STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228101 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #26949 |
[Engine Design/SFX] |
And |
Markus Bankhead |
[character/Stage Design] |
JINGLE |
BALLISTICS |
00 |
% |
loading |
(c) 2005 G.Davies / M. Bankhead |
Arcade |
Versus |
Credits |
Mode select |
Instructions |
Options |
Show love |
Credits |
Return to mode select |
Code/SFX/voices/menus Click for site (new window) |
Character/Stage design Click for site (new window) |
font from theholidayspot.com |
music by staedler and waldorf |
Show love |
Merry Christmas! We hope you enjoy this game. If you do, please check out the good cause below - maybe you can help somebody out... We don't want to come across as manipulative, but please just have a look at Child's Play and see if it's something you'd like to help... |
The guys at the Penny Arcade webcomic started this charity to buy toys and games to entertain sick children. By donating, you can ease a child's suffering. The link opens in a new window so you won't lose your game. |
Instructions |
Next >> |
Introduction From the team that brought you End of Nightmares, Jingle Ballistics is a 1 on 1 classical-style 2D fighting game where Christmas characters battle it out to be the best fighter! The game can be played in 1 player mode, or bring a friend for added fun! This is the first game to use gavD's Versus Effect engine, and is designed to be easy to pick up and play for all ages - future games will cater to hardcore players! |
Default Keys Player 1: Arrows keys - move A - fast punch Z - fast kick Player 2: Numeric keypad 1, 2, 3, 5 - move 7 - fast punch 9 - fast kick Special attack : Light punch + Heavy punch together Block: Press "away" from whilst your opponent is attacking, or "away" and "down" for a crouching block |
S - fierce punch X - fierce kick |
4 - heavy punch 6 - heavy kick |
Energy bar |
Special bar Character |
Character icon |
Rounds won |
Choosing a character There are 4 characters, all of which have different attributes, which are listed on the character select screen. Pick one that suits your style! Power: How much damage the character's attacks do Speed: How fast the character can walk and jump laterally Stamina: How much damage the character can take Jump: How high/fast the character can jump Special: How effective a character's special attack is Charge: How long a character takes to charge his special Recovery: How long a character stays on the ground for after knockdown |
Tips Counter attacks - if you hit an opponent who is attacking, you will do 20% more damage! Specials are best used whilst your opponent is getting up off the floor Very powerful attacks are unblockable The arenas scroll left and right, so if your opponent is too close, you can back away. |
Unlocking Toy To unlock the powerful "Toy" character, simply beat the game in Arcade mode. Known bugs Sometimes, when hit in the air, a character will float off screen. If this happens, leave the controls alone for a few seconds and your character will re-appear. |
Options |
Difficulty |
Attack effects |
Rounds for victory |
Normal |
Hard |
Off |
Ridiculous |
1 |
2 |
1 player vs CPU |
1 player vs 2 player |
CPU vs CPU |
Mode select |
Select character |
Mode select |
Return to mode select |
LOCKED |
versus |
? |
Santa |
Power: Speed: Stamina: Jump: Special: Charge: Recovery: |
Frosty |
Elf |
Toy |
selected |
get ready! |
x |
x |
Output |
Round |
1 |
Fight! |
[winner] |
wins! |
Return to menu |
Thanks for playing! Toy character unlocked! Jingle Ballistics produced by gavd and bankhead studios Merry Christmas! |
Congratulations! |
gavD thanks and shouts out to Markus, Staedler and Waldorf, Cardiff Room 303 crew, Beatbox Fozzy, humanbeatbox.com crew, bellends.co.uk crew, Undead Manchester, Nikola Gocic, Andre the Giant has a posse 7'4", Chris Brassey, Dave H 24/7, JayAyGhei, TehGizzuest, Jon R, Unlucky Davey J, DK Dangerous, my housemates, Melt Banana for the best gig I ever saw, all mosh pits, newgrounds.com, freeworldgroup.com, gamegarage.com, Triflesky, Samba Lucas, Vibration White Finger, d'Booga, JenniT (where would I be without you?), Artorius, Jo (best holiday I ever had), Kruger magazine, Claire for my only bit of print coverage ever, everyone who got in touch after Pixelville, Take to the Streets and EON - cheers guys, my colleagues at Lisol, Associated Minds (big up Mayor! UK Hip Hop in the house, ya HEAR?!), Akira the Don for keeping me sane with mixtapes. RIP Eddie Guerrero, RIP John Peel, RIP Dimebag. To JC - I've drifted far, but I believe you're coming back one day, U can save me... Thanks to YOU for playing this game, hope you enjoyed it, more games are under development using this engine, you ain't heard the last from me, I have lots of games "nearly" ready to go and Pixelville 2 will get finished one day - promise! Throw away your television, show some love, give blood, help somebody out, stay creative, don't let anybody tell you that you've nothing to offer, keep your head up and if you ever meet me tell me to do the same things! :-) Peace out gavD, big up those I forgot! |
Markus shouts & thanks: To my Judah for some Ideas For gavD making the animations come to life and for the sound effects Staedler and Waldorf for the music |
ActionScript [AS1/AS2]
Frame 1var toyLocked = true; Stage.showMenu = false; stop();Frame 2var GORE_OFF = 0; var GORE_NORMAL = 1; var GORE_RIDICULOUS = 2; var goreMode = GORE_NORMAL; var EASY = 0; var NORMAL = 1; var HARD = 2; var difficulty = NORMAL; var punk1Index = 0; var loadedbytes; var totalbytes; var percentage; var loadingIndex = 0; var player1CPU = true; var player2CPU = true; var PLAYER1_LIGHT_PUNCH = 65; var PLAYER1_HEAVY_PUNCH = 83; var PLAYER1_LIGHT_KICK = 90; var PLAYER1_HEAVY_KICK = 88; var PLAYER2_LIGHT_PUNCH = 103; var PLAYER2_HEAVY_PUNCH = 100; var PLAYER2_LIGHT_KICK = 105; var PLAYER2_HEAVY_KICK = 102; var winsForVictory = 2; var player1Clip = ""; var player2Clip = ""; var gameMode = "Arcade";Instance of Symbol 36 MovieClip "soundControl" in Frame 2onClipEvent (load) { function playGood() { this.gotoAndPlay("good_" + random(5)); } }Frame 3loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); if (loadedbytes >= totalbytes) { gotoAndPlay (5); } percentage = Math.ceil((loadedbytes / totalbytes) * 100);Frame 4gotoAndPlay (3);Frame 5_quality = "HIGH"; stopAllSounds();Frame 8_root.soundControl.playGood();Frame 16_root.soundControl.playGood();Frame 23stop();Frame 27function refreshOptions() { hlRound_1._visible = false; hlRound_2._visible = false; eval ("hlRound_" + _root.winsForVictory)._visible = true; hlDiff_0._visible = false; hlDiff_1._visible = false; hlDiff_2._visible = false; eval ("hlDiff_" + _root.difficulty)._visible = true; hlGore_0._visible = false; hlGore_1._visible = false; hlGore_2._visible = false; eval ("hlGore_" + _root.goreMode)._visible = true; } refreshOptions();Frame 29function setCharacterSelection(c, i) { if (player1Chosen) { punkGallery2.gotoAndStop(i); punkDescriptions2.gotoAndStop(i); _root.player2Clip = c; player2Selected._visible = true; player2Chosen = true; play(); } else { _root.punk1Index = i; punkGallery1.gotoAndStop(i); punkDescriptions1.gotoAndStop(i); _root.player1Clip = c; csText = "Player 2 select character"; highlightPunk(i); player1Selected._visible = true; player1Chosen = true; if (player2CPU) { if (gameMode == "Arcade") { highlightPunk(2); _root.player2Clip = "Santa"; } else { selectRandomCharacter(); } player2Chosen = true; } if (player2Chosen) { play(); } } } function deselectPunk() { if (!player1Chosen) { punkGallery1.gotoAndStop(1); punkDescriptions1.gotoAndStop(1); } if (!player2Chosen) { punkGallery2.gotoAndStop(1); punkDescriptions2.gotoAndStop(1); } } function highlightPunk(i) { if (player1Chosen) { punkGallery2.gotoAndStop(i); punkDescriptions2.gotoAndStop(i); } else { punkGallery1.gotoAndStop(i); punkDescriptions1.gotoAndStop(i); } } function selectRandomCharacter() { var _local1; var _local2 = random(2) + 3; switch (_local2) { case 2 : _local1 = "Santa"; break; case 3 : _local1 = "Frosty"; break; case 4 : _local1 = "Elf"; } setCharacterSelection(_local1, _local2); } var opponentIndex = 1; player1Selected._visible = false; player2Selected._visible = false; var player1Chosen = false; var player2Chosen = false; if (player1CPU) { selectRandomCharacter(); player1Chosen = true; player1Selected._visible = true; if (player2CPU) { selectRandomCharacter(); player2Chosen = true; player2Selected._visible = true; } } var csText = "Player 1 select character";Instance of Symbol 144 MovieClip in Frame 29onClipEvent (load) { if (!_root.toyLocked) { this._visible = false; } }Frame 30punkGallery1.gotoAndStop(_root.punk1Index); punkDescriptions1.gotoAndStop(_root.punk1Index); player1Selected._visible = true; player2Selected._visible = true; if (gameMode == "Arcade") { switch (++opponentIndex) { case 2 : _root.player2Clip = "Santa"; break; case 3 : _root.player2Clip = "Frosty"; break; case 4 : _root.player2Clip = "Elf"; break; case 5 : _root.player2Clip = "Toy"; break; default : _root.gotoAndPlay("outro_" + _root.player1Clip); } stopAllSounds(); highlightPunk(opponentIndex); } else { stopAllSounds(); }Frame 41soundControl.gotoAndPlay(player1Clip);Frame 58soundControl.gotoAndPlay("versus");Frame 74soundControl.gotoAndPlay(player2Clip);Frame 112function effect(theShakeAmountX, theShakeAmountY, theShakes) { shakeAmountX = theShakeAmountX; shakeAmountY = theShakeAmountY; shakes = theShakes; gotoAndPlay ("shake"); } stop(); var shakes; var shakeAmountX; var shakeAmountY;Instance of Symbol 1038 MovieClip "game" in Frame 112onClipEvent (load) { function reset() { this._x = startX; this._y = startY; } var startX = this._x; var startY = this._y; }Frame 113game._x = game._x - shakeAmountX; game._y = game._y + shakeAmountY;Frame 115game._x = game._x + shakeAmountX; game._y = game._y - shakeAmountY; shakeAmountX = shakeAmountX - 2; shakeAmountY = shakeAmountY - 2; if ((--shakes) == 0) { game.reset(); gotoAndStop (112); }Frame 117gotoAndPlay ("shake");Frame 118_root.toyLocked = false; winner.gotoAndStop("Santa"); stop(); stop();Frame 119_root.toyLocked = false; winner.gotoAndStop("Frosty"); stop();Frame 120_root.toyLocked = false; winner.gotoAndStop("Elf"); stop();Frame 121_root.toyLocked = false; winner.gotoAndStop("Toy"); stop();Frame 122_root.toyLocked = false; stop();Frame 123stop();Frame 124stop();Symbol 11 MovieClip Frame 177_root.play();Symbol 36 MovieClip Frame 1stop();Symbol 36 MovieClip Frame 3gotoAndStop (1);Symbol 36 MovieClip Frame 5gotoAndStop (1);Symbol 36 MovieClip Frame 7gotoAndStop (1);Symbol 36 MovieClip Frame 9gotoAndStop (1);Symbol 36 MovieClip Frame 11gotoAndStop (1);Symbol 36 MovieClip Frame 13gotoAndStop (1);Symbol 36 MovieClip Frame 15gotoAndStop (1);Symbol 36 MovieClip Frame 17gotoAndStop (1);Symbol 36 MovieClip Frame 19gotoAndStop (1);Symbol 36 MovieClip Frame 21gotoAndStop (1);Symbol 36 MovieClip Frame 23gotoAndStop (1);Symbol 36 MovieClip Frame 25gotoAndStop (1);Symbol 36 MovieClip Frame 27gotoAndStop (1);Symbol 36 MovieClip Frame 29gotoAndStop (1);Symbol 36 MovieClip Frame 31gotoAndStop (1);Symbol 36 MovieClip Frame 33gotoAndStop (1);Symbol 36 MovieClip Frame 34displayer.outText = "Yay!"; displayer.gotoAndPlay(2);Symbol 36 MovieClip Frame 35gotoAndStop (1);Symbol 36 MovieClip Frame 36displayer.outText = "Great!"; displayer.gotoAndPlay(2);Symbol 36 MovieClip Frame 37gotoAndStop (1);Symbol 36 MovieClip Frame 38displayer.outText = "Sweet!"; displayer.gotoAndPlay(2);Symbol 36 MovieClip Frame 39gotoAndStop (1);Symbol 36 MovieClip Frame 40displayer.outText = "Ho ho ho!"; displayer.gotoAndPlay(2);Symbol 36 MovieClip Frame 41gotoAndStop (1);Symbol 36 MovieClip Frame 42displayer.outText = "Nice!"; displayer.gotoAndPlay(2);Symbol 36 MovieClip Frame 43gotoAndStop (1);Symbol 36 MovieClip Frame 44gotoAndStop (1);Symbol 36 MovieClip Frame 45gotoAndStop (1);Symbol 51 Buttonon (release) { _root.soundControl.playGood(); gameMode = "Arcade"; player1CPU = false; player2CPU = true; gotoAndStop ("charSelect"); }Symbol 52 Buttonon (release) { _root.soundControl.playGood(); gameMode = "Versus"; gotoAndStop ("modeSelect2"); }Symbol 53 Buttonon (release) { _root.soundControl.playGood(); gotoAndStop ("credits"); }Symbol 58 Buttonon (release) { _root.soundControl.playGood(); gotoAndStop ("instructions"); }Symbol 60 Buttonon (release) { _root.soundControl.playGood(); gotoAndStop ("options"); }Symbol 62 Buttonon (release) { _root.soundControl.playGood(); gotoAndStop ("showLove"); }Symbol 65 Buttonon (release) { _root.soundControl.playGood(); gotoAndStop ("modeSelect"); }Symbol 68 Buttonon (release) { getURL ("http://www.gavd.co.uk/", "_BLANK"); }Symbol 69 Buttonon (release) { getURL ("http://www.myspace.com/sukram", "_BLANK"); }Symbol 73 Buttonon (release) { getURL ("http://www.theholidayspot.com/christmas/fonts/", "_BLANK"); }Symbol 75 Buttonon (release) { getURL ("http://www.room303cardiff.com/", "_BLANK"); }Symbol 77 Buttonon (release) { getURL ("http://www.childsplaycharity.org/", "_BLANK"); }Symbol 86 Buttonon (release) { _root.soundControl.playGood(); nextFrame(); }Symbol 102 MovieClip Frame 1stop();Symbol 103 Buttonon (release) { _root.goreMode = _root.GORE_RIDICULOUS; refreshOptions(); }Symbol 104 Buttonon (release) { _root.winsForVictory = 1; refreshOptions(); }Symbol 105 Buttonon (release) { _root.goreMode = _root.GORE_NORMAL; refreshOptions(); }Symbol 106 Buttonon (release) { _root.goreMode = _root.GORE_OFF; refreshOptions(); }Symbol 107 Buttonon (release) { _root.winsForVictory = 2; refreshOptions(); }Symbol 108 Buttonon (release) { _root.difficulty = _root.HARD; refreshOptions(); }Symbol 109 Buttonon (release) { _root.difficulty = _root.NORMAL; refreshOptions(); }Symbol 123 Buttonon (release) { _root.soundControl.playGood(); player1CPU = false; player2CPU = true; nextFrame(); }Symbol 124 Buttonon (release) { _root.soundControl.playGood(); player1CPU = false; player2CPU = false; nextFrame(); }Symbol 125 Buttonon (release) { _root.soundControl.playGood(); player1CPU = true; player2CPU = true; nextFrame(); }Symbol 130 Buttonon (rollOver) { highlightPunk(2); } on (rollOut) { deselectPunk(); } on (release) { _root.soundControl.playGood(); setCharacterSelection("Santa", 2); }Symbol 131 Buttonon (rollOver) { highlightPunk(3); } on (rollOut) { deselectPunk(); } on (release) { _root.soundControl.playGood(); setCharacterSelection("Frosty", 3); }Symbol 132 Buttonon (rollOver) { highlightPunk(4); } on (rollOut) { deselectPunk(); } on (release) { _root.soundControl.playGood(); setCharacterSelection("Elf", 4); }Symbol 133 Buttonon (rollOver) { highlightPunk(5); } on (rollOut) { deselectPunk(); } on (release) { _root.soundControl.playGood(); setCharacterSelection("Toy", 5); }Symbol 152 MovieClip Frame 1stop();Symbol 164 MovieClip Frame 1stop();Symbol 167 MovieClip Frame 1stop();Symbol 187 MovieClip Frame 1stop();Symbol 187 MovieClip Frame 37gotoAndStop (1);Symbol 187 MovieClip Frame 74gotoAndStop (1);Symbol 187 MovieClip Frame 122gotoAndStop (1);Symbol 187 MovieClip Frame 177gotoAndStop (1);Symbol 430 MovieClip Frame 1action = 0; comboLength = 0;Symbol 430 MovieClip Frame 7gotoAndPlay (1);Symbol 430 MovieClip Frame 8attackDamage = slpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 10onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 10onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 14if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 19onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 19onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 23gotoAndPlay (1);Symbol 430 MovieClip Frame 24attackDamage = smpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 27onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 27onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 31if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 36onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 36onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 40gotoAndPlay (1);Symbol 430 MovieClip Frame 41attackDamage = shpPower; attackDamage = shpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 47onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 47onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 56gotoAndPlay (1);Symbol 430 MovieClip Frame 57attackDamage = slkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 61onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 61onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 66gotoAndPlay (1);Symbol 430 MovieClip Frame 67attackDamage = smkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 72onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 72onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 75gotoAndPlay (1);Symbol 430 MovieClip Frame 76attackDamage = shkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 84onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 84onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 95gotoAndPlay (1);Symbol 430 MovieClip Frame 98this.action = _parent.CROUCHING; stop();Symbol 430 MovieClip Frame 100gotoAndPlay (1);Symbol 430 MovieClip Frame 101attackDamage = cmpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 104onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 104onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 109gotoAndStop ("crouched");Symbol 430 MovieClip Frame 110attackDamage = clpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 113onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 113onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 119gotoAndStop ("crouched");Symbol 430 MovieClip Frame 120attackDamage = chpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 130onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 130onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 138gotoAndPlay (1);Symbol 430 MovieClip Frame 139attackDamage = clkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 142onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 142onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 145gotoAndStop ("crouched");Symbol 430 MovieClip Frame 146attackDamage = cmkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 152onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 152onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 156gotoAndStop ("crouched");Symbol 430 MovieClip Frame 157attackDamage = chkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 163onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 163onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 166gotoAndStop ("crouched");Symbol 430 MovieClip Frame 167Symbol 430 MovieClip Frame 176gotoAndPlay (1);Symbol 430 MovieClip Frame 177stop();Symbol 430 MovieClip Frame 183gotoAndPlay (1);Symbol 430 MovieClip Frame 193action = _parent.IN_JUMP; stop();Symbol 430 MovieClip Frame 200gotoAndPlay (1);Symbol 430 MovieClip Frame 208gotoAndPlay (1);Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 430 MovieClip Frame 213onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 213onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 220gotoAndStop ("jumpDown");Symbol 430 MovieClip Frame 221attackDamage = sPower; if (this.facingRight) { _parent.sfx1.gotoAndPlay("Santa"); } else { _parent.sfx2.gotoAndPlay("Santa"); }Symbol 430 MovieClip Frame 255power = 0; _parent.fightHandler.refreshPowerBars(); _root.effect(20, 20, 10);Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 255onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 258onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 261onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 430 MovieClip Frame 264onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 430 MovieClip Frame 273gotoAndPlay (1);Symbol 430 MovieClip Frame 274if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 430 MovieClip Frame 284gotoAndPlay (1);Symbol 430 MovieClip Frame 285if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 430 MovieClip Frame 289this.action = _parent.KNOCKED_DOWN; _root.effect(0, 8, 3);Symbol 430 MovieClip Frame 295if (this._y < this.startY) { this._y = this._y + 15; gotoAndPlay ("drop"); }Symbol 430 MovieClip Frame 297if (this.health <= 0) { this.action = _parent.KNOCKED_OUT; stop(); }Symbol 430 MovieClip Frame 316gotoAndPlay (1);Symbol 430 MovieClip Frame 334gotoAndPlay ("walkCycle");Symbol 430 MovieClip Frame 352gotoAndPlay ("walkCycleReverse");Symbol 430 MovieClip Frame 353stop();Symbol 577 MovieClip Frame 1action = 0; comboLength = 0;Symbol 577 MovieClip Frame 5gotoAndPlay (1);Symbol 577 MovieClip Frame 6attackDamage = slpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 10onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 10onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 13if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 16onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 16onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 20gotoAndPlay (1);Symbol 577 MovieClip Frame 21attackDamage = smpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 27onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 27onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 34if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 39onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 39onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 48gotoAndPlay (1);Symbol 577 MovieClip Frame 49attackDamage = shpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 56onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 56onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 66gotoAndPlay (1);Symbol 577 MovieClip Frame 67attackDamage = slkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 72onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 72onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 78gotoAndPlay (1);Symbol 577 MovieClip Frame 79attackDamage = shkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 89onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 89onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 96gotoAndPlay (1);Symbol 577 MovieClip Frame 99this.action = _parent.CROUCHING; stop();Symbol 577 MovieClip Frame 103gotoAndPlay (1);Symbol 577 MovieClip Frame 104attackDamage = cmpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 109onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 109onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 116gotoAndStop ("crouched");Symbol 577 MovieClip Frame 117attackDamage = clpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 120onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 120onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 127gotoAndStop ("crouched");Symbol 577 MovieClip Frame 128attackDamage = chpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 134onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 134onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 146gotoAndStop ("crouched");Symbol 577 MovieClip Frame 147attackDamage = clpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 153onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 153onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 158gotoAndStop ("crouched");Symbol 577 MovieClip Frame 159attackDamage = chkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 168onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 168onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 177gotoAndStop ("crouched");Symbol 577 MovieClip Frame 204action = _parent.IN_JUMP; stop();Symbol 577 MovieClip Frame 213attackDamage = jpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 222onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 222onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 577 MovieClip Frame 224onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 224onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 233gotoAndStop ("jumpDown");Symbol 577 MovieClip Frame 234attackDamage = sPower;Symbol 577 MovieClip Frame 240if (this.facingRight) { _parent.sfx1.gotoAndPlay("Frosty"); } else { _parent.sfx2.gotoAndPlay("Frosty"); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 250onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 254onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 258onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 262onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 577 MovieClip Frame 266onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 577 MovieClip Frame 276gotoAndPlay (1);Symbol 577 MovieClip Frame 277if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 577 MovieClip Frame 284gotoAndPlay (1);Symbol 577 MovieClip Frame 285if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 577 MovieClip Frame 290this.action = _parent.KNOCKED_DOWN; _root.effect(0, 8, 3);Symbol 577 MovieClip Frame 297if (this._y < this.startY) { this._y = this._y + 15; gotoAndPlay ("drop"); }Symbol 577 MovieClip Frame 298if (this.health <= 0) { this.action = _parent.KNOCKED_OUT; stop(); }Symbol 577 MovieClip Frame 317gotoAndPlay (1);Symbol 577 MovieClip Frame 330gotoAndPlay ("walkCycle");Symbol 577 MovieClip Frame 331stop();Symbol 809 MovieClip Frame 1action = 0; comboLength = 0;Symbol 809 MovieClip Frame 4gotoAndPlay (1);Symbol 809 MovieClip Frame 5attackDamage = slpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 7onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 7onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 11if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 13onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 13onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 18gotoAndPlay (1);Symbol 809 MovieClip Frame 19attackDamage = smpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 20onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 20onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 25if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 30onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 30onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 34gotoAndPlay (1);Symbol 809 MovieClip Frame 35attackDamage = shpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 41onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 41onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 43onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 43onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 45onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 45onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 59gotoAndPlay (1);Symbol 809 MovieClip Frame 60attackDamage = slkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 62onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 62onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 66gotoAndPlay (1);Symbol 809 MovieClip Frame 67attackDamage = shkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 71onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 71onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 78gotoAndPlay (1);Symbol 809 MovieClip Frame 80this.action = _parent.CROUCHING; stop();Symbol 809 MovieClip Frame 83gotoAndPlay (1);Symbol 809 MovieClip Frame 84attackDamage = clpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 86onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 86onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 90gotoAndStop ("crouched");Symbol 809 MovieClip Frame 91attackDamage = cmpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 93onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 93onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 98gotoAndPlay ("crouched");Symbol 809 MovieClip Frame 99attackDamage = chpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 107onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 107onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 114gotoAndStop ("crouched");Symbol 809 MovieClip Frame 115attackDamage = clkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 117onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 117onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 122gotoAndStop ("crouched");Symbol 809 MovieClip Frame 123attackDamage = chkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 129onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 129onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 135gotoAndStop ("crouched");Symbol 809 MovieClip Frame 136Symbol 809 MovieClip Frame 142gotoAndStop ("crouched");Symbol 809 MovieClip Frame 146stop();Symbol 809 MovieClip Frame 156gotoAndPlay (1);Symbol 809 MovieClip Frame 161action = _parent.IN_JUMP;Symbol 809 MovieClip Frame 166stop();Symbol 809 MovieClip Frame 182attackDamage = jpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 188onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 188onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 190onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 190onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 809 MovieClip Frame 192onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 192onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 193gotoAndStop ("jumpDown");Symbol 809 MovieClip Frame 194attackDamage = sPower; if (this.facingRight) { _parent.sfx1.gotoAndPlay("Elf"); } else { _parent.sfx2.gotoAndPlay("Elf"); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 209onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 211power = 0; _parent.fightHandler.refreshPowerBars(); _root.effect(20, 20, 10);Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 212onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 215onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 218onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 221onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 224onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 809 MovieClip Frame 227onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 809 MovieClip Frame 243gotoAndPlay (1);Symbol 809 MovieClip Frame 244if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 809 MovieClip Frame 252gotoAndPlay (1);Symbol 809 MovieClip Frame 253if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 809 MovieClip Frame 261this.action = _parent.KNOCKED_DOWN; _root.effect(0, 8, 3);Symbol 809 MovieClip Frame 264if (this._y < this.startY) { this._y = this._y + 15; gotoAndPlay ("drop"); }Symbol 809 MovieClip Frame 265if (this.health <= 0) { this.action = _parent.KNOCKED_OUT; stop(); }Symbol 809 MovieClip Frame 277gotoAndPlay (1);Symbol 809 MovieClip Frame 301gotoAndPlay ("walkCycle");Symbol 809 MovieClip Frame 325gotoAndPlay ("walkCycleReverse");Symbol 809 MovieClip Frame 326stop();Symbol 1013 MovieClip Frame 1action = 0; comboLength = 0;Symbol 1013 MovieClip Frame 4gotoAndPlay (1);Symbol 1013 MovieClip Frame 5attackDamage = slpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 7onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 7onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 12if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 16onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 16onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 20gotoAndPlay (1);Symbol 1013 MovieClip Frame 21attackDamage = smpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 24onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 24onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 28if ((--comboLength) < 1) { gotoAndPlay (1); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 33onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 33onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 38gotoAndPlay (1);Symbol 1013 MovieClip Frame 39attackDamage = shpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 43onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 43onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 51gotoAndPlay (1);Symbol 1013 MovieClip Frame 52attackDamage = slkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 54onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 54onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 59gotoAndPlay (1);Symbol 1013 MovieClip Frame 60attackDamage = shkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 62onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 62onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 68gotoAndPlay (1);Symbol 1013 MovieClip Frame 70this.action = _parent.CROUCHING; stop();Symbol 1013 MovieClip Frame 73gotoAndPlay (1);Symbol 1013 MovieClip Frame 74attackDamage = clpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 75onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 75onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 80gotoAndStop ("crouched");Symbol 1013 MovieClip Frame 81attackDamage = cmpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 84onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 84onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 89gotoAndPlay ("crouched");Symbol 1013 MovieClip Frame 90attackDamage = chpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 93onClipEvent (load) { var isUppercut = true; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 93onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 100gotoAndStop ("crouched");Symbol 1013 MovieClip Frame 101attackDamage = clkPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 103onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 103onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 108action = _parent.BLOCKING_CROUCH;Symbol 1013 MovieClip Frame 109stop();Symbol 1013 MovieClip Frame 111gotoAndStop ("crouched");Symbol 1013 MovieClip Frame 115action = _parent.BLOCKING; play();Symbol 1013 MovieClip Frame 117if (action == _parent.BLOCKING) { prevFrame(); }Symbol 1013 MovieClip Frame 124gotoAndPlay (1);Symbol 1013 MovieClip Frame 128action = _parent.IN_JUMP;Symbol 1013 MovieClip Frame 131stop();Symbol 1013 MovieClip Frame 142attackDamage = jpPower;Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 145onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 145onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "bloodSpawn" in Symbol 1013 MovieClip Frame 147onClipEvent (load) { var isUppercut = false; }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 147onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 151gotoAndStop ("jumpDown");Symbol 1013 MovieClip Frame 152attackDamage = sPower; if (this.facingRight) { _parent.sfx1.gotoAndPlay("Toy"); } else { _parent.sfx2.gotoAndPlay("Toy"); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 162onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 165onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 168onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 171onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 172power = 0; _parent.fightHandler.refreshPowerBars(); _root.effect(20, 20, 10);Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 174onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 177onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Instance of Symbol 189 MovieClip "hitTesterJab" in Symbol 1013 MovieClip Frame 180onClipEvent (load) { _parent._parent.fightHandler.checkForHits(true, this); }Symbol 1013 MovieClip Frame 189gotoAndPlay (1);Symbol 1013 MovieClip Frame 190if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 1013 MovieClip Frame 197gotoAndPlay (1);Symbol 1013 MovieClip Frame 198if (this.facingRight) { _parent.sfx1.gotoAndStop(1); } else { _parent.sfx2.gotoAndStop(1); }Symbol 1013 MovieClip Frame 204this.action = _parent.KNOCKED_DOWN; _root.effect(0, 8, 3);Symbol 1013 MovieClip Frame 207if (this._y < this.startY) { this._y = this._y + 15; gotoAndPlay ("drop"); }Symbol 1013 MovieClip Frame 208if (this.health <= 0) { this.action = _parent.KNOCKED_OUT; stop(); }Symbol 1013 MovieClip Frame 221if (this.health <= 0) { this.action = _parent.KNOCKED_OUT; stop(); }Symbol 1013 MovieClip Frame 222gotoAndPlay (1);Symbol 1013 MovieClip Frame 238gotoAndPlay ("walkCycle");Symbol 1013 MovieClip Frame 254gotoAndPlay ("walkCycleReverse");Symbol 1013 MovieClip Frame 255stop();Symbol 1028 MovieClip Frame 1stop();Symbol 1031 MovieClip Frame 8if (this != _parent.blood) { _parent.absDelete(this); }Symbol 1031 MovieClip Frame 19if (this != _parent.blood) { _parent.absDelete(this); }Symbol 1031 MovieClip Frame 30if (this != _parent.blood) { _parent.absDelete(this); }Symbol 1037 MovieClip Frame 2if (_parent.roundIndex == 1) { if (_root.player2CPU && (_root.difficulty == _root.INSANE)) { _parent.player2.health = _parent.player2.health * 5; _parent.player2.startHealth = _parent.player2.startHealth * 5; _parent.player2.moveSpeed = _parent.player2.moveSpeed * 2; _parent.player1.health = _parent.player1.health * 0.5; _parent.player1.startHealth = _parent.player1.startHealth * 0.5; } else if (_root.player2CPU && (_root.difficulty == _root.HARD)) { _parent.player2.health = _parent.player2.health * 2; _parent.player2.startHealth = _parent.player2.startHealth * 2; _parent.player2.moveSpeed = _parent.player2.moveSpeed * 1.4; _parent.player1.health = _parent.player1.health * 0.8; _parent.player1.startHealth = _parent.player1.startHealth * 0.8; } }Symbol 1037 MovieClip Frame 12_parent.soundControl.gotoAndPlay("round");Symbol 1037 MovieClip Frame 27if (_parent.roundIndex == 1) { _parent.soundControl.gotoAndPlay("one"); } else if (_parent.roundIndex == 2) { _parent.soundControl.gotoAndPlay("two"); } else { _parent.soundControl.gotoAndPlay("three"); }Symbol 1037 MovieClip Frame 45_parent.soundControl.gotoAndPlay("fight");Symbol 1037 MovieClip Frame 60_parent.waiting = false; stop();Symbol 1037 MovieClip Frame 61if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); } if (_parent.winner == _parent.player2) { _parent.player2Wins++; } else { _parent.player1Wins++; } _parent.soundControl.gotoAndPlay(_parent.winner.charName);Symbol 1037 MovieClip Frame 63if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 67if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 71if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 75if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 79if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); } _parent.soundControl.gotoAndPlay("wins");Symbol 1037 MovieClip Frame 83if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 86if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 90if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 94if (_parent.winner._y >= _parent.winner.startY) { _parent.winner.gotoAndStop("celebrate"); }Symbol 1037 MovieClip Frame 127_parent.resetPlayers(); if ((_parent.player1Wins >= _root.winsForVictory) || (_parent.player2Wins >= _root.winsForVictory)) { _parent.absDelete(_parent.player1); _parent.absDelete(_parent.player2); _parent.absDelete(_parent.bg_front); _quality = "HIGH"; if (_root.gameMode == "Arcade") { if (_parent.player1Wins >= _root.winsForVictory) { _root.gotoAndPlay("versus"); } else { _root.gotoAndPlay("menu"); } } else { _root.gotoAndPlay("menu"); } } gotoAndPlay ("announceRound");Symbol 1038 MovieClip Frame 1function moveHero(c, iLeft, iRight, iUp, iDown, iLightPunch, iHeavyPunch, iLightKick, iHeavyKick) { if (c.action == -42) { return(undefined); } if (waiting) { iHeavyKick = false; iLightKick = iHeavyKick; iHeavyPunch = iLightKick; iLightPunch = iHeavyPunch; iDown = iLightPunch; iUp = iDown; iRight = iUp; iLeft = iRight; } else { if (c.action == TAKE_HIT) { return(undefined); } if (c.action >= KNOCKED_OUT) { waiting = true; winnerName = c.opponent.charName; winner = c.opponent; announcer.gotoAndPlay("announceWinner"); return(undefined); } } if (!iLightPunch) { c.waitingForKeyRelease_lightPunch = false; } if (!iHeavyPunch) { c.waitingForKeyRelease_heavyPunch = false; } if (!iLightKick) { c.waitingForKeyRelease_lightKick = false; } if (!iHeavyKick) { c.waitingForKeyRelease_heavyKick = false; } var _local3 = 0; if (c.action == KNOCKED_DOWN) { } else if (c.action == ATTACKING) { if (((!c.waitingForKeyRelease_lightPunch) && (iLightPunch)) && (c.comboLength < 2)) { c.comboLength++; } } else if (c.action == KNOCKDOWN) { if (c.facingRight) { c._x = c._x - KNOCKDOWN_FLY_DISTANCE; } else { c._x = c._x + KNOCKDOWN_FLY_DISTANCE; } if (c._x < leftScroll) { c._x = leftScroll + 1; } else if (c._x > rightScroll) { c._x = rightScroll - 1; } } else if ((c.action == IN_JUMP) || (c.action == KNOCKDOWN_AERIAL)) { if (c.action != KNOCKDOWN_AERIAL) { if ((c.moveBuffer == IN_JUMP_R) || (c.moveBuffer == IN_JUMP_ATTACK_R)) { _local3 = c.moveSpeed * 1.1; } else if ((c.moveBuffer == IN_JUMP_L) || (c.moveBuffer == IN_JUMP_ATTACK_L)) { _local3 = c.moveSpeed * -1.1; } } else if (c.facingRight) { c._x = c._x - KNOCKDOWN_FLY_DISTANCE; } else { c._x = c._x + KNOCKDOWN_FLY_DISTANCE; } c._y = c._y - c.jumpAmount; if (c._y < c.jumpHeight) { c.jumpAmount = c.jumpAmount - 3; } else if (c.jumpAmount <= 0) { if ((c.moveBuffer < IN_JUMP_ATTACK_L) && (c.action != KNOCKDOWN_AERIAL)) { c.gotoAndStop("jumpDown"); } if (c._y > c.startY) { c._y = c.startY; if (c.action != KNOCKDOWN_AERIAL) { c.action = 0; c.gotoAndPlay(1); _local3 = 0; _root.effect(0, 4, 1); } } } if ((c.action != KNOCKDOWN_AERIAL) && (c.moveBuffer < IN_JUMP_ATTACK_L)) { if (((iLightPunch || (iHeavyPunch)) || (iLightKick)) || (iHeavyKick)) { if (iLightPunch) { c.waitingForKeyRelease_lightPunch = true; } if (iLightKick) { c.waitingForKeyRelease_lightKick = true; } if (iHeavyPunch) { c.waitingForKeyRelease_heavyPunch = true; } if (iHeavyKick) { c.waitingForKeyRelease_heavyKick = true; } if (c.moveBuffer == IN_JUMP_L) { c.moveBuffer = IN_JUMP_ATTACK_L; } else if (c.moveBuffer == IN_JUMP_R) { c.moveBuffer = IN_JUMP_ATTACK_R; } else { c.moveBuffer = IN_JUMP_ATTACK; } if (iLightPunch || (iHeavyPunch)) { c.currentMoveRange = c.jpRange; c.gotoAndPlay("aerialAttackP"); } else { c.currentMoveRange = c.jkRange; c.gotoAndPlay("aerialAttackK"); } } } } else if (c.action == TAKE_OFF) { if (iLeft) { c.moveBuffer = IN_JUMP_L; } else if (iRight) { c.moveBuffer = IN_JUMP_R; } } else if ((c.action == CROUCHING) || (c.action == BLOCKING_CROUCH)) { if ((c.facingRight && (c.opponent.action == ATTACKING)) && (iLeft)) { c.gotoAndStop("blockCrouch"); c.action = BLOCKING_CROUCH; } else if (((!c.facingRight) && (c.opponent.action == ATTACKING)) && (iRight)) { c.gotoAndStop("blockCrouch"); c.action = BLOCKING_CROUCH; } else if ((!c.waitingForKeyRelease_lightPunch) && iLightPunch) { c.waitingForKeyRelease_lightPunch = true; c.currentMoveRange = c.clpRange; c.gotoAndPlay("lightPunchCrouching"); c.action = ATTACKING; } else if ((!c.waitingForKeyRelease_heavyPunch) && iHeavyPunch) { c.waitingForKeyRelease_heavyPunch = true; c.currentMoveRange = c.chpRange; c.gotoAndPlay("heavyPunchCrouching"); c.action = ATTACKING; } else if ((!c.waitingForKeyRelease_lightKick) && iLightKick) { c.waitingForKeyRelease_lightKick = true; c.currentMoveRange = c.clkRange; c.gotoAndPlay("lightKickCrouching"); c.action = ATTACKING; } else if ((!c.waitingForKeyRelease_heavyKick) && iHeavyKick) { c.waitingForKeyRelease_heavyKick = true; c.currentMoveRange = c.chkRange; c.gotoAndPlay("heavyKickCrouching"); c.action = ATTACKING; } else if (!iDown) { c.gotoAndPlay("goUncrouch"); c.action = RISING; } } else if (c.action <= WALKING) { if ((!c.waitingForKeyRelease_lightPunch) && (iLightPunch)) { if (((c.power == c.powerUp) && (!c.waitingForKeyRelease_heavyPunch)) && iHeavyPunch) { c.waitingForKeyRelease_heavyPunch = true; c.power = 0; c.currentMoveRange = c.sRange; c.gotoAndPlay("special"); if (c == player1) { flashBar1.gotoAndStop(1); } else { flashBar2.gotoAndStop(1); } } else if ((c.facingRight && iRight) || ((!c.facingRight) && iLeft)) { c.currentMoveRange = c.smpRange; c.gotoAndPlay("medPunchStanding"); } else { c.currentMoveRange = c.slpRange; c.gotoAndPlay("lightPunchStanding"); } c.action = ATTACKING; c.waitingForKeyRelease_lightPunch = true; } else if ((!c.waitingForKeyRelease_heavyPunch) && iHeavyPunch) { c.waitingForKeyRelease_heavyPunch = true; c.currentMoveRange = c.shpRange; c.gotoAndPlay("heavyPunchStanding"); c.action = ATTACKING; } else if ((!c.waitingForKeyRelease_lightKick) && iLightKick) { c.waitingForKeyRelease_lightKick = true; c.action = ATTACKING; if ((c.facingRight && iRight) || ((!c.facingRight) && iLeft)) { c.currentMoveRange = c.smkRange; c.gotoAndPlay("medKickStanding"); } else { c.currentMoveRange = c.slkRange; c.gotoAndPlay("lightKickStanding"); } } else if ((!c.waitingForKeyRelease_heavyKick) && iHeavyKick) { c.waitingForKeyRelease_heavyKick = true; c.currentMoveRange = c.shkRange; c.gotoAndPlay("heavyKickStanding"); c.action = ATTACKING; } else if (iDown) { c.gotoAndPlay("goCrouch"); c.action = CROUCHING; } else if (iUp) { c.action = TAKE_OFF; c.jumpAmount = c.jumpAmountStart; c._y--; c.gotoAndPlay("jump"); if (iLeft) { c.moveBuffer = IN_JUMP_L; } else if (iRight) { c.moveBuffer = IN_JUMP_R; } c.moveBuffer = IN_JUMP; } else if (iRight) { if ((!c.facingRight) && (c.opponent.action == ATTACKING)) { c.gotoAndPlay("block"); c.action = BLOCKING; } else if (((((c.opponent.action < IN_JUMP) || (c.opponent.action > IN_JUMP_R)) && ((c.opponent.action != KNOCKDOWN) && (c.opponent.action < KNOCKED_DOWN))) && (Math.abs(c._x - c.opponent._x) < 80)) && c.facingRight) { c.opponent._x = c.opponent._x + (c.moveSpeed / 4); _local3 = c.moveSpeed / 4; } else { _local3 = c.moveSpeed; } } else if (iLeft) { if (c.facingRight && (c.opponent.action == ATTACKING)) { c.gotoAndPlay("block"); c.action = BLOCKING; } else if (((((c.opponent.action < IN_JUMP) || (c.opponent.action > IN_JUMP_R)) && ((c.opponent.action != KNOCKDOWN) && (c.opponent.action < KNOCKED_DOWN))) && (Math.abs(c.opponent._x - c._x) < 80)) && (!c.facingRight)) { c.opponent._x = c.opponent._x - (c.moveSpeed / 4); _local3 = (c.moveSpeed / 4) * -1; } else { _local3 = c.moveSpeed * -1; } } else if (c.action != STANDING) { c.action = STANDING; c.gotoAndPlay(1); } } if (_local3 != 0) { if (c.action == WALKING) { if ((c.movedLastTime < 0) && (_local3 > 0)) { c.gotoAndPlay("walkCycle"); } else if ((c.movedLastTime > 0) && (_local3 < 0)) { c.gotoAndPlay("walkCycleReverse"); } } if ((((c.action != WALKING) && (c.action != IN_JUMP_L)) && (c.action != IN_JUMP)) && (c.action != IN_JUMP_R)) { c.action = WALKING; if ((((c.action == WALKING) && (_local3 < 0)) && (c.facingRight)) || (((c.action == WALKING) && (_local3 > 0)) && (c.facingLeft))) { c.gotoAndPlay("walkCycleReverse"); } else { c.gotoAndPlay("walkCycle"); } } if ((((c.action == WALKING) && (_local3 < 0)) && (c.facingRight)) || (((c.action == WALKING) && (_local3 > 0)) && (!c.facingRight))) { _local3 = _local3 / 1.5; } if ((c._x <= leftScroll) || (c._x >= rightScroll)) { if ((c._x < leftScroll) && (_local3 > 0)) { c._x = leftScroll + 1; } else if ((c._x > rightScroll) && (_local3 < 0)) { c._x = rightScroll - 1; } else if (((_local3 < 0) && (c.opponent._x < rightScroll)) || ((_local3 > 0) && (c.opponent._x > leftScroll))) { if (((_local3 < 0) && ((bg._x - bg.startX) < bg.SCROLL_BOUNDS)) || ((_local3 > 0) && ((bg.startX - bg._x) < bg.SCROLL_BOUNDS))) { bg._x = bg._x - _local3; c.opponent._x = c.opponent._x - _local3; } } } else { c._x = c._x + _local3; } } c.movedLastTime = _local3; if ((c._x <= leftScroll) || (c._x >= rightScroll)) { if ((++c.trapFrames) > 60) { if (c._x <= leftScroll) { c._x = leftScroll + 10; } else { c._x = rightScroll - 10; } c.action = 0; c.gotoAndPlay(1); } } else { c.trapFrames = 0; } } function resetPlayers() { player1._xscale = 100; player2._xscale = -100; player1._x = player1.startX; player1._y = player1.startY; player2._x = player2.startX; player2._y = player2.startY; player1.health = player1.startHealth; player2.health = player2.startHealth; player1.facingRight = true; player2.facingRight = false; player1.gotoAndPlay(1); player2.gotoAndPlay(1); roundIndex++; } function absDelete(item) { item.swapDepths(0); removeMovieClip(item); } function spawnBlood(attackerClip, facingRight, hitStrength) { if (_root.goreMode == _root.GORE_OFF) { return(undefined); } if (attackerClip.bloodSpawn == null) { return(undefined); } var spawns = 1; if (_root.goreMode == _root.GORE_RIDICULOUS) { spawns = 5; } var i = 0; while (i <= spawns) { duplicateMovieClip (blood, "newBlood" + (++bloodDepth), bloodDepth); var newBlood = eval ("newBlood" + bloodDepth); newBlood._x = attackerClip._x + attackerClip.bloodSpawn._x; newBlood._y = attackerClip._y + attackerClip.bloodSpawn._y; if (attackerClip.bloodSpawn.isUppercut) { newBlood.gotoAndPlay(20); } else if (attackerClip.attackDamage < 12) { newBlood.gotoAndPlay(2); } else { newBlood.gotoAndPlay(9); } if (facingRight) { newBlood._x = newBlood._x - (attackerClip.bloodSpawn._x * 2); newBlood._xscale = newBlood._xscale * -1; } if (spawns > 1) { newBlood._x = newBlood._x + ((-15 + random(31)) * spawns); newBlood._y = newBlood._y + ((-15 + random(31)) * spawns); } i++; } } var firstAttack = true; var trapFrames = 0; bg.gotoAndStop(_root.player2Clip); blood.stop(); blood._visible = false; flashBar1.gotoAndStop(1); flashBar2.gotoAndStop(1); energyBar1._xscale = 0; energyBar2._xscale = 0; var player1Wins = 0; var player2Wins = 0; var player1X = 90; var player2X = 610; var playersY = 485.4; duplicateMovieClip (eval (_root.player1Clip), "punk1", 100); duplicateMovieClip (eval (_root.player2Clip), "punk2", 101); face1.gotoAndStop(_root.player1Clip); face2.gotoAndStop(_root.player2Clip); var player1 = punk1; var player2 = punk2; player1.facingRight = true; player2._xscale = -100; player2.facingRight = false; player1._y = playersY; player2._y = playersY; player1._x = player1X; player2._x = player2X; player1.opponent = player2; player2.opponent = player1; player1.displayer = displayer1; player2.displayer = displayer2; announcer.swapDepths(103); absDelete(Santa); absDelete(Frosty); absDelete(Elf); absDelete(Toy); var KNOCKDOWN_FLY_DISTANCE = 4; var roundIndex = 1; var waiting = true; var winnerName = ""; _quality = "MEDIUM"; var leftScroll = 70; var rightScroll = 630; var BLOCKING_CROUCH = -2; var BLOCKING = -1; var STANDING = 0; var WALKING = 1; var ATTACKING = 2; var CROUCHING = 3; var RISING = 4; var IN_JUMP = 5; var IN_JUMP_L = 6; var IN_JUMP_R = 7; var IN_JUMP_ATTACK_L = 8; var IN_JUMP_ATTACK = 9; var IN_JUMP_ATTACK_R = 10; var TAKE_OFF = 11; var TAKE_HIT = 12; var KNOCKDOWN = 13; var KNOCKDOWN_AERIAL = 14; var KNOCKED_DOWN = 15; var KNOCKED_OUT = 16; var winner = null; stop(); var bloodDepth = 3000;Instance of Symbol 173 MovieClip "fightHandler" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { function playHitSound(hitStrength) { if (hitStrength < 9) { _parent.soundControl.gotoAndPlay("punchLight"); } else if (hitStrength <= KNOCKDOWN_THRESHOLD) { _parent.soundControl.gotoAndPlay("punchMedium"); } else { _parent.soundControl.gotoAndPlay("punchHeavy"); } } function checkForHits(allowWiff, fist) { var _local2 = fist._parent; var _local3 = false; var _local4 = false; if (fist.hitTest(_local2.opponent.bodyZone)) { if (_local2.attackDamage >= UNBLOCKABLE_THRESHOLD) { _local3 = true; } else if (((_local2._x > _local2.opponent._x) && (!