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Lost In The Jungle.swf

This is the info page for
Flash #26893

(Click the ID number above for more basic data on this flash file.)


Text
00

FREEONLINEGAMES.COM

L    O    A    D    I    N    G

FREE

ONLINE

GAMES.COM

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Pause (P)

Sound (S)

Main Menu

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Pause (P)

Sound (S)

Main Menu

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MENU

MENU

DJ

DS(6)

DS(5)

DS(4)

DS(3)

SS(6)

SS(5)

SS(4)

SS(3)

100

100

100

1000

Pancor Jackhammer

Triple Flamethrower

10

10

You're dead. Play again?

3

999

9999

/

continue

Level complete

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Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Controls

You are in the middle of an
enemy jungle camp. Find your
way out and shoot all the
soldiers camped here.
Use the arrow keys to move
and left mouse click to shoot.
Good luck..!

You are in the middle of an
enemy jungle camp. Find your
way out and shoot all the
soldiers camped here.
Use the arrow keys to move
and left mouse click to shoot.
Good luck..!

0000

Score:

Well done!
You escaped!

Submit Score

Submit Score

Play Again

Play Again

0000

You Died
GAME OVER

Submit Score

TOP 100

CANCEL

LOADING...

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Main Menu

YOUR SCORE

SUBMIT

0000000

Nickname

ENTER NICK

AGAIN

0000000

You didn't make it in
the Top

Updating...

ActionScript [AS1/AS2]

