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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/55488140?noj=FRM55488140-14DC" width="1" height="1"></div>

Blackhole Trek.swf

This is the info page for
Flash #26654

(Click the ID number above for more basic data on this flash file.)


Text
99999999

Use your mouse to control your ship.

Press your left mouse button to rotate your gun faster.

If your shield bar becomes empty, the game is over.

Collect enough energy to advance to the next
level before time runs out.

Collect material to upgrade your ship.

Next time You can press
"K" to skip the tutorial.

Use Your mouse to control your ship.

Collect enough energy to advance to the next
level before time runs out.

Collect material to upgrade your ship.

Press your left mouse button to rotate
your gun faster.

If you run out of Shield The game is over.

999

999

999

999

999

999

999

© Copyright 2007 MoFunZone.com. All Rights Reserved.

continue

quit

story mode1

9

Options

999

99999999

ActionScript [AS1/AS2]

Frame 1
function goTo() { getURL ("http://www.mofunzone.com/"); } var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); newMenu.customItems.push(new ContextMenuItem("MoFunZone.com - Play More Games", goTo)); this.menu = newMenu; function strToBool(conv) { if (conv == "true") { conv = true; return(conv); } if (conv == "false") { conv = false; return(conv); } } function strToNum(conv) { if (conv == "1") { conv = 1; return(conv); } if (conv == "2") { conv = 2; return(conv); } } _root.gamedemo = false; _root.webdemo = false; _root.so = SharedObject.getLocal("se"); if (_root.so.data.gamesave != true) { _root.maxconti = 5; _root.so.data.continuecount = _root.maxconti; } _root.continuecount = _root.so.data.continuecount; moreGame = function () { getURL ("http://www.mofunzone.com/", "_blank"); }; _root.onEnterFrame = function () { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.onEnterFrame = null; gotoAndPlay (3); } else { _root.bytesloadedresult = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.preloadergage.gotoAndStop(_root.bytesloadedresult + 5); } }; stop();
Frame 72
Frame 83
_root.displaymode = 1; _root.pa_setting.window.gotoAndStop(strToNum(_root.win_act)); _root.pa_setting.full_low.gotoAndStop(strToNum(_root.low_act)); _root.pa_setting.full_mid.gotoAndStop(strToNum(_root.mid_act)); _root.pa_setting.full_high.gotoAndStop(strToNum(_root.high_act)); _root.pa_setting.q_low.gotoAndStop(strToNum(_root.q_low)); _root.pa_setting.q_mid.gotoAndStop(strToNum(_root.q_mid)); _root.pa_setting.q_high.gotoAndStop(strToNum(_root.q_high)); if (strToNum(_root.q_low) == 2) { _root._quality = "LOW"; } if (strToNum(_root.q_mid) == 2) { _root._quality = "MEDIUM"; } if (strToNum(_root.q_high) == 2) { _root._quality = "HIGH"; } _root.pa_setting.b_cancel.onRelease = function () { _root.pa_setting.window.gotoAndStop(strToNum(_root.win_act)); _root.pa_setting.full_low.gotoAndStop(strToNum(_root.low_act)); _root.pa_setting.full_mid.gotoAndStop(strToNum(_root.mid_act)); _root.pa_setting.full_high.gotoAndStop(strToNum(_root.high_act)); _root.pa_setting.q_low.gotoAndStop(strToNum(_root.q_low)); _root.pa_setting.q_mid.gotoAndStop(strToNum(_root.q_mid)); _root.pa_setting.q_high.gotoAndStop(strToNum(_root.q_high)); if (strToNum(_root.q_low) == 2) { _root._quality = "LOW"; } if (strToNum(_root.q_mid) == 2) { _root._quality = "MEDIUM"; } if (strToNum(_root.q_high) == 2) { _root._quality = "HIGH"; } _root.pa_setting._visible = false; }; _root.pa_setting.b_ok.onRelease = function () { _root.pa_setting._visible = false; _root.displaymode = (((_root.pa_setting.window._currentframe * 1000) + (_root.pa_setting.full_low._currentframe * 100)) + (_root.pa_setting.full_mid._currentframe * 10)) + _root.pa_setting.full_high._currentframe; fscommand ("open", "config.txt"); fscommand ("write", _root.displaymode); fscommand ("close"); fscommand ("open", "saveconfig.txt"); fscommand ("write", (((((("win_act=" + _root.pa_setting.b_window._currentframe) + "&low_act=") + _root.pa_setting.b_fulllow._currentframe) + "&mid_act=") + _root.pa_setting.b_fullmid._currentframe) + "&high_act=") + _root.pa_setting.b_fullhigh._currentframe); fscommand ("close"); fscommand ("open", "savequality.txt"); fscommand ("write", (((("q_low=" + _root.pa_setting.b_qlow._currentframe) + "&q_mid=") + _root.pa_setting.b_qmid._currentframe) + "&q_high=") + _root.pa_setting.b_qhigh._currentframe); fscommand ("close"); }; function buMoreGame() { getURL ("http://www.mofunzone.com/", "_blank"); } stop(); stopAllSounds(); _root.pa_warning._visible = false; _root.pa_setting._visible = false; _root.pa_help._visible = false; _root.b_start0.onRelease = function () { if (((_root.pa_setting._visible != true) and (_root.so.data.gamesave != true)) or (_root.so.data.continuecount == 0)) { _root.gamemode = "story"; _root.so.data.gamesave = false; _root.so.data.continuecount = _root.maxconti; play(); } else if (_root.pa_warning.opened != true) { _root.attachMovie("M in_panel_warning", "pa_warning", _root.getNextHighestDepth()); _root.pa_warning._x = 320; _root.pa_warning._y = 240; _root.pa_warning.opened = true; } }; _root.b_start1.onRelease = function () { if (_root.pa_setting._visible != true) { _root.gamemode = "survival"; } }; if ((((_root.so.data.gamesave != true) or (_root.gamedemo == true)) or (_root.webdemo == true)) or (_root.so.data.continuecount == 0)) { _root.b_continue._alpha = 25; _root.in_concount._alpha = 25; } else { _root.b_continue._alpha = 255; _root.in_concount._alpha = 255; } _root.b_continue.onRelease = function () { if (((_root.so.data.gamesave == true) and (_root.b_continue._alpha >= 100)) and (_root.pa_warning.opened != true)) { _root.so.data.continued = true; _root.so.data.continuecount--; if (_root.so.data.continuecount == 0) { _root.so.data.gamesave = false; } play(); } }; _root.b_setting.onRelease = function () { _root.pa_setting._visible = true; }; if (_root.gamedemo == true) { _root.b_seti._alpha = 25; } _root.b_help.onRelease = function () { if (((_root.pa_setting._visible != true) and (_root.pa_help._visible != true)) and (_root.pa_warning.opened != true)) { _root.attachMovie("M dialog_help", "dialog_help", _root.getNextHighestDepth()); _root.dialog_help._x = 320; _root.dialog_help._y = 240; } }; _root.b_quit.onRelease = function () { fscommand ("quit"); }; if (_root.gamedemo == true) { _root.b_quit._visible = false; } _root.b_highscores.onRelease = function () { getURL ("http://www.mofunzone.com/game_scores/blackhole_trek/highscores.shtml", "_blank"); }; _root.b_more.onRelease = function () { moreGame(); };
Frame 84
stop(); _root.b_easy.onRelease = function () { _root.difflevel = 0.8; _root.scorebonus = 0.6; play(); }; _root.b_normal.onRelease = function () { _root.difflevel = 1; _root.scorebonus = 1; play(); }; _root.b_hard.onRelease = function () { _root.difflevel = 1.3; _root.scorebonus = 1.5; play(); };
Frame 85
Frame 88
