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breakit 2.swf

This is the info page for
Flash #27499

(Click the ID number above for more basic data on this flash file.)


Text
000

BREAKIT

STORAGE_CLIP

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

READY...

100

CLICK MOUSE!

GAME PAUSED

CLICK TO RESUME

LIFE LOST

Level 50

break THE BRICKs
cOLLECT THE POINTS
BEAT 50 STAGES

your
highEST score:

-

CURRENT STAGE:

-

RESET SCORE

RESET SCORE

OPTIONS

OPTIONS

1.15

QUIT

QUIT

PLAY

CONTINUE

breakit

pointtell

frameaction

bRICK_holder

bonuspoints_holder

BONUSDROPPER

0

STAGE

0

LIVES

0

SCORE

PAUSE GAME

PAUSE GAME

GAME OVER

SCORE:

STAGE:

00000000

NEW HIGHSCORE!

000

NEW HIGH!

OK

MUSIC:

brick set:

off

oN

off

oN

Breakit

INSPIRED BY THE GAMES 'Arkanoid' & 'Breakout'

This is a free game by
Terry Paton

GREAT!
You have beaten all 50 STAGEs!

Final Score:

0

ActionScript [AS1/AS2]

Frame 2
fscommand ("fullscreen", true);
Frame 4
bounce1sound = new Sound(); bounce1sound.attachSound("bounce1_snd"); bounce2sound = new Sound(); bounce2sound.attachSound("bounce2_snd"); bounce2bsound = new Sound(); bounce2bsound.attachSound("bounce2b_snd"); bounce2csound = new Sound(); bounce2csound.attachSound("bounce2c_snd"); bounce2dsound = new Sound(); bounce2dsound.attachSound("bounce2d_snd"); bounce2esound = new Sound(); bounce2esound.attachSound("bounce2e_snd"); hit1sound = new Sound(); hit1sound.attachSound("hitbrick1_snd"); collectsound = new Sound(); collectsound.attachSound("collect_snd"); hitbatsound = new Sound(); hitbatsound.attachSound("hitbatsnd1"); hitbonus1 = new Sound(); hitbonus1.attachSound("hitbonus_1"); bonuscollected_snd = new Sound(); bonuscollected_snd.attachSound("bonuscollected"); multi_snd = new Sound(); multi_snd.attachSound("multi_snd"); lostball_snd = new Sound(); lostball_snd.attachSound("lostball"); extralife_snd = new Sound(); extralife_snd.attachSound("extralife_sound"); super_snd = new Sound(); super_snd.attachSound("super_snd"); awesome_snd = new Sound(); awesome_snd.attachSound("awesome_snd"); wild_snd = new Sound(); wild_snd.attachSound("wild_snd"); mega_snd = new Sound(); mega_snd.attachSound("mega_snd"); legend_snd = new Sound(); legend_snd.attachSound("legend_snd"); lsr_snd = new Sound(); lsr_snd.attachSound("lsr_snd"); musictrack1 = new Sound(); musictrack1.attachSound("track1"); musictrack2 = new Sound(); musictrack2.attachSound("track2"); musictrack3 = new Sound(); musictrack3.attachSound("track3"); gameovermusic = new Sound(); gameovermusic.attachSound("gameovermusic"); menumusic = new Sound(); menumusic.attachSound("menumusic"); optionsmusic = new Sound(); optionsmusic.attachSound("optionsmusic"); level99data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, 16, 17, 18); level1data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 11, 7, 7, 7, 7, 7, 7, 16, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 19, 7, 7, 7, 7, 7, 7, 17, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); level2data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 11, 1, 1, 1, 16, 18, 1, 1, 1, 11, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0); level3data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 8, 0, 18, 0, 8, 0, 0, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 8, 0, 15, 0, 0, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8); level4data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 16, 9, 17, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20); level5data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 13, 12, 12, 12, 12, 12, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 16, 0, 0, 0, 0, 15, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 12, 0, 0, 12, 12, 13, 0, 0, 0, 0, 13, 13, 13, 0, 0, 13, 13, 13, 0, 0); level6data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 2, 20, 20, 20, 2, 0, 0, 2, 20, 20, 20, 2, 2, 4, 11, 4, 2, 0, 0, 2, 4, 11, 4, 2, 2, 4, 4, 4, 2, 11, 11, 2, 4, 4, 4, 2, 2, 4, 4, 4, 2, 11, 11, 2, 4, 4, 4, 2, 2, 4, 11, 4, 2, 0, 0, 2, 4, 11, 4, 2, 2, 20, 20, 20, 2, 0, 0, 2, 20, 20, 20, 2, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0); level7data = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 15, 1, 0, 0, 0, 0, 0, 0, 1, 16, 2, 2, 2, 3, 1, 0, 0, 0, 0, 1, 3, 2, 2, 2, 2, 3, 3, 1, 0, 0, 1, 3, 3, 2, 2, 2, 2, 3, 3, 3, 1, 1, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 1, 1, 3, 3, 3, 2, 2, 2, 2, 3, 3, 1, 0, 0, 1, 3, 3, 2, 2, 2, 2, 3, 1, 0, 0, 0, 0, 1, 3, 2, 2, 2, 17, 1, 0, 0, 0, 0, 0, 0, 1, 19, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level8data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 2, 1, 1, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 20, 15, 11, 20, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 1, 1, 2, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0); level9data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 6, 6, 6, 6, 20, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 5, 11, 6, 6, 6, 6, 11, 5, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 5, 11, 6, 6, 6, 6, 11, 5, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 20, 6, 6, 6, 6, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20); level10data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 1, 12, 0, 0, 12, 1, 1, 1, 1, 1, 11, 12, 1, 12, 0, 0, 12, 1, 12, 12, 12, 12, 1, 12, 1, 12, 0, 0, 12, 1, 12, 15, 1, 1, 1, 12, 1, 12, 0, 0, 12, 1, 12, 12, 12, 12, 12, 12, 1, 12, 0, 0, 12, 1, 1, 1, 1, 1, 1, 1, 1, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0); level11data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 13, 12, 18, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level12data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 1, 13, 8, 9, 9, 8, 13, 1, 0, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 0, 1, 13, 8, 9, 9, 8, 13, 1, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20); level13data = new Array(0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 12, 0, 11, 0, 12, 0, 11, 0, 12, 0, 11, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13); level14data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 13, 13, 13, 13, 11, 11, 13, 13, 13, 13, 0, 0, 13, 13, 13, 13, 11, 11, 13, 13, 13, 13, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 12, 12, 11, 11, 12, 12, 0, 0, 0, 0, 0, 0, 12, 12, 11, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0); level15data = new Array(0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 20, 0, 0, 1, 2, 2, 1, 0, 0, 20, 0, 0, 2, 20, 0, 0, 1, 1, 0, 0, 20, 2, 0, 0, 2, 1, 20, 0, 0, 0, 0, 20, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 20, 0, 0, 0, 0, 20, 1, 2, 0, 0, 2, 20, 0, 0, 0, 0, 0, 0, 20, 2, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level16data = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 11, 11, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1); level17data = new Array(0, 0, 5, 5, 5, 12, 12, 5, 5, 5, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 4, 4, 4, 13, 13, 4, 4, 4, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 12, 12, 3, 3, 3, 0, 0, 0, 0, 1, 1, 1, 11, 11, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 13, 13, 2, 2, 2, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 12, 12, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 20, 20, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 20, 20, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20); level18data = new Array(20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 11, 1, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13); level19data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 11, 11, 11, 11, 20, 20, 20, 0, 0, 20, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 20, 1, 2, 2, 2, 2, 2, 2, 1, 20, 0, 0, 20, 1, 2, 3, 3, 3, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 13, 13, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 11, 11, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 13, 13, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 3, 3, 3, 2, 1, 20, 0, 0, 20, 1, 2, 2, 2, 2, 2, 2, 1, 20, 0, 0, 20, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 20, 20, 20, 11, 11, 11, 11, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level20data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 15, 15, 1, 1, 0, 0, 0, 0, 0, 1, 3, 3, 1, 1, 3, 3, 1, 0, 