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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/56332854?noj=FRM56332854-14DC" width="1" height="1"></div>

Slingette.swf

This is the info page for
Flash #27481

(Click the ID number above for more basic data on this flash file.)


Text
restart

restart

map

map

menu

resume

GAME PAUSED

GAME PAUSED

For more free games, visit us at:

For more free games, visit us at:

ezone.com

ezone.com

Are you sure you want to skip the
lessons and start playing?

skip all

skip all

Are you sure you want to skip the
lessons and start playing?

Ezone Ad Player Instructions:

Submit your game at http://www.ezone.com to recieve your unique gameid

Copy this Clip to Layer 1 of the first frame of your movie.

Change the gameid parameter to your gameid.

You can scale the clip, but try and keep the clip proportions the same.

Place this component on the top layer
of the second frame, leaving frame 1
completely empty. The silhouette
helps you position the preloader
correctly on your page.

click here to add this game to your website - FREE !

click here to add this game to your website - FREE !

click here to add this game to your website - FREE !

click here to play more free games at ezone.com !

click here to play more free games at ezone.com !

click here to play more free games at ezone.com !

play sling

play sling

Loading . . .

An Edis Brothers Game

An Edis Brothers Game

v1.0.3ad

play

play

change player

change player

What is your name?

ok

ok

cancel

cancel

player1

hard

hard

CHoose Difficulty:

medium

medium

easy

easy

EMPTY

delete

delete

select your name:

new player

new player

Level 1: Moving
No times yet.

Map

25

In EASY and MEDIUM modes
you get extra chances.

Keep your eye on the clock - finish with
time left and you'll get a gold time bonus!

Then grab the vortex to
escape and finish the level.

Click on Slingette's
head, drag up, and
release to bounce up.

Click on Slingette's
head and release to
drop.

Click on Slingette's head,
drag back and release to
send her flying.

Click on Slingette's
head and drag her
to another grab.

Health Meter

Vortex

Turn all the grabs green to
open the vortex...

Bounce

Drop

Sling

Stretch

Quick Start

0.9

Level Complete: 500

Time Left: 18.5

Time Bonus:  0

Gold Time !

Gold Time !

level Score: 1100

next

next

0 - 100

0.9

- fully animated storyline
- trademark Edis Brothers humor
- 30 new challenging levels
- wacky new characters
- worldwide high score boards
- it's all FREE and waiting for you at Ezone.com!

You've completed all 20 levels of Slingette!
This is as far as you can go playing Slingette - now it's time to
introduce you to Slingette's big brother, Sling.  A whole new
level of  adventure and challenges is waiting for you:

Way to go !

Way to go !

You're doing great !

Keep up the great work! If you'd like to continue playing this
game with a funny storyline,  wacky new characters and an
additional 30 challenging levels, check out:

You're doing great !

ActionScript [AS1/AS2]