_root.today = new Date(); _root.EPOCH_TIME = _root.today.getTime(); function levelIni() { removeMovieClip(_root.gobj); _root.attachMovie("M obj_empty", "gobj", _root.getNextHighestDepth()); _root.im_bg.gotoAndStop(_root.level); attachClip(); _root.item01num = 0; _root.item02num = 0; _root.enemynum = 0; _root.energy = 0; _root.spreadbombnum = 0; _root.gage_bossshie.gotoAndStop(1); _root.timecounter = _root.timecounterini; _root.enemy_cdt = 0; if (_root.level == 1) { _root.attachMovie("M in_tutorial", "in_tutorial", _root.getNextHighestDepth()); _root.in_tutorial._x = 320; _root.in_tutorial._y = 240; } if (_root.level == 3) { objRandomPlacerOB(_root.gobj, "boss", "obj_boss", "M obj_boss00", 740, -100, -100, 580, 640, 480); eneHomingAT(_root.gobj["obj_boss" + _root.bossid], _root.gobj.obj_hero, 2, 90, 60, "fx_explode", "M fx_explode05", 0, Shoot_actt, Attype, Buspd, 700, 2000, Busource); } if (_root.level == 6) { objRandomPlacerOB(_root.gobj, "boss", "obj_boss", "M obj_boss01", 740, -100, -100, 580, 640, 480); eneHomingST(_root.gobj["obj_boss" + _root.bossid], _root.gobj.obj_hero, 10, 2, 45, "fx_explode", "M fx_explode05", 0, Shoot_actt, Attype, Buspd, 1150, 4000, Busource); } if (_root.level == 9) { objRandomPlacerOB(_root.gobj, "boss", "obj_boss", "M obj_boss02", 740, -100, -100, 580, 640, 480); eneHomingST(_root.gobj["obj_boss" + _root.bossid], _root.gobj.obj_hero, 6, 120, 120, "fx_explode", "M fx_explode05", 1, 80, 1, 0.5, 1300, 6000, "M obj_bullet07"); } if (_root.level == 12) { objRandomPlacerOB(_root.gobj, "boss", "obj_boss", "M obj_boss03", 740, -100, -100, 580, 640, 480); eneHomingAT(_root.gobj["obj_boss" + _root.bossid], _root.gobj.obj_hero, 2, 90, 45, "fx_explode", "M fx_explode05", 1, 90, 2, 2, 1700, 10000, "M obj_bullet07"); } if (_root.level == 15) { objRandomPlacerOB(_root.gobj, "boss", "obj_boss", "M obj_boss04", 740, -100, -100, 580, 640, 480); eneHomingST(_root.gobj["obj_boss" + _root.bossid], _root.gobj.obj_hero, 3, 240, 60, "fx_explode", "M fx_explode05", 1, 90, 2, 8, 1500, 18000, "M obj_bullet07"); } } function gameRule() { _root.timecounter = _root.timecounter - (1 * _root.difflevel); if ((Math.round(_root.timecounter) <= 0) || ((_root.heroshield <= 0) and (_root.gameover == false))) { _root.gobj.attachMovie("M fx_explode04", "fx_explode04", _root.gobj.getNextHighestDepth()); _root.gobj._x = _root.gobj.obj_hero._x; _root.gobj._y = _root.gobj.obj_hero._y; removeMovieClip(_root.gobj.obj_hero); _root.gameover = true; _root.systpause = true; _root.attachMovie("M dialog_gameover", "dialog_gameover", _root.getNextHighestDepth()); if (Math.round(_root.timecounter) <= 0) { _root.dialog_gameover.quickmessage.gotoAndStop(1); } if (_root.heroshield <= 0) { _root.dialog_gameover.quickmessage.gotoAndStop(2); } _root.dialog_gameover._x = 320; _root.dialog_gameover._y = 240; trace("Game Over"); } if (_root.energy > _root.energyrq[_root.level]) { _root.level++; _root.attachMovie("M dialog_levelclear", "dialog_levelclear", _root.getNextHighestDepth()); _root.dialog_levelclear._x = 320; _root.dialog_levelclear._y = 240; _root.dialog_levelclear.play(); _root.systpause = true; } } function objPlacer(Attapath, Type, Newid, Attachid, X, Y) { _root[Type + "id"]++; _root[Type + "num"]++; if (_root[Type + "id"] > _root[Type + "idmax"]) { _root[Type + "id"] = 0; } var _local2 = Newid + _root[Type + "id"]; removeMovieClip(Attapath[_local2]); Attapath.attachMovie(Attachid, _local2, Attapath.getNextHighestDepth()); Attapath[_local2].objtype = Type; Attapath[_local2]._x = X; Attapath[_local2]._y = Y; Attapath[_local2].play(); } function objRandomPlacer(Attapath, Type, Newid, Attachid, Xa, Xb, Ya, Yb) { _root[Type + "id"]++; _root[Type + "num"]++; if (_root[Type + "id"] > _root[Type + "idmax"]) { _root[Type + "id"] = 0; } var _local2 = Newid + _root[Type + "id"]; removeMovieClip(Attapath[_local2]); Attapath.attachMovie(Attachid, _local2, Attapath.getNextHighestDepth()); Attapath[_local2].objtype = Type; Attapath[_local2]._x = random(Xa) + Xb; Attapath[_local2]._y = random(Ya) + Yb; Attapath[_local2].play(); } function objRandomPlacerOB(Attapath, Type, Newid, Attachid, OBx1, OBx2, OBy1, OBy2, Gareax, Gareay) { _root[Type + "id"]++; _root[Type + "num"]++; if (_root[Type + "id"] > _root[Type + "idmax"]) { _root[Type + "id"] = 0; } var _local2 = Newid + _root[Type + "id"]; removeMovieClip(Attapath[_local2]); Attapath.attachMovie(Attachid, _local2, Attapath.getNextHighestDepth()); Attapath[_local2].objtype = Type; var _local5 = random(100); if ((_local5 >= 0) and (ranside <= 24)) { Attapath[_local2]._x = OBx1; Attapath[_local2]._y = random(Gareay); } if ((_local5 > 25) and (ranside <= 50)) { Attapath[_local2]._x = OBx2; Attapath[_local2]._y = random(Gareay); } if ((_local5 > 51) and (ranside <= 75)) { Attapath[_local2]._x = random(Gareax); Attapath[_local2]._y = OBy1; } if (_local5 > 76) { Attapath[_local2]._x = random(Gareax); Attapath[_local2]._y = OBy2; } Attapath[_local2].play(); } function itemEnergy(Obj, Obj2, Power, Activeframs) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.life = _root.item01_life; this.die = false; } if (this._currentframe >= this._totalframes) { _root.item01num--; removeMovieClip(this); } if (this.die == true) { this.play(); } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { if (this._currentframe >= Activeframe) { this.life--; if (this.life <= 0) { this.die = true; } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsitem)) { _root.energy = _root.energy + Power; this.die = true; } } } }; } function itemMaterial(Obj, Obj2, Power) { Obj.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { _root.item02num--; removeMovieClip(this); } if (this.setuped != true) { this.setuped = true; this.distx = random(640) - this._x; this.disty = random(480) - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = _root.item02_spd * Math.cos(this.rad); this.spdy = _root.item02_spd * Math.sin(this.rad); this.die = false; } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { this._x = this._x + this.spdx; this._y = this._y + this.spdy; this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsitem)) { _root.material = _root.material + Power; this.die = true; this.play(); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { this.die = true; this.play(); } } }; } function eneRandom(Obj, Obj2, Objspd, Newfxid, Attafxid, Shoot, Shoot_actt, Attype, Buspd, HP, Score, Busource) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.hp = HP; this.distx = random(640) - this._x; this.disty = random(480) - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = Objspd * Math.cos(this.rad); this.spdy = Objspd * Math.sin(this.rad); this.die = false; this.shoot = Shoot; this.shoot_cdt = 0; this.shoot_actt = Shoot_actt; if (this.spdx < 0) { this._xscale = 100; } else { this._xscale = -100; } } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { this._x = this._x + this.spdx; this._y = this._y + this.spdy; if (this.shoot == 1) { this.shoot_cdt = this.shoot_cdt + 1; if (this.shoot_cdt >= this.shoot_actt) { this.shoot_cdt = 0; _root.objPlacer(_root.gobj, "bullet", "obj_bullet01", Busource, this._x, this._y); if (Attype == 1) { _root.eneRandom(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 2) { _root.eneTarget(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 3) { eneHomingT(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, 60, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } } } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsene)) { _root.heroshield = _root.heroshield - 1; objPlacer(_root.gobj, "fx", "fx_shield", "M fx_shield", _root.gobj.obj_hero._x, _root.gobj.obj_hero._y); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } if ((this.hp <= 0) and (this.hp != -9999)) { this.die = true; _root.score = _root.score + (Score * _root.scorebonus); } if (this.die == true) { _root.objPlacer(_root.gobj, "fx", Newfxid, Attafxid, this._x, this._y); if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } } }; } function eneTarget(Obj, Obj2, Objspd, Tarx, Tary, Newfxid, Attafxid, Shoot, Shoot_actt, Attype, Buspd, HP, Score, Busource) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.hp = HP; this.distx = Tarx - this._x; this.disty = Tary - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = Objspd * Math.cos(this.rad); this.spdy = Objspd * Math.sin(this.rad); this.die = false; this.shoot = Shoot; this.shoot_cdt = 0; this.shoot_actt = Shoot_actt; if (this.spdx < 0) { this._xscale = -100; } } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { this._x = this._x + this.spdx; this._y = this._y + this.spdy; if (this.shoot == 1) { this.shoot_cdt = this.shoot_cdt + 1; if (this.shoot_cdt >= this.shoot_actt) { this.shoot_cdt = 0; _root.objPlacer(_root.gobj, "bullet", "obj_bullet01", Busource, this._x, this._y); if (Attype == 1) { _root.eneRandom(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 2) { _root.eneTarget(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 3) { eneHomingT(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, 60, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } } } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsene)) { _root.heroshield = _root.heroshield - 1; objPlacer(_root.gobj, "fx", "fx_shield", "M fx_shield", _root.gobj.obj_hero._x, _root.gobj.obj_hero._y); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } if ((this.hp <= 0) and (this.hp != -9999)) { this.die = true; _root.score = _root.score + (Score * _root.scorebonus); } if (this.die == true) { _root.objPlacer(_root.gobj, "fx", Newfxid, Attafxid, this._x, this._y); if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } } }; } function eneHomingT(Obj, Obj2, Objspd, Homingtime, Newfxid, Attafxid, Shoot, Shoot_actt, Attype, Buspd, HP, Score, Busource) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.hp = HP; this.die = false; this.shoot = Shoot; this.shoot_cdt = 0; this.shoot_actt = Shoot_actt; this.homingtime = Homingtime; } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { if (this.homingtime > 0) { this.homingtime--; this.distx = _root.gobj.obj_hero._x - this._x; this.disty = _root.gobj.obj_hero._y - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = Objspd * Math.cos(this.rad); this.spdy = Objspd * Math.sin(this.rad); } this._x = this._x + this.spdx; this._y = this._y + this.spdy; if (this.spdx < 0) { this._xscale = 100; } else { this._xscale = -100; } if (this.shoot == 1) { this.shoot_cdt = this.shoot_cdt + 1; if (this.shoot_cdt >= this.shoot_actt) { this.shoot_cdt = 0; _root.objPlacer(_root.gobj, "bullet", "obj_bullet01", Busource, this._x, this._y); if (Attype == 1) { _root.eneRandom(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 2) { _root.eneTarget(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 3) { eneHomingT(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, 60, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } } } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsene)) { _root.heroshield = _root.heroshield - 1; objPlacer(_root.gobj, "fx", "fx_shield", "M fx_shield", _root.gobj.obj_hero._x, _root.gobj.obj_hero._y); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } if ((this.hp <= 0) and (this.hp != -9999)) { this.die = true; _root.score = _root.score + (Score * _root.scorebonus); } if (this.die == true) { _root.objPlacer(_root.gobj, "fx", Newfxid, Attafxid, this._x, this._y); if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } } }; } function eneHomingAT(Obj, Obj2, Objspd, Homingtime, Homingreset, Newfxid, Attafxid, Shoot, Shoot_actt, Attype, Buspd, HP, Score, Busource) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.hp = HP; this.hpmax = HP; this.die = false; this.shoot = Shoot; this.shoot_cdt = 0; this.shoot_actt = Shoot_actt; this.homingtime = Homingtime; this.homingtreset = Homingreset; } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { if (this.homingtime > 0) { this.homingtime--; this.distx = _root.gobj.obj_hero._x - this._x; this.disty = _root.gobj.obj_hero._y - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = Objspd * Math.cos(this.rad); this.spdy = Objspd * Math.sin(this.rad); this._x = this._x + this.spdx; this._y = this._y + this.spdy; } if (this.homingtime <= 0) { this.homingtreset--; if (this.homingtreset <= 0) { this.homingtime = Homingtime; this.homingtreset = Homingreset; } } if (this.shoot == 1) { this.shoot_cdt = this.shoot_cdt + 1; if (this.shoot_cdt >= this.shoot_actt) { this.shoot_cdt = 0; _root.objPlacer(_root.gobj, "bullet", "obj_bullet01", Busource, this._x, this._y); if (Attype == 1) { _root.eneRandom(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 2) { _root.eneTarget(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 3) { eneHomingT(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, 60, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } } } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsene)) { _root.heroshield = _root.heroshield - 1; objPlacer(_root.gobj, "fx", "fx_shield", "M fx_shield", _root.gobj.obj_hero._x, _root.gobj.obj_hero._y); } if ((this.hp <= 0) and (this.hp != -9999)) { this.die = true; _root.score = _root.score + (Score * _root.scorebonus); } if (this.die == true) { _root.objPlacer(_root.gobj, "fx", Newfxid, Attafxid, this._x, this._y); if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } } }; } function eneHomingST(Obj, Obj2, Objspd, Homingtime, Homingreset, Newfxid, Attafxid, Shoot, Shoot_actt, Attype, Buspd, HP, Score, Busource) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.hp = HP; this.hpmax = HP; this.die = false; this.shoot = Shoot; this.shoot_cdt = 0; this.shoot_actt = Shoot_actt; this.homingtime = Homingtime; this.homingtreset = Homingreset; } if (((_root.gamepause == false) and (_root.systpause == false)) and (this.die == false)) { if (this.homingtime > 0) { this.homingtime--; this.distx = _root.gobj.obj_hero._x - this._x; this.disty = _root.gobj.obj_hero._y - this._y; this.rad = Math.atan2(this.disty, this.distx); this.spdx = Objspd * Math.cos(this.rad); this.spdy = Objspd * Math.sin(this.rad); } if (this.homingtime <= 0) { this.homingtreset--; if (this.homingtreset <= 0) { this.homingtime = Homingtime; this.homingtreset = Homingreset; } } this._x = this._x + this.spdx; this._y = this._y + this.spdy; if (this.shoot == 1) { this.shoot_cdt = this.shoot_cdt + 1; if (this.shoot_cdt >= this.shoot_actt) { this.shoot_cdt = 0; _root.objPlacer(_root.gobj, "bullet", "obj_bullet01", Busource, this._x, this._y); if (Attype == 1) { _root.eneRandom(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 2) { _root.eneTarget(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } else if (Attype == 3) { eneHomingT(_root.gobj["obj_bullet01" + _root.bulletid], _root.gobj.obj_hero, Buspd, 60, "fx_explode", "M fx_explode01", 0, 0, 0, 0, -9999, 0, null); } } } this.xdiffer = this._x - Obj2._x; this.ydiffer = this._y - Obj2._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((Obj._width / 2) + _root.herovsene)) { _root.heroshield = _root.heroshield - 1; objPlacer(_root.gobj, "fx", "fx_shield", "M fx_shield", _root.gobj.obj_hero._x, _root.gobj.obj_hero._y); } if ((this.hp <= 0) and (this.hp != -9999)) { this.die = true; _root.score = _root.score + (Score * _root.scorebonus); } if (this.die == true) { _root.objPlacer(_root.gobj, "fx", Newfxid, Attafxid, this._x, this._y); if (this.objtype == "enemy") { _root.enemynum--; } removeMovieClip(this); } } }; } function gameCore() { if (((_root.gamepause == false) and (_root.systpause == false)) and (_root.gameover == false)) { gameRule(); playerControll(_root.gobj.obj_hero); if (_root.item01num < _root.item01nummax) { _root.item01_cdt = _root.item01_cdt + 1; if (_root.item01_cdt >= _root.item01_actt) { _root.item01_cdt = 0; objRandomPlacer(_root.gobj, "item01", "obj_item01_", "M obj_item01(energy)", 540, 50, 380, 50); itemEnergy(_root.gobj["obj_item01_" + _root.item01id], _root.gobj.obj_hero, 1, 8); } } if (_root.item02num < _root.item02nummax) { _root.item02_cdt = _root.item02_cdt + 1; if (_root.item02_cdt >= _root.item02_actt) { _root.item02_cdt = 0; objRandomPlacerOB(_root.gobj, "item02", "obj_item02_", "M obj_item02(material)", 740, -100, -100, 580, 640, 480); itemMaterial(_root.gobj["obj_item02_" + _root.item02id], _root.gobj.obj_hero, 1, 8); } } if (_root.enemynum < _root.enemynummax) { _root.enemy_cdt = _root.enemy_cdt + 1; if (_root.enemy_cdt >= _root.enemy_actt[_root.level]) { _root.enemy_cdt = 0; if (random(100) < _root.enemy01chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_meteor01", 740, -100, -100, 580, 640, 480); eneRandom(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 5, "fx_explode", "M fx_explode01", 0, Shoot_actt, Attype, Buspd, 2, 10, Busource); } if (random(100) < _root.enemy02chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_meteor02", 740, -100, -100, 580, 640, 480); eneRandom(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 7, "fx_explode", "M fx_explode01", 0, Shoot_actt, Attype, Buspd, 3, 15, Busource); } if (random(100) < _root.enemy03chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_meteor03", 740, -100, -100, 580, 640, 480); eneRandom(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 2, "fx_explode", "M fx_explode01", 0, Shoot_actt, Attype, Buspd, 7, 20, Busource); } if (random(100) < _root.enemy04chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_weir01", 740, -100, -100, 580, 640, 480); eneTarget(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 6, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 1, 120, 1, 2, 3, 25, "M obj_bullet07"); } if (random(100) < _root.enemy05chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_weir02", 740, -100, -100, 580, 640, 480); eneTarget(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 4, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 1, 90, 2, 3, 2, 30, "M obj_bullet07"); } if (random(100) < _root.enemy06chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_alien01", 740, -100, -100, 580, 640, 480); eneRandom(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 8, "fx_explode", "M fx_explode01", 1, 120, 2, 3, 2, 35, "M obj_bullet07"); } if (random(100) < _root.enemy07chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_alien02", 740, -100, -100, 580, 640, 480); eneRandom(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 4, "fx_explode", "M fx_explode01", 1, 160, 1, 4, 7, 35, "M obj_bullet07"); } if (random(100) < _root.enemy08chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_alien03", 740, -100, -100, 580, 640, 480); eneHomingT(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 6, 180, "fx_explode", "M fx_explode01", 0, Shoot_actt, Attype, Buspd, 4, 40, "M obj_bullet07"); } if (random(100) < _root.enemy09chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_ship01", 740, -100, -100, 580, 640, 480); eneTarget(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 3, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 1, 130, 2, 5, 8, 45, "M obj_bullet07"); } if (random(100) < _root.enemy10chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_ship02", 740, -100, -100, 580, 640, 480); eneTarget(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 7, _root.gobj.obj_hero._x, _root.gobj.obj_hero._y, "fx_explode", "M fx_explode01", 1, 90, 2, 4, 4, 45, "M obj_bullet07"); } if (random(100) < _root.enemy11chance[_root.level]) { objRandomPlacerOB(_root.gobj, "enemy", "obj_enemy", "M obj_enemy_ship03", 740, -100, -100, 580, 640, 480); eneHomingT(_root.gobj["obj_enemy" + _root.enemyid], _root.gobj.obj_hero, 5, 180, "fx_explode", "M fx_explode01", 1, 120, 1, 4, 4, 50, "M obj_bullet07"); } } } _root.sho_material = _root.material; _root.sho_score = Math.round(_root.score); _root.gage_shie.gotoAndStop(5 + Math.round((_root.heroshield / _root.enegyshield[_root.enegyshieldlv]) * 100)); _root.gage_ener.gotoAndStop(5 + Math.round((_root.energy / _root.energyrq[_root.level]) * 100)); _root.gage_time.gotoAndStop(5 + Math.round((_root.timecounter / _root.timecounterini) * 100)); if (((((_root.level == 3) or (_root.level == 6)) or (_root.level == 9)) or (_root.level == 12)) or (_root.level == 15)) { _root.gage_bossshie.gotoAndStop(5 + Math.round((_root.gobj.obj_boss0.hp / _root.gobj.obj_boss0.hpmax) * 100)); } _root.gage_gpro.gotoAndStop(_root.level); } } function autoVulcan(Obj, Speed, Power, Radians) { Obj.onEnterFrame = function () { if (this.setuped != true) { this.setuped = true; this.gotoAndStop(_root.autodefgunlv); } if ((_root.gamepause == false) and (_root.systpause == false)) { this._x = this._x + (Speed * Math.cos(Radians)); this._y = this._y + (Speed * Math.sin(Radians)); i = 0; while (i <= _root.enemynummax) { if (((((_root.level == 3) or (_root.level == 6)) or (_root.level == 9)) or (_root.level == 12)) or (_root.level == 15)) { this.xdifferB = this._x - _root.gobj["obj_boss" + i]._x; this.ydifferB = this._y - _root.gobj["obj_boss" + i]._y; this.distanceB = Math.sqrt((this.xdifferB * this.xdifferB) + (this.ydifferB * this.ydifferB)); if (this.distanceB < ((this._width / 2) + (_root.gobj["obj_boss" + i]._width / 2))) { _root.gobj["obj_boss" + i].hp = _root.gobj["obj_boss" + i].hp - Power; _root.objPlacer(_root.gobj, "fx", "fx_explode02", "M fx_explode02", this._x, this._y); removeMovieClip(this); } } this.xdiffer = this._x - _root.gobj["obj_enemy" + i]._x; this.ydiffer = this._y - _root.gobj["obj_enemy" + i]._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((this._width / 2) + (_root.gobj["obj_enemy" + i]._width / 2))) { _root.gobj["obj_enemy" + i].hp = _root.gobj["obj_enemy" + i].hp - Power; _root.objPlacer(_root.gobj, "fx", "fx_explode02", "M fx_explode02", this._x, this._y); removeMovieClip(this); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { removeMovieClip(this); } i++; } } }; } function bompLauncher(Obj, Speed, Power, Radians) { Obj.onEnterFrame = function () { if ((_root.gamepause == false) and (_root.systpause == false)) { this._x = this._x + (Speed * Math.cos(Radians)); this._y = this._y + (Speed * Math.sin(Radians)); i = 0; while (i <= _root.enemynummax) { if (((((_root.level == 3) or (_root.level == 6)) or (_root.level == 9)) or (_root.level == 12)) or (_root.level == 15)) { this.xdifferB = this._x - _root.gobj["obj_boss" + i]._x; this.ydifferB = this._y - _root.gobj["obj_boss" + i]._y; this.distanceB = Math.sqrt((this.xdifferB * this.xdifferB) + (this.ydifferB * this.ydifferB)); if (this.distanceB < ((this._width / 2) + (_root.gobj["obj_boss" + i]._width / 2))) { _root.spreadbombnum--; _root.objPlacer(_root.gobj, "herobullet", "fx_explode03", "M