0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0, 13, 13, 3, 3, 3, 3, 3, 3, 3, 3, 13, 13, 12, 12, 13, 3, 13, 13, 13, 13, 3, 13, 12, 12, 13, 12, 12, 13, 12, 12, 12, 12, 13, 12, 12, 13, 0, 13, 12, 12, 12, 13, 13, 12, 12, 12, 13, 0, 0, 0, 13, 12, 13, 0, 0, 13, 12, 13, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 13); level21data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 12, 12, 12, 12, 12, 12, 0, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 0, 12, 12, 12, 12, 12, 12, 0, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 20, 20, 0, 0, 20, 20, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level22data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 10, 2, 2, 10, 14, 14, 0, 0, 0, 14, 7, 11, 10, 2, 2, 10, 11, 7, 14, 0, 14, 3, 7, 11, 10, 2, 2, 10, 11, 7, 3, 14, 5, 3, 7, 11, 10, 2, 2, 10, 11, 7, 3, 5, 5, 3, 7, 0, 0, 0, 0, 0, 0, 7, 3, 5, 5, 3, 0, 20, 20, 20, 20, 20, 20, 0, 3, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5); level23data = new Array(4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 20, 0, 11, 0, 20, 0, 20, 0, 11, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0); level24data = new Array(0, 0, 7, 0, 2, 0, 0, 2, 0, 7, 0, 0, 0, 7, 0, 2, 0, 10, 10, 0, 2, 0, 7, 0, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 7, 0, 2, 14, 10, 11, 11, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 11, 11, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 0, 0, 10, 14, 2, 0, 7, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 0, 7, 0, 2, 0, 10, 10, 0, 2, 0, 7, 0, 0, 0, 7, 0, 2, 0, 0, 2, 0, 7);
Frame 5
level25data = new Array(0, 0, 7, 0, 3, 0, 0, 3, 0, 7, 0, 0, 0, 7, 0, 3, 0, 10, 10, 0, 3, 0, 7, 0, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 11, 11, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 11, 11, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 0, 7, 0, 3, 0, 10, 10, 0, 3, 0, 7, 0, 0, 0, 7, 0, 3, 0, 0, 3, 0, 7); level26data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 7, 7, 7, 7, 7, 7, 7, 7, 12, 0, 0, 12, 7, 14, 14, 20, 20, 14, 14, 7, 12, 0, 0, 12, 7, 14, 14, 20, 20, 14, 14, 7, 12, 0, 0, 12, 7, 7, 7, 7, 7, 7, 7, 7, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level27data = new Array(0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 11, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 10, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 10, 10, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 10, 10, 4, 14, 0, 0, 0, 0, 0, 0, 14, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10); level28data = new Array(0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 10, 10, 1, 1, 1, 1, 1, 1, 10, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 10, 1, 20, 1, 1, 1, 1, 20, 1, 10, 0, 0, 10, 1, 20, 1, 1, 1, 1, 20, 1, 10, 0, 0, 10, 10, 1, 20, 1, 1, 20, 1, 10, 10, 0, 0, 0, 10, 1, 1, 20, 20, 1, 1, 10, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10); level29data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 0, 0, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 11, 11, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 0, 0, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3); level30data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 7, 11, 11, 11, 7, 11, 11, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 11, 11, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 7, 7, 0, 7, 11, 11, 11, 7, 11, 11, 11, 7, 11, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7); level31data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 12, 7, 7, 15, 0, 0, 4, 4, 0, 0, 0, 0, 12, 12, 7, 7, 15, 4, 4, 12, 0, 0, 0, 0, 12, 12, 12, 7, 4, 4, 12, 12, 0, 0, 0, 0, 1, 12, 12, 12, 4, 12, 12, 12, 0, 0, 0, 0, 1, 1, 12, 12, 12, 12, 12, 3, 0, 0, 0, 0, 0, 1, 1, 12, 12, 12, 3, 3, 0, 0, 0, 0, 0, 0, 1, 1, 12, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3); level32data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 12, 0, 0, 12, 11, 11, 11, 11, 12, 0, 0, 12, 12, 0, 0, 12, 1, 1, 1, 1, 12, 0, 0, 12, 12, 0, 0, 12, 1, 1, 1, 1, 12, 0, 0, 12, 13, 13, 13, 20, 20, 20, 20, 20, 20, 13, 13, 13); level33data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 11, 7, 0, 0, 0, 0, 7, 11, 10, 0, 0, 1, 11, 7, 0, 0, 0, 0, 7, 11, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10); level34data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 12, 8, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 11, 15, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 12, 7, 7, 12, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7); level35data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20); level36data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 11, 11, 20, 11, 11, 20, 11, 11, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 11, 11, 20, 11, 11, 20, 11, 11, 20); level37data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 11, 11, 7, 11, 7, 11, 7, 11, 11, 11, 7, 7, 11, 7, 7, 11, 11, 11, 7, 11, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12); level38data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 20, 20, 14, 13, 12, 12, 13, 14, 20, 20, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14); level39data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 14, 14, 14, 0, 14, 14, 0, 14, 14, 14, 0, 0, 12, 12, 12, 0, 12, 12, 0, 12, 12, 12, 0, 0, 13, 13, 13, 0, 13, 13, 0, 13, 13, 13); level40data = new Array(20, 20, 20, 20, 20, 7, 7, 20, 20, 20, 20, 20, 20, 20, 20, 20, 7, 3, 3, 7, 20, 20, 20, 20, 20, 20, 20, 7, 3, 14, 14, 3, 7, 20, 20, 20, 20, 20, 7, 3, 14, 9, 9, 14, 3, 7, 20, 20, 20, 7, 3, 14, 9, 9, 9, 9, 14, 3, 7, 20, 7, 3, 14, 15, 9, 9, 9, 9, 15, 14, 3, 20, 3, 14, 11, 9, 9, 0, 0, 9, 9, 11, 1, 7, 14, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 1, 9, 9, 9, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level41data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 9, 11, 0, 0, 12, 12, 0, 0, 11, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 11, 0, 0, 12, 12, 0, 0, 11, 9, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14); level42data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 7, 7, 7, 7, 7, 7, 20, 20, 0, 0, 20, 20, 11, 1, 1, 1, 1, 11, 20, 20, 0, 20, 20, 20, 12, 12, 12, 12, 12, 12, 20, 20, 20, 20, 20, 20, 13, 13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 20, 14, 14, 14, 14, 14, 14, 20, 20, 20); level43data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 20, 1, 1, 20, 9, 9, 9, 9, 20, 1, 1, 20, 20, 1, 1, 20, 9, 9, 9, 9, 20, 1, 1, 20, 20, 12, 12, 0, 0, 0, 0, 0, 0, 12, 12, 20, 20, 13, 13, 0, 0, 0, 0, 0, 0, 13, 13, 20, 20, 14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20); level44data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 1, 9, 9, 9, 1, 9, 9, 9, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 9, 1, 1, 9, 9, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 1, 9, 1, 1, 9, 9, 9, 1, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 20, 20); level45data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 20, 20, 9, 9, 9, 0, 0, 0, 0, 9, 14, 14, 20, 20, 14, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 14, 20, 20, 14, 14, 9, 0, 0, 0, 0, 9, 9, 9, 20, 20, 9, 9, 9); level46data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 7, 7, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 7, 7, 0, 20, 20, 20, 0, 0, 0, 1, 1, 0, 20, 20, 0, 20, 20, 20, 0, 0, 0, 1, 1, 0, 20, 20, 0, 4, 4, 4, 0, 0, 0, 20, 20, 0, 20, 20, 0, 4, 4, 4, 0, 0, 0, 20, 20, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9); level47data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 11, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 20, 20, 9, 9, 9, 0, 0, 0, 0, 0, 0, 20, 20, 8, 8, 8, 8, 0, 0, 0, 0, 0, 20, 20, 7, 7, 7, 7, 7, 0, 0, 0, 0, 20, 20, 6, 6, 6, 6, 6, 6, 0, 0, 0, 20, 20, 5, 5, 5, 5, 5, 5, 5, 0, 0, 20, 20, 4, 4, 4, 4, 4, 4, 4, 4, 0, 20, 20, 3, 3, 3, 3, 3, 3, 3, 3, 3, 20, 20, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level48data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 20, 20, 8, 8, 8, 8, 20, 20, 9, 0, 0, 9, 8, 8, 8, 8, 8, 8, 8, 8, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 11, 11, 11, 11, 11, 11, 11, 11, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 8, 8, 8, 8, 8, 8, 8, 8, 9, 0, 0, 9, 20, 20, 8, 8, 8, 8, 20, 20, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9); level49data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 11, 20, 11, 20, 11, 11, 20, 11, 20, 11, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13); level50data = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 1, 1, 11, 11, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 1, 11, 11, 11, 1, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 11, 1, 1, 11, 1, 1, 11, 11, 11, 1, 1, 1, 11, 11, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level51data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 0); level53data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 11, 11, 11, 11, 11, 11, 11, 0, 0, 16, 16, 16, 16, 15, 15, 15, 15, 15, 15, 0);
