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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/18459606?noj=FRM18459606-14DC" width="1" height="1"></div>

nightmare.swf

This is the info page for
Flash #27466

(Click the ID number above for more basic data on this flash file.)


Text
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FREEONLINEGAMES.COM

L    O    A    D    I    N    G

FREE

ONLINE

GAMES.COM

xports

Volume

Y:

T

I

L

A

U

Q

h

g

i

H

d

e

M

w

o

HEALTH

RINGS:

0

SHIELD

Play More Games

Add Free Games to Your Website

Pause (P)

Sound (S)

Main Menu

Download This Game

Play More Games

Add Free Games to Your Website

Pause (P)

Sound (S)

Main Menu

Download This Game

MENU

MENU

DJ

DS(6)

DS(5)

DS(4)

DS(3)

SS(6)

SS(5)

SS(4)

SS(3)

Download This Game

Download This Game

Download This Game

Download This Game

Download This Game

Download This Game

Play More Games

Play More Games

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Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

Game Instructions

by FreeOnlineGames.com

Main Menu

Main Menu

Submit Score

Submit Score

Submit Score

TOP 100

CANCEL

LOADING...

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Main Menu

YOUR SCORE

SUBMIT

0000000

Nickname

ENTER NICK

AGAIN

0000000

You didn't make it in
the Top

Updating...

ActionScript [AS1/AS2]