fx_explode03", this._x, this._y); _root.gobj["fx_explode03" + _root.herobulletid]._xscale = 100 + (_root.spreadbomblv * _root.spreadbomrad); _root.gobj["fx_explode03" + _root.herobulletid]._yscale = 100 + (_root.spreadbomblv * _root.spreadbomrad); _root.spreadBomb(_root.gobj["fx_explode03" + _root.herobulletid], Power); _root.fx_explode03.start(0, 1); removeMovieClip(this); } } this.xdiffer = this._x - _root.gobj["obj_enemy" + i]._x; this.ydiffer = this._y - _root.gobj["obj_enemy" + i]._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < (this._width + _root.gobj["obj_enemy" + i]._width)) { _root.spreadbombnum--; _root.objPlacer(_root.gobj, "herobullet", "fx_explode03", "M fx_explode03", this._x, this._y); _root.gobj["fx_explode03" + _root.herobulletid]._xscale = 100 + (_root.spreadbomblv * _root.spreadbomrad); _root.gobj["fx_explode03" + _root.herobulletid]._yscale = 100 + (_root.spreadbomblv * _root.spreadbomrad); _root.spreadBomb(_root.gobj["fx_explode03" + _root.herobulletid], Power); _root.fx_explode03.start(0, 1); removeMovieClip(this); } else if ((((this._x < _root.gbdx1) or (this._x > _root.gbdx2)) or (this._y < _root.gbdy1)) or (this._y > _root.gbdy2)) { _root.spreadbombnum--; removeMovieClip(this); } i++; } } }; } function spreadBomb(Obj, Power) { Obj.onEnterFrame = function () { if ((_root.gamepause == false) and (_root.systpause == false)) { if (this._currentframe >= this._totalframes) { removeMovieClip(this); } i = 0; while (i <= _root.enemynummax) { if (((((_root.level == 3) or (_root.level == 6)) or (_root.level == 9)) or (_root.level == 12)) or (_root.level == 15)) { this.xdifferB = this._x - _root.gobj["obj_boss" + i]._x; this.ydifferB = this._y - _root.gobj["obj_boss" + i]._y; this.distanceB = Math.sqrt((this.xdifferB * this.xdifferB) + (this.ydifferB * this.ydifferB)); if (this.distanceB < ((this._width / 2) + (_root.gobj["obj_boss" + i]._width / 2))) { _root.gobj["obj_boss" + i].hp = _root.gobj["obj_boss" + i].hp - Power; } } this.xdiffer = this._x - _root.gobj["obj_enemy" + i]._x; this.ydiffer = this._y - _root.gobj["obj_enemy" + i]._y; this.distance = Math.sqrt((this.xdiffer * this.xdiffer) + (this.ydiffer * this.ydiffer)); if (this.distance < ((this._width / 2) + (_root.gobj["obj_enemy" + i]._width / 2))) { _root.gobj["obj_enemy" + i].hp = _root.gobj["obj_enemy" + i].hp - Power; } i++; } } }; } function playerControll(obj) { obj._x = _xmouse; obj._y = _ymouse; obj.onMouseDown = function () { _root.herogunrotspd = 15; }; obj.onMouseUp = function () { _root.herogunrotspd = 0; }; if (_root.heroshield < _root.enegyshield[_root.enegyshieldlv]) { _root.heroreco_cdt++; if (_root.heroreco_cdt >= _root.heroreco_actt) { _root.heroreco_cdt = 0; _root.heroshield = _root.heroshield + ((_root.enegyshieldlv / 3) + (_root.enegyshield[_root.enegyshieldlv] / 20)); } if (_root.heroshield > _root.enegyshield[_root.enegyshieldlv]) { _root.heroshield = _root.enegyshield[_root.enegyshieldlv]; } } _root.gobj.obj_hero.gun._rotation = _root.gobj.obj_hero.gun._rotation + (1 + _root.herogunrotspd); _root.heroatt_cdt = _root.heroatt_cdt + (1 + (random(14) / 5)); if (_root.spreadbombnum < _root.spreadbombnummax) { _root.herobomp_cdt = _root.herobomp_cdt + 1; } if (_root.heroatt_cdt >= _root.heroatt_actt[_root.autodefgunlv]) { var _local2 = _root.gobj.obj_hero.gun._rotation * (Math.PI/180); var _local5 = _root.gobj.obj_hero._x + (_root.gobj.obj_hero.gun._width * Math.cos(_local2)); var _local4 = _root.gobj.obj_hero._y + (_root.gobj.obj_hero.gun._width * Math.sin(_local2)); _root.fx_gun02.start(0, 1); _root.heroatt_cdt = _root.heroatt_cdt - _root.heroatt_actt[_root.autodefgunlv]; objPlacer(_root.gobj, "herobullet", "obj_bullet00", "M obj_bullet02", _local5, _local4); autoVulcan(_root.gobj["obj_bullet00" + _root.herobulletid], _root.herobulletspd, _root.autogunattpow[_root.autodefgunlv], _local2); } if (_root.herobomp_cdt >= _root.herobomp_actt[_root.spreadbomblv]) { var _local2 = _root.gobj.obj_hero.gun._rotation * (Math.PI/180); var _local5 = _root.gobj.obj_hero._x + (_root.gobj.obj_hero.gun._width * Math.cos(_local2)); var _local4 = _root.gobj.obj_hero._y + (_root.gobj.obj_hero.gun._width * Math.sin(_local2)); _root.spreadbombnum++; _root.herobomp_cdt = _root.herobomp_cdt - _root.herobomp_actt[_root.spreadbomblv]; objPlacer(_root.gobj, "herobullet", "obj_bullet03", "M obj_bullet03", _local5, _local4); bompLauncher(_root.gobj["obj_bullet03" + _root.herobulletid], 1, _root.spreadbombpow, _local2); } } function removeClip() { removeMovieClip(_root.pa_help); removeMovieClip(_root.pa_syst); removeMovieClip(_root.fx_over); removeMovieClip(_root.fx_lvclear); } function attachClip(Attapath) { _root.gobj.attachMovie("M obj_hero", "obj_hero", _root.gobj.getNextHighestDepth()); _root.gobj.obj_hero._x = -100; } function pauseChecke() { if ((_root.gamepause == true) or (_root.systpause == true)) { _root.b_pause.gotoAndStop("pause"); } else { _root.b_pause.gotoAndStop("play"); } } function saveData() { _root.so.data.level = _root.level; } if (_root.so.data.continued == true) { _root.so.data.continued = false; _root.so.data.continued = false; } else { _root.level = 1; _root.score = 0; } _root.gamepause = false; _root.systpause = false; _root.levelmax = 15; _root.gobj.obj_boss0.hp = 0; _root.gameover = false; _root.timecounterini = 2100; _root.timecounter = 0; _root.material = 0; _root.energy = 0; _root.energyrq = new Array(0, 30, 30, 25, 31, 31, 26, 32, 32, 27, 33, 33, 28, 34, 35, 29); _root.gbdx1 = -200; _root.gbdx2 = 840; _root.gbdy1 = -100; _root.gbdy2 = 580; _root.bulletid = 0; _root.bulletidmax = 200; _root.fxid = 0; _root.fxidmax = 50; _root.heroshield = 0; _root.heroreco_cdt = 0; _root.heroreco_actt = 600; _root.herobulletid = 0; _root.herobulletidmax = 150; _root.herovsitem = 15; _root.herovsene = 1; _root.herogunrotspd = 0; _root.herobulletspd = 22; _root.heroatt_cdt = 0; _root.heroatt_actt = new Array(99, 30, 28, 26, 24, 22, 20, 18, 16, 14); _root.herobomp_cdt = 0; _root.herobomp_actt = new Array(99, 47, 45, 43, 41, 39, 37, 35, 33, 31); _root.enegyshield = new Array(0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50); _root.enegyshieldlv = 1; _root.enegyshieldpri = [0, 2, 3, 4, 5, 6, 7, 8, 9, 10, "--"]; _root.autodefgunlv = 1; _root.autogunattpow = [0, 1.6, 1.9, 2.2, 2.5, 2.8, 3.1, 3.4, 3.7, 4]; _root.autogunpri = [0, 3, 4, 5, 9, 10, 11, 15, 16, 17, "--"]; _root.spreadbomblv = 1; _root.spreadbomrad = 15; _root.spreadbombpow = 2; _root.spreadbombnum = 0; _root.spreadbombnummax = 4; _root.spreadbombpri = [0, 3, 4, 5, 9, 10, 11, 15, 16, 17, "--"]; _root.heroshield = _root.enegyshield[_root.enegyshieldlv]; _root.item01id = 0; _root.item01idmax = 10; _root.item01num = 0; _root.item01nummax = 1; _root.item01_cdt = 0; _root.item01_actt = 5; _root.item01_life = 9999; _root.item02id = 0; _root.item02idmax = 10; _root.item02num = 0; _root.item02nummax = 1; _root.item02_cdt = 0; _root.item02_actt = 70; _root.item02_spd = 5; _root.bossid = 0; _root.bossidmax = 0; _root.bossnum = 0; _root.bossnummax = 0; _root.enemyid = 0; _root.enemyidmax = 40; _root.enemynum = 0; _root.enemynummax = 40; _root.enemy01chance = [0, 99, 0, 80, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy02chance = [0, 50, 99, 0, 0, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0]; _root.enemy03chance = [0, 0, 60, 99, 0, 80, 70, 0, 80, 0, 0, 0, 0, 90, 