_local2.opponent.facingRight)) || ((_local2._x < _local2.opponent._x) && (_local2.opponent.facingRight))) { _local3 = true; _local4 = true; } else if (fist.hitTest(_local2.opponent.hitZone)) { _local2.power++; _local2.opponent.power++; if (_local2.opponent.action <= _parent.BLOCKING) { _parent.soundControl.gotoAndPlay("block"); _local2.attackDamage = _local2.attackDamage / 4; _local2.opponent.health = _local2.opponent.health - _local2.attackDamage; if (_local2.opponent.health <= 0) { _local2.opponent.action = _parent.KNOCKDOWN; _local2.opponent.gotoAndPlay("takeHeavyHit"); } } else { _local3 = true; } } if (_local3) { _local2.lastHitConnected = true; if (_parent.firstAttack) { _local2.displayer.outText = "First attack!"; _local2.attackDamage = _local2.attackDamage * 1.2; _local2.displayer.gotoAndPlay(2); _parent.firstAttack = false; } else if (_local2.opponent.action == _parent.ATTACKING) { _local2.displayer.outText = "Counter"; _local2.attackDamage = _local2.attackDamage * 1.2; _local2.displayer.gotoAndPlay(2); } else if (_local2.opponent.action == _parent.TAKE_HIT) { _local2.comboCount++; _local2.displayer.outText = "Combo x" + _local2.comboCount; _local2.displayer.gotoAndPlay(2); } else { _local2.comboCount = 1; } if (!_local4) { _parent.spawnBlood(_local2, _local2.opponent.facingRight, _local2.attackDamage); } if (((_local2.comboCount > 4) || (_local2.attackDamage >= 15)) && (random(2) == 1)) { _parent.soundControl.playGood(_local2 == _parent.player1); } _local2.power = _local2.power + 2; _local2.opponent.health = _local2.opponent.health - _local2.attackDamage; playHitSound(_local2.attackDamage); if (_local2.opponent._y < _local2.opponent.startY) { _local2.opponent.action = _parent.KNOCKDOWN_AERIAL; _local2.opponent.jumpAmount = _local2.opponent.jumpAmountStart * -1; _local2.opponent.gotoAndPlay("takeHeavyHit"); } else if ((_local2.attackDamage >= KNOCKDOWN_THRESHOLD) || (_local2.opponent.health <= 0)) { _local2.opponent.action = _parent.KNOCKDOWN; _local2.opponent.gotoAndPlay("takeHeavyHit"); } else { _local2.opponent.action = _parent.TAKE_HIT; _local2.opponent.gotoAndPlay("takeHit"); } } else { _parent.soundControl.gotoAndPlay("block"); } if (_local2.attackDamage < UNBLOCKABLE_THRESHOLD) { if (_local2.facingRight) { _local2._x = _local2._x - (_local2.attackDamage * 1.4); _local2.opponent._x = _local2.opponent._x + (_local2.attackDamage * 1.4); } else { _local2._x = _local2._x + (_local2.attackDamage * 1.4); _local2.opponent._x = _local2.opponent._x - (_local2.attackDamage * 1.4); } } refreshPowerBars(); } else { _local2.lastHitConnected = false; _parent.soundControl.gotoAndPlay("swoosh"); } } function refreshPowerBars() { if (_parent.player1.power > _parent.player1.powerUp) { _parent.player1.power = _parent.player1.powerUp; _parent.flashBar1.play(); } if (_parent.player2.power > _parent.player2.powerUp) { _parent.player2.power = _parent.player2.powerUp; _parent.flashBar2.play(); } _parent.energyBar1._xscale = 100 * (_parent.player1.power / _parent.player1.powerUp); _parent.energyBar2._xscale = 100 * (_parent.player2.power / _parent.player2.powerUp); } var UNBLOCKABLE_THRESHOLD = 30; var KNOCKDOWN_THRESHOLD = 12; } onClipEvent (enterFrame) { var switchFacing = false; if (_parent.player1._x > _parent.player2._x) { if ((_parent.player1.facingRight && (_parent.player1.action == 0)) && (_parent.player1._y == _parent.player1.startY)) { _parent.player1.facingRight = false; _parent.player1._xscale = _parent.player1._xscale * -1; } if (((!_parent.player2.facingRight) && (_parent.player2.action == 0)) && (_parent.player2._y == _parent.player2.startY)) { _parent.player2.facingRight = true; _parent.player2._xscale = _parent.player2._xscale * -1; } } else { if (((!_parent.player1.facingRight) && (_parent.player1.action == 0)) && (_parent.player1._y == _parent.player1.startY)) { _parent.player1.facingRight = true; _parent.player1._xscale = _parent.player1._xscale * -1; } if ((_parent.player2.facingRight && (_parent.player2.action == 0)) && (_parent.player2._y == _parent.player2.startY)) { _parent.player2.facingRight = fals; _parent.player2._xscale = _parent.player2._xscale * -1; } } }Instance of Symbol 174 MovieClip "fc" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { function KeySet(frames, iLeft, iRight, iUp, iDown, iLightPunch, iHeavyPunch, iLightKick, iHeavyKick) { this.frames = frames; this.iLeft = iLeft; this.iRight = iRight; this.iUp = iUp; this.iDown = iDown; this.iLightPunch = iLightPunch; this.iHeavyPunch = iHeavyPunch; this.iLightKick = iLightKick; this.iHeavyKick = iHeavyKick; } function moveAIPlayer_normal(c) { if (c.keySet != null) { if ((--c.keySet.frames) <= 0) { c.keySet = null; } else { _parent.moveHero(c, c.keySet.iLeft, c.keySet.iRight, c.keySet.iUp, c.keySet.iDown, c.keySet.iLightPunch, c.keySet.iHeavyPunch, c.keySet.iLightKick, c.keySet.iHeavyKick); return(undefined); } } var _local6 = (iRight = (iUp = (iDown = false))); var _local7 = (iHeavyPunch = (iLightKick = (iHeavyKick = false))); var _local5 = 0; var _local3 = NOTHING; var _local4 = Math.abs(c._x - c.opponent._x); _local4 = _local4 - 75; if (_local4 < 0) { _local4 = 0; } var _local8 = _local4 < c.maxAttackRange; if (((c._x > c.opponent._x) && (c.facingRight)) || ((c._x < c.opponent._x) && (!c.facingRight))) { _local3 = NOTHING; } else if ((((c.action == _parent.ATTACKING) && (c.attackDamage < 7)) && (c.lastHitConnected)) && (_local4 < c.slpRange)) { if (random(5) != 0) { _local3 = CONTINUE_COMBO; } } else if (c.opponent.action == _parent.ATTACKING) { if (c.opponent.attackDamage > 30) { if (_local8) { _local3 = POKE; } else if (random(5) == 0) { _local3 = JUMP_OFFENSIVE; } else { _local3 = WALK; } } else if (c.opponent.currentMoveRange >= _local4) { if (c.opponent.attackDamage > 7) { _local3 = POKE; } else if (random(4) == 0) { _local3 = POKE; } else { _local3 = BLOCK; } } else if (((_local4 > 350) && (c.power == c.powerUp)) && (random(5) == 0)) { _local3 = SPECIAL; } else if (_local4 < c.maxAttackRange) { _local3 = ATTACK_LONG_RANGE; } else { var _local9 = random(7); switch (_local9) { case 0 : _local3 = BLOCK; break; case 1 : _local3 = DUCK; _local5 = 4 + random(12); break; case 2 : _local3 = JUMP_DEFENSIVE; break; case 3 : _local3 = ATTACK; break; case 4 : _local3 = WALK_AWAY; break; default : _local3 = WALK; } } } else if (c.opponent.action >= _parent.KNOCKDOWN) { if ((c.power == c.powerUp) && ((c.opponent.action == _parent.KNOCKED_DOWN) || (c.opponent.action == _parent.RISING))) { _local3 = SPECIAL; } else if (random(5) == 0) { _local3 = WALK_AWAY; _local5 = 7; } } else if (_local8) { if (random(18) == 0) { _local3 = DUCK; _local5 = 7; } else { _local3 = ATTACK; } } else if (_local4 > 400) { if (random(3) == 0) { _local3 = JUMP_OFFENSIVE; } else { _local3 = WALK; _local5 = 10; } } else if (random(5) == 0) { _local3 = WALK_AWAY; _local5 = 10; } else { _local3 = WALK; _local5 = 10; } switch (_local3) { case SPECIAL : _local7 = (iHardPunch = true); break; case POKE : if (c.action == _parent.CROUCHING) { if (_local4 <= c.clpRange) { _local7 = true; } else if (_local4 <= c.clkRange) { iLightKick = true; } else if (random(2) == 0) { iHeavyPunch = true; } else { iHeavyKick = true; } } else if (_local4 <= c.slpRange) { _local7 = true; } else if (_local4 <= c.slkRange) { iLightKick = true; } else if (random(2) == 0) { iHeavyPunch = true; } else { iHeavyKick = true; } break; case CONTINUE_COMBO : _local7 = true; case ATTACK : var _local9 = random(4); switch (_local9) { case 0 : _local7 = true; if (random(7) == 0) { iHeavyPunch = true; } else if (random(3) == 0) { if (c.facingRight) { iRight = true; } else { _local6 = true; } } break; case 1 : iHeavyPunch = true; break; case 2 : iLightKick = true; if (random(3) == 0) { if (c.facingRight) { iRight = true; } else { _local6 = true; } } break; case 3 : iHeavyKick = true; } _local5 = 2; break; case DUCK : if (random(5) > 0) { _local6 = true; } iDown = true; break; case BLOCK : _local5 = 4 + random(12); if (c.facingRight) { _local6 = true; } else { iRight = true; } if (random(2) == 0) { iDown = true; } break; case JUMP_DEFENSIVE : _local5 = 3; if (c.opponent._x < c._x) { iRight = true; } else { _local6 = true; } iUp = true; break; case JUMP_OFFENSIVE : _local5 = 3; if (c.opponent._x < c._x) { if (!c.facingRight) { _local6 = true; } } else if (c.facingRight) { iRight = true; } iUp = true; break; case JUMP : iUp = true; if (random(2) == 0) { break; } case WALK_AWAY : case WALK : if (c.opponent._x < c._x) { if (!c.facingRight) { if (_local3 == WALK_AWAY) { iRight = true; } else { _local6 = true; } } } else { if (!c.facingRight) { break; } if (_local3 == WALK_AWAY) { _local6 = true; } else { iRight = true; } } } if (_local5 > 0) { c.keySet = new KeySet(_local5, _local6, iRight, iUp, iDown, _local7, iHeavyPunch, iLightKick, iHeavyKick); } _parent.moveHero(c, _local6, iRight, iUp, iDown, _local7, iHeavyPunch, iLightKick, iHeavyKick); } var NOTHING = 0; var ATTACK = 1; var WALK = 2; var WALK_AWAY = 3; var BLOCK = 4; var JUMP = 5; var JUMP_OFFENSIVE = 6; var JUMP_DEFENSIVE = 7; var POKE = 8; var SPECIAL = 9; var ATTACK_LONG_RANGE = 10; var DUCK = 11; var CONTINUE_COMBO = 12; } onClipEvent (enterFrame) { if (_root.player1CPU) { if (_root.difficulty == _root.EASY) { moveAIPlayer_easy(_parent.player1); } else { moveAIPlayer_normal(_parent.player1); } } else { _parent.moveHero(_parent.player1, Key.isDown(37), Key.isDown(39), Key.isDown(38), Key.isDown(40), Key.isDown(_root.PLAYER1_LIGHT_PUNCH), Key.isDown(_root.PLAYER1_HEAVY_PUNCH), Key.isDown(_root.PLAYER1_LIGHT_KICK), Key.isDown(_root.PLAYER1_HEAVY_KICK)); } if (_root.player2CPU) { if (_root.difficulty == _root.EASY) { moveAIPlayer_easy(_parent.player2); } else { moveAIPlayer_normal(_parent.player2); } } else { _parent.moveHero(_parent.player2, Key.isDown(97), Key.isDown(99), Key.isDown(101), Key.isDown(98), Key.isDown(_root.PLAYER2_LIGHT_PUNCH), Key.isDown(_root.PLAYER2_HEAVY_PUNCH), Key.isDown(_root.PLAYER2_LIGHT_KICK), Key.isDown(_root.PLAYER2_HEAVY_KICK)); } }Instance of Symbol 36 MovieClip "soundControl" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { function playGood(thePlayer1) { if (thePlayer1) { displayer = _parent.displayer1; } else { displayer = _parent.displayer2; } gotoAndPlay("good_" + random(5)); } var displayer = _parent.displayer1; }Instance of Symbol 179 MovieClip "bg" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var startX = this._x; var SCROLL_BOUNDS = 390; }Instance of Symbol 430 MovieClip "Santa" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var lastHitConnected = false; var trapFrames = 0; var slpPower = 5; var slpRange = 83; var smpPower = 6; var smpRange = 100; var shpPower = 12; var shpRange = 115; var slkPower = 5; var slkRange = 55; var smkPower = 7; var smkRange = 60; var shkPower = 14; var shkRange = 55; var clpPower = 5; var clpRange = 115; var cmpPower = 6; var cmpRange = 115; var chpPower = 16; var chpRange = 90; var clkPower = 4; var clkRange = 30; var cmkPower = 7; var cmkRange = 40; var chkPower = 18; var chkRange = 60; var jpPower = 11; var jpRange = 90; var jkPower = 11; var jkRange = 90; var sPower = 31; var sRange = 600; var power = 0; var powerUp = 22; var maxAttackRange = 110; var moveSpeed = 12; var jumpAmount = ((jumpAmountStart = 34)); var jumpHeight = 410; var health = ((startHealth = 170)); var facingRight; var keySet = null; var charName = "Santa"; var action = 0; var attackDamage = 1; var startY = this._y; var startX = this._x; var moveBuffer = 0; var dirRightBuffer = true; var movedLastTime = 0; var waitingForKeyRelease_lightPunch = false; var waitingForKeyRelease_heavyPunch = false; var waitingForKeyRelease_lightKick = false; var waitingForKeyRelease_heavyKick = false; var opponent; var displayer; var comboCount = 0; var currentMoveRange = 0; var comboLength = 0; }Instance of Symbol 577 MovieClip "Frosty" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var charName = "Frosty"; var lastHitConnected = false; var trapFrames = 0; var slpPower = 8; var slpRange = 90; var smpPower = 10; var smpRange = 100; var shpPower = 22; var shpRange = 85; var slkPower = 9; var slkRange = 110; var smkPower = 12; var smkRange = 125; var shkPower = 21; var shkRange = 126; var clpPower = 8; var clpRange = 150; var cmpPower = 9; var cmpRange = 160; var chpPower = 22; var chpRange = 150; var clkPower = 10; var clkRange = 140; var chkPower = 22; var chkRange = 145; var jpPower = 20; var jpRange = 250; var jkPower = 20; var jkRange = 250; var sPower = 41; var sRange = 705; var power = 0; var powerUp = 30; var maxAttackRange = 110; var moveSpeed = 6; var jumpAmount = ((jumpAmountStart = 18)); var jumpHeight = 420; var health = ((startHealth = 150)); var facingRight; var keySet = null; var action = 0; var attackDamage = 1; var startY = this._y; var startX = this._x; var moveBuffer = 0; var dirRightBuffer = true; var movedLastTime = 0; var waitingForKeyRelease_lightPunch = false; var waitingForKeyRelease_heavyPunch = false; var waitingForKeyRelease_lightKick = false; var waitingForKeyRelease_heavyKick = false; var opponent; var displayer; var comboCount = 0; var currentMoveRange = 0; var comboLength = 0; }Instance of Symbol 809 MovieClip "Elf" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var charName = "Elf"; var slpPower = 3; var slpRange = 50; var smpPower = 4; var smpRange = 60; var shpPower = 14; var shpRange = 45; var slkPower = 4; var slkRange = 80; var smkPower = 5; var smkRange = 95; var shkPower = 15; var shkRange = 86; var clpPower = 3; var clpRange = 110; var cmpPower = 4; var cmpRange = 120; var chpPower = 12; var chpRange = 110; var clkPower = 5; var clkRange = 100; var chkPower = 12; var chkRange = 105; var jpPower = 2; var jpRange = 210; var jkPower = 2; var jkRange = 210; var sPower = 45; var sRange = 705; var power = 0; var powerUp = 40; var moveSpeed = 9; var jumpAmount = ((jumpAmountStart = 15)); var jumpHeight = 420; var health = ((startHealth = 110)); var maxAttackRange = 100; var facingRight; var keySet = null; var action = 0; var attackDamage = 1; var startY = this._y; var startX = this._x; var moveBuffer = 0; var dirRightBuffer = true; var movedLastTime = 0; var waitingForKeyRelease_lightPunch = false; var waitingForKeyRelease_heavyPunch = false; var waitingForKeyRelease_lightKick = false; var waitingForKeyRelease_heavyKick = false; var opponent; var displayer; var comboCount = 0; var currentMoveRange = 0; var comboLength = 0; var lastHitConnected = false; var trapFrames = 0; }Instance of Symbol 1013 MovieClip "Toy" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var charName = "Toy"; var slpPower = 5; var slpRange = 42; var smpPower = 6; var smpRange = 65; var shpPower = 17; var shpRange = 45; var slkPower = 6; var slkRange = 60; var smkPower = 7; var smkRange = 75; var shkPower = 18; var shkRange = 76; var clpPower = 5; var clpRange = 100; var cmpPower = 6; var cmpRange = 110; var chpPower = 16; var chpRange = 100; var clkPower = 7; var clkRange = 90; var chkPower = 16; var chkRange = 95; var jpPower = 20; var jpRange = 210; var jkPower = 20; var jkRange = 210; var sPower = 55; var sRange = 705; var power = 0; var powerUp = 10; var moveSpeed = 11; var jumpAmount = ((jumpAmountStart = 18)); var jumpHeight = 420; var health = ((startHealth = 165)); var maxAttackRange = 74; var facingRight; var keySet = null; var action = 0; var attackDamage = 1; var startY = this._y; var startX = this._x; var moveBuffer = 0; var dirRightBuffer = true; var movedLastTime = 0; var waitingForKeyRelease_lightPunch = false; var waitingForKeyRelease_heavyPunch = false; var waitingForKeyRelease_lightKick = false; var waitingForKeyRelease_heavyKick = false; var opponent; var displayer; var comboCount = 0; var currentMoveRange = 0; var comboLength = 0; var lastHitConnected = false; var trapFrames = 0; }Instance of Symbol 1018 MovieClip "healthYellow" in Symbol 1038 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = 100 * (_parent.player1.health / _parent.player1.startHealth); if (this._xscale < 0) { this._xscale = 0; } }Instance of Symbol 1018 MovieClip "healthYellow" in Symbol 1038 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = 100 * (_parent.player2.health / _parent.player2.startHealth); if (this._xscale < 0) { this._xscale = 0; } }Instance of Symbol 1028 MovieClip "displayer1" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var outText = ""; }Instance of Symbol 1028 MovieClip "displayer2" in Symbol 1038 MovieClip Frame 1onClipEvent (load) { var outText = ""; }Symbol 1040 Buttonon (release) { _root.gotoAndStop("shouts2"); }Symbol 1041 Buttonon (release) { _root.gotoAndStop("shouts"); }Symbol 1042 Buttonon (release) { _root.gotoAndPlay("menu"); }
