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Palantir.swf

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Flash #26636

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ActionScript [AS1/AS2]

Frame 1
function ShowMessage(msg) { if ((Xpos == undefined) || (Xpos == 0)) { Xpos = 0; Ypos = 150; } if (Xpos >= 700) { Xpos = 0; Ypos = 150; return(true); } attachMovie(msg, msg + Xpos, DeepMessageShow + xpos); var tmp = eval (msg + Xpos); tmp._x = Xpos; Ypos = Ypos + (random(4) - 2); tmp._y = Ypos; Xpos = Xpos + 15; return(false); } function SetScores(num, xpos, ypos, startdeep) { var scoreOffX = 460; var scoreOffY = 25; var scoreDeep = DeepScores; if (((xpos != undefined) && (ypos != undefined)) && (startdeep != undefined)) { ScoreOffX = xpos; ScoreOffY = ypos; scoreDeep = startdeep; } var scoreStepX = 6; var scoreMagnify = 2; var str = new String(num); var n = 0; while (n < str.length) { var char = str.charAt(n); var clipID = ("N" + char); var clipName = (("Scores" + scoreOffY) + n); var m = 0; while (m < 10) { var oldClipName = eval (clipName + m); if ((oldClipName != undefined) && (oldClipName != eval (clipName + char))) { oldClipName.gotoAndPlay("Delete"); } m++; } clipName = clipName + char; if (eval (clipName) == undefined) { this.attachMovie(clipID, clipName, (scoreDeep + (n * 10)) + char); clipName = eval (clipName); clipName._x = scoreOffX + ((n * scoreStepX) * scoreMagnify); clipName._y = scoreOffY; clipName._width = clipName._width * scoreMagnify; clipName._height = clipName._height * scoreMagnify; clipName.gotoAndPlay("Create"); } n++; } } function ClearIslands() { var row = new Object(); row.row = RowMin; row.num = -1; var sp = new Array(); ClearCheckAtribute(); var n = 0; while (n < (6 * RowMin)) { if (Balls[RowMin][n].isLive && (!Balls[RowMin][n].isChecked)) { row.num = n; row.row = RowMin; Balls[RowMin][n].isChecked = true; sp.push(RowToX(row.row, row.num)); sp.push(RowToY(row.row, row.num)); do { var y = sp.pop(); var x = sp.pop(); var m = 0; while (m < 6) { LogToNum(x + OffX[m], y + OffY[m], row); if ((Balls[row.row][row.num].isChecked == false) && (Balls[row.row][row.num].isLive)) { sp.push(x + OffX[m]); sp.push(y + OffY[m]); } Balls[row.row][row.num].isChecked = true; m++; } } while (0 < sp.length); } n++; } var ret = 0; row.row = RowMin; while (row.row < RowMax) { row.num = 0; while (row.num < (6 * row.row)) { if ((Balls[row.row][row.num].isLive == true) && (Balls[row.row][row.num].isChecked == false)) { RemoveBall(Balls[row.row][row.num], "DeathIslands"); ret++; } row.num++; } row.row++; } return(ret); } function RemoveBall(ball, FrameName) { ball.isChecked = true; ball.isLive = false; NumBalls--; BallCollorIncuse[ball.collor]--; ball.gotoAndPlay(FrameName); if ((State == ST_CH_COLOR) || (State == ST_CH_ISLANDS)) { if (BallCollorIncuse[ball.collor] == 0) { PlaySound("Incuse"); var collor = ball.collor; BallCollorIncuse[collor] = -1; isIncuse = true; } } } function ClearCheckAtribute() { var row = RowMin; while (row < RowMax) { var num = 0; while (num < (row * 6)) { Balls[row][num].isChecked = false; Balls[row][num]._alpha = 100; num++; } row++; } } function CheckColorConsist(lx, ly) { var ret = State; var nconsist = 1; var comp_col = HitBall.collor; var sp = new Array(); var fordel = new Array(); ClearCheckAtribute(); sp.Push(lx); sp.Push(ly); do { var y = sp.pop(); var x = sp.pop(); var n = 0; while (n < 6) { var row = new Object(); LogToNum(x + OffX[n], y + OffY[n], row); if (((Balls[row.row][row.num].isChecked == false) && (Balls[row.row][row.num].collor == comp_col)) && (Balls[row.row][row.num].isLive)) { sp.push(x + OffX[n]); sp.push(y + OffY[n]); Balls[row.row][row.num]._alpha = 70; fordel.push(row.row); fordel.push(row.num); nconsist++; } Balls[row.row][row.num].isChecked = true; n++; } } while (0 < sp.length); if (MinBallsForDell < nconsist) { while (0 < fordel.length) { var n = fordel.pop(); var r = fordel.pop(); RemoveBall(Balls[r][n], "DeathEquals"); ret = ST_CH_ISLANDS; curScores = curScores + 10; } if (isBallCollision) { PlaySound("Well"); } isBallCollision = false; } else { if ((--CurentAttempt) < 0) { var n_incuse = 0; var n = 0; while (n < BallCollorNum) { if (BallCollorIncuse[n] == -1) { n_incuse++; } n++; } CurentAttempt = incusAttempt[n_incuse]; numShift = incusShift[n_incuse]; ret = ST_SHIFT; } else { ret = ST_SET_COLLOR; } SetScores(CurentAttempt, 490, 75, DeepAttemp); if (isBallCollision && (nconsist < 3)) { PlaySound("boo"); isBallCollision = false; } } isBallCollision = false; return(ret); } function GameInit() { isBallCollision = false; Center._x = NetOffX; Center._y = NetOffY; Center._visible = false; var n = 0; while (n != BallCollorNum) { BallCollorIncuse[n] = 0; n++; } isIncuse = false; if (hiScores < curScores) { HiScores = curScores; } curScores = 0; SetScores(curScores); SetScores(hiScores, 460, 55, DeepHIScores); WaitCounter = 0; BallDeep = 0; CurentAttempt = 0; SetScores(CurentAttempt, 490, 75, DeepAttemp); var collor = int(random(BallCollorNum)); if (isDemo) { collor = DemoHitBallCollor[DemoHitBallCollor.pos]; DemoHitBallCollor.pos++; } else if (isDemoRecord) { DemoHitBallCollor.push(collor); } CreateHitBalls(collor); var n = RowMin; while (RowMax >= n) { Balls[n] = []; var m = 0; while ((n * 6) >= m) { Balls[n][m] = ""; m++; } Balls[n][m].isLive = false; n++; } NumBalls = 0; var n = 0; if (isDemo == true) { var end = RowMax; } else { var end = RowStart; } var row = RowMin; while (row < end) { var off = 0; while (off < (row * 6)) { var collor = int(random(BallCollorNum)); if (isDemo) { collor = DemoStartBallCollor[DemoStartBallCollor.pos]; DemoStartBallCollor.pos++; } else if (isDemoRecord) { DemoStartBallCollor.push(collor); } CreateBall(row, off, collor); off++; } row++; } Hexagon = "Hexagon0"; Hexagon = attachMovie("Hexagon", Hexagon, DeepHexagon); Hexagon = Hexagon0; Hexagon._width = ((NetStepX * 2) + NetStepX) * 2; Hexagon._height = (NetStepY * 2) + NetStepY; Hexagon.Magnify = 2; Hexagon._x = NetOffX; Hexagon._y = NetOffY; SetNextCollor(); } function GameDestroy() { var n1 = 0; while (n1 < 10) { var n2 = 0; while (n2 < 10) { var point = (("Scores55" + n1) + n2); point = eval (point); if (point != undefined) { point.removeMovieClip(); } var point = (("Scores115" + n1) + n2); point = eval (point); if (point != undefined) { point.removeMovieClip(); } var point = (("Scores175" + n1) + n2); point = eval (point); if (point != undefined) { point.removeMovieClip(); } n2++; } n1++; } var n = RowMin; while (RowMax >= n) { var m = 0; while ((n * 6) >= m) { if (Balls[n][m] != "") { Balls[n][m].removeMovieClip(); } m++; } n++; } } function GetAngle(hx, hy, tx, ty) { var dx = (tx - hx); var dy = (ty - hy); ret = Math.asin(dy / Math.sqrt((dx * dx) + (dy * dy))); if (dx < 0) { ret = -3.14159265358979 - ret; } if (ret < -3.14159265358979) { ret = ret + (Math.PI*2); } return(ret); } function TestHit(x, y, lx, ly) { var row = new Object(); LogToNum(lx, ly, row); if (Balls[row.row][row.num].isLive || (row.row < RowMin)) { if (HitRadius >= GetDistance(x, y, lx * NetStepX, ly * NetStepY)) { return(false); } return(true); } return(true); } function TestCollisionBall(x, y, lx, ly) { if ((((((TestHit(x, y, lx + 2, ly) && (TestHit(x, y, lx + 1, ly - 1))) && (TestHit(x, y, lx - 1, ly - 1))) && (TestHit(x, y, lx - 2, ly))) && (TestHit(x, y, lx - 1, ly + 1))) && (TestHit(x, y, lx + 1, ly + 1))) && (TestHit(x, y, lx, ly))) { return(false); } return(true); } function TestCollisionWalls() { var a = new Array(0, (-PI) / 3, ((-PI) * 2) / 3, PI, (PI * 2) / 3, PI / 3); var ret = false; var n = 0; while (n < 6) { var tx = (HitStartX + ((BallSpeed * HitPhase) * HitDX)); var ty = (HitStartY + ((BallSpeed * HitPhase) * HitDY)); var distance = Math.sqrt((tx * tx) + (ty * ty)); var azimuth = GetAngle(0, 0, tx, ty); var a1 = (a[n] - azimuth); var a2 = (((PI * 2) / 3) - a1); if (((n != HitEdge) && (a1 >= 0)) && ((PI / 3) >= a1)) { var maxdistance = (((((RowMax * NetStepX) * 2) - (NetStepX * 2)) * Math.sin(PI / 3)) / Math.sin(a2)); var towall = int(maxdistance - distance); if (0 >= towall) { HitStartX = maxdistance * Math.cos(azimuth); HitStartY = maxdistance * Math.sin(azimuth); da = new Array((PI * 2) / 3, 0, ((-PI) * 2) / 3, (PI * 2) / 3, 0, ((-PI) * 2) / 3); HitAngle = da[n] - HitAngle; HitAngle = HitAngle % (PI * 2); HitDX = BallSpeed * Math.cos(HitAngle); HitDY = BallSpeed * Math.sin(HitAngle); HitEdge = n; HitPhase = 0; PlaySound("Click"); isBallCollision = true; if (n == HitStartEdge) { ret = true; } } } n++; } return(ret); } function HitBallMove() { var ret = State; var tx = (HitStartX + ((BallSpeed * HitPhase) * HitDX)); var ty = (HitStartY + ((BallSpeed * HitPhase) * HitDY)); var lpos = new Object(); PhisToLog(tx, ty, lpos); var row = new Object(); LogToNum(lpos.x, lpos.y, row); if (row.row >= (RowMax - 1)) { } if (TestCollisionWalls(tx, ty, lpos.x, lpos.y)) { ret = ST_SHIFT; numSHift = 1; PlaySound("boo"); HitBall._visible = false; return(ret); } if (!TestCollisionBall(tx, ty, lpos.x, lpos.y)) { tx = HitStartX + ((BallSpeed * HitPhase) * HitDX); ty = HitStartY + ((BallSpeed * HitPhase) * HitDY); HitBall._x = tx + NetOffX; HitBall._y = ty + NetOffY; HitPhase++; } else { if (Balls[row.row][row.num].isLive || (row.row < RowMin)) { do { HitPhase = HitPhase - BackStep; tx = HitStartX + ((BallSpeed * HitPhase) * HitDX); ty = HitStartY + ((BallSpeed * HitPhase) * HitDY); PhisToLog(tx, ty, lpos); LogToNum(lpos.x, lpos.y, row); } while ((row.row < RowMin) || (Balls[row.row][row.num].isLive == true)); } HitBall._visible = false; if (row.row < RowMax) { CreateBall(row.row, row.num, HitBall.collor); PlaySound("Click"); HitStartX = lpos.x; HitStartY = lpos.y; ret = ST_CH_COLOR; } else { ret = ST_GAMEOVER; } } return(ret); } function RowToX(row, num) { if ((row * 6) < num) { trace("Error in RowToX"); } var ret; var off = int(num % row); var nang = int(num / row); if (nang == 0) { ret = (row * 2) - off; } else if (nang == 1) { ret = row - (off * 2); } else if (nang == 2) { ret = -(row + off); } if (nang == 3) { ret = -((row * 2) - off); } if (nang == 4) { ret = -(row - (off * 2)); } if (nang == 5) { ret = row + off; } return(ret); } function RowToY(row, num) { if ((row * 6) < num) { trace("Error in RowToY"); } var ret; var off = int(num % row); var nang = int(num / row); if ((nang == 0) || (nang == 3)) { ret = off; } else if ((nang == 1) || (nang == 4)) { ret = row; } else if ((nang == 2) || (nang == 5)) { ret = row - off; } if (((nang == 0) || (nang == 1)) || (nang == 2)) { ret = -ret; } return(ret); } function LogToRow(x, y) { if ((Math.abs(y) - 2) >= Math.abs(x)) { return(Math.abs(y)); } return((Math.abs(x) + Math.abs(y)) / 2); } function LogToNum(x, y, retvalue) { var row = LogToRow(x, y); var ret = ((row * 2) - Math.abs(x)); if (Math.abs(x) < row) { ret = ret - ((row - Math.abs(x)) / 2); } if ((0 >= x) && (0 >= y)) { ret = (row * 3) - ret; } else if ((0 >= x) && (y >= 0)) { ret = ret + (row * 3); } else if ((0 < x) && (0 < y)) { ret = (row * 6) - ret; } retvalue.num = ret; retvalue.row = row; return(ret); } function GetDepth(row, num) { return(((row * (row - 1)) * 3) + num); } function CreateBall(row, num, collor) { if (collor == undefined) { return(undefined); } var x = RowToX(row, num); var y = RowToY(row, num); Balls[row][num] = "Circle" + GetDepth(row, num); attachMovie("Ball", Balls[row][num], GetDepth(row, num)); Balls[row][num] = eval (Balls[row][num]); Balls[row][num]._x = (Balls[row][num].newx = (x * NetStepX) + NetOffX); Balls[row][num]._y = (Balls[row][num].newy = (y * NetStepY) + NetOffY); Balls[row][num]._width = (Balls[row][num]._height = BallRadius * 2); Balls[row][num].Sight._visible = false; Balls[row][num].isLive = true; Balls[row][num].row = row; Balls[row][num].num = num; NumBalls++; BallCollorIncuse[collor]++; BallFillColor(Balls[row][num], collor); } function BallFillColor(ball, collor) { ball.collor = collor; var ball_collor = new Color(ball); var ball_color_transform = new Object(); ball_color_transform.ra = _root.BallCollorRed[collor]; ball_color_transform.rb = 50; ball_color_transform.ga = _root.BallCollorGreen[collor]; ball_color_transform.gb = 50; ball_color_transform.ba = _root.BallCollorBlue[collor]; ball_color_transform.bb = 50; ball_color_transform.aa = 100; ball_color_transform.ab = 0; ball_collor.setTransform(ball_color_transform); } function CreateHitBalls(collor) { var row = RowMax; var n = 0; while (n < 6) { Borders[n] = "Border" + n; attachMovie("Border", Borders[n], DeepBorder + n); Borders[n] = eval (Borders[n]); Borders[n]._x = (RowToX(row, n * row) * NetStepX) + NetOffX; Borders[n]._y = (RowToY(row, n * row) * NetStepY) + NetOffY; Borders[n]._width = NetStepY; Borders[n]._height = Math.sqrt((NetStepX * NetStepX) + (NetStepY * NetStepY)) * RowMax; Borders[n]._rotation = -30 - (n * 60); var num = (int(row / 2) + (n * row)); var x = RowToX(row, num); var y = RowToY(row, num); HitBalls[n] = "Ball" + GetDepth(row, num); attachMovie("Ball", HitBalls[n], GetDepth(row, num)); HitBalls[n] = eval (HitBalls[n]); HitBalls[n]._x = (x * NetStepX) + NetOffX; HitBalls[n]._y = (y * NetStepY) + NetOffY; HitBalls[n]._width = (HitBalls[n]._height = BallRadius * 2); HitBalls[n].Sight._visible = false; BallFillColor(HitBalls[n], collor); n++; } HitBall = "HitBall0"; attachMovie("Ball", HitBall, DeepHitBall); HitBall = eval (HitBall); HitBall._x = NetOffX; HitBall._y = NetOffY; HitBall._width = (HitBall._height = BallRadius * 2); HitBall.Sight._visible = false; HitBall._visible = false; } function ShiftBalls() { var ret = ST_SHIFT; var row = RowMax; while (row >= RowMin) { var num = 0; while (num < (row * 6)) { if (Balls[row][num].isLive) { if ((Balls[row][num]._x != Balls[row][num].newx) || (Balls[row][num]._y != Balls[row][num].newy)) { if (Balls[row][num]._x != Balls[row][num].newx) { Balls[row][num]._x = (Balls[row][num]._x + Balls[row][num].newx) / 2; } if (Balls[row][num]._y != Balls[row][num].newy) { Balls[row][num]._y = (Balls[row][num]._y + Balls[row][num].newy) / 2; } if ((Math.abs(Balls[row][num]._x - Balls[row][num].newx) < 1) && (Math.abs(Balls[row][num]._y - Balls[row][num].newy) < 1)) { ret = ST_SET_COLLOR; } } else { newnum = int(num / row) + num; if ((row % 2) != 0) { newnum++; } CreateBall(row + 1, newnum, Balls[row][num].collor); Balls[row + 1][newnum].newx = Balls[row + 1][newnum]._x; Balls[row + 1][newnum].newy = Balls[row + 1][newnum]._y; Balls[row + 1][newnum]._x = Balls[row][num]._x; Balls[row + 1][newnum]._y = Balls[row][num]._y; BallCollorIncuse[Balls[row][num].collor]--; Balls[row][num].removeMovieClip(); Balls[row][num] = ""; Balls[row][num].isLive = false; NumBalls--; } } num++; } row--; } if (ret == ST_SET_COLLOR) { var num = 0; while (num < (RowMin * 6)) { var collor = int(random(BallCollorNum)); while (BallCollorIncuse[collor] == -1) { collor = int(random(BallCollorNum)); } if (isDemo) { collor = DemoStartBallCollor[DemoStartBallCollor.pos]; DemoStartBallCollor.pos++; } else if (isDemoRecord == true) { DemoStartBallCollor.push(collor); } CreateBall(RowMin, num, collor); num++; } var row = RowMax; while (row >= RowMin) { var num = 0; while (num < (row * 6)) { if (Balls[row][num].isLive) { if (Balls[row][num].isLive) { if (row == RowMax) { PlaySound("Oy"); ret = ST_GAMEOVER; return(ret); } Balls[row][num]._x = Balls[row][num].newx; Balls[row][num]._y = Balls[row][num].newy; } } num++; } row--; } } return(ret); } function GetDistance(x, y, x1, y1) { return(((x - x1) * (x - x1)) + ((y - y1) * (y - y1))); } function Add(n, m) { var s = false; if (n < 0) { s = true; } n = Math.abs(n) + m; if (s) { n = -n; } return(n); } function PhisToLog(x, y, retvalue) { x = x + NetOffX; y = y + NetOffY; var y0; var y1; var x0; var x1; var x2; y1 = int(y / NetStepY); y0 = y1 + 1; x0 = int(x / NetStepX); if ((((y0 % 2) == 0) && ((x0 % 2) == 0)) || (((y0 % 2) != 0) && ((x0 % 2) != 0))) { x1 = x0 - 1; x2 = x0 + 1; } else { x1 = x0; x0 = Add(x0, 1); x2 = Add(x0, 1); } var ret = 0; var n1 = GetDistance(x, y, x0 * NetStepX, y0 * NetStepY); var n2 = GetDistance(x, y, x1 * NetStepX, y1 * NetStepY); if (n2 < n1) { n1 = n2; ret = 1; } n2 = GetDistance(x, y, x2 * NetStepX, y1 * NetStepY); if (n2 < n1) { ret = 2; } var offx = (NetOffX / NetStepX); var offy = (NetOffY / NetStepY); if (ret == 0) { retvalue.x = x0 - offx; retvalue.y = y0 - offy; } if (ret == 1) { retvalue.x = x1 - offx; retvalue.y = y1 - offy; } if (ret == 2) { retvalue.x = x2 - offx; retvalue.y = y1 - offy; } } function SetNextCollor(new_collor) { var str = "Hexagon.NextCollorBall"; if (isDemo) { collor = DemoHitBallCollor[DemoHitBallCollor.pos]; DemoHitBallCollor.pos++; } else { var collor = new_collor; if (new_collor == undefined) { collor = int(random(BallCollorNum)); while (BallCollorIncuse[collor] == -1) { collor = int(random(BallCollorNum)); } } } if (isDemoRecord && (isDemo != true)) { DemoHitBallCollor.push(collor); } var n = 0; while (n < 6) { var b = eval (str + n); BallFillColor(b, collor); n++; } } function PlaySound(name) { if (isSound) { var snd = new Sound(); snd.attachSound(name); snd.start(); } } function OnSelectHitBall(edge) { _root.HitEdge = edge; var lpos = new Object(); _root.PhisToLog(_root.HitBalls[edge]._x - NetOffX, _root.HitBalls[edge]._y - NetOffY, lpos); _root.HitStartEdge = _root.HitEdge; _root.HitBalls[_root.HitEdge]._rotation = 0; _root.HitBalls[_root.HitEdge].Sight._visible = true; _root.HitBalls[_root.HitEdge]._alpha = 80; _root.HitBalls[_root.HitEdge].Sight._alpha = 100; _root.State = _root.ST_HIT; _root.HitStartX = lpos.x * _root.NetStepX; _root.HitStartY = lpos.y * _root.NetStepY; _root.PlaySound("shutter"); } function OnHitBall(hit_angle, hit_edge) { _root.HitAngle = hit_angle; _root.HitEdge = hit_edge; _root.HitPhase = 0; _root.State = _root.ST_MOVE; _root.HitDX = _root.BallSpeed * Math.cos(hit_angle); _root.HitDY = _root.BallSpeed * Math.sin(hit_angle); _root.HitBalls[hit_edge].Sight._visible = false; if (_root.isDemoRecord && (_root.isDemo != true)) { _root.DemoSelectedBall.push(hit_edge); _root.DemoHitAngle.push(hit_angle); } _root.HitBalls[hit_edge]._visible = false; _root.HitBall._x = _root.HitStartX + _root.NetOffX; _root.HitBall._y = _root.HitStartY + _root.NetOffY; _root.BallFillColor(_root.HitBall, _root.HitBalls[0].collor); _root.HitBall._visible = true; _root.PlaySound("Shot"); } function TraceDemo() { trace("/*----------- START -----------*/"); trace("DemoStartBallCollor = new Array("); var n = 0; var str = ""; var tmpstr; while (((tmpstr = DemoStartBallCollor[n])) != undefined) { str = (str + tmpstr) + ", "; n++; } trace(str); trace(");"); var str_collor = ""; var str_edge = ""; var str_angle = ""; var val; trace("DemoHitBallCollor = new Array("); n = 0; while (((val = DemoHitBallCollor[n])) != undefined) { str_collor = (str_collor + val) + ", "; n++; } trace(str_collor); trace(");"); n = 0; while (((val = DemoSelectedBall[n])) != undefined) { str_edge = (str_edge + DemoSelectedBall[n]) + ","; str_angle = (str_angle + DemoHitAngle[n]) + ","; n++; } trace("DemoSelectedBall = new Array("); trace(str_edge); trace(");"); trace("DemoHitAngle = new Array("); trace(str_angle); trace(");"); trace(("DemocurScores = " + DemocurScores) + ";"); trace(("DemohiScores = " + DemohiScores) + ";"); trace(("DemoAttempt = " + DemoAttempt) + ";"); trace("/*------------ END ------------*/"); } function