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Avenger.swf

This is the info page for
Flash #27771

(Click the ID number above for more basic data on this flash file.)


Text
W

d

ENER
GY

111111111

111111111

111111111

111111111

FLASH GAMES

.COM

000

067

543

123

285

211

065

003

106

723

247

CITY

BY
NIGHT

AVeNGER

AVeNGER

play more games

games by email

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games for your website

FLASH GAMES

.COM

247

to play more games like this press go

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LEVEL 1

LEVEL 1

WEAPON UPGRADE !

LEVEL II

LEVEL II

LEVEL 3

LEVEL 3

ENERY UP !

LEVEL 4

LEVEL 4

LEVEL 5

LEVEL 5

LEVEL 6

LEVEL 6

You have already FInished level:

You have already FInished level:

1

NEXT LEVEL...

qualified to hall of fame!

qualified to hall of fame!

score

You are a space defender and
You have to avenge your
friends which were destroyed
by invaders from helion
constelation.
Use control button to fire and
cursors to move a ship.
Watch for bonus after killing
bosses.
good luck.

hall of fame

hall of fame

please wait

please wait

you have qualified
want to leave your name?

you have qualified
want to leave your name?

score

0

score

0

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

hall of fame

enter your nick below

enter your nick below

my name

my name

ActionScript [AS1/AS2]

