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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/48816832?noj=FRM48816832-13DC" width="1" height="1"></div>

bubbles.swf

This is the info page for
Flash #26748

(Click the ID number above for more basic data on this flash file.)


Text
GAME OVER

Score

Bonus

TOTAL

000

000

000

Enter your name:

SAVE

SAVE

Game Loading ...

0000000

RESTART

RESTART

©

Absolutist.com

Absolutist.com

Absolutist.com

Absolutist.com

live effects

GAMES

GAMES

ActionScript [AS1/AS2]

Frame 1
tellTarget ("_level0") { lbLoadingGame = ""; };
Frame 2
if (_framesloaded >= _totalframes) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
function RColor() { var i; var j; j = random(6) + 1; i = 0; while (i < 7) { CCC[i] = 0; i++; } i = 0; while (i < 255) { CCC[BBL[i].C] = BBL[i].C; i++; } i = j; while (i < (j + 7)) { if (0 < CCC[i % 7]) { return(i % 7); } i++; } return(random(6) + 1); } function SplashPlay() { var i; if (vSplash) { return(undefined); } i = random(255); if (BBL[i].N != "") { vSplashN = eval (BBL[i].N); vSplash = 1; vSplashN.gotoAndPlay("B"); } } function InitAll() { var r; var c; vEffects = 0; cbEff.gotoAndStop(2); line.stop(); gun.stop(); BBL = new Array(); RB = new Array(); CCC = new Array(); r = 0; while (r < 15) { c = 0; while (c < 17) { BBL[(r * 17) + c] = new BB(r, c, 0, ""); c++; } r++; } } function StartGame() { var r; vMove = 4; CNT = 0; vLevel = 0; vLevelM = 6; r = 1; while (r < 8) { eval ("l" + r).gotoAndStop(1); r++; } vGE = 0; vDPT = 1; r = 0; while (r < 255) { BBL[r].C = 0; if (BBL[r].N != "") { removeMovieClip(eval (BBL[r].N)); BBL[r].N = ""; } r++; } if (vBubble != "") { removeMovieClip(eval (vBubble)); } if (vBNext != "") { removeMovieClip(eval (vBNext)); } removeMovieClip("EG"); r = 0; while (r < 153) { BBL[r].C = random(6) + 1; BBL[r].N = "_b" + r; attachMovie("_b" + BBL[r].C, BBL[r].N, vDPT); vDPT++; eval (BBL[r].N)._x = BBL[r].X; eval (BBL[r].N)._y = BBL[r].Y; r++; } BMakeNext(); BubbleMake(); gotoAndPlay (4); vMove = 0; } function BB(ARow, ACol, AColor, AN) { this.Y = ((ARow * cR) * 2) + (cR * 2); if (((ARow + 2) % 2) == 0) { this.X = (ACol * cD) + cD; } else { this.X = (ACol * cD) + (cR * 3); } this.C = AColor; this.N = AN; this.F = 0; } function BRemoveC(AR, AC, ACol) { var i; var j; j = (AR * 17) + AC; i = 0; while (i < vRBC) { if (RB[i] == j) { return(undefined); } i++; } if (BBL[j].C == ACol) { RB[vRBC] = j; vRBC++; } else { return(undefined); } if (((AR + 2) % 2) == 0) { if (0 < AR) { BRemoveC(AR - 1, AC, ACol); if (0 < AC) { BRemoveC(AR - 1, AC - 1, ACol); } } if (AR < 14) { BRemoveC(AR + 1, AC, ACol); if (0 < AC) { BRemoveC(AR + 1, AC - 1, ACol); } } } else { if (0 < AR) { BRemoveC(AR - 1, AC, ACol); if (AC < 16) { BRemoveC(AR - 1, AC + 1, ACol); } } if (AR < 14) { BRemoveC(AR + 1, AC, ACol); if (AC < 16) { BRemoveC(AR + 1, AC + 1, ACol); } } } if (0 < AC) { BRemoveC(AR, AC - 1, ACol); } if (AC < 16) { BRemoveC(AR, AC + 1, ACol); } } function BRemove() { var i; if ((vRBC == 0) && (vRemoveLN != "")) { removeMovieClip(vRemoveLN); vRemoveLN = ""; vRemoveBA = 0; if (vBubbleFR == 0) { BubbleFreeRemove(); } if (vRBC == 0) { vMove = 0; BubbleMake(); } else { vMove = 2; } return(undefined); } if (vRemoveLN != "") { if ((vSplashN = vRemoveLN)) { vSplash = 0; } removeMovieClip(vRemoveLN); } if (vBubbleFR == 0) { CNT = CNT + ((int(vC3 / 3) + 1) * 10); } else if (vBubbleFR == 1) { CNT = CNT + ((int(vC3 / 3) + 1) * 100); } vC3++; i = RB.Shift(); vRBC--; vRemoveBA = 1; vRemoveLN = eval (BBL[i].N); vRemoveLN.gotoAndPlay("H"); BBL[i].C = 0; BBL[i].N = ""; } function BMakeNext() { var r; vBNext = "_b" + vDPT; vBNextC = RColor(); attachMovie("_b" + vBNextC, vBNext, vDPT); vDPT++; with (eval (vBNext)) { _x = cR * 35; _y = cR * 32; } } function BubbleMake() { if (EndGameCheck()) { return(undefined); } vBubble = vBNext; vBubbleC = vBNextC; with (eval (vBubble)) { _x = cR * 18; _y = cR * 32; } BMakeNext(); } function BCalcDelta(AAng) { var t; t = Math.tan((AAng * 3.141592) / 180); if (0 < AAng) { if (AAng >= 45) { vDX = vDelta; vDY = (-vDelta) / t; } else { vDY = -vDelta; vDX = vDelta * t; } } else if (-45 >= AAng) { vDX = -vDelta; vDY = vDelta / t; } else { vDY = -vDelta; vDX = vDelta * t; } } function BubbleMove() { var s; if (vGE) { GameOver(); return(undefined); } if ((vMove == 2) && (vRemoveBA != 1)) { BRemove(); } else if (vMove == 1) { s = eval (vBubble); s._x = s._x + vDX; s._y = s._y + vDY; if ((s._x < (cR * 2)) || ((cR * 35) < s._x)) { vDX = -vDX; } BubbleMoveCheck(); } } function BubbleMoveCheck() { var s; var r; var c; s = eval (vBubble); r = int((s._y - cR) / cD); if (((r + 2) % 2) == 0) { c = int((s._x - cR) / cD); } else { c = int(((s._x - cR) - cR) / cD); } if (((((vRR == r) && (vCC == c)) || (14 < r)) || (16 < c)) || (c < 0)) { return(undefined); } if ((0 >= r) && (cR >= (s._y - cR))) { _BMC(vRR, vCC, s); return(undefined); } if (0 < BBL[(r * 17) + c].C) { _BMC(vRR, vCC, s); return(undefined); } if (((0 < c) && (0 < BBL[((r * 17) + c) - 1].C)) && ((0.9 * cD) >= (s._x - BBL[((r * 17) + c) - 1].X))) { _BMC(r, c, s); return(undefined); } if (((c < 16) && (0 < BBL[((r * 17) + c) + 1].C)) && ((0.9 * cD) >= (BBL[((r * 17) + c) + 1].X - s._x))) { _BMC(r, c, s); return(undefined); } vRR = r; vCC = c; } function _BMC(AR, AC, AS) { vMove = 4; vBubbleFR = 0; BBL[(AR * 17) + AC].C = vBubbleC; BBL[(AR * 17) + AC].N = vBubble; AS._x = BBL[(AR * 17) + AC].X; AS._y = BBL[(AR * 17) + AC].Y; vRBC = 0; BRemoveC(AR, AC, vBubbleC); if (vRBC >= 3) { vC3 = 0; vMove = 2; } else { vMove = 0; if (LevelAdd()) { BubbleMake(); } } } function BubbleFreeRemove() { var i; var r; var c; if (vBubbleFR) { return(undefined); } vBubbleFR = 1; vC3 = 0; i = 0; while (i < 255) { BBL[i].F = 0; i++; } i = 0; while (i < 17) { if ((0 < BBL[i].C) && (BBL[i].F == 0)) { _BFR(0, i); } i++; } vRBC = 0; i = 0; while (i < 255) { if ((0 < BBL[i].C) && (BBL[i].F == 0)) { RB[vRBC] = i; vRBC++; } i++; } return(vRBC); } function _BFR(AR, AC) { if ((BBL[(AR * 17) + AC].C == 0) || (BBL[(AR * 17) + AC].F == 1)) { return(undefined); } BBL[(AR * 17) + AC].F = 1; if (((AR + 2) % 2) == 0) { if (0 < AR) { _BFR(AR - 1, AC); if (0 < AC) { _BFR(AR - 1, AC - 1); } } if (AR < 14) { _BFR(AR + 1, AC); if (0 < AC) { _BFR(AR + 1, AC - 1); } } } else { if (0 < AR) { _BFR(AR - 1, AC); if (AC < 16) { _BFR(AR - 1, AC + 1); } } if (AR < 14) { _BFR(AR + 1, AC); if (AC < 16) { _BFR(AR + 1, AC + 1); } } } if (0 < AC) { _BFR(AR, AC - 1); } if (AC < 16) { _BFR(AR, AC + 1); } } function LevelAdd() { var r; var c; var i; var j; vLevel++; if (vLevel < vLevelM) { eval ("l" + vLevel).gotoAndStop(2); return(1); } vMove = 4; vLevelM--; if (0 >= vLevelM) { vLevelM = 6; } else { eval ("l" + vLevelM).gotoAndStop(3); } vLevel = 0; r = 1; while (r < vLevelM) { eval ("l" + r).gotoAndStop(1); r++; } r = 13; while (r >= 0) { c = 0; while (c < 17) { j = ((r + 1) * 17) + c; i = (r * 17) + c; BBL[j].N = BBL[i].N; BBL[j].C = BBL[i].C; eval (BBL[j].N)._x = BBL[j].X; eval (BBL[j].N)._y = BBL[j].Y; c++; } r--; } i = 0; while (i < 7) { CCC[i] = 0; i++; } i = 0; while (i < 255) { CCC[BBL[i].C] = BBL[i].C; i++; } c = 0; while (c < 17) { BBL[c].N = "_b" + vDPT; BBL[c].C = RC(); attachMovie("_b" + BBL[c].C, BBL[c].N, vDPT); vDPT++; eval (BBL[c].N)._x = BBL[c].X; eval (BBL[c].N)._y = BBL[c].Y; c++; } vBubbleFR = 0; BubbleFreeRemove(); if (0 < vRBC) { vBubbleFR = 2; vMove = 2; return(0); } vMove = 0; return(1); } function RC() { var i; var j; j = random(6) + 1; i = j; while (i < (j + 7)) { if (0 < CCC[i % 7]) { return(i % 7); } i++; } return(random(6) + 1); } function EndGameCheck() { var i; i = 238; while (i < 255) { if (0 < BBL[i].C) { vBONUS = 0; vGE = 1; return(1); } i++; } i = 0; while (i < 255) { if (0 < BBL[i].C) { return(0); } i++; } vBONUS = 10000; vGE = 1; return(1); } function GameOver() { attachMovie("_EG", "EG", 16000); EG._x = cR; EG._y = cR; EG.S = CNT; EG.B = vBonus; EG.T = EG.S + EG.B; gotoAndPlay (6); } function Crypto(st) { var sum1 = 0; var sum2 = 0; var i = 0; while (i < st.length) { sum1 = sum1 + st.charCodeAt(i); sum2 = sum2 + (st.charCodeAt(i) ^ 175); i++; } sum1 = sum1 % 256; sum2 = sum2 % 256; st = (String.fromCharCode(sum1) + String.fromCharCode(sum2)) + st; var cryptSt = ""; var b0 = 193; var i = 0; while (i < st.length) { var b = st.charCodeAt(i); var CryptB = (b ^ b0); CryptB = CryptB.toString(); var len = CryptB.length; var j = 0; while (j < (3 - len)) { CryptB = "0" + CryptB; j++; } cryptSt = cryptSt + CryptB; b0 = b; i++; } return(cryptSt); } if (!initialized) { initialized = true; } else { return(undefined); } fscommand ("showmenu", false); cR = 13; cD = cR * 2; cDD = (0.64 * cD) * cD; vRBC = 0; vRemoveBA = 0; vRemoveLN = ""; vBubbleFR = 0; vBNext = ""; vBubble = ""; vBNextC = 0; vBubbleC = 0; vDelta = 4; vMove = 0; vDX = 0; vDY = 0; vDPT = 1; vRR = 0; vCC = 0; vCB = 0; vC3 = 0; vLevel = 0; vLevelM = 6; vGE = 0; vBONUS = 0; vEffects = 0; vRool = 0; vSplash = 0; vSplashN = 0; InitAll(); StartGame();
Instance of Symbol 52 MovieClip "mF" in Frame 3
onClipEvent (mouseMove) { var r; if (_parent.vGE) { return(undefined); } r = 90 + ((Math.atan2(this._ymouse, this._xmouse) * 180) / Math.PI); if (-85 >= r) { r = -85; } else if (r >= 85) { r = 85; } _parent.gun._rotation = r; } onClipEvent (enterFrame) { } onClipEvent (mouseDown) { if ((_parent.vMove == 0) && (_parent.vRool == 0)) { _parent.vRR = -1; _parent.vCC = -1; _parent.BCalcDelta(_parent.gun._rotation); _parent.vMove = 1; } else { _parent.vCB++; } }
Frame 4
BubbleMove();
Frame 5
BubbleMove(); if (vEffects) { SplashPlay(); } gotoAndPlay (4);
Frame 6
stop();
Symbol 5 MovieClip [_b6] Frame 1
stop();
Symbol 5 MovieClip [_b6] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 5 MovieClip [_b6] Frame 15
play();
Symbol 5 MovieClip [_b6] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 10 MovieClip [_b5] Frame 1
stop();
Symbol 10 MovieClip [_b5] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 10 MovieClip [_b5] Frame 15
play();
Symbol 10 MovieClip [_b5] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 15 MovieClip [_b4] Frame 1
stop();
Symbol 15 MovieClip [_b4] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 15 MovieClip [_b4] Frame 15
play();
Symbol 15 MovieClip [_b4] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 20 MovieClip [_b3] Frame 1
stop();
Symbol 20 MovieClip [_b3] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 20 MovieClip [_b3] Frame 15
play();
Symbol 20 MovieClip [_b3] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 25 MovieClip [_b2] Frame 1
stop();
Symbol 25 MovieClip [_b2] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 25 MovieClip [_b2] Frame 15
play();
Symbol 25 MovieClip [_b2] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 30 MovieClip [_b1] Frame 1
stop();
Symbol 30 MovieClip [_b1] Frame 14
_root.vSplash = 0; gotoAndStop (1);
Symbol 30 MovieClip [_b1] Frame 15
play();
Symbol 30 MovieClip [_b1] Frame 18
removeMovieClip(eval (this._name)); _root.vRemoveBA = 0;
