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Azul Baronis.swf

This is the info page for
Flash #26889

(Click the ID number above for more basic data on this flash file.)


Text
?

© James Pacanowski & Andrew Martin

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Music</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Would you like the in-game music to play?</font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Sound Effects</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Would you like the in-game sound effects <sbr />to play?</font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Hotkeys</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Okay</b></font></p>

P - Pause Game
M - Turn music on/off
N - Turn sound effects on/off
T - Display instructions in-game

<p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">This game aims to put as many ships into battles as is possible <sbr />(once you have progressed past the first few levels), and so it <sbr />may run slow on some computers. The percentage below should <sbr />give an indication of how well the game is running on your <sbr />computer (the game is currently on the highest settings), so that <sbr />you can adjust the performance settings accordingly:</font></p>

0%

<p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">(Percentage of optimum speed)</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Full Settings - 140 ships max, best quality visuals</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Medium Settings - 140 ships max, lower quality visuals</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Lowest Settings - 90 ships max, lower quality visuals</font></p>

Play Game

Instructions

Credits

High Scores

Settings

Play More Games

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Stage Briefing</b></font></p>

You must overcome the armadas of two different enemies. Your armada consists of 42 fighters, 5 destroyers and 2 testudons.
You are facing 79 fighters, 12 destroyers, and 3 testudons.

Stage One

You have fought 5 battles so far
You have destroyed 48 enemy ships
Your armada has destroyed 217 enemy ships
Your armada has taken 176 casualties
You have earnt 60493 points so far

Start Battle

6588557657

x1

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">WASD to manoeuvre, Mouse to fire (aim in small triangle in front of you)</font></p>

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">WASD to manoeuvre, click in front of ship for rapid-fire, behind for rockets</font></p>

<p align="center"><font face="Tahoma" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">Click anywhere on the screen to follow a different allied ship</font></p><p align="center"><font face="Tahoma" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">Press Space to possess this ship (if it is a fighter or destroyer)</font></p>

Shield = 0

Kills = 0

MULTIKILL

MULTIKILL

QUADRAPE

QUADRAPE

KILLING SPREE

KILLING SPREE

EXPLOSION JUNKIE

EXPLOSION JUNKIE

MERCILESS

MERCILESS

UNSTOPPABLE

UNSTOPPABLE

BLUE BARON

BLUE BARON

MEGADEATH

MEGADEATH

MEGADEATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

MASSACRE

MASSACRE

ANGEL OF DEATH

ANGEL OF DEATH

AUTOPILOT HAXX

AUTOPILOT HAXX

POGROM

POGROM

GENOCIDE

GENOCIDE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

HOLY FREAKING
HELL o.O

HOLY FREAKING
HELL o.O

x1

0

Score -

Next Multiplier -

Points Gained! -

15x200=10000

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Quick Tips</b></font></p>

- Your shots will not damage allied ships
- You cannot crash into other ships, so you do not need to avoid
them
- The map loops infinitely (like in Asteroids)
- Fly your ship using WASD to manoeuvre & the mouse to shoot
- Hold down Spacebar to use the afterburner (it recharges, but
will drop to zero if you shoot or get shot)
- Try and make it to stage 5. There's a nice surprise waiting for
you there. Promise >=]
- Click next for a more in-depth tutorial. To skip this, click the 'X'
in the top right corner of the window.

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Briefing</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">You have successfully established your position as acting <sbr />Dictator of the Inter-Galactic Free Nations... which is odd, <sbr />because the IGFN has been a long-standing force for peace <sbr />in the universe, and you&apos;ve openly admitted your plans to <sbr />enslave most of it. Some have suggested that it has <sbr />something to do with your aggressive use of mind control in <sbr />all political meetings and debates, but most simply assert <sbr />that &apos;<b>THE ALMIGHTY DICTATOR KNOWS ALL</b>&apos;.</font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Either way, there are more pressing matters at hand. Turns <sbr />out that most of the universe actually <i>objects</i> at the prospect <sbr />of slavery. It&apos;s war.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>The ships you&apos;ll control</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You are able to pilot two different kinds of ship. The first is <sbr />an agile fighter with a repeating laser. It can be seen below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The second is the Destroyer. It&apos;s a bit less manouvreable <sbr />than the fighter, but hell, it has a rapid-fire laser cannon <sbr />and homing rockets. Can&apos;t argue with that.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Flying around &amp; whatnot</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The controls for flying a ship are shown below:</font></p>

<p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>W</b> - Accelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>A</b> - Turn Left</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>D</b> - Turn Right</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>S</b> - Decelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Space</b> - Afterburner</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The afterburner is limited by the yellow energy bar next to <sbr />the radar, and recharges as you fly. If you shoot or get <sbr />shot, it&apos;ll drop straight down to zero. You cant turn while <sbr />using it either... On the plus side though, you get to go <sbr /><i>really</i> fast.</font></p>

<p align="center"><font face="Arial" size="15" color="#303536" letterSpacing="0.000000" kerning="0"><b>Raining painful fiery death upon the idealistic fools <sbr />who dare to oppose you</b></font></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">(shooting stuff)</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">Hold down the <font color="#ffffff"><b>left mouse button</b></font> to fire</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Move the cursor</b><font color="#303536"> to aim</font></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You can aim in a small triangle in front of your ship, as <sbr />is shown below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">If you should click outside <sbr />of the triangle shown, the <sbr />bullet will fire towards the <sbr />nearest edge</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Clicking in the <font color="#623737"><b>red</b></font> <sbr />section will fire the <sbr />repeating laser, <sbr />clicking in the <font color="#784a21"><b>orange</b></font> <sbr />section will fire a <sbr />homing rocket (if there <sbr />are any enemies <sbr />nearby)</font></p>

<p align="center"><font face="Arial" size="15" color="#333333" letterSpacing="0.000000" kerning="0"><b>Dealing out painful <sbr />fiery death from the <sbr />cockpit of a Destroyer</b></font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>The Radar</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is the most important part of the HUD. It&apos;s pretty self-<sbr />explanitory once you see it in action, but there&apos;s one point <sbr />worth noting: The larger the dot, the larger the ship... there <sbr />are some pretty big dots =|</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Here&apos;s the yellow energy <sbr />bar mentioned earlier on</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>How to </b><b><i>avoid</i></b><b> painful fiery death</b></font></p><p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">(General playing tips)</font></p>

<p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- Always approach enemy fighters from behind</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- When you&apos;re trying to shake someone, slowing down at <sbr />just the right moment will generally put you behind them <sbr />without taking a hit</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re outnumbered, just try to dodge their shots for a <sbr />few seconds while your afterburner recharges</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- It&apos;s normally best to &nbsp;steer clear of bigger ships unless <sbr />you have some support</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re tailing a destroyer, hitting it wont be difficult, so <sbr />concentrate on dodging the rockets it&apos;s spitting out at you</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>If you should </b><b><i>fail</i></b><b> to avoid painful fiery death...</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">It&apos;s not necessarily the end of your evil psychotic war <sbr />campaign; you can just possess the body of some poor <sbr />hapless ally.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Just click the screen to cycle through your allies, and <sbr />press <font color="#ffffff"><b>Space</b></font> to possess one of them.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Unfortunately, if all of your allies are killed (along with <sbr />you), it <i>IS</i> the end of your evil psychotic war campaign.</font></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Go figure =/</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Other ships</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">There are two other kinds of ship that you will encounter. <sbr />One of these ships is very large. The other is VERY large.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is a shrunken version of <sbr />the first of the ships <sbr />mentioned, a Testudon. It <sbr />will quite happily tear you <sbr />and your cute little toy ship <sbr />right in half should you stray <sbr />too close... so yeah, dont.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You&apos;ll just have to wait and see the second <sbr />ship for yourself... if you get that far.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Scoring Points</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You will get points for ships that your allies destroy, but <sbr />you earn far more for doing it yourself.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Each ship has a base point value, which is then multiplied <sbr />by the number of stages you&apos;ve completed and the <sbr />number of consecutive kills you&apos;ve had since you last died.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">For example, if you&apos;ve completed 6 stages and destroyed <sbr />7 ships since you last died on that stage, killing a fighter <sbr />will give you 4200 points (100x6x7). An allied ship making <sbr />the same kill would just give you 100 points.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Radio Channel</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Next to your radar you will see a box displaying messages <sbr />from your allies. These messages will include <sbr />exclaimations from pilots who have been hit or have <sbr />destroyed several enemy ships, notifications when <sbr />significant ships are destroyed, or instructions for <sbr />coordinated attacks during battles against the 4th ship <sbr />mentioned earlier...</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">And that&apos;s about it.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Fly well Sir, the future of the slave trade depends on it.</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Mothership Battle</b></font></p>

Right, so basically you've got to kill that reeaally big thing in
the middle of the map. Unfortunately, the reeaally big thing
also has a small defensive force and a tonne of big angry
turrets.
You'll have to take out most of its turrets to bring it down.
Your forces will perform coordinated attacks on these
turrets, so keep an eye on the radio channel and the radar,
as they'll let you know which turret is being targetted.
Dont stray near to the central turret unless you're flying
with a lot of allies; it will destroy pretty much anything in a
single hit.

<p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;P&apos; to resume game</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;M&apos; to disable music</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;N&apos; to disable sound effects</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;T&apos; to display instructions</b></font></p>

VICTORY!

VICTORY!

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Game Over</b></font></p>

You fought 5 battles
You killed 48 enemy pilots
Your forces overcame 217 enemy ships
You lost 176 allied ships

And your final score was:

Painful fiery death =[

But for the record, while your psychotic campaign of
entirely unjustified war endured...

28562530

<Name here>

Submit Score

Go back to the Main Menu

Quick Restart

View Highscores

Play More Games

Credits

Music
Bowser the Shredder.........................................GS-Screamer
Thrash King.......................................................GS-Screamer
Mazidon's Fury...................................................ParagonX9

Graphical Design
All apects of graphical design in this game are the work of James
Pacanowski, whose email address can be seen below (can be
highlighted & copied):

Game Design & Programming
This game was conceived and programmed by Andrew Martin,
whose deviantArt account is linked below (email address can also
be found here if you do not have a deviantArt account):

<p align="center"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">pagsotrope@hotmail.com</font></p>

http://andrewmartin.deviantart.com

(Click song for link)

Go back to Menu

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Briefing</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">You have successfully established your position as acting Dictator <sbr />of the Inter-Galactic Free Nations... which is odd, because the <sbr />IGFN has been a long-standing force for peace in the universe, <sbr />and you&apos;ve openly admitted your plans to enslave most of it. Some <sbr />have suggested that it has something to do with your aggressive <sbr />use of mind control in all political meetings and debates, but most <sbr />simply assert that &apos;<b>THE ALMIGHTY DICTATOR KNOWS ALL</b>&apos;.</font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Either way, there are more pressing matters at hand. Turns out <sbr />that most of the universe actually <i>objects</i> at the prospect of <sbr />slavery. It&apos;s war.</font></p>

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">You can skip this tutorial at any time by <sbr />clicking on the &apos;X&apos; in the top right corner of <sbr />the window.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>The ships you&apos;ll control</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You are able to pilot two different kinds of ship. The first is <sbr />an agile fighter with a repeating laser. It can be seen below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The second is the Destroyer. It&apos;s a bit less manouvreable <sbr />than the fighter, but hell, it has a rapid-fire laser cannon <sbr />and homing rockets. Can&apos;t argue with that.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Flying around &amp; whatnot</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The controls for flying a ship are shown below:</font></p>

<p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>W</b> - Accelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>A</b> - Turn Left</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>D</b> - Turn Right</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>S</b> - Decelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Space</b> - Afterburner</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The afterburner is limited by the yellow energy bar next to <sbr />the radar, and recharges as you fly. If you shoot or get <sbr />shot, it&apos;ll drop straight down to zero. You cant turn while <sbr />using it either... On the plus side though, you get to go <sbr /><i>really</i> fast.</font></p>

<p align="center"><font face="Arial" size="15" color="#303536" letterSpacing="0.000000" kerning="0"><b>Raining painful fiery death upon the idealistic fools <sbr />who dare to oppose you</b></font></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">(shooting stuff)</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">Hold down the <font color="#ffffff"><b>left mouse button</b></font> to fire</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Move the cursor</b><font color="#303536"> to aim</font></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You can aim in a small triangle in front of your ship, as <sbr />is shown below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">If you should click outside <sbr />of the triangle shown, the <sbr />bullet will fire towards the <sbr />nearest edge</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Clicking in the <font color="#623737"><b>red</b></font> <sbr />section will fire the <sbr />repeating laser, <sbr />clicking in the <font color="#784a21"><b>orange</b></font> <sbr />section will fire a <sbr />homing rocket (if there <sbr />are any enemies <sbr />nearby)</font></p>

<p align="center"><font face="Arial" size="15" color="#333333" letterSpacing="0.000000" kerning="0"><b>Dealing out painful <sbr />fiery death from the <sbr />cockpit of a Destroyer</b></font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>The Radar</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is the most important part of the HUD. It&apos;s pretty self-<sbr />explanitory once you see it in action, but there&apos;s one point <sbr />worth noting: The larger the dot, the larger the ship... there <sbr />are some pretty big dots =|</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Here&apos;s the yellow energy <sbr />bar mentioned earlier on</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>How to </b><b><i>avoid</i></b><b> painful fiery death</b></font></p><p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">(General playing tips)</font></p>

<p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- Always approach enemy fighters from behind</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- When you&apos;re trying to shake someone, slowing down at <sbr />just the right moment will generally put you behind them <sbr />without taking a hit</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re outnumbered, just try to dodge their shots for a <sbr />few seconds while your afterburner recharges</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- It&apos;s normally best to &nbsp;steer clear of bigger ships unless <sbr />you have some support</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re tailing a destroyer, hitting it wont be difficult, so <sbr />concentrate on dodging the rockets it&apos;s spitting out at you</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>If you should </b><b><i>fail</i></b><b> to avoid painful fiery death...</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">It&apos;s not necessarily the end of your evil psychotic war <sbr />campaign; you can just possess the body of some poor <sbr />hapless ally.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Just click the screen to cycle through your allies, and <sbr />press <font color="#ffffff"><b>Space</b></font> to possess one of them.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Unfortunately, if all of your allies are killed (along with <sbr />you), it <i>IS</i> the end of your evil psychotic war campaign.</font></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Go figure =/</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Other ships</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">There are two other kinds of ship that you will encounter. <sbr />One of these ships is very large. The other is VERY large.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is a shrunken version of <sbr />the first of the ships <sbr />mentioned, a Testudon. It <sbr />will quite happily tear you <sbr />and your cute little toy ship <sbr />right in half should you stray <sbr />too close... so yeah, dont.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You&apos;ll just have to wait and see the second <sbr />ship for yourself... if you get that far.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Scoring Points</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You will get points for ships that your allies destroy, but <sbr />you earn far more for doing it yourself.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Each ship has a base point value, which is then multiplied <sbr />by the number of stages you&apos;ve completed and the <sbr />number of consecutive kills you&apos;ve had since you last died.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">For example, if you&apos;ve completed 6 stages and destroyed <sbr />7 ships since you last died on that stage, killing a fighter <sbr />will give you 4200 points (100x6x7). An allied ship making <sbr />the same kill would just give you 100 points.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Radio Channel</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Next to your radar you will see a box displaying messages <sbr />from your allies. These messages will include <sbr />exclaimations from pilots who have been hit or have <sbr />destroyed several enemy ships, notifications when <sbr />significant ships are destroyed, or instructions for <sbr />coordinated attacks during battles against the 4th ship <sbr />mentioned earlier...</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">And that&apos;s about it.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Fly well Sir, the future of the slave trade depends on it.</font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>High Scores</b></font></p>

Oh dear, you don't appear to be playing this
game on MoFunZone.com
Unfortunately you will not be able to submit
your score unless you do =/

Go play at MoFunZone

ActionScript [AS1/AS2]