Frame 1
b1 = _root.getBytesLoaded(); b2 = _root.getBytesTotal(); tgPrel = 1 + Math.round((b1 * 100) / b2); prel.gotoAndStop(tgPrel); if (b1 >= b2) { gotoAndPlay ("intro"); }
Frame 4
if (Math.round(b1 / 1024) <= 35) { gotoAndPlay ("loop1"); }
Frame 5
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.tg: " + _root.tg); if (_root.tg <= 9) { _root.procent = "0" + _root.tg; } else { _root.procent = _root.tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 9
if (Math.round(b1 / 1024) <= 100) { gotoAndPlay ("loop2"); }
Frame 11
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.TG: " + tgPrel); if (_root.tgPrel <= 9) { _root.procent = "0" + tg; trace(_root.procent); } else { _root.procent = tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 14
if (b1 < b2) { gotoAndPlay ("loop3"); }
Frame 15
_root.procent = "--"; prel.gotoAndStop(100);
Frame 166
_root.locatie = _url; if (_root.locatie.indexOf("www.freeonlinegames.com", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 174
_root.sunet = true; _root.grenadeExpl = new Sound(); _root.grenadeExpl.attachSound("grenadeExpl"); _root.dieSND = new Sound(); _root.dieSND.attachSound("die.wav"); _root.inn = new Sound(); _root.inn.attachSound("inn"); _root.out = new Sound(); _root.out.attachSound("out"); _root.locatie = _url; if (_root.locatie.indexOf("www.freeonlinegames.com", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 175
Frame 176
function Point(xx, yy) { this.X = xx; this.Y = yy; } function Line(x1, y1, x2, y2) { this.beg = new Point(x1, y1); this.end = new Point(x2, y2); } function Wall() { } function Wall_h() { } function Wall_v() { } function znak(num) { if (znak < 0) { return(-1); } return(1); } function setSound() { _root.shotSound = new Sound(_root); _root.shotSound.attachSound("shot.wav"); _root.shotSound.stop(); _root.lawSound = new Sound(_root); _root.lawSound.attachSound("law.wav"); _root.lawSound.stop(); _root.shotgunSound = new Sound(_root); _root.shotgunSound.attachSound("shotgun.wav"); _root.shotgunSound.stop(); _root.subbarrelSound = new Sound(_root); _root.subbarrelSound.attachSound("subbarrel.wav"); _root.subbarrelSound.stop(); _root.dieSound = new Sound(_root); _root.dieSound.attachSound("die.wav"); _root.dieSound.stop(); } function Man() { } function Soldier() { this.constr(); this.team = null; this.weapon = null; this.min_kick = _global.DIFFICULTLY; this.kick = this.min_kick; this.attacking = null; this.gox = this._x; this.goy = this._y; this.patrolX = null; this.patrolY = null; this.lastSeenPlayerX = null; this.lastSeenPlayerY = null; } function Turret() { this.constr(); this.team = 2; this.weapon = null; this.min_kick = _global.DIFFICULTLY; this.kick = this.min_kick; this.attacking = null; this.fire_rate = 3; this.HP = 1000; this.puzo = 20; this.weapon = new TurretGun(); } function Player() { this.constr(); this.team = 1; this.currAction = null; this.weapon = this.weap_3; this.kurok = false; this.min_kick = 0; _root.addYou(); } function Weapon() { this._type = null; this.link = null; this.plus = null; this.cal = null; this.kickback = null; this.max_kick = null; this.fire_rate = null; this.damage = null; this.ammo = null; this.clip = null; this.max_clip = null; this.melee = null; this.alternate = null; this.alt_rate = null; this.alt_treat = null; this.alt_use = null; this.alt_clip = null; this.alt_maxclip = null; this.alt_ammo = null; this.alt_type = null; this.description = null; this.alt_description = null; } function LAW() { this._type = "rifle"; this.link = "LAW"; this.plus = 1; this.cal = "AT Rocket"; this.kickback = 30; this.max_kick = 40; this.fire_rate = 1; this.damage = 0; this.ammo = 3; this.treat = 1; this.max_clip = 1; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Light AT Weapon"; } function FLY() { this._type = "rifle"; this.link = "FLY"; this.plus = 1; this.cal = "AT Rocket"; this.kickback = 0; this.max_kick = 40; this.fire_rate = 1; this.damage = 0; this.ammo = 5; this.treat = 1; this.max_clip = 1; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "AT system 'Fly'"; } function PKM() { this._type = "rifle"; this.link = "PKM"; this.plus = 1; this.cal = "7.62x54 mm"; this.kickback = 6; this.max_kick = 25; this.fire_rate = 3; this.damage = 100; this.ammo = 100; this.treat = 1; this.max_clip = 100; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "PKM"; } function M60() { this._type = "rifle"; this.link = "M60"; this.plus = 1; this.cal = ".308"; this.kickback = 4; this.max_kick = 30; this.fire_rate = 3; this.damage = 90; this.ammo = 100; this.treat = 1; this.max_clip = 200; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "M60 machinegun"; } function PPD() { this._type = "rifle"; this.link = "PPD"; this.plus = 1; this.cal = "7.62x45 mm"; this.kickback = 4; this.max_kick = 30; this.fire_rate = 3; this.damage = 80; this.ammo = 60; this.treat = 1; this.max_clip = 60; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "PPD machinegun"; } function MG_36() { this._type = "rifle"; this.link = "MG_36"; this.plus = 1; this.cal = "7.92x48 mm"; this.kickback = 5; this.max_kick = 30; this.fire_rate = 3; this.damage = 85; this.ammo = 80; this.treat = 1; this.max_clip = 40; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "MG 38 machinegun"; } function Browning_30() { this._type = "rifle"; this.link = "Browning_30"; this.plus = 1; this.cal = ".30"; this.kickback = 6; this.max_kick = 40; this.fire_rate = 3; this.damage = 120; this.ammo = 100; this.treat = 1; this.max_clip = 100; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Browning .30 cal"; } function AK_47() { this._type = "rifle"; this.link = "AK_47"; this.plus = 1; this.cal = "7.62x39 mm"; this.kickback = 7; this.max_kick = 28; this.fire_rate = 3; this.damage = 70; this.ammo = 90; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 20; this.alt_treat = 0; this.alt_use = false; this.description = "AK 47"; this.alt_description = "Bayonet thrust"; } function M_16() { this._type = "rifle"; this.link = "M_16"; this.plus = 1; this.cal = ".223"; this.kickback = 5; this.max_kick = 20; this.fire_rate = 3; this.damage = 55; this.ammo = 90; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 15; this.alt_treat = 3; this.alt_use = false; this.description = "M 16 rifle"; this.alt_description = "Burst"; } function SVD() { this._type = "rifle"; this.link = "SVD"; this.plus = 1; this.cal = "7.62x54 mm"; this.kickback = 18; this.max_kick = 25; this.fire_rate = 8; this.damage = 130; this.ammo = 30; this.treat = 1; this.max_clip = 10; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "SVD Sniper rifle"; } function M50() { this._type = "rifle"; this.link = "M50"; this.plus = 1; this.cal = ".50"; this.kickback = 30; this.max_kick = 60; this.fire_rate = 15; this.damage = 500; this.ammo = 16; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "M50 Sniper rifle"; } function PPH_41() { this._type = "rifle"; this.link = "PPH_41"; this.plus = 1; this.cal = "7.62x17 mm"; this.kickback = 5; this.max_kick = 18; this.fire_rate = 3; this.damage = 40; this.ammo = 72; this.treat = 1; this.max_clip = 72; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "PPH-41 SMG"; } function SKS() { this._type = "rifle"; this.link = "SKS"; this.plus = 1; this.cal = "7.62x39 mm"; this.kickback = 10; this.max_kick = 25; this.fire_rate = 8; this.damage = 70; this.ammo = 30; this.treat = 1; this.max_clip = 10; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "SKS carabine"; } function StG_42() { this._type = "rifle"; this.link = "StG_42"; this.plus = 1; this.cal = "7.92x48 mm"; this.kickback = 10; this.max_kick = 30; this.fire_rate = 7; this.damage = 78; this.ammo = 45; this.treat = 1; this.max_clip = 15; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "StG. 42 rifle"; } function Garand_M1() { this._type = "rifle"; this.link = "Garand_M1"; this.plus = 1; this.cal = "7.62x45 mm"; this.kickback = 6; this.max_kick = 20; this.fire_rate = 5; this.damage = 70; this.ammo = 24; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Garand M1"; } function UZI() { this._type = "smg"; this.link = "UZI"; this.plus = 1; this.cal = ".45"; this.kickback = 6; this.max_kick = 25; this.fire_rate = 2; this.damage = 35; this.ammo = 84; this.treat = 1; this.max_clip = 28; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "MAC 10"; } function MP5() { this._type = "smg"; this.link = "MP5"; this.plus = 1; this.cal = "9 mm"; this.kickback = 3; this.max_kick = 20; this.fire_rate = 2; this.damage = 45; this.ammo = 90; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 12; this.alt_treat = 3; this.alt_use = false; this.description = "MP-5 Navy"; this.alt_description = "Burst"; } function MP_40() { this._type = "smg"; this.link = "MP_40"; this.plus = 1; this.cal = "9 mm"; this.kickback = 4; this.max_kick = 25; this.fire_rate = 3; this.damage = 35; this.ammo = 96; this.treat = 1; this.max_clip = 32; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "MP-40"; } function Thompson() { this._type = "smg"; this.link = "Thompson"; this.plus = 1; this.cal = ".45"; this.kickback = 6; this.max_kick = 15; this.fire_rate = 2; this.damage = 42; this.ammo = 90; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Thompson M1A1"; } function SPAS_12() { this._type = "rifle"; this.link = "SPAS_12"; this.plus = 1; this.cal = ".12"; this.kickback = 12; this.max_kick = 30; this.fire_rate = 6; this.damage = 20; this.ammo = 35; this.treat = 1; this.max_clip = 7; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "SPAS-12"; } function Benelli_M3() { this._type = "shotgun"; this.link = "Benelli_M3"; this.plus = 1; this.cal = ".12"; this.kickback = 14; this.max_kick = 20; this.fire_rate = 13; this.damage = 25; this.ammo = 24; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Benelli M3 Super 90"; } function DB() { this._type = "rifle"; this.link = "DB"; this.plus = 1; this.cal = ".12"; this.kickback = 8; this.max_kick = 30; this.fire_rate = 8; this.damage = 20; this.ammo = 20; this.treat = 1; this.max_clip = 2; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 20; this.alt_treat = 2; this.alt_use = false; this.description = "Double Barrel Shotgun"; this.alt_description = "Double shot"; } function HK_28() { this._type = "shotgun"; this.link = "HK_28"; this.plus = 1; this.cal = ".12"; this.kickback = 17; this.max_kick = 30; this.fire_rate = 15; this.damage = 20; this.ammo = 32; this.treat = 2; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "H&K 28"; } function Browning_1921() { this._type = "shotgun"; this.link = "Browning_1921"; this.plus = 1; this.cal = ".12"; this.kickback = 16; this.max_kick = 30; this.fire_rate = 15; this.damage = 20; this.ammo = 32; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Remington M192"; } function PM() { this._type = "pistol"; this.link = "PM"; this.plus = 2; this.cal = "9 mm"; this.kickback = 9; this.max_kick = 12; this.fire_rate = 8; this.damage = 40; this.ammo = 24; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Makarov"; } function Beretta() { this._type = "pistol"; this.link = "Beretta"; this.plus = 2; this.cal = "9 mm"; this.kickback = 10; this.max_kick = 20; this.fire_rate = 8; this.damage = 45; this.ammo = 30; this.treat = 1; this.max_clip = 15; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Beretta 92F"; } function TT_33() { this._type = "pistol"; this.link = "TT_33"; this.plus = 2; this.cal = "7.62x17 mm"; this.kickback = 10; this.max_kick = 22; this.fire_rate = 8; this.damage = 35; this.ammo = 24; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Tokarev TT-33"; } function Colt_1917() { this._type = "pistol"; this.link = "Colt_1917"; this.plus = 2; this.cal = ".45"; this.kickback = 12; this.max_kick = 25; this.fire_rate = 8; this.damage = 40; this.ammo = 28; this.treat = 1; this.max_clip = 7; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Colt 1911"; } function WALTER() { this._type = "pistol"; this.link = "WALTER"; this.plus = 2; this.cal = "9 mm"; this.kickback = 9; this.max_kick = 15; this.fire_rate = 6; this.damage = 25; this.ammo = 36; this.treat = 1; this.max_clip = 12; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Walter P38"; } function Knife() { this._type = "knife"; this.link = "Knife"; this.plus = 3; this.cal = "none"; this.kickback = 0; this.max_kick = 2; this.fire_rate = 10; this.damage = 80; this.ammo = 0; this.radius = 10; this.treat = 0; this.max_clip = 1; this.clip = 1; this.melee = true; this.alternate = false; this.description = "Army Knife"; } function RocketLauncher() { this._type = "rifle"; this.link = "RocketLauncher"; this.plus = 1; this.cal = "AT Rocket"; this.kickback = 13; this.max_kick = 20; this.fire_rate = 10; this.damage = 0; this.ammo = 30; this.treat = 1; this.max_clip = 10; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Rocket Launcher"; } function SuperShotgun() { this._type = "rifle"; this.link = "SuperShotgun"; this.plus = 1; this.cal = ".12"; this.kickback = 8; this.max_kick = 20; this.fire_rate = 6; this.damage = 30; this.ammo = 84; this.treat = 3; this.max_clip = 42; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Super Shotgun"; } function Minigun() { this._type = "smg"; this.link = "Minigun"; this.plus = 1; this.cal = ".308"; this.kickback = 3; this.max_kick = 10; this.fire_rate = 1; this.damage = 60; this.ammo = 500; this.treat = 2; this.max_clip = 250; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Avenger Minigun"; } function SW_38() { this._type = "pistol"; this.link = "SW_38"; this.plus = 2; this.cal = ".38"; this.kickback = 9; this.max_kick = 12; this.fire_rate = 7; this.damage = 25; this.ammo = 12; this.treat = 1; this.max_clip = 6; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "S&W .38"; } function Scorpion() { this._type = "pistol"; this.link = "Scorpion"; this.plus = 2; this.cal = "9 mm"; this.kickback = 4; this.max_kick = 16; this.fire_rate = 3; this.damage = 30; this.ammo = 40; this.treat = 1; this.max_clip = 20; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 15; this.alt_treat = 4; this.alt_use = false; this.description = "Scorpion SMG"; this.alt_description = "Burst x4"; } function Automag() { this._type = "pistol"; this.link = "Automag"; this.plus = 2; this.cal = ".308"; this.kickback = 15; this.max_kick = 30; this.fire_rate = 8; this.damage = 85; this.ammo = 16; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = ".308 pistol"; } function CalicoM960() { this._type = "rifle"; this.link = "CalicoM960"; this.plus = 1; this.cal = "9 mm"; this.kickback = 10; this.max_kick = 15; this.fire_rate = 8; this.damage = 35; this.ammo = 100; this.treat = 1; this.max_clip = 50; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 32; this.alt_treat = 3; this.alt_use = false; this.description = "Calico M-960"; this.alt_description = "Burst x3"; } function Rem870() { this._type = "shotgun"; this.link = "Rem870"; this.plus = 1; this.cal = ".12"; this.kickback = 14; this.max_kick = 20; this.fire_rate = 17; this.damage = 22; this.ammo = 16; this.treat = 1; this.max_clip = 8; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Remington M870"; } function Benelli_M4() { this._type = "shotgun"; this.link = "Benelli_M4"; this.plus = 1; this.cal = ".12"; this.kickback = 8; this.max_kick = 20; this.fire_rate = 5; this.damage = 22; this.ammo = 20; this.treat = 1; this.max_clip = 5; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "Benelli M4"; } function AKM() { this._type = "rifle"; this.link = "AKM"; this.plus = 1; this.cal = "7.62x39 mm"; this.kickback = 9; this.max_kick = 28; this.fire_rate = 4; this.damage = 70; this.ammo = 90; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 20; this.alt_treat = 0; this.alt_use = false; this.description = "AK-47 improved"; this.alt_description = "Bayonet thrust"; } function G41() { this._type = "rifle"; this.link = "G41"; this.plus = 1; this.cal = ".223"; this.kickback = 6; this.max_kick = 18; this.fire_rate = 2; this.damage = 50; this.ammo = 80; this.treat = 1; this.max_clip = 40; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 6; this.alt_treat = 1; this.alt_use = true; this.alt_maxclip = 1; this.alt_clip = this.alt_maxclip; this.alt_ammo = 5; this.alt_type = "HE"; this.description = "H&K G41"; } function Bren() { this._type = "rifle"; this.link = "Bren"; this.plus = 1; this.cal = ".308"; this.kickback = 5; this.max_kick = 35; this.fire_rate = 2; this.damage = 85; this.ammo = 60; this.treat = 1; this.max_clip = 30; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 12; this.alt_treat = 4; this.alt_use = false; this.description = "Bren MG"; this.alt_description = "Burst x4"; } function OICW() { this._type = "rifle"; this.link = "OICW"; this.plus = 1; this.cal = ".223"; this.kickback = 3; this.max_kick = 10; this.fire_rate = 2; this.damage = 65; this.ammo = 70; this.treat = 1; this.max_clip = 35; this.clip = this.max_clip; this.melee = false; this.alternate = true; this.alt_rate = 5; this.alt_treat = 1; this.alt_use = true; this.alt_maxclip = 5; this.alt_clip = this.alt_maxclip; this.alt_ammo = 5; this.alt_type = "HE"; this.description = "Mega Rifle"; } function HE() { this._type = "grenade"; this.link = "HE"; this.plus = 4; this.cal = "HE"; this.kickback = 0; this.max_kick = 0; this.fire_rate = 30; this.damage = 150; this.ammo = 0; this.treat = 1; this.max_clip = 6; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "HE grenade"; } function FRAG() { this._type = "grenade"; this.link = "FRAG"; this.plus = 4; this.cal = "FRAG"; this.kickback = 0; this.max_kick = 0; this.fire_rate = 30; this.damage = 150; this.ammo = 0; this.treat = 1; this.max_clip = 3; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "FRAG grenade"; } function TurretGun() { this._type = "rifle"; this.link = null; this.plus = 1; this.cal = ".308"; this.kickback = 6; this.max_kick = 35; this.fire_rate = 3; this.damage = 40; this.ammo = 10000000 /* 0x989680 */; this.treat = 1; this.max_clip = 10000000 /* 0x989680 */; this.clip = this.max_clip; this.melee = false; this.alternate = false; this.description = "TURRET GUN - NOT FOR USE AS PERSONAL WEAPON"; } function Bullet() { this.damage = 10; this.line = null; } function OldBullet() { this.speed = 20; this.owner = null; this.damage = null; } function Gauss() { this.damage = 10; this.line = null; } function Rocket() { this.speed = 15; this.moving = true; } function Napalm() { this.speed = 20; this.radius = 110; this.moving = true; } function Grenade() { this.speed = 10; this.moving = true; this.dst = null; this.type_expl = "HE"; } function HandGrenade() { this.speed = 10; this.moving = true; this.dst = null; this.type_expl = "HE"; } function Dropped() { this.holder.attachMovie(this.key.link + "_gr", "key", 1); } function NextLevel() { } function Cursor() { } function Flame() { this._visible = false; this.owner = this._parent._parent._parent._parent; } function Fire() { if (this._parent.HP > 0) { this._parent.burning = true; this._parent.burnSound.start(0, 2); } } function Slash() { this._visible = false; this.owner = this._parent._parent._parent._parent; } function Medkit() { } function Medkit_Small() { this.heal_power = 40; } function Medkit_Large() { this.heal_power = 80; } function Armor() { } function Armor_Small() { this.heal_power = 20; } function Armor_Large() { this.heal_power = 40; } Point.prototype = new Object(); Point.prototype.write = function () { return(((("(" + this.X) + ", ") + this.Y) + ")"); }; Point.prototype.dist = function (pt) { return(Math.sqrt(((this.X - pt.X) * (this.X - pt.X)) + ((this.Y - pt.Y) * (this.Y - pt.Y)))); }; Line.prototype = new Object(); Line.prototype.isVertical = function () { return((this.beg.X - this.end.X) == 0); }; Line.prototype.isHorizontal = function () { return((this.beg.X - this.end.X) == 0); }; Line.prototype.inArea = function (pt) { return((((Math.round(pt.X) >= Math.round(Math.min(this.beg.X, this.end.X))) && (Math.round(pt.X) <= Math.round(Math.max(this.beg.X, this.end.X)))) && (Math.round(pt.Y) >= Math.round(Math.min(this.beg.Y, this.end.Y)))) && (Math.round(pt.Y) <= Math.round(Math.max(this.beg.Y, this.end.Y)))); }; Line.prototype.cantBeCrossedWith = function (line) { var _local10 = Math.max(this.beg.X, this.end.X); var _local8 = Math.max(this.beg.Y, this.end.Y); var _local9 = Math.max(line.beg.X, line.end.X); var _local7 = Math.max(line.beg.Y.line.end.Y); var _local6 = Math.min(this.beg.X, this.end.X); var _local4 = Math.min(this.beg.Y, this.end.Y); var _local5 = Math.min(line.beg.X, line.end.X); var _local3 = Math.min(line.beg.Y, line.end.Y); return((((_local10 < _local5) || (_local9 < _local6)) || (_local8 < _local3)) || (_local7 < _local4)); }; Line.prototype.cross = function (line) { if (!this.cantBeCrossedWith(line)) { var _local2 = new Point(); if (!line.isVertical()) { var _local4 = (line.beg.Y - line.end.Y) / (line.beg.X - line.end.X); } if (!this.isVertical()) { var _local5 = (this.beg.Y - this.end.Y) / (this.beg.X - this.end.X); } if (_local4 == _local5) { return(null); } var _local6 = line.beg.Y - (_local4 * line.beg.X); var _local7 = this.beg.Y - (_local5 * this.beg.X); if (line.isVertical() && (!this.isVertical())) { _local2.X = line.beg.X; _local2.Y = (_local5 * line.beg.X) + _local7; } else if ((!line.isVertical()) && (this.isVertical())) { _local2.X = this.beg.X; _local2.Y = (_local4 * this.beg.X) + _local6; } else { _local2.X = (_local7 - _local6) / (_local4 - _local5); _local2.Y = (_local4 * _local2.X) + _local6; } if (line.inArea(_local2) && (this.inArea(_local2))) { return(new Point(_local2.X, _local2.Y)); } } return(null); }; Line.prototype.write = function () { return((this.beg.write() + " - ") + this.end.write()); }; Line.prototype.wall = function () { var _local3 = null; var _local5 = null; var _local6 = null; var _local7 = 20000; var _local4 = 0; while (_local4 < _global.walls.length) { _local3 = _global.walls[_local4].cross(this); if (_local3 != null) { _local6 = Math.sqrt(((_local3.X - this.beg.X) * (_local3.X - this.beg.X)) + ((_local3.Y - this.beg.Y) * (_local3.Y - this.beg.Y))); if ((_local5 == null) || (_local6 < _local7)) { _local5 = _local3; _local7 = _local6; } } _local4++; } return(_local5); }; Wall.prototype = new MovieClip(); Wall.