Frame 1
b1 = _root.getBytesLoaded(); b2 = _root.getBytesTotal(); tgPrel = 1 + Math.round((b1 * 100) / b2); prel.gotoAndStop(tgPrel); if (b1 >= b2) { gotoAndPlay ("intro"); }
Frame 4
if (Math.round(b1 / 1024) <= 35) { gotoAndPlay ("loop1"); }
Frame 5
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.tg: " + _root.tg); if (_root.tg <= 9) { _root.procent = "0" + _root.tg; } else { _root.procent = _root.tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 9
if (Math.round(b1 / 1024) <= 100) { gotoAndPlay ("loop2"); }
Frame 11
_root.b1 = _root.getBytesLoaded(); _root.b2 = _root.getBytesTotal(); _root.tgPrel = 1 + Math.round((b1 * 100) / b2); _root.tg = _root.tgPrel - 2; trace("_root.TG: " + tgPrel); if (_root.tgPrel <= 9) { _root.procent = "0" + tg; trace(_root.procent); } else { _root.procent = tg; } _root.prel.gotoAndStop(_root.tgPrel);
Frame 14
if (b1 < b2) { gotoAndPlay ("loop3"); }
Frame 15
_root.procent = "--"; prel.gotoAndStop(100);
Frame 166
_root.locatie = _url; if (_root.locatie.indexOf("freeonlinegames", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 174
_root.locatie = _url; if (_root.locatie.indexOf("freeonlinegames", 0) != -1) { _root.play(); } else { _root.gotoAndPlay("loop1"); }
Frame 175
function clearAll() { trace("ClearAll();"); _root.hud.removeMovieClip(); _root._x = 0; _root._y = 0; _root.player.removeMovieClip(); _root.grenades.removeMovieClip(); _root.bullets.removeMovieClip(); i = 4000; while (i <= 4100) { _root["baddy" + i].removeMovieClip(); i++; } i = 5000; while (i <= 5100) { _root["pickup" + i].removeMovieClip(); i++; } } function screenFlash() { _root.createEmptyMovieClip("screenFlaseh", 98765); _root.screenFlaseh.beginFill(16777215, 100); _root.screenFlaseh.moveTo(-1, -1); _root.screenFlaseh.lineTo(601, -1); _root.screenFlaseh.lineTo(601, 451); _root.screenFlaseh.lineTo(-1, 451); _root.screenFlaseh.lineTo(-1, -1); _root.screenFlaseh.onEnterFrame = function () { this._alpha = this._alpha * 0.8; if (this._alpha <= 5) { this.removeMovieClip(); } }; } MSpec = new Sound(); MSpec.setVolume(75);
Frame 177
stop(); clearAll(); screenFlash();
Instance of Symbol 926 MovieClip in Frame 177
//component parameters onClipEvent (construct) { wynume = "Nightmare"; wyculoare = 3092812 /* 0x2F314C */; wyasezare = "Vertical"; wyaliniere = "Stanga"; wypozitie = "Jos"; wyinstructions = true; }
Frame 178
function makePickup(myX, myY, type) { _root.attachMovie("pickup" + type, "pickup" + pickupCounter, pickupCounter); _root["pickup" + pickupCounter]._x = myX; _root["pickup" + pickupCounter]._y = myY; if (pickupCounter < 5100) { pickupCounter++; } else { pickupCounter = 5000; } } function makeBullet(myX, myY, bulletType, ammount) { j = 1; while (j <= ammount) { i = 0; while (bulletsUsed[i] == true) { i++; } bulletsUsed[i] = true; _root.bullets.attachMovie("bullet" + bulletType, "bullet" + i, i); _root.bullets["bullet" + i]._x = myX; _root.bullets["bullet" + i]._y = myY; _root.bullets["bullet" + i].myNumb = i; if (bulletType == 2) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 6) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 7) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 8) { _root.bullets["bullet" + i].strength = 2.5; } else if (bulletType == 9) { _root.bullets["bullet" + i].strength = 5; } else if (bulletType == 10) { _root.bullets["bullet" + i].strength = 9; } else if (bulletType == 11) { _root.bullets["bullet" + i].strength = 25; } else if (bulletType == 81) { _root.bullets["bullet" + i].strength = 0.8; } else if (bulletType == 99) { _root.bullets["bullet" + i].strength = 3; } else { _root.bullets["bullet" + i].strength = 1; } if (i > highestBullet) { highestBullet = i; } j++; } } function makeBaddy(myX, myY, numbah) { _root.attachMovie("baddy" + numbah, "baddy" + baddyCounter, baddyCounter); _root["baddy" + baddyCounter]._x = myX; _root["baddy" + baddyCounter]._y = myY; baddyCounter++; if (baddyCounter > 4100) { baddyCounter = 4000; } } function makeGrenade(myX, myY) { i = 0; while (grenadesUsed[i] == true) { i++; } grenadesUsed[i] = true; _root.grenades.attachMovie("grenade", "grenade" + i, i); _root.grenades["grenade" + i]._x = myX; _root.grenades["grenade" + i]._y = myY; _root.grenades["grenade" + i].myNumb = i; if (i > highestGrenade) { highestGrenade = i; } } function makeBaddyBullet(myX, myY) { _root.attachMovie("baddyBullet", "baddyBullet" + _root.particleCount, _root.particleCount); _root["baddyBullet" + _root.particleCount]._x = myX; _root["baddyBullet" + _root.particleCount]._y = myY; _root.particleCount++; } Mouse.removeListener(_root.hud.mouseListener); stop(); xp1 = 0; xp2 = 0; xp3 = 0; xp4 = 0; upKey = 87; leftKey = 65; downKey = 83; rightKey = 68; shieldKey = 32; grenadeKey = 81; actionKey = 69; pauseKey = 80; pickups = 0; particleCount = 6000; baddyCounter = 4000; health = 100; GUNZ = 1; stop(); pause = false; pickupCounter = 5000; baddyCount = 10; _root.createEmptyMovieClip("bullets", 200); bulletsUsed = new Array(); highestBullet = 0; onMouseDown = function () { if (!pause) { if (_root.player && (!_root.player.shield)) { ammount = 1; bulletType = 1; if ((_root.player.currentGun == "pistol") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.pistolLevel == 1) { bulletType = 1; } else if (_root.player.pistolLevel == 2) { bulletType = 1; } else if (_root.player.pistolLevel == 3) { bulletType = 2; } _root.player.gun.mcGun.gotoAndStop("fire"); if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, 1); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, 1); } } else if (_root.player.currentGun == "autogun") { _root.player.sprite.mcMC.head.gotoAndStop("fire"); _root.player.gun.mcGun.gotoAndStop("fire"); } else if ((_root.player.currentGun == "cluster") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.clusterLevel == 1) { bulletType = 6; ammount = 3; } else if (_root.player.clusterLevel == 2) { bulletType = 7; ammount = 5; } else if (_root.player.clusterLevel == 3) { bulletType = 8; ammount = 6; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, ammount); } } else if ((_root.player.currentGun == "missile") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); _root.attachMovie("missileParticle", "particle" + _root.particleCount, _root.particleCount); if (_root.player.myDirection == "right") { _root["particle" + _root.particleCount]._x = _root.player._x - 15; } else { _root["particle" + _root.particleCount]._x = _root.player._x + 15; } _root["particle" + _root.particleCount]._y = _root.player._y - 25; _root.particleCount++; if (_root.player.missileLevel == 1) { bulletType = 9; ammount = 1; } else if (_root.player.missileLevel == 2) { bulletType = 10; ammount = 1; } else if (_root.player.missileLevel == 3) { bulletType = 11; ammount = 1; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), ((_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30)) - 14, bulletType, ammount); } } } } }; onEnterFrame = function () { if (particleCount > 7000) { particleCount = 6000; } if (Key.isDown(_root.pauseKey) && (ableToPause)) { if (_root.pause) { _root.pause = false; } else { _root.pause = true; } ableToPause = false; } else if (!Key.isDown(_root.pauseKey)) { ableToPause = true; } }; _root.createEmptyMovieClip("grenades", 201); grenadesUsed = new Array(); highestGrenade = 0;
Frame 179
function makePickup(myX, myY, type) { _root.attachMovie("pickup" + type, "pickup" + pickupCounter, pickupCounter); _root["pickup" + pickupCounter]._x = myX; _root["pickup" + pickupCounter]._y = myY; if (pickupCounter < 5100) { pickupCounter++; } else { pickupCounter = 5000; } } function makeBullet(myX, myY, bulletType, ammount) { j = 1; while (j <= ammount) { i = 0; while (bulletsUsed[i] == true) { i++; } bulletsUsed[i] = true; _root.bullets.attachMovie("bullet" + bulletType, "bullet" + i, i); _root.bullets["bullet" + i]._x = myX; _root.bullets["bullet" + i]._y = myY; _root.bullets["bullet" + i].myNumb = i; if (bulletType == 2) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 6) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 7) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 8) { _root.bullets["bullet" + i].strength = 2.5; } else if (bulletType == 9) { _root.bullets["bullet" + i].strength = 5; } else if (bulletType == 10) { _root.bullets["bullet" + i].strength = 9; } else if (bulletType == 11) { _root.bullets["bullet" + i].strength = 25; } else if (bulletType == 81) { _root.bullets["bullet" + i].strength = 0.8; } else if (bulletType == 99) { _root.bullets["bullet" + i].strength = 3; } else { _root.bullets["bullet" + i].strength = 1; } if (i > highestBullet) { highestBullet = i; } j++; } } function makeBaddy(myX, myY, numbah) { _root.attachMovie("baddy" + numbah, "baddy" + baddyCounter, baddyCounter); _root["baddy" + baddyCounter]._x = myX; _root["baddy" + baddyCounter]._y = myY; baddyCounter++; if (baddyCounter > 4100) { baddyCounter = 4000; } } function makeGrenade(myX, myY) { i = 0; while (grenadesUsed[i] == true) { i++; } grenadesUsed[i] = true; _root.grenades.attachMovie("grenade", "grenade" + i, i); _root.grenades["grenade" + i]._x = myX; _root.grenades["grenade" + i]._y = myY; _root.grenades["grenade" + i].myNumb = i; if (i > highestGrenade) { highestGrenade = i; } } function makeBaddyBullet(myX, myY) { _root.attachMovie("baddyBullet", "baddyBullet" + _root.particleCount, _root.particleCount); _root["baddyBullet" + _root.particleCount]._x = myX; _root["baddyBullet" + _root.particleCount]._y = myY; _root.particleCount++; } Mouse.removeListener(_root.hud.mouseListener); clearAll(); stop(); upKey = 87; leftKey = 65; downKey = 83; rightKey = 68; shieldKey = 32; grenadeKey = 81; actionKey = 69; pauseKey = 80; particleCount = 6000; baddyCounter = 4000; stop(); pause = false; pickupCounter = 5000; baddyCount = 10; Mouse.removeListener(_root.hud.mouseListener); _root.createEmptyMovieClip("bullets", 200); bulletsUsed = new Array(); highestBullet = 0; onMouseDown = function () { if (!pause) { if (_root.player && (!_root.player.shield)) { ammount = 1; bulletType = 1; if ((_root.player.currentGun == "pistol") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.pistolLevel == 1) { bulletType = 1; } else if (_root.player.pistolLevel == 2) { bulletType = 1; } else if (_root.player.pistolLevel == 3) { bulletType = 2; } _root.player.gun.mcGun.gotoAndStop("fire"); if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, 1); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, 1); } } else if (_root.player.currentGun == "autogun") { _root.player.sprite.mcMC.head.gotoAndStop("fire"); _root.player.gun.mcGun.gotoAndStop("fire"); } else if ((_root.player.currentGun == "cluster") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.clusterLevel == 1) { bulletType = 6; ammount = 3; } else if (_root.player.clusterLevel == 2) { bulletType = 7; ammount = 5; } else if (_root.player.clusterLevel == 3) { bulletType = 8; ammount = 6; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, ammount); } } else if ((_root.player.currentGun == "missile") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); _root.attachMovie("missileParticle", "particle" + _root.particleCount, _root.particleCount); if (_root.player.myDirection == "right") { _root["particle" + _root.particleCount]._x = _root.player._x - 15; } else { _root["particle" + _root.particleCount]._x = _root.player._x + 15; } _root["particle" + _root.particleCount]._y = _root.player._y - 25; _root.particleCount++; if (_root.player.missileLevel == 1) { bulletType = 9; ammount = 1; } else if (_root.player.missileLevel == 2) { bulletType = 10; ammount = 1; } else if (_root.player.missileLevel == 3) { bulletType = 11; ammount = 1; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), ((_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30)) - 14, bulletType, ammount); } } } } }; onEnterFrame = function () { if (particleCount > 7000) { particleCount = 6000; } if (Key.isDown(_root.pauseKey) && (ableToPause)) { if (_root.pause) { _root.pause = false; } else { _root.pause = true; } ableToPause = false; } else if (!Key.isDown(_root.pauseKey)) { ableToPause = true; } }; _root.createEmptyMovieClip("grenades", 201); grenadesUsed = new Array(); highestGrenade = 0;
Frame 180
function makePickup(myX, myY, type) { _root.attachMovie("pickup" + type, "pickup" + pickupCounter, pickupCounter); _root["pickup" + pickupCounter]._x = myX; _root["pickup" + pickupCounter]._y = myY; if (pickupCounter < 5100) { pickupCounter++; } else { pickupCounter = 5000; } } function makeBullet(myX, myY, bulletType, ammount) { j = 1; while (j <= ammount) { i = 0; while (bulletsUsed[i] == true) { i++; } bulletsUsed[i] = true; _root.bullets.attachMovie("bullet" + bulletType, "bullet" + i, i); _root.bullets["bullet" + i]._x = myX; _root.bullets["bullet" + i]._y = myY; _root.bullets["bullet" + i].myNumb = i; if (bulletType == 2) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 6) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 7) { _root.bullets["bullet" + i].strength = 1.5; } else if (bulletType == 8) { _root.bullets["bullet" + i].strength = 2.5; } else if (bulletType == 9) { _root.bullets["bullet" + i].strength = 5; } else if (bulletType == 10) { _root.bullets["bullet" + i].strength = 9; } else if (bulletType == 11) { _root.bullets["bullet" + i].strength = 25; } else if (bulletType == 81) { _root.bullets["bullet" + i].strength = 0.8; } else if (bulletType == 99) { _root.bullets["bullet" + i].strength = 3; } else { _root.bullets["bullet" + i].strength = 1; } if (i > highestBullet) { highestBullet = i; } j++; } } function makeBaddy(myX, myY, numbah) { _root.attachMovie("baddy" + numbah, "baddy" + baddyCounter, baddyCounter); _root["baddy" + baddyCounter]._x = myX; _root["baddy" + baddyCounter]._y = myY; baddyCounter++; if (baddyCounter > 4100) { baddyCounter = 4000; } } function makeGrenade(myX, myY) { i = 0; while (grenadesUsed[i] == true) { i++; } grenadesUsed[i] = true; _root.grenades.attachMovie("grenade", "grenade" + i, i); _root.grenades["grenade" + i]._x = myX; _root.grenades["grenade" + i]._y = myY; _root.grenades["grenade" + i].myNumb = i; if (i > highestGrenade) { highestGrenade = i; } } function makeBaddyBullet(myX, myY) { _root.attachMovie("baddyBullet", "baddyBullet" + _root.particleCount, _root.particleCount); _root["baddyBullet" + _root.particleCount]._x = myX; _root["baddyBullet" + _root.particleCount]._y = myY; _root.particleCount++; } Mouse.removeListener(_root.hud.mouseListener); clearAll(); stop(); upKey = 87; leftKey = 65; downKey = 83; rightKey = 68; shieldKey = 32; grenadeKey = 81; actionKey = 69; pauseKey = 80; particleCount = 6000; baddyCounter = 4000; stop(); pause = false; pickupCounter = 5000; baddyCount = 10; Mouse.removeListener(_root.hud.mouseListener); _root.createEmptyMovieClip("bullets", 200); bulletsUsed = new Array(); highestBullet = 0; onMouseDown = function () { if (!pause) { if (_root.player && (!_root.player.shield)) { ammount = 1; bulletType = 1; if ((_root.player.currentGun == "pistol") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.pistolLevel == 1) { bulletType = 1; } else if (_root.player.pistolLevel == 2) { bulletType = 1; } else if (_root.player.pistolLevel == 3) { bulletType = 2; } _root.player.gun.mcGun.gotoAndStop("fire"); if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, 1); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, 1); } } else if (_root.player.currentGun == "autogun") { _root.player.sprite.mcMC.head.gotoAndStop("fire"); _root.player.gun.mcGun.gotoAndStop("fire"); } else if ((_root.player.currentGun == "cluster") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); if (_root.player.clusterLevel == 1) { bulletType = 6; ammount = 3; } else if (_root.player.clusterLevel == 2) { bulletType = 7; ammount = 5; } else if (_root.player.clusterLevel == 3) { bulletType = 8; ammount = 6; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30), bulletType, ammount); } } else if ((_root.player.currentGun == "missile") && (_root.player.gun.mcGun._currentframe == 1)) { _root.player.gun.mcGun.gotoAndStop("fire"); _root.player.sprite.mcMC.head.gotoAndPlay("fire"); _root.attachMovie("missileParticle", "particle" + _root.particleCount, _root.particleCount); if (_root.player.myDirection == "right") { _root["particle" + _root.particleCount]._x = _root.player._x - 15; } else { _root["particle" + _root.particleCount]._x = _root.player._x + 15; } _root["particle" + _root.particleCount]._y = _root.player._y - 25; _root.particleCount++; if (_root.player.missileLevel == 1) { bulletType = 9; ammount = 1; } else if (_root.player.missileLevel == 2) { bulletType = 10; ammount = 1; } else if (_root.player.missileLevel == 3) { bulletType = 11; ammount = 1; } if (_root.player.myDirection == "right") { makeBullet(_root.player._x + (Math.cos((player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((player.gun._rotation * Math.PI) / 180) * 30), bulletType, ammount); } else { makeBullet(_root.player._x + (Math.cos(((180 - player.gun._rotation) * Math.PI) / 180) * 30), ((_root.player._y + _root.player.gun._y) + (Math.sin(((180 - player.gun._rotation) * Math.PI) / 180) * 30)) - 14, bulletType, ammount); } } } } }; onEnterFrame = function () { if (particleCount > 7000) { particleCount = 6000; } if (Key.isDown(_root.pauseKey) && (ableToPause)) { if (_root.pause) { _root.pause = false; } else { _root.pause = true; } ableToPause = false; } else if (!Key.isDown(_root.pauseKey)) { ableToPause = true; } }; _root.createEmptyMovieClip("grenades", 201); grenadesUsed = new Array(); highestGrenade = 0;
Frame 181
clearAll(); stop();
Frame 183
clearAll(); stop();
Frame 184
stopAllSounds(); removeMovieClip(_root.xxc1); removeMovieClip(_root.xxc2); removeMovieClip(_root.xxc3); removeMovieClip(_root.xxc4);
Frame 185
_root.menu.removeMovieClip(); _root.gameid = "Nightmare"; _root.best = (_root.pickups * 500) + random(10); _root.pickups = 0; _root.updated = 0; _root.done = 0; done = 0; i = 1; while (i <= 100) { _root["score" + i] = null; _root["name" + i] = null; _root["escore" + i] = null; _root["ename" + i] = null; i++; }
Frame 187
cale = "http://www.freeonlinegames.com/scoreboard/score.php?game=" + _root.gameid; loadVariablesNum (cale, 0, "POST");
Frame 195
if (done != 1) { gotoAndPlay ("loopLoad"); } else { gotoAndPlay ("scoreTable"); }
Frame 199
monthnume = new Array(); monthscor = new Array(); i = 1; while (i <= 100) { monthnume[i] = _root["name" + i]; monthscor[i] = Number(_root["score" + i].slice(0, _root["score" + i].length - 1)); i++; } evernume = new Array(); everscor = new Array(); i = 1; while (i <= 100) { evernume[i] = _root["ename" + i]; everscor[i] = Number(_root["escore" + i].slice(0, _root["escore" + i].length - 1)); i++; }
Frame 200
stop(); if (_root.best > everscor[100]) { scoreWind.gotoAndStop("submitScoreYes"); } else { scoreWind.gotoAndStop("submitScoreNo"); } if (_root.xdada == 1) { scoreWind.gotoAndStop("topEver"); }
