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Save the Sheep.swf

This is the info page for
Flash #27278

(Click the ID number above for more basic data on this flash file.)


Text
Save

the

Sheep

exclusive to Albinoblacksheep

www.albinoblacksheep.com

by Technopobe + Emz

Play

Save the Sheep

The evil blacksheep has taken over lambland! His cruel reign has killed off many of
your albino kind, but you have the power to fight back!
The Pink, Yellow and Blue sheep are being chased out of their territories by the
blacksheep and his evil minions. Collect them to save them and gain points. Collect
green orbs to fill up the red bar, which will give you points when full.
Move the mouse to control the sheep and click to jump. Avoid the black and red sheep
who will take away points or kill you. you will also find a few bonuses to help you
or top up your points.
getting minus points will also end the game.
Good luck soldier!

Next

Back

=  100 points       = 2000 points       = flaming sheep!

=  50 points        = + red bar
=  20 points        = super speed!
=  you              = sluggish sheep

= death!
(unless flaming sheep)
= -500 points
= -300 points

good

bad

powerups

Flaming sheep!

Speedy sheep!

sluggish sheep!

score =

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); sSound = new Sound(); sSound.attachSound("intro"); sSound.start(0, 99); function doSomething() { } function doSomething2() { getURL ("http://www.albinoblacksheep.com", _blank); } MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Save the sheep", doSomething); Functioned2 = new ContextMenuItem(" ---Visit ABS---", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); _root.menu = MENU; firesheep = "false"; stop(); onEnterFrame = function () { loadbar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); delete onEnterFrame; } };
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
yspeed = 7; blspeed = 4; pspeed = 6; rspeed = 8; bspeed = 8; bbspeed = 5; speed = 8; army = 100; army2 = 0; score = 0; stop(); onEnterFrame = function () { onMouseUp = function () { sheep.gotoAndStop(4); }; score = score + 2; scoretext.text = Math.round(_root.score); armytext.text = army2 + "%"; if (sheep._currentframe < 5) { if (deathsheep.hitTest(_root.sheep)) { nextFrame(); } if (sheep._currentframe < 4) { if (_xmouse >= (sheep._x + 20)) { sheep.gotoAndStop(2); sheep._x = sheep._x + speed; } if (_xmouse <= (sheep._x - 20)) { sheep.gotoAndStop(3); sheep._x = sheep._x - speed; } if ((_xmouse < (sheep._x + 20)) && (_xmouse > (sheep._x - 19))) { sheep.gotoAndStop(1); } } } if (firesheep == "true") { if (_xmouse >= sheep._x) { sheep.gotoAndStop(5); } else if (_xmouse <= sheep._x) { sheep.gotoAndStop(6); } } if ((score >= 0) && (score <= 1999)) { yspeed = 7; blspeed = 4; pspeed = 6; rspeed = 8; bspeed = 8; bbspeed = 5; } else if ((score >= 2000) && (score <= 3999)) { yspeed = 9; blspeed = 6; pspeed = 8; rspeed = 10; bspeed = 10; bbspeed = 8; } else if ((score >= 4000) && (score <= 4999)) { yspeed = 11; blspeed = 8; pspeed = 10; rspeed = 12; bspeed = 12; bbspeed = 11; } else if ((score >= 5000) && (score <= 6999)) { yspeed = 13; blspeed = 10; pspeed = 12; rspeed = 14; bspeed = 14; bbspeed = 13; } else if ((score >= 7000) && (score <= 9999)) { yspeed = 14; blspeed = 11; pspeed = 13; rspeed = 15; bspeed = 15; bbspeed = 14; } else if ((score >= 10000) && (score <= 1499)) { yspeed = 15; blspeed = 12; pspeed = 14; rspeed = 16; bspeed = 16; bbspeed = 15; } else if (score >= 15000) { yspeed = 20; blspeed = 20; pspeed = 20; rspeed = 20; bspeed = 20; bbspeed = 20; } if (score < 0) { nextFrame(); } };
Instance of Symbol 68 MovieClip "sheep" in Frame 5
onClipEvent (load) { firespeed = 5; } onClipEvent (enterFrame) { if (_root.firesheep == "true") { endX = _root._xmouse; endY = _root._ymouse; _x = (_x + ((endX - _x) / firespeed)); _y = (_y + ((endY - _y) / firespeed)); } }
Instance of Symbol 72 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.blspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; _root.score = _root.score + 20; } if (this._y >= 320) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.pspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; _root.score = _root.score + 50; } if (this._y >= 320) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } }
Instance of Symbol 72 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.blspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; _root.score = _root.score + 20; } if (this._y >= 320) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } }
Instance of Symbol 81 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.yspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; _root.score = _root.score + 100; } if (this._y >= 320) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; } }
Instance of Symbol 85 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } onClipEvent (enterFrame) { this._y = this._y + 2; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; _root.army = _root.army - 5; _root.army2 = _root.army2 + 5; score = score + 10; } if (this._y >= 320) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.pspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; _root.score = _root.score + 50; } if (this._y >= 320) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } }
Instance of Symbol 72 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.blspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; _root.score = _root.score + 20; } if (this._y >= 320) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } }
Instance of Symbol 72 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.blspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; _root.score = _root.score + 20; } if (this._y >= 320) { this._y = (Math.random() * 300) - 600; this._x = Math.random() * 750; } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.pspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; _root.score = _root.score + 50; } if (this._y >= 320) { this._y = (Math.random() * 300) - 700; this._x = Math.random() * 750; } }