StartDemo(isSaveOldGame) { if (isReplayGame != true) { delete DemoStartBallCollor; delete DemoHitBallCollor; delete DemoSelectedBall; delete DemoHitAngle; DemocurScores = 0; DemohiScores = 0; DemoAttempt = 5; DemoStartBallCollor = new Array(4, 2, 0, 1, 5, 1, 3, 1, 3, 0, 1, 5, 5, 3, undefined, 1, 1, undefined, 1, 5, undefined, 2, 2, undefined, 5, 0, undefined, 2, 1, undefined, undefined, 0, 1, 0, undefined, 4, 4, 1, undefined, 2, 0, 5, undefined, 3, 2, 1, undefined, 5, 1, 1, undefined, 1, 4, 0, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 3, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 1, 4, 0, 2, 4, 4, 3, 1, 4, 0, 0, 4, 4, 1, 2, 2, 0, 1, 4, 0, 2, 2, 4, 5, 4, 0, 0, 0, 0, 4, 1, 2, 4, 2, 2, 0, 1, 0, 4, 4, 1, 0, 2, 1, 4, 2, 4, 2, 1, 2, 4, 5, 5, 1, 5, 5, 1, 2, 5, 0, 5, 5, 2, 1, 5, 1, 4, 2, 4, 1, 4, 5, 4, 2, 1, 1, 1, 5, 1, 5, 4, 1, 2, 1, 5, 5, 5, 1, 5, 5, 4, 1, 4, 1, 5, 4, 1, 2, 1, 2, 5, 4, 4, 1, 4, 2, 4, 5, 2, 1, 1, 1, 1, 2, 5, 1, 2, 5, 2, 1, 2, 5, 1, 2, 1, 2, 2, 5, 2, 2, 1, 2, 2, 1, 2, 2, 5, 5, 2, 2, 5, 1, 1, 1, 5, 1, 5, 1, 1, 1, 5, 1, 5, 1, 5, 5, 5, 5, 1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1, 1, 1, 5, 1, 1, 5, 1, 1, 5, 1, 5); DemoHitBallCollor = new Array(0, 2, 0, 4, 4, 1, 0, 5, 5, 4, 3, 3, 0, 1, 5, 2, 1, 5, 3, 3, 4, 2, 0, 2, 4, 0, 2, 0, 4, 5, 2, 4, 1, 4, 5, 0, 0, 5, 0, 0, 1, 1, 0, 2, 2, 1, 4, 2, 1, 2, 2, 4, 5, 1, 2, 1, 1, 2, 5, 5, 4, 4, 2, 2, 5, 2, 5, 5, 5, 1, 5, 5, 5, 1, 1); DemoSelectedBall = new Array(0, 3, 2, 1, 0, 5, 4, 1, 4, 5, 4, 4, 2, 4, 5, 2, 1, 1, 2, 5, 5, 5, 1, 5, 3, 2, 3, 4, 5, 5, 4, 4, 2, 4, 0, 0, 0, 1, 0, 2, 5, 3, 2, 5, 1, 0, 4, 4, 4, 4, 1, 2, 4, 2, 1, 1, 0, 0, 1, 0, 3, 5, 0, 4, 3, 2, 5, 4, 5, 5, 0, 3, 3, 2); DemoHitAngle = new Array(1.07057217183295, -0.507038877655779, 0.394674901442396, 1.41522630378878, 1.13500947221633, 3.06969606556178, -1.55106529126698, 1.66030014514651, -1.86368041735975, -2.58911183563374, -1.58794228335797, -1.68556489612816, 0.33689351015449, -1.52710121281379, -2.57623905060548, -0.0333795130529713, 1.86350126326949, 1.80293518194086, 0.90630092770014, -2.09308504014552, -2.52289561701403, -2.28958091315588, 0.962280067270214, -2.30907605547364, -1.9311697738418, 0.289789860494586, -0.175388294512145, -1.37102864389246, -2.55985641744945, -2.67934953804751, -1.92713558613057, -1.80871142559216, 1.06600329382219, -1.96654584060871, 1.88283844835743, 1.22842226443055, 2.43516659793374, 1.67837933718786, 2.41091405167957, 0.285806667648677, -2.30907605547364, -0.285806667648677, 0.376099270283049, 2.28459036153593, 0.0679801933372338, 2.78590966391435, -1.0117847890807, -1.17170141066264, -1.52710121281379, -1.52962873451363, 1.42382974383736, 0.988723344559361, -0.97509198403781, 1.13113497726973, 0.0996686524911621, 1.54787770430513, 1.21561275680501, 2.80164584844325, 1.73545377617886, 2.5035361370948, -0.462843265719613, -2.82603256820507, 1.19416418312141, -3.00388148677775, -0.669774976542439, 0.328944674886934, 2.20389824834746, -2.14305928127906, -2.35865667304656, -2.63914849878621, 2.8199594287714, -1.9731833297519, -0.782761965637819, 0.704900219732317); } DemoStartBallCollor.pos = (DemoHitBallCollor.pos = (DemoSelectedBall.pos = (DemoHitAngle.pos = 0))); attachMovie("DemoMessage", "DemoMessage", DeepDemoMessage); var inst = DemoMessage; inst._x = NetOffX; inst._y = NetOffY; inst._alpha = 50; if (isSaveOldGame != false) { SaveBeforeDemo(); } GameDestroy(); isDemo = true; GameInit(); curScores = DemoCurScores; hiScores = DemoHiScores; CurentAttempt = DemoAttempt; SetScores(curScores); SetScores(hiScores, 460, 55, DeepHIScores); SetScores(CurentAttempt, 490, 75, DeepAttemp); State = ST_SELECT; } function SaveBeforeDemo() { DemoOldBallCollor = new Array(); var row = RowMin; while (row < RowMax) { var num = 0; while (num < (row * 6)) { DemoOldBallCollor.push(Balls[row][num].collor); num++; } row++; } DemoOldHitBallCollor = HitBalls[0].collor; DemoOldNextCollor = Hexagon.NextCollorBall0.collor; DemoOldCurScores = curScores; DemoOldHiScores = hiScores; DemoOldAttempt = CurentAttempt; var n = 0; while (n != BallCollorNum) { OldBallCollorIncuse[n] = BallCollorIncuse[n]; n++; } } function LoadAfterDemo() { removeMovieClip("DemoMessage"); isDemo = (isReplayGame = false); GameDestroy(); var n = 0; while (n != BallCollorNum) { BallCollorIncuse[n] = OldBallCollorIncuse[n]; n++; } isIncuse = false; curScores = DemoOldCurScores; hiScores = DemoOldHiScores; CurentAttempt = DemoOldAttempt; SetScores(curScores); SetScores(hiScores, 460, 55, DeepHIScores); SetScores(CurentAttempt, 490, 75, DeepAttemp); var row = RowMin; while (row < RowMax) { var num = 0; while (num < (row * 6)) { var old_collor = DemoOldBallCollor.shift(); if (old_collor != undefined) { CreateBall(row, num, old_collor); } num++; } row++; } SetNextCollor(DemoOldNextCollor); var n = 0; while (n != 6) { HitBalls[n].collor = DemoOldHitBallCollor; BallFillColor(HitBalls[n], DemoOldHitBallCollor); HitBalls[n]._visible = true; HitBalls[n].Sight._visible = false; HitBalls[n]._alpha = 100; n++; } HitBall._visible = false; State = ST_SELECT; } if (initialize == undefined) { _root.chek1._visible = false; _root.chek2._visible = false; _root.chek3._visible = true; _root.chek4._visible = false; HelpMessage = "To win the game you should remove all the spheres that are situated iside the pentagon. To blow off these spheres shoot at them with one of the spheres from its sides. You should first choose the sphere you want to shot with(a click on it will activate the sphere) and then click in the part of the board you want it to go. Don't be surprised if the sphere doesn't get where youwanted it to - a sphere can slip only between two spheres of the next row.If a player manages to eliminate all the spheres of a certain colorhis score will be doubled and two more rows of spheres will be added to the board. The color you have removed won't come to the board again.A certain number of attempts is given to allow a player to blow up as many spheres as possible. As soon as all the attempts are over one more row of spheres will be added to the board. Sometimes after a shot or a new row being added to the boardsome spheres can fall apart from the stock. They will disappear.You will get a bonus of 100 points for each sphere destroyed in such a way.Watching the Demo will help you to understand the rules of the game."; StartAttempt = 5; incusShift = new Array(1, 2, 2, 3, 3, 3, 100); incusAttempt = new Array(StartAttempt, 