STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228129 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #27382 |
Play |
Albino Black Sheep |
Play |
Hosted on |
<p align="left"><font face="Times New Roman" size="44" color="#00ff00" letterSpacing="0.000000" kerning="1">Play </font></p> |
<p align="left"><font face="Times New Roman" size="44" color="#ff0000" letterSpacing="0.000000" kerning="1">Play </font></p> |
<p align="left"><font face="Times New Roman" size="44" color="#00ff00" letterSpacing="0.000000" kerning="1">Instructions </font></p> |
<p align="left"><font face="Times New Roman" size="44" color="#ff0000" letterSpacing="0.000000" kerning="1">Instructions </font></p> |
<p align="left"><font face="Times New Roman" size="44" color="#00ff00" letterSpacing="0.000000" kerning="1">About</font></p> |
<p align="left"><font face="Times New Roman" size="44" color="#ff0000" letterSpacing="0.000000" kerning="1">About</font></p> |
rnet.jwork.ca |
<p align="left"><font face="Comic Sans MS" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1"><a href="http://www.steeped.tk" target = "_blank"><b>Visual Style by Steeped! Entertainment </b></a></font></p> |
<p align="left"><font face="Times New Roman" size="59" color="#ff0000" letterSpacing="0.000000" kerning="1">BallerX</font></p> |
<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">Score: </font></p> |
<p align="left"><font face="Times New Roman" size="74" color="#ff0000" letterSpacing="0.000000" kerning="1">Game Over</font></p> |
<p align="left"><font face="Times New Roman" size="15" color="#ff0000" letterSpacing="0.000000" kerning="1">Click to return to main menu</font></p> |
<p align="left"><font face="Times New Roman" size="16" color="#ff0000" letterSpacing="0.000000" kerning="1">Lives:</font></p> |
Click the Square to start |
Instructions: |
The objective of the game is to use the mouse to move the ball ( ) to avoid Bad Guys. Press M to mute and S for sound. |
Bad Guy List: |
Moves LEFT to RIGHT |
Moves RIGHT to LEFT |
Moves TOP to BOTTOM |
Moves BOTTOM to TOP |
Click to goto main menu |
By: RNet (rnet.jworks.ca) Version 1.0.0 Music Created using Punk-O-Matic (http://www.addictinggames.com/punkomatic.html) Visual Style by Steeped! Entertainment |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 9 MovieClip in Frame 1onClipEvent (load) { }Instance of Symbol 13 MovieClip "char" in Frame 1onClipEvent (load) { Mouse.hide(); } onClipEvent (mouseMove) { if (_root.char.hitTest(_root.pp)) { _root.pp._visible = false; } else { _root.pp._visible = true; } _root.char._x = _root._xmouse - (_root.char._width / 2); _root.char._y = _root._ymouse - (_root.char._height / 2); } onClipEvent (mouseUp) { if (_root.hitTest(_root.pp)) { _root.play(); } }Frame 2var re; var mus; if (re == eval("Null")) { bgs = new Sound(this); bgs.attachSound("music"); bgs.start(0, 99); mus = true; re = true; } stop();Instance of Symbol 13 MovieClip "char" in Frame 2onClipEvent (load) { Mouse.hide(); } onClipEvent (keyDown) { if (Key.isDown(77)) { if (_root.mus == true) { _root.bgs.stop(); _root.mus = false; } } if (Key.isDown(83)) { if (_root.mus == false) { _root.bgs.start(0, 99); _root.mus = true; } } } onClipEvent (mouseMove) { _root.char._x = _root._xmouse - (_root.char._width / 2); _root.char._y = _root._ymouse - (_root.char._height / 2); if (_root.char.hitTest(_root.playin)) { _root.playtxt._visible = false; } else { _root.playtxt._visible = true; } if (_root.char.hitTest(_root.instructions)) { _root.instxt._visible = false; } else { _root.instxt._visible = true; } if (_root.char.hitTest(_root.about)) { _root.aboutxt._visible = false; } else { _root.aboutxt._visible = true; } } onClipEvent (mouseUp) { if (_root.char.hitTest(_root.playin)) { _root.gotoAndPlay(3); } if (_root.char.hitTest(_root.instructions)) { _root.gotoAndPlay(4); } if (_root.char.hitTest(_root.about)) { _root.gotoAndPlay(5); } }Frame 3stop();Instance of Symbol 13 MovieClip "char" in Frame 3onClipEvent (load) { Mouse.show(); _root.livetxt._visible = false; _root.gover._visible = false; _root.gover2._visible = false; _root.scoretxt._visible = false; var dead = false; var gs = 0; var lives = 3; var st = 0; var score = 0; _root.char._x = 264.25; _root.char._y = 264.25; _root.bgl1._y = 93.5 + random(349); _root.bgl2._y = 93.5 + random(349); _root.bgl3._y = 93.5 + random(349); _root.bgl4._y = 93.5 + random(349); _root.bgr1._y = 93.5 + random(349); _root.bgr2._y = 93.5 + random(349); _root.bgr3._y = 93.5 + random(349); _root.bgr4._y = 93.5 + random(349); _root.bgt1._x = 93.5 + random(349); _root.bgt2._x = 93.5 + random(349); _root.bgt3._x = 93.5 + random(349); _root.bgt4._x = 93.5 + random(349); _root.bgb1._x = 93.5 + random(349); _root.bgb2._x = 93.5 + random(349); _root.bgb3._x = 93.5 + random(349); _root.bgb4._x = 93.5 + random(349); } onClipEvent (mouseDown) { if (gs == 0) { gs = 1; _root.sym._visible = false; _root.livetxt._visible = true; _root.scoretxt._visible = true; _root.char._x = _root._xmouse - (_root.char._width / 2); _root.char._y = _root._ymouse - (_root.char._height / 2); Mouse.hide(); } if (gs == -1) { _root.main.re = false; _root.gotoAndPlay(1); } } onClipEvent (mouseMove) { if (gs == 1) { _root.char._x = _root._xmouse - (_root.char._width / 2); _root.char._y = _root._ymouse - (_root.char._height / 2); } } onClipEvent (enterFrame) { _root.livetxt.text = "Lives: " + lives; if (gs == 1) { st = st + 1; score = score + 1; if (((((((((((((((_root.char.hitTest(_root.bgl1) or _root.char.hitTest(_root.bgl2)) or _root.char.hitTest(_root.bgl3)) or _root.char.hitTest(_root.bgl4)) or _root.char.hitTest(_root.bgr1)) or _root.char.hitTest(_root.bgr2)) or _root.char.hitTest(_root.bgr3)) or _root.char.hitTest(_root.bgr4)) or _root.char.hitTest(_root.bgt1)) or _root.char.hitTest(_root.bgt2)) or _root.char.hitTest(_root.bgt3)) or _root.char.hitTest(_root.bgt4)) or _root.char.hitTest(_root.bgb1)) or _root.char.hitTest(_root.bgb2)) or _root.char.hitTest(_root.bgb3)) or _root.char.hitTest(_root.bgb4)) { dead = true; } _root.scoretxt.text = "Score: " + score; } if (_root.char.hitTest(_root.Circle)) { if (_root.bgr1._x < 0) { _root.bgl1._x = 0; _root.bgt1._y = 0; _root.bgr1._x = 531.1; _root.bgb1._y = 535.1; _root.bgl1._y = 93.5 + random(349); _root.bgr1._y = 93.5 + random(349); _root.bgt1._x = 93.5 + random(349); _root.bgb1._x = 93.5 + random(349); } if (_root.bgr2._x < 0) { _root.bgl2._x = 0; _root.bgt2._y = 0; _root.bgr2._x = 531.1; _root.bgb2._y = 535.1; _root.bgl2._y = 93.5 + random(349); _root.bgr2._y = 93.5 + random(349); _root.bgt2._x = 93.5 + random(349); _root.bgb2._x = 93.5 + random(349); } if (_root.bgr3._x < 0) { _root.bgl3._x = 0; _root.bgt3._y = 0; _root.bgr3._x = 531.1; _root.bgb3._y = 535.1; _root.bgl3._y = 93.5 + random(349); _root.bgr3._y = 93.5 + random(349); _root.bgt3._x = 93.5 + random(349); _root.bgb3._x = 93.5 + random(349); } if (_root.bgr4._x < 0) { _root.bgl4._x = 0; _root.bgt4._y = 0; _root.bgr4._x = 531.1; _root.bgb4._y = 535.1; _root.bgl4._y = 93.5 + random(349); _root.bgr4._y = 93.5 + random(349); _root.bgt4._x = 93.5 + random(349); _root.bgb4._x = 93.5 + random(349); } if (st > 0) { _root.bgl1._x = _root.bgl1._x + 20; _root.bgr1._x = _root.bgr1._x - 20; _root.bgb1._y = _root.bgb1._y - 20; _root.bgt1._y = _root.bgt1._y + 20; } if (st > 10) { _root.bgl2._x = _root.bgl2._x + 20; _root.bgr2._x = _root.bgr2._x - 20; _root.bgb2._y = _root.bgb2._y - 20; _root.bgt2._y = _root.bgt2._y + 20; } if (st > 20) { _root.bgl3._x = _root.bgl3._x + 20; _root.bgr3._x = _root.bgr3._x - 20; _root.bgb3._y = _root.bgb3._y - 20; _root.bgt3._y = _root.bgt3._y + 20; } if (st > 30) { _root.bgl4._x = _root.bgl4._x + 20; _root.bgr4._x = _root.bgr4._x - 20; _root.bgb4._y = _root.bgb4._y - 20; _root.bgt4._y = _root.bgt4._y + 20; } } else { dead = true; } if (dead == true) { Mouse.show(); _root.char._x = 264.25; _root.char._y = 264.25; gs = 0; lives = lives - 1; st = 0; _root.bgl1._y = 93.5 + random(349); _root.bgl2._y = 93.5 + random(349); _root.bgl3._y = 93.5 + random(349); _root.bgl4._y = 93.5 + random(349); _root.bgr1._y = 93.5 + random(349); _root.bgr2._y = 93.5 + random(349); _root.bgr3._y = 93.5 + random(349); _root.bgr4._y = 93.5 + random(349); _root.bgt1._x = 93.5 + random(349); _root.bgt2._x = 93.5 + random(349); _root.bgt3._x = 93.5 + random(349); _root.bgt4._x = 93.5 + random(349); _root.bgb1._x = 93.5 + random(349); _root.bgb2._x = 93.5 + random(349); _root.bgb3._x = 93.5 + random(349); _root.bgb4._x = 93.5 + random(349); _root.bgl1._x = 0; _root.bgl2._x = 0; _root.bgl3._x = 0; _root.bgl4._x = 0; _root.bgr4._x = 0; _root.bgr1._x = 531.1; _root.bgr2._x = 531.1; _root.bgr3._x = 531.1; _root.bgr4._x = 531.1; _root.bgt1._y = 0; _root.bgt2._y = 0; _root.bgt3._y = 0; _root.bgt4._y = 0; _root.bgb1._y = 535.1; _root.bgb2._y = 535.1; _root.bgb3._y = 535.1; _root.bgb4._y = 535.1; dead = false; } if (lives == 0) { gs = -1; _root.sym._visible = true; _root.gover._visible = true; _root.gover2._visible = true; } } onClipEvent (keyDown) { if (Key.isDown(77)) { if (_root.mus == true) { _root.bgs.stop(); _root.mus = false; } } if (Key.isDown(83)) { if (_root.mus == false) { _root.bgs.start(0, 99); _root.mus = true; } } }Frame 4stop();Instance of Symbol 13 MovieClip "char" in Frame 4onClipEvent (load) { Mouse.show(); } onClipEvent (mouseUp) { _root.gotoAndPlay(2); } onClipEvent (keyDown) { if (Key.isDown(77)) { if (_root.mus == true) { _root.bgs.stop(); _root.mus = false; } } if (Key.isDown(83)) { if (_root.mus == false) { _root.bgs.start(0, 99); _root.mus = true; } } }Frame 5stop();Instance of Symbol 28 MovieClip in Frame 5onClipEvent (load) { Mouse.show(); } onClipEvent (mouseUp) { _root.gotoAndPlay(2); } onClipEvent (keyDown) { if (Key.isDown(77)) { if (_root.mus == true) { _root.bgs.stop(); _root.mus = false; } } if (Key.isDown(83)) { if (_root.mus == false) { _root.bgs.start(0, 99); _root.mus = true; } } }
Library Items
Symbol 1 Sound [music] | ||
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Font | Used by:4 10 29 30 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 Font | Used by:6 14 21 22 23 24 25 26 31 34 35 36 97 98 111 112 113 114 115 116 117 118 120 | |
