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Millie Megavolte 3.swf

This is the info page for
Flash #27461

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

LOADING...

With help from

Created by

"Millie and the Goblin Rescue"

Millie Megavolte 3

"Millie and the Goblin Rescue"

Millie Megavolte 3

START GAME

START GAME

START GAME

CREDITS

CREDITS

CREDITS

PLAY MORE GAMES

PLAY MORE GAMES

PLAY MORE GAMES

Skip this

Skip this

Skip this

Ah, my wraiths. You have
returned. I trust that
the gnome is dead?

You're going
to be angry.

The mage got
pwnt. Millie is still
alive somewhere.

*sigh*

Are you serious?

No, we're kidding
you. Totally.

Well, this is just great.

I gave you guys TWO
GAMES to take care
of her and yet you still
managed to mess up.

I guess I'll have to take
care of her myself.

Thanks for nothing, jerks.

Great. Now he's going
to kill us. Again.

Let's get out of here.

Definitely.

You are
such a liar.

I'm telling you!
There's a false
wall, and-

What the...?

Millie?!

Pffft. That
wasn't so hard.

Those wraiths have no idea
what they're talking about.

Not cool.

K... Kilzek...

Think!

Millie, look! I'm
totally saving you!

You suck at
saving people.

Later, noob.

Ugh... I can't believe I
let Millie down.

Hmmm....

Hold on, Millie! I'll save you!

Continue...

Continue...

Continue...

Execute (Exhausts rage): Hold    + D while falling

Double Jump (Need 50 rage): Jump even higher in the air

Bloodthirst (Costs 50 rage): Hold    + D while standing

Flurry (Need 75 rage): Standing attack is more powerful

Whirlwind (Need 75 rage): Aerial attack is more powerful

Charge (Need 25 rage): Running attack is more powerful

Heroic Strike (Costs 10 rage): Hold    + D while standing

Special Attacks - Hold D to attack.

Attack

D

Sit

Basic Moves

S

Jump

Run

Controlling Kilzek

Health:
-Health is gained over time, sitting regenerates health quickly
-Attack graves to topple them. Toppled graves act as checkpoints
Rage:
-Kilzek gains rage when he takes or deals damage
-When Kilzek gets 100 rage (a full meter), he goes Berserk
-While Berserking, Kilzek does double damage
-Rage is lost over time. Sitting and Berserking make it fall faster
Attacks:
-Attacks change when Kilzek is standing, walking, or jumping
-Aerial attacks are more powerful when Kilzek is falling faster
-Bloodthirst restores health
-Execute damage is exponential; Berserking radically boosts damage
-Kilzek parries and takes half damage while he is not attacking.
-10% crit (x2 dmg), 1% super crit (x10 dmg), 20% full parry (nullify)

Notes

Enemies:
-Killing enemies gives Kilzek gold
-If Kilzek kills all the enemies in a stage, he gets extra gold
-Boss characters are found at the end of each stage
-Something good may happen if you kill all the enemies in the game...
Upgrades:
-Gold can be used to buy upgrades after completing a stage
-There are four types of upgrades with three levels each
-Fiery Enchant: Sword attacks do extra damage
-Lifestealing Enchant: Sword attacks replenish life
-Acid Elixir: Damage is returned to enemies
-Stone Elixir: Damage taken is reduced
-Only one enchant and one elixir at a time. Choose wisely!

More Notes

Try Again

You got pwned!

100/100

100/100

Gold earned:

5000g

17/17 - 100%

PERFECT!

Enemies killed:

Blasted Lands

Stage Complete!

Welcome!

Acid

Acid

Acid

Stone

Stone

Stone

Fiery

Fiery

Fiery

Lifestealing

Lifestealing

Lifestealing

WARNING: Switching enchants
or elixirs does not refund gold!

Level 1: 100g   Level 2: 500g   Level 3: 2000g

Forsaken Brothers' Shop

Click on a name to purchase the next level.

Leave Shop

Leave Shop

Leave Shop

9999

Gold:

Elixir Level

Enchant Level

See you later, Kilzek!

Alright, I got you. Can
I have her back now?

What do I get in return?

I'll be your friend.

Be MY friend? Ha!

Come on, man. I give
excellent back rubs.

No deal.

Dude.

No.

Noob.

Lame. I can't believe that
didn't work.

No time to waste!
Gotta go!

100/100

100/100

5000g

17/17 - 100%

PERFECT!

Zangarmarsh

There's plenty of Naga,
but no Millie to be found.

Where could they be? It's not like
this place is huge or anything.

Wonder what the
next zone is.

I hope it's not Netherstorm,
I really hate that place.

$@&!

100/100

100/100

5000g

17/17 - 100%

PERFECT!

Netherstorm

Solid ground at last. One
more pit and I'll scream.

Ahem.

Oh, it's you. Can we fight
now? I'm getting tired of
all this "walking" stuff.

Nuh uh. You still have
one more zone to finish.

*sigh*

One more? After all that?
This better all be worthwhile.

Cry more, pl0x. See you
later--if you don't wimp out.

. . .

One more zone... just
one more. Let's go!

100/100

100/100

5000g

17/17 - 100%

PERFECT!

Demon Fortress

Kilzek? What are
you doing here?

I, uh, came to
rescue you.

Are you serious? I'm
Millie Megavolte. I can
take care of myself.

No, no way. I was
supposed to rescue you
and be a big hero.

I didn't ask you
to come, buddy.

I'm going home.
See you around.

@%*%&!@#%

I can't believe
this is happening.

She got away. My
life is forfeit.

Yo.

Don't even start, man. All my
dreams have been destroyed.

Awesome. Anyway, I'm going to kill
you to redeem myself. That cool?

Whatever. I have
nothing to live for now.

100/100

100/100

Wraith Leader Tenebrae

Boss Stage Complete!

Alright, I lost.
Finish me off.

I have a better idea.
Team up with me.

I might have use
for a mana user.

Ulzar will kill me.

I'm friends with Millie,
man. Nobody will touch you.

Fine. I'll go with you.

Sweet. Let's go.

Uh oh.

Guess how tired I am of
your antics. Go on, guess.

Millie got away again,
Tenebrae. I'm going
to have your life.

I'm going to kill our
little goblin friend
here first, though.

Bring it.

100/100

100/100

Demon Lord Ulzar

"I can't believe I lost... again."

"Just wait, Kilzek. Game bosses never die."

"When I come back, I'm killing
both you and that gnome wench."

"Mark my words."

"Jerks."

"Dicks."

PERFECT!

PERFECT!

PERFECT!

PERFECT!

PERFECT!

17/17 - 100%

17/17 - 100%

17/17 - 100%

17/17 - 100%

17/17 - 100%

Total

Demon Fortress

Netherstorm

Zangarmarsh

Blasted Lands

Final results

THE END

PERFECT!

PERFECT!

PERFECT!

PERFECT!

PERFECT!

17/17 - 100%

22/22 - 100%

16/16 - 100%

23/23 - 100%

17/17 - 100%

PERFECT!

PERFECT!

PERFECT!

PERFECT!

PERFECT!

17/17 - 100%

17/17 - 100%

17/17 - 100%

17/17 - 100%

17/17 - 100%

This game is based on the Blizzard game World of Warcraft.

<p align="center"><font face="comic sans ms" size="14" color="#ffff00">Myroid-Type Comics: <font color="#ffffff"><a href="http://www.myroidtypecomics.com" target = "_blank">http://www.myroidtypecomics.com</a></font></font></p><p align="center"><font face="comic sans ms" size="14" color="#ffff00">Violent Acres: <font color="#ffffff"><a href="http://www.violentacres.com" target = "_blank">http://www.violentacres.com</a></font></font></p><p align="center"><font face="comic sans ms" size="14" color="#ffff00">MoFunZone: <font color="#ffffff"><a href="http://www.MoFunZone.com/" target = "_blank">http://www.MoFunZone.com/</a></font></font></p><p align="center"><font face="comic sans ms" size="14" color="#ffff00">Blizzard: <font color="#ffffff"><a href="http://www.blizzard.com" target = "_blank">http://www.blizzard.com</a></font></font></p>

Websites and junk:

Created by: Myroid-Type Comics
Music/Sound: Blizzard, calpomatt
Voice Talent: Blizzard, Violent Acres
Sponsored by: MoFunZone

Millie Megavolte 3
Millie and the Goblin Rescue

ActionScript [AS1/AS2]