Frame 2
play();
Frame 3
function LinkDA() { _root.getURL("http://www.andrewmartin.deviantart.com", "_blank"); } function LinkPAG() { _root.getURL("http://www.shiftlimits.com", "_blank"); } function LinkMFZ() { _root.getURL("http//www.MoFunZone.com/", "_blank"); } MENU = new ContextMenu(); MENU.hideBuiltInItems(); DAlink = new ContextMenuItem("Andy's deviantART page", LinkDA); PAGlink = new ContextMenuItem("We live at Shiftlimits.com", LinkPAG); MFZlink = new ContextMenuItem("MoFunZone.com - Play More Games", LinkMFZ); MENU.customItems.push(MFZlink); MENU.customItems.push(DAlink); MENU.customItems.push(PAGlink); _root.menu = MENU;
Frame 4
var songnumber = random(3); var music = true; var SFX = true; var soundeffects = true; var GQuality = 1; var showPSettings = true; var showTutorial = true; gotoAndPlay (8);
Frame 8
stopAllSounds();
Frame 10
stop(); stopAllSounds();
Frame 11
stop();
Frame 12
stop();
Frame 13
showPSettings = true;
Frame 14
function onEnterFrame() { } var Points = 0; var stagenum = 0; var pkills = 0; var eshipsdead = 0; var ashipsdead = 0; var enemycap = 80; var teamcap = 2; var menuoption = 0;
Instance of Symbol 286 MovieClip "cam" in Frame 14
onClipEvent (keyDown) { if (Key.isDown(77)) { _root.music = !_root.music; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } } else { _root.Song.stop(); } } if (Key.isDown(78)) { _root.SFX = !_root.SFX; } if (Key.isDown(80)) { _root.active = !_root.active; var i = 1; var Trail; if (!_root.active) { while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.stop(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.stop(); i++; } } else { while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.play(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.play(); i++; } } } }
Frame 15
function onEnterFrame() { }
Frame 16
function onEnterFrame() { } stagenum = 1; EnemyShips = 80; var Teams = (2 + random(teamcap)); TeamStartx = new Array(); TeamStarty = new Array(); TeamRot = new Array(); tcolour = new Array(); Tcolour = new Array(); Tcolour[2] = 2; tcolour[1] = false; tcolour[2] = true; tcolour[3] = false; tcolour[4] = false; i = 1; while (i <= Teams) { if (i != 2) { temp = random(4) + 1; while (tcolour[temp] == true) { temp = random(4) + 1; } Tcolour[i] = temp; tcolour[temp] = true; } i++; } var Areasize = 1400; if (Teams == 2) { if (random(2) == 0) { TeamStartx[1] = 0; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else { TeamStartx[2] = 0; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } else if (Teams == 3) { if (random(3) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else if (random(2) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); } } else if (Teams == 4) { if (random(4) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = Areasize / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else if (random(3) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = Areasize / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else if (random(2) == 0) { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = Areasize / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else { TeamStartx[4] = Areasize / 2; TeamStarty[4] = Areasize / 2; TeamRot[4] = random(360); TeamStartx[3] = Areasize / 2; TeamStarty[3] = (-Areasize) / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } _root._quality = "medium"; var STotal = 0; EShips = new Array(); EShipTeams = new Array(); points = new Array(); var i = 1; while (i <= Teams) { if (i != 2) { points[i] = (EnemyShips / Teams) * (1 + (0.1 / (Teams - 1))); } i++; } points[2] = (EnemyShips / Teams) * 0.9; var mothership = false; i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.035))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 3; EShipTeams[STotal] = i; points[i] = points[i] - 8; U++; } i++; } i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.14))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 2; EShipTeams[STotal] = i; points[i] = points[i] - 3; U++; } i++; } i = 1; while (i <= Teams) { while (points[i] > 0) { STotal++; EShips[STotal] = 1; EShipTeams[STotal] = i; points[i] = points[i] - 1; } i++; } EnemyShips = STotal; function onEnterFrame() { } function FPS() { fps = Math.round((fps / 20) * 100); if (fps > 100) { fps = 100; } cam.performancesettings.performance.text = fps + "%"; fps = 0; } function EdgeCheck(Cship) { if (Math.abs(Cship._x) > Areasize) { temp = (Areasize * 2) * (Cship._x / Math.abs(Cship._x)); Cship._x = Cship._x - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._x = SHip._x - temp; SHip.moved = true; } } U++; } cam._x = Cship._x; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._x = SHip._x + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = STAR._x - temp; i++; } } if (Math.abs(Cship._y) > Areasize) { temp = (Areasize * 2) * (Cship._y / Math.abs(Cship._y)); Cship._y = Cship._y - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._y = SHip._y - temp; SHip.moved = true; } } U++; } cam._y = Cship._y; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._y = SHip._y + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._y = STAR._y - temp; i++; } } } function ChangeScore(Victim, Killer) { _root.Points = _root.Points + ((Victim.pointvalue * stagenum) * Killer.kills); cam.points.text = Math.round(_root.Points); cam.multiplier.text = "x" + Math.round(_root.stagenum * (Killer.kills + 1)); cam.pointflash.gotoAndPlay(1); cam.splus.gotoAndPlay(2); cam.splus.splus.scoreplus.text = (((Math.round(Victim.pointvalue) + "x") + Math.round(stagenum * Killer.kills)) + "=") + Math.round((Victim.pointvalue * stagenum) * Killer.kills); cam.splus.splus._visible = true; } var fps = 0; function AItarget(n) { var _local3 = 0; var _local4 = 0; var _local8 = 0; var _local9 = 0; var _local2 = sHolder; var _local7 = 1; var _local6 = 0; while (_local7 <= n) { ShipCycleAI++; if (ShipCycleAI > EnemyShips) { ShipCycleAI = 1; } _local2 = _root.sHolder["ship" + ShipCycleAI]; if (_local2.active) { if (EShips[ShipCycleAI] != 4) { if (_local2.Target == _local2) { if ((_local2.team != ship.team) && (ship.active)) { _local3 = _local2._x - ship._x; _local4 = _local2._y - ship._y; _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * ship.Value; _local2.Target = _root.ship; } else { _local6 = Areasize * 2; _local2.Target = undefined; } var _local5 = 1; while (_local5 <= EnemyShips) { if (_local5 != _local7) { SHIP = _root.sHolder["ship" + _local5]; if (SHIP.active && (_local2.team != SHIP.team)) { _local3 = _local2._x - SHIP._x; _local4 = _local2._y - SHIP._y; dis = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * SHIP.Value; if (dis < _local6) { _local2.Target = SHIP; _local6 = dis; } } } _local5++; } if (_local2.Target.Fturret != undefined) { if (random(3) != 0) { _local2.Target = _local2.Target.Fturret; } else { _local2.Target = _local2.Target.type["turret" + (random(13) + 1)]; } } } else { SHIP = _local2.Target; _local3 = (SHIP._x - _local2._x) + (SHIP.xspd * _local2.Aim); _local4 = (SHIP._y - _local2._y) + (SHIP.yspd * _local2.Aim); len = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); if (len > Areasize) { _local3 = _local3 * -1; _local4 = _local4 * -1; } _local8 = (Math.atan(_local4 / _local3) * radtodeg) - 90; if (_local3 <= 0) { _local8 = _local8 - 180; } _local9 = _local2._rotation; rottest._rotation = _local9 - _local8; if (rottest._rotation > _local2.agil) { _local2.rotspd = _local2.agil; } else if (rottest._rotation < (-_local2.agil)) { _local2.rotspd = -_local2.agil; } else { _local2.rotspd = rottest._rotation / 2; } rottest._rotation = rottest._rotation - 180; if (len < _local2.Range) { if (_local2.shottimer < 1) { if (Math.abs(rottest._rotation) <= 20) { if (_local2.type._currentframe < 3) { _local2.shottimer = _local2.FRate / 2; shoot2(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else if (_local2.type._currentframe == 2) { _local2.shottimer = _local2.FRate * 1.5; shoot3(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else { _local2.shottimer = _local2.shottimer - 1; } } if (SHIP.active == undefined) { _local2.Target = _local2; } } } else { mothershipAI(_local2); } } else { if (_local2.splode < 1) { _local2.splode = 1; if (_local2.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((_local2._x + (_local2.xspd * 1.3)) + random(_local2._width / 1.5)) - (_local2._width / 3); explode._y = ((_local2._y + (_local2.yspd * 1.3)) + random(_local2._height / 1.5)) - (_local2._height / 3); explode.xspd = _local2.xspd; explode.yspd = _local2.yspd; if (_local2.DCounter < 4) { if (_local2.type._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (_local2.type._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(_local2._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } _local2.xspd = _local2.xspd * 0.9; _local2.yspd = _local2.yspd * 0.9; _local2.splode--; _local2.DCounter = _local2.DCounter - 2; _local2.rotspd = 0; if (_local2.DCounter < 1) { if ((_local2.type._currentframe == 2) || (_local2.type._currentframe == 3)) { if (_local2.team != 2) { radiochatter(((_local2.killer + ": Enemy ") + _local2.Type) + " down", "G"); RadarPing("g", _local2); } else if (Rship != _local2.Name) { radiochatter(((Rship + ": Friendly ") + _local2.Type) + " lost", "R"); RadarPing("r", _local2); } } if (_local2.team == 2) { _root.ashipsdead++; } else { _root.eshipsdead++; } _local2.removeMovieClip(); } } _local7++; } } function GenAIShips(n) { sHolder.Eship._visible = true; var _local2 = sHolder; var _local3 = 1; var _local5 = 0; while (_local3 <= n) { duplicateMovieClip (cam.radar.sm, "sm" + _local3, _local3); duplicateMovieClip (sHolder.Eship, "ship" + _local3, _local3); _local2 = _root.sHolder["ship" + _local3]; _local2.team = EShipTeams[_local3]; _local2.colour = Tcolour[_local2.team]; _local2.kills = 0; _local2._x = ((TeamStartx[_local2.team] * 0.9) + random(Areasize / 3)) - (Areasize / 6); _local5 = (1 - ((_local2.team - 1) * 2)) * 0.75; _local2._y = ((TeamStarty[_local2.team] * 0.9) + random(Areasize / 4)) - (Areasize / 8); _local2._rotation = TeamRot[_local2.team]; _local2.xspd = 0; _local2.yspd = 0; _local2.spd = 15; _local2.shotside = 1; _local2.Value = 1; _local2.shottimer = 0; _local2.Target = _local2; _local2.rotspd = 0; _local2.agil = 5; _local2.pointvalue = 100 * Math.sqrt(stagenum); _local2.active = true; _local2.Shield = 8; _local2.Name = "Alpha" + _local3; _local2.Type = "Fighter"; _local2.Range = 250; _local2.FRate = 6; _local2.DCounter = 5 + random(40); _local2.splode = 0; _local2.Aim = random(10) / 3; _local2.gotoAndStop(_local2.colour); if (EShips[_local3] == 2) { _local2.type.gotoAndStop(2); _local2.spd = 13.5 + (random(4) / 2); _local2.agil = 2 + random(3); _local2.active = true; _local2.Shield = 40; _local2.pointvalue = 1000 * Math.sqrt(stagenum); _local2.Name = "Dest" + _local3; _local2.Type = "Destroyer"; _local2.Value = 0.8; _local2.FRate = 2; cam.radar["sm" + _local3]._width = 7.5; cam.radar["sm" + _local3]._height = 7.5; } else if (EShips[_local3] == 3) { _local2.type.gotoAndStop(3); _local2.spd = 10; _local2.agil = 1; _local2._rotation = random(360); _local2.Name = "TeT" + _local3; _local2.Type = "Testudon"; _local2.pointvalue = 3500 * Math.sqrt(stagenum); _local2.active = true; _local2.Shield = 70; _local2.Value = 0.7; _local2.DCounter = 20 + random(30); _local2.Range = 320; _local2.FRate = 10; cam.radar["sm" + _local3]._width = 10; cam.radar["sm" + _local3]._height = 10; } else if (EShips[_local3] == 4) { _local2.type.gotoAndStop(4); _local2.spd = 0; _local2.agil = 0; _local2._rotation = 0; _local2.active = true; _local2.Shield = 2200; i = 1; while (i <= 13) { _local2.Fturret = _local2.type["turret" + i]; _local2.Fturret.xspd = 0; _local2.Fturret.yspd = 0; _local2.Fturret.Shield = 70; _local2.Fturret.pointvalue = 1000 * Math.sqrt(stagenum); _local2.Fturret.active = true; _local2.Fturret.Active = true; _local2.Fturret._visible = false; i++; } _local2.Fturret = _local2.type.turret1; _local2.Name = "Mother" + _local3; _local2.Type = "Station"; _local2.pointvalue = 8000 * Math.sqrt(stagenum); _local2.Fturret.shottimer = 20; _local2.Fturret = _local2.type["turret" + (random(13) + 1)]; _local2.Value = 0.2; _local2.DCounter = 40 + random(30); cam.radar["sm" + _local3]._width = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._height = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._alpha = 50; } cam.radar["sm" + _local3].gotoAndStop(_local2.colour + 1); _local3++; } sHolder.Eship._visible = false; cam.radar.sm.gotoAndStop(1); _local3 = n + 1; while (_local3 <= (n + 3)) { duplicateMovieClip (cam.radar.white, "white" + (_local3 - n), _local3); _local3++; } } function moveAIShips(n) { var _local5 = sts; var _local2 = sHolder; var _local3 = radar.sm; var _local8 = true; var _local7 = true; var _local4 = 1; while (_local4 <= n) { _local2 = _root.sHolder["ship" + _local4]; if (_local2.active || (_local2._visible)) { if (_local2.team == 2) { _local7 = false; } else { _local8 = false; } } if (_local2.hitTest(cam)) { _local2._visible = true; if (_local2.active) { if (_local2.splode < 1) { _local2.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); _local5 = _root.sts["trail" + tcount]; _local5._x = _local2._x; _local5._y = _local2._y; _local5._rotation = _local2._rotation; } else { _local2.splode--; } } } else { _local2._visible = false; } if (_local2._visible != undefined) { _local2.xspd = _local2.spd * Math.cos((_local2._rotation - 90) * degtorad); _local2.yspd = _local2.spd * Math.sin((_local2._rotation - 90) * degtorad); _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2.Index = _local4; if (Math.abs(_local2._x) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._x / Math.abs(_local2._x)); _local2._x = _local2._x - _local6; if (_local2.hitTest(cam)) { _local2._x = _local2._x + _local6; } } } if (Math.abs(_local2._y) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._y / Math.abs(_local2._y)); _local2._y = _local2._y - _local6; if (_local2.hitTest(cam)) { _local2._y = _local2._y + _local6; } } } _local3 = cam.radar["sm" + _local4]; _local3._x = _local2._x / Arearatio; _local3._y = _local2._y / Arearatio; if (Math.abs(_local3._x) > 50) { _local3._x = _local3._x - (100 * (Math.abs(_local3._x) / _local3._x)); } if (Math.abs(_local3._y) > 50) { _local3._y = _local3._y - (100 * (Math.abs(_local3._y) / _local3._y)); } _local2._rotation = _local2._rotation + _local2.rotspd; } _local4++; } if (_local8) { gotoAndPlay (14); } else if (_local7) { gotoAndPlay (14); } } sHolder._x = 0; sHolder._y = 0; function mothershipAI(m) { m._rotation = 0; m._y = 0; m._x = 0; var _local7 = 0; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } m.Target = m.Fturret.Target; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } var _local4 = 0; _local7 = 1; if (!m.Fturret.active) { _local4 = random(13) + 1; m.Fturret = m.type["turret" + _local4]; _local7 = 1; while (_local7 <= 13) { _local4++; if (_local4 > 13) { _local4 = 1; } m.Fturret = m.type["turret" + _local4]; if (m.Fturret.active) { break; } _local7++; } } _local4 = 0; var _local5 = m; var _local2 = m; _local2 = m.type.turret1; if (_local2.shottimer > 0) { _local2.shottimer = _local2.shottimer - 1; } var _local8 = 0; var _local9 = 0; var _local6 = 0; loopval = random(2) + 1; _local7 = 1; while (_local7 <= 3) { MTN++; if (MTN > 13) { MTN = 1; } _local2 = m.type["turret" + MTN]; if (_local2.active) { _local2.Target = undefined; _local2.dis = Infinity; _local4 = 1; while (_local4 <= 13) { _local5 = mTarget[_local4]; if (_local5.active) { _local8 = _local5._x - _local2._x; _local9 = _local5._y - _local2._y; _local6 = Math.sqrt((_local8 * _local8) + (_local9 * _local9)); if (_local6 < 300) { if (_local6 < _local2.dis) { _local2.Target = _local5; _local2.dis = _local6; } } } _local4++; } if (_local2.Target.active) { if (MTN != 1) { mothershoot(_local2, _local2.Target); } else if (_local2.shottimer < 1) { _local2.shottimer = 20; shootmotherlaser(_local2, _local2.Target); } } } else if (_local2.Active) { _local2.Active = false; _local2.active = undefined; _local2._visible = true; m.Shield = m.Shield - 300; if (m.Shield < 1) { _root.cam.radar["sm" + m.Index].removeMovieClip(); m.active = false; if (m.team != 2) { radiochatter(((_local2.killer + ": ") + m.Type) + " is down!", "G"); RadarPing("g", m); } else { radiochatter("Mother1: Alert, hull is breached, escape pods jettisoned", "R"); RadarPing("r", m); } } else if (m.team != 2) { radiochatter(((_local2.killer + ": ") + _local2.Name) + " down", "G"); if (m.Fturret != _local2) { radiochatter((cship.Name + turretfocus[random(5) + 1]) + m.Fturret.Name, "Y"); RadarPing("y", m.Fturret); } } else { radiochatter(("Mother1: " + _local2.Name) + " no longer operational", "R"); RadarPing("r", _local2); } } _local7++; } } mTarget = new Array(); var MTN = 0; var FTC = (150 + random(151)); var loopval = (random(2) + 1);
Frame 17