Symbol 46 Button
on (release) { var stSend = ((((((((Number(T) + "\t") + 0) + "\t") + itName) + "\t") + "bub") + "\t") + "out"); getURL ("http://absolutist.com/cgi-bin/gameres.pl?e=" + _root.Crypto(stSend), "_top"); _parent.StartGame(); removeMovieClip(""); }
Symbol 59 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 63 Button
on (release) { StartGame(); } on (rollOver) { vRool = 1; } on (rollOver) { vRool = 0; }
Symbol 73 Button
on (release) { if (_level1.vMove != 0) { return(undefined); } _level1.vMove = 10; getURL ("http://absolutist.com", "_self"); _level1.vMove = 0; } on (rollOver) { _level1.vRool = 1; } on (rollOut) { _level1.vRool = 0; }
Symbol 78 Button
on (release) { if (vMove != 0) { return(undefined); } vMove = 10; if (vEffects) { vEffects = 0; cbEff.gotoAndStop(2); line.stop(); gun.stop(); } else { vEffects = 1; cbEff.gotoAndStop(1); line.play(); gun.play(); } vMove = 0; } on (rollOver) { vRool = 1; } on (rollOut) { vRool = 0; }
Symbol 81 MovieClip Frame 1
stop();
Symbol 84 Button
on (release) { getURL ("http://absolutist.com/games.html", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [_b6]Uses:1 2 3 4
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [_b5]Uses:6 7 8 9
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [_b4]Uses:11 12 13 14
Symbol 16 GraphicUsed by:20 46 53 54 55 56 57 59 60 63 74 84  Timeline
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [_b3]Uses:16 17 18 19
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [_b2]Uses:21 22 23 24
Symbol 26 GraphicUsed by:30 46 53 54 59 60 63 84
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [_b1]Uses:26 27 28 29
Symbol 31 GraphicUsed by:47
Symbol 32 FontUsed by:33 34 35 36 37 38 39 43 44 49 61 62 64 82 83
Symbol 33 TextUses:32Used by:47
Symbol 34 TextUses:32Used by:47
Symbol 35 TextUses:32Used by:47
Symbol 36 TextUses:32Used by:47
Symbol 37 EditableTextUses:32Used by:47
Symbol 38 EditableTextUses:32Used by:47
Symbol 39 EditableTextUses:32Used by:47
Symbol 40 FontUsed by:41 42 58
Symbol 41 TextUses:40Used by:47
Symbol 42 EditableTextUses:40Used by:47
Symbol 43 TextUses:32Used by:46
Symbol 44 TextUses:32Used by:46
Symbol 45 GraphicUsed by:46 63 84
Symbol 46 ButtonUses:16 43 26 44 45Used by:47
Symbol 47 MovieClip [_EG]Uses:31 33 34 35 36 37 38 39 41 42 46
Symbol 48 GraphicUsed by:50
Symbol 49 TextUses:32Used by:50
Symbol 50 MovieClipUses:48 49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 MovieClipUses:16 26Used by:Timeline
Symbol 54 MovieClipUses:16 26Used by:Timeline
Symbol 55 MovieClipUses:16Used by:Timeline
Symbol 56 MovieClipUses:16Used by:Timeline
Symbol 57 MovieClipUses:16Used by:Timeline
Symbol 58 EditableTextUses:40Used by:Timeline
Symbol 59 MovieClipUses:16 26Used by:Timeline
Symbol 60 MovieClipUses:16 26Used by:Timeline
Symbol 61 TextUses:32Used by:63
Symbol 62 TextUses:32Used by:63
Symbol 63 ButtonUses:16 61 26 62 45Used by:Timeline
Symbol 64 EditableTextUses:32Used by:73
Symbol 65 FontUsed by:66 68 70 72
Symbol 66 EditableTextUses:65Used by:73
Symbol 67 GraphicUsed by:73
Symbol 68 EditableTextUses:65Used by:73
Symbol 69 GraphicUsed by:73
Symbol 70 EditableTextUses:65Used by:73
Symbol 71 GraphicUsed by:73
Symbol 72 EditableTextUses:65Used by:73
Symbol 73 ButtonUses:64 66 67 68 69 70 71 72Used by:Timeline
Symbol 74 MovieClipUses:16Used by:Timeline
Symbol 75 FontUsed by:76
Symbol 76 TextUses:75Used by:78
Symbol 77 GraphicUsed by:78
Symbol 78 ButtonUses:76 77Used by:Timeline
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:79 80Used by:Timeline
Symbol 82 TextUses:32Used by:84
Symbol 83 TextUses:32Used by:84
Symbol 84 ButtonUses:16 82 26 83 45Used by:Timeline