Symbol 1 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var _local3 in this.styleFormat_prm) { this.setStyleProperty(_local3, this.styleFormat_prm[_local3]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var _local2 in this.methodTable) { this[_local2](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var _local4 = this.styleTable.focusRectInner.value; var _local5 = this.styleTable.focusRectOuter.value; if (_local4 == undefined) { _local4 = 16777215 /* 0xFFFFFF */; } if (_local5 == undefined) { _local5 = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, _local5); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, _local4); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var _local17 = parseInt(value); if (!isNaN(_local17)) { value = _local17; } var _local16 = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!_local16)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var _local18 = propName.subString(4, propName.length); this.textStyle[_local18] = value; this.invalidate("setSize"); } else { for (var _local15 in this.styleTable[propName].coloredMCs) { var _local4 = new Color(this.styleTable[propName].coloredMCs[_local15]); if (this.styleTable[propName].value == undefined) { var _local5 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local4.setTransform(_local5); } else { _local4.setRGB(value); } } } this.styleTable[propName].useGlobal = _local16; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var _local4 = new Color(skinMCRef); _local4.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var _local3 in arguments[0]) { this[_local3] = arguments[0][_local3]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var _local3 = 0; while (_local3 < arguments.length) { var _local4 = arguments[_local3]; this.listeners[arguments[_local3]] = _local4; for (var _local5 in this) { if (this.isAStyle(_local5)) { _local4.updateStyleProperty(this, _local5.toString()); } } _local3++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var _local4 in this) { if (this.isAStyle(_local4)) { if (component.styleTable[_local4].useGlobal == this.isGlobal) { component.styleTable[_local4].useGlobal = true; var _local3 = (this.isGlobal ? undefined : (globalStyleFormat[_local4])); component.setStyleProperty(_local4, _local3, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var _local6 = 0; for (var _local5 in this.listeners) { var _local3 = this.listeners[_local5]; if (arguments.length > 0) { var _local4 = 0; while (_local4 < arguments.length) { if (this.isAStyle(arguments[_local4])) { _local3.updateStyleProperty(this, arguments[_local4]); } _local4++; } } else { for (var _local4 in this) { if (this.isAStyle(_local4)) { _local3.updateStyleProperty(this, _local4.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 14 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 23 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 32 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 33 MovieClip [UpArrow] Frame 1
stop();
Symbol 33 MovieClip [UpArrow] Frame 2
stop();
Symbol 33 MovieClip [UpArrow] Frame 3
stop();
Symbol 39 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 48 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 54 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 62 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 70 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 78 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 79 MovieClip [DownArrow] Frame 1
stop();
Symbol 79 MovieClip [DownArrow] Frame 2
stop();
Symbol 79 MovieClip [DownArrow] Frame 3
stop();
Symbol 81 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 82 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var _local2 = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; _local2 = Math.min(_local2, this.maxPos); this.setScrollPosition(Math.max(_local2, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var _local3 = this.enable; if (enabledFlag && (!_local3)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (_local3)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var _local3 = this.smallScroll; if (inc != "one") { _local3 = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var _local2 = this.getScrollPosition() + (mode * _local3); if (_local2 > this.maxPos) { _local2 = this.maxPos; } else if (_local2 < this.minPos) { _local2 = this.minPos; } this.setScrollPosition(_local2); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var _local2 = this.controller; _local2.scrollPosition = Math.round(((_local2.maxPos - _local2.minPos) * (this._y - _local2.scrollTop)) / _local2.trackHeight) + _local2.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var _local3 = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxhscroll)); } else { var _local3 = this.textField.scroll; var _local2 = this.textField.bottomScroll - this.textField.scroll; this.setScrollProperties(_local2, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(_local3, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 84 Button
on (release) { getURL ("http://www.freeonlinegames.com/?Nightmare", "_blank"); }
Symbol 88 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 50
stop(); _parent.play();
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 28
gotoAndPlay ("loop");
Symbol 148 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 148 MovieClip Frame 19
_parent._parent.action = "idle";
Symbol 149 MovieClip Frame 1
stop();
Symbol 150 MovieClip [baddy1] Frame 1
function die() { _root.baddyCount++; i = 0; while (i <= (1 + random(3))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } _root.attachMovie("deathParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root.particleCount++; this.removeMovieClip(); } action = "idle"; direction = "right"; walkSpeed = 2 + (random(30) * 0.1); xSpeed = 0; ySpeed = 0; health = 8; _root.baddyCount--; i = 0; while (i <= 400) { if (!_root.ground.hitTest(_x, _y, true)) { _y = (_y+1); } else { break; } if (i == 400) { this.removeMovieClip(); } i++; } _root.attachMovie("spawnParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root.particleCount++; onEnterFrame = function () { if (!_root.pause) { if (action == "idle") { if (((Math.abs(_root.player._x - _x) < 300) && (Math.abs(_root.player._y - _y) < 200)) && (random(60) == 0)) { action = "hop"; if (_root.player._x > _x) { xSpeed = (random(40) * 0.1) + 3; direction = "right"; } else { xSpeed = -((random(40) * 0.1) + 3); direction = "left"; } if (_root.ground.hitTest(_x + (xSpeed * 30), _y - 10, true) || (!_root.ground.hitTest(_x, _y + 10, true))) { action = "idle"; } } else if (random(50) == 0) { action = "hop"; if (random(2) == 0) { xSpeed = (random(40) * 0.1) + 3; direction = "right"; } else { xSpeed = -((random(40) * 0.1) + 3); direction = "left"; } if (_root.ground.hitTest(_x + (xSpeed * 30), _y - 10, true) || (!_root.ground.hitTest(_x, _y + 10, true))) { action = "idle"; } } } if (action == "hop") { _x = (_x + xSpeed); } i = 0; while (i <= 10) { if (!_root.ground.hitTest(_x, _y + 2, true)) { _y = (_y+1); } else if (_root.ground.hitTest(_x, _y - 2, true)) { _y = (_y-1); } i++; } sprite.gotoAndStop(action); if (direction == "right") { sprite._xscale = 100; } else { sprite._xscale = -100; } if (((_root.player.invincible <= 0) && (!_root.player.vehicle)) && (_root.player.hitTest(this._x, this._y - 30, true))) { _root.player.invincible = 60; _root.hud.flashHurt.gotoAndPlay(1); _root.player.action = "up"; _root.player.vSpeed = -10; _root.player.hSpeed = _root.player.hSpeed * 1.2; } else if (_root.player.vehicle && (_root.player.hitTest(this._x, this._y - 30, true))) { if (_root.player._x > _x) { xSpeed = -6; } else { xSpeed = 6; } health = health - ((Math.abs(_root.player.ySpeed) + Math.abs(_root.player.xSpeed)) * 0.1); _root.player.xSpeed = _root.player.xSpeed * 0.8; } i = 0; while (i <= _root.highestGrenade) { if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { health = 0; } if (this.hitTest(_root.grenades["explosion" + i])) { health = health - 5; } if (this.hitTest((action != "up") && (_root.grenades["grenade" + i]))) { _root.grenades["grenade" + i].removeMovieClip(); } i++; } i = 0; while (i <= _root.highestBullet) { if (this.hitTest(_root.bullets["bullet" + i])) { if ((this.action == "standing") || (this.action == "walking")) { this.action = "walking"; if (_root.player._x < _x) { xSpeed = -4; } else { xSpeed = 4; } } _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].onEnterFrame = null; _root.bullets["bullet" + i].gotoAndStop(2); } i++; } bar._xscale = health * 10; if (health <= 0) { this.die(); } } };
Symbol 159 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 190 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 190 MovieClip Frame 45
_parent._parent.action = "idle";
Symbol 192 MovieClip [baddy2] Frame 1
function die() { _root.baddyCount++; i = 0; while (i <= (3 + random(4))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } _root.attachMovie("deathParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root["particle" + _root.particleCount]._xscale = 150; _root["particle" + _root.particleCount]._yscale = 200; _root.particleCount++; this.removeMovieClip(); } action = "idle"; direction = "right"; walkSpeed = 2 + (random(30) * 0.1); xSpeed = 0; ySpeed = 0; health = 20; _root.baddyCount--; i = 0; while (i <= 400) { if (!_root.ground.hitTest(_x, _y, true)) { _y = (_y+1); } else { break; } if (i == 400) { this.removeMovieClip(); } i++; } _root.attachMovie("spawnParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root.particleCount++; onEnterFrame = function () { if (!_root.pause) { if (action == "idle") { walktime = 30 + random(30); if (((Math.abs(_root.player._x - _x) < 300) && (Math.abs(_root.player._y - _y) < 200)) && (random(60) == 0)) { walktime = 30 + random(30); action = "walk"; if (_root.player._x > _x) { xSpeed = (random(20) * 0.1) + 2; direction = "right"; } else { xSpeed = -((random(20) * 0.1) + 2); direction = "left"; } tng1._x = xSpeed * 10; tng1._y = 20; tng2._x = xSpeed * 10; tng2._y = -20; if (_root.ground.hitTest(_x + (xSpeed * 10), y - 30, true)) { action = "idle"; } } else if (random(30) == 0) { walktime = 30 + random(30); action = "walk"; if (random(2) == 0) { xSpeed = (random(20) * 0.1) + 2; direction = "right"; } else { xSpeed = -((random(20) * 0.1) + 2); direction = "left"; } } if ((((!attacked) && (Math.abs(_root.player._x - _x) < 200)) && (Math.abs(_root.player._y - _y) < 100)) && (random(10) == 0)) { if (_root.player._x > _x) { direction = "right"; } else { direction = "left"; } action = "attack"; attacked = true; } } if (action == "walk") { attacked = false; _x = (_x + xSpeed); walktime--; if ((walktime <= 0) || (_root.ground.hitTest(_x + (xSpeed * 5), _y - 20, true))) { action = "idle"; } } if (action == "attack") { if ((((!(_root.player.shield && (_root.player.sprite.arm.charge > 65))) && (_root.player.invincible <= 0)) && (!_root.player.vehicle)) && (this.hitTest(_root.player._x, _root.player._y - 20, true))) { _root.player.invincible = 60; _root.hud.flashHurt.gotoAndPlay(1); _root.player.action = "up"; _root.player.vSpeed = -10; _root.player.hSpeed = _root.player.hSpeed * 1.2; } } i = 0; while (i <= 10) { if (!_root.ground.hitTest(_x, _y + 2, true)) { _y = (_y+1); } else if (_root.ground.hitTest(_x, _y - 2, true)) { _y = (_y-1); } i++; } sprite.gotoAndStop(action); if (direction == "right") { sprite._xscale = 100; } else { sprite._xscale = -100; } if (((action != "attack") && (_root.player.shield)) && (_root.player.sprite.arm.shield.hitTest(this))) { if (_root.player._x > _x) { _x = (_x - 4); } else { _x = (_x + 4); } } if (((_root.player.invincible <= 0) && (!_root.player.vehicle)) && (_root.player.hitTest(this._x, this._y - 30, true))) { _root.player.invincible = 60; _root.hud.flashHurt.gotoAndPlay(1); _root.player.action = "up"; _root.player.vSpeed = -10; _root.player.hSpeed = _root.player.hSpeed * 1.2; } else if (_root.player.vehicle && (_root.player.hitTest(this._x, this._y - 30, true))) { if (_root.player._x > _x) { xSpeed = -6; } else { xSpeed = 6; } health = health - ((Math.abs(_root.player.ySpeed) + Math.abs(_root.player.xSpeed)) * 0.1); _root.player.xSpeed = _root.player.xSpeed * 0.8; } i = 0; while (i <= _root.highestGrenade) { if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { health = 0; } if (this.hitTest(_root.grenades["explosion" + i])) { health = health - 0.6; } if (this.hitTest((action != "up") && (_root.grenades["grenade" + i]))) { _root.grenades["grenade" + i].removeMovieClip(); } i++; } i = 0; while (i <= _root.highestBullet) { if (this.hitTest(_root.bullets["bullet" + i])) { if (action == "idle") { walktime = 10 + random(10); action = "walk"; if (_root.player._x > _x) { xSpeed = (random(20) * 0.1) + 2; direction = "right"; } else { xSpeed = -((random(20) * 0.1) + 2); direction = "left"; } } _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].onEnterFrame = null; _root.bullets["bullet" + i].gotoAndStop(2); } i++; } bar._xscale = health * 5; if (health <= 0) { this.die(); } } };
Symbol 196 MovieClip Frame 1
_alpha = 0; onEnterFrame = function () { if (_alpha <= 100) { _alpha = (_alpha + 10); } };
Symbol 219 MovieClip Frame 44
_parent._parent.action = "down";
Symbol 221 MovieClip [baddy3] Frame 1
function die() { _root.baddyCount++; i = 0; while (i <= (4 + random(4))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } _root.attachMovie("deathParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root.particleCount++; this.removeMovieClip(); } action = "down"; walkSpeed = 3 + (random(20) * 0.1); xSpeed = 0; ySpeed = 0; health = 13; _root.baddyCount--; _root.attachMovie("spawnParticle", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root.particleCount++; shotTimer = random(100); onEnterFrame = function () { if (!_root.pause) { if ((Math.abs(_root.player._x - _x) < 300) && (Math.abs(_root.player._y - _y) < 225)) { shotTimer--; if (shotTimer <= 0) { action = "firing"; if (xSpeed > 0) { _root.makeBaddyBullet(_x + 30, _y - 80); } else { _root.makeBaddyBullet(_x - 30, _y - 80); } shotTimer = 70 + random(50); } } if (action == "standing") { if (((Math.abs(_root.player._x - _x) > 150) && (Math.abs(_root.player._x - _x) < 250)) && (Math.abs(_root.player._y - _y) < 200)) { if ((_root.player._x > _x) && (!_root.ground.hitTest(_x + (_width / 2), _y - 50, true))) { action = "walking"; } else if ((_root.player._x < _x) && (!_root.ground.hitTest(_x - (_width / 2), _y - 50, true))) { action = "walking"; } } ySpeed = 3; if (((xSpeed > 0) && (!_root.ground.hitTest((_x + (_width / 2)) + xSpeed, _y - 50, true))) || ((xSpeed < 0) && (!_root.ground.hitTest((_x - (_width / 2)) + xSpeed, _y - 50, true)))) { _x = (_x + xSpeed); } if (xSpeed > 0) { xSpeed = xSpeed - 0.5; } else if (xSpeed < 0) { xSpeed = xSpeed + 0.5; } if (Math.abs(xSpeed) <= 0.5) { xSpeed = 0; } } else if (action == "walking") { ySpeed = 3; if (Math.abs(_root.player._x - _x)) { if (_root.player._x < (_x - 150)) { if (xSpeed > (-walkSpeed)) { xSpeed = xSpeed - 0.25; } } else if (xSpeed < 0) { xSpeed = xSpeed + 0.25; } } if (_root.player._x > (_x + 150)) { if (xSpeed < walkSpeed) { xSpeed = xSpeed + (random(200) * 0.01); } } else if (xSpeed > 0) { xSpeed = xSpeed - (random(200) * 0.01); } if ((((random(3) == 0) && (_root.player._x < _x)) && (_root.ground.hitTest((_x + (xSpeed * 2)) - _width, _y - 5, true))) && (!_root.ground.hitTest((_x + (xSpeed * 2)) - _width, _y - 75, true))) { action = "up"; ySpeed = -5 - (random(40) * 0.1); xSpeed = xSpeed - 1; } else if ((((random(3) == 0) && (_root.player._x > _x)) && (_root.ground.hitTest((_x + (xSpeed * 2)) + _width, _y - 5, true))) && (!_root.ground.hitTest((_x + (xSpeed * 2)) + _width, _y - 75, true))) { action = "up"; ySpeed = -5 - (random(40) * 0.1); xSpeed = xSpeed + 1; } if (!_root.ground.hitTest(_x + xSpeed, _y + 15, true)) { action = "down"; } if (((xSpeed > 0) && (!_root.ground.hitTest((_x + (_width / 2)) + xSpeed, _y - 50, true))) || ((xSpeed < 0) && (!_root.ground.hitTest((_x - (_width / 2)) + xSpeed, _y - 50, true)))) { _x = (_x + xSpeed); } else { action = "standing"; } if (xSpeed == 0) { action = "standing"; } } else if (action == "up") { ySpeed = ySpeed + 0.5; if (((xSpeed > 0) && (!_root.ground.hitTest((_x + (_width / 2)) + xSpeed, _y - 50, true))) || ((xSpeed < 0) && (!_root.ground.hitTest((_x - (_width / 2)) + xSpeed, _y - 50, true)))) { _x = (_x + xSpeed); } if (ySpeed > 0) { action = "down"; } } else if (action == "firing") { if (!_root.ground.hitTest(_x, _y + 15, true)) { _y = (_y + 3); } } else if (action == "down") { ySpeed = ySpeed + 0.5; if (((xSpeed > 0) && (!_root.ground.hitTest((_x + (_width / 2)) + xSpeed, _y - 50, true))) || ((xSpeed < 0) && (!_root.ground.hitTest((_x - (_width / 2)) + xSpeed, _y - 50, true)))) { _x = (_x + xSpeed); } if (_root.ground.hitTest(this._x, this._y + ySpeed, true)) { action = "standing"; } } _y = (_y + ySpeed); if (((action == "standing") || (action == "up")) || (action == "down")) { sprite.gotoAndStop("idle"); } else if (action == "walking") { sprite.gotoAndStop("walk"); } else if (action == "firing") { sprite.gotoAndStop("fire"); } if (xSpeed > 0) { sprite._xscale = 100; } else { sprite._xscale = -100; } i = 0; while (i <= 100) { if (_root.ground.hitTest(this._x, this._y, true)) { _y = (_y - 0.7); } else { break; } if (i == 100) { if (!_root.ground.hitTest(this._x + 50, this._y, true)) { _x = (_x + 50); } else if (!_root.ground.hitTest(this._x - 50, this._y, true)) { _x = (_x - 50); } } i++; } if (_root.player.shield && (_root.player.sprite.arm.shield.hitTest(this))) { if (_root.player._x > _x) { xSpeed = xSpeed - 2; } else { xSpeed = xSpeed + 2; } } if (((_root.player.invincible <= 0) && (!_root.player.vehicle)) && (_root.player.hitTest(this._x, this._y - 30, true))) { _root.player.invincible = 60; _root.hud.flashHurt.gotoAndPlay(1); _root.player.action = "up"; _root.player.vSpeed = -10; _root.player.hSpeed = _root.player.hSpeed * 1.2; } else if (_root.player.vehicle && (_root.player.hitTest(this._x, this._y - 30, true))) { action = "up"; if (_root.player._x > _x) { xSpeed = -6; } else { xSpeed = 6; } ySpeed = -3; health = health - ((Math.abs(_root.player.ySpeed) + Math.abs(_root.player.xSpeed)) * 0.1); _root.player.xSpeed = _root.player.xSpeed * 0.8; _root.player.ySpeed = _root.player.ySpeed * 0.8; } i = 0; while (i <= _root.highestGrenade) { if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { health = 0; } if ((action != "up") && (this.hitTest(_root.grenades["explosion" + i]))) { health = health - 5; action = "up"; ySpeed = -5 - random(4); xSpeed = random(10) - 5; } if (this.hitTest((action != "up") && (_root.grenades["grenade" + i]))) { _root.grenades["grenade" + i].removeMovieClip(); } i++; } i = 0; while (i <= _root.highestBullet) { if (this.hitTest(_root.bullets["bullet" + i])) { if ((this.action == "standing") || (this.action == "walking")) { this.action = "walking"; if (_root.player._x < _x) { xSpeed = -4; } else { xSpeed = 4; } if ((random(10) == 0) && (_root.player._x < _x)) { action = "up"; ySpeed = -5 - (random(40) * 0.1); xSpeed = xSpeed - 1; } else if ((random(10) == 0) && (_root.player._x > _x)) { action = "up"; ySpeed = -5 - (random(40) * 0.1); xSpeed = xSpeed + 1; } } _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].onEnterFrame = null; _root.bullets["bullet" + i].gotoAndStop(2); } i++; } bar._xscale = health * 10; if (health <= 0) { this.die(); } } };
Symbol 227 MovieClip [baddyBullet] Frame 1
angle = Math.atan2((_root.player._y - 35) - _y, _root.player._x - _x); angle = angle + (((random(15) - 7) * Math.PI) / 180); _rotation = ((angle * 180) / Math.PI); speed = 7; onEnterFrame = function () { if (!_root.pause) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (_root.player.shield && (_root.player.sprite.arm.shield.hitTest(this))) { if (_root.player.sprite.arm.charge >= 90) { _root.makeBullet(_x, _y, 99, 1); } this.removeMovieClip(); } if ((((_root.player.invincible <= 0) && (!_root.player.vehicle)) && (_root.player.sprite.mcMC.hitTest(this))) && (Math.sqrt(((_root.player._x - _x) * (_root.player._x - _x)) + (((_root.player._y - 45) - _y) * ((_root.player._y - 45) - _y))) < 25)) { _root.hud.flashHurt.gotoAndPlay(1); _root.player.action = "up"; _root.player.invincible = 60; _root.player.vSpeed = -6; this.removeMovieClip(); } } };
Symbol 235 MovieClip Frame 7
_parent.removeMovieClip();
Symbol 236 MovieClip [bullet1] Frame 1
angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + ((random(100) - 50) * 0.001); speed = 15; speed = speed + ((random(30) - 20) * 0.1); stop(); onEnterFrame = function () { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (!_root.pause) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 236 MovieClip [bullet1] Frame 2
this._name = "hit" + myNumb; mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1); onEnterFrame = null;
Symbol 246 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 247 MovieClip [bullet2] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + ((random(100) - 50) * 0.001); speed = 17; speed = speed + ((random(30) - 20) * 0.1); onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 247 MovieClip [bullet2] Frame 2
this._name = "hit" + myNumb; mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1); onEnterFrame = null;
Symbol 249 MovieClip Frame 1
this.cacheAsBitmap = true; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 250 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 261 MovieClip Frame 14
stop(); _parent.removeMovieClip();
Symbol 262 MovieClip [bullet3] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + ((random(100) - 50) * 0.001); speed = 17; speed = speed + ((random(30) - 20) * 0.1); onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 262 MovieClip [bullet3] Frame 2