0, 0]; _root.enemy04chance = [0, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy05chance = [0, 0, 0, 0, 90, 30, 0, 40, 0, 0, 30, 0, 0, 0, 0, 0]; _root.enemy06chance = [0, 0, 0, 0, 0, 0, 90, 30, 99, 0, 0, 99, 0, 0, 0, 0]; _root.enemy07chance = [0, 0, 0, 0, 0, 0, 0, 80, 0, 60, 0, 0, 0, 0, 0, 0]; _root.enemy08chance = [0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 40, 0, 0, 0, 0, 0]; _root.enemy09chance = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 50, 50, 60, 80, 0]; _root.enemy10chance = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 0, 60, 50, 0]; _root.enemy11chance = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 90]; _root.enemy_cdt = 30; _root.enemy_actt = [99, 30, 30, 45, 28, 28, 45, 26, 26, 45, 24, 24, 45, 22, 22, 45]; _root.Mouse.hide(); _root.songnum = 0; _root.mainbgm = new Sound(); _root.mainbgm.attachSound("bgm0"); _root.mainbgm.start(0, 1); _root.fx_gun02 = new Sound(); _root.fx_gun02.attachSound("fx_gun02"); _root.fx_explode01 = new Sound(); _root.fx_explode01.attachSound("fx_explode01"); _root.fx_explode03 = new Sound(); _root.fx_explode03.attachSound("fx_explode03"); _root.fx_explode05 = new Sound(); _root.fx_explode05.attachSound("fx_explode05"); _root.mainbgm.onSoundComplete = function () { _root.songnum++; if (_root.songnum > 1) { _root.songnum = 0; } _root.mainbgm.attachSound("bgm" + _root.songnum); _root.mainbgm.start(0, 1); }; levelIni(); _root.onEnterFrame = gameCore; stop();
Symbol 4 Button
on (release) { moreGame(); }
Symbol 9 MovieClip Frame 1
stop();
Symbol 28 MovieClip [M fx_explode01] Frame 2
_root.fx_explode01.start(0, 1);
Symbol 28 MovieClip [M fx_explode01] Frame 9
removeMovieClip(this);
Symbol 42 Button
on (release) { _root.moreGame(); }
Symbol 50 Button
on (release) { getURL ("http://www.mofunzone.com/online_games/blackhole_trek.shtml", "_blank"); }
Symbol 53 Button
on (release) { _root.moreGame(); }
Symbol 54 MovieClip [M in_submit] Frame 1
stop(); Selection.setFocus("newname"); b_menu.onRelease = function () { removeMovieClip(_root.gobj); _root.gotoAndStop("Title", "title"); removeMovieClip(_root.in_submit); }; b_submit.onRelease = function () { removeMovieClip(_root.gobj); _root.gotoAndStop("Title", "title"); removeMovieClip(_root.in_submit); };
Symbol 75 MovieClip [M obj_enemy_alien01] Frame 9
gotoAndPlay (1);
Symbol 115 MovieClip [M fx_explode02] Frame 8
removeMovieClip(this);
Symbol 121 Button
on (keyPress "k") { gotoAndPlay ("end"); }
Symbol 197 MovieClip [M in_tutorial] Frame 1
_root.systpause = true;
Symbol 197 MovieClip [M in_tutorial] Frame 435
stop(); _root.systpause = false; removeMovieClip(this);
Symbol 204 MovieClip [M obj_bullet02] Frame 1
stop();
Symbol 223 MovieClip [M obj_enemy_alien02] Frame 9
gotoAndPlay (1);
Symbol 243 MovieClip [M obj_item01(energy)] Frame 8
stop();
Symbol 276 MovieClip [M fx_explode03] Frame 16
removeMovieClip(this);
Symbol 281 MovieClip Frame 1
stop();
Symbol 285 MovieClip [M dialog_gameover] Frame 1
Symbol 285 MovieClip [M dialog_gameover] Frame 170
_root.attachMovie("M in_submit", "in_submit", _root.getNextHighestDepth()); _root.in_submit._x = 320; _root.in_submit._y = 240; removeMovieClip(this); stop();
Symbol 321 MovieClip [M obj_enemy_alien03] Frame 9
gotoAndPlay (1);
Symbol 341 MovieClip [M obj_item02(material)] Frame 8
stop();
Symbol 359 MovieClip [M fx_explode04] Frame 9
removeMovieClip(this);
Symbol 371 MovieClip [M dialog_help] Frame 1
stop(); b_close.onRelease = function () { if (_root.gamepause == true) { _root.gamepause = false; } removeMovieClip(_root.dialog_help); }; b_back.onRelease = function () { showpage = _currentframe; if (_currentframe == 1) { gotoAndStop(_totalframes); } else { prevFrame(); } }; b_next.onRelease = function () { showpage = _currentframe; if (_currentframe == _totalframes) { gotoAndStop (1); } else { nextFrame(); } };
Symbol 391 MovieClip [M obj_enemy_meteor01] Frame 8
gotoAndPlay (1);
Symbol 415 MovieClip [M fx_shield] Frame 4
removeMovieClip(this);
Symbol 473 MovieClip Frame 19
stop();
Symbol 476 Button
on (release) { _root.moreGame(); }
Symbol 478 MovieClip [M dialog_levelclear] Frame 1
Symbol 478 MovieClip [M dialog_levelclear] Frame 75
if (_root.level >= (_root.levelmax + 1)) { gotoAndPlay ("ending"); } else { stop(); } b_okay.onRelease = function () { _root.levelIni(); play(); }; _root.b_more.onRelease = function () { _root.moreGame(); }; sho_material = (sho_material = _root.material); sho_price0 = _root.enegyshieldpri[_root.enegyshieldlv + 1]; sho_price1 = _root.autogunpri[_root.autodefgunlv + 1]; sho_price2 = _root.spreadbombpri[_root.spreadbomblv + 1]; sho_enegyshieldlv = _root.enegyshieldlv; sho_autodefgunlv = _root.autodefgunlv; sho_spreadbomblv = _root.spreadbomblv; b_upgrade0.onRelease = function () { if (_root.enegyshieldlv < 9) { if (_root.material >= _root.enegyshieldpri[_root.enegyshieldlv + 1]) { _root.enegyshieldlv++; _root.material = _root.material - _root.enegyshieldpri[_root.enegyshieldlv]; sho_material = _root.material; sho_enegyshieldlv = _root.enegyshieldlv; sho_price0 = _root.enegyshieldpri[_root.enegyshieldlv + 1]; } } }; b_upgrade1.onRelease = function () { if (_root.autodefgunlv < 9) { if (_root.material >= _root.autogunpri[_root.autodefgunlv + 1]) { _root.autodefgunlv++; _root.material = _root.material - _root.autogunpri[_root.autodefgunlv]; sho_material = _root.material; sho_autodefgunlv = _root.autodefgunlv; sho_price1 = _root.autogunpri[_root.autodefgunlv + 1]; } } }; b_upgrade2.onRelease = function () { if (_root.spreadbomblv < 9) { if (_root.material >= _root.spreadbombpri[_root.spreadbomblv + 1]) { _root.spreadbomblv++; _root.material = _root.material - _root.spreadbombpri[_root.spreadbomblv]; sho_material = _root.material; sho_spreadbomblv = _root.spreadbomblv; sho_price2 = _root.spreadbombpri[_root.spreadbomblv + 1]; } } };
Symbol 478 MovieClip [M dialog_levelclear] Frame 90
_root.systpause = false; removeMovieClip(this);
Symbol 478 MovieClip [M dialog_levelclear] Frame 270
_root.attachMovie("M in_submit", "in_submit", _root.getNextHighestDepth()); _root.in_submit._x = 320; _root.in_submit._y = 240; removeMovieClip(this);
Symbol 498 MovieClip [M obj_enemy_meteor02] Frame 8
gotoAndPlay (1);
Symbol 555 MovieClip [M fx_explode05] Frame 2
_root.fx_explode05.start(0, 1);
Symbol 555 MovieClip [M fx_explode05] Frame 19
removeMovieClip(this);
Symbol 575 MovieClip [M obj_enemy_meteor03] Frame 8
gotoAndPlay (1);
Symbol 597 MovieClip [M obj_enemy_ship01] Frame 9
gotoAndPlay (1);
Symbol 617 MovieClip [M obj_enemy_ship02] Frame 9
gotoAndPlay (1);
Symbol 636 MovieClip [M obj_enemy_ship03] Frame 9
gotoAndPlay (1);
Symbol 655 MovieClip [M obj_enemy_weir01] Frame 9
gotoAndPlay (1);
Symbol 674 MovieClip [M obj_enemy_weir02] Frame 9
gotoAndPlay (1);
Symbol 675 MovieClip Frame 1
stop();
Symbol 688 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 697 Button
on (release) { moreGame(); }
Symbol 738 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 1
stop();
Symbol 753 MovieClip Frame 1
stop();
Symbol 762 MovieClip Frame 1
stop();
Symbol 764 MovieClip Frame 1
stop();
Symbol 766 MovieClip Frame 20
gotoAndPlay (1);
Symbol 768 MovieClip Frame 20
gotoAndPlay (1);
Symbol 773 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 2
stop();
Symbol 777 MovieClip Frame 1
_root.bgm.setVolume(100); stop();
Symbol 777 MovieClip Frame 2
_root.bgm.setVolume(0); stop();