Instance of Symbol 81 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.yspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; _root.score = _root.score + 100; } if (this._y >= 320) { this._y = (Math.random() * 300) - 900; this._x = Math.random() * 750; } }
Instance of Symbol 85 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } onClipEvent (enterFrame) { this._y = this._y + 2; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; _root.army = _root.army - 5; _root.army2 = _root.army2 + 5; score = score + 10; } if (this._y >= 320) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } }
Instance of Symbol 85 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } onClipEvent (enterFrame) { this._y = this._y + 2; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; _root.army = _root.army - 5; _root.army2 = _root.army2 + 5; score = score + 10; } if (this._y >= 320) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } }
Instance of Symbol 85 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } onClipEvent (enterFrame) { this._y = this._y + 2; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; _root.army = _root.army - 5; _root.army2 = _root.army2 + 5; score = score + 10; } if (this._y >= 320) { this._y = (Math.random() * 300) - 400; this._x = Math.random() * 640; } }
Instance of Symbol 90 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 600) - 800; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.bspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 600) - 800; this._x = Math.random() * 750; _root.score = _root.score - 300; } if (this._y >= 320) { this._y = (Math.random() * 600) - 800; this._x = Math.random() * 750; } }
Instance of Symbol 96 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 500) - 800; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.rspeed; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 500) - 800; this._x = Math.random() * 750; _root.score = _root.score - 500; } if (this._y >= 320) { this._y = (Math.random() * 500) - 800; this._x = Math.random() * 750; } }
Instance of Symbol 101 MovieClip "deathsheep" in Frame 5
onClipEvent (load) { this._y = (Math.random() * 300) - 1000; this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + _root.bbspeed; if (this._y >= 320) { this._y = (Math.random() * 300) - 1000; this._x = Math.random() * 750; } }
Instance of Symbol 48 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 1000) - (Math.random() * 5000); this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + 6; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; _root.score = _root.score + 500; _root.speed = 4; _root.slowcounter.play(); } if (this._y >= 320) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; } }
Instance of Symbol 52 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 1000) - (Math.random() * 5000); this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + 6; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; _root.score = _root.score + 500; _root.speed = 20; _root.speedcounter.play(); } if (this._y >= 320) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; } }
Instance of Symbol 44 MovieClip in Frame 5
onClipEvent (load) { this._y = (Math.random() * 1000) - (Math.random() * 5000); this._x = Math.random() * 750; } onClipEvent (enterFrame) { this._y = this._y + 6; if (this.hitTest(_root.sheep)) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; _root.score = _root.score + 500; _root.firesheep = "true"; _root.firecounter.play(); } if (this._y >= 320) { this._y = (Math.random() * 1000) - 5000; this._x = Math.random() * 750; } }
Frame 6
stop(); scoretextdie.text = ("you got " + _root.score) + " points"; delete onEnterFrame; if (score <= 200) { changetext.text = "Are you TRYING to kill the sheep?!!! you suck."; } else if ((score <= 500) && (score >= 201)) { changetext.text = "You deserve the death you brought upon those poor sheep..."; } else if ((score <= 1000) && (score >= 501)) { changetext.text = "Well, i guess you tried. Bad attempt."; } else if ((score <= 2000) && (score >= 1001)) { changetext.text = "Not too bad, but could be a lot better"; } else if ((score <= 3000) && (score >= 2001)) { changetext.text = "not too bad, but could be a lot better"; } else if ((score <= 4000) && (score >= 3001)) { changetext.text = "you still have a bit of improving to do..."; } else if ((score <= 6000) && (score >= 4001)) { changetext.text = "well done. good attempt"; } else if ((score <= 10000) && (score >= 6001)) { changetext.text = "you're not bad at this, keep up the good work."; } else if ((score <= 15000) && (score >= 10001)) { changetext.text = "the sheep are totaly indebted to you. you rock!"; } else if (score > 15000) { changetext.text = "you kick ass at this game!"; }
Symbol 19 Button
on (release) { play(); }
Symbol 28 Button
on (release) { gotoAndStop (3); }
Symbol 62 MovieClip Frame 19
_parent.gotoAndPlay(1);
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 4
stop(); sheepjump.gotoAndPlay(1);
Symbol 68 MovieClip Frame 5
stop();
Symbol 68 MovieClip Frame 6
stop();
Instance of Symbol 100 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 15; }
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 300
_root.firesheep = "false"; _root.sheep.gotoAndPlay(1); _root.sheep._y = 278;
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 300
_root.speed = 8;
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 300
_root.speed = 8;
Instance of Symbol 128 MovieClip "armybar" in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { this._yscale = _root.army; if (this._yscale <= 0) { _root.score = _root.score + 2000; _root.army = 100; _root.army2 = 0; } }
Symbol 138 Button
on (release) { gotoAndStop (1); }