_name = ("hit" + myNumb); onEnterFrame = null; mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 263 MovieClip [bullet4] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + ((random(100) - 50) * 0.005); speed = 17; speed = speed + ((random(30) - 20) * 0.1); onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 263 MovieClip [bullet4] Frame 2
_name = ("hit" + myNumb); onEnterFrame = null; mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 266 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 267 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 279 MovieClip Frame 4
_parent._name = "hit" + _parent.myNumb;
Symbol 279 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 280 MovieClip [bullet5] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + ((random(100) - 50) * 0.003); speed = 12; speed = speed + ((random(30) - 20) * 0.1); onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 280 MovieClip [bullet5] Frame 2
mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 285 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 292 MovieClip Frame 1
_parent._parent._name = "sppooople" + random(999); _parent._parent.onEnterFrame = null; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 292 MovieClip Frame 8
_parent._parent.removeMovieClip();
Symbol 294 MovieClip [bullet6] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + (((random(40) - 20) * Math.PI) / 180); speed = 18; speed = speed + ((random(30) - 20) * 0.1); timer = 9 + random(7); onEnterFrame = function () { if (!_root.pause) { if ((timer > 0) && ((timer % 7) == 0)) { _root.attachMovie("particle3", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root["particle" + _root.particleCount].ySpeed = 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this.play(); this.ySpeed = this.ySpeed + 0.5; this._y = this._y + this.ySpeed; } else { this.stop(); } }; _root.particleCount++; } if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } if (timer > 0) { bullet.gotoAndStop("idle"); timer--; } else { bullet.gotoAndStop("timeout"); } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 294 MovieClip [bullet6] Frame 2
this.removeMovieClip(); mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 299 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 305 MovieClip Frame 1
_parent._parent._name = "sppooople" + random(999); _parent._parent.onEnterFrame = null; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 305 MovieClip Frame 7
_parent._parent.removeMovieClip();
Symbol 307 MovieClip [bullet7] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + (((random(60) - 30) * Math.PI) / 180); speed = 20; speed = speed + ((random(30) - 20) * 0.1); timer = 22 + random(10); onEnterFrame = function () { if (!_root.pause) { if ((timer > 0) && ((timer % 5) == 0)) { _root.attachMovie("particle3", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root["particle" + _root.particleCount].ySpeed = 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this.play(); this.ySpeed = this.ySpeed + 0.5; this._y = this._y + this.ySpeed; } else { this.stop(); } }; _root.particleCount++; } if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } if (timer > 0) { bullet.gotoAndStop("idle"); timer--; } else { bullet.gotoAndStop("timeout"); } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 307 MovieClip [bullet7] Frame 2
this.removeMovieClip(); mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 312 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 318 MovieClip Frame 1
_parent._parent._name = "sppooople" + random(999); _parent._parent.onEnterFrame = null; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 318 MovieClip Frame 7
_parent._parent.removeMovieClip();
Symbol 320 MovieClip [bullet8] Frame 1
stop(); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } angle = angle + (((random(60) - 30) * Math.PI) / 180); speed = 22; speed = speed + ((random(30) - 20) * 0.1); timer = 25 + random(10); onEnterFrame = function () { if (!_root.pause) { if ((timer > 0) && ((timer % 3) == 0)) { _root.attachMovie("particle3", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root["particle" + _root.particleCount].ySpeed = 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this.play(); this.ySpeed = this.ySpeed + 0.5; this._y = this._y + this.ySpeed; } else { this.stop(); } }; _root.particleCount++; } if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x + (Math.cos(angle) * speed), this._y + (Math.sin(angle) * speed), true)) { this.gotoAndStop(2); _root.makeBullet(this._x, this._y, 81, 3); onEnterFrame = null; } if (timer > 0) { bullet.gotoAndStop("idle"); timer--; } else { bullet.gotoAndStop("timeout"); } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 320 MovieClip [bullet8] Frame 2
this.removeMovieClip(); mysound = new Sound(); mysound.attachSound("hit" + (random(2) + 1)); mysound.start(0, 1);
Symbol 327 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 328 MovieClip [bullet9] Frame 1
mysound = new Sound(); mysound.attachSound("missileSound"); mysound.start(0, 1); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } speed = 1; stop(); timer = 0; onEnterFrame = function () { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (!_root.pause) { if (speed <= 7) { speed++; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } timer++; if ((timer % 2) == 0) { _root.attachMovie("pinkTrail", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; if ((Math.cos(angle) * speed) > 0) { _root["particle" + _root.particleCount]._y = _y - 10; } else { _root["particle" + _root.particleCount]._y = _y + 5; } _root.particleCount++; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } _root.hud.flashWhite.gotoAndPlay(1); _root._x = _root._x + (random(30) - 15); _root._y = _root._y + (random(30) - 15); i = 0; while (_root.grenadesUsed[i] == true) { i++; } _root.grenadesUsed[i] = true; _root.grenades.attachMovie("explosion1", "explosion" + i, i); _root.grenades["explosion" + i]._x = _x; _root.grenades["explosion" + i]._y = _y; _root.grenades["explosion" + i]._rotation = _rotation - 90; _root.grenades["explosion" + i].myNumb = i; if (i > _root.highestGrenade) { _root.highestGrenade = i; } };
Symbol 328 MovieClip [bullet9] Frame 2
this._name = "hit" + myNumb; mysound.attachSound("missileSound"); mysound.stop("missileSound"); this.removeMovieClip();
Symbol 338 MovieClip [bullet10] Frame 1
mysound = new Sound(); mysound.attachSound("missileSound"); mysound.start(0, 1); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } speed = 5; stop(); timer = 0; onEnterFrame = function () { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (!_root.pause) { if (speed <= 14) { speed = speed + 1.5; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } timer++; if ((timer % 2) == 0) { _root.attachMovie("pinkTrail", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; if ((Math.cos(angle) * speed) > 0) { _root["particle" + _root.particleCount]._y = _y - 10; } else { _root["particle" + _root.particleCount]._y = _y + 5; } _root.particleCount++; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } _root.hud.flashWhite.gotoAndPlay(1); _root._x = _root._x + (random(30) - 15); _root._y = _root._y + (random(30) - 15); i = 0; while (_root.grenadesUsed[i] == true) { i++; } _root.grenadesUsed[i] = true; _root.grenades.attachMovie("explosion1", "explosion" + i, i); _root.grenades["explosion" + i]._x = _x; _root.grenades["explosion" + i]._y = _y; _root.grenades["explosion" + i]._rotation = _rotation - 90; _root.grenades["explosion" + i].myNumb = i; if (i > _root.highestGrenade) { _root.highestGrenade = i; } };
Symbol 338 MovieClip [bullet10] Frame 2
this._name = "hit" + myNumb; mysound.attachSound("missileSound"); mysound.stop("missileSound"); this.removeMovieClip();
Symbol 351 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 352 MovieClip [bullet11] Frame 1
mysound = new Sound(); mysound.attachSound("missileSound"); mysound.start(0, 1); angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } speed = 3; stop(); timer = 0; lastXmouse = _parent._xmouse; lastYmouse = _parent._ymouse; onEnterFrame = function () { _root._x = _root._x + (((((-((_root.player._x + _x) + _x)) / 3) + 300) - _root._x) * 0.4); _root._y = _root._y + (((((-((_root.player._y + _y) + _y)) / 3) + 225) - _root._y) * 0.4); _root.hud._x = -_root._x; _root.hud._y = -_root._y; _root.player.playerCam = false; if (Key.isDown(_root.actionKey)) { this.removeMovieClip(); } angle = (_root.player.gun._rotation * Math.PI) / 180; _rotation = ((angle * 180) / Math.PI); lastXmouse = _parent._xmouse; lastYmouse = _parent._ymouse; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); angle = angle * -1; angle = angle - Math.PI; } if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (!_root.pause) { if (speed <= 14) { speed = speed + 1.5; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } timer++; if ((timer % 2) == 0) { _root.attachMovie("pinkTrail", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; if ((Math.cos(angle) * speed) > 0) { _root["particle" + _root.particleCount]._y = _y - 10; } else { _root["particle" + _root.particleCount]._y = _y + 5; } _root.particleCount++; } } }; onUnload = function () { _root.player.playerCam = true; _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } _root.hud.flashWhite.gotoAndPlay(1); _root._x = _root._x + (random(30) - 15); _root._y = _root._y + (random(30) - 15); i = 0; while (_root.grenadesUsed[i] == true) { i++; } _root.grenadesUsed[i] = true; _root.grenades.attachMovie("explosion2", "explosion" + i, i); _root.grenades["explosion" + i]._x = _x; _root.grenades["explosion" + i]._y = _y; _root.grenades["explosion" + i]._rotation = _rotation - 90; _root.grenades["explosion" + i].myNumb = i; if (i > _root.highestGrenade) { _root.highestGrenade = i; } _root._xscale = 100; _root._yscale = 100; }; onMouseUp = function () { _root.player.playerCam = true; onEnterFrame = function () { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (!_root.pause) { if (speed <= 14) { speed = speed + 1.5; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } timer++; if ((timer % 2) == 0) { _root.attachMovie("pinkTrail", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; if ((Math.cos(angle) * speed) > 0) { _root["particle" + _root.particleCount]._y = _y - 10; } else { _root["particle" + _root.particleCount]._y = _y + 5; } _root.particleCount++; } } }; onMouseUp = null; };
Symbol 352 MovieClip [bullet11] Frame 2
this._name = "hit" + myNumb; mysound.attachSound("missileSound"); mysound.stop("missileSound"); this.removeMovieClip();
Symbol 353 MovieClip [bullet81] Frame 1
stop(); angle = random(500) * 0.01; _rotation = ((angle * 180) / Math.PI); speed = 6; speed = speed + ((random(30) - 20) * 0.1); timer = 25 + random(10); onEnterFrame = function () { if (!_root.pause) { if ((timer > 0) && ((timer % 999) == 0)) { _root.attachMovie("particle3", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = _x; _root["particle" + _root.particleCount]._y = _y; _root["particle" + _root.particleCount].ySpeed = 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this.play(); this.ySpeed = this.ySpeed + 0.5; this._y = this._y + this.ySpeed; } else { this.stop(); } }; _root.particleCount++; } if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } if (timer > 0) { bullet.gotoAndStop("idle"); timer--; } else { bullet.gotoAndStop("timeout"); } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 353 MovieClip [bullet81] Frame 2
this.removeMovieClip();
Symbol 354 MovieClip [bullet99] Frame 1
stop(); angle = (Math.atan2(_root.player._y - _y, _root.player._x - _x) + Math.PI) + (((random(30) - 15) * Math.PI) / 180); _rotation = ((angle * 180) / Math.PI); speed = 12; speed = speed + ((random(30) - 20) * 0.1); onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); if (_root.ground.hitTest(this._x, this._y, true)) { this.gotoAndStop(2); onEnterFrame = null; } } }; onUnload = function () { _root.bulletsUsed[myNumb] = false; if (myNumb == _root.highestBullet) { while ((_root.bulletsUsed[_root.highestBullet] != true) && (_root.highestBullet > 0)) { _root.highestBullet--; } } };
Symbol 354 MovieClip [bullet99] Frame 2
this._name = "hit" + myNumb; this.removeMovieClip();
Symbol 365 MovieClip [bulletHit1] Frame 11
stop();
Symbol 371 MovieClip [deathParticle] Frame 1
mysound = new Sound(); mysound.attachSound("enemyHit"); mysound.start(0, 1);
Symbol 371 MovieClip [deathParticle] Frame 18
this.removeMovieClip();
Symbol 378 MovieClip Frame 8
stop();
Symbol 389 MovieClip [explosion] Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } }; explosion = true; i = 0; while (i <= (random(5) + 3)) { _root.attachMovie("particle" + (random(2) + 1), "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = (_x + random(30)) - 15; _root["particle" + _root.particleCount]._y = (_y - random(150)) + 20; _root["particle" + _root.particleCount].xSpeed = random(10) - 5; _root["particle" + _root.particleCount].ySpeed = (-random(2)) - 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this._rotation = this._rotation + (this.xSpeed * 4); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed = this.ySpeed + 0.1; this.xSpeed = this.xSpeed * 0.95; this._alpha = this._alpha - 2; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _root.particleCount++; i++; } onUnload = function () { _root.grenadesUsed[myNumb] = false; if (myNumb == _root.highestGrenade) { while ((_root.grenadesUsed[_root.highestGrenade] != true) && (_root.highestGrenade > 0)) { _root.highestGrenade--; } } };
Symbol 389 MovieClip [explosion] Frame 35
this.removeMovieClip();
Symbol 390 MovieClip [explosion1] Frame 1
mysound = new Sound(); mysound.attachSound("grenadeSound"); mysound.start(0, 1); onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } }; i = 0; while (i <= (random(3) + 3)) { _root.attachMovie("particle" + (random(2) + 1), "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = (_x + random(100)) - 50; _root["particle" + _root.particleCount]._y = (_y + random(100)) - 50; _root["particle" + _root.particleCount].xSpeed = random(10) - 5; _root["particle" + _root.particleCount].ySpeed = (-random(2)) - 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this._rotation = this._rotation + (this.xSpeed * 4); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed = this.ySpeed + 0.1; this.xSpeed = this.xSpeed * 0.95; this._alpha = this._alpha - 2; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _root.particleCount++; i++; }
Symbol 390 MovieClip [explosion1] Frame 29
this.removeMovieClip();
Symbol 403 MovieClip [explosion2] Frame 1
nuke = true; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); if (random(5) == 0) { _root.hud.flashWhite.gotoAndPlay(1); _root._y = _root._y + (random(15) - 7); _root._x = _root._x + (random(15) - 7); i = 0; while (i <= random(3)) { _root.attachMovie("particle" + (random(2) + 1), "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = (_x + random(100)) - 50; _root["particle" + _root.particleCount]._y = (_y - random(100)) - 50; _root["particle" + _root.particleCount].xSpeed = random(10) - 5; _root["particle" + _root.particleCount].ySpeed = (-random(2)) - 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this._rotation = this._rotation + (this.xSpeed * 4); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed = this.ySpeed + 0.1; this.xSpeed = this.xSpeed * 0.95; this._alpha = this._alpha - 2; if (this._alpha <= 0) { this.removeMovieClip(); } } }; i++; } _root.particleCount++; } } }; i = 0; while (i <= (random(10) + 3)) { _root.attachMovie("particle" + (random(2) + 1), "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._x = (_x + random(100)) - 50; _root["particle" + _root.particleCount]._y = (_y + random(100)) - 50; _root["particle" + _root.particleCount].xSpeed = random(10) - 5; _root["particle" + _root.particleCount].ySpeed = (-random(2)) - 1; _root["particle" + _root.particleCount].onEnterFrame = function () { if (!_root.pause) { this._rotation = this._rotation + (this.xSpeed * 4); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed = this.ySpeed + 0.1; this.xSpeed = this.xSpeed * 0.95; this._alpha = this._alpha - 2; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _root.particleCount++; i++; } mysound = new Sound(); mysound.attachSound("grenadeSound"); mysound.start(0, 1);
Symbol 403 MovieClip [explosion2] Frame 29
this.removeMovieClip();
Symbol 410 MovieClip [flame] Frame 1
this.blendMode = "screen"; _xscale = (_xscale + random(50)); _yscale = _xscale; _rotation = random(360); ySpeed = 2; if (_root.particleCount > 6500) { _root.particleCount = 6000; } onEnterFrame = function () { if (!_root.pause) { _y = (_y + ySpeed); ySpeed = ySpeed - 0.5; this.play(); } else { this.stop(); } };
Symbol 410 MovieClip [flame] Frame 13
stop(); this.removeMovieClip();
Symbol 413 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 414 MovieClip [grenade] Frame 1
speed = 8; angle = Math.atan2(this._parent._ymouse - this._y, this._parent._xmouse - this._x); this.xSpeed = Math.cos(angle) * speed; this.ySpeed = (Math.sin(angle) * speed) * 1.8; bounces = 2; this.onEnterFrame = function () { if (!_root.pause) { if (this.ySpeed < 7) { this.ySpeed = this.ySpeed + 0.4; } if (_root.ground.hitTest(this._x + xSpeed, this._y - 10, true)) { this.xSpeed = this.xSpeed * -1; bounces--; } i = 0; while (i <= this.ySpeed) { if (_root.ground.hitTest(this._x, this._y + i, true)) { this.ySpeed = this.ySpeed * -0.7; xSpeed = xSpeed * 0.5; if (Math.abs(ySpeed) < 1) { ySpeed = 0; } bounces--; break; } i = i + 2; } if ((ySpeed < 0) && (_root.ground.hitTest(this._x, this._y + ySpeed, true))) { ySpeed = ySpeed * -1; } i = 0; while (i <= 30) { if (_root.ground.hitTest(this._x, this._y + 3, true)) { _y = (_y-1); } else { break; } if (i == 30) { this.removeMovieClip(); } i++; } if (Math.abs(xSpeed) < 1) { xSpeed = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; _rotation = (_rotation + xSpeed); if (bounces <= 0) { this.removeMovieClip(); } } }; onUnload = function () { i = 0; while (i <= 30) { if (!_root.ground.hitTest(this._x, this._y, true)) { this._y++; } else { break; } i++; } _root.hud.flashWhite.gotoAndPlay(1); _root._x = _root._x + (random(30) - 15); _root._y = _root._y + (random(30) - 15); _root.tempXvar = _x; _root.tempYvar = _y; mysound = new Sound(); mysound.attachSound("grenadeSound"); mysound.start(0, 1); _root.grenades.attachMovie("explosion", "explosion" + myNumb, myNumb); _root.grenades["explosion" + myNumb]._x = _root.tempXvar; _root.grenades["explosion" + myNumb]._y = _root.tempYvar; _root.grenades["explosion" + myNumb].myNumb = myNumb; };
Symbol 417 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else if (_currentframe != 8) { this.play(); } };
Symbol 417 MovieClip Frame 8
stop();
Symbol 419 MovieClip Frame 1
onEnterFrame = function () { if (_currentframe != 8) { this.play(); } }; _root.health = _root.health - 10; if (_root.health <= 0) { Mouse.removeListener(_parent.mouseListener); _root.gotoAndStop("dead"); }
Symbol 419 MovieClip Frame 8
stop();
Symbol 421 MovieClip Frame 1
_alpha = 0; fadeout = false; onEnterFrame = function () { if (!fadeout) { _alpha = (_alpha + 2); if (_alpha > 200) { fadeout = true; } } else if (fadeout && (_alpha > 0)) { _alpha = (_alpha - 3); if (_alpha <= 0) { _visible = false; } } };
Symbol 428 MovieClip Frame 1
slider._x = _root.MSpec.getVolume() * 2; onEnterFrame = function () { _root.MSpec.setVolume(slider._x / 2); };
Instance of Symbol 427 MovieClip "slider" in Symbol 428 MovieClip Frame 1
onClipEvent (load) { _alpha = 50; } on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 50; } on (press) { this.startDrag(true, 0, 0, 200, 0); } on (release) { _alpha = 50; this.stopDrag(); } on (releaseOutside) { _alpha = 50; this.stopDrag(); }
Symbol 442 Button
on (release) { _quality = "High"; }
Symbol 446 Button
on (release) { _quality = "Medium"; }
Symbol 449 Button
on (release) { _quality = "Low"; }
Symbol 450 MovieClip Frame 1
stop(); onEnterFrame = function () { if (!this.hitTest(_parent._xmouse, _parent._ymouse)) { this.onEnterFrame = function () { prevFrame(); if (_currentframe == 1) { this.onEnterFrame = 0; } }; } };
Symbol 451 MovieClip Frame 1
_visible = false; onEnterFrame = function () { _visible = _root.pause; };
Symbol 455 MovieClip Frame 1
onEnterFrame = function () { _xscale = (_xscale + ((_root.health - _xscale) * 0.4)); };
Symbol 458 MovieClip Frame 1