Library Items

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Symbol 2 GraphicUsed by:Timeline
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Symbol 7 GraphicUsed by:8
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Symbol 10 BitmapUsed by:11
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Symbol 22 BitmapUsed by:23
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Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:28
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClip [M fx_explode01]Uses:13 15 17 19 21 23 25 27Used by:675
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:54
Symbol 31 FontUsed by:32 433 434 435 437 438 439
Symbol 32 EditableTextUses:31Used by:54
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Symbol 35 BitmapUsed by:36 37
Symbol 36 GraphicUses:35Used by:38
Symbol 37 GraphicUses:35Used by:38
Symbol 38 ButtonUses:36 37 3Used by:54
Symbol 39 BitmapUsed by:40 41
Symbol 40 GraphicUses:39Used by:42
Symbol 41 GraphicUses:39Used by:42
Symbol 42 ButtonUses:40 41 3Used by:54
Symbol 43 BitmapUsed by:44 45
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Symbol 45 GraphicUses:43Used by:46
Symbol 46 ButtonUses:44 45 3Used by:54
Symbol 47 BitmapUsed by:48 49
Symbol 48 GraphicUses:47Used by:50
Symbol 49 GraphicUses:47Used by:50
Symbol 50 ButtonUses:48 49 3Used by:54
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 ButtonUses:52Used by:54 478
Symbol 54 MovieClip [M in_submit]Uses:30 32 34 38 42 46 50 53Used by:675
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [M obj_bullet01]Uses:55Used by:675
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:75
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:75
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:75
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Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:75
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClip [M obj_enemy_alien01]Uses:58 60 62 64 66 68 70 72 74Used by:675
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:94
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:94
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Symbol 89 GraphicUses:88Used by:94
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClip [M obj_boss00]Uses:77 79 81 83 85 87 89 91 93Used by:675
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:100
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99 120
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClip [M obj_hero]Uses:96 99Used by:197 371 675
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:115
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:115
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:115
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:115
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:115
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:115
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClip [M fx_explode02]Uses:102 104 106 108 110 112 114Used by:675
Symbol 116 GraphicUsed by:197
Symbol 117 FontUsed by:118 119 122 125 192 196 362 363 364 365 366 436
Symbol 118 EditableTextUses:117Used by:197
Symbol 119 EditableTextUses:117Used by:197
Symbol 120 MovieClipUses:98Used by:197 371
Symbol 121 ButtonUses:3Used by:197
Symbol 122 EditableTextUses:117Used by:197
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:197
Symbol 125 EditableTextUses:117Used by:197
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:158
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:158
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:158
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:158
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:158
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:158
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:158
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:158
Symbol 142 BitmapUsed by:143
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Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:158
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:158
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:158
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:158
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:158
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:158
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClipUses:127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157Used by:197 243 371
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:191
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:191
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:191
Symbol 165 BitmapUsed by:166
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Symbol 168 GraphicUses:167Used by:191
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Symbol 171 BitmapUsed by:172
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Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClipUses:160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190Used by:197 341 371
Symbol 192 EditableTextUses:117Used by:197
Symbol 193 BitmapUsed by:195
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:193 194Used by:197
Symbol 196 EditableTextUses:117Used by:197
Symbol 197 MovieClip [M in_tutorial]Uses:116 118 100 119 120 121 122 124 125 158 191 192 195 196Used by:675
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:204
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:204
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip [M obj_bullet02]Uses:199 201 203Used by:675
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:223
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:223
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:223
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Symbol 215 BitmapUsed by:216
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Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:223
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:223
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClip [M obj_enemy_alien02]Uses:206 208 210 212 214 216 218 220 222Used by:675
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:242
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:242
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Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClip [M obj_boss01]Uses:225 227 229 231 233 235 237 239 241Used by:675
Symbol 243 MovieClip [M obj_item01(energy)]Uses:158Used by:675
Symbol 244 Sound [bgm0]Used by:675
Symbol 245 Sound [fx_explode01]Used by:675
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:276
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:276
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:276
Symbol 252 BitmapUsed by:253
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Symbol 256 BitmapUsed by:257
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Symbol 262 BitmapUsed by:263
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Symbol 264 BitmapUsed by:265
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Symbol 682 BitmapUsed by:683
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Symbol 684 SoundUsed by:Timeline
Symbol 685 GraphicUsed by:Timeline
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:Timeline
Symbol 688 ButtonUses:3Used by:Timeline
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Instance Names

