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swfchan turned sixteen years old yesterday! (5may2024)

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One Man Wars.swf

This is the info page for
Flash #26919

(Click the ID number above for more basic data on this flash file.)


Text
BBS

BadBanditStudios.com

badbanditstudios.com

START

Instructions

Password

Story

A new planet (St. Vincent) has
been discovered and there is a
race between races to inhabit
this planet. 2 different
colonies have just landed on
St. Vincent and have begun a
war for the right of ownership
to the planet. Each side has
sent its top assassin to
eliminate the opposing threat.
Throughout this game, you will
play between 2 main characters:
Necro and Gunner. Who will be
the ultimate victor? Well its
your decision.

Movement
Move
- arrow keys
shoot
- space bar
cast sheild
- ctrl
shoot while in air
- ctrl

Ctrl

space

+

NEXT

Casting a Shield
When casting a shield, only press control
one time, DONT HOLD IT! Doing so would
just keep casting shields.  Shields only
block bullets and orbs from lvl 1 enemies
and does nothing against the lvl 2 enemys.
If the shield comes in contact with another
object (enemy, bullet, ect.) it will decast.
A sheild will also decast after you shoot 10
bullets or cast 10 shields. The number of
times you can cast a shield is unlimited.
-Must be on ground to cast a shield.

BACK

There are 2 different power-ups
throughout the game. Be aware!
Some power-ups are hidden.
HP Power-Up
-adds health to your HP bar
Atk Power-Up
-doubles Atk damage and
changes bullet color for a given
period of time.

One more thing before you get started.
On each level there is green bar at the
top of each level. This is your special
attack bar. When its full, press Z to
Launch an attack killing all enemys on
screen.
If you ever need to change quality
settings there are 3 buttons at the
top of each level that will allow you to
change your quality setting.

PRESS Z

PRESS Z

PRESS Z

L

M

H

quality:

LEVEL 1 - NECROMANCERS

KEEP OFF
GRASS!

This is your special Bar

This is your HP bar

Press Space to Fire

Press Space to Fire

Press Space to Fire

Tap Ctrl to cast shield

Tap Ctrl to cast shield

Tap Ctrl to cast shield

Awwwww
Peas!

speed limit
30 mph

LEVEL
COMPLETE!

CONTINUE

Pass: gold

LEVEL 1 - HUMANIANS

IF YOUR NOT
DEAD,
EXPECT TO
BE

Cheesay

Warnin'
random pile
of Hot Coal

You Dirty
Dog!

Pass: burn

LEVEL 2 - NECROMANCERS

Pass: fire

LEVEL 2 - HUMANIANS

Pass: king

LEVEL 3 - NECROMANCERS

5

B

O

S

Battle Code

BOSS: Dr. FunkTastic

Specialty: Armor Defence

Tactic: Must find spot
of vunerability

Aid: None...

GO

Dont get run over! duh

No Shields

NG yearbook

Mathlete of the
Year - 1995

Pass: year

LEVEL 3 - HUMANIANS

5

RIP
VAN
WINK

Mission Briefing

Boss: Borwick the Reaper

Tactics:  Just Shoot It!!!

Aid is on the way:
1 Attack power-up

Specialty: Dead Raise, High Health

Dont touch it, it is death afterall

NO Shields!!!

Newbsweek

Donald Trump
Accidentally Fires
Himself!!!  pg20

Behind the
Scenes of Tom
Fulps Engagement
-Shocking Photos!

THE TRUTH

LEVEL
COMPLETE!!!

LEVEL
COMPLETE!!!

Lock and Clock get Married!!! - both assassinated at reception...

CONTINUE

Pass: newb

Necro

Gunner

Final Boss: Gunner

Specialty: Laser Rifle

Avoid Contact

1 HP power-up at start, use wisely

Necro went on to be emporer of
St.Vincent and ruled the planet for
years on. Peace came over the land and
everybody was happy until they all
realized that they
were dead, or at least undead, and they
were then really pissed off because
they had no idea what it felt like to be
the opposite of undead, which i guess
could be called redead? Ya that sounds
about right. So eventually they decided
to have a free for all and everybody
started to kill eveybody else, and babies
were definatly not spared, actually
babies and old ladies were the first to
go.  So everybody was like "Truce!?"
and the other everybodies were like
"Ya, ok!" and then the other guy would
stab him in the face with like a
pointed stick or rusted forks. And the
other guy would be all like "WTF man!
you said we had a truce!!" and the other
guy would just go "Phsss, ya right, this
is a free for all ya dirty motha." And
then out of no where some undead
skeleton grizzel bear would deck him in
the freakin face! Everyone died cept'
for Necro (what an original name) and
Necro eventually got addicted to Yugio
and died of Colon Caner.
╚ end of Necro Story.

CONGRATULATIONS!!!

CONGRATULATIONS!!!

Unlocked Invincible
Cheat Code!

Pass: duck

Final Boss: Necro

Specialty: Undead Spirits

CONGRATULATIONS

CONGRATULATIONS

Gunner went on to become the
Commander of the Humanian
Army, as well as the Ruler of the
newly inhabited planet.  Life was
great, all the people of St.Vincent
did all day long was ride 4
wheelers around and randomly
shoot their guns at whatever
rhymed with
cat, dog, or old lady.  After 3 and
1/2 years they discoved that the
planet was full of Pokemon. So
they decided to enslave all of the
pokemon and that was cool for
a while. But eventually they got
extreamly annoyed by the
colorly retarted pets and went to
war with them. So Gunner and
the gang grabed some sweet
looking gunz and just started
unloading on the lil' turd buckets
and it was all like GAHAHAHAAA
RAGGAAAHH and all, and the
pokamon were like PicaPi! and
they started to shoot magic out
of them butts and it was like
ZAAAfLEZZZ!! and so Gunner
was all like "OMFG were is the
bloody reinforcments!?" but it
never came...
...so Gunna decied to do
something sweet and whipped
out double Uzis (OMG!) and was
like gahhhhgahhhfghahahghghah
and he was doin like backflips
off the wall and then did a
backflip
off of another backflip and his
Uzis turned into 4 sweet lookin
T-REX's and they started to eat
all the pokemen and then
Gunnas
cell phone was ringin so he was
like "hello!?" and the other guy
was like "let me talk to Steve!"
and it turned out that the guy
had the wrong number so Gunna
was really pissed off, he actually
go so mad that his power lvl
increased by 3000 and he could
fly and stuff so he started flying
thru space and everything
until he was ran over by a
shooting star and died.
╚ end Gunner Story

Pass: iced

Unlocked 1 hit kill
Cheat Code!
-touching a power-up with disable it

Animation and Art -- Michael Neumann
Programming -- Michael Neumann
Sound FX -- Michael Neumann
Andrew Blahnik, Dane Christ,
Matt Delionardi
Backround Music -- Andrew Blahnik
Michael Neumann
Testers -- Matt Delionardi
Dane Christ, Aaron Klinkradt, Andrew Blahnik
Special Thanks --
Andrew Blahnik
Dane Christ
Matt Delionardi
Andrew Thomas
-- All parts of 1 Man Wars were
done at BadBanditStudios
check out BadBanditStudios on
the Web at:
badbanditstudios.com
And now, here is your reward for
actually looking at the credits, instead
of just exiting out of it.
Cheat Pass: boom

Main

credits

Super Attack Cheat Enabled

Need Help? -If you can't seem to beat the early lvls of the game, you
can get cheat codes and all passwords at BadBanditStudios.com

Password

You can get passwords several different ways.  After you
complete each level you will get a password so you can
go back there anytime.  You  get 2 cheat code
passwords for beating the game, one for each
character. And there is also one more cheat code
password hidden in the game.  Can you find it?

Make sure its all lower case

Super Kill Cheat Enabled

Super Life Cheat Enabled

You have died in glorious battle...