4, 3, 2, 2, 1, 0); BallRadius = 12; BallSpeed = 4; BackStep = 0.25; MinBallsForDell = 3; var b = 100; BallCollorRed = new Array(b, 0, b, 0, b, 0); BallCollorGreen = new Array(0, b, b, 0, 0, b); BallCollorBlue = new Array(0, 0, 0, b, b, b); BallCollorNum = 6; RowMin = 2; RowMax = RowMin + 6; RowStart = RowMin + 2; NetStepX = BallRadius; NetStepY = int(NetStepX * 1.73205080756888); NetOffX = ((NetStepX * RowMax) * 2) + NetStepX; NetOffY = (NetStepY * RowMax) + NetStepY; isSound = true; BallCollorIncuse = []; isIncuse = false; curScores = 0; hiScores = 0; OffX = new Array(2, 1, -1, -2, -1, 1, 0); OffY = new Array(0, -1, -1, 0, 1, 1, 0); DeepHitBall = GetDepth(RowMax, (RowMax * 6) - 1); DeepBorder = 0; DeepHexagon = DeepHitBall + 1; DeepScores = DeepHexagon + 6; DeepHIScores = DeepScores + 1000; DeepAttemp = DeepHIScores + 1000; DeepMsg = DeepMsg + (DeepAttemp + 100000); DeepMessageShow = DeepMsg + 1; DeepDemoMessage = DeepDemoMessage + 600; Deep = Deep + 1; Balls = []; HitK = 5; HitRadius = ((BallRadius * 2) - HitK) * ((BallRadius * 2) - HitK); HitBalls = []; Borders = []; ST_START = 0; ST_SELECT = 1; ST_HIT = 2; ST_MOVE = 3; ST_SHIFT = 4; ST_GAMEOVER = 5; ST_NEXTLEVEL = 6; ST_CH_COLOR = 7; ST_CH_ISLANDS = 8; ST_WAIT = 9; ST_SET_COLLOR = 10; State = ST_START; PI = Math.PI; DemoOldBallCollor = []; } if (initialize == undefined) { initialize = true; var trns = new Object(); trns.rr = 100; trns.ll = 100; trns.lr = 0; trns.rl = 0; var snd = new Sound(); snd.setTransform(trns); snd.setVolume(100); fscommand ("showmenu", false); } else { gotoAndPlay (2); }
Instance of Symbol 140 MovieClip [Ball] "Center" in Frame 1
onClipEvent (mouseUp) { if (_root.isDemo) { _root.LoadAfterDemo(); } else { var PI = _root.PI; if (((_root.State == _root.ST_HIT) || (_root.State == _root.ST_SELECT)) && ((_root.msgBox == undefined) && (_xmouse < _root.NetOffX))) { var lpos = new Object(); _root.PhisToLog(_xmouse, _ymouse, lpos); var row = _root.LogToRow(lpos.x, lpos.y); var num = _root.LogToNum(lpos.x, lpos.y); if (_root.RowMax < row) { return(undefined); } if (((row == _root.RowMax) && (((num - (row / 2)) % row) == 0)) && ((_root.State == _root.ST_HIT) || (_root.State == _root.ST_SELECT))) { if (_root.State == _root.ST_HIT) { var n = 0; while (n < 6) { _root.HitBalls[n].Sight._visible = false; _root.HitBalls[n]._alpha = 100; n++; } } _root.HitEdge = (num - (row / 2)) / row; _root.OnSelectHitBall(_root.HitEdge); } else if (_root.State == _root.ST_HIT) { _root.HitAngle = _root.GetAngle(_root.HitStartX, _root.HitStartY, _xmouse, _ymouse); var minp = new Array(PI / 3, 0, 0, 0, PI, (PI * 2) / 3); var maxp = new Array(PI, PI, (PI * 2) / 3, PI / 3, 0, PI); var minn = new Array(-PI, 0, (-PI) / 3, ((-PI) * 2) / 3, -PI, -PI); var maxn = new Array(((-PI) * 2) / 3, -PI, 0, 0, 0, (-PI) / 3); if ((((0 < _root.HitAngle) && (minp[_root.HitEdge] < _root.HitAngle)) && (_root.HitAngle < maxp[_root.HitEdge])) || (((_root.HitAngle < 0) && (minn[_root.HitEdge] < _root.HitAngle)) && (_root.HitAngle < maxn[_root.HitEdge]))) { _root.OnHitBall(_root.HitAngle, _root.HitEdge); } } } } }
Frame 2
if ((State == undefined) || (State == ST_START)) { GameInit(); State = ST_SELECT; if (isDemo == undefined) { StartDemo(true); } } else if (State == ST_NEXTLEVEL) { isDemoRecord = false; RecordState = "OFF"; TraceDemo(); if (ShowMessage("NextLevel")) { GameDestroy(); GameInit(); State = ST_SELECT; } } else if (State == ST_GAMEOVER) { isDemoRecord = false; RecordState = "OFF"; TraceDemo(); if (ShowMessage("GameOver")) { GameDestroy(); GameInit(); State = ST_SELECT; } } else if (State == ST_MOVE) { State = HitBallMove(); } else if (State == ST_CH_COLOR) { WaitState = CheckColorConsist(HitStartX, HitStartY); StartTime = getTimer(); WaitCounter = 500; State = ST_WAIT; } else if (State == ST_SHIFT) { State = ShiftBalls(); if (State == ST_SET_COLLOR) { if (0 < (--numShift)) { State = ST_SHIFT; } else { ClearIslands(); PlaySound("Oy"); } } } else if (State == ST_CH_ISLANDS) { var newscore = ClearIslands(); if (isIncuse) { curScores = curScores * 2; } if (LastIncuseCollor != -1) { curScores = curScores + (newscore * 100); SetScores(curScores); } if (0 >= NumBalls) { State = ST_NEXTLEVEL; } else { State = ST_SET_COLLOR; } if (isIncuse) { numShift = 0; var n = 0; while (n < BallCollorNum) { if (BallCollorIncuse[n] == -1) { numShift++; } n++; } numShift = incusShift[numShift]; isIncuse = false; State = ST_NEXTLEVEL; var n = 0; while (n < BallCollorNum) { if (BallCollorIncuse[n] != -1) { State = ST_SHIFT; break; } n++; } } } else if (State == ST_WAIT) { if (WaitCounter < Math.abs(getTimer() - StartTime)) { State = WaitState; } } else if (State == ST_SET_COLLOR) { var collor = Hexagon.NextCollorBall0.collor; if (BallCollorIncuse[collor] == -1) { SetNextCollor(); collor = Hexagon.NextCollorBall0.collor; } var n = 0; while (n != 6) { HitBalls[n].collor = collor; BallFillColor(HitBalls[n], collor); n++; } SetNextCollor(); HitBalls[HitStartEdge]._visible = true; HitBalls[HitStartEdge]._alpha = 100; State = ST_SELECT; } if ((State == ST_SELECT) || (State == ST_HIT)) { if (isDemo) { if (DemoSelectedBall[DemoSelectedBall.pos] == undefined) { StartDemo(false); } if (State == ST_SELECT) { var n = 0; while (n < 6) { _root.HitBalls[n].Sight._visible = false; _root.HitBalls[n]._alpha = 100; n++; } OnSelectHitBall(DemoSelectedBall[DemoSelectedBall.pos]); WaitState = ST_HIT; StartTime = getTimer(); WaitCounter = 2000; State = ST_WAIT; } else { WaitState = ST_CH_COLOR; StartTime = getTimer(); WaitCounter = 3000; State = ST_WAIT; OnHitBall(DemoHitAngle[DemoHitAngle.pos], DemoSelectedBall[DemoSelectedBall.pos]); DemoHitAngle.pos++; DemoSelectedBall.pos++; } } else { var n = 0; while (n < 6) { if (HitBalls[n].Sight._visible == false) { if ((BallRadius * BallRadius) >= GetDistance(_xmouse, _ymouse, HitBalls[n]._x, HitBalls[n]._y)) { HitBalls[n].gotoAndStop("Hit"); HitBalls[n].Sight._visible = false; } else { HitBalls[n].gotoAndStop("Work"); HitBalls[n]._rotation = (GetAngle(HitBalls[n]._x, HitBalls[n]._y, _xmouse, _ymouse) * 180) / PI; } } n++; } } }
Frame 3
gotoAndPlay (2);
Symbol 25 MovieClip [Ball] Frame 1
stop();
Symbol 25 MovieClip [Ball] Frame 10
_root.Balls[this.row][this.num] = ""; _root.PlaySound("Blast"); play();
Symbol 25 MovieClip [Ball] Frame 20
removeMovieClip(this);
Symbol 25 MovieClip [Ball] Frame 25
_root.PlaySound("Splash"); play();
Symbol 25 MovieClip [Ball] Frame 35
removeMovieClip(this);