"preloadergage"Frame 1Symbol 9 MovieClip
"b_more"Frame 83Symbol 701 Button
"b_start0"Frame 83Symbol 705 Button
"b_continue"Frame 83Symbol 708 Button
"b_help"Frame 83Symbol 712 Button
"b_quit"Frame 83Symbol 714 Button
"b_start1"Frame 83Symbol 716 Button
"b_setting"Frame 83Symbol 720 Button
"b_highscores"Frame 83Symbol 724 Button
"b_easy"Frame 84Symbol 730 Button
"b_normal"Frame 84Symbol 733 Button
"b_hard"Frame 84Symbol 736 Button
"im_bg"Frame 88Symbol 738 MovieClip
"gage_shie"Frame 88Symbol 746 MovieClip
"gage_time"Frame 88Symbol 750 MovieClip
"gage_ener"Frame 88Symbol 753 MovieClip
"gage_gpro"Frame 88Symbol 762 MovieClip
"gage_bossshie"Frame 88Symbol 764 MovieClip
"fx_pause"Frame 88Symbol 766 MovieClip
"fx_mute"Frame 88Symbol 768 MovieClip
"b_pause"Frame 88Symbol 773 MovieClip
"b_mute"Frame 88Symbol 777 MovieClip
"b_syst"Frame 88Symbol 779 Button
"b_menu"Symbol 54 MovieClip [M in_submit] Frame 1Symbol 38 Button
"b_submit"Symbol 54 MovieClip [M in_submit] Frame 1Symbol 46 Button
"gun"Symbol 100 MovieClip [M obj_hero] Frame 1Symbol 99 MovieClip
"quickmessage"Symbol 285 MovieClip [M dialog_gameover] Frame 1Symbol 281 MovieClip
"b_close"Symbol 371 MovieClip [M dialog_help] Frame 1Symbol 370 Button
"b_upgrade0"Symbol 478 MovieClip [M dialog_levelclear] Frame 75Symbol 424 Button
"b_upgrade1"Symbol 478 MovieClip [M dialog_levelclear] Frame 75Symbol 424 Button
"b_upgrade2"Symbol 478 MovieClip [M dialog_levelclear] Frame 75Symbol 424 Button
"b_okay"Symbol 478 MovieClip [M dialog_levelclear] Frame 75Symbol 428 Button
"b_more"Symbol 478 MovieClip [M dialog_levelclear] Frame 75Symbol 432 Button
"b"Symbol 773 MovieClip Frame 1Symbol 770 Button
"b"Symbol 777 MovieClip Frame 1Symbol 776 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "fx_gun02"
ExportAssets (56)Timeline Frame 2Symbol 28 as "M fx_explode01"
ExportAssets (56)Timeline Frame 2Symbol 54 as "M in_submit"
ExportAssets (56)Timeline Frame 2Symbol 56 as "M obj_bullet01"
ExportAssets (56)Timeline Frame 2Symbol 75 as "M obj_enemy_alien01"
ExportAssets (56)Timeline Frame 2Symbol 94 as "M obj_boss00"
ExportAssets (56)Timeline Frame 2Symbol 100 as "M obj_hero"
ExportAssets (56)Timeline Frame 2Symbol 115 as "M fx_explode02"
ExportAssets (56)Timeline Frame 2Symbol 197 as "M in_tutorial"
ExportAssets (56)Timeline Frame 2Symbol 204 as "M obj_bullet02"
ExportAssets (56)Timeline Frame 2Symbol 223 as "M obj_enemy_alien02"
ExportAssets (56)Timeline Frame 2Symbol 242 as "M obj_boss01"
ExportAssets (56)Timeline Frame 2Symbol 243 as "M obj_item01(energy)"
ExportAssets (56)Timeline Frame 2Symbol 244 as "bgm0"
ExportAssets (56)Timeline Frame 2Symbol 245 as "fx_explode01"
ExportAssets (56)Timeline Frame 2Symbol 276 as "M fx_explode03"
ExportAssets (56)Timeline Frame 2Symbol 284 as "M im_game-over"
ExportAssets (56)Timeline Frame 2Symbol 285 as "M dialog_gameover"
ExportAssets (56)Timeline Frame 2Symbol 302 as "M obj_bullet03"
ExportAssets (56)Timeline Frame 2Symbol 321 as "M obj_enemy_alien03"
ExportAssets (56)Timeline Frame 2Symbol 340 as "M obj_boss02"
ExportAssets (56)Timeline Frame 2Symbol 341 as "M obj_item02(material)"
ExportAssets (56)Timeline Frame 2Symbol 342 as "fx_explode03"
ExportAssets (56)Timeline Frame 2Symbol 359 as "M fx_explode04"
ExportAssets (56)Timeline Frame 2Symbol 371 as "M dialog_help"
ExportAssets (56)Timeline Frame 2Symbol 374 as "M obj_bullet04"
ExportAssets (56)Timeline Frame 2Symbol 391 as "M obj_enemy_meteor01"
ExportAssets (56)Timeline Frame 2Symbol 408 as "M obj_boss03"
ExportAssets (56)Timeline Frame 2Symbol 415 as "M fx_shield"
ExportAssets (56)Timeline Frame 2Symbol 478 as "M dialog_levelclear"
ExportAssets (56)Timeline Frame 2Symbol 481 as "M obj_bullet05"
ExportAssets (56)Timeline Frame 2Symbol 498 as "M obj_enemy_meteor02"
ExportAssets (56)Timeline Frame 2Symbol 517 as "M obj_boss04"
ExportAssets (56)Timeline Frame 2Symbol 518 as "fx_explode05"
ExportAssets (56)Timeline Frame 2Symbol 555 as "M fx_explode05"
ExportAssets (56)Timeline Frame 2Symbol 558 as "M obj_bullet06"
ExportAssets (56)Timeline Frame 2Symbol 575 as "M obj_enemy_meteor03"
ExportAssets (56)Timeline Frame 2Symbol 578 as "M obj_bullet07"
ExportAssets (56)Timeline Frame 2Symbol 597 as "M obj_enemy_ship01"
ExportAssets (56)Timeline Frame 2Symbol 598 as "M obj_empty"
ExportAssets (56)Timeline Frame 2Symbol 617 as "M obj_enemy_ship02"
ExportAssets (56)Timeline Frame 2Symbol 636 as "M obj_enemy_ship03"
ExportAssets (56)Timeline Frame 2Symbol 655 as "M obj_enemy_weir01"
ExportAssets (56)Timeline Frame 2Symbol 674 as "M obj_enemy_weir02"

Labels

"title"Frame 83
"end"Symbol 197 MovieClip [M in_tutorial] Frame 430
"start"Symbol 478 MovieClip [M dialog_levelclear] Frame 2
"ending"Symbol 478 MovieClip [M dialog_levelclear] Frame 100
"play"Symbol 773 MovieClip Frame 1
"pause"Symbol 773 MovieClip Frame 2

Dynamic Text Variables

newnameSymbol 32 EditableText""
_root.sho_scoreSymbol 34 EditableText"99999999"
sho_price0Symbol 433 EditableText"999"
sho_price1Symbol 434 EditableText"999"
sho_price2Symbol 435 EditableText"999"
sho_materialSymbol 436 EditableText"999"
sho_enegyshieldlvSymbol 437 EditableText"999"
sho_autodefgunlvSymbol 438 EditableText"999"
sho_spreadbomblvSymbol 439 EditableText"999"
_root.continuecountSymbol 718 EditableText"9"
_root.sho_materialSymbol 755 EditableText"999"
_root.sho_scoreSymbol 756 EditableText"99999999"




http://swfchan.com/6/26654/info.shtml
Created: 22/5 -2019 11:02:24 Last modified: 22/5 -2019 11:02:24 Server time: 14/05 -2024 18:04:49