...please try again

Main

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } _root.createEmptyMovieClip("spirits", 90); _root.createEmptyMovieClip("bullets", 50); _root.createEmptyMovieClip("lasers", 150); _root.createEmptyMovieClip("flares", 200); dmg = 1; Life = false; Super = false; flCount = 0; lasCount = 0; spCount = 0; badCount = 0; bullCount = 0; demCount = 0; fireLaser = function (type, x, y, dx, dy, scale) { nm = "laser" + lasCount; lasers.attachMovie(type, nm, lasCount); lasers[nm]._x = x; lasers[nm]._y = y; lasers[nm].dx = dx; lasers[nm].dy = dy; lasers[nm]._xscale = scale; lasers.c = new Color(lasers); lasers.t = new Object(); lasers.t.ra = 100; lasers.t.ga = 100; lasers.t.ba = 100; lasers.t.rb = 0; lasers.t.gb = 0; lasers.t.bb = 0; lasers[nm].onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this._x < -100) || (this._x > 750)) { this.removeMovieClip(); } if (this.hitTest(_root.Necro)) { _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale - 0.6; this.gotoAndStop(2); } if (this.hitTest(_root.NecroDude)) { _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale - 0.5; this.gotoAndStop(2); } if (this.hitTest(_root.Borw)) { _root.BossHp.bossbar._xscale = _root.BossHp.bossbar._xscale - (dmg - 0.7); this.gotoAndStop(2); } i = 0; while (i < 10) { enm = "demon" + i; if (this.hitTest(demonLayer[enm])) { this.gotoAndStop(2); demonLayer[enm].health = demonLayer[enm].health - dmg; enmHP_txt.text = demonLayer[enm].health; } if (this.hitTest(demonLayer[enm].NcastWalk)) { this.gotoAndStop(2); demonLayer[enm].gotoAndStop(4); demonLayer[enm].health = demonLayer[enm].health - dmg; enmHP_txt.text = demonLayer[enm].health; } if ((this.hitTest(_root.BK1h.wall1) || (this.hitTest(_root.BK1h.wall2))) || (this.hitTest(_root.BK1h.wall3))) { this.gotoAndStop(2); } if (this.blow._currentframe == 4) { this.removeMovieClip(); } if (this.shatter.hitTest(demonLayer[enm])) { demonLayer[enm].health++; enmHP_txt.text = demonLayer[enm].health; } if (this.shatter._currentframe == 4) { this.removeMovieClip(); } i++; } }; lasCount++; lasCount = lasCount % 10; }; fireSpirit = function (type, x, y, dx, dy, scale, yscale) { nm = "spirit" + spCount; spirits.attachMovie(type, nm, spCount); spirits[nm]._x = x; spirits[nm]._y = y; spirits[nm].dx = dx; spirits[nm].dy = dy; spirits[nm]._xscale = scale; spirits[nm]._yscale = yscale; spirits.c = new Color(spirits); spirits.t = new Object(); spirits.t.ra = 100; spirits.t.ga = 100; spirits.t.ba = 100; spirits.t.rb = 0; spirits.t.gb = 0; spirits.t.bb = 0; spirits[nm].onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; if (this.hitTest(_root.Tank.Funk.TankTop.Dr)) { _root.BossHp.bossbar._xscale = _root.BossHp.bossbar._xscale - 15; _root.Tank.Funk.TankTop.gotoAndPlay(25); this.gotoAndStop(2); } if (this.hitTest(_root.Gunner)) { _root.HumBar.hbar._xscale = _root.HumBar.hbar._xscale - 0.6; this.gotoAndStop(2); } if (this.hitTest(_root.GunBoy)) { _root.HumBar.hbar._xscale = _root.HumBar.hbar._xscale - 0.5; this.gotoAndStop(2); } if ((this._x < -100) || (this._x > 750)) { this.removeMovieClip(); } i = 0; while (i < 10) { enm = "enemy" + i; if (this.hitTest(enemyLayer[enm])) { this.gotoAndStop(2); enemyLayer[enm].gotoAndPlay(4); enemyLayer[enm].health = enemyLayer[enm].health - dmg; enmHP_txt.text = enemyLayer[enm].health; } if (this.hitTest(flares[enm])) { this.gotoAndStop(2); } if ((this.hitTest(_root.BK1n.wall1) || (this.hitTest(_root.BK1n.wall2))) || (this.hitTest(_root.BK1n.wall3))) { this.gotoAndStop(2); } if (this.explode._currentframe == 5) { this.removeMovieClip(); } if (this.crumble.hitTest(enemyLayer[enm])) { enemyLayer[enm].health++; enmHP_txt.text = enemyLayer[enm].health; } if (this.crumble._currentframe == 5) { this.removeMovieClip(); } i++; } }; spCount++; spCount = spCount % 10; }; fireFlare = function (type, x, y, dx, dy, scale) { nm = "flare" + flCount; flares.attachMovie(type, nm, flCount); flares[nm]._x = x; flares[nm]._y = y; flares[nm].dx = dx; flares[nm].dx = dy; flares[nm]._xscale = scale; flares[nm].onEnterFrame = function () { this._x = this._x + this.dx; if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 1.5; _root.Necro.gotoAndPlay(7); } if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 1.5; _root.Gunner.gotoAndPlay(7); } if ((this._x > 750) || (this._x < -100)) { this.removeMovieClip(); } if (this._currentframe == 9) { this.removeMovieClip(); } }; flCount++; flCount = flCount % 10; }; fireBullet = function (type, x, y, dx) { nm = "bullet" + bullCount; bullets.attachMovie(type, nm, bullCount); bullets[nm]._x = x; bullets[nm]._y = y; bullets[nm].dx = dx; bullets[nm].onEnterFrame = function () { this._x = this._x + this.dx; if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 3; _root.Necro.gotoAndPlay(7); this.removeMovieClip(); } if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 3; _root.Gunner.gotoAndPlay(7); this.removeMovieClip(); } i = 0; while (i < 10) { snm = "spirit" + i; lnm = "laser" + i; if (this.hitTest(spirits[snm]) && (spirits[snm]._currentframe == 1)) { this.removeMovieClip(); spirits[snm].gotoAndStop(2); } if (this.hitTest(lasers[lnm]) && (lasers[lnm]._currentframe == 1)) { this.removeMovieClip(); lasers[lnm].gotoAndStop(2); } if ((this._x > 750) || (this._x < -100)) { this.removeMovieClip(); } i++; } }; bullCount++; bullCount = bullCount % 10; }; createEnemy = function (type, x, y, hp) { nm = "enemy" + badCount; enemyLayer.attachMovie(type, nm, badCount); enemyLayer[nm]._x = x; enemyLayer[nm]._y = y; enemyLayer[nm].health = hp; enemyLayer[nm]._xscale = 100; enemyLayer[nm]._yscale = 100; enemyLayer[nm].onEnterFrame = function () { this._x = this._x + this.dx; if (this.Hhit._currentframe == 3) { this.dx = 0; this.gotoAndStop(1); } if ((((Math.random() * 10) < 1) && (((_root.enemyLayer._x + this._x) - 300) < 650)) && ((_root.enemyLayer._x + this._x) > -100)) { this.gotoAndStop(3); this.dx = this.myDir; this._xscale = 100; running = true; } if ((_root.enemyLayer._x + this._x) < _root.Necro._x) { this._xscale = -100; this.myDir = 8; this.shot = 17; } if ((_root.enemyLayer._x + this._x) > _root.Necro._x) { this._xscale = 100; this.myDir = -8; this.shot = -17; } if ((((Math.random() * 2) < 1) && (((_root.enemyLayer._x + this._x) - _root.Necro._x) < 290)) && (((_root.enemyLayer._x + this._x) - _root.Necro._x) > -290)) { this.gotoAndStop(2); this.dx = 0; fire = true; } if (this.Fatk._currentFrame == 2) { fireFlare("flame", (_root.enemyLayer._x + this._x) + (this.myDir * 15), this._y + 10, this.shot, 3, this._xscale); } if (this.HbadFire._currentframe == 2) { fireBullet("bullet", _root.enemyLayer._x + this._x, this._y - 5, this.shot); } if (this.hitTest(_root.BK1n.wall1)) { this.dx = 0; } if (this.hitTest(_root.BK1n.wall3)) { this.dx = 0; } if (this.health <= 0) { this.removeMovieClip(); _root.special.specbar._xscale = _root.special.specbar._xscale + 10; oww.start(0, 0); } if (this.hitTest(_root.Nspecial)) { this.health = 0; } }; badCount++; badCount = badCount % 10; }; createDemon = function (type, x, y, hp) { nm = "demon" + demCount; demonLayer.attachMovie(type, nm, demCount); demonLayer[nm]._x = x; demonLayer[nm]._y = y; demonLayer[nm].health = hp; demonLayer[nm]._xscale = 100; demonLayer[nm]._yscale = 100; demonLayer[nm].onEnterFrame = function () { this._x = this._x + this.dx; if (this.Nhit._currentframe == 5) { this.dx = 0; this.gotoAndStop(1); } if ((((Math.random() * 10) < 1) && (((_root.demonLayer._x + this._x) - 300) < 650)) && ((_root.demonLayer._x + this._x) > -100)) { this.gotoAndStop(2); this.dx = this.myDir; this._xscale = 100; } if ((_root.demonLayer._x + this._x) < _root.Gunner._x) { this._xscale = 100; this.myDir = 5; this.shot = 17; } if ((_root.demonLayer._x + this._x) > _root.Gunner._x) { this._xscale = -100; this.myDir = -5; this.shot = -17; } if ((((Math.random() * 10) < 1) && (((_root.demonLayer._x + this._x) - _root.Gunner._x) < 300)) && (((_root.demonLayer._x + this._x) - _root.Gunner._x) > -300)) { this.gotoAndStop(3); this.dx = 0; } if (this.NcastAtk._currentframe == 3) { fireBullet("orb", _root.demonLayer._x + this._x, this._y - 5, this.shot); } if (this.Watk._currentframe == 4) { fireFlare("blast", (_root.demonLayer._x + this._x) + (this.myDir * 11), this._y, this.shot, 3, this._xscale); } if (this.hitTest(_root.BK1h.wall1)) { this.dx = 0; } if (this.hitTest(_root.BK1h.wall3)) { this.dx = 0; } if (this.health <= 0) { this.removeMovieClip(); _root.HSpecBar.Hspecbar._xscale = _root.HSpecBar.Hspecbar._xscale + 10; Grunt.start(0, 0); } if (this.hitTest(_root.HS)) { this.health = 0; } }; demCount++; demCount = demCount % 10; }; Necromancer = function () { function myOnKeyDown() { if (Key.isDown(38) && (grounded)) { air = true; Necro.dy = -32; _root.Necro.gotoAndStop(5); Necro.ballCount = 0; } if (air && (Key.isDown(39))) { Necro.dx = 10; Necro._xscale = 55; Necro.scalez = 100; Necro.Dir = 28; } if (air && (Key.isDown(37))) { Necro.dx = -10; Necro._xscale = -55; Necro.scalez = -100; Necro.Dir = -28; } if ((air && (Key.isDown(17))) && (Necro.ballCount == 0)) { Necro.gotoAndStop(6); fireSpirit("spirit", Necro._x + 10, Necro._y, Necro.Dir, 0, Necro.scalez, 100); Necro.ballCount++; } } Necro.onEnterFrame = function () { dx = 0; dy = 0; this.health = 100; this._y = this._y + this.dy; this._x = this._x + this.dx; if (this._x > 300) { this._x = 300; } if (this._x < 250) { this._x = 250; } if (this._y >= 250) { this._y = 250; } if ((this._y >= 250) || (this.hitTest(_root.BK1n.wall2))) { grounded = true; air = false; } else { grounded = false; } if (grounded == false) { this.dy = this.dy + 3; } if ((Key.isDown(39) && (!Key.isDown(32))) && (grounded)) { this._xscale = 55; this.dx = 10; this.gotoAndStop(2); this.Dir = 28; this.scalez = 100; } if ((Key.isDown(37) && (!Key.isDown(32))) && (grounded)) { this._xscale = -55; this.gotoAndStop(2); this.dx = -10; this.Dir = -28; this.scalez = -100; } if (this.Dir != -28) { this.Dir = 28; } if (Key.isDown(32) && (grounded)) { this.dx = 0; this.gotoAndStop(3); } if (((this.Nec1._currentframe == 2) && (!Key.isDown(40))) && (grounded)) { fireSpirit("spirit", this._x + 10, this._y - 10, this.Dir, 0, this.scalez, 100); } if (((this.Nec1._currentframe == 2) && (Key.isDown(40))) && (grounded)) { fireSpirit("spirit", this._x + 10, this._y + 40, this.Dir, 0, this.scalez, 100); } if (Key.isDown(17) && (this._y == 250)) { fireSpirit("Nguard", this._x, this._y + 40, 0, 0, this.scalez, 100); } if (Key.isDown(40) && (grounded)) { this.gotoAndStop(4); this.dx = 0; } }; myListener = new Object(); myListener.onKeyDown = myOnKeyDown; Key.addListener(myListener); Necro.onEnterFrame(); }; Humanian = function () { function mykeyDown() { if (Key.isDown(38) && (landed)) { jump = true; Gunner.dy = -32; _root.Gunner.gotoAndStop(5); Gunner.ballCount = 0; } if (jump && (Key.isDown(39))) { Gunner.dx = 10; Gunner._xscale = -35; Gunner.scale = -100; Gunner.Dir = 28; } if (jump && (Key.isDown(37))) { Gunner.dx = -10; Gunner._xscale = 35; Gunner.scale = 100; Gunner.Dir = -28; } if ((jump && (Key.isDown(17))) && (Gunner.ballCount == 0)) { Gunner.gotoAndStop(6); fireLaser("laser", Gunner._x + (Gunner.Dir * 3), Gunner._y - 20, Gunner.Dir, 0); Gunner.ballCount++; } } Gunner.onEnterFrame = function () { dx = 0; dy = 0; this.health = 100; this._x = this._x + this.dx; this._y = this._y + this.dy; if (this._x > 400) { this._x = 400; } if (this._x < 320) { this._x = 320; } if (this._y >= 250) { this._y = 250; } if (_root.BK1h.coal.hitTest(this._x, this._y + 120, true)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 2; this.gotoAndStop(7); } if ((this._y >= 250) || (this.hitTest(_root.BK1h.wall2))) { landed = true; jump = false; } else { landed = false; } if (landed == false) { this.dy = this.dy + 3; } if (this.Dir != 28) { this.Dir = -28; } if (Key.isDown(37) && (landed)) { this.gotoAndStop(2); this.dx = -10; this._xscale = 35; this.Dir = -28; this.scale = 100; } if (Key.isDown(39) && (landed)) { this.gotoAndStop(2); this.dx = 10; this._xscale = -35; this.Dir = 28; this.scale = -100; } if (Key.isDown(32) && (landed)) { this.gotoAndStop(3); this.dx = 0; } if (Key.isDown(40) && (landed)) { this.gotoAndStop(4); this.dx = 0; } if (((this.Hum1._currentframe == 2) && (!Key.isDown(40))) && (landed)) { fireLaser("laser", this._x + (this.Dir * 3), this._y - 10, this.Dir, 0, 100); lazer.start(0, 0); } if (((this.Hum1._currentframe == 2) && (Key.isDown(40))) && (landed)) { fireLaser("laser", this._x + (this.Dir * 3), this._y + 30, this.Dir, 0, 100); lazer.start(0, 0); } if (Key.isDown(17) && (this._y == 250)) { fireLaser("Hguard", this._x, this._y, 0, 0, this.scale); } }; myListener = new Object(); myListener.onKeyDown = mykeyDown; Key.addListener(myListener); Gunner.onEnterFrame(); }; NecroBoss = function () { function mycoolkey() { if (Key.isDown(38) && (grounded)) { air = true; Necro.dy = -32; _root.Necro.gotoAndStop(5); Necro.ballCount = 0; } if ((air && (Key.isDown(39))) && (air)) { Necro.dx = 10; Necro._xscale = 30; Necro.scalez = 50; Necro.Dir = 28; } if ((air && (Key.isDown(37))) && (air)) { Necro.dx = -10; Necro._xscale = -30; Necro.scalez = -50; Necro.Dir = -28; } if ((air && (Key.isDown(17))) && (Necro.ballCount == 0)) { Necro.gotoAndStop(6); fireSpirit("spirit", Necro._x + 10, Necro._y, Necro.Dir, 0, Necro.scalez, 50); Necro.ballCount++; } } Necro.onEnterFrame = function () { dx = 0; dy = 0; this._yscale = 30; this.health = 100; _root.spirit._yscale = 50; this._y = this._y + this.dy; this._x = this._x + this.dx; if (this._x < 0) { this._x = 0; } if (this._x > 680) { this._x = 680; } if (this._y >= 250) { this._y = 250; } if (_root.plat.hitTest(this._x, this._y + 90, true)) { this._y = _root.plat._y - 90; this.dy = 0; } if ((this._y >= 250) || (this.hitTest(_root.plat))) { grounded = true; air = false; } else { grounded = false; } if (grounded == false) { this.dy = this.dy + 3; } if (Key.isDown(39) && (grounded)) { this._xscale = 30; this.dx = 10; this.gotoAndStop(2); this.Dir = 28; this.scalez = 50; } if (Key.isDown(37) && (grounded)) { this._xscale = -30; this.gotoAndStop(2); this.dx = -10; this.Dir = -28; this.scalez = -50; } if (this.Dir != -28) { this.Dir = 28; } if (Key.isDown(32) && (grounded)) { this.dx = 0; this.gotoAndStop(3); } if (((this.Nec1._currentframe == 2) && (!Key.isDown(40))) && (grounded)) { fireSpirit("spirit", this._x + 10, this._y - 10, this.Dir, 0, this.scalez, 50); } if (((this.Nec1._currentframe == 2) && (Key.isDown(40))) && (grounded)) { fireSpirit("spirit", this._x + 10, this._y + 40, this.Dir, 0, this.scalez, 50); } if (Key.isDown(40) && (grounded)) { this.gotoAndStop(4); this.dx = 0; this.dy = this.dy + 5; } }; coolListener = new Object(); coolListener.onKeyDown = mycoolkey; Key.addListener(coolListener); Necro.onEnterFrame(); }; HBoss = function () { function mykeyDown() { if (Key.isDown(38) && (landed)) { jump = true; Gunner.dy = -32; _root.Gunner.gotoAndStop(5); Gunner.ballCount = 0; } if (jump && (Key.isDown(39))) { Gunner.dx = 10; Gunner._xscale = -25; Gunner.scale = -100; Gunner.Dir = 28; } if (jump && (Key.isDown(37))) { Gunner.dx = -10; Gunner._xscale = 25; Gunner.scale = 100; Gunner.Dir = -28; } if ((jump && (Key.isDown(17))) && (Gunner.ballCount == 0)) { Gunner.gotoAndStop(6); fireLaser("laser", Gunner._x + (Gunner.Dir * 3), Gunner._y - 20, Gunner.Dir, 0); Gunner.ballCount++; } } Gunner.onEnterFrame = function () { dx = 0; dy = 0; this._yscale = 25; this.health = 100; this._y = this._y + this.dy; this._x = this._x + this.dx; if (this._x < 0) { this._x = 0; } if (this._x > 680) { this._x = 680; } if (this._y >= 250) { this._y = 250; } if (_root.plat.hitTest(this._x, this._y + 90, true)) { this._y = _root.plat._y - 90; this.dy = 0; } if ((this._y >= 250) || (this.hitTest(_root.plat))) { landed = true; jump = false; } else { landed = false; } if (landed == false) { this.dy = this.dy + 3; } if (Key.isDown(39) && (landed)) { this._xscale = -25; this.dx = 10; this.gotoAndStop(2); this.Dir = 28; this.scalez = 50; } if (Key.isDown(37) && (landed)) { this._xscale = 25; this.gotoAndStop(2); this.dx = -10; this.Dir = -28; this.scalez = -50; } if (this.Dir != 28) { this.Dir = -28; } if (Key.isDown(32) && (landed)) { this.dx = 0; this.gotoAndStop(3); } if (Key.isDown(40) && (landed)) { this.gotoAndStop(4); this.dx = 0; this.dy = this.dy + 5; } if (((this.Hum1._currentframe == 2) && (!Key.isDown(40))) && (landed)) { fireLaser("laser", this._x + (this.Dir * 3), this._y - 10, this.Dir, 0, 100); lazer.start(0, 0); } if (((this.Hum1._currentframe == 2) && (Key.isDown(40))) && (landed)) { fireLaser("laser", this._x + (this.Dir * 3), this._y + 30, this.Dir, 0, 100); lazer.start(0, 0); } }; myListener = new Object(); myListener.onKeyDown = mykeyDown; Key.addListener(myListener); Gunner.onEnterFrame(); }; HumAtk = function () { GunBoy.onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; this._yscale = 25; if (this._y >= 250) { this._y = 250; } if ((((this._y == 250) && (_root.Necro._y < 230)) && (_root.Necro._y > 100)) && (fly == false)) { this.gotoAndStop(5); fly = true; this.dy = -32; } else { fly = false; } if ((this._y < 250) && (safe == false)) { this.dy = this.dy + 3; } if (fly) { this.dy = this.dy + 3; } if (_root.plat.hitTest(this._x, this._y + 90, true)) { this._y = _root.plat._y - 90; this.dy = 0; safe = true; } else { safe = false; } if (_root.Necro._y == 250) { this.dy = this.dy + 7; } if (this._x < _root.Necro._x) { this._xscale = -25; this.dx = 5; this.Dir = 17; if (fire == false) { this.gotoAndStop(2); } } if (this._x > _root.Necro._x) { this._xscale = 25; this.dx = -5; this.Dir = -17; if (fire == false) { this.gotoAndStop(2); } } if (((((this._x - _root.Necro._x) < 300) && ((this._x - _root.Necro._x) > -300)) && (_root.Necro._y == 250)) && (this._y == 250)) { this.dx = 0; fire = true; this.gotoAndStop(3); } else { fire = false; } if (this.Hum1._currentframe == 2) { fireLaser("laser", this._x + (this.Dir * 3), this._y + 15, this.Dir, 0, 100); lazer.start(0, 0); } }; }; NecAtk = function () { NecroDude.onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; this._yscale = 30; if (this._y >= 250) { this._y = 250; } if (_root.Gunner._y == 250) { this.dy = this.dy + 7; } if ((((this._y == 250) && (_root.Gunner._y < 230)) && (_root.Gunner._y > 100)) && (float == false)) { this.gotoAndStop(5); this.dy = -32; float = true; } else { float = false; } if (float) { this.dy = this.dy + 3; } if (_root.plat.hitTest(this._x, this._y + 90, true) && (strike == false)) { this._y = _root.plat._y - 90; this.dy = 0; strike = true; } else { strike = false; } if ((this._y < 250) && (strike == false)) { this.dy = this.dy + 3; } if (this._x < _root.Gunner._x) { this._xscale = 33; this.dx = 5; this.Dir = 17; this.scalez = 50; if (fires == false) { this.gotoAndStop(2); } } if (this._x > _root.Gunner._x) { this._xscale = -33; this.dx = -5; this.Dir = -17; this.scalez = -50; if (fires == false) { this.gotoAndStop(2); } } if ((((this._x - _root.Gunner._x) < 300) && ((this._x - _root.Gunner._x) > -300)) && (this._y == 250)) { this.dx = 0; fires = true; this.gotoAndStop(3); } else { fires = false; } if (this.Nec1._currentframe == 2) { fireSpirit("spirit", this._x + 10, this._y - 10, this.Dir, 0, this.scalez, 50); } }; }; oww = new Sound(); oww.attachSound("oww"); Pup = new Sound(); Pup.attachSound("Pup"); Grunt = new Sound(); Grunt.attachSound("grunt"); lazer = new Sound(); lazer.attachSound("lazer"); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Don't Cheat You Douche Bag", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU; stop();
