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Desert Ambush.swf

This is the info page for
Flash #26923

(Click the ID number above for more basic data on this flash file.)


Text
MINICLIP.COM INTRO COMPONENT v1.6

Place this component on the top layer of
the second frame, leaving frame 1
completely empty. The silhouette helps
you position the preloader correctly on
your page.

The game is loading (0%)

The game is loading (0%)

Free Games AND ShowS

v1.1

PLAY MORE GAMES

A

S

D

F

SPACE BAR

G

PUNCH

KICK

MAGIC LAMP

<p align="center"><font face="FFF Forward" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Game Created by: </font></p><p align="center"></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Programming / Graphics and Animation</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Sound FX and Music</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Alan I. Balodi</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.ultimatearcade.com" target = "_blank"><i>www.ultimatearcade.com</i></a></font></p><p align="center"></p><p align="center"><font face="FFF Forward" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">SPECIAL THANK YOU TO:</font></p><p align="center"></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Story Development</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Graphics/Animation</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Vince Parker</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.artistinacan.com" target = "_blank"><i>www.artistinacan.com</i></a></font></p><p align="center"></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Story Development</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Character Development</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">Tina Louise Balodi</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.ultimatearcade.com" target = "_blank"><i>www.ultimatearcade.com</i></a></font></p><p align="center"></p><p align="center"></p><p align="center"><font face="FFF Forward" size="10" color="#ffc76d" letterSpacing="0.000000" kerning="0">Sound FX and Music</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">John Guccione</font></p><p align="center"><font face="FFF Forward" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.soundgenius.com" target = "_blank"><i>www.soundgenius.com</i></a></font></p>

Instructions:
Left Arrow - Walk Left
Right Arrow - Walk Right
Up Arrow or Space Bar - Jump
Down Arrow - Duck Down
"G" - God Mode/Magic Lamp
"A" - Punch with left arm
"S" - Punch with right arm
"D" - kick with left leg
"F" - Kick with right leg
Hint: To kill the skeletons you must
alternate punch kick punch kick,
otherwise they will block your attack.
Pick Up these items:
Water - Health/Extra Points
Magic Lamp - God Mode, for a very
short period of time you can not get
killed.
The end of each level will be marked
with a red target!
Watch out for everything else...
Good Luck!

BACK

ActionScript [AS1/AS2]

Frame 1
this._lockroot = true; System.security.allowDomain("www.miniclip.com");
Frame 4
stop(); fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false");
Instance of Symbol 72 MovieClip in Frame 4
onClipEvent (load) { total = _root.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); percent = int((loaded / total) * 100); text = ("Loaded " + percent) + "%"; gotoAndStop(percent); if (loaded == total) { _root.gotoAndPlay("frame2"); } }
Frame 5
welcomeBeat = new Sound(); welcomeBeat.attachSound("welcomeBeat"); _root.welcomeBeat.start(); stop();
Instance of Symbol 152 MovieClip "credits" in Frame 5
onClipEvent (load) { this._visible = 0; }
Frame 6
loadMovieNum ("intro.swf", 1); desertAmbush = "yes"; baseScore = 0; stop();
Symbol 5 MovieClip Frame 1
this._visible = false;
Symbol 11 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 16 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 16 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 16 MovieClip Frame 12
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 100
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 32 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 33 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 33 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 60
Symbol 49 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 50 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 5 MovieClip "mcIntro" in Symbol 50 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 28 MovieClip "mcLoadingAnimated" in Symbol 50 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 50 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 62 MovieClip Frame 1
stop();
Symbol 65 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 81 Button
on (release) { _root.welcomeBeat.stop(); nextFrame(); } on (rollOver) { scull.gotoAndStop(2); } on (rollOut) { scull.gotoAndStop(1); }
Symbol 84 Button
on (release) { credits._visible = 1; credits.gotoAndStop(2); } on (rollOver) { scull.gotoAndStop(3); } on (rollOut) { scull.gotoAndStop(1); }
Symbol 87 Button
on (release) { _root.view_scores = 1; loadMovieNum ("scores.swf", 25); } on (rollOver) { scull.gotoAndStop(4); } on (rollOut) { scull.gotoAndStop(1); }
Symbol 93 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); } on (rollOver) { scull.gotoAndStop(5); } on (rollOut) { scull.gotoAndStop(1); }
Symbol 96 Button
on (release) { credits._visible = 1; credits.gotoAndStop(1); }
Symbol 100 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 2
stop();
Symbol 100 MovieClip Frame 3
stop();
Symbol 100 MovieClip Frame 4
stop();
Symbol 100 MovieClip Frame 5
stop();
Symbol 100 MovieClip Frame 6
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 40
stop();
Symbol 128 Button
on (press) { gotoAndPlay (2); } on (release) { gotoAndStop (1); }
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
_parent.credits.prevFrame();
Symbol 129 MovieClip Frame 3
gotoAndPlay (2);
Symbol 130 Button
on (press) { gotoAndPlay (2); } on (release) { gotoAndStop (1); }
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 2
_parent.credits.nextFrame();
Symbol 131 MovieClip Frame 3
gotoAndPlay (2);
Symbol 136 Button
on (release) { _root.credits._visible = 0; }
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 70
stop();
Symbol 151 Button
on (release) { _root.credits._visible = 0; }
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 2
stop();