Symbol 6 Text | Uses:5 | Used by:Timeline |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Text | Uses:3 | Used by:11 |
Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:Timeline |
Symbol 14 Text | Uses:5 | Used by:Timeline |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:Timeline |
Symbol 17 Graphic | Used by:18 19 | |
Symbol 18 MovieClip | Uses:17 | Used by:20 Timeline |
Symbol 19 MovieClip | Uses:17 | Used by:Timeline |
Symbol 20 MovieClip | Uses:18 | Used by:Timeline |
Symbol 21 EditableText | Uses:5 | Used by:Timeline |
Symbol 22 EditableText | Uses:5 | Used by:Timeline |
Symbol 23 EditableText | Uses:5 | Used by:Timeline |
Symbol 24 EditableText | Uses:5 | Used by:Timeline |
Symbol 25 EditableText | Uses:5 | Used by:Timeline |
Symbol 26 EditableText | Uses:5 | Used by:Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:Timeline |
Symbol 29 Text | Uses:3 | Used by:Timeline |
Symbol 30 EditableText | Uses:3 | Used by:Timeline |
Symbol 31 EditableText | Uses:5 | Used by:Timeline |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:Timeline |
Symbol 34 EditableText | Uses:5 | Used by:Timeline |
Symbol 35 EditableText | Uses:5 | Used by:Timeline |
Symbol 36 EditableText | Uses:5 | Used by:Timeline |
Symbol 37 Graphic | Used by:77 84 92 | |
Symbol 38 Graphic | Used by:77 | |
Symbol 39 Graphic | Used by:77 84 92 106 | |
Symbol 40 Graphic | Used by:77 84 92 106 | |
Symbol 41 Graphic | Used by:77 84 92 106 | |
Symbol 42 Graphic | Used by:77 84 92 106 | |
Symbol 43 Graphic | Used by:77 84 92 106 | |
Symbol 44 Graphic | Used by:77 84 92 106 | |
Symbol 45 Graphic | Used by:77 84 92 106 | |
Symbol 46 Graphic | Used by:77 84 92 106 | |
Symbol 47 Graphic | Used by:77 84 92 106 | |
Symbol 48 Graphic | Used by:77 84 92 106 | |
Symbol 49 Graphic | Used by:77 84 92 106 | |
Symbol 50 Graphic | Used by:77 84 92 106 | |
Symbol 51 Graphic | Used by:77 84 92 106 | |
Symbol 52 Graphic | Used by:77 84 92 106 | |
Symbol 53 Graphic | Used by:77 84 92 106 | |
Symbol 54 Graphic | Used by:77 84 92 106 | |
Symbol 55 Graphic | Used by:77 84 92 106 | |
Symbol 56 Graphic | Used by:77 84 92 106 | |
Symbol 57 Graphic | Used by:77 84 92 106 | |
Symbol 58 Graphic | Used by:77 84 92 106 | |
Symbol 59 Graphic | Used by:77 84 92 106 | |
Symbol 60 Graphic | Used by:77 84 92 106 | |
Symbol 61 Graphic | Used by:77 84 92 106 | |
Symbol 62 Graphic | Used by:77 84 92 106 | |
Symbol 63 Graphic | Used by:77 84 92 | |
Symbol 64 Graphic | Used by:77 84 92 106 | |
Symbol 65 Graphic | Used by:77 84 92 106 | |
Symbol 66 Graphic | Used by:77 84 92 106 | |
Symbol 67 Graphic | Used by:77 84 92 | |
Symbol 68 Graphic | Used by:77 84 92 106 | |
Symbol 69 Graphic | Used by:77 84 92 106 | |
Symbol 70 Graphic | Used by:77 84 92 106 | |
Symbol 71 Graphic | Used by:77 84 92 106 | |
Symbol 72 Graphic | Used by:77 84 92 106 | |
Symbol 73 Graphic | Used by:77 | |
Symbol 74 Graphic | Used by:77 84 92 106 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 84 92 106 | |
Symbol 77 MovieClip | Uses:37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | Used by:78 79 80 81 |
Symbol 78 MovieClip | Uses:77 | Used by:Timeline |
Symbol 79 MovieClip | Uses:77 | Used by:Timeline |
Symbol 80 MovieClip | Uses:77 | Used by:Timeline |
Symbol 81 MovieClip | Uses:77 | Used by:Timeline |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:37 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 82 74 83 76 | Used by:85 86 87 88 |