Instance of Symbol 260 MovieClip in Frame 1
onClipEvent (enterFrame) { bytes = _root.getBytesTotal(); bytes_loaded = _root.getBytesLoaded(); if (bytes_loaded == bytes) { _root.gotoAndPlay(2); this.kirupatxt = "movie loaded"; } else { _root.gotoAndStop(1); this.kirupatxt = ((("loading (" + bytes_loaded) + "/") + bytes) + ")"; } }
Frame 2
stop();
Instance of Symbol 278 MovieClip in Frame 2
onClipEvent (enterFrame) { _root.play(); }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 56
Necromancer(); _root.createEmptyMovieClip("spirits", 90); createEnemy("Hbad", 900, 260, 20); createEnemy("Hbad", 4000, 260, 20); createEnemy("Hbad", 2000, 260, 20); createEnemy("Hbad", 1200, 260, 20); createEnemy("Hbad", 4400, 260, 20); createEnemy("Hbad", 2500, 260, 20); createEnemy("Hbad", 3000, 260, 20); createEnemy("Hbad", 3200, 260, 20); createEnemy("Hbad", 3500, 260, 20); createEnemy("Hbad", 3800, 260, 20); stop();
Instance of Symbol 439 MovieClip "BK1n" in Frame 56
onClipEvent (load) { FreeRoam = true; } onClipEvent (enterFrame) { if (this._x > 0) { this._x = 0; } if (((this._x <= -2000) && (this._x >= -2005)) && (FreeRoam)) { _root.createEnemy("Hbad", 2100, 260, 20); FreeRoam = false; } if ((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 229 MovieClip [enemyLayer] "enemyLayer" in Frame 56
onClipEvent (enterFrame) { if (this._x > 0) { this._x = 0; } if (((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!_root.Necro.hitTest(_root.BK1n.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!_root.Necro.hitTest(_root.BK1n.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 56
onClipEvent (load) { this._visible = false; }
Frame 57
delete eval (Necromancer()); spirits.removeMovieClip(); stop();
Frame 108
Humanian(); _root.createEmptyMovieClip("lasers", 151); createDemon("Ncaster", 0, 240, 20); createDemon("Ncaster", -1200, 245, 20); createDemon("Ncaster", -2800, 245, 20); createDemon("Ncaster", -800, 245, 20); createDemon("Ncaster", -1500, 245, 20); createDemon("Ncaster", -1800, 245, 20); createDemon("Ncaster", -2400, 245, 20); createDemon("Ncaster", -3000, 245, 20); createDemon("Ncaster", -3500, 245, 20); createDemon("Ncaster", -2500, 245, 20); stop();
Instance of Symbol 537 MovieClip "BK1h" in Frame 108
onClipEvent (load) { FreeRoam = true; } onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (((this._x <= 1000) && (this._x >= 995)) && (FreeRoam)) { _root.createDemon("Ncaster", -500, 245, 25); FreeRoam = false; } if ((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 538 MovieClip "demonLayer" in Frame 108
onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!_root.Gunner.hitTest(_root.BK1h.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!_root.Gunner.hitTest(_root.BK1h.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 108
onClipEvent (load) { this._visible = false; }
Frame 109
delete eval (Humanian()); lasers.removeMovieClip(); stop();
Frame 159
Necromancer(); _root.createEmptyMovieClip("spirits", 90); createEnemy("Flamer", 1000, 260, 30); createEnemy("Hbad", 1300, 260, 20); createEnemy("Hbad", 2000, 260, 20); createEnemy("Flamer", 2500, 260, 30); createEnemy("Hbad", 1400, 260, 20); createEnemy("Hbad", 2500, 260, 20); createEnemy("Flamer", 3150, 240, 30); createEnemy("Hbad", 3500, 260, 20); createEnemy("Hbad", 4000, 260, 20); createEnemy("Flamer", 4500, 260, 30); stop();
Instance of Symbol 439 MovieClip "BK1n" in Frame 159
onClipEvent (load) { FreeRoam = true; FreeRoam0 = true; } onClipEvent (enterFrame) { this.gotoAndStop(2); if (this._x > 0) { this._x = 0; } if (((this._x <= -1500) && (this._x >= -1505)) && (FreeRoam)) { _root.createEnemy("Hbad", 1530, 260, 20); FreeRoam = false; } if (((this._x <= -3250) && (this._x >= -3255)) && (FreeRoam0)) { _root.createEnemy("Flamer", 3200, 260, 30); FreeRoam0 = false; } if ((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 229 MovieClip [enemyLayer] "enemyLayer" in Frame 159
onClipEvent (enterFrame) { if (this._x > 0) { this._x = 0; } if (((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!_root.Necro.hitTest(_root.BK1n.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!_root.Necro.hitTest(_root.BK1n.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 159
onClipEvent (load) { this._visible = false; }
Frame 160
delete eval (Necromancer()); spirits.removeMovieClip(); stop();
Frame 211
Humanian(); _root.createEmptyMovieClip("lasers", 151); createDemon("Wrain", -200, 285, 40); createDemon("Ncaster", -2000, 245, 20); createDemon("Ncaster", -2800, 245, 20); createDemon("Wrain", -1200, 285, 40); createDemon("Ncaster", -900, 245, 20); createDemon("Ncaster", -1800, 245, 20); createDemon("Wrain", -2400, 285, 40); createDemon("Ncaster", -3000, 245, 20); createDemon("Ncaster", -3800, 245, 20); createDemon("Wrain", -4000, 285, 40); stop();
Instance of Symbol 537 MovieClip "BK1h" in Frame 211
onClipEvent (load) { FreeRoam = true; } onClipEvent (enterFrame) { this.gotoAndStop(2); if (this._x < 0) { this._x = 0; } if (((this._x <= 1000) && (this._x >= 995)) && (FreeRoam)) { _root.createDemon("Ncaster", -500, 245, 25); FreeRoam = false; } if ((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 538 MovieClip "demonLayer" in Frame 211
onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!_root.Gunner.hitTest(_root.BK1h.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!_root.Gunner.hitTest(_root.BK1h.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 211
onClipEvent (load) { this._visible = false; }
Frame 212
delete eval (Humanian()); lasers.removeMovieClip(); stop();
Frame 262
Necromancer(); _root.createEmptyMovieClip("spirits", 90); createEnemy("Flamer", 1000, 260, 30); createEnemy("Hbad", 1300, 260, 20); createEnemy("Flamer", 3200, 240, 20); createEnemy("Flamer", 1800, 260, 30); createEnemy("Hbad", 1500, 260, 20); createEnemy("Flamer", 4900, 260, 20); createEnemy("Flamer", 3150, 240, 30); createEnemy("Hbad", 3700, 260, 20); createEnemy("Flamer", 4200, 260, 20); createEnemy("Flamer", 4600, 260, 30); stop();
Instance of Symbol 439 MovieClip "BK1n" in Frame 262
onClipEvent (load) { FreeRoam = true; FreeRoam0 = true; } onClipEvent (enterFrame) { this.gotoAndStop(3); if (this._x > 0) { this._x = 0; } if (((this._x <= -1500) && (this._x >= -1505)) && (FreeRoam)) { _root.createEnemy("Hbad", 1530, 260, 20); FreeRoam = false; } if (((this._x <= -4000) && (this._x >= -4005)) && (FreeRoam0)) { _root.createEnemy("Flamer", 4025, 240, 30); FreeRoam0 = false; } if ((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 229 MovieClip [enemyLayer] "enemyLayer" in Frame 262
onClipEvent (enterFrame) { if (this._x > 0) { this._x = 0; } if (((((_root.Necro._x <= 250) && (Key.isDown(37))) && (!_root.Necro.hitTest(_root.BK1n.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Necro._x >= 300) && (Key.isDown(39))) && (!_root.Necro.hitTest(_root.BK1n.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 262
onClipEvent (load) { this._visible = false; }
Frame 272
spirits.removeMovieClip();
Frame 315
stop();
Frame 324
delete eval (Necromancer()); _root.createEmptyMovieClip("spirits", 96); NecroBoss(); stop();
Frame 325
spirits.removeMovieClip(); delete eval (NecroBoss());
Frame 362
stop();
Frame 413
Humanian(); _root.createEmptyMovieClip("lasers", 151); createDemon("Wrain", -200, 285, 40); createDemon("Ncaster", -2000, 245, 20); createDemon("Ncaster", -2800, 245, 20); createDemon("Wrain", -1200, 285, 40); createDemon("Ncaster", -900, 245, 20); createDemon("Ncaster", -1800, 245, 20); createDemon("Wrain", -2400, 285, 40); createDemon("Ncaster", -3000, 245, 20); createDemon("Wrain", -3800, 285, 20); createDemon("Wrain", -4300, 285, 40); stop();
Instance of Symbol 537 MovieClip "BK1h" in Frame 413
onClipEvent (load) { FreeRoam = true; } onClipEvent (enterFrame) { this.gotoAndStop(3); if (this._x < 0) { this._x = 0; } if (((this._x <= 1000) && (this._x >= 995)) && (FreeRoam)) { _root.createDemon("Ncaster", -500, 245, 25); FreeRoam = false; } if ((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if ((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 538 MovieClip "demonLayer" in Frame 413
onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (((((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!_root.Gunner.hitTest(_root.BK1h.wall3))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x + 10; } if (((((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!_root.Gunner.hitTest(_root.BK1h.wall1))) && (!Key.isDown(32))) && (!Key.isDown(40))) { this._x = this._x - 10; } }
Instance of Symbol 374 MovieClip "Sready" in Frame 413
onClipEvent (load) { this._visible = false; }
Frame 430
delete eval (Humanian()); lasers.removeMovieClip();
Frame 450
stop();
Instance of Symbol 538 MovieClip "demonLayer" in Frame 450
onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (((_root.Gunner._x <= 320) && (Key.isDown(37))) && (!_root.Gunner.hitTest(_root.BK1h.wall3))) { this._x = this._x + 10; } if (((_root.Gunner._x >= 400) && (Key.isDown(39))) && (!_root.Gunner.hitTest(_root.BK1h.wall1))) { this._x = this._x - 10; } }
Frame 451
_root.createEmptyMovieClip("lasers", 150); HBoss(); stop();
Instance of Symbol 776 MovieClip in Frame 451