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:80}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall", Wall); Wall_h.prototype = new MovieClip(); Wall_h.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:0}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall_h", Wall_h); Wall_v.prototype = new MovieClip(); Wall_v.prototype.onLoad = function () { var _local4 = {x:0, y:0}; var _local3 = {x:0, y:80}; this.localToGlobal(_local4); this.localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); this._visible = _global.WALLS_VISIBLE; }; Object.registerClass("Wall_v", Wall_v); setDefaults = function () { _global.times = 0; _global.WALLS_VISIBLE = false; _global.CHANGE_WEAPONS = true; _global.KEYBOARD_SENSIVITY = 800; _global.BLOW_RADIUS = 80; _global.BLOW_DAMAGE = 120; _global.HE_DAMAGE = 150; _global.FRAG_DAMAGE = 250; _global.LIVES = 3; _global.hold_time = 0; _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65001; _global.free_depth = 65536; _global.hero = 1; _root.vehicle = null; }; loadDefaults = function () { var _local2 = SharedObject.getLocal("LostInJungle"); var _local3 = false; for (var _local4 in _local2.data) { _local3 = true; break; } if (_local3) { _global.WOUND_FLASH = _local2.data.WOUND_FLASH; _global.BLOOD = _local2.data.BLOOD; _global.SHELLS = _local2.data.SHELLS; _global.CORPSES = _local2.data.CORPSES; _global.DIFFICULTLY = _local2.data.DIFFICULTLY; _global.OLD_BULLETS = _local2.data.OLD_BULLETS; _global.SAVED_QUALITY = _local2.data.SAVED_QUALITY; } else { _global.WOUND_FLASH = true; _global.BLOOD = true; _global.SHELLS = true; _global.CORPSES = true; _global.DIFFICULTLY = 2; _global.OLD_BULLETS = true; _global.SAVED_QUALITY = "MEDIUM"; } }; saveDefaults = function () { var _local2 = SharedObject.getLocal("LostInJungle"); _local2.data.WOUND_FLASH = _global.WOUND_FLASH; _local2.data.BLOOD = _global.BLOOD; _local2.data.SHELLS = _global.SHELLS; _local2.data.CORPSES = _global.CORPSES; _local2.data.DIFFICULTLY = _global.DIFFICULTLY; _local2.data.OLD_BULLETS = _global.OLD_BULLETS; _local2.data.SAVED_QUALITY = _global.SAVED_QUALITY; _local2.flush(); }; min = function (a, b) { if (a > b) { return(b); } return(a); }; max = function (a, b) { if (b > a) { return(b); } return(a); }; d = function (dice) { return(Math.floor(Math.random() * dice) + 1); }; xdy = function (x, y) { temp = 0; ijk = 1; while (ijk <= x) { temp = temp + d(y); ijk++; } return(temp); }; percent = function (x) { return(d(100) <= x); }; degToRad = function (deg) { rad = (Math.PI * deg) / 180; return(rad); }; radToDeg = function (rad) { deg = (rad * 180) / Math.PI; return(deg); }; plot = function (deg, radius) { radians = degToRad(deg); yCoor = radius * Math.sin(radians); xCoor = radius * Math.cos(radians); p = new Object({x:xCoor, y:yCoor}); return(p); }; degs = function (degree) { degree = Math.floor(((degree + 22.5) % 360) / 45); return(degree * 45); }; theDistance = function (obj1, obj2) { return(Math.sqrt(((obj1._x - obj2._x) * (obj1._x - obj2._x)) + ((obj1._y - obj2._y) * (obj1._y - obj2._y)))); }; thatDistance = function (obj1, obj2, x, y) { return(Math.sqrt((((obj1._x + x) - obj2._x) * ((obj1._x + x) - obj2._x)) + (((obj1._y + y) - obj2._y) * ((obj1._y + y) - obj2._y)))); }; addVehicle = function (x, y, rot, car) { _root.attachMovie(car, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.vehicle = _root["hero" + _global.hero]; _global.d_creature++; _global.hero++; }; addPlayer = function (x, y, rot, skin, gun, pistol, melee, gren, subtype) { _root.attachMovie("Player", "hero0", _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.hero0.sideView(skin); _root.hero0.setGun(gun, pistol, melee, gren); if (subtype != "no") { _root.hero0[subtype](); } _global.d_creature++; }; addSoldier = function (x, y, rot, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team, patrol) { _root.attachMovie("Hero", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = team; _root["hero" + _global.hero].sideView(skin); _root["hero" + _global.hero].setGun(gun, pistol, melee, gren); if (go_x != 0) { _root["hero" + _global.hero].gox = go_x; } if (go_y != 0) { _root["hero" + _global.hero].goy = go_y; } if (patrol) { _root["hero" + _global.hero].patrolX = x; _root["hero" + _global.hero].patrolY = y; } if (subtype != "no") { _root["hero" + _global.hero][subtype](); } _global.d_creature++; _global.hero++; }; addTurret = function (x, y, rot) { _root.attachMovie("Turret", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _global.d_creature++; _global.hero++; }; addOldBullet = function (x, y, rot, dmg, own) { var _local4 = x + (10 * Math.cos(degToRad(rot - 90))); var _local3 = y + (10 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("OldBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addBullet = function (x1, y1, rot, dmg, own) { if (_global.OLD_BULLETS) { addOldBullet(x1, y1, rot, dmg, own); return(undefined); } var _local5 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local5, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local5 = _local7.X; _local3 = _local7.Y; } _root.attachMovie("Bullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local5, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGauss = function (x1, y1, rot, dmg) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local8 = new Line(x1, y1, _local4, _local3); var _local5 = _local8.wall(); if (_local5 != null) { _local4 = _local5.X; _local3 = _local5.Y; } _root.attachMovie("Gauss", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local4, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRocket = function (x, y, rot, error) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Rocket", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addNapalm = function (x, y, rot, error) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Napalm", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlame = function (x, y, rot, dmg) { var _local4 = x + (80 * Math.cos(degToRad(rot - 90))); var _local3 = y + (80 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("Flame", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGrenade = function (x, y, rot, error, dx, dy, type) { var _local4 = x + (70 * Math.cos(degToRad(rot - 90))); var _local3 = y + (70 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Grenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local6 = new Line(x, y, _local4, _local3); _root["bullet_" + _global.free_depth].dst = new Point(dx, dy); _root["bullet_" + _global.free_depth].type_expl = type; if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addHandGrenade = function (x, y, rot, dx, dy, type) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); _root.attachMovie("HandGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); var _local6 = new Line(x, y, _local4, _local3); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].type_expl = type; if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addShell = function (x, y, rot) { var _local4 = (x + (20 * Math.cos(degToRad(rot)))) + d(5); var _local3 = (y + (20 * Math.sin(degToRad(rot)))) + d(5); _root.attachMovie("Shell", "shell_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + (d(41) - 21)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addDroppedGun = function (x, y, rot, item) { var _local4 = x + (90 * Math.cos(degToRad(rot - 90))); var _local3 = y + (90 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Dropped", "wpn_" + _global.down_depth, _global.down_depth, {_x:_local4, _y:_local3, _rotation:rot, key:item}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); }; addBlood = function (x, y) { _root.attachMovie("Blood_" + d(3), "bl_" + _global.free_depth, _global.free_depth, {_x:x, _y:y, _xscale:200, _yscale:200, _rotation:d(360)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; hitToCreature = function () { var _local3 = 1; while (_local3 < _global.hero) { if (_root["hero" + _local3].hitTest(_root._xmouse + _root._x, _root._ymouse + _root._y, true) && (_root["hero" + _local3].HP > 0)) { return(true); } _local3++; } return(false); }; drawBlood = function (xx, yy) { _level2.attachMovie("BloodFountain" + d(2), "eff" + _global.d_effect, _global.d_effect, {_x:xx, _y:yy + (d(11) - 6)}); if (_global.d_effect < 45000) { _global.d_effect++; } else { _global.d_effect = 36001; } }; unloadMap = function () { var _local3 = 0; while (_local3 < _global.hero) { _root["hero" + _local3].removeMovieClip(); _local3++; } _global.hero = 1; _local3 = 65536; while (_local3 < _global.free_depth) { _root["bl_" + _local3].removeMovieClip(); _root["shell_" + _local3].removeMovieClip(); _root["bullet_" + _local3].removeMovieClip(); _local3++; } _local3 = 8001; while (_local3 < _global.down_depth) { _root["wpn_" + _local3].removeMovieClip(); _local3++; } _root.scr.removeMovieClip(); _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65002; _global.free_depth = 65536; _root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root._quality = "HIGH"; }; loadMap = function (map) { delete eval (_global.walls()); _global.walls = new Array(); _root.attachMovie("BattleCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root.attachMovie("Screen", "scr", 149000, {_x:0, _y:450}); _root.gotoAndStop((map + 3) + 174); _root.attachMovie("map_" + map, "walls", 11, {_x:0, _y:0}); _root._quality = _global.SAVED_QUALITY; }; gameLoad = function (map) { unloadMap(); _root.WhatToLoad = map; _root.gotoAndPlay("GAME_LOAD"); }; toMenu = function () { gotoAndStop (175); }; toEngine = function () { gotoAndPlay (175); }; addYou = function () { _root.attachMovie("YOU", "you", 100001, {_x:_root.hero0._x, _y:_root.hero0._y}); }; _root.onEnterFrame = function () { if (_global.times >= 30) { _global.times = 0; } else { _global.times++; } }; Man.prototype = new MovieClip(); Man.prototype.constr = function () { this.setSound(); this.MAX_HP = 100; this.HP = 100; this.hp_mod = 1; this.AC = 100; this.leg_r.gotoAndPlay(8); this.puzo = 14; this.step = 3; this.burning = false; this.weap_1 = null; this.weap_2 = null; this.weap_3 = null; this.weap_4 = null; this.currAction = null; this.kick = 0; this.ch_weap = 0; this.shot_timer = 0; this.ln1 = null; this.ln2 = null; }; Man.prototype.stdFrame = function () { if (this.kick > this.min_kick) { this.kick--; } if (this.shot_timer > 0) { this.shot_timer--; } }; Man.prototype.sideView = function (skin) { this.hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1); this.hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1); this.body.forma.attachMovie("Uniform_" + skin, "fr", 1); this.body.kaska.attachMovie("Helm_" + skin, "ks", 1); }; Man.prototype.setGun = function (gun, pist, melee, gren) { mlee = new _root[melee](); mlee.equip(this); pistol = new _root[pist](); pistol.equip(this); grenade = new _root[gren](); grenade.equip(this); rifle = new _root[gun](); rifle.equip(this); }; Man.prototype.stdLoad = function (tm, side, rang) { this.team = tm; var _local2 = Number(this._name.substr(4)); this.swapDepths(); this.sideView(side, rang); }; Man.prototype.lineHit = function (line) { var _local3 = this.ln1.cross(line); var _local2 = this.ln2.cross(line); return((_local3 != null) || (_local2 != null)); }; Man.prototype.lineCross = function (line) { var _local2 = this.ln1.cross(line); var _local3 = this.ln2.cross(line); if (_local2 != null) { return(_local2); } return(_local3); }; Man.prototype.getLines = function (x, y) { this.ln1 = new Line((this._x + x) - 10, (this._y + y) - 10, (this._x + x) + 10, (this._y + y) + 10); this.ln2 = new Line((this._x + x) - 10, (this._y + y) + 10, (this._x + x) + 10, (this._y + y) - 10); }; Man.prototype.canGo = function (x, y) { this.getLines(x, y); var _local4 = true; var _local3 = 0; while (_local3 < _global.walls.length) { if (this.lineHit(_global.walls[_local3])) { _local4 = false; break; } _local3++; } return(_local4 && (this.notHit(x, y))); }; Man.prototype.reloadNow = function () { this.hands.gotoAndPlay("reload"); }; Man.prototype.changeWeapons = function (link) { this.ch_weap = link; this.weapon = link; this.hands.gotoAndPlay("change"); if (this._name == "hero0") { _root.scr.gun_txt.text = link.description; if (link.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (link.alternate) { _root.scr.alt_descr_txt.text = link.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } }; Man.prototype.getShot = function (damage) { if (this.HP > 0) { var _local4 = Math.floor((0.8 * (this.AC / 100)) * damage); this.HP = this.HP - (damage - _local4); if (this.HP < 0) { this.HP = 0; } this.AC = this.AC - Math.floor(_local4 / 2); if (this.AC < 0) { this.AC = 0; } _root.addBlood(this._x, this._y); if (_global.WOUND_FLASH && (this._name == "hero0")) { _root.scr.wound_flash.gotoAndPlay(2); } } }; Man.prototype.getKicked = function () { if ((this.kick + this.weapon.kickback) < this.weapon.max_kick) { this.kick = this.kick + this.weapon.kickback; } else { this.kick = this.weapon.max_kick; } }; Man.prototype.kickMore = function (num) { if (this.kick < this.weapon.max_kick) { this.kick = this.kick + num; } else { this.kick = this.weapon.max_kick; } }; Man.prototype.plusClip = function () { if ((this.weapon.ammo + this.weapon.clip) >= this.weapon.max_clip) { this.weapon.ammo = this.weapon.ammo + (this.weapon.clip - this.weapon.max_clip); this.weapon.clip = this.weapon.max_clip; } else { this.weapon.clip = this.weapon.clip + this.weapon.ammo; this.weapon.ammo = 0; } }; Man.prototype.plusAltClip = function () { if ((this.weapon.alt_ammo + this.weapon.alt_clip) >= this.weapon.alt_maxclip) { this.weapon.alt_ammo = this.weapon.alt_ammo + (this.weapon.alt_clip - this.weapon.alt_maxclip); this.weapon.alt_clip = this.weapon.alt_maxclip; } else { this.weapon.alt_clip = this.weapon.alt_clip + this.weapon.alt_ammo; this.weapon.alt_ammo = 0; } }; Man.prototype.setSound = function () { this.shotSound = new Sound(this); this.shotSound.attachSound("shot.wav"); this.shotSound.stop(); this.lawSound = new Sound(this); this.lawSound.attachSound("law.wav"); this.lawSound.stop(); this.shotgunSound = new Sound(this); this.shotgunSound.attachSound("shotgun.wav"); this.shotgunSound.stop(); this.subbarrelSound = new Sound(this); this.subbarrelSound.attachSound("subbarrel.wav"); this.subbarrelSound.stop(); this.burnSound = new Sound(this); this.burnSound.attachSound("burn.wav"); this.burnSound.stop(); this.dieSound = new Sound(this); this.dieSound.attachSound("die.wav"); this.dieSound.stop(); }; Man.prototype.addShell = function (err) { _root.addShell(this._x, this._y, this._rotation); }; Man.prototype.addBullet = function (err) { var _local4 = this._x + ((this.puzo + 20) * Math.cos(degToRad(this._rotation - 90))); var _local3 = this._y + ((this.puzo + 20) * Math.sin(degToRad(this._rotation - 90))); var _local5 = new Line(this._x, this._y, _local4, _local3); if (_local5.wall() == null) { _root.addBullet(_local4, _local3, this._rotation + err, this.weapon.damage, this._name); } }; Man.prototype.addGauss = function (err) { var _local4 = this._x + ((this.puzo + 20) * Math.cos(degToRad(this._rotation - 90))); var _local3 = this._y + ((this.puzo + 20) * Math.sin(degToRad(this._rotation - 90))); var _local5 = new Line(this._x, this._y, _local4, _local3); if (_local5.wall() == null) { _root.addGauss(_local4, _local3, this._rotation + err, this.weapon.damage); } }; Man.prototype.addRocket = function (err) { _root.addRocket(this._x, this._y, this._rotation, err); }; Man.prototype.addNapalm = function (err) { _root.addNapalm(this._x, this._y, this._rotation, err); }; Man.prototype.addFlame = function (rot) { _root.addFlame(this._x, this._y, rot, this.weapon.damage); }; Man.prototype.shot = function () { if (_root.sunet) { this.shotSound.start(); } this.addBullet((Math.random() * (2 * this.kick)) - this.kick); }; Man.prototype.gauss = function () { if (_root.sunet) { this.shotSound.start(); } this.addGauss((Math.random() * (2 * this.kick)) - this.kick); }; Man.prototype.shotgun = function () { if (_root.sunet) { this.shotgunSound.start(); } var _local4 = (Math.random() * (2 * this.kick)) - this.kick; var _local3 = -2; while (_local3 <= 2) { this.addBullet(_local3 + _local4); _local3++; } }; Man.prototype.doubleBarrel = function () { if (_root.sunet) { this.shotgunSound.start(); } var _local4 = (Math.random() * (2 * this.kick)) - this.kick; var _local3 = -2; while (_local3 <= 2.5) { this.addBullet(_local3 + _local4); _local3 = _local3 + 0.5; } }; Man.prototype.rocket = function () { if (_root.sunet) { this.lawSound.start(); } this.addRocket((Math.random() * (2 * this.kick)) - this.kick); }; Man.prototype.napalm = function () { if (_root.sunet) { this.lawSound.start(); } this.addNapalm((Math.random() * (2 * this.kick)) - this.kick); }; Man.prototype.grenade = function () { if (_root.sunet) { this.subbarrelSound.start(); } this.addGrenade((Math.random() * (2 * this.kick)) - this.kick); }; Man.prototype.knifeSlash = function (rad, dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != this._name) { if (theDistance(this, _root["hero" + _local4]) <= ((rad + this.puzo) + _root["hero" + _local4].puzo)) { _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; _root["hero" + _local4].getShot(dmg); } } _local4++; } }; Man.prototype.tSuperMutant = function () { this.MAX_HP = 200; this.HP = 200; this.hp_mod = 2; this.step = 2; }; Man.prototype.tEnclave = function () { this.MAX_HP = 300; this.HP = 300; this.hp_mod = 3; }; Man.prototype.tZombie = function () { this.MAX_HP = 500; this.HP = 500; this.hp_mod = 4; this.step = 5; this.AC = 0; }; Man.prototype.tChosenOne = function () { this.MAX_HP = 150; this.HP = 150; this.hp_mod = 1.5; this.step = 4; }; Man.prototype.tDemon = function () { this.MAX_HP = 700; this.HP = 700; this.hp_mod = 7; this.step = 5; }; Man.prototype.tDeath = function () { this.MAX_HP = 300; this.HP = 200; this.hp_mod = 5; this.step = 10; }; Man.prototype.tEnemy = function () { this.AC = 0; }; Man.prototype.tElite = function () { this.AC = 50; }; Soldier.prototype = new Man(); Soldier.prototype.turn = function (deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = this._rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { this._rotation = this._rotation - 7; } else if (_local4 > 4) { this._rotation = this._rotation + 7; } else { this._rotation = deg; return(true); } return(false); }; Soldier.prototype.goto = function (x, y) { var _local4 = radToDeg(Math.atan2(this._y - this.goy, this._x - this.gox)); var _local2 = null; var _local3 = 0; while (_local3 <= 80) { _local2 = plot(_local4 + _local3, this.step); if (this.canGo(-_local2.x, -_local2.y)) { this._x = this._x - _local2.x; this._y = this._y - _local2.y; this.turn(radToDeg(Math.atan2(_local2.y, _local2.x))); return(true); } _local2 = plot(_local4 - _local3, this.step); if (this.canGo(-_local2.x, -_local2.y)) { this._x = this._x - _local2.x; this._y = this._y - _local2.y; this.turn(radToDeg(Math.atan2(_local2.y, _local2.x))); return(true); } _local3 = _local3 + 10; } return(false); }; Soldier.prototype.moveOn = function (range) { if ((Math.abs(this._x - this.gox) > range) || (Math.abs(this._y - this.goy) > range)) { this.leg_l.play(); this.leg_r.play(); if (!this.goto(this.gox, this.goy)) { this.gox = this._x; this.goy = this._y; } } else if (((this.attacking == null) && (this.patrolX != null)) && (this.patrolY != null)) { var _local3 = this.gox; var _local2 = this.goy; this.gox = this.patrolX; this.goy = this.patrolY; this.patrolX = _local3; this.patrolY = _local2; } else { this.leg_l.stop(); this.leg_r.stop(); } }; Soldier.prototype.onEnterFrame = function () { if ((this.HP > 0) && (!_root.pauza)) { this.stdFrame(); this.findEnemy(); this.attack(); this.panic(); this.moveOn(this.puzo); } if (!_root.pauza) { this.isDead(); } }; Soldier.prototype.atkRange = function () { return(_root.theDistance(this, this.attacking) <= ((this.weapon.radius + this.puzo) + this.attacking.puzo)); }; Soldier.prototype.attack = function () { if (this.attacking.HP <= 0) { this.attacking = null; } if (this.attacking != null) { if (this.turn(radToDeg(Math.atan2(this._y - this.attacking._y, this._x - this.attacking._x)))) { if (((_global.times % this.weapon.fire_rate) == 0) && (this.hands._currentframe < 70)) { if (this.weapon.melee && (!this.atkRange())) { this.gox = this.attacking._x; this.goy = this.attacking._y; } else { this.fireNow(); } } } if (_global.times == 0) { if (!this.inSight()) { this.gox = this.lastSeenPlayerX; this.goy = this.lastSeenPlayerY; this.lastSeenPlayerX = null; this.lastSeenPlayerY = null; this.attacking = null; this.hands.weapon.wpn.gotoAndStop(1); } else { this.lastSeenPlayerX = this.attacking._x; this.lastSeenPlayerY = this.attacking._y; if (!this.weapon.melee) { this.gox = this._x; this.goy = this._y; } } } } }; Soldier.prototype.panic = function () { if ((this.burning && (this.gox == this._x)) && (this.goy == this._y)) { var _local4 = _root.d(_global.hero) - 1; if (_root["hero" + _local4] == this) { _local4--; } this.gox = _root["hero" + _local4]._x; this.goy = _root["hero" + _local4]._y; } }; Soldier.prototype.inSight = function () { var _local5 = new Line(this.attacking._x, this.attacking._y, this._x, this._y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); }; Soldier.prototype.fireNow = function () { if ((this.weapon.clip - this.weapon.treat) >= 0) { this.hands.weapon.wpn.gotoAndPlay(2); this.weapon.clip = this.weapon.clip - this.weapon.treat; } else if (this.weapon.ammo > 0) { this.hands.gotoAndPlay("reload"); } else if (this.weapon == this.weap_1) { this.changeWeapons(this.weap_4); } else if (this.weapon == this.weap_4) { this.changeWeapons(this.weap_2); } else { this.changeWeapons(this.weap_3); } }; Soldier.prototype.isDead = function () { if ((this.HP <= 0) && (this._currentframe == 1)) { this.weapon.drop(); this.hands.weapon.wpn.removeMovieClip(); this.gotoAndPlay("death"); this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } }; Soldier.prototype.notHit = function (x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != this._name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < this.puzo)) { return(false); } _local4++; } return(true); }; Soldier.prototype.findEnemy = function () { if ((this.HP > 0) && (_global.times == 0)) { if (this.attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != this.team)) { this.attacking = _root["hero" + _local4]; if (this.inSight()) { return(undefined); } this.attacking = null; } _local4++; } } else if (this.attacking.HP < 0) { this.attacking = null; } } }; Soldier.prototype.addGrenade = function (err) { _root.addGrenade(this._x, this._y, this._rotation, err, this.attacking._x, this.attacking._y, this.weapon.alt_type); }; Soldier.prototype.throwIt = function () { _root.addHandGrenade(this._x, this._y, this._rotation, this.attacking._x, this.attacking._y, this.weapon.link); }; Object.registerClass("Hero", Soldier); Turret.prototype = new Man(); Turret.prototype.turn = function (deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = this._rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { this._rotation = this._rotation - 7; } else if (_local4 > 4) { this._rotation = this._rotation + 7; } else { this._rotation = deg; return(true); } return(false); }; Turret.prototype.onEnterFrame = function () { if ((this.HP > 0) && (!_root.pauza)) { this.findEnemy(); this.attack(); } if (!_root.pauza) { this.isDead(); } }; Turret.prototype.atkRange = function () { return(_root.theDistance(this, this.attacking) <= ((this.weapon.radius + this.puzo) + this.attacking.puzo)); }; Turret.prototype.attack = function () { if (this.attacking.HP <= 0) { this.attacking = null; } if (this.attacking != null) { if (this.turn(radToDeg(Math.atan2(this._y - this.attacking._y, this._x - this.attacking._x)))) { if ((_global.times % this.fire_rate) == 0) { this.fireNow(); } } if (_global.times == 0) { if (!this.inSight()) { this.attacking = null; this.wpn.gotoAndStop(1); } } } }; Turret.prototype.inSight = function () { var _local5 = new Line(this.attacking._x, this.attacking._y, this._x, this._y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); }; Turret.prototype.fireNow = function () { this.wpn.gotoAndPlay(2); }; Turret.prototype.isDead = function () { if ((this.HP <= 0) && (this._currentframe == 1)) { this.weapon.drop(); this.hands.weapon.wpn.removeMovieClip(); this.gotoAndPlay("death"); this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } }; Turret.prototype.notHit = function (x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != this._name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < this.puzo)) { return(false); } _local4++; } return(true); }; Turret.prototype.findEnemy = function () { if ((this.HP > 0) && (_global.times == 0)) { if (this.attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != this.team)) { this.attacking = _root["hero" + _local4]; if (this.inSight()) { return(undefined); } this.attacking = null; } _local4++; } } else if (this.attacking.HP < 0) { this.attacking = null; } } }; Turret.prototype.addGrenade = function (err) { _root.addGrenade(this._x, this._y, this._rotation, err, this.attacking._x, this.attacking._y, this.weapon.alt_type); }; Turret.prototype.throwIt = function () { _root.addHandGrenade(this._x, this._y, this._rotation, this.attacking._x, this.attacking._y, this.weapon.link); }; Object.registerClass("Turret", Turret); Player.prototype = new Man(); Player.prototype.turn = function () { this._rotation = 90 + _root.radToDeg(Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x)); }; Player.prototype.moveOn = function (range) { var _local3 = 0; var _local2 = 0; if (Key.isDown(38)) { _local2 = _local2 - this.step; } if (Key.isDown(40)) { _local2 = _local2 + this.step; } if (Key.isDown(37)) { _local3 = _local3 - this.step; } if (Key.isDown(39)) { _local3 = _local3 + this.step; } if (((_local3 != 0) || (_local2 != 0)) && (this.canGo(_local3, _local2))) { this._x = this._x + _local3; this._y = this._y + _local2; this.leg_l.play(); this.leg_r.play(); } else { this.leg_l.stop(); this.leg_r.stop(); } }; Player.prototype.onEnterFrame = function () { if ((this.HP > 0) && (!_root.pauza)) { this.turn(); this.stdFrame(); this.attack(); this.moveOn(); this.anotherKeys(); } if (!_root.pauza) { this.writeAll(); this.isDead(); } }; Player.prototype.onMouseDown = function () { this.kurok = true; }; Player.prototype.onMouseUp = function () { this.kurok = false; }; Player.prototype.attack = function () { if (Key.isDown(82)) { this.reloadNow(); } if (this.kurok) { if ((this.shot_timer == 0) && (this.hands._currentframe < 70)) { this.shot_timer = this.weapon.fire_rate; this.fireNow(); } } else if (Key.isDown(32)) { if ((this.weapon.alternate && (this.shot_timer == 0)) && (this.hands._currentframe < 70)) { this.shot_timer = this.weapon.alt_rate; this.fireAlt(); } } }; Player.prototype.fireNow = function () { if (this.weapon.clip >= this.weapon.treat) { this.hands.weapon.wpn.gotoAndPlay(2); this.weapon.clip = this.weapon.clip - this.weapon.treat; } else if (this.weapon.ammo > 0) { this.reloadNow(); } }; Player.prototype.fireAlt = function () { if (this.weapon.alternate) { if (this.weapon.alt_use) { if (this.weapon.alt_clip >= this.weapon.alt_treat) { this.hands.weapon.wpn.gotoAndPlay("alt"); this.weapon.alt_clip = this.weapon.alt_clip - this.weapon.alt_treat; } else if (this.weapon.alt_ammo > 0) { this.reloadNow(); } } else if (this.weapon.clip >= this.weapon.alt_treat) { this.hands.weapon.wpn.gotoAndPlay("alt"); this.weapon.clip = this.weapon.clip - this.weapon.alt_treat; } else if (this.weapon.ammo > 0) { this.reloadNow(); } } }; Player.prototype.isDead = function () { if ((this.HP <= 0) && (this._currentframe == 1)) { this.weapon.drop(); this.gotoAndPlay("death"); if (_global.LIVES <= 0) { _root.unloadMap(); _root.gotoAndStop("GAME_OVER"); } else { _root.attachMovie("again_question", "again", 100001, {_x:400, _y:300}); } _global.LIVES--; } }; Player.prototype.notHit = function (x, y) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < this.puzo)) { return(false); } _local4++; } return(true); }; Player.prototype.writeAll = function () { _root._cursor.ammo_txt.text = this.weapon.ammo; _root._cursor.clip_txt.text = this.weapon.clip; _root.scr.ammo_txt.text = this.weapon.ammo; _root.scr.clip_txt.text = this.weapon.clip; _root.scr.alt_ammo_txt.text = this.weapon.alt_ammo; _root.scr.alt_clip_txt.text = this.weapon.alt_clip; if (this.HP > 0) { _root.scr.HP_bar._xscale = this.HP / this.hp_mod; _root.scr.hp_txt.text = this.HP; } else { _root.scr.HP_bar._xscale = 0; _root.scr.hp_txt.text = "0"; } _root.scr.AC_bar._xscale = this.AC; _root.scr.ac_txt.text = this.AC; _root.scr.kick_txt.text = this.kick; _root.scr.KICK_bar._yscale = this.kick * 2; _root._cursor.kick_bar._xscale = 100 + ((this.kick / 30) * 100); _root._cursor.kick_bar._yscale = 100 + ((this.kick / 30) * 100); }; Player.prototype.anotherKeys = function () { if ((Key.isDown(71) && (this.weapon.plus != 3)) && ((getTimer() - _global.hold_time) > _global.KEYBOARD_SENSIVITY)) { _global.hold_time = getTimer(); var _local5 = this.weapon.plus; this["weap_" + _local5].drop(); this["weap_" + _local5] = null; this.weapon = null; switch (_local5) { case 1 : if (this.weap_2 != null) { this.changeWeapons(this.weap_2); } else { this.changeWeapons(this.weap_3); } break; case 2 : if (this.weap_1 != null) { this.changeWeapons(this.weap_1); } else { this.changeWeapons(this.weap_3); } break; case 4 : if (this.weap_1 != null) { this.changeWeapons(this.weap_1); } else if (this.weap_2 != null) { this.changeWeapons(this.weap_2); } else { this.changeWeapons(this.weap_3); } } } if ((Key.isDown(49) && (this.weapon.plus != 1)) && (this.weap_1 != null)) { this.changeWeapons(this.weap_1); } else if ((Key.isDown(50) && (this.weapon.plus != 2)) && (this.weap_2 != null)) { this.changeWeapons(this.weap_2); } else if (Key.isDown(51) && ((this.weapon.plus != 3) & (this.weap_3 != null))) { this.changeWeapons(this.weap_3); } else if (Key.isDown(52) && ((this.weapon.plus != 4) & (this.weap_4 != null))) { this.changeWeapons(this.weap_4); } if (Key.isDown(81)) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team == this.team)) { _root["hero" + _local4].gox = _root._xmouse; _root["hero" + _local4].goy = _root._ymouse; } _local4++; } } }; Player.prototype.addGrenade = function (err) { _root.addGrenade(this._x, this._y, this._rotation, err, _root._xmouse, _root._ymouse, this.weapon.alt_type); }; Player.prototype.throwIt = function () { _root.addHandGrenade(this._x, this._y, this._rotation, _root._xmouse, _root._ymouse, this.weapon.link); }; Object.registerClass("Player", Player); Weapon.prototype = new Object(); Weapon.prototype.equip = function (character) { this.owner = character; character["weap_" + this.plus] = this; if (_global.CHANGE_WEAPONS) { character.changeWeapons(this); } if (character._name == "hero0") { if (this.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (this.alternate) { _root.scr.alt_descr_txt.text = this.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } }; Weapon.prototype.drop = function () { addDroppedGun(this.owner._x, this.owner._y, this.owner._rotation, this); }; LAW.prototype = new Weapon(); FLY.prototype = new Weapon(); PKM.prototype = new Weapon(); M60.prototype = new Weapon(); PPD.prototype = new Weapon(); MG_36.prototype = new Weapon(); Browning_30.prototype = new Weapon(); AK_47.prototype = new Weapon(); M_16.prototype = new Weapon(); SVD.prototype = new Weapon(); M50.prototype = new Weapon(); PPH_41.prototype = new Weapon(); SKS.prototype = new Weapon(); StG_42.prototype = new Weapon(); Garand_M1.prototype = new Weapon(); UZI.prototype = new Weapon(); MP5.prototype = new Weapon(); MP_40.prototype = new Weapon(); Thompson.prototype = new Weapon(); SPAS_12.prototype = new Weapon(); Benelli_M3.prototype = new Weapon(); DB.prototype = new Weapon(); HK_28.prototype = new Weapon(); Browning_1921.prototype = new Weapon(); PM.prototype = new Weapon(); Beretta.prototype = new Weapon(); TT_33.prototype = new Weapon(); Colt_1917.prototype = new Weapon(); WALTER.prototype = new Weapon(); Knife.prototype = new Weapon(); RocketLauncher.prototype = new Weapon(); SuperShotgun.prototype = new Weapon(); Minigun.prototype = new Weapon(); SW_38.prototype = new Weapon(); Scorpion.prototype = new Weapon(); Automag.prototype = new Weapon(); CalicoM960.prototype = new Weapon(); Rem870.prototype = new Weapon(); Benelli_M4.prototype = new Weapon(); AKM.prototype = new Weapon(); G41.prototype = new Weapon(); Bren.prototype = new Weapon(); OICW.prototype = new Weapon(); HE.prototype = new Weapon(); FRAG.prototype = new Weapon(); TurretGun.prototype = new Weapon(); Bullet.prototype = new MovieClip(); Bullet.prototype.hit = function () { var _local7 = 20000; var _local6 = 0; var _local5 = null; var _local8 = null; var _local9 = null; var _local4 = 0; while (_local4 < _global.hero) { if (_root["hero" + _local4].HP > 0) { _root["hero" + _local4].getLines(0, 0); _local5 = _root["hero" + _local4].lineCross(this.line, 0, 0); if (_local5 != null) { _local6 = Math.sqrt(((this._x - _local5.X) * (this._x - _local5.X)) + ((this._y - _local5.Y) * (this._y - _local5.Y))); if (_local6 < _local7) { _local7 = _local6; _local8 = _local5; _local9 = _local4; } } } _local4++; } if (_local8 != null) { _root["hero" + _local9].getShot(this.damage); this.line.end.X = _local8.X; this.line.end.Y = _local8.Y; } this.lineStyle(1, 16776960, 100); this.moveTo(0, 0); this.lineTo(this.line.end.X - this._x, this.line.end.Y - this._y); }; Object.registerClass("Bullet", Bullet); OldBullet.prototype = new MovieClip(); OldBullet.prototype.onEnterFrame = function () { if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (450 - _root._y))) { this.removeMovieClip(); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != this.owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(this._x, this._y, false))) { _root["hero" + _local4].getShot(this.damage); this.removeMovieClip(); } _local4++; } var _local5 = plot(this._rotation - 90, this.speed); var _local6 = new Line(this._x, this._y, this._x + _local5.x, this._y + _local5.y); var _local7 = _local6.wall(); if (_local7 == null) { this._x = this._x + _local5.x; this._y = this._y + _local5.y; } else { this.removeMovieClip(); } }; Object.registerClass("OldBullet", OldBullet); Gauss.prototype = new MovieClip(); Gauss.prototype.hit = function () { this.lineStyle(2, 6711039, 50); this.moveTo(0, 0); this.lineTo(this.line.end.X - this._x, this.line.end.Y - this._y); var _local4 = 0; while (_local4 < _global.hero) { _root["hero" + _local4].getLines(0, 0); if (_root["hero" + _local4].lineHit(this.line, 0, 0)) { _root["hero" + _local4].getShot(this.damage); } _local4++; } }; Object.registerClass("Gauss", Gauss); Rocket.prototype = new MovieClip(); Rocket.prototype.blow = function () { this.moving = false; this.gotoAndPlay(2); }; Rocket.prototype.explode = function () { var _local5 = 15; while (_local5 <= 345) { _root.addBullet(this._x, this._y, this._rotation + _local5, _global.FRAG_DAMAGE); _local5 = _local5 + 30; } var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(_global.HE_DAMAGE); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } }; Rocket.prototype.onEnterFrame = function () { if (this.moving) { this.XBOCT._height = this.XBOCT._height + 10; if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (450 - _root._y))) { this.removeMovieClip(); } var _local6 = plot(this._rotation - 90, this.speed); var _local7 = new Line(this._x, this._y, this._x + _local6.x, this._y + _local6.y); var _local8 = _local7.wall(); if (_local8 == null) { this._x = this._x + _local6.x; this._y = this._y + _local6.y; } else { this.blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if ((_root["hero" + _local5].HP > 0) && (_root["hero" + _local5].hitTest(this._x, this._y, false))) { _root["hero" + _local5].HP = 0; var _local4 = 0; while (_local4 < 8) { _root.addBlood(this._x, this._y); _local4++; } this.blow(); } _local5++; } } }; Object.registerClass("Rocket", Rocket); Napalm.prototype = new MovieClip(); Napalm.prototype.blow = function () { this.moving = false; this.gotoAndPlay(2); }; Napalm.prototype.explode = function () { var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= this.radius) { _root["hero" + _local4].attachMovie("Fire", "fire", 1); } _local4++; } }; Napalm.prototype.onEnterFrame = function () { if (this.moving) { this.XBOCT._height = this.XBOCT._height + 10; if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (450 - _root._y))) { this.removeMovieClip(); } var _local6 = plot(this._rotation - 90, this.speed); var _local7 = new Line(this._x, this._y, this._x + _local6.x, this._y + _local6.y); var _local8 = _local7.wall(); if (_local8 == null) { this._x = this._x + _local6.x; this._y = this._y + _local6.y; } else { this.blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if ((_root["hero" + _local5].HP > 0) && (_root["hero" + _local5].hitTest(this._x, this._y, false))) { _root["hero" + _local5].attachMovie("Fire", "fire", 1); var _local4 = 0; while (_local4 < 8) { _root.addBlood(this._x, this._y); _local4++; } this.blow(); } _local5++; } } }; Object.registerClass("Napalm", Napalm); Grenade.prototype = new MovieClip(); Grenade.prototype.blow = function () { this.moving = false; this.gotoAndPlay(2); }; Grenade.prototype.HEexplode = function () { var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(_global.HE_DAMAGE); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } }; Grenade.prototype.FRAGexplode = function () { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(this._x, this._y, this._rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } }; Grenade.prototype.onEnterFrame = function () { if (this.moving) { if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (600 - _root._y))) { this.removeMovieClip(); } var _local6 = plot(this._rotation - 90, this.speed); var _local7 = new Line(this._x, this._y, this._x + _local6.x, this._y + _local6.y); var _local8 = _local7.wall(); if (_local8 == null) { this._x = this._x + _local6.x; this._y = this._y + _local6.y; } else { this.blow(); return(undefined); } if (Math.sqrt(((this._x - this.dst.X) * (this._x - this.dst.X)) + ((this._y - this.dst.Y) * (this._y - this.dst.Y))) <= this.speed) { this.blow(); return(undefined); } } var _local5 = 0; while (_local5 < _global.hero) { if ((_root["hero" + _local5].HP > 0) && (_root["hero" + _local5].hitTest(this._x, this._y, false))) { _root["hero" + _local5].HP = 0; var _local4 = 0; while (_local4 < 8) { _root.addBlood(this._x, this._y); _local4++; } this.blow(); } _local5++; } }; Object.registerClass("Grenade", Grenade); HandGrenade.prototype = new MovieClip(); HandGrenade.prototype.blow = function () { this._rotation = 0; this.moving = false; this.gotoAndPlay("blow"); }; HandGrenade.prototype.HEexplode = function () { var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= _global.BLOW_RADIUS) { var _local5 = Math.floor((0.7 * (_root["hero" + _local4].AC / 100)) * _global.HE_DAMAGE); _root["hero" + _local4].HP = _root["hero" + _local4].HP - (_global.HE_DAMAGE - _local5); _root["hero" + _local4].AC = _root["hero" + _local4].AC - Math.floor(_local5 / 2); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; _root.addBlood(_root["hero" + _local4]._x, _root["hero" + _local4]._y); } _local4++; } }; HandGrenade.prototype.FRAGexplode = function () { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(this._x, this._y, this._rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } }; HandGrenade.prototype.onEnterFrame = function () { if (this.moving) { if ((((this._x < (-_root._x)) || (this._y < (-_root._y))) || (this._x > (650 - _root._x))) || (this._y > (450 - _root._y))) { this.removeMovieClip(); } var _local10 = plot(this._rotation - 90, this.speed); var _local8 = new Line(this._x, this._y, this._x + _local10.x, this._y + _local10.y); var _local5 = null; var _local6 = null; var _local7 = -1; var _local4 = 0; while (_local4 < _global.walls.length) { _local5 = _global.walls[_local4].cross(_local8); if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.X - this.beg.x) < Math.abs(_local6.X - this.beg.x)))) { _local6 = _local5; _local7 = _local4; } _local4++; } if (_local6 == null) { this._x = this._x + _local10.x; this._y = this._y + _local10.y; } else { var _local9 = Math.atan2(_global.walls[_local7].beg.Y - _global.walls[_local7].end.Y, _global.walls[_local7].beg.X - _global.walls[_local7].end.X); _local9 = radToDeg(_local9); var _local11 = this._rotation - _local9; this._rotation = znak(_local9) * ((180 - _local11) + _local9); } this.dst = this.dst - this.speed; if (this.dst < 0) { this.blow(); } } }; Object.registerClass("HandGrenade", HandGrenade); Dropped.prototype = new MovieClip(); Dropped.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0)) { if (hero0["weap_" + this.key.plus] == null) { this.key.equip(hero0); this.removeMovieClip(); } else { if (hero0["weap_" + this.key.plus].alt_type == this.key.alt_type) { hero0["weap_" + this.key.plus].alt_ammo = hero0["weap_" + this.key.plus].alt_ammo + (this.key.alt_ammo + this.key.alt_clip); this.key.alt_ammo = 0; this.key.alt_clip = 0; } if ((hero0["weap_" + this.key.plus].cal == this.key.cal) && (this.key.cal != "none")) { hero0["weap_" + this.key.plus].ammo = hero0["weap_" + this.key.plus].ammo + (this.key.ammo + this.key.clip); this.removeMovieClip(); } } } }; Object.registerClass("Dropped", Dropped); NextLevel.prototype = new MovieClip(); NextLevel.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.attachMovie("Congratulations", "win", 100011, {_x:400, _y:300}); } }; Object.registerClass("NextLevel", NextLevel); Cursor.prototype = new MovieClip(); Cursor.prototype.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse; updateAfterEvent(); }; Object.registerClass("ArrowCursor", Cursor); Object.registerClass("BattleCursor", Cursor); Mouse.hide(); _root.attachMovie("ArrowCursor", "_cursor", 150000); Flame.prototype = new MovieClip(); Flame.prototype.onEnterFrame = function () { if ((_global.times % 2) == 0) { var _local4 = 0; while (_local4 < _global.hero) { if (this.hitTest(_root["hero" + _local4]._x, _root["hero" + _local4]._y, true)) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, this.owner._x, this.owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (_root["hero" + _local4].AC > 80) { _root["hero" + _local4].getShot(10); } else { _root["hero" + _local4].getShot(10); _root["hero" + _local4].attachMovie("Fire", "fire", 1); } } } _local4++; } } }; Object.registerClass("Flame", Flame); Object.registerClass("FlameTriple", Flame); Fire.prototype = new MovieClip(); Fire.prototype.onEnterFrame = function () { if ((_global.times % 3) == 0) { this._parent.getShot(5); if (this._parent.HP <= 0) { this.removeMovieClip(); } } }; Object.registerClass("Fire", Fire); Slash.prototype = new MovieClip(); Slash.prototype.hit = function (dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != this.owner._name) { if (this.hitTest(_root["hero" + _local4])) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, this.owner._x, this.owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (dmg == undefined) { _root["hero" + _local4].getShot(this.owner.weapon.damage); } else { _root["hero" + _local4].getShot(dmg); } } } } _local4++; } }; Object.registerClass("Slash", Slash); Medkit.prototype = new MovieClip(); Medkit.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.HP < _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.HP + this.heal_power; if (_root.hero0.HP > _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.MAX_HP; } this.removeMovieClip(); } } }; Medkit_Small.prototype = new Medkit(); Object.registerClass("Medkit_Small", Medkit_Small); Medkit_Large.prototype = new Medkit(); Object.registerClass("Medkit_Large", Medkit_Large); Armor.prototype = new MovieClip(); Armor.prototype.onEnterFrame = function () { if (this.hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.AC < 100) { _root.hero0.AC = _root.hero0.AC + this.heal_power; if (_root.hero0.AC > 100) { _root.hero0.AC = 100; } this.removeMovieClip(); } } }; Armor_Small.prototype = new Armor(); Object.registerClass("Armor_Small", Armor_Small); Armor_Large.prototype = new Armor(); Object.registerClass("Armor_Large", Armor_Large); fscommand ("showmenu", false); _global.walls = new Array(); _root.setDefaults(); _root.loadDefaults(); MOVIE_PLAYED = false;
Instance of Symbol 497 MovieClip in Frame 176
onClipEvent (load) { this._visible = false; }
Frame 177
stop(); trace("coperta"); _root.score = 0;
Instance of Symbol 593 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 410; go_y = 160; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 178
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 595 MovieClip in Frame 178
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 597 MovieClip in Frame 178
//component parameters onClipEvent (construct) { tp = "Small"; }
Frame 178
if (false) { }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 30; go_y = 420; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "CalicoM960"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 595 MovieClip in Frame 179
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 597 MovieClip in Frame 179
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "Rem870"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 80; go_y = 220; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 179
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "Rem870"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 330; go_y = 30; patrol = true; subtype = "tEnemy"; }
Frame 179
if (false) { }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "Rem870"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 595 MovieClip in Frame 180
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 595 MovieClip in Frame 180
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 597 MovieClip in Frame 180
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "Rem870"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 256; go_y = 185; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 384; go_y = 282; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 180
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "CalicoM960"; melee = "Knife"; pistol = "SW_38"; gren = "HE"; go_x = 118; go_y = 258; patrol = true; subtype = "tEnemy"; }
Frame 180
if (false) { }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 595 MovieClip in Frame 181
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 595 MovieClip in Frame 181
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 294; go_y = 154; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 595 MovieClip in Frame 181
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 375; go_y = 196; patrol = true; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip "v" in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 181
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "no"; melee = "Knife"; pistol = "Scorpion"; gren = "no"; go_x = 136; go_y = 202; patrol = true; subtype = "tEnemy"; }
Frame 181
if (false) { }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 595 MovieClip in Frame 182
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip "v" in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Militia"; gun = "no"; melee = "Knife"; pistol = "SW_38"; gren = "no"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 372; go_y = 331; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip "v" in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 182
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "AKM"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Frame 182
if (false) { }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "G41"; melee = "Knife"; pistol = "Scorpion"; gren = "FRAG"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 595 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 595 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 597 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 595 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 200; go_y = 276; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 372; go_y = 331; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 159; go_y = 401; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "Bren"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "Bren"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 183
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 597 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 597 MovieClip in Frame 183
//component parameters onClipEvent (construct) { tp = "Small"; }
Frame 183
if (false) { }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "Bren"; melee = "Knife"; pistol = "Automag"; gren = "FRAG"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 206; go_y = 428; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "Bren"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 403; go_y = 24; patrol = true; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 597 MovieClip in Frame 184
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 597 MovieClip in Frame 184
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soldier"; gun = "Benelli_M4"; melee = "Knife"; pistol = "Scorpion"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Elite"; gun = "G41"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 626 MovieClip in Frame 184
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Alpha"; gun = "default"; melee = "Knife"; pistol = "default"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Frame 184
if (false) { }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Pilot"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "FRAG"; go_x = 0; go_y = 0; patrol = false; subtype = "no"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "no"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 597 MovieClip in Frame 185
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 597 MovieClip in Frame 185
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 626 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Alpha"; gun = "default"; melee = "Knife"; pistol = "default"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 626 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Alpha"; gun = "default"; melee = "Knife"; pistol = "default"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 626 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Alpha"; gun = "default"; melee = "Knife"; pistol = "default"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tEnemy"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 0; go_y = 0; patrol = false; subtype = "tElite"; }
Instance of Symbol 593 MovieClip in Frame 185
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Grenader"; gun = "OICW"; melee = "Knife"; pistol = "Automag"; gren = "HE"; go_x = 467; go_y = 191; patrol = true; subtype = "tElite"; }
Frame 185
if (false) { }
Frame 186
_root.score = _root.score + random(50); _root.loadMap(WhatToLoad);
Frame 187
stop();
Instance of Symbol 558 MovieClip in Frame 187
//component parameters onClipEvent (construct) { wynume = "LostInTheJungle"; wyculoare = 4347167 /* 0x42551F */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Sus"; wyinstructions = false; }
Frame 188
if (false) { }
Frame 189
removeMovieClip(_root.xxc1); removeMovieClip(_root.xxc2); removeMovieClip(_root.xxc3); removeMovieClip(_root.xxc4);
Frame 190
_root.menu.removeMovieClip(); _root.gameid = "LostInTheJungle"; _root.best = _root.score; _root.score = 0; _root.updated = 0; _root.done = 0; done = 0; i = 1; while (i <= 100) { _root["score" + i] = null; _root["name" + i] = null; _root["escore" + i] = null; _root["ename" + i] = null; i++; }
Frame 192
cale = "http://www.freeonlinegames.com/scoreboard/score.php?game=" + _root.gameid; loadVariablesNum (cale, 0, "POST");
Frame 193
if (false) { }
Frame 200
if (done != 1) { gotoAndPlay ("loopLoad"); } else { gotoAndPlay ("scoreTable"); }
Frame 204
monthnume = new Array(); monthscor = new Array(); i = 1; while (i <= 100) { monthnume[i] = _root["name" + i]; monthscor[i] = Number(_root["score" + i].slice(0, _root["score" + i].length - 1)); i++; } evernume = new Array(); everscor = new Array(); i = 1; while (i <= 100) { evernume[i] = _root["ename" + i]; everscor[i] = Number(_root["escore" + i].slice(0, _root["escore" + i].length - 1)); i++; }
Frame 205
stop(); if (_root.best > everscor[100]) { scoreWind.gotoAndStop("submitScoreYes"); } else { scoreWind.gotoAndStop("submitScoreNo"); } if (_root.xdada == 1) { scoreWind.gotoAndStop("topEver"); }
Symbol 5 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local3 in this.styleFormat_prm) { this.setStyleProperty(_local3, this.styleFormat_prm[_local3]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var _local2 in this.methodTable) { this[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local4 = this.styleTable.focusRectInner.value; var _local5 = this.styleTable.focusRectOuter.value; if (_local4 == undefined) { _local4 = 16777215 /* 0xFFFFFF */; } if (_local5 == undefined) { _local5 = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, _local5); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, _local4); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var _local17 = parseInt(value); if (!isNaN(_local17)) { value = _local17; } var _local16 = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!_local16)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var _local18 = propName.subString(4, propName.length); this.textStyle[_local18] = value; this.invalidate("setSize"); } else { for (var _local15 in this.styleTable[propName].coloredMCs) { var _local4 = new Color(this.styleTable[propName].coloredMCs[_local15]); if (this.styleTable[propName].value == undefined) { var _local5 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local4.setTransform(_local5); } else { _local4.setRGB(value); } } } this.styleTable[propName].useGlobal = _local16; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var _local4 = new Color(skinMCRef); _local4.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var _local3 in arguments[0]) { this[_local3] = arguments[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local3 = 0; while (_local3 < arguments.length) { var _local4 = arguments[_local3]; this.listeners[arguments[_local3]] = _local4; for (var _local5 in this) { if (this.isAStyle(_local5)) { _local4.updateStyleProperty(this, _local5.toString()); } } _local3++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var _local4 in this) { if (this.isAStyle(_local4)) { if (component.styleTable[_local4].useGlobal == this.isGlobal) { component.styleTable[_local4].useGlobal = true; var _local3 = (this.isGlobal ? undefined : (globalStyleFormat[_local4])); component.setStyleProperty(_local4, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local6 = 0; for (var _local5 in this.listeners) { var _local3 = this.listeners[_local5]; if (arguments.length > 0) { var _local4 = 0; while (_local4 < arguments.length) { if (this.isAStyle(arguments[_local4])) { _local3.updateStyleProperty(this, arguments[_local4]); } _local4++; } } else { for (var _local4 in this) { if (this.isAStyle(_local4)) { _local3.updateStyleProperty(this, _local4.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 18 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 27 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 36 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 37 MovieClip [UpArrow] Frame 1