Symbol 29 MovieClip [Ball] Frame 1
stop();
Symbol 29 MovieClip [Ball] Frame 10
_root.Balls[this.row][this.num] = ""; _root.PlaySound("Blast"); play();
Symbol 29 MovieClip [Ball] Frame 20
removeMovieClip(this);
Symbol 29 MovieClip [Ball] Frame 25
_root.PlaySound("Splash"); play();
Symbol 29 MovieClip [Ball] Frame 35
removeMovieClip(this);
Symbol 31 MovieClip [Hexagon] Frame 1
var str = "NextCollorBall"; var n = 0; while (n < 6) { var b = eval (str + n); b.Sight._visible = false; n++; }
Symbol 38 MovieClip [N0] Frame 1
play();
Symbol 38 MovieClip [N0] Frame 21
stop();
Symbol 38 MovieClip [N0] Frame 25
play();
Symbol 38 MovieClip [N0] Frame 43
this.removeMovieClip();
Symbol 45 MovieClip [N1] Frame 1
play();
Symbol 45 MovieClip [N1] Frame 20
stop();
Symbol 45 MovieClip [N1] Frame 30
play();
Symbol 45 MovieClip [N1] Frame 50
this.removeMovieClip();
Symbol 51 MovieClip [N2] Frame 1
play();
Symbol 51 MovieClip [N2] Frame 20
stop();
Symbol 51 MovieClip [N2] Frame 30
play();
Symbol 51 MovieClip [N2] Frame 50
this.removeMovieClip();
Symbol 57 MovieClip [N3] Frame 1
play();
Symbol 57 MovieClip [N3] Frame 20
stop();
Symbol 57 MovieClip [N3] Frame 30
play();
Symbol 57 MovieClip [N3] Frame 50
this.removeMovieClip();
Symbol 63 MovieClip [N4] Frame 1
play();
Symbol 63 MovieClip [N4] Frame 20
stop();
Symbol 63 MovieClip [N4] Frame 30
play();
Symbol 63 MovieClip [N4] Frame 50
this.removeMovieClip();
Symbol 69 MovieClip [N5] Frame 1
play();
Symbol 69 MovieClip [N5] Frame 20
stop();
Symbol 69 MovieClip [N5] Frame 30
play();
Symbol 69 MovieClip [N5] Frame 50
this.removeMovieClip();
Symbol 75 MovieClip [N6] Frame 1
paly();
Symbol 75 MovieClip [N6] Frame 20
stop();
Symbol 75 MovieClip [N6] Frame 30
play();
Symbol 75 MovieClip [N6] Frame 50
this.removeMovieClip();
Symbol 81 MovieClip [N7] Frame 1
play();
Symbol 81 MovieClip [N7] Frame 20
stop();
Symbol 81 MovieClip [N7] Frame 30
play();
Symbol 81 MovieClip [N7] Frame 50
this.removeMovieClip();
Symbol 87 MovieClip [N8] Frame 1
play();
Symbol 87 MovieClip [N8] Frame 20
stop();
Symbol 87 MovieClip [N8] Frame 30
play();
Symbol 87 MovieClip [N8] Frame 50
this.removeMovieClip();
Symbol 93 MovieClip [N9] Frame 1
play();
Symbol 93 MovieClip [N9] Frame 20
stop();
Symbol 93 MovieClip [N9] Frame 30
play();
Symbol 93 MovieClip [N9] Frame 50
this.removeMovieClip();
Symbol 103 Button
on (release, keyPress "<Enter>") { _root.State = _root.ST_GAMEOVER; removeMovieClip(this); }
Symbol 104 Button
on (release, keyPress "<Backspace>") { removeMovieClip(this); }
Symbol 109 Button
on (release, keyPress "<Enter>") { removeMovieClip(this); }
Instance of Symbol 112 MovieClip in Symbol 115 MovieClip [msgHelp] Frame 1
onClipEvent (load) { top = this._y; bottom = (top + 240) - this._height; isScroll = false; } onClipEvent (enterFrame) { this.stop(); } onClipEvent (mouseDown) { startDrag (this, false, this._x, top, this._x, bottom); isScroll = true; } onClipEvent (mouseUp) { stopDrag(); isScroll = false; } onClipEvent (mouseMove) { if (isScroll) { var scroll_pos = ((this._y - top) / (bottom - top)); _level0.msgBox.Message.scroll = 100 * scroll_pos; } }
Symbol 124 MovieClip [NextLevel] Frame 1
if (this._alpha >= 20) { this._alpha = this._alpha - 20; } else { removeMovieClip(this); }
Symbol 124 MovieClip [NextLevel] Frame 2
gotoAndPlay (1);
Symbol 126 MovieClip [GameOver] Frame 1
if (this._alpha >= 20) { this._alpha = this._alpha - 20; } else { removeMovieClip(this); }
Symbol 126 MovieClip [GameOver] Frame 2
gotoAndPlay (1);
Symbol 130 MovieClip Frame 1
if (!_root.isSound) { gotoAndStop (10); } stop();
Symbol 130 MovieClip Frame 10
stop();
Symbol 139 MovieClip [DemoMessage] Frame 1
this._alpha = 50 + random(10);
Symbol 139 MovieClip [DemoMessage] Frame 5
gotoAndPlay (1);
Symbol 140 MovieClip [Ball] Frame 1
stop();
Symbol 140 MovieClip [Ball] Frame 10
_root.Balls[this.row][this.num] = ""; _root.PlaySound("Blast"); play();
Symbol 140 MovieClip [Ball] Frame 20
removeMovieClip(this);
Symbol 140 MovieClip [Ball] Frame 25
_root.PlaySound("Splash"); play();
Symbol 140 MovieClip [Ball] Frame 35
removeMovieClip(this);
Symbol 144 Button
on (release) { _root.chek1._visible = true; _root.chek2._visible = false; _root.chek3._visible = false; _root.chek4._visible = false; _quality = "LOW"; _root.strQuality = "LOW"; }
Symbol 145 Button
on (release) { _root.chek2._visible = true; _root.chek1._visible = false; _root.chek3._visible = false; _root.chek4._visible = false; _quality = "MEDIUM"; _root.strQuality = "MEDIUM"; }
Symbol 146 Button
on (release) { _root.chek3._visible = true; _root.chek2._visible = false; _root.chek1._visible = false; _root.chek4._visible = false; _quality = "HIGH"; _root.strQuality = "HIGH"; }
Symbol 147 Button
on (release) { _root.chek4._visible = true; _root.chek3._visible = false; _root.chek2._visible = false; _root.chek1._visible = false; _quality = "BEST"; _root.strQuality = "BEST"; }
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 5
stop();
Symbol 163 MovieClip Frame 8
gotoAndStop (1);
Symbol 163 MovieClip Frame 12
gotoAndStop (1);
Symbol 165 Button
on (rollOver) { _root.knop1.gotoAndPlay(2); } on (rollOut) { _root.knop1.gotoAndPlay(6); } on (release, keyPress "n") { if (_root.curScores == 0) { GameDestroy(); GameInit(); State = ST_SELECT; } else if (msgBox == undefined) { attachMovie("msgRestart", "msgBox", _root.DeepMsg); var msg = msgBox; msg._x = 275; msg._y = 187.5; } }
Symbol 166 Button
on (release, keyPress "h") { if (msgBox == undefined) { attachMovie("msgHelp", "msgBox", _root.DeepMsg); var msg = msgBox; msg.Title = "Palantir. v 0.9"; msg.Message = _root.HelpMessage; msg._x = 275; msg._y = 187.5; } }
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 5
stop();
Symbol 175 Button
on (rollOver) { _root.knop2.gotoAndPlay(2); } on (rollOut) { _root.knop2.gotoAndPlay(6); } on (release) { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + "/?r=splnt"; getURL (sd, "blank"); }
Symbol 182 Button
on (release) { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + "/?r=splnt"; getURL (sd, "blank"); }
Symbol 184 Button
on (release, keyPress "d") { if (_root.isDemo != true) { _root.StartDemo(true); } else { _root.StartDemo(false); } }
Symbol 185 Button
on (press, keyPress "s") { if (_root.isSound) { _root.isSound = false; _root.Dinamic.gotoAndStop("SoundOFF"); } else { _root.isSound = true; _root.Dinamic.gotoAndStop("SoundON"); } }

Library Items

Symbol 1 Sound [boo]
Symbol 2 Sound [Oy]
Symbol 3 Sound [Shutter]