Frame 1
_global.validurls = new Array("http://www.ezone.com/", "http://ezone.com/", "http://sling.ezone.com/", "http://games.ezone.com/"); _global.lockcheck = false; _global.domaincheck = false; _global.gameURL = "http://sling.ezone.com/game.php"; _global.checkid = checkid; _global.gameLock = new GameLock(this);
Instance of Symbol 235 MovieClip "adplayer" in Frame 1
//component parameters onClipEvent (initialize) { gameid = "slingette"; }
Frame 4
function showDirectX(whichWay) { if (whichWay) { directXScreen._visible = false; mdm.System.DirectX.enable(640, 480, 16); Mouse.hide(); mdm.Input.Mouse.hide(); } else { Mouse.show(); mdm.Input.Mouse.show(); directXScreen._visible = true; } } function onJoystick1ButtonDown(x, y, b1, b2, b3, b4) { if (b1 == "true") { button1 = "down"; } else { button1 = "up"; } } function onJoystick1Move(x, y, b1, b2, b3, b4) { if (b1 == "true") { button1 = "down"; } else { button1 = "up"; } } function jumpURL(whichURL) { getURL (whichURL, "_blank"); if (_root.gameControl.action == "playing") { _root.gameControl.togglePause(); } showDirectX(false); } function zeroAngle(whichAngle) { var _local1 = whichAngle; _local1 = Math.round(_local1); _local1 = _local1 % 360; if (_local1 < 0) { _local1 = _local1 + 360; } return(_local1); } function sinQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.sinLookup[_local1]; return(toReturn); } function cosQuick(whichAngle) { var _local1 = whichAngle; _local1 = zeroAngle(_local1); toReturn = _global.cosLookup[_local1]; return(toReturn); } _global.gameLock.checkValid(); _global.gameSaver = new GameSaver(this); _global.sinLookup = new Array(); _global.cosLookup = new Array(); i = 0; while (i <= 360) { sinLookup[i] = Math.sin((i * Math.PI) / 180); cosLookup[i] = Math.cos((i * Math.PI) / 180); i++; } Mouse.hide(); mdm.Input.Mouse.hide(); attachMovie("directXScreen", "directXScreen", 2001); directXScreen._visible = false; button1 = "off"; mdm.Input.Joystick.enable(1, "mouse");
Instance of Symbol 733 MovieClip "speakerOn" in Frame 4
on (release) { _root.gameControl.toggleMute(); }
Frame 5
_root.gameControl.action = "title"; _root.gameControl.level = 0; if (_root.yourName == "") { notYou._visible = false; } else { notYou._visible = true; }
Frame 6
stop();
Frame 7
Selection.setFocus("_root.Name_txt"); Selection.setSelection(0, length(_root.Name_txt));
Frame 8
stop();
Frame 10
stop();
Frame 22
_root.gameControl.goCutScene("csIntro");
Frame 23
saveControl.updateNames();
Instance of Symbol 775 MovieClip "Name4" in Frame 23
on (release) { gameSaver.selectName(4); }
Instance of Symbol 775 MovieClip "Name3" in Frame 23
on (release) { gameSaver.selectName(3); }
Instance of Symbol 775 MovieClip "Name2" in Frame 23
on (release) { gameSaver.selectName(2); }
Instance of Symbol 775 MovieClip "Name1" in Frame 23
on (release) { gameSaver.selectName(1); }
Instance of Symbol 775 MovieClip "Name0" in Frame 23
on (release) { gameSaver.selectName(0); }
Frame 24
stop();
Frame 25
_root.gameControl.selectLevel(_root.gameControl.level);
Frame 26
stop();
Frame 28
stop();
Frame 29
gotoAndPlay(_root.gameControl.currentFrame);
Frame 31
gotoAndPlay(_root.gameControl.currentFrame);
Frame 33
gotoAndPlay(_root.gameControl.currentFrame);
Frame 35
gotoAndPlay(_root.gameControl.currentFrame);
Frame 37
gotoAndPlay(_root.gameControl.currentFrame);
Frame 39
gotoAndPlay(_root.gameControl.currentFrame);
Frame 41
gotoAndPlay(_root.gameControl.currentFrame);
Frame 43
gotoAndPlay(_root.gameControl.currentFrame);
Frame 45
gotoAndPlay(_root.gameControl.currentFrame);
Frame 92
gotoAndPlay(_root.gameControl.currentFrame);
Frame 148
gotoAndPlay(_root.gameControl.currentFrame);
Frame 150
stop();
Frame 166
stop();
Frame 168
stop();
Frame 241
gotoAndPlay ("level12_1");
Frame 243
stop();
Frame 264
gotoAndPlay(_root.gameControl.currentFrame);
Frame 266
gotoAndPlay(_root.gameControl.currentFrame);
Frame 284
stop();
Frame 301
stop();
Frame 303
stop();
Frame 322
stop();
Frame 402
gotoAndPlay ("level15loop");
Frame 404
stop();
Frame 493
gotoAndPlay ("level16loop");
Frame 495
stop();
Frame 516
stop();
Frame 576
gotoAndPlay ("level18");
Frame 583
stop();
Frame 595
stop();
Frame 720
gotoAndPlay ("level20");
Frame 858
gotoAndPlay ("level21");
Frame 871
gotoAndPlay ("level22");
Frame 875
stop();
Frame 877
stop();
Frame 885
stop();
Frame 1053
gotoAndPlay ("level25");
Frame 1059
stop();
Frame 1065
stop();
Frame 1077
gotoAndPlay ("level28");
Frame 1083
stop();
Frame 1442
gotoAndPlay ("level30");
Frame 1444
stop();
Frame 1446
stop();
Frame 1448
stop();
Frame 1450
stop();
Frame 1541
gotoAndPlay ("level35");
Frame 1543
stop();
Frame 1545
stop();
Frame 1547
stop();
Frame 1549
stop();
Frame 1698
gotoAndPlay ("level40");
Frame 1963
gotoAndPlay ("level41");
Frame 2270
gotoAndPlay ("level42");
Frame 2471
gotoAndPlay ("level43");
Frame 2473
stop();
Frame 2527
gotoAndPlay ("level45");
Frame 2646
gotoAndPlay ("level46");
Frame 2902
gotoAndPlay ("level47");
Frame 3110
gotoAndPlay ("level48");
Frame 3220
gotoAndPlay ("level49");
Frame 3354
gotoAndPlay ("level50");
Frame 3356
stop();
Frame 3357
_root.gameControl.action = "title"; _root.Geeza.disappear(); _root.Hero.makeWait();
Frame 3358
stop();
Frame 3360
stop();
Frame 3361
_root.gameControl.swapheads(""); _root.gameControl.action = "upsell"; _root.Geeza.getGrab(GeezaPos); _root.Geeza.adjustScale(0.65); _root.Hero.makeWait(); _root.gameControl.geezacount = 200;
Frame 3362
stop();
Frame 3363
_root.gameControl.action = "upsell"; _root.Geeza.getGrab(GeezaPos); _root.Geeza.adjustScale(0.65); _root.Hero.makeWait(); _root.gameControl.geezacount = 200;
Frame 3364
stop();
Symbol 161 MovieClip [femalehead] Frame 1
#initclip 17 Object.registerClass("femalehead", Freebody); #endinitclip
Symbol 161 MovieClip [femalehead] Frame 219
gotoAndPlay ("alive");
Symbol 161 MovieClip [femalehead] Frame 339
gotoAndPlay ("dying");
Symbol 161 MovieClip [femalehead] Frame 459
gotoAndPlay ("fire");
Symbol 161 MovieClip [femalehead] Frame 683
gotoAndPlay ("hot");
Symbol 161 MovieClip [femalehead] Frame 911
gotoAndPlay ("slime");
Symbol 161 MovieClip [femalehead] Frame 1031
gotoAndPlay ("dying_fire");
Symbol 161 MovieClip [femalehead] Frame 1151
gotoAndPlay ("dying_slime");
Symbol 161 MovieClip [femalehead] Frame 1271
gotoAndPlay ("dying_slime");
Symbol 163 MovieClip [yellow_particle] Frame 1
#initclip 11 Object.registerClass("yellow_particle", Particle); #endinitclip
Symbol 165 MovieClip [bubble_particle] Frame 1
#initclip 12 Object.registerClass("bubble_particle", Particle); #endinitclip
Symbol 167 Button
on (release) { _root.showDirectX(true); }
Symbol 168 MovieClip [directXScreen] Frame 2
gotoAndPlay (1);
Symbol 174 Button
on (release) { _root.gameControl.unpauseGame(); _root.gameControl.loseLevel(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 177 Button
on (release) { _root.gameControl.abortGame("map"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 180 Button
on (release) { _root.gameControl.showTitle(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 182 Button
on (release) { _root.gameControl.unpauseGame(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 191 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 196 Button
on (release) { _root.pauseScreen._visible = false; _root.gameControl.firstTime = false; _root.gameControl.firstLevel(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 197 Button
on (release) { _root.gameControl.resumeTutorial(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 199 MovieClip [pauseScreen] Frame 2
stop();
Symbol 199 MovieClip [pauseScreen] Frame 4
stop();
Symbol 205 MovieClip [Cursor] Frame 3
stop();
Symbol 205 MovieClip [Cursor] Frame 5
stop();
Symbol 205 MovieClip [Cursor] Frame 7
stop();
Symbol 208 MovieClip [wipeScreen] Frame 18
stop();
Symbol 220 MovieClip [coinbonus] Frame 1
#initclip 13 Object.registerClass("coinbonus", Scroller); #endinitclip
Symbol 220 MovieClip [coinbonus] Frame 17
gotoAndPlay (1);
Symbol 222 MovieClip [marker] Frame 1
#initclip 14 Object.registerClass("marker", Scroller); #endinitclip
Symbol 230 MovieClip [map_marker] Frame 1
#initclip 15 Object.registerClass("map_marker", MapLoc); #endinitclip
Symbol 230 MovieClip [map_marker] Frame 2
gotoAndPlay(this.action);
Symbol 230 MovieClip [map_marker] Frame 4
gotoAndPlay(this.action);
Symbol 230 MovieClip [map_marker] Frame 6
gotoAndPlay(this.action);
Symbol 230 MovieClip [map_marker] Frame 8
gotoAndPlay(this.action);
Symbol 231 MovieClip [gameControl] Frame 1
#initclip 16 Object.registerClass("gameControl", GameMaster); #endinitclip
Symbol 235 MovieClip Frame 1
System.security.allowDomain("ads.ezone.com"); info_text.text = ""; _level0.mygameID = this.gameid; var protocol = _url.substr(0, _url.indexOf(":")); if (protocol == "file") { } else { this.loadMovie("http://ads.ezone.com/swfs/adplayer.swf"); _level0.stop(); }
Symbol 235 MovieClip Frame 2
this.stop();
Symbol 859 MovieClip [__Packages.GameLock] Frame 0
class GameLock { function GameLock () { var _local1 = this; if (_global.lockcheck == false) { _local1.notValid = false; } else { var _local2 = _url.substr(0, _url.indexOf(":")); if (_local2 == "file") { } else { _local1.initialize(); _local1.sendID(); } } } function initialize() { var _local1 = this; _local1.loadscore = new XML(); _local1.loadscore.onData = function (data) { var _local1 = this; var _local2 = data; if (_local2 == undefined) { _local1.myStatus = "idle"; _local1.onLoad(false); _local1.feedback = "Could not access the script..."; } else if (_local2.indexOf("false") != -1) { _local1.myStatus = "idle"; _global.gameLock.notValid = true; _local1.onLoad(false); _local1.feedback = "The script was accessed, but returned false and notValid=" + _local1.notValid; _global.gameLock.checkValid(); } else { _local1.myStatus = "idle"; _local1.feedback = _local2; _local1.onLoad(false); } }; } function checkValid() { if (notValid == true) { _root.gotoAndPlay("stolen"); getURL (_global.gameURL, "_parent"); } } function sendID() { var _local1 = this; _local1.loadscore.load("http://sling.ezone.com/php/gamelock.php?checkid=" + _global.checkid); _local1.nextAction = "goScore"; _local1.myStatus = "getting"; } var feedback = "none"; var nextAction = "goScore"; var myStatus = "idle"; var notValid = false; }
Symbol 860 MovieClip [__Packages.Particle] Frame 0
class Particle extends MovieClip { function Particle (myName) { var _local1 = this; super(); _local1.name = myName; _local1.velX = _local1.speed * _local1._parent.sinQuick(_local1.angle); _local1.velY = _local1.speed * _local1._parent.cosQuick(_local1.angle); _local1.accelY = _local1.myGravity; _local1.initialize(); } function initialize() { var _local1 = this; _local1._x = _local1.origx; _local1._y = _local1.origy; _local1.gotoAndPlay(Math.round(Math.random() * 30) + 1); _local1._xscale = _local1.myScale * 200; _local1._yscale = _local1.myScale * 200; if (_local1.dieCel == 30) { _local1.dieCel = 30 + (Math.random() * 20); } } function onEnterFrame() { var _local1 = this; _local1.animCel = _local1.animCel + 1; _local1.velX = (_local1.velX + (_local1.accelX * _local1.deltaT)) * _local1.damping; _local1.velY = (_local1.velY + (_local1.accelY * _local1.deltaT)) * _local1.damping; _local1._x = _local1._x + (_local1.velX * _local1.myScale); _local1._y = _local1._y + (_local1.velY * _local1.myScale); if (_local1.animCel > _local1.dieCel) { (_local1.removeMovieClip());// not popped } } var animCel = 1; var origx = 100; var origy = 100; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 30; var myScale = 0.5; var myGravity = 5; var deltaT = 0.1; var damping = 0.99; }
Symbol 861 MovieClip [__Packages.Scroller] Frame 0
class Scroller extends MovieClip { var gotoAndPlay, _x; function Scroller () { var _local1 = this; var _local2 = _root; super(); _local1.origX = _local1._x; _local1.origY = _local1._y; _local1.snapX = _local1.origX; _local1.snapY = _local1.origY; _local1.myHealth = _local1.myMaxHealth; _local2.gameControl.myObstacles.push(_local1); if (String(_local1).indexOf("Grab") != -1) { _local1.myType = "grab"; if (String(_local1).indexOf("must") != -1) { _local1.mustGrab = true; _local2.gameControl.grabTarget = _local2.gameControl.grabTarget + 1; } } else if (String(_local1).indexOf("Warp") != -1) { _local1.myType = "warp"; _local1.action = "wait"; } else if (String(_local1).indexOf("Wall") != -1) { _local1.myType = "wall"; } else if (String(_local1).indexOf("Coin") != -1) { _local1.myType = "coin"; } if (String(_local1).indexOf("Boss") != -1) { _local1.myMaxHealth = 10; _local1.myHealth = _local1.myMaxHealth; _local1.myHealthRegen = 0.0075; } _local1.reset(); } function reset() { var _local1 = this; _local1.myColor = "gray"; _local1.action = "alive"; _local1.myLocked = "no"; if (_local1.myType == "warp") { _local1.action = "wait"; } _local1.gotoAndPlay(1); } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "paused") { _local1.stop(); } else { _local1.play(); _local1.collideCount = _local1.collideCount - 1; _local1.myHealth = _local1.myHealth + _local1.myHealthRegen; if (_local1.myHealth > _local1.myMaxHealth) { _local1.myHealth = _local1.myMaxHealth; } if (_local1.myHealth != _local1.myMaxHealth) { _local1.scaleDamage(); } if (_local1.action == "alive") { _local1.animCel = _local1.animCel + 1; if (String(_local1).indexOf("Grab8") != -1) { } if (_local1.myType == "coin") { if (_local1.animCel > 300) { _local1._visible = true; _local1.randomize(); } else if (_local1.animCel > 250) { if ((_local1.animCel % 10) == 0) { _local1._visible = false; } else if ((_local1.animCel % 5) == 0) { _local1._visible = true; } } } if (_local2.gameControl.scrolling) { _local1._x = (_local1._x + _local1.xVel) + _local2.gameControl.scrollVel[0]; _local1._y = (_local1._y + _local1.yVel) + _local2.gameControl.scrollVel[1]; } } } } function scaleDamage() { var myDamageBar = eval (this + ".DamageBar"); var myScale = ((myHealth / myMaxHealth) * 100); if (myScale > 100) { myScale = 100; } myDamageBar._xscale = myScale; } function doDamage(howMuch) { _root.gameControl.explodeAt(_root.Hero); myHealth = myHealth - howMuch; var myDamageBar = eval (this + ".DamageBar"); var myDamageBarMatte = eval (this + ".DamageBarMatte"); myDamageBarMatte._visible = true; myDamageBar._visible = true; scaleDamage(); if (myHealth <= 0) { action = "dying"; gotoAndPlay("dying"); if (mustGrab) { _root.gameControl.gotGrab(score); } } } function disappear() { action = "hidden"; _x = 1000; } function changeColor() { var _local1 = this; var _local2 = _root; if ((_local1.myColor == "gray") && (_local1.mustGrab)) { _local2.gameControl.gotGrab(_local1.score); } _local1.myColor = _local2.Hero.myColor; if (_local1.myLocked == "no") { _local1.myLocked = "yes"; _local1.gotoAndPlay("done"); if (String(_local1).indexOf("Lever1") != -1) { _local2.gameControl.changeFrame(1); } else if (String(_local1).indexOf("Lever2") != -1) { _local2.gameControl.changeFrame(2); } else if (String(_local1).indexOf("Lever3") != -1) { _local2.gameControl.changeFrame(3); } else if (String(_local1).indexOf("Lever4") != -1) { _local2.gameControl.changeFrame(4); } } } function collide() { var _local1 = this; var _local2 = _root; if (_local1.myType == "grab") { if (_local1.action == "alive") { _local1.changeColor(); if (_local2.Hero.currentGrab != _local1) { _local2.Hero.grabHold(_local1); } } else if (_local1.action == "kill") { _local2.Hero.changeAction("dying"); } else if (_local1.action == "spike") { _local2.Hero.changeAction("dying"); } else if (_local1.action == "slimegrab") { var _local3 = Math.abs(_local2.Hero._x - _local1._x) + Math.abs(_local2.Hero._y - _local1._y); if (_local3 > 40) { return; } if (_local2.Hero.myElement == "slime") { _local1.changeColor(); _local1.gotoAndPlay("done"); _local2.Hero.grabHold(_local1); } else if (_local1.collideCount < 0) { _local2.gameControl.playSound("grabslime.aif"); _local1.collideCount = 10; _local2.Hero.forceDrop(_local1); } } else if (_local1.action == "slime") { _local1.gotoAndPlay("done"); if (((_local2.Hero.myElement == "slime") && (_local2.Hero.myMode == "free")) && (_local1.collideCount < 0)) { _local1.collideCount = 10; _local1.doDamage(1); if (_local2.Hero.velocity[0] > _local2.Hero.velocity[1]) { _local2.Hero.velocity[0] = -_local2.Hero.velocity[0]; } else { _local2.Hero.velocity[1] = -_local2.Hero.velocity[1]; } } _local2.Hero.changeAction("slime"); } else if (_local1.action == "fire") { _local1.gotoAndPlay("done"); _local2.Hero.changeAction("fire"); } else if (String(_local1.action).indexOf("cannon") != -1) { if (((_local2.Hero.velocity[1] > 0) && (_local2.Hero._y < _local1._y)) || (_local2.Hero.velocity[1] > 3)) { _local1.gotoAndPlay("done"); } } } else if (_local1.myType == "warp") { if (_local2.Hero.currentGrab != _local1) { _local2.Hero.grabHold(_local1); _local2.gameControl.winLevel(); } } else if (_local1.myType == "wall") { } else if (_local1.myType == "coin") { _local2.gameControl.gotCoin(_local1); } } function randomize() { var _local1 = this; _local1.animCel = Math.ceil(Math.random() * 30); _local1._x = 50 + (Math.random() * 540); _local1._y = 50 + (Math.random() * 380); } function initialize() { animCel = 1; } var animCel = 1; var action = "alive"; var xVel = 0; var yVel = 0; var score = 100; var offsetEdge = 100; var myColor = "gray"; var myType = "normal"; var mustGrab = false; var origX = 0; var origY = 0; var snapX = 0; var snapY = 0; var myLocked = "no"; var myHealth = 5; var myHealthRegen = 0; var myMaxHealth = 5; var collideCount = 0; }
Symbol 862 MovieClip [__Packages.MapLoc] Frame 0
class MapLoc extends MovieClip { function MapLoc () { super(); var _local1 = String(this); myLevel = _local1.substr(13); } function onRelease() { var _local1 = this; if (_root.gameControl.cheatsOn) { if (Key.isDown(71)) { _global.gameSaver.cheat(_local1.myLevel, -10); } else if (Key.isDown(87)) { _global.gameSaver.cheat(_local1.myLevel, 10); } } _root.gameControl.selectLevel(_local1.myLevel); } function onRollOver() { _root.gameControl.preview(myLevel); } function onRollOut() { } var animCel = 1; var action = "locked"; var myLevel = 1; var myType = "level"; }
Symbol 863 MovieClip [__Packages.GameMaster] Frame 0
class GameMaster extends MovieClip { var mymusic, mysound; function GameMaster () { var _local1 = this; super(); Stage.showMenu = false; _local1.lastExitFrameMillis = getTimer(); if (_global.domaincheck) { var protocol = _local1._url.substr(0, _local1._url.indexOf(":")); if (protocol == "file") { } else { var ok = false; var _local2 = 0; while ((_local2 < _global.validurls.length) && (!ok)) { var _local3 = _global.validurls[_local2]; if (_local1._url.substr(0, _local3.length).toLowerCase() == _local3) { ok = true; } _local2++; } if (!ok) { (_local1.getURL(_global.gameURL, "_parent"));// not popped _root.gotoAndPlay("stolen"); } } } _local1.mysound = new Sound(); _local1.mymusic = new Sound(); _root.attachMovie("Cursor", "Cursor", 2010); _root.attachMovie("pauseScreen", "pauseScreen", 2000); _root.pauseScreen._visible = false; _root.attachMovie("wipeScreen", "wipeScreen", 1999); _root.wipeScreen._visible = false; _root.attachMovie("femalehand", "Hand", 10, {name:"hand"}); _root.attachMovie("femalehead", "Hero", 11, {name:"hero"}); _root.attachMovie("geezahand", "GeezaHand", 20, {name:"hand"}); _root.attachMovie("geeza", "Geeza", 21, {name:"hero"}); _local1.levelPreview = new Object(); _local1.levelPreview.level1 = "Stretching"; _local1.levelPreview.level2 = "Slinging"; _local1.levelPreview.level3 = "Springing"; _local1.levelPreview.level4 = "Rebounding"; _local1.levelPreview.level5 = "Bad guys"; _local1.levelPreview.level6 = "Popping Pus Leap"; _local1.levelPreview.level7 = "Spiked Floors"; _local1.levelPreview.level8 = "Spiked Grabs"; _local1.levelPreview.level9 = "Moving Walls"; _local1.levelPreview.level10 = "Moving Bad Guys"; _local1.levelPreview.level11 = "Levers"; _local1.levelPreview.level12 = "Red Spiked grabs"; _local1.levelPreview.level13 = "Multiple Spiked Grabs"; _local1.levelPreview.level14 = "Multiple Levers"; _local1.levelPreview.level15 = "Multiple Bad Guys"; _local1.levelPreview.level16 = "Grab Grabbers"; _local1.levelPreview.level17 = "Multiple Grab Grabbers"; _local1.levelPreview.level18 = "Red Spiky Grabs"; _local1.levelPreview.level19 = "Ups and Downs"; _local1.levelPreview.level20 = "Mini Boss"; _local1.levelPreview.level21 = "Moving Spiked Floors"; _local1.levelPreview.level22 = "Climbing"; _local1.levelPreview.level23 = "Creeping"; _local1.levelPreview.level24 = "Activated Spikes!"; _local1.levelPreview.level25 = "Mini Bosses"; _local1.levelPreview.level26 = "Wobbler Grabs"; _local1.levelPreview.level27 = "Moving Grabs"; _local1.levelPreview.level28 = "Multiple Moving Grabs"; _local1.levelPreview.level29 = "Movers and Shakers"; _local1.levelPreview.level30 = "More Mini Bosses"; _local1.levelPreview.level31 = "Super Slime Cannons!"; _local1.levelPreview.level32 = "Spiked Walls"; _local1.levelPreview.level33 = "Slime Time"; _local1.levelPreview.level34 = "Slime Combo"; _local1.levelPreview.level35 = "Slime Mini Bosses"; _local1.levelPreview.level36 = "Flingas!"; _local1.levelPreview.level37 = "Multiple Flingas"; _local1.levelPreview.level38 = "Goo-Mazing"; _local1.levelPreview.level39 = "Flinga Mania!"; _local1.levelPreview.level40 = "More Slime Mini Bosses"; _local1.levelPreview.level41 = "Get a Hold of Yourself!"; _local1.levelPreview.level42 = "Moving Spiked Walls"; _local1.levelPreview.level43 = "Spike Slime Combo"; _local1.levelPreview.level44 = "Think Quick! Move Quicker!"; _local1.levelPreview.level45 = "Divided Bad Guys"; _local1.levelPreview.level46 = "Mini Boss Frenzy 1"; _local1.levelPreview.level47 = "Mini Boss Frenzy 2"; _local1.levelPreview.level48 = "Mini Boss Frenzy 3"; _local1.levelPreview.level49 = "Mini Boss Frenzy 4"; _local1.levelPreview.level50 = "BIG BAD BOSS!"; _local1.levelPreview.gold1 = 10; _local1.levelPreview.gold2 = 5; _local1.levelPreview.gold3 = 15; _local1.levelPreview.gold4 = 20; _local1.levelPreview.gold5 = 10; _local1.levelPreview.gold6 = 10; _local1.levelPreview.gold7 = 15; _local1.levelPreview.gold8 = 15; _local1.levelPreview.gold9 = 15; _local1.levelPreview.gold10 = 10; _local1.levelPreview.gold11 = 15; _local1.levelPreview.gold12 = 25; _local1.levelPreview.gold13 = 15; _local1.levelPreview.gold14 = 25; _local1.levelPreview.gold15 = 20; _local1.levelPreview.gold16 = 30; _local1.levelPreview.gold17 = 15; _local1.levelPreview.gold18 = 35; _local1.levelPreview.gold19 = 60; _local1.levelPreview.gold20 = 15; _local1.levelPreview.gold21 = 25; _local1.levelPreview.gold22 = 30; _local1.levelPreview.gold23 = 30; _local1.levelPreview.gold24 = 30; _local1.levelPreview.gold25 = 20; _local1.levelPreview.gold26 = 30; _local1.levelPreview.gold27 = 25; _local1.levelPreview.gold28 = 25; _local1.levelPreview.gold29 = 25; _local1.levelPreview.gold30 = 20; _local1.levelPreview.gold31 = 15; _local1.levelPreview.gold32 = 20; _local1.levelPreview.gold33 = 25; _local1.levelPreview.gold34 = 15; _local1.levelPreview.gold35 = 30; _local1.levelPreview.gold36 = 20; _local1.levelPreview.gold37 = 20; _local1.levelPreview.gold38 = 20; _local1.levelPreview.gold39 = 20; _local1.levelPreview.gold40 = 35; _local1.levelPreview.gold41 = 30; _local1.levelPreview.gold42 = 15; _local1.levelPreview.gold43 = 20; _local1.levelPreview.gold44 = 10; _local1.levelPreview.gold45 = 60; _local1.levelPreview.gold46 = 60; _local1.levelPreview.gold47 = 45; _local1.levelPreview.gold48 = 30; _local1.levelPreview.gold49 = 35; _local1.levelPreview.gold50 = 60; _local1.levelPreview.gold500 = 140; _local1.showTitle(); } function doCursor() { var _local1 = this; var _local2 = _root; if ((((_local2.Hero.action != "alive") || (_local1.action == "paused")) || (_local1.action == "cutscene")) || (_local1.action == "map")) { _local1.myCursor = "hidden"; } else if ((_local2.Hero.myMode == "pull") || (_local2.Hero.myMode == "flick")) { _local1.myCursor = "closedHand"; } else if (_local2.Hero.myMode == "dangle") { var _local3 = Math.abs(_local1.myNewMouseX - _local2.Hero._x) + Math.abs(_local1.myNewMouseY - _local2.Hero._y); if (_local3 < 80) { _local1.myCursor = "openHand"; } else { _local1.myCursor = "hidden"; } } else { var _local3 = Math.abs(_local1.myNewMouseX - _local2.Hero._x) + Math.abs(_local1.myNewMouseY - _local2.Hero._y); if ((_local3 < 100) && (_local2.Hero.sittingOn != undefined)) { _local1.myCursor = "openHand"; } else { _local1.myCursor = "hidden"; } } _local2.Cursor._x = _local1.myNewMouseX; _local2.Cursor._y = _local1.myNewMouseY; if (_local1.myCursor == "closedHand") { _local2.Cursor._rotation = _local2.Hero._rotation; } else { _local2.Cursor._rotation = 0; } _local2.Cursor.gotoAndPlay(_local1.myCursor); } function gotCoin(whichCoin) { var _local1 = _root; var _local2 = this; _local2.coinCount = _local2.coinCount + 1; _local1.CoinCount.text = _local2.coinCount + " - 100"; _local2.explodeAt(whichCoin, "collect"); if (_local2.coinCount >= 100) { _local1.Coin1.disappear(); _local1.Coin2.disappear(); _local1.Coin3.disappear(); _local1.Coin4.disappear(); _local1.Coin5.disappear(); _local1.Warp.action = "alive"; _local1.Warp.gotoAndPlay("open"); } else { whichCoin.randomize(); } } function gotGrab(thisScore) { var _local1 = this; _local1.updateScore(thisScore); _local1.grabGot = _local1.grabGot + 1; if ((_local1.grabGot >= _local1.grabTarget) && (_local1.grabTarget != 0)) { _root.Warp.action = "alive"; _root.Warp.gotoAndPlay("open"); } } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local1.showSparks) { _local2.attachMovie("bubble", "particle", _local1.getParticleDepth(), {origx:(_local2._xmouse + (Math.random() * 80)) - 40, origy:_local2._ymouse + 20, angle:Math.random() * 360, speed:Math.random(), myScale:0.5, dieCel:40}); } _local1.myMouseDiffX = _local2._xmouse - _local1.myNewMouseX; _local1.myMouseDiffY = _local2._ymouse - _local1.myNewMouseY; _local1.myNewMouseX = _local2._xmouse; if (_local1.myNewMouseX > 640) { _local1.myNewMouseX = 640; } _local1.myNewMouseY = _local2._ymouse; if (_local1.myNewMouseY > 480) { _local1.myNewMouseY = 480; } _local1._x = -10000; _local1.doCursor(); _local1.geezacount = _local1.geezacount - 1; if ((_local1.action == "upsell") && (_local1.geezacount < 0)) { var myRand = (Math.random() * 4); if (myRand < 1) { _local2.Geeza.say("35cmon.aif"); } else if (myRand < 2) { _local2.Geeza.say("35hurryup.aif"); } else if (myRand < 3) { _local2.Geeza.say("end03.aif"); } else { _local2.Geeza.say("CS1D.aif"); } _local1.geezacount = (Math.random() * 100) + 400; } if (_local1.action == "playing") { if (_local2.Hero.action == "alive") { _local1.animCel = _local1.animCel + 1; } if (((Key.isDown(87) && (_local1.cheatsOn)) && (_local1.notWon)) && (_local1.animCel > 90)) { _local1.notWon = false; _local1.updateSummary(); _local2.Warp.gotoAndPlay("close"); } if (_local1.scrolling) { var scrollDistX = (320 - _local2.Hand._x); var scrollDistY = (140 - _local2.Hand._y); if (Math.abs(scrollDistX) > 10) { _local1.scrollVel[0] = scrollDistX / 10; } else { _local1.scrollVel[0] = 0; } if (Math.abs(scrollDistY) > 10) { _local1.scrollVel[1] = scrollDistY / 10; } else { _local1.scrollVel[1] = 0; } } var _local3 = Math.floor(_local1.goldTime - (_local1.animCel / 30)); if (_local3 <= 0) { _local3 = 0; } _local2.Clock.text = _local3; if (_local1.animCel < (_local1.goldTime * 30)) { } else if (_local2.Clock._visible) { _local2.gameControl.playSound("poweroff.aif"); _local2.Clock._visible = false; } } while ((getTimer() - _local1.lastExitFrameMillis) < 33) { } _local1.lastExitFrameMillis = getTimer(); } function choosePlayer() { var _local1 = this; if (_root.yourName == "") { (_local1.gotoAndPlay("_root.newName"));// not popped } else if (_local1.firstTime) { (_local1.gotoAndPlay("_root.difficulty"));// not popped } else { _global.gameSaver.readData(); _local1.level = _global.gameSaver.maxLevel + 1; _local1.showMap(); } } function chooseDifficulty(whichOne) { var _local1 = _root; difficulty = whichOne; _global.gameSaver.saveDifficulty(); _local1.wipeScreen._visible = true; _local1.wipeScreen.gotoAndPlay(1); _local1.play(); } function adjustGold(whichTime) { var _local2 = whichTime; var _local1 = _local2; if (difficulty == "easy") { _local1 = _local2 + 30; } else if (difficulty == "medium") { _local1 = _local2 + 15; } return(_local1); } function firstLevel() { var _local1 = this; var _local2 = _root; _local2.Geeza.disappear(); _local2.Hero.makeWait(); _local1.frommap = false; _local1.currentFrame = "instructs"; _local2.gotoAndPlay("instructs"); stopAllSounds(); _local1.mymusic.setVolume(_local1.musicVolume); _local1.startMusic("gooploopsnd"); } function startFirstLevel() { var _local1 = this; _local1.level = 1; _local1.bestTime = 10000000 /* 0x989680 */; _local1.goldTime = _local1.adjustGold(_local1.levelPreview.gold1); _local1.currentFrame = "_root.level1"; _local1.frommap = false; stopAllSounds(); _local1.mymusic.setVolume(_local1.musicVolume); _local1.startMusic("gooploopsnd"); _local1.startLevel(); } function startLevel() { var _local1 = this; if ((_local1.currentFrame == "_root.level1") && (_local1.frommap)) { _local1.firstLevel(); } else { _local1.resetLevel(); (_local1.gotoAndPlay("_root.restart"));// not popped if ((_local1.action == "title") || (_local1.level == 0)) { } else if (_local1.level == 500) { _local1.goldTime = _local1.adjustGold(_local1.levelPreview.gold500); _local1.startMusic("bonusmusic.aif"); } else if (_local1.level >= 45) { _local1.startMusic("baddymusic.aif"); } else if ((_local1.level % 5) == 0) { _local1.startMusic("baddymusic.aif"); } _local1.action = "playing"; _local1.lastLevel = _local1.level; _root.Geeza.disappear(); _root.nextLevel._visible = false; } } function resetLevel() { var _local1 = this; var _local2 = _root; _local1.animCel = 1; _local1.mylasttime = 1; _local1.winFlag = false; _local1.grabGot = 0; _local1.grabTarget = 0; _local1.coinCount = 0; _local1.notWon = true; _local1.myObstacles = new Array(); _local1.myWalls = new Array(); _local2.Hero.makeWait(); _local2.nextLevel._visible = false; _local2.Clock._visible = true; } function showTitle() { var _local1 = this; _root.Geeza.disappear(); _root.pauseScreen._visible = false; _local1.startMusic("music_snd"); _local1.level = 0; _local1.currentFrame = "_root.title"; _local1.startLevel(); _local1.action = "title"; _local1.firstTime = false; } function showMap() { var _local1 = this; var _local2 = _root; _local1.firstTime = false; _local2.Geeza.disappear(); _local1.resetLevel(); _local1.startMusic("gooploopsnd"); _local1.currentFrame = "_root.map"; _local2.gotoAndPlay("map"); _local2.Hero.makeWait(); _global.gameSaver.updateMap(); _local1.action = "map"; _local2.nextLevel._visible = false; } function goCutScene(whichLabel) { var _local1 = this; var _local2 = whichLabel; var _local3 = _root; if (_local1.cutscenes == true) { _local1.startMusic("gooploopsnd"); _local3.Hero.makeWait(); _local1.action = "cutscene"; _local3.gotoAndPlay(_local2); } else if ((_local2 == "csIntro") || (_local2.charAt(_local2.length - 1) == "5")) { _local1.showMap(); } else { _local3.gotoAndPlay("upsellnormal"); } } function goLabel(whichLabel) { var _local1 = whichLabel; var _local2 = _root; if (_local1 == undefined) { _local1 = nextLabel; } stopAllSounds(); if (_local2.Geeza.action != "hidden") { _local2.Geeza.changeAction("wait"); } startMusic("gooploopsnd"); _local2.gotoAndPlay(_local1); } function startTutorial() { var _local1 = this; _local1.currentFrame = "_root.tutorial"; _local1.startLevel(); _local1.action = "tutorial"; } function selectLevel(whichLevel) { if (whichLevel <= (_global.gameSaver.maxLevel + 1)) { level = whichLevel; var myLoc = eval ("_root.level" + whichLevel); _root.Marker._x = myLoc._x; _root.Marker._y = myLoc._y; currentFrame = "_root.level" + level; } else { _root.gameControl.playSound("badsnd"); } preview(whichLevel); } function preview(whichLevel) { if (whichLevel == undefined) { whichLevel = level; } if ((whichLevel > levellimit) && (_global.gameSaver.maxLevel >= 5)) { _root.myHint.text = "Play Sling to unlock this level"; _root.playSling._visible = true; } if (whichLevel > (_global.gameSaver.maxLevel + 1)) { return(undefined); } _root.playSling._visible = false; var myMessage = ("_root.gameControl.levelPreview.level" + String(whichLevel)); myMessage = eval (myMessage); if (myMessage == undefined) { _root.myHint.text = "Level " + whichLevel; } else { _root.myHint.text = (("Level " + whichLevel) + ": ") + myMessage; } var myScoreSummary = scoreSummary(_global.gameSaver.levelTimes[whichLevel - 1], whichLevel); bestTime = Math.round(_global.gameSaver.levelTimes[whichLevel - 1] / 3) / 10; goldTime = eval ("_root.gameControl.levelPreview.gold" + whichLevel); goldTime = adjustGold(goldTime); if (whichLevel > _global.gameSaver.maxLevel) { _root.myHint.text = _root.myHint.text + "\nNot played yet"; } else { _root.myHint.text = _root.myHint.text + ("\nBest Score: " + myScoreSummary.total); } _root.score_txt.text = "Game Score: " + _global.gameSaver.gameScore; if ((_global.gameSaver.gameScore == _global.gameSaver.lastAdded) || (noscores)) { _root.addScore._visible = false; } } function changeFrame(whichNum) { var _local1 = this; _local1.currentFrame = (("_root.level" + _local1.level) + "_") + whichNum; _local1 = _local1.gotoAndPlay(_local1.currentFrame); } function loseLevel() { var _local1 = this; _local1.currentFrame = "_root.level" + _local1.level; _local1.resetLevel(); _local1 = _local1.gotoAndPlay("_root.restart"); } function updateSummary() { var _local2 = this; var _local3 = _root; _local2.mymusic.stop("music_snd"); _local2.startMusic("music_snd"); var _local1 = _local2.scoreSummary(_local2.animCel); _local3.nextLevel.bonus_level.text = "Level Complete: " + _local1.levelbonus; _local2.madeGold = _local1.madeGold; _local3.nextLevel.bonus_yourtime.text = "Time Left: " + _local1.timeleft; _local3.nextLevel.bonus_time.text = "Time Bonus: " + _local1.timebonus; _local3.nextLevel.bonus_score.text = "Level Score: " + _local1.total; _global.gameSaver.saveScore(); } function scoreSummary(myAnimCel, myLevel) { if (myLevel == undefined) { myLevel = level; } if (myAnimCel == undefined) { myAnimCel = animCel; } var myReturn = new Object(); if (difficulty == "easy") { myReturn.levelbonus = 500; } else if (difficulty == "medium") { myReturn.levelbonus = 1000; } else { myReturn.levelbonus = 1500; } var myGoldTime = eval ("_root.gameControl.levelPreview.gold" + myLevel); myGoldTime = adjustGold(myGoldTime); myReturn.timeleft = (myGoldTime * 30) - myAnimCel; myReturn.timeleft = Math.round(myReturn.timeleft / 3) / 10; if (myReturn.timeleft <= 0) { myReturn.timeleft = 0; myReturn.madeGold = false; } else { myReturn.madeGold = true; } myReturn.timebonus = Math.ceil(myReturn.timeleft * 10); myReturn.total = myReturn.timebonus + myReturn.levelbonus; return(myReturn); } function winLevel() { var _local1 = this; _root.Hero.changeAction("won"); if ((_local1.action == "tutorial") || (_local1.action == "title")) { } else if (_local1.level == 500) { } else { _local1.action = "won"; _local1.updateSummary(); } } function showResults() { _root.nextLevel.play(); _root.nextLevel._visible = true; } function launchFirework(whichParticle, whichX, whichY, whichScale, whichType) { var _local2 = whichParticle; var _local3 = whichScale; var _local1 = 4; while (_local1 <= 20) { _root.attachMovie(_local2, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:_local1 * 20, speed:5 + (Math.random() * 10), myScale:_local3}); _local1++; } _local1 = 4; while (_local1 <= 20) { _root.attachMovie(_local2, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:_local1 * 20, speed:2 + (Math.random() * 5), myScale:_local3}); _local1++; } } function explodeButton(whichSound) { var _local1 = whichSound; if (_local1 == undefined) { _local1 = "rolloversnd"; } playSound(_local1); launchFirework("bubble_particle", _root._xmouse, _root._ymouse, 0.2, "random"); } function explodeScore(whichX, whichY, whichSound) { var _local1 = whichSound; if (_local1 == undefined) { _local1 = "note1snd"; } playSound(_local1); launchFirework("yellow_particle", whichX, whichY, 0.2, "random"); } function explodeAt(whichObject, whichSound) { var _local1 = whichSound; if (_local1 == undefined) { _local1 = "rolloversnd"; } playSound(_local1); launchFirework("bubble_particle", whichObject._x, whichObject._y, 0.2, "random"); } function getParticleDepth() { var _local1 = this; _local1.particleDepth = _local1.particleDepth - 1; if (_local1.particleDepth < 50) { _local1.particleDepth = 299; } return(_local1.particleDepth); } function updateScore(thisScore) { if ((action != "playing") or demo) { return(undefined); } _root.gameScore = _root.gameScore + thisScore; } function pauseGame() { var _local1 = this; var _local2 = _root; if ((_local1.level == 0) && (_local1.action != "tutorial")) { } else { if (_local1.action != "tutorial") { _local1.action = "paused"; } _local2.pause.swapMovie; _local1.mymusic.setVolume(0); _local2.pauseScreen.gotoAndPlay("normal"); _local2.pauseScreen._visible = true; } } function pauseTutorial() { var _local1 = _root; _local1.pause.swapMovie; mymusic.setVolume(0); _local1.pauseScreen.gotoAndPlay("tutorial"); _local1.pauseScreen._visible = true; } function resumeTutorial() { mymusic.setVolume(musicVolume); _root.pauseScreen._visible = false; } function abortGame(whichMarker) { var _local1 = this; var _local2 = whichMarker; var _local3 = _root; _local3.pauseScreen._visible = false; if (_local2 == undefined) { _local1.startMusic(); _local1.action = "enterscore"; _local3.gameControl.startDemo(); } else if (_local2 == "map") { _local1.firstTime = false; _local1.unpauseGame(); _local1.showMap(); } else { _local3.gotoAndPlay(_local2); } } function goSubmit() { var _local1 = this; _local1.action = "enterscore"; _root.gotoAndPlay("SubmitScore"); _local1.startMusic(); _local1.showTitle(); } function unpauseGame() { var _local1 = this; var _local2 = _root; if (_local1.action != "tutorial") { _local1.action = "playing"; } _local1.mymusic.setVolume(_local1.musicVolume); _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; _local1.myLastMouseX = _local1.myNewMouseX; _local1.myLastMouseY = _local1.myNewMouseY; _local1._x = _local1.myNewMouseX; _local1._y = _local1.myNewMouseY; _local1.myCursor = "hidden"; _local2.pauseScreen._visible = false; } function togglePause() { var _local1 = this; if (_local1.action == "paused") { _local1.unpauseGame(); } else if ((_local1.action == "playing") || (_local1.action == "tutorial")) { _local1.pauseGame(); } } function startMusic(whichSound, whichLoop) { var _local1 = this; var _local2 = whichLoop; var _local3 = whichSound; if (_local3 == undefined) { _local3 = "music_snd"; } if (_local2 == undefined) { _local2 = 99; } _local1.mymusic.stop(); _local1.mymusic.attachSound(_local3); _local1.mymusic.setVolume(_local1.musicVolume); _local1.mymusic.start(0, _local2); } function playSound(whichSound) { var _local1 = whichSound; if (_local1 == "collect") { var _local2 = Math.ceil(Math.random() * 4); _local1 = ("collect0" + _local2) + ".aif"; } mysound.attachSound(_local1); mysound.start(); } function toggleMute() { var _local1 = this; if (_local1.mute) { _local1.musicVolume = _local1.musicVolumePref; _local1.mymusic.setVolume(_local1.musicVolume); _local1.mute = false; _local1.playSound("note1snd"); _root.speakerOn._visible = true; } else { _local1.musicVolume = 0; _local1.mymusic.setVolume(_local1.musicVolume); _local1.mute = true; _root.speakerOn._visible = false; } } function swapheads(whichhead) { _root.attachMovie(whichhead + "hand", "Hand", 10, {name:"hand"}); _root.attachMovie(whichhead + "head", "Hero", 11, {name:"hero"}); } var animCel = 1; var action = "ready"; var level = 1; var mylasttime = 1; var levelscore = 200; var levelmsg = ""; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var myMaxLevels = 8; var winFlag = false; var demo = false; var musicVolume = 80; var musicVolumePref = 80; var lastPressCel = 0; var screenTime = 0; var cheatsOn = false; var soundButton = "SOUND IS ON"; var scrollVel = [0, 0]; var scrolling = false; var numGrabs = 3; var grabGot = 0; var grabTarget = 0; var mute = false; var jumpframe = ""; var currentFrame = "title"; var showSparks = false; var particleDepth = 299; var bestTime = 1000; var goldTime = 1000; var firstTime = false; var lastLevel = 0; var lastExitFrameMillis = 0; var nextLabel = "title"; var myCursor = "hidden"; var notWon = true; var coinCount = 0; var difficulty = "hard"; var madeGold = false; var frommap = false; var cutscenes = false; var noscores = true; var levellimit = 20; var geezacount = -1; }
Symbol 864 MovieClip [__Packages.Freebody] Frame 0
class Freebody extends MovieClip { var sittingOn, _y, _x, currentGrab, hitTest; function Freebody () { var _local1 = this; super(); _local1.mysound = new Sound(); _local1.mysound.attachSound("grab01.aif"); _local1.mysound.onSoundComplete = _local1.soundFinishedHero; _local1.headOffsetX = 0; _local1.headOffsetY = 0; _local1.headOffsetDist = 50; _local1.myOrigScale = 50; _local1.myGravity = _local1.myGravityOrig; _local1.adjustScale(_local1.myBodyScale); } function soundFinishedHero() { _root.Hero.myCurrentSound = "none"; } function adjustScale(whichScale) { var _local1 = this; _local1.myBodyScale = whichScale; _local1._xscale = _local1.myOrigScale * _local1.myBodyScale; _local1._yscale = _local1.myOrigScale * _local1.myBodyScale; _root.Hand._xscale = _local1.myOrigScale * _local1.myBodyScale; _root.Hand._yscale = _local1.myOrigScale * _local1.myBodyScale; _local1.myScale = 10 * _local1.myBodyScale; _local1.springLength = _local1.springLengthOrig * _local1.myBodyScale; _local1.headOffsetDist = 100 * _local1.myBodyScale; _local1.myMinLength = _local1.myOrigLength * _local1.myBodyScale; _local1.offsetEdge = _local1._width / 2; } function initialize() { var _local1 = this; var _local2 = _root; _local1.tuteCount = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _local1.animCel = 1; _local1.adjustScale(0.5); _local1.myElementCount = 0; _local1.myElement = "none"; _local1._x = _local2.Start._x; _local1._y = _local2.Start._y; _local1.myLastX = _local1._x; _local1.myLastY = _local1._y; _local2.Hand._x = _local1._x; _local2.Hand._y = _local1._y - 50; _local1.velocity[0] = 0; _local1.velocity[1] = 0; _local1.myGravity = _local1.myGravityOrig; _local1.moveAttachments(); _local1.currentGrab = undefined; _local1.gotoAndPlay("alive"); _local1.myMode = "free"; _local1.action = "alive"; _local1.sittingOn = undefined; _local1.sitCount = 10; _local1.myMaxY = 0; _local1.health = 0; if (_local2.gameControl.difficulty == "easy") { _local1.health = 5; } else if (_local2.gameControl.difficulty == "medium") { _local1.health = 3; } _local2.Health.gotoAndPlay("level" + _local1.health); } function makeWait() { var _local1 = this; _local1.currentGrab = undefined; _local1.action = "wait"; _local1._x = 1000; _root.Hand._x = 1100; _local1.moveAttachments(); } function forceDrop(whichObject) { var _local1 = this; var _local2 = whichObject; _root.Hand._x = _local2._x; _root.Hand._y = _local2._y; _local1._x = _local2._x; _local1._y = _local2._y + _local1.myMinLength; _local1.moveAttachments(); _local1.velocity[0] = 0; _local1.velocity[1] = 0; _local1.myMode = "free"; } function shootUp(whichObject) { var _local1 = this; _local1._x = whichObject._x; _local1._y = whichObject._y; _root.Hand._x = _local1._x; _root.Hand._y = _local1._y + 20; _local1.moveAttachments(); _local1.velocity[0] = 0; _local1.velocity[1] = -8; _local1.action = "alive"; _local1.myMode = "free"; _local1.myGrabCount = 10; } function resetObstacles() { var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.reset(); i++; } } function onMouseUp() { var _local1 = this; if (_local1.action != "alive") { } else if (_root.gameControl.action == "cutscene") { } else if (_local1.myMode == "pull") { _local1.myMode = "flick"; _local1.flickCount = 5; _local1.playSound("fling"); } } function onMouseDown() { var _local1 = this; var _local2 = _root; if (_local1.action != "alive") { } else if (_local2.gameControl.action == "cutscene") { } else { var _local3 = Math.abs(_local2.gameControl.myNewMouseX - _local1._x) + Math.abs(_local2.gameControl.myNewMouseY - _local1._y); if ((_local1.myMode == "dangle") && (_local3 < 80)) { _local1.myMode = "pull"; _local1.myMaxY = 0; if (_local1.sittingOn != undefined) { _local2.Head._x = _local2.gameControl.myNewMouseX; _local2.Hand._y = _local1.sittingOn.myBounds.ymin + 10; _local1.myMode = "pull"; _local1.myMaxY = _local1.sittingOn.myBounds.ymin - 30; } } else if (_local1.myMode == "pull") { _local1.myMode = "flick"; _local1.flickCount = 5; } else if (_local1.myMode == "flick") { _local1.myMode = "pull"; } else if (_local3 < 100) { if (_local1.sittingOn != undefined) { if ((_local2.Hand._x > _local1.sittingOn.myBounds.xmin) && (_local2.Hand._x < _local1.sittingOn.myBounds.xmax)) { _local2.Head._x = _local2.gameControl.myNewMouseX; _local2.Hand._y = _local1.sittingOn.myBounds.ymin + 10; _local1.myMode = "pull"; _local1.myMaxY = _local1.sittingOn.myBounds.ymin - 30; } } } } } function reposLastGrab() { var _local1 = this; var _local2 = _root; _local1.myMode = "free"; _local1.mysound.attachSound("clicksnd"); _local1.mysound.setVolume(0.25 * _local2.gameControl.effectVolume); _local1.mysound.start(); _local2.Hand._x = _local1.lastGrab.snapX; _local2.Hand._y = _local1.lastGrab.snapY - 50; _local1._x = _local2.Hand._x; _local1._y = _local2.Hand._y - 50; _local1.velocity[0] = 0; _local1.velocity[1] = 0; } function changeElement(whichElement) { var _local1 = this; if (_local1.action == "alive") { _local1.myElement = whichElement; _local1.myElementCount = 200; if (_local1.myElement == "none") { _local1.gotoAndPlay("alive"); } else { _local1.gotoAndPlay(_local1.myElement); } } } function onEnterFrame() { var _local1 = this; var _local2 = _root; var _local3 = ((_local2.gameControl.action != "paused") ? (_local1.animCel = _local1.animCel + 1_local1.myGrabCount = _local1.myGrabCount - 1_local1.flickCount = _local1.flickCount - 1_local1.hitCount = _local1.hitCount - 1_local1.myElementCount = _local1.myElementCount - 1if (_local1.myElementCount == 0) { _local1.changeElement("none")} else if ((_local1.myElementCount > 0) && (_local1.myElementCount < 50)) { if ((_local1.myElementCount % 10) == 0) { _local1.gotoAndPlay("alive")} else if ((_local1.myElementCount % 5) == 0) { _local1.gotoAndPlay(_local1.myElement)} } if ((_local1.myGrabCount <= 0) and (_local1.myMode == "free")) { _local1.currentGrab = undefined} _local1.myLastX = _local1._x_local1.myLastY = _local1._y_local1.myLastRot = _local1._rotationvar myLag = 20var diffX = 0var diffY = 0var accelX = 0var accelY = _local1.myGravityif (_local1.action == "wait") { _local1.adjustScale(0.5)_local1._x = 10000_local1._y = 10000} else { if (_local1.action == "dying") { _local1.adjustScale(_local1.myBodyScale * 1.05)if (_local1.animCel == 44) { _local2.wipeScreen._visible = true_local2.wipeScreen.gotoAndPlay(1)} else if (_local1.animCel == 50) { _local1.action = "wait"_local2.gameControl.loseLevel()return;} } else if (_local1.action == "suckup") { _local1.adjustScale(_local1.myBodyScale * 0.95)_local1._x = _local1._x + ((_local2.Hand._x - _local1._x) / 5)_local1._y = _local1._y + ((_local2.Hand._y - _local1._y) / 5)_local1.moveAttachments()if (_local1.animCel == 20) { _local1.makeWait()if (_local2.gameControl.level == 0) { if (_local2.gameControl.firstTime) { } else { _local2.gotoAndPlay("credits")} } else if (_local2.gameControl.action == "map") { _local2.gameControl.showMap()} else if (_local2.gameControl.action == "bonusgame") { _local2.gameControl.level = 500_local2.gameControl.currentFrame = "_root.level" + _local2.gameControl.level_local2.gameControl.startLevel()} else if (_local2.gameControl.level == 500) { _local2.gameControl.goCutScene("csBonusReturn")} else { _local2.gameControl.showResults()} } } else { if (_local1.myMode == "free") { _local1.handDist = _local1.handDist * 0.9if (_local1.handDist < 20) { _local1.handDist = 20} _local1.checkGrab()} else if ((_local1.myMode == "dangle") || (_local1.myMode == "flick")) { if (_local1.action == "won") { _local1.mouseForceX = _local1.mouseForceX + (((_local2.gameControl.myMouseDiffX * 0.5) - _local1.mouseForceX) / 5)_local1.mouseForceY = _local1.mouseForceY + (((_local2.gameControl.myMouseDiffY * 0.5) - _local1.mouseForceY) / 5)} else { _local1.mouseForceX = 0_local1.mouseForceY = 0} var diffX = (_local1._x - _local2.Hand._x)var diffY = (_local1._y - _local2.Hand._y)_local1.handDist = Math.sqrt((diffX * diffX) + (diffY * diffY))if ((_local1.handDist - _local1.springLength) < 0) { _local1.handDist = _local1.springLength} var springStretch = ((_local1.handDist - _local1.springLength) / _local1.myScale)accelX = ((accelX + (((_local1.springK / _local1.myMass) * springStretch) * _local2.sinQuick(_local1._rotation))) - (_local1.myDamping * _local1.velocity[0])) + (_local1.mouseForceX / _local1.myMass)accelY = ((accelY - (((_local1.springK / _local1.myMass) * springStretch) * _local2.cosQuick(_local1._rotation))) - (_local1.myDamping * _local1.velocity[1])) + (_local1.mouseForceY / _local1.myMass)if (_local1.myMode == "flick") { if ((((_local1.myLastAccelX * accelX) < 0) || ((_local1.myLastAccelY * accelY) < 0)) || (_local1.flickCount < 0)) { _local1.myMode = "free"_local1.myGrabCount = 10if (_local1.flickCount < 0) { _local1.velocity[1] = -2} } } } else if (_local1.myMode == "pull") { accelX = 0accelY = 0_local1.velocity[0] = 0_local1.velocity[1] = 0_local1._x = _local2.gameControl.myNewMouseX_local1._y = _local2.gameControl.myNewMouseYif (_local1.myMaxY != 0) { if (_local1._y >= _local1.myMaxY) { _local1._y = _local1.myMaxY} } var diffX = (_local1._x - _local2.Hand._x)var diffY = (_local1._y - _local2.Hand._y)_local1.myLastLength = _local1.myCurrentLength_local1.myCurrentLength = Math.sqrt((diffX * diffX) + (diffY * diffY))if (_local1.myCurrentLength > _local1.myMaxStretch) { _local1._x = _local2.Hand._x + ((diffX * _local1.myMaxStretch) / _local1.myCurrentLength)_local1._y = _local2.Hand._y + ((diffY * _local1.myMaxStretch) / _local1.myCurrentLength)_local1.myCurrentLength = _local1.myMaxStretch} if (_local1.myLastLength < _local1.myCurrentLength) { _local1.playSound("stretch")} _local3 = 0while (_local3 < 5) { _local1.collideCount = 0_local1.checkWall()if (_local1.collideCount == 0) { break; } _local3++} } _local1.checkCollision()if (_local1.currentGrab.action == "drop") { _local1.currentGrab = undefined_local1.myMode = "free"_local1.myGrabCount = 10} if (_local1.currentGrab.action == "spike") { _local1.currentGrab.collide()} if (_local1.currentGrab.action == "slimegrab") { _local1.currentGrab.collide()} _local1.myLastAccelX = accelX_local1.myLastAccelY = accelY_local1.velocity[0] = _local1.velocity[0] + (accelX * _local1.deltaT)_local1.velocity[1] = _local1.velocity[1] + (accelY * _local1.deltaT)var mySpeed = Math.sqrt((_local1.velocity[0] * _local1.velocity[0]) + (_local1.velocity[1] * _local1.velocity[1]))if ((mySpeed * _local1.myScale) > _local1.myMaxPixels) { var myAdjust = (_local1.myMaxPixels / (mySpeed * _local1.myScale))_local1.velocity[0] = _local1.velocity[0] * myAdjust_local1.velocity[1] = _local1.velocity[1] * myAdjust} _local1.pixelVelX = _local1.velocity[0] * _local1.myScale_local1.pixelVelY = _local1.velocity[1] * _local1.myScale_local1._x = (_local1._x + (_local1.velocity[0] * _local1.myScale)) + _local2.gameControl.scrollVel[0]_local1._y = (_local1._y + (_local1.velocity[1] * _local1.myScale)) + _local2.gameControl.scrollVel[1]if ((_local1.sittingOn != undefined) && (_local1.myMode == "free")) { _local1._x = _local1._x + _local1.sittingOn.myVelX_local1._y = _local1._y + _local1.sittingOn.myVelY} if ((_local1.action == "alive") && (_local1.myMode != "pull")) { _local3 = 0while (_local3 < 5) { _local1.collideCount = 0_local1.checkWall()if (_local1.collideCount == 0) { break; } _local3++} } if (_local1.action == "won") { if (_local1.animCel == 10) { _local2.Warp.action = "close"} } if (_local1.myMode == "free") { _local2.Hand._x = _local2.Hand._x + ((_local1._x - _local2.Hand._x) / 2)_local2.Hand._y = _local2.Hand._y + ((_local1._y - _local2.Hand._y) / 2)var distX = (_local1._x - _local2.Hand._x)var distY = (_local1._y - _local2.Hand._y)var distTotal = Math.sqrt((distX * distX) + (distY * distY))if (distTotal < _local1.myMinLength) { distX = (distX * _local1.myMinLength) / distTotaldistY = (distY * _local1.myMinLength) / distTotal_local2.Hand._x = _local1._x - distX_local2.Hand._y = _local1._y - distY} } else if (_local1.currentGrab != undefined) { _local2.Hand._x = _local1.currentGrab.snapX_local2.Hand._y = _local1.currentGrab.snapY} else if (_local1.sittingOn != undefined) { _local2.Hand._x = (_local2.Hand._x + _local2.gameControl.scrollVel[0]) + _local1.sittingOn.myVelX_local2.Hand._y = (_local2.Hand._y + _local2.gameControl.scrollVel[1]) + _local1.sittingOn.myVelY} else { _local2.Hand._x = _local2.Hand._x + _local2.gameControl.scrollVel[0]_local2.Hand._y = _local2.Hand._y + _local2.gameControl.scrollVel[1]} _local1.moveAttachments()if (_local1._y > (Stage.height * 1.5)) { if (_local2.gameControl.action == "map") { _local1.reposLastGrab()} else { _local1.changeAction("falling")} } } _local1.checkCollision()if (_local1.currentGrab.action == "drop") { _local1.currentGrab = undefined_local1.myMode = "free"_local1.myGrabCount = 10} if (_local1.currentGrab.action == "spike") { _local1.currentGrab.collide()} if (_local1.currentGrab.action == "slimegrab") { _local1.currentGrab.collide()} _local1.myLastAccelX = accelX_local1.myLastAccelY = accelY_local1.velocity[0] = _local1.velocity[0] + (accelX * _local1.deltaT)_local1.velocity[1] = _local1.velocity[1] + (accelY * _local1.deltaT)var mySpeed = Math.sqrt((_local1.velocity[0] * _local1.velocity[0]) + (_local1.velocity[1] * _local1.velocity[1]))if ((mySpeed * _local1.myScale) > _local1.myMaxPixels) { var myAdjust = (_local1.myMaxPixels / (mySpeed * _local1.myScale))_local1.velocity[0] = _local1.velocity[0] * myAdjust_local1.velocity[1] = _local1.velocity[1] * myAdjust} _local1.pixelVelX = _local1.velocity[0] * _local1.myScale_local1.pixelVelY = _local1.velocity[1] * _local1.myScale_local1._x = (_local1._x + (_local1.velocity[0] * _local1.myScale)) + _local2.gameControl.scrollVel[0]_local1._y = (_local1._y + (_local1.velocity[1] * _local1.myScale)) + _local2.gameControl.scrollVel[1]if ((_local1.sittingOn != undefined) && (_local1.myMode == "free")) { _local1._x = _local1._x + _local1.sittingOn.myVelX_local1._y = _local1._y + _local1.sittingOn.myVelY} if ((_local1.action == "alive") && (_local1.myMode != "pull")) { _local3 = 0while (_local3 < 5) { _local1.collideCount = 0_local1.checkWall()if (_local1.collideCount == 0) { break; } _local3++} } if (_local1.action == "won") { if (_local1.animCel == 10) { _local2.Warp.action = "close"} } if (_local1.myMode == "free") { _local2.Hand._x = _local2.Hand._x + ((_local1._x - _local2.Hand._x) / 2)_local2.Hand._y = _local2.Hand._y + ((_local1._y - _local2.Hand._y) / 2)var distX = (_local1._x - _local2.Hand._x)var distY = (_local1._y - _local2.Hand._y)var distTotal = Math.sqrt((distX * distX) + (distY * distY))if (distTotal < _local1.myMinLength) { distX = (distX * _local1.myMinLength) / distTotaldistY = (distY * _local1.myMinLength) / distTotal_local2.Hand._x = _local1._x - distX_local2.Hand._y = _local1._y - distY} } else if (_local1.currentGrab != undefined) { _local2.Hand._x = _local1.currentGrab.snapX_local2.Hand._y = _local1.currentGrab.snapY} else if (_local1.sittingOn != undefined) { _local2.Hand._x = (_local2.Hand._x + _local2.gameControl.scrollVel[0]) + _local1.sittingOn.myVelX_local2.Hand._y = (_local2.Hand._y + _local2.gameControl.scrollVel[1]) + _local1.sittingOn.myVelY} else { _local2.Hand._x = _local2.Hand._x + _local2.gameControl.scrollVel[0]_local2.Hand._y = _local2.Hand._y + _local2.gameControl.scrollVel[1]} _local1.moveAttachments()if (_local1._y > (Stage.height * 1.5)) { if (_local2.gameControl.action == "map") { _local1.reposLastGrab()} else { _local1.changeAction("falling")} } } _local1.play()) : (_local1.stop())); _local2 = _local3; _local1 = _local2; } function playSound(whichSound) { var _local1 = whichSound; var _local2 = this; if ((_local2.myCurrentSound == _local1) && (_local1 == "stretch")) { } else { _local2.myCurrentSound = _local1; if (_local1 == "bounce") { var _local3 = Math.ceil(Math.random() * 5); _local1 = ("bounce0" + _local3) + ".aif"; } else if (_local1 == "stretch") { var _local3 = Math.ceil(Math.random() * 9); _local1 = ("stretch0" + _local3) + ".aif"; } else if (_local1 == "fling") { var _local3 = Math.ceil(Math.random() * 9); _local1 = ("fling0" + _local3) + ".aif"; } _local2.mysound.attachSound(_local1); _local2.mysound.start(); } } function checkWall() { if (myMode == "free") { sitCount = sitCount + 1; if (sitCount > 10) { sittingOn = undefined; } } var i = 0; while (i < _root.gameControl.myWalls.length) { var myWallObstacle = eval (_root.gameControl.myWalls[i]); myWallObstacle.checkCollision(); i++; } } function moveAttachments() { var _local1 = _root; var _local2 = this; var diffX = (_local2._x - _local1.Hand._x); var diffY = (_local2._y - _local1.Hand._y); var _local3 = _local2._rotation; if (Math.abs(diffY) > 0.5) { _local3 = 180 - (57.32 * Math.atan(diffX / diffY)); if (diffY > 0) { _local3 = 180 + _local3; } } _local2._rotation = _local3; _local1.Hand._rotation = _local2._rotation; _local1.ArmBlack.clear(); _local1.createEmptyMovieClip("ArmBlack", 8); _local1.ArmBlack.lineStyle(6 * _local2.myBodyScale, 6656, 100); _local1.ArmBlack.moveTo(_local2._x, _local2._y); _local1.ArmBlack.lineTo(_local1.Hand._x, _local1.Hand._y); _local1.Arm.clear(); _local1.createEmptyMovieClip("Arm", 9); _local1.Arm.lineStyle(3 * _local2.myBodyScale, 6723840, 100); _local1.Arm.moveTo(_local2._x, _local2._y); _local1.Arm.lineTo(_local1.Hand._x, _local1.Hand._y); } function checkGrab() { var closest = undefined; var closeDist = 100000; var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); if (((myCollideObstacle.myType == "grab") || (myCollideObstacle.myType == "warp")) && (myCollideObstacle.action == "alive")) { var manHatDist = (Math.abs(myCollideObstacle._x - _x) + Math.abs(myCollideObstacle._y - _y)); if ((((manHatDist < 50) && (myGrabCount <= 8)) && (myCollideObstacle != currentGrab)) || ((manHatDist < 50) && (myGrabCount < 0))) { if (manHatDist < closeDist) { closeDist = manHatDist; closest = myCollideObstacle; } } } i++; } if (closest != undefined) { sittingOn = undefined; closest.collide(); } } function grabHold(whichObject) { var _local1 = this; var _local3 = _root; if (_local1.action == "dying") { } else if (_local3.gameControl.action == "won") { } else { _local1.myMode = "dangle"; _local1.currentGrab = whichObject; _local3.Hand._x = _local1.currentGrab.snapX; _local3.Hand._y = _local1.currentGrab.snapY; _local1.myGrabCount = 10; _local1.sittingOn = undefined; _local1.lastGrab = _local1.currentGrab; var _local2 = Math.ceil(Math.random() * 3); _local1.mysound.attachSound(("grabsmall" + _local2) + ".aif"); _local1.mysound.start(); _local1.moveTutorial(whichObject); } } function forceGrab(whichObject) { var _local1 = this; var _local2 = whichObject; if (_local1.currentGrab == _local2) { } else { _local1.myMode = "dangle"; _root.Hand._x = _local2.snapX; _root.Hand._y = _local2.snapY; _local1._x = _local2.snapX; _local1._y = _local2.snapY + 30; _local1.moveAttachments(); _local1.myGrabCount = 0; _local1.sittingOn = undefined; _local2.collide(); _local1.moveTutorial(_local2); } } function forceGrabOLD(whichObject) { var _local1 = this; var _local2 = whichObject; if (_local1.currentGrab == _local2) { } else { _local1.myMode = "dangle"; _local1.currentGrab = _local2; _root.Hand._x = _local1.currentGrab.snapX; _root.Hand._y = _local1.currentGrab.snapY; _local1._x = _local1.currentGrab.snapX; _local1._y = _local1.currentGrab.snapY + 30; _local1.myGrabCount = 10; _local1.sittingOn = undefined; _local1.lastGrab = _local1.currentGrab; _local1.moveAttachments(); _local1.moveTutorial(_local2); } } function jumpTute(whichLabel) { _root.gameControl.goLabel(whichLabel); } function moveTutorial(whichObject) { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "tutorial") { if (String(whichObject).indexOf("mustGrab1") != -1) { _local1.tuteCount[0] = _local1.tuteCount[0] + 1; if (_local1.tuteCount[0] == 1) { _local1.jumpTute("tute1"); } } else if (String(whichObject).indexOf("mustGrab2") != -1) { _local1.tuteCount[1] = _local1.tuteCount[1] + 1; if (_local1.tuteCount[1] == 1) { _local1.jumpTute("tute4"); } } else if (String(whichObject).indexOf("mustGrab3") != -1) { _local1.tuteCount[2] = _local1.tuteCount[2] + 1; if (_local1.tuteCount[2] == 1) { _local1.jumpTute("tute5"); } } else if (String(whichObject).indexOf("mustGrab4") != -1) { _local1.tuteCount[3] = _local1.tuteCount[3] + 1; if (((_local1.tuteCount[3] == 1) && (_local1.tuteCount[4] > 0)) && (_local1.tuteCount[5] > 0)) { _local1.jumpTute("tutePortalOpen"); } else if (_local1.tuteCount[3] == 1) { _local1.jumpTute("tuteEscape1"); } else if (_local2.gameControl.nextLabel == "goodluck") { } else { if (_local2.Geeza.action == "talk") { return; } _local1.jumpTute("tuteEscaperecap1"); } } else if (String(whichObject).indexOf("mustGrab5") != -1) { _local1.tuteCount[4] = _local1.tuteCount[4] + 1; if (((_local1.tuteCount[3] > 0) && (_local1.tuteCount[4] == 1)) && (_local1.tuteCount[5] > 0)) { _local1.jumpTute("tutePortalOpen"); } else if (_local1.tuteCount[4] == 1) { _local1.jumpTute("tuteEscape2"); } else if (_local2.gameControl.nextLabel == "goodluck") { } else { if (_local2.Geeza.action == "talk") { return; } _local1.jumpTute("tuteEscaperecap2"); } } else if (String(whichObject).indexOf("mustGrab6") != -1) { _local1.tuteCount[5] = _local1.tuteCount[5] + 1; if (((_local1.tuteCount[3] > 0) && (_local1.tuteCount[4] > 0)) && (_local1.tuteCount[5] == 1)) { _local1.jumpTute("tutePortalOpen"); } else if (_local1.tuteCount[5] == 1) { _local1.jumpTute("tuteEscape3"); } else if (_local2.gameControl.nextLabel == "goodluck") { } else { if (_local2.Geeza.action == "talk") { return; } _local1.jumpTute("tuteEscaperecap3"); } } else if (String(whichObject).indexOf("Warp") != -1) { _local1.tuteCount[7] = _local1.tuteCount[7] + 1; _local1.jumpTute("goodluck"); } else { _local1.tuteCount[10] = _local1.tuteCount[10] + 1; if (_local1.sittingOn == undefined) { var _local3 = Math.random(); if (_local2.gameControl.nextLabel == "tute1") { if (_local2.Geeza.action == "talk") { return; } if (_local3 < 0.33) { _local1.jumpTute("tuteFloorMiss1"); } else if (_local3 < 0.66) { _local1.jumpTute("tuteFloorMiss2"); } else { _local1.jumpTute("tuteFloorMiss3"); } } else if (_local2.gameControl.nextLabel == "tute4") { if (_local2.Geeza.action == "talk") { return; } if (_local3 < 0.25) { _local1.jumpTute("tuteStretchrecap"); } else if (_local3 < 0.5) { _local1.jumpTute("tuteStretchMiss1"); } else if (_local3 < 0.75) { _local1.jumpTute("tuteStretchMiss2"); } else { _local1.jumpTute("tuteStretchMiss3"); } } else if (_local2.gameControl.nextLabel == "tute5") { if (_local2.Geeza.action == "talk") { return; } if (_local3 < 0.25) { _local1.jumpTute("tuteFlingrecap"); } else if (_local3 < 0.5) { _local1.jumpTute("tuteFlingMiss1"); _local2.play(); } else if (_local3 < 0.75) { _local1.jumpTute("tuteFlingMiss2"); } else { _local1.jumpTute("tuteFlingMiss3"); } } else if (_local2.gameControl.nextLabel == "tute6") { _local1.jumpTute("tute6"); } else if ((_local2.gameControl.nextLabel == "tutePortalOpen") || (_local2.gameControl.nextLabel == "goodluck")) { if (_local2.Geeza.action == "talk") { return; } if (_local3 < 0.33) { _local1.jumpTute("tuteEscapeMiss1"); } else if (_local3 < 0.66) { _local1.jumpTute("tuteEscapeMiss2"); } else { _local1.jumpTute("tuteEscapeMiss3"); } } else if (_local1.tuteCount[0] == 0) { if (_local2.Geeza.action == "talk") { } else if (_local1.tuteCount[10] == 1) { _local1.jumpTute("tuteFloorMiss1"); } else if (_local1.tuteCount[10] == 2) { _local1.jumpTute("tuteFloorMiss2"); } else { _local1.jumpTute("tuteFloorMiss3"); } } } } } } function checkCollision() { if (action == "dying") { return(undefined); } var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); if (hitTest(myCollideObstacle)) { myCollideObstacle.collide(); return; } i++; } } function doDamage(howMuch) { var _local1 = this; _local1.health = _local1.health - howMuch; _local1.hitCount = 30; if (_local1.health < 0) { _local1.health = 0; } if (_local1.health > 5) { _local1.health = 5; } _root.Health.gotoAndPlay("level" + _local1.health); } function changeAction(whichAction) { var _local1 = this; var _local2 = whichAction; var _local3 = _root; if (_local1.action == _local2) { } else if (_local2 == _local1.myElement) { } else if (_local1.action == "dying") { } else if ((((_local2 == "dying") || (_local2 == "fire")) || (_local2 == "slime")) || (_local2 == "falling")) { if (_local1.hitCount > 0) { return; } _local3.gameControl.playSound("ow3snd"); _local1.myElement = "none"; if (_local2 == "falling") { _local2 = "dying"; } else { _local1.doDamage(1); if (_local1.health > 0) { _local3.gameControl.explodeAt(_local1); _local1.gotoAndPlay("ouch"); return; } } _local1.animCel = 1; _local1.currentGrab = undefined; _local1.myMode = "free"; _local1.myGrabCount = 10; _local1.myElementCount = 0; _local1.myElement = "none"; if (_local2 != "dying") { _local2 = "dying_" + _local2; } _local1.gotoAndPlay(_local2); _local1.myGravity = 2; _local1.velocity[0] = _local1.velocity[0] * 0.1; _local1.velocity[1] = -2; _local1.action = "dying"; } else if (_local2 == "won") { _local1.animCel = 1; _local1.action = _local2; } else if (_local2 == "wait") { _local1.animCel = 1; _local1.action = _local2; _local1.currentGrab = undefined; _local1.myMode = "free"; _local1.myGrabCount = 10; _local1._x = 10000; _local1._y = 10000; _local3.Hand._x = _local1._x; _local3.Hand._y = _local1._y; _local1.moveAttachments(); } else if (_local2 == "suckup") { _local1.animCel = 1; _local1.action = _local2; _local3.Element.gotoAndPlay("suckup"); } } var tilt = 2; var animCel = 1; var origX = 0; var origY = 0; var bobHeight = 5; var action = "alive"; var velocity = [0, 0]; var mySpeed = 5; var offsetEdge = 50; var mymotion = "across"; var powerupcount = 0; var mypowerup = "none"; var baddiecount = 0; var myBullets = 0; var bulletType = "single"; var demoRot = 0; var headOffsetX = 0; var headOffsetY = 0; var headOffsetDist = 0; var armLength = 0; var fixed = false; var myVelY = 0; var myVelX = 0; var mouseForceX = 0; var mouseForceY = 0; var deltaT = 0.05; var springK = 10; var springLengthOrig = 100; var myMass = 1; var myGravityOrig = 10; var myGravity = 0; var myDamping = 2; var myMaxPixels = 50; var handDist = 0; var myScale = 10; var myBodyScale = 0.5; var myGrabCount = 0; var myMode = "free"; var myLastAccelX = 0; var myLastAccelY = 0; var myMaxStretch = 150; var myColor = "green"; var pixelVelX = 0; var pixelVelY = 0; var sitCount = 10; var myMaxY = 0; var flickCount = 0; var collideCount = 0; var myOrigLength = 40; var myMinLength = 20; var tuteCount = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var myElement = "none"; var myElementCount = 0; var myLastLength = 0; var myCurrentLength = 0; var myCurrentSound = "none"; var health = 1; var hitCount = 0; }
Symbol 865 MovieClip [__Packages.Grabtracker] Frame 0
class Grabtracker extends MovieClip { function Grabtracker () { var _local1 = this; super(); if (String(_local1).indexOf("blue") != -1) { _local1.myColor = "blue"; } else if (String(_local1).indexOf("gray") != -1) { _local1.myColor = "gray"; } else if (String(_local1).indexOf("green") != -1) { _local1.myColor = "green"; } } function onEnterFrame() { var _local1 = this; _local1._parent.snapX = _local1._parent._x + _local1._x; _local1._parent.snapY = _local1._parent._y + _local1._y; if (_local1._parent.myColor == _local1.myColor) { _local1._visible = true; } else { _local1._visible = false; } } var myColor = "gray"; }
Symbol 866 MovieClip [__Packages.Wall] Frame 0
class Wall extends MovieClip { function Wall () { super(); _root.gameControl.myWalls.push(this); findBounds(); } function findBounds() { var _local1 = this; _local1.myBounds = new Object(); _local1.myBounds.xmin = (_local1._x - (_local1._width / 2)) - 0; _local1.myBounds.xmax = (_local1._x + (_local1._width / 2)) + 0; _local1.myBounds.ymin = (_local1._y - (_local1._height / 2)) - 0; _local1.myBounds.ymax = (_local1._y + (_local1._height / 2)) + 0; _local1.myVelX = _local1._x - _local1.myLastX; _local1.myVelY = _local1._y - _local1.myLastY; _local1.myLastX = _local1._x; _local1.myLastY = _local1._y; } function checkCollision() { var _local1 = _root; var _local2 = this; if (_local1.gameControl.action == "paused") { _local2.stop(); } else { _local2.play(); if ((_local2.myLastX != _local2._x) || (_local2.myLastY != _local2._y)) { _local2.findBounds(); } else { _local2.myVelX = 0; _local2.myVelY = 0; } if (_local2.action == "spike") { if (_local2.hitTest(_local1.Hero)) { _local1.Hero.changeAction("dying"); return; } } else { var _local3 = false; if (_local1.Hero.myMode == "free") { if ((_local1.Hero._y > _local2.myBounds.ymin) && (_local1.Hero._y < _local2.myBounds.ymax)) { var diffX = (_local1.Hero._x - _local1.Hero.myLastX); if (diffX > 0) { if ((_local1.Hero.myLastX <= _local2.myBounds.xmin) && (_local1.Hero._x >= _local2.myBounds.xmin)) { _local1.Hero._x = _local2.myBounds.xmin - 1; _local1.Hero.velocity[0] = (-_local1.Hero.velocity[0]) * _local2.coeffRest; _local1.Hero.collideCount = _local1.Hero.collideCount + 1; _local3 = true; _local1.Hero.playSound("bounce"); } } else if ((_local1.Hero.myLastX >= _local2.myBounds.xmax) && (_local1.Hero._x <= _local2.myBounds.xmax)) { _local1.Hero._x = _local2.myBounds.xmax + 1; _local1.Hero.velocity[0] = (-_local1.Hero.velocity[0]) * _local2.coeffRest; _local1.Hero.collideCount = _local1.Hero.collideCount + 1; _local3 = true; _local1.Hero.playSound("bounce"); } } if ((_local1.Hero._x > _local2.myBounds.xmin) && (_local1.Hero._x < _local2.myBounds.xmax)) { var diffY = (_local1.Hero._y - _local1.Hero.myLastY); if (diffY > 0) { if ((_local1.Hero.myLastY <= _local2.myBounds.ymin) && (_local1.Hero._y >= _local2.myBounds.ymin)) { _local1.Hero._y = _local2.myBounds.ymin - 1; _local1.Hero.velocity[0] = _local1.Hero.velocity[0] * _local2.coeffRest; _local1.Hero.velocity[1] = (-_local1.Hero.velocity[1]) * 0.8; _local1.Hero.sitCount = -10; _local1.Hero.moveTutorial(_local2); if (_local1.Hero.sittingOn != _local2) { _local1.Hero.playSound("bounce"); } _local1.Hero.sittingOn = _local2; _local1.Hero.collideCount = _local1.Hero.collideCount + 1; _local3 = true; } } else if ((_local1.Hero.myLastY >= _local2.myBounds.ymax) && (_local1.Hero._y <= _local2.myBounds.ymax)) { _local1.Hero._y = _local2.myBounds.ymax + 1; _local1.Hero.velocity[0] = _local1.Hero.velocity[0] * _local2.coeffRest; _local1.Hero.velocity[1] = (-_local1.Hero.velocity[1]) * 0.8; _local3 = true; _local1.Hero.playSound("bounce"); _local1.Hero.collideCount = _local1.Hero.collideCount + 1; } } } else { if ((_local1.Hero._y > _local2.myBounds.ymin) && (_local1.Hero._y < _local2.myBounds.ymax)) { if ((_local1.Hand._x <= _local2.myBounds.xmin) && (_local1.Hero._x > _local2.myBounds.xmin)) { _local3 = true; _local1.Hero._x = _local2.myBounds.xmin; } else if ((_local1.Hand._x >= _local2.myBounds.xmax) && (_local1.Hero._x < _local2.myBounds.xmax)) { _local3 = true; _local1.Hero._x = _local2.myBounds.xmax; } } if ((_local1.Hero._x > _local2.myBounds.xmin) && (_local1.Hero._x < _local2.myBounds.xmax)) { if (((_local1.Hand._y - 10) <= _local2.myBounds.ymin) && (_local1.Hero._y > _local2.myBounds.ymin)) { _local3 = true; _local1.Hero._y = _local2.myBounds.ymin; } else if ((_local1.Hand._y >= _local2.myBounds.ymax) && (_local1.Hero._y < _local2.myBounds.ymax)) { _local3 = true; _local1.Hero._y = _local2.myBounds.ymax; } } } } } } var animCel = 1; var myLastX = 0; var myLastY = 0; var myVelX = 0; var myVelY = 0; var action = "alive"; var coeffRest = 0.8; }
Symbol 867 MovieClip [__Packages.Geeza] Frame 0
class Geeza extends MovieClip { function Geeza () { var _local1 = this; super(); _local1.mysound = new Sound(_local1); _local1.mysound.onSoundComplete = _local1.soundFinished; _local1.headOffsetX = 0; _local1.headOffsetY = 0; _local1.headOffsetDist = 50; _local1.myOrigScale = 50; _local1.myGravity = _local1.myGravityOrig; _local1.adjustScale(_local1.myBodyScale * 1.3); _local1.disappear(); } function adjustScale(whichScale) { var _local1 = this; _local1.myBodyScale = whichScale; _local1._xscale = _local1.myOrigScale * _local1.myBodyScale; _local1._yscale = _local1.myOrigScale * _local1.myBodyScale; _root.GeezaHand._xscale = _local1.myOrigScale * _local1.myBodyScale; _root.GeezaHand._yscale = _local1.myOrigScale * _local1.myBodyScale; _local1.myScale = 10 * _local1.myBodyScale; _local1.springLength = _local1.springLengthOrig * _local1.myBodyScale; _local1.headOffsetDist = 100 * _local1.myBodyScale; _local1.myMinLength = _local1.myOrigLength * _local1.myBodyScale; _local1.offsetEdge = _local1._width / 2; } function getGrab(whichObject) { var _local1 = this; var _local2 = _root; var _local3 = whichObject; _local1.currentGrab = _local3; _local2.GeezaHand._x = _local3._x; _local2.GeezaHand._y = _local3._y; _local1._x = _local2.GeezaHand._x; _local1._y = _local2.GeezaHand._y + 50; _local1.myLastX = _local1._x; _local1.myLastY = _local1._y; _local1.velocity[0] = 0; _local1.velocity[1] = 0; _local1.myGravity = _local1.myGravityOrig; _local1.moveAttachments(); _local1.gotoAndPlay("wait"); _local1.action = "wait"; } function disappear() { var _local1 = this; _local1.action = "hidden"; _local1._x = -200; _root.GeezaHand._x = -230; _local1.moveAttachments(); } function say(whichSound) { var _local1 = this; _local1.mysound.stop(); _local1.mySaying = whichSound; _local1.mysound.attachSound(whichSound); _local1.mysound.setVolume(_root.gameControl.musicVolume); _local1.mysound.start(); _local1.changeAction("talk"); } function soundFinished() { _root.Geeza.changeAction("wait"); } function changeAction(whichAction, howManyFrames) { var _local1 = this; var _local2 = howManyFrames; var _local3 = whichAction; if (_local2 == undefined) { _local1.myFrameCount = -1; } else if (_local2 == 0) { _local1.myFrameCount = -1; } else { _local1.myFrameCount = _local2; _root.stop(); } _local1.animCel = 1; var newMarker = ("_root.Geeza." + _local3); _root.Geeza.gotoAndPlay(_local3); _local1.action = _local3; } function onEnterFrame() { var _local1 = this; var _local2 = _root; var _local3 = ((!((_local2.gameControl.action == "paused") || (_local1.action == "hidden"))) ? (_local1.animCel = _local1.animCel + 1_local1.myFrameCount = _local1.myFrameCount - 1if (_local1.myFrameCount == 0) { _local2.play()} _local1.myLastX = _local1._x_local1.myLastY = _local1._y_local1.myLastRot = _local1._rotationvar myLag = 20var diffX = 0var diffY = 0var accelY = _local1.myGravity_local1.mouseForceX = _local1.mouseForceX + (((_local2.gameControl.myMouseDiffX * 0.25) - _local1.mouseForceX) / 20)_local1.mouseForceY = _local1.mouseForceY + (((_local2.gameControl.myMouseDiffY * 0.25) - _local1.mouseForceY) / 20)var diffX = (_local1._x - _local2.GeezaHand._x)var diffY = (_local1._y - _local2.GeezaHand._y)_local1.handDist = Math.sqrt((diffX * diffX) + (diffY * diffY))if ((_local1.handDist - _local1.springLength) < 0) { _local1.handDist = _local1.springLength} var springStretch = ((_local1.handDist - _local1.springLength) / _local1.myScale)_local3 = (((_local3 = 0) + (((_local1.springK / _local1.myMass) * springStretch) * _local2.sinQuick(_local1._rotation))) - (_local1.myDamping * _local1.velocity[0])) + (_local1.mouseForceX / _local1.myMass)_local1.myLastAccelX = _local1.myLastAccelY = accelY = ((accelY - (((_local1.springK / _local1.myMass) * springStretch) * _local2.cosQuick(_local1._rotation))) - (_local1.myDamping * _local1.velocity[1])) + (_local1.mouseForceY / _local1.myMass)_local1.velocity[0] = _local1.velocity[0] + (() * _local1.deltaT)_local1.velocity[1] = _local1.velocity[1] + (() * _local1.deltaT)var mySpeed = Math.sqrt((_local1.velocity[0] * _local1.velocity[0]) + (_local1.velocity[1] * _local1.velocity[1]))if ((mySpeed * _local1.myScale) > _local1.myMaxPixels) { var myAdjust = (_local1.myMaxPixels / (mySpeed * _local1.myScale))_local1.velocity[0] = _local1.velocity[0] * myAdjust_local1.velocity[1] = _local1.velocity[1] * myAdjust} _local1.pixelVelX = _local1.velocity[0] * _local1.myScale_local1.pixelVelY = _local1.velocity[1] * _local1.myScale_local1._x = (_local1._x + (_local1.velocity[0] * _local1.myScale)) + _local2.gameControl.scrollVel[0]_local1._y = (_local1._y + (_local1.velocity[1] * _local1.myScale)) + _local2.gameControl.scrollVel[1]_local2.GeezaHand._x = _local1.currentGrab.snapX_local2.GeezaHand._y = _local1.currentGrab.snapY_local1.moveAttachments()_local1.play()) : (_local1.stop())); _local2 = _local3; _local1 = _local2; } function moveAttachments() { var _local1 = _root; var _local2 = this; var diffX = (_local2._x - _local1.GeezaHand._x); var diffY = (_local2._y - _local1.GeezaHand._y); var _local3 = _local2._rotation; if (Math.abs(diffY) > 0.5) { _local3 = 180 - (57.32 * Math.atan(diffX / diffY)); if (diffY > 0) { _local3 = 180 + _local3; } } _local2._rotation = _local3; _local1.GeezaHand._rotation = _local2._rotation; _local1.GeezaArmBlack.clear(); _local1.createEmptyMovieClip("GeezaArmBlack", 18); _local1.GeezaArmBlack.lineStyle(6 * _local2.myBodyScale, 6656, 100); _local1.GeezaArmBlack.moveTo(_local2._x, _local2._y); _local1.GeezaArmBlack.lineTo(_local1.GeezaHand._x, _local1.GeezaHand._y); _local1.GeezaArm.clear(); _local1.createEmptyMovieClip("GeezaArm", 19); _local1.GeezaArm.lineStyle(3 * _local2.myBodyScale, 10066227, 100); _local1.GeezaArm.moveTo(_local2._x, _local2._y); _local1.GeezaArm.lineTo(_local1.GeezaHand._x, _local1.GeezaHand._y); } var tilt = 2; var animCel = 1; var origX = 0; var origY = 0; var bobHeight = 5; var action = "alive"; var velocity = [0, 0]; var mySpeed = 5; var offsetEdge = 50; var mymotion = "across"; var powerupcount = 0; var mypowerup = "none"; var baddiecount = 0; var myBullets = 0; var bulletType = "single"; var demoRot = 0; var headOffsetX = 0; var headOffsetY = 0; var headOffsetDist = 0; var armLength = 0; var fixed = false; var myVelY = 0; var myVelX = 0; var mouseForceX = 0; var mouseForceY = 0; var deltaT = 0.05; var springK = 10; var springLengthOrig = 100; var myMass = 1; var myGravityOrig = 10; var myGravity = 0; var myDamping = 2; var myMaxPixels = 50; var handDist = 0; var myScale = 10; var myBodyScale = 0.5; var myGrabCount = 0; var myMode = "free"; var myLastAccelX = 0; var myLastAccelY = 0; var myMaxStretch = 150; var myColor = "green"; var pixelVelX = 0; var pixelVelY = 0; var sitCount = 10; var myMaxY = 0; var flickCount = 0; var collideCount = 0; var myOrigLength = 40; var myMinLength = 20; var mySaying = ""; var myFrameCount = 0; }
Symbol 868 MovieClip [__Packages.GameSaver] Frame 0