Frame 2
percent_done = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); LBack._xscale = percent_done; if (percent_done == 100) { gotoAndStop (3); } else { gotoAndPlay (1); }
Frame 3
function doSomething() { getURL ("http://www.myroidtypecomics.com", _blank); } function doSomething2() { getURL ("http://www.MoFunZone.com/", _blank); } function doSomething3() { getURL ("http://www.violentacres.com", _blank); } _global.g_perfects = 0; _global.g_swordlevel = 0; _global.g_armorlevel = 0; _global.g_gold = 0; _global.g_nextlevel = 0; _global.g_L1ene = 0; _global.g_L2ene = 0; _global.g_L3ene = 0; _global.g_L4ene = 0; g_perfects = 0; g_swordlevel = 0; g_armorlevel = 0; g_gold = 0; g_nextlevel = 0; g_L1ene = 0; g_L2ene = 0; g_L3ene = 0; g_L4ene = 0; MENU.customItems.push(Functioned3); MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Visit Myroid-Type Comics", doSomething); Functioned3 = new ContextMenuItem("Visit Violent Acres", doSomething3); Functioned2 = new ContextMenuItem("Visit MoFunZone", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned3); MENU.customItems.push(Functioned2); _root.menu = MENU; stopAllSounds();
Frame 1813
stopAllSounds();
Frame 1992
stopAllSounds();
Frame 2817
stopAllSounds();
Frame 3068
stopAllSounds();
Frame 3069
stop();
Frame 3072
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 19; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene17.health < Ene17.maxhealth) && (Ene17.health > 0)) { Ene17.health = Ene17.maxhealth; } if (Ene18.alive) { Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -1960; Floor._y = -622; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; } else { Floor.gotoAndStop(2); Fore.gotoAndStop(2); Before.gotoAndStop(2); Floor._x = -950; Floor._y = -50; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 1360; Ene0._y = Floor._y + 800; Ene1.active = true; Ene1._x = Floor._x + 650; Ene1._y = Floor._y + 992; Ene2.active = true; Ene2._x = Floor._x + 520; Ene2._y = Floor._y + 608; Ene3.active = true; Ene3._x = Floor._x + 2140; Ene3._y = Floor._y + 384; Ene4.active = true; Ene4._x = Floor._x + 100; Ene4._y = Floor._y + 320; Ene5.active = true; Ene5._x = Floor._x + 660; Ene5._y = Floor._y + 192; } else if (Floor._currentframe == 2) { Ene6.active = true; Ene6._x = Floor._x + 716; Ene6._y = Floor._y + 992; Ene7.active = true; Ene7._x = Floor._x + 1820; Ene7._y = Floor._y + 992; Ene8.active = true; Ene8._x = Floor._x + 1260; Ene8._y = Floor._y + 544; Ene9.active = true; Ene9._x = Floor._x + 1920; Ene9._y = Floor._y + 320; Ene18.active = true; Ene18._x = Floor._x + 1180; Ene18._y = Floor._y + 320; }
Frame 3073
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 2) * multiplier); } else { EneObj.health = EneObj.health - (Millie.atk * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 4) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round(Millie.atk * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 2) * multiplier); } else { EneObj.health = EneObj.health - (Millie.atk * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 6) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round(Millie.velocity * 2) * multiplier); } else { EneObj.health = EneObj.health - (Math.round(Millie.velocity) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Millie.atk * 20) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow(Millie.rage / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow(Millie.rage / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (EneObj.atimer == 0) { if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { Millie.flicker = 10; if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round(EneObj.atk / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - EneObj.atk; Millie.rage = Millie.rage + 5; } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; if (Floor._currentframe == 3) { if (WaterLev._visible) { WaterFore._y = Floor._y + 700; } else { WaterFore._y = Floor._y + 1000; } } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 1360; Ene0._y = Floor._y + 800; Ene1.active = true; Ene1._x = Floor._x + 650; Ene1._y = Floor._y + 992; Ene2.active = true; Ene2._x = Floor._x + 520; Ene2._y = Floor._y + 608; Ene3.active = true; Ene3._x = Floor._x + 2140; Ene3._y = Floor._y + 384; Ene4.active = true; Ene4._x = Floor._x + 100; Ene4._y = Floor._y + 320; Ene5.active = true; Ene5._x = Floor._x + 660; Ene5._y = Floor._y + 192; } else if (Floor._currentframe == 2) { Ene6.active = true; Ene6._x = Floor._x + 716; Ene6._y = Floor._y + 992; Ene7.active = true; Ene7._x = Floor._x + 1820; Ene7._y = Floor._y + 992; Ene8.active = true; Ene8._x = Floor._x + 1260; Ene8._y = Floor._y + 544; Ene9.active = true; Ene9._x = Floor._x + 1920; Ene9._y = Floor._y + 320; Ene18.active = true; Ene18._x = Floor._x + 1180; Ene18._y = Floor._y + 320; } else if (Floor._currentframe == 3) { Ene10.active = true; Ene10._x = Floor._x + 920; Ene10._y = Floor._y + 992; Ene11.active = true; Ene11._x = Floor._x + 1240; Ene11._y = Floor._y + 352; Ene12.active = true; Ene12._x = Floor._x + 2140; Ene12._y = Floor._y + 576; Ene13.active = true; Ene13._x = Floor._x + 80; Ene13._y = Floor._y + 480; } else if (Floor._currentframe == 4) { Ene14.active = true; Ene14._x = Floor._x + 380; Ene14._y = Floor._y + 512; Ene15.active = true; Ene15._x = Floor._x + 670; Ene15._y = Floor._y + 576; Ene16.active = true; Ene16._x = Floor._x + 1950; Ene16._y = Floor._y + 352; Ene17.active = true; Ene17._x = Floor._x + 2180; Ene17._y = Floor._y + 896; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 3074
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 4; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 30; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene17.alive == false) && (Note._visible)) { Note._x = Ene17._x; Note._y = Ene17._y - Ene17._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (3073); }
Frame 3075
enekilled = 0; bonusgold = 0; i = 0; while (i < 17) { if (_root["Ene" + i].alive == false) { enekilled = enekilled + 1; } i++; } enestats.text = ((enekilled + "/17 - ") + Math.round((enekilled / 17) * 100)) + "%"; bonusgold = enekilled * 30; if (enekilled < 17) { perf.text = ""; } else { g_perfects = g_perfects + 1; bonusgold = bonusgold + 200; } g_L1ene = enekilled; g_gold = g_gold + bonusgold; earnedgold.text = bonusgold + "g"; stop();
Frame 3076
stopAllSounds();
Frame 3164
snomoney = new Sound(); snomoney.attachSound("nomoney"); spotion = new Sound(); spotion.attachSound("potion"); senchant = new Sound(); senchant.attachSound("enchant");
Frame 3165
switch (g_swordlevel) { case -3 : q1.gotoAndStop(3); q2.gotoAndStop(3); q3.gotoAndStop(3); q4.gotoAndStop(2); break; case -2 : q2.gotoAndStop(3); q3.gotoAndStop(3); q4.gotoAndStop(2); break; case -1 : q3.gotoAndStop(3); q4.gotoAndStop(2); break; case 0 : q4.gotoAndStop(2); break; case 1 : q4.gotoAndStop(2); q5.gotoAndStop(3); break; case 2 : q4.gotoAndStop(2); q5.gotoAndStop(3); q6.gotoAndStop(3); break; case 3 : q4.gotoAndStop(2); q5.gotoAndStop(3); q6.gotoAndStop(3); q7.gotoAndStop(3); } switch (g_armorlevel) { case -3 : w1.gotoAndStop(3); w2.gotoAndStop(3); w3.gotoAndStop(3); w4.gotoAndStop(2); break; case -2 : w2.gotoAndStop(3); w3.gotoAndStop(3); w4.gotoAndStop(2); break; case -1 : w3.gotoAndStop(3); w4.gotoAndStop(2); break; case 0 : w4.gotoAndStop(2); break; case 1 : w4.gotoAndStop(2); w5.gotoAndStop(3); break; case 2 : w4.gotoAndStop(2); w5.gotoAndStop(3); w6.gotoAndStop(3); break; case 3 : w4.gotoAndStop(2); w5.gotoAndStop(3); w6.gotoAndStop(3); w7.gotoAndStop(3); } gamount.text = g_gold; stop();
Frame 3240
stopAllSounds(); switch (g_nextlevel) { case 1 : gotoAndPlay (3241); break; case 2 : gotoAndPlay (4305); break; case 3 : gotoAndPlay (4954); break; case 4 : gotoAndPlay (6018); break; default : gotoAndPlay (1); }
Frame 4300
stopAllSounds();
Frame 4301
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 25; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene24.health < Ene24.maxhealth) && (Ene24.health > 0)) { Ene24.health = Ene24.maxhealth; } if (Ene23.alive) { Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -100; Floor._y = -600; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; } else { Floor.gotoAndStop(3); Fore.gotoAndStop(3); Before.gotoAndStop(3); Floor._x = -10; Floor._y = -996; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 710; Ene0._y = Floor._y + 928; Ene1.active = true; Ene1._x = Floor._x + 705; Ene1._y = Floor._y + 672; Ene2.active = true; Ene2._x = Floor._x + 572; Ene2._y = Floor._y + 288; Ene3.active = true; Ene3._x = Floor._x + 1374; Ene3._y = Floor._y + 416; Ene4.active = true; Ene4._x = Floor._x + 1780; Ene4._y = Floor._y + 864; Ene5.active = true; Ene5._x = Floor._x + 2240; Ene5._y = Floor._y + 256; Ene6.active = true; Ene6._x = Floor._x + 1440; Ene6._y = Floor._y + 864; Ene7.active = true; Ene7._x = Floor._x + 1790; Ene7._y = Floor._y + 352; } else if (Floor._currentframe == 3) { Ene12.active = true; Ene12._x = Floor._x + 620; Ene12._y = Floor._y + 768; Ene13.active = true; Ene13._x = Floor._x + 812; Ene13._y = Floor._y + 320; Ene14.active = true; Ene14._x = Floor._x + 1750; Ene14._y = Floor._y + 416; Ene15.active = true; Ene15._x = Floor._x + 2190; Ene15._y = Floor._y + 384; Ene16.active = true; Ene16._x = Floor._x + 1215; Ene16._y = Floor._y + 672; Ene17.active = true; Ene17._x = Floor._x + 1280; Ene17._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 2020; Ene18._y = Floor._y + 864; Ene23.active = true; Ene23._x = Floor._x + 124; Ene23._y = Floor._y + 896; Millie._x = Floor._x + 124; Millie._y = Floor._y + 796; }
Frame 4302
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 4) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round((Millie.atk + fierydmg) * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 1; break; case 2 : fierydmg = 3; break; case 3 : fierydmg = 5; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 6) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round((Millie.velocity + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.velocity + fierydmg) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 20) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 20; break; case 2 : fierydmg = 50; break; case 3 : fierydmg = 100; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (EneObj.atimer == 0) { if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { Millie.flicker = 10; mitigator = 1; switch (g_armorlevel) { case -1 : mitigator = 0.75; break; case -2 : mitigator = 0.5; break; case -3 : mitigator = 0.25; } if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round((EneObj.atk * mitigator) / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - Math.round(EneObj.atk * mitigator); Millie.rage = Millie.rage + 5; } switch (g_armorlevel) { case 1 : EneObj.health = EneObj.health - Math.round(EneObj.atk / 2); break; case 2 : EneObj.health = EneObj.health - EneObj.atk; break; case 3 : EneObj.health = EneObj.health - (EneObj.atk * 2); } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; if (Floor._currentframe == 4) { WaterFore._y = Floor._y + 672; } else { WaterFore._y = Floor._y + 1024; } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = Floor._y + 1028; WaterFore._yscale = 100; if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 710; Ene0._y = Floor._y + 928; Ene1.active = true; Ene1._x = Floor._x + 705; Ene1._y = Floor._y + 672; Ene2.active = true; Ene2._x = Floor._x + 572; Ene2._y = Floor._y + 288; Ene3.active = true; Ene3._x = Floor._x + 1374; Ene3._y = Floor._y + 416; Ene4.active = true; Ene4._x = Floor._x + 1780; Ene4._y = Floor._y + 864; Ene5.active = true; Ene5._x = Floor._x + 2240; Ene5._y = Floor._y + 256; Ene6.active = true; Ene6._x = Floor._x + 1440; Ene6._y = Floor._y + 864; Ene7.active = true; Ene7._x = Floor._x + 1790; Ene7._y = Floor._y + 352; } else if (Floor._currentframe == 2) { Ene8.active = true; Ene8._x = Floor._x + 610; Ene8._y = Floor._y + 576; Ene9.active = true; Ene9._x = Floor._x + 1290; Ene9._y = Floor._y + 608; Ene10.active = true; Ene10._x = Floor._x + 2050; Ene10._y = Floor._y + 896; Ene11.active = true; Ene11._x = Floor._x + 2350; Ene11._y = Floor._y + 480; } else if (Floor._currentframe == 3) { Ene12.active = true; Ene12._x = Floor._x + 620; Ene12._y = Floor._y + 768; Ene13.active = true; Ene13._x = Floor._x + 812; Ene13._y = Floor._y + 320; Ene14.active = true; Ene14._x = Floor._x + 1750; Ene14._y = Floor._y + 416; Ene15.active = true; Ene15._x = Floor._x + 2190; Ene15._y = Floor._y + 384; Ene16.active = true; Ene16._x = Floor._x + 1215; Ene16._y = Floor._y + 672; Ene17.active = true; Ene17._x = Floor._x + 1280; Ene17._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 2020; Ene18._y = Floor._y + 864; Ene23.active = true; Ene23._x = Floor._x + 124; Ene23._y = Floor._y + 896; } else if (Floor._currentframe == 4) { Ene19.active = true; Ene19._x = Floor._x + 1090; Ene19._y = Floor._y + 256; Ene20.active = true; Ene20._x = Floor._x + 1660; Ene20._y = Floor._y + 288; Ene21.active = true; Ene21._x = Floor._x + 1760; Ene21._y = Floor._y + 960; Ene22.active = true; Ene22._x = Floor._x + 1232; Ene22._y = Floor._y + 800; Ene24.active = true; Ene24._x = Floor._x + 660; Ene24._y = Floor._y + 960; WaterFore._y = Floor._y + 672; WaterFore._yscale = 150; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 4303