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 3; _root.Gunner._x = _root.Gunner._x + 5; } }
Instance of Symbol 776 MovieClip in Frame 451
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 3; _root.Gunner._x = _root.Gunner._x - 5; } }
Instance of Symbol 364 MovieClip in Frame 451
onClipEvent (enterFrame) { this._y = this._y + 0.9; if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.attachMovie("timer", "powertime", 350); _root.dmg = 1.6; _root.lasers.t.rb = -80; _root.lasers.t.gb = -80; _root.lasers.t.ba = -80; _root.lasers.c.setTransform(_root.lasers.t); } if (this._y >= 10) { this._y = 10; } }
Frame 452
delete eval (HBoss()); lasers.removeMovieClip();
Frame 492
stop();
Frame 576
delete eval (Necromancer()); spirits.removeMovieClip(); delete eval (Humanian()); lasers.removeMovieClip(); delete eval (HBoss()); delete eval (NecAtk()); delete eval (HumAtk()); delete eval (NecroBoss()); stop();
Frame 594
stop();
Instance of Symbol 582 MovieClip "Gunner" in Frame 594
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale - 0.2; } }
Instance of Symbol 902 MovieClip "NecBar" in Frame 594
onClipEvent (enterFrame) { if (this.nbar._xscale > 100) { this.nbar._xscale = 100; } }
Instance of Symbol 905 MovieClip "HumBar" in Frame 594
onClipEvent (enterFrame) { if (this.hbar._xscale <= 0) { _root.play(); } }
Frame 595
_root.createEmptyMovieClip("spirits", 90); _root.createEmptyMovieClip("lasers", 150); HumAtk(); NecroBoss(); stop();
Instance of Symbol 582 MovieClip "GunBoy" in Frame 595
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale - 0.15; } }
Instance of Symbol 902 MovieClip "NecBar" in Frame 595
onClipEvent (enterFrame) { if (this.nbar._xscale > 100) { this.nbar._xscale = 100; } if (this.nbar._xscale <= 0) { _root.gotoAndStop("gameover"); } }
Instance of Symbol 368 MovieClip in Frame 595
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale + 30; } }
Frame 596
delete eval (HumAtk()); delete eval (NecroBoss()); spirits.removeMovieClip();
Frame 758
stop();
Frame 776
stop();
Instance of Symbol 582 MovieClip "Gunner" in Frame 776
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.NecBar.nbar._xscale = _root.NecBar.nbar._xscale - 0.2; } }
Instance of Symbol 902 MovieClip "NecBar" in Frame 776
onClipEvent (enterFrame) { if (this.nbar._xscale > 100) { this.nbar._xscale = 100; } }
Instance of Symbol 905 MovieClip "HumBar" in Frame 776
onClipEvent (enterFrame) { if (this.hbar._xscale <= 0) { _root.play(); } }
Frame 777
_root.createEmptyMovieClip("lasers", 150); _root.createEmptyMovieClip("spirits", 96); NecAtk(); HBoss(); stop();
Instance of Symbol 490 MovieClip "NecroDude" in Frame 777
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.HumBar.hbar._xscale = _root.HumBar.hbar._xscale - 0.15; } }
Instance of Symbol 902 MovieClip "NecBar" in Frame 777
onClipEvent (enterFrame) { if (this.nbar._xscale > 100) { this.nbar._xscale = 100; } if (this.nbar._xscale <= 0) { _root.play(); } }
Instance of Symbol 905 MovieClip "HumBar" in Frame 777
onClipEvent (enterFrame) { if (this.hbar._xscale <= 0) { _root.gotoAndStop("gameover"); } if (this.hbar._xscale > 100) { this.hbar._xscale = 100; } }
Instance of Symbol 368 MovieClip in Frame 777
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.HumBar.hbar._xscale = _root.HumBar.hbar._xscale + 30; } }
Frame 778
delete eval (HBoss()); delete eval (NecAtk()); lasers.removeMovieClip(); spirits.removeMovieClip();
Frame 891
stop();
Frame 892
delete eval (Necromancer()); spirits.removeMovieClip(); delete eval (Humanian()); lasers.removeMovieClip(); delete eval (HBoss()); delete eval (NecAtk()); delete eval (HumAtk()); delete eval (NecroBoss()); stop();
Instance of Symbol 1001 MovieClip in Frame 892
onClipEvent (enterFrame) { this._y = this._y - 1.8; }
Frame 893
stop();
Instance of Symbol 1006 MovieClip "supercheat" in Frame 893
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1014 MovieClip "killcheat" in Frame 893
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1016 MovieClip "lifecheat" in Frame 893
onClipEvent (load) { this._visible = false; }
Frame 894
delete eval (Necromancer()); spirits.removeMovieClip(); delete eval (Humanian()); lasers.removeMovieClip(); delete eval (HBoss()); delete eval (NecAtk()); delete eval (HumAtk()); delete eval (NecroBoss()); stop();
Symbol 17 MovieClip [spirit] Frame 1
stop();
Symbol 17 MovieClip [spirit] Frame 2
stop();
Symbol 19 MovieClip [bullet] Frame 5
stop();
Symbol 28 MovieClip [blast] Frame 9
this.removeMovieClip();
Symbol 36 MovieClip Frame 3
stop();
Symbol 41 MovieClip Frame 5
stop();
Symbol 42 MovieClip [Nguard] Frame 1
stop();
Symbol 42 MovieClip [Nguard] Frame 2
stop();
Symbol 53 MovieClip [laser] Frame 1
stop();
Symbol 53 MovieClip [laser] Frame 2
stop();
Symbol 77 MovieClip [Wrain] Frame 1
stop();
Symbol 77 MovieClip [Wrain] Frame 2
stop();
Symbol 77 MovieClip [Wrain] Frame 3
stop();
Symbol 125 MovieClip [NCaster] Frame 1
stop();
Symbol 125 MovieClip [NCaster] Frame 2
stop();
Symbol 125 MovieClip [NCaster] Frame 3
stop();
Symbol 125 MovieClip [NCaster] Frame 4
stop();
Symbol 125 MovieClip [NCaster] Frame 5
stop();
Symbol 132 MovieClip Frame 4
stop();
Symbol 137 MovieClip [Hguard] Frame 1
stop();
Symbol 137 MovieClip [Hguard] Frame 2
stop();
Symbol 155 MovieClip [Flamer] Frame 1
stop();
Symbol 155 MovieClip [Flamer] Frame 2
stop();
Symbol 155 MovieClip [Flamer] Frame 3
stop();
Symbol 164 MovieClip [Flame] Frame 9
this.removeMovieClip();
Symbol 169 MovieClip [Timer] Frame 222
_root.dmg = 1; _root.lasers.t.rb = 0; _root.lasers.t.gb = 0; _root.lasers.t.ba = 100; _root.lasers.c.setTransform(_root.lasers.t); _root.spirits.t.ra = 100; _root.spirits.t.gb = 0; _root.spirits.t.bb = 0; _root.spirits.c.setTransform(_root.spirits.t);
Symbol 169 MovieClip [Timer] Frame 223
this.removeMovieClip();
Symbol 216 MovieClip [NecSpec] Frame 31
this.removeMovieClip();
Symbol 224 MovieClip [HS] Frame 31
this.removeMovieClip();
Instance of Symbol 226 MovieClip "Hspecbar" in Symbol 228 MovieClip [HumSpec] Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { if (_root.Super) { this._xscale = 100; _root.Sready._visible = true; } if (Key.isDown(90) && (_root.Super)) { _root.attachMovie("HS", "HS", 777); } else { if (this._xscale >= 100) { this._xscale = 100; _root.Sready._visible = true; } if (Key.isDown(90) && (this._xscale >= 100)) { _root.attachMovie("HS", "HS", 777); this._xscale = 0; _root.Sready._visible = false; } } }
Symbol 254 MovieClip Frame 17
gotoAndPlay ("runner");
Symbol 257 MovieClip [Hbad] Frame 1
stop();
Symbol 257 MovieClip [Hbad] Frame 2
stop();
Symbol 257 MovieClip [Hbad] Frame 3
stop();
Symbol 257 MovieClip [Hbad] Frame 4
stop();
Symbol 276 Button
on (release) { getURL ("http://www.badbanditstudios.com", _blank); }
Symbol 317 MovieClip Frame 92
_root.play();
Symbol 318 Button
on (release) { getURL ("http://www.badbanditstudios.com", _blank); }
Symbol 327 Button
on (release) { gotoAndStop ("howto"); }
Symbol 328 Button
on (release) { gotoAndPlay (7); }
Symbol 331 Button
on (release) { gotoAndStop ("concept"); }
Symbol 332 Button
on (release) { gotoAndStop ("password"); }
Symbol 354 Button
on (release) { play(); }
Symbol 359 Button
on (release) { prevFrame(); }
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 4
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 5
stop();
Symbol 376 Button
on (release) { _quality = "LOW"; }
Symbol 377 Button
on (release) { _quality = "MEDIUM"; }
Symbol 378 Button
on (release) { _quality = "HIGH"; }
Symbol 383 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 2
stop();
Symbol 383 MovieClip Frame 3
stop();
Symbol 383 MovieClip Frame 4
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 2
stop();
Symbol 439 MovieClip Frame 1
stop();
Instance of Symbol 405 MovieClip "wall1" in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (Key.isDown(39))) { _root.Necro._x = (_root.BK1n._x + this._x) - 45; } }
Instance of Symbol 405 MovieClip "wall2" in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.Necro.dy = 0; _root.Necro._y = 108; } }
Instance of Symbol 405 MovieClip "wall3" in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (Key.isDown(37))) { _root.Necro._x = (_root.BK1n._x + this._x) + 54; } }
Instance of Symbol 416 MovieClip in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { this.gotoAndStop(2); } }
Instance of Symbol 418 MovieClip in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.play(); } }
Instance of Symbol 368 MovieClip in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.HPbar.bar._xscale = _root.HPbar.bar._xscale + 20; PowerUps.start(0, 0); } }
Symbol 439 MovieClip Frame 2
stop();
Instance of Symbol 364 MovieClip in Symbol 439 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.dmg = 3; _root.attachMovie("timer", "powertime", 350); _root.spirits.t.ra = 50; _root.spirits.t.gb = 50; _root.spirits.t.bb = 50; _root.spirits.c.setTransform(_root.spirits.t); } }
Instance of Symbol 368 MovieClip in Symbol 439 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.HPbar.bar._xscale = _root.HPbar.bar._xscale + 20; } }
Instance of Symbol 368 MovieClip in Symbol 439 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.HPbar.bar._xscale = _root.HPbar.bar._xscale + 20; } }
Symbol 439 MovieClip Frame 3
stop();
Instance of Symbol 364 MovieClip in Symbol 439 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro) && (this._currentframe == 1)) { this.play(); _root.dmg = 3; _root.attachMovie("timer", "powertime", 350); _root.spirits.t.ra = 50; _root.spirits.t.gb = 50; _root.spirits.t.bb = 50; _root.spirits.c.setTransform(_root.spirits.t); } }