Library Items
Symbol 1 Graphic | Used by:11 | ||
Symbol 2 Graphic | Used by:11 70 | ||
Symbol 3 Graphic | Used by:11 Timeline | ||
Symbol 4 Font | Used by:5 6 8 9 | ||
Symbol 5 Text | Uses:4 | Used by:11 | |
Symbol 6 Text | Uses:4 | Used by:11 | |
Symbol 7 Graphic | Used by:11 Timeline | ||
Symbol 8 Text | Uses:4 | Used by:11 Timeline | |
Symbol 9 Text | Uses:4 | Used by:11 | |
Symbol 10 Graphic | Used by:11 | ||
Symbol 11 MovieClip | Uses:1 2 3 5 6 7 8 9 10 | Used by:Timeline | |
Symbol 12 Graphic | Used by:13 | ||
Symbol 13 MovieClip | Uses:12 | Used by:179 Timeline | |
Symbol 14 Graphic | Used by:36 | ||
Symbol 15 Sound | Used by:36 | ||
Symbol 16 Sound | Used by:36 | ||
Symbol 17 Sound | Used by:36 | ||
Symbol 18 Sound | Used by:36 | ||
Symbol 19 Sound | Used by:36 | ||
Symbol 20 Sound | Used by:36 | ||
Symbol 21 Sound | Used by:36 | ||
Symbol 22 Sound | Used by:36 | ||
Symbol 23 Sound | Used by:36 | ||
Symbol 24 Sound | Used by:36 | ||
Symbol 25 Sound | Used by:36 | ||
Symbol 26 Sound | Used by:36 | ||
Symbol 27 Sound | Used by:36 | ||
Symbol 28 Sound | Used by:36 | ||
Symbol 29 Sound | Used by:36 | ||
Symbol 30 Sound | Used by:36 | ||
Symbol 31 Sound | Used by:36 | ||
Symbol 32 Sound | Used by:36 | ||
Symbol 33 Sound | Used by:36 | ||
Symbol 34 Sound | Used by:36 | ||
Symbol 35 Sound | Used by:36 | ||
Symbol 36 MovieClip | Uses:14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | Used by:1038 Timeline | |
Symbol 37 Font | Used by:38 39 71 72 88 89 90 91 94 95 96 97 99 100 101 111 129 143 | ||
Symbol 38 Text | Uses:37 | Used by:Timeline | |
Symbol 39 Text | Uses:37 | Used by:Timeline | |
Symbol 40 Font | Used by:41 42 43 44 54 55 56 57 59 61 63 64 66 74 76 85 87 88 89 99 100 101 112 113 114 115 116 117 118 119 120 126 127 128 134 135 136 1027 1032 1033 1034 1035 1036 1043 1046 | ||
Symbol 41 EditableText | Uses:40 | Used by:Timeline | |
Symbol 42 Text | Uses:40 | Used by:Timeline | |
Symbol 43 Text | Uses:40 | Used by:Timeline | |
Symbol 44 Text | Uses:40 | Used by:Timeline | |
Symbol 45 Graphic | Used by:46 | ||
Symbol 46 MovieClip | Uses:45 | Used by:Timeline | |
Symbol 47 Graphic | Used by:102 Timeline | ||
Symbol 48 Graphic | Used by:51 52 53 58 60 62 65 68 69 73 75 77 86 102 103 104 105 106 107 108 109 123 124 125 130 131 132 133 142 1042 Timeline | ||
Symbol 49 Sound | Used by:Timeline | ||
Symbol 50 Graphic | Used by:51 52 53 58 60 62 65 68 69 73 75 77 86 103 104 105 106 107 108 109 123 124 125 130 131 132 133 142 1042 | ||
Symbol 51 Button | Uses:48 50 | Used by:Timeline | |
Symbol 52 Button | Uses:48 50 | Used by:Timeline | |
Symbol 53 Button | Uses:48 50 | Used by:Timeline | |
Symbol 54 Text | Uses:40 | Used by:Timeline | |
Symbol 55 Text | Uses:40 | Used by:Timeline | |
Symbol 56 Text | Uses:40 | Used by:Timeline | |
Symbol 57 Text | Uses:40 | Used by:Timeline | |
Symbol 58 Button | Uses:48 50 | Used by:Timeline | |
Symbol 59 Text | Uses:40 | Used by:Timeline | |
Symbol 60 Button | Uses:48 50 | Used by:Timeline | |
Symbol 61 Text | Uses:40 | Used by:Timeline | |
Symbol 62 Button | Uses:48 50 | Used by:Timeline | |
Symbol 63 Text | Uses:40 | Used by:Timeline | |
Symbol 64 Text | Uses:40 | Used by:Timeline | |
Symbol 65 Button | Uses:48 50 | Used by:Timeline | |
Symbol 66 Text | Uses:40 | Used by:Timeline | |
Symbol 67 Graphic | Used by:Timeline | ||
Symbol 68 Button | Uses:48 50 | Used by:Timeline | |
Symbol 69 Button | Uses:48 50 | Used by:Timeline | |
Symbol 70 Button | Uses:2 | Used by:Timeline | |
Symbol 71 Text | Uses:37 | Used by:Timeline | |
Symbol 72 Text | Uses:37 | Used by:Timeline | |
Symbol 73 Button | Uses:48 50 | Used by:Timeline | |
Symbol 74 Text | Uses:40 | Used by:Timeline | |
Symbol 75 Button | Uses:48 50 | Used by:Timeline | |
Symbol 76 Text | Uses:40 | Used by:Timeline | |
Symbol 77 Button | Uses:48 50 | Used by:Timeline | |
Symbol 78 Font | Used by:79 | ||
Symbol 79 Text | Uses:78 | Used by:Timeline | |
Symbol 80 Font | Used by:81 82 | ||
Symbol 81 Text | Uses:80 | Used by:Timeline | |
Symbol 82 Text | Uses:80 | Used by:Timeline | |
Symbol 83 Bitmap | Used by:84 | ||
Symbol 84 Graphic | Uses:83 | Used by:Timeline | |
Symbol 85 Text | Uses:40 | Used by:Timeline | |
Symbol 86 Button | Uses:48 50 | Used by:102 | |
Symbol 87 Text | Uses:40 | Used by:102 | |
Symbol 88 Text | Uses:40 37 | Used by:102 | |
Symbol 89 Text | Uses:40 37 | Used by:102 | |
Symbol 90 Text | Uses:37 | Used by:102 | |
Symbol 91 Text | Uses:37 | Used by:102 | |
Symbol 92 Bitmap | Used by:93 | ||
Symbol 93 Graphic | Uses:92 | Used by:102 | |
Symbol 94 Text | Uses:37 | Used by:102 | |
Symbol 95 Text | Uses:37 | Used by:102 | |
Symbol 96 Text | Uses:37 | Used by:102 | |
Symbol 97 Text | Uses:37 | Used by:102 | |
Symbol 98 Graphic | Used by:102 | ||
Symbol 99 Text | Uses:40 37 | Used by:102 | |
Symbol 100 Text | Uses:40 37 | Used by:102 | |
Symbol 101 Text | Uses:40 37 | Used by:102 | |
Symbol 102 MovieClip | Uses:47 48 86 87 88 89 90 91 93 94 95 96 97 98 99 100 101 | Used by:Timeline | |
Symbol 103 Button | Uses:48 50 | Used by:Timeline | |
Symbol 104 Button | Uses:48 50 | Used by:Timeline | |
Symbol 105 Button | Uses:48 50 | Used by:Timeline | |
Symbol 106 Button | Uses:48 50 | Used by:Timeline | |
Symbol 107 Button | Uses:48 50 | Used by:Timeline | |
Symbol 108 Button | Uses:48 50 | Used by:Timeline | |
Symbol 109 Button | Uses:48 50 | Used by:Timeline | |
Symbol 110 Graphic | Used by:Timeline | ||
Symbol 111 Text | Uses:37 | Used by:Timeline | |
Symbol 112 Text | Uses:40 | Used by:Timeline | |
Symbol 113 Text | Uses:40 | Used by:Timeline | |
Symbol 114 Text | Uses:40 | Used by:Timeline | |
Symbol 115 Text | Uses:40 | Used by:Timeline | |
Symbol 116 Text | Uses:40 | Used by:Timeline | |
Symbol 117 Text | Uses:40 | Used by:Timeline | |
Symbol 118 Text | Uses:40 | Used by:Timeline | |
Symbol 119 Text | Uses:40 | Used by:Timeline | |
Symbol 120 Text | Uses:40 | Used by:Timeline | |
Symbol 121 Graphic | Used by:122 | ||
Symbol 122 MovieClip | Uses:121 | Used by:Timeline | |
Symbol 123 Button | Uses:48 50 | Used by:Timeline | |
Symbol 124 Button | Uses:48 50 | Used by:Timeline | |
Symbol 125 Button | Uses:48 50 | Used by:Timeline | |
Symbol 126 Text | Uses:40 | Used by:Timeline | |
Symbol 127 Text | Uses:40 | Used by:Timeline | |
Symbol 128 Text | Uses:40 | Used by:Timeline | |
Symbol 129 Text | Uses:37 | Used by:Timeline | |
Symbol 130 Button | Uses:48 50 | Used by:Timeline | |
Symbol 131 Button | Uses:48 50 | Used by:Timeline | |
Symbol 132 Button | Uses:48 50 | Used by:Timeline | |
Symbol 133 Button | Uses:48 50 | Used by:Timeline | |
Symbol 134 EditableText | Uses:40 | Used by:Timeline | |
Symbol 135 EditableText | Uses:40 | Used by:Timeline | |
Symbol 136 Text | Uses:40 | Used by:Timeline | |
Symbol 137 Graphic | Used by:1029 1040 Timeline | ||
Symbol 138 Graphic | Used by:1029 1041 Timeline | ||
Symbol 139 Graphic | Used by:1029 Timeline | ||
Symbol 140 Graphic | Used by:1029 Timeline | ||
Symbol 141 Graphic | Used by:Timeline | ||
Symbol 142 Button | Uses:48 50 | Used by:144 | |
Symbol 143 Text | Uses:37 | Used by:144 | |
Symbol 144 MovieClip | Uses:142 143 | Used by:Timeline | |
Symbol 145 Font | Used by:146 153 155 161 162 163 1021 1022 | ||
Symbol 146 Text | Uses:145 | Used by:Timeline | |
Symbol 147 Graphic | Used by:152 | ||
Symbol 148 Graphic | Used by:152 430 | ||
Symbol 149 Graphic | Used by:152 577 | ||
Symbol 150 Graphic | Used by:152 809 | ||
Symbol 151 Graphic | Used by:152 1013 | ||
Symbol 152 MovieClip | Uses:147 148 149 150 151 | Used by:Timeline | |
Symbol 153 Text | Uses:145 | Used by:164 167 | |
Symbol 154 Graphic | Used by:164 167 | ||
Symbol 155 Text | Uses:145 | Used by:164 167 | |
Symbol 156 Graphic | Used by:164 167 | ||
Symbol 157 Graphic | Used by:164 167 | ||
Symbol 158 Graphic | Used by:164 167 | ||
Symbol 159 Font | Used by:160 165 | ||
Symbol 160 Text | Uses:159 | Used by:164 167 | |
Symbol 161 Text | Uses:145 | Used by:164 167 | |
Symbol 162 Text | Uses:145 | Used by:164 167 | |
Symbol 163 Text | Uses:145 | Used by:164 167 | |
Symbol 164 MovieClip | Uses:153 154 155 156 157 158 160 161 162 163 | Used by:Timeline | |
Symbol 165 Text | Uses:159 | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:Timeline | |
Symbol 167 MovieClip | Uses:153 154 155 156 157 158 160 161 162 163 | Used by:Timeline | |
Symbol 168 Font | Used by:169 1045 | ||
Symbol 169 Text | Uses:168 | Used by:Timeline | |
Symbol 170 Sound | Used by:Timeline | ||
Symbol 171 Graphic | Used by:187 1037 Timeline | ||
Symbol 172 Graphic | Used by:173 174 | ||
Symbol 173 MovieClip | Uses:172 | Used by:1038 | |
Symbol 174 MovieClip | Uses:172 | Used by:1038 | |
Symbol 175 Graphic | Used by:179 | ||
Symbol 176 Graphic | Used by:177 | ||
Symbol 177 MovieClip | Uses:176 | Used by:179 | |
Symbol 178 Graphic | Used by:179 | ||
Symbol 179 MovieClip | Uses:175 177 13 178 | Used by:1038 | |
Symbol 180 Graphic | Used by:187 | ||
Symbol 181 Graphic | Used by:187 | ||
Symbol 182 Graphic | Used by:187 | ||
Symbol 183 Graphic | Used by:184 | ||
Symbol 184 MovieClip | Uses:183 | Used by:187 | |
Symbol 185 Graphic | Used by:187 | ||
Symbol 186 Graphic | Used by:187 | ||
Symbol 187 MovieClip | Uses:180 181 182 184 185 186 171 | Used by:1038 | |
Symbol 188 Graphic | Used by:189 | ||
Symbol 189 MovieClip | Uses:188 | Used by:430 577 809 1013 | |
Symbol 190 Graphic | Used by:430 | ||
Symbol 191 Graphic | Used by:430 | ||
Symbol 192 Graphic | Used by:430 | ||
Symbol 193 Graphic | Used by:430 | ||
Symbol 194 Graphic | Used by:430 | ||
Symbol 195 Graphic | Used by:430 | ||
Symbol 196 Graphic | Used by:430 | ||
Symbol 197 Graphic | Used by:430 | ||
Symbol 198 Graphic | Used by:430 | ||
Symbol 199 Graphic | Used by:430 | ||
Symbol 200 Graphic | Used by:430 | ||
Symbol 201 Graphic | Used by:430 | ||
Symbol 202 Graphic | Used by:430 | ||
Symbol 203 Graphic | Used by:430 | ||
Symbol 204 Graphic | Used by:430 | ||
Symbol 205 Graphic | Used by:430 | ||
Symbol 206 Graphic | Used by:430 | ||
Symbol 207 Graphic | Used by:430 | ||
Symbol 208 Graphic | Used by:430 | ||
Symbol 209 Graphic | Used by:430 | ||
Symbol 210 Graphic | Used by:430 | ||
Symbol 211 Graphic | Used by:430 | ||
Symbol 212 Graphic | Used by:430 | ||
Symbol 213 Graphic | Used by:430 | ||
Symbol 214 Graphic | Used by:430 | ||
Symbol 215 Graphic | Used by:430 | ||
Symbol 216 Graphic | Used by:430 | ||
Symbol 217 Graphic | Used by:430 | ||
Symbol 218 Graphic | Used by:430 | ||
Symbol 219 Graphic | Used by:430 | ||
Symbol 220 Graphic | Used by:430 | ||
Symbol 221 Graphic | Used by:430 | ||
Symbol 222 Graphic | Used by:430 | ||
Symbol 223 Graphic | Used by:430 | ||
Symbol 224 Graphic | Used by:430 | ||
Symbol 225 Graphic | Used by:430 | ||
Symbol 226 Graphic | Used by:430 | ||
Symbol 227 Graphic | Used by:430 | ||
Symbol 228 Graphic | Used by:430 | ||
Symbol 229 Graphic | Used by:430 | ||
Symbol 230 Graphic | Used by:430 | ||
Symbol 231 Graphic | Used by:430 | ||
Symbol 232 Graphic | Used by:430 | ||
Symbol 233 Graphic | Used by:430 | ||
Symbol 234 Graphic | Used by:430 | ||
Symbol 235 Graphic | Used by:430 | ||
Symbol 236 Graphic | Used by:430 | ||
Symbol 237 Graphic | Used by:430 | ||
Symbol 238 Graphic | Used by:430 | ||
Symbol 239 Graphic | Used by:430 | ||
Symbol 240 Graphic | Used by:430 | ||
Symbol 241 Graphic | Used by:430 | ||
Symbol 242 Graphic | Used by:430 | ||
Symbol 243 Graphic | Used by:430 | ||
Symbol 244 Graphic | Used by:430 | ||
Symbol 245 Graphic | Used by:430 | ||
Symbol 246 Graphic | Used by:430 | ||
Symbol 247 Graphic | Used by:430 | ||
Symbol 248 Graphic | Used by:430 | ||
Symbol 249 Graphic | Used by:430 | ||
Symbol 250 Graphic | Used by:430 | ||
Symbol 251 Graphic | Used by:430 | ||
Symbol 252 Graphic | Used by:430 | ||
Symbol 253 Graphic | Used by:430 | ||
Symbol 254 Graphic | Used by:430 | ||
Symbol 255 Graphic | Used by:430 | ||
Symbol 256 Graphic | Used by:430 | ||
Symbol 257 Graphic | Used by:430 | ||
Symbol 258 Graphic | Used by:430 | ||
Symbol 259 Graphic | Used by:430 | ||
Symbol 260 Graphic | Used by:430 | ||
Symbol 261 Graphic | Used by:430 | ||
Symbol 262 Graphic | Used by:430 | ||
Symbol 263 Graphic | Used by:430 | ||
Symbol 264 Graphic | Used by:430 | ||
Symbol 265 Graphic | Used by:430 | ||
Symbol 266 Graphic | Used by:430 | ||
Symbol 267 Graphic | Used by:430 | ||
Symbol 268 Graphic | Used by:430 | ||
Symbol 269 Graphic | Used by:430 | ||
Symbol 270 Graphic | Used by:430 | ||
Symbol 271 Graphic | Used by:430 | ||
Symbol 272 Graphic | Used by:430 | ||
Symbol 273 Graphic | Used by:430 | ||
Symbol 274 Graphic | Used by:430 | ||
Symbol 275 Graphic | Used by:430 | ||
Symbol 276 Graphic | Used by:430 | ||
Symbol 277 Graphic | Used by:430 | ||
Symbol 278 Graphic | Used by:430 | ||
Symbol 279 Graphic | Used by:430 | ||
Symbol 280 Graphic | Used by:430 | ||
Symbol 281 Graphic | Used by:430 | ||
Symbol 282 Graphic | Used by:430 | ||
Symbol 283 Graphic | Used by:430 | ||
Symbol 284 Graphic | Used by:430 | ||
Symbol 285 Graphic | Used by:430 | ||
Symbol 286 Graphic | Used by:430 | ||
Symbol 287 Graphic | Used by:430 | ||
Symbol 288 Graphic | Used by:430 | ||
Symbol 289 Graphic | Used by:430 | ||
Symbol 290 Graphic | Used by:430 | ||
Symbol 291 Graphic | Used by:430 | ||
Symbol 292 Graphic | Used by:430 | ||
Symbol 293 Graphic | Used by:430 | ||
Symbol 294 Graphic | Used by:430 | ||
Symbol 295 Graphic | Used by:430 | ||
Symbol 296 Graphic | Used by:430 | ||
Symbol 297 Graphic | Used by:430 | ||
Symbol 298 Graphic | Used by:299 | ||
Symbol 299 MovieClip | Uses:298 | Used by:430 | |
Symbol 300 Graphic | Used by:430 | ||
Symbol 301 Graphic | Used by:430 | ||
Symbol 302 Graphic | Used by:430 | ||
Symbol 303 Graphic | Used by:430 | ||
Symbol 304 Graphic | Used by:430 | ||
Symbol 305 Graphic | Used by:430 | ||
Symbol 306 Graphic | Used by:430 | ||
Symbol 307 Graphic | Used by:430 | ||
Symbol 308 Graphic | Used by:430 | ||
Symbol 309 Graphic | Used by:430 | ||
Symbol 310 Graphic | Used by:430 | ||
Symbol 311 Graphic | Used by:430 | ||
Symbol 312 Graphic | Used by:430 | ||
Symbol 313 Graphic | Used by:430 | ||
Symbol 314 Graphic | Used by:430 | ||
Symbol 315 Graphic | Used by:430 | ||
Symbol 316 Graphic | Used by:430 | ||
Symbol 317 Graphic | Used by:430 | ||
Symbol 318 Graphic | Used by:430 | ||
Symbol 319 Graphic | Used by:430 | ||
Symbol 320 Graphic | Used by:430 | ||