Symbol 85 MovieClip | Uses:84 | Used by:Timeline |
Symbol 86 MovieClip | Uses:84 | Used by:Timeline |
Symbol 87 MovieClip | Uses:84 | Used by:Timeline |
Symbol 88 MovieClip | Uses:84 | Used by:Timeline |
Symbol 89 Graphic | Used by:92 | |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:37 89 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 90 74 91 76 | Used by:93 94 95 96 |
Symbol 93 MovieClip | Uses:92 | Used by:Timeline |
Symbol 94 MovieClip | Uses:92 | Used by:Timeline |
Symbol 95 MovieClip | Uses:92 | Used by:Timeline |
Symbol 96 MovieClip | Uses:92 | Used by:Timeline |
Symbol 97 EditableText | Uses:5 | Used by:Timeline |
Symbol 98 Text | Uses:5 | Used by:99 |
Symbol 99 MovieClip | Uses:98 | Used by:Timeline |
Symbol 100 Graphic | Used by:106 | |
Symbol 101 Graphic | Used by:106 | |
Symbol 102 Graphic | Used by:106 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:100 101 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 102 64 65 66 103 68 69 70 71 72 104 74 105 76 | Used by:107 108 109 110 |
Symbol 107 MovieClip | Uses:106 | Used by:Timeline |
Symbol 108 MovieClip | Uses:106 | Used by:Timeline |
Symbol 109 MovieClip | Uses:106 | Used by:Timeline |
Symbol 110 MovieClip | Uses:106 | Used by:Timeline |
Symbol 111 Text | Uses:5 | Used by:Timeline |
Symbol 112 Text | Uses:5 | Used by:Timeline |
Symbol 113 Text | Uses:5 | Used by:Timeline |
Symbol 114 Text | Uses:5 | Used by:Timeline |
Symbol 115 Text | Uses:5 | Used by:Timeline |
Symbol 116 Text | Uses:5 | Used by:Timeline |
Symbol 117 Text | Uses:5 | Used by:Timeline |
Symbol 118 Text | Uses:5 | Used by:Timeline |
Symbol 119 Font | Used by:120 | |
Symbol 120 Text | Uses:5 119 | Used by:Timeline |
Instance Names
"pp" | Frame 1 | Symbol 11 MovieClip |
"char" | Frame 1 | Symbol 13 MovieClip |
"playin" | Frame 2 | Symbol 18 MovieClip |
"instructions" | Frame 2 | Symbol 19 MovieClip |
"about" | Frame 2 | Symbol 20 MovieClip |
"a" | Frame 2 | Symbol 21 EditableText |
"playtxt" | Frame 2 | Symbol 22 EditableText |
"instxt" | Frame 2 | Symbol 24 EditableText |
"aboutxt" | Frame 2 | Symbol 26 EditableText |
"char" | Frame 2 | Symbol 13 MovieClip |
"Circle" | Frame 3 | Symbol 33 MovieClip |
"scoretxt" | Frame 3 | Symbol 34 EditableText |
"gover" | Frame 3 | Symbol 35 EditableText |
"gover2" | Frame 3 | Symbol 36 EditableText |
"bgl1" | Frame 3 | Symbol 78 MovieClip |
"bgl2" | Frame 3 | Symbol 79 MovieClip |
"bgl3" | Frame 3 | Symbol 80 MovieClip |
"bgl4" | Frame 3 | Symbol 81 MovieClip |
"bgt1" | Frame 3 | Symbol 85 MovieClip |
"bgt2" | Frame 3 | Symbol 86 MovieClip |
"bgt3" | Frame 3 | Symbol 87 MovieClip |
"bgt4" | Frame 3 | Symbol 88 MovieClip |
"bgr1" | Frame 3 | Symbol 93 MovieClip |
"bgr2" | Frame 3 | Symbol 94 MovieClip |
"bgr3" | Frame 3 | Symbol 95 MovieClip |
"bgr4" | Frame 3 | Symbol 96 MovieClip |
"livetxt" | Frame 3 | Symbol 97 EditableText |
"sym" | Frame 3 | Symbol 99 MovieClip |
"bgb1" | Frame 3 | Symbol 107 MovieClip |
"bgb2" | Frame 3 | Symbol 108 MovieClip |
"bgb3" | Frame 3 | Symbol 109 MovieClip |
"bgb4" | Frame 3 | Symbol 110 MovieClip |
"char" | Frame 3 | Symbol 13 MovieClip |
"char" | Frame 4 | Symbol 13 MovieClip |
"play" | Symbol 20 MovieClip Frame 1 | Symbol 18 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "music" |
Labels
"main" | Frame 2 |
|