Frame 6
function stopmusic() { musictrack1.stop(); musictrack2.stop(); musictrack3.stop(); optionsmusic.stop(); menumusic.stop(); gameovermusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); if (gamescene == "options") { optionsmusic.start(0, 90); } if (gamescene == "playing") { b = level - (int(level / 3) * 3); switch (b) { case 0 : musictrack1.start(0, 30); break; case 1 : musictrack2.start(0, 30); break; case 2 : musictrack3.start(0, 30); break; default : musictrack1.start(0, 30); } } if (gamescene == "game over") { gameovermusic.start(0, 9); } if (gamescene == "main menu") { menumusic.start(0, 90); } } else { stopmusic(); } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } tileset = storage.data.mytileset; if (tileset == undefined) { tileset = random(4) + 1; storage.data.mytileset = tileset; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; } trace("musicstate = " + musicstate);
Frame 7
function playgame() { gotoAndPlay (16); } function resetlevel() { _root.level = 1; playcont.gotoAndStop(1); _root.resetclip.gotoAndPlay(2); storage.data.uptolevel = 1; storage.flush(); } function breakitMenu(menu, obj) { } delete state; _quality = "HIGH"; if (level > 1) { playcont.gotoAndStop(2); } var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem("BREAKIT!", breakitMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; gamescene = "main menu"; playmusic();
Frame 15
stop();
Frame 16
function ballClass() { } ballClass.prototype = new MovieClip(); ballClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.ballwidth = 7; this.lastbrickhit = 0; this.lasthitbat = 0; this.yspeed = 2; this.xspeed = -2 + random(4); this.ballstarttime = getTimer(); this.timer = 0; this.brickhits = 0; _root.maxspeed = _root.maxspeedstart; }; ballClass.prototype.onEnterFrame = function () { if (_root.state == "playing") { this.y = this.y + this.yspeed; this.x = this.x + this.xspeed; if (this.y > 300) { this.temp = getTimer(); if ((this.temp - this.lasthitbat) > 200) { this.lasthitbat = 0; this.hitplayer = _root.player.hitTest(this.x, this.y + this.ballwidth, true); if (this.hitplayer == true) { this.yspeed = (-this.yspeed) - (Math.abs(prot) * 0.3); if (prot < 0) { this.xspeed = this.xspeed - (Math.abs(prot) * 0.3); } else { this.xspeed = this.xspeed + (Math.abs(prot) * 0.3); } hitbatsound.start(); this.lasthitbat = this.temp; this.y = this.y - 5; this.brickhits = 0; } } } if (this.y > 490) { trace("ball lost"); _root.ballnum--; _root.testforlifelost(); removeMovieClip(this); } if (this.y < 25) { this.y = 25; this.yspeed = -(this.yspeed - random(3)); bounce2sound.start(); this.lastbrickhit = 0; } if (this.x < (25 + this.ballwidth)) { this.x = 25 + this.ballwidth; this.xspeed = -(this.xspeed - random(3)); bounce1sound.start(); this.lastbrickhit = 0; } if (this.x > (615 - this.ballwidth)) { this.x = 615 - this.ballwidth; this.xspeed = -(this.xspeed - random(3)); bounce1sound.start(); this.lastbrickhit = 0; } if (this.y < 300) { if (_root.brickholder.hitTest(this.x, this.y, true) == true) { this.ac = 0; this.i = _root.bricklevelstart; while (this.i < (_root.bricklevelstart + 168)) { this.tb = _root.bricksArray[this.ac]; this.ac++; if (this.tb > 0) { if (this.hitTest(eval ("_root.brickholder.br" + this.i)) == true) { this.hitby = eval ("_root.brickholder.br" + this.i).y; this.ydiff = Math.abs(int(this.y - this.hitby)); this.hitbx = eval ("_root.brickholder.br" + this.i).x; this.xdiff = Math.abs(int(this.x - this.hitbx)); if (eval ("_root.brickholder.br" + this.i).clip.brickkind != 20) { this.brickhits++; switch (this.brickhits) { case 10 : _root.tellplayer(1); break; case 20 : _root.tellplayer(2); break; case 30 : _root.tellplayer(3); break; case 40 : _root.tellplayer(4); break; case 50 : _root.tellplayer(5); break; case 60 : _root.tellplayer(6); } } _root.hitbrick(this.i); if ((this.ydiff > 10) && (this.y < this.lasty)) { this.yspeed = -this.yspeed; this.y = (this.hitby + 25) + this.ballwidth; break; } if ((this.ydiff < 11) && (this.lasty < this.y)) { this.yspeed = -this.yspeed; this.y = this.hitby - this.ballwidth; break; } if ((this.xdiff > 25) && (this.lastx > this.x)) { if ((this.ydiff > 0) && (this.ydiff < 25)) { this.xspeed = -this.xspeed; this.x = (this.hitbx + 50) + this.ballwidth; } break; } if ((this.xdiff < 25) && (this.x > this.lastx)) { if ((this.ydiff > 0) && (this.ydiff < 25)) { this.xspeed = -this.xspeed; this.x = this.hitbx - this.ballwidth; } break; } } } this.i++; } } } this._x = int(this.x); this._y = int(this.y); this.lastx = this.x; this.lasty = this.y; if (this.xspeed > _root.maxspeed) { this.xspeed = _root.maxspeed; } else if (this.xspeed < (-_root.maxspeed)) { this.xspeed = -_root.maxspeed; } if (this.yspeed > _root.maxspeed) { this.yspeed = _root.maxspeed; } else if (this.yspeed < (-_root.maxspeed)) { this.yspeed = -_root.maxspeed; } } }; Object.registerClass("ball", ballClass); function bonuspointsClass() { } bonuspointsClass.prototype = new MovieClip(); bonuspointsClass.prototype.onLoad = function () { this.y = this._y; this.state = "normal"; this.fs = 1; }; bonuspointsClass.prototype.onEnterFrame = function () { if (_root.state != "paused") { this.y = this.y + this.fs; if (this.y > 490) { removeMovieClip(this); } if (this.y > (_root.batheight - 20)) { if (this.hitTest(_root.player) == true) { trace("BONUS POINTS"); player.gotoAndPlay("collectglow"); collectsound.start(); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + this.clip.bonusamount; removeMovieClip(this); } } this._y = int(this.y); this.fs = this.fs * 1.06; } }; Object.registerClass("bonuspoints", bonuspointsClass); function bonusClass() { } bonusClass.prototype = new MovieClip(); bonusClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.state = "normal"; this.fs = 1; }; bonusClass.prototype.onEnterFrame = function () { if (_root.state != "paused") { this.y = this.y + this.fs; if (this.y > 490) { removeMovieClip(this); } if (this.y > (_root.batheight - 20)) { if (this.hitTest(_root.player) == true) { player.gotoAndPlay("collectglow"); bonuscollected_snd.start(); switch (this.clip.bonuskind) { case 1 : _root.laserbat(); break; case 2 : _root.growbat(); break; case 3 : _root.shrinkbat(); break; case 4 : _root.multiball(); break; case 5 : _root.twobat(); break; case 6 : _root.curvebat(); break; } removeMovieClip(this); } } this.y = int(this.y); this._y = int(this.y); this.fs = this.fs * 1.06; } }; Object.registerClass("bonus", bonusClass); function brickClass() { } brickClass.prototype = new MovieClip(); brickClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.clip.state = "normal"; this.yspeed = 0; }; brickClass.prototype.onEnterFrame = function () { switch (this.clip.state) { case "disolve" : trace("disolve"); if (this.clip.brickkind < 11) { this.tc = random(8) + 1; if (this.tc < 5) { this.tempc = 50 * this.tc; bonusholder.attachMovie("bonuspoints", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonusamount = this.tempc; clip.gotoAndStop(this.tc); } _root.bonusn++; if (_root.bonusn > 200) { _root.bonusn = 1; } } } if (((this.clip.brickkind > 14) && (this.clip.brickkind < 20)) || (this.clip.brickkind == 21)) { this.pointsawarded = 200; hitbonus1.start(); switch (this.clip.brickkind) { case 15 : this.tn = 1; break; case 16 : this.tn = 2; break; case 17 : this.tn = 3; break; case 18 : this.tn = 4; break; case 19 : this.tn = 5; break; case 21 : this.tn = 6; break; default : this.tn = 1; } bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonuskind = this.tn; gotoAndStop(this.tn); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } if (this.clip.brickkind == 11) { this.pointsawarded = 200; this.tempran = random(6) + 1; if (_root.multiballdone == 1) { while (this.tempran == 3) { this.tempran = random(6) + 1; } } if (this.tempran == 3) { _root.multiballdone = 1; } hitbonus1.start(); bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonuskind = this.tempran; gotoAndStop(this.tempran); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } this.clip.state = "fade"; return; case "fade" : this.pointsawarded = 0; if (this.clip.brickkind < 12) { this.pointsawarded = 50; } if (this.clip.brickkind == 12) { this.pointsawarded = 250; } if (this.clip.brickkind == 13) { this.pointsawarded = 450; } _root.score = _root.score + this.pointsawarded; this.clip.state = "waittogo"; _root.bricksArray[this.clip.brickkind] = 0; this.clip.t = 10; return; case "shake brick" : this.sc = 10; this.clip.state = "shakingbrick"; return; case "shakingbrick" : this.r = random(this.sc) - (this.sc / 2); this._x = this.x + this.r; this._y = this.y + this.r; this.sc--; if (this.sc < 1) { this.clip.state = "normal"; this._x = this.x; this._y = this.y; } return; case "waittogo" : this.r = random(6) - 3; this._x = this.x + this.r; this._y = this.y + this.r; this._alpha = this._alpha * 0.9; this.clip.t--; if (this.clip.t >= 1) { break; } _root.bricksArray[this.clip.brickkind] = 0; removeMovieClip(this); this.clip.state = "remove"; } }; switch (tileset) { case 1 : Object.registerClass("bricksa", brickClass); bname = "bricksa"; break; case 2 : Object.registerClass("bricksb", brickClass); bname = "bricksb"; break; case 3 : Object.registerClass("bricksc", brickClass); bname = "bricksc"; break; case 4 : Object.registerClass("bricksd", brickClass); bname = "bricksd"; break; default : Object.registerClass("bricksa", brickClass); } function curvebat() { if (playerbatstate != 6) { _root.playerscore.gotoAndPlay(2); playerbatstate = 6; attachMovie("playercv", "player", 199); } } function frameaction() { if (state == "start again") { dropbonus = 0; attachMovie("ready_announce", "la", 900); la._x = 320; la._y = 240; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); eval ("b" + _root.balllevel)._x = 320; eval ("b" + _root.balllevel)._y = 330; eval ("b" + _root.balllevel).yspeed = 10; eval ("b" + _root.balllevel).xspeed = 0; ballnum++; _root.balllevel++; _global.playerbatstate = 1; attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; this.state = "paused"; this.batjoin._x = -100; } if (state == "paused") { } if (state == "begin") { if (level > 50) { removeMovieClip(player); i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } gotoAndPlay (45); } else { setuplevel(); } state = "paused"; } if (state == "playing") { if (playerbatstate == 5) { this.batjoin._x = px; } else { this.batjoin._x = -100; } if (dropbonus == 1) { trace("DROP STARTS"); dropc = 0; dropbonus = 2; } if (dropbonus == 2) { dropc++; if (dropc > 200) { dropc = 0; tr = random(6) + 1; bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); a = random(600) + 20; this.bonusdropper._x = a; with (eval ("bonusholder.bs" + _root.bonusn)) { _x = a; _y = -40; bonusdropper.gotoAndPlay(2); clip.bonuskind = tr; gotoAndStop(tr); } _root.bonusn++; } } tx = int(_root._xmouse); acl = px - tx; px = px - (acl / 5); if (px < 15) { px = 15; } if (px > 615) { px = 615; } prot = int((-acl) / 2); if (prot > 30) { prot = 30; } if (prot < -30) { prot = -30; } lastprot = prot; player._x = px; player._y = py; player._rotation = prot; } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } function growbat() { if (playerbatstate != 3) { _root.playerscore.gotoAndPlay(2); playerbatstate = 3; attachMovie("playerlg", "player", 199); } } function hitbrick(brickhit) { hit1sound.start(); this.tempb = _root.bricksArray[brickhit - _root.bricklevelstart]; if (this.tempb == 20) { trace("SOLID"); eval ("brickholder.br" + brickhit).clip.state = "shake brick"; } if (this.tempb != 20) { this.tempc = eval ("brickholder.br" + brickhit).clip.state; this.tempclipstr = eval ("brickholder.br" + brickhit).clip.strength; this.tempclipstr--; if (this.tempclipstr == 0) { } eval ("brickholder.br" + brickhit).clip.strength = this.tempclipstr; if (this.tempclipstr < 1) { if ((this.tempc != "fade") || (this.tempc != "disolve")) { savegame.flush(); _root.bricksArray[brickhit - _root.bricklevelstart] = 0; this.tempd = eval ("brickholder.br" + brickhit).clip.brickkind; if (this.tempd != 20) { eval ("brickholder.br" + brickhit).clip.state = "disolve"; } _root.addup = 0; i = _root.bricklevelstart; while (i < (_root.bricklevelstart + 168)) { tc = eval ("brickholder.br" + i).clip.state; td = eval ("brickholder.br" + i).clip.brickkind; if ((tc == "normal") && (td != 20)) { _root.addup = _root.addup + 1; } i++; } if (addup < 11) { if (dropbonus == 0) { dropbonus = 1; } } if (addup == 0) { dropbonus = 0; level++; i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } i = 500; while (i < 521) { removeMovieClip(eval ("l" + i)); i++; } i = 1; while (i < 500) { removeMovieClip(eval ("brickholder.br" + i)); i++; } i = 0; while (i < 120) { removeMovieClip(eval ("bonusholder.bs" + i)); i++; } attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; state = "begin"; savegame.flush(); } if ((score > 30000) && (extralives == 0)) { extralives++; lives++; tellplayer(9); } if ((score > 60000) && (extralives == 1)) { extralives++; lives++; tellplayer(9); } if ((score > 90000) && (extralives == 2)) { extralives++; lives++; tellplayer(9); } if ((score > 120000) && (extralives == 3)) { extralives++; lives++; tellplayer(9); } if ((score > 150000) && (extralives == 4)) { extralives++; lives++; tellplayer(9); } } } } if (this.tempclipstr > 0) { eval ("brickholder.br" + brickhit).clip.state = "shake brick"; eval ("brickholder.br" + brickhit).crack.nextFrame(); } } function laserbat() { if (playerbatstate != 2) { _root.playerscore.gotoAndPlay(2); playerbatstate = 2; attachMovie("playerlsr", "player", 199); } } function laserClass() { } laserClass.prototype = new MovieClip(); laserClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.fs = 1; this.state = "norm"; }; laserClass.prototype.onEnterFrame = function () { if (this.state == "norm") { if (this.y < 300) { if (_root.brickholder.hitTest(this.x, this.y, true) == true) { trace("YES"); this.ac = 0; this.i = _root.bricklevelstart; while (this.i < (_root.bricklevelstart + 168)) { this.tb = _root.bricksArray[this.ac]; this.ac++; if (this.tb > 0) { this.hitby = eval ("_root.brickholder.br" + this.i).y; this.ydiff = Math.abs(Math.floor(this.y - this.hitby)); if (this.ydiff < 50) { this.hitbx = eval ("_root.brickholder.br" + this.i).x; this.xdiff = Math.abs(Math.floor(this.x - this.hitbx)); if (this.xdiff < 60) { if (this.hitTest(eval ("_root.brickholder.br" + this.i)) == true) { if (eval ("_root.brickholder.br" + this.i).clip.brickkind != 20) { this.brickhits++; switch (this.brickhits) { case 10 : _root.tellplayer(1); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 500; _root.multi_snd.start(); break; case 20 : _root.tellplayer(2); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 750; _root.super_snd.start(); break; case 30 : _root.tellplayer(3); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 1000; _root.wild_snd.start(); break; case 40 : _root.tellplayer(4); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 2000; _root.awesome_snd.start(); break; case 50 : _root.tellplayer(5); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 3000; _root.mega_snd.start(); break; case 60 : _root.tellplayer(6); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 4000; _root.legend_snd.start(); } } hitbrick(this.i); this.gotoAndPlay("explode"); this.state = "explode"; } } } } this.i++; } } } this.y = this.y - this.fs; if (this.y < 10) { this.gotoAndPlay("explode"); this.state = "explode"; } this.y = Math.floor(this.y); this._y = Math.floor(this.y); this.fs = this.fs * 1.05; } if (this.state == "explode") { trace("dafing"); } }; Object.registerClass("laserbullet", laserClass); function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tp", 9); tp._x = 320; tp._y = 240; } else if (_root.state == "paused") { removeMovieClip("tp"); _root.state = "playing"; } } function setupsounds() { } function setup() { gamescene = "playing"; _quality = "LOW"; lnum = 500; var mlisten = new Object(); mlisten.onMouseDown = function () { if ((playerbatstate == 2) && (state == "playing")) { _root.player.laser.gotoAndPlay(2); attachMovie("laserbullet", "l" + _root.lnum, _root.lnum); eval ("l" + _root.lnum)._x = px; eval ("l" + _root.lnum)._y = py; lsr_snd.start(); _root.lnum++; if (_root.lnum > 580) { _root.lnum = 500; } } }; Mouse.addListener(mlisten); extralives = 0; _root.lives = 2; _root.score = 0; acl = 0; _root.batheight = 430; _global.playerbatstate = 1; _global.prot = 0; _global.px = 200; _global.py = _root.batheight; _global.state = "begin"; _root.pnum = 2; } function setuplevel() { playmusic(); dropbonus = 0; this.batjoin._x = -100; _root.state = "paused"; _root.levelann = "Level " + level; trace("LEVEL START" + level); attachMovie("level_announce", "la", 3999); la._x = 320; la._y = 240; background.gotoAndStop(level); _root.multiballdone = 0; i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } i = 500; while (i < 521) { removeMovieClip(eval ("l" + i)); i++; } i = 1; while (i < 500) { removeMovieClip(eval ("brickholder.br" + i)); i++; } i = 0; while (i < 120) { removeMovieClip(eval ("bonusholder.bs" + i)); i++; } playerbatstate = 1; setupsounds(); _root.maxspeedstart = 5 + (level / 50); _root.maxspeed = _root.maxspeedstart; _root.bonusn = 1; attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; _root.balllevel = 10; _root.ballnum = 0; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); eval ("b" + _root.balllevel)._x = 320; eval ("b" + _root.balllevel)._y = 330; eval ("b" + _root.balllevel).yspeed = 10; eval ("b" + _root.balllevel).xspeed = 0; ballnum++; _root.balllevel++; temparray = eval (("level" + level) + "data"); _root.bricklevelstart = 1; _root.bricklevel = _root.bricklevelstart; _root.bricksArray = new Array(); i = 0; while (i < 168) { ran = temparray[i]; tempstr = 0; if (ran > 0) { if (ran < 12) { tempstr = 1; } if (ran == 12) { tempstr = 2; } if (ran == 13) { tempstr = 3; } if (ran == 14) { tempstr = 4; } if (ran == 20) { tempstr = 20; } if (((ran > 14) && (ran < 20)) || (ran == 21)) { tempstr = 1; } ty = Math.floor(i / 12); tx = i - (ty * 12); brickholder.attachMovie(bname, "br" + _root.bricklevel, _root.bricklevel + i); with (eval ("brickholder.br" + _root.bricklevel)) { gotoAndStop(ran); _x = 20 + (50 * tx); _y = 25 + (ty * 20); clip.brickkind = ran; clip.state = "normal"; clip.strength = tempstr; } } _root.bricklevel++; bricksArray[i] = tempstr; i++; } _root.lastbrickhit = getTimer(); } function shrinkbat() { if (playerbatstate != 4) { _root.playerscore.gotoAndPlay(2); playerbatstate = 4; attachMovie("playersm", "player", 199); } } function tellplayer(num) { attachMovie("tell_player", "tp", 9); tp._x = 320; tp._y = 240; tp.clip.gotoAndStop(num); _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.multi_snd.start(); break; case 2 : _root.score = _root.score + 750; _root.super_snd.start(); break; case 3 : _root.score = _root.score + 1000; _root.wild_snd.start(); break; case 4 : _root.score = _root.score + 2000; _root.awesome_snd.start(); break; case 5 : _root.score = _root.score + 3000; _root.mega_snd.start(); break; case 6 : _root.score = _root.score + 4000; _root.legend_snd.start(); break; } } function testforlifelost() { lostball_snd.start(); if (_root.ballnum == 0) { playerbatstate = 1; player.gotoAndPlay("lifelost"); n = bonusholder.getNextHighestDepth(); bonusholder.attachMovie("lifelost", "ll", n); bonusholder.ll._x = 320; bonusholder.ll._y = 240; lives--; if (lives < 0) { trace("game over"); state = "game over"; } else { _root.gamestate = "paused"; } } } function twobat() { if (playerbatstate != 5) { playerbatstate = 5; _root.playerscore.gotoAndPlay(2); attachMovie("playertwo", "player", 199); } } function multiball() { ballnum++; _root.balllevel++; _root.playerscore.gotoAndPlay(2); attachMovie("ball", "b" + _root.balllevel, _root.balllevel); with (eval ("b" + _root.balllevel)) { _x = px - 10; _y = py - 40; } ballnum++; _root.balllevel++; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); with (eval ("b" + _root.balllevel)) { _x = px + 10; _y = py - 40; } _root.balllevel++; if (_root.balllevel > 90) { _root.balllevel = 10; } }
Instance of Symbol 339 MovieClip in Frame 16
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 25
setup(); stop();
Frame 28
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 35
stop();
Frame 36
function gomain() { _root.state = "start again"; gotoAndPlay (7); } function savetilechoice() { storage.data.mytileset = tileset; storage.flush(); } function musicon() { this.options.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.options.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gamescene = "options"; playmusic(); trace("YO"); trace(gamescene); this.options.preview.gotoAndStop(tileset + 1);
Frame 44
stop();
Frame 46
if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } storage.data.uptolevel = 1; level = 1;
Frame 53
stop();
Symbol 6 MovieClip [playercv] Frame 15
stop();
Symbol 6 MovieClip [playercv] Frame 24
gotoAndStop ("norm");
Symbol 6 MovieClip [playercv] Frame 35
removeMovieClip(this);
Symbol 13 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 13 MovieClip Frame 2
gotoAndPlay (1);
Symbol 19 MovieClip [trail] Frame 10
removeMovieClip(this);
Symbol 29 MovieClip Frame 1
stop();
Symbol 30 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 34 MovieClip [ready_announce] Frame 76
_root.state = "playing"; removeMovieClip(this);
Symbol 37 MovieClip [points] Frame 2
trace("1");
Symbol 37 MovieClip [points] Frame 30
removeMovieClip(this);
Symbol 41 MovieClip [playertwo] Frame 9
stop();
Symbol 41 MovieClip [playertwo] Frame 18
gotoAndStop ("norm");
Symbol 41 MovieClip [playertwo] Frame 31
removeMovieClip(this);
Symbol 44 MovieClip [playersm] Frame 9
stop();
Symbol 44 MovieClip [playersm] Frame 18
gotoAndStop ("norm");
Symbol 44 MovieClip [playersm] Frame 31
removeMovieClip(this);
Symbol 47 MovieClip Frame 1
stop();
Symbol 49 MovieClip [playerlsr] Frame 9
stop();
Symbol 49 MovieClip [playerlsr] Frame 15
gotoAndStop (9);
Symbol 49 MovieClip [playerlsr] Frame 27
removeMovieClip(this);
Symbol 51 MovieClip [playerlg] Frame 9
stop();
Symbol 51 MovieClip [playerlg] Frame 18
gotoAndStop ("norm");
Symbol 51 MovieClip [playerlg] Frame 31
removeMovieClip(this);
Symbol 52 MovieClip [player] Frame 1
stop();
Symbol 52 MovieClip [player] Frame 7
gotoAndStop (1);
Symbol 52 MovieClip [player] Frame 19
removeMovieClip(this);
Symbol 56 Button
on (release) { _root.pausebtnpress(); }
Symbol 57 MovieClip [paused_clip] Frame 30
stop();
Symbol 59 MovieClip [lifelost] Frame 80
_root.state = "start again"; removeMovieClip(this);
Symbol 62 MovieClip [level_announce] Frame 77
_root.state = "playing"; removeMovieClip(this);
Symbol 64 MovieClip [laserbullet] Frame 1
stop();
Symbol 64 MovieClip [laserbullet] Frame 12
removeMovieClip(this);
Symbol 65 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 8
this.gotoAndStop(1);
Symbol 118 MovieClip [bricksa] Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 143 MovieClip [bonus] Frame 1
stop();
Symbol 147 MovieClip [ball] Frame 20
stop();
Symbol 190 MovieClip [bricksc] Frame 1
stop();
Symbol 219 MovieClip [bricksd] Frame 1
stop();
Symbol 248 MovieClip [bricksb] Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 288 Button
on (release) { _root.resetlevel(); }
Symbol 293 MovieClip Frame 23
stop();
Symbol 295 Button
on (release) { gotoAndPlay (36); }
Symbol 299 Button
on (release) { fscommand ("quit"); }
Symbol 305 Button
on (press) { _root.playgame(); }
Symbol 310 Button
on (press) { _root.playgame(); }
Symbol 312 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 1
stop();
Symbol 359 Button
on (press) { _root.pausebtnpress(); }
Symbol 366 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 1
stop();
Symbol 372 Button
on (release) { _root.state = "start again"; gotoAndPlay (7); }
Symbol 383 Button
on (release) { nextFrame(); }
Symbol 386 Button
on (release) { prevFrame(); }
Symbol 389 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 2
_root.tileset = 1; _root.savetilechoice();
Symbol 389 MovieClip Frame 3
_root.tileset = 2; _root.savetilechoice();
Symbol 389 MovieClip Frame 4
_root.tileset = 3; _root.savetilechoice();
Symbol 389 MovieClip Frame 5
_root.tileset = 4; _root.savetilechoice();
Symbol 394 Button
on (press) { _root.musicoff(); }
Symbol 397 Button
on (press) { _root.musicon(); }
Symbol 398 MovieClip Frame 1
stop();
Symbol 408 Button
on (release) { getURL ("mailto:terrypaton1@bigpond.com"); }
Symbol 409 Button
on (release) { _root.gomain(); }
Symbol 412 Button
on (release) { gotoAndPlay (7); }