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 4; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 30; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene24.alive == false) && (Note._visible)) { Note._x = Ene24._x; Note._y = Ene24._y - Ene24._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (4302); }
Frame 4304
enekilled = 0; bonusgold = 0; i = 0; while (i < 23) { if (_root["Ene" + i].alive == false) { enekilled = enekilled + 1; } i++; } enestats.text = ((enekilled + "/23 - ") + Math.round((enekilled / 23) * 100)) + "%"; bonusgold = enekilled * 40; if (enekilled < 23) { perf.text = ""; } else { g_perfects = g_perfects + 1; bonusgold = bonusgold + 300; } g_L2ene = enekilled; g_gold = g_gold + bonusgold; earnedgold.text = bonusgold + "g"; stop();
Frame 4949
stopAllSounds();
Frame 4950
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 20; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene16.health < Ene16.maxhealth) && (Ene16.health > 0)) { Ene16.health = Ene16.maxhealth; } if (Ene18.alive == false) { Floor.gotoAndStop(3); Fore.gotoAndStop(3); Before.gotoAndStop(3); Floor._x = -10; Floor._y = -10; Fore._x = Floor._x; Fore._y = Floor._y; } else if (Ene17.alive == false) { Floor.gotoAndStop(2); Fore.gotoAndStop(2); Before.gotoAndStop(2); Floor._x = -10; Floor._y = -10; Fore._x = Floor._x; Fore._y = Floor._y; } else { Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -10; Floor._y = -10; Fore._x = Floor._x; Fore._y = Floor._y; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 185; Ene0._y = Floor._y + 832; Ene1.active = true; Ene1._x = Floor._x + 1592; Ene1._y = Floor._y + 864; Ene2.active = true; Ene2._x = Floor._x + 2044; Ene2._y = Floor._y + 832; Ene3.active = true; Ene3._x = Floor._x + 1285; Ene3._y = Floor._y + 320; } else if (Floor._currentframe == 2) { Ene4.active = true; Ene4._x = Floor._x + 1808; Ene4._y = Floor._y + 672; Ene5.active = true; Ene5._x = Floor._x + 1225; Ene5._y = Floor._y + 320; Ene6.active = true; Ene6._x = Floor._x + 1632; Ene6._y = Floor._y + 352; Ene7.active = true; Ene7._x = Floor._x + 2270; Ene7._y = Floor._y + 384; Ene17.active = true; Ene17._x = Floor._x + 368; Ene17._y = Floor._y + 320; } else if (Floor._currentframe == 3) { Ene8.active = true; Ene8._x = Floor._x + 980; Ene8._y = Floor._y + 736; Ene9.active = true; Ene9._x = Floor._x + 1188; Ene9._y = Floor._y + 320; Ene10.active = true; Ene10._x = Floor._x + 1640; Ene10._y = Floor._y + 384; Ene11.active = true; Ene11._x = Floor._x + 1980; Ene11._y = Floor._y + 448; Ene12.active = true; Ene12._x = Floor._x + 1620; Ene12._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 320; Ene18._y = Floor._y + 384; }
Frame 4951
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 4) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round((Millie.atk + fierydmg) * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 1; break; case 2 : fierydmg = 3; break; case 3 : fierydmg = 5; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 6) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round((Millie.velocity + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.velocity + fierydmg) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 20) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 20; break; case 2 : fierydmg = 50; break; case 3 : fierydmg = 100; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (EneObj.atimer == 0) { if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { Millie.flicker = 10; mitigator = 1; switch (g_armorlevel) { case -1 : mitigator = 0.75; break; case -2 : mitigator = 0.5; break; case -3 : mitigator = 0.25; } if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round((EneObj.atk * mitigator) / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - Math.round(EneObj.atk * mitigator); Millie.rage = Millie.rage + 5; } switch (g_armorlevel) { case 1 : EneObj.health = EneObj.health - Math.round(EneObj.atk / 2); break; case 2 : EneObj.health = EneObj.health - EneObj.atk; break; case 3 : EneObj.health = EneObj.health - (EneObj.atk * 2); } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 185; Ene0._y = Floor._y + 832; Ene1.active = true; Ene1._x = Floor._x + 1592; Ene1._y = Floor._y + 864; Ene2.active = true; Ene2._x = Floor._x + 2044; Ene2._y = Floor._y + 832; Ene3.active = true; Ene3._x = Floor._x + 1285; Ene3._y = Floor._y + 320; } else if (Floor._currentframe == 2) { Ene4.active = true; Ene4._x = Floor._x + 1808; Ene4._y = Floor._y + 672; Ene5.active = true; Ene5._x = Floor._x + 1225; Ene5._y = Floor._y + 320; Ene6.active = true; Ene6._x = Floor._x + 1632; Ene6._y = Floor._y + 352; Ene7.active = true; Ene7._x = Floor._x + 2270; Ene7._y = Floor._y + 384; Ene17.active = true; Ene17._x = Floor._x + 368; Ene17._y = Floor._y + 320; } else if (Floor._currentframe == 3) { Ene8.active = true; Ene8._x = Floor._x + 980; Ene8._y = Floor._y + 736; Ene9.active = true; Ene9._x = Floor._x + 1188; Ene9._y = Floor._y + 320; Ene10.active = true; Ene10._x = Floor._x + 1640; Ene10._y = Floor._y + 384; Ene11.active = true; Ene11._x = Floor._x + 1980; Ene11._y = Floor._y + 448; Ene12.active = true; Ene12._x = Floor._x + 1620; Ene12._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 320; Ene18._y = Floor._y + 384; } else if (Floor._currentframe == 4) { Ene13.active = true; Ene13._x = Floor._x + 868; Ene13._y = Floor._y + 448; Ene14.active = true; Ene14._x = Floor._x + 1360; Ene14._y = Floor._y + 576; Ene15.active = true; Ene15._x = Floor._x + 900; Ene15._y = Floor._y + 704; Ene16.active = true; Ene16._x = Floor._x + 2300; Ene16._y = Floor._y + 608; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 4952
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 4; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 30; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene16.alive == false) && (Note._visible)) { Note._x = Ene16._x; Note._y = Ene16._y - Ene16._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (4951); }
Frame 4953
enekilled = 0; bonusgold = 0; i = 0; while (i < 16) { if (_root["Ene" + i].alive == false) { enekilled = enekilled + 1; } i++; } enestats.text = ((enekilled + "/16 - ") + Math.round((enekilled / 16) * 100)) + "%"; bonusgold = enekilled * 50; if (enekilled < 16) { perf.text = ""; } else { g_perfects = g_perfects + 1; bonusgold = bonusgold + 500; } g_L3ene = enekilled; g_gold = g_gold + bonusgold; earnedgold.text = bonusgold + "g"; stop();
Frame 6013
stopAllSounds();
Frame 6014
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 25; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene22.health < Ene22.maxhealth) && (Ene22.health > 0)) { Ene22.health = Ene22.maxhealth; } if (Ene24.alive == false) { Floor.gotoAndStop(3); Fore.gotoAndStop(3); Before.gotoAndStop(3); Floor._x = -730; Floor._y = -10; Fore._x = Floor._x; Fore._y = Floor._y; } else if (Ene23.alive == false) { Floor.gotoAndStop(2); Fore.gotoAndStop(2); Before.gotoAndStop(2); Floor._x = -1520; Floor._y = -692; Fore._x = Floor._x; Fore._y = Floor._y; } else { Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -10; Floor._y = -10; Fore._x = Floor._x; Fore._y = Floor._y; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 525; Ene0._y = Floor._y + 480; Ene1.active = true; Ene1._x = Floor._x + 820; Ene1._y = Floor._y + 448; Ene2.active = true; Ene2._x = Floor._x + 2370; Ene2._y = Floor._y + 448; Ene3.active = true; Ene3._x = Floor._x + 460; Ene3._y = Floor._y + 736; Ene4.active = true; Ene4._x = Floor._x + 460; Ene4._y = Floor._y + 960; } else if (Floor._currentframe == 2) { Ene5.active = true; Ene5._x = Floor._x + 280; Ene5._y = Floor._y + 576; Ene6.active = true; Ene6._x = Floor._x + 330; Ene6._y = Floor._y + 832; Ene7.active = true; Ene7._x = Floor._x + 1020; Ene7._y = Floor._y + 896; Ene8.active = true; Ene8._x = Floor._x + 1750; Ene8._y = Floor._y + 992; Ene9.active = true; Ene9._x = Floor._x + 1220; Ene9._y = Floor._y + 704; Ene10.active = true; Ene10._x = Floor._x + 590; Ene10._y = Floor._y + 320; Ene11.active = true; Ene11._x = Floor._x + 1310; Ene11._y = Floor._y + 448; Ene12.active = true; Ene12._x = Floor._x + 2170; Ene12._y = Floor._y + 224; Ene13.active = true; Ene13._x = Floor._x + 2350; Ene13._y = Floor._y + 384; Ene23.active = true; Ene23._x = Floor._x + 1740; Ene23._y = Floor._y + 992; } else if (Floor._currentframe == 3) { Ene14.active = true; Ene14._x = Floor._x + 1640; Ene14._y = Floor._y + 480; Ene15.active = true; Ene15._x = Floor._x + 2030; Ene15._y = Floor._y + 352; Ene16.active = true; Ene16._x = Floor._x + 1980; Ene16._y = Floor._y + 736; Ene17.active = true; Ene17._x = Floor._x + 2080; Ene17._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 970; Ene18._y = Floor._y + 608; Ene24.active = true; Ene24._x = Floor._x + 950; Ene24._y = Floor._y + 224; }
Frame 6015
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 4) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round((Millie.atk + fierydmg) * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 1; break; case 2 : fierydmg = 3; break; case 3 : fierydmg = 5; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 6) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round((Millie.velocity + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.velocity + fierydmg) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 20) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 20; break; case 2 : fierydmg = 50; break; case 3 : fierydmg = 100; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (EneObj.atimer == 0) { if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { Millie.flicker = 10; mitigator = 1; switch (g_armorlevel) { case -1 : mitigator = 0.75; break; case -2 : mitigator = 0.5; break; case -3 : mitigator = 0.25; } if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round((EneObj.atk * mitigator) / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - Math.round(EneObj.atk * mitigator); Millie.rage = Millie.rage + 5; } switch (g_armorlevel) { case 1 : EneObj.health = EneObj.health - Math.round(EneObj.atk / 2); break; case 2 : EneObj.health = EneObj.health - EneObj.atk; break; case 3 : EneObj.health = EneObj.health - (EneObj.atk * 2); } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 525; Ene0._y = Floor._y + 480; Ene1.active = true; Ene1._x = Floor._x + 820; Ene1._y = Floor._y + 448; Ene2.active = true; Ene2._x = Floor._x + 2370; Ene2._y = Floor._y + 448; Ene3.active = true; Ene3._x = Floor._x + 460; Ene3._y = Floor._y + 736; Ene4.active = true; Ene4._x = Floor._x + 460; Ene4._y = Floor._y + 960; } else if (Floor._currentframe == 2) { Ene5.active = true; Ene5._x = Floor._x + 280; Ene5._y = Floor._y + 576; Ene6.active = true; Ene6._x = Floor._x + 330; Ene6._y = Floor._y + 832; Ene7.active = true; Ene7._x = Floor._x + 1020; Ene7._y = Floor._y + 896; Ene8.active = true; Ene8._x = Floor._x + 1750; Ene8._y = Floor._y + 992; Ene9.active = true; Ene9._x = Floor._x + 1220; Ene9._y = Floor._y + 704; Ene10.active = true; Ene10._x = Floor._x + 590; Ene10._y = Floor._y + 320; Ene11.active = true; Ene11._x = Floor._x + 1310; Ene11._y = Floor._y + 448; Ene12.active = true; Ene12._x = Floor._x + 2170; Ene12._y = Floor._y + 224; Ene13.active = true; Ene13._x = Floor._x + 2350; Ene13._y = Floor._y + 384; Ene23.active = true; Ene23._x = Floor._x + 1740; Ene23._y = Floor._y + 992; } else if (Floor._currentframe == 3) { Ene14.active = true; Ene14._x = Floor._x + 1640; Ene14._y = Floor._y + 480; Ene15.active = true; Ene15._x = Floor._x + 2030; Ene15._y = Floor._y + 352; Ene16.active = true; Ene16._x = Floor._x + 1980; Ene16._y = Floor._y + 736; Ene17.active = true; Ene17._x = Floor._x + 2080; Ene17._y = Floor._y + 992; Ene18.active = true; Ene18._x = Floor._x + 970; Ene18._y = Floor._y + 608; Ene24.active = true; Ene24._x = Floor._x + 950; Ene24._y = Floor._y + 224; } else if (Floor._currentframe == 4) { Ene19.active = true; Ene19._x = Floor._x + 370; Ene19._y = Floor._y + 448; Ene20.active = true; Ene20._x = Floor._x + 780; Ene20._y = Floor._y + 224; Ene21.active = true; Ene21._x = Floor._x + 1140; Ene21._y = Floor._y + 192; Ene22.active = true; Ene22._x = Floor._x + 2000; Ene22._y = Floor._y + 416; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 6016
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 6; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 4; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 30; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene22.alive == false) && (Note._visible)) { Note._x = Ene22._x; Note._y = Ene22._y - Ene22._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (6015); }
Frame 6017
enekilled = 0; bonusgold = 0; i = 0; while (i < 22) { if (_root["Ene" + i].alive == false) { enekilled = enekilled + 1; } i++; } enestats.text = ((enekilled + "/22 - ") + Math.round((enekilled / 22) * 100)) + "%"; bonusgold = enekilled * 60; if (enekilled < 22) { perf.text = ""; } else { g_perfects = g_perfects + 1; bonusgold = bonusgold + 650; } g_L4ene = enekilled; g_gold = g_gold + bonusgold; earnedgold.text = bonusgold + "g"; stop();
Frame 7907
stopAllSounds(); stopAllSounds();
Frame 7908