Frame 92
function game() { gotoAndStop (93); } function _game(f) { gotoAndStop(f +92); } function instr() { gotoAndStop (170); } function starting() { gotoAndStop (92); } function win() { gotoAndStop (92); } function hof(f) { gotoAndStop(f +170); } stop();
Instance of Symbol 245 MovieClip in Frame 92
//component parameters onClipEvent (initialize) { label = "Play Game"; wide = 99; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = false; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.game(); }
Instance of Symbol 245 MovieClip in Frame 92
//component parameters onClipEvent (initialize) { label = "Instructions"; wide = 101; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = false; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.instr(); }
Instance of Symbol 277 MovieClip in Frame 92
//component parameters onClipEvent (initialize) { label = "GO"; wide = 75; c1 = 0; c2 = 153; c3 = 0; hc1 = 0; hc2 = 200; hc3 = 0; baseMode = true; widthMode = true; rgb = 39168; rb = 255; gb = 255; bb = 255; hilitergb = 51200; } on (press) { getURL ("http://www.FlashGames247.com", "_blank"); }
Frame 93
menu.swapDepths(47); hero.swapDepths(46); gotoAndStop (94);
Frame 94
stop(); fabryki._visible = true; chmurki._visible = true; _root.menu._visible = true; hero._visible = true; trawka._visible = true; sun._visible = true; hero.swapDepths(46); level = 1; menu.level_txt.text = level; live = 3; wytrzyma = 3; if (_root.scr < 1000) { _root.scr = 0; } else { _root.scr = _root.ilePunktow; } menu.score_txt.text = scr; muzyka1 = new Sound(); muzyka1.attachSound("level1"); muzyka1.setVolume(90); muzyka1.start(0, 9999); trawka.trawka1.duplicateMovieClip("trawka1_dub", 100); trawka.trawka1_dub._x = trawka.trawka1._x + trawka.trawka1._width; bgstartx = trawka._x; bgSpeed = 5; trawka.onEnterFrame = function () { trawka._x = trawka._x - bgSpeed; if (trawka._x <= (bgstartx - trawka.trawka1._width)) { trawka._x = bgstartx - bgSpeed; } }; fabryki.fabryki1.duplicateMovieClip("fabryki1_dub", 100); fabryki.fabryki1_dub._x = fabryki.fabryki1._x + fabryki.fabryki1._width; bgstartx = fabryki._x; bgSpeed1 = 1; fabryki.onEnterFrame = function () { fabryki._x = fabryki._x - bgSpeed1; if (fabryki._x <= (bgstartx - fabryki.fabryki1._width)) { fabryki._x = bgstartx - bgSpeed1; } }; chmurki.chmurki1.duplicateMovieClip("chmurki1_dub", 100); chmurki.chmurki1_dub._x = chmurki.chmurki1._x + chmurki.chmurki1._width; bgstartx = chmurki._x; bgSpeed2 = 0.2; chmurki.onEnterFrame = function () { chmurki._x = chmurki._x - bgSpeed2; if (chmurki._x <= (bgstartx - chmurki.chmurki1._width)) { chmurki._x = bgstartx - bgSpeed2; } }; sun.onEnterFrame = function () { this._x = this._x - 0.05; }; Vpion = 5; Vpoz = 6; fireRate = 10; repeatTime = 0; firing = false; costrzela = "laser1"; klawiatura = new Object(); klawiatura.onKeyDown = function () { if (_root._currentframe >= 151) { return(undefined); } if ((firing == false) && (Key.getCode() == 17)) { firing = true; repeatTime = 0; } }; klawiatura.onKeyUp = function () { if (Key.getCode() == 17) { firing = false; } }; Key.addListener(klawiatura); hero.onEnterFrame = function () { trace(live); if (live <= 0) { _root.weaponLayer.removeMovieClip(); _root.enemyLayer.removeMovieClip(); _root.projectileLayer.removeMovieClip(); _root.projectileLayerHero.removeMovieClip(); delete this.onEnterFrame; delete trawka.onEnterFrame; delete sun.onEnterFrame; delete fabryki.onEnterFrame; delete chmurki.onEnterFrame; menu._visible = false; muzyka1.stop(); delete this.onEnterFrame; delete wyspa.onEnterFrame; muzyka3.stop(); delete this.onEnterFrame; delete wood1.onEnterFrame; delete sun3.onEnterFrame; delete mountain.onEnterFrame; delete chmurki3_1.onEnterFrame; muzyka2.stop(); delete this.onEnterFrame; delete ny.onEnterFrame; muzyka5.stop(); delete this.onEnterFrame; delete szkielet_zachod.onEnterFrame; muzyka4.stop(); pustynia._visible = false; tlo_pustynia._visible = false; gotoAndStop (162); } l = 0; while (l < 46) { var nm = ("enemy" + l); if (this._currentframe == 1) { if (this.hitTest(enemyLayer[nm])) { this.gotoAndPlay(2); enemyLayer[nm].gotoAndPlay(2); scr = scr + 100; menu.score_txt.text = scr; menu.maska._xscale = menu.maska._xscale - 30; if (menu.maska._xscale <= 0) { this.gotoAndPlay(3); menu.maska._xscale = 100; live--; costrzela = "laser1"; menu.maska_live._xscale = menu.maska_live._xscale + 20; } } } l++; } if (Key.isDown(38)) { hero._y = hero._y - Vpion; } else if (Key.isDown(40)) { hero._y = hero._y + Vpion; } if (Key.isDown(37)) { hero._x = hero._x - Vpoz; } else if (Key.isDown(39)) { hero._x = hero._x + Vpoz; } if (hero._x < 60) { hero._x = 60; } if (hero._y < 76) { hero._y = 76; } if (hero._y > 320) { hero._y = 320; } if (hero._x > 525) { hero._x = 525; } if (energyLayer.hitTest(hero)) { _root.lev3.gotoAndPlay("energyUP"); energyLayer.onEnterFrame = function () { energyLayer._xscale = energyLayer._xscale - 22; energyLayer._yscale = energyLayer._yscale - 22; UPUP = new Sound(); UPUP.attachSound("zoop"); UPUP.start(); if (energyLayer._xscale < 10) { menu.maska._xscale = 100; energyLayer.removeMovieClip(); } }; } if (weaponLayer.hitTest(hero)) { weaponLayer.onEnterFrame = function () { weaponLayer._xscale = weaponLayer._xscale - 25; weaponLayer._yscale = weaponLayer._yscale - 25; UPUP = new Sound(); UPUP.attachSound("zoop"); UPUP.start(); if (weaponLayer._xscale < 18) { weaponLayer.removeMovieClip(); if (costrzela == "laser1") { _root.lev1.gotoAndPlay("weaponUP"); costrzela = "laser1a"; } else if (costrzela == "laser1a") { _root.lev1.gotoAndPlay("weaponUP"); costrzela = "laser2"; } else if (costrzela == "laser2") { _root.lev1.gotoAndPlay("weaponUP"); costrzela = "bullet4"; } else if (costrzela == "bullet4") { _root.lev1.gotoAndPlay("weaponUP"); costrzela = "bullet5"; } else if (costrzela == "bullet5") { _root.lev1.gotoAndPlay("weaponUP"); costrzela = "super_bron"; } } }; } if (firing && (repeatTime == 0)) { bron = costrzela; createProjectileHero(bron, this._x, this._y, 20, 0); if ((costrzela == "laser1") || (costrzela == "laser1a")) { type1 = new Sound(); type1.attachSound("fx_1"); type1.start(); } else if (costrzela == "laser2") { type2 = new Sound(menu); type2.attachSound("fx_2"); type2.setVolume(30); type2.start(); } else if ((costrzela == "bullet4") || (costrzela == "bullet5")) { type3 = new Sound(); type3.attachSound("fx_3"); type3.setVolume(100); type3.start(); } else if (costrzela == "super_bron") { type4 = new Sound(); type4.attachSound("fx_super_b"); type4.setVolume(80); type4.start(); } } repeatTime++; repeatTime = repeatTime % fireRate; }; _root.createEmptyMovieClip("enemyLayer", 44); _root.createEmptyMovieClip("projectileLayer", 42); _root.createEmptyMovieClip("projectileLayerHero", 45); enemyCount = 0; ship_attack1 = function (type, ile) { wytrzyma_ship = 2; var zmianaX = 500; var zmianaY = 120; i = ile; while (i > 0) { zmianaX = zmianaX + 60; zmianaY = zmianaY + 60; enemyCount++; enemyCount = enemyCount % 30; var nm = ("enemy" + enemyCount); enemyLayer.attachMovie(type, nm, enemyCount); enemyLayer[nm]._y = zmianaY; enemyLayer[nm]._x = zmianaX; enemyLayer[nm].dx = 11; enemyLayer[nm].onEnterFrame = function () { if (this._x <= 250) { this._dx = 0; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 14; kierunekY = (Math.random() * -6) + 2; createProjectile("bullet3", this._x, this._y, kierunekX, kierunekY); } this.f = true; } else { this._x = this._x - this.dx; } if (this.f) { this._x = this._x + 20; } if (this._x > 700) { this.removeMovieClip(); } }; i--; } }; ship_attack2 = function (type, y, ilosc, dol_czy_gora) { wytrzyma_ship = 5; var zmiana1 = 700; j = ilosc; while (j > 0) { zmiana1 = zmiana1 + 60; enemyCount++; enemyCount = enemyCount % 20; var nm = ("enemy" + enemyCount); enemyLayer.attachMovie(type, nm, enemyCount); enemyLayer[nm]._x = zmiana1; enemyLayer[nm].yline = y; enemyLayer[nm]._y = y; enemyLayer[nm].dx = 8; enemyLayer[nm].t = Math.random() * 5; enemyLayer[nm].onEnterFrame = function () { if (this._x < 200) { this._y = this._y + dol_czy_gora; this._x = this._x - 7; } else { this._y = this.yline + (Math.sin(this.t) * 22); this._x = this._x - this.dx; this.t = this.t + 0.5; } if ((this._y > 400) || (this._x < -10)) { this.removeMovieClip(); } }; j--; } }; ship_attack3 = function (type, y, ile, dol_czy_gora) { wytrzyma_ship = 1; var zmiana = 700; i = ile; while (i > 0) { zmiana = zmiana + 60; enemyCount++; enemyCount = enemyCount % 25; var nm = ("enemy" + enemyCount); enemyLayer.attachMovie(type, nm, enemyCount); enemyLayer[nm]._y = y; enemyLayer[nm]._x = zmiana; enemyLayer[nm].dx = 11; enemyLayer[nm].onEnterFrame = function () { this._x = this._x - this.dx; if (this._x < 290) { this._y = this._y + dol_czy_gora; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 5; kierunekY = (Math.random() * -6) + 4; createProjectile("bullet1", this._x, this._y, kierunekX, kierunekY); } this.f = true; if (this._y >= 300) { this._x = this._x + 10; } } if ((this._y > 400) || (this._x < -10)) { this.removeMovieClip(); } }; i--; } }; boss_attack1 = function (type, x, y, jaka_bron) { wytrzyma = 18; bossCount = 12; bossCount++; if (bossCount == 17) { bossCount = 12; } spadaj = 0; var nm = ("boss" + bossCount); enemyLayer.attachMovie(type, nm, bossCount); enemyLayer[nm]._y = y; enemyLayer[nm]._x = x; enemyLayer[nm].dy = 