Library Items

Symbol 1 GraphicUsed by:4 41 44 49 51 52
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4 51
Symbol 4 MovieClipUses:1 2 3Used by:6
Symbol 5 GraphicUsed by:6 41 44 49 51 52
Symbol 6 MovieClip [playercv]Uses:4 5Used by:274
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:9 56 65 359  Timeline
Symbol 9 MovieClipUses:8Used by:13
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:9 10 12Used by:Timeline
Symbol 14 FontUsed by:15 16 20 21 22 23 24 25 26 27 28 32 35 48 54 55 58 60 279 280 281 282 283 284 285 290 291 296 297 298 302 307 313 335 340 342 348 349 350 351 352 355 357 358 362 363 364 365 367 368 405
Symbol 15 TextUses:14Used by:Timeline
Symbol 16 TextUses:14Used by:274
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip [trail]Uses:18Used by:274
Symbol 20 TextUses:14Used by:29
Symbol 21 TextUses:14Used by:29
Symbol 22 TextUses:14Used by:29
Symbol 23 TextUses:14Used by:29
Symbol 24 TextUses:14Used by:29
Symbol 25 TextUses:14Used by:29
Symbol 26 TextUses:14Used by:29
Symbol 27 TextUses:14Used by:29
Symbol 28 TextUses:14Used by:29
Symbol 29 MovieClipUses:20 21 22 23 24 25 26 27 28Used by:30
Symbol 30 MovieClip [tell_player]Uses:29Used by:274
Symbol 31 GraphicUsed by:33 59 61
Symbol 32 TextUses:14Used by:33
Symbol 33 MovieClipUses:31 32Used by:34
Symbol 34 MovieClip [ready_announce]Uses:33Used by:274
Symbol 35 EditableTextUses:14Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [points]Uses:36Used by:274
Symbol 38 GraphicUsed by:41 44 51
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [playertwo]Uses:38 1 39 40 5Used by:274
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [playersm]Uses:38 1 42 43 5Used by:274
Symbol 45 GraphicUsed by:49 52
Symbol 46 GraphicUsed by:47 49
Symbol 47 MovieClipUses:46Used by:49
Symbol 48 TextUses:14Used by:49
Symbol 49 MovieClip [playerlsr]Uses:1 45 47 48 5 46Used by:274
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [playerlg]Uses:38 1 50 3 5Used by:274
Symbol 52 MovieClip [player]Uses:1 45 5Used by:274
Symbol 53 GraphicUsed by:57
Symbol 54 TextUses:14Used by:57
Symbol 55 TextUses:14Used by:57
Symbol 56 ButtonUses:8Used by:57
Symbol 57 MovieClip [paused_clip]Uses:53 54 55 56Used by:274
Symbol 58 TextUses:14Used by:59
Symbol 59 MovieClip [lifelost]Uses:31 58Used by:274
Symbol 60 EditableTextUses:14Used by:61
Symbol 61 MovieClipUses:31 60Used by:62
Symbol 62 MovieClip [level_announce]Uses:61Used by:274
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [laserbullet]Uses:63Used by:274
Symbol 65 MovieClipUses:8Used by:118 190 219 248
Symbol 66 BitmapUsed by:67 379
Symbol 67 GraphicUses:66Used by:118
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:118
Symbol 70 BitmapUsed by:71 379
Symbol 71 GraphicUses:70Used by:118
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:118
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:118
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:118
Symbol 78 BitmapUsed by:79 379
Symbol 79 GraphicUses:78Used by:118
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:118
Symbol 82 BitmapUsed by:83 379
Symbol 83 GraphicUses:82Used by:118
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:118
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:118
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:118
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92 97 102
Symbol 92 MovieClipUses:91Used by:118 190 219 248
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:118
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97 102
Symbol 97 MovieClipUses:96 91Used by:118 190 219 248
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:118
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101 96 91Used by:118 190 219 248
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:118
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:118
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:118
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:118
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:118
Symbol 113 BitmapUsed by:114 379
Symbol 114 GraphicUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClip [bricksa]Uses:65 67 69 71 73 75 77 79 81 83 85 87 89 92 94 97 99 102 104 106 108 110 112 115 117Used by:274
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:127
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:127
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:127
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:120 122 124 126Used by:128
Symbol 128 MovieClip [bonuspoints]Uses:127Used by:274
Symbol 129 GraphicUsed by:130 299  Timeline
Symbol 130 MovieClipUses:129Used by:143
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:143
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:143
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:143
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:143
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClip [bonus]Uses:130 132 134 136 138 140 142Used by:274
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [ball]Uses:145 146Used by:274
Symbol 148 BitmapUsed by:149 387
Symbol 149 GraphicUses:148Used by:190
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:190
Symbol 152 BitmapUsed by:153 387
Symbol 153 GraphicUses:152Used by:190
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:190
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:190
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:190
Symbol 160 BitmapUsed by:161 387
Symbol 161 GraphicUses:160Used by:190
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:190
Symbol 164 BitmapUsed by:165 387
Symbol 165 GraphicUses:164Used by:190
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:190
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:190 219 248
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:190
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:190
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:190
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:190 219 248
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:190 219 248
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:190 219 248
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:190 219 248
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:190 219 248
Symbol 186 BitmapUsed by:187 387
Symbol 187 GraphicUses:186Used by:190
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190 219 248
Symbol 190 MovieClip [bricksc]Uses:65 149 151 153 155 157 159 161 163 165 167 169 171 92 173 97 175 102 177 179 181 183 185 187 189Used by:274
Symbol 191 BitmapUsed by:192 388
Symbol 192 GraphicUses:191Used by:219
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:219
Symbol 195 BitmapUsed by:196 388
Symbol 196 GraphicUses:195Used by:219
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:219
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:219
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:219
Symbol 203 BitmapUsed by:204 388
Symbol 204 GraphicUses:203Used by:219
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:219
Symbol 207 BitmapUsed by:208 388
Symbol 208 GraphicUses:207Used by:219
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:219
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:219
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:219
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:219
Symbol 217 BitmapUsed by:218 388
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [bricksd]Uses:65 192 194 196 198 200 202 204 206 208 210 169 212 92 214 97 216 102 177 179 181 183 185 218 189Used by:274
Symbol 220 BitmapUsed by:221 385