stop();
Symbol 37 MovieClip [UpArrow] Frame 2
stop();
Symbol 37 MovieClip [UpArrow] Frame 3
stop();
Symbol 43 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 52 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 57 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 58 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 66 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 74 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 82 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 83 MovieClip [DownArrow] Frame 1
stop();
Symbol 83 MovieClip [DownArrow] Frame 2
stop();
Symbol 83 MovieClip [DownArrow] Frame 3
stop();
Symbol 86 MovieClip [Smoke] Frame 45
this.unloadMovie();
Symbol 102 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 103 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var _local2 = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; _local2 = Math.min(_local2, this.maxPos); this.setScrollPosition(Math.max(_local2, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var _local3 = this.enable; if (enabledFlag && (!_local3)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (_local3)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var _local3 = this.smallScroll; if (inc != "one") { _local3 = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var _local2 = this.getScrollPosition() + (mode * _local3); if (_local2 > this.maxPos) { _local2 = this.maxPos; } else if (_local2 < this.minPos) { _local2 = this.minPos; } this.setScrollPosition(_local2); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var _local2 = this.controller; _local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (this._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var _local3 = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxhscroll)); } else { var _local3 = this.textField.scroll; var _local2 = this.textField.bottomScroll - this.textField.scroll; this.setScrollProperties(_local2, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 110 Button
on (release) { getURL ("http://www.freeonlinegames.com/?LostInTheJungle", "_blank"); }
Symbol 114 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 50
stop(); _parent.play();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 28
gotoAndPlay ("loop");
Symbol 205 MovieClip [Knife] Frame 1
stop();
Symbol 205 MovieClip [Knife] Frame 2
this._parent._parent.play();
Symbol 205 MovieClip [Knife] Frame 6
this.slash.hit();
Symbol 212 MovieClip [SW_38] Frame 1
stop();
Symbol 212 MovieClip [SW_38] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 212 MovieClip [SW_38] Frame 3
!!!ERROR
Symbol 216 MovieClip [Scorpion] Frame 1
!!!ERROR
Symbol 216 MovieClip [Scorpion] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 216 MovieClip [Scorpion] Frame 3
!!!ERROR
Symbol 216 MovieClip [Scorpion] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 216 MovieClip [Scorpion] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 216 MovieClip [Scorpion] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 220 MovieClip [Automag] Frame 1
!!!ERROR
Symbol 220 MovieClip [Automag] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 220 MovieClip [Automag] Frame 3
!!!ERROR
Symbol 224 MovieClip [CalicoM960] Frame 1
!!!ERROR
Symbol 224 MovieClip [CalicoM960] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 224 MovieClip [CalicoM960] Frame 3
!!!ERROR
Symbol 224 MovieClip [CalicoM960] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 224 MovieClip [CalicoM960] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 224 MovieClip [CalicoM960] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 228 MovieClip [Rem870] Frame 1
!!!ERROR
Symbol 228 MovieClip [Rem870] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 232 MovieClip [Benelli_M4] Frame 1
!!!ERROR
Symbol 232 MovieClip [Benelli_M4] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 238 MovieClip [AKM] Frame 1
!!!ERROR
Symbol 238 MovieClip [AKM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 238 MovieClip [AKM] Frame 4
!!!ERROR
Symbol 238 MovieClip [AKM] Frame 12
!!!ERROR
Symbol 250 MovieClip [G41] Frame 1
!!!ERROR
Symbol 250 MovieClip [G41] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 250 MovieClip [G41] Frame 3
!!!ERROR
Symbol 250 MovieClip [G41] Frame 4
this._parent._parent._parent.grenade();
Symbol 254 MovieClip [Bren] Frame 1
!!!ERROR
Symbol 254 MovieClip [Bren] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 254 MovieClip [Bren] Frame 3
!!!ERROR
Symbol 254 MovieClip [Bren] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 254 MovieClip [Bren] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 254 MovieClip [Bren] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 254 MovieClip [Bren] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 258 MovieClip [OICW] Frame 1
!!!ERROR
Symbol 258 MovieClip [OICW] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 258 MovieClip [OICW] Frame 3
!!!ERROR
Symbol 258 MovieClip [OICW] Frame 4
this._parent._parent._parent.grenade();
Symbol 263 MovieClip [Bullet] Frame 1
!!!ERROR
Symbol 263 MovieClip [Bullet] Frame 3
!!!ERROR
Symbol 266 MovieClip [Dropped] Frame 30
!!!ERROR
Symbol 276 MovieClip [FRAG] Frame 1
!!!ERROR
Symbol 276 MovieClip [FRAG] Frame 2
this._parent._parent.play();
Symbol 278 MovieClip [Gauss] Frame 1
!!!ERROR
Symbol 278 MovieClip [Gauss] Frame 3
!!!ERROR
Symbol 293 MovieClip [Grenade] Frame 1
!!!ERROR
Symbol 293 MovieClip [Grenade] Frame 2
if (_root.sunet) { _root.grenadeExpl.start(0, 1); } this[this.type_expl + "explode"]();
Symbol 293 MovieClip [Grenade] Frame 19
!!!ERROR
Symbol 305 MovieClip [HandGrenade] Frame 75
this[this.type_expl + "explode"]();
Symbol 305 MovieClip [HandGrenade] Frame 92
!!!ERROR
Symbol 307 MovieClip [HE] Frame 1
!!!ERROR
Symbol 307 MovieClip [HE] Frame 2
this._parent._parent.play();
Symbol 323 MovieClip [Napalm] Frame 1
!!!ERROR
Symbol 323 MovieClip [Napalm] Frame 2
if (_root.sunet) { _root.grenadeExpl.start(0, 1); } this.explode();
Symbol 323 MovieClip [Napalm] Frame 19
!!!ERROR
Symbol 333 MovieClip [Rocket] Frame 1
!!!ERROR
Symbol 333 MovieClip [Rocket] Frame 2
if (_root.sunet) { _root.grenadeExpl.start(0, 1); } this.explode();
Symbol 333 MovieClip [Rocket] Frame 19
!!!ERROR
Symbol 334 MovieClip [Shell] Frame 25
if (_global.SHELLS) { this.swapDepths(_global.down_depth); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 341 MovieClip [Blood_1] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 346 MovieClip [Blood_2] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 351 MovieClip [Blood_3] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 356 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wxnume; getURL (targetul3, "_blank"); }
Symbol 357 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wxnume; getURL (targetul2, "_blank"); }
Symbol 358 Button
on (release) { !!!ERROR
Symbol 359 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wxnume) + ".exe"; getURL (targetul1); }
Symbol 360 Button
on (release, keyPress "p") { !!!ERROR
Symbol 361 Button
on (release, keyPress "s") { !!!ERROR
Symbol 375 MovieClip Frame 1
stop(); wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2); _parent.wxbutno = 6; if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == true)) { this.gotoAndStop(2); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(3); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(4); _parent.wxbutno = 5; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(5); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(6); _parent.wxbutno = 4; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(7); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(8); _parent.wxbutno = 3; }
Symbol 375 MovieClip Frame 2
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 3
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 4
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 5
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 6
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 7
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 375 MovieClip Frame 8
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 380 Button
on (press) { !!!ERROR
Symbol 383 MovieClip Frame 1
stop(); if (_parent.wxaliniere == "Dreapta-Jos") { this.gotoAndStop(2); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(3); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(5); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(6); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(7); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(4); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(8); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(9); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(10); }
Symbol 383 MovieClip Frame 2
tg._x = 147; tg._y = 1.1;
Symbol 383 MovieClip Frame 3
tg._x = 147; tg._y = -174.9;
Symbol 383 MovieClip Frame 4
tg._x = 1.5; tg._y = -174.9;
Symbol 383 MovieClip Frame 5
tg._x = 147; tg._y = -152.4;
Symbol 383 MovieClip Frame 6
tg._x = 147; tg._y = -128.9;
Symbol 383 MovieClip Frame 7
tg._x = 147; tg._y = -104.9;
Symbol 383 MovieClip Frame 8
tg._x = 1.5; tg._y = -151.4;
Symbol 383 MovieClip Frame 9
tg._x = 1.5; tg._y = -128.4;
Symbol 383 MovieClip Frame 10
tg._x = 1.5; tg._y = -104.9;
Symbol 401 MovieClip Frame 1
stop(); this.onRollOver = function () { if (_parent._parent._currentframe <= 10) { _parent._parent.gotoAndPlay(11); } }; if (_parent._parent.wxbutno == 5) { this.gotoAndStop(2); } if (_parent._parent.wxbutno == 4) { this.gotoAndStop(3); } if (_parent._parent.wxbutno == 3) { this.gotoAndStop(4); }
Symbol 402 MovieClip Frame 1
stop(); if ((_parent.wxaliniere == "Stanga-Sus") || (_parent.wxaliniere == "Dreapta-Sus")) { this.gotoAndStop(2); }
Symbol 403 MovieClip Frame 1
function pauseFunction() { if (!_root.pauza) { _root.pauza = true; } else { _root.pauza = false; } } function soundFunction() { if (_root.sunet) { _root.sunet = false; trace("sunet: " + _root.sunet); } else { _root.sunet = true; trace("sunet: " + _root.sunet); } } function mainMenuFunction() { _root.gotoAndStop("coperta"); _root.unloadMap(); _root.again.removeMovieClip(); } stop(); wxnguides._alpha = 0; my_color = new Color(my_mc); my_color.setRGB(wxculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wxnmenu.tg); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3 = new Color(wxnfer); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2);
Symbol 403 MovieClip Frame 10
!!!ERROR
Symbol 403 MovieClip Frame 20
!!!ERROR
Symbol 423 MovieClip Frame 1
!!!ERROR
Symbol 423 MovieClip Frame 10
!!!ERROR
Symbol 429 MovieClip [Screen] Frame 1
!!!ERROR
Instance of Symbol 403 MovieClip "meniu" in Symbol 429 MovieClip [Screen] Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 432 MovieClip [YOU] Frame 1
this.onEnterFrame = function () { this._x = _root.hero0._x; this._y = _root.hero0._y; this._alpha--; };
Symbol 432 MovieClip [YOU] Frame 100
!!!ERROR
Symbol 435 Button
on (release) { _root.gameLoad((_root._currentframe - 3) - 174); _root.again.removeMovieClip(); }
Symbol 436 Button
on (release) { _root.unloadMap(); _root.gotoAndStop(177); _root.again.removeMovieClip(); }
Symbol 439 MovieClip [again_question] Frame 1
if (_root._currentframe == 4) { _global.LIVES = 2; } if (_global.LIVES == 1) { live_txt.text = _global.LIVES + " life left"; } else { live_txt.text = _global.LIVES + " lives left"; }
Symbol 449 Button
on (release) { if (_root._currentframe < 185) { _root.gameLoad((_root._currentframe - 2) - 174); } else { _root.unloadMap(); _root.gotoAndStop("END_GAME"); } _global.LIVES = 3; _root.win.removeMovieClip(); }
Symbol 460 MovieClip Frame 4
!!!ERROR
Symbol 460 MovieClip Frame 7
!!!ERROR
Symbol 460 MovieClip Frame 11
if (_root.sunet) { _root.inn.start(0, 1); }
Symbol 460 MovieClip Frame 17
if (_root.sunet) { _root.out.start(0, 1); }
Symbol 460 MovieClip Frame 22
!!!ERROR
Symbol 460 MovieClip Frame 24
!!!ERROR
Symbol 460 MovieClip Frame 55
!!!ERROR
Symbol 460 MovieClip Frame 70
!!!ERROR
Symbol 460 MovieClip Frame 89
!!!ERROR
Symbol 460 MovieClip Frame 109
!!!ERROR
Symbol 460 MovieClip Frame 179
if (_root.sunet) { _root.inn.start(0, 1); }
Symbol 460 MovieClip Frame 189
if (_root.sunet) { _root.out.start(0, 1); }
Symbol 460 MovieClip Frame 199
this._parent.plusClip(); this._parent.plusAltClip(); this.gotoAndStop(this._parent.weapon._type);
Symbol 471 MovieClip [Hero] Frame 1
!!!ERROR
Symbol 471 MovieClip [Hero] Frame 2
_root.score = _root.score + (random(100) + 50);
Symbol 471 MovieClip [Hero] Frame 30
!!!ERROR
Symbol 476 MovieClip [Player] Frame 1
!!!ERROR
Symbol 476 MovieClip [Player] Frame 21
if (_root.sunet) { _root.dieSND.start(0, 1); }
Symbol 476 MovieClip [Player] Frame 45
!!!ERROR
Symbol 487 MovieClip Frame 1
!!!ERROR
Symbol 487 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 487 MovieClip Frame 4
!!!ERROR
Symbol 495 MovieClip [Turret] Frame 1
!!!ERROR
Symbol 495 MovieClip [Turret] Frame 2
_root.score = _root.score + (random(150) + 50); if (_root.sunet) { _root.grenadeExpl.start(0, 1); }
Symbol 495 MovieClip [Turret] Frame 19
!!!ERROR
Symbol 508 Button
on (release) { !!!ERROR
Symbol 513 Button
on (release) { _root.pauza = false; _global.LIVES = 3; _root.gameLoad(1); }
Symbol 518 Button
on (release) { !!!ERROR
Symbol 519 Button
on (release) { !!!ERROR
Symbol 520 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 527 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 527 MovieClip Frame 2
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 527 MovieClip Frame 3
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 528 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 535 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 535 MovieClip Frame 2
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 535 MovieClip Frame 3
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 536 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wynume; getURL (targetul3, "_blank"); }
Symbol 537 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 537 MovieClip Frame 2
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 537 MovieClip Frame 3
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 542 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 543 MovieClip Frame 1
!!!ERROR
Symbol 546 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 547 MovieClip Frame 1
!!!ERROR
Symbol 548 Button
on (release, keyPress "p") { !!!ERROR
Symbol 555 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 555 MovieClip Frame 2
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 555 MovieClip Frame 3
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 556 Button
on (release, keyPress "p") { !!!ERROR
Symbol 557 MovieClip Frame 1
!!!ERROR
Symbol 558 MovieClip Frame 1
!!!ERROR
Symbol 558 MovieClip Frame 2
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 558 MovieClip Frame 3
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 558 MovieClip Frame 4
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 558 MovieClip Frame 5
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 558 MovieClip Frame 6
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 565 Button
on (release) { !!!ERROR
Symbol 572 MovieClip Frame 1
!!!ERROR
Symbol 572 MovieClip Frame 2
!!!ERROR
Symbol 572 MovieClip Frame 3
!!!ERROR
Symbol 572 MovieClip Frame 4
!!!ERROR
Symbol 575 MovieClip Frame 1
this.onRelease = function () { _global[val] = !_global[val]; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); } }; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 575 MovieClip Frame 2
!!!ERROR
Symbol 575 MovieClip Frame 3
!!!ERROR
Symbol 577 Button
on (release) { !!!ERROR
Symbol 578 Button
on (release) { !!!ERROR
Symbol 579 Button
on (release) { !!!ERROR
Symbol 580 Button
on (release) { !!!ERROR
Symbol 583 MovieClip Frame 2
!!!ERROR
Instance of Symbol 558 MovieClip in Symbol 583 MovieClip Frame 2
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 569 MovieClip "inst" in Symbol 583 MovieClip Frame 2
onClipEvent (load) { !!!ERROR
Symbol 583 MovieClip Frame 3
!!!ERROR
Symbol 583 MovieClip Frame 4
!!!ERROR
Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 4
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 4
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 4
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 4
//component parameters onClipEvent (construct) { !!!ERROR
Instance of Symbol 575 MovieClip in Symbol 583 MovieClip Frame 4
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 593 MovieClip Frame 1
if (who == "Player") { _root.addPlayer(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype); } else { _root.addSoldier(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team, patrol); } this.removeMovieClip(); this.unloadMovie();
Symbol 595 MovieClip Frame 1
_root.attachMovie("Medkit_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 597 MovieClip Frame 1
_root.attachMovie("Armor_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 626 MovieClip Frame 1
_root.addTurret(this._x, this._y, this._rotation); this.removeMovieClip(); this.unloadMovie();
Symbol 632 Button
on (release) { _root.xdada = 0; _root.gotoAndPlay("submitScore"); }
Symbol 635 Button
on (release) { !!!ERROR
Symbol 644 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 220); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); i = 1; while (i <= 30) { scoresScroll["n" + i].text = _root.monthnume[i]; scoresScroll["s" + i].text = _root.monthscor[i]; i++; }
Symbol 651 Button
on (release) { !!!ERROR
Symbol 956 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 915); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); q = 1; while (q <= 100) { scoresScroll["n" + q].text = _root.evernume[q]; scoresScroll["s" + q].text = _root.everscor[q]; q++; }
Instance of Symbol 103 MovieClip [FScrollBarSymbol] "scroll1" in Symbol 956 MovieClip Frame 1
//component parameters onClipEvent (construct) { !!!ERROR
Symbol 962 Button
on (release) { !!!ERROR
Symbol 978 Button
on (release) { i = 1; while (i <= 100) { if (_root.best > _root.monthscor[i]) { k = 100; while (k >= (i + 1)) { _root.monthscor[k] = _root.monthscor[k - 1]; _root.monthnume[k] = _root.monthnume[k - 1]; k--; } _root.monthscor[i] = _root.best; _root.monthnume[i] = _root.nickname; i = 31; } i++; } i = 1; while (i <= 100) { if (_root.best > _root.everscor[i]) { k = 100; while (k >= (i + 1)) { _root.everscor[k] = _root.everscor[k - 1]; _root.evernume[k] = _root.evernume[k - 1]; k--; } _root.everscor[i] = _root.best; _root.evernume[i] = _root.nickname; i = 31; } i++; } gotoAndPlay ("submit"); }
Symbol 984 Button
on (release) { !!!ERROR
Symbol 988 MovieClip Frame 1
!!!ERROR
Symbol 988 MovieClip Frame 9
!!!ERROR
Symbol 988 MovieClip Frame 22
!!!ERROR
Symbol 988 MovieClip Frame 34
var my_date:Date = new Date(); codul = Math.round(my_date.getTime() / 1000) * _root.best; cale = (((((("http://www.freeonlinegames.com/scoreboard/update.php?game=" + _root.gameid) + "&name=") + _root.nickname) + "&score=") + _root.best) + "&code=") + codul; loadVariablesNum (cale, 0, "GET"); gotoAndPlay ("loop");
Symbol 988 MovieClip Frame 45
if (_root.updated != 1) { gotoAndPlay ("loop"); } else { _root.best = 0; _root.score = 0; _root.xdada = 1; _root.gotoAndPlay("submitScore"); }