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 1; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene0.health < Ene0.maxhealth) && (Ene0.health > 0)) { Ene0.health = Ene0.maxhealth; } Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -1000; Floor._y = -400; Fore._x = Floor._x; Fore._y = Floor._y; Ene0.active = true; Ene0._x = Floor._x + 1700; Ene0._y = Floor._y + 736;
Frame 7909
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 4) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round((Millie.atk + fierydmg) * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 1; break; case 2 : fierydmg = 3; break; case 3 : fierydmg = 5; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 6) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round((Millie.velocity + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.velocity + fierydmg) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 20) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 20; break; case 2 : fierydmg = 50; break; case 3 : fierydmg = 100; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (Millie._x < (Floor._x + 540)) { Millie.runspeed = -30; Millie.velocity = -20; spunchhit.start(); } if (Millie._x > (Floor._x + 1940)) { Millie.runspeed = 30; Millie.velocity = -20; spunchhit.start(); } if (EneObj.atimer == 0) { if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { Millie.flicker = 10; mitigator = 1; switch (g_armorlevel) { case -1 : mitigator = 0.75; break; case -2 : mitigator = 0.5; break; case -3 : mitigator = 0.25; } if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round((EneObj.atk * mitigator) / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - Math.round(EneObj.atk * mitigator); Millie.rage = Millie.rage + 5; } switch (g_armorlevel) { case 1 : EneObj.health = EneObj.health - Math.round(EneObj.atk / 2); break; case 2 : EneObj.health = EneObj.health - EneObj.atk; break; case 3 : EneObj.health = EneObj.health - (EneObj.atk * 2); } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 1700; Ene0._y = Floor._y + 736; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 7910
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 10; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 3; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 2; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 20; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene0.alive == false) && (Note._visible)) { Note._x = Ene0._x; Note._y = Ene0._y - Ene0._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (7909); }
Frame 7911
stop();
Frame 8701
stopAllSounds(); if (g_perfects < 4) { gotoAndPlay (9956); }
Frame 9281
stopAllSounds();
Frame 9282
M_STAND = 1; M_WALK = 3; M_RUN = 5; M_SKID = 7; M_JUMP = 9; M_FALL = 11; M_STAB = 13; M_RSTAB = 15; M_JSTAB = 17; M_CHARGE = 19; M_FLURRY = 21; M_DIE = 23; M_SIT = 25; M_HS = 27; M_FLIP = 29; M_SKYDIVE = 31; M_BLOODTHIRST = 33; M_EXECUTE = 35; B_WIDTH = 480; B_HEIGHT = 400; sSwipe = new Sound(); sSwipe.attachSound("Swipe"); sSwipe2 = new Sound(); sSwipe2.attachSound("Swipe2"); ssteprun2 = new Sound(); ssteprun2.attachSound("steprun2"); sskidshort = new Sound(); sskidshort.attachSound("skidshort"); sWhirlwind = new Sound(); sWhirlwind.attachSound("Whirlwind"); sSword2 = new Sound(); sSword2.attachSound("Sword2"); sSword3 = new Sound(); sSword3.attachSound("Sword3"); sOdead = new Sound(); sOdead.attachSound("Odead"); sHdead = new Sound(); sHdead.attachSound("Hdead"); sow1 = new Sound(); sow1.attachSound("orcow_1"); sow2 = new Sound(); sow2.attachSound("orcow_2"); sow3 = new Sound(); sow3.attachSound("orcow_3"); shitmetal = new Sound(); shitmetal.attachSound("hitmetal"); sneedmorerage1 = new Sound(); sneedmorerage1.attachSound("orcrage_1"); sneedmorerage2 = new Sound(); sneedmorerage2.attachSound("orcrage_2"); sBloodlust = new Sound(); sBloodlust.attachSound("Bloodlust"); spunchhit = new Sound(); spunchhit.attachSound("punchhit"); spunchhit2 = new Sound(); spunchhit2.attachSound("punchhit2"); ssplash = new Sound(); ssplash.attachSound("splash"); sBubbles = new Sound(); sBubbles.attachSound("Bubbles"); sbang1 = new Sound(); sbang1.attachSound("bang1"); simpale = new Sound(); simpale.attachSound("impale"); sbthirst = new Sound(); sbthirst.attachSound("bthirst"); scrit = new Sound(); scrit.attachSound("crit"); ssupercrit = new Sound(); ssupercrit.attachSound("supercrit"); ENEINDEX = 1; soundtimer = 0; i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } WaterFore._y = 600; WaterFore._yscale = 100; Millie._x = 230; Millie._y = 270; Millie.health = 100; Millie.alive = true; Millie.rage = 0; Millie.berserk = false; Millie.runspeed = 0; Millie.velocity = 0; Millie.ready = 0; Millie.breath = 360; if ((Ene0.health < Ene0.maxhealth) && (Ene0.health > 0)) { Ene0.health = Ene0.maxhealth; } Floor.gotoAndStop(1); Fore.gotoAndStop(1); Before.gotoAndStop(1); Floor._x = -1000; Floor._y = -400; Fore._x = Floor._x; Fore._y = Floor._y; Ene0.active = true; Ene0._x = Floor._x + 1700; Ene0._y = Floor._y + 736;
Frame 9283
function MillieEvents() { Millie._x = int(Millie._x); if (Millie.velocity == 0) { while ((Floor.hitTest(Millie._x, Millie._y + 1, true) == false) && (Floor.hitTest(dDown_x, dDown_y, true) == true)) { Millie._y = Millie._y + 1; } while (Floor.hitTest(Millie._x, Millie._y, true)) { Millie._y = Millie._y - 1; } } if (WaterFore.hitTest(Millie._x, Millie._y, true) && (Millie.watermult == 1)) { Millie.watermult = 0.5; if (Millie.velocity > 6) { Millie.velocity = 2; } ssplash.start(); } else if ((WaterFore.hitTest(Millie._x, Millie._y, true) == false) && (Millie.watermult == 0.5)) { Millie.watermult = 1; ssplash.start(); } if ((Floor.hitTest(dDown_x, dDown_y, true) == false) && (Millie.velocity == 0)) { Millie.velocity = 2; } if (Key.isDown(37) && (Key.isDown(40) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed > 5)) { Millie.gotoAndStop(M_SKID); sskidshort.start(); } } else if (Millie.runspeed > -8) { Millie.runspeed = Millie.runspeed - Millie.rconst; } else if ((Millie.runspeed > -15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed - Millie.rconst; } if ((Millie.runspeed < -8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed + 1; } Millie.dir = true; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != (M_WALK + 1)) && (Millie.runspeed >= -8)) && (Millie.runspeed <= 0)) { Millie.gotoAndStop(M_WALK + 1); } else if ((Millie._currentframe != (M_RUN + 1)) && (Millie.runspeed < -8)) { Millie.gotoAndStop(M_RUN + 1); } } } else if (Key.isDown(39) && (Key.isDown(40) == false)) { if (Millie.runspeed < 0) { Millie.runspeed = Millie.runspeed + (Millie.rconst * 2); if ((Millie.velocity == 0) && (Millie.runspeed < -5)) { Millie.gotoAndStop(M_SKID + 1); sskidshort.start(); } } else if (Millie.runspeed < 8) { Millie.runspeed = Millie.runspeed + Millie.rconst; } else if ((Millie.runspeed < 15) && (Millie.rage >= 25)) { Millie.runspeed = Millie.runspeed + Millie.rconst; } if ((Millie.runspeed > 8) && (Millie.rage < 25)) { Millie.runspeed = Millie.runspeed - 1; } Millie.dir = false; if (((Millie.velocity == 0) && (Key.isDown(68) == false)) && (Millie.atktype != 6)) { if (((Millie._currentframe != M_WALK) && (Millie.runspeed >= 0)) && (Millie.runspeed <= 8)) { Millie.gotoAndStop(M_WALK); } if ((Millie._currentframe != M_RUN) && (Millie.runspeed > 8)) { Millie.gotoAndStop(M_RUN); } } } if (Millie.runspeed != 0) { a = 0; while (a < ENEINDEX) { if ((_root["Ene" + a].hitTest(Millie._x - (Millie._width / 2), Millie._y - (Millie._height / 2), true) || (_root["Ene" + a].hitTest(Millie._x + (Millie._width / 2), Millie._y - (Millie._height / 2), true))) && (_root["Ene" + a].alive)) { if (Millie.dir && (_root["Ene" + a]._x < Millie._x)) { Millie.runspeed = 0; } if ((Millie.dir == false) && (_root["Ene" + a]._x > Millie._x)) { Millie.runspeed = 0; } } a++; } if ((Floor.hitTest(dLeft_x, dLeft_y, true) && (Millie.runspeed < 0)) || (Floor.hitTest(dRight_x, dRight_y, true) && (Millie.runspeed > 0))) { Millie.runspeed = 0; } if (Millie.runspeed < 0) { if ((Floor._x >= -10) || (Millie._x >= 240)) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if (Millie.runspeed > 0) { if ((Millie._x <= 240) || (Floor._x <= ((-Floor._width) + 490))) { Millie._x = Millie._x + (Millie.runspeed * Millie.watermult); } else { MoveEverything((-Millie.runspeed) * Millie.watermult, 0); } } if ((Key.isDown(37) == false) && (Key.isDown(39) == false)) { if (Millie.runspeed > 0) { Millie.runspeed = Millie.runspeed - 1; } else { Millie.runspeed = Millie.runspeed + 1; } if ((Math.abs(Millie.runspeed) > 0) && (Math.abs(Millie.runspeed) < 1)) { Millie.runspeed = 0; } if ((Millie.velocity == 0) && (Math.abs(Millie.runspeed) > 10)) { if (Millie.dir) { Millie.gotoAndStop(M_SKID + 1); } else { Millie.gotoAndStop(M_SKID); } sskidshort.start(); } } } if (((Key.isDown(40) && (Key.isDown(68) == false)) && (Millie.runspeed == 0)) && (Millie.velocity == 0)) { if (Millie.dir) { Millie.gotoAndStop(M_SIT + 1); } else { Millie.gotoAndStop(M_SIT); } } if ((Key.isDown(83) && (Millie.velocity == 0)) && (Key.isDown(40) == false)) { Millie.velocity = -15; sSwipe2.start(); } if (Millie.velocity < 0) { if (Floor._y <= -10) { MoveEverything(0, (-Millie.velocity) / Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity / Millie.watermult); } if (Millie.atktype == 0) { if (Millie.ready == 0) { if (Millie.dir) { Millie.gotoAndStop(M_JUMP + 1); } else { Millie.gotoAndStop(M_JUMP); } } else if (Millie.dir) { Millie.gotoAndStop(M_FLIP + 1); } else { Millie.gotoAndStop(M_FLIP); } } } if (((((Millie.ready == 0) && (Key.isDown(83))) && (Millie.velocity > -4)) && (Millie.atktype == 0)) && (Millie.rage >= 50)) { Millie.velocity = -20; sSwipe.start(); Millie.ready = 1; } if ((Millie.velocity < 0) && (Floor.hitTest(dUp_x, dUp_y, true))) { Millie.velocity = 2; } if (Floor.hitTest(Millie._x, Millie._y, true) && (Millie.velocity > 0)) { Millie.velocity = 0; Millie.ready = 0; if (Millie.dir == false) { Millie.gotoAndStop(M_STAND); } else { Millie.gotoAndStop(M_STAND + 1); } ssteprun2.start(); Millie.ready = 0; } if (Millie.velocity > 0) { if (Floor._y > ((-Floor._height) + 410)) { MoveEverything(0, (-Millie.velocity) * Millie.watermult); } else { Millie._y = Millie._y + (Millie.velocity * Millie.watermult); } if (Millie.atktype == 0) { if (Millie.dir) { Millie.gotoAndStop(M_FALL + 1); } else { Millie.gotoAndStop(M_FALL); } } } if (Key.isDown(68)) { if (((Millie.velocity == 0) && (Key.isDown(40) == false)) && (Key.isDown(38) == false)) { if ((Math.abs(Millie.runspeed) > 10) && (Millie.rage >= 25)) { if (Millie.atktype != 3) { Millie.atktype = 3; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_CHARGE + 1); } else { Millie.gotoAndStop(M_CHARGE); } } else if (Math.abs(Millie.runspeed) > 5) { if (Millie.atktype != 2) { Millie.atktype = 2; Millie.atimer = 1; sSwipe.start(); } if (Millie.dir) { Millie.gotoAndStop(M_RSTAB + 1); } else { Millie.gotoAndStop(M_RSTAB); } } else if ((Millie.rage >= 75) && (Millie.runspeed == 0)) { if (Millie.atktype != 5) { Millie.atktype = 5; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_FLURRY + 1); } else { Millie.gotoAndStop(M_FLURRY); } } else { if (Millie.atktype != 1) { Millie.atktype = 1; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_STAB + 1); } else { Millie.gotoAndStop(M_STAB); } } } else if (Millie.velocity == 0) { if (Key.isDown(38)) { if (Millie.rage < 10) { if (Millie.atktype == 6) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 6) { Millie.atktype = 6; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_HS + 1); } else { Millie.gotoAndStop(M_HS); } } else if (Key.isDown(40)) { if (Millie.rage < 50) { if (Millie.atktype == 8) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } Millie.atktype = 0; } if (soundtimer == 0) { soundtimer = 40; if ((Math.random() * 2) > 1) { sneedmorerage1.start(); } else { sneedmorerage2.start(); } } return(undefined); } if (Millie.atktype != 8) { Millie.atktype = 8; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_BLOODTHIRST + 1); } else { Millie.gotoAndStop(M_BLOODTHIRST); } } } else if (((Millie.velocity != 0) && (Millie.rage >= 75)) && (Key.isDown(40) == false)) { if (Millie.atktype != 4) { sWhirlwind.start(); Millie.atktype = 4; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_JSTAB + 1); } else { Millie.gotoAndStop(M_JSTAB); } } else if (Millie.velocity != 0) { if (Key.isDown(40) == false) { if (Millie.atktype != 7) { Millie.atktype = 7; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_SKYDIVE + 1); } else { Millie.gotoAndStop(M_SKYDIVE); } } else if (Key.isDown(40)) { if (Millie.atktype != 9) { sSwipe.start(); Millie.atktype = 9; Millie.atimer = 1; } if (Millie.dir) { Millie.gotoAndStop(M_EXECUTE + 1); } else { Millie.gotoAndStop(M_EXECUTE); } } } if (((Millie.atktype == 1) || (Millie.atktype == 2)) && (Millie.atimer == 10)) { sSwipe.start(); } if ((Millie.atktype == 5) && ((Millie.atimer == 1) || (Millie.atimer == 7))) { sSwipe.start(); } if ((Millie.atimer == 8) && (Millie.atktype == 6)) { sSwipe.start(); } } if (((((((Key.isDown(37) == false) && (Key.isDown(39) == false)) && (Key.isDown(40) == false)) && (Millie.velocity == 0)) && (Millie.runspeed == 0)) && (Key.isDown(68) == false)) && (Key.isDown(70) == false)) { if (Millie.dir) { Millie.gotoAndStop(M_STAND + 1); } else { Millie.gotoAndStop(M_STAND); } } while (((Millie._y < 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } while (((Millie._y > 240) && (Floor._y < -10)) && (Floor._y > ((-Floor._height) + 410))) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._x > -10) { Millie._x = Millie._x - 1; MoveEverything(-1, 0); } while (Floor._x < (-(Floor._width - 490))) { Millie._x = Millie._x + 1; MoveEverything(1, 0); } while (Floor._y > -10) { Millie._y = Millie._y - 1; MoveEverything(0, -1); } while (Floor._y < ((-Floor._height) + 410)) { Millie._y = Millie._y + 1; MoveEverything(0, 1); } if (Millie.flicker > 0) { Millie.flicker = Millie.flicker - 1; if (Millie._visible) { Millie._visible = false; } else { Millie._visible = true; } } if ((Millie.flicker == 0) && (Millie._visible == false)) { Millie._visible = true; } if ((((Millie.health <= 0) || (Millie.breath <= 0)) || (Millie._y > ((Floor._y + Floor._height) + Millie._height))) && (Millie.alive == true)) { if (Millie.breath > 0) { sow3.start(); } else { sBubbles.start(); } Millie.health = 0; Millie.rage = 0; Millie.flicker = 0; Millie._visible = true; Millie.alive = false; if (Millie.dir) { Millie.gotoAndStop(M_DIE + 1); } else { Millie.gotoAndStop(M_DIE); } } } function EnemyEvents(EneObj) { if (EneObj.hitTest(Millie) && (Millie.alive)) { if (((EneObj._x < Millie._x) && (Millie.dir)) || ((EneObj._x > Millie._x) && (Millie.dir == false))) { multiplier = 1; if (((Millie.atktype == 1) && (Millie.atimer == 14)) || ((Millie.atktype == 2) && (Millie.atimer == 17))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 5; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 3) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 4) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 4) && (EneObj.flicker == 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } else { EneObj.health = EneObj.health - (Math.round((Millie.atk + fierydmg) * 1.5) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 2; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 5) && ((Millie.atimer == 2) || (Millie.atimer == 8))) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 1; break; case 2 : fierydmg = 3; break; case 3 : fierydmg = 5; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.atk + fierydmg) * multiplier); } EneObj.flicker = 10; if (Millie.berserk == false) { Millie.rage = Millie.rage + 2; } if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 6) && (Millie.atimer == 10)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 6) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 3) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage - 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if (((Millie.atktype == 7) && (EneObj.flicker == 0)) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (Math.round((Millie.velocity + fierydmg) * 2) * multiplier); } else { EneObj.health = EneObj.health - ((Millie.velocity + fierydmg) * multiplier); } EneObj.flicker = 10; Millie.rage = Millie.rage + 10; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 8) && (Millie.atimer == 5)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 2; break; case 2 : fierydmg = 5; break; case 3 : fierydmg = 10; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 20) * multiplier); } else { EneObj.health = EneObj.health - (((Millie.atk + fierydmg) * 10) * multiplier); } sbthirst.start(); EneObj.flicker = 10; Millie.rage = Millie.rage - 50; Millie.health = Millie.health + 30; if ((Math.random() * 2) > 1) { sSword2.start(); } else { sSword3.start(); } } else if ((Millie.atktype == 9) && (Millie.velocity > 0)) { crit = Math.round(Math.random() * 100); if (crit < 5) { multiplier = 10; } else if (crit >= 90) { multiplier = 2; } else { multiplier = 1; } fierydmg = 0; switch (g_swordlevel) { case 1 : fierydmg = 20; break; case 2 : fierydmg = 50; break; case 3 : fierydmg = 100; } switch (g_swordlevel) { case -1 : Millie.health = Millie.health + 1; break; case -2 : Millie.health = Millie.health + 2; break; case -3 : Millie.health = Millie.health + 5; } if (Millie.berserk) { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 500) * multiplier); } else { EneObj.health = EneObj.health - ((Math.pow((Millie.rage + fierydmg) / 100, 2) * 200) * multiplier); } EneObj.flicker = 10; Millie.rage = 0; if (Millie.berserk) { simpale.start(); } else { sbthirst.start(); } } if (Millie.atktype != 0) { if (multiplier == 2) { scrit.start(); } else if (multiplier == 10) { ssupercrit.start(); } } } if ((EneObj._x < Millie._x) && (EneObj.dir)) { EneObj.dir = false; } else if ((EneObj._x > Millie._x) && (EneObj.dir == false)) { EneObj.dir = true; } if (EneObj.canattack) { if (EneObj.atimer == 0) { if ((((EneObj._x < (Floor._x + 550)) && (EneObj.dir)) || ((EneObj._x > (Floor._x + 1350)) && (EneObj.dir == false))) || (Millie.velocity > 0)) { EneObj.atktype = 3; EneObj.astrike = 7; EneObj.amax = 11; if (EneObj.dir) { EneObj.gotoAndStop(8); } else { EneObj.gotoAndStop(7); } } else if (EneObj.dir != Millie.dir) { EneObj.atktype = 1; EneObj.astrike = 12; EneObj.amax = 20; if (EneObj.dir) { EneObj.gotoAndStop(4); } else { EneObj.gotoAndStop(3); } } else if (EneObj.dir == Millie.dir) { sWhirlwind.start(); EneObj.atktype = 2; EneObj.astrike = 10; EneObj.amax = 21; if (EneObj.dir) { EneObj.gotoAndStop(10); } else { EneObj.gotoAndStop(9); } } EneObj.atimer = 1; } if (EneObj.atimer == EneObj.astrike) { if (EneObj.atktype == 1) { Millie.flicker = 10; mitigator = 1; switch (g_armorlevel) { case -1 : mitigator = 0.75; break; case -2 : mitigator = 0.5; break; case -3 : mitigator = 0.25; } if (((Millie.atktype == 0) && (Millie._currentframe != M_SIT)) && (Millie._currentframe != (M_SIT + 1))) { shitmetal.start(); if ((Math.random() * 100) < 80) { Millie.health = Millie.health - Math.round((EneObj.atk * mitigator) / 2); } Millie.rage = Millie.rage + 3; } else { randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - Math.round(EneObj.atk * mitigator); Millie.rage = Millie.rage + 5; } switch (g_armorlevel) { case 1 : EneObj.health = EneObj.health - Math.round(EneObj.atk / 2); break; case 2 : EneObj.health = EneObj.health - EneObj.atk; break; case 3 : EneObj.health = EneObj.health - (EneObj.atk * 2); } } else if (EneObj.atktype == 2) { Millie.velocity = -30; } else if (EneObj.atktype == 3) { spunchhit.start(); Millie.velocity = -20; if (Millie._x < EneObj._x) { Millie.runspeed = -30; } else { Millie.runspeed = 30; } randnum = Math.random() * 3; if (randnum > 2) { sow1.start(); } else if (randnum > 1) { sow2.start(); } else { sow3.start(); } Millie.health = Millie.health - 15; Millie.rage = Millie.rage + 5; } } } } else { EneObj.act(Floor); } if (EneObj.atimer > 0) { EneObj.atimer = EneObj.atimer + 1; } if (EneObj.atimer > EneObj.amax) { if (EneObj.dir) { EneObj.gotoAndStop(2); } else { EneObj.gotoAndStop(1); } EneObj.atimer = 0; } if (EneObj.flicker > 0) { EneObj.flicker = EneObj.flicker - 1; if (EneObj._visible) { EneObj._visible = false; } else { EneObj._visible = true; } } if ((EneObj.flicker == 0) && (EneObj._visible == false)) { EneObj._visible = true; } if (EneObj.health <= 0) { if (EneObj.dir) { EneObj.gotoAndStop(6); } else { EneObj.gotoAndStop(5); } EneObj.alive = false; EneObj.flicker = 0; EneObj._visible = true; EneObj.health = 0; _root["s" + EneObj.deathnoise].start(); } } function MoveEverything(xmove, ymove) { Floor._x = Floor._x + xmove; Floor._y = Floor._y + ymove; Fore._x = Floor._x; Fore._y = Floor._y; Before._x = Floor._x; Before._y = Floor._y; i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].active) { _root["Ene" + i]._x = _root["Ene" + i]._x + xmove; _root["Ene" + i]._y = _root["Ene" + i]._y + ymove; } i++; } } function DetEvents() { dDown_x = Millie._x; dDown_y = Millie._y + 10; dUp_x = Millie._x; dUp_y = Millie._y - Millie._height; dLeft_x = Millie._x - 24; dLeft_y = Millie._y - 40; dRight_x = Millie._x + 24; dRight_y = Millie._y - 40; } function Parallax() { if ((Floor._x < -11) && (Floor._x > ((-Floor._width) + 491))) { var _local1 = ((Millie._x + 0) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x > -11) { var _local1 = ((B_WIDTH / 2) - Floor._x) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } else if (Floor._x < ((-Floor._width) + 491)) { var _local1 = (Floor._width - (B_WIDTH / 2)) / (Floor._width + 0); para1._x = (-_local1) * (para1._width - B_WIDTH); para2._x = (-_local1) * (para2._width - B_WIDTH); } if ((Floor._y < -11) && (Floor._y > ((-Floor._height) + 411))) { var _local2 = ((Millie._y + 0) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y > -11) { var _local2 = ((B_HEIGHT / 2) - Floor._y) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } else if (Floor._y < ((-Floor._height) + 411)) { var _local2 = (Floor._height - (B_HEIGHT / 2)) / (Floor._height + 0); para1._y = (-_local2) * (para1._height - B_HEIGHT); para2._y = (-_local2) * (para2._height - B_HEIGHT); } } function CheckStageChange() { if ((Millie._x > 0) && (Millie._x < 480)) { return(undefined); } if (Millie._x < 0) { Floor.gotoAndStop(Floor._currentframe - 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 475; Floor._x = (-Floor._width) + 490; Fore._x = Floor._x; Before._x = Floor._x; } else if (Millie._x > 480) { Floor.gotoAndStop(Floor._currentframe + 1); Fore.gotoAndStop(Floor._currentframe); Before.gotoAndStop(Floor._currentframe); Millie._x = 5; Floor._x = -10; Fore._x = -10; Before._x = -10; } i = 0; while (i < ENEINDEX) { _root["Ene" + i]._x = -1000; _root["Ene" + i]._y = -1000; _root["Ene" + i].active = false; i++; } if (Floor._currentframe == 1) { Ene0.active = true; Ene0._x = Floor._x + 1700; Ene0._y = Floor._y + 736; } } if (Millie.alive) { MillieEvents(); } i = 0; while (i < ENEINDEX) { if (_root["Ene" + i].alive) { EnemyEvents(_root["Ene" + i]); } i++; } DetEvents(); Parallax(); CheckStageChange(); if (Key.isDown(16)) { if (Math.round(Math.random() * 100) < 5) { } }
Frame 9284
if ((Millie.velocity != 0) && (Millie.velocity < 30)) { Millie.velocity = Millie.velocity + Millie.gconst; } if ((Millie.atimer > 0) && (Millie.atktype != 0)) { Millie.atimer = Millie.atimer + 1; } if ((Millie.atimer > 18) && ((Millie.atktype == 1) || (Millie.atktype == 6))) { Millie.atimer = 1; } if ((Millie.atimer > 20) && (Millie.atktype == 2)) { Millie.atimer = 1; } if ((Millie.atimer > 12) && (Millie.atktype == 5)) { Millie.atimer = 1; } if ((Millie.atimer > 14) && (Millie.atktype == 8)) { Millie.atimer = 1; } if (Key.isDown(68) == false) { Millie.atimer = 0; Millie.atktype = 0; } if (Millie.ragecounter > 0) { Millie.ragecounter = Millie.ragecounter - 1; } if ((Millie.rage > 0) && (Millie.ragecounter == 0)) { if (Millie.berserk == true) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 8; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.rage = Millie.rage - 1; Millie.ragecounter = 10; } else { Millie.rage = Millie.rage - 1; Millie.ragecounter = 20; } } if (Millie.rage < 0) { Millie.rage = 0; } if (Millie.healthcounter > 0) { Millie.healthcounter = Millie.healthcounter - 1; } if (((Millie.health < 100) && (Millie.healthcounter == 0)) && (Millie.alive)) { if (Millie.berserk) { Millie.health = Millie.health + 1; Millie.healthcounter = 3; } else if ((Millie._currentframe == M_SIT) || (Millie._currentframe == (M_SIT + 1))) { Millie.health = Millie.health + 1; Millie.healthcounter = 2; } else { Millie.health = Millie.health + 1; Millie.healthcounter = 20; } } if (Millie.health > 100) { Millie.health = 100; } if (Millie.health < 0) { Millie.health = 0; } if ((Millie.rage <= 0) && (Millie.berserk == true)) { Millie.berserk = false; nPlate.gotoAndStop(1); } if (Millie.rage >= 100) { if (Millie.berserk == false) { sBloodlust.start(); Millie.berserk = true; nPlate.gotoAndStop(2); } Millie.rage = 100; } if (Millie.alive == false) { nPlate.gotoAndStop(3); } else if (Millie.alive && (Millie.berserk == false)) { nPlate.gotoAndStop(1); } if (soundtimer > 0) { soundtimer = soundtimer - 1; } if (Millie.alive == false) { mBack._x = 126; mBack._y = 168; mBtn._x = mBack._x + 67; mBtn._y = mBack._y + 30; } else { mBack._x = -500; mBack._y = -500; mBtn._x = -500; mBtn._y = -500; } if (WaterFore.hitTest(Millie._x, Millie._y - (Millie._height * 0.75), true) && (Millie.alive)) { breathback._x = 144; breathback._y = 188; breathbar._x = 147; breathbar._y = 191; Millie.breath = Millie.breath - 1; breathbar._xscale = Millie.breath / 3.6; } else { breathbar._x = -500; breathbar._y = -500; breathback._x = -500; breathback._y = -500; Millie.breath = 360; } if ((Ene0.alive == false) && (Note._visible)) { Note._x = Ene0._x; Note._y = Ene0._y - Ene0._height; } if (Note.hitTest(Millie) && (Note._visible)) { sSwipe.start(); Note._visible = false; } bHealth._xscale = Millie.health; hText.text = Millie.health + "/100"; bRage._xscale = Millie.rage; rText.text = Millie.rage + "/100"; if (Note._visible) { gotoAndPlay (9283); }
Frame 9285
stop();
Frame 9956
out1.text = ((g_L1ene + "/17 - ") + Math.round((g_L1ene / 17) * 100)) + "%"; out2.text = ((g_L2ene + "/23 - ") + Math.round((g_L1ene / 23) * 100)) + "%"; out3.text = ((g_L3ene + "/16 - ") + Math.round((g_L1ene / 16) * 100)) + "%"; out4.text = ((g_L4ene + "/22 - ") + Math.round((g_L1ene / 22) * 100)) + "%"; totalkilled = ((g_L1ene + g_L2ene) + g_L3ene) + g_L4ene; out5.text = ((totalkilled + "/78 - ") + Math.round((totalkilled / 78) * 100)) + "%"; if (g_L1ene < 17) { p1.text = ""; } if (g_L2ene < 23) { p2.text = ""; } if (g_L3ene < 16) { p3.text = ""; } if (g_L4ene < 22) { p4.text = ""; } if (totalkilled < 78) { p5.text = ""; } stop();