0; enemyLayer[nm].dx = -8; enemyLayer[nm].onEnterFrame = function () { if (this._x <= 350) { this.dx = 0; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 14; kierunekY = (Math.random() * -6) + 2; createProjectile("bullet2", this._x, this._y + 20, kierunekX, kierunekY); this.f = true; spadaj++; } switch (this._y) { case 150 : this.dy = 2; this.f = false; break; case 170 : case 190 : case 200 : case 220 : case 240 : case 280 : this.f = false; break; case 300 : this.dy = -2; this.f = false; } } if (wytrzyma <= 0) { addWeapon("weapon", jaka_bron, 600, 250, 5); } if (spadaj >= 15) { this.dx = 5; } if ((this._x > 600) || (this._y < -100)) { this.removeMovieClip(); } this._y = this._y + this.dy; this._x = this._x + this.dx; }; }; boss_attack2 = function (type, x, y, jaka_bron) { wytrzyma = 11; bossCount = 0; bossCount++; if (bossCount == 11) { bossCount = 0; } spadaj = 0; var nm = ("boss" + bossCount); enemyLayer.attachMovie(type, nm, bossCount); enemyLayer[nm]._y = y; enemyLayer[nm]._x = x; enemyLayer[nm].dy = 0; enemyLayer[nm].dx = -8; enemyLayer[nm].onEnterFrame = function () { if (this._x <= 350) { this.dx = 0; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 14; kierunekY = (Math.random() * -6) + 2; createProjectile("bullet1", this._x, this._y + 40, kierunekX, kierunekY); createProjectile("bullet1", this._x, this._y - 28, kierunekX, kierunekY); this.f = true; spadaj++; } switch (this._y) { case 150 : this.dy = 2; this.f = false; break; case 170 : case 190 : case 200 : case 220 : case 240 : case 280 : this.f = false; break; case 300 : this.dy = -2; this.f = false; } } if (wytrzyma <= 0) { addWeapon("weapon1", jaka_bron, 600, 200, 3); } if (spadaj >= 15) { this.dx = 5; } if ((this._x > 600) || (this._y < -100)) { this.removeMovieClip(); } this._y = this._y + this.dy; this._x = this._x + this.dx; }; }; boss_attack_energy = function (type, x, y, jaka_bron) { wytrzyma = 11; bossCount = 17; bossCount++; if (bossCount == 20) { bossCount = 17; } spadaj = 0; var nm = ("boss" + bossCount); enemyLayer.attachMovie(type, nm, bossCount); enemyLayer[nm]._y = y; enemyLayer[nm]._x = x; enemyLayer[nm].dy = 0; enemyLayer[nm].dx = -8; enemyLayer[nm].onEnterFrame = function () { if (this._x <= 350) { this.dx = 0; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 14; kierunekY = (Math.random() * -6) + 2; createProjectile("bullet1", this._x, this._y + 40, kierunekX, kierunekY); createProjectile("bullet1", this._x, this._y - 28, kierunekX, kierunekY); this.f = true; spadaj++; } switch (this._y) { case 150 : this.dy = 2; this.f = false; break; case 170 : case 190 : case 200 : case 220 : case 240 : case 280 : this.f = false; break; case 300 : this.dy = -2; this.f = false; } } if (wytrzyma <= 0) { addEnergy("energy", 600, 200, 5); } if (spadaj >= 15) { this.dx = 5; } if ((this._x > 600) || (this._y < -100)) { this.removeMovieClip(); } this._y = this._y + this.dy; this._x = this._x + this.dx; }; }; projectileCount = 0; createProjectile = function (type, x, y, dx, dy) { var nm = ("proj" + projectileCount); projectileLayer.attachMovie(type, nm, projectileCount); projectileLayer[nm]._x = x; projectileLayer[nm]._y = y; projectileLayer[nm].dx = dx; projectileLayer[nm].dy = dy; projectileLayer[nm].onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; if (this._x < 0) { this.removeMovieClip(); } if (hero._currentframe == 1) { if (this.hitTest(hero)) { hero.gotoAndPlay(2); this.removeMovieClip(); menu.maska._xscale = menu.maska._xscale - 10; if (menu.maska._xscale <= 0) { menu.maska._xscale = 100; hero.gotoAndPlay(3); live--; costrzela = "laser1"; menu.maska_live._xscale = menu.maska_live._xscale + 20; } if (live < 0) { gotoAndPlay (162); } } } }; projectileCount++; projectileCount = projectileCount % 22; }; createProjectileHero = function (type, x, y, dx, dy) { var nm = ("proj" + projectileCount); projectileLayerHero.attachMovie(type, nm, projectileCount); projectileLayerHero[nm]._x = x; projectileLayerHero[nm]._y = y; projectileLayerHero[nm].dx = dx; projectileLayerHero[nm].dy = dy; projectileLayerHero[nm].onEnterFrame = function () { this._x = this._x + this.dx; this._y = this._y + this.dy; if (this._x > 540) { this.removeMovieClip(); } var i = 0; while (i < 2) { var mm = ("bossik" + i); if (this.hitTest(enemyLayer[mm]) && (enemyLayer[mm]._currentframe == 1)) { scr = scr + 200; this.removeMovieClip(); menu.score_txt.text = scr; przenies = przenies - 1; if (przenies <= 0) { enemyLayer[mm].play(); } } i++; } var i = 0; while (i < 21) { var enm = ("boss" + i); if (this.hitTest(enemyLayer[enm]) && (enemyLayer[enm]._currentframe == 1)) { scr = scr + 150; this.removeMovieClip(); menu.score_txt.text = scr; wytrzyma = wytrzyma - 1; if (wytrzyma <= 0) { enemyLayer[enm].play(); } } i++; } var i = 0; while (i < 46) { var enm = ("enemy" + i); if (this.hitTest(enemyLayer[enm]) && (enemyLayer[enm]._currentframe == 1)) { wytrzyma_ship = wytrzyma_ship - 1; this.removeMovieClip(); if (wytrzyma_ship <= 0) { enemyLayer[enm].play(); scr = scr + 100; menu.score_txt.text = scr; } } i++; } }; projectileCount++; projectileCount = projectileCount % 22; }; addW_count = 0; addWeapon = function (type, nazwa, x, y, dx) { _root.createEmptyMovieClip("weaponLayer", 43); addW_count++; weaponLayer.attachMovie(type, nazwa, addW_count); weaponLayer._x = x; weaponLayer._y = y; weaponLayer.onEnterFrame = function () { weaponLayer._x = weaponLayer._x - dx; }; }; addEnergy = function (type, x, y, dx) { _root.createEmptyMovieClip("energyLayer", 43); addW_count++; energyLayer.attachMovie(type, dodaj, addW_count); energyLayer._x = x; energyLayer._y = y; energyLayer.onEnterFrame = function () { energyLayer._x = energyLayer._x - dx; }; }; attackTime = 0; next_lev = false; this.onEnterFrame = function () { if (attackTime == 50) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 6, 7); } if (attackTime == 120) { ship_attack0("ship1", 3); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship3", sx, 8, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship2", sx, 5, -7); } if (attackTime == 420) { ship_attack1("ship1", 3); } if (attackTime == 480) { boss_attack1("boss1", 600, 150, laser2a); } if (attackTime == 650) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship2", sx, 5, 9); } if (attackTime == 780) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 8, -8); } if (attackTime == 890) { boss_attack2("boss3", 600, 150, bullet1); } if (attackTime == 1050) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship3", sx, 4, 3); } if (attackTime == 1100) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship2", sx, 6, 5); } if (attackTime == 1200) { boss_attack1("boss1", 600, 150, bullet1); } if (attackTime == 1250) { boss_attack2("boss3", 600, 150, bullet_boss); } if (attackTime == 1400) { ship_attack1("ship1", 2); } if (attackTime == 1450) { ship_attack1("ship1", 2); } if (attackTime == 1550) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 5, 8); } if (attackTime == 1600) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 5, -8); } if (attackTime == 1700) { ship_attack1("ship2", 4); } if (attackTime == 1720) { boss_level("boss_koniec_1", 600, 150, bullet1); } if (((attackTime > 1750) && (przenies <= 0)) && (next_lev == true)) { delete this.onEnterFrame; delete trawka.onEnterFrame; delete sun.onEnterFrame; delete fabryki.onEnterFrame; delete chmurki.onEnterFrame; fabryki._visible = false; chmurki._visible = false; trawka._visible = false; sun._visible = false; muzyka1.stop(); gotoAndPlay (152); } attackTime++; trace(attackTime); trace(przenies); trace(next_lev); }; boss_level = function (type, x, y, jaka_bron) { przenies = 25; bossikCount = 0; bossikCount++; bossik = bossik % 2; var mm = ("bossik" + bossikCount); enemyLayer.attachMovie(type, mm, bossikCount); enemyLayer[mm]._y = y; enemyLayer[mm]._x = x; enemyLayer[mm].dy = 0; enemyLayer[mm].dx = -8; enemyLayer[mm].onEnterFrame = function () { if (this._x <= 380) { this.dx = 0; if ((this.f != true) && (this._currentframe == 1)) { kierunekX = (Math.random() * -5) - 14; kierunekY = (Math.random() * -6) + 2; createProjectile("bullet2", this._x, this._y + 20, kierunekX, kierunekY); this.f = true; } switch (this._y) { case 150 : this.dy = 2; this.f = false; break; case 170 : case 190 : case 200 : case 220 : case 240 : case 280 : this.f = false; break; case 300 : this.dy = -2; this.f = false; } } if ((this._x > 600) || (this._y < -100)) { this.removeMovieClip(); } this._y = this._y + this.dy; this._x = this._x + this.dx; }; }; ship_attack0 = function (type, ile) { wytrzyma_ship = 2; var zmianaX = 500; var zmianaY = 120; enemyCount2 = 35; i = ile; while (i > 0) { zmianaX = zmianaX + 60; zmianaY = zmianaY + 60; enemyCount2++; if (enemyCount2 == 45) { enemyCount = 35; } var nm = ("enemy" + enemyCount2); enemyLayer.attachMovie(type, nm, enemyCount2); enemyLayer[nm]._y = zmianaY; enemyLayer[nm]._x = zmianaX; enemyLayer[nm].dx = 15; enemyLayer[nm].onEnterFrame = function () { if (this._x <= 250) { this.f = true; } else { this._x = this._x - this.dx; } if (this.f) { gdziesX = (Math.random() * 13) + 7; gdziesY = (Math.random() * 12) + 5; this._y = this._y - gdziesY; this._x = this._x - gdziesX; } if (this._x < -20) { this.removeMovieClip(); } }; i--; } };
Frame 102