function gamescene() { gotoAndPlay (19); } function instructionscene() { gotoAndStop (26); } function creditscene() { gotoAndStop (25); } function onEnterFrame() { if (active) { if (Key.isDown(35)) { ship.active = false; } sts.trail._visible = true; if ((cship._visible == undefined) || ((cship == ship) && (ship._visible == false))) { U = EnemyShips; while (U >= 1) { SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cship = SHip; StarPopulate(cship); break; } } U--; } ship._visible = false; cam.radar["sm" + cship.Index]._visible = false; } Team = cship.team; if (ship.active) { if (lasthealth != ship.Shield) { ship.fuel = -10; } lasthealth = ship.Shield; if (Key.isDown(32) && (ship.fuel > 0)) { ship.fuel--; ship.spd = ship.spd + 0.5; if (ship.spd > (maxspd * 1.7)) { ship.spd = maxspd * 1.7; } } else { if (ship.fuel < 100) { ship.fuel = ship.fuel + 0.5; } if (Key.isDown(65)) { ship._rotation = ship._rotation - rotspd; } else if (Key.isDown(68)) { ship._rotation = ship._rotation + rotspd; } if (Key.isDown(87)) { ship.spd = ship.spd + 0.5; } else { if (Key.isDown(83)) { ship.spd = ship.spd - 0.5; } if (ship.spd < (maxspd / 2)) { ship.spd = maxspd / 2; } } if (ship.spd > maxspd) { ship.spd = ship.spd - 1; } } if (ship.fuel >= 0) { cam.fuel._height = ship.fuel; cam.fuel._y = 242 - ship.fuel; } else { cam.fuel._height = 0; } if (ship.active) { if (ship.splode < 1) { ship.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); TRAIL = sts["trail" + tcount]; TRAIL._x = ship._x; TRAIL._y = ship._y; if (Key.isDown(32) && (ship.fuel > 0)) { TRAIL._width = TRAIL._width * 1.25; TRAIL._height = TRAIL._height * 1.25; } TRAIL._rotation = ship._rotation; } else { ship.splode--; } } ship.xspd = ship.spd * Math.cos((ship._rotation - 90) * degtorad); ship.yspd = ship.spd * Math.sin((ship._rotation - 90) * degtorad); ship._x = ship._x + ship.xspd; ship._y = ship._y + ship.yspd; if (shottimer < 1) { if (!Key.isDown(32)) { if (isDown) { if (ship._currentframe == 1) { ship.fuel = -5; shottimer = shottime; shoot(); } else { ship.fuel = -5; shottimer = shottime; shoot4(); } } } } else { shottimer = shottimer - 1; } } else if (ship._visible) { Ship = ship; if (Ship.splode < 1) { Ship.splode = 3; if (Ship.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; if (Ship.DCounter < 4) { if (Ship._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (Ship._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(Ship._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } Ship.splode--; Ship.DCounter = Ship.DCounter - 1; if (Ship.DCounter < 1) { Ship._visible = false; } Ship.rotspd = 0; Ship._x = Ship._x + Ship.xspd; Ship._y = Ship._y + Ship.yspd; } cam.radar.sm._x = cship._x / Arearatio; cam.radar.sm._y = cship._y / Arearatio; if (cship.Shield < 0) { cship.Shield = 0; } cam.shield.text = "Shield: " + Math.round(cship.Shield); cam.kills.text = "Kills:" + cship.kills; EdgeCheck(cship); if ((cship.xspd != 0) && (cship.yspd != 0)) { i = 0; while (i <= 10) { StarCount++; if (StarCount > StarNumber) { StarCount = 0; } STAR = _root.SH["star" + StarCount]; if (!cam.hitTest(STAR)) { if (random(2) == 0) { STAR._x = cam._x + ((255 + random(50)) * (cship.xspd / Math.abs(cship.xspd))); STAR._y = (cam._y + random(500)) - 250; } else { STAR._y = cam._y + ((255 + random(50)) * (cship.yspd / Math.abs(cship.yspd))); STAR._x = (cam._x + random(500)) - 250; } temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); } i++; } } AItarget(EnemyShips / 2); STARTNUM = 1; moveAIShips(EnemyShips); if (shipfor) { if (ShipIndex < ShipCycle) { ShipIndex++; } else { ShipIndex = 1; } Ship = _root.sHolder["ship" + ShipIndex]; Ship.Target = Ship; } else { shipfor = true; } if (Nn < 1) { Nn = 30 + random(70); if ((Ncomment != "") && (Nname != "")) { if (Ncomment != Lcomment) { radiochatter((Nname + ": ") + Ncomment, "B"); Lcomment = Ncomment; Ncomment = ""; } } } else { Nn = Nn - 1; } sts.trail._visible = false; } cam.camControl(); fps++; } function shoot() { var _local2 = BH; var _local3 = 0; var _local4 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } shotside = shotside * -1; duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; _local2.TargetsArray = new Array(); _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 270) { _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } xdis = Math.cos(ship._rotation * degtorad); ydis = Math.sin(ship._rotation * degtorad); _local2._x = ship._x + (xdis * shotside); _local2._y = ship._y + (ydis * shotside); xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local3 = ship._rotation - _local2._rotation; _local4 = Math.abs(_local3); if (_local4 > 180) { _local3 = _local3 - (360 * (_local3 / _local4)); _local4 = Math.abs(_local3); } if (_local4 > 40) { _local2._rotation = ship._rotation - (40 * (_local3 / _local4)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2._visible = true; } function shoot4() { var _local2 = BH; var _local4 = 0; var _local5 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; var _local3 = 401; _local2.TargetsArray = new Array(); ship.Target = undefined; _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 400) { if (_local3 > dis) { _local3 = dis; ship.Target = SHIP; } _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } _local2._x = ship._x; _local2._y = ship._y; xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local4 = ship._rotation - _local2._rotation; _local5 = Math.abs(_local4); if (_local5 > 180) { _local4 = _local4 - (360 * (_local4 / _local5)); _local5 = Math.abs(_local4); } var _local6 = true; if (_local5 > 40) { if (((ship._currentframe == 2) && (ship.Target.active)) && (ship.Target != ship)) { _local6 = false; _root.shottimer = _root.shottime * 3; shoot3(ship, ship.Target); } else { _local2._rotation = ship._rotation - (40 * (_local4 / _local5)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } } if (_local6) { _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + (_local2.xspd * 3); _local2._y = _local2._y + (_local2.yspd * 3); _local2._visible = true; } else { _local2.removeMovieClip(); } } function shoot2(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet2, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); if (xdis <= 0) { _local1._rotation = _local1._rotation - 180; } _local1.xspd = xdis * 20; _local1.yspd = ydis * 20; _local1.timer = 30; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function shootlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.laser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shootmotherlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherlaser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shoot3(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.rocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); _local1._rotation = _local1._rotation - 180; _local1.xspd = (random(5) - 2) + (Ship2.xspd / 2); _local1.yspd = (random(5) - 2) + (Ship2.yspd / 2); _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function mothershoot(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherrocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = Ship2._x; _local1._y = Ship2._y; _local1._rotation = _local1._rotation - 180; xdis = SHIP._x - Ship2._x; ydis = SHIP._y - Ship2._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local1.xspd = ((xdis * 3) + random(5)) - 2; _local1.yspd = ((ydis * 3) + random(5)) - 2; _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function onMouseDown() { } stop(); stopAllSounds(); mask._visible = false; songnumber++; if (songnumber > 3) { songnumber = 1; } var Song = new Sound(this); Song.attachSound("song" + songnumber); if (music) { if (songnumber == 3) { Song.setVolume(50); Song.start(18, 1000); } else { Song.setVolume(50); Song.start(0, 1000); } } var active = true; var lasthealth = 0; var Ncomment = ""; var Lcomment = ""; var Jcomment = ""; var Nname = ""; var Nn = 100; var Rship = "Alpha0"; var whitecycle = 0; var SHip = ship; var STARTNUM = 1; var Arearatio = (Areasize / 50); var StarNumber = 40; var degtorad = (Math.PI/180); var radtodeg = 57.2957795130823; var TRAIL = ship; var maxspd = 15; var ShipCycle = EnemyShips; var ShipCycleAI = 0; var rotspd = 6; if (ShipCycle < 60) { ShipCycle = 60; } var U = 0; var Splodecount = 0; var explode = SPLODE; ship._visible = false; ship.gotoAndStop(1); ship._x = TeamStartx[2]; ship._y = TeamStarty[2]; ship._rotation = TeamRot[2]; var Team = ship.team; var StarCount = 0; GenAIShips(EnemyShips); var cship = sHolder["ship" + EnemyShips]; var shipfor = false; clearInterval(FPSnum); FPSnum = setInterval(FPS, 1000); var ShipIndex = 0; var shottimer = 0; var shottime = 4; var shotcount = 0; BH.bullet._visible = false; var shotside = 10; BH.bullet2._visible = false; BH.bullet2.active = false; BH.laser._visible = false; BH.laser.active = false; BH.motherlaser._visible = false; BH.motherlaser.active = false; BH.rocket._visible = false; BH.rocket.active = false; BH.motherrocket._visible = false; BH.motherrocket.active = false; var isDown = false; var tcount = 0; function StarPopulate(SHIP) { while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = (SHIP._x + random(500)) - 250; STAR._y = (SHIP._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } } var i = 0; while (i <= StarNumber) { duplicateMovieClip (SH.star, "star" + i, i); STAR = _root.SH["star" + i]; STAR._x = (ship._x + random(500)) - 250; STAR._y = (ship._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } SH.star._visible = false; function radiochatter(Message, C) { cam.text4.text = cam.text3.text; cam.text4.textColor = cam.text3.textColor; cam.text3.text = cam.text2.text; cam.text3.textColor = cam.text2.textColor; cam.text2.text = cam.text1.text; cam.text2.textColor = cam.text1.textColor; cam.text1.text = Message; cam.text1.textColor = RColours[C]; } function RadarPing(colour, Sub) { var _local2 = cam.radar[colour + "ping"]; _local2._x = (Sub._x / _root.Areasize) * 50; _local2._y = (Sub._y / _root.Areasize) * 50; _local2.gotoAndPlay(2); } RColours = new Array(); RColours.R = 16737792 /* 0xFF6600 */; RColours.B = 26367; RColours.G = 10092288 /* 0x99FF00 */; RColours.Y = 16776960 /* 0xFFFF00 */; bighead = new Array(); bighead[1] = "Haha! Bet you dont see flying like THAT back home"; bighead[2] = "Oh hell yeah I did bitch!"; bighead[3] = "Thoroughly punished, i think."; bighead[4] = "Heh, I told you guys i'd bag me one of the big 'uns"; bighead[5] = "Megalomaniac. Guilty as charged and entirely justified."; turretfocus = new Array(); turretfocus[1] = ": Alright. Circle round and hit the "; turretfocus[2] = ": Focus your fire on the "; turretfocus[3] = ": Hold together... target the "; turretfocus[4] = ": Keep your Eyes open and head for the "; turretfocus[5] = ": Okay everyone, attack the "; tail = new Array(); tail[1] = "Damnit, i've got a tail"; tail[2] = "I cant shake them!"; tail[3] = "I'm taking heavy damage!"; tail[4] = "Ugh, could someone lend a hand here?"; tail[5] = "I'm hit! Punks."; tail[6] = "I'm getting torn to pieces here"; tail[7] = "Ouch, that one grazed the fuselage."; tail[8] = "Oh, it's on now.";
Frame 18
function onEnterFrame() { } gotoAndStop (14);
Frame 19
function onEnterFrame() { } var Points = 0; var stagenum = 0; var pkills = 0; var eshipsdead = 0; var ashipsdead = 0; var enemycap = 10; var teamcap = 0; var active = true; var MOTHERSHIP = true; loadVariablesNum ("http://gamefilez.mofunzone.com/game_scores/azul_baronis/mfz2.php", 0);
Frame 20
function onEnterFrame() { }
Frame 21
function onEnterFrame() { } stagenum++; var EnemyShips = 0; if (GQuality > 1) { _root._quality = "low"; } else { _root._quality = "medium"; } if (GQuality < 3) { if (enemycap < 100) { enemycap = enemycap + 20; EnemyShips = enemycap; } else { EnemyShips = 80 + random(60); } } else if (enemycap < 70) { enemycap = enemycap + 20; EnemyShips = enemycap; } else { EnemyShips = 70 + random(21); } if (teamcap < 3) { teamcap++; } var Teams = (2 + random(teamcap)); TeamStartx = new Array(); TeamStarty = new Array(); TeamRot = new Array(); tcolour = new Array(); Tcolour = new Array(); Tcolour[2] = 2; tcolour[1] = false; tcolour[2] = true; tcolour[3] = false; tcolour[4] = false; i = 1; while (i <= Teams) { if (i != 2) { temp = random(4) + 1; while (tcolour[temp] == true) { temp = random(4) + 1; } Tcolour[i] = temp; tcolour[temp] = true; } i++; } var Areasize = ((EnemyShips * 30) + random(2001)); if (Areasize < 2900) { Areasize = 2900; } if (Teams == 2) { if (random(2) == 0) { TeamStartx[1] = 0; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else { TeamStartx[2] = 0; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } else if (Teams == 3) { if (random(3) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else if (random(2) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); } } else if (Teams == 4) { if (random(4) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = Areasize / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else if (random(3) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = Areasize / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else if (random(2) == 0) { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = Areasize / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else { TeamStartx[4] = Areasize / 2; TeamStarty[4] = Areasize / 2; TeamRot[4] = random(360); TeamStartx[3] = Areasize / 2; TeamStarty[3] = (-Areasize) / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } var STotal = 0; EShips = new Array(); EShipTeams = new Array(); points = new Array(); var i = 1; while (i <= Teams) { points[i] = EnemyShips / Teams; i++; } var mothership = false; if ((EnemyShips > 80) || (stagenum == 5)) { temp = random(Teams) + 1; if (temp == 2) { temp = 1; } if ((points[temp] > 35) || (stagenum == 5)) { if ((random(4) == 0) || (stagenum == 5)) { STotal++; EShips[STotal] = 4; EShipTeams[STotal] = temp; points[temp] = points[temp] - 25; points[2] = points[2] + 10; Areasize = Areasize + 500; mothership = true; } } } if (EnemyShips >= 65) { i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.035))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 3; EShipTeams[STotal] = i; points[i] = points[i] - 10; U++; } i++; } } i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.14))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 2; EShipTeams[STotal] = i; points[i] = points[i] - 3; U++; } i++; } i = 1; while (i <= Teams) { while (points[i] > 0) { STotal++; EShips[STotal] = 1; EShipTeams[STotal] = i; points[i] = points[i] - 1; } i++; } EnemyShips = STotal; function onEnterFrame() { } function EdgeCheck(Cship) { if (Math.abs(Cship._x) > Areasize) { temp = (Areasize * 2) * (Cship._x / Math.abs(Cship._x)); Cship._x = Cship._x - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._x = SHip._x - temp; SHip.moved = true; } } U++; } cam._x = Cship._x; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._x = SHip._x + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = STAR._x - temp; i++; } } if (Math.abs(Cship._y) > Areasize) { temp = (Areasize * 2) * (Cship._y / Math.abs(Cship._y)); Cship._y = Cship._y - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._y = SHip._y - temp; SHip.moved = true; } } U++; } cam._y = Cship._y; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._y = SHip._y + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._y = STAR._y - temp; i++; } } } function ChangeScore(Victim, Killer) { _root.Points = _root.Points + ((Victim.pointvalue * stagenum) * Killer.kills); cam.points.text = Math.round(_root.Points); cam.multiplier.text = "x" + Math.round(_root.stagenum * (Killer.kills + 1)); cam.pointflash.gotoAndPlay(1); cam.splus.gotoAndPlay(2); cam.splus.splus.scoreplus.text = (((Math.round(Victim.pointvalue) + "x") + Math.round(stagenum * Killer.kills)) + "=") + Math.round((Victim.pointvalue * stagenum) * Killer.kills); cam.splus.splus._visible = true; } function AItarget(n) { var _local3 = 0; var _local4 = 0; var _local8 = 0; var _local9 = 0; var _local2 = sHolder; var _local7 = 1; var _local6 = 0; while (_local7 <= n) { ShipCycleAI++; if (ShipCycleAI > EnemyShips) { ShipCycleAI = 1; } _local2 = _root.sHolder["ship" + ShipCycleAI]; if (_local2.active) { if (EShips[ShipCycleAI] != 4) { if (_local2.Target == _local2) { if ((_local2.team != ship.team) && (ship.active)) { _local3 = _local2._x - ship._x; _local4 = _local2._y - ship._y; _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * ship.Value; _local2.Target = _root.ship; } else { _local6 = Areasize * 2; _local2.Target = undefined; } var _local5 = 1; while (_local5 <= EnemyShips) { if (_local5 != _local7) { SHIP = _root.sHolder["ship" + _local5]; if (SHIP.active && (_local2.team != SHIP.team)) { _local3 = _local2._x - SHIP._x; _local4 = _local2._y - SHIP._y; dis = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * SHIP.Value; if (dis < _local6) { _local2.Target = SHIP; _local6 = dis; } } } _local5++; } if (_local2.Target.Fturret != undefined) { if (random(3) != 0) { _local2.Target = _local2.Target.Fturret; } else { _local2.Target = _local2.Target.type["turret" + (random(13) + 1)]; } } } else { SHIP = _local2.Target; _local3 = (SHIP._x - _local2._x) + (SHIP.xspd * _local2.Aim); _local4 = (SHIP._y - _local2._y) + (SHIP.yspd * _local2.Aim); len = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); if (len > Areasize) { _local3 = _local3 * -1; _local4 = _local4 * -1; } _local8 = (Math.atan(_local4 / _local3) * radtodeg) - 90; if (_local3 <= 0) { _local8 = _local8 - 180; } _local9 = _local2._rotation; rottest._rotation = _local9 - _local8; if (rottest._rotation > _local2.agil) { _local2.rotspd = _local2.agil; } else if (rottest._rotation < (-_local2.agil)) { _local2.rotspd = -_local2.agil; } else if (_local2.type._currentframe == 1) { _local2.rotspd = rottest._rotation / 2; } rottest._rotation = rottest._rotation - 180; if (len < _local2.Range) { if (_local2.shottimer < 1) { if (Math.abs(rottest._rotation) <= 20) { if (_local2.type._currentframe < 3) { _local2.shottimer = _local2.FRate / 2; shoot2(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else if (_local2.type._currentframe == 2) { _local2.shottimer = _local2.FRate * 1.5; shoot3(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else { _local2.shottimer = _local2.shottimer - 1; } } if (SHIP.active == undefined) { _local2.Target = _local2; } } } else { mothershipAI(_local2); } } else { if (_local2.splode < 1) { _local2.splode = 1; if (_local2.