Frame 10421
stop();
Symbol 19 MovieClip Frame 8
stop();
Symbol 20 MovieClip Frame 8
stop();
Symbol 92 MovieClip Frame 22
stop();
Symbol 93 MovieClip Frame 15
stop();
Symbol 107 MovieClip [MillieContainer] Frame 1
#initclip 14 Object.registerClass("MillieContainer", Warrior); #endinitclip stop();
Symbol 120 Button
on (release) { getURL ("http://www.MoFunZone.com/", _blank); }
Symbol 126 Button
on (release) { getURL ("http://www.violentacres.com", _blank); }
Symbol 132 Button
on (release) { getURL ("http://www.myroidtypecomics.com", _blank); }
Symbol 1216 MovieClip [__Packages.Warrior] Frame 0
class Warrior extends MovieClip { function Warrior () { super(); } var health = 100; var healthcounter = 0; var rage = 0; var ragecounter = 0; var alive = true; var atk = 10; var flicker = 0; var velocity = 0; var gconst = 1; var watermult = 1; var breath = 360; var runspeed = 0; var rconst = 1; var dir = false; var ready = 0; var atimer = 0; var atktype = 0; var berserk = false; }
Symbol 1217 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClip { function Enemy () { super(); } function act(floorobj) { } var health = 10; var maxhealth = 10; var alive = true; var active = true; var canattack = true; var deathnoise = ""; var dir = false; var walkspeed = 0; var flicker = 0; var atk = 10; var atimer = 0; var amax = 10; var astrike = 0; }
Symbol 1218 MovieClip [__Packages.WaterElem] Frame 0
class WaterElem extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function WaterElem () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 50; var walkspeed = 4; var deathnoise = "splash"; var atk = 8; var atimer = 0; var amax = 30; var astrike = 12; }
Symbol 1219 MovieClip [__Packages.Gatekeeper] Frame 0
class Gatekeeper extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Gatekeeper () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 800; var maxhealth = 800; var walkspeed = 3; var atk = 20; var atimer = 0; var amax = 60; var astrike = 11; var deathnoise = "Odead"; }
Symbol 1220 MovieClip [__Packages.Switch] Frame 0
class Switch extends Enemy { function Switch () { super(); } function act(floorobj) { } var health = 1; var walkspeed = 0; var canattack = false; var deathnoise = "bang1"; }
Symbol 1221 MovieClip [__Packages.Spider] Frame 0
class Spider extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Spider () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 40; var walkspeed = 3; var atk = 8; var atimer = 0; var amax = 30; var astrike = 13; var deathnoise = "Odead"; }
Symbol 1222 MovieClip [__Packages.Naga] Frame 0
class Naga extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Naga () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 90; var walkspeed = 4; var deathnoise = "Odead"; var atk = 8; var atimer = 0; var amax = 18; var astrike = 12; }
Symbol 1223 MovieClip [__Packages.BossNaga] Frame 0
class BossNaga extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function BossNaga () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 1200; var maxhealth = 1200; var walkspeed = 3; var atk = 30; var atimer = 0; var amax = 60; var astrike = 46; var deathnoise = "Odead"; }
Symbol 1224 MovieClip [__Packages.VoidBoss] Frame 0
class VoidBoss extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function VoidBoss () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 2000; var maxhealth = 2000; var walkspeed = 3; var atk = 10; var atimer = 0; var amax = 20; var astrike = 9; var deathnoise = "Odead"; }
Symbol 1225 MovieClip [__Packages.DarkDouble] Frame 0
class DarkDouble extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function DarkDouble () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 2500; var maxhealth = 2500; var walkspeed = 5; var atk = 20; var atimer = 0; var amax = 18; var astrike = 15; var deathnoise = "Odead"; }
Symbol 1226 MovieClip [__Packages.Wraith] Frame 0
class Wraith extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Wraith () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 150; var maxhealth = 150; var walkspeed = 4; var atk = 20; var atimer = 0; var amax = 30; var astrike = 22; var deathnoise = "Odead"; }
Symbol 1227 MovieClip [__Packages.Tenebrae] Frame 0
class Tenebrae extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Tenebrae () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 4000; var walkspeed = 6; var atk = 15; var atimer = 0; var amax = 20; var astrike = 15; var deathnoise = "Odead"; }
Symbol 1228 MovieClip [__Packages.Master] Frame 0
class Master extends Enemy { var dir, _width, _x, _y, _height, gotoAndStop; function Master () { super(); } function act(floorobj) { if (dir) { if ((floorobj.hitTest(_x - (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x - (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(1));// not popped dir = false; } else { (gotoAndStop(2));// not popped _x = _x - walkspeed; } } else if (dir == false) { if ((floorobj.hitTest(_x + (_width / 2), _y + 5, true) == false) || (floorobj.hitTest(_x + (_width / 2), _y - (_height * 0.5), true))) { (gotoAndStop(2));// not popped dir = true; } else { (gotoAndStop(1));// not popped _x = _x + walkspeed; } } } var health = 5000; var maxhealth = 5000; var walkspeed = 5; var atk = 15; var atimer = 0; var amax = 20; var astrike = 12; var deathnoise = "Odead"; }
Symbol 146 Button
on (release) { gotoAndPlay (34); }
Symbol 151 Button
on (release) { gotoAndStop (10421); }
Symbol 156 Button
on (release) { getURL ("http://www.MoFunZone.com/", _blank); }
Symbol 233 Button
on (release) { stopAllSounds(); gotoAndPlay (1814); }
Symbol 291 Button
on (release) { stopAllSounds(); gotoAndStop (3069); }
Symbol 342 MovieClip Frame 20
stop();
Symbol 358 Button
on (release) { gotoAndStop (3070); }
Symbol 384 Button
on (release) { gotoAndStop (3071); }
Symbol 387 Button
on (release) { stopAllSounds(); play(); }
Symbol 390 Button
on (release) { getURL ("http://www.MoFunZone.com/", _blank); }
Symbol 399 Button
on (release) { gotoAndPlay (3072); }
Symbol 408 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 1
stop();
Symbol 455 MovieClip Frame 10
stop();
Symbol 456 MovieClip [Ene_SpiderContainer] Frame 1
#initclip 19 Object.registerClass("Ene_SpiderContainer", Spider); #endinitclip stop();
Symbol 489 MovieClip Frame 11
stop();
Symbol 490 MovieClip [Ene_WaterElemContainer] Frame 1
#initclip 15 Object.registerClass("Ene_WaterElemContainer", WaterElem); #endinitclip stop();
Symbol 524 MovieClip Frame 13
stop();
Symbol 525 MovieClip [Boss_GatekeeperCon] Frame 1
#initclip 16 Object.registerClass("Boss_GatekeeperCon", Gatekeeper); #endinitclip
Symbol 528 MovieClip [Obj_Grave] Frame 1
#initclip 17 Object.registerClass("Obj_Grave", Switch); #endinitclip stop();
Symbol 531 MovieClip Frame 10
stop();
Symbol 532 MovieClip Frame 10
stop();
Symbol 571 MovieClip Frame 20
stop();
Symbol 579 MovieClip Frame 13
stop();
Symbol 580 MovieClip Frame 9
stop();
Symbol 582 MovieClip Frame 9
stop();
Symbol 583 MovieClip [KilzekContainer] Frame 1
#initclip 18 Object.registerClass("KilzekContainer", Warrior); #endinitclip
Symbol 588 MovieClip Frame 1
stop();
Symbol 593 MovieClip Frame 20
stop();
Symbol 597 Button
on (release) { g_nextlevel = 1; gotoAndPlay (3076); }
Symbol 610 Button
on (release) { if (g_armorlevel <= 0) { if (g_gold >= 100) { g_gold = g_gold - 100; g_armorlevel = 1; spotion.start(); w5.gotoAndStop(3); w4.gotoAndStop(2); w3.gotoAndStop(1); w2.gotoAndStop(1); w1.gotoAndStop(1); } else { snomoney.start(); } } else if (g_armorlevel == 1) { if (g_gold >= 500) { g_gold = g_gold - 500; g_armorlevel = 2; spotion.start(); w6.gotoAndStop(3); w5.gotoAndStop(3); w4.gotoAndStop(2); } else { snomoney.start(); } } else if (g_armorlevel == 2) { if (g_gold >= 2000) { g_gold = g_gold - 2000; g_armorlevel = 3; spotion.start(); w7.gotoAndStop(3); w6.gotoAndStop(3); w5.gotoAndStop(3); w4.gotoAndStop(2); } else { snomoney.start(); } } gamount.text = g_gold; }
Symbol 615 Button
on (release) { if (g_armorlevel >= 0) { if (g_gold >= 100) { g_gold = g_gold - 100; g_armorlevel = -1; spotion.start(); w3.gotoAndStop(3); w4.gotoAndStop(2); w5.gotoAndStop(1); w6.gotoAndStop(1); w7.gotoAndStop(1); } else { snomoney.start(); } } else if (g_armorlevel == -1) { if (g_gold >= 500) { g_gold = g_gold - 500; g_armorlevel = -2; spotion.start(); w2.gotoAndStop(3); w3.gotoAndStop(3); w4.gotoAndStop(2); } else { snomoney.start(); } } else if (g_armorlevel == -2) { if (g_gold >= 2000) { g_gold = g_gold - 2000; g_armorlevel = -3; spotion.start(); w1.gotoAndStop(3); w2.gotoAndStop(3); w3.gotoAndStop(3); w4.gotoAndStop(2); } else { snomoney.start(); } } gamount.text = g_gold; }
Symbol 620 Button
on (release) { if (g_swordlevel <= 0) { if (g_gold >= 100) { g_gold = g_gold - 100; g_swordlevel = 1; senchant.start(); q5.gotoAndStop(3); q4.gotoAndStop(2); q3.gotoAndStop(1); q2.gotoAndStop(1); q1.gotoAndStop(1); } else { snomoney.start(); } } else if (g_swordlevel == 1) { if (g_gold >= 500) { g_gold = g_gold - 500; g_swordlevel = 2; senchant.start(); q6.gotoAndStop(3); q5.gotoAndStop(3); q4.gotoAndStop(2); } else { snomoney.start(); } } else if (g_swordlevel == 2) { if (g_gold >= 2000) { g_gold = g_gold - 2000; g_swordlevel = 3; senchant.start(); q7.gotoAndStop(3); q6.gotoAndStop(3); q5.gotoAndStop(3); q4.gotoAndStop(2); } else { snomoney.start(); } } gamount.text = g_gold; }
Symbol 625 Button
on (release) { if (g_swordlevel >= 0) { if (g_gold >= 100) { g_gold = g_gold - 100; g_swordlevel = -1; senchant.start(); q3.gotoAndStop(3); q4.gotoAndStop(2); q5.gotoAndStop(1); q6.gotoAndStop(1); q7.gotoAndStop(1); } else { snomoney.start(); } } else if (g_swordlevel == -1) { if (g_gold >= 500) { g_gold = g_gold - 500; g_swordlevel = -2; senchant.start(); q2.gotoAndStop(3); q3.gotoAndStop(3); q4.gotoAndStop(2); } else { snomoney.start(); } } else if (g_swordlevel == -2) { if (g_gold >= 2000) { g_gold = g_gold - 2000; g_swordlevel = -3; senchant.start(); q1.gotoAndStop(3); q2.gotoAndStop(3); q3.gotoAndStop(3); q4.gotoAndStop(2); } else { snomoney.start(); } } gamount.text = g_gold; }
Symbol 634 Button
on (release) { play(); }
Symbol 640 MovieClip Frame 1
stop();
Symbol 649 Button
on (release) { stopAllSounds(); gotoAndPlay (4301); }
Symbol 674 Button
on (release) { gotoAndPlay (4301); }
Symbol 685 MovieClip Frame 1
stop();
Symbol 763 MovieClip Frame 15
stop();
Symbol 764 MovieClip [Boss_AnetteContainer] Frame 1
#initclip 21 Object.registerClass("Boss_AnetteContainer", BossNaga); #endinitclip
Symbol 821 MovieClip Frame 15
stop();
Symbol 822 MovieClip [Ene_NagaContainer] Frame 1
#initclip 20 Object.registerClass("Ene_NagaContainer", Naga); #endinitclip
Symbol 827 MovieClip Frame 1
stop();
Symbol 832 MovieClip Frame 1
stop();
Symbol 839 Button
on (release) { g_nextlevel = 2; gotoAndPlay (3076); }
Symbol 842 Button
on (release) { stopAllSounds(); gotoAndPlay (4950); }
Symbol 856 Button
on (release) { gotoAndPlay (4950); }
Symbol 863 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 11
stop();
Symbol 900 MovieClip [Boss_VoidwalkerCon] Frame 1
#initclip 22 Object.registerClass("Boss_VoidwalkerCon", VoidBoss); #endinitclip stop();
Symbol 905 MovieClip Frame 1
stop();
Symbol 912 Button
on (release) { g_nextlevel = 3; gotoAndPlay (3076); }
Symbol 915 Button
on (release) { stopAllSounds(); gotoAndPlay (6014); }
Symbol 934 Button
on (release) { gotoAndPlay (6014); }
Symbol 941 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 21
stop();
Symbol 1001 MovieClip [Ene_WraithCon] Frame 1
#initclip 24 Object.registerClass("Ene_WraithCon", Wraith); #endinitclip stop();
Symbol 1002 MovieClip [Boss_DarkDoubleContainer] Frame 1
#initclip 23 Object.registerClass("Boss_DarkDoubleContainer", DarkDouble); #endinitclip
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1012 MovieClip Frame 1
stop();
Symbol 1015 Button
on (release) { g_nextlevel = 4; gotoAndPlay (3076); }
Symbol 1018 Button
on (release) { stopAllSounds(); gotoAndPlay (7908); }
Symbol 1048 Button
on (release) { gotoAndPlay (7908); }
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1063 MovieClip [Boss_TeneCon] Frame 1
#initclip 25 Object.registerClass("Boss_TeneCon", Tenebrae); #endinitclip stop();
Symbol 1065 MovieClip Frame 1
stop();
Symbol 1096 Button
on (release) { gotoAndPlay (9282); }
Symbol 1126 MovieClip Frame 10
stop();
Symbol 1151 MovieClip [Boss_GMContainer] Frame 1
#initclip 26 Object.registerClass("Boss_GMContainer", Master); #endinitclip stop();
Symbol 1160 Button
on (release) { if (g_perfects < 4) { gotoAndStop (10421); } else { play(); } }
Symbol 1210 Button
on (release) { gotoAndPlay (1); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:15 16 17 18 19 20 33 54 73 74 93 106  Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15 16 17 18 19 20 33 54 73 74 89 92 93 106  Timeline
Symbol 15 MovieClipUses:2 4 6 8 10 12 14Used by:107  Timeline
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Symbol 138 MovieClipUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140
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Symbol 141 GraphicUsed by:Timeline