onEnterFrame = function () { rings = _root.pickups; };
Symbol 461 MovieClip Frame 1
onEnterFrame = function () { _xscale = _root.player.sprite.arm.charge; if (_xscale < 0) { _xscale = 0; } };
Symbol 463 MovieClip Frame 1
stop(); onEnterFrame = function () { this.gotoAndStop(_root.GUNZ); };
Symbol 468 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.hud.gun1level._yscale > 50) { this.gotoAndStop(2); if (_root.player.pistolLevel < 2) { _root.player.pistolLevel = 2; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } if (_root.hud.gun1level._yscale == 100) { this.gotoAndStop(3); if (_root.player.pistolLevel < 3) { _root.player.pistolLevel = 3; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } };
Symbol 472 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.hud.gun2level._yscale > 50) { this.gotoAndStop(2); if (_root.player.autogunLevel < 2) { _root.player.autogunLevel = 2; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } if (_root.hud.gun2level._yscale == 100) { this.gotoAndStop(3); if (_root.player.autogunLevel < 3) { _root.player.autogunLevel = 3; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } };
Symbol 488 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.hud.gun3level._yscale > 50) { this.gotoAndStop(2); if (_root.player.clusterLevel < 2) { _root.player.clusterLevel = 2; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } if (_root.hud.gun3level._yscale == 100) { this.gotoAndStop(3); if (_root.player.clusterLevel < 3) { _root.player.clusterLevel = 3; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } };
Symbol 492 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_root.hud.gun4level._yscale > 50) { this.gotoAndStop(2); if (_root.player.missileLevel < 2) { _root.player.missileLevel = 2; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } if (_root.hud.gun4level._yscale == 100) { this.gotoAndStop(3); if (_root.player.missileLevel < 3) { _root.player.missileLevel = 3; _root.attachMovie("lvlUP", "particle" + _root.particleCount, _root.particleCount); } } };
Symbol 496 MovieClip Frame 1
onEnterFrame = function () { _root.player.currentGun = "pistol"; }; stop(); _root.player.sprite.mcMC.head.gotoAndStop("idle");
Symbol 496 MovieClip Frame 2
onEnterFrame = function () { _root.player.currentGun = "autogun"; }; _root.player.sprite.mcMC.head.gotoAndStop("idle");
Symbol 496 MovieClip Frame 3
onEnterFrame = function () { _root.player.currentGun = "cluster"; }; _root.player.sprite.mcMC.head.gotoAndStop("idle");
Symbol 496 MovieClip Frame 4
onEnterFrame = function () { _root.player.currentGun = "missile"; }; _root.player.sprite.mcMC.head.gotoAndStop("idle");
Symbol 502 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wxnume; getURL (targetul3, "_blank"); }
Symbol 503 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wxnume; getURL (targetul2, "_blank"); }
Symbol 504 Button
on (release) { _parent.mainMenuFunction(); }
Symbol 505 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wxnume) + ".exe"; getURL (targetul1); }
Symbol 506 Button
on (release, keyPress "p") { _parent.pauseFunction(); }
Symbol 507 Button
on (release, keyPress "s") { _parent.soundFunction(); }
Symbol 521 MovieClip Frame 1
stop(); wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2); _parent.wxbutno = 6; if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == true)) { this.gotoAndStop(2); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(3); _parent.wxbutno = 5; } if (((_parent.wxdownload == true) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(4); _parent.wxbutno = 5; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == true)) { this.gotoAndStop(5); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == true)) && (_parent.wxsound == false)) { this.gotoAndStop(6); _parent.wxbutno = 4; } if (((_parent.wxdownload == true) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(7); _parent.wxbutno = 4; } if (((_parent.wxdownload == false) && (_parent.wxpause == false)) && (_parent.wxsound == false)) { this.gotoAndStop(8); _parent.wxbutno = 3; }
Symbol 521 MovieClip Frame 2
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 3
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 4
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 5
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 6
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 7
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 521 MovieClip Frame 8
wxculoarea3 = new Color(but1); wxculoarea4 = new Color(but2); wxculoarea5 = new Color(but3); wxculoarea6 = new Color(but4); wxculoarea7 = new Color(but5); wxculoarea8 = new Color(but6); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2); wxculoarea4.setTransform(myColorTransform2); wxculoarea5.setTransform(myColorTransform2); wxculoarea6.setTransform(myColorTransform2); wxculoarea7.setTransform(myColorTransform2); wxculoarea8.setTransform(myColorTransform2);
Symbol 526 Button
on (press) { _parent.play(); }
Symbol 529 MovieClip Frame 1
stop(); if (_parent.wxaliniere == "Dreapta-Jos") { this.gotoAndStop(2); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(3); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(5); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(6); } if ((_parent.wxaliniere == "Dreapta-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(7); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 6)) { this.gotoAndStop(4); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 5)) { this.gotoAndStop(8); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 4)) { this.gotoAndStop(9); } if ((_parent.wxaliniere == "Stanga-Sus") && (_parent.wxbutno == 3)) { this.gotoAndStop(10); }
Symbol 529 MovieClip Frame 2
tg._x = 147; tg._y = 1.1;
Symbol 529 MovieClip Frame 3
tg._x = 147; tg._y = -174.9;
Symbol 529 MovieClip Frame 4
tg._x = 1.5; tg._y = -174.9;
Symbol 529 MovieClip Frame 5
tg._x = 147; tg._y = -152.4;
Symbol 529 MovieClip Frame 6
tg._x = 147; tg._y = -128.9;
Symbol 529 MovieClip Frame 7
tg._x = 147; tg._y = -104.9;
Symbol 529 MovieClip Frame 8
tg._x = 1.5; tg._y = -151.4;
Symbol 529 MovieClip Frame 9
tg._x = 1.5; tg._y = -128.4;
Symbol 529 MovieClip Frame 10
tg._x = 1.5; tg._y = -104.9;
Symbol 547 MovieClip Frame 1
stop(); this.onRollOver = function () { if (_parent._parent._currentframe <= 10) { _parent._parent.gotoAndPlay(11); } }; if (_parent._parent.wxbutno == 5) { this.gotoAndStop(2); } if (_parent._parent.wxbutno == 4) { this.gotoAndStop(3); } if (_parent._parent.wxbutno == 3) { this.gotoAndStop(4); }
Symbol 548 MovieClip Frame 1
stop(); if ((_parent.wxaliniere == "Stanga-Sus") || (_parent.wxaliniere == "Dreapta-Sus")) { this.gotoAndStop(2); }
Symbol 549 MovieClip Frame 1
function pauseFunction() { if (_root.pause) { _root.pause = false; } else { _root.pause = true; } _root.ableToPause = false; } function soundFunction() { if (_root.pause) { _root.pause = false; } else { _root.pause = true; } _root.ableToPause = false; } function mainMenuFunction() { Mouse.removeListener(_root.hud.mouseListener); _root.gotoAndStop("coperta"); } stop(); wxnguides._alpha = 0; my_color = new Color(my_mc); my_color.setRGB(wxculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wxnmenu.tg); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3 = new Color(wxnfer); myColorTransform2 = new Object(); myColorTransform2 = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea3.setTransform(myColorTransform2);
Symbol 549 MovieClip Frame 10
stop();
Symbol 550 MovieClip [HUD] Frame 1
_name = "hud"; mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { if (!_root.pause) { if (delta < 0) { if (guns._currentframe == _root.GUNZ) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(1); } else { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.nextFrame(); } } else if (delta > 0) { if (guns._currentframe == 1) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(_root.GUNZ); } else { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.prevFrame(); } } } }; onEnterFrame = function () { if (!_root.pause) { if (Key.isDown(49)) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(1); } if (Key.isDown(50) && (_root.GUNZ >= 2)) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(2); } if (Key.isDown(51) && (_root.GUNZ >= 3)) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(3); } if (Key.isDown(52) && (_root.GUNZ >= 4)) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); guns.gotoAndStop(4); } } }; Mouse.addListener(mouseListener);
Instance of Symbol 417 MovieClip "flashWhite" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { gotoAndStop (8); }
Instance of Symbol 419 MovieClip "flashHurt" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { gotoAndStop (8); }
Instance of Symbol 498 MovieClip "gun1level" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { this._yscale = _root.xp1; } onClipEvent (enterFrame) { _root.xp1 = this._yscale; }
Instance of Symbol 498 MovieClip "gun2level" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { this._yscale = _root.xp2; } onClipEvent (enterFrame) { _root.xp2 = this._yscale; }
Instance of Symbol 498 MovieClip "gun3level" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { this._yscale = _root.xp3; } onClipEvent (enterFrame) { _root.xp3 = this._yscale; }
Instance of Symbol 498 MovieClip "gun4level" in Symbol 550 MovieClip [HUD] Frame 1
onClipEvent (load) { this._yscale = _root.xp4; } onClipEvent (enterFrame) { _root.xp4 = this._yscale; }
Instance of Symbol 549 MovieClip in Symbol 550 MovieClip [HUD] Frame 1
//component parameters onClipEvent (construct) { wxnume = "Nightmare"; wxaliniere = "Stanga-Jos"; wxculoare = 7102560 /* 0x6C6060 */; wxdownload = true; wxpause = false; wxsound = false; }
Symbol 553 MovieClip [lvlUP] Frame 1
_root.particleCount++; _x = _root.player._x; _y = _root.player._y; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 553 MovieClip [lvlUP] Frame 50
this.removeMovieClip();
Symbol 555 MovieClip [missileParticle] Frame 1
ySpeed = 1; if (_root.player.myDirection == "right") { xSpeed = -5; } else { xSpeed = 5; } _rotation = _root.player.gun._rotation; if (_root.player.myDirection == "left") { _rotation = (_rotation * -1); _rotation = (_rotation - 180); } onEnterFrame = function () { ySpeed = ySpeed + 0.5; _y = (_y + ySpeed); _x = (_x + xSpeed); if ((ySpeed > 0) && (_root.ground.hitTest(this._x, this._y + ySpeed, true))) { ySpeed = ySpeed * -0.7; xSpeed = xSpeed * 0.7; } _rotation = (_rotation + xSpeed); _alpha = (_alpha - 3); if (_alpha <= 0) { this.removeMovieClip(); } };
Symbol 566 MovieClip [particle3] Frame 10
this.removeMovieClip();
Symbol 569 MovieClip [pickUP] Frame 1
_root.particleCount++; _x = _root.player._x; _y = _root.player._y; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 569 MovieClip [pickUP] Frame 50
this.removeMovieClip();
Symbol 588 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Symbol 589 MovieClip Frame 1
onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } };
Instance of Symbol 588 MovieClip in Symbol 589 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(18)); }
Symbol 595 MovieClip [pickup1] Frame 1
this.xSpeed = (random(500) * 0.01) - 2; this.ySpeed = ((-random(50)) * 0.1) - 3; timer = 300; stop(); this.onEnterFrame = function () { if (!_root.pause) { if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (this.ySpeed < 5) { this.ySpeed = this.ySpeed + 0.4; } if (_root.ground.hitTest(this._x + xSpeed, this._y, true)) { this.xSpeed = this.xSpeed * -1; } i = 0; while (i <= this.ySpeed) { if (_root.ground.hitTest(this._x, this._y + i, true)) { this.ySpeed = this.ySpeed * -0.85; xSpeed = xSpeed * 0.8; if (Math.abs(ySpeed) < 1) { ySpeed = 0; } break; } i = i + 0.5; } while (_root.ground.hitTest(this._x, this._y + 3, true)) { _y = (_y-1); } if (Math.abs(xSpeed) < 1) { xSpeed = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; timer--; if (timer < 0) { _alpha = (_alpha - 5); } if (_alpha <= 0) { this.removeMovieClip(); } if (_root.player.sprite.mcMC.hitTest(this._x, this._y, true) || (_root.player.vehicle && (_root.player.hitTest(this._x, this._y, true)))) { _root.pickups++; if ((_root.hud[("gun" + _root.hud.guns._currentframe) + "level"]._yscale + 2) < 100) { _root.hud[("gun" + _root.hud.guns._currentframe) + "level"]._yscale = _root.hud[("gun" + _root.hud.guns._currentframe) + "level"]._yscale + 2; } else if (_root.hud[("gun" + _root.hud.guns._currentframe) + "level"]._yscale == 100) { c = 1; while (c <= _root.GUNZ) { if (_root.hud[("gun" + c) + "level"]._yscale < 100) { _root.hud[("gun" + c) + "level"]._yscale = _root.hud[("gun" + c) + "level"]._yscale + 2; break; } c++; } } else { _root.hud[("gun" + _root.hud.guns._currentframe) + "level"]._yscale = 100; } this.play(); this.onEnterFrame = null; } } };
Symbol 595 MovieClip [pickup1] Frame 2
Pick = new Sound(); Pick.attachSound("pickupSound"); Pick.start(0, 1);
Symbol 595 MovieClip [pickup1] Frame 11
stop(); this.removeMovieClip();
Symbol 602 MovieClip [pinkTrail] Frame 1
this.blendMode = "screen"; _xscale = (_xscale + random(50)); _yscale = _xscale; _rotation = random(360); ySpeed = 2; if (_root.particleCount > 6500) { _root.particleCount = 6000; } onEnterFrame = function () { if (!_root.pause) { _y = (_y + ySpeed); ySpeed = ySpeed - 0.5; this.play(); } else { this.stop(); } };
Symbol 602 MovieClip [pinkTrail] Frame 13
stop(); this.removeMovieClip();
Symbol 614 MovieClip Frame 23
gotoAndPlay ("loop");
Symbol 634 MovieClip Frame 1
_name = "eyesMC";
Symbol 634 MovieClip Frame 9
if (random(10) < 7) { gotoAndPlay ("loop"); }
Symbol 641 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 15
gotoAndPlay ("loop");
Symbol 665 MovieClip Frame 10
gotoAndPlay (9);
Symbol 676 MovieClip Frame 8
_parent.gotoAndStop("idle");
Symbol 677 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 4
if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 1, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 1, 1); }
Symbol 685 MovieClip Frame 11
_parent.gotoAndStop("idle");
Symbol 686 MovieClip Frame 1
stop();
Symbol 694 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g1l3"); mysound.start(0, 1);
Symbol 694 MovieClip Frame 5
if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 30), 2, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), 2, 1); }
Symbol 694 MovieClip Frame 11
_parent.gotoAndStop("idle");
Symbol 695 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g2l1"); mysound.start(0, 1); onMouseUp = function () { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop(1); onMouseUp = null; }; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } _root.player.sprite.mcMC.head.gotoAndStop("fire"); if (_root.player.shield) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop("idle"); } }; if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 3, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 3, 1); }
Symbol 705 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 1
onMouseUp = function () { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop(1); onMouseUp = null; }; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } _root.player.sprite.mcMC.head.gotoAndStop("fire"); if (_root.player.shield) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop("idle"); } }; if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 4, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 4, 1); } mysound = new Sound(); mysound.attachSound("g2l1"); mysound.start(0, 1);
Symbol 718 MovieClip Frame 6
onMouseUp = function () { _parent.gotoAndStop(1); onMouseUp = null; }; if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 4, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 4, 1); }
Symbol 718 MovieClip Frame 8
mysound = new Sound(); mysound.attachSound("g2l1"); mysound.start(0, 1);
Symbol 718 MovieClip Frame 11
onMouseUp = function () { _parent.gotoAndStop(1); onMouseUp = null; }; if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 4, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 4, 1); }
Symbol 719 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 1
onMouseUp = function () { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop(1); onMouseUp = null; }; onEnterFrame = function () { if (_root.pause) { this.stop(); } else { this.play(); } _root.player.sprite.mcMC.head.gotoAndStop("fire"); if (_root.player.shield) { _root.player.sprite.mcMC.head.gotoAndStop("idle"); _parent.gotoAndStop("idle"); } }; if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 5, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 5, 1); } mysound = new Sound(); mysound.attachSound("g2l3"); mysound.start(0, 1);
Symbol 742 MovieClip Frame 10
if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 5, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 5, 1); } mysound = new Sound(); mysound.attachSound("g2l3"); mysound.start(0, 1);
Symbol 742 MovieClip Frame 20
if (_root.player.myDirection == "right") { _root.makeBullet(_root.player._x + (Math.cos((_root.player.gun._rotation * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin((_root.player.gun._rotation * Math.PI) / 180) * 15), 5, 1); } else { _root.makeBullet(_root.player._x + (Math.cos(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 30), (_root.player._y + _root.player.gun._y) + (Math.sin(((180 - _root.player.gun._rotation) * Math.PI) / 180) * 15), 5, 1); } mysound = new Sound(); mysound.attachSound("g2l3"); mysound.start(0, 1);
Symbol 743 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g3"); mysound.start(0, 1);
Symbol 756 MovieClip Frame 7
_parent.gotoAndStop("idle");
Symbol 757 MovieClip Frame 1
stop();
Symbol 765 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g3"); mysound.start(0, 1);
Symbol 765 MovieClip Frame 7
_parent.gotoAndStop("idle");
Symbol 766 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g3"); mysound.start(0, 1);
Symbol 774 MovieClip Frame 7
_parent.gotoAndStop("idle");
Symbol 775 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g4"); mysound.start(0, 1);
Symbol 788 MovieClip Frame 39
_parent.gotoAndStop("idle");
Symbol 789 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g4"); mysound.start(0, 1);
Symbol 800 MovieClip Frame 31
_parent.gotoAndStop("idle");
Symbol 801 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 1
gotoAndPlay(random(3));
Symbol 819 MovieClip Frame 1
gotoAndPlay(random(14));
Symbol 834 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("g4"); mysound.start(0, 1);
Symbol 834 MovieClip Frame 58
_parent.gotoAndStop("idle"); _parent.gotoAndStop("idle");
Symbol 835 MovieClip Frame 1
stop();
Symbol 837 MovieClip [player] Frame 1
