Symbol 65 ButtonUses:16Used by:66
Symbol 66 MovieClipUses:64 65Used by:Timeline
Symbol 67 ButtonUses:16Used by:68
Symbol 68 MovieClipUses:64 67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69 33 34Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71 33 34Used by:Timeline
Symbol 73 MovieClipUses:38 33 34Used by:Timeline
Symbol 74 GraphicUsed by:78 81 83
Symbol 75 ShapeTweeningUsed by:77 78 81 83
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:75 76Used by:78 81 83
Symbol 78 ButtonUses:74 77 75Used by:85
Symbol 79 TextUses:59Used by:85
Symbol 80 TextUses:59Used by:85
Symbol 81 ButtonUses:74 77 75Used by:85
Symbol 82 TextUses:59Used by:85
Symbol 83 ButtonUses:74 77 75Used by:85
Symbol 84 TextUses:59Used by:85
Symbol 85 MovieClipUses:78 79 80 81 82 83 84Used by:Timeline
Symbol 86 ButtonUses:40Used by:Timeline
Symbol 87 TextUses:59Used by:89 91
Symbol 88 ButtonUses:16Used by:89
Symbol 89 MovieClipUses:19 87 88Used by:Timeline
Symbol 90 ButtonUses:16Used by:91
Symbol 91 MovieClipUses:63 87 90Used by:Timeline
Symbol 92 FontUsed by:93
Symbol 93 EditableTextUses:92Used by:Timeline
Symbol 94 TextUses:59Used by:Timeline
Symbol 95 TextUses:59Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96 40 42 43Used by:Timeline
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101 107
Symbol 101 ButtonUses:98 99 100Used by:Timeline
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103 43Used by:Timeline
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 ButtonUses:105 106 100Used by:Timeline
Symbol 108 GraphicUsed by:Timeline
Symbol 109 GraphicUsed by:110 111
Symbol 110 ButtonUses:109Used by:Timeline
Symbol 111 ButtonUses:109Used by:Timeline
Symbol 112 TextUses:59Used by:Timeline
Symbol 113 TextUses:59Used by:Timeline
Symbol 114 EditableTextUses:59Used by:Timeline
Symbol 115 EditableTextUses:59Used by:Timeline
Symbol 116 EditableTextUses:59Used by:Timeline
Symbol 117 EditableTextUses:59Used by:Timeline
Symbol 118 EditableTextUses:59Used by:Timeline
Symbol 119 EditableTextUses:59Used by:Timeline
Symbol 120 EditableTextUses:59Used by:Timeline
Symbol 121 EditableTextUses:59Used by:Timeline
Symbol 122 EditableTextUses:59Used by:Timeline
Symbol 123 EditableTextUses:59Used by:Timeline
Symbol 124 EditableTextUses:59Used by:Timeline

Instance Names

"ground"Frame 1Symbol 4 MovieClip
"ball"Frame 1Symbol 9 MovieClip
"scale"Frame 1Symbol 14 MovieClip
"fader"Frame 1Symbol 18 MovieClip
"scale2"Frame 1Symbol 19 MovieClip
"fader2"Frame 1Symbol 21 MovieClip
"flag"Frame 1Symbol 28 MovieClip
"ballb"Frame 1Symbol 29 MovieClip
"cannon"Frame 1Symbol 35 MovieClip
"b2"Frame 1Symbol 39 MovieClip
"brick"Frame 1Symbol 44 MovieClip
"cannonb"Frame 1Symbol 50 MovieClip
"brick2"Frame 1Symbol 51 MovieClip
"b3"Frame 1Symbol 39 MovieClip
"b1"Frame 1Symbol 39 MovieClip
"scale3"Frame 1Symbol 63 MovieClip
"fader3"Frame 1Symbol 66 MovieClip
"scale4"Frame 1Symbol 63 MovieClip
"fader4"Frame 1Symbol 68 MovieClip
"k1"Frame 1Symbol 70 MovieClip
"k2"Frame 1Symbol 72 MovieClip
"b5"Frame 1Symbol 73 MovieClip
"b6"Frame 1Symbol 73 MovieClip
"b4"Frame 1Symbol 73 MovieClip
"restart"Frame 1Symbol 85 MovieClip
"quitbrick1"Frame 1Symbol 89 MovieClip
"quitbrick2"Frame 1Symbol 91 MovieClip
"man"Frame 1Symbol 97 MovieClip
"men"Frame 1Symbol 104 MovieClip

Labels

"bad"Symbol 28 MovieClip Frame 1
"ng"Symbol 28 MovieClip Frame 2
"no"Symbol 28 MovieClip Frame 3

Dynamic Text Variables

mainpowerSymbol 12 EditableText""
buildSymbol 53 EditableText"1"
bricksaSymbol 54 EditableText"12"
buildaSymbol 55 EditableText"1"
playerbSymbol 56 EditableText""
player1Symbol 57 EditableText"1"
bricksSymbol 58 EditableText"1"
talSymbol 93 EditableText"5"
windSymbol 114 EditableText""
playerSymbol 115 EditableText""
scoreaSymbol 116 EditableText""
scorebSymbol 117 EditableText""
textSymbol 118 EditableText"Player 1 place your bricks"
mainpowerbSymbol 119 EditableText""
mainpowerSymbol 120 EditableText""
angelSymbol 121 EditableText""
angelbSymbol 122 EditableText""
brickleftSymbol 123 EditableText"10"
brickleftaSymbol 124 EditableText"10"




http://swfchan.com/6/26544/info.shtml
Created: 22/5 -2019 13:24:57 Last modified: 22/5 -2019 13:24:57 Server time: 30/04 -2024 17:25:11