Symbol 321 Graphic | Used by:430 | ||
Symbol 322 Graphic | Used by:430 | ||
Symbol 323 Graphic | Used by:430 | ||
Symbol 324 Graphic | Used by:430 | ||
Symbol 325 Graphic | Used by:430 | ||
Symbol 326 Graphic | Used by:430 | ||
Symbol 327 Graphic | Used by:430 | ||
Symbol 328 Graphic | Used by:430 | ||
Symbol 329 Graphic | Used by:430 | ||
Symbol 330 Graphic | Used by:430 | ||
Symbol 331 Graphic | Used by:430 | ||
Symbol 332 Graphic | Used by:430 | ||
Symbol 333 Graphic | Used by:430 | ||
Symbol 334 Graphic | Used by:430 | ||
Symbol 335 Graphic | Used by:430 | ||
Symbol 336 Graphic | Used by:430 | ||
Symbol 337 Graphic | Used by:430 | ||
Symbol 338 Graphic | Used by:430 | ||
Symbol 339 Graphic | Used by:430 | ||
Symbol 340 Graphic | Used by:430 | ||
Symbol 341 Graphic | Used by:430 | ||
Symbol 342 Graphic | Used by:430 | ||
Symbol 343 Graphic | Used by:430 | ||
Symbol 344 Graphic | Used by:430 | ||
Symbol 345 Graphic | Used by:430 | ||
Symbol 346 Graphic | Used by:430 | ||
Symbol 347 Graphic | Used by:430 | ||
Symbol 348 Graphic | Used by:430 | ||
Symbol 349 Graphic | Used by:430 | ||
Symbol 350 Graphic | Used by:430 | ||
Symbol 351 Graphic | Used by:430 | ||
Symbol 352 Graphic | Used by:430 | ||
Symbol 353 Graphic | Used by:430 | ||
Symbol 354 Graphic | Used by:430 | ||
Symbol 355 Graphic | Used by:430 | ||
Symbol 356 Graphic | Used by:430 | ||
Symbol 357 Graphic | Used by:430 | ||
Symbol 358 Graphic | Used by:430 | ||
Symbol 359 Graphic | Used by:430 | ||
Symbol 360 Graphic | Used by:430 | ||
Symbol 361 Graphic | Used by:430 | ||
Symbol 362 Graphic | Used by:430 | ||
Symbol 363 Graphic | Used by:430 | ||
Symbol 364 Graphic | Used by:430 | ||
Symbol 365 Graphic | Used by:430 | ||
Symbol 366 Graphic | Used by:430 | ||
Symbol 367 Graphic | Used by:430 | ||
Symbol 368 Graphic | Used by:430 | ||
Symbol 369 Graphic | Used by:430 | ||
Symbol 370 Graphic | Used by:430 | ||
Symbol 371 Graphic | Used by:430 | ||
Symbol 372 Graphic | Used by:430 | ||
Symbol 373 Graphic | Used by:430 | ||
Symbol 374 Graphic | Used by:430 | ||
Symbol 375 Graphic | Used by:430 | ||
Symbol 376 Graphic | Used by:430 | ||
Symbol 377 Graphic | Used by:430 | ||
Symbol 378 Graphic | Used by:430 | ||
Symbol 379 Graphic | Used by:430 | ||
Symbol 380 Graphic | Used by:430 | ||
Symbol 381 Graphic | Used by:430 | ||
Symbol 382 Graphic | Used by:430 | ||
Symbol 383 Graphic | Used by:430 | ||
Symbol 384 Graphic | Used by:430 | ||
Symbol 385 Graphic | Used by:430 | ||
Symbol 386 Graphic | Used by:430 | ||
Symbol 387 Graphic | Used by:430 | ||
Symbol 388 Graphic | Used by:430 | ||
Symbol 389 Graphic | Used by:430 | ||
Symbol 390 Graphic | Used by:430 | ||
Symbol 391 Graphic | Used by:430 | ||
Symbol 392 Graphic | Used by:430 | ||
Symbol 393 Graphic | Used by:430 | ||
Symbol 394 Graphic | Used by:430 | ||
Symbol 395 Graphic | Used by:430 | ||
Symbol 396 Graphic | Used by:430 | ||
Symbol 397 Graphic | Used by:430 | ||
Symbol 398 Graphic | Used by:430 | ||
Symbol 399 Graphic | Used by:430 | ||
Symbol 400 Graphic | Used by:430 | ||
Symbol 401 Graphic | Used by:430 | ||
Symbol 402 Graphic | Used by:430 | ||
Symbol 403 Graphic | Used by:430 | ||
Symbol 404 Graphic | Used by:430 | ||
Symbol 405 Graphic | Used by:430 | ||
Symbol 406 Graphic | Used by:430 | ||
Symbol 407 Graphic | Used by:430 | ||
Symbol 408 Graphic | Used by:430 | ||
Symbol 409 Graphic | Used by:430 | ||
Symbol 410 Graphic | Used by:430 | ||
Symbol 411 Graphic | Used by:430 | ||
Symbol 412 Graphic | Used by:430 | ||
Symbol 413 Graphic | Used by:430 | ||
Symbol 414 Graphic | Used by:430 | ||
Symbol 415 Graphic | Used by:430 | ||
Symbol 416 Graphic | Used by:430 | ||
Symbol 417 Graphic | Used by:430 | ||
Symbol 418 Graphic | Used by:430 | ||
Symbol 419 Graphic | Used by:430 | ||
Symbol 420 Graphic | Used by:430 | ||
Symbol 421 Graphic | Used by:430 | ||
Symbol 422 Graphic | Used by:430 | ||
Symbol 423 Graphic | Used by:430 | ||
Symbol 424 Graphic | Used by:430 | ||
Symbol 425 Graphic | Used by:430 | ||
Symbol 426 Graphic | Used by:430 | ||
Symbol 427 Graphic | Used by:430 | ||
Symbol 428 Graphic | Used by:430 | ||
Symbol 429 Graphic | Used by:430 1044 | ||
Symbol 430 MovieClip | Uses:189 148 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 | Used by:1038 | |
Symbol 431 Graphic | Used by:577 | ||
Symbol 432 Graphic | Used by:577 | ||
Symbol 433 Graphic | Used by:577 | ||
Symbol 434 Graphic | Used by:577 | ||
Symbol 435 Graphic | Used by:577 | ||
Symbol 436 Graphic | Used by:577 | ||
Symbol 437 Graphic | Used by:577 | ||
Symbol 438 Graphic | Used by:577 | ||
Symbol 439 Graphic | Used by:577 | ||
Symbol 440 Graphic | Used by:577 | ||
Symbol 441 Graphic | Used by:577 | ||
Symbol 442 Graphic | Used by:577 | ||
Symbol 443 Graphic | Used by:577 | ||
Symbol 444 Graphic | Used by:577 | ||
Symbol 445 Graphic | Used by:577 | ||
Symbol 446 Graphic | Used by:577 | ||
Symbol 447 Graphic | Used by:577 | ||
Symbol 448 Graphic | Used by:577 | ||
Symbol 449 Graphic | Used by:577 | ||
Symbol 450 Graphic | Used by:577 | ||
Symbol 451 Graphic | Used by:577 | ||
Symbol 452 Graphic | Used by:577 | ||
Symbol 453 Graphic | Used by:577 | ||
Symbol 454 Graphic | Used by:577 | ||
Symbol 455 Graphic | Used by:577 | ||
Symbol 456 Graphic | Used by:577 | ||
Symbol 457 Graphic | Used by:577 | ||
Symbol 458 Graphic | Used by:577 | ||
Symbol 459 Graphic | Used by:577 | ||
Symbol 460 Graphic | Used by:577 | ||
Symbol 461 Graphic | Used by:577 | ||
Symbol 462 Graphic | Used by:577 | ||
Symbol 463 Graphic | Used by:577 | ||
Symbol 464 Graphic | Used by:577 | ||
Symbol 465 Graphic | Used by:577 | ||
Symbol 466 Graphic | Used by:577 | ||
Symbol 467 Graphic | Used by:577 | ||
Symbol 468 Graphic | Used by:577 | ||
Symbol 469 Graphic | Used by:577 | ||
Symbol 470 Graphic | Used by:577 | ||
Symbol 471 Graphic | Used by:577 | ||
Symbol 472 Graphic | Used by:577 | ||
Symbol 473 Graphic | Used by:577 | ||
Symbol 474 Graphic | Used by:577 | ||
Symbol 475 Graphic | Used by:577 | ||
Symbol 476 Graphic | Used by:577 | ||
Symbol 477 Graphic | Used by:577 | ||
Symbol 478 Graphic | Used by:577 | ||
Symbol 479 Graphic | Used by:577 | ||
Symbol 480 Graphic | Used by:577 | ||
Symbol 481 Graphic | Used by:577 | ||
Symbol 482 Graphic | Used by:577 | ||
Symbol 483 Graphic | Used by:577 | ||
Symbol 484 Graphic | Used by:577 | ||
Symbol 485 Graphic | Used by:577 | ||
Symbol 486 Graphic | Used by:577 | ||
Symbol 487 Graphic | Used by:577 | ||
Symbol 488 Graphic | Used by:577 | ||
Symbol 489 Graphic | Used by:577 | ||
Symbol 490 Graphic | Used by:577 | ||
Symbol 491 Graphic | Used by:577 | ||
Symbol 492 Graphic | Used by:577 | ||
Symbol 493 Graphic | Used by:577 | ||
Symbol 494 Graphic | Used by:577 | ||
Symbol 495 Graphic | Used by:577 | ||
Symbol 496 Graphic | Used by:577 | ||
Symbol 497 Graphic | Used by:577 | ||
Symbol 498 Graphic | Used by:577 | ||
Symbol 499 Graphic | Used by:577 | ||
Symbol 500 Graphic | Used by:577 | ||
Symbol 501 Graphic | Used by:577 | ||
Symbol 502 Graphic | Used by:577 | ||
Symbol 503 Graphic | Used by:577 | ||
Symbol 504 Graphic | Used by:577 | ||
Symbol 505 Graphic | Used by:577 | ||
Symbol 506 Graphic | Used by:577 | ||
Symbol 507 Graphic | Used by:577 | ||
Symbol 508 Graphic | Used by:577 | ||
Symbol 509 Graphic | Used by:577 | ||
Symbol 510 Graphic | Used by:577 | ||
Symbol 511 Graphic | Used by:577 | ||
Symbol 512 Graphic | Used by:577 | ||
Symbol 513 Graphic | Used by:577 | ||
Symbol 514 Graphic | Used by:577 | ||
Symbol 515 Graphic | Used by:577 | ||
Symbol 516 Graphic | Used by:577 | ||
Symbol 517 Graphic | Used by:577 | ||
Symbol 518 Graphic | Used by:577 | ||
Symbol 519 Graphic | Used by:577 | ||
Symbol 520 Graphic | Used by:577 | ||
Symbol 521 Graphic | Used by:577 | ||
Symbol 522 Graphic | Used by:577 | ||
Symbol 523 Graphic | Used by:577 | ||
Symbol 524 Graphic | Used by:577 | ||
Symbol 525 Graphic | Used by:577 | ||
Symbol 526 Graphic | Used by:577 | ||
Symbol 527 Graphic | Used by:577 | ||
Symbol 528 Graphic | Used by:577 | ||
Symbol 529 Graphic | Used by:577 | ||
Symbol 530 Graphic | Used by:577 | ||
Symbol 531 Graphic | Used by:577 | ||
Symbol 532 Graphic | Used by:577 | ||
Symbol 533 Graphic | Used by:577 | ||
Symbol 534 Graphic | Used by:577 | ||
Symbol 535 Graphic | Used by:577 | ||
Symbol 536 Graphic | Used by:577 | ||
Symbol 537 Graphic | Used by:577 | ||
Symbol 538 Graphic | Used by:577 | ||
Symbol 539 Graphic | Used by:577 | ||
Symbol 540 Graphic | Used by:577 | ||
Symbol 541 Graphic | Used by:577 | ||
Symbol 542 Graphic | Used by:577 | ||
Symbol 543 Graphic | Used by:577 | ||
Symbol 544 Graphic | Used by:577 | ||
Symbol 545 Graphic | Used by:577 | ||
Symbol 546 Graphic | Used by:577 | ||
Symbol 547 Graphic | Used by:577 | ||
Symbol 548 Graphic | Used by:577 | ||
Symbol 549 Graphic | Used by:577 | ||
Symbol 550 Graphic | Used by:577 | ||
Symbol 551 Graphic | Used by:577 | ||
Symbol 552 Graphic | Used by:577 | ||
Symbol 553 Graphic | Used by:577 | ||
Symbol 554 Graphic | Used by:577 | ||
Symbol 555 Graphic | Used by:577 | ||
Symbol 556 Graphic | Used by:577 | ||
Symbol 557 Graphic | Used by:577 | ||
Symbol 558 Graphic | Used by:577 | ||
Symbol 559 Graphic | Used by:577 | ||
Symbol 560 Graphic | Used by:577 | ||
Symbol 561 Graphic | Used by:577 | ||
Symbol 562 Graphic | Used by:577 | ||
Symbol 563 Graphic | Used by:577 | ||
Symbol 564 Graphic | Used by:577 | ||
Symbol 565 Graphic | Used by:577 | ||
Symbol 566 Graphic | Used by:577 | ||
Symbol 567 Graphic | Used by:577 | ||
Symbol 568 Graphic | Used by:577 | ||
Symbol 569 Graphic | Used by:577 | ||
Symbol 570 Graphic | Used by:577 | ||
Symbol 571 Graphic | Used by:577 | ||
Symbol 572 Graphic | Used by:577 | ||
Symbol 573 Graphic | Used by:577 | ||
Symbol 574 Graphic | Used by:577 | ||
Symbol 575 Graphic | Used by:577 | ||
Symbol 576 Graphic | Used by:577 1044 | ||
Symbol 577 MovieClip | Uses:189 149 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 | Used by:1038 | |
Symbol 578 Graphic | Used by:809 | ||
Symbol 579 Graphic | Used by:809 | ||
Symbol 580 Graphic | Used by:809 | ||
Symbol 581 Graphic | Used by:809 | ||
Symbol 582 Graphic | Used by:809 | ||
Symbol 583 Graphic | Used by:809 | ||
Symbol 584 Graphic | Used by:809 | ||
Symbol 585 Graphic | Used by:809 | ||
Symbol 586 Graphic | Used by:809 | ||
Symbol 587 Graphic | Used by:809 | ||
Symbol 588 Graphic | Used by:809 | ||
Symbol 589 Graphic | Used by:809 | ||
Symbol 590 Graphic | Used by:809 | ||
Symbol 591 Graphic | Used by:809 | ||
Symbol 592 Graphic | Used by:809 | ||
Symbol 593 Graphic | Used by:809 | ||
Symbol 594 Graphic | Used by:809 | ||
Symbol 595 Graphic | Used by:809 | ||
Symbol 596 Graphic | Used by:809 | ||
Symbol 597 Graphic | Used by:809 | ||
Symbol 598 Graphic | Used by:809 | ||
Symbol 599 Graphic | Used by:809 | ||
Symbol 600 Graphic | Used by:809 | ||
Symbol 601 Graphic | Used by:809 | ||
Symbol 602 Graphic | Used by:809 | ||
Symbol 603 Graphic | Used by:809 | ||
Symbol 604 Graphic | Used by:809 | ||
Symbol 605 Graphic | Used by:809 | ||
Symbol 606 Graphic | Used by:809 | ||
Symbol 607 Graphic | Used by:809 | ||
Symbol 608 Graphic | Used by:809 | ||
Symbol 609 Graphic | Used by:809 | ||
Symbol 610 Graphic | Used by:809 | ||
Symbol 611 Graphic | Used by:809 | ||
Symbol 612 Graphic | Used by:809 | ||
Symbol 613 Graphic | Used by:809 | ||
Symbol 614 Graphic | Used by:809 | ||
Symbol 615 Graphic | Used by:809 | ||
Symbol 616 Graphic | Used by:809 | ||
Symbol 617 Graphic | Used by:809 | ||
Symbol 618 Graphic | Used by:809 | ||
Symbol 619 Graphic | Used by:809 | ||
Symbol 620 Graphic | Used by:809 | ||
Symbol 621 Graphic | Used by:809 | ||
Symbol 622 Graphic | Used by:809 | ||
Symbol 623 Graphic | Used by:809 | ||
Symbol 624 Graphic | Used by:809 | ||
Symbol 625 Graphic | Used by:809 | ||
Symbol 626 Graphic | Used by:809 | ||
Symbol 627 Graphic | Used by:809 | ||
Symbol 628 Graphic | Used by:809 | ||
Symbol 629 Graphic | Used by:809 | ||
Symbol 630 Graphic | Used by:809 | ||
Symbol 631 Graphic | Used by:809 | ||
Symbol 632 Graphic | Used by:809 | ||
Symbol 633 Graphic | Used by:809 | ||
Symbol 634 Graphic | Used by:809 | ||
Symbol 635 Graphic | Used by:809 | ||
Symbol 636 Graphic | Used by:809 | ||
Symbol 637 Graphic | Used by:809 | ||
Symbol 638 Graphic | Used by:809 | ||
Symbol 639 Graphic | Used by:809 | ||
Symbol 640 Graphic | Used by:809 | ||
Symbol 641 Graphic | Used by:809 | ||
Symbol 642 Graphic | Used by:809 | ||
Symbol 643 Graphic | Used by:809 | ||
Symbol 644 Graphic | Used by:809 | ||
Symbol 645 Graphic | Used by:809 | ||
Symbol 646 Graphic | Used by:809 | ||
Symbol 647 Graphic | Used by:809 | ||
Symbol 648 Graphic | Used by:809 | ||
Symbol 649 Graphic | Used by:809 | ||
Symbol 650 Graphic | Used by:809 | ||
Symbol 651 Graphic | Used by:809 | ||
Symbol 652 Graphic | Used by:809 | ||
Symbol 653 Graphic | Used by:809 | ||
Symbol 654 Graphic | Used by:809 | ||
Symbol 655 Graphic | Used by:809 | ||
Symbol 656 Graphic | Used by:809 | ||
Symbol 657 Graphic | Used by:809 | ||
Symbol 658 Graphic | Used by:809 | ||
Symbol 659 Graphic | Used by:809 | ||
Symbol 660 Graphic | Used by:809 | ||
Symbol 661 Graphic | Used by:809 | ||
Symbol 662 Graphic | Used by:809 | ||
Symbol 663 Graphic | Used by:809 | ||
Symbol 664 Graphic | Used by:809 | ||
Symbol 665 Graphic | Used by:809 | ||
Symbol 666 Graphic | Used by:809 | ||
Symbol 667 Graphic | Used by:809 | ||
Symbol 668 Graphic | Used by:809 | ||
Symbol 669 Graphic | Used by:809 | ||
Symbol 670 Graphic | Used by:809 | ||
Symbol 671 Graphic | Used by:809 | ||
Symbol 672 Graphic | Used by:809 | ||
Symbol 673 Graphic | Used by:809 | ||
Symbol 674 Graphic | Used by:809 | ||
Symbol 675 Graphic | Used by:809 | ||
Symbol 676 Graphic | Used by:809 | ||
Symbol 677 Graphic | Used by:809 | ||
Symbol 678 Graphic | Used by:809 | ||
Symbol 679 Graphic | Used by:809 | ||
Symbol 680 Graphic | Used by:809 | ||
Symbol 681 Graphic | Used by:809 | ||
Symbol 682 Graphic | Used by:809 | ||
Symbol 683 Graphic | Used by:809 | ||
Symbol 684 Graphic | Used by:809 | ||
Symbol 685 Graphic | Used by:809 | ||
Symbol 686 Graphic | Used by:809 | ||
Symbol 687 Graphic | Used by:809 | ||
Symbol 688 Graphic | Used by:809 | ||
Symbol 689 Graphic | Used by:809 | ||
Symbol 690 Graphic | Used by:809 | ||
Symbol 691 Graphic | Used by:809 | ||
Symbol 692 Graphic | Used by:809 | ||
Symbol 693 Graphic | Used by:809 | ||
Symbol 694 Graphic | Used by:809 | ||
Symbol 695 Graphic | Used by:809 | ||
Symbol 696 Graphic | Used by:809 | ||
Symbol 697 Graphic | Used by:809 | ||
Symbol 698 Graphic | Used by:809 | ||
Symbol 699 Graphic | Used by:809 | ||
Symbol 700 Graphic | Used by:809 | ||
Symbol 701 Graphic | Used by:809 | ||
Symbol 702 Graphic | Used by:809 | ||
Symbol 703 Graphic | Used by:809 | ||
Symbol 704 Graphic | Used by:809 | ||
Symbol 705 Graphic | Used by:809 | ||
Symbol 706 Graphic | Used by:809 | ||
Symbol 707 Graphic | Used by:809 | ||
Symbol 708 Graphic | Used by:809 | ||
Symbol 709 Graphic | Used by:809 | ||
Symbol 710 Graphic | Used by:809 | ||
Symbol 711 Graphic | Used by:809 | ||
Symbol 712 Graphic | Used by:809 | ||
Symbol 713 Graphic | Used by:809 | ||
Symbol 714 Graphic | Used by:809 | ||
Symbol 715 Graphic | Used by:809 | ||
Symbol 716 Graphic | Used by:809 | ||
Symbol 717 Graphic | Used by:809 | ||
Symbol 718 Graphic | Used by:809 | ||
Symbol 719 Graphic | Used by:809 | ||
Symbol 720 Graphic | Used by:809 | ||
Symbol 721 Graphic | Used by:809 | ||
Symbol 722 Graphic | Used by:809 | ||
Symbol 723 Graphic | Used by:809 | ||
Symbol 724 Graphic | Used by:809 | ||
Symbol 725 Graphic | Used by:809 | ||
Symbol 726 Graphic | Used by:809 | ||
Symbol 727 Graphic | Used by:809 | ||
Symbol 728 Graphic | Used by:809 | ||
Symbol 729 Graphic | Used by:809 | ||
Symbol 730 Graphic | Used by:809 | ||
Symbol 731 Graphic | Used by:809 | ||
Symbol 732 Graphic | Used by:809 | ||
Symbol 733 Graphic | Used by:809 | ||
Symbol 734 Graphic | Used by:809 | ||
Symbol 735 Graphic | Used by:809 | ||
Symbol 736 Graphic | Used by:809 | ||
Symbol 737 Graphic | Used by:809 | ||
Symbol 738 Graphic | Used by:809 | ||
Symbol 739 Graphic | Used by:809 | ||
Symbol 740 Graphic | Used by:809 | ||
Symbol 741 Graphic | Used by:809 | ||
Symbol 742 Graphic | Used by:809 | ||
Symbol 743 Graphic | Used by:809 | ||
Symbol 744 Graphic | Used by:809 | ||
Symbol 745 Graphic | Used by:809 | ||
Symbol 746 Graphic | Used by:809 | ||
Symbol 747 Graphic | Used by:809 | ||