Library Items

Symbol 1 Sound [intro]
Symbol 2 FontUsed by:3 4 5 12 13 15 17 21 22 25 27 33 38 77 91 92 102 114 133 134 139 140
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 TextUses:2Used by:Timeline
Symbol 5 TextUses:2Used by:Timeline
Symbol 6 BitmapUsed by:8
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:6 7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 TextUses:2Used by:Timeline
Symbol 13 TextUses:2Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 TextUses:2Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 TextUses:2Used by:Timeline
Symbol 18 GraphicUsed by:19 28 138
Symbol 19 ButtonUses:18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 TextUses:2Used by:Timeline
Symbol 22 TextUses:2Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:Timeline
Symbol 25 TextUses:2Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 TextUses:2Used by:Timeline
Symbol 28 ButtonUses:18Used by:Timeline
Symbol 29 BitmapUsed by:32
Symbol 30 BitmapUsed by:32
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:29 30 31Used by:Timeline
Symbol 33 TextUses:2Used by:Timeline
Symbol 34 BitmapUsed by:37
Symbol 35 BitmapUsed by:37
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:34 35 36Used by:Timeline
Symbol 38 TextUses:2Used by:Timeline
Symbol 39 ShapeTweeningUsed by:44
Symbol 40 ShapeTweeningUsed by:44
Symbol 41 ShapeTweeningUsed by:44
Symbol 42 ShapeTweeningUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:39 40 41 42 43Used by:Timeline
Symbol 45 ShapeTweeningUsed by:48
Symbol 46 ShapeTweeningUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:45 46 47Used by:Timeline
Symbol 49 ShapeTweeningUsed by:52
Symbol 50 ShapeTweeningUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:49 50 51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:68
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:56 58Used by:68
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClipUses:61Used by:68
Symbol 63 BitmapUsed by:64 65 66
Symbol 64 GraphicUses:63Used by:67
Symbol 65 GraphicUses:63Used by:67
Symbol 66 GraphicUses:63Used by:67
Symbol 67 MovieClipUses:64 65 66Used by:68
Symbol 68 MovieClipUses:54 59 62 67Used by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 EditableTextUses:2Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 ShapeTweeningUsed by:85
Symbol 83 ShapeTweeningUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:82 83 84Used by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 TextUses:2Used by:Timeline
Symbol 92 TextUses:2Used by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 TextUses:2Used by:Timeline
Symbol 103 GraphicUsed by:111
Symbol 104 GraphicUsed by:111 116 124
Symbol 105 GraphicUsed by:108
Symbol 106 FontUsed by:107
Symbol 107 TextUses:106Used by:108
Symbol 108 MovieClipUses:105 107Used by:111
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 116 124
Symbol 111 MovieClipUses:103 104 108 110Used by:Timeline
Symbol 112 GraphicUsed by:115 116
Symbol 113 GraphicUsed by:116
Symbol 114 TextUses:2Used by:116
Symbol 115 MovieClipUses:112Used by:116
Symbol 116 MovieClipUses:112 104 113 114 115 110Used by:Timeline
Symbol 117 GraphicUsed by:124
Symbol 118 GraphicUsed by:121
Symbol 119 FontUsed by:120
Symbol 120 TextUses:119Used by:121
Symbol 121 MovieClipUses:118 120Used by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:117 104 121 123 110Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 GraphicUsed by:132
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:132
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:126 128 130 131Used by:Timeline
Symbol 133 TextUses:2Used by:Timeline
Symbol 134 EditableTextUses:2Used by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:Timeline
Symbol 138 ButtonUses:18Used by:Timeline
Symbol 139 EditableTextUses:2Used by:Timeline
Symbol 140 EditableTextUses:2Used by:Timeline

Instance Names

"sheep"Frame 5Symbol 68 MovieClip
"armytext"Frame 5Symbol 77 EditableText
"deathsheep"Frame 5Symbol 101 MovieClip
"firecounter"Frame 5Symbol 111 MovieClip
"speedcounter"Frame 5Symbol 116 MovieClip
"slowcounter"Frame 5Symbol 124 MovieClip
"scoretext"Frame 5Symbol 134 EditableText
"scoretextdie"Frame 6Symbol 139 EditableText
"changetext"Frame 6Symbol 140 EditableText
"sheepjump"Symbol 68 MovieClip Frame 4Symbol 62 MovieClip
"sheepjump"Symbol 68 MovieClip Frame 5Symbol 67 MovieClip
"armybar"Symbol 132 MovieClip Frame 1Symbol 128 MovieClip
"armybartop"Symbol 132 MovieClip Frame 1Symbol 130 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "intro"




http://swfchan.com/6/27278/info.shtml
Created: 21/5 -2019 18:07:04 Last modified: 21/5 -2019 18:07:04 Server time: 14/05 -2024 18:32:25