Instance Names

"mF"Frame 3Symbol 52 MovieClip
"gun"Frame 3Symbol 53 MovieClip
"line"Frame 3Symbol 54 MovieClip
"l1"Frame 3Symbol 59 MovieClip
"l2"Frame 3Symbol 59 MovieClip
"l3"Frame 3Symbol 59 MovieClip
"l4"Frame 3Symbol 60 MovieClip
"l5"Frame 3Symbol 60 MovieClip
"cbEff"Frame 3Symbol 81 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$XDMzjy6DN6omtnPr2Xi9y0."
ExportAssets (56)Timeline Frame 1Symbol 5 as "_b6"
ExportAssets (56)Timeline Frame 1Symbol 10 as "_b5"
ExportAssets (56)Timeline Frame 1Symbol 15 as "_b4"
ExportAssets (56)Timeline Frame 1Symbol 20 as "_b3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "_b2"
ExportAssets (56)Timeline Frame 1Symbol 30 as "_b1"
ExportAssets (56)Timeline Frame 1Symbol 47 as "_EG"

Labels

"Splash"Frame 4
"GO"Frame 6
"S"Symbol 5 MovieClip [_b6] Frame 1
"B"Symbol 5 MovieClip [_b6] Frame 2
"H"Symbol 5 MovieClip [_b6] Frame 15
"S"Symbol 10 MovieClip [_b5] Frame 1
"B"Symbol 10 MovieClip [_b5] Frame 2
"H"Symbol 10 MovieClip [_b5] Frame 15
"S"Symbol 15 MovieClip [_b4] Frame 1
"B"Symbol 15 MovieClip [_b4] Frame 2
"H"Symbol 15 MovieClip [_b4] Frame 15
"S"Symbol 20 MovieClip [_b3] Frame 1
"B"Symbol 20 MovieClip [_b3] Frame 2
"H"Symbol 20 MovieClip [_b3] Frame 15
"S"Symbol 25 MovieClip [_b2] Frame 1
"B"Symbol 25 MovieClip [_b2] Frame 2
"H"Symbol 25 MovieClip [_b2] Frame 15
"S"Symbol 30 MovieClip [_b1] Frame 1
"B"Symbol 30 MovieClip [_b1] Frame 2
"H"Symbol 30 MovieClip [_b1] Frame 15

Dynamic Text Variables

SSymbol 37 EditableText"000"
BSymbol 38 EditableText"000"
TSymbol 39 EditableText"000"
itNameSymbol 42 EditableText""
CNTSymbol 58 EditableText"0000000"
TextField13Symbol 64 EditableText"©"
TextField9Symbol 66 EditableText"Absolutist.com"
TextField9Symbol 68 EditableText"Absolutist.com"
TextField9Symbol 70 EditableText"Absolutist.com"
TextField9Symbol 72 EditableText"Absolutist.com"




http://swfchan.com/6/26748/info.shtml
Created: 22/5 -2019 08:34:44 Last modified: 22/5 -2019 08:34:44 Server time: 13/05 -2024 01:03:47