Instance of Symbol 405 MovieClip in Symbol 439 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.play(); } }
Symbol 466 MovieClip Frame 6
_root.Necro.gotoAndStop(1);
Symbol 479 MovieClip Frame 5
stop();
Symbol 479 MovieClip Frame 11
_root.Necro.gotoAndStop(1);
Symbol 489 MovieClip Frame 5
_root.Necro.gotoAndStop(1);
Symbol 490 MovieClip Frame 1
stop();
Instance of Symbol 447 MovieClip in Symbol 490 MovieClip Frame 1
onClipEvent (load) { _root.Necro.dx = 0; }
Symbol 490 MovieClip Frame 2
stop();
Instance of Symbol 457 MovieClip in Symbol 490 MovieClip Frame 2
onClipEvent (keyUp) { _root.Necro.gotoAndStop(1); }
Symbol 490 MovieClip Frame 3
stop();
Symbol 490 MovieClip Frame 4
stop();
Symbol 490 MovieClip Frame 5
stop();
Instance of Symbol 479 MovieClip "jmp" in Symbol 490 MovieClip Frame 5
onClipEvent (enterFrame) { if ((this._currentframe = (_root.Necro._y + 20) >= 170)) { this.play(); } }
Symbol 490 MovieClip Frame 6
stop();
Instance of Symbol 481 MovieClip "HighFire" in Symbol 490 MovieClip Frame 6
onClipEvent (keyUp) { _root.Necro.gotoAndStop(1); }
Symbol 490 MovieClip Frame 7
stop();
Instance of Symbol 493 MovieClip "bar" in Symbol 495 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.Life) { this._xscale = 100; } else { if (this._xscale > 100) { this._xscale = 100; } if (this._xscale < 0) { _root.gotoAndStop("gameover"); } } }
Instance of Symbol 496 MovieClip "specbar" in Symbol 497 MovieClip Frame 1
onClipEvent (load) { this._xscale = 0; } onClipEvent (enterFrame) { if (_root.Super) { this._xscale = 100; _root.Sready._visible = true; } if (Key.isDown(90) && (_root.Super)) { _root.attachMovie("NecSpec", "Nspecial", 777); } else { if (this._xscale >= 100) { this._xscale = 100; _root.Sready._visible = true; Pup.start(0, 0); } if (Key.isDown(90) && (this._xscale >= 100)) { _root.attachMovie("NecSpec", "Nspecial", 777); this._xscale = 0; _root.Sready._visible = false; } } }
Symbol 506 Button
on (release) { play(); }
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 2
stop();
Symbol 537 MovieClip Frame 1
stop();
Instance of Symbol 405 MovieClip "wall1" in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (Key.isDown(39))) { _root.Gunner._x = (_root.BK1h._x + this._x) - 95; } }
Instance of Symbol 405 MovieClip "wall2" in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.Gunner.dy = 0; _root.Gunner._y = 150; } }
Instance of Symbol 405 MovieClip "wall3" in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (Key.isDown(37))) { _root.Gunner._x = (_root.BK1h._x + this._x) + 100; } }
Instance of Symbol 522 MovieClip "Nflag" in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { this.gotoAndStop(2); } }
Instance of Symbol 526 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.play(); } }
Instance of Symbol 368 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.HPbar.bar._xscale = _root.HPbar.bar._xscale + 40; } }
Instance of Symbol 364 MovieClip in Symbol 537 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.attachMovie("timer", "powertime", 350); _root.dmg = 3; _root.lasers.t.rb = -80; _root.lasers.t.gb = -80; _root.lasers.t.ba = -80; _root.lasers.c.setTransform(_root.lasers.t); } }
Symbol 537 MovieClip Frame 2
stop();
Instance of Symbol 364 MovieClip in Symbol 537 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.attachMovie("timer", "powertime", 350); _root.dmg = 3; _root.lasers.t.rb = -80; _root.lasers.t.gb = -80; _root.lasers.t.ba = -80; _root.lasers.c.setTransform(_root.lasers.t); } }
Instance of Symbol 522 MovieClip "Nflag" in Symbol 537 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { this.gotoAndStop(2); } }
Instance of Symbol 526 MovieClip in Symbol 537 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.play(); } }
Symbol 537 MovieClip Frame 3
stop();
Instance of Symbol 368 MovieClip in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.HPbar.bar._xscale = _root.HPbar.bar._xscale + 40; } }
Instance of Symbol 405 MovieClip in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.play(); } }
Instance of Symbol 405 MovieClip "wall1" in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (Key.isDown(39))) { _root.Gunner._x = (_root.BK1h._x + this._x) - 95; } }
Instance of Symbol 364 MovieClip in Symbol 537 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner) && (this._currentframe == 1)) { this.play(); _root.attachMovie("timer", "powertime", 350); _root.dmg = 3; _root.lasers.t.rb = -80; _root.lasers.t.gb = -80; _root.lasers.t.ba = -80; _root.lasers.c.setTransform(_root.lasers.t); } }
Symbol 551 MovieClip Frame 10
gotoAndPlay (3);
Symbol 558 MovieClip Frame 5
_root.Gunner.gotoAndStop(1);
Symbol 572 MovieClip Frame 5
stop();
Symbol 572 MovieClip Frame 11
_root.Gunner.gotoAndStop(1);
Symbol 581 MovieClip Frame 5
_root.Gunner.gotoAndStop(1);
Symbol 582 MovieClip Frame 1
stop();
Instance of Symbol 540 MovieClip "Hum1" in Symbol 582 MovieClip Frame 1
onClipEvent (load) { _root.Gunner.dx = 0; }
Symbol 582 MovieClip Frame 2
stop();
Instance of Symbol 551 MovieClip in Symbol 582 MovieClip Frame 2
onClipEvent (keyUp) { _root.Gunner.gotoAndStop(1); }
Symbol 582 MovieClip Frame 3
stop();
Symbol 582 MovieClip Frame 4
stop();
Symbol 582 MovieClip Frame 5
stop();
Instance of Symbol 572 MovieClip in Symbol 582 MovieClip Frame 5
onClipEvent (enterFrame) { if ((this._currentframe = (_root.Gunner._y + 20) >= 170)) { this.play(); } }
Symbol 582 MovieClip Frame 6
stop();
Instance of Symbol 574 MovieClip in Symbol 582 MovieClip Frame 6
onClipEvent (keyUp) { _root.Gunner.gotoAndStop(1); }
Symbol 582 MovieClip Frame 7
stop();
Symbol 638 Button
on (release) { _root.play(); }
Instance of Symbol 642 MovieClip "bossbar" in Symbol 644 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._xscale <= 0) { _root.play(); } }
Instance of Symbol 679 MovieClip in Symbol 718 MovieClip Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 5; } }
Symbol 718 MovieClip Frame 31
gotoAndStop (1); _root.Tank.play();
Instance of Symbol 679 MovieClip in Symbol 718 MovieClip Frame 43
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 5; } }
Symbol 718 MovieClip Frame 65
gotoAndStop (1); _root.Tank.play();
Instance of Symbol 710 MovieClip in Symbol 718 MovieClip Frame 72
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 2.5; } }
Symbol 718 MovieClip Frame 88
gotoAndStop (1); _root.Tank.play();
Instance of Symbol 653 MovieClip in Symbol 719 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.Necro)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 0.5; _root.Necro.gotoAndPlay(7); _root.Necro.dy = -20; _root.Necro.dx = _root.Necro.Dir; } }
Symbol 720 MovieClip Frame 1
stop();
Instance of Symbol 719 MovieClip "Funk" in Symbol 720 MovieClip Frame 1
onClipEvent (load) { if (_root.Tank._currentframe == 1) { if ((Math.random() * 1) >= 0.3) { this.TankTop.gotoAndPlay(2); } else { this.TankTop.gotoAndPlay(32); } } }
Symbol 720 MovieClip Frame 43
stop();
Instance of Symbol 719 MovieClip in Symbol 720 MovieClip Frame 43
onClipEvent (load) { if (_root.Tank._currentframe == 43) { if ((Math.random() * 1) >= 0.4) { this.TankTop.gotoAndPlay(66); } else { this.TankTop.gotoAndPlay(32); } } }
Instance of Symbol 785 MovieClip in Symbol 828 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 10; } }
Symbol 828 MovieClip Frame 30
gotoAndStop (1); _root.Borw.play();
Symbol 828 MovieClip Frame 44
_root.createDemon("Ncaster", 100, 220, 15);
Symbol 828 MovieClip Frame 70
gotoAndStop (1); _root.Borw.play();
Instance of Symbol 819 MovieClip in Symbol 828 MovieClip Frame 81
onClipEvent (enterFrame) { if (this.hitTest(_root.Gunner)) { _root.HPbar.bar._xscale = _root.HPbar.bar._xscale - 2; } }
Symbol 828 MovieClip Frame 100
gotoAndStop (1); _root.Borw.play();
Symbol 830 MovieClip Frame 1
stop();
Instance of Symbol 829 MovieClip "Bor" in Symbol 830 MovieClip Frame 1
onClipEvent (load) { if (_root.Borw._currentframe == 1) { if ((Math.random() * 1) >= 0.3) { this.Grim.gotoAndPlay(2); } else { this.Grim.gotoAndPlay(31); } } }
Symbol 830 MovieClip Frame 44
stop();
Instance of Symbol 829 MovieClip "Bor" in Symbol 830 MovieClip Frame 44
onClipEvent (load) { if (_root.Borw._currentframe == 44) { if ((Math.random() * 1) >= 0.4) { this.Grim.gotoAndPlay(71); } else { this.Grim.gotoAndPlay(31); } } }
Symbol 873 Button
on (release) { _root.play(); }
Symbol 879 Button
on (release) { gotoAndPlay ("Hstory"); }
Symbol 896 Button
on (release) { play(); }
Instance of Symbol 947 MovieClip in Symbol 948 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 1; }
Symbol 951 Button
on (release) { _root.gotoAndStop("credits"); }
Instance of Symbol 993 MovieClip in Symbol 994 MovieClip Frame 1
onClipEvent (enterFrame) { this._y = this._y - 0.9; }
Symbol 995 Button
on (release) { _root.play(); }
Symbol 999 Button
on (release) { _root.gotoAndStop("main"); }
Symbol 1004 Button
on (release) { gotoAndStop ("main"); }
Symbol 1009 Button
on (release) { if (_root.pass == "gold") { _root.gotoAndPlay(57); } else if (_root.pass == "burn") { _root.gotoAndPlay(109); } else if (_root.pass == "fire") { _root.gotoAndPlay(160); } else if (_root.pass == "king") { _root.gotoAndPlay(212); } else if (_root.pass == "year") { _root.gotoAndPlay(362); } else if (_root.pass == "newb") { _root.gotoAndPlay(492); } else if (_root.pass == "iced") { dmg = 100; _root.killcheat._visible = true; } else if (_root.pass == "duck") { Life = true; _root.lifecheat._visible = true; } else if (_root.pass == "boom") { Super = true; _root.supercheat._visible = true; } }
Symbol 1022 Button
on (release) { gotoAndStop ("main"); }
Symbol 1025 MovieClip Frame 5
stop();