Symbol 748 Graphic | Used by:809 | ||
Symbol 749 Graphic | Used by:809 | ||
Symbol 750 Graphic | Used by:809 | ||
Symbol 751 Graphic | Used by:809 | ||
Symbol 752 Graphic | Used by:809 | ||
Symbol 753 Graphic | Used by:809 | ||
Symbol 754 Graphic | Used by:809 | ||
Symbol 755 Graphic | Used by:809 | ||
Symbol 756 Graphic | Used by:809 | ||
Symbol 757 Graphic | Used by:809 | ||
Symbol 758 Graphic | Used by:809 | ||
Symbol 759 Graphic | Used by:809 | ||
Symbol 760 Graphic | Used by:809 | ||
Symbol 761 Graphic | Used by:809 | ||
Symbol 762 Graphic | Used by:809 | ||
Symbol 763 Graphic | Used by:809 | ||
Symbol 764 Graphic | Used by:809 | ||
Symbol 765 Graphic | Used by:809 | ||
Symbol 766 Graphic | Used by:809 | ||
Symbol 767 Graphic | Used by:809 | ||
Symbol 768 Graphic | Used by:809 | ||
Symbol 769 Graphic | Used by:809 | ||
Symbol 770 Graphic | Used by:809 | ||
Symbol 771 Graphic | Used by:809 | ||
Symbol 772 Graphic | Used by:809 | ||
Symbol 773 Graphic | Used by:809 | ||
Symbol 774 Graphic | Used by:809 | ||
Symbol 775 Graphic | Used by:809 | ||
Symbol 776 Graphic | Used by:809 | ||
Symbol 777 Graphic | Used by:809 | ||
Symbol 778 Graphic | Used by:809 | ||
Symbol 779 Graphic | Used by:809 | ||
Symbol 780 Graphic | Used by:809 | ||
Symbol 781 Graphic | Used by:809 | ||
Symbol 782 Graphic | Used by:809 | ||
Symbol 783 Graphic | Used by:809 | ||
Symbol 784 Graphic | Used by:809 | ||
Symbol 785 Graphic | Used by:809 | ||
Symbol 786 Graphic | Used by:809 | ||
Symbol 787 Graphic | Used by:809 | ||
Symbol 788 Graphic | Used by:809 | ||
Symbol 789 Graphic | Used by:809 | ||
Symbol 790 Graphic | Used by:809 | ||
Symbol 791 Graphic | Used by:809 | ||
Symbol 792 Graphic | Used by:809 | ||
Symbol 793 Graphic | Used by:809 | ||
Symbol 794 Graphic | Used by:809 | ||
Symbol 795 Graphic | Used by:809 | ||
Symbol 796 Graphic | Used by:809 | ||
Symbol 797 Graphic | Used by:809 | ||
Symbol 798 Graphic | Used by:809 | ||
Symbol 799 Graphic | Used by:809 | ||
Symbol 800 Graphic | Used by:809 | ||
Symbol 801 Graphic | Used by:809 | ||
Symbol 802 Graphic | Used by:809 | ||
Symbol 803 Graphic | Used by:809 | ||
Symbol 804 Graphic | Used by:809 | ||
Symbol 805 Graphic | Used by:809 | ||
Symbol 806 Graphic | Used by:809 | ||
Symbol 807 Graphic | Used by:809 | ||
Symbol 808 Graphic | Used by:809 1044 | ||
Symbol 809 MovieClip | Uses:189 150 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 | Used by:1038 | |
Symbol 810 Graphic | Used by:1013 | ||
Symbol 811 Graphic | Used by:1013 | ||
Symbol 812 Graphic | Used by:1013 | ||
Symbol 813 Graphic | Used by:1013 | ||
Symbol 814 Graphic | Used by:1013 | ||
Symbol 815 Graphic | Used by:1013 | ||
Symbol 816 Graphic | Used by:1013 | ||
Symbol 817 Graphic | Used by:1013 | ||
Symbol 818 Graphic | Used by:1013 | ||
Symbol 819 Graphic | Used by:1013 | ||
Symbol 820 Graphic | Used by:1013 | ||
Symbol 821 Graphic | Used by:1013 | ||
Symbol 822 Graphic | Used by:1013 | ||
Symbol 823 Graphic | Used by:1013 | ||
Symbol 824 Graphic | Used by:1013 | ||
Symbol 825 Graphic | Used by:1013 | ||
Symbol 826 Graphic | Used by:1013 | ||
Symbol 827 Graphic | Used by:1013 | ||
Symbol 828 Graphic | Used by:1013 | ||
Symbol 829 Graphic | Used by:1013 | ||
Symbol 830 Graphic | Used by:1013 | ||
Symbol 831 Graphic | Used by:1013 | ||
Symbol 832 Graphic | Used by:1013 | ||
Symbol 833 Graphic | Used by:1013 | ||
Symbol 834 Graphic | Used by:1013 | ||
Symbol 835 Graphic | Used by:1013 | ||
Symbol 836 Graphic | Used by:1013 | ||
Symbol 837 Graphic | Used by:1013 | ||
Symbol 838 Graphic | Used by:1013 | ||
Symbol 839 Graphic | Used by:1013 | ||
Symbol 840 Graphic | Used by:1013 | ||
Symbol 841 Graphic | Used by:1013 | ||
Symbol 842 Graphic | Used by:1013 | ||
Symbol 843 Graphic | Used by:1013 | ||
Symbol 844 Graphic | Used by:1013 | ||
Symbol 845 Graphic | Used by:1013 | ||
Symbol 846 Graphic | Used by:1013 | ||
Symbol 847 Graphic | Used by:1013 | ||
Symbol 848 Graphic | Used by:1013 | ||
Symbol 849 Graphic | Used by:1013 | ||
Symbol 850 Graphic | Used by:1013 | ||
Symbol 851 Graphic | Used by:1013 | ||
Symbol 852 Graphic | Used by:1013 | ||
Symbol 853 Graphic | Used by:1013 | ||
Symbol 854 Graphic | Used by:1013 | ||
Symbol 855 Graphic | Used by:1013 | ||
Symbol 856 Graphic | Used by:1013 | ||
Symbol 857 Graphic | Used by:1013 | ||
Symbol 858 Graphic | Used by:1013 | ||
Symbol 859 Graphic | Used by:1013 | ||
Symbol 860 Graphic | Used by:1013 | ||
Symbol 861 Graphic | Used by:1013 | ||
Symbol 862 Graphic | Used by:1013 | ||
Symbol 863 Graphic | Used by:1013 | ||
Symbol 864 Graphic | Used by:1013 | ||
Symbol 865 Graphic | Used by:1013 | ||
Symbol 866 Graphic | Used by:1013 | ||
Symbol 867 Graphic | Used by:1013 | ||
Symbol 868 Graphic | Used by:1013 | ||
Symbol 869 Graphic | Used by:1013 | ||
Symbol 870 Graphic | Used by:1013 | ||
Symbol 871 Graphic | Used by:1013 | ||
Symbol 872 Graphic | Used by:1013 | ||
Symbol 873 Graphic | Used by:1013 | ||
Symbol 874 Graphic | Used by:1013 | ||
Symbol 875 Graphic | Used by:1013 | ||
Symbol 876 Graphic | Used by:1013 | ||
Symbol 877 Graphic | Used by:1013 | ||
Symbol 878 Graphic | Used by:1013 | ||
Symbol 879 Graphic | Used by:1013 | ||
Symbol 880 Graphic | Used by:1013 | ||
Symbol 881 Graphic | Used by:1013 | ||
Symbol 882 Graphic | Used by:1013 | ||
Symbol 883 Graphic | Used by:1013 | ||
Symbol 884 Graphic | Used by:1013 | ||
Symbol 885 Graphic | Used by:1013 | ||
Symbol 886 Graphic | Used by:1013 | ||
Symbol 887 Graphic | Used by:1013 | ||
Symbol 888 Graphic | Used by:1013 | ||
Symbol 889 Graphic | Used by:1013 | ||
Symbol 890 Graphic | Used by:1013 | ||
Symbol 891 Graphic | Used by:1013 | ||
Symbol 892 Graphic | Used by:1013 | ||
Symbol 893 Graphic | Used by:1013 | ||
Symbol 894 Graphic | Used by:1013 | ||
Symbol 895 Graphic | Used by:1013 | ||
Symbol 896 Graphic | Used by:1013 | ||
Symbol 897 Graphic | Used by:1013 | ||
Symbol 898 Graphic | Used by:1013 | ||
Symbol 899 Graphic | Used by:1013 | ||
Symbol 900 Graphic | Used by:1013 | ||
Symbol 901 Graphic | Used by:1013 | ||
Symbol 902 Graphic | Used by:1013 | ||
Symbol 903 Graphic | Used by:1013 | ||
Symbol 904 Graphic | Used by:1013 | ||
Symbol 905 Graphic | Used by:1013 | ||
Symbol 906 Graphic | Used by:1013 | ||
Symbol 907 Graphic | Used by:1013 | ||
Symbol 908 Graphic | Used by:1013 | ||
Symbol 909 Graphic | Used by:1013 | ||
Symbol 910 Graphic | Used by:1013 | ||
Symbol 911 Graphic | Used by:1013 | ||
Symbol 912 Graphic | Used by:1013 | ||
Symbol 913 Graphic | Used by:1013 | ||
Symbol 914 Graphic | Used by:1013 | ||
Symbol 915 Graphic | Used by:1013 | ||
Symbol 916 Graphic | Used by:1013 | ||
Symbol 917 Graphic | Used by:1013 | ||
Symbol 918 Graphic | Used by:1013 | ||
Symbol 919 Graphic | Used by:1013 | ||
Symbol 920 Graphic | Used by:1013 | ||
Symbol 921 Graphic | Used by:1013 | ||
Symbol 922 Graphic | Used by:1013 | ||
Symbol 923 Graphic | Used by:1013 | ||
Symbol 924 Graphic | Used by:1013 | ||
Symbol 925 Graphic | Used by:1013 | ||
Symbol 926 Graphic | Used by:1013 | ||
Symbol 927 Graphic | Used by:1013 | ||
Symbol 928 Graphic | Used by:1013 | ||
Symbol 929 Graphic | Used by:1013 | ||
Symbol 930 Graphic | Used by:1013 | ||
Symbol 931 Graphic | Used by:1013 | ||
Symbol 932 Graphic | Used by:1013 | ||
Symbol 933 Graphic | Used by:1013 | ||
Symbol 934 Graphic | Used by:1013 | ||
Symbol 935 Graphic | Used by:1013 | ||
Symbol 936 Graphic | Used by:1013 | ||
Symbol 937 Graphic | Used by:1013 | ||
Symbol 938 Graphic | Used by:1013 | ||
Symbol 939 Graphic | Used by:1013 | ||
Symbol 940 Graphic | Used by:1013 | ||
Symbol 941 Graphic | Used by:1013 | ||
Symbol 942 Graphic | Used by:1013 | ||
Symbol 943 Graphic | Used by:1013 | ||
Symbol 944 Graphic | Used by:1013 | ||
Symbol 945 Graphic | Used by:1013 | ||
Symbol 946 Graphic | Used by:1013 | ||
Symbol 947 Graphic | Used by:1013 | ||
Symbol 948 Graphic | Used by:1013 | ||
Symbol 949 Graphic | Used by:1013 | ||
Symbol 950 Graphic | Used by:1013 | ||
Symbol 951 Graphic | Used by:1013 | ||
Symbol 952 Graphic | Used by:1013 | ||
Symbol 953 Graphic | Used by:1013 | ||
Symbol 954 Graphic | Used by:1013 | ||
Symbol 955 Graphic | Used by:1013 | ||
Symbol 956 Graphic | Used by:1013 | ||
Symbol 957 Graphic | Used by:1013 | ||
Symbol 958 Graphic | Used by:1013 | ||
Symbol 959 Graphic | Used by:1013 | ||
Symbol 960 Graphic | Used by:1013 | ||
Symbol 961 Graphic | Used by:1013 | ||
Symbol 962 Graphic | Used by:1013 | ||
Symbol 963 Graphic | Used by:1013 | ||
Symbol 964 Graphic | Used by:1013 | ||
Symbol 965 Graphic | Used by:1013 | ||
Symbol 966 Graphic | Used by:1013 | ||
Symbol 967 Graphic | Used by:1013 | ||
Symbol 968 Graphic | Used by:1013 | ||
Symbol 969 Graphic | Used by:1013 | ||
Symbol 970 Graphic | Used by:1013 | ||
Symbol 971 Graphic | Used by:1013 | ||
Symbol 972 Graphic | Used by:1013 | ||
Symbol 973 Graphic | Used by:1013 | ||
Symbol 974 Graphic | Used by:1013 | ||
Symbol 975 Graphic | Used by:1013 | ||
Symbol 976 Graphic | Used by:1013 | ||
Symbol 977 Graphic | Used by:1013 | ||
Symbol 978 Graphic | Used by:1013 | ||
Symbol 979 Graphic | Used by:1013 | ||
Symbol 980 Graphic | Used by:1013 | ||
Symbol 981 Graphic | Used by:1013 | ||
Symbol 982 Graphic | Used by:1013 | ||
Symbol 983 Graphic | Used by:1013 | ||
Symbol 984 Graphic | Used by:1013 | ||
Symbol 985 Graphic | Used by:1013 | ||
Symbol 986 Graphic | Used by:1013 | ||
Symbol 987 Graphic | Used by:1013 | ||
Symbol 988 Graphic | Used by:1013 | ||
Symbol 989 Graphic | Used by:1013 | ||
Symbol 990 Graphic | Used by:1013 | ||
Symbol 991 Graphic | Used by:1013 | ||
Symbol 992 Graphic | Used by:1013 | ||
Symbol 993 Graphic | Used by:1013 | ||
Symbol 994 Graphic | Used by:1013 | ||
Symbol 995 Graphic | Used by:1013 | ||
Symbol 996 Graphic | Used by:1013 | ||
Symbol 997 Graphic | Used by:1013 | ||
Symbol 998 Graphic | Used by:1013 | ||
Symbol 999 Graphic | Used by:1013 | ||
Symbol 1000 Graphic | Used by:1013 | ||
Symbol 1001 Graphic | Used by:1013 | ||
Symbol 1002 Graphic | Used by:1013 | ||
Symbol 1003 Graphic | Used by:1013 | ||
Symbol 1004 Graphic | Used by:1013 | ||
Symbol 1005 Graphic | Used by:1013 | ||
Symbol 1006 Graphic | Used by:1013 | ||
Symbol 1007 Graphic | Used by:1013 | ||
Symbol 1008 Graphic | Used by:1013 | ||
Symbol 1009 Graphic | Used by:1013 | ||
Symbol 1010 Graphic | Used by:1013 | ||
Symbol 1011 Graphic | Used by:1013 | ||
Symbol 1012 Graphic | Used by:1013 1044 | ||
Symbol 1013 MovieClip | Uses:189 151 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 | Used by:1038 | |
Symbol 1014 Graphic | Used by:1038 | ||
Symbol 1015 Graphic | Used by:1016 | ||
Symbol 1016 MovieClip | Uses:1015 | Used by:1038 | |
Symbol 1017 Graphic | Used by:1018 | ||
Symbol 1018 MovieClip | Uses:1017 | Used by:1038 | |
Symbol 1019 Graphic | Used by:1038 | ||
Symbol 1020 Graphic | Used by:1038 | ||
Symbol 1021 EditableText | Uses:145 | Used by:1038 | |
Symbol 1022 EditableText | Uses:145 | Used by:1038 | |
Symbol 1023 Graphic | Used by:1025 | ||
Symbol 1024 Graphic | Used by:1025 | ||
Symbol 1025 MovieClip | Uses:1023 1024 | Used by:1038 | |
Symbol 1026 Graphic | Used by:1028 | ||
Symbol 1027 EditableText | Uses:40 | Used by:1028 | |
Symbol 1028 MovieClip | Uses:1026 1027 | Used by:1038 | |
Symbol 1029 MovieClip | Uses:137 138 139 140 | Used by:1038 | |
Symbol 1030 Graphic | Used by:1031 | ||
Symbol 1031 MovieClip | Uses:1030 | Used by:1038 | |
Symbol 1032 Text | Uses:40 | Used by:1037 | |
Symbol 1033 EditableText | Uses:40 | Used by:1037 | |
Symbol 1034 Text | Uses:40 | Used by:1037 | |
Symbol 1035 EditableText | Uses:40 | Used by:1037 | |
Symbol 1036 Text | Uses:40 | Used by:1037 | |
Symbol 1037 MovieClip | Uses:1032 1033 171 1034 1035 1036 | Used by:1038 | |
Symbol 1038 MovieClip | Uses:173 174 36 179 187 430 577 809 1013 1014 1016 1018 1019 1020 1021 1022 1025 1028 1029 1031 1037 | Used by:Timeline | |
Symbol 1039 Graphic | Used by:Timeline | ||
Symbol 1040 Button | Uses:137 | Used by:Timeline | |
Symbol 1041 Button | Uses:138 | Used by:Timeline | |
Symbol 1042 Button | Uses:48 50 | Used by:Timeline | |
Symbol 1043 Text | Uses:40 | Used by:Timeline | |
Symbol 1044 MovieClip | Uses:429 576 808 1012 | Used by:Timeline | |
Symbol 1045 Text | Uses:168 | Used by:Timeline | |
Symbol 1046 Text | Uses:40 | Used by:Timeline | |
Symbol 1047 Font | Used by:1048 1049 | ||
Symbol 1048 Text | Uses:1047 | Used by:Timeline | |
Symbol 1049 Text | Uses:1047 | Used by:Timeline |
Instance Names
"soundControl" | Frame 2 | Symbol 36 MovieClip |
"hlGore_0" | Frame 27 | Symbol 122 MovieClip |
"hlDiff_1" | Frame 27 | Symbol 122 MovieClip |
"hlDiff_2" | Frame 27 | Symbol 122 MovieClip |
"hlGore_1" | Frame 27 | Symbol 122 MovieClip |
"hlGore_2" | Frame 27 | Symbol 122 MovieClip |
"hlRound_1" | Frame 27 | Symbol 122 MovieClip |
"hlRound_2" | Frame 27 | Symbol 122 MovieClip |
"punkGallery1" | Frame 29 | Symbol 152 MovieClip |
"punkDescriptions1" | Frame 29 | Symbol 164 MovieClip |
"punkGallery2" | Frame 29 | Symbol 152 MovieClip |
"player1Selected" | Frame 29 | Symbol 166 MovieClip |
"player2Selected" | Frame 29 | Symbol 166 MovieClip |
"punkDescriptions2" | Frame 29 | Symbol 167 MovieClip |
"game" | Frame 112 | Symbol 1038 MovieClip |
"theBorder" | Frame 112 | Symbol 46 MovieClip |
"winner" | Frame 118 | Symbol 1044 MovieClip |
"theBorder" | Frame 118 | Symbol 46 MovieClip |
"bodyZone" | Symbol 430 MovieClip Frame 1 | Symbol 189 MovieClip |
"hitZone" | Symbol 430 MovieClip Frame 1 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 10 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 10 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 19 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 19 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 27 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 27 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 36 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 36 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 47 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 47 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 61 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 61 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 72 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 72 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 84 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 84 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 104 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 104 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 113 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 113 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 130 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 130 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 142 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 142 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 152 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 152 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 163 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 163 | Symbol 189 MovieClip |
"hitZone" | Symbol 430 MovieClip Frame 184 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 430 MovieClip Frame 213 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 213 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 255 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 258 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 261 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 430 MovieClip Frame 264 | Symbol 189 MovieClip |
"bodyZone" | Symbol 430 MovieClip Frame 317 | Symbol 189 MovieClip |
"hitZone" | Symbol 430 MovieClip Frame 317 | Symbol 189 MovieClip |
"bodyZone" | Symbol 577 MovieClip Frame 1 | Symbol 189 MovieClip |