Symbol 1216 MovieClip [__Packages.Warrior]
Symbol 1217 MovieClip [__Packages.Enemy]
Symbol 1218 MovieClip [__Packages.WaterElem]
Symbol 1219 MovieClip [__Packages.Gatekeeper]
Symbol 1220 MovieClip [__Packages.Switch]
Symbol 1221 MovieClip [__Packages.Spider]
Symbol 1222 MovieClip [__Packages.Naga]
Symbol 1223 MovieClip [__Packages.BossNaga]
Symbol 1224 MovieClip [__Packages.VoidBoss]
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Symbol 143 TextUses:112Used by:146
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Symbol 159 Sound [Bubbles]Used by:Timeline
Symbol 160 Sound [crit]Used by:Timeline
Symbol 161 Sound [enchant]Used by:Timeline
Symbol 162 Sound [Footstep]Used by:Timeline
Symbol 163 Sound [Hdead]Used by:Timeline
Symbol 164 Sound [hitmetal]Used by:Timeline
Symbol 165 Sound [impale]Used by:Timeline
Symbol 166 Sound [nomoney]Used by:Timeline
Symbol 167 Sound [orcow_1]Used by:Timeline
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Symbol 178 Sound [supercrit]Used by:Timeline
Symbol 179 Sound [Swipe]Used by:Timeline
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Symbol 182 Sound [Sword3]Used by:Timeline
Symbol 183 Sound [Whirlwind]Used by:Timeline
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Symbol 1167 EditableTextUses:112Used by:Timeline
Symbol 1168 EditableTextUses:112Used by:Timeline
Symbol 1169 EditableTextUses:112Used by:Timeline
Symbol 1170 EditableTextUses:112Used by:Timeline
Symbol 1171 TextUses:112Used by:Timeline
Symbol 1172 TextUses:112Used by:Timeline
Symbol 1173 TextUses:112Used by:Timeline
Symbol 1174 TextUses:112Used by:Timeline
Symbol 1175 TextUses:112Used by:Timeline
Symbol 1176 TextUses:112Used by:Timeline
Symbol 1177 TextUses:112Used by:Timeline
Symbol 1178 GraphicUsed by:Timeline
Symbol 1179 EditableTextUses:112Used by:Timeline
Symbol 1180 EditableTextUses:112Used by:Timeline
Symbol 1181 EditableTextUses:112Used by:Timeline
Symbol 1182 EditableTextUses:112Used by:Timeline
Symbol 1183 EditableTextUses:112Used by:Timeline
Symbol 1184 EditableTextUses:112Used by:Timeline
Symbol 1185 EditableTextUses:112Used by:Timeline
Symbol 1186 EditableTextUses:112Used by:Timeline
Symbol 1187 EditableTextUses:112Used by:Timeline
Symbol 1188 EditableTextUses:112Used by:Timeline
Symbol 1189 GraphicUsed by:Timeline
Symbol 1190 GraphicUsed by:Timeline
Symbol 1191 GraphicUsed by:Timeline
Symbol 1192 GraphicUsed by:Timeline
Symbol 1193 GraphicUsed by:Timeline
Symbol 1194 GraphicUsed by:Timeline
Symbol 1195 GraphicUsed by:Timeline
Symbol 1196 GraphicUsed by:Timeline
Symbol 1197 GraphicUsed by:Timeline
Symbol 1198 GraphicUsed by:Timeline
Symbol 1199 EditableTextUses:112Used by:Timeline
Symbol 1200 EditableTextUses:112Used by:Timeline
Symbol 1201 EditableTextUses:112Used by:Timeline
Symbol 1202 EditableTextUses:112Used by:Timeline
Symbol 1203 EditableTextUses:112Used by:Timeline
Symbol 1204 EditableTextUses:112Used by:Timeline
Symbol 1205 EditableTextUses:112Used by:Timeline
Symbol 1206 EditableTextUses:112Used by:Timeline
Symbol 1207 EditableTextUses:112Used by:Timeline
Symbol 1208 EditableTextUses:112Used by:Timeline
Symbol 1209 GraphicUsed by:Timeline
Symbol 1210 ButtonUses:354 355 356 357 118 119Used by:Timeline
Symbol 1211 TextUses:112Used by:Timeline
Symbol 1212 EditableTextUses:112 228Used by:Timeline
Symbol 1213 TextUses:112Used by:Timeline
Symbol 1214 TextUses:112Used by:Timeline
Symbol 1215 TextUses:112Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"LBack"Frame 1Symbol 111 MovieClip
"breathbar"Frame 3072Symbol 392 MovieClip
"breathback"Frame 3072Symbol 394 MovieClip
"mBtn"Frame 3072Symbol 399 Button
"mBack"Frame 3072Symbol 402 MovieClip
"rText"Frame 3072Symbol 403 EditableText
"hText"Frame 3072Symbol 404 EditableText
"nPlate"Frame 3072Symbol 408 MovieClip
"bRage"Frame 3072Symbol 410 MovieClip
"bHealth"Frame 3072Symbol 412 MovieClip
"Fore"Frame 3072Symbol 418 MovieClip
"Note"Frame 3072Symbol 420 MovieClip
"Ene16"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene15"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene14"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene7"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene12"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene11"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene9"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene8"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene13"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene6"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene5"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene4"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene3"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene2"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene1"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene17"Frame 3072Symbol 525 MovieClip [Boss_GatekeeperCon]
"Ene18"Frame 3072Symbol 528 MovieClip [Obj_Grave]
"Ene10"Frame 3072Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene0"Frame 3072Symbol 456 MovieClip [Ene_SpiderContainer]
"Millie"Frame 3072Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 3072Symbol 588 MovieClip
"para2"Frame 3072Symbol 590 MovieClip
"para1"Frame 3072Symbol 592 MovieClip
"earnedgold"Frame 3075Symbol 595 EditableText
"enestats"Frame 3075Symbol 596 EditableText
"perf"Frame 3075Symbol 598 EditableText
"gamount"Frame 3165Symbol 635 EditableText
"w7"Frame 3165Symbol 640 MovieClip
"w1"Frame 3165Symbol 640 MovieClip
"w2"Frame 3165Symbol 640 MovieClip
"w6"Frame 3165Symbol 640 MovieClip
"w5"Frame 3165Symbol 640 MovieClip
"w3"Frame 3165Symbol 640 MovieClip
"w4"Frame 3165Symbol 640 MovieClip
"q7"Frame 3165Symbol 640 MovieClip
"q1"Frame 3165Symbol 640 MovieClip
"q2"Frame 3165Symbol 640 MovieClip
"q6"Frame 3165Symbol 640 MovieClip
"q5"Frame 3165Symbol 640 MovieClip
"q3"Frame 3165Symbol 640 MovieClip
"q4"Frame 3165Symbol 640 MovieClip
"breathbar"Frame 4301Symbol 392 MovieClip
"breathback"Frame 4301Symbol 394 MovieClip
"mBtn"Frame 4301Symbol 674 Button
"mBack"Frame 4301Symbol 402 MovieClip
"rText"Frame 4301Symbol 675 EditableText
"hText"Frame 4301Symbol 676 EditableText
"nPlate"Frame 4301Symbol 408 MovieClip
"bRage"Frame 4301Symbol 410 MovieClip
"bHealth"Frame 4301Symbol 412 MovieClip
"WaterFore"Frame 4301Symbol 680 MovieClip
"Fore"Frame 4301Symbol 685 MovieClip
"Ene24"Frame 4301Symbol 764 MovieClip [Boss_AnetteContainer]
"Ene18"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene17"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene16"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene15"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene14"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene13"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene22"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene21"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene20"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene19"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene9"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene5"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Ene3"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene2"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene1"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene0"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene4"Frame 4301Symbol 822 MovieClip [Ene_NagaContainer]
"Note"Frame 4301Symbol 420 MovieClip
"Ene11"Frame 4301Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene10"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene8"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene7"Frame 4301Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene6"Frame 4301Symbol 456 MovieClip [Ene_SpiderContainer]
"Ene23"Frame 4301Symbol 528 MovieClip [Obj_Grave]
"Ene12"Frame 4301Symbol 490 MovieClip [Ene_WaterElemContainer]
"Millie"Frame 4301Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 4301Symbol 827 MovieClip
"Before"Frame 4301Symbol 832 MovieClip
"para2"Frame 4301Symbol 834 MovieClip
"para1"Frame 4301Symbol 836 MovieClip
"earnedgold"Frame 4304Symbol 837 EditableText
"enestats"Frame 4304Symbol 838 EditableText
"perf"Frame 4304Symbol 840 EditableText
"breathbar"Frame 4950Symbol 392 MovieClip
"breathback"Frame 4950Symbol 394 MovieClip
"mBtn"Frame 4950Symbol 856 Button
"mBack"Frame 4950Symbol 402 MovieClip
"rText"Frame 4950Symbol 857 EditableText
"hText"Frame 4950Symbol 858 EditableText
"nPlate"Frame 4950Symbol 408 MovieClip
"bRage"Frame 4950Symbol 410 MovieClip
"bHealth"Frame 4950Symbol 412 MovieClip
"Fore"Frame 4950Symbol 863 MovieClip
"Ene16"Frame 4950Symbol 900 MovieClip [Boss_VoidwalkerCon]
"Ene15"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene14"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene13"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene12"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene11"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene10"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene9"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene17"Frame 4950Symbol 528 MovieClip [Obj_Grave]
"Ene7"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene6"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene3"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene2"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene1"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene0"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Note"Frame 4950Symbol 420 MovieClip
"Ene5"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene4"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene18"Frame 4950Symbol 528 MovieClip [Obj_Grave]
"Ene8"Frame 4950Symbol 490 MovieClip [Ene_WaterElemContainer]
"Millie"Frame 4950Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 4950Symbol 905 MovieClip
"para2"Frame 4950Symbol 907 MovieClip
"para1"Frame 4950Symbol 909 MovieClip
"earnedgold"Frame 4953Symbol 910 EditableText
"enestats"Frame 4953Symbol 911 EditableText
"perf"Frame 4953Symbol 913 EditableText
"breathbar"Frame 6014Symbol 392 MovieClip
"breathback"Frame 6014Symbol 394 MovieClip
"mBtn"Frame 6014Symbol 934 Button
"mBack"Frame 6014Symbol 402 MovieClip
"rText"Frame 6014Symbol 935 EditableText
"hText"Frame 6014Symbol 936 EditableText
"nPlate"Frame 6014Symbol 408 MovieClip
"bRage"Frame 6014Symbol 410 MovieClip
"bHealth"Frame 6014Symbol 412 MovieClip
"Fore"Frame 6014Symbol 941 MovieClip
"Ene19"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene18"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene17"Frame 6014Symbol 525 MovieClip [Boss_GatekeeperCon]
"Ene15"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene14"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene12"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene11"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene10"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene13"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene9"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene8"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene0"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene7"Frame 6014Symbol 525 MovieClip [Boss_GatekeeperCon]
"Ene6"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene5"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene2"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene1"Frame 6014Symbol 1001 MovieClip [Ene_WraithCon]
"Ene22"Frame 6014Symbol 1002 MovieClip [Boss_DarkDoubleContainer]
"Ene21"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene20"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene23"Frame 6014Symbol 528 MovieClip [Obj_Grave]
"Note"Frame 6014Symbol 420 MovieClip
"Ene4"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene3"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Ene24"Frame 6014Symbol 528 MovieClip [Obj_Grave]
"Ene16"Frame 6014Symbol 490 MovieClip [Ene_WaterElemContainer]
"Millie"Frame 6014Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 6014Symbol 1007 MovieClip
"Before"Frame 6014Symbol 1012 MovieClip
"para2"Frame 6014Symbol 907 MovieClip
"para1"Frame 6014Symbol 909 MovieClip
"earnedgold"Frame 6017Symbol 1013 EditableText
"enestats"Frame 6017Symbol 1014 EditableText
"perf"Frame 6017Symbol 1016 EditableText
"breathbar"Frame 7908Symbol 392 MovieClip
"breathback"Frame 7908Symbol 394 MovieClip
"mBtn"Frame 7908Symbol 1048 Button
"mBack"Frame 7908Symbol 402 MovieClip
"rText"Frame 7908Symbol 1049 EditableText
"hText"Frame 7908Symbol 1050 EditableText
"nPlate"Frame 7908Symbol 408 MovieClip
"bRage"Frame 7908Symbol 410 MovieClip
"bHealth"Frame 7908Symbol 412 MovieClip
"Fore"Frame 7908Symbol 1052 MovieClip
"Ene0"Frame 7908Symbol 1063 MovieClip [Boss_TeneCon]
"Note"Frame 7908Symbol 420 MovieClip
"Millie"Frame 7908Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 7908Symbol 1065 MovieClip
"para2"Frame 7908Symbol 907 MovieClip
"para1"Frame 7908Symbol 909 MovieClip
"breathbar"Frame 9282Symbol 392 MovieClip
"breathback"Frame 9282Symbol 394 MovieClip
"mBtn"Frame 9282Symbol 1096 Button
"mBack"Frame 9282Symbol 402 MovieClip
"rText"Frame 9282Symbol 1097 EditableText
"hText"Frame 9282Symbol 1098 EditableText
"nPlate"Frame 9282Symbol 408 MovieClip
"bRage"Frame 9282Symbol 410 MovieClip