action = "standing"; myDirection = "right"; jump = 7; walkSpeed = 4; myWidth = 7; myHeight = 50; hSpeed = 0; weapon = "gun"; pistolLevel = 1; autogunLevel = 1; clusterLevel = 1; missileLevel = 1; invincible = 0; grenadeTimer = 0; shield = false; playerCam = true; currentGun = "pistol"; this.onEnterFrame = function () { if (!_root.pause) { if (invincible > 0) { invincible--; } if ((invincible == 0) or ((int(invincible / 4) % 2) == 0)) { this._visible = true; } else { _visible = false; } sprite.mcMC.play(); sprite.mcMC.head.eyesMC.play(); sprite.arm.shield.shieldLevel.play(); if ((action == "standing") || (action == "walking")) { vSpeed = 3; fuel = 65; if (Key.isDown(_root.leftKey)) { if (hSpeed > (-walkSpeed)) { hSpeed = hSpeed - 0.5; } else { hSpeed = hSpeed + 0.4; } action = "walking"; } else if (Key.isDown(_root.rightKey)) { if (hSpeed < walkSpeed) { hSpeed = hSpeed + 0.5; } else { hSpeed = hSpeed - 0.4; } action = "walking"; } else { action = "standing"; if (Math.abs(hSpeed) < 0.5) { hSpeed = 0; } else { hSpeed = hSpeed * 0.8; } } if ((hSpeed > 0) && (!_root.ground.hitTest(this._x + myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else if ((hSpeed < 0) && (!_root.ground.hitTest(this._x - myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else { hSpeed = 0; } if (Key.isDown(_root.upKey)) { action = "up"; vSpeed = -jump; } if ((!_root.ground.hitTest(this._x, this._y + 1, true)) && (!_root.ground.hitTest(this._x, this._y + 4, true))) { action = "down"; vSpeed = 0; } _y = (_y + vSpeed); while ((vSpeed >= 0) && (_root.ground.hitTest(this._x, this._y - 0.1, true))) { _y = (_y - 0.1); } } else if (action == "up") { if (Key.isDown(_root.leftKey)) { if (hSpeed > ((-walkSpeed) * 1.5)) { hSpeed = hSpeed - 0.5; } } else if (Key.isDown(_root.rightKey)) { if (hSpeed < (walkSpeed * 1.5)) { hSpeed = hSpeed + 0.5; } } if ((hSpeed > 0) && (!_root.ground.hitTest(this._x + myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else if ((hSpeed < 0) && (!_root.ground.hitTest(this._x - myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else { hSpeed = 0; } vSpeed = vSpeed + 0.6; if (Key.isDown(_root.upKey) && (fuel > 0)) { fuel--; if ((fuel % 5) == 0) { mysound = new Sound(); mysound.attachSound("jetpackSound"); mysound.start(0, 1); _root.attachMovie("flame", "particle" + _root.particleCount, _root.particleCount); if (myDirection == "left") { _root["particle" + _root.particleCount]._x = _x + 11; } else { _root["particle" + _root.particleCount]._x = _x - 11; } _root["particle" + _root.particleCount]._y = _y - 9; _root.particleCount++; } vSpeed = vSpeed - 0.65; } else if (Key.isDown(_root.downKey)) { vSpeed = vSpeed + 0.3; } if (vSpeed > 0) { action = "down"; } if (!_root.ground.hitTest(this._x, this._y - myHeight, true)) { _y = (_y + vSpeed); } else { vSpeed = 2; } } else if (action == "down") { if (Key.isDown(_root.leftKey)) { if (hSpeed > ((-walkSpeed) * 1.5)) { hSpeed = hSpeed - 0.5; } } else if (Key.isDown(_root.rightKey)) { if (hSpeed < (walkSpeed * 1.5)) { hSpeed = hSpeed + 0.5; } } if ((hSpeed > 0) && (!_root.ground.hitTest(this._x + myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else if ((hSpeed < 0) && (!_root.ground.hitTest(this._x - myWidth, this._y - (myHeight / 2), true))) { _x = (_x + hSpeed); } else { hSpeed = 0; } if (vSpeed < 6) { vSpeed = vSpeed + 0.6; } else { vSpeed = vSpeed + 0.1; } if (Key.isDown(_root.upKey) && (fuel > 0)) { fuel--; if ((fuel % 5) == 0) { mysound = new Sound(); mysound.attachSound("jetpackSound"); mysound.start(0, 1); _root.attachMovie("flame", "particle" + _root.particleCount, _root.particleCount); if (myDirection == "left") { _root["particle" + _root.particleCount]._x = _x + 11; } else { _root["particle" + _root.particleCount]._x = _x - 11; } _root["particle" + _root.particleCount]._y = _y - 9; _root.particleCount++; } vSpeed = vSpeed - 0.85; } else if (Key.isDown(_root.downKey)) { if (vSpeed < 10) { vSpeed = vSpeed + 0.3; } } if (_root.ground.hitTest(this._x, this._y, true)) { if (Key.isDown(_root.leftKey) || (Key.isDown(_root.rightKey))) { action = "walking"; } else { action = "standing"; } } _y = (_y+1); _y = (_y + vSpeed); while ((vSpeed >= 0) && (_root.ground.hitTest(this._x, this._y - 0.1, true))) { _y = (_y - 0.1); } if ((vSpeed < 0) && (_root.ground.hitTest(this._x, this._y - myHeight, true))) { vSpeed = 2; } } if ((action == "walking") && ((Key.isDown(_root.leftKey) && (_parent._xmouse < _x)) || (Key.isDown(_root.rightKey) && (_parent._xmouse > _x)))) { sprite.gotoAndStop("walk"); } else if ((action == "walking") && ((Key.isDown(_root.leftKey) && (_parent._xmouse > _x)) || (Key.isDown(_root.rightKey) && (_parent._xmouse < _x)))) { sprite.gotoAndStop("walkback"); } else if (action == "up") { sprite.gotoAndStop("jump"); } else if (action == "down") { sprite.gotoAndStop("fall"); } else { sprite.gotoAndStop("idle"); } if (Key.isDown(_root.shieldKey)) { sprite.mcMC.head._rotation = sprite.arm._rotation * 0.2; } else { sprite.mcMC.head._rotation = gun._rotation * 0.2; } if (_parent._xmouse < _x) { myDirection = "left"; } else { myDirection = "right"; } if (myDirection == "left") { _xscale = -100; } else if (myDirection == "right") { _xscale = 100; } if (playerCam) { if (Math.abs(((-_x) + 300) - _root._x) > 1) { _root._x = _root._x + (((((-_x) + 300) - (hSpeed * 8)) - _root._x) * 0.3); _root.hud._x = -_root._x; } if ((action != "down") && (Math.abs(((-_y) + 270) - _root._y) > 1)) { _root._y = _root._y + ((((-_y) + 270) - _root._y) * 0.2); _root.hud._y = -_root._y; } if ((action == "down") && (Math.abs(((-_y) + 150) - _root._y) > 1)) { _root._y = _root._y + ((((-_y) + 150) - _root._y) * 0.05); _root.hud._y = -_root._y; } _root.bgPart._x = -_root._x; _root.bgPart._y = -_root._y; } if (((Key.isDown(_root.grenadeKey) && (abletoGrenade)) && (grenadeTimer <= 0)) && (!shield)) { sprite.arm._rotation = -90; if (myDirection == "right") { _root.makeGrenade(_x + 20, _y - 20); } else { _root.makeGrenade(_x - 20, _y - 20); } abletoGrenade = false; grenadeTimer = 45; } else if (!Key.isDown(_root.grenadeKey)) { abletoGrenade = true; } if (abletoGrenade) { grenadeTimer--; } } else if (_root.pause) { sprite.mcMC.stop(); sprite.arm.shield.shieldLevel.stop(); sprite.mcMC.head.eyesMC.stop(); } }; gun.onEnterFrame = function () { this.gotoAndStop(this._parent.currentGun + this._parent[this._parent.currentGun + "Level"]); if (!_root.pause) { this._rotation = this._rotation + ((((Math.atan2(this._parent._ymouse - this._y, this._parent._xmouse - this._x) * 180) / Math.PI) - this._rotation) * 0.5); if (!this._parent.shield) { this.gotoAndStop(this._parent.weapon); } else { this._rotation = this._rotation + 45; } if (this._rotation < -100) { this._rotation = -100; } if (this._rotation > 100) { this._rotation = 100; } } }; sprite.arm.shield._visible = false; sprite.arm.onEnterFrame = function () { if (!_root.pause) { this.sprite.mcMC.play(); if (!this._parent._parent.shield) { if (this.charge < 100) { this.charge = this.charge + 1; } else { this.charge = 100; } if (Key.isDown(_root.shieldKey) && (this.charge >= 30)) { this._parent._parent.shield = true; } this.shield._alpha = this.shield._alpha * 0.5; this._rotation = this._rotation + ((90 - this._rotation) * 0.3); } else if (this._parent._parent.shield) { this._rotation = this._rotation + ((((Math.atan2(this._parent._ymouse - this._y, this._parent._xmouse - this._x) * 180) / Math.PI) - this._rotation) * 0.3); this.charge = this.charge - 0.4; if (this.charge > 90) { this.shield.gotoAndStop("level3"); } else if (this.charge > 70) { this.shield.gotoAndStop("level2"); } else { this.shield.gotoAndStop("level1"); } this.shield._alpha = this.shield._alpha + ((this.charge - this.shield._alpha) * 0.5); if (this.charge <= 0) { this.charge = this.charge - 50; this._parent._parent.shield = false; } if (!Key.isDown(_root.shieldKey)) { this._parent._parent.shield = false; } this.shield._visible = true; } } };
Symbol 842 MovieClip [spawnParticle] Frame 20
this.removeMovieClip();
Symbol 856 MovieClip Frame 1
stop();
Symbol 887 Button
on (release) { nextFrame(); }
Symbol 888 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 895 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 895 MovieClip Frame 2
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 895 MovieClip Frame 3
wxculoarea2 = new Color(but1); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 896 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 903 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 903 MovieClip Frame 2
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 903 MovieClip Frame 3
wxculoarea2 = new Color(but2); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 904 Button
on (release) { targetul3 = "http://www.freegamesforyourwebsite.com/?" + _parent.wynume; getURL (targetul3, "_blank"); }
Symbol 905 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 905 MovieClip Frame 2
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 905 MovieClip Frame 3
wxculoarea2 = new Color(but3); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 910 Button
on (release) { targetul1 = ("http://www.freeonlinegames.com/downloads/" + _parent.wynume) + ".exe"; getURL (targetul1); }
Symbol 911 MovieClip Frame 1
stop();
Symbol 914 Button
on (release) { targetul2 = "http://www.freeonlinegames.com/?" + _parent.wynume; getURL (targetul2, "_blank"); }
Symbol 915 MovieClip Frame 1
stop();
Symbol 916 Button
on (release, keyPress "p") { _parent.instructionsFunction(); }
Symbol 923 MovieClip Frame 1
stop(); if (_parent.wyaliniere == "Centru") { this.gotoAndStop(2); } if (_parent.wyaliniere == "Dreapta") { this.gotoAndStop(3); }
Symbol 923 MovieClip Frame 2
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 923 MovieClip Frame 3
wxculoarea2 = new Color(but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:_parent.xrtb5, ga:"100", gb:_parent.xgtb5, ba:"100", bb:_parent.xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform);
Symbol 924 Button
on (release, keyPress "p") { _parent.instructionsFunction(); }
Symbol 925 MovieClip Frame 1
stop();
Symbol 926 MovieClip Frame 1
function instructionsFunction() { _root.gotoAndStop("howto"); } stop(); if ((wyasezare == "Orizontal") && (wyinstructions == false)) { this.gotoAndStop(2); } if (((wyasezare == "Vertical") && (wyinstructions == true)) && (wypozitie == "Sus")) { this.gotoAndStop(3); } if (((wyasezare == "Vertical") && (wyinstructions == true)) && (wypozitie == "Jos")) { this.gotoAndStop(4); } if (((wyasezare == "Orizontal") && (wyinstructions == true)) && (wypozitie == "Sus")) { this.gotoAndStop(5); } if (((wyasezare == "Orizontal") && (wyinstructions == true)) && (wypozitie == "Jos")) { this.gotoAndStop(6); } my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 926 MovieClip Frame 2
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 926 MovieClip Frame 3
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 926 MovieClip Frame 4
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 926 MovieClip Frame 5
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 926 MovieClip Frame 6
stop(); my_color = new Color(my_mc); my_color.setRGB(wyculoare); myValue = my_color.getRGB().toString(16); trace(myValue.length); if (myValue.length == 5) { myValue = "0" + myValue; } if (myValue.length == 4) { myValue = "00" + myValue; } if (myValue.length == 3) { myValue = "000" + myValue; } if (myValue.length == 2) { myValue = "0000" + myValue; } if (myValue.length == 1) { myValue = "00000" + myValue; } xtbcolor = myValue; xrtb5 = Number("0x" + xtbcolor.slice(0, 2)) - 1; xgtb5 = Number("0x" + xtbcolor.slice(2, 4)) - 1; xbtb5 = Number("0x" + xtbcolor.slice(4, 6)) - 1; wxculoarea2 = new Color(wynbut1.but1); wxculoarea3 = new Color(wynbut2.but2); wxculoarea4 = new Color(wynbut3.but3); wxculoarea5 = new Color(wynbut4.but4); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:xrtb5, ga:"100", gb:xgtb5, ba:"100", bb:xbtb5, aa:"100", ab:"0"}; wxculoarea2.setTransform(myColorTransform); wxculoarea3.setTransform(myColorTransform); wxculoarea4.setTransform(myColorTransform); wxculoarea5.setTransform(myColorTransform);
Symbol 929 Button
on (release) { getURL ("http://www.freeonlinegames.com/?Nightmare", "_blank"); }
Symbol 938 MovieClip Frame 1
this._visible = false;
Symbol 950 MovieClip Frame 6
_parent.gotoAndStop("idle");
Symbol 962 MovieClip Frame 30
stop();
Symbol 963 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("enemyHit"); health = 75;
Symbol 963 MovieClip Frame 2
stop(); onEnterFrame = function () { while (this.hitTest(_root.player._x + 25, _root.player._y, true)) { _root.player._x--; } i = 0; while (i <= _root.highestBullet) { if (this.hitTest(_root.bullets["bullet" + i]._x, _root.bullets["bullet" + i]._y, true)) { flasher._alpha = 100; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].gotoAndStop(2); this.gotoAndStop("hit"); } i++; } i = 0; while (i <= _root.highestGrenade) { if (this.hitTest(_root.grenades["grenade" + i]._x, _root.grenades["grenade" + i]._y, true)) { _root.grenades["grenade" + i].removeMovieClip(); } if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { flasher._alpha = 100; health = health - 5; this.gotoAndStop("hit"); } if (this.hitTest(_root.grenades["explosion" + i])) { flasher._alpha = 100; health = health - 0.6; this.gotoAndStop("hit"); } i++; } if (health < 0) { mysound.start(0, 1); i = 0; while (i <= (15 + random(4))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } this.gotoAndStop("explode"); } };
Symbol 963 MovieClip Frame 19
onEnterFrame = null;
Symbol 973 MovieClip Frame 6
_parent.gotoAndStop("idle");
Symbol 975 MovieClip Frame 91
stop();
Symbol 984 MovieClip Frame 52
_parent.onEnterFrame = function () { if (this.hitTest(_root.player._x, _root.player._y, true)) { Mouse.removeListener(_root.hud.mouseListener); _root.nextFrame(); } };
Symbol 984 MovieClip Frame 96
stop();
Symbol 985 MovieClip Frame 1
mysound = new Sound(); mysound.attachSound("enemyHit"); health = 25;
Symbol 985 MovieClip Frame 2
stop(); onEnterFrame = function () { while (this.hitTest(_root.player._x + 25, _root.player._y, true)) { _root.player._x--; } i = 0; while (i <= _root.highestBullet) { if (this.hitTest(_root.bullets["bullet" + i]._x, _root.bullets["bullet" + i]._y, true)) { flasher._alpha = 100; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].gotoAndStop(2); this.gotoAndStop("hit"); } i++; } i = 0; while (i <= _root.highestGrenade) { if (this.hitTest(_root.grenades["grenade" + i]._x, _root.grenades["grenade" + i]._y, true)) { _root.grenades["grenade" + i].removeMovieClip(); } if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { flasher._alpha = 100; health = health - 5; this.gotoAndStop("hit"); } if (this.hitTest(_root.grenades["explosion" + i])) { flasher._alpha = 100; health = health - 0.6; this.gotoAndStop("hit"); } i++; } if (health < 0) { mysound.start(0, 1); i = 0; while (i <= (15 + random(4))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } this.gotoAndStop("explode"); } };
Symbol 985 MovieClip Frame 16
stop(); onEnterFrame = null;
Symbol 987 MovieClip Frame 1
_root._x = (-_x) + 300; _root._y = (-_y) + 225; _visible = false; _root.attachMovie("player", "player", 100); _root.attachMovie("HUD", "hud", 9999); _root.hud._x = -_root._x; _root.hud._y = -_root._y; _root.player._x = _x; _root.player._y = _y; trace("makePlayer");
Symbol 1001 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 1017 MovieClip Frame 75
stop();
Symbol 1018 MovieClip Frame 1
stop();
Symbol 1021 MovieClip Frame 1
timer = 20; health = 50; flasher._alpha = 0; mysound = new Sound(); mysound.attachSound("enemyHit"); onEnterFrame = function () { if (!_root.pause) { flasher._alpha = flasher._alpha * 0.5; if (health > 0) { _alpha = (_alpha + ((((health * 2) + 15) - _alpha) * 0.5)); if ((timer <= 0) && (Math.abs(_root.player._x - _x) < 350)) { if (_root.baddyCount > 0) { _root.makeBaddy((_x + random(50)) - 25, _y - random(25), random(3) + 1); } timer = 100 + random(300); } else { timer--; } i = 0; while (i <= _root.highestBullet) { if ((Math.abs(_root.bullets["bullet" + i]._x - _x) < 20) && (Math.abs(_root.bullets["bullet" + i]._y - _y) < 20)) { flasher._alpha = 100; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; _root.attachMovie("bulletHit1", "particle" + _root.particleCount, _root.particleCount); _root["particle" + _root.particleCount]._rotation = (_root.bullets["bullet" + i]._rotation + random(90)) - 45; _root["particle" + _root.particleCount]._x = _root.bullets["bullet" + i]._x + (Math.cos(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root["particle" + _root.particleCount]._y = _root.bullets["bullet" + i]._y + (Math.sin(_root.bullets["bullet" + i].angle) * _root.bullets["bullet" + i].speed); _root.particleCount = _root.particleCount + 1; health = health - _root.bullets["bullet" + i].strength; _root.bullets["bullet" + i].gotoAndStop(2); } i++; } i = 0; while (i <= _root.highestGrenade) { if (this.hitTest(_root.grenades["grenade" + i]._x, _root.grenades["grenade" + i]._y, true)) { _root.grenades["grenade" + i].removeMovieClip(); } if (_root.grenades["explosion" + i].nuke && (this.hitTest(_root.grenades["explosion" + i]))) { flasher._alpha = 100; health = health - 5; } if (this.hitTest(_root.grenades["explosion" + i])) { flasher._alpha = 100; health = health - 0.6; } i++; } if (health < 0) { mysound.start(0, 1); i = 0; while (i <= (15 + random(4))) { _root.makePickup((this._x + random(50)) - 25, this._y - random(50), 1); i++; } timer = random(100) + 700; } } else { _alpha = (_alpha * 0.5); timer--; if (timer <= 0) { health = 50; } } } };
Symbol 1023 MovieClip Frame 1
onEnterFrame = function () { if (!_root.pause) { _rotation = (_rotation + 4); } };
Symbol 1027 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (!_root.pause) { this.gotoAndStop(_root.GUNZ); if ((((_x > ((-_root._x) - _width)) && (_x < (((-_root._x) + 600) + _width))) && (_y > ((-_root._y) - _height))) && (_y < (((-_root._y) + 450) + _height))) { _visible = true; } else { _visible = false; } if (_root.player.sprite.mcMC.hitTest(this._x, this._y, true) || (_root.player.vehicle && (_root.player.hitTest(this._x, this._y, true)))) { _root.GUNZ++; _root.attachMovie("pickUP", "particle" + _root.particleCount, _root.particleCount); this.onEnterFrame = null; this._visible = false; } } };
Symbol 1040 Button
on (release) { getURL ("http://www.freeonlinegames.com", "_self"); }
Symbol 1044 MovieClip Frame 1
this._visible = false;
Symbol 1055 MovieClip Frame 1
function onEnterFrame() { if (up && (ra < -50)) { ra = ra + 0.3; } else if (ra > -200) { up = false; ra = ra + -0.3; } else { up = true; } bb = -ra; myColorTransform = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb}; my_color.setTransform(myColorTransform); my_color2.setTransform(myColorTransform); } my_color = new Color(mcBG); my_color2 = new Color(mcBG2); ra = -100; rb = 255; ga = -100; gb = 255; ba = -100; bb = 255; myColorTransform = {ra:ra, rb:rb, ga:ga, gb:gb, ba:ba, bb:bb}; my_color.setTransform(myColorTransform); my_color2.setTransform(myColorTransform); up = true;
Symbol 1057 MovieClip Frame 1
this._visible = false;
Symbol 1064 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1067 Button
on (release) { trace("score: " + _root.pickups); _root.xdada = 0; _root.gotoAndPlay("submitScore"); }
Instance of Symbol 926 MovieClip in Symbol 1074 MovieClip Frame 1
//component parameters onClipEvent (construct) { wynume = "Nightmare"; wyculoare = 7695260 /* 0x756B9C */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Sus"; wyinstructions = false; }
Symbol 1074 MovieClip Frame 233
stop();
Symbol 1080 Button
on (release) { gotoAndStop ("title"); }
Instance of Symbol 926 MovieClip in Symbol 1098 MovieClip Frame 1
//component parameters onClipEvent (construct) { wynume = "Nightmare"; wyculoare = 7695260 /* 0x756B9C */; wyasezare = "Vertical"; wyaliniere = "Centru"; wypozitie = "Sus"; wyinstructions = false; }
Symbol 1098 MovieClip Frame 52
stop(); stopAllSounds();
Symbol 1103 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 220); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); i = 1; while (i <= 30) { scoresScroll["n" + i].text = _root.monthnume[i]; scoresScroll["s" + i].text = _root.monthscor[i]; i++; }
Symbol 1110 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 1415 MovieClip Frame 1
scroll1.setScrollProperties(130, 0, 915); this.chHand1 = function () { scoresScroll._y = -(scroll1.getScrollPosition() * 2); }; scroll1.setChangeHandler("chHand1"); q = 1; while (q <= 100) { scoresScroll["n" + q].text = _root.evernume[q]; scoresScroll["s" + q].text = _root.everscor[q]; q++; }
Instance of Symbol 82 MovieClip [FScrollBarSymbol] "scroll1" in Symbol 1415 MovieClip Frame 1
//component parameters onClipEvent (construct) { _targetInstanceName = ""; horizontal = false; }
Symbol 1421 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 1437 Button
on (release) { i = 1; while (i <= 100) { if (_root.best > _root.monthscor[i]) { k = 100; while (k >= (i + 1)) { _root.monthscor[k] = _root.monthscor[k - 1]; _root.monthnume[k] = _root.monthnume[k - 1]; k--; } _root.monthscor[i] = _root.best; _root.monthnume[i] = _root.nickname; i = 31; } i++; } i = 1; while (i <= 100) { if (_root.best > _root.everscor[i]) { k = 100; while (k >= (i + 1)) { _root.everscor[k] = _root.everscor[k - 1]; _root.evernume[k] = _root.evernume[k - 1]; k--; } _root.everscor[i] = _root.best; _root.evernume[i] = _root.nickname; i = 31; } i++; } gotoAndPlay ("submit"); }
Symbol 1443 Button
on (release) { _root.gotoAndStop("coperta"); }
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1447 MovieClip Frame 9
stop();
Symbol 1447 MovieClip Frame 22
stop();
Symbol 1447 MovieClip Frame 34
var my_date:Date = new Date(); codul = Math.round(my_date.getTime() / 1000) * _root.best; cale = (((((("http://www.freeonlinegames.com/scoreboard/update.php?game=" + _root.gameid) + "&name=") + _root.nickname) + "&score=") + _root.best) + "&code=") + codul; loadVariablesNum (cale, 0, "GET"); gotoAndPlay ("loop");
Symbol 1447 MovieClip Frame 45
if (_root.updated != 1) { gotoAndPlay ("loop"); } else { _root.best = 0; _root.score = 0; _root.xdada = 1; _root.gotoAndPlay("submitScore"); }