class GameSaver { var gameData; function GameSaver () { initialize(); } function initialize() { var _local1 = this; var _local2 = _root; _local2.yourName = ""; _local1.gameData = SharedObject.getLocal("ezone_sling", "/"); if (_local1.gameData.data.activeSlot == undefined) { } else if (_local1.gameData.data["name" + _local1.gameData.data.activeSlot] != undefined) { _local2.yourName = _local1.gameData.data["name" + _local1.gameData.data.activeSlot]; _local2.gameControl.difficulty = _local1.gameData.data["difficulty" + _local1.gameData.data.activeSlot]; if (_local2.gameControl.difficulty == undefined) { _local2.gameControl.difficulty = "hard"; } } } function readData() { goldTimes = 0; maxLevel = 0; gameScore = 0; var i = 0; while (i < 50) { var goldTime = eval ("_root.gameControl.levelPreview.gold" + (i + 1)); goldTime = _root.gameControl.adjustGold(goldTime); var thisTime = gameData.data[(("time" + gameData.data.activeSlot) + "_") + i]; if (thisTime == undefined) { thisTime = 10000000 /* 0x989680 */; } if (thisTime <= (goldTime * 30)) { goldTimes = goldTimes + 1; } var thisGem = gameData.data[(("gem" + gameData.data.activeSlot) + "_") + i]; if (thisGem == undefined) { thisGem = 0; } levelTimes[i] = thisTime; levelGems[i] = thisGem; if (thisTime != 10000000) { maxLevel = i + 1; } if (thisTime != 10000000) { var myScoreSummary = _root.gameControl.scoreSummary(thisTime, i + 1); gameScore = gameScore + myScoreSummary.total; } i++; } if (maxLevel >= _root.gameControl.levellimit) { maxLevel = _root.gameControl.levellimit - 1; } lastAdded = gameData.data["submit" + gameData.data.activeSlot]; _root.gameControl.level = maxLevel + 1; } function updateMap() { var i = 0; while (i < 50) { var myMarker = eval ("_root.level" + (i + 1)); var goldTime = eval ("_root.gameControl.levelPreview.gold" + (i + 1)); goldTime = _root.gameControl.adjustGold(goldTime); if (levelTimes[i] <= (goldTime * 30)) { myMarker.action = "gold"; } else if (levelTimes[i] < 10000000) { myMarker.action = "complete"; } else if (i == maxLevel) { myMarker.action = "unlocked"; } i++; } if (_root.gameControl.level > 50) { _root.gameControl.level = 50; } } function cheat(myLevel, howMuch) { myLevel = myLevel - 1; var i = 0; while (i < 50) { var goldTime = eval ("_root.gameControl.levelPreview.gold" + (i + 1)); gameData.data[(("time" + gameData.data.activeSlot) + "_") + i] = (30 * goldTime) + howMuch; if (i > myLevel) { gameData.data[(("time" + gameData.data.activeSlot) + "_") + i] = undefined; gameData.data[(("gem" + gameData.data.activeSlot) + "_") + i] = undefined; } i++; } gameData.flush(); readData(); updateMap(); } function saveScore() { var _local1 = this; var _local3 = _root; var _local2 = _local3.gameControl.level - 1; if (_local1.levelTimes[_local2] > _local3.gameControl.animCel) { _local1.levelTimes[_local2] = _local3.gameControl.animCel; } _local1.gameData.data[(("time" + _local1.gameData.data.activeSlot) + "_") + _local2] = _local1.levelTimes[_local2]; _local1.gameData.flush(); _local1.readData(); } function saveName() { var _local2 = this; var _local3 = _root.Name_txt.text; var _local1 = 0; while (_local1 < 5) { if (_local3 == _local2.gameData.data["name" + _local1]) { trace(_local3 + " already exists, so using and continuing..."); _local2.gameData.data.activeSlot = _local1; _local2.chooseName(); return; } if (_local2.gameData.data["name" + _local1] == undefined) { _local2.gameData.data["name" + _local1] = _local3; _local2.gameData.data.activeSlot = _local1; break; } _local1++; } _root.gameControl.firstTime = true; _local2.saveChoice(); } function saveDifficulty() { var _local1 = this; _local1.gameData.data["difficulty" + _local1.gameData.data.activeSlot] = _root.gameControl.difficulty; _local1.gameData.flush(); } function saveChoice() { var _local1 = this; _local1.gameData.flush(); _root.yourName = _local1.gameData.data["name" + _local1.gameData.data.activeSlot]; _local1.readData(); _root.gameControl.choosePlayer(); } function deleteChoice() { var _local1 = this; var _local3 = _root; _local1.gameData.data["name" + _local1.gameData.data.activeSlot] = undefined; var _local2 = 0; while (_local2 < 50) { delete _local1.gameData.data[(("time" + _local1.gameData.data.activeSlot) + "_") + _local2]; delete _local1.gameData.data[(("gem" + _local1.gameData.data.activeSlot) + "_") + _local2]; _local2++; } delete _local1.gameData.data.activeSlot; delete _local1.gameData.data["difficulty" + _local1.gameData.data.activeSlot]; _local2 = 0; while (_local2 < 5) { if (_local1.gameData.data["name" + _local2] != undefined) { _local1.gameData.data.activeSlot = _local2; break; } _local2++; } _local1.gameData.flush(); if (_local1.gameData.data["name" + _local1.gameData.data.activeSlot] == undefined) { _local3.yourName = ""; _local3.gotoAndPlay("title"); } else { _local3.yourName = _local1.gameData.data["name" + _local1.gameData.data.activeSlot]; _local1.selectName(_local1.gameData.data.activeSlot); _local1.chooseName(); } } function chooseName() { _root.gotoAndPlay("chooseName"); var i = 0; while (i < 5) { var myText = eval (("_root.Name" + i) + ".Name_txt"); if (gameData.data["name" + i] == undefined) { myText.text = "EMPTY"; } else { myText.text = gameData.data["name" + i]; } i++; } selectName(gameData.data.activeSlot); } function selectName(whichNum) { var hotName = eval (("_root.Name" + whichNum) + ".Name_txt"); if (hotName.text == "EMPTY") { _root.gameControl.playSound("badsnd"); return(undefined); } _root.gameControl.playSound("clicksnd"); var i = 0; while (i < 5) { var myText = eval (("_root.Name" + i) + ".Name_txt"); myText.textColor = 9547587 /* 0x91AF43 */; i++; } gameData.data.activeSlot = whichNum; _root.yourName = gameData.data["name" + gameData.data.activeSlot]; _root.gameControl.difficulty = gameData.data["difficulty" + gameData.data.activeSlot]; hotName.textColor = 4939787 /* 0x4B600B */; } function showscores() { getURL ("http://www.ezone.com/login2/scores.php?game=" + gameName, "scoreboard"); } function postscore() { var myGamescore = gameScore; var _local3 = gameName + String(myGamescore); var myEncoded = ""; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = _local3.charCodeAt(_local1) % myGamescore; myEncoded = myEncoded + String(_local2); trace((_local3.charAt(_local1) + ": ") + _local2); _local1++; } trace(myEncoded); var hs_submitURL = ((((((("http://www.ezone.com/login2/scores.php?action=submit&game=" + gameName) + "&score=") + myGamescore) + "&check=") + myEncoded) + "&") + String(Math.round(Math.random() * 10000))); getURL (hs_submitURL, "scoreboard"); gameData.data["submit" + gameData.data.activeSlot] = gameScore; trace("submitted the score"); gameData.flush(); readData(); _root.gameControl.preview(); } function submitscore() { var _local1 = _root; namesData.push((((_local1.gameScore + ":") + _local1.gameControl.level) + ":") + _local1.yourName); showScore(); } function showScore() { var _local3 = this; _local3.namesData.sort(_local3.order); _root.scoreboard = ""; var _local1 = 0; while (_local1 < _local3.namesData.length) { var _local2 = _local3.namesData[_local1]; _root.scoreboard = (((((((_root.scoreboard + (_local1 + 1)) + ". ") + _local2.split(":")[2]) + " Level ") + _local2.split(":")[1]) + " ") + _local2.split(":")[0]) + newline; _local1++; } gotoAndPlay ("HighScores"); } function order(a, b) { var _local2 = Math.floor(a.split(":")[0]); var _local1 = Math.floor(b.split(":")[0]); if (_local2 < _local1) { return(1); } if (_local2 > _local1) { return(-1); } return(0); } var gameName = "sling"; var namesData = []; var nameList = ["", "", "", "", ""]; var activeSlot = 0; var levelTimes = []; var levelGems = []; var maxLevel = 0; var goldTimes = 0; var gameScore = 0; var lastAdded = 0; }
Symbol 240 MovieClip Frame 1
this._visible = false;
Symbol 245 MovieClip Frame 1
blackMatte._x = 0; blackMatte._y = 0; _root.stop();
Symbol 245 MovieClip Frame 2
_root.barWidth = bar._width;
Symbol 245 MovieClip Frame 3
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._width = (_root.barWidth * PercentLoaded) / 100; } else { _root.gotoAndPlay(4); }
Symbol 245 MovieClip Frame 4
gotoAndPlay ("loadbar");
Symbol 250 Button
on (release) { getURL ("http://www.ezone.com/affiliates/", "_blank"); }
Symbol 254 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); }
Symbol 257 Button
on (release) { getURL ("http://sling.ezone.com/", "_blank"); }
Symbol 258 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); }
Symbol 268 MovieClip [grabgrey] Frame 1
#initclip 59 Object.registerClass("grabgrey", Grabtracker); #endinitclip
Symbol 271 MovieClip [grab_spikes_red_constant] Frame 1
#initclip 18 Object.registerClass("grab_spikes_red_constant", Scroller); #endinitclip this.action = "spike";
Symbol 271 MovieClip [grab_spikes_red_constant] Frame 10
gotoAndPlay ("spike");
Symbol 280 MovieClip [grab spikes red] Frame 1
#initclip 19 Object.registerClass("grab spikes red", Scroller); #endinitclip this.action = "alive";
Symbol 280 MovieClip [grab spikes red] Frame 45
this.action = "spike";
Symbol 280 MovieClip [grab spikes red] Frame 85
this.action = "alive";
Symbol 280 MovieClip [grab spikes red] Frame 123
gotoAndPlay ("active");
Symbol 280 MovieClip [grab spikes red] Frame 125
gotoAndPlay ("spike");
Symbol 281 MovieClip [grabgreen] Frame 1
#initclip 20 Object.registerClass("grabgreen", Grabtracker); #endinitclip
Symbol 283 MovieClip [grabblue] Frame 1
#initclip 21 Object.registerClass("grabblue", Grabtracker); #endinitclip
Symbol 284 MovieClip [grab_spikes] Frame 1
#initclip 22 Object.registerClass("grab_spikes", Scroller); #endinitclip this.action = "alive"; if (this.myColor == "green") { gotoAndPlay ("done"); }
Symbol 284 MovieClip [grab_spikes] Frame 16
this.action = "spike";
Symbol 284 MovieClip [grab_spikes] Frame 56
this.action = "alive";
Symbol 284 MovieClip [grab_spikes] Frame 71
gotoAndPlay ("active");
Symbol 284 MovieClip [grab_spikes] Frame 73
this.action = "alive"; gotoAndPlay ("done");
Symbol 307 MovieClip [grab_slime] Frame 1
#initclip 23 Object.registerClass("grab_slime", Scroller); #endinitclip this.action = "slimegrab";
Symbol 307 MovieClip [grab_slime] Frame 33
gotoAndPlay ("active");
Symbol 307 MovieClip [grab_slime] Frame 34
this.action = "alive";
Symbol 307 MovieClip [grab_slime] Frame 35
gotoAndPlay ("done");
Symbol 311 MovieClip [grab zap] Frame 1
#initclip 24 Object.registerClass("grab zap", Scroller); #endinitclip this.action = "alive";
Symbol 311 MovieClip [grab zap] Frame 16
this.action = "zapped";
Symbol 311 MovieClip [grab zap] Frame 36
this.action = "alive";
Symbol 311 MovieClip [grab zap] Frame 51
gotoAndPlay ("active");
Symbol 311 MovieClip [grab zap] Frame 53
this.action = "alive"; gotoAndPlay ("done");
Symbol 311 MovieClip [grab zap] Frame 55
gotoAndPlay ("zap");
Symbol 315 MovieClip [grab wobbler] Frame 1
#initclip 25 Object.registerClass("grab wobbler", Scroller); #endinitclip this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 94
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 101
this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 108
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 115
this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 124
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 132
this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 140
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 147
this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 153
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 159
this.action = "alive";
Symbol 315 MovieClip [grab wobbler] Frame 167
this.action = "drop";
Symbol 315 MovieClip [grab wobbler] Frame 173
gotoAndPlay ("active");
Symbol 320 MovieClip [grab spin] Frame 1
#initclip 26 Object.registerClass("grab spin", Scroller); #endinitclip
Symbol 320 MovieClip [grab spin] Frame 37
gotoAndPlay(this.myColor);
Symbol 320 MovieClip [grab spin] Frame 46
gotoAndPlay(this.myColor);
Symbol 320 MovieClip [grab spin] Frame 80
gotoAndPlay(this.myColor);
Symbol 320 MovieClip [grab spin] Frame 89
gotoAndPlay(this.myColor);
Symbol 321 MovieClip [grab spikes slower] Frame 1
#initclip 27 Object.registerClass("grab spikes slower", Scroller); #endinitclip this.action = "alive";
Symbol 321 MovieClip [grab spikes slower] Frame 16
this.action = "spike";
Symbol 321 MovieClip [grab spikes slower] Frame 109
this.action = "alive";
Symbol 321 MovieClip [grab spikes slower] Frame 124
gotoAndPlay ("active");
Symbol 321 MovieClip [grab spikes slower] Frame 126
this.action = "alive"; gotoAndPlay ("done");
Symbol 321 MovieClip [grab spikes slower] Frame 128
gotoAndPlay ("spike");
Symbol 332 MovieClip [grab rocket] Frame 1
#initclip 28 Object.registerClass("grab rocket", Scroller); #endinitclip
Symbol 332 MovieClip [grab rocket] Frame 2
gotoAndPlay(this.myColor);
Symbol 332 MovieClip [grab rocket] Frame 4
gotoAndPlay(this.myColor);
Symbol 332 MovieClip [grab rocket] Frame 71
stop();
Symbol 341 MovieClip [grab puspop] Frame 1
#initclip 29 Object.registerClass("grab puspop", Scroller); #endinitclip this.action = "alive";
Symbol 341 MovieClip [grab puspop] Frame 2
if (_root.gameControl.difficulty == "easy") { gotoAndPlay (1); }
Symbol 341 MovieClip [grab puspop] Frame 93
this.action = "drop";
Symbol 341 MovieClip [grab puspop] Frame 133
this.action = "alive";
Symbol 341 MovieClip [grab puspop] Frame 143
gotoAndPlay ("active");
Symbol 342 MovieClip [grab pop] Frame 1
#initclip 30 Object.registerClass("grab pop", Scroller); #endinitclip this.action = "alive";
Symbol 342 MovieClip [grab pop] Frame 80
this.action = "drop";
Symbol 342 MovieClip [grab pop] Frame 120
this.action = "alive";
Symbol 347 MovieClip [grab magic disappear] Frame 1
#initclip 31 Object.registerClass("grab magic disappear", Scroller); #endinitclip this.action = "alive";
Symbol 347 MovieClip [grab magic disappear] Frame 98
this.action = "drop";
Symbol 347 MovieClip [grab magic disappear] Frame 154
this.action = "alive";
Symbol 358 MovieClip [grab lever float] Frame 1
#initclip 32 Object.registerClass("grab lever float", Scroller); #endinitclip
Symbol 358 MovieClip [grab lever float] Frame 2
gotoAndPlay ("active");
Symbol 358 MovieClip [grab lever float] Frame 14
gotoAndPlay ("locked");
Symbol 359 MovieClip [grab lever] Frame 1
#initclip 33 Object.registerClass("grab lever", Scroller); #endinitclip
Symbol 359 MovieClip [grab lever] Frame 2
gotoAndPlay ("active");
Symbol 359 MovieClip [grab lever] Frame 14
gotoAndPlay ("locked");
Symbol 360 MovieClip [grab jumping] Frame 1
#initclip 34 Object.registerClass("grab jumping", Scroller); #endinitclip
Symbol 360 MovieClip [grab jumping] Frame 173
stop();
Symbol 361 MovieClip [grab fast jumping] Frame 1
#initclip 35 Object.registerClass("grab fast jumping", Scroller); #endinitclip
Symbol 361 MovieClip [grab fast jumping] Frame 130
stop();
Symbol 380 MovieClip [grab grabber] Frame 1
#initclip 36 Object.registerClass("grab grabber", Scroller); #endinitclip this.action = "alive";
Symbol 380 MovieClip [grab grabber] Frame 100
this.action = "drop";
Symbol 380 MovieClip [grab grabber] Frame 319
this.action = "alive";
Symbol 380 MovieClip [grab grabber] Frame 385
stop();
Symbol 381 MovieClip [grab full jump] Frame 1
#initclip 37 Object.registerClass("grab full jump", Scroller); #endinitclip
Symbol 381 MovieClip [grab full jump] Frame 230
stop();
Symbol 382 MovieClip [grab full fast jump] Frame 1
#initclip 38 Object.registerClass("grab full fast jump", Scroller); #endinitclip
Symbol 382 MovieClip [grab full fast jump] Frame 151
stop();
Symbol 386 MovieClip [grab flingup] Frame 1
#initclip 39 Object.registerClass("grab flingup", Scroller); #endinitclip this.action = "alive";
Symbol 386 MovieClip [grab flingup] Frame 83
this.action = "drop";
Symbol 386 MovieClip [grab flingup] Frame 90
this.action = "alive";
Symbol 386 MovieClip [grab flingup] Frame 138
this.action = "alive";
Symbol 412 MovieClip [grab crumble] Frame 1
#initclip 40 Object.registerClass("grab crumble", Scroller); #endinitclip this.action = "alive";
Symbol 412 MovieClip [grab crumble] Frame 74
this.action = "drop";
Symbol 412 MovieClip [grab crumble] Frame 158
this.action = "alive";
Symbol 413 MovieClip [grab] Frame 1
#initclip 41 Object.registerClass("grab", Scroller); #endinitclip
Symbol 413 MovieClip [grab] Frame 2
stop();
Symbol 443 MovieClip [cannon_slime] Frame 1
#initclip 42 Object.registerClass("cannon_slime", Scroller); #endinitclip
Symbol 443 MovieClip [cannon_slime] Frame 2
this.action = "cannon_slime"; gotoAndPlay ("wait");
Symbol 443 MovieClip [cannon_slime] Frame 3
this.action = "wait"; _root.Hero.makeWait();
Symbol 443 MovieClip [cannon_slime] Frame 20
_root.Hero.shootUp(this); _root.Hero.changeElement("slime");
Symbol 443 MovieClip [cannon_slime] Frame 28
this.action = "cannon_slime";
Symbol 443 MovieClip [cannon_slime] Frame 33
gotoAndPlay ("wait");
Symbol 446 MovieClip [cannon_shootup] Frame 1
#initclip 43 Object.registerClass("cannon_shootup", Scroller); #endinitclip
Symbol 446 MovieClip [cannon_shootup] Frame 2
this.action = "cannon_slime"; gotoAndPlay ("wait");
Symbol 446 MovieClip [cannon_shootup] Frame 3
this.action = "wait"; _root.Hero.makeWait();
Symbol 446 MovieClip [cannon_shootup] Frame 20
_root.Hero.shootUp(this);
Symbol 446 MovieClip [cannon_shootup] Frame 28
this.action = "cannon_slime";
Symbol 446 MovieClip [cannon_shootup] Frame 33
gotoAndPlay ("wait");
Symbol 455 MovieClip [warp_win_map] Frame 1
#initclip 44 Object.registerClass("warp_win_map", Scroller); #endinitclip
Symbol 455 MovieClip [warp_win_map] Frame 2
this.action = "alive";
Symbol 455 MovieClip [warp_win_map] Frame 48
gotoAndPlay(this.action);
Symbol 455 MovieClip [warp_win_map] Frame 50
_root.Hero.changeAction("suckup"); _root.gameControl.action = "map";
Symbol 455 MovieClip [warp_win_map] Frame 85
this.action = "dead";
Symbol 455 MovieClip [warp_win_map] Frame 86
gotoAndPlay(this.action);
Symbol 461 MovieClip [warp_win_bonusgame] Frame 1
#initclip 45 Object.registerClass("warp_win_bonusgame", Scroller); #endinitclip
Symbol 461 MovieClip [warp_win_bonusgame] Frame 2
this.action = "alive";
Symbol 461 MovieClip [warp_win_bonusgame] Frame 48
gotoAndPlay(this.action);
Symbol 461 MovieClip [warp_win_bonusgame] Frame 50
_root.Hero.changeAction("suckup"); _root.gameControl.action = "bonusgame";
Symbol 461 MovieClip [warp_win_bonusgame] Frame 85
this.action = "dead";
Symbol 461 MovieClip [warp_win_bonusgame] Frame 86
gotoAndPlay(this.action);
Symbol 467 MovieClip [warp_slime] Frame 1
#initclip 46 Object.registerClass("warp_slime", Scroller); #endinitclip
Symbol 467 MovieClip [warp_slime] Frame 2
gotoAndPlay(this.action);
Symbol 467 MovieClip [warp_slime] Frame 84
gotoAndPlay(this.action);
Symbol 467 MovieClip [warp_slime] Frame 86
_root.Hero.changeAction("suckup");
Symbol 467 MovieClip [warp_slime] Frame 127
this.action = "dead";
Symbol 467 MovieClip [warp_slime] Frame 128
gotoAndPlay(this.action);
Symbol 474 MovieClip [warp_gem] Frame 1
#initclip 47 Object.registerClass("warp_gem", Scroller); #endinitclip
Symbol 474 MovieClip [warp_gem] Frame 2
gotoAndPlay(this.action);
Symbol 474 MovieClip [warp_gem] Frame 48
gotoAndPlay(this.action);
Symbol 474 MovieClip [warp_gem] Frame 50
_root.Hero.changeAction("suckup");
Symbol 474 MovieClip [warp_gem] Frame 85
this.action = "dead";
Symbol 474 MovieClip [warp_gem] Frame 86
gotoAndPlay(this.action);
Symbol 475 MovieClip [warp] Frame 1
#initclip 48 Object.registerClass("warp", Scroller); #endinitclip
Symbol 475 MovieClip [warp] Frame 2
gotoAndPlay(this.action);
Symbol 475 MovieClip [warp] Frame 48
gotoAndPlay(this.action);
Symbol 475 MovieClip [warp] Frame 50
_root.Hero.changeAction("suckup");
Symbol 475 MovieClip [warp] Frame 85
this.action = "dead";
Symbol 475 MovieClip [warp] Frame 86
gotoAndPlay(this.action);
Symbol 477 MovieClip [wall_mc] Frame 1
#initclip 49 Object.registerClass("wall_mc", Wall); #endinitclip
Symbol 479 MovieClip [wall] Frame 1
#initclip 50 Object.registerClass("wall", Wall); #endinitclip
Symbol 482 MovieClip [long spikes] Frame 1
#initclip 51 Object.registerClass("long spikes", Wall); #endinitclip this.action = "spike";
Symbol 482 MovieClip [long spikes] Frame 44
gotoAndPlay ("alive");
Symbol 493 MovieClip [lava floor] Frame 1
#initclip 52 Object.registerClass("lava floor", Scroller); #endinitclip this.action = "fired";
Symbol 493 MovieClip [lava floor] Frame 134
this.action = "alive"; gotoAndPlay ("fired");
Symbol 513 MovieClip [headonfire] Frame 1
#initclip 53 Object.registerClass("headonfire", Freebody); #endinitclip
Symbol 593 MovieClip [head] Frame 1
#initclip 54 Object.registerClass("head", Freebody); #endinitclip
Symbol 593 MovieClip [head] Frame 219
gotoAndPlay ("alive");
Symbol 593 MovieClip [head] Frame 241
gotoAndPlay(this.action);
Symbol 593 MovieClip [head] Frame 361
gotoAndPlay ("dying");
Symbol 593 MovieClip [head] Frame 481
gotoAndPlay ("fire");
Symbol 593 MovieClip [head] Frame 705
gotoAndPlay ("hot");
Symbol 593 MovieClip [head] Frame 933
gotoAndPlay ("slime");
Symbol 593 MovieClip [head] Frame 1053
gotoAndPlay ("dying_fire");
Symbol 593 MovieClip [head] Frame 1173
gotoAndPlay ("dying_slime");
Symbol 593 MovieClip [head] Frame 1293
gotoAndPlay ("dying_slime");
Symbol 597 MovieClip [head2] Frame 1
#initclip 55 Object.registerClass("head2", Freebody); #endinitclip
Symbol 651 MovieClip [geeza] Frame 1
#initclip 56 Object.registerClass("geeza", Geeza); #endinitclip
Symbol 651 MovieClip [geeza] Frame 86
gotoAndPlay(this.action);
Symbol 651 MovieClip [geeza] Frame 112
gotoAndPlay(this.action);
Symbol 651 MovieClip [geeza] Frame 148
gotoAndPlay(this.action);
Symbol 651 MovieClip [geeza] Frame 168
gotoAndPlay(this.action);
Symbol 651 MovieClip [geeza] Frame 194
gotoAndPlay(this.action);
Symbol 651 MovieClip [geeza] Frame 230
gotoAndPlay(this.action);
Symbol 676 MovieClip [badguy] Frame 1
#initclip 57 Object.registerClass("badguy", Scroller); #endinitclip this.action = "spike";
Symbol 676 MovieClip [badguy] Frame 99
this.action = "spike"; gotoAndPlay ("norm");
Symbol 722 MovieClip [baddie_slime] Frame 1
#initclip 58 Object.registerClass("baddie_slime", Scroller); #endinitclip DamageBar._visible = false; DamageBarMatte._visible = false;
Symbol 722 MovieClip [baddie_slime] Frame 2
this.action = "slime";
Symbol 722 MovieClip [baddie_slime] Frame 134
this.action = "slime"; gotoAndPlay ("norm");
Symbol 722 MovieClip [baddie_slime] Frame 180
this.disappear();
Symbol 722 MovieClip [baddie_slime] Frame 182
gotoAndPlay ("dead");
Symbol 731 Button
on (release) { jumpURL("http://www.ezone.com/"); }
Symbol 736 Button
on (release) { _root.gameControl.toggleMute(); }
Symbol 737 Button
on (release) { jumpURL("http://www.ezone.com/affiliates/"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 738 Button
on (release) { jumpURL("http://sling.ezone.com/"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 740 Button
on (release) { jumpURL("http://www.ezone.com/"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 743 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.choosePlayer(); _global.gameLock.checkValid(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 747 Button
on (release) { _root.gameControl.playSound("clicksnd"); gameSaver.chooseName(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 749 MovieClip Frame 36
_root.Hero.initialize();
Symbol 749 MovieClip Frame 107
stop();
Symbol 753 Button
on (release) { _root.gameControl.playSound("clicksnd"); gameSaver.saveName(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 756 Button
on (release) { _root.gameControl.playSound("clicksnd"); Selection.setFocus(null); _root.gameControl.showTitle(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 766 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.chooseDifficulty("hard"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 770 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.chooseDifficulty("medium"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 773 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.chooseDifficulty("easy"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 778 Button
on (release) { _root.gameControl.playSound("clicksnd"); gameSaver.deleteChoice(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 780 Button
on (release) { _root.gameControl.playSound("clicksnd"); gameSaver.saveChoice(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 783 Button
on (release) { _root.gameControl.playSound("clicksnd"); gotoAndPlay ("newName"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 784 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.showTitle(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 785 Button
on (release) { jumpURL("http://sling.ezone.com"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 786 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.frommap = true; _root.gameControl.startLevel(); } on (rollOver) { _root.gameControl.preview(); _root.gameControl.explodeButton(); }
Symbol 791 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.showMap(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 817 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.gameControl.startFirstLevel(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 818 MovieClip Frame 2
stop();
Symbol 818 MovieClip Frame 4
stop();
Symbol 818 MovieClip Frame 8
stop();
Symbol 818 MovieClip Frame 10
stop();
Symbol 818 MovieClip Frame 12
stop();
Symbol 825 MovieClip Frame 16
this.gotoAndPlay(1);
Symbol 829 Button
on (release) { _root.gameControl.playSound("clicksnd"); this.gotoAndStop(1); if (_root.gameControl.lastLevel >= _root.gameControl.levellimit) { _root.gotoAndPlay("upsell"); } else if ((_root.gameControl.lastLevel % 5) == 0) { _root.gameControl.goCutScene("csWin" + _root.gameControl.lastLevel); } else { _root.gameControl.showMap(); } } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 830 MovieClip Frame 1
this.bonus_level._visible = false; this.bonus_yourtime._visible = false; this.bonus_time._visible = false; this.bonus_gold._visible = false; this.bonus_score._visible = false; stop();
Symbol 830 MovieClip Frame 5
this.bonus_level._visible = true; _root.gameControl.explodeScore(390, 210, "note1.aif");
Symbol 830 MovieClip Frame 40
this.bonus_yourtime._visible = true; if (_root.gameControl.madeGold) { _root.gameControl.explodeScore(490, 250, "note2.aif"); } this.bonus_time._visible = true;
Symbol 830 MovieClip Frame 70
if (_root.gameControl.madeGold) { this.bonus_gold._visible = true; _root.gameControl.explodeScore(260, 140, "sparkle.aif"); _root.gameControl.playSound("note3.aif"); } this.bonus_score._visible = true;
Symbol 830 MovieClip Frame 84
this.gotoAndPlay("loop");
Symbol 831 Button
on (release) { _root.gameControl.togglePause(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 837 Button
on (release) { jumpURL("http://www.ezone.com/"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 838 Button
on (release) { _root.gameControl.playSound("clicksnd"); _root.Hero.changeAction("wait"); _root.gameControl.showTitle(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 848 Button
on (release) { getURL (_global.gameURL, "_parent"); }
Symbol 849 Button
on (release) { _root.gameControl.swapheads("female"); _root.gameControl.showTitle(); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 854 Button
on (release) { jumpURL("http://sling.ezone.com/"); } on (rollOver) { _root.gameControl.explodeButton(); }
Symbol 855 Button
on (release) { _root.gameControl.swapheads("female"); _root.gameControl.showMap(); } on (rollOver) { _root.gameControl.explodeButton(); }