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((_local2._x + (_local2.xspd * 1.3)) + random(_local2._width / 1.5)) - (_local2._width / 3); explode._y = ((_local2._y + (_local2.yspd * 1.3)) + random(_local2._height / 1.5)) - (_local2._height / 3); explode.xspd = _local2.xspd; explode.yspd = _local2.yspd; if (_local2.DCounter < 4) { if (_local2.type._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (_local2.type._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(_local2._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } _local2.xspd = _local2.xspd * 0.9; _local2.yspd = _local2.yspd * 0.9; _local2.splode--; _local2.DCounter = _local2.DCounter - 2; _local2.rotspd = 0; if (_local2.DCounter < 1) { if ((_local2.type._currentframe == 2) || (_local2.type._currentframe == 3)) { if (_local2.team != 2) { radiochatter(((_local2.killer + ": Enemy ") + _local2.Type) + " down", "G"); RadarPing("g", _local2); } else if (Rship != _local2.Name) { radiochatter(((Rship + ": Friendly ") + _local2.Type) + " lost", "R"); RadarPing("r", _local2); } } if (_local2.team == 2) { _root.ashipsdead++; } else { _root.eshipsdead++; } _local2.removeMovieClip(); } } _local7++; } } function GenAIShips(n) { sHolder.Eship._visible = true; var _local2 = sHolder; var _local3 = 1; var _local5 = 0; while (_local3 <= n) { duplicateMovieClip (cam.radar.sm, "sm" + _local3, _local3); duplicateMovieClip (sHolder.Eship, "ship" + _local3, _local3); _local2 = _root.sHolder["ship" + _local3]; _local2.team = EShipTeams[_local3]; _local2.colour = Tcolour[_local2.team]; _local2.kills = 0; _local2._x = ((TeamStartx[_local2.team] * 0.9) + random(Areasize / 3)) - (Areasize / 6); _local5 = (1 - ((_local2.team - 1) * 2)) * 0.75; _local2._y = ((TeamStarty[_local2.team] * 0.9) + random(Areasize / 4)) - (Areasize / 8); _local2._rotation = TeamRot[_local2.team]; _local2.xspd = 0; _local2.yspd = 0; _local2.spd = 15; _local2.shotside = 1; _local2.Value = 1; _local2.shottimer = 0; _local2.Target = _local2; _local2.rotspd = 0; _local2.agil = 4.5 + ((random(11) / 10) * 0.5); _local2.pointvalue = 100; _local2.active = true; _local2.Shield = 8; _local2.Name = "Alpha" + _local3; _local2.Type = "Fighter"; _local2.Range = 250; _local2.FRate = 6; _local2.DCounter = 5 + random(40); _local2.splode = 0; _local2.Aim = random(10) / 3; _local2.gotoAndStop(_local2.colour); if (EShips[_local3] == 2) { _local2.type.gotoAndStop(2); _local2.spd = 13.5 + (random(4) / 2); _local2.agil = 2 + random(3); _local2.active = true; _local2.Shield = 40; _local2.pointvalue = 1000; _local2.Name = "Dest" + _local3; _local2.Type = "Destroyer"; _local2.Value = 0.8; _local2.FRate = 2; cam.radar["sm" + _local3]._width = 7.5; cam.radar["sm" + _local3]._height = 7.5; } else if (EShips[_local3] == 3) { _local2.type.gotoAndStop(3); _local2.spd = 10; _local2.agil = 1; _local2._rotation = random(360); _local2.Name = "TeT" + _local3; _local2.Type = "Testudon"; _local2.pointvalue = 3500; _local2.active = true; _local2.Shield = 70; _local2.Value = 0.7; _local2.DCounter = 20 + random(30); _local2.Range = 320; _local2.FRate = 10; cam.radar["sm" + _local3]._width = 10; cam.radar["sm" + _local3]._height = 10; } else if (EShips[_local3] == 4) { _local2.type.gotoAndStop(4); _local2.spd = 0; _local2.agil = 0; _local2._rotation = 0; _local2.active = true; _local2.Shield = 2200; i = 1; while (i <= 13) { _local2.Fturret = _local2.type["turret" + i]; _local2.Fturret.xspd = 0; _local2.Fturret.yspd = 0; _local2.Fturret.Shield = 70; _local2.Fturret.pointvalue = 1000; _local2.Fturret.active = true; _local2.Fturret.Active = true; _local2.Fturret._visible = false; i++; } _local2.Fturret = _local2.type.turret1; _local2.Name = "Mother" + _local3; _local2.Type = "Station"; _local2.pointvalue = 8000; _local2.Fturret.shottimer = 20; _local2.Fturret = _local2.type["turret" + (random(13) + 1)]; _local2.Value = 0.2; _local2.DCounter = 40 + random(30); cam.radar["sm" + _local3]._width = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._height = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._alpha = 50; } cam.radar["sm" + _local3].gotoAndStop(_local2.colour + 1); _local3++; } sHolder.Eship._visible = false; cam.radar.sm.gotoAndStop(1); _local3 = n + 1; while (_local3 <= (n + 3)) { duplicateMovieClip (cam.radar.white, "white" + (_local3 - n), _local3); _local3++; } } function moveAIShips(n) { var _local5 = sts; var _local2 = sHolder; var _local3 = radar.sm; var _local8 = true; var _local7 = true; var _local4 = 1; while (_local4 <= n) { _local2 = _root.sHolder["ship" + _local4]; if (_local2.active || (_local2._visible)) { if (_local2.team == 2) { _local7 = false; } else { _local8 = false; } } if (_local2.hitTest(cam)) { _local2._visible = true; if (_local2.active) { if (_local2.splode < 1) { _local2.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); _local5 = _root.sts["trail" + tcount]; _local5._x = _local2._x; _local5._y = _local2._y; _local5._rotation = _local2._rotation; } else { _local2.splode--; } } } else { _local2._visible = false; } if (_local2._visible != undefined) { _local2.xspd = _local2.spd * Math.cos((_local2._rotation - 90) * degtorad); _local2.yspd = _local2.spd * Math.sin((_local2._rotation - 90) * degtorad); _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2.Index = _local4; if (Math.abs(_local2._x) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._x / Math.abs(_local2._x)); _local2._x = _local2._x - _local6; if (_local2.hitTest(cam)) { _local2._x = _local2._x + _local6; } } } if (Math.abs(_local2._y) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._y / Math.abs(_local2._y)); _local2._y = _local2._y - _local6; if (_local2.hitTest(cam)) { _local2._y = _local2._y + _local6; } } } _local3 = cam.radar["sm" + _local4]; _local3._x = _local2._x / Arearatio; _local3._y = _local2._y / Arearatio; if (Math.abs(_local3._x) > 50) { _local3._x = _local3._x - (100 * (Math.abs(_local3._x) / _local3._x)); } if (Math.abs(_local3._y) > 50) { _local3._y = _local3._y - (100 * (Math.abs(_local3._y) / _local3._y)); } _local2._rotation = _local2._rotation + _local2.rotspd; } _local4++; } if (_local8) { if (_root.cam.victorymessage._currentframe == 1) { _root.cam.victorymessage.play(); _root.cam.flashmsg.gotoAndStop(1); } if (_root.enddelay < 1) { gotoAndPlay (20); } else { _root.enddelay--; } } else if (_local7) { if (!_root.ship._visible) { if (_root.enddelay < 1) { gotoAndStop (24); } else { _root.enddelay--; } } } } sHolder._x = 0; sHolder._y = 0; function mothershipAI(m) { m._rotation = 0; m._y = 0; m._x = 0; var _local7 = 0; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } m.Target = m.Fturret.Target; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } var _local4 = 0; _local7 = 1; if (!m.Fturret.active) { _local4 = random(13) + 1; m.Fturret = m.type["turret" + _local4]; _local7 = 1; while (_local7 <= 13) { _local4++; if (_local4 > 13) { _local4 = 1; } m.Fturret = m.type["turret" + _local4]; if (m.Fturret.active) { break; } _local7++; } } _local4 = 0; var _local5 = m; var _local2 = m; _local2 = m.type.turret1; if (_local2.shottimer > 0) { _local2.shottimer = _local2.shottimer - 1; } var _local8 = 0; var _local9 = 0; var _local6 = 0; loopval = random(2) + 1; _local7 = 1; while (_local7 <= 3) { MTN++; if (MTN > 13) { MTN = 1; } _local2 = m.type["turret" + MTN]; if (_local2.active) { _local2.Target = undefined; _local2.dis = Infinity; _local4 = 1; while (_local4 <= 13) { _local5 = mTarget[_local4]; if (_local5.active) { _local8 = _local5._x - _local2._x; _local9 = _local5._y - _local2._y; _local6 = Math.sqrt((_local8 * _local8) + (_local9 * _local9)); if (_local6 < 300) { if (_local6 < _local2.dis) { _local2.Target = _local5; _local2.dis = _local6; } } } _local4++; } if (_local2.Target.active) { if (MTN != 1) { mothershoot(_local2, _local2.Target); } else if (_local2.shottimer < 1) { _local2.shottimer = 20; shootmotherlaser(_local2, _local2.Target); } } } else if (_local2.Active) { _local2.Active = false; _local2.active = undefined; _local2._visible = true; m.Shield = m.Shield - 300; if (m.Shield < 1) { _root.cam.radar["sm" + m.Index].removeMovieClip(); m.active = false; if (m.team != 2) { radiochatter(((_local2.killer + ": ") + m.Type) + " is down!", "G"); RadarPing("g", m); } else { radiochatter("Mother1: Alert, hull is breached, escape pods jettisoned", "R"); RadarPing("r", m); } } else if (m.team != 2) { radiochatter(((_local2.killer + ": ") + _local2.Name) + " down", "G"); if (m.Fturret != _local2) { radiochatter((cship.Name + turretfocus[random(5) + 1]) + m.Fturret.Name, "Y"); RadarPing("y", m.Fturret); } } else { radiochatter(("Mother1: " + _local2.Name) + " no longer operational", "R"); RadarPing("r", _local2); } } _local7++; } } mTarget = new Array(); var MTN = 0; var FTC = (150 + random(151)); var loopval = (random(2) + 1);
Frame 22
stop(); stopAllSounds(); STitle = new Array(); STitle[2] = "You are fighting one single enemy force."; STitle[3] = "You are fighting two enemy forces."; STitle[4] = "You are fighting three enemy forces."; sbw.stagedesc.text = STitle[Teams]; var Fighters = 0; var Destroyers = 0; var Testudons = 0; var EFighters = 0; var EDestroyers = 0; var ETestudons = 0; var i = 1; while (i <= STotal) { if (EShipTeams[i] == 2) { if (EShips[i] == 1) { Fighters++; } else if (EShips[i] == 2) { Destroyers++; } else if (EShips[i] == 3) { Testudons++; } } else if (EShips[i] == 1) { EFighters++; } else if (EShips[i] == 2) { EDestroyers++; } else if (EShips[i] == 3) { ETestudons++; } i++; } sbw.stagedesc.text = ((((((sbw.stagedesc.text + " Your force consists of ") + Fighters) + " fighters, ") + Destroyers) + " destroyers and ") + Testudons) + " testudons."; sbw.stagedesc.text = (((((((sbw.stagedesc.text + newline) + " The enemy forces consist of ") + EFighters) + " fighters, ") + EDestroyers) + " destroyers and ") + ETestudons) + " testudons."; sbw.stagetitle.text = ("Stage " + stagenum) + " - "; if (mothership) { sbw.stagetitle.text = sbw.stagetitle.text + "Mothership"; } else { sbw.stagetitle.text = sbw.stagetitle.text + "Battle"; } sbw.progressdesc.text = ("You have fought " + (stagenum - 1)) + " battles so far."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have killed ") + pkills) + " enemy pilots."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "Your forces have overcome ") + eshipsdead) + " enemy ships."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have lost ") + ashipsdead) + " allied ships."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have amassed ") + Math.round(Points)) + " points so far.";
Frame 23
function onEnterFrame() { if (active) { if (Key.isDown(35)) { ship.active = false; } sts.trail._visible = true; if ((cship._visible == undefined) || ((cship == ship) && (ship._visible == false))) { U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cship = SHip; StarPopulate(cship); break; } } U++; } ship._visible = false; cam.radar["sm" + cship.Index]._visible = false; } Team = cship.team; if (ship.active) { if (lasthealth != ship.Shield) { ship.fuel = -10; } lasthealth = ship.Shield; if (Key.isDown(32) && (ship.fuel > 0)) { ship.fuel--; ship.spd = ship.spd + 0.5; if (ship.spd > (maxspd * 1.7)) { ship.spd = maxspd * 1.7; } } else { if (ship.fuel < 100) { ship.fuel = ship.fuel + 0.5; } if (Key.isDown(65)) { ship._rotation = ship._rotation - rotspd; } else if (Key.isDown(68)) { ship._rotation = ship._rotation + rotspd; } if (Key.isDown(87)) { ship.spd = ship.spd + 0.5; } else { if (Key.isDown(83)) { ship.spd = ship.spd - 0.5; } if (ship.spd < (maxspd / 2)) { ship.spd = maxspd / 2; } } if (ship.spd > maxspd) { ship.spd = ship.spd - 1; } } if (ship.fuel >= 0) { cam.fuel._height = ship.fuel; cam.fuel._y = 242 - ship.fuel; } else { cam.fuel._height = 0; } if (ship.active) { if (ship.splode < 1) { ship.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); TRAIL = sts["trail" + tcount]; TRAIL._x = ship._x; TRAIL._y = ship._y; if (Key.isDown(32) && (ship.fuel > 0)) { TRAIL._width = TRAIL._width * 1.25; TRAIL._height = TRAIL._height * 1.25; } TRAIL._rotation = ship._rotation; } else { ship.splode--; } } ship.xspd = ship.spd * Math.cos((ship._rotation - 90) * degtorad); ship.yspd = ship.spd * Math.sin((ship._rotation - 90) * degtorad); ship._x = ship._x + ship.xspd; ship._y = ship._y + ship.yspd; if (shottimer < 1) { if (!Key.isDown(32)) { if (isDown) { if (ship._currentframe == 1) { ship.fuel = -5; shottimer = shottime; shoot(); } else { ship.fuel = -5; shottimer = shottime; shoot4(); } } } } else { shottimer = shottimer - 1; } } else { cam.multiplier.text = "x" + stagenum; if (ship._visible) { Ship = ship; if (Ship.splode < 1) { Ship.splode = 3; if (Ship.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; if (Ship.DCounter < 4) { if (Ship._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (Ship._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(Ship._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } Ship.splode--; Ship.DCounter = Ship.DCounter - 1; if (Ship.DCounter < 1) { Ship._visible = false; } Ship.rotspd = 0; Ship._x = Ship._x + Ship.xspd; Ship._y = Ship._y + Ship.yspd; } } cam.radar.sm._x = cship._x / Arearatio; cam.radar.sm._y = cship._y / Arearatio; if (cship.Shield < 0) { cship.Shield = 0; } cam.shield.text = "Shield: " + Math.round(cship.Shield); cam.kills.text = "Kills:" + cship.kills; cam.points.text = Math.round(Points); EdgeCheck(cship); if ((cship.xspd != 0) && (cship.yspd != 0)) { i = 0; while (i <= 10) { StarCount++; if (StarCount > StarNumber) { StarCount = 0; } STAR = _root.SH["star" + StarCount]; if (!cam.hitTest(STAR)) { if (random(2) == 0) { STAR._x = cam._x + ((255 + random(50)) * (cship.xspd / Math.abs(cship.xspd))); STAR._y = (cam._y + random(500)) - 250; } else { STAR._y = cam._y + ((255 + random(50)) * (cship.yspd / Math.abs(cship.yspd))); STAR._x = (cam._x + random(500)) - 250; } temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); } i++; } } AItarget(EnemyShips / 2); STARTNUM = 1; moveAIShips(EnemyShips); if (cship != ship) { if (cship.active) { cam.instructions.gotoAndStop(3); if (Key.isDown(32)) { if (cship.type._currentframe < 3) { ship._visible = true; ship.active = true; ship.kills = 0; ship.Currentframe = cship.type._currentframe; ship.gotoAndStop(3); ship._x = cship._x; ship._y = cship._y; ship._rotation = cship._rotation; ship.spd = cship.spd; ship.Name = cship.Name; cship.removeMovieClip(); cship = ship; } } } } else { cam.instructions.gotoAndStop(ship._currentframe); } if (shipfor) { if (ShipIndex < ShipCycle) { ShipIndex++; } else { ShipIndex = 1; } Ship = _root.sHolder["ship" + ShipIndex]; Ship.Target = Ship; } else { shipfor = true; } if (Nn < 1) { Nn = 30 + random(70); if ((Ncomment != "") && (Nname != "")) { if (Ncomment != Lcomment) { radiochatter((Nname + ": ") + Ncomment, "B"); Lcomment = Ncomment; Ncomment = ""; } } } else { Nn = Nn - 1; } sts.trail._visible = false; } cam.camControl(); fps++; } function shoot() { var _local2 = BH; var _local3 = 0; var _local4 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } shotside = shotside * -1; duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; _local2.TargetsArray = new Array(); _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 270) { _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } xdis = Math.cos(ship._rotation * degtorad); ydis = Math.sin(ship._rotation * degtorad); _local2._x = ship._x + (xdis * shotside); _local2._y = ship._y + (ydis * shotside); xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local3 = ship._rotation - _local2._rotation; _local4 = Math.abs(_local3); if (_local4 > 180) { _local3 = _local3 - (360 * (_local3 / _local4)); _local4 = Math.abs(_local3); } if (_local4 > 40) { _local2._rotation = ship._rotation - (40 * (_local3 / _local4)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2._visible = true; } function shoot4() { var _local2 = BH; var _local4 = 0; var _local5 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; var _local3 = 401; _local2.TargetsArray = new Array(); ship.Target = undefined; _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 400) { if (_local3 > dis) { _local3 = dis; ship.Target = SHIP; } _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } _local2._x = ship._x; _local2._y = ship._y; xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local4 = ship._rotation - _local2._rotation; _local5 = Math.abs(_local4); if (_local5 > 180) { _local4 = _local4 - (360 * (_local4 / _local5)); _local5 = Math.abs(_local4); } var _local6 = true; if (_local5 > 40) { if (((ship._currentframe == 2) && (ship.Target.active)) && (ship.Target != ship)) { _local6 = false; _root.shottimer = _root.shottime * 3; shoot3(ship, ship.Target); } else { _local2._rotation = ship._rotation - (40 * (_local4 / _local5)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } } if (_local6) { _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + (_local2.xspd * 3); _local2._y = _local2._y + (_local2.yspd * 3); _local2._visible = true; } else { _local2.removeMovieClip(); } } function shoot2(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet2, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); if (xdis <= 0) { _local1._rotation = _local1._rotation - 180; } _local1.xspd = xdis * 20; _local1.yspd = ydis * 20; _local1.timer = 30; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function shootlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.laser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shootmotherlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherlaser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shoot3(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.rocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); _local1._rotation = _local1._rotation - 180; _local1.xspd = (random(5) - 2) + (Ship2.xspd / 2); _local1.yspd = (random(5) - 2) + (Ship2.yspd / 2); _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function mothershoot(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherrocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = Ship2._x; _local1._y = Ship2._y; _local1._rotation = _local1._rotation - 180; xdis = SHIP._x - Ship2._x; ydis = SHIP._y - Ship2._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local1.xspd = ((xdis * 3) + random(5)) - 2; _local1.yspd = ((ydis * 3) + random(5)) - 2; _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function onMouseDown() { if (_root.active) { isDown = true; if (!ship.active) { U = cship.Index; i = 1; while (i <= EnemyShips) { U++; if (U > EnemyShips) { U = 1; } SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cam.radar["sm" + cship.Index]._visible = true; cship = SHip; cam.radar["sm" + cship.Index]._visible = false; StarPopulate(cship); break; } } i++; } } } } function onMouseUp() { isDown = false; } stop(); stopAllSounds(); var enddelay = 100; SFX = soundeffects; mask._visible = false; songnumber++; if (songnumber > 3) { songnumber = 1; } var Song = new Sound(this); Song.attachSound("song" + songnumber); Song.setVolume(50); var lasthealth = 0; var Ncomment = ""; var Lcomment = ""; var Jcomment = ""; var Nname = ""; var Nn = 100; var Rship = "Alpha0"; cam.mapsize.text = ("Map Size: " + (Math.round(Math.pow(Areasize / 2000, 2) * 100) / 100)) + " square kilometers"; var whitecycle = 0; var SHip = ship; var STARTNUM = 1; var Arearatio = (Areasize / 50); var StarNumber = 40; var degtorad = (Math.PI/180); var radtodeg = 57.2957795130823; var TRAIL = ship; var maxspd = 15; var ShipCycle = EnemyShips; var ShipCycleAI = 0; var rotspd = 6; if (ShipCycle < 60) { ShipCycle = 60; } var U = 0; var Splodecount = 0; var explode = SPLODE; ship.fuel = 100; ship.xspd = 0; ship.yspd = 0; ship.spd = maxspd; ship.Name = "Ship0"; ship.DCounter = 30; ship.team = 2; ship.kills = 0; ship.active = true; ship.Shield = 10; ship.splode = 0; ship.gotoAndStop(1); ship._x = TeamStartx[2]; ship._y = TeamStarty[2]; ship._rotation = TeamRot[2]; var Team = ship.team; var cship = ship; var StarCount = 0; cam.multiplier.text = "x" + stagenum; GenAIShips(EnemyShips); var shipfor = false; var ShipIndex = 0; var shottimer = 0; var shottime = 4; var shotcount = 0; BH.bullet._visible = false; var shotside = 10; BH.bullet2._visible = false; BH.bullet2.active = false; BH.laser._visible = false; BH.laser.active = false; BH.motherlaser._visible = false; BH.motherlaser.active = false; BH.rocket._visible = false; BH.rocket.active = false; BH.motherrocket._visible = false; BH.motherrocket.active = false; var isDown = false; var tcount = 0; function StarPopulate(SHIP) { while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = (SHIP._x + random(500)) - 250; STAR._y = (SHIP._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } } var i = 0; while (i <= StarNumber) { duplicateMovieClip (SH.star, "star" + i, i); STAR = _root.SH["star" + i]; STAR._x = (ship._x + random(500)) - 250; STAR._y = (ship._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } SH.star._visible = false; function radiochatter(Message, C) { cam.text4.text = cam.text3.text; cam.text4.textColor = cam.text3.textColor; cam.text3.text = cam.text2.text; cam.text3.textColor = cam.text2.textColor; cam.text2.text = cam.text1.text; cam.text2.textColor = cam.text1.textColor; cam.text1.text = Message; cam.text1.textColor = RColours[C]; } function RadarPing(colour, Sub) { var _local2 = cam.radar[colour + "ping"]; _local2._x = (Sub._x / _root.Areasize) * 50; _local2._y = (Sub._y / _root.Areasize) * 50; _local2.gotoAndPlay(2); } RColours = new Array(); RColours.R = 16737792 /* 0xFF6600 */; RColours.B = 26367; RColours.G = 10092288 /* 0x99FF00 */; RColours.Y = 16776960 /* 0xFFFF00 */; var bigheadrange = 5; bighead = new Array(); bighead[1] = "Haha! Bet you dont see flying like THAT back home"; bighead[2] = "Oh hell yeah I did bitch!"; bighead[3] = "Thoroughly punished, i think."; bighead[4] = "Heh, I told you guys i'd bag me one of the big 'uns"; bighead[5] = "Megalomaniac. Guilty as charged and entirely justified."; turretfocus = new Array(); turretfocus[1] = ": Alright. Circle round and hit the "; turretfocus[2] = ": Focus your fire on the "; turretfocus[3] = ": Hold together... target the "; turretfocus[4] = ": Keep your Eyes open and head for the "; turretfocus[5] = ": Okay everyone, attack the "; tail = new Array(); tail[1] = "Damnit, i've got a tail"; tail[2] = "I cant shake them!"; tail[3] = "I'm taking heavy damage!"; tail[4] = "Ugh, could someone lend a hand here?"; tail[5] = "I'm hit! Punks."; tail[6] = "I'm getting torn to pieces here"; tail[7] = "Ouch, that one grazed the fuselage."; tail[8] = "Oh, it's on now.";
Instance of Symbol 594 MovieClip "cam" in Frame 23
onClipEvent (keyDown) { if (Key.isDown(77)) { _root.music = !_root.music; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } } else { _root.Song.stop(); } } if (Key.isDown(78)) { _root.SFX = !_root.SFX; _root.soundeffects = _root.SFX; } if (Key.isDown(80)) { _root.active = !_root.active; var i = 1; var Trail; if (!_root.active) { pausedisplay.gotoAndStop(2); while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.stop(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.stop(); i++; } } else { if (_currentframe != 2) { gotoAndStop (20); } pausedisplay.gotoAndStop(1); while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.play(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.play(); i++; } } } if (Key.isDown(84)) { if (_currentframe == 2) { _root.showTutorial = true; _root.active = false; play(); } } }
Frame 24
function onEnterFrame() { } progressdesc.text = ("You fought " + stagenum) + " battles"; progressdesc.text = (((progressdesc.text + newline) + "You killed ") + pkills) + " enemy pilots"; progressdesc.text = (((progressdesc.text + newline) + "Your forces overcame ") + eshipsdead) + " enemy ships"; progressdesc.text = (((progressdesc.text + newline) + "You lost ") + ashipsdead) + " allied ships"; finalscore.text = Math.round(Points); pilotname.maxChars = 15; pilotname.text = "<Name here>"; now = new Date(); EPOCH_TIME = now.getTime(); YEAR = now.getYear(); loadVariablesNum ("http://gamefilez.mofunzone.com/game_scores/azul_baronis/mfz.php?" + _root.Points, 0);
Frame 25
function onEnterFrame() { } stop(); stopAllSounds();
Frame 26
function onEnterFrame() { } stop(); stopAllSounds();
Frame 27
gotoAndPlay (14);
Frame 30
gotoAndPlay (14);
Frame 31
stop(); stopAllSounds();
Symbol 17 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 28 MovieClip [CheckBoxAssets] Frame 1
#initclip 26 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 30 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 32 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 35 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 37 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 40 MovieClip [Defaults] Frame 1
#initclip 27 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 41 MovieClip [UIObjectExtensions] Frame 1
#initclip 28 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 42 MovieClip [UIObject] Frame 1
#initclip 29 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 45 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 46 MovieClip [FocusRect] Frame 1
#initclip 30 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 47 MovieClip [FocusManager] Frame 1
#initclip 31 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 48 MovieClip [UIComponentExtensions] Frame 1
#initclip 32 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 49 MovieClip [UIComponent] Frame 1
#initclip 33 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 50 MovieClip [SimpleButton] Frame 1
#initclip 34 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 51 MovieClip [Border] Frame 1
#initclip 35 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 52 MovieClip [RectBorder] Frame 1
#initclip 36 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 53 MovieClip [ButtonSkin] Frame 1
#initclip 37 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 54 MovieClip [Button] Frame 1
#initclip 38 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 54 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 55 MovieClip [CheckBox] Frame 1
#initclip 39 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 54 MovieClip [Button] in Symbol 55 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 101 MovieClip Frame 11
_parent.gotoAndStop(2);
Symbol 111 MovieClip Frame 1
this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; barmask._xscale = percent * 100; };
Symbol 143 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 143 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 154 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 154 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 162 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 162 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 170 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 170 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 178 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 178 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 186 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 186 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 194 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 194 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.nextFrame(); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 202 MovieClip Frame 1
if (Math.random() > 0.5) { _xscale = (-_xscale); _x = (_x - _parent.shiftamt); }
Symbol 202 MovieClip Frame 90
if (_parent.isloaded) { _parent.gotoAndStop(10); } else { thenextframe = Math.ceil(Math.random() * 8) + 1; if (thenextframe == _parent._currentframe) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(thenextframe); } }
Symbol 209 MovieClip Frame 133
_root.play();
Symbol 210 MovieClip Frame 1
stop(); _root.stop(); shiftamt = 17; isloaded = false; this.onEnterFrame = function () { bytesloaded = Math.round(_root.getBytesLoaded()); bytestotal = Math.round(_root.getBytesTotal()); percent = bytesloaded / bytestotal; if (bytesloaded == bytestotal) { isloaded = true; } }; this.onRelease = function () { getURL ("http://www.mofunzone.com/", "_blank"); };
Symbol 7 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 8 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 9 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 10 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 11 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.0.360"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 56 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 57 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 58 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 59 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 60 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 61 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 62 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 63 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 64 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 65 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 66 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 67 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 68 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 69 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 70 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 71 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 72 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 73 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 74 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 75 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 231 Button
on (release) { _root.music = true; _root.play(); }
Symbol 232 Button
on (release) { _root.music = false; _root.play(); }
Symbol 236 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 236 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 239 Button
on (release) { _root.soundeffects = true; _root.SFX = true; _root.play(); }
Symbol 240 Button
on (release) { _root.soundeffects = false; _root.SFX = false; _root.play(); }
Symbol 244 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 244 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 247 Button
on (release) { _root.play(); }
Symbol 250 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 254 Button
on (release) { getURL ("http://www.MoFunZone.com/", "_blank"); }
Symbol 259 Button
on (release) { _root.GQuality = 1; _root._quality = "medium"; _parent.gotoAndStop(2); }
Symbol 260 Button
on (release) { _root.GQuality = 2; _root._quality = "low"; _parent.gotoAndStop(2); }
Symbol 261 Button
on (release) { _root.GQuality = 3; _root._quality = "low"; _parent.gotoAndStop(2); }
Instance of Symbol 224 MovieClip in Symbol 268 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 273 Button
on (release) { _root.gamescene(); }
Symbol 274 Button
on (release) { _root.instructionscene(); }
Symbol 275 Button
on (release) { _root.creditscene(); }
Symbol 276 Button
on (release) { getURL ("http://www.mofunzone.com/game_scores/azul_baronis/highscores.shtml", "_blank"); }
Symbol 277 Button
on (release) { _root.showPSettings = true; _parent.gotoAndStop(1); }
Symbol 278 Button
on (release) { getURL ("http://www.MoFunZone.com/", "_blank"); }
Instance of Symbol 224 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 286 MovieClip Frame 1
stop(); if (_root.showPSettings) { _root.showPSettings = false; } else { gotoAndStop (2); } function camControl() { _x = _root.cship._x; _y = _root.cship._y; _root.mask._x = _x; _root.mask._y = _y; parentColor.setTransform(camColor.getTransform()); _parent._x = cX - _x; _parent._y = cY - _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onUnload = resetStage;
Symbol 299 MovieClip Frame 1
stop();
Instance of Symbol 298 MovieClip "turret1" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 298 MovieClip "turret2" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret3" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret4" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret5" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret6" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret7" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 298 MovieClip "turret8" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 298 MovieClip "turret9" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret10" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 298 MovieClip "turret11" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 298 MovieClip "turret12" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret13" in Symbol 299 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 301 MovieClip Frame 1
stop();
Instance of Symbol 298 MovieClip "turret1" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 298 MovieClip "turret2" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret3" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret4" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret5" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret6" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret7" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 298 MovieClip "turret8" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 298 MovieClip "turret9" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret10" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 298 MovieClip "turret11" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 298 MovieClip "turret12" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret13" in Symbol 301 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 302 MovieClip Frame 1
stop();