Library Items

Symbol 1 MovieClip [FUIComponentSymbol]
Symbol 2 GraphicUsed by:3 20 36 37 38 46 47 49 52 55 67 80
Symbol 3 MovieClipUses:2Used by:14
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:14
Symbol 6 GraphicUsed by:7 26 58 73
Symbol 7 MovieClipUses:6Used by:14
Symbol 8 GraphicUsed by:9 17 27 59 65 74
Symbol 9 MovieClipUses:8Used by:14
Symbol 10 GraphicUsed by:11 16 25 60 64 72
Symbol 11 MovieClipUses:10Used by:14
Symbol 12 GraphicUsed by:13 15 24 61 63 71
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:3 5 7 9 11 13Used by:33
Symbol 15 MovieClipUses:12Used by:23
Symbol 16 MovieClipUses:10Used by:23
Symbol 17 MovieClipUses:8Used by:23
Symbol 18 GraphicUsed by:19 66
Symbol 19 MovieClipUses:18Used by:23
Symbol 20 MovieClipUses:2Used by:23
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:15 16 17 19 20 22Used by:33
Symbol 24 MovieClipUses:12Used by:32
Symbol 25 MovieClipUses:10Used by:32
Symbol 26 MovieClipUses:6Used by:32
Symbol 27 MovieClipUses:8Used by:32
Symbol 28 GraphicUsed by:29 75
Symbol 29 MovieClipUses:28Used by:32
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:24 25 26 27 29 31Used by:33
Symbol 33 MovieClip [UpArrow]Uses:14 23 32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:39
Symbol 36 MovieClipUses:2Used by:39
Symbol 37 MovieClipUses:2Used by:39
Symbol 38 MovieClipUses:2Used by:39
Symbol 39 MovieClipUses:35 36 37 38Used by:54
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:48
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:48
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 MovieClipUses:2Used by:48
Symbol 47 MovieClipUses:2Used by:48
Symbol 48 MovieClipUses:41 43 45 46 47Used by:54
Symbol 49 MovieClipUses:2Used by:53
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:53
Symbol 52 MovieClipUses:2Used by:53
Symbol 53 MovieClipUses:49 51 52Used by:54
Symbol 54 MovieClip [ScrollThumb]Uses:39 48 53
Symbol 55 MovieClipUses:2Used by:62
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:62
Symbol 58 MovieClipUses:6Used by:62
Symbol 59 MovieClipUses:8Used by:62
Symbol 60 MovieClipUses:10Used by:62
Symbol 61 MovieClipUses:12Used by:62
Symbol 62 MovieClipUses:55 57 58 59 60 61Used by:79
Symbol 63 MovieClipUses:12Used by:70
Symbol 64 MovieClipUses:10Used by:70
Symbol 65 MovieClipUses:8Used by:70
Symbol 66 MovieClipUses:18Used by:70
Symbol 67 MovieClipUses:2Used by:70
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClipUses:63 64 65 66 67 69Used by:79
Symbol 71 MovieClipUses:12Used by:78
Symbol 72 MovieClipUses:10Used by:78
Symbol 73 MovieClipUses:6Used by:78
Symbol 74 MovieClipUses:8Used by:78
Symbol 75 MovieClipUses:28Used by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:71 72 73 74 75 77Used by:79
Symbol 79 MovieClip [DownArrow]Uses:62 70 78
Symbol 80 MovieClipUses:2Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClip [FScrollBarSymbol]Uses:81Used by:1415
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:83Used by:Timeline
Symbol 85 ShapeTweeningUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:85 86 87Used by:Timeline
Symbol 89 GraphicUsed by:98
Symbol 90 FontUsed by:91 1104 1105 1109 1111 1113 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1420 1433 1436 1438 1439 1440 1442 1444 1445 1446
Symbol 91 EditableTextUses:90Used by:98
Symbol 92 ShapeTweeningUsed by:98
Symbol 93 FontUsed by:94 95
Symbol 94 TextUses:93Used by:98
Symbol 95 TextUses:93Used by:96
Symbol 96 MovieClipUses:95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:89 91 92 94 96 97Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:108
Symbol 101 GraphicUsed by:108
Symbol 102 FontUsed by:103 105 106
Symbol 103 TextUses:102Used by:108
Symbol 104 SoundUsed by:108
Symbol 105 TextUses:102Used by:108
Symbol 106 TextUses:102Used by:108
Symbol 107 SoundUsed by:108
Symbol 108 MovieClipUses:100 101 103 104 105 106 107Used by:131
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:131
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:131
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:131
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:131
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:131
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:131
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:131
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:108 110 112 114 116 118 120 122 124 126 128 130Used by:Timeline
Symbol 132 GraphicUsed by:856
Symbol 133 FontUsed by:134
Symbol 134 TextUses:133Used by:856
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:150 192 221
Symbol 137 GraphicUsed by:138 148
Symbol 138 MovieClipUses:137Used by:149
Symbol 139 GraphicUsed by:148
Symbol 140 GraphicUsed by:148
Symbol 141 GraphicUsed by:148
Symbol 142 GraphicUsed by:148
Symbol 143 GraphicUsed by:148
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:137 139 140 141 142 143 144 145 146 147Used by:149
Symbol 149 MovieClipUses:138 148Used by:150
Symbol 150 MovieClip [baddy1]Uses:136 149Used by:856
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:191
Symbol 153 GraphicUsed by:159
Symbol 154 GraphicUsed by:159 190
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:153 154 155 156 157 158Used by:191
Symbol 160 GraphicUsed by:190
Symbol 161 GraphicUsed by:190
Symbol 162 GraphicUsed by:190
Symbol 163 GraphicUsed by:190
Symbol 164 GraphicUsed by:190
Symbol 165 GraphicUsed by:190
Symbol 166 GraphicUsed by:190
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:190
Symbol 170 GraphicUsed by:190
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:171 172 173 174Used by:190
Symbol 176 GraphicUsed by:190
Symbol 177 GraphicUsed by:190
Symbol 178 GraphicUsed by:190
Symbol 179 GraphicUsed by:190
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:190
Symbol 182 GraphicUsed by:190
Symbol 183 GraphicUsed by:190
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:160 161 154 162 163 164 165 166 169 170 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189Used by:191
Symbol 191 MovieClipUses:152 159 190Used by:192
Symbol 192 MovieClip [baddy2]Uses:191 136Used by:856
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:220
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:220
Symbol 197 GraphicUsed by:206
Symbol 198 GraphicUsed by:206
Symbol 199 GraphicUsed by:206
Symbol 200 GraphicUsed by:206
Symbol 201 GraphicUsed by:206
Symbol 202 GraphicUsed by:206
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:197 198 199 200 201 202 203 204 205Used by:220
Symbol 207 GraphicUsed by:219
Symbol 208 GraphicUsed by:218
Symbol 209 GraphicUsed by:218
Symbol 210 GraphicUsed by:218
Symbol 211 GraphicUsed by:218
Symbol 212 GraphicUsed by:218
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:208 209 210 211 212 213 214 215 216 217Used by:219
Symbol 219 MovieClipUses:207 218Used by:220
Symbol 220 MovieClipUses:194 196 206 219Used by:221
Symbol 221 MovieClip [baddy3]Uses:136 220Used by:856
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:222 223 224 225Used by:227 354
Symbol 227 MovieClip [baddyBullet]Uses:226Used by:856
Symbol 228 GraphicUsed by:229 235 530
Symbol 229 MovieClipUses:228Used by:236
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:228 230 231 232 233 234Used by:236
Symbol 236 MovieClip [bullet1]Uses:229 235Used by:856
Symbol 237 GraphicUsed by:238 246
Symbol 238 MovieClipUses:237Used by:247
Symbol 239 GraphicUsed by:246
Symbol 240 GraphicUsed by:246
Symbol 241 GraphicUsed by:246
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:237 239 240 241 242 243 244 245Used by:247
Symbol 247 MovieClip [bullet2]Uses:238 246Used by:856
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:250
Symbol 250 MovieClipUses:249Used by:262 263
Symbol 251 GraphicUsed by:261
Symbol 252 GraphicUsed by:261
Symbol 253 GraphicUsed by:261
Symbol 254 GraphicUsed by:261
Symbol 255 GraphicUsed by:261
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
Symbol 258 GraphicUsed by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:251 252 253 254 255 256 257 258 259 260Used by:262 263
Symbol 262 MovieClip [bullet3]Uses:250 261Used by:856
Symbol 263 MovieClip [bullet4]Uses:250 261Used by:856
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:264 265Used by:267
Symbol 267 MovieClipUses:266Used by:280
Symbol 268 GraphicUsed by:279
Symbol 269 GraphicUsed by:279
Symbol 270 GraphicUsed by:279
Symbol 271 GraphicUsed by:279
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:279
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:268 269 270 271 272 273 274 275 276 277 278Used by:280
Symbol 280 MovieClip [bullet5]Uses:267 279Used by:856
Symbol 281 GraphicUsed by:285
Symbol 282 GraphicUsed by:285
Symbol 283 GraphicUsed by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:281 282 283 284Used by:293
Symbol 286 GraphicUsed by:292
Symbol 287 GraphicUsed by:292
Symbol 288 GraphicUsed by:292 305 318
Symbol 289 GraphicUsed by:292
Symbol 290 GraphicUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:286 287 288 289 290 291Used by:293
Symbol 293 MovieClipUses:285 292Used by:294 353
Symbol 294 MovieClip [bullet6]Uses:293Used by:856
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:295 296 297 298Used by:306
Symbol 300 GraphicUsed by:305
Symbol 301 GraphicUsed by:305
Symbol 302 GraphicUsed by:305
Symbol 303 GraphicUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:300 301 288 302 303 304Used by:306
Symbol 306 MovieClipUses:299 305Used by:307
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Symbol 604 GraphicUsed by:614
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Symbol 786 MovieClipUses:785Used by:788 800 834
Symbol 787 GraphicUsed by:788
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Symbol 789 MovieClipUses:780 781 788Used by:836
Symbol 790 GraphicUsed by:794
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Symbol 792 MovieClipUses:791Used by:794 800
Symbol 793 GraphicUsed by:794
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Symbol 841 GraphicUsed by:842
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Symbol 844 Sound [g1l3]Used by:856
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Symbol 846 Sound [g2l3]Used by:856
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Symbol 849 Sound [grenadeSound]Used by:856
Symbol 850 Sound [hit1]Used by:856
Symbol 851 Sound [hit2]Used by:856
Symbol 852 Sound [jetpackSound]Used by:856
Symbol 853 Sound [missileSound]Used by:856
Symbol 854 Sound [musiucc]Used by:856  Timeline
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Symbol 1409 EditableTextUses:90Used by:1414
Symbol 1410 EditableTextUses:90Used by:1414
Symbol 1411 EditableTextUses:90Used by:1414
Symbol 1412 EditableTextUses:90Used by:1414
Symbol 1413 EditableTextUses:90Used by:1414
Symbol 1414 MovieClipUses:1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413Used by:1415
Symbol 1415 MovieClipUses:1102 1414 82Used by:1447
Symbol 1416 GraphicUsed by:1421
Symbol 1417 GraphicUsed by:1418 1421
Symbol 1418 MovieClipUses:1417Used by:1421
Symbol 1419 GraphicUsed by:1421
Symbol 1420 TextUses:90Used by:1421
Symbol 1421 ButtonUses:1416 1418 1419 1420 1417Used by:1447
Symbol 1422 GraphicUsed by:1447
Symbol 1423 GraphicUsed by:1424
Symbol 1424 MovieClipUses:1423Used by:1425
Symbol 1425 MovieClipUses:1424Used by:1447
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClipUses:1426Used by:1428
Symbol 1428 MovieClipUses:1427Used by:1447
Symbol 1429 GraphicUsed by:1430
Symbol 1430 MovieClipUses:1429Used by:1447
Symbol 1431 GraphicUsed by:1432
Symbol 1432 MovieClipUses:1431Used by:1447
Symbol 1433 TextUses:90Used by:1447
Symbol 1434 MovieClipUses:1106Used by:1437
Symbol 1435 GraphicUsed by:1437 1443
Symbol 1436 TextUses:90Used by:1437
Symbol 1437 ButtonUses:1434 1435 1436 1106Used by:1447
Symbol 1438 EditableTextUses:90Used by:1447
Symbol 1439 TextUses:90Used by:1447
Symbol 1440 EditableTextUses:90Used by:1447
Symbol 1441 MovieClipUses:1106Used by:1443
Symbol 1442 TextUses:90Used by:1443
Symbol 1443 ButtonUses:1441 1435 1442 1106Used by:1447
Symbol 1444 EditableTextUses:90Used by:1447
Symbol 1445 TextUses:90Used by:1447
Symbol 1446 TextUses:90Used by:1447
Symbol 1447 MovieClipUses:1101 1104 1113 1415 1421 1422 1425 1428 1430 1432 1433 1437 1438 1439 1440 1110 1443 1444 1445 1446Used by:Timeline