"bHealth"Frame 9282Symbol 412 MovieClip
"Fore"Frame 9282Symbol 1052 MovieClip
"Ene0"Frame 9282Symbol 1151 MovieClip [Boss_GMContainer]
"Note"Frame 9282Symbol 420 MovieClip
"Millie"Frame 9282Symbol 583 MovieClip [KilzekContainer]
"Floor"Frame 9282Symbol 1065 MovieClip
"para2"Frame 9282Symbol 907 MovieClip
"para1"Frame 9282Symbol 909 MovieClip
"p5"Frame 9956Symbol 1161 EditableText
"p4"Frame 9956Symbol 1162 EditableText
"p3"Frame 9956Symbol 1163 EditableText
"p2"Frame 9956Symbol 1164 EditableText
"p1"Frame 9956Symbol 1165 EditableText
"out5"Frame 9956Symbol 1166 EditableText
"out4"Frame 9956Symbol 1167 EditableText
"out3"Frame 9956Symbol 1168 EditableText
"out2"Frame 9956Symbol 1169 EditableText
"out1"Frame 9956Symbol 1170 EditableText
"p5"Frame 9957Symbol 1179 EditableText
"p4"Frame 9957Symbol 1180 EditableText
"p3"Frame 9957Symbol 1181 EditableText
"p2"Frame 9957Symbol 1182 EditableText
"p1"Frame 9957Symbol 1183 EditableText
"out5"Frame 9957Symbol 1184 EditableText
"out4"Frame 9957Symbol 1185 EditableText
"out3"Frame 9957Symbol 1186 EditableText
"out2"Frame 9957Symbol 1187 EditableText
"out1"Frame 9957Symbol 1188 EditableText
"p5"Frame 10420Symbol 1199 EditableText
"p4"Frame 10420Symbol 1200 EditableText
"p3"Frame 10420Symbol 1201 EditableText
"p2"Frame 10420Symbol 1202 EditableText
"p1"Frame 10420Symbol 1203 EditableText
"out5"Frame 10420Symbol 1204 EditableText
"out4"Frame 10420Symbol 1205 EditableText
"out3"Frame 10420Symbol 1206 EditableText
"out2"Frame 10420Symbol 1207 EditableText
"out1"Frame 10420Symbol 1208 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 107 as "MillieContainer"
ExportAssets (56)Timeline Frame 1Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 1Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 1Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 1Symbol 1216 as "__Packages.Warrior"
ExportAssets (56)Timeline Frame 1Symbol 1217 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 1Symbol 1218 as "__Packages.WaterElem"
ExportAssets (56)Timeline Frame 1Symbol 1219 as "__Packages.Gatekeeper"
ExportAssets (56)Timeline Frame 1Symbol 1220 as "__Packages.Switch"
ExportAssets (56)Timeline Frame 1Symbol 1221 as "__Packages.Spider"
ExportAssets (56)Timeline Frame 1Symbol 1222 as "__Packages.Naga"
ExportAssets (56)Timeline Frame 1Symbol 1223 as "__Packages.BossNaga"
ExportAssets (56)Timeline Frame 1Symbol 1224 as "__Packages.VoidBoss"
ExportAssets (56)Timeline Frame 1Symbol 1225 as "__Packages.DarkDouble"
ExportAssets (56)Timeline Frame 1Symbol 1226 as "__Packages.Wraith"
ExportAssets (56)Timeline Frame 1Symbol 1227 as "__Packages.Tenebrae"
ExportAssets (56)Timeline Frame 1Symbol 1228 as "__Packages.Master"
ExportAssets (56)Timeline Frame 3Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 4Symbol 157 as "Bloodlust"
ExportAssets (56)Timeline Frame 5Symbol 158 as "bthirst"
ExportAssets (56)Timeline Frame 6Symbol 159 as "Bubbles"
ExportAssets (56)Timeline Frame 7Symbol 160 as "crit"
ExportAssets (56)Timeline Frame 8Symbol 161 as "enchant"
ExportAssets (56)Timeline Frame 9Symbol 162 as "Footstep"
ExportAssets (56)Timeline Frame 10Symbol 163 as "Hdead"
ExportAssets (56)Timeline Frame 11Symbol 164 as "hitmetal"
ExportAssets (56)Timeline Frame 12Symbol 165 as "impale"
ExportAssets (56)Timeline Frame 13Symbol 166 as "nomoney"
ExportAssets (56)Timeline Frame 14Symbol 167 as "orcow_1"
ExportAssets (56)Timeline Frame 15Symbol 168 as "orcow_2"
ExportAssets (56)Timeline Frame 16Symbol 169 as "orcow_3"
ExportAssets (56)Timeline Frame 17Symbol 170 as "orcrage_1"
ExportAssets (56)Timeline Frame 18Symbol 171 as "orcrage_2"
ExportAssets (56)Timeline Frame 19Symbol 172 as "potion"
ExportAssets (56)Timeline Frame 20Symbol 173 as "punchhit"
ExportAssets (56)Timeline Frame 21Symbol 174 as "punchhit2"
ExportAssets (56)Timeline Frame 22Symbol 175 as "skidshort"
ExportAssets (56)Timeline Frame 23Symbol 176 as "splash"
ExportAssets (56)Timeline Frame 24Symbol 177 as "steprun2"
ExportAssets (56)Timeline Frame 25Symbol 178 as "supercrit"
ExportAssets (56)Timeline Frame 26Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 27Symbol 180 as "Swipe2"
ExportAssets (56)Timeline Frame 28Symbol 180 as "Swipe2"
ExportAssets (56)Timeline Frame 29Symbol 181 as "Sword2"
ExportAssets (56)Timeline Frame 30Symbol 182 as "Sword3"
ExportAssets (56)Timeline Frame 31Symbol 183 as "Whirlwind"
ExportAssets (56)Timeline Frame 113Symbol 226 as "bang1"
ExportAssets (56)Timeline Frame 2557Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 2575Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 2595Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 2618Symbol 343 as "Odead"
ExportAssets (56)Timeline Frame 2618Symbol 226 as "bang1"
ExportAssets (56)Timeline Frame 3069Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3069Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3070Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3070Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3071Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3071Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3072Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3072Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3072Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3072Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 3072Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 3072Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3072Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3072Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 3073Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 3073Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3073Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3073Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 3074Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 3074Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3074Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3074Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 3075Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3075Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 3075Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 3075Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 3075Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 3075Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 3165Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3165Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3165Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3165Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3165Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 3165Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 3292Symbol 175 as "skidshort"
ExportAssets (56)Timeline Frame 3825Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 3845Symbol 180 as "Swipe2"
ExportAssets (56)Timeline Frame 3890Symbol 160 as "crit"
ExportAssets (56)Timeline Frame 4241Symbol 180 as "Swipe2"
ExportAssets (56)Timeline Frame 4265Symbol 160 as "crit"
ExportAssets (56)Timeline Frame 4301Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 4301Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 4301Symbol 764 as "Boss_AnetteContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4301Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4301Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4301Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4301Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4301Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4302Symbol 764 as "Boss_AnetteContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4302Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4302Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4302Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4302Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4302Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4303Symbol 764 as "Boss_AnetteContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4303Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4303Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4303Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4303Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4303Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4304Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 4304Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 4304Symbol 764 as "Boss_AnetteContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 822 as "Ene_NagaContainer"
ExportAssets (56)Timeline Frame 4304Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4304Symbol 456 as "Ene_SpiderContainer"
ExportAssets (56)Timeline Frame 4304Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4304Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4304Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4950Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 4950Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 4950Symbol 900 as "Boss_VoidwalkerCon"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4950Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4950Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4951Symbol 900 as "Boss_VoidwalkerCon"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4951Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4951Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4952Symbol 900 as "Boss_VoidwalkerCon"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4952Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4952Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4953Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 4953Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 4953Symbol 900 as "Boss_VoidwalkerCon"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 4953Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 4953Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 4978Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 5818Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 6014Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 6014Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6014Symbol 1002 as "Boss_DarkDoubleContainer"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6014Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6014Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6015Symbol 1002 as "Boss_DarkDoubleContainer"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6015Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6015Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6016Symbol 1002 as "Boss_DarkDoubleContainer"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6016Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6016Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 6017Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 6017Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 525 as "Boss_GatekeeperCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1001 as "Ene_WraithCon"
ExportAssets (56)Timeline Frame 6017Symbol 1002 as "Boss_DarkDoubleContainer"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 528 as "Obj_Grave"
ExportAssets (56)Timeline Frame 6017Symbol 490 as "Ene_WaterElemContainer"
ExportAssets (56)Timeline Frame 6017Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 6077Symbol 179 as "Swipe"
ExportAssets (56)Timeline Frame 6093Symbol 180 as "Swipe2"
ExportAssets (56)Timeline Frame 6102Symbol 182 as "Sword3"
ExportAssets (56)Timeline Frame 6103Symbol 343 as "Odead"
ExportAssets (56)Timeline Frame 6178Symbol 175 as "skidshort"
ExportAssets (56)Timeline Frame 7908Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 7908Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 7908Symbol 1063 as "Boss_TeneCon"
ExportAssets (56)Timeline Frame 7908Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 7909Symbol 1063 as "Boss_TeneCon"
ExportAssets (56)Timeline Frame 7909Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 7910Symbol 1063 as "Boss_TeneCon"
ExportAssets (56)Timeline Frame 7910Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 7911Symbol 1063 as "Boss_TeneCon"
ExportAssets (56)Timeline Frame 7911Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 9282Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 9282Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 9282Symbol 1151 as "Boss_GMContainer"
ExportAssets (56)Timeline Frame 9282Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 9283Symbol 1151 as "Boss_GMContainer"
ExportAssets (56)Timeline Frame 9283Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 9284Symbol 1151 as "Boss_GMContainer"
ExportAssets (56)Timeline Frame 9284Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 9285Symbol 1151 as "Boss_GMContainer"
ExportAssets (56)Timeline Frame 9285Symbol 583 as "KilzekContainer"
ExportAssets (56)Timeline Frame 9956Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 9956Symbol 119 as "beep0"
ExportAssets (56)Timeline Frame 10421Symbol 118 as "beep"
ExportAssets (56)Timeline Frame 10421Symbol 119 as "beep0"




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Created: 21/5 -2019 12:53:50 Last modified: 21/5 -2019 12:53:50 Server time: 14/05 -2024 05:04:23