Library Items

Symbol 1 Sound [stretch09.aif]
Symbol 2 Sound [stretch08.aif]
Symbol 3 Sound [stretch07.aif]
Symbol 4 Sound [stretch06.aif]
Symbol 5 Sound [stretch05.aif]
Symbol 6 Sound [stretch04.aif]
Symbol 7 Sound [stretch03.aif]
Symbol 8 Sound [stretch02.aif]
Symbol 9 Sound [stretch01.aif]
Symbol 10 Sound [rolloversnd]
Symbol 11 Sound [ow3snd]
Symbol 12 Sound [note3.aif]
Symbol 13 Sound [note2.aif]
Symbol 14 Sound [note1.aif]
Symbol 15 Sound [grabsmall3.aif]
Symbol 16 Sound [grabsmall2.aif]
Symbol 17 Sound [grabsmall1.aif]
Symbol 18 Sound [grab07.aif]
Symbol 19 Sound [grab04.aif]
Symbol 20 Sound [grab01.aif]
Symbol 21 Sound [fling09.aif]
Symbol 22 Sound [fling08.aif]
Symbol 23 Sound [fling07.aif]
Symbol 24 Sound [fling06.aif]
Symbol 25 Sound [fling05.aif]
Symbol 26 Sound [fling04.aif]
Symbol 27 Sound [fling03.aif]
Symbol 28 Sound [fling02.aif]
Symbol 29 Sound [fling01.aif]
Symbol 30 Sound [collect04.aif]
Symbol 31 Sound [collect03.aif]
Symbol 32 Sound [collect02.aif]
Symbol 33 Sound [collect01.aif]
Symbol 34 Sound [clicksnd]
Symbol 35 Sound [bounce05.aif]
Symbol 36 Sound [bounce04.aif]
Symbol 37 Sound [bounce03.aif]
Symbol 38 Sound [bounce02.aif]
Symbol 39 Sound [bounce01.aif]
Symbol 40 Sound [SUCKCUP.WAV]Used by:208
Symbol 41 Sound [grabslime.aif]Used by:341
Symbol 42 Sound [grab3snd]Used by:443 446
Symbol 43 Sound [portalopensnd]Used by:455 461 474 475 749
Symbol 44 Sound [badsnd]Used by:676
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [femalehand]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:161  Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:161 222  Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:161 222  Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:161 222  Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:161  Timeline
Symbol 57 GraphicUsed by:58 161 516 593
Symbol 58 MovieClipUses:57Used by:161  Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:161
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:161
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:161
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:161
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:161
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:161
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:161
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:161
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:161
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:161
Symbol 79 GraphicUsed by:80 545
Symbol 80 MovieClipUses:79Used by:161
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:161
Symbol 83 GraphicUsed by:84 213
Symbol 84 MovieClipUses:83Used by:161
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:161
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:161
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:161
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:161
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:161
Symbol 95 GraphicUsed by:96 504
Symbol 96 MovieClipUses:95Used by:161
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:161
Symbol 99 GraphicUsed by:100 550
Symbol 100 MovieClipUses:99Used by:161
Symbol 101 GraphicUsed by:102 551
Symbol 102 MovieClipUses:101Used by:161
Symbol 103 GraphicUsed by:104 552
Symbol 104 MovieClipUses:103Used by:161
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:161
Symbol 107 GraphicUsed by:108 555
Symbol 108 MovieClipUses:107Used by:161
Symbol 109 GraphicUsed by:110 556
Symbol 110 MovieClipUses:109Used by:161
Symbol 111 GraphicUsed by:112 557
Symbol 112 MovieClipUses:111Used by:161
Symbol 113 GraphicUsed by:114 558
Symbol 114 MovieClipUses:113Used by:161
Symbol 115 GraphicUsed by:116 559
Symbol 116 MovieClipUses:115Used by:161
Symbol 117 GraphicUsed by:118 560
Symbol 118 MovieClipUses:117Used by:161
Symbol 119 GraphicUsed by:120 561
Symbol 120 MovieClipUses:119Used by:161
Symbol 121 GraphicUsed by:122 562
Symbol 122 MovieClipUses:121Used by:123 124
Symbol 123 MovieClipUses:122Used by:127
Symbol 124 MovieClipUses:122Used by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:161
Symbol 128 GraphicUsed by:129 568
Symbol 129 MovieClipUses:128Used by:140
Symbol 130 GraphicUsed by:131 569
Symbol 131 MovieClipUses:130Used by:140
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:140
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:140
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:129 131 133 135 137 139Used by:161
Symbol 141 GraphicUsed by:142 579
Symbol 142 MovieClipUses:141Used by:161
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:161
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:161
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:161
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:161
Symbol 151 GraphicUsed by:152 588
Symbol 152 MovieClipUses:151Used by:161
Symbol 153 GraphicUsed by:154 589
Symbol 154 MovieClipUses:153Used by:161
Symbol 155 GraphicUsed by:156 590
Symbol 156 MovieClipUses:155Used by:161
Symbol 157 GraphicUsed by:158 591
Symbol 158 MovieClipUses:157Used by:161
Symbol 159 GraphicUsed by:160 592
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClip [femalehead]Uses:48 50 52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 57 100 102 104 106 108 110 112 114 116 118 120 127 140 142 144 146 148 150 152 154 156 158 160
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [yellow_particle]Uses:162
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [bubble_particle]Uses:164
Symbol 166 GraphicUsed by:167 192
Symbol 167 ButtonUses:166Used by:168
Symbol 168 MovieClip [directXScreen]Uses:167
Symbol 169 GraphicUsed by:174 177 180 182 196 197 257 738 743 753 756 766 770 773 778 780 783 784 785 786 791 817 829 831 838 848 849 855
Symbol 170 GraphicUsed by:174 177 180 182 196 197 257 738 743 753 756 766 770 773 778 780 783 784 785 786 791 817 818 829 831 838 848 849 855  Timeline
Symbol 171 FontUsed by:172 173 175 176 194 195 246 247 248 251 252 253 255 256 741 742 748 750 751 752 754 755 757 764 765 767 768 769 771 772 774 776 777 779 781 782 788 790 819 827 828 832 833
Symbol 172 TextUses:171Used by:174
Symbol 173 TextUses:171Used by:174
Symbol 174 ButtonUses:169 170 172 173Used by:199
Symbol 175 TextUses:171Used by:177
Symbol 176 TextUses:171Used by:177
Symbol 177 ButtonUses:169 170 175 176Used by:199
Symbol 178 FontUsed by:179 181 183 184 185 186 193 198 259 260 261 744 745 789 809 810 812 813 814 815 816 820 821 822 823 824 826 852 853 856 858
Symbol 179 TextUses:178Used by:180 784 791 831 838 849
Symbol 180 ButtonUses:169 170 179Used by:199
Symbol 181 TextUses:178Used by:182 197 855
Symbol 182 ButtonUses:169 170 181Used by:199
Symbol 183 TextUses:178Used by:199
Symbol 184 TextUses:178Used by:199
Symbol 185 TextUses:178Used by:199
Symbol 186 TextUses:178Used by:199
Symbol 187 GraphicUsed by:191 258 731 837
Symbol 188 FontUsed by:189 190
Symbol 189 TextUses:188Used by:191 258 731 837
Symbol 190 TextUses:188Used by:191 258 731 837
Symbol 191 ButtonUses:187 189 190Used by:199
Symbol 192 ButtonUses:166Used by:199
Symbol 193 TextUses:178Used by:199
Symbol 194 TextUses:171Used by:196
Symbol 195 TextUses:171Used by:196
Symbol 196 ButtonUses:169 170 194 195Used by:199
Symbol 197 ButtonUses:169 170 181Used by:199
Symbol 198 TextUses:178Used by:199
Symbol 199 MovieClip [pauseScreen]Uses:174 177 180 182 183 184 185 186 191 192 193 196 197 198
Symbol 200 GraphicUsed by:205 231
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:205
Symbol 203 GraphicUsed by:204  Timeline
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClip [Cursor]Uses:200 202 204
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClip [wipeScreen]Uses:207 40
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:220 825  Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:220 825  Timeline
Symbol 213 MovieClipUses:83Used by:220 308 341 342 461 472 513 593 825  Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:220 825
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:220 825
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220 825
Symbol 220 MovieClip [coinbonus]Uses:210 212 213 215 217 219Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClip [marker]Uses:50 52 54 221Used by:Timeline
Symbol 223 GraphicUsed by:230
Symbol 224 GraphicUsed by:230 268
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:230 280 284 307 311 315 320 321 332 341 342 347 358 359 360 361 380 381 382 386 399 412 413  Timeline
Symbol 227 GraphicUsed by:230 281  Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:230 341
Symbol 230 MovieClip [map_marker]Uses:223 224 226 227 229Used by:Timeline
Symbol 231 MovieClip [gameControl]Uses:200Used by:Timeline
Symbol 232 FontUsed by:233 739
Symbol 233 EditableTextUses:232Used by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:233 234Used by:Timeline
Symbol 859 MovieClip [__Packages.GameLock]
Symbol 860 MovieClip [__Packages.Particle]
Symbol 861 MovieClip [__Packages.Scroller]
Symbol 862 MovieClip [__Packages.MapLoc]
Symbol 863 MovieClip [__Packages.GameMaster]
Symbol 864 MovieClip [__Packages.Freebody]
Symbol 865 MovieClip [__Packages.Grabtracker]
Symbol 866 MovieClip [__Packages.Wall]
Symbol 867 MovieClip [__Packages.Geeza]
Symbol 868 MovieClip [__Packages.GameSaver]
Symbol 236 GraphicUsed by:240 245
Symbol 237 FontUsed by:238
Symbol 238 EditableTextUses:237Used by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:236 238 239Used by:245
Symbol 241 GraphicUsed by:242 730
Symbol 242 MovieClipUses:241Used by:245
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:240 242 244 236Used by:Timeline
Symbol 246 TextUses:171Used by:250 737
Symbol 247 TextUses:171Used by:250 737
Symbol 248 TextUses:171Used by:250 737
Symbol 249 GraphicUsed by:250 254 737 740
Symbol 250 ButtonUses:246 247 248 249Used by:Timeline
Symbol 251 TextUses:171Used by:254 740
Symbol 252 TextUses:171Used by:254 740
Symbol 253 TextUses:171Used by:254 740
Symbol 254 ButtonUses:251 252 253 249Used by:Timeline
Symbol 255 TextUses:171Used by:257 738 785
Symbol 256 TextUses:171Used by:257 738 785
Symbol 257 ButtonUses:169 170 255 256Used by:Timeline
Symbol 258 ButtonUses:187 189 190Used by:Timeline
Symbol 259 TextUses:178Used by:Timeline
Symbol 260 TextUses:178Used by:Timeline
Symbol 261 TextUses:178Used by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:271 280 284 321
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:271 280 342
Symbol 268 MovieClip [grabgrey]Uses:224Used by:271 280 284 307 311 315 320 321 332 358 359 360 361 380 381 382 386 412 413  Timeline
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:271 280 284 321
Symbol 271 MovieClip [grab_spikes_red_constant]Uses:265 267 268 270Used by:Timeline
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:280 284 321
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:280 284 321
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:280 284 321
Symbol 278 SoundUsed by:280 284 311 321  Timeline
Symbol 279 SoundUsed by:280 284 321 358 359  Timeline
Symbol 280 MovieClip [grab spikes red]Uses:273 267 268 226 275 277 278 265 270 279Used by:Timeline
Symbol 281 MovieClip [grabgreen]Uses:227Used by:284 307 311 320 321 332 358 359 360 361 380 381 382 413  Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip [grabblue]Uses:282Used by:284 307 311 320 321 332 358 359 360 361 380 381 382 413  Timeline
Symbol 284 MovieClip [grab_spikes]Uses:273 268 281 283 226 275 277 278 265 270 279Used by:Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:307
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:307
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:307
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:307
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:307
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:307
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:307
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:307
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:307
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:307
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:307
Symbol 307 MovieClip [grab_slime]Uses:286 268 283 281 226 288 290 292 294 296 298 300 302 304 306Used by:Timeline
Symbol 308 MovieClipUses:213Used by:311
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:311
Symbol 311 MovieClip [grab zap]Uses:268 283 281 226 308 310 278Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312Used by:315
Symbol 314 SoundUsed by:315
Symbol 315 MovieClip [grab wobbler]Uses:313 268 226 314Used by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318 320
Symbol 318 MovieClipUses:317Used by:320
Symbol 319 SoundUsed by:320
Symbol 320 MovieClip [grab spin]Uses:317 268 226 318 319 283 281Used by:Timeline
Symbol 321 MovieClip [grab spikes slower]Uses:273 268 281 283 226 275 277 278 265 270 279Used by:Timeline
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:332
Symbol 324 SoundUsed by:332
Symbol 325 GraphicUsed by:330
Symbol 326 GraphicUsed by:330
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:325 326 327 328 329Used by:332
Symbol 331 SoundUsed by:332
Symbol 332 MovieClip [grab rocket]Uses:268 323 226 283 281 324 330 331Used by:Timeline
Symbol 333 GraphicUsed by:341
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:341 342
Symbol 336 GraphicUsed by:341
Symbol 337 GraphicUsed by:341
Symbol 338 GraphicUsed by:341
Symbol 339 GraphicUsed by:341
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip [grab puspop]Uses:229 226 333 335 213 41 336 337 338 339 340Used by:Timeline
Symbol 342 MovieClip [grab pop]Uses:267 226 335 213Used by:Timeline
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:347
Symbol 345 SoundUsed by:347 412
Symbol 346 SoundUsed by:347 412
Symbol 347 MovieClip [grab magic disappear]Uses:344 226 345 346Used by:Timeline
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:358 359
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:358 359
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:358
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:358
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356Used by:358
Symbol 358 MovieClip [grab lever float]Uses:268 283 281 349 226 351 353 355 357 279Used by:Timeline
Symbol 359 MovieClip [grab lever]Uses:268 283 281 349 226 351 279Used by:Timeline
Symbol 360 MovieClip [grab jumping]Uses:268 281 283 226Used by:Timeline
Symbol 361 MovieClip [grab fast jumping]Uses:268 281 283 226Used by:Timeline
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:380
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:380
Symbol 366 SoundUsed by:380
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClipUses:367Used by:380
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:380
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:371Used by:380
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:380
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375Used by:380
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377Used by:380
Symbol 379 SoundUsed by:380
Symbol 380 MovieClip [grab grabber]Uses:268 281 283 226 363 365 366 368 370 372 374 376 378 379Used by:Timeline
Symbol 381 MovieClip [grab full jump]Uses:268 281 283 226Used by:Timeline
Symbol 382 MovieClip [grab full fast jump]Uses:268 281 283 226Used by:Timeline
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClipUses:383Used by:386
Symbol 385 SoundUsed by:386
Symbol 386 MovieClip [grab flingup]Uses:384 268 226 385Used by:Timeline
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:387Used by:399 412
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:389Used by:399
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:399
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:399
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:399
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:399
Symbol 399 MovieClipUses:388 226 390 392 394 396 398Used by:412
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:412
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:412
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:412
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:412
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:412
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClipUses:410Used by:412
Symbol 412 MovieClip [grab crumble]Uses:388 268 226 399 345 401 403 405 407 409 411 346Used by:Timeline
Symbol 413 MovieClip [grab]Uses:268 281 283 226Used by:Timeline
Symbol 414 GraphicUsed by:443
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClipUses:415Used by:443 446
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:443 446
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:443 446
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:443 446
Symbol 423 GraphicUsed by:443
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:424Used by:443 446
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:443 446
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:428Used by:443 446
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:443 446
Symbol 432 SoundUsed by:443 446
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:443 446
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:443 446
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClipUses:437Used by:443 446
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClipUses:439Used by:443 446
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:443 446
Symbol 443 MovieClip [cannon_slime]Uses:414 416 418 420 422 423 425 42 427 429 431 432 434 436 438 440 442Used by:Timeline
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [cannon_shootup]Uses:444 416 418 420 422 445 425 42 427 429 431 432 434 436 438 440 442Used by:Timeline
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:455 467 474 475 749  Timeline
Symbol 449 GraphicUsed by:455 467 475 749  Timeline
Symbol 450 GraphicUsed by:455 475 749  Timeline
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClipUses:451Used by:455 461 467 474 475 749  Timeline
Symbol 453 GraphicUsed by:455 461 474 475 749  Timeline
Symbol 454 SoundUsed by:455 461 467 474 475
Symbol 455 MovieClip [warp_win_map]Uses:448 449 450 43 452 453 454Used by:Timeline
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:461
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClipUses:458Used by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClip [warp_win_bonusgame]Uses:213 457 459 43 452 453 460 454Used by:Timeline
Symbol 462 GraphicUsed by:465
Symbol 463 GraphicUsed by:465
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:462 463 464Used by:467
Symbol 466 Sound [sparkle.aif]Used by:467
Symbol 467 MovieClip [warp_slime]Uses:465 466 448 449 454 452Used by:Timeline
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClipUses:468Used by:472
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:472
Symbol 472 MovieClipUses:469 471 213Used by:473
Symbol 473 MovieClipUses:472Used by:474
Symbol 474 MovieClip [warp_gem]Uses:473 448 43 452 453 454Used by:Timeline
Symbol 475 MovieClip [warp]Uses:448 449 450 43 452 453 454Used by:Timeline
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClip [wall_mc]Uses:476Used by:Timeline
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClip [wall]Uses:478Used by:Timeline
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClipUses:480Used by:482
Symbol 482 MovieClip [long spikes]Uses:481Used by:Timeline
Symbol 483 GraphicUsed by:489
Symbol 484 GraphicUsed by:489
Symbol 485 GraphicUsed by:489
Symbol 486 GraphicUsed by:489
Symbol 487 GraphicUsed by:489
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:483 484 485 486 487 488Used by:492
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:490Used by:492
Symbol 492 MovieClipUses:489 491Used by:493
Symbol 493 MovieClip [lava floor]Uses:492Used by:Timeline
Symbol 494 GraphicUsed by:495
Symbol 495 MovieClipUses:494Used by:513 593
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:496Used by:513 593
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:498Used by:513 593
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:500Used by:513 593
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:502Used by:513 593
Symbol 504 MovieClipUses:95Used by:513 593
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:513 593
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:513 593
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:509Used by:513 593
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClipUses:511Used by:513 593
Symbol 513 MovieClip [headonfire]Uses:213 495 497 499 501 503 504 506 508 510 512Used by:Timeline
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:593 597  Timeline
Symbol 516 MovieClipUses:57Used by:593 597  Timeline
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:593 597
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:593 597
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:593 597
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523Used by:593 597
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:525Used by:593 597
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:593 597
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:593 597
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:593 597
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClipUses:533Used by:593 597
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:535Used by:593 597
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClipUses:537Used by:593 597
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:539Used by:593
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:593
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:593
Symbol 545 MovieClipUses:79Used by:593
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClipUses:546Used by:593
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:548Used by:593
Symbol 550 MovieClipUses:99Used by:593
Symbol 551 MovieClipUses:101Used by:593
Symbol 552 MovieClipUses:103Used by:593
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:593
Symbol 555 MovieClipUses:107Used by:593
Symbol 556 MovieClipUses:109Used by:593
Symbol 557 MovieClipUses:111Used by:593
Symbol 558 MovieClipUses:113Used by:593
Symbol 559 MovieClipUses:115Used by:593
Symbol 560 MovieClipUses:117Used by:593
Symbol 561 MovieClipUses:119Used by:593
Symbol 562 MovieClipUses:121Used by:563 564
Symbol 563 MovieClipUses:562Used by:567
Symbol 564 MovieClipUses:562Used by:567
Symbol 565 GraphicUsed by:567
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:563 564 565 566Used by:593
Symbol 568 MovieClipUses:128Used by:578
Symbol 569 MovieClipUses:130Used by:578
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:578
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:578
Symbol 574 GraphicUsed by:575
Symbol 575 MovieClipUses:574Used by:578
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:576Used by:578
Symbol 578 MovieClipUses:568 569 571 573 575 577Used by:593
Symbol 579 MovieClipUses:141Used by:593
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClipUses:580Used by:593
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582Used by:593
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:593
Symbol 586 GraphicUsed by:587
Symbol 587 MovieClipUses:586Used by:593
Symbol 588 MovieClipUses:151Used by:593
Symbol 589 MovieClipUses:153Used by:593
Symbol 590 MovieClipUses:155Used by:593
Symbol 591 MovieClipUses:157Used by:593
Symbol 592 MovieClipUses:159Used by:593
Symbol 593 MovieClip [head]Uses:515 516 518 520 522 524 526 528 530 532 534 536 538 540 542 544 545 547 549 213 495 497 499 501 503 504 506 508 510 512 57 550 551 552 554 555 556 557 558 559 560 561 567 578 579 581 583 585 587 588 589 590 591 592Used by:Timeline
Symbol 594 GraphicUsed by:595  Timeline
Symbol 595 MovieClip [hand]Uses:594Used by:Timeline
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClip [head2]Uses:515 516 518 520 522 524 526 528 530 532 534 536 538 596Used by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598Used by:651
Symbol 600 GraphicUsed by:601
Symbol 601 MovieClipUses:600Used by:651
Symbol 602 GraphicUsed by:603
Symbol 603 MovieClipUses:602Used by:651
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604Used by:651
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606Used by:651
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:608Used by:651
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610Used by:651
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:612Used by:651
Symbol 614 GraphicUsed by:615
Symbol 615 MovieClipUses:614Used by:651
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:651
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618Used by:651
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:620Used by:651
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:622Used by:651
Symbol 624 GraphicUsed by:625
Symbol 625 MovieClipUses:624Used by:651
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClipUses:626Used by:651
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628Used by:651
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:630Used by:651
Symbol 632 GraphicUsed by:633
Symbol 633 MovieClipUses:632Used by:651
Symbol 634 GraphicUsed by:635
Symbol 635 MovieClipUses:634Used by:651
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:651
Symbol 638 GraphicUsed by:639
Symbol 639 MovieClipUses:638Used by:651
Symbol 640 GraphicUsed by:641
Symbol 641 MovieClipUses:640Used by:651
Symbol 642 GraphicUsed by:644
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClipUses:642 643Used by:651
Symbol 645 GraphicUsed by:646
Symbol 646 MovieClipUses:645Used by:651
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClipUses:647Used by:651
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:649Used by:651
Symbol 651 MovieClip [geeza]Uses:599 601 603 605 607 609 611 613 615 617 619 621 623 625 627 629 631 633 635 637 639 641 644 646 648 650Used by:Timeline
Symbol 652 GraphicUsed by:653
Symbol 653 MovieClip [geezahand]Uses:652Used by:Timeline
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:654Used by:676
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:676
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClipUses:658Used by:676
Symbol 660 GraphicUsed by:661
Symbol 661 MovieClipUses:660Used by:676
Symbol 662 GraphicUsed by:663
Symbol 663 MovieClipUses:662Used by:676
Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:664Used by:676
Symbol 666 GraphicUsed by:667
Symbol 667 MovieClipUses:666Used by:676
Symbol 668 GraphicUsed by:669
Symbol 669 MovieClipUses:668Used by:676
Symbol 670 GraphicUsed by:671
Symbol 671 MovieClipUses:670Used by:676
Symbol 672 GraphicUsed by:673
Symbol 673 MovieClipUses:672Used by:676
Symbol 674 GraphicUsed by:675
Symbol 675 MovieClipUses:674Used by:676
Symbol 676 MovieClip [badguy]Uses:655 657 659 661 663 665 44 667 669 671 673 675Used by:Timeline
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:722
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:679Used by:722
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClipUses:681Used by:691
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClipUses:683Used by:691
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClipUses:685Used by:691
Symbol 687 GraphicUsed by:688
Symbol 688 MovieClipUses:687Used by:691
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClipUses:689Used by:691
Symbol 691 MovieClipUses:682 684 686 688 690Used by:722
Symbol 692 SoundUsed by:722
Symbol 693 GraphicUsed by:694
Symbol 694 MovieClipUses:693Used by:722
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClipUses:695Used by:722
Symbol 697 GraphicUsed by:698
Symbol 698 MovieClipUses:697Used by:722
Symbol 699 SoundUsed by:722
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:700Used by:722
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClipUses:702Used by:722
Symbol 704 GraphicUsed by:705
Symbol 705 MovieClipUses:704Used by:722
Symbol 706 GraphicUsed by:707
Symbol 707 MovieClipUses:706Used by:722
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:722
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:710Used by:722
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:712Used by:722
Symbol 714 GraphicUsed by:715
Symbol 715 MovieClipUses:714Used by:722
Symbol 716 GraphicUsed by:717
Symbol 717 MovieClipUses:716Used by:722
Symbol 718 GraphicUsed by:719
Symbol 719 MovieClipUses:718Used by:722
Symbol 720 GraphicUsed by:721
Symbol 721 MovieClipUses:720Used by:722
Symbol 722 MovieClip [baddie_slime]Uses:678 680 691 692 694 696 698 699 701 703 705 707 709 711 713 715 717 719 721Used by:Timeline
Symbol 723 Sound [baddymusic.aif]Used by:Timeline
Symbol 724 Sound [gooploopsnd]Used by:Timeline
Symbol 725 Sound [35hurryup.aif]Used by:Timeline
Symbol 726 Sound [CS1D.aif]Used by:Timeline
Symbol 727 Sound [end03.aif]Used by:Timeline
Symbol 728 Sound [35cmon.aif]Used by:Timeline
Symbol 729 Sound [music_snd]Used by:Timeline
Symbol 730 MovieClipUses:241Used by:Timeline
Symbol 731 ButtonUses:187 189 190Used by:Timeline
Symbol 732 GraphicUsed by:733
Symbol 733 MovieClipUses:732Used by:Timeline
Symbol 734 GraphicUsed by:735 736
Symbol 735 MovieClipUses:734Used by:736
Symbol 736 ButtonUses:735 734Used by:Timeline
Symbol 737 ButtonUses:246 247 248 249Used by:Timeline
Symbol 738 ButtonUses:169 170 255 256Used by:Timeline
Symbol 739 TextUses:232Used by:Timeline
Symbol 740 ButtonUses:251 252 253 249Used by:Timeline
Symbol 741 TextUses:171Used by:743 786 817 848
Symbol 742 TextUses:171Used by:743 786 817 848
Symbol 743 ButtonUses:169 170 741 742Used by:Timeline
Symbol 744 TextUses:178Used by:747
Symbol 745 TextUses:178Used by:747
Symbol 746 GraphicUsed by:747
Symbol 747 ButtonUses:744 745 746Used by:Timeline
Symbol 748 EditableTextUses:171Used by:Timeline
Symbol 749 MovieClipUses:448 449 450 43 452 453Used by:Timeline
Symbol 750 TextUses:171Used by:Timeline
Symbol 751 TextUses:171Used by:753 780
Symbol 752 TextUses:171Used by:753 780
Symbol 753 ButtonUses:169 170 751 752Used by:Timeline
Symbol 754 TextUses:171Used by:756
Symbol 755 TextUses:171Used by:756
Symbol 756 ButtonUses:169 170 754 755Used by:Timeline
Symbol 757 EditableTextUses:171Used by:Timeline
Symbol 758 GraphicUsed by:Timeline
Symbol 759 GraphicUsed by:760
Symbol 760 MovieClipUses:759Used by:830  Timeline
Symbol 761 BitmapUsed by:762
Symbol 762 GraphicUses:761Used by:763
Symbol 763 MovieClipUses:762Used by:Timeline
Symbol 764 TextUses:171Used by:766
Symbol 765 TextUses:171Used by:766
Symbol 766 ButtonUses:169 170 764 765Used by:Timeline
Symbol 767 TextUses:171Used by:Timeline
Symbol 768 TextUses:171Used by:770
Symbol 769 TextUses:171Used by:770
Symbol 770 ButtonUses:169 170 768 769Used by:Timeline
Symbol 771 TextUses:171Used by:773
Symbol 772 TextUses:171Used by:773
Symbol 773 ButtonUses:169 170 771 772Used by:Timeline
Symbol 774 EditableTextUses:171Used by:775
Symbol 775 MovieClipUses:774Used by:Timeline
Symbol 776 TextUses:171Used by:778
Symbol 777 TextUses:171Used by:778
Symbol 778 ButtonUses:169 170 776 777Used by:Timeline
Symbol 779 TextUses:171Used by:Timeline
Symbol 780 ButtonUses:169 170 751 752Used by:Timeline
Symbol 781 TextUses:171Used by:783
Symbol 782 TextUses:171Used by:783
Symbol 783 ButtonUses:169 170 781 782Used by:Timeline
Symbol 784 ButtonUses:169 170 179Used by:Timeline
Symbol 785 ButtonUses:169 170 255 256Used by:Timeline
Symbol 786 ButtonUses:169 170 741 742Used by:Timeline
Symbol 787 GraphicUsed by:Timeline
Symbol 788 EditableTextUses:171Used by:Timeline
Symbol 789 TextUses:178Used by:Timeline
Symbol 790 TextUses:171Used by:Timeline
Symbol 791 ButtonUses:169 170 179Used by:Timeline
Symbol 792 FontUsed by:793 794 795 805 806 807 808 811 850 851 857
Symbol 793 TextUses:792Used by:Timeline
Symbol 794 TextUses:792Used by:Timeline
Symbol 795 TextUses:792Used by:Timeline
Symbol 796 GraphicUsed by:Timeline
Symbol 797 GraphicUsed by:Timeline
Symbol 798 GraphicUsed by:Timeline
Symbol 799 GraphicUsed by:Timeline
Symbol 800 GraphicUsed by:Timeline
Symbol 801 GraphicUsed by:Timeline
Symbol 802 GraphicUsed by:803
Symbol 803 MovieClipUses:802Used by:Timeline
Symbol 804 GraphicUsed by:Timeline
Symbol 805 TextUses:792Used by:Timeline
Symbol 806 TextUses:792Used by:Timeline
Symbol 807 TextUses:792Used by:Timeline
Symbol 808 TextUses:792Used by:Timeline
Symbol 809 TextUses:178Used by:Timeline
Symbol 810 TextUses:178Used by:Timeline
Symbol 811 TextUses:792Used by:Timeline
Symbol 812 TextUses:178Used by:Timeline
Symbol 813 TextUses:178Used by:Timeline
Symbol 814 TextUses:178Used by:Timeline
Symbol 815 TextUses:178Used by:Timeline
Symbol 816 TextUses:178Used by:Timeline
Symbol 817 ButtonUses:169 170 741 742Used by:Timeline
Symbol 818 MovieClipUses:170Used by:Timeline
Symbol 819 EditableTextUses:171Used by:Timeline
Symbol 820 EditableTextUses:178Used by:830
Symbol 821 EditableTextUses:178Used by:830
Symbol 822 EditableTextUses:178Used by:830
Symbol 823 TextUses:178Used by:825
Symbol 824 TextUses:178Used by:825
Symbol 825 MovieClipUses:823 210 212 213 824 215 217 219Used by:830
Symbol 826 EditableTextUses:178Used by:830
Symbol 827 TextUses:171Used by:829
Symbol 828 TextUses:171Used by:829
Symbol 829 ButtonUses:169 170 827 828Used by:830
Symbol 830 MovieClipUses:820 821 822 825 826 760 829Used by:Timeline
Symbol 831 ButtonUses:169 170 179Used by:Timeline
Symbol 832 EditableTextUses:171Used by:Timeline
Symbol 833 EditableTextUses:171Used by:Timeline
Symbol 834 BitmapUsed by:835
Symbol 835 GraphicUses:834Used by:836
Symbol 836 MovieClipUses:835Used by:Timeline
Symbol 837 ButtonUses:187 189 190Used by:Timeline
Symbol 838 ButtonUses:169 170 179Used by:Timeline
Symbol 839 GraphicUsed by:840 854
Symbol 840 MovieClipUses:839Used by:847 854
Symbol 841 GraphicUsed by:842 854
Symbol 842 MovieClipUses:841Used by:847 854
Symbol 843 GraphicUsed by:844 854
Symbol 844 MovieClipUses:843Used by:847 854
Symbol 845 GraphicUsed by:846
Symbol 846 MovieClipUses:845Used by:847
Symbol 847 MovieClipUses:840 842 844 846Used by:Timeline
Symbol 848 ButtonUses:169 170 741 742Used by:Timeline
Symbol 849 ButtonUses:169 170 179Used by:Timeline
Symbol 850 TextUses:792Used by:Timeline
Symbol 851 TextUses:792Used by:Timeline
Symbol 852 TextUses:178Used by:Timeline
Symbol 853 TextUses:178Used by:Timeline
Symbol 854 ButtonUses:842 840 844 841 839 843Used by:Timeline
Symbol 855 ButtonUses:169 170 181Used by:Timeline
Symbol 856 TextUses:178Used by:Timeline
Symbol 857 TextUses:792Used by:Timeline
Symbol 858 TextUses:178Used by:Timeline