Instance of Symbol 298 MovieClip "turret1" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 298 MovieClip "turret2" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret3" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret4" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret5" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret6" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret7" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 298 MovieClip "turret8" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 298 MovieClip "turret9" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret10" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 298 MovieClip "turret11" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 298 MovieClip "turret12" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret13" in Symbol 302 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 303 MovieClip Frame 1
stop();
Instance of Symbol 298 MovieClip "turret1" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 298 MovieClip "turret2" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret3" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 298 MovieClip "turret4" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret5" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret6" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 298 MovieClip "turret7" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 298 MovieClip "turret8" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 298 MovieClip "turret9" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret10" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 298 MovieClip "turret11" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 298 MovieClip "turret12" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 298 MovieClip "turret13" in Symbol 303 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 310 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 11
this.removeMovieClip();
Symbol 328 MovieClip Frame 1
stop(); if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var shot = new Sound(this); shot.attachSound("shot"); if (_root.cam.hitTest(_x, _y, false)) { shot.setVolume(25); } else { shot.setVolume(15); } shot.start(); } }
Symbol 328 MovieClip Frame 2
_rotation = (Ship._rotation + 180); if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var shot = new Sound(this); shot.attachSound("hit"); if (_root.cam.hitTest(_x, _y, false)) { shot.setVolume(80); } else { shot.setVolume(50); } shot.start(); } }
Symbol 328 MovieClip Frame 10
this.removeMovieClip(); stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 2
function onEnterFrame() { } _x = X; _y = Y; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("rocket"); if (Ship.hitTest(_root.cam)) { laser.setVolume(70); } else { laser.setVolume(50); } laser.start(0.2); } }
Symbol 348 MovieClip Frame 14
this.removeMovieClip(); stop();
Symbol 351 MovieClip Frame 1
stop();
Symbol 351 MovieClip Frame 2
this.removeMovieClip(); stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
this.removeMovieClip(); stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 2
function onEnterFrame() { } _x = X; _y = Y;
Symbol 359 MovieClip Frame 9
this.removeMovieClip(); stop();
Symbol 360 MovieClip Frame 1
rocket._x = 20000; bullet2._x = 20000; laser._x = 20000; motherlaser._x = 20000; bullet._x = 20000; motherrocket._x = 20000;
Instance of Symbol 328 MovieClip "bullet" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var u = 0; var Ship = this; var i = 0; var active = true; } onClipEvent (enterFrame) { if (_root.active) { if (_visible && (active)) { i = 1; while (i <= 3) { if (active) { _x = (_x + xspd); _y = (_y + yspd); if (Targets > 0) { u = 1; while (u <= Targets) { Ship = TargetsArray[u]; if (Ship.hitTest(_x, _y, true)) { if (Ship.Fturret != undefined) { var t = Ship.Fturret; var h = 1; while (h <= 13) { t = Ship.type["turret" + h]; if (t.hitTest(_x, _y, true)) { t.Shield = t.Shield - (random(2) + 1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Target = _root.ship; if (t.Shield < 1) { Ship.killer = _root.ship.Name; _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (t._x + random(t._width / 1.5)) - (t._width / 3); explode._y = (t._y + random(t._height / 1.5)) - (t._height / 3); explode._height = 40; explode._width = 40; explode.xspd = 0; explode.yspd = 0; t.active = false; } gotoAndPlay (2); } h++; } } else { X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Target = _root.ship; Ship.Shield = Ship.Shield - (random(2) + 1); if (Ship.Shield < 1) { Ship.killer = _root.ship.Name; if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { _root.ship.kills++; _root.pkills++; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } _root.ChangeScore(Ship, _root.ship); if (_root.ship.kills > 2) { _root.cam.flashmsg.gotoAndStop(2); _root.cam.flashmsg.a.gotoAndPlay(1); _root.cam.flashmsg.a.a.gotoAndStop(_root.ship.kills); } } Ship.active = false; } gotoAndPlay (2); } } u++; } } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); } } else { stop(); } }
Instance of Symbol 328 MovieClip "bullet2" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var i = 0; } onClipEvent (enterFrame) { if (_root.active) { if (active) { _visible = true; i = 1; while (i <= 3) { if (active) { _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, false)) { if (Ship.hitTest(_x, _y, true)) { if (Ship.team == 2) { if (Ship.type._currentframe == 1) { _root.Nname = Ship.Name; _root.Ncomment = _root.tail[random(8) + 1]; } } if (firer.team == 2) { _root.Rship = firer.Name; } _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.killer = firer.Name; Ship.Shield = Ship.Shield - (random(2) + 1); Ship.Target = firer; gotoAndPlay (2); if (Ship.Shield < 1) { if (Ship.team == 2) { if (Ship.type._currentframe == 1) { if (random(2)) { _root.Nname = Ship.Name; _root.Ncomment = "She's coming to pieces!"; } else { _root.Nname = Ship.Name; _root.Ncomment = "AAIIIHH!"; _root.Jcomment = "... never much liked him anyway"; } } } if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer.kills++; if (firer.kills > 2) { if (firer.team == 2) { if (firer.type._currentframe == 1) { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = ("Hell yeah, " + firer.kills) + " kills and counting"; } else { _root.Ncomment = ("BAM. That's " + firer.kills) + " to me. Do try to keep up guys..."; } } else { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = firer.kills + " enemies down."; } else { _root.Ncomment = ("Another one down. I'm counting " + firer.kills) + " so far."; } } } } } Ship.active = false; } } } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); } } else { stop(); } }
Instance of Symbol 348 MovieClip "rocket" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var i = 0; var t = t1; var xdis = 0; var ydis = 0; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("Fireball"); if (Ship.hitTest(_root.cam)) { laser.setVolume(50); } else { laser.setVolume(35); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { if (Ship._visible == undefined) { play(); } _visible = true; xdis = Ship._x - _x; ydis = Ship._y - _y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 5; xdis = xdis / len; ydis = ydis / len; i = 1; while (i <= 3) { if (active) { xspd = (xspd * 0.98) + xdis; yspd = (yspd * 0.98) + ydis; _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, true)) { _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Shield = Ship.Shield - 3; Ship.Target = firer; play(); if (Ship.Shield < 1) { Ship.killer = firer.Name; if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { firer.kills++; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer == _root.ship) { _root.pkills++; _root.ChangeScore(Ship, _root.ship); if (_root.ship.kills > 2) { _root.cam.flashmsg.gotoAndStop(2); _root.cam.flashmsg.a.gotoAndPlay(1); _root.cam.flashmsg.a.a.gotoAndStop(firer.kills); } } else { if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } if (firer.kills > 2) { if (firer.team == 2) { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = firer.kills + " enemies down."; } else { _root.Ncomment = ("Another one down. I'm counting " + firer.kills) + " so far."; } } } } } Ship.active = false; } } if (timer < 1) { play(); xspd = xspd * 0.7; yspd = yspd * 0.7; } else { timer = timer - 1; } } i++; } xdis = xspd / 2; ydis = yspd / 2; i = 1; while (i <= 4) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); xdis = xspd / 2; ydis = yspd / 2; i = 1; while (i <= 4) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } } else { stop(); } }
Instance of Symbol 351 MovieClip "laser" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var temp = 0; _visible = true; blip._visible = false; var xdis = 0; var ydis = 0; var xpos = ((Ship._x + 40) - (80 * random(2))); var ypos = ((Ship._y + 40) - (80 * random(2))); xdis = Ship._x - xpos; ydis = Ship._y - ypos; var xspd = (xdis / 10); var yspd = (ydis / 10); len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 4; xdis = xdis / len; ydis = ydis / len; var i = 0; if (_root.SFX) { if (_root.mask.hitTest(xpos, ypos, true)) { var laser = new Sound(this); laser.attachSound("biglaser"); if (Ship.hitTest(_root.cam)) { laser.setVolume(50); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { _x = 0; _y = 0; xdis = Ship._x - xpos; ydis = Ship._y - ypos; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; if ((len > 200) || (firer.active != true)) { this.removeMovieClip(); } i = 1; while (i <= 2) { xspd = xspd * 0.8; yspd = yspd * 0.8; xspd = xspd + (xdis * 1.87); yspd = yspd + (ydis * 1.87); xpos = xpos + xspd; ypos = ypos + yspd; clear(); if (i == 2) { temp = 0.3 + (random(11) / 6); lineStyle(5 * temp, 16745604); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); lineStyle(2 * temp, 16777215); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); } _visible = true; if (Ship.hitTest(xpos - Ship.xspd, ypos - Ship.yspd, true)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (xpos - Ship.xspd) + (Ship.xspd * 1.3); explode._y = (ypos - Ship.yspd) + (Ship.yspd * 1.3); explode._height = 10; explode._width = 10; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = xpos / _root.Arearatio; white._y = ypos / _root.Arearatio; white.gotoAndPlay(1); Ship.killer = firer.Name; Ship.Shield = Ship.Shield - 2; Ship.Target = firer; if (Ship.Shield < 1) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(Ship._x, Ship._y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer.kills++; } Ship.active = false; } } i++; } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } } }
Instance of Symbol 354 MovieClip "motherlaser" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var temp = 0; _visible = true; blip._visible = false; var xdis = 0; var ydis = 0; var xpos = ((Ship._x + random(27)) - 13); var ypos = ((Ship._y + random(27)) - 13); xdis = Ship._x - xpos; ydis = Ship._y - ypos; var xspd = (xdis / 10); var yspd = (ydis / 10); len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 4; xdis = xdis / len; ydis = ydis / len; var i = 0; if (_root.SFX) { if (_root.mask.hitTest(xpos, ypos, true)) { var laser = new Sound(this); laser.attachSound("biglaser"); if (Ship.hitTest(_root.cam)) { laser.setVolume(60); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { _x = 0; _y = 0; xdis = Ship._x - xpos; ydis = Ship._y - ypos; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; if (firer.active != true) { this.removeMovieClip(); } i = 1; while (i <= 2) { xspd = xspd * 0.8; yspd = yspd * 0.8; xspd = xspd + (xdis * 1.85); yspd = yspd + (ydis * 1.85); xpos = xpos + xspd; ypos = ypos + yspd; clear(); if (i == 2) { temp = 0.5 + (random(11) / 8); lineStyle(10 * temp, 16777066); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); lineStyle(5 * temp, 16777215); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); } _visible = true; if (Ship.hitTest(xpos - Ship.xspd, ypos - Ship.yspd, true)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (xpos - Ship.xspd) + (Ship.xspd * 1.3); explode._y = (ypos - Ship.yspd) + (Ship.yspd * 1.3); explode._height = 15; explode._width = 15; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = xpos / _root.Arearatio; white._y = ypos / _root.Arearatio; white.gotoAndPlay(1); Ship.Shield = Ship.Shield - 4; Ship.killer = firer.Name; Ship.Target = firer; if (Ship.Shield < 1) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(Ship._x, Ship._y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer._parent.kills++; } Ship.active = false; } } i++; } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } } }
Instance of Symbol 359 MovieClip "motherrocket" in Symbol 360 MovieClip Frame 1
onClipEvent (load) { var i = 0; var t = t1; var xdis = 0; var ydis = 0; var fire = 0.5; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("Fireball"); if (Ship.hitTest(_root.cam)) { laser.setVolume(60); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { if (Ship._visible == undefined) { play(); } _visible = true; xdis = Ship._x - _x; ydis = Ship._y - _y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 5; xdis = xdis / len; ydis = ydis / len; i = 1; while (i <= 3) { if (active) { xspd = (xspd * 0.985) + xdis; yspd = (yspd * 0.985) + ydis; _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, true)) { _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); xspd = xspd * 1.1; yspd = yspd * 1.1; X = _x + Ship.xspd; Y = _y + Ship.yspd; Ship.Shield = Ship.Shield - fire; fire = fire * 0.9; Ship.Target = firer; _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = _x; explode._y = _y; explode._height = 10; explode._width = 10; explode.xspd = Ship.xspd; Ship.killer = firer.Name; explode.yspd = Ship.yspd; if (Ship.Shield < 0.5) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer._parent.kills++; } Ship.active = false; gotoAndPlay (2); active = false; } } if (timer < 1) { play(); xspd = xspd * 0.7; yspd = yspd * 0.7; } else { timer = timer - 1; } } i++; } xdis = xspd / 4; ydis = yspd / 4; i = 1; while (i <= 9) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); xdis = xspd / 4; ydis = yspd / 4; i = 1; while (i <= 9) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } } else { stop(); } }
Symbol 361 MovieClip Frame 1
function onEnterFrame() { if (_root.active) { _x = (_x + xspd); _y = (_y + yspd); xspd = xspd * 0.8; yspd = yspd * 0.8; } }
Symbol 361 MovieClip Frame 13
function onEnterFrame() { } this.removeMovieClip(); stop();
Symbol 368 Button
on (release) { _root.play(); }
Instance of Symbol 224 MovieClip in Symbol 374 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 375 MovieClip Frame 1
stop(); DCounter = 30; Shield = 8; Value = 1.4; _root.rotspd = 5.6; _root.shottime = 4; stop();
Symbol 375 MovieClip Frame 2
DCounter = 20; Shield = 40; Value = 1; _root.rotspd = 4; _root.shottime = 2;
Symbol 375 MovieClip Frame 3
gotoAndStop(Currentframe);
Symbol 376 Button
on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 20; } on (release) { getURL ("http://www.MoFunZone.com/", "_blank"); }
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 2
p.points.text = _parent.points.text; p.multiplier.text = _parent.multiplier.text;
Symbol 394 MovieClip Frame 1
play();
Symbol 394 MovieClip Frame 2
stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 1
a._visible = false;
Symbol 515 MovieClip Frame 2
a._visible = true;
Symbol 515 MovieClip Frame 46
_parent.gotoAndStop(1);
Symbol 516 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 1
stop(); splus._visible = false;
Symbol 525 MovieClip Frame 2
splus._visible = true;
Symbol 535 Button
on (release) { _parent.play(); }
Symbol 542 Button
on (release) { gotoAndStop(_currentframe + 1); }
Symbol 582 Button
on (release) { _parent.play(); }
Symbol 583 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 583 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 587 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 587 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 589 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 12
stop();
Symbol 594 MovieClip Frame 1
stop(); tut._visible = false; mothertut._visible = false; if (_root.showTutorial) { _root.showTutorial = false; tut._visible = true; _root.active = false; } else if (_root.MOTHERSHIP && (_root.mothership)) { _root.MOTHERSHIP = false; _root.active = false; mothertut._visible = true; } else { play(); } stopAllSounds(); function camControl() { _x = _root.cship._x; _y = _root.cship._y; _root.mask._x = _x; _root.mask._y = _y; parentColor.setTransform(camColor.getTransform()); _parent._x = cX - _x; _parent._y = cY - _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onUnload = resetStage;
Symbol 594 MovieClip Frame 2
stop(); stopAllSounds(); _root.active = true; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } }
Symbol 599 Button
on (release) { gotoAndStop (31); }
Symbol 600 Button
on (release) { gotoAndPlay (14); }
Symbol 601 Button
on (release) { gotoAndPlay (19); }
Symbol 602 Button
on (release) { getURL ("http://www.mofunzone.com/game_scores/azul_baronis/highscores.shtml", "_blank"); }
Symbol 613 Button
on (release) { getURL ("http://www.mofunzone.com/", "_blank"); }
Symbol 615 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=699725&sub=12306", "_blank"); }
Symbol 616 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=699725&sub=10537", "_blank"); }
Symbol 617 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=198486&sub=2915", "_blank"); }
Symbol 625 Button
on (release) { getURL ("http://andrewmartin.deviantart.com", "_blank"); }
Symbol 627 Button
on (release) { gotoAndPlay (14); }
Symbol 661 MovieClip Frame 1
stop();
Instance of Symbol 224 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 665 Button
on (release) { getURL ("http://www.mofunzone.com/online_games/azul_baronis.shtml", "_blank"); }