Symbol 221 GraphicUses:220Used by:248
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:248
Symbol 224 BitmapUsed by:225 385
Symbol 225 GraphicUses:224Used by:248
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:248
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:248
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:248
Symbol 232 BitmapUsed by:233 385
Symbol 233 GraphicUses:232Used by:248
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:248
Symbol 236 BitmapUsed by:237 385
Symbol 237 GraphicUses:236Used by:248
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:248
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:248
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:248
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:248
Symbol 246 BitmapUsed by:247 385
Symbol 247 GraphicUses:246Used by:248
Symbol 248 MovieClip [bricksb]Uses:65 221 223 225 227 229 231 233 235 237 239 169 241 92 243 97 245 102 177 179 181 183 185 247 189Used by:274
Symbol 249 Sound [wild_snd]Used by:274
Symbol 250 Sound [super_snd]Used by:274
Symbol 251 Sound [multi_snd]Used by:274
Symbol 252 Sound [mega_snd]Used by:274
Symbol 253 Sound [lostball]Used by:274
Symbol 254 Sound [legend_snd]Used by:274
Symbol 255 Sound [hitbrick1_snd]Used by:274
Symbol 256 Sound [hitbonus_1]Used by:274
Symbol 257 Sound [hitbatsnd1]Used by:274
Symbol 258 Sound [extralife_sound]Used by:274
Symbol 259 Sound [collect_snd]Used by:274  Timeline
Symbol 260 Sound [bounce2_snd]Used by:274
Symbol 261 Sound [bounce1_snd]Used by:274
Symbol 262 Sound [bonuscollected]Used by:274
Symbol 263 Sound [awesome_snd]Used by:274
Symbol 264 Sound [lsr_snd]Used by:274 277
Symbol 265 Sound [bounce2b_snd]Used by:274
Symbol 266 Sound [bounce2c_snd]Used by:274
Symbol 267 Sound [bounce2d_snd]Used by:274
Symbol 268 Sound [bounce2e_snd]Used by:274
Symbol 269 Sound [track1]Used by:274
Symbol 270 Sound [track2]Used by:274
Symbol 271 Sound [track3]Used by:274
Symbol 272 Sound [menumusic]Used by:274
Symbol 273 Sound [optionsmusic]Used by:274
Symbol 274 MovieClipUses:16 19 30 34 37 41 44 49 51 52 57 6 59 62 64 118 128 143 147 190 219 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 SS1Used by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276 264Used by:Timeline
Symbol 278 GraphicUsed by:Timeline
Symbol 279 TextUses:14Used by:Timeline
Symbol 280 TextUses:14Used by:Timeline
Symbol 281 EditableTextUses:14Used by:Timeline
Symbol 282 TextUses:14Used by:Timeline
Symbol 283 EditableTextUses:14Used by:Timeline
Symbol 284 TextUses:14Used by:288
Symbol 285 TextUses:14Used by:288
Symbol 286 GraphicUsed by:288 295 408
Symbol 287 SoundUsed by:288 299
Symbol 288 ButtonUses:284 285 286 287Used by:Timeline
Symbol 289 GraphicUsed by:295
Symbol 290 TextUses:14Used by:295
Symbol 291 TextUses:14Used by:295
Symbol 292 GraphicUsed by:293 299
Symbol 293 MovieClipUses:292Used by:295 299 305 310 372 409 412
Symbol 294 SoundUsed by:295
Symbol 295 ButtonUses:289 290 291 293 286 294Used by:Timeline
Symbol 296 TextUses:14Used by:Timeline
Symbol 297 TextUses:14Used by:299
Symbol 298 TextUses:14Used by:299
Symbol 299 ButtonUses:297 298 293 129 292 287Used by:Timeline
Symbol 300 GraphicUsed by:312
Symbol 301 GraphicUsed by:305
Symbol 302 TextUses:14Used by:305
Symbol 303 GraphicUsed by:305
Symbol 304 SoundUsed by:305 310
Symbol 305 ButtonUses:301 302 293 303 304Used by:306
Symbol 306 MovieClipUses:305Used by:312
Symbol 307 TextUses:14Used by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 ButtonUses:307 308 293 309 304Used by:311
Symbol 311 MovieClipUses:310Used by:312
Symbol 312 MovieClipUses:300 306 311Used by:Timeline
Symbol 313 TextUses:14Used by:Timeline
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:Timeline
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:334
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:334
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:334
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:334
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:334
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:334
Symbol 328 BitmapUsed by:329
Symbol 329 GraphicUses:328Used by:334
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:334
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:334
Symbol 334 MovieClipUses:317 319 321 323 325 327 329 331 333Used by:Timeline
Symbol 335 TextUses:14Used by:336
Symbol 336 MovieClipUses:335Used by:Timeline
Symbol 337 FontUsed by:338 370 413 414 415
Symbol 338 TextUses:337Used by:339
Symbol 339 MovieClipUses:338Used by:Timeline
Symbol 340 TextUses:14Used by:341
Symbol 341 MovieClipUses:340Used by:Timeline
Symbol 342 TextUses:14Used by:343
Symbol 343 MovieClipUses:342Used by:Timeline
Symbol 344 FontUsed by:345
Symbol 345 TextUses:344Used by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:345 346Used by:Timeline
Symbol 348 EditableTextUses:14Used by:Timeline
Symbol 349 TextUses:14Used by:Timeline
Symbol 350 EditableTextUses:14Used by:Timeline
Symbol 351 TextUses:14Used by:Timeline
Symbol 352 EditableTextUses:14Used by:353
Symbol 353 MovieClipUses:352Used by:354
Symbol 354 MovieClipUses:353Used by:Timeline
Symbol 355 TextUses:14Used by:Timeline
Symbol 356 GraphicUsed by:Timeline
Symbol 357 TextUses:14Used by:359
Symbol 358 TextUses:14Used by:359
Symbol 359 ButtonUses:357 358 8Used by:Timeline
Symbol 360 FontUsed by:361
Symbol 361 TextUses:360Used by:Timeline
Symbol 362 TextUses:14Used by:Timeline
Symbol 363 TextUses:14Used by:Timeline
Symbol 364 EditableTextUses:14Used by:366
Symbol 365 TextUses:14Used by:366
Symbol 366 MovieClipUses:364 365Used by:Timeline
Symbol 367 EditableTextUses:14Used by:369
Symbol 368 TextUses:14Used by:369
Symbol 369 MovieClipUses:367 368Used by:Timeline
Symbol 370 TextUses:337Used by:372 409 412
Symbol 371 GraphicUsed by:372 409 412
Symbol 372 ButtonUses:370 293 371Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:Timeline
Symbol 375 GraphicUsed by:399
Symbol 376 FontUsed by:377 378 403
Symbol 377 TextUses:376Used by:399
Symbol 378 TextUses:376Used by:399
Symbol 379 GraphicUses:113 70 66 78 82Used by:389
Symbol 380 GraphicUsed by:383 386
Symbol 381 GraphicUsed by:383 386
Symbol 382 GraphicUsed by:383 386
Symbol 383 ButtonUses:380 381 382Used by:389
Symbol 384 GraphicUsed by:389
Symbol 385 GraphicUses:246 220 224 232 236Used by:389
Symbol 386 ButtonUses:380 381 382Used by:389
Symbol 387 GraphicUses:186 148 152 160 164Used by:389
Symbol 388 GraphicUses:217 191 195 203 207Used by:389
Symbol 389 MovieClipUses:379 383 384 385 386 387 388Used by:399
Symbol 390 FontUsed by:391 392 395 396
Symbol 391 TextUses:390Used by:398
Symbol 392 TextUses:390Used by:398
Symbol 393 GraphicUsed by:394 397
Symbol 394 ButtonUses:393Used by:398
Symbol 395 TextUses:390Used by:398
Symbol 396 TextUses:390Used by:398
Symbol 397 ButtonUses:393Used by:398
Symbol 398 MovieClipUses:391 392 394 395 396 397Used by:399
Symbol 399 MovieClipUses:375 377 378 389 398Used by:Timeline
Symbol 400 GraphicUsed by:Timeline
Symbol 401 FontUsed by:402
Symbol 402 TextUses:401Used by:Timeline
Symbol 403 TextUses:376Used by:Timeline
Symbol 404 GraphicUsed by:Timeline
Symbol 405 TextUses:14Used by:Timeline
Symbol 406 GraphicUsed by:408
Symbol 407 GraphicUsed by:408
Symbol 408 ButtonUses:406 407 286Used by:Timeline
Symbol 409 ButtonUses:370 293 371Used by:Timeline
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:Timeline
Symbol 412 ButtonUses:370 293 371Used by:Timeline
Symbol 413 TextUses:337Used by:Timeline
Symbol 414 TextUses:337Used by:Timeline
Symbol 415 EditableTextUses:337Used by:Timeline
Streaming Sound 1Used by:Symbol 274 MovieClip