Symbol 4 Sound [Shot]
Symbol 5 Sound [Splash]
Symbol 6 Sound [Blast]
Symbol 7 Sound [Incuse]
Symbol 8 Sound [Well]
Symbol 9 Sound [Click]
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClip [Circle]Uses:10 12
Symbol 14 GraphicUsed by:25 29 140
Symbol 15 ShapeTweeningUsed by:18 26
Symbol 16 ShapeTweeningUsed by:18 26
Symbol 17 GraphicUsed by:18 26
Symbol 18 MovieClip [Sight]Uses:15 16 17Used by:25 29 140
Symbol 19 GraphicUsed by:25 29 140
Symbol 20 ShapeTweeningUsed by:25 29 140
Symbol 21 GraphicUsed by:25 29 140
Symbol 22 ShapeTweeningUsed by:25 29 140
Symbol 23 ShapeTweeningUsed by:25 29 140
Symbol 24 GraphicUsed by:25 29 140
Symbol 25 MovieClip [Ball]Uses:14 18 19 20 21 22 23 24
Symbol 26 MovieClip [Sight]Uses:15 16 17
Symbol 27 Graphic [Border]Used by:28
Symbol 28 MovieClip [Border]Uses:27
Symbol 29 MovieClip [Ball]Uses:14 18 19 20 21 22 23 24Used by:31
Symbol 30 Graphic [Hexagon]Used by:31
Symbol 31 MovieClip [Hexagon]Uses:30 29
Symbol 32 ShapeTweeningUsed by:38
Symbol 33 ShapeTweeningUsed by:38
Symbol 34 GraphicUsed by:38
Symbol 35 ShapeTweeningUsed by:38
Symbol 36 ShapeTweeningUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [N0]Uses:32 33 34 35 36 37
Symbol 39 ShapeTweeningUsed by:45
Symbol 40 ShapeTweeningUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 ShapeTweeningUsed by:45
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 GraphicUsed by:45 51 57 63 69 75 81 87 93
Symbol 45 MovieClip [N1]Uses:39 40 41 42 43 44
Symbol 46 ShapeTweeningUsed by:51
Symbol 47 ShapeTweeningUsed by:51
Symbol 48 GraphicUsed by:51
Symbol 49 ShapeTweeningUsed by:51
Symbol 50 ShapeTweeningUsed by:51
Symbol 51 MovieClip [N2]Uses:46 47 48 49 50 44
Symbol 52 ShapeTweeningUsed by:57
Symbol 53 ShapeTweeningUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 ShapeTweeningUsed by:57
Symbol 56 ShapeTweeningUsed by:57
Symbol 57 MovieClip [N3]Uses:52 53 54 55 56 44
Symbol 58 ShapeTweeningUsed by:63
Symbol 59 ShapeTweeningUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 ShapeTweeningUsed by:63
Symbol 62 ShapeTweeningUsed by:63
Symbol 63 MovieClip [N4]Uses:58 59 60 61 62 44
Symbol 64 ShapeTweeningUsed by:69
Symbol 65 ShapeTweeningUsed by:69
Symbol 66 GraphicUsed by:69
Symbol 67 ShapeTweeningUsed by:69
Symbol 68 ShapeTweeningUsed by:69
Symbol 69 MovieClip [N5]Uses:64 65 66 67 68 44
Symbol 70 ShapeTweeningUsed by:75
Symbol 71 ShapeTweeningUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 ShapeTweeningUsed by:75
Symbol 74 ShapeTweeningUsed by:75
Symbol 75 MovieClip [N6]Uses:70 71 72 73 74 44
Symbol 76 ShapeTweeningUsed by:81
Symbol 77 ShapeTweeningUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 ShapeTweeningUsed by:81
Symbol 80 ShapeTweeningUsed by:81
Symbol 81 MovieClip [N7]Uses:76 77 78 79 80 44
Symbol 82 ShapeTweeningUsed by:87
Symbol 83 ShapeTweeningUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 ShapeTweeningUsed by:87
Symbol 87 MovieClip [N8]Uses:82 83 84 85 86 44
Symbol 88 ShapeTweeningUsed by:93
Symbol 89 ShapeTweeningUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 ShapeTweeningUsed by:93
Symbol 92 ShapeTweeningUsed by:93
Symbol 93 MovieClip [N9]Uses:88 89 90 91 92 44
Symbol 94 GraphicUsed by:107
Symbol 95 FontUsed by:96 97 110 125 135 136 137 138 148 149 150 151 152 169 183 187 188 189
Symbol 96 TextUses:95Used by:107
Symbol 97 TextUses:95Used by:107
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:103 104 109 112 144 145 146 147 158 166 184 185
Symbol 100 GraphicUsed by:103 104 109 112 144 145 146 147 166 184 185
Symbol 101 GraphicUsed by:103 104 109 112 144 145 146 147 166 184 185
Symbol 102 GraphicUsed by:103 104 109 112 144 145 146 147 166 184 185
Symbol 103 ButtonUses:99 100 101 102Used by:107
Symbol 104 ButtonUses:99 100 101 102Used by:107
Symbol 105 FontUsed by:106 153
Symbol 106 TextUses:105Used by:107
Symbol 107 MovieClip [msgRestart]Uses:94 96 97 103 104 106
Symbol 108 GraphicUsed by:115
Symbol 109 ButtonUses:99 100 101 102Used by:115
Symbol 110 TextUses:95Used by:115
Symbol 111 GraphicUsed by:115
Symbol 112 MovieClipUses:99 100 101 102Used by:115
Symbol 113 FontUsed by:114
Symbol 114 EditableTextUses:113Used by:115
Symbol 115 MovieClip [msgHelp]Uses:108 109 110 111 112 114
Symbol 116 Graphic [NextLevel]Used by:124
Symbol 117 Graphic [NextLevel]Used by:124
Symbol 118 Graphic [NextLevel]Used by:124
Symbol 119 Graphic [NextLevel]Used by:124
Symbol 120 Graphic [NextLevel]Used by:124
Symbol 121 Graphic [NextLevel]Used by:124
Symbol 122 Graphic [NextLevel]Used by:124
Symbol 123 Graphic [NextLevel]Used by:124
Symbol 124 MovieClip [NextLevel]Uses:123 122 121 120 119 118 117 116
Symbol 125 TextUses:95Used by:126
Symbol 126 MovieClip [GameOver]Uses:125
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:127 128 129Used by:132  Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 Button [bIsSound]Uses:130 131
Symbol 133 Graphic [DemoMessage]Used by:139
Symbol 134 Graphic [DemoMessage]Used by:139
Symbol 135 TextUses:95Used by:139
Symbol 136 TextUses:95Used by:139
Symbol 137 TextUses:95Used by:139
Symbol 138 TextUses:95Used by:139
Symbol 139 MovieClip [DemoMessage]Uses:134 135 136 133 137 138
Symbol 140 MovieClip [Ball]Uses:14 18 19 20 21 22 23 24Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 ButtonUses:99 100 101 102Used by:Timeline
Symbol 145 ButtonUses:99 100 101 102Used by:Timeline
Symbol 146 ButtonUses:99 100 101 102Used by:Timeline
Symbol 147 ButtonUses:99 100 101 102Used by:Timeline
Symbol 148 TextUses:95Used by:Timeline
Symbol 149 TextUses:95Used by:Timeline
Symbol 150 TextUses:95Used by:Timeline
Symbol 151 TextUses:95Used by:Timeline
Symbol 152 TextUses:95Used by:Timeline
Symbol 153 TextUses:105Used by:154 156
Symbol 154 MovieClipUses:153Used by:163
Symbol 155 GraphicUsed by:163 174
Symbol 156 MovieClipUses:153Used by:163
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157 99Used by:163 174
Symbol 159 ShapeTweeningUsed by:163
Symbol 160 GraphicUsed by:163 174
Symbol 161 ShapeTweeningUsed by:163
Symbol 162 GraphicUsed by:163 174
Symbol 163 MovieClipUses:154 155 156 158 159 160 161 162Used by:Timeline
Symbol 164 GraphicUsed by:165 175
Symbol 165 ButtonUses:164Used by:Timeline
Symbol 166 ButtonUses:99 100 101 102Used by:Timeline
Symbol 167 FontUsed by:168
Symbol 168 TextUses:167Used by:Timeline
Symbol 169 TextUses:95Used by:170 171
Symbol 170 MovieClipUses:169Used by:174
Symbol 171 MovieClipUses:169Used by:174
Symbol 172 ShapeTweeningUsed by:174