Instance Names

"prel"Frame 1Symbol 88 MovieClip
"prel"Frame 5Symbol 98 MovieClip
"ground"Frame 178Symbol 938 MovieClip
"map"Frame 179Symbol 1042 MovieClip
"ground"Frame 179Symbol 1044 MovieClip
"theSame"Frame 179Symbol 987 MovieClip
"ground"Frame 180Symbol 1057 MovieClip
"notSamer"Frame 180Symbol 987 MovieClip
"ee"Frame 180Symbol 1021 MovieClip
"dd"Frame 180Symbol 1021 MovieClip
"cc"Frame 180Symbol 1021 MovieClip
"a"Frame 180Symbol 1021 MovieClip
"b"Frame 180Symbol 1021 MovieClip
"head"Frame 182Symbol 641 MovieClip
"scw"Frame 188Symbol 1112 MovieClip
"scoreWind"Frame 200Symbol 1447 MovieClip
"face_mc"Symbol 14 MovieClip Frame 1Symbol 3 MovieClip
"arrow_mc"Symbol 14 MovieClip Frame 1Symbol 5 MovieClip
"highlight_mc"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"shadow_mc"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"darkshadow_mc"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"highlight3D_mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"darkshadow_mc"Symbol 23 MovieClip Frame 1Symbol 15 MovieClip
"highlight3D_mc"Symbol 23 MovieClip Frame 1Symbol 16 MovieClip
"highlight_mc"Symbol 23 MovieClip Frame 1Symbol 17 MovieClip
"shadow_mc"Symbol 23 MovieClip Frame 1Symbol 19 MovieClip
"face_mc"Symbol 23 MovieClip Frame 1Symbol 20 MovieClip
"arrow_mc"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"highlight3D_mc"Symbol 32 MovieClip Frame 1Symbol 24 MovieClip
"darkshadow_mc"Symbol 32 MovieClip Frame 1Symbol 25 MovieClip
"highlight_mc"Symbol 32 MovieClip Frame 1Symbol 26 MovieClip
"shadow_mc"Symbol 32 MovieClip Frame 1Symbol 27 MovieClip
"face_mc"Symbol 32 MovieClip Frame 1Symbol 29 MovieClip
"arrow_mc"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"up"Symbol 33 MovieClip [UpArrow] Frame 1Symbol 14 MovieClip
"down"Symbol 33 MovieClip [UpArrow] Frame 2Symbol 23 MovieClip
"disabled"Symbol 33 MovieClip [UpArrow] Frame 3Symbol 32 MovieClip
"highlight3D_mc"Symbol 39 MovieClip Frame 1Symbol 35 MovieClip
"darkshadow_mc"Symbol 39 MovieClip Frame 1Symbol 36 MovieClip
"highlight_mc"Symbol 39 MovieClip Frame 1Symbol 37 MovieClip
"shadow_mc"Symbol 39 MovieClip Frame 1Symbol 38 MovieClip
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"darkshadow_mc"Symbol 48 MovieClip Frame 1Symbol 43 MovieClip
"shadow_mc"Symbol 48 MovieClip Frame 1Symbol 45 MovieClip
"face_mc"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"shadow_mc"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"darkshadow_mc"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"highlight3D_mc"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
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"mc_sliderMid"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 48 MovieClip
"mc_sliderBot"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 53 MovieClip
"face_mc"Symbol 62 MovieClip Frame 1Symbol 55 MovieClip
"arrow_mc"Symbol 62 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"shadow_mc"Symbol 62 MovieClip Frame 1Symbol 59 MovieClip
"darkshadow_mc"Symbol 62 MovieClip Frame 1Symbol 60 MovieClip
"highlight3D_mc"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"darkshadow_mc"Symbol 70 MovieClip Frame 1Symbol 63 MovieClip
"highlight3D_mc"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"highlight_mc"Symbol 70 MovieClip Frame 1Symbol 65 MovieClip
"shadow_mc"Symbol 70 MovieClip Frame 1Symbol 66 MovieClip
"face_mc"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"arrow_mc"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"highlight3D_mc"Symbol 78 MovieClip Frame 1Symbol 71 MovieClip
"darkshadow_mc"Symbol 78 MovieClip Frame 1Symbol 72 MovieClip
"highlight_mc"Symbol 78 MovieClip Frame 1Symbol 73 MovieClip
"shadow_mc"Symbol 78 MovieClip Frame 1Symbol 74 MovieClip
"face_mc"Symbol 78 MovieClip Frame 1Symbol 75 MovieClip
"arrow_mc"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"up"Symbol 79 MovieClip [DownArrow] Frame 1Symbol 62 MovieClip
"down"Symbol 79 MovieClip [DownArrow] Frame 2Symbol 70 MovieClip
"disabled"Symbol 79 MovieClip [DownArrow] Frame 3Symbol 78 MovieClip
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"scrollTrack_mc"Symbol 82 MovieClip [FScrollBarSymbol] Frame 1Symbol 81 MovieClip
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"sprite"Symbol 150 MovieClip [baddy1] Frame 1Symbol 149 MovieClip
"sprite"Symbol 192 MovieClip [baddy2] Frame 1Symbol 191 MovieClip
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"bar"Symbol 221 MovieClip [baddy3] Frame 1Symbol 136 MovieClip
"sprite"Symbol 221 MovieClip [baddy3] Frame 1Symbol 220 MovieClip
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"but1"Symbol 521 MovieClip Frame 8Symbol 503 Button
"but3"Symbol 521 MovieClip Frame 8Symbol 504 Button
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"flashHurt"Symbol 550 MovieClip [HUD] Frame 1Symbol 419 MovieClip
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"gun1level"Symbol 550 MovieClip [HUD] Frame 1Symbol 498 MovieClip
"gun2level"Symbol 550 MovieClip [HUD] Frame 1Symbol 498 MovieClip
"gun3level"Symbol 550 MovieClip [HUD] Frame 1Symbol 498 MovieClip
"gun4level"Symbol 550 MovieClip [HUD] Frame 1Symbol 498 MovieClip
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"s98"Symbol 1414 MovieClip Frame 1Symbol 1409 EditableText
"n99"Symbol 1414 MovieClip Frame 1Symbol 1410 EditableText
"s99"Symbol 1414 MovieClip Frame 1Symbol 1411 EditableText
"n100"Symbol 1414 MovieClip Frame 1Symbol 1412 EditableText
"s100"Symbol 1414 MovieClip Frame 1Symbol 1413 EditableText
"scoresScroll"Symbol 1415 MovieClip Frame 1Symbol 1414 MovieClip
"scroll1"Symbol 1415 MovieClip Frame 1Symbol 82 MovieClip [FScrollBarSymbol]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 33 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 54 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 79 as "DownArrow"
ExportAssets (56)Timeline Frame 1Symbol 82 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 174Symbol 150 as "baddy1"
ExportAssets (56)Timeline Frame 174Symbol 192 as "baddy2"
ExportAssets (56)Timeline Frame 174Symbol 221 as "baddy3"
ExportAssets (56)Timeline Frame 174Symbol 227 as "baddyBullet"
ExportAssets (56)Timeline Frame 174Symbol 236 as "bullet1"
ExportAssets (56)Timeline Frame 174Symbol 247 as "bullet2"
ExportAssets (56)Timeline Frame 174Symbol 262 as "bullet3"
ExportAssets (56)Timeline Frame 174Symbol 263 as "bullet4"
ExportAssets (56)Timeline Frame 174Symbol 280 as "bullet5"
ExportAssets (56)Timeline Frame 174Symbol 294 as "bullet6"
ExportAssets (56)Timeline Frame 174Symbol 307 as "bullet7"
ExportAssets (56)Timeline Frame 174Symbol 320 as "bullet8"
ExportAssets (56)Timeline Frame 174Symbol 328 as "bullet9"
ExportAssets (56)Timeline Frame 174Symbol 338 as "bullet10"
ExportAssets (56)Timeline Frame 174Symbol 352 as "bullet11"
ExportAssets (56)Timeline Frame 174Symbol 353 as "bullet81"
ExportAssets (56)Timeline Frame 174Symbol 354 as "bullet99"
ExportAssets (56)Timeline Frame 174Symbol 365 as "bulletHit1"
ExportAssets (56)Timeline Frame 174Symbol 371 as "deathParticle"
ExportAssets (56)Timeline Frame 174Symbol 389 as "explosion"
ExportAssets (56)Timeline Frame 174Symbol 390 as "explosion1"
ExportAssets (56)Timeline Frame 174Symbol 403 as "explosion2"
ExportAssets (56)Timeline Frame 174Symbol 410 as "flame"
ExportAssets (56)Timeline Frame 174Symbol 414 as "grenade"
ExportAssets (56)Timeline Frame 174Symbol 550 as "HUD"
ExportAssets (56)Timeline Frame 174Symbol 553 as "lvlUP"
ExportAssets (56)Timeline Frame 174Symbol 555 as "missileParticle"
ExportAssets (56)Timeline Frame 174Symbol 557 as "particle1"
ExportAssets (56)Timeline Frame 174Symbol 559 as "particle2"
ExportAssets (56)Timeline Frame 174Symbol 566 as "particle3"
ExportAssets (56)Timeline Frame 174Symbol 569 as "pickUP"
ExportAssets (56)Timeline Frame 174Symbol 595 as "pickup1"
ExportAssets (56)Timeline Frame 174Symbol 602 as "pinkTrail"
ExportAssets (56)Timeline Frame 174Symbol 837 as "player"
ExportAssets (56)Timeline Frame 174Symbol 842 as "spawnParticle"
ExportAssets (56)Timeline Frame 174Symbol 843 as "enemyHit"
ExportAssets (56)Timeline Frame 174Symbol 844 as "g1l3"
ExportAssets (56)Timeline Frame 174Symbol 845 as "g2l1"
ExportAssets (56)Timeline Frame 174Symbol 846 as "g2l3"
ExportAssets (56)Timeline Frame 174Symbol 847 as "g3"
ExportAssets (56)Timeline Frame 174Symbol 848 as "g4"
ExportAssets (56)Timeline Frame 174Symbol 849 as "grenadeSound"
ExportAssets (56)Timeline Frame 174Symbol 850 as "hit1"
ExportAssets (56)Timeline Frame 174Symbol 851 as "hit2"
ExportAssets (56)Timeline Frame 174Symbol 852 as "jetpackSound"
ExportAssets (56)Timeline Frame 174Symbol 853 as "missileSound"
ExportAssets (56)Timeline Frame 174Symbol 854 as "musiucc"
ExportAssets (56)Timeline Frame 174Symbol 855 as "pickupSound"

Labels

"loop1"Frame 1
"loop2"Frame 5
"loop3"Frame 11
"intro"Frame 15
"coperta"Frame 177
"title"Frame 177
"howto"Frame 182
"dead"Frame 183
"submitScore"Frame 184
"loopLoad"Frame 188
"scoreTable"Frame 199
"gameover"Frame 210
"Symbol_36"Symbol 1 MovieClip [FUIComponentSymbol] Frame 1
"loop"Symbol 131 MovieClip Frame 3
"idle"Symbol 149 MovieClip Frame 1
"hop"Symbol 149 MovieClip Frame 8
"idle"Symbol 191 MovieClip Frame 1
"walk"Symbol 191 MovieClip Frame 10
"attack"Symbol 191 MovieClip Frame 18
"idle"Symbol 220 MovieClip Frame 1
"walk"Symbol 220 MovieClip Frame 9
"fire"Symbol 220 MovieClip Frame 17
"idle"Symbol 293 MovieClip Frame 1
"timeout"Symbol 293 MovieClip Frame 10
"idle"Symbol 306 MovieClip Frame 1
"timeout"Symbol 306 MovieClip Frame 10
"idle"Symbol 319 MovieClip Frame 1
"timeout"Symbol 319 MovieClip Frame 10
"loop"Symbol 614 MovieClip Frame 11
"level1"Symbol 622 MovieClip Frame 1
"level2"Symbol 622 MovieClip Frame 10
"level3"Symbol 622 MovieClip Frame 21
"loop"Symbol 634 MovieClip Frame 1
"idle"Symbol 641 MovieClip Frame 1
"fire"Symbol 641 MovieClip Frame 11
"loop"Symbol 659 MovieClip Frame 3
"idle"Symbol 669 MovieClip Frame 1
"walk"Symbol 669 MovieClip Frame 8
"walkback"Symbol 669 MovieClip Frame 16
"jump"Symbol 669 MovieClip Frame 26
"fall"Symbol 669 MovieClip Frame 33
"idle"Symbol 677 MovieClip Frame 1
"fire"Symbol 677 MovieClip Frame 12
"idle"Symbol 686 MovieClip Frame 1
"fire"Symbol 686 MovieClip Frame 12
"idle"Symbol 695 MovieClip Frame 1
"fire"Symbol 695 MovieClip Frame 12
"idle"Symbol 705 MovieClip Frame 1
"fire"Symbol 705 MovieClip Frame 12
"idle"Symbol 719 MovieClip Frame 1
"fire"Symbol 719 MovieClip Frame 12
"idle"Symbol 743 MovieClip Frame 1
"fire"Symbol 743 MovieClip Frame 12
"idle"Symbol 757 MovieClip Frame 1
"fire"Symbol 757 MovieClip Frame 12
"idle"Symbol 766 MovieClip Frame 1
"fire"Symbol 766 MovieClip Frame 12
"idle"Symbol 775 MovieClip Frame 1
"fire"Symbol 775 MovieClip Frame 12
"idle"Symbol 789 MovieClip Frame 1
"fire"Symbol 789 MovieClip Frame 12
"idle"Symbol 801 MovieClip Frame 1
"fire"Symbol 801 MovieClip Frame 12
"idle"Symbol 835 MovieClip Frame 1
"fire"Symbol 835 MovieClip Frame 12
"pistol1"Symbol 836 MovieClip Frame 1
"pistol2"Symbol 836 MovieClip Frame 10
"pistol3"Symbol 836 MovieClip Frame 19
"autogun1"Symbol 836 MovieClip Frame 28
"autogun2"Symbol 836 MovieClip Frame 38
"autogun3"Symbol 836 MovieClip Frame 47
"cluster1"Symbol 836 MovieClip Frame 56
"cluster2"Symbol 836 MovieClip Frame 65
"cluster3"Symbol 836 MovieClip Frame 74
"missile1"Symbol 836 MovieClip Frame 83
"missile2"Symbol 836 MovieClip Frame 90
"missile3"Symbol 836 MovieClip Frame 97
"idle"Symbol 963 MovieClip Frame 2
"hit"Symbol 963 MovieClip Frame 10
"explode"Symbol 963 MovieClip Frame 19
"idle"Symbol 985 MovieClip Frame 2
"hit"Symbol 985 MovieClip Frame 8
"explode"Symbol 985 MovieClip Frame 16
"idle"Symbol 1018 MovieClip Frame 1
"explode"Symbol 1018 MovieClip Frame 13
"topEver"Symbol 1447 MovieClip Frame 1
"submitScoreYes"Symbol 1447 MovieClip Frame 9
"submitScoreNo"Symbol 1447 MovieClip Frame 22
"submit"Symbol 1447 MovieClip Frame 34
"loop"Symbol 1447 MovieClip Frame 41

Dynamic Text Variables

_parent.procentSymbol 91 EditableText"00"
ringsSymbol 457 EditableText"0"
_root.bestSymbol 1438 EditableText"0000000"
_root.nicknameSymbol 1440 EditableText"ENTER NICK"
_root.bestSymbol 1444 EditableText"0000000"




http://swfchan.com/6/27466/info.shtml
Created: 21/5 -2019 12:50:04 Last modified: 21/5 -2019 12:50:04 Server time: 14/05 -2024 08:15:26