Library Items

Symbol 1 Sound [biglaser]
Symbol 2 Sound [rocket]
Symbol 3 Sound [Fireball]
Symbol 4 Sound [shot]
Symbol 5 Sound [explode]
Symbol 6 Sound [hit]
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [BoundingBox]Uses:12Used by:46 50 54 55
Symbol 14 GraphicUsed by:15 19 20 22 24 25 26 27
Symbol 15 MovieClip [CheckFalseDisabled]Uses:14Used by:28
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [CheckThemeColor1]Uses:16Used by:19 20 25 26 27
Symbol 18 GraphicUsed by:19 25
Symbol 19 MovieClip [CheckFalseDown]Uses:14 17 18Used by:28
Symbol 20 MovieClip [CheckFalseOver]Uses:14 17Used by:28
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [CheckFalseUp]Uses:14 21Used by:28
Symbol 23 GraphicUsed by:24 25 26 27
Symbol 24 MovieClip [CheckTrueDisabled]Uses:14 23Used by:28
Symbol 25 MovieClip [CheckTrueDown]Uses:14 18 23 17Used by:28
Symbol 26 MovieClip [CheckTrueOver]Uses:14 17 23Used by:28
Symbol 27 MovieClip [CheckTrueUp]Uses:14 17 23Used by:28
Symbol 28 MovieClip [CheckBoxAssets]Uses:15 19 20 22 24 25 26 27Used by:55
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [BrdrShdw]Uses:29Used by:33 38 39
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [BrdrFace]Uses:31Used by:33 38 39
Symbol 33 MovieClip [SimpleButtonDown]Uses:30 32Used by:50
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [BrdrBlk]Uses:34Used by:38 39
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [BrdrHilght]Uses:36Used by:38 39
Symbol 38 MovieClip [SimpleButtonIn]Uses:35 37 30 32Used by:50
Symbol 39 MovieClip [SimpleButtonUp]Uses:35 32 30 37Used by:50
Symbol 40 MovieClip [Defaults]Used by:42
Symbol 41 MovieClip [UIObjectExtensions]Used by:42
Symbol 42 MovieClip [UIObject]Uses:40 41Used by:47 49 51
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:43 44Used by:47
Symbol 46 MovieClip [FocusRect]Uses:13Used by:47
Symbol 47 MovieClip [FocusManager]Uses:45 46 42Used by:49
Symbol 48 MovieClip [UIComponentExtensions]Used by:49
Symbol 49 MovieClip [UIComponent]Uses:42 47 48Used by:50
Symbol 50 MovieClip [SimpleButton]Uses:13 33 38 39 49Used by:54
Symbol 51 MovieClip [Border]Uses:42Used by:52 54
Symbol 52 MovieClip [RectBorder]Uses:51Used by:54
Symbol 53 MovieClip [ButtonSkin]Used by:54
Symbol 54 MovieClip [Button]Uses:13 50 51 52 53Used by:55
Symbol 55 MovieClip [CheckBox]Uses:13 28 54
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:101 102 203
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:101 102 203
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:101 102 203
Symbol 82 GraphicUsed by:83 84 97
Symbol 83 MovieClipUses:82Used by:101 102 203
Symbol 84 MovieClipUses:82Used by:101 102 203
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:101 102 203
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:101 102 203
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:101 102 203
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:101 102 203
Symbol 93 GraphicUsed by:94 98
Symbol 94 MovieClipUses:93Used by:101 102 203
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:101 102 203
Symbol 97 MovieClipUses:82Used by:101 102 203
Symbol 98 MovieClipUses:93Used by:101 102 203
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:101 102 203
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Symbol 102 MovieClipUses:77 79 83 86 90 94 96 97 98 100 92 88 84 81Used by:210
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:210
Symbol 105 GraphicUsed by:210
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:111
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClipUses:107 110Used by:210
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:143 154 162 170 178 186 194 202 209
Symbol 114 GraphicUsed by:143
Symbol 115 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 116 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:143 154 162 170 178 186 194 202
Symbol 119 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 120 GraphicUsed by:138 143
Symbol 121 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 122 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 123 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 124 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 125 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 126 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 127 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 128 FontUsed by:129 233 241 249 262 264 265 266 267 448 451 452 453 454 455 537 539 540 541 545 547 548 550 552 555 556 557 559 563 564 568 570 572 573 574 576 578 579 580 581 586 620 621 622 623 624 626 631 632 634 635 637 639 641 642 643 644 647 648 650 652 654 655 656 658 660 664
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Symbol 130 GraphicUsed by:143
Symbol 131 ShapeTweeningUsed by:143
Symbol 132 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 133 ShapeTweeningUsed by:143
Symbol 134 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 135 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 136 GraphicUsed by:143
Symbol 137 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 138 MovieClipUses:120Used by:143
Symbol 139 SoundUsed by:143 154 162 170 178 186 194 202
Symbol 140 GraphicUsed by:143 154 162 170 178 186 194 202 209
Symbol 141 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 142 GraphicUsed by:143 154 162 170 178 186 194 202
Symbol 143 MovieClipUses:113 114 115 116 118 119 120 121 122 123 124 125 126 127 129 130 131 132 133 134 135 136 137 138 139 140 141 142Used by:210
Symbol 144 GraphicUsed by:154
Symbol 145 GraphicUsed by:151 154
Symbol 146 GraphicUsed by:154 162 170 178 186 194 202
Symbol 147 GraphicUsed by:154
Symbol 148 ShapeTweeningUsed by:154
Symbol 149 ShapeTweeningUsed by:154
Symbol 150 GraphicUsed by:154
Symbol 151 MovieClipUses:145Used by:154
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:113 144 115 116 118 119 145 121 122 123 124 125 126 127 146 129 147 148 132 149 134 135 150 137 151 139 140 141 142 153Used by:210
Symbol 155 GraphicUsed by:162
Symbol 156 GraphicUsed by:161 162
Symbol 157 GraphicUsed by:162
Symbol 158 ShapeTweeningUsed by:162
Symbol 159 ShapeTweeningUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 MovieClipUses:156Used by:162
Symbol 162 MovieClipUses:113 155 115 116 118 119 156 121 122 123 124 125 126 127 146 129 157 158 132 159 134 135 160 137 161 139 140 141 142Used by:210
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:169 170
Symbol 165 GraphicUsed by:170
Symbol 166 ShapeTweeningUsed by:170
Symbol 167 ShapeTweeningUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 MovieClipUses:164Used by:170
Symbol 170 MovieClipUses:113 163 115 116 118 119 164 121 122 123 124 125 126 127 146 129 165 166 132 167 134 135 168 137 169 139 140 141 142Used by:210
Symbol 171 GraphicUsed by:178
Symbol 172 GraphicUsed by:177 178
Symbol 173 GraphicUsed by:178
Symbol 174 ShapeTweeningUsed by:178
Symbol 175 ShapeTweeningUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 MovieClipUses:172Used by:178
Symbol 178 MovieClipUses:113 171 115 116 118 119 172 121 122 123 124 125 126 127 146 129 173 174 132 175 134 135 176 137 177 139 140 141 142Used by:210
Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:185 186
Symbol 181 GraphicUsed by:186
Symbol 182 ShapeTweeningUsed by:186
Symbol 183 ShapeTweeningUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 MovieClipUses:180Used by:186
Symbol 186 MovieClipUses:113 179 115 116 118 119 180 121 122 123 124 125 126 127 146 129 181 182 132 183 134 135 184 137 185 139 140 141 142Used by:210
Symbol 187 GraphicUsed by:194
Symbol 188 GraphicUsed by:193 194
Symbol 189 GraphicUsed by:194
Symbol 190 ShapeTweeningUsed by:194
Symbol 191 ShapeTweeningUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 MovieClipUses:188Used by:194
Symbol 194 MovieClipUses:113 187 115 116 118 119 188 121 122 123 124 125 126 127 146 129 189 190 132 191 134 135 192 137 193 139 140 141 142Used by:210
Symbol 195 GraphicUsed by:202
Symbol 196 GraphicUsed by:201 202
Symbol 197 GraphicUsed by:202
Symbol 198 ShapeTweeningUsed by:202
Symbol 199 ShapeTweeningUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 MovieClipUses:196Used by:202
Symbol 202 MovieClipUses:113 195 115 116 118 119 196 121 122 123 124 125 126 127 146 129 197 198 132 199 134 135 200 137 201 139 140 141 142Used by:210
Symbol 203 MovieClipUses:77 79 83 86 90 94 96 97 98 100 92 88 84 81Used by:210
Symbol 204 GraphicUsed by:209
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:209
Symbol 209 MovieClipUses:113 140 204 205 206 208 SS1Used by:210
Symbol 210 MovieClipUses:101 102 104 105 111 143 154 162 170 178 186 194 202 203 209Used by:Timeline
Symbol 7 MovieClip [__Packages.mx.core.UIObject]
Symbol 8 MovieClip [__Packages.mx.core.UIComponent]
Symbol 9 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 10 MovieClip [__Packages.mx.controls.Button]
Symbol 11 MovieClip [__Packages.mx.controls.CheckBox]
Symbol 56 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 57 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 58 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 59 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 60 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 61 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 62 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 63 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 64 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 65 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 66 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 67 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 68 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 69 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 70 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 71 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 72 MovieClip [__Packages.mx.skins.Border]
Symbol 73 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 74 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 75 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 211 GraphicUsed by:217
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClipUses:213Used by:217
Symbol 215 FontUsed by:216 226 234 235 238 242 243 246 248 249 263 279 280 281 282 283 284 367 379 380 517 518 519 520 522 523 536 543 546 549 551 554 560 561 567 569 571 575 577 585 596 619 620 621 622 623 628 630 633 636 638 640 645 646 649 651 653 657 659 663
Symbol 216 TextUses:215Used by:217
Symbol 217 MovieClipUses:211 214 216Used by:Timeline
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:286  Timeline
Symbol 220 Sound [song1]Used by:Timeline
Symbol 221 Sound [song3]Used by:Timeline
Symbol 222 Sound [song2]Used by:Timeline
Symbol 223 GraphicUsed by:224 615 616 617 618
Symbol 224 MovieClipUses:223Used by:236 244 250 268 285 374 583 587 661
Symbol 225 GraphicUsed by:236
Symbol 226 EditableTextUses:215Used by:236
Symbol 227 GraphicUsed by:231 232 239 240 247 582
Symbol 228 GraphicUsed by:231 232 239 240 247 542 582
Symbol 229 GraphicUsed by:231 232 239 240 247 542 582
Symbol 230 GraphicUsed by:231 232 239 240 247 259 260 261 273 274 275 276 277 278 368 542 582 599 600 601 602 613 627 665
Symbol 231 ButtonUses:227 228 229 230Used by:236
Symbol 232 ButtonUses:227 228 229 230Used by:236
Symbol 233 EditableTextUses:128Used by:236
Symbol 234 EditableTextUses:215Used by:236
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Symbol 236 MovieClipUses:224 225 226 231 232 233 234 235Used by:Timeline
Symbol 237 GraphicUsed by:244
Symbol 238 EditableTextUses:215Used by:244
Symbol 239 ButtonUses:227 228 229 230Used by:244
Symbol 240 ButtonUses:227 228 229 230Used by:244
Symbol 241 EditableTextUses:128Used by:244
Symbol 242 EditableTextUses:215Used by:244
Symbol 243 EditableTextUses:215Used by:244
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Symbol 245 GraphicUsed by:250
Symbol 246 EditableTextUses:215Used by:250
Symbol 247 ButtonUses:227 228 229 230Used by:250
Symbol 248 EditableTextUses:215Used by:250
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Symbol 250 MovieClipUses:224 245 246 247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:286
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254 376
Symbol 254 ButtonUses:253Used by:286
Symbol 255 GraphicUsed by:268
Symbol 256 GraphicUsed by:259 260 261 368 600 601 602 613 665
Symbol 257 GraphicUsed by:259 260 261 368 600 601 602 613 665
Symbol 258 GraphicUsed by:259 260 261 368 600 601 602 613 665
Symbol 259 ButtonUses:256 257 258 230Used by:268
Symbol 260 ButtonUses:256 257 258 230Used by:268
Symbol 261 ButtonUses:256 257 258 230Used by:268
Symbol 262 EditableTextUses:128Used by:268
Symbol 263 EditableTextUses:215Used by:268
Symbol 264 EditableTextUses:128Used by:268
Symbol 265 EditableTextUses:128Used by:268
Symbol 266 EditableTextUses:128Used by:268
Symbol 267 EditableTextUses:128Used by:268
Symbol 268 MovieClipUses:224 255 259 260 261 262 263 264 265 266 267Used by:286
Symbol 269 GraphicUsed by:285
Symbol 270 GraphicUsed by:273 274 275 276 277 278 627
Symbol 271 GraphicUsed by:273 274 275 276 277 278 599 627
Symbol 272 GraphicUsed by:273 274 275 276 277 278 599 627
Symbol 273 ButtonUses:270 271 272 230Used by:285
Symbol 274 ButtonUses:270 271 272 230Used by:285
Symbol 275 ButtonUses:270 271 272 230Used by:285
Symbol 276 ButtonUses:270 271 272 230Used by:285
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Symbol 286 MovieClipUses:251 219 254 268 285Used by:Timeline
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Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:299 301 302 303 375 583 661
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Symbol 292 MovieClipUses:291Used by:299 301 302 303 583 661
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Symbol 330 GraphicUsed by:334 356
Symbol 331 GraphicUsed by:334 356
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Symbol 333 GraphicUsed by:334 356
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Symbol 352 GraphicUsed by:353
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Symbol 360 MovieClipUses:328 348 351 354 359Used by:Timeline
Symbol 361 MovieClipUses:337 339 341 343 345 347Used by:362
Symbol 362 MovieClipUses:361Used by:Timeline
Symbol 363 MovieClipUsed by:Timeline
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:Timeline
Symbol 366 GraphicUsed by:374
Symbol 367 EditableTextUses:215Used by:374
Symbol 368 ButtonUses:256 257 258 230Used by:374
Symbol 369 FontUsed by:370 371 372 373 588 604 605 606 607 608 609 610 611 612 614 666
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Symbol 372 EditableTextUses:369Used by:374
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Symbol 376 ButtonUses:253Used by:377
Symbol 377 MovieClipUses:376Used by:594
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Symbol 383 GraphicUsed by:594
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Symbol 386 GraphicUsed by:441 562
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Symbol 391 GraphicUsed by:392 434
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Symbol 430 GraphicUsed by:434
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Symbol 538 GraphicUsed by:542
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Symbol 541 EditableTextUses:128Used by:542
Symbol 542 ButtonUses:538 539 228 540 229 541 230Used by:583 661
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Symbol 544 FontUsed by:623
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Symbol 552 EditableTextUses:128Used by:583
Symbol 553 GraphicUsed by:583 661
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Symbol 556 EditableTextUses:128Used by:583
Symbol 557 EditableTextUses:128Used by:583
Symbol 558 GraphicUsed by:583 661
Symbol 559 EditableTextUses:128Used by:583
Symbol 560 EditableTextUses:215Used by:583
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Symbol 562 MovieClipUses:385 386 429 434 440Used by:583 661
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Symbol 566 FontUsed by:623
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Symbol 583 MovieClipUses:224 529 535 536 537 542 543 545 288 290 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 526 561 562 450 528 563 564 565 567 568 569 570 571 572 292 573 574 575 576 577 578 582Used by:594
Symbol 584 GraphicUsed by:587
Symbol 585 EditableTextUses:215Used by:587
Symbol 586 TextUses:128Used by:587
Symbol 587 MovieClipUses:224 584 535 585 586 582Used by:594
Symbol 588 EditableTextUses:369Used by:589
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Symbol 590 TextUses:456Used by:592
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Symbol 594 MovieClipUses:377 378 382 383 441 443 447 448 450 451 452 453 454 455 516 517 518 519 520 525 526 528 583 587 589 593Used by:Timeline
Symbol 595 GraphicUsed by:Timeline
Symbol 596 EditableTextUses:215Used by:Timeline
Symbol 597 GraphicUsed by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 ButtonUses:598 271 272 230Used by:Timeline
Symbol 600 ButtonUses:256 257 258 230Used by:Timeline
Symbol 601 ButtonUses:256 257 258 230Used by:Timeline
Symbol 602 ButtonUses:256 257 258 230Used by:Timeline
Symbol 603 EditableTextUses:442Used by:Timeline
Symbol 604 TextUses:369Used by:Timeline
Symbol 605 TextUses:369Used by:Timeline
Symbol 606 TextUses:369Used by:Timeline
Symbol 607 EditableTextUses:369Used by:Timeline
Symbol 608 EditableTextUses:369Used by:Timeline
Symbol 609 TextUses:369Used by:Timeline
Symbol 610 TextUses:369Used by:Timeline
Symbol 611 TextUses:369Used by:Timeline
Symbol 612 TextUses:369Used by:Timeline
Symbol 613 ButtonUses:256 257 258 230Used by:Timeline
Symbol 614 TextUses:369Used by:Timeline
Symbol 615 ButtonUses:223Used by:Timeline
Symbol 616 ButtonUses:223Used by:Timeline
Symbol 617 ButtonUses:223Used by:Timeline
Symbol 618 MovieClipUses:223Used by:Timeline
Symbol 619 TextUses:215Used by:Timeline
Symbol 620 TextUses:215 128Used by:Timeline
Symbol 621 TextUses:215 128Used by:Timeline
Symbol 622 TextUses:215 128Used by:Timeline
Symbol 623 EditableTextUses:128 215 544 566Used by:Timeline
Symbol 624 TextUses:128Used by:625
Symbol 625 ButtonUses:624Used by:Timeline
Symbol 626 TextUses:128Used by:Timeline
Symbol 627 ButtonUses:270 271 272 230Used by:Timeline
Symbol 628 TextUses:215Used by:Timeline
Symbol 629 GraphicUsed by:661
Symbol 630 EditableTextUses:215Used by:661
Symbol 631 EditableTextUses:128Used by:661
Symbol 632 EditableTextUses:128Used by:661
Symbol 633 EditableTextUses:215Used by:661
Symbol 634 EditableTextUses:128Used by:661
Symbol 635 EditableTextUses:128Used by:661
Symbol 636 EditableTextUses:215Used by:661
Symbol 637 EditableTextUses:128Used by:661
Symbol 638 EditableTextUses:215Used by:661
Symbol 639 EditableTextUses:128Used by:661
Symbol 640 EditableTextUses:215Used by:661
Symbol 641 EditableTextUses:128Used by:661
Symbol 642 EditableTextUses:128Used by:661
Symbol 643 EditableTextUses:128Used by:661
Symbol 644 EditableTextUses:128Used by:661
Symbol 645 EditableTextUses:215Used by:661
Symbol 646 EditableTextUses:215Used by:661
Symbol 647 EditableTextUses:128Used by:661
Symbol 648 EditableTextUses:128Used by:661
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Symbol 650 EditableTextUses:128Used by:661
Symbol 651 EditableTextUses:215Used by:661
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Symbol 654 EditableTextUses:128Used by:661
Symbol 655 EditableTextUses:128Used by:661
Symbol 656 EditableTextUses:128Used by:661
Symbol 657 EditableTextUses:215Used by:661
Symbol 658 EditableTextUses:128Used by:661
Symbol 659 EditableTextUses:215Used by:661
Symbol 660 EditableTextUses:128Used by:661
Symbol 661 MovieClipUses:224 629 535 630 631 542 632 288 290 633 634 635 636 637 638 639 553 640 641 642 643 558 644 645 526 646 562 450 528 647 648 565 649 650 651 652 653 654 292 655 656 657 658 659 660 582Used by:Timeline
Symbol 662 GraphicUsed by:Timeline
Symbol 663 EditableTextUses:215Used by:Timeline
Symbol 664 TextUses:128Used by:Timeline
Symbol 665 ButtonUses:256 257 258 230Used by:Timeline
Symbol 666 TextUses:369Used by:Timeline
Streaming Sound 1Used by:Symbol 209 MovieClip