Symbol 173 ShapeTweeningUsed by:174
Symbol 174 MovieClipUses:170 155 171 158 172 160 173 162Used by:Timeline
Symbol 175 ButtonUses:164Used by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 FontUsed by:178
Symbol 178 TextUses:177Used by:Timeline
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 ButtonUses:179 180 181Used by:Timeline
Symbol 183 TextUses:95Used by:Timeline
Symbol 184 ButtonUses:99 100 101 102Used by:Timeline
Symbol 185 ButtonUses:99 100 101 102Used by:Timeline
Symbol 186 GraphicUsed by:Timeline
Symbol 187 TextUses:95Used by:Timeline
Symbol 188 TextUses:95Used by:Timeline
Symbol 189 TextUses:95Used by:Timeline
Symbol 190 EditableTextUsed by:Timeline

Instance Names

"chek1"Frame 1Symbol 143 MovieClip
"chek2"Frame 1Symbol 143 MovieClip
"chek3"Frame 1Symbol 143 MovieClip
"chek4"Frame 1Symbol 143 MovieClip
"knop1"Frame 1Symbol 163 MovieClip
"knop2"Frame 1Symbol 174 MovieClip
"Dinamic"Frame 1Symbol 130 MovieClip
"Center"Frame 1Symbol 140 MovieClip [Ball]
"Sight"Symbol 25 MovieClip [Ball] Frame 1Symbol 18 MovieClip [Sight]
"Sight"Symbol 25 MovieClip [Ball] Frame 2Symbol 18 MovieClip [Sight]
"Sight"Symbol 29 MovieClip [Ball] Frame 1Symbol 18 MovieClip [Sight]
"Sight"Symbol 29 MovieClip [Ball] Frame 2Symbol 18 MovieClip [Sight]
"NextCollorBall1"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"NextCollorBall0"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"NextCollorBall5"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"NextCollorBall4"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"NextCollorBall3"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"NextCollorBall2"Symbol 31 MovieClip [Hexagon] Frame 1Symbol 29 MovieClip [Ball]
"Sight"Symbol 140 MovieClip [Ball] Frame 1Symbol 18 MovieClip [Sight]
"Sight"Symbol 140 MovieClip [Ball] Frame 2Symbol 18 MovieClip [Sight]

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$g3$28AHH9Ic5.VxSbZLhKetP0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "boo"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Oy"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Shutter"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Shot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Splash"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Blast"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Incuse"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Well"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Click"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Circle"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Border"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
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ExportAssets (56)Timeline Frame 1Symbol 29 as "Ball"
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ExportAssets (56)Timeline Frame 1Symbol 29 as "Ball"
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ExportAssets (56)Timeline Frame 1Symbol 119 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 120 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 121 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 122 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 123 as "NextLevel"
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ExportAssets (56)Timeline Frame 1Symbol 122 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 121 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 120 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 119 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 118 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 117 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 116 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 123 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 122 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 121 as "NextLevel"
ExportAssets (56)Timeline Frame 1Symbol 120 as "NextLevel"
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ExportAssets (56)Timeline Frame 1Symbol 117 as "NextLevel"
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ExportAssets (56)Timeline Frame 1Symbol 133 as "DemoMessage"
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ExportAssets (56)Timeline Frame 1Symbol 134 as "DemoMessage"
ExportAssets (56)Timeline Frame 1Symbol 134 as "DemoMessage"
ExportAssets (56)Timeline Frame 1Symbol 134 as "DemoMessage"
ExportAssets (56)Timeline Frame 1Symbol 134 as "DemoMessage"
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ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Sight"
ExportAssets (56)Timeline Frame 1Symbol 140 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 140 as "Ball"
ExportAssets (56)Timeline Frame 2Symbol 140 as "Ball"
ExportAssets (56)Timeline Frame 3Symbol 140 as "Ball"

Labels

"Init"Frame 1
"Loop"Frame 2
"End"Frame 3
"Work"Symbol 25 MovieClip [Ball] Frame 1
"Hit"Symbol 25 MovieClip [Ball] Frame 2
"DeathEquals"Symbol 25 MovieClip [Ball] Frame 10
"DeathIslands"Symbol 25 MovieClip [Ball] Frame 25
"Work"Symbol 29 MovieClip [Ball] Frame 1
"Hit"Symbol 29 MovieClip [Ball] Frame 2
"DeathEquals"Symbol 29 MovieClip [Ball] Frame 10
"DeathIslands"Symbol 29 MovieClip [Ball] Frame 25
"Create"Symbol 38 MovieClip [N0] Frame 1
"Delete"Symbol 38 MovieClip [N0] Frame 25
"Create"Symbol 45 MovieClip [N1] Frame 1
"Delete"Symbol 45 MovieClip [N1] Frame 30
"Create"Symbol 51 MovieClip [N2] Frame 1
"Delete"Symbol 51 MovieClip [N2] Frame 30
"Create"Symbol 57 MovieClip [N3] Frame 1
"Delete"Symbol 57 MovieClip [N3] Frame 30
"Create"Symbol 63 MovieClip [N4] Frame 1
"Delete"Symbol 63 MovieClip [N4] Frame 30
"Create"Symbol 69 MovieClip [N5] Frame 1
"Delete"Symbol 69 MovieClip [N5] Frame 30
"Create"Symbol 75 MovieClip [N6] Frame 1
"Delete"Symbol 75 MovieClip [N6] Frame 30
"Create"Symbol 81 MovieClip [N7] Frame 1
"Delete"Symbol 81 MovieClip [N7] Frame 30
"Create"Symbol 87 MovieClip [N8] Frame 1
"Delete"Symbol 87 MovieClip [N8] Frame 30
"Create"Symbol 93 MovieClip [N9] Frame 1
"Delete"Symbol 93 MovieClip [N9] Frame 30
"SoundON"Symbol 130 MovieClip Frame 1
"SoundOFF"Symbol 130 MovieClip Frame 10
"Work"Symbol 140 MovieClip [Ball] Frame 1
"Hit"Symbol 140 MovieClip [Ball] Frame 2
"DeathEquals"Symbol 140 MovieClip [Ball] Frame 10
"DeathIslands"Symbol 140 MovieClip [Ball] Frame 25

Dynamic Text Variables

messageSymbol 12 EditableText""
MessageSymbol 114 EditableText" "




http://swfchan.com/6/26636/info.shtml
Created: 22/5 -2019 11:19:20 Last modified: 22/5 -2019 11:19:20 Server time: 06/05 -2024 13:23:02