Library Items

Symbol 1 Sound [Pup]
Symbol 2 Sound [oww]
Symbol 3 Sound [lazer]
Symbol 4 Sound [grunt]
Symbol 5 Sound [PowerUps]Used by:327 328 331 332 364 368 506 999 1004
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:6 7 8 9Used by:17
Symbol 11 GraphicUsed by:16
Symbol 12 SoundUsed by:16 718
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:11 12 13 14 15Used by:17
Symbol 17 MovieClip [spirit]Uses:10 16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [bullet]Uses:18
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [blast]Uses:20 21 22 23 24 25 26 27
Symbol 29 GraphicUsed by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:32 33 34Used by:36
Symbol 36 MovieClipUses:29 30 31 35Used by:42
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:37 38 39 40Used by:42
Symbol 42 MovieClip [Nguard]Uses:36 41
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:43 44 45Used by:53
Symbol 47 GraphicUsed by:52
Symbol 48 SoundUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:47 48 49 50 51Used by:53
Symbol 53 MovieClip [laser]Uses:46 52
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 55Used by:77
Symbol 57 GraphicUsed by:67
Symbol 58 GraphicUsed by:67
Symbol 59 GraphicUsed by:67
Symbol 60 GraphicUsed by:67
Symbol 61 GraphicUsed by:67
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:57 58 59 60 61 62 63 64 65 66Used by:77
Symbol 68 GraphicUsed by:76
Symbol 69 GraphicUsed by:76
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:68 69 70 71 72 73 74 75Used by:77
Symbol 77 MovieClip [Wrain]Uses:56 67 76
Symbol 78 GraphicUsed by:95
Symbol 79 GraphicUsed by:95
Symbol 80 GraphicUsed by:95
Symbol 81 GraphicUsed by:95
Symbol 82 GraphicUsed by:95
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94Used by:124 125
Symbol 96 GraphicUsed by:104
Symbol 97 GraphicUsed by:104
Symbol 98 GraphicUsed by:104
Symbol 99 GraphicUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:96 97 98 99 100 101 102 103Used by:124 125
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Symbol 1023 TextUses:264Used by:Timeline
Symbol 1024 GraphicUsed by:Timeline
Symbol 1025 MovieClipUses:274 723Used by:Timeline
Symbol 1026 SoundUsed by:Timeline

