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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52262419?noj=FRM52262419-13DC" width="1" height="1"></div>

Exile.swf

This is the info page for
Flash #27770

(Click the ID number above for more basic data on this flash file.)


Text
MINICLIP.COM INTRO COMPONENT v1.6

Place this component on the top layer
of the second frame, leaving frame 1
completely empty. The silhouette helps
you position the preloader correctly on
your page.

The game is loading (0%)

The game is loading (0%)

Free Games AND ShowS

ActionScript [AS1/AS2]

Frame 1
Frame 3
loadMovieNum ("exile.swf", 0);
Symbol 5 MovieClip Frame 1
this._visible = false;
Symbol 11 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 16 MovieClip Frame 2
if (_url.indexOf("http") > -1) { if (_parent._parent._parent.loadAdNow) { cacheBuster = getTimer() + random(999999); showAd = "http://www.miniclip.com/swfcontent/push/didyouknow.swf?cacheBuster" + cacheBuster; trace("Loading ad: " + showAd); mcAd.loadMovie(showAd); } else { gotoAndPlay(_currentframe - 1); } }
Symbol 16 MovieClip Frame 4
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { gotoAndStop (12); } else { gotoAndPlay(_currentframe - 1); }
Symbol 16 MovieClip Frame 12
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 100
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 32 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 33 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 33 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 60
Symbol 49 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 50 MovieClip Frame 1
loadAdNow = false; _root.stop(); play();
Instance of Symbol 5 MovieClip "mcIntro" in Symbol 50 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 28 MovieClip "mcLoadingAnimated" in Symbol 50 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { loadAdNow = true; mcLoadingAnimated._visible = true; }
Symbol 50 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 FontUsed by:3 4 18 21
Symbol 3 TextUses:2Used by:5
Symbol 4 TextUses:2Used by:5
Symbol 5 MovieClipUses:1 3 4Used by:50
Symbol 6 ShapeTweeningUsed by:28
Symbol 7 GraphicUsed by:26
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 ButtonUses:8 9 10Used by:26
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:12 14 15Used by:26
Symbol 17 GraphicUsed by:26
Symbol 18 EditableTextUses:2Used by:26
Symbol 19 ShapeTweeningUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 EditableTextUses:2Used by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:7 11 16 17 18 19 20 21 22 23 24 25Used by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:6 26 27Used by:50
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:33
Symbol 33 MovieClipUses:29 30 32Used by:50
Symbol 34 GraphicUsed by:49
Symbol 35 ShapeTweeningUsed by:49
Symbol 36 GraphicUsed by:49
Symbol 37 SoundUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 GraphicUsed by:49
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 SoundUsed by:49
Symbol 46 FontUsed by:47
Symbol 47 TextUses:46Used by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:34 35 36 37 38 39 41 42 43 44 45 47 48Used by:50
Symbol 50 MovieClipUses:5 28 33 49Used by:Timeline

Instance Names

"mcAd"Symbol 16 MovieClip Frame 1Symbol 14 MovieClip
"mcLoading"Symbol 28 MovieClip Frame 1Symbol 26 MovieClip
"mcLoading"Symbol 28 MovieClip Frame 11Symbol 26 MovieClip
"mcIntro"Symbol 50 MovieClip Frame 1Symbol 5 MovieClip
"mcLoadingAnimated"Symbol 50 MovieClip Frame 2Symbol 28 MovieClip
"mcBackground"Symbol 50 MovieClip Frame 2Symbol 33 MovieClip
"mcAnimation"Symbol 50 MovieClip Frame 2Symbol 49 MovieClip

Labels

"loadAd"Symbol 16 MovieClip Frame 2
"showAd"Symbol 16 MovieClip Frame 12
"preload"Symbol 50 MovieClip Frame 3

Dynamic Text Variables

txtPercentLoaded2Symbol 18 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 21 EditableText"The game is loading (0%)"




http://swfchan.com/6/27770/info.shtml
Created: 21/5 -2019 04:58:22 Last modified: 21/5 -2019 04:58:22 Server time: 13/05 -2024 12:08:22