Instance Names

"adplayer"Frame 1Symbol 235 MovieClip
"speakerOn"Frame 4Symbol 733 MovieClip
"start"Frame 4Symbol 743 Button
"notYou"Frame 4Symbol 747 Button
"Name2_txt"Frame 4Symbol 748 EditableText
"gameControl"Frame 4Symbol 231 MovieClip [gameControl]
"mustGrab4"Frame 5Symbol 413 MovieClip [grab]
"mustGrab3"Frame 5Symbol 413 MovieClip [grab]
"Warp"Frame 5Symbol 475 MovieClip [warp]
"mustGrab2"Frame 5Symbol 413 MovieClip [grab]
"mustGrab1"Frame 5Symbol 413 MovieClip [grab]
"Start"Frame 5Symbol 749 MovieClip
"Name_txt"Frame 7Symbol 757 EditableText
"background1"Frame 7Symbol 763 MovieClip
"Name4"Frame 23Symbol 775 MovieClip
"Name3"Frame 23Symbol 775 MovieClip
"Name2"Frame 23Symbol 775 MovieClip
"Name1"Frame 23Symbol 775 MovieClip
"Name0"Frame 23Symbol 775 MovieClip
"delete_but"Frame 23Symbol 778 Button
"Marker"Frame 25Symbol 222 MovieClip [marker]
"playSling"Frame 25Symbol 785 Button
"level50"Frame 25Symbol 230 MovieClip [map_marker]
"level49"Frame 25Symbol 230 MovieClip [map_marker]
"level48"Frame 25Symbol 230 MovieClip [map_marker]
"level47"Frame 25Symbol 230 MovieClip [map_marker]
"level46"Frame 25Symbol 230 MovieClip [map_marker]
"level45"Frame 25Symbol 230 MovieClip [map_marker]
"level44"Frame 25Symbol 230 MovieClip [map_marker]
"level43"Frame 25Symbol 230 MovieClip [map_marker]
"level42"Frame 25Symbol 230 MovieClip [map_marker]
"level41"Frame 25Symbol 230 MovieClip [map_marker]
"level40"Frame 25Symbol 230 MovieClip [map_marker]
"level39"Frame 25Symbol 230 MovieClip [map_marker]
"level38"Frame 25Symbol 230 MovieClip [map_marker]
"level37"Frame 25Symbol 230 MovieClip [map_marker]
"level36"Frame 25Symbol 230 MovieClip [map_marker]
"level35"Frame 25Symbol 230 MovieClip [map_marker]
"level34"Frame 25Symbol 230 MovieClip [map_marker]
"level33"Frame 25Symbol 230 MovieClip [map_marker]
"level32"Frame 25Symbol 230 MovieClip [map_marker]
"level31"Frame 25Symbol 230 MovieClip [map_marker]
"level30"Frame 25Symbol 230 MovieClip [map_marker]
"level26"Frame 25Symbol 230 MovieClip [map_marker]
"level29"Frame 25Symbol 230 MovieClip [map_marker]
"level28"Frame 25Symbol 230 MovieClip [map_marker]
"level27"Frame 25Symbol 230 MovieClip [map_marker]
"level25"Frame 25Symbol 230 MovieClip [map_marker]
"level24"Frame 25Symbol 230 MovieClip [map_marker]
"level23"Frame 25Symbol 230 MovieClip [map_marker]
"level22"Frame 25Symbol 230 MovieClip [map_marker]
"level21"Frame 25Symbol 230 MovieClip [map_marker]
"level20"Frame 25Symbol 230 MovieClip [map_marker]
"level19"Frame 25Symbol 230 MovieClip [map_marker]
"level18"Frame 25Symbol 230 MovieClip [map_marker]
"level17"Frame 25Symbol 230 MovieClip [map_marker]
"level16"Frame 25Symbol 230 MovieClip [map_marker]
"level15"Frame 25Symbol 230 MovieClip [map_marker]
"level14"Frame 25Symbol 230 MovieClip [map_marker]
"level13"Frame 25Symbol 230 MovieClip [map_marker]
"level12"Frame 25Symbol 230 MovieClip [map_marker]
"level11"Frame 25Symbol 230 MovieClip [map_marker]
"level10"Frame 25Symbol 230 MovieClip [map_marker]
"level9"Frame 25Symbol 230 MovieClip [map_marker]
"level8"Frame 25Symbol 230 MovieClip [map_marker]
"level7"Frame 25Symbol 230 MovieClip [map_marker]
"level6"Frame 25Symbol 230 MovieClip [map_marker]
"level5"Frame 25Symbol 230 MovieClip [map_marker]
"level4"Frame 25Symbol 230 MovieClip [map_marker]
"level3"Frame 25Symbol 230 MovieClip [map_marker]
"level2"Frame 25Symbol 230 MovieClip [map_marker]
"level1"Frame 25Symbol 230 MovieClip [map_marker]
"myHint"Frame 25Symbol 788 EditableText
"gray"Frame 27Symbol 268 MovieClip [grabgrey]
"green"Frame 27Symbol 281 MovieClip [grabgreen]
"blue"Frame 27Symbol 283 MovieClip [grabblue]
"Health"Frame 29Symbol 818 MovieClip
"Clock"Frame 29Symbol 819 EditableText
"nextLevel"Frame 29Symbol 830 MovieClip
"Start"Frame 30Symbol 749 MovieClip
"mustGrab11"Frame 30Symbol 413 MovieClip [grab]
"mustGrab9"Frame 30Symbol 413 MovieClip [grab]
"mustGrab8"Frame 30Symbol 413 MovieClip [grab]
"mustGrab6"Frame 30Symbol 413 MovieClip [grab]
"mustGrab3"Frame 30Symbol 413 MovieClip [grab]
"Warp"Frame 30Symbol 475 MovieClip [warp]
"mustGrab1"Frame 30Symbol 413 MovieClip [grab]
"Warp"Frame 32Symbol 475 MovieClip [warp]
"mustGrab2"Frame 32Symbol 413 MovieClip [grab]
"mustGrab6"Frame 34Symbol 413 MovieClip [grab]
"mustGrab4"Frame 34Symbol 413 MovieClip [grab]
"Grab6"Frame 36Symbol 341 MovieClip [grab puspop]
"mustGrab2"Frame 36Symbol 413 MovieClip [grab]
"Warp"Frame 36Symbol 475 MovieClip [warp]
"mustGrab1"Frame 36Symbol 413 MovieClip [grab]
"Warp"Frame 38Symbol 475 MovieClip [warp]
"Grab4"Frame 38Symbol 722 MovieClip [baddie_slime]
"Grab2"Frame 40Symbol 341 MovieClip [grab puspop]
"Grab3"Frame 40Symbol 341 MovieClip [grab puspop]
"mustGrab4"Frame 40Symbol 413 MovieClip [grab]
"Grab3"Frame 42Symbol 341 MovieClip [grab puspop]
"Grab2"Frame 42Symbol 341 MovieClip [grab puspop]
"Warp"Frame 42Symbol 475 MovieClip [warp]
"mustGrab1"Frame 42Symbol 413 MovieClip [grab]
"Grab13"Frame 42Symbol 482 MovieClip [long spikes]
"Grab7"Frame 44Symbol 284 MovieClip [grab_spikes]
"Grab6"Frame 44Symbol 341 MovieClip [grab puspop]
"mustGrab8"Frame 44Symbol 413 MovieClip [grab]
"mustGrab3"Frame 44Symbol 413 MovieClip [grab]
"Grab5"Frame 44Symbol 341 MovieClip [grab puspop]
"Grab4"Frame 44Symbol 341 MovieClip [grab puspop]
"Grab2"Frame 46Symbol 341 MovieClip [grab puspop]
"mustGrab2"Frame 93Symbol 413 MovieClip [grab]
"Grab4"Frame 93Symbol 722 MovieClip [baddie_slime]
"Grab3"Frame 93Symbol 341 MovieClip [grab puspop]
"Grab3"Frame 149Symbol 341 MovieClip [grab puspop]
"Grab4"Frame 149Symbol 341 MovieClip [grab puspop]
"mustGrab_Lever1"Frame 149Symbol 359 MovieClip [grab lever]
"Wall1"Frame 149Symbol 479 MovieClip [wall]
"Grab4"Frame 167Symbol 280 MovieClip [grab spikes red]
"mustGrab5"Frame 167Symbol 321 MovieClip [grab spikes slower]
"Grab3"Frame 167Symbol 280 MovieClip [grab spikes red]
"mustGrab4"Frame 167Symbol 413 MovieClip [grab]
"Grab2"Frame 242Symbol 341 MovieClip [grab puspop]
"Grab5"Frame 242Symbol 341 MovieClip [grab puspop]
"Grab4"Frame 242Symbol 280 MovieClip [grab spikes red]
"Grab3"Frame 242Symbol 284 MovieClip [grab_spikes]
"Grab13"Frame 242Symbol 482 MovieClip [long spikes]
"Grab7"Frame 265Symbol 341 MovieClip [grab puspop]
"Grab6"Frame 265Symbol 284 MovieClip [grab_spikes]
"Grab5"Frame 265Symbol 341 MovieClip [grab puspop]
"Grab2"Frame 265Symbol 280 MovieClip [grab spikes red]
"Grab3"Frame 265Symbol 341 MovieClip [grab puspop]
"Grab4"Frame 265Symbol 280 MovieClip [grab spikes red]
"mustGrab_Lever2"Frame 265Symbol 359 MovieClip [grab lever]
"Grab2"Frame 302Symbol 341 MovieClip [grab puspop]
"mustGrab_Lever1"Frame 302Symbol 359 MovieClip [grab lever]
"Grab5"Frame 302Symbol 722 MovieClip [baddie_slime]
"Grab4"Frame 302Symbol 722 MovieClip [baddie_slime]
"mustGrab7"Frame 403Symbol 380 MovieClip [grab grabber]
"mustGrab6"Frame 403Symbol 321 MovieClip [grab spikes slower]
"Grab5"Frame 403Symbol 341 MovieClip [grab puspop]
"Grab3"Frame 403Symbol 280 MovieClip [grab spikes red]
"Warp"Frame 403Symbol 475 MovieClip [warp]
"mustGrab2"Frame 403Symbol 413 MovieClip [grab]
"mustGrab5"Frame 494Symbol 321 MovieClip [grab spikes slower]
"mustGrab4"Frame 494Symbol 380 MovieClip [grab grabber]
"mustGrab3"Frame 494Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 494Symbol 380 MovieClip [grab grabber]
"Grab3"Frame 517Symbol 341 MovieClip [grab puspop]
"mustGrab1"Frame 517Symbol 380 MovieClip [grab grabber]
"Grab2"Frame 517Symbol 280 MovieClip [grab spikes red]
"mustGrab3"Frame 517Symbol 413 MovieClip [grab]
"Start"Frame 517Symbol 749 MovieClip
"Grab1"Frame 517Symbol 271 MovieClip [grab_spikes_red_constant]
"Warp"Frame 517Symbol 475 MovieClip [warp]
"GrabPus1"Frame 517Symbol 341 MovieClip [grab puspop]
"mustGrabSpike1"Frame 577Symbol 321 MovieClip [grab spikes slower]
"GrabSpike4"Frame 577Symbol 280 MovieClip [grab spikes red]
"mustGrab4"Frame 577Symbol 413 MovieClip [grab]
"GrabSpike3"Frame 577Symbol 280 MovieClip [grab spikes red]
"GrabSpike2"Frame 577Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 577Symbol 413 MovieClip [grab]
"mustGrab_Lever1"Frame 577Symbol 359 MovieClip [grab lever]
"mustGrab1"Frame 577Symbol 413 MovieClip [grab]
"GrabSpike1"Frame 577Symbol 341 MovieClip [grab puspop]
"mustGrab1"Frame 596Symbol 380 MovieClip [grab grabber]
"Grab4"Frame 596Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 596Symbol 413 MovieClip [grab]
"GrabSpike2"Frame 596Symbol 280 MovieClip [grab spikes red]
"GrabSpike1"Frame 596Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 596Symbol 380 MovieClip [grab grabber]
"GrabBad1"Frame 596Symbol 722 MovieClip [baddie_slime]
"Grab3"Frame 721Symbol 341 MovieClip [grab puspop]
"mustGrab1"Frame 721Symbol 413 MovieClip [grab]
"mustGrab2"Frame 721Symbol 413 MovieClip [grab]
"Grab13"Frame 771Symbol 482 MovieClip [long spikes]
"mustGrab3"Frame 859Symbol 413 MovieClip [grab]
"Grab3"Frame 859Symbol 280 MovieClip [grab spikes red]
"Grab4"Frame 872Symbol 341 MovieClip [grab puspop]
"mustGrab8"Frame 872Symbol 284 MovieClip [grab_spikes]
"Grab5"Frame 872Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 872Symbol 284 MovieClip [grab_spikes]
"Grab7"Frame 872Symbol 482 MovieClip [long spikes]
"Grab8"Frame 872Symbol 482 MovieClip [long spikes]
"Grab9"Frame 876Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 876Symbol 413 MovieClip [grab]
"Grab4"Frame 876Symbol 341 MovieClip [grab puspop]
"mustGrab_Lever1"Frame 876Symbol 359 MovieClip [grab lever]
"Grab7"Frame 878Symbol 482 MovieClip [long spikes]
"Grab6"Frame 878Symbol 482 MovieClip [long spikes]
"Grab8"Frame 878Symbol 482 MovieClip [long spikes]
"GrabSpike9"Frame 878Symbol 482 MovieClip [long spikes]
"mustGrab3"Frame 886Symbol 413 MovieClip [grab]
"mustGrab4"Frame 886Symbol 284 MovieClip [grab_spikes]
"Start"Frame 886Symbol 749 MovieClip
"mustGrab1"Frame 886Symbol 413 MovieClip [grab]
"Warp"Frame 886Symbol 475 MovieClip [warp]
"GrabBad2"Frame 886Symbol 722 MovieClip [baddie_slime]
"GrabBad1"Frame 886Symbol 722 MovieClip [baddie_slime]
"mustGrab6"Frame 1054Symbol 321 MovieClip [grab spikes slower]
"mustGrab5"Frame 1054Symbol 321 MovieClip [grab spikes slower]
"mustGrab4"Frame 1054Symbol 321 MovieClip [grab spikes slower]
"SpikeGrab1"Frame 1054Symbol 280 MovieClip [grab spikes red]
"Grab4"Frame 1054Symbol 315 MovieClip [grab wobbler]
"mustGrab3"Frame 1054Symbol 321 MovieClip [grab spikes slower]
"Grab3"Frame 1054Symbol 315 MovieClip [grab wobbler]
"mustGrab2"Frame 1054Symbol 413 MovieClip [grab]
"Grab7"Frame 1054Symbol 482 MovieClip [long spikes]
"mustGrab2"Frame 1060Symbol 321 MovieClip [grab spikes slower]
"Grab7"Frame 1060Symbol 315 MovieClip [grab wobbler]
"mustGrab6"Frame 1060Symbol 382 MovieClip [grab full fast jump]
"mustGrab3"Frame 1060Symbol 413 MovieClip [grab]
"Grab2"Frame 1060Symbol 280 MovieClip [grab spikes red]
"mustGrab9"Frame 1066Symbol 284 MovieClip [grab_spikes]
"mustGrab8"Frame 1066Symbol 321 MovieClip [grab spikes slower]
"mustGrab7"Frame 1066Symbol 284 MovieClip [grab_spikes]
"mustGrab6"Frame 1066Symbol 321 MovieClip [grab spikes slower]
"mustGrab4"Frame 1066Symbol 381 MovieClip [grab full jump]
"mustGrab3"Frame 1066Symbol 382 MovieClip [grab full fast jump]
"mustGrab2"Frame 1066Symbol 381 MovieClip [grab full jump]
"mustGrab1"Frame 1066Symbol 361 MovieClip [grab fast jumping]
"mustGrab5"Frame 1066Symbol 413 MovieClip [grab]
"Grab11"Frame 1066Symbol 271 MovieClip [grab_spikes_red_constant]
"Grab10"Frame 1066Symbol 271 MovieClip [grab_spikes_red_constant]
"Grab12"Frame 1066Symbol 271 MovieClip [grab_spikes_red_constant]
"Grab13"Frame 1066Symbol 271 MovieClip [grab_spikes_red_constant]
" "Frame 1078Symbol 477 MovieClip [wall_mc]
"SpikedmustGrab1"Frame 1078Symbol 284 MovieClip [grab_spikes]
"Grab7"Frame 1078Symbol 315 MovieClip [grab wobbler]
"mustGrab3"Frame 1078Symbol 321 MovieClip [grab spikes slower]
"mustGrab1"Frame 1078Symbol 381 MovieClip [grab full jump]
"mustGrab2"Frame 1078Symbol 380 MovieClip [grab grabber]
"Grab5"Frame 1084Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 1084Symbol 413 MovieClip [grab]
"Grab4"Frame 1084Symbol 341 MovieClip [grab puspop]
"mustGrab1"Frame 1084Symbol 413 MovieClip [grab]
"mustGrab2"Frame 1084Symbol 413 MovieClip [grab]
"GrabBad2"Frame 1084Symbol 722 MovieClip [baddie_slime]
"GrabBad1"Frame 1084Symbol 722 MovieClip [baddie_slime]
"PusGrab1"Frame 1443Symbol 341 MovieClip [grab puspop]
"GrabCannon1"Frame 1443Symbol 443 MovieClip [cannon_slime]
"Grab5"Frame 1443Symbol 280 MovieClip [grab spikes red]
"mustGrab3"Frame 1443Symbol 307 MovieClip [grab_slime]
"mustGrab4"Frame 1443Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 1443Symbol 307 MovieClip [grab_slime]
"mustGrab2"Frame 1443Symbol 307 MovieClip [grab_slime]
"Grab6"Frame 1445Symbol 341 MovieClip [grab puspop]
"mustGrab10"Frame 1445Symbol 321 MovieClip [grab spikes slower]
"Grab5"Frame 1445Symbol 341 MovieClip [grab puspop]
"mustGrab4"Frame 1445Symbol 284 MovieClip [grab_spikes]
"Grab7"Frame 1445Symbol 482 MovieClip [long spikes]
"Grab11"Frame 1447Symbol 341 MovieClip [grab puspop]
"mustGrab9"Frame 1447Symbol 413 MovieClip [grab]
"Grab10"Frame 1447Symbol 341 MovieClip [grab puspop]
"mustGrab4"Frame 1447Symbol 307 MovieClip [grab_slime]
"mustGrab11"Frame 1449Symbol 307 MovieClip [grab_slime]
"mustGrab10"Frame 1449Symbol 321 MovieClip [grab spikes slower]
"Grab5"Frame 1449Symbol 315 MovieClip [grab wobbler]
"mustGrab3"Frame 1449Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 1451Symbol 413 MovieClip [grab]
"mustGrabBad2"Frame 1451Symbol 722 MovieClip [baddie_slime]
"mustGrab2"Frame 1451Symbol 413 MovieClip [grab]
"mustGrabBad1"Frame 1451Symbol 722 MovieClip [baddie_slime]
"mustGrab9"Frame 1542Symbol 307 MovieClip [grab_slime]
"mustGrab8"Frame 1542Symbol 307 MovieClip [grab_slime]
"mustGrab7"Frame 1542Symbol 307 MovieClip [grab_slime]
"WobblerGrab1"Frame 1542Symbol 315 MovieClip [grab wobbler]
"mustGrab4"Frame 1542Symbol 413 MovieClip [grab]
"PusGrab2"Frame 1542Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 1542Symbol 307 MovieClip [grab_slime]
"FlingGrab1"Frame 1542Symbol 386 MovieClip [grab flingup]
"mustGrab4"Frame 1544Symbol 380 MovieClip [grab grabber]
"mustGrab3"Frame 1544Symbol 413 MovieClip [grab]
"FlingGrab2"Frame 1544Symbol 386 MovieClip [grab flingup]
"mustGrab1"Frame 1544Symbol 413 MovieClip [grab]
"SpikeGrab1"Frame 1544Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 1544Symbol 284 MovieClip [grab_spikes]
"mustGrab6"Frame 1546Symbol 413 MovieClip [grab]
"mustGrab5"Frame 1546Symbol 413 MovieClip [grab]
"mustGrab3"Frame 1546Symbol 307 MovieClip [grab_slime]
"mustGrab2"Frame 1546Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 1546Symbol 307 MovieClip [grab_slime]
"GrabCannon1"Frame 1546Symbol 443 MovieClip [cannon_slime]
"mustGrab4"Frame 1546Symbol 413 MovieClip [grab]
"SpikeGrab2"Frame 1546Symbol 280 MovieClip [grab spikes red]
"PusGrab1"Frame 1548Symbol 341 MovieClip [grab puspop]
"mustGrab3"Frame 1548Symbol 413 MovieClip [grab]
"FlingGrab4"Frame 1548Symbol 386 MovieClip [grab flingup]
"FlingGrab3"Frame 1548Symbol 386 MovieClip [grab flingup]
"FlingGrab2"Frame 1548Symbol 386 MovieClip [grab flingup]
"FlingGrab1"Frame 1548Symbol 386 MovieClip [grab flingup]
"mustGrab1"Frame 1548Symbol 307 MovieClip [grab_slime]
"mustGrab5"Frame 1548Symbol 307 MovieClip [grab_slime]
"mustGrab2"Frame 1548Symbol 307 MovieClip [grab_slime]
"mustGrab5"Frame 1550Symbol 413 MovieClip [grab]
"mustGrab4"Frame 1550Symbol 413 MovieClip [grab]
"mustGrab3"Frame 1550Symbol 307 MovieClip [grab_slime]
"mustGrabBad1"Frame 1550Symbol 722 MovieClip [baddie_slime]
"mustGrabBad2"Frame 1550Symbol 722 MovieClip [baddie_slime]
"mustGrabgoo5"Frame 1699Symbol 307 MovieClip [grab_slime]
"mustGrabgoo4"Frame 1699Symbol 307 MovieClip [grab_slime]
"mustGrabgoo3"Frame 1699Symbol 307 MovieClip [grab_slime]
"mustGrabgoo2"Frame 1699Symbol 307 MovieClip [grab_slime]
"mustGrabgoo1"Frame 1699Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 1699Symbol 413 MovieClip [grab]
"SpikeGrab1"Frame 1699Symbol 271 MovieClip [grab_spikes_red_constant]
"SpikeGrab2"Frame 1699Symbol 271 MovieClip [grab_spikes_red_constant]
"SpikeGrab3"Frame 1699Symbol 271 MovieClip [grab_spikes_red_constant]
"SpikeGrab1"Frame 1964Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 1964Symbol 413 MovieClip [grab]
"SpikeGrab7"Frame 1964Symbol 482 MovieClip [long spikes]
"SpikeGrab8"Frame 1964Symbol 482 MovieClip [long spikes]
"GrabCannon1"Frame 1964Symbol 443 MovieClip [cannon_slime]
"mustGrab8"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab7"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab6"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab5"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab3"Frame 1964Symbol 307 MovieClip [grab_slime]
"mustGrab7"Frame 2271Symbol 307 MovieClip [grab_slime]
"mustGrab6"Frame 2271Symbol 307 MovieClip [grab_slime]
"mustGrab5"Frame 2271Symbol 307 MovieClip [grab_slime]
"mustGrab4"Frame 2271Symbol 307 MovieClip [grab_slime]
"mustGrab3"Frame 2271Symbol 413 MovieClip [grab]
"GrabCannon1"Frame 2271Symbol 443 MovieClip [cannon_slime]
"SpikeGrab1"Frame 2271Symbol 280 MovieClip [grab spikes red]
"mustGrab2"Frame 2271Symbol 307 MovieClip [grab_slime]
"Grab7"Frame 2311Symbol 482 MovieClip [long spikes]
"SpikeGrab1"Frame 2472Symbol 280 MovieClip [grab spikes red]
"SpikeGrab5"Frame 2472Symbol 280 MovieClip [grab spikes red]
"mustGrab3"Frame 2472Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 2472Symbol 307 MovieClip [grab_slime]
"Grab1"Frame 2472Symbol 315 MovieClip [grab wobbler]
"mustGrab6"Frame 2472Symbol 307 MovieClip [grab_slime]
"mustGrab1"Frame 2474Symbol 307 MovieClip [grab_slime]
"mustGrabBad2"Frame 2474Symbol 722 MovieClip [baddie_slime]
"mustGrabBad1"Frame 2474Symbol 722 MovieClip [baddie_slime]
"mustGrab2"Frame 2528Symbol 307 MovieClip [grab_slime]
"mustGrabBad4"Frame 2528Symbol 722 MovieClip [baddie_slime]
"mustGrabBad3"Frame 2528Symbol 722 MovieClip [baddie_slime]
"mustGrabBad2"Frame 2528Symbol 722 MovieClip [baddie_slime]
"mustGrab2"Frame 2903Symbol 413 MovieClip [grab]
"GrabCannon2"Frame 2903Symbol 443 MovieClip [cannon_slime]
"mustGrab1"Frame 2903Symbol 413 MovieClip [grab]
"mustGrabBad2"Frame 2903Symbol 722 MovieClip [baddie_slime]
"mustGrabBad1"Frame 2903Symbol 722 MovieClip [baddie_slime]
"mustGrab4"Frame 3111Symbol 413 MovieClip [grab]
"mustGrab3"Frame 3111Symbol 413 MovieClip [grab]
"GrabCannon2"Frame 3221Symbol 443 MovieClip [cannon_slime]
"mustGrab1"Frame 3221Symbol 307 MovieClip [grab_slime]
"mustGrab2"Frame 3221Symbol 307 MovieClip [grab_slime]
"mustGrabBad1"Frame 3221Symbol 722 MovieClip [baddie_slime]
"mustGrabBoss1"Frame 3221Symbol 722 MovieClip [baddie_slime]
"Warp"Frame 3221Symbol 467 MovieClip [warp_slime]
"CoinCount"Frame 3355Symbol 832 EditableText
"Clock"Frame 3355Symbol 833 EditableText
"Coin5"Frame 3355Symbol 220 MovieClip [coinbonus]
"Coin4"Frame 3355Symbol 220 MovieClip [coinbonus]
"Coin3"Frame 3355Symbol 220 MovieClip [coinbonus]
"Coin2"Frame 3355Symbol 220 MovieClip [coinbonus]
"GrabPus2"Frame 3355Symbol 341 MovieClip [grab puspop]
"GrabPus1"Frame 3355Symbol 341 MovieClip [grab puspop]
"GrabWobble1"Frame 3355Symbol 315 MovieClip [grab wobbler]
"GrabCannon1"Frame 3355Symbol 446 MovieClip [cannon_shootup]
"Coin1"Frame 3355Symbol 220 MovieClip [coinbonus]
"Warp"Frame 3355Symbol 474 MovieClip [warp_gem]
"background1"Frame 3355Symbol 836 MovieClip
"Grab1"Frame 3357Symbol 413 MovieClip [grab]
"background1"Frame 3357Symbol 763 MovieClip
"Grab4"Frame 3361Symbol 315 MovieClip [grab wobbler]
"Grab3"Frame 3361Symbol 380 MovieClip [grab grabber]
"GeezaPos"Frame 3361Symbol 413 MovieClip [grab]
"gray"Symbol 230 MovieClip [map_marker] Frame 7Symbol 229 MovieClip
"info_text"Symbol 235 MovieClip Frame 1Symbol 233 EditableText
"blackMatte"Symbol 245 MovieClip Frame 1Symbol 242 MovieClip
"bar"Symbol 245 MovieClip Frame 2Symbol 244 MovieClip
"gray"Symbol 271 MovieClip [grab_spikes_red_constant] Frame 1Symbol 267 MovieClip
"gray"Symbol 271 MovieClip [grab_spikes_red_constant] Frame 1Symbol 268 MovieClip [grabgrey]
"gray"Symbol 280 MovieClip [grab spikes red] Frame 1Symbol 267 MovieClip
"gray"Symbol 280 MovieClip [grab spikes red] Frame 1Symbol 268 MovieClip [grabgrey]
"gray"Symbol 284 MovieClip [grab_spikes] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 284 MovieClip [grab_spikes] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 284 MovieClip [grab_spikes] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 307 MovieClip [grab_slime] Frame 1Symbol 268 MovieClip [grabgrey]
"blue"Symbol 307 MovieClip [grab_slime] Frame 1Symbol 283 MovieClip [grabblue]
"green"Symbol 307 MovieClip [grab_slime] Frame 1Symbol 281 MovieClip [grabgreen]
"gray"Symbol 311 MovieClip [grab zap] Frame 1Symbol 268 MovieClip [grabgrey]
"blue"Symbol 311 MovieClip [grab zap] Frame 1Symbol 283 MovieClip [grabblue]
"green"Symbol 311 MovieClip [grab zap] Frame 1Symbol 281 MovieClip [grabgreen]
"gray"Symbol 321 MovieClip [grab spikes slower] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 321 MovieClip [grab spikes slower] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 321 MovieClip [grab spikes slower] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 341 MovieClip [grab puspop] Frame 1Symbol 229 MovieClip
"gray"Symbol 341 MovieClip [grab puspop] Frame 133Symbol 229 MovieClip
"gray"Symbol 342 MovieClip [grab pop] Frame 1Symbol 267 MovieClip
"gray"Symbol 342 MovieClip [grab pop] Frame 120Symbol 267 MovieClip
"gray"Symbol 358 MovieClip [grab lever float] Frame 1Symbol 268 MovieClip [grabgrey]
"blue"Symbol 358 MovieClip [grab lever float] Frame 1Symbol 283 MovieClip [grabblue]
"green"Symbol 358 MovieClip [grab lever float] Frame 1Symbol 281 MovieClip [grabgreen]
"gray"Symbol 359 MovieClip [grab lever] Frame 1Symbol 268 MovieClip [grabgrey]
"blue"Symbol 359 MovieClip [grab lever] Frame 1Symbol 283 MovieClip [grabblue]
"green"Symbol 359 MovieClip [grab lever] Frame 1Symbol 281 MovieClip [grabgreen]
"gray"Symbol 360 MovieClip [grab jumping] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 360 MovieClip [grab jumping] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 360 MovieClip [grab jumping] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 361 MovieClip [grab fast jumping] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 361 MovieClip [grab fast jumping] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 361 MovieClip [grab fast jumping] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 380 MovieClip [grab grabber] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 380 MovieClip [grab grabber] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 380 MovieClip [grab grabber] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 381 MovieClip [grab full jump] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 381 MovieClip [grab full jump] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 381 MovieClip [grab full jump] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 382 MovieClip [grab full fast jump] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 382 MovieClip [grab full fast jump] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 382 MovieClip [grab full fast jump] Frame 1Symbol 283 MovieClip [grabblue]
"gray"Symbol 413 MovieClip [grab] Frame 1Symbol 268 MovieClip [grabgrey]
"green"Symbol 413 MovieClip [grab] Frame 1Symbol 281 MovieClip [grabgreen]
"blue"Symbol 413 MovieClip [grab] Frame 1Symbol 283 MovieClip [grabblue]
"goo"Symbol 467 MovieClip [warp_slime] Frame 3Symbol 465 MovieClip
"DamageBar"Symbol 722 MovieClip [baddie_slime] Frame 1Symbol 678 MovieClip
"DamageBarMatte"Symbol 722 MovieClip [baddie_slime] Frame 1Symbol 678 MovieClip
"Name_txt"Symbol 775 MovieClip Frame 1Symbol 774 EditableText
"bonus_level"Symbol 830 MovieClip Frame 1Symbol 820 EditableText
"bonus_yourtime"Symbol 830 MovieClip Frame 1Symbol 821 EditableText
"bonus_time"Symbol 830 MovieClip Frame 1Symbol 822 EditableText
"bonus_gold"Symbol 830 MovieClip Frame 1Symbol 825 MovieClip
"bonus_score"Symbol 830 MovieClip Frame 1Symbol 826 EditableText
"nextLevel"Symbol 830 MovieClip Frame 70Symbol 829 Button