Instance Names

"BK1n"Frame 56Symbol 439 MovieClip
"Hbad2"Frame 56Symbol 257 MovieClip [Hbad]
"enemyLayer"Frame 56Symbol 229 MovieClip [enemyLayer]
"Necro"Frame 56Symbol 490 MovieClip
"enmHP_txt"Frame 56Symbol 491 EditableText
"HPbar"Frame 56Symbol 495 MovieClip
"special"Frame 56Symbol 497 MovieClip
"Sready"Frame 56Symbol 374 MovieClip
"BK1h"Frame 108Symbol 537 MovieClip
"demonLayer"Frame 108Symbol 538 MovieClip
"Gunner"Frame 108Symbol 582 MovieClip
"enmHP_txt"Frame 108Symbol 583 EditableText
"HPbar"Frame 108Symbol 495 MovieClip
"HSpecBar"Frame 108Symbol 228 MovieClip [HumSpec]
"Sready"Frame 108Symbol 374 MovieClip
"BK1n"Frame 159Symbol 439 MovieClip
"Hbad2"Frame 159Symbol 257 MovieClip [Hbad]
"enemyLayer"Frame 159Symbol 229 MovieClip [enemyLayer]
"Necro"Frame 159Symbol 490 MovieClip
"enmHP_txt"Frame 159Symbol 593 EditableText
"HPbar"Frame 159Symbol 495 MovieClip
"special"Frame 159Symbol 497 MovieClip
"Sready"Frame 159Symbol 374 MovieClip
"BK1h"Frame 211Symbol 537 MovieClip
"demonLayer"Frame 211Symbol 538 MovieClip
"Gunner"Frame 211Symbol 582 MovieClip
"enmHP_txt"Frame 211Symbol 600 EditableText
"HPbar"Frame 211Symbol 495 MovieClip
"HSpecBar"Frame 211Symbol 228 MovieClip [HumSpec]
"Sready"Frame 211Symbol 374 MovieClip
"BK1n"Frame 262Symbol 439 MovieClip
"Hbad2"Frame 262Symbol 257 MovieClip [Hbad]
"enemyLayer"Frame 262Symbol 229 MovieClip [enemyLayer]
"Necro"Frame 262Symbol 490 MovieClip
"enmHP_txt"Frame 262Symbol 607 EditableText
"HPbar"Frame 262Symbol 495 MovieClip
"special"Frame 262Symbol 497 MovieClip
"Sready"Frame 262Symbol 374 MovieClip
"lives_txt"Frame 263Symbol 610 EditableText
"enmHP_txt"Frame 263Symbol 611 EditableText
"HPbar"Frame 315Symbol 495 MovieClip
"BossHp"Frame 315Symbol 644 MovieClip
"Tank"Frame 324Symbol 720 MovieClip
"Necro"Frame 324Symbol 490 MovieClip
"BK1h"Frame 413Symbol 537 MovieClip
"demonLayer"Frame 413Symbol 538 MovieClip
"Gunner"Frame 413Symbol 582 MovieClip
"enmHP_txt"Frame 413Symbol 741 EditableText
"HPbar"Frame 413Symbol 495 MovieClip
"HSpecBar"Frame 413Symbol 228 MovieClip [HumSpec]
"Sready"Frame 413Symbol 374 MovieClip
"lives_txt"Frame 414Symbol 742 EditableText
"enmHP_txt"Frame 414Symbol 743 EditableText
"demonLayer"Frame 450Symbol 538 MovieClip
"q"Frame 450Symbol 582 MovieClip
"enmHP_txt"Frame 450Symbol 765 EditableText
"HPbar"Frame 450Symbol 495 MovieClip
"BossHp"Frame 450Symbol 644 MovieClip
"Borw"Frame 451Symbol 830 MovieClip
"Gunner"Frame 451Symbol 582 MovieClip
"enmHP_txt"Frame 451Symbol 831 EditableText
"plat"Frame 594Symbol 890 MovieClip
"Gunner"Frame 594Symbol 582 MovieClip
"Necro"Frame 594Symbol 490 MovieClip
"NecBar"Frame 594Symbol 902 MovieClip
"HumBar"Frame 594Symbol 905 MovieClip
"GunBoy"Frame 595Symbol 582 MovieClip
"NecBar"Frame 595Symbol 902 MovieClip
"plat"Frame 776Symbol 890 MovieClip
"Gunner"Frame 776Symbol 582 MovieClip
"Necro"Frame 776Symbol 490 MovieClip
"NecBar"Frame 776Symbol 902 MovieClip
"HumBar"Frame 776Symbol 905 MovieClip
"Gunner"Frame 777Symbol 582 MovieClip
"NecroDude"Frame 777Symbol 490 MovieClip
"NecBar"Frame 777Symbol 902 MovieClip
"HumBar"Frame 777Symbol 905 MovieClip
"supercheat"Frame 893Symbol 1006 MovieClip
"killcheat"Frame 893Symbol 1014 MovieClip
"lifecheat"Frame 893Symbol 1016 MovieClip
"mcBall"Symbol 17 MovieClip [spirit] Frame 1Symbol 10 MovieClip
"explode"Symbol 17 MovieClip [spirit] Frame 2Symbol 16 MovieClip
"crumble"Symbol 42 MovieClip [Nguard] Frame 2Symbol 41 MovieClip
"blow"Symbol 53 MovieClip [laser] Frame 2Symbol 52 MovieClip
"Watk"Symbol 77 MovieClip [Wrain] Frame 3Symbol 76 MovieClip
"NcastAtk"Symbol 125 MovieClip [NCaster] Frame 3Symbol 104 MovieClip
"Nhit"Symbol 125 MovieClip [NCaster] Frame 4Symbol 112 MovieClip
"shatter"Symbol 137 MovieClip [Hguard] Frame 2Symbol 136 MovieClip
"Fatk"Symbol 155 MovieClip [Flamer] Frame 2Symbol 145 MovieClip
"Hspecbar"Symbol 228 MovieClip [HumSpec] Frame 1Symbol 226 MovieClip
"HbadFire"Symbol 257 MovieClip [Hbad] Frame 2Symbol 236 MovieClip
"Hhit"Symbol 257 MovieClip [Hbad] Frame 4Symbol 256 MovieClip
"ledge1"Symbol 439 MovieClip Frame 1Symbol 397 MovieClip
"wall1"Symbol 439 MovieClip Frame 1Symbol 405 MovieClip
"wall2"Symbol 439 MovieClip Frame 1Symbol 405 MovieClip
"wall3"Symbol 439 MovieClip Frame 1Symbol 405 MovieClip
"Nec1"Symbol 490 MovieClip Frame 3Symbol 466 MovieClip
"jmp"Symbol 490 MovieClip Frame 5Symbol 479 MovieClip
"HighFire"Symbol 490 MovieClip Frame 6Symbol 481 MovieClip
"bar"Symbol 495 MovieClip Frame 1Symbol 493 MovieClip
"specbar"Symbol 497 MovieClip Frame 1Symbol 496 MovieClip
"wall1"Symbol 537 MovieClip Frame 1Symbol 405 MovieClip
"wall2"Symbol 537 MovieClip Frame 1Symbol 405 MovieClip
"wall3"Symbol 537 MovieClip Frame 1Symbol 405 MovieClip
"Nflag"Symbol 537 MovieClip Frame 1Symbol 522 MovieClip
"coal"Symbol 537 MovieClip Frame 1Symbol 530 MovieClip
"Nflag"Symbol 537 MovieClip Frame 2Symbol 522 MovieClip
"wall1"Symbol 537 MovieClip Frame 3Symbol 405 MovieClip
"coal"Symbol 537 MovieClip Frame 3Symbol 530 MovieClip
"Hum1"Symbol 582 MovieClip Frame 1Symbol 540 MovieClip
"Hum1"Symbol 582 MovieClip Frame 3Symbol 558 MovieClip
"bossbar"Symbol 644 MovieClip Frame 1Symbol 642 MovieClip
"Dr"Symbol 718 MovieClip Frame 3Symbol 669 MovieClip
"TankTop"Symbol 719 MovieClip Frame 1Symbol 718 MovieClip
"Funk"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip
"Grim"Symbol 829 MovieClip Frame 1Symbol 828 MovieClip
"Bor"Symbol 830 MovieClip Frame 1Symbol 829 MovieClip
"Bor"Symbol 830 MovieClip Frame 44Symbol 829 MovieClip
"nbar"Symbol 902 MovieClip Frame 1Symbol 900 MovieClip
"hbar"Symbol 905 MovieClip Frame 1Symbol 904 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Pup"
ExportAssets (56)Timeline Frame 1Symbol 2 as "oww"
ExportAssets (56)Timeline Frame 1Symbol 3 as "lazer"
ExportAssets (56)Timeline Frame 1Symbol 4 as "grunt"
ExportAssets (56)Timeline Frame 1Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 1Symbol 17 as "spirit"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 28 as "blast"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Nguard"
ExportAssets (56)Timeline Frame 1Symbol 53 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 77 as "Wrain"
ExportAssets (56)Timeline Frame 1Symbol 125 as "NCaster"
ExportAssets (56)Timeline Frame 1Symbol 127 as "orb"
ExportAssets (56)Timeline Frame 1Symbol 137 as "Hguard"
ExportAssets (56)Timeline Frame 1Symbol 155 as "Flamer"
ExportAssets (56)Timeline Frame 1Symbol 164 as "Flame"
ExportAssets (56)Timeline Frame 1Symbol 169 as "Timer"
ExportAssets (56)Timeline Frame 1Symbol 216 as "NecSpec"
ExportAssets (56)Timeline Frame 1Symbol 224 as "HS"
ExportAssets (56)Timeline Frame 1Symbol 228 as "HumSpec"
ExportAssets (56)Timeline Frame 1Symbol 229 as "enemyLayer"
ExportAssets (56)Timeline Frame 1Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 4Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 4Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 4Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 4Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 6Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 6Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 56Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 56Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 56Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 56Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 56Symbol 229 as "enemyLayer"
ExportAssets (56)Timeline Frame 57Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 108Symbol 228 as "HumSpec"
ExportAssets (56)Timeline Frame 159Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 159Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 159Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 159Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 159Symbol 229 as "enemyLayer"
ExportAssets (56)Timeline Frame 211Symbol 228 as "HumSpec"
ExportAssets (56)Timeline Frame 262Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 262Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 262Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 262Symbol 257 as "Hbad"
ExportAssets (56)Timeline Frame 262Symbol 229 as "enemyLayer"
ExportAssets (56)Timeline Frame 413Symbol 228 as "HumSpec"
ExportAssets (56)Timeline Frame 892Symbol 5 as "PowerUps"
ExportAssets (56)Timeline Frame 893Symbol 5 as "PowerUps"

Labels

"main"Frame 4
"concept"Frame 5
"howto"Frame 6
"start"Frame 7
"Hstory"Frame 759
"credits"Frame 892
"password"Frame 893
"gameover"Frame 894
"startD"Symbol 10 MovieClip Frame 1
"frm1"Symbol 17 MovieClip [spirit] Frame 1
"explode"Symbol 17 MovieClip [spirit] Frame 2
"grd"Symbol 42 MovieClip [Nguard] Frame 1
"runner"Symbol 254 MovieClip Frame 5
"Nec"Symbol 490 MovieClip Frame 1

Dynamic Text Variables

kirupatxtSymbol 259 EditableText""
passSymbol 1008 EditableText""




http://swfchan.com/6/26919/info.shtml
Created: 22/5 -2019 03:11:39 Last modified: 22/5 -2019 03:11:39 Server time: 06/05 -2024 23:56:22