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 FontUsed by:3 4 18 21
Symbol 3 TextUses:2Used by:5
Symbol 4 TextUses:2Used by:5
Symbol 5 MovieClipUses:1 3 4Used by:50
Symbol 6 ShapeTweeningUsed by:28
Symbol 7 GraphicUsed by:26
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11 72
Symbol 11 ButtonUses:8 9 10Used by:26
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:12 14 15Used by:26
Symbol 17 GraphicUsed by:26
Symbol 18 EditableTextUses:2Used by:26
Symbol 19 ShapeTweeningUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 EditableTextUses:2Used by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:7 11 16 17 18 19 20 21 22 23 24 25Used by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:6 26 27Used by:50
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:33
Symbol 33 MovieClipUses:29 30 32Used by:50
Symbol 34 GraphicUsed by:49
Symbol 35 ShapeTweeningUsed by:49
Symbol 36 GraphicUsed by:49
Symbol 37 SoundUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 GraphicUsed by:49
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 SoundUsed by:49
Symbol 46 FontUsed by:47
Symbol 47 TextUses:46Used by:49 65
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:34 35 36 37 38 39 41 42 43 44 45 47 48Used by:50
Symbol 50 MovieClipUses:5 28 33 49Used by:Timeline
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:Timeline
Symbol 53 Sound [DesertBeat]Used by:62
Symbol 54 Sound [fighterPunch]Used by:62
Symbol 55 Sound [fleshhit]Used by:62
Symbol 56 Sound [godLampPickup]Used by:62
Symbol 57 Sound [godModeOn]Used by:62
Symbol 58 Sound [scorpionBite]Used by:62
Symbol 59 Sound [water]Used by:62
Symbol 60 Sound [welcomeBeat]Used by:62
Symbol 61 Sound [winBeat]Used by:62
Symbol 62 MovieClipUses:53 54 55 56 57 58 59 60 61Used by:Timeline
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65 151
Symbol 65 ButtonUses:63 47 64Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:72
Symbol 70 GraphicUsed by:72
Symbol 71 ShapeTweeningUsed by:72
Symbol 72 MovieClipUses:69 70 71 10Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 FontUsed by:76
Symbol 76 TextUses:75Used by:Timeline
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81 84 87 96
Symbol 80 SoundUsed by:81 84 87 93 96
Symbol 81 ButtonUses:77 78 79 80Used by:Timeline
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:82 83 79 80Used by:Timeline
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 ButtonUses:85 86 79 80Used by:Timeline
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 FontUsed by:92 122
Symbol 92 TextUses:91Used by:93
Symbol 93 ButtonUses:88 89 90 92 80Used by:Timeline
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 ButtonUses:94 95 79 80Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 GraphicUsed by:115
Symbol 102 FontUsed by:103 104 105 106 109
Symbol 103 TextUses:102Used by:115
Symbol 104 TextUses:102Used by:115
Symbol 105 TextUses:102Used by:115
Symbol 106 TextUses:102Used by:115
Symbol 107 FontUsed by:108
Symbol 108 TextUses:107Used by:115
Symbol 109 TextUses:102Used by:115
Symbol 110 GraphicUsed by:115
Symbol 111 FontUsed by:112 113 114 122 137
Symbol 112 TextUses:111Used by:115
Symbol 113 TextUses:111Used by:115
Symbol 114 TextUses:111Used by:115
Symbol 115 MovieClipUses:101 103 104 105 106 108 109 110 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:116Used by:152
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:152
Symbol 120 GraphicUsed by:152
Symbol 121 FontUsed by:122 137
Symbol 122 EditableTextUses:91 111 121Used by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:152
Symbol 125 GraphicUsed by:128 130
Symbol 126 GraphicUsed by:128 130
Symbol 127 GraphicUsed by:128 130
Symbol 128 ButtonUses:125 126 127Used by:129
Symbol 129 MovieClipUses:128Used by:152
Symbol 130 ButtonUses:125 126 127Used by:131
Symbol 131 MovieClipUses:130Used by:152
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134 136
Symbol 134 MovieClipUses:133Used by:136
Symbol 135 SoundUsed by:136
Symbol 136 ButtonUses:134 133 135Used by:152
Symbol 137 TextUses:111 121Used by:147
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:147
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:147
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:137 140 143 146Used by:148
Symbol 148 MovieClipUses:147Used by:152
Symbol 149 FontUsed by:150
Symbol 150 TextUses:149Used by:151
Symbol 151 ButtonUses:150 64Used by:152
Symbol 152 MovieClipUses:117 119 120 124 129 131 136 148 151Used by:Timeline