Special Tags

The Special Tags has been compressed and saved into
a WinRar archive, available through this link.

Uncompressed: 3397 KiB
WinRar size: 62,9 KiB

Labels

"title"Frame 5
"newName"Frame 7
"difficulty"Frame 9
"chooseName"Frame 23
"map"Frame 25
"instructs"Frame 27
"restart"Frame 29
"level1"Frame 30
"level2"Frame 32
"level3"Frame 34
"level4"Frame 36
"level5"Frame 38
"level6"Frame 40
"level7"Frame 42
"level8"Frame 44
"level9"Frame 46
"level10"Frame 93
"level11"Frame 149
"level11_1"Frame 151
"level12"Frame 167
"level12_1"Frame 169
"level13"Frame 242
"level13_1"Frame 244
"level14"Frame 265
"lever14_1"Frame 267
"level14_2"Frame 285
"level15"Frame 302
"level15_1"Frame 304
"level15_2"Frame 323
"level15loop"Frame 340
"level16"Frame 403
"level16_1"Frame 405
"level16loop"Frame 416
"level17"Frame 494
"level17_1"Frame 496
"level18"Frame 517
"level19"Frame 577
"level19_1"Frame 584
"level20"Frame 596
"level21"Frame 721
"level22"Frame 859
"level23"Frame 872
"level24"Frame 876
"level24_1"Frame 878
"level25"Frame 886
"level26"Frame 1054
"level27"Frame 1060
"level28"Frame 1066
"level29"Frame 1078
"level30"Frame 1084
"level31"Frame 1443
"level32"Frame 1445
"level33"Frame 1447
"level34"Frame 1449
"level35"Frame 1451
"level36"Frame 1542
"level37"Frame 1544
"level38"Frame 1546
"level39"Frame 1548
"level40"Frame 1550
"level41"Frame 1699
"level42"Frame 1964
"level43"Frame 2271
"level44"Frame 2472
"level45"Frame 2474
"level46"Frame 2528
"level47"Frame 2647
"level48"Frame 2903
"level49"Frame 3111
"level50"Frame 3221
"level500"Frame 3355
"credits"Frame 3357
"stolen"Frame 3359
"upsell"Frame 3361
"upsellnormal"Frame 3363
"alive"Symbol 161 MovieClip [femalehead] Frame 1
"dying"Symbol 161 MovieClip [femalehead] Frame 220
"fire"Symbol 161 MovieClip [femalehead] Frame 340
"hot"Symbol 161 MovieClip [femalehead] Frame 460
"slime"Symbol 161 MovieClip [femalehead] Frame 684
"dying_fire"Symbol 161 MovieClip [femalehead] Frame 912
"dying_zapped"Symbol 161 MovieClip [femalehead] Frame 1032
"dying_slime"Symbol 161 MovieClip [femalehead] Frame 1152
"normal"Symbol 199 MovieClip [pauseScreen] Frame 1
"tutorial"Symbol 199 MovieClip [pauseScreen] Frame 3
"hidden"Symbol 205 MovieClip [Cursor] Frame 2
"openHand"Symbol 205 MovieClip [Cursor] Frame 4
"closedHand"Symbol 205 MovieClip [Cursor] Frame 6
"locked"Symbol 230 MovieClip [map_marker] Frame 1
"unlocked"Symbol 230 MovieClip [map_marker] Frame 3
"complete"Symbol 230 MovieClip [map_marker] Frame 5
"gold"Symbol 230 MovieClip [map_marker] Frame 7
"loadbar"Symbol 245 MovieClip Frame 3
"spike"Symbol 271 MovieClip [grab_spikes_red_constant] Frame 1
"active"Symbol 280 MovieClip [grab spikes red] Frame 1
"spike"Symbol 280 MovieClip [grab spikes red] Frame 124
"active"Symbol 284 MovieClip [grab_spikes] Frame 1
"done"Symbol 284 MovieClip [grab_spikes] Frame 72
"active"Symbol 307 MovieClip [grab_slime] Frame 1
"done"Symbol 307 MovieClip [grab_slime] Frame 34
"active"Symbol 311 MovieClip [grab zap] Frame 1
"done"Symbol 311 MovieClip [grab zap] Frame 52
"zap"Symbol 311 MovieClip [grab zap] Frame 54
"active"Symbol 315 MovieClip [grab wobbler] Frame 1
"gray"Symbol 320 MovieClip [grab spin] Frame 1
"norm spin"Symbol 320 MovieClip [grab spin] Frame 38
"blue"Symbol 320 MovieClip [grab spin] Frame 47
"green"Symbol 320 MovieClip [grab spin] Frame 49
"green spin"Symbol 320 MovieClip [grab spin] Frame 81
"active"Symbol 321 MovieClip [grab spikes slower] Frame 1
"done"Symbol 321 MovieClip [grab spikes slower] Frame 125
"spike"Symbol 321 MovieClip [grab spikes slower] Frame 127
"gray"Symbol 332 MovieClip [grab rocket] Frame 1
"blue"Symbol 332 MovieClip [grab rocket] Frame 3
"green"Symbol 332 MovieClip [grab rocket] Frame 5
"active"Symbol 341 MovieClip [grab puspop] Frame 1
"pop"Symbol 341 MovieClip [grab puspop] Frame 93
"active"Symbol 342 MovieClip [grab pop] Frame 1
"pop"Symbol 342 MovieClip [grab pop] Frame 80
"active"Symbol 358 MovieClip [grab lever float] Frame 1
"done"Symbol 358 MovieClip [grab lever float] Frame 3
"locked"Symbol 358 MovieClip [grab lever float] Frame 13
"active"Symbol 359 MovieClip [grab lever] Frame 1
"done"Symbol 359 MovieClip [grab lever] Frame 3
"locked"Symbol 359 MovieClip [grab lever] Frame 13
"alive"Symbol 360 MovieClip [grab jumping] Frame 1
"alive"Symbol 361 MovieClip [grab fast jumping] Frame 1
"alive"Symbol 380 MovieClip [grab grabber] Frame 1
"alive"Symbol 381 MovieClip [grab full jump] Frame 1
"alive"Symbol 382 MovieClip [grab full fast jump] Frame 1
"alive"Symbol 413 MovieClip [grab] Frame 1
"wait"Symbol 443 MovieClip [cannon_slime] Frame 1
"done"Symbol 443 MovieClip [cannon_slime] Frame 3
"wait"Symbol 446 MovieClip [cannon_shootup] Frame 1
"done"Symbol 446 MovieClip [cannon_shootup] Frame 3
"wait"Symbol 455 MovieClip [warp_win_map] Frame 1
"open"Symbol 455 MovieClip [warp_win_map] Frame 3
"alive"Symbol 455 MovieClip [warp_win_map] Frame 15
"close"Symbol 455 MovieClip [warp_win_map] Frame 49
"dead"Symbol 455 MovieClip [warp_win_map] Frame 85
"wait"Symbol 461 MovieClip [warp_win_bonusgame] Frame 1
"open"Symbol 461 MovieClip [warp_win_bonusgame] Frame 3
"alive"Symbol 461 MovieClip [warp_win_bonusgame] Frame 15
"close"Symbol 461 MovieClip [warp_win_bonusgame] Frame 49
"dead"Symbol 461 MovieClip [warp_win_bonusgame] Frame 85
"wait"Symbol 467 MovieClip [warp_slime] Frame 1
"open"Symbol 467 MovieClip [warp_slime] Frame 3
"alive"Symbol 467 MovieClip [warp_slime] Frame 15
"close"Symbol 467 MovieClip [warp_slime] Frame 85
"dead"Symbol 467 MovieClip [warp_slime] Frame 127
"wait"Symbol 474 MovieClip [warp_gem] Frame 1
"open"Symbol 474 MovieClip [warp_gem] Frame 3
"alive"Symbol 474 MovieClip [warp_gem] Frame 15
"close"Symbol 474 MovieClip [warp_gem] Frame 49
"dead"Symbol 474 MovieClip [warp_gem] Frame 85
"wait"Symbol 475 MovieClip [warp] Frame 1
"open"Symbol 475 MovieClip [warp] Frame 3
"alive"Symbol 475 MovieClip [warp] Frame 15
"close"Symbol 475 MovieClip [warp] Frame 49
"dead"Symbol 475 MovieClip [warp] Frame 85
"alive"Symbol 482 MovieClip [long spikes] Frame 1
"alive"Symbol 593 MovieClip [head] Frame 1
"ouch"Symbol 593 MovieClip [head] Frame 220
"dying"Symbol 593 MovieClip [head] Frame 242
"fire"Symbol 593 MovieClip [head] Frame 362
"hot"Symbol 593 MovieClip [head] Frame 482
"slime"Symbol 593 MovieClip [head] Frame 706
"dying_fire"Symbol 593 MovieClip [head] Frame 934
"dying_zapped"Symbol 593 MovieClip [head] Frame 1054
"dying_slime"Symbol 593 MovieClip [head] Frame 1174
"wait"Symbol 651 MovieClip [geeza] Frame 1
"talk"Symbol 651 MovieClip [geeza] Frame 87
"sleep"Symbol 651 MovieClip [geeza] Frame 113
"watch"Symbol 651 MovieClip [geeza] Frame 149
"watchtalk"Symbol 651 MovieClip [geeza] Frame 169
"watchsleep"Symbol 651 MovieClip [geeza] Frame 195
"norm"Symbol 676 MovieClip [badguy] Frame 1
"norm"Symbol 722 MovieClip [baddie_slime] Frame 2
"dying"Symbol 722 MovieClip [baddie_slime] Frame 135
"dead"Symbol 722 MovieClip [baddie_slime] Frame 181
"Open"Symbol 749 MovieClip Frame 1
"alive"Symbol 749 MovieClip Frame 36
"portal close"Symbol 749 MovieClip Frame 71
"level0"Symbol 818 MovieClip Frame 1
"level1"Symbol 818 MovieClip Frame 3
"level2"Symbol 818 MovieClip Frame 5
"level3"Symbol 818 MovieClip Frame 7
"level4"Symbol 818 MovieClip Frame 9
"level5"Symbol 818 MovieClip Frame 11
"loop"Symbol 830 MovieClip Frame 71

Dynamic Text Variables

yourNameSymbol 748 EditableText""




http://swfchan.com/6/27481/info.shtml
Created: 21/5 -2019 12:28:53 Last modified: 21/5 -2019 12:28:53 Server time: 14/05 -2024 12:45:57