Instance Names

"cam"Frame 14Symbol 286 MovieClip
"sHolder"Frame 16Symbol 305 MovieClip
"SH"Frame 17Symbol 311 MovieClip
"sts"Frame 17Symbol 318 MovieClip
"BH"Frame 17Symbol 360 MovieClip
"SPLODE"Frame 17Symbol 362 MovieClip
"rottest"Frame 17Symbol 363 MovieClip
"mask"Frame 17Symbol 365 MovieClip
"sHolder"Frame 21Symbol 305 MovieClip
"sbw"Frame 22Symbol 374 MovieClip
"SH"Frame 23Symbol 311 MovieClip
"sts"Frame 23Symbol 318 MovieClip
"sHolder"Frame 23Symbol 305 MovieClip
"ship"Frame 23Symbol 375 MovieClip
"BH"Frame 23Symbol 360 MovieClip
"SPLODE"Frame 23Symbol 362 MovieClip
"rottest"Frame 23Symbol 363 MovieClip
"mask"Frame 23Symbol 365 MovieClip
"cam"Frame 23Symbol 594 MovieClip
"BUTTON"Frame 24Symbol 599 Button
"BUTTON"Frame 24Symbol 600 Button
"BUTTON"Frame 24Symbol 601 Button
"BUTTON"Frame 24Symbol 602 Button
"progressdesc"Frame 24Symbol 603 EditableText
"finalscore"Frame 24Symbol 607 EditableText
"pilotname"Frame 24Symbol 608 EditableText
"BUTTON"Frame 24Symbol 613 Button
"BUTTON"Frame 25Symbol 627 Button
"BUTTON"Frame 31Symbol 600 Button
"BUTTON"Frame 31Symbol 602 Button
"BUTTON"Frame 31Symbol 665 Button
"b"Symbol 33 MovieClip [SimpleButtonDown] Frame 1Symbol 30 MovieClip [BrdrShdw]
"face"Symbol 33 MovieClip [SimpleButtonDown] Frame 1Symbol 32 MovieClip [BrdrFace]
"b"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 35 MovieClip [BrdrBlk]
"it"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 37 MovieClip [BrdrHilght]
"g"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 30 MovieClip [BrdrShdw]
"face"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 32 MovieClip [BrdrFace]
"ob"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 35 MovieClip [BrdrBlk]
"ol"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 32 MovieClip [BrdrFace]
"ib"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 30 MovieClip [BrdrShdw]
"il"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 37 MovieClip [BrdrHilght]
"face"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 32 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 46 MovieClip [FocusRect] Frame 1Symbol 13 MovieClip [BoundingBox]
"tabCapture"Symbol 47 MovieClip [FocusManager] Frame 1Symbol 45 Button
"boundingBox_mc"Symbol 50 MovieClip [SimpleButton] Frame 1Symbol 13 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 54 MovieClip [Button] Frame 1Symbol 13 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 55 MovieClip [CheckBox] Frame 1Symbol 13 MovieClip [BoundingBox]
"barmask"Symbol 111 MovieClip Frame 1Symbol 107 MovieClip
"BUTTON"Symbol 236 MovieClip Frame 1Symbol 231 Button
"BUTTON"Symbol 236 MovieClip Frame 1Symbol 232 Button
"BUTTON"Symbol 244 MovieClip Frame 1Symbol 239 Button
"BUTTON"Symbol 244 MovieClip Frame 1Symbol 240 Button
"BUTTON"Symbol 250 MovieClip Frame 1Symbol 247 Button
"BUTTON"Symbol 268 MovieClip Frame 1Symbol 259 Button
"BUTTON"Symbol 268 MovieClip Frame 1Symbol 260 Button
"BUTTON"Symbol 268 MovieClip Frame 1Symbol 261 Button
"performance"Symbol 268 MovieClip Frame 1Symbol 263 EditableText
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 273 Button
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 274 Button
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 275 Button
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 276 Button
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 277 Button
"BUTTON"Symbol 285 MovieClip Frame 1Symbol 278 Button
"performancesettings"Symbol 286 MovieClip Frame 1Symbol 268 MovieClip
"turret1"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret2"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret3"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret4"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret5"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret6"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret7"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret8"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret9"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret10"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret11"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret12"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret13"Symbol 299 MovieClip Frame 4Symbol 298 MovieClip
"turret1"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret2"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret3"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret4"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret5"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret6"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret7"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret8"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret9"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret10"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret11"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret12"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret13"Symbol 301 MovieClip Frame 4Symbol 298 MovieClip
"turret1"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret2"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret3"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret4"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret5"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret6"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret7"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret8"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret9"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret10"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret11"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret12"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret13"Symbol 302 MovieClip Frame 4Symbol 298 MovieClip
"turret1"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret2"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret3"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret4"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret5"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret6"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret7"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret8"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret9"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret10"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret11"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret12"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"turret13"Symbol 303 MovieClip Frame 4Symbol 298 MovieClip
"type"Symbol 304 MovieClip Frame 1Symbol 299 MovieClip
"type"Symbol 304 MovieClip Frame 2Symbol 301 MovieClip
"type"Symbol 304 MovieClip Frame 3Symbol 302 MovieClip
"type"Symbol 304 MovieClip Frame 4Symbol 303 MovieClip
"Eship"Symbol 305 MovieClip Frame 1Symbol 304 MovieClip
"star"Symbol 311 MovieClip Frame 1Symbol 310 MovieClip
"trail"Symbol 318 MovieClip Frame 1Symbol 317 MovieClip
"t1"Symbol 348 MovieClip Frame 1Symbol 334 MovieClip
"t2"Symbol 348 MovieClip Frame 1Symbol 334 MovieClip
"t3"Symbol 348 MovieClip Frame 1Symbol 334 MovieClip
"t4"Symbol 348 MovieClip Frame 1Symbol 334 MovieClip
"blip"Symbol 351 MovieClip Frame 1Symbol 350 MovieClip
"blip"Symbol 354 MovieClip Frame 1Symbol 353 MovieClip
"t1"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t2"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t3"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t4"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t5"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t6"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t7"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t8"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"t9"Symbol 359 MovieClip Frame 1Symbol 356 MovieClip
"bullet"Symbol 360 MovieClip Frame 1Symbol 328 MovieClip
"bullet2"Symbol 360 MovieClip Frame 1Symbol 328 MovieClip
"rocket"Symbol 360 MovieClip Frame 1Symbol 348 MovieClip
"laser"Symbol 360 MovieClip Frame 1Symbol 351 MovieClip
"motherlaser"Symbol 360 MovieClip Frame 1Symbol 354 MovieClip
"motherrocket"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip
"splode"Symbol 362 MovieClip Frame 1Symbol 361 MovieClip
"BUTTON"Symbol 374 MovieClip Frame 1Symbol 368 Button
"stagedesc"Symbol 374 MovieClip Frame 1Symbol 370 EditableText
"stagetitle"Symbol 374 MovieClip Frame 1Symbol 371 EditableText
"progressdesc"Symbol 374 MovieClip Frame 1Symbol 372 EditableText
"points"Symbol 381 MovieClip Frame 1Symbol 379 EditableText
"multiplier"Symbol 381 MovieClip Frame 1Symbol 380 EditableText
"p"Symbol 382 MovieClip Frame 2Symbol 381 MovieClip
"sm"Symbol 441 MovieClip Frame 1Symbol 392 MovieClip
"white"Symbol 441 MovieClip Frame 1Symbol 394 MovieClip
"yping"Symbol 441 MovieClip Frame 1Symbol 429 MovieClip
"gping"Symbol 441 MovieClip Frame 1Symbol 434 MovieClip
"rping"Symbol 441 MovieClip Frame 1Symbol 440 MovieClip
"a"Symbol 515 MovieClip Frame 1Symbol 514 MovieClip
"a"Symbol 516 MovieClip Frame 2Symbol 515 MovieClip
"scoreplus"Symbol 524 MovieClip Frame 1Symbol 523 EditableText
"splus"Symbol 525 MovieClip Frame 1Symbol 524 MovieClip
"yping"Symbol 562 MovieClip Frame 1Symbol 429 MovieClip
"gping"Symbol 562 MovieClip Frame 1Symbol 434 MovieClip
"rping"Symbol 562 MovieClip Frame 1Symbol 440 MovieClip
"BUTTON"Symbol 583 MovieClip Frame 1Symbol 535 Button
"BUTTON"Symbol 583 MovieClip Frame 1Symbol 542 Button
"radar"Symbol 583 MovieClip Frame 7Symbol 562 MovieClip
"fuel"Symbol 583 MovieClip Frame 7Symbol 528 MovieClip
"BUTTON"Symbol 583 MovieClip Frame 12Symbol 582 Button
"BUTTON"Symbol 587 MovieClip Frame 1Symbol 535 Button
"BUTTON"Symbol 587 MovieClip Frame 1Symbol 582 Button
"mofunzone"Symbol 594 MovieClip Frame 1Symbol 377 MovieClip
"pointflash"Symbol 594 MovieClip Frame 1Symbol 382 MovieClip
"radar"Symbol 594 MovieClip Frame 1Symbol 441 MovieClip
"instructions"Symbol 594 MovieClip Frame 1Symbol 447 MovieClip
"shield"Symbol 594 MovieClip Frame 1Symbol 448 EditableText
"text3"Symbol 594 MovieClip Frame 1Symbol 451 EditableText
"text2"Symbol 594 MovieClip Frame 1Symbol 452 EditableText
"text4"Symbol 594 MovieClip Frame 1Symbol 453 EditableText
"text1"Symbol 594 MovieClip Frame 1Symbol 454 EditableText
"kills"Symbol 594 MovieClip Frame 1Symbol 455 EditableText
"flashmsg"Symbol 594 MovieClip Frame 1Symbol 516 MovieClip
"multiplier"Symbol 594 MovieClip Frame 1Symbol 517 EditableText
"points"Symbol 594 MovieClip Frame 1Symbol 518 EditableText
"splus"Symbol 594 MovieClip Frame 1Symbol 525 MovieClip
"fuel"Symbol 594 MovieClip Frame 1Symbol 528 MovieClip
"tut"Symbol 594 MovieClip Frame 1Symbol 583 MovieClip
"mothertut"Symbol 594 MovieClip Frame 1Symbol 587 MovieClip
"pausedisplay"Symbol 594 MovieClip Frame 2Symbol 589 MovieClip
"victorymessage"Symbol 594 MovieClip Frame 2Symbol 593 MovieClip
"BUTTON"Symbol 661 MovieClip Frame 1Symbol 535 Button
"BUTTON"Symbol 661 MovieClip Frame 1Symbol 542 Button
"radar"Symbol 661 MovieClip Frame 6Symbol 562 MovieClip
"fuel"Symbol 661 MovieClip Frame 6Symbol 528 MovieClip
"BUTTON"Symbol 661 MovieClip Frame 11Symbol 582 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "biglaser"
ExportAssets (56)Timeline Frame 1Symbol 2 as "rocket"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Fireball"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 13 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 15 as "CheckFalseDisabled"
ExportAssets (56)Timeline Frame 1Symbol 17 as "CheckThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "CheckFalseDown"
ExportAssets (56)Timeline Frame 1Symbol 20 as "CheckFalseOver"
ExportAssets (56)Timeline Frame 1Symbol 22 as "CheckFalseUp"
ExportAssets (56)Timeline Frame 1Symbol 24 as "CheckTrueDisabled"
ExportAssets (56)Timeline Frame 1Symbol 25 as "CheckTrueDown"
ExportAssets (56)Timeline Frame 1Symbol 26 as "CheckTrueOver"
ExportAssets (56)Timeline Frame 1Symbol 27 as "CheckTrueUp"
ExportAssets (56)Timeline Frame 1Symbol 28 as "CheckBoxAssets"
ExportAssets (56)Timeline Frame 1Symbol 30 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 32 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 33 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 35 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 37 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 38 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 39 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 41 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 42 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 46 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 47 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 48 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 49 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 50 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 51 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 52 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 53 as "ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 54 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 55 as "CheckBox"
ExportAssets (56)Timeline Frame 1Symbol 7 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 8 as "__Packages.mx.core.UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 9 as "__Packages.mx.controls.SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 10 as "__Packages.mx.controls.Button"
ExportAssets (56)Timeline Frame 1Symbol 11 as "__Packages.mx.controls.CheckBox"
ExportAssets (56)Timeline Frame 1Symbol 56 as "__Packages.mx.skins.SkinElement"
ExportAssets (56)Timeline Frame 1Symbol 57 as "__Packages.mx.styles.CSSTextStyles"
ExportAssets (56)Timeline Frame 1Symbol 58 as "__Packages.mx.styles.StyleManager"
ExportAssets (56)Timeline Frame 1Symbol 59 as "__Packages.mx.styles.CSSStyleDeclaration"
ExportAssets (56)Timeline Frame 1Symbol 60 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 61 as "__Packages.mx.events.UIEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 62 as "__Packages.mx.skins.ColoredSkinElement"
ExportAssets (56)Timeline Frame 1Symbol 63 as "__Packages.mx.core.ext.UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 64 as "__Packages.mx.skins.halo.Defaults"
ExportAssets (56)Timeline Frame 1Symbol 65 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 66 as "__Packages.mx.managers.SystemManager"
ExportAssets (56)Timeline Frame 1Symbol 67 as "__Packages.mx.managers.FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 68 as "__Packages.mx.skins.halo.FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 69 as "__Packages.mx.managers.OverlappedWindows"
ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.styles.CSSSetStyle"
ExportAssets (56)Timeline Frame 1Symbol 71 as "__Packages.mx.core.ext.UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 72 as "__Packages.mx.skins.Border"
ExportAssets (56)Timeline Frame 1Symbol 73 as "__Packages.mx.skins.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 74 as "__Packages.mx.skins.halo.RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 75 as "__Packages.mx.skins.halo.ButtonSkin"
ExportAssets (56)Timeline Frame 5Symbol 220 as "song1"
ExportAssets (56)Timeline Frame 6Symbol 221 as "song3"
ExportAssets (56)Timeline Frame 7Symbol 222 as "song2"

Dynamic Text Variables

CheckSymbol 443 EditableText""




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Created: 22/5 -2019 03:54:04 Last modified: 22/5 -2019 03:54:04 Server time: 12/05 -2024 01:48:03