stop(); wyspa._visible = true; attackTime = 0; level = 2; menu.level_txt.text = level; wyspa.onEnterFrame = function () { this._x = this._x - 0.8; if (this._x < -200) { this._x = 700; } }; muzyka3 = new Sound(); muzyka3.attachSound("level2"); muzyka3.setVolume(100); muzyka3.start(0, 9999); next_lev = false; this.onEnterFrame = function () { if (attackTime == 50) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 6, 7); } if (attackTime == 120) { ship_attack0("ship1MaW", 3); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship5", sx, 8, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship3", sx, 5, -7); } if (attackTime == 400) { ship_attack0("ship1", 2); } if (attackTime == 420) { ship_attack1("ship7", 3); } if (attackTime == 440) { boss_attack1("boss2", 600, 150, laser2a); } if (attackTime == 600) { ship_attack1("ship1", 3); } if (attackTime == 700) { ship_attack0("ship1MaW", 2); } if (attackTime == 880) { boss_attack2("boss3MaW", 600, 150, laser2a); } if (attackTime == 905) { boss_attack1("boss1MaW", 600, 150, bullet_boss); } if (attackTime == 950) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship5", sx, 2, -7); } if (attackTime == 1050) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship4", sx, 5, 7); } if (attackTime == 1120) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship7", sx, 6, 7); } if (attackTime == 1290) { ship_attack1("ship1Maw", 4); } if (attackTime == 1380) { boss_attack1("boss1MaW", 600, 150, laser2a); } if (attackTime == 1480) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship5", sx, 5, -8); } if (attackTime == 1500) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship6", sx, 5, 8); } if (attackTime == 1600) { boss_level("boss_koniec_2", 600, 150, bullet1); } if (((attackTime > 1650) && (przenies <= 0)) && (next_lev == true)) { delete this.onEnterFrame; delete wyspa.onEnterFrame; wyspa._visible = false; muzyka3.stop(); gotoAndPlay (152); } attackTime++; trace(attackTime); };
Frame 112
stop(); level = 3; chmurki3_1._visible = true; wood1._visible = true; sun3._visible = true; mountain._visible = true; tlo3._visible = true; menu.level_txt.text = level; muzyka2 = new Sound(lev3); muzyka2.attachSound("lee"); muzyka2.setVolume(70); muzyka2.start(0, 9999); wood1.wood.duplicateMovieClip("wood_dub", 101); wood1.wood_dub._x = wood1.wood._x + wood1.wood._width; bgstartx = wood1._x; bgSpeed = 5; wood1.onEnterFrame = function () { wood1._x = wood1._x - bgSpeed; if (wood1._x <= (bgstartx - wood1.wood._width)) { wood1._x = bgstartx - bgSpeed; } }; mountain.mountain1.duplicateMovieClip("mountain1_dub", 100); mountain.mountain1_dub._x = mountain.mountain1._x + mountain.mountain1._width; bgstartx = mountain._x; bgSpeed1 = 1; mountain.onEnterFrame = function () { mountain._x = mountain._x - bgSpeed1; if (mountain._x <= (bgstartx - mountain.mountain1._width)) { mountain._x = bgstartx - bgSpeed1; } }; chmurki3_1.chmurki3.duplicateMovieClip("chmurki3_dub", 100); chmurki3_1.chmurki3_dub._x = chmurki3_1.chmurki3._x + chmurki3_1.chmurki3._width; bgstartx = chmurki3_1._x; bgSpeed2 = 0.2; chmurki3_1.onEnterFrame = function () { chmurki3_1._x = chmurki3_1._x - bgSpeed2; if (chmurki3_1._x <= (bgstartx - chmurki3_1.chmurki3._width)) { chmurki3_1._x = bgstartx - bgSpeed2; } }; sun3.onEnterFrame = function () { this._x = this._x - 0.05; }; attackTime = 0; next_lev = false; this.onEnterFrame = function () { if (attackTime == 50) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship8", sx, 6, 7); } if (attackTime == 130) { ship_attack0("ship1", 1); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship1MaW", sx, 8, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship7", sx, 5, -7); } if (attackTime == 420) { ship_attack1("ship6", 3); } if (attackTime == 480) { boss_attack1("boss1MaW", 600, 150, laser2a); } if (attackTime == 560) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship8", sx, 5, -7); } if (attackTime == 600) { boss_attack_energy("boss4", 600, 150, bullet_boss); } if (attackTime == 620) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship1MaW", sx, 3, -7); } if (attackTime == 700) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship7", sx, 3, -7); } if (attackTime == 730) { ship_attack1("ship6", 6); } if (attackTime == 880) { boss_attack2("boss3MaW", 600, 150, laser2a); } if (attackTime == 905) { boss_attack1("boss1MaW", 600, 150, bullet_boss); } if (attackTime == 950) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship5", sx, 2, -7); } if (attackTime == 1050) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship2", sx, 5, 7); } if (attackTime == 1120) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship7", sx, 6, 7); } if (attackTime == 1290) { ship_attack1("ship1Maw", 4); } if (attackTime == 1380) { boss_attack1("boss1MaW", 600, 150, laser2a); } if (attackTime == 1480) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship5", sx, 5, -8); } if (attackTime == 1500) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship6", sx, 5, 8); } if (attackTime == 1550) { boss_level("boss_koniec_3", 600, 150, bullet1); } if (((attackTime > 1600) && (przenies <= 0)) && (next_lev == true)) { delete this.onEnterFrame; delete wood1.onEnterFrame; delete sun3.onEnterFrame; delete mountain.onEnterFrame; delete chmurki3_1.onEnterFrame; chmurki3_1._visible = false; wood1._visible = false; sun3._visible = false; mountain._visible = false; tlo3._visible = false; muzyka2.stop(); gotoAndPlay (152); } attackTime++; trace(attackTime); };
Frame 122
stop(); szkielet.szkielet1.duplicateMovieClip("szkielet1_dub", 100); szkielet.szkielet1_dub._x = szkielet.szkielet1._x + szkielet.szkielet1._width; bgstartx = szkielet._x; bgSpeed2 = 1; szkielet.onEnterFrame = function () { szkielet._x = szkielet._x - bgSpeed2; if (szkielet._x <= (bgstartx - szkielet.szkielet1._width)) { szkielet._x = bgstartx - bgSpeed2; } }; level = 4; menu.level_txt.text = level; attackTime = 0; ny._visible = true; muzyka5 = new Sound(); muzyka5.attachSound("level4"); muzyka5.setVolume(100); muzyka5.start(0, 9999); next_lev = false; this.onEnterFrame = function () { if (attackTime == 50) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 6, 7); } if (attackTime == 110) { ship_attack0("ship1MaW", 3); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 8, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 5, -7); } if (attackTime == 420) { ship_attack1("ship7", 3); } if (attackTime == 450) { ship_attack1("ship1", 4); } if (attackTime == 480) { boss_attack_energy("boss3MaW", 600, 150, bullet_boss); } if (attackTime == 560) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 6, 7); } if (attackTime == 620) { ship_attack0("ship1MaW", 3); } if (attackTime == 750) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 7, 7); } if (attackTime == 950) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship8", sx, 5, -7); } if (attackTime == 1120) { ship_attack1("ship7", 3); } if (attackTime == 1250) { ship_attack1("ship1", 4); } if (attackTime == 1290) { boss_attack1("boss1", 600, 150, bullet1); } if (attackTime == 1430) { boss_level("boss_koniec_4", 600, 150, bullet3); } if (((attackTime > 700) && (przenies <= 0)) && (next_lev == true)) { delete this.onEnterFrame; delete ny.onEnterFrame; ny._visible = false; muzyka5.stop(); gotoAndPlay (152); } attackTime++; trace(attackTime); };
Frame 132
stop(); attackTime = 0; level = 5; zachod_slonca._visible = true; szkielet_zachod._visible = true; menu.level_txt.text = level; szkielet_zachod.szkielet_zachod1.duplicateMovieClip("szkielet_zachod1_dub", 100); szkielet_zachod.szkielet_zachod1_dub._x = szkielet_zachod.szkielet_zachod1._x + szkielet_zachod.szkielet_zachod1._width; bgstartx = szkielet_zachod._x; bgSpeed1 = 1; szkielet_zachod.onEnterFrame = function () { szkielet_zachod._x = szkielet_zachod._x - bgSpeed1; if (szkielet_zachod._x <= (bgstartx - szkielet_zachod.szkielet_zachod1._width)) { szkielet_zachod._x = bgstartx - bgSpeed1; } }; muzyka4 = new Sound(); muzyka4.attachSound("level5"); muzyka4.setVolume(100); muzyka4.start(0, 9999); next_lev = false; this.onEnterFrame = function () { if (attackTime == 40) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 6, 7); } if (attackTime == 110) { ship_attack0("ship1", 3); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 7, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 2, -7); } if (attackTime == 420) { ship_attack1("ship7", 3); } if (attackTime == 480) { boss_attack2("boss4", 600, 150, laser2a); } if (attackTime == 580) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 6, -7); } if (attackTime == 600) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 2, 7); } if (attackTime == 610) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 2, -7); } if (attackTime == 630) { ship_attack1("ship7", 5); } if (attackTime == 650) { boss_attack_energy("boss2", 600, 150, bullet_boss); } if (attackTime == 690) { boss_attack1("boss4", 600, 150, laser2a); } if (attackTime == 699) { ship_attack1("ship1", 4); } if (attackTime == 730) { ship_attack1("ship2", 2); } if (attackTime == 790) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 5, 7); } if (attackTime == 850) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship8", sx, 3, 7); } if (attackTime == 920) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 7, -7); } if (attackTime == 1000) { ship_attack1("ship6", 3); } if (attackTime == 1130) { boss_attack1("boss2", 600, 150, laser2a); } if (attackTime == 1200) { var sx = ((Math.random() * 280) + 100); ship_attack3("ship6", sx, 2, -7); } if (attackTime == 1250) { var sx = ((Math.random() * 80) + 180); ship_attack2("ship5", sx, 5, 7); } if (attackTime == 1380) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship2", sx, 5, -7); } if (attackTime == 1420) { ship_attack1("ship8", 3); } if (attackTime == 1500) { var sx = ((Math.random() * 150) + 180); ship_attack2("ship2", sx, 9, -7); } if (attackTime == 1600) { var sx = ((Math.random() * 180) + 120); ship_attack3("ship4", sx, 1, 7); } if (attackTime == 1650) { ship_attack1("ship6", 3); } if (attackTime == 1660) { ship_attack1("ship1MaW", 2); } if (attackTime == 1670) { ship_attack1("ship1", 1); } if (attackTime == 1700) { ship_attack1("ship1MaW", 4); } if (attackTime == 1750) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship2", sx, 4, -7); } if (attackTime == 1880) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship8", sx, 8, 7); } if (attackTime == 1980) { boss_attack_energy("boss4", 600, 150, bullet_boss); } if (attackTime == 2010) { ship_attack0("ship1MaW", 3); } if (attackTime == 2210) { boss_level("boss_koniec_5", 600, 150, bullet1); } if (((attackTime > 2220) && (przenies <= 0)) && (next_lev == true)) { delete this.onEnterFrame; delete szkielet_zachod.onEnterFrame; zachod_slonca._visible = false; szkielet_zachod._visible = false; muzyka4.stop(); gotoAndPlay (152); } attackTime++; trace(attackTime); };
Frame 142
stop(); muzyka6 = new Sound(pustynia); muzyka6.attachSound("last_lev"); muzyka6.setVolume(100); muzyka6.start(0, 9999); attackTime = 0; level = 6; menu.level_txt.text = level; pustynia._visible = true; tlo_pustynia._visible = true; pustynia.pustynia1.duplicateMovieClip("pustynia1_dub", 100); pustynia.pustynia1_dub._x = pustynia.pustynia1._x + pustynia.pustynia1._width; bgstartx = pustynia._x; bgSpeed1 = 1; pustynia.onEnterFrame = function () { pustynia._x = pustynia._x - bgSpeed1; if (pustynia._x <= (bgstartx - pustynia.pustynia1._width)) { pustynia._x = bgstartx - bgSpeed1; } }; next_lev = false; this.onEnterFrame = function () { if (attackTime == 50) { var sx = ((Math.random() * 180) + 100); ship_attack3("ship4", sx, 6, 7); } if (attackTime == 111) { ship_attack0("ship1", 3); } if (attackTime == 250) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 8, 7); } if (attackTime == 350) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 5, -7); } if (attackTime == 420) { ship_attack1("ship7", 3); } if (attackTime == 480) { boss_attack2("boss2", 600, 150, laser2a); } if (attackTime == 530) { boss_attack1("boss1MaW", 600, 150, laser_boss); } if (attackTime == 600) { var sx = ((Math.random() * 100) + 180); ship_attack2("ship6", sx, 8, -7); } if (attackTime == 730) { var sx = ((Math.random() * 120) + 120); ship_attack3("ship4", sx, 5, 7); } if (attackTime == 750) { ship_attack1("ship7", 3); } if (attackTime == 800) { boss_attack1("boss2", 600, 150, bullet1); } if (attackTime == 850) { ship_attack0("ship1MaW", 3); } if (attackTime == 900) { boss_level("last_boss", 600, 150, laser_boss); } if (((attackTime > 1000) && (przenies <= 0)) && (next_lev == true)) { muzyka6.stop(); delete this.onEnterFrame; delete pustynia.onEnterFrame; pustynia._visible = false; tlo_pustynia._visible = false; menu._visible = false; hero._visible = false; level_change_MC._visible = false; gotoAndStop (152); } attackTime++; trace(attackTime); trace(next_lev); trace(przenies); };
Frame 152
stop(); changee = new Sound(); changee.attachSound("changee"); changee.setVolume(70); changee.start(0, 9999); level_change_MC._visible = true; level_change_MC.swapDepths(100); level_change_MC.przeskok.enabled = true;
Instance of Symbol 277 MovieClip in Frame 152
//component parameters onClipEvent (initialize) { label = "GO"; wide = 75; c1 = 0; c2 = 153; c3 = 0; hc1 = 0; hc2 = 200; hc3 = 0; baseMode = true; widthMode = true; rgb = 39168; rb = 255; gb = 255; bb = 255; hilitergb = 51200; } on (press) { getURL ("http://www.FlashGames247.com", "_blank"); }
Frame 162
_root.hoff._visible = false; _root.r = 0; _root.onData = function () { if (s == 1) { _root.hoff._visible = true; } }; _root.loadVariables("hof.php?s=" + _root.scr); stop();
Instance of Symbol 245 MovieClip in Frame 162
//component parameters onClipEvent (initialize) { label = "Play Again"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.starting(); }
Instance of Symbol 245 MovieClip in Frame 162
//component parameters onClipEvent (initialize) { label = "Hall Of Fame"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = false; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.hof(1); }
Instance of Symbol 245 MovieClip in Frame 170
//component parameters onClipEvent (initialize) { label = "Play Game"; wide = 99; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = false; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.game(); }
Instance of Symbol 245 MovieClip in Frame 170
//component parameters onClipEvent (initialize) { label = "Instructions"; wide = 101; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = false; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.instr(); }
Instance of Symbol 277 MovieClip in Frame 170
//component parameters onClipEvent (initialize) { label = "GO"; wide = 75; c1 = 0; c2 = 153; c3 = 0; hc1 = 0; hc2 = 200; hc3 = 0; baseMode = true; widthMode = true; rgb = 39168; rb = 255; gb = 255; bb = 255; hilitergb = 51200; } on (press) { getURL ("http://www.FlashGames247.com", "_blank"); }
Frame 171
if (_root.r == 1) { if (_root.s == 1) { _root.hof(2); } else { _root.hof(3); } } else { _root.onData = function () { if (_root.s == 1) { _root.hof(2); } else { _root.hof(3); } }; } stop();
Instance of Symbol 245 MovieClip in Frame 171
//component parameters onClipEvent (initialize) { label = "Cancel"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.starting(); }
Instance of Symbol 245 MovieClip in Frame 172
//component parameters onClipEvent (initialize) { label = "Yes"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.hof(5); }
Instance of Symbol 245 MovieClip in Frame 172
//component parameters onClipEvent (initialize) { label = "No"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.hof(4); }
Instance of Symbol 245 MovieClip in Frame 173
//component parameters onClipEvent (initialize) { label = "Play Again"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.starting(); }
Instance of Symbol 245 MovieClip in Frame 174
//component parameters onClipEvent (initialize) { label = "Sign In"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.hof(5); }
Instance of Symbol 245 MovieClip in Frame 175
//component parameters onClipEvent (initialize) { label = "Send"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.r = 0; _root.loadVariables((("addme.php?s=" + _root.scr) + "&n=") + escape(_root.nam)); _root.hof(1); }
Instance of Symbol 245 MovieClip in Frame 175
//component parameters onClipEvent (initialize) { label = "Cancel"; wide = 112; c1 = 160; c2 = 0; c3 = 0; hc1 = 180; hc2 = 0; hc3 = 0; baseMode = false; widthMode = true; rgb = 10485760 /* 0xA00000 */; rb = 255; gb = 255; bb = 255; hilitergb = 11796480 /* 0xB40000 */; } on (press) { _root.hof(4); }
Symbol 31 MovieClip [laser2] Frame 16
this.gotoAndStop(7);
Symbol 69 MovieClip Frame 1
fx_bum2 = new Sound(this); fx_bum2.attachSound("wybuszek"); fx_bum2.setVolume(100); fx_bum2.start();
Symbol 69 MovieClip Frame 8
fx_bum2.stop(); _parent.removeMovieClip();
Symbol 70 MovieClip [ship8] Frame 1
stop();
Symbol 70 MovieClip [ship8] Frame 2
stop();
Symbol 72 MovieClip [ship7] Frame 1
stop();
Symbol 72 MovieClip [ship7] Frame 2
stop();
Symbol 74 MovieClip [ship3] Frame 1
stop();
Symbol 74 MovieClip [ship3] Frame 2
stop();
Symbol 91 MovieClip Frame 1
fx_bum1 = new Sound(this); fx_bum1.attachSound("bum1"); fx_bum1.setVolume(100); fx_bum1.start();
Symbol 91 MovieClip Frame 16
stop(); fx_bum1.stop(); _parent.removeMovieClip();
Symbol 92 MovieClip [ship1] Frame 1
stop();
Symbol 92 MovieClip [ship1] Frame 2
stop();
Symbol 99 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 100 MovieClip Frame 1
fx_bum1 = new Sound(this); fx_bum1.attachSound("bum1"); fx_bum1.setVolume(100); fx_bum1.start();
Symbol 100 MovieClip Frame 16
stop(); fx_bum1.stop(); if (_parent._parent.live <= 0) { _parent._parent.hero.removeMovieClip(); } else { _parent.gotoAndStop(1); }
Symbol 101 MovieClip [old_hero] Frame 1
stop();
Symbol 101 MovieClip [old_hero] Frame 2
stop();
Symbol 101 MovieClip [old_hero] Frame 3
stop();
Symbol 103 MovieClip [boss4] Frame 1
stop();
Symbol 103 MovieClip [boss4] Frame 2
stop();
Symbol 106 MovieClip [boss3] Frame 1
stop();
Symbol 106 MovieClip [boss3] Frame 2
stop();
Symbol 109 MovieClip [boss1] Frame 1
stop();
Symbol 109 MovieClip [boss1] Frame 2
stop();
Symbol 111 MovieClip [boss3MaW] Frame 1
stop();
Symbol 111 MovieClip [boss3MaW] Frame 2
stop();
Symbol 113 MovieClip [boss_koniec_1] Frame 1
stop();
Symbol 113 MovieClip [boss_koniec_1] Frame 2
fx_bum1 = new Sound(this); fx_bum1.attachSound("bum1"); fx_bum1.setVolume(100); fx_bum1.start();
Symbol 113 MovieClip [boss_koniec_1] Frame 35
stop(); _root.next_lev = true; fx_bum1.stop(); this.removeMovieClip();
Symbol 117 MovieClip Frame 1
fx_bum1 = new Sound(this); fx_bum1.attachSound("bum1"); fx_bum1.setVolume(100); fx_bum1.start();
Symbol 117 MovieClip Frame 34
stop(); _root.next_lev = true; fx_bum1.stop(); _parent.removeMovieClip();
Symbol 118 MovieClip [boss_koniec_2] Frame 1
stop();
Symbol 118 MovieClip [boss_koniec_2] Frame 2
stop();
Symbol 119 MovieClip [boss_koniec_3] Frame 1
stop();
Symbol 119 MovieClip [boss_koniec_3] Frame 2
stop();
Symbol 121 MovieClip [boss_koniec_4] Frame 1
stop();
Symbol 121 MovieClip [boss_koniec_4] Frame 2
stop();
Symbol 123 MovieClip [boss_koniec_5] Frame 1
stop();
Symbol 123 MovieClip [boss_koniec_5] Frame 2
stop();
Symbol 129 MovieClip [heros] Frame 1
stop();
Symbol 129 MovieClip [heros] Frame 2
stop();
Symbol 130 MovieClip [boss_koniec_6] Frame 1
stop();
Symbol 130 MovieClip [boss_koniec_6] Frame 2
stop();
Symbol 131 MovieClip [last_boss] Frame 1
stop();
Symbol 131 MovieClip [last_boss] Frame 2
stop();
Symbol 138 MovieClip [ship6] Frame 1
stop();
Symbol 138 MovieClip [ship6] Frame 2
stop();
Symbol 140 MovieClip [ship5] Frame 1
stop();
Symbol 140 MovieClip [ship5] Frame 2
stop();
Symbol 142 MovieClip [ship2] Frame 1
stop();
Symbol 142 MovieClip [ship2] Frame 2
stop();
Symbol 144 MovieClip [ship4] Frame 1
stop();
Symbol 144 MovieClip [ship4] Frame 2
stop();
Symbol 145 MovieClip [boss2] Frame 1
stop();
Symbol 145 MovieClip [boss2] Frame 2
stop();
Symbol 149 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 150 MovieClip Frame 1
fx_bum1 = new Sound(this); fx_bum1.attachSound("bum1"); fx_bum1.setVolume(100); fx_bum1.start();
Symbol 150 MovieClip Frame 16
stop(); fx_bum1.stop(); if (_parent._parent.live <= 0) { _parent._parent.hero.removeMovieClip(); } else { _parent.gotoAndStop(1); }
Symbol 151 MovieClip [old_hero] Frame 1
stop();
Symbol 151 MovieClip [old_hero] Frame 2
stop();
Symbol 151 MovieClip [old_hero] Frame 3
stop();
Symbol 153 MovieClip [ship1MaW] Frame 1
stop();
Symbol 153 MovieClip [ship1MaW] Frame 2
stop();
Symbol 155 MovieClip [boss1MaW] Frame 1
stop();
Symbol 155 MovieClip [boss1MaW] Frame 2
stop();
Symbol 165 MovieClip Frame 1
_root.stop(); Stage.scaleMode = "noScale"; fscommand ("trapallkeys", true); Stage.showMenu = false; this.sg = []; for (var i in this) { if (this[i]._totalframes == 1) { this.sg.push(this[i]); this[i]._alpha = 20; } } this._tm = getTimer(); this.onEnterFrame = function () { var ld = _root.getBytesLoaded(); var tt = _root.getBytesTotal(); this.bytes = ld; this.procent = ((tt > 0) ? ((100 * ld) / tt) : 0); this.time = (getTimer() - this._tm) / 1000; this.transfer = this.bytes / this.time; var pr = Math.floor(this.procent); var i = 100; while (i > (100 - pr)) { this.sg[i]._alpha = 40; i--; } if (pr >= 100) { this.onEnterFrame = null; _root.play(); } };
Symbol 192 MovieClip Frame 1
function sss(a) { var v = a.ss.getVolume(); if (v >= 100) { clearInterval(a.it); } else { a.ss.setVolume(v + 3); } } this.ss = new Sound(this); this.ss.attachSound("muza"); this.ss.setVolume(0); this.ss.start(0, 100000); this.it = setInterval(sss, 33, this);
Symbol 192 MovieClip Frame 56
stop();
Symbol 198 MovieClip Frame 175
this.gotoAndPlay(5);
Symbol 223 MovieClip Frame 12
stop();
Symbol 245 MovieClip Frame 1
this.onPress = function () { pressing = true; i = 1; while (i <= 3) { buttonColor = new Color(eval ("piece" + i).colorchip); buttonColor.setRGB(3355443); lowColor = new Color(eval ("piece" + i).bottomhilite); lowColorTransform = new Object(); lowColorTransform = {ra:"0", rb:"200", ga:"0", gb:"200", ba:"0", bb:"200", aa:"100", ab:"0"}; lowColor.setTransform(lowColorTransform); i++; } }; this.onRelease = function () { pressing = false; }; this.onReleaseOutside = function () { pressing = false; }; this.onEnterFrame = function () { if (pressing != true) { i = 1; while (i <= 3) { buttonColor = new Color(eval ("piece" + i).colorchip); buttonColor.setRGB(rgb); lowColor = new Color(eval ("piece" + i).bottomhilite); lowColorTransform = new Object(); lowColorTransform = {ra:"0", rb:hc1, ga:"0", gb:hc2, ba:"0", bb:hc3, aa:"100", ab:"0"}; lowColor.setTransform(lowColorTransform); i++; } } }; with (piece2) { _width = _parent.wide; piece1._x = _x - (_width / 2); piece3._x = _x + (_width / 2); _parent.midshadow._width = _width; _parent.leftshadow._x = _x - (_width / 2); _parent.rightshadow._x = _x + (_width / 2); } label1.autoSize = "center"; label2.autoSize = "center";
Symbol 253 Button
on (press) { getURL ("http://www.FlashGames247.com", "_blank"); }
Symbol 254 Button
on (press) { getURL ("http://www.FlashGames247.com/gamesbyemail", "_blank"); }
Symbol 255 Button
on (press) { getURL ("http://www.FlashGames247.com/addflashgames", "_blank"); }
Symbol 256 Button
on (press) { getURL ("http://www.FlashGames247.com/download/stateczki_good_mx.exe", "_blank"); }
Instance of Symbol 261 MovieClip in Symbol 262 MovieClip Frame 1
on (press) { getURL ("http://www.FlashGames247.com", "_blank"); }
Symbol 277 MovieClip Frame 1
this.onPress = function () { pressing = true; i = 1; while (i <= 3) { buttonColor = new Color(eval ("piece" + i).colorchip); buttonColor.setRGB(3355443); lowColor = new Color(eval ("piece" + i).bottomhilite); lowColorTransform = new Object(); lowColorTransform = {ra:"0", rb:"200", ga:"0", gb:"200", ba:"0", bb:"200", aa:"100", ab:"0"}; lowColor.setTransform(lowColorTransform); i++; } }; this.onRelease = function () { pressing = false; }; this.onReleaseOutside = function () { pressing = false; }; this.onEnterFrame = function () { if (pressing != true) { i = 1; while (i <= 3) { buttonColor = new Color(eval ("piece" + i).colorchip); buttonColor.setRGB(rgb); lowColor = new Color(eval ("piece" + i).bottomhilite); lowColorTransform = new Object(); lowColorTransform = {ra:"0", rb:hc1, ga:"0", gb:hc2, ba:"0", bb:hc3, aa:"100", ab:"0"}; lowColor.setTransform(lowColorTransform); i++; } } }; with (piece2) { _width = _parent.wide; piece1._x = _x - (_width / 2); piece3._x = _x + (_width / 2); _parent.midshadow._width = _width; _parent.leftshadow._x = _x - (_width / 2); _parent.rightshadow._x = _x + (_width / 2); } label1.autoSize = "center"; label2.autoSize = "center";
Symbol 309 MovieClip Frame 1
this.swapDepths(50);
Symbol 309 MovieClip Frame 24
stop();
Symbol 309 MovieClip Frame 30
this.swapDepths(50);
Symbol 309 MovieClip Frame 56
this.swapDepths(1); stop();
Symbol 317 MovieClip Frame 1
this.play(); this.swapDepths(50);
Symbol 317 MovieClip Frame 25
stop(); this.swapDepths(1);
Symbol 331 MovieClip Frame 1
this.swapDepths(50);
Symbol 331 MovieClip Frame 25
stop(); this.swapDepths(1);
Symbol 331 MovieClip Frame 30
this.swapDepths(50);
Symbol 331 MovieClip Frame 52
stop(); this.swapDepths(1);
Symbol 342 MovieClip Frame 1
this.swapDepths(50);
Symbol 342 MovieClip Frame 25
stop(); this.swapDepths(1);
Symbol 351 MovieClip Frame 1
this.swapDepths(50);
Symbol 351 MovieClip Frame 25
stop(); this.swapDepths(1);
Symbol 361 MovieClip Frame 1
this.swapDepths(50);
Symbol 361 MovieClip Frame 25
stop(); this.swapDepths(1);
Symbol 379 MovieClip Frame 1
level_txt.text = _parent.level; TextField.prototype.mechText = function (myText, interv) { index++; ref.htmltext = myText.substr(0, index) + "_"; if (index == myText.length) { clearInterval(intervalID); } if (!intervalID) { intervalID = setInterval(this.mechText, interv, myText, interv); ref = this; } }; if (_parent.level == 1) { box.mechText("All enemies on level one have been destoroyed and You have survived. Congratulations Commandor. But our mission haven't been finished yet...", 30); } if (_parent.level == 2) { box.mechText("All enemies on level two have been destoroyed and You have survived. Congratulations Commandor. But our mission haven't been finished yet...", 30); } if (_parent.level == 3) { box.mechText("All enemies on level three have been destoroyed and You have survived. Congratulations Commandor. But our mission haven't been finished yet...", 30); } if (_parent.level == 4) { box.mechText("All enemies on level four have been destoroyed and You have survived. Congratulations Commandor. But our mission haven't been finished yet...", 30); } if (_parent.level == 5) { box.mechText("All enemies on level five have been destoroyed and You have survived. Congratulations Commandor. But our mission haven't been finished yet...", 30); } if (_parent.level == 6) { box.mechText("Congratulation Commander- You have avenged Your friends and You have destroyed enemies from helion constelation. You are a hero ", 30); } przeskok.onRelease = function () { _root.level_change_MC._visible = false; this.enabled = false; if (_parent.level == 1) { _parent.changee.stop(); _parent.gotoAndPlay("level_2"); _root.level_change_MC._visible = false; } if (_parent.level == 2) { _parent.changee.stop(); _parent.gotoAndPlay("level_3"); _root.level_change_MC._visible = false; } if (_parent.level == 3) { _parent.changee.stop(); _parent.gotoAndPlay("level_4"); _root.level_change_MC._visible = false; } if (_parent.level == 4) { _parent.changee.stop(); _parent.gotoAndPlay("level_5"); _root.level_change_MC._visible = false; } if (_parent.level == 5) { _parent.changee.stop(); _parent.gotoAndPlay("level_6"); _root.level_change_MC._visible = false; } if (_parent.level == 6) { _parent.changee.stop(); _parent.gotoAndPlay("level_1"); _root.ilePunktow = _root.scr; _root.level_change_MC._visible = false; } };
Symbol 392 MovieClip Frame 25
stop();
Symbol 394 MovieClip Frame 10
stop();

Library Items

Symbol 1 Sound [zoop]
Symbol 2 Sound [level1]
Symbol 3 Sound [fx_super_b]
Symbol 4 Sound [last_lev]
Symbol 5 Sound [changee]
Symbol 6 Sound [level4]
Symbol 7 Sound [laser]
Symbol 8 Sound [fx_3]
Symbol 9 Sound [fx_2]
Symbol 10 Sound [fx_1]
Symbol 11 Sound [level2]
Symbol 12 Sound [level5]
Symbol 13 Sound [wybuszek]
Symbol 14 Sound [bum1]
Symbol 15 Sound [lee]
Symbol 16 Sound [laser]Used by:99
Symbol 17 Sound [laser]Used by:149
Symbol 18 GraphicUsed by:21
Symbol 19 FontUsed by:20 23
Symbol 20 TextUses:19Used by:21
Symbol 21 MovieClip [weapon]Uses:18 20
Symbol 22 GraphicUsed by:24
Symbol 23 TextUses:19Used by:24
Symbol 24 MovieClip [weapon1]Uses:22 23
Symbol 25 GraphicUsed by:26 136
Symbol 26 MovieClip [super_bron]Uses:25
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:31
Symbol 31 MovieClip [laser2]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [laser1a]Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [laser1]Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [laser_boss]Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [bullet5]Uses:38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [bullet4]Uses:40
Symbol 42 ShapeTweeningUsed by:45
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [bullet3]Uses:42 43 44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [bullet2]Uses:46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [bullet1]Uses:48
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [bullet_boss]Uses:50
Symbol 52 GraphicUsed by:70
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:69
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:69
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:69
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:69
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:69
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:69
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:54 56 58 60 62 64 66 68Used by:70 72 74 103 145
Symbol 70 MovieClip [ship8]Uses:52 69
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [ship7]Uses:71 69
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [ship3]Uses:73 69
Symbol 75 GraphicUsed by:92
Symbol 76 GraphicUsed by:91 100 113 117 150
Symbol 77 GraphicUsed by:91 100 113 117 150
Symbol 78 GraphicUsed by:91 100 113 117 150
Symbol 79 GraphicUsed by:91 100 113 117 150
Symbol 80 GraphicUsed by:91 100 113 117 150
Symbol 81 GraphicUsed by:91 100 113 117 150
Symbol 82 GraphicUsed by:91 100 113 117 150
Symbol 83 GraphicUsed by:91 100 113 117 150
Symbol 84 GraphicUsed by:91 100 113 117 150
Symbol 85 GraphicUsed by:91 100 113 117 150
Symbol 86 GraphicUsed by:91 100 113 117 150
Symbol 87 GraphicUsed by:91 100 113 117 150
Symbol 88 GraphicUsed by:91 100 113 117 150
Symbol 89 GraphicUsed by:91 100 113 117 150
Symbol 90 GraphicUsed by:91 100 150
Symbol 91 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:92 106 109 111 130 138 140 142 144 153 155
Symbol 92 MovieClip [ship1]Uses:75 91
Symbol 93 GraphicUsed by:96 146
Symbol 94 GraphicUsed by:96 146
Symbol 95 GraphicUsed by:96 146
Symbol 96 MovieClipUses:93 94 95Used by:101 129 131
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98 16Used by:101
Symbol 100 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:101
Symbol 101 MovieClip [old_hero]Uses:96 97 99 100
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [boss4]Uses:102 69
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106 119
Symbol 106 MovieClip [boss3]Uses:105 91
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109 113
Symbol 109 MovieClip [boss1]Uses:108 91
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [boss3MaW]Uses:110 91
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [boss_koniec_1]Uses:108 76 77 78 79 80 81 82 83 84 85 86 87 88 89 112
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:118 145
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 116Used by:118 119 121 123 129 131
Symbol 118 MovieClip [boss_koniec_2]Uses:115 117
Symbol 119 MovieClip [boss_koniec_3]Uses:105 117
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [boss_koniec_4]Uses:120 117
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [boss_koniec_5]Uses:122 117
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:129 131
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:129 131
Symbol 128 GraphicUsed by:129 131
Symbol 129 MovieClip [heros]Uses:96 125 127 128 117Used by:130
Symbol 130 MovieClip [boss_koniec_6]Uses:129 91
Symbol 131 MovieClip [last_boss]Uses:128 96 125 127 117
Symbol 132 GraphicUsed by:135
Symbol 133 FontUsed by:134 242 275
Symbol 134 EditableTextUses:133Used by:135
Symbol 135 MovieClip [energy]Uses:132 134
Symbol 136 MovieClip [super_bron2]Uses:25
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [ship6]Uses:137 91Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClip [ship5]Uses:139 91Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [ship2]Uses:141 91Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip [ship4]Uses:143 91Used by:Timeline
Symbol 145 MovieClip [boss2]Uses:115 69Used by:Timeline
Symbol 146 MovieClipUses:93 94 95Used by:151
Symbol 147 GraphicUsed by:151
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148 17Used by:151
Symbol 150 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87 88 89 90Used by:151
Symbol 151 MovieClip [old_hero]Uses:146 147 149 150Used by:Timeline
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [ship1MaW]Uses:152 91Used by:Timeline
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [boss1MaW]Uses:154 91Used by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:165
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:165
Symbol 160 FontUsed by:161 162 163 164
Symbol 161 EditableTextUses:160Used by:165
Symbol 162 EditableTextUses:160Used by:165
Symbol 163 EditableTextUses:160Used by:165
Symbol 164 EditableTextUses:160Used by:165
Symbol 165 MovieClipUses:157 159 161 162 163 164Used by:Timeline
Symbol 166 SoundUsed by:192
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:192
Symbol 169 GraphicUsed by:174
Symbol 170 FontUsed by:171 172 179 181 182 183 184 185 186 187 188 189 190 258 259 260
Symbol 171 TextUses:170Used by:173
Symbol 172 TextUses:170Used by:173
Symbol 173 MovieClipUses:171 172Used by:174
Symbol 174 MovieClipUses:169 173Used by:192
Symbol 175 ShapeTweeningUsed by:192
Symbol 176 ShapeTweeningUsed by:192
Symbol 177 ShapeTweeningUsed by:192
Symbol 178 GraphicUsed by:192
Symbol 179 TextUses:170Used by:192
Symbol 180 SoundUsed by:192
Symbol 181 TextUses:170Used by:192
Symbol 182 TextUses:170Used by:192
Symbol 183 TextUses:170Used by:192
Symbol 184 TextUses:170Used by:192
Symbol 185 TextUses:170Used by:192
Symbol 186 TextUses:170Used by:192
Symbol 187 TextUses:170Used by:192
Symbol 188 TextUses:170Used by:192
Symbol 189 TextUses:170Used by:192
Symbol 190 TextUses:170Used by:192
Symbol 191 SoundUsed by:192
Symbol 192 MovieClipUses:166 168 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191Used by:Timeline
Symbol 193 GraphicUsed by:Timeline
Symbol 194 GraphicUsed by:199
Symbol 195 FontUsed by:196 197
Symbol 196 TextUses:195Used by:198
Symbol 197 TextUses:195Used by:198
Symbol 198 MovieClipUses:196 197Used by:199 313
Symbol 199 MovieClipUses:194 198Used by:Timeline
Symbol 200 GraphicUsed by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 GraphicUsed by:366  Timeline
Symbol 207 GraphicUsed by:217
Symbol 208 GraphicUsed by:217
Symbol 209 GraphicUsed by:217
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:217
Symbol 212 GraphicUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:207 208 209 210 211 212 213 214 215 216Used by:366  Timeline
Symbol 218 GraphicUsed by:366  Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 FontUsed by:221 222 247 248 249 250 288 305 306 314 315 327 328 339 340 348 349 358 359 367 368 370 371 376 384 393 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485
Symbol 221 TextUses:220Used by:223
Symbol 222 TextUses:220Used by:223
Symbol 223 MovieClipUses:221 222Used by:Timeline
Symbol 224 GraphicUsed by:225 264
Symbol 225 MovieClipUses:224Used by:245
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:245
Symbol 228 GraphicUsed by:229 267
Symbol 229 MovieClipUses:228Used by:234
Symbol 230 GraphicUsed by:231 268
Symbol 231 MovieClipUses:230Used by:234
Symbol 232 GraphicUsed by:233 269
Symbol 233 MovieClipUses:232Used by:234
Symbol 234 MovieClipUses:229 231 233Used by:245
Symbol 235 GraphicUsed by:236 271
Symbol 236 MovieClipUses:235Used by:241
Symbol 237 GraphicUsed by:238 272
Symbol 238 MovieClipUses:237Used by:241
Symbol 239 GraphicUsed by:240 273
Symbol 240 MovieClipUses:239Used by:241
Symbol 241 MovieClipUses:236 238 240Used by:245
Symbol 242 EditableTextUses:133Used by:245
Symbol 243 FontUsed by:244 263 276 278 308 330 381 382 395 396 397 398 399 400 486 487 489 490
Symbol 244 EditableTextUses:243Used by:245
Symbol 245 MovieClipUses:225 227 234 241 242 244Used by:Timeline
Symbol 246 GraphicUsed by:262
Symbol 247 TextUses:220Used by:262
Symbol 248 TextUses:220Used by:262
Symbol 249 TextUses:220Used by:262
Symbol 250 TextUses:220Used by:262
Symbol 251 GraphicUsed by:253 254 255 256
Symbol 252 GraphicUsed by:253 254 255 256
Symbol 253 ButtonUses:251 252Used by:262
Symbol 254 ButtonUses:251 252Used by:262
Symbol 255 ButtonUses:251 252Used by:262
Symbol 256 ButtonUses:251 252Used by:262
Symbol 257 GraphicUsed by:261
Symbol 258 TextUses:170Used by:261
Symbol 259 TextUses:170Used by:261
Symbol 260 TextUses:170Used by:261
Symbol 261 MovieClipUses:257 258 259 260Used by:262
Symbol 262 MovieClipUses:246 247 248 249 250 253 254 255 256 261Used by:Timeline
Symbol 263 TextUses:243Used by:Timeline
Symbol 264 MovieClipUses:224Used by:277
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:277
Symbol 267 MovieClipUses:228Used by:270
Symbol 268 MovieClipUses:230Used by:270
Symbol 269 MovieClipUses:232Used by:270
Symbol 270 MovieClipUses:267 268 269Used by:277
Symbol 271 MovieClipUses:235Used by:274
Symbol 272 MovieClipUses:237Used by:274
Symbol 273 MovieClipUses:239Used by:274
Symbol 274 MovieClipUses:271 272 273Used by:277
Symbol 275 EditableTextUses:133Used by:277
Symbol 276 EditableTextUses:243Used by:277
Symbol 277 MovieClipUses:264 266 270 274 275 276Used by:Timeline
Symbol 278 TextUses:243Used by:Timeline
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:289
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:289
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:289
Symbol 285 GraphicUsed by:289
Symbol 286 FontUsed by:287
Symbol 287 EditableTextUses:286Used by:289
Symbol 288 EditableTextUses:220Used by:289
Symbol 289 MovieClipUses:280 282 284 285 287 288Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294  Timeline
Symbol 294 MovieClipUses:293Used by:Timeline
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:Timeline
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:Timeline
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:304
Symbol 304 MovieClipUses:301 303Used by:Timeline
Symbol 305 TextUses:220Used by:307
Symbol 306 TextUses:220Used by:307
Symbol 307 MovieClipUses:305 306Used by:309
Symbol 308 TextUses:243Used by:309
Symbol 309 MovieClipUses:307 308Used by:Timeline
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:Timeline
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:312 198Used by:Timeline
Symbol 314 TextUses:220Used by:316
Symbol 315 TextUses:220Used by:316
Symbol 316 MovieClipUses:314 315Used by:317
Symbol 317 MovieClipUses:316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:320
Symbol 320 MovieClipUses:319Used by:Timeline
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 MovieClipUses:322Used by:Timeline
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:Timeline
Symbol 327 TextUses:220Used by:329
Symbol 328 TextUses:220Used by:329
Symbol 329 MovieClipUses:327 328Used by:331
Symbol 330 TextUses:243Used by:331
Symbol 331 MovieClipUses:329 330Used by:Timeline
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:Timeline
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:337
Symbol 337 MovieClipUses:334 336Used by:338
Symbol 338 MovieClipUses:337Used by:Timeline
Symbol 339 TextUses:220Used by:341
Symbol 340 TextUses:220Used by:341
Symbol 341 MovieClipUses:339 340Used by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:Timeline
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:347
Symbol 347 MovieClipUses:346Used by:Timeline
Symbol 348 TextUses:220Used by:350
Symbol 349 TextUses:220Used by:350
Symbol 350 MovieClipUses:348 349Used by:351
Symbol 351 MovieClipUses:350Used by:Timeline
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:Timeline
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:356
Symbol 356 MovieClipUses:355Used by:357
Symbol 357 MovieClipUses:356Used by:Timeline
Symbol 358 TextUses:220Used by:360
Symbol 359 TextUses:220Used by:360
Symbol 360 MovieClipUses:358 359Used by:361
Symbol 361 MovieClipUses:360Used by:Timeline
Symbol 362 GraphicUsed by:379
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:363 364 206 217 218 365Used by:379
Symbol 367 TextUses:220Used by:369
Symbol 368 TextUses:220Used by:369
Symbol 369 MovieClipUses:367 368Used by:379
Symbol 370 EditableTextUses:220Used by:379
Symbol 371 EditableTextUses:220Used by:379
Symbol 372 GraphicUsed by:379
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:379
Symbol 375 GraphicUsed by:378
Symbol 376 TextUses:220Used by:377
Symbol 377 MovieClipUses:376Used by:378
Symbol 378 MovieClipUses:375 377Used by:379
Symbol 379 MovieClipUses:362 366 369 370 371 372 374 378Used by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 TextUses:243Used by:383
Symbol 382 TextUses:243Used by:383
Symbol 383 MovieClipUses:381 382Used by:Timeline
Symbol 384 EditableTextUses:220Used by:Timeline
Symbol 385 GraphicUsed by:392
Symbol 386 GraphicUsed by:392
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:385 386 387 388 389 390 391Used by:Timeline
Symbol 393 TextUses:220Used by:394
Symbol 394 MovieClipUses:393Used by:Timeline
Symbol 395 TextUses:243Used by:Timeline
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Symbol 400 TextUses:243Used by:Timeline
Symbol 401 TextUses:220Used by:Timeline
Symbol 402 EditableTextUses:220Used by:Timeline
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Symbol 440 EditableTextUses:220Used by:Timeline
Symbol 441 EditableTextUses:220Used by:Timeline
Symbol 442 EditableTextUses:220Used by:Timeline
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Symbol 445 FontUsed by:446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465
Symbol 446 EditableTextUses:445Used by:Timeline
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Symbol 450 EditableTextUses:445Used by:Timeline
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Symbol 466 EditableTextUses:220Used by:Timeline
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Symbol 482 EditableTextUses:220Used by:Timeline
Symbol 483 EditableTextUses:220Used by:Timeline
Symbol 484 EditableTextUses:220Used by:Timeline
Symbol 485 EditableTextUses:220Used by:Timeline
Symbol 486 TextUses:243Used by:Timeline
Symbol 487 TextUses:243Used by:Timeline
Symbol 488 GraphicUsed by:Timeline
Symbol 489 EditableTextUses:243Used by:Timeline
Symbol 490 EditableTextUses:243Used by:Timeline

Instance Names

"intro"Frame 2Symbol 192 MovieClip
"hero"Frame 93Symbol 151 MovieClip [old_hero]
"menu"Frame 93Symbol 289 MovieClip
"tlo"Frame 94Symbol 291 MovieClip
"sun"Frame 94Symbol 294 MovieClip
"chmurki"Frame 94Symbol 297 MovieClip
"fabryki"Frame 94Symbol 300 MovieClip
"trawka"Frame 94Symbol 304 MovieClip
"lev1"Frame 94Symbol 309 MovieClip
"wyspa"Frame 102Symbol 313 MovieClip
"lev2"Frame 102Symbol 317 MovieClip
"tlo3"Frame 112Symbol 291 MovieClip
"sun3"Frame 112Symbol 293 MovieClip
"mountain"Frame 112Symbol 320 MovieClip
"wood1"Frame 112Symbol 323 MovieClip
"chmurki3_1"Frame 112Symbol 326 MovieClip
"lev3"Frame 112Symbol 331 MovieClip
"ny"Frame 122Symbol 333 MovieClip
"szkielet"Frame 122Symbol 338 MovieClip
"lev4"Frame 122Symbol 342 MovieClip
"zachod_slonca"Frame 132Symbol 344 MovieClip
"szkielet_zachod"Frame 132Symbol 347 MovieClip
"lev5"Frame 132Symbol 351 MovieClip
"tlo_pustynia"Frame 142Symbol 353 MovieClip
"pustynia"Frame 142Symbol 357 MovieClip
"lev6"Frame 142Symbol 361 MovieClip
"level_change_MC"Frame 152Symbol 379 MovieClip
"hoff"Frame 162Symbol 383 MovieClip
"dol_hero"Symbol 129 MovieClip [heros] Frame 1Symbol 125 MovieClip
"gora_hero"Symbol 129 MovieClip [heros] Frame 1Symbol 127 MovieClip
"colorchip"Symbol 234 MovieClip Frame 1Symbol 229 MovieClip
"bottomhilite"Symbol 234 MovieClip Frame 1Symbol 231 MovieClip
"tophilite"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"colorchip"Symbol 241 MovieClip Frame 1Symbol 236 MovieClip
"bottomhilite"Symbol 241 MovieClip Frame 1Symbol 238 MovieClip
"tophilite"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"midshadow"Symbol 245 MovieClip Frame 1Symbol 225 MovieClip
"rightshadow"Symbol 245 MovieClip Frame 1Symbol 227 MovieClip
"leftshadow"Symbol 245 MovieClip Frame 1Symbol 227 MovieClip
"piece2"Symbol 245 MovieClip Frame 1Symbol 234 MovieClip
"piece1"Symbol 245 MovieClip Frame 1Symbol 241 MovieClip
"piece3"Symbol 245 MovieClip Frame 1Symbol 241 MovieClip
"label2"Symbol 245 MovieClip Frame 1Symbol 242 EditableText
"label1"Symbol 245 MovieClip Frame 1Symbol 244 EditableText
"colorchip"Symbol 270 MovieClip Frame 1Symbol 267 MovieClip
"bottomhilite"Symbol 270 MovieClip Frame 1Symbol 268 MovieClip
"tophilite"Symbol 270 MovieClip Frame 1Symbol 269 MovieClip
"colorchip"Symbol 274 MovieClip Frame 1Symbol 271 MovieClip
"bottomhilite"Symbol 274 MovieClip Frame 1Symbol 272 MovieClip
"tophilite"Symbol 274 MovieClip Frame 1Symbol 273 MovieClip
"midshadow"Symbol 277 MovieClip Frame 1Symbol 264 MovieClip
"rightshadow"Symbol 277 MovieClip Frame 1Symbol 266 MovieClip
"leftshadow"Symbol 277 MovieClip Frame 1Symbol 266 MovieClip
"piece2"Symbol 277 MovieClip Frame 1Symbol 270 MovieClip
"piece1"Symbol 277 MovieClip Frame 1Symbol 274 MovieClip
"piece3"Symbol 277 MovieClip Frame 1Symbol 274 MovieClip
"label2"Symbol 277 MovieClip Frame 1Symbol 275 EditableText
"label1"Symbol 277 MovieClip Frame 1Symbol 276 EditableText
"maska_live"Symbol 289 MovieClip Frame 1Symbol 282 MovieClip
"maska"Symbol 289 MovieClip Frame 1Symbol 282 MovieClip
"score_txt"Symbol 289 MovieClip Frame 1Symbol 287 EditableText
"level_txt"Symbol 289 MovieClip Frame 1Symbol 288 EditableText
"sun1"Symbol 294 MovieClip Frame 1Symbol 293 MovieClip
"chmurki1"Symbol 297 MovieClip Frame 1Symbol 296 MovieClip
"fabryki1"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"trawka1"Symbol 304 MovieClip Frame 1Symbol 303 MovieClip
"mountain1"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"wood"Symbol 323 MovieClip Frame 1Symbol 322 MovieClip
"chmury3"Symbol 326 MovieClip Frame 1Symbol 325 MovieClip
"szkielet1"Symbol 338 MovieClip Frame 1Symbol 337 MovieClip
"szkielet_zachod1"Symbol 347 MovieClip Frame 1Symbol 346 MovieClip
"pustynia1"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"trela"Symbol 379 MovieClip Frame 1Symbol 366 MovieClip
"level_txt"Symbol 379 MovieClip Frame 1Symbol 370 EditableText
"box"Symbol 379 MovieClip Frame 1Symbol 371 EditableText
"przeskok"Symbol 379 MovieClip Frame 1Symbol 378 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "zoop"
ExportAssets (56)Timeline Frame 1Symbol 2 as "level1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "fx_super_b"
ExportAssets (56)Timeline Frame 1Symbol 4 as "last_lev"
ExportAssets (56)Timeline Frame 1Symbol 5 as "changee"
ExportAssets (56)Timeline Frame 1Symbol 6 as "level4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 8 as "fx_3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "fx_2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fx_1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "level2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "level5"
ExportAssets (56)Timeline Frame 1Symbol 13 as "wybuszek"
ExportAssets (56)Timeline Frame 1Symbol 14 as "bum1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "lee"
ExportAssets (56)Timeline Frame 1Symbol 16 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 17 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 21 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 24 as "weapon1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "super_bron"
ExportAssets (56)Timeline Frame 1Symbol 31 as "laser2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "laser1a"
ExportAssets (56)Timeline Frame 1Symbol 35 as "laser1"
ExportAssets (56)Timeline Frame 1Symbol 37 as "laser_boss"
ExportAssets (56)Timeline Frame 1Symbol 39 as "bullet5"
ExportAssets (56)Timeline Frame 1Symbol 41 as "bullet4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "bullet3"
ExportAssets (56)Timeline Frame 1Symbol 47 as "bullet2"
ExportAssets (56)Timeline Frame 1Symbol 49 as "bullet1"
ExportAssets (56)Timeline Frame 1Symbol 51 as "bullet_boss"
ExportAssets (56)Timeline Frame 1Symbol 70 as "ship8"
ExportAssets (56)Timeline Frame 1Symbol 72 as "ship7"
ExportAssets (56)Timeline Frame 1Symbol 