Instance Names

"resetclip"Frame 7Symbol 277 MovieClip
"reset_btn"Frame 7Symbol 288 Button
"playcont"Frame 7Symbol 312 MovieClip
"background"Frame 16Symbol 334 MovieClip
"pointtell"Frame 16Symbol 336 MovieClip
"brickholder"Frame 16Symbol 341 MovieClip
"bonusholder"Frame 16Symbol 343 MovieClip
"bonusdropper"Frame 16Symbol 347 MovieClip
"playerscore"Frame 16Symbol 354 MovieClip
"newscore"Frame 27Symbol 366 MovieClip
"newlevel"Frame 27Symbol 369 MovieClip
"options"Frame 36Symbol 399 MovieClip
"bar"Symbol 13 MovieClip Frame 1Symbol 9 MovieClip
"clip"Symbol 30 MovieClip [tell_player] Frame 1Symbol 29 MovieClip
"clip"Symbol 37 MovieClip [points] Frame 1Symbol 36 MovieClip
"laser"Symbol 49 MovieClip [playerlsr] Frame 1Symbol 47 MovieClip
"clip"Symbol 118 MovieClip [bricksa] Frame 1Symbol 65 MovieClip
"crack"Symbol 118 MovieClip [bricksa] Frame 12Symbol 92 MovieClip
"crack"Symbol 118 MovieClip [bricksa] Frame 13Symbol 97 MovieClip
"crack"Symbol 118 MovieClip [bricksa] Frame 14Symbol 102 MovieClip
"clip"Symbol 118 MovieClip [bricksa] Frame 20Symbol 115 MovieClip
"clip"Symbol 128 MovieClip [bonuspoints] Frame 1Symbol 127 MovieClip
"clip"Symbol 143 MovieClip [bonus] Frame 1Symbol 130 MovieClip
"clip"Symbol 190 MovieClip [bricksc] Frame 1Symbol 65 MovieClip
"crack"Symbol 190 MovieClip [bricksc] Frame 12Symbol 92 MovieClip
"crack"Symbol 190 MovieClip [bricksc] Frame 13Symbol 97 MovieClip
"crack"Symbol 190 MovieClip [bricksc] Frame 14Symbol 102 MovieClip
"clip"Symbol 219 MovieClip [bricksd] Frame 1Symbol 65 MovieClip
"crack"Symbol 219 MovieClip [bricksd] Frame 12Symbol 92 MovieClip
"crack"Symbol 219 MovieClip [bricksd] Frame 13Symbol 97 MovieClip
"crack"Symbol 219 MovieClip [bricksd] Frame 14Symbol 102 MovieClip
"clip"Symbol 248 MovieClip [bricksb] Frame 1Symbol 65 MovieClip
"crack"Symbol 248 MovieClip [bricksb] Frame 12Symbol 92 MovieClip
"crack"Symbol 248 MovieClip [bricksb] Frame 13Symbol 97 MovieClip
"crack"Symbol 248 MovieClip [bricksb] Frame 14Symbol 102 MovieClip
"preview"Symbol 399 MovieClip Frame 1Symbol 389 MovieClip
"on_off"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 6 as "playercv"
ExportAssets (56)Timeline Frame 3Symbol 19 as "trail"
ExportAssets (56)Timeline Frame 3Symbol 30 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 34 as "ready_announce"
ExportAssets (56)Timeline Frame 3Symbol 37 as "points"
ExportAssets (56)Timeline Frame 3Symbol 41 as "playertwo"
ExportAssets (56)Timeline Frame 3Symbol 44 as "playersm"
ExportAssets (56)Timeline Frame 3Symbol 49 as "playerlsr"
ExportAssets (56)Timeline Frame 3Symbol 51 as "playerlg"
ExportAssets (56)Timeline Frame 3Symbol 52 as "player"
ExportAssets (56)Timeline Frame 3Symbol 57 as "paused_clip"
ExportAssets (56)Timeline Frame 3Symbol 6 as "playercv"
ExportAssets (56)Timeline Frame 3Symbol 59 as "lifelost"
ExportAssets (56)Timeline Frame 3Symbol 62 as "level_announce"
ExportAssets (56)Timeline Frame 3Symbol 64 as "laserbullet"
ExportAssets (56)Timeline Frame 3Symbol 118 as "bricksa"
ExportAssets (56)Timeline Frame 3Symbol 128 as "bonuspoints"
ExportAssets (56)Timeline Frame 3Symbol 143 as "bonus"
ExportAssets (56)Timeline Frame 3Symbol 147 as "ball"
ExportAssets (56)Timeline Frame 3Symbol 190 as "bricksc"
ExportAssets (56)Timeline Frame 3Symbol 219 as "bricksd"
ExportAssets (56)Timeline Frame 3Symbol 248 as "bricksb"
ExportAssets (56)Timeline Frame 3Symbol 249 as "wild_snd"
ExportAssets (56)Timeline Frame 3Symbol 250 as "super_snd"
ExportAssets (56)Timeline Frame 3Symbol 251 as "multi_snd"
ExportAssets (56)Timeline Frame 3Symbol 252 as "mega_snd"
ExportAssets (56)Timeline Frame 3Symbol 253 as "lostball"
ExportAssets (56)Timeline Frame 3Symbol 254 as "legend_snd"
ExportAssets (56)Timeline Frame 3Symbol 255 as "hitbrick1_snd"
ExportAssets (56)Timeline Frame 3Symbol 256 as "hitbonus_1"
ExportAssets (56)Timeline Frame 3Symbol 257 as "hitbatsnd1"
ExportAssets (56)Timeline Frame 3Symbol 258 as "extralife_sound"
ExportAssets (56)Timeline Frame 3Symbol 259 as "collect_snd"
ExportAssets (56)Timeline Frame 3Symbol 260 as "bounce2_snd"
ExportAssets (56)Timeline Frame 3Symbol 261 as "bounce1_snd"
ExportAssets (56)Timeline Frame 3Symbol 262 as "bonuscollected"
ExportAssets (56)Timeline Frame 3Symbol 263 as "awesome_snd"
ExportAssets (56)Timeline Frame 3Symbol 264 as "lsr_snd"
ExportAssets (56)Timeline Frame 3Symbol 265 as "bounce2b_snd"
ExportAssets (56)Timeline Frame 3Symbol 266 as "bounce2c_snd"
ExportAssets (56)Timeline Frame 3Symbol 267 as "bounce2d_snd"
ExportAssets (56)Timeline Frame 3Symbol 268 as "bounce2e_snd"
ExportAssets (56)Timeline Frame 3Symbol 269 as "track1"
ExportAssets (56)Timeline Frame 3Symbol 270 as "track2"
ExportAssets (56)Timeline Frame 3Symbol 271 as "track3"
ExportAssets (56)Timeline Frame 3Symbol 272 as "menumusic"
ExportAssets (56)Timeline Frame 3Symbol 273 as "optionsmusic"
ExportAssets (56)Timeline Frame 7Symbol 264 as "lsr_snd"
ExportAssets (56)Timeline Frame 36Symbol 259 as "collect_snd"

Labels

"norm"Symbol 6 MovieClip [playercv] Frame 15
"collectglow"Symbol 6 MovieClip [playercv] Frame 16
"lifelost"Symbol 6 MovieClip [playercv] Frame 25
"norm"Symbol 41 MovieClip [playertwo] Frame 9
"collectglow"Symbol 41 MovieClip [playertwo] Frame 10
"lifelost"Symbol 41 MovieClip [playertwo] Frame 19
"norm"Symbol 44 MovieClip [playersm] Frame 9
"collectglow"Symbol 44 MovieClip [playersm] Frame 10
"lifelost"Symbol 44 MovieClip [playersm] Frame 19
"collectglow"Symbol 49 MovieClip [playerlsr] Frame 10
"lifelost"Symbol 49 MovieClip [playerlsr] Frame 16
"norm"Symbol 51 MovieClip [playerlg] Frame 9
"collectglow"Symbol 51 MovieClip [playerlg] Frame 10
"lifelost"Symbol 51 MovieClip [playerlg] Frame 19
"collectglow"Symbol 52 MovieClip [player] Frame 2
"lifelost"Symbol 52 MovieClip [player] Frame 8
"explode"Symbol 64 MovieClip [laserbullet] Frame 2
"shake"Symbol 115 MovieClip Frame 2

Dynamic Text Variables

PercentLoadedSymbol 12 EditableText"000"
pointsSymbol 35 EditableText"100"
_root.levelannSymbol 60 EditableText"Level 50"
_root.yourhighSymbol 281 EditableText"-"
_root.levelSymbol 283 EditableText"-"
_root.levelSymbol 348 EditableText"0"
_root.livesSymbol 350 EditableText"0"
_root.scoreSymbol 352 EditableText"0"
_root.scoreSymbol 364 EditableText"00000000"
_root.levelSymbol 367 EditableText"000"
_root.scoreSymbol 415 EditableText"0"




http://swfchan.com/6/27499/info.shtml
Created: 21/5 -2019 11:52:42 Last modified: 21/5 -2019 11:52:42 Server time: 14/05 -2024 02:40:17