"hitZone" | Symbol 577 MovieClip Frame 1 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 10 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 10 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 16 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 16 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 27 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 27 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 39 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 39 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 56 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 56 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 72 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 72 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 89 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 89 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 109 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 109 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 120 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 120 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 134 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 134 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 153 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 153 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 168 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 168 | Symbol 189 MovieClip |
"hitZone" | Symbol 577 MovieClip Frame 196 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 222 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 222 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 577 MovieClip Frame 224 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 224 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 250 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 254 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 258 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 262 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 577 MovieClip Frame 266 | Symbol 189 MovieClip |
"bodyZone" | Symbol 577 MovieClip Frame 318 | Symbol 189 MovieClip |
"hitZone" | Symbol 577 MovieClip Frame 318 | Symbol 189 MovieClip |
"bodyZone" | Symbol 809 MovieClip Frame 1 | Symbol 189 MovieClip |
"hitZone" | Symbol 809 MovieClip Frame 1 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 7 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 7 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 13 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 13 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 20 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 20 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 30 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 30 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 41 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 41 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 43 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 43 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 45 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 45 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 62 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 62 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 71 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 71 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 86 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 86 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 93 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 93 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 107 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 107 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 117 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 117 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 129 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 129 | Symbol 189 MovieClip |
"hitZone" | Symbol 809 MovieClip Frame 156 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 188 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 188 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 190 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 190 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 809 MovieClip Frame 192 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 192 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 209 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 212 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 215 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 218 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 221 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 224 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 809 MovieClip Frame 227 | Symbol 189 MovieClip |
"bodyZone" | Symbol 809 MovieClip Frame 278 | Symbol 189 MovieClip |
"hitZone" | Symbol 809 MovieClip Frame 278 | Symbol 189 MovieClip |
"bodyZone" | Symbol 1013 MovieClip Frame 1 | Symbol 189 MovieClip |
"hitZone" | Symbol 1013 MovieClip Frame 1 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 7 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 7 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 16 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 16 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 24 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 24 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 33 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 33 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 43 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 43 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 54 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 54 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 62 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 62 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 75 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 75 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 84 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 84 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 93 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 93 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 103 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 103 | Symbol 189 MovieClip |
"hitZone" | Symbol 1013 MovieClip Frame 125 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 145 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 145 | Symbol 189 MovieClip |
"bloodSpawn" | Symbol 1013 MovieClip Frame 147 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 147 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 162 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 165 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 168 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 171 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 174 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 177 | Symbol 189 MovieClip |
"hitTesterJab" | Symbol 1013 MovieClip Frame 180 | Symbol 189 MovieClip |
"bodyZone" | Symbol 1013 MovieClip Frame 224 | Symbol 189 MovieClip |
"hitZone" | Symbol 1013 MovieClip Frame 224 | Symbol 189 MovieClip |
"fightHandler" | Symbol 1038 MovieClip Frame 1 | Symbol 173 MovieClip |
"fc" | Symbol 1038 MovieClip Frame 1 | Symbol 174 MovieClip |
"soundControl" | Symbol 1038 MovieClip Frame 1 | Symbol 36 MovieClip |
"bg" | Symbol 1038 MovieClip Frame 1 | Symbol 179 MovieClip |
"sfx1" | Symbol 1038 MovieClip Frame 1 | Symbol 187 MovieClip |
"sfx2" | Symbol 1038 MovieClip Frame 1 | Symbol 187 MovieClip |
"Santa" | Symbol 1038 MovieClip Frame 1 | Symbol 430 MovieClip |
"Frosty" | Symbol 1038 MovieClip Frame 1 | Symbol 577 MovieClip |
"Elf" | Symbol 1038 MovieClip Frame 1 | Symbol 809 MovieClip |
"Toy" | Symbol 1038 MovieClip Frame 1 | Symbol 1013 MovieClip |
"energyBar1" | Symbol 1038 MovieClip Frame 1 | Symbol 1016 MovieClip |
"healthYellow" | Symbol 1038 MovieClip Frame 1 | Symbol 1018 MovieClip |
"healthYellow" | Symbol 1038 MovieClip Frame 1 | Symbol 1018 MovieClip |
"energyBar2" | Symbol 1038 MovieClip Frame 1 | Symbol 1016 MovieClip |
"flashBar1" | Symbol 1038 MovieClip Frame 1 | Symbol 1025 MovieClip |
"flashBar2" | Symbol 1038 MovieClip Frame 1 | Symbol 1025 MovieClip |
"displayer1" | Symbol 1038 MovieClip Frame 1 | Symbol 1028 MovieClip |
"displayer2" | Symbol 1038 MovieClip Frame 1 | Symbol 1028 MovieClip |
"face1" | Symbol 1038 MovieClip Frame 1 | Symbol 1029 MovieClip |
"face2" | Symbol 1038 MovieClip Frame 1 | Symbol 1029 MovieClip |
"blood" | Symbol 1038 MovieClip Frame 1 | Symbol 1031 MovieClip |
"announcer" | Symbol 1038 MovieClip Frame 1 | Symbol 1037 MovieClip |
Labels
"menu" | Frame 5 |
"modeSelect" | Frame 23 |
"credits" | Frame 24 |
"showLove" | Frame 25 |
"instructions" | Frame 26 |
"options" | Frame 27 |
"modeSelect2" | Frame 28 |
"charSelect" | Frame 29 |
"versus" | Frame 30 |
"game" | Frame 112 |
"shake" | Frame 113 |
"outro_Santa" | Frame 118 |
"outro_Frosty" | Frame 119 |
"outro_Elf" | Frame 120 |
"outro_Toy" | Frame 121 |
"shouts" | Frame 123 |
"shouts2" | Frame 124 |
"swoosh" | Symbol 36 MovieClip Frame 2 |
"punchLight" | Symbol 36 MovieClip Frame 4 |
"punchMedium" | Symbol 36 MovieClip Frame 6 |
"punchHeavy" | Symbol 36 MovieClip Frame 8 |
"block" | Symbol 36 MovieClip Frame 10 |
"round" | Symbol 36 MovieClip Frame 12 |
"one" | Symbol 36 MovieClip Frame 14 |
"two" | Symbol 36 MovieClip Frame 16 |
"three" | Symbol 36 MovieClip Frame 18 |
"versus" | Symbol 36 MovieClip Frame 20 |
"wins" | Symbol 36 MovieClip Frame 22 |
"fight" | Symbol 36 MovieClip Frame 24 |
"Frosty" | Symbol 36 MovieClip Frame 26 |
"Elf" | Symbol 36 MovieClip Frame 28 |
"Santa" | Symbol 36 MovieClip Frame 30 |
"Toy" | Symbol 36 MovieClip Frame 32 |
"good_0" | Symbol 36 MovieClip Frame 34 |
"good_1" | Symbol 36 MovieClip Frame 36 |
"good_2" | Symbol 36 MovieClip Frame 38 |
"good_3" | Symbol 36 MovieClip Frame 40 |
"good_4" | Symbol 36 MovieClip Frame 42 |
"music1" | Symbol 36 MovieClip Frame 44 |
"Santa" | Symbol 179 MovieClip Frame 1 |
"Frosty" | Symbol 179 MovieClip Frame 3 |
"Elf" | Symbol 179 MovieClip Frame 5 |
"Toy" | Symbol 179 MovieClip Frame 7 |
"Toy" | Symbol 187 MovieClip Frame 2 |
"Frosty" | Symbol 187 MovieClip Frame 38 |
"Elf" | Symbol 187 MovieClip Frame 75 |
"Santa" | Symbol 187 MovieClip Frame 124 |
"lightPunchStanding" | Symbol 430 MovieClip Frame 8 |
"medPunchStanding" | Symbol 430 MovieClip Frame 24 |
"heavyPunchStanding" | Symbol 430 MovieClip Frame 41 |
"lightKickStanding" | Symbol 430 MovieClip Frame 57 |
"medKickStanding" | Symbol 430 MovieClip Frame 67 |
"heavyKickStanding" | Symbol 430 MovieClip Frame 76 |
"goCrouch" | Symbol 430 MovieClip Frame 96 |
"crouched" | Symbol 430 MovieClip Frame 98 |
"goUncrouch" | Symbol 430 MovieClip Frame 99 |
"medPunchCrouching" | Symbol 430 MovieClip Frame 101 |
"lightPunchCrouching" | Symbol 430 MovieClip Frame 110 |
"heavyPunchCrouching" | Symbol 430 MovieClip Frame 120 |
"lightKickCrouching" | Symbol 430 MovieClip Frame 139 |
"medKickCrouching" | Symbol 430 MovieClip Frame 146 |
"heavyKickCrouching" | Symbol 430 MovieClip Frame 157 |
"block" | Symbol 430 MovieClip Frame 167 |
"blockCrouch" | Symbol 430 MovieClip Frame 177 |
"jump" | Symbol 430 MovieClip Frame 184 |
"jumpDown" | Symbol 430 MovieClip Frame 194 |
"jumping" | Symbol 430 MovieClip Frame 201 |
"aerialAttackP" | Symbol 430 MovieClip Frame 209 |
"aerialAttackK" | Symbol 430 MovieClip Frame 209 |
"special" | Symbol 430 MovieClip Frame 221 |
"takeHit" | Symbol 430 MovieClip Frame 274 |
"takeHeavyHit" | Symbol 430 MovieClip Frame 285 |
"drop" | Symbol 430 MovieClip Frame 294 |
"recover" | Symbol 430 MovieClip Frame 304 |
"walkCycle" | Symbol 430 MovieClip Frame 317 |
"walkCycleReverse" | Symbol 430 MovieClip Frame 335 |
"celebrate" | Symbol 430 MovieClip Frame 353 |
"lightPunchStanding" | Symbol 577 MovieClip Frame 6 |
"medPunchStanding" | Symbol 577 MovieClip Frame 21 |
"heavyPunchStanding" | Symbol 577 MovieClip Frame 49 |
"lightKickStanding" | Symbol 577 MovieClip Frame 67 |
"heavyKickStanding" | Symbol 577 MovieClip Frame 79 |
"medKickStanding" | Symbol 577 MovieClip Frame 79 |
"goCrouch" | Symbol 577 MovieClip Frame 97 |
"crouched" | Symbol 577 MovieClip Frame 99 |
"goUncrouch" | Symbol 577 MovieClip Frame 101 |
"medPunchCrouching" | Symbol 577 MovieClip Frame 104 |
"lightPunchCrouching" | Symbol 577 MovieClip Frame 117 |
"heavyPunchCrouching" | Symbol 577 MovieClip Frame 128 |
"lightKickCrouching" | Symbol 577 MovieClip Frame 147 |
"medKickCrouching" | Symbol 577 MovieClip Frame 147 |
"heavyKickCrouching" | Symbol 577 MovieClip Frame 159 |
"blockCrouching" | Symbol 577 MovieClip Frame 178 |
"block" | Symbol 577 MovieClip Frame 186 |
"jump" | Symbol 577 MovieClip Frame 196 |
"jumpDown" | Symbol 577 MovieClip Frame 206 |
"aerialAttackK" | Symbol 577 MovieClip Frame 213 |
"aerialAttackP" | Symbol 577 MovieClip Frame 213 |
"special" | Symbol 577 MovieClip Frame 234 |
"takeHit" | Symbol 577 MovieClip Frame 277 |
"takeHeavyHit" | Symbol 577 MovieClip Frame 285 |
"drop" | Symbol 577 MovieClip Frame 296 |
"recover" | Symbol 577 MovieClip Frame 311 |
"walkCycle" | Symbol 577 MovieClip Frame 318 |
"walkCycleReverse" | Symbol 577 MovieClip Frame 318 |
"celebrate" | Symbol 577 MovieClip Frame 331 |
"lightPunchStanding" | Symbol 809 MovieClip Frame 5 |
"medPunchStanding" | Symbol 809 MovieClip Frame 19 |
"heavyPunchStanding" | Symbol 809 MovieClip Frame 35 |
"lightKickStanding" | Symbol 809 MovieClip Frame 60 |
"medKickStanding" | Symbol 809 MovieClip Frame 67 |
"heavyKickStanding" | Symbol 809 MovieClip Frame 67 |
"goCrouch" | Symbol 809 MovieClip Frame 79 |
"crouched" | Symbol 809 MovieClip Frame 80 |
"goUncrouch" | Symbol 809 MovieClip Frame 82 |
"lightPunchCrouching" | Symbol 809 MovieClip Frame 84 |
"medPunchCrouching" | Symbol 809 MovieClip Frame 91 |
"heavyPunchCrouching" | Symbol 809 MovieClip Frame 99 |
"lightKickCrouching" | Symbol 809 MovieClip Frame 115 |
"heavyKickCrouching" | Symbol 809 MovieClip Frame 123 |
"blockCrouch" | Symbol 809 MovieClip Frame 136 |
"block" | Symbol 809 MovieClip Frame 146 |
"jump" | Symbol 809 MovieClip Frame 157 |
"jumpDown" | Symbol 809 MovieClip Frame 167 |
"aerialAttackK" | Symbol 809 MovieClip Frame 182 |
"aerialAttackP" | Symbol 809 MovieClip Frame 182 |
"special" | Symbol 809 MovieClip Frame 194 |
"takeHit" | Symbol 809 MovieClip Frame 244 |
"takeHeavyHit" | Symbol 809 MovieClip Frame 253 |
"drop" | Symbol 809 MovieClip Frame 263 |
"recover" | Symbol 809 MovieClip Frame 266 |
"walkCycle" | Symbol 809 MovieClip Frame 278 |
"walkCycleReverse" | Symbol 809 MovieClip Frame 302 |
"celebrate" | Symbol 809 MovieClip Frame 326 |
"lightPunchStanding" | Symbol 1013 MovieClip Frame 5 |
"medPunchStanding" | Symbol 1013 MovieClip Frame 21 |
"heavyPunchStanding" | Symbol 1013 MovieClip Frame 39 |
"lightKickStanding" | Symbol 1013 MovieClip Frame 52 |
"heavyKickStanding" | Symbol 1013 MovieClip Frame 60 |
"medKickStanding" | Symbol 1013 MovieClip Frame 60 |
"goCrouch" | Symbol 1013 MovieClip Frame 69 |
"crouched" | Symbol 1013 MovieClip Frame 70 |
"goUncrouch" | Symbol 1013 MovieClip Frame 72 |
"lightPunchCrouching" | Symbol 1013 MovieClip Frame 74 |
"medPunchCrouching" | Symbol 1013 MovieClip Frame 81 |
"heavyPunchCrouching" | Symbol 1013 MovieClip Frame 90 |
"heavyKickCrouching" | Symbol 1013 MovieClip Frame 101 |
"lightKickCrouching" | Symbol 1013 MovieClip Frame 101 |
"blockCrouch" | Symbol 1013 MovieClip Frame 108 |
"block" | Symbol 1013 MovieClip Frame 115 |
"jump" | Symbol 1013 MovieClip Frame 125 |
"jumpDown" | Symbol 1013 MovieClip Frame 135 |
"aerialAttackK" | Symbol 1013 MovieClip Frame 142 |
"aerialAttackP" | Symbol 1013 MovieClip Frame 142 |
"special" | Symbol 1013 MovieClip Frame 152 |
"takeHit" | Symbol 1013 MovieClip Frame 190 |
"takeHeavyHit" | Symbol 1013 MovieClip Frame 198 |
"drop" | Symbol 1013 MovieClip Frame 206 |
"recover" | Symbol 1013 MovieClip Frame 209 |
"walkCycle" | Symbol 1013 MovieClip Frame 224 |
"walkCycleReverse" | Symbol 1013 MovieClip Frame 239 |
"celebrate" | Symbol 1013 MovieClip Frame 255 |
"Toy" | Symbol 1029 MovieClip Frame 1 |
"Santa" | Symbol 1029 MovieClip Frame 2 |
"Elf" | Symbol 1029 MovieClip Frame 3 |
"Frosty" | Symbol 1029 MovieClip Frame 4 |
"announceRound" | Symbol 1037 MovieClip Frame 1 |
"announceWinner" | Symbol 1037 MovieClip Frame 61 |
"rerack" | Symbol 1037 MovieClip Frame 98 |
"Santa" | Symbol 1044 MovieClip Frame 1 |
"Frosty" | Symbol 1044 MovieClip Frame 2 |
"Elf" | Symbol 1044 MovieClip Frame 3 |
"Toy" | Symbol 1044 MovieClip Frame 4 |
Dynamic Text Variables
percentage | Symbol 41 EditableText | "00" |
csText | Symbol 134 EditableText | "Select character" |
_root.gameMode | Symbol 135 EditableText | "Mode select" |
player1Wins | Symbol 1021 EditableText | "x" |
player2Wins | Symbol 1022 EditableText | "x" |
outText | Symbol 1027 EditableText | "Output" |
_parent.roundIndex | Symbol 1033 EditableText | "1 " |
_parent.winnerName | Symbol 1035 EditableText | "[winner]" |
|