Instance Names

"scull"Frame 5Symbol 100 MovieClip
"credits"Frame 5Symbol 152 MovieClip
"mcAd"Symbol 16 MovieClip Frame 1Symbol 14 MovieClip
"mcLoading"Symbol 28 MovieClip Frame 1Symbol 26 MovieClip
"mcLoading"Symbol 28 MovieClip Frame 11Symbol 26 MovieClip
"mcIntro"Symbol 50 MovieClip Frame 1Symbol 5 MovieClip
"mcLoadingAnimated"Symbol 50 MovieClip Frame 2Symbol 28 MovieClip
"mcBackground"Symbol 50 MovieClip Frame 2Symbol 33 MovieClip
"mcAnimation"Symbol 50 MovieClip Frame 2Symbol 49 MovieClip
"credits"Symbol 152 MovieClip Frame 1Symbol 124 MovieClip
"credits"Symbol 152 MovieClip Frame 2Symbol 148 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 3Symbol 53 as "DesertBeat"
ExportAssets (56)Timeline Frame 3Symbol 54 as "fighterPunch"
ExportAssets (56)Timeline Frame 3Symbol 55 as "fleshhit"
ExportAssets (56)Timeline Frame 3Symbol 56 as "godLampPickup"
ExportAssets (56)Timeline Frame 3Symbol 57 as "godModeOn"
ExportAssets (56)Timeline Frame 3Symbol 58 as "scorpionBite"
ExportAssets (56)Timeline Frame 3Symbol 59 as "water"
ExportAssets (56)Timeline Frame 3Symbol 60 as "welcomeBeat"
ExportAssets (56)Timeline Frame 3Symbol 61 as "winBeat"

Labels

"frame2"Frame 5
"startGame"Frame 6
"loadAd"Symbol 16 MovieClip Frame 2
"showAd"Symbol 16 MovieClip Frame 12
"preload"Symbol 50 MovieClip Frame 3

Dynamic Text Variables

txtPercentLoaded2Symbol 18 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 21 EditableText"The game is loading (0%)"




http://swfchan.com/6/26923/info.shtml
Created: 22/5 -2019 03:08:14 Last modified: 22/5 -2019 03:08:14 Server time: 06/05 -2024 12:15:28