Library Items

Symbol 1 Sound [out]
Symbol 2 Sound [inn]
Symbol 3 Sound [die.wav]Used by:Timeline
Symbol 4 Sound [grenadeExpl]Used by:305
Symbol 5 MovieClip [FUIComponentSymbol]
Symbol 6 GraphicUsed by:7 24 40 41 42 50 51 53 56 59 71 101
Symbol 7 MovieClipUses:6Used by:18
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:18
Symbol 10 GraphicUsed by:11 30 62 77
Symbol 11 MovieClipUses:10Used by:18
Symbol 12 GraphicUsed by:13 21 31 63 69 78
Symbol 13 MovieClipUses:12Used by:18
Symbol 14 GraphicUsed by:15 20 29 64 68 76
Symbol 15 MovieClipUses:14Used by:18
Symbol 16 GraphicUsed by:17 19 28 65 67 75
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:7 9 11 13 15 17Used by:37
Symbol 19 MovieClipUses:16Used by:27
Symbol 20 MovieClipUses:14Used by:27
Symbol 21 MovieClipUses:12Used by:27
Symbol 22 GraphicUsed by:23 70
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 MovieClipUses:6Used by:27
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:19 20 21 23 24 26Used by:37
Symbol 28 MovieClipUses:16Used by:36
Symbol 29 MovieClipUses:14Used by:36
Symbol 30 MovieClipUses:10Used by:36
Symbol 31 MovieClipUses:12Used by:36
Symbol 32 GraphicUsed by:33 79
Symbol 33 MovieClipUses:32Used by:36
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:28 29 30 31 33 35Used by:37
Symbol 37 MovieClip [UpArrow]Uses:18 27 36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:43
Symbol 40 MovieClipUses:6Used by:43
Symbol 41 MovieClipUses:6Used by:43
Symbol 42 MovieClipUses:6Used by:43
Symbol 43 MovieClipUses:39 40 41 42Used by:58
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:52
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:52
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:52
Symbol 50 MovieClipUses:6Used by:52
Symbol 51 MovieClipUses:6Used by:52
Symbol 52 MovieClipUses:45 47 49 50 51Used by:58
Symbol 53 MovieClipUses:6Used by:57
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:57
Symbol 56 MovieClipUses:6Used by:57
Symbol 57 MovieClipUses:53 55 56Used by:58
Symbol 58 MovieClip [ScrollThumb]Uses:43 52 57
Symbol 59 MovieClipUses:6Used by:66
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:66
Symbol 62 MovieClipUses:10Used by:66
Symbol 63 MovieClipUses:12Used by:66
Symbol 64 MovieClipUses:14Used by:66
Symbol 65 MovieClipUses:16Used by:66
Symbol 66 MovieClipUses:59 61 62 63 64 65Used by:83
Symbol 67 MovieClipUses:16Used by:74
Symbol 68 MovieClipUses:14Used by:74
Symbol 69 MovieClipUses:12Used by:74
Symbol 70 MovieClipUses:22Used by:74
Symbol 71 MovieClipUses:6Used by:74
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:67 68 69 70 71 73Used by:83
Symbol 75 MovieClipUses:16Used by:82
Symbol 76 MovieClipUses:14Used by:82
Symbol 77 MovieClipUses:10Used by:82
Symbol 78 MovieClipUses:12Used by:82
Symbol 79 MovieClipUses:32Used by:82
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:75 76 77 78 79 81Used by:83
Symbol 83 MovieClip [DownArrow]Uses:66 74 82
Symbol 84 ShapeTweeningUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [Smoke]Uses:84 85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [Wall_h]Uses:87Used by:93 94 95 96 97 98 99 100
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [Wall_v]Uses:89Used by:93 94 95 96 97 98 99 100
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [Wall]Uses:91Used by:93 94 95 96 97 98 99 100
Symbol 93 MovieClip [map_1]Uses:88 90 92
Symbol 94 MovieClip [map_2]Uses:88 90 92
Symbol 95 MovieClip [map_3]Uses:88 90 92
Symbol 96 MovieClip [map_4]Uses:88 90 92
Symbol 97 MovieClip [map_5]Uses:88 90 92
Symbol 98 MovieClip [map_6]Uses:88 90 92
Symbol 99 MovieClip [map_7]Uses:88 90 92
Symbol 100 MovieClip [map_8]Uses:88 90 92
Symbol 101 MovieClipUses:6Used by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClip [FScrollBarSymbol]Uses:102Used by:956
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [NextLevel]Uses:104 105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [ArrowCursor]Uses:107Used by:497
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:109Used by:Timeline
Symbol 111 ShapeTweeningUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:111 112 113Used by:Timeline
Symbol 115 GraphicUsed by:124
Symbol 116 FontUsed by:117 645 646 650 652 654 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 961 974 977 979 980 981 983 985 986 987
Symbol 117 EditableTextUses:116Used by:124
Symbol 118 ShapeTweeningUsed by:124
Symbol 119 FontUsed by:120 121
Symbol 120 TextUses:119Used by:124
Symbol 121 TextUses:119Used by:122
Symbol 122 MovieClipUses:121Used by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:115 117 118 120 122 123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:134
Symbol 127 GraphicUsed by:134
Symbol 128 FontUsed by:129 131 132
Symbol 129 TextUses:128Used by:134
Symbol 130 SoundUsed by:134
Symbol 131 TextUses:128Used by:134
Symbol 132 TextUses:128Used by:134
Symbol 133 SoundUsed by:134
Symbol 134 MovieClipUses:126 127 129 130 131 132 133Used by:157
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:157
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:157
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:157
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:157
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:157
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:157
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:157
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:157
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:157
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:157
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClipUses:134 136 138 140 142 144 146 148 150 152 154 156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160 583
Symbol 160 ButtonUses:159Used by:583  Timeline
Symbol 161 GraphicUsed by:497
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [Hand_L_Pilot]Uses:162Used by:497
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [Hand_R_Pilot]Uses:164Used by:497
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [Uniform_Pilot]Uses:166Used by:497
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [Helm_Pilot]Uses:168Used by:497
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [Hand_L_Militia]Uses:170Used by:497
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [Hand_R_Militia]Uses:172Used by:497
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip [Uniform_Militia]Uses:174Used by:497
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [Helm_Militia]Uses:176Used by:497
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [Hand_L_Elite]Uses:178Used by:497
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [Hand_R_Elite]Uses:180Used by:497
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [Uniform_Elite]Uses:182Used by:497
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [Helm_Elite]Uses:184Used by:497
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [Hand_L_Soldier]Uses:186Used by:497
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Hand_R_Soldier]Uses:188Used by:497
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClip [Uniform_Soldier]Uses:190Used by:497
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Helm_Soldier]Uses:192Used by:497
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [Hand_L_Grenader]Uses:194Used by:495 497
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClip [Hand_R_Grenader]Uses:196Used by:497
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [Uniform_Grenader]Uses:198Used by:495 497
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [Helm_Grenader]Uses:200Used by:495 497
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClip [Slash]Uses:203Used by:205 238 497
Symbol 205 MovieClip [Knife]Uses:202 204Used by:497
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [Knife_gr]Uses:206Used by:497
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:209 210Used by:212 216 220 224 228 232 238 497
Symbol 212 MovieClip [SW_38]Uses:208 211Used by:497
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClip [SW_38_gr]Uses:213Used by:497
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [Scorpion]Uses:215 211Used by:497
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip [Scorpion_gr]Uses:217Used by:497
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClip [Automag]Uses:219 211Used by:497
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClip [Automag_gr]Uses:221Used by:497
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClip [CalicoM960]Uses:223 211Used by:497
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClip [CalicoM960_gr]Uses:225Used by:497
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip [Rem870]Uses:227 211Used by:497
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClip [Rem870_gr]Uses:229Used by:497
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip [Benelli_M4]Uses:231 211Used by:497
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClip [Benelli_M4_gr]Uses:233Used by:497
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [AKM]Uses:235 211 236 204 237Used by:497
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [AKM_gr]Uses:239Used by:497
Symbol 241 GraphicUsed by:250
Symbol 242 GraphicUsed by:245
Symbol 243 GraphicUsed by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:242 243 244Used by:250 254 258 487
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:246 247 248Used by:250 258
Symbol 250 MovieClip [G41]Uses:241 245 249Used by:497
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClip [G41_gr]Uses:251Used by:497
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClip [Bren]Uses:253 245Used by:497
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClip [Bren_gr]Uses:255Used by:497
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClip [OICW]Uses:257 245 249Used by:497
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [OICW_gr]Uses:259Used by:497
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip [Bolt]Uses:261Used by:497
Symbol 263 MovieClip [Bullet]Used by:497
Symbol 264 GraphicUsed by:266
Symbol 265 MovieClipUsed by:266
Symbol 266 MovieClip [Dropped]Uses:264 265Used by:497
Symbol 267 GraphicUsed by:268 334
Symbol 268 MovieClip [Dropped_Shell]Uses:267Used by:497
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
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Symbol 867 EditableTextUses:116Used by:955
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Symbol 891 EditableTextUses:116Used by:955
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Symbol 913 EditableTextUses:116Used by:955
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Symbol 943 EditableTextUses:116Used by:955
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Symbol 956 MovieClipUses:643 955 103Used by:988
Symbol 957 GraphicUsed by:962
Symbol 958 GraphicUsed by:959 962
Symbol 959 MovieClipUses:958Used by:962
Symbol 960 GraphicUsed by:962
Symbol 961 TextUses:116Used by:962
Symbol 962 ButtonUses:957 959 960 961 958Used by:988
Symbol 963 GraphicUsed by:988
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClipUses:964Used by:966
Symbol 966 MovieClipUses:965Used by:988
Symbol 967 GraphicUsed by:968
Symbol 968 MovieClipUses:967Used by:969
Symbol 969 MovieClipUses:968Used by:988
Symbol 970 GraphicUsed by:971
Symbol 971 MovieClipUses:970Used by:988
Symbol 972 GraphicUsed by:973
Symbol 973 MovieClipUses:972Used by:988
Symbol 974 TextUses:116Used by:988
Symbol 975 MovieClipUses:647Used by:978
Symbol 976 GraphicUsed by:978 984
Symbol 977 TextUses:116Used by:978
Symbol 978 ButtonUses:975 976 977 647Used by:988
Symbol 979 EditableTextUses:116Used by:988
Symbol 980 TextUses:116Used by:988
Symbol 981 EditableTextUses:116Used by:988
Symbol 982 MovieClipUses:647Used by:984
Symbol 983 TextUses:116Used by:984
Symbol 984 ButtonUses:982 976 983 647Used by:988
Symbol 985 EditableTextUses:116Used by:988
Symbol 986 TextUses:116Used by:988
Symbol 987 TextUses:116Used by:988
Symbol 988 MovieClipUses:642 645 654 956 962 963 966 969 971 973 974 978 979 980 981 651 984 985 986 987Used by:Timeline

Instance Names

"prel"Frame 1Symbol 114 MovieClip
"prel"Frame 5Symbol 124 MovieClip
"v"Frame 181Symbol 593 MovieClip
"v"Frame 182Symbol 593 MovieClip
"v"Frame 182Symbol 593 MovieClip
"scw"Frame 193Symbol 653 MovieClip
"scoreWind"Frame 205Symbol 988 MovieClip
"face_mc"Symbol 18 MovieClip Frame 1Symbol 7 MovieClip
"arrow_mc"Symbol 18 MovieClip Frame 1Symbol 9 MovieClip
"highlight_mc"Symbol 18 MovieClip Frame 1Symbol 11 MovieClip
"shadow_mc"Symbol 18 MovieClip Frame 1Symbol 13 MovieClip
"darkshadow_mc"Symbol 18 MovieClip Frame 1Symbol 15 MovieClip
"highlight3D_mc"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"darkshadow_mc"Symbol 27 MovieClip Frame 1Symbol 19 MovieClip
"highlight3D_mc"Symbol 27 MovieClip Frame 1Symbol 20 MovieClip
"highlight_mc"Symbol 27 MovieClip Frame 1Symbol 21 MovieClip
"shadow_mc"Symbol 27 MovieClip Frame 1Symbol 23 MovieClip
"face_mc"Symbol 27 MovieClip Frame 1Symbol 24 MovieClip
"arrow_mc"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"highlight3D_mc"Symbol 36 MovieClip Frame 1Symbol 28 MovieClip
"darkshadow_mc"Symbol 36 MovieClip Frame 1Symbol 29 MovieClip
"highlight_mc"Symbol 36 MovieClip Frame 1Symbol 30 MovieClip
"shadow_mc"Symbol 36 MovieClip Frame 1Symbol 31 MovieClip
"face_mc"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip
"arrow_mc"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"up"Symbol 37 MovieClip [UpArrow] Frame 1Symbol 18 MovieClip
"down"Symbol 37 MovieClip [UpArrow] Frame 2Symbol 27 MovieClip
"disabled"Symbol 37 MovieClip [UpArrow] Frame 3Symbol 36 MovieClip
"highlight3D_mc"Symbol 43 MovieClip Frame 1Symbol 39 MovieClip
"darkshadow_mc"Symbol 43 MovieClip Frame 1Symbol 40 MovieClip
"highlight_mc"Symbol 43 MovieClip Frame 1Symbol 41 MovieClip
"shadow_mc"Symbol 43 MovieClip Frame 1Symbol 42 MovieClip
"highlight3D_mc"Symbol 52 MovieClip Frame 1Symbol 45 MovieClip
"darkshadow_mc"Symbol 52 MovieClip Frame 1Symbol 47 MovieClip
"shadow_mc"Symbol 52 MovieClip Frame 1Symbol 49 MovieClip
"face_mc"Symbol 52 MovieClip Frame 1Symbol 50 MovieClip
"highlight_mc"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"shadow_mc"Symbol 57 MovieClip Frame 1Symbol 53 MovieClip
"darkshadow_mc"Symbol 57 MovieClip Frame 1Symbol 55 MovieClip
"highlight3D_mc"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"mc_sliderTop"Symbol 58 MovieClip [ScrollThumb] Frame 1Symbol 43 MovieClip
"mc_sliderMid"Symbol 58 MovieClip [ScrollThumb] Frame 1Symbol 52 MovieClip
"mc_sliderBot"Symbol 58 MovieClip [ScrollThumb] Frame 1Symbol 57 MovieClip
"face_mc"Symbol 66 MovieClip Frame 1Symbol 59 MovieClip
"arrow_mc"Symbol 66 MovieClip Frame 1Symbol 61 MovieClip
"highlight_mc"Symbol 66 MovieClip Frame 1Symbol 62 MovieClip
"shadow_mc"Symbol 66 MovieClip Frame 1Symbol 63 MovieClip
"darkshadow_mc"Symbol 66 MovieClip Frame 1Symbol 64 MovieClip
"highlight3D_mc"Symbol 66 MovieClip Frame 1Symbol 65 MovieClip
"darkshadow_mc"Symbol 74 MovieClip Frame 1Symbol 67 MovieClip
"highlight3D_mc"Symbol 74 MovieClip Frame 1Symbol 68 MovieClip
"highlight_mc"Symbol 74 MovieClip Frame 1Symbol 69 MovieClip
"shadow_mc"Symbol 74 MovieClip Frame 1Symbol 70 MovieClip
"face_mc"Symbol 74 MovieClip Frame 1Symbol 71 MovieClip
"arrow_mc"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"highlight3D_mc"Symbol 82 MovieClip Frame 1Symbol 75 MovieClip
"darkshadow_mc"Symbol 82 MovieClip Frame 1Symbol 76 MovieClip
"highlight_mc"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip
"shadow_mc"Symbol 82 MovieClip Frame 1Symbol 78 MovieClip
"face_mc"Symbol 82 MovieClip Frame 1Symbol 79 MovieClip
"arrow_mc"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"up"Symbol 83 MovieClip [DownArrow] Frame 1Symbol 66 MovieClip
"down"Symbol 83 MovieClip [DownArrow] Frame 2Symbol 74 MovieClip
"disabled"Symbol 83 MovieClip [DownArrow] Frame 3Symbol 82 MovieClip
"track_mc"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"scrollTrack_mc"Symbol 103 MovieClip [FScrollBarSymbol] Frame 1Symbol 102 MovieClip
"slash"Symbol 205 MovieClip [Knife] Frame 1Symbol 204 MovieClip [Slash]
"slash"Symbol 238 MovieClip [AKM] Frame 5Symbol 204 MovieClip [Slash]
"holder"Symbol 266 MovieClip [Dropped] Frame 1Symbol 265 MovieClip
"XBOCT"Symbol 323 MovieClip [Napalm] Frame 1Symbol 310 MovieClip
"XBOCT"Symbol 333 MovieClip [Rocket] Frame 1Symbol 327 MovieClip
"but3"Symbol 375 MovieClip Frame 1Symbol 356 Button
"but2"Symbol 375 MovieClip Frame 1Symbol 357 Button
"but6"Symbol 375 MovieClip Frame 1Symbol 358 Button
"but1"Symbol 375 MovieClip Frame 1Symbol 359 Button
"but4"Symbol 375 MovieClip Frame 1Symbol 360 Button
"but5"Symbol 375 MovieClip Frame 1Symbol 361 Button
"but2"Symbol 375 MovieClip Frame 2Symbol 356 Button
"but1"Symbol 375 MovieClip Frame 2Symbol 357 Button
"but5"Symbol 375 MovieClip Frame 2Symbol 358 Button
"but3"Symbol 375 MovieClip Frame 2Symbol 360 Button
"but4"Symbol 375 MovieClip Frame 2Symbol 361 Button
"but3"Symbol 375 MovieClip Frame 3Symbol 356 Button
"but2"Symbol 375 MovieClip Frame 3Symbol 357 Button
"but1"Symbol 375 MovieClip Frame 3Symbol 359 Button
"but4"Symbol 375 MovieClip Frame 4Symbol 360 Button
"but2"Symbol 375 MovieClip Frame 5Symbol 356 Button
"but1"Symbol 375 MovieClip Frame 5Symbol 357 Button
"but4"Symbol 375 MovieClip Frame 5Symbol 358 Button
"but3"Symbol 375 MovieClip Frame 5Symbol 361 Button
"but3"Symbol 375 MovieClip Frame 6Symbol 360 Button
"but3"Symbol 375 MovieClip Frame 7Symbol 356 Button
"but2"Symbol 375 MovieClip Frame 7Symbol 357 Button
"but1"Symbol 375 MovieClip Frame 7Symbol 359 Button
"but2"Symbol 375 MovieClip Frame 8Symbol 356 Button
"but1"Symbol 375 MovieClip Frame 8Symbol 357 Button
"but3"Symbol 375 MovieClip Frame 8Symbol 358 Button
"tg"Symbol 383 MovieClip Frame 1Symbol 380 Button
"wxnfer"Symbol 403 MovieClip Frame 1Symbol 375 MovieClip
"wxnmenu"Symbol 403 MovieClip Frame 1Symbol 383 MovieClip
"my_mc"Symbol 403 MovieClip Frame 1Symbol 384 MovieClip
"wxnguides"Symbol 403 MovieClip Frame 1Symbol 396 MovieClip
"wxnfer"Symbol 403 MovieClip Frame 2Symbol 375 MovieClip
"wxnfer"Symbol 403 MovieClip Frame 21Symbol 375 MovieClip
"meniu"Symbol 429 MovieClip [Screen] Frame 1Symbol 403 MovieClip
"hp_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 406 EditableText
"ac_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 407 EditableText
"HP_bar"Symbol 429 MovieClip [Screen] Frame 1Symbol 411 MovieClip
"AC_bar"Symbol 429 MovieClip [Screen] Frame 1Symbol 413 MovieClip
"clip_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 415 EditableText
"ammo_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 416 EditableText
"gun_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 418 EditableText
"FRAMERATE"Symbol 429 MovieClip [Screen] Frame 1Symbol 420 EditableText
"wound_flash"Symbol 429 MovieClip [Screen] Frame 1Symbol 423 MovieClip
"alt_descr_txt"Symbol 429 MovieClip [Screen] Frame 1Symbol 425 EditableText
"alt_clip_txt"Symbol 429 MovieClip [Screen] Frame 2Symbol 427 EditableText
"alt_ammo_txt"Symbol 429 MovieClip [Screen] Frame 2Symbol 428 EditableText
"live_txt"Symbol 439 MovieClip [again_question] Frame 1Symbol 438 EditableText
"clip_txt"Symbol 446 MovieClip [BattleCursor] Frame 1Symbol 441 EditableText
"ammo_txt"Symbol 446 MovieClip [BattleCursor] Frame 1Symbol 442 EditableText
"kick_bar"Symbol 446 MovieClip [BattleCursor] Frame 1Symbol 444 MovieClip
"nogi"Symbol 456 MovieClip Frame 1Symbol 453 MovieClip
"forma"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
"cl_foot"Symbol 456 MovieClip Frame 8Symbol 453 MovieClip
"cl_leg"Symbol 456 MovieClip Frame 8Symbol 455 MovieClip
"hend_r"Symbol 460 MovieClip Frame 1Symbol 457 MovieClip
"hand_r"Symbol 460 MovieClip Frame 1Symbol 458 MovieClip
"weapon"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip
"forma"Symbol 463 MovieClip Frame 1Symbol 461 MovieClip
"kaska"Symbol 463 MovieClip Frame 1Symbol 462 MovieClip
"leg_l"Symbol 471 MovieClip [Hero] Frame 1Symbol 456 MovieClip
"leg_r"Symbol 471 MovieClip [Hero] Frame 1Symbol 456 MovieClip
"hands"Symbol 471 MovieClip [Hero] Frame 1Symbol 460 MovieClip
"body"Symbol 471 MovieClip [Hero] Frame 1Symbol 463 MovieClip
"leg_l"Symbol 476 MovieClip [Player] Frame 1Symbol 456 MovieClip
"leg_r"Symbol 476 MovieClip [Player] Frame 1Symbol 456 MovieClip
"hands"Symbol 476 MovieClip [Player] Frame 1Symbol 460 MovieClip
"body"Symbol 476 MovieClip [Player] Frame 1Symbol 463 MovieClip
"wpn"Symbol 495 MovieClip [Turret] Frame 1Symbol 487 MovieClip
"but1"Symbol 527 MovieClip Frame 1Symbol 520 Button
"but2"Symbol 535 MovieClip Frame 1Symbol 528 Button
"but3"Symbol 537 MovieClip Frame 1Symbol 536 Button
"but1"Symbol 543 MovieClip Frame 1Symbol 542 Button
"but1"Symbol 543 MovieClip Frame 2Symbol 520 Button
"but2"Symbol 547 MovieClip Frame 1Symbol 546 Button
"but2"Symbol 547 MovieClip Frame 2Symbol 528 Button
"but4"Symbol 555 MovieClip Frame 1Symbol 548 Button
"but4"Symbol 557 MovieClip Frame 1Symbol 556 Button
"but4"Symbol 557 MovieClip Frame 2Symbol 548 Button
"wynbut1"Symbol 558 MovieClip Frame 1Symbol 527 MovieClip
"wynbut2"Symbol 558 MovieClip Frame 1Symbol 535 MovieClip
"wynbut3"Symbol 558 MovieClip Frame 1Symbol 537 MovieClip
"my_mc"Symbol 558 MovieClip Frame 1Symbol 539 MovieClip
"wynbut1"Symbol 558 MovieClip Frame 2Symbol 543 MovieClip
"wynbut2"Symbol 558 MovieClip Frame 2Symbol 547 MovieClip
"wynbut1"Symbol 558 MovieClip Frame 3Symbol 527 MovieClip
"wynbut2"Symbol 558 MovieClip Frame 3Symbol 535 MovieClip
"wynbut4"Symbol 558 MovieClip Frame 3Symbol 555 MovieClip
"wynbut4"Symbol 558 MovieClip Frame 5Symbol 557 MovieClip
"wynbut1"Symbol 558 MovieClip Frame 5Symbol 543 MovieClip
"wynbut2"Symbol 558 MovieClip Frame 5Symbol 547 MovieClip
"inst"Symbol 583 MovieClip Frame 2Symbol 569 MovieClip
"opt_graph"Symbol 583 MovieClip Frame 4Symbol 572 MovieClip
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"s1"Symbol 955 MovieClip Frame 1Symbol 665 EditableText
"n2"Symbol 955 MovieClip Frame 1Symbol 666 EditableText
"s2"Symbol 955 MovieClip Frame 1Symbol 667 EditableText
"n3"Symbol 955 MovieClip Frame 1Symbol 668 EditableText
"s3"Symbol 955 MovieClip Frame 1Symbol 669 EditableText
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"n19"Symbol 955 MovieClip Frame 1Symbol 716 EditableText
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"n20"Symbol 955 MovieClip Frame 1Symbol 718 EditableText
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"n21"Symbol 955 MovieClip Frame 1Symbol 720 EditableText
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"n23"Symbol 955 MovieClip Frame 1Symbol 724 EditableText
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"s24"Symbol 955 MovieClip Frame 1Symbol 727 EditableText
"n25"Symbol 955 MovieClip Frame 1Symbol 734 EditableText
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"n27"Symbol 955 MovieClip Frame 1Symbol 738 EditableText
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"n28"Symbol 955 MovieClip Frame 1Symbol 740 EditableText
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"n31"Symbol 955 MovieClip Frame 1Symbol 754 EditableText
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"n32"Symbol 955 MovieClip Frame 1Symbol 756 EditableText
"s32"Symbol 955 MovieClip Frame 1Symbol 757 EditableText
"n33"Symbol 955 MovieClip Frame 1Symbol 758 EditableText
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"n34"Symbol 955 MovieClip Frame 1Symbol 760 EditableText
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"n35"Symbol 955 MovieClip Frame 1Symbol 762 EditableText
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"n39"Symbol 955 MovieClip Frame 1Symbol 777 EditableText
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ExportAssets (56)Timeline Frame 176Symbol 446 as "BattleCursor"
ExportAssets (56)Timeline Frame 176Symbol 451 as "Congratulations"
ExportAssets (56)Timeline Frame 176Symbol 471 as "Hero"
ExportAssets (56)Timeline Frame 176Symbol 476 as "Player"
ExportAssets (56)Timeline Frame 176Symbol 478 as "Medkit_Large"
ExportAssets (56)Timeline Frame 176Symbol 480 as "Medkit_Small"
ExportAssets (56)Timeline Frame 176Symbol 478 as "Medkit_Large"
ExportAssets (56)Timeline Frame 176Symbol 482 as "Armor_Large"
ExportAssets (56)Timeline Frame 176Symbol 484 as "Armor_Small"
ExportAssets (56)Timeline Frame 176Symbol 195 as "Hand_L_Grenader"
ExportAssets (56)Timeline Frame 176Symbol 195 as "Hand_L_Grenader"
ExportAssets (56)Timeline Frame 176Symbol 199 as "Uniform_Grenader"
ExportAssets (56)Timeline Frame 176Symbol 201 as "Helm_Grenader"
ExportAssets (56)Timeline Frame 176Symbol 495 as "Turret"
ExportAssets (56)Timeline Frame 176Symbol 498 as "subbarrel.wav"
ExportAssets (56)Timeline Frame 176Symbol 499 as "burn.wav"
ExportAssets (56)Timeline Frame 176Symbol 500 as "shotgun.wav"
ExportAssets (56)Timeline Frame 176Symbol 501 as "law.wav"
ExportAssets (56)Timeline Frame 176Symbol 3 as "die.wav"
ExportAssets (56)Timeline Frame 176Symbol 502 as "shot.wav"
ExportAssets (56)Timeline Frame 178Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 179Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 180Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 181Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 182Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 183Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 184Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 185Symbol 106 as "NextLevel"
ExportAssets (56)Timeline Frame 205Symbol 103 as "FScrollBarSymbol"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Labels

"loop1"Frame 1
"loop2"Frame 5
"loop3"Frame 11
"intro"Frame 15
"endPrel"Frame 174
"coperta"Frame 177
"GAME_LOAD"Frame 186
"END_GAME"Frame 187
"GAME_OVER"Frame 188
"submitScore"Frame 189
"loopLoad"Frame 193
"scoreTable"Frame 204
"gameover"Frame 215
"Symbol_36"Symbol 5 MovieClip [FUIComponentSymbol] Frame 1
"loop"Symbol 157 MovieClip Frame 3
"alt"Symbol 216 MovieClip [Scorpion] Frame 4
"alt"Symbol 224 MovieClip [CalicoM960] Frame 4
"alt"Symbol 238 MovieClip [AKM] Frame 5
"alt"Symbol 250 MovieClip [G41] Frame 4
"alt"Symbol 254 MovieClip [Bren] Frame 4
"alt"Symbol 258 MovieClip [OICW] Frame 4
"blow"Symbol 305 MovieClip [HandGrenade] Frame 45
"inchis"Symbol 403 MovieClip Frame 1
"deschis"Symbol 403 MovieClip Frame 21
"rifle"Symbol 460 MovieClip Frame 1
"smg"Symbol 460 MovieClip Frame 5
"shotgun"Symbol 460 MovieClip Frame 8
"pistol"Symbol 460 MovieClip Frame 23
"grenade"Symbol 460 MovieClip Frame 25
"knife"Symbol 460 MovieClip Frame 56
"change"Symbol 460 MovieClip Frame 71
"reload"Symbol 460 MovieClip Frame 110
"death"Symbol 471 MovieClip [Hero] Frame 2
"death"Symbol 476 MovieClip [Player] Frame 2
"death"Symbol 495 MovieClip [Turret] Frame 2
"MEDIUM"Symbol 572 MovieClip Frame 2
"HIGH"Symbol 572 MovieClip Frame 3
"LOW"Symbol 572 MovieClip Frame 4
"topEver"Symbol 988 MovieClip Frame 1
"submitScoreYes"Symbol 988 MovieClip Frame 9
"submitScoreNo"Symbol 988 MovieClip Frame 22
"submit"Symbol 988 MovieClip Frame 34
"loop"Symbol 988 MovieClip Frame 41

Dynamic Text Variables

_parent.procentSymbol 117 EditableText"00"
_root.scoreSymbol 598 EditableText"0000"
_root.scoreSymbol 638 EditableText"0000"
_root.bestSymbol 979 EditableText"0000000"
_root.nicknameSymbol 981 EditableText"ENTER NICK"
_root.bestSymbol 985 EditableText"0000000"




http://swfchan.com/6/26893/info.shtml
Created: 22/5 -2019 03:49:16 Last modified: 22/5 -2019 03:49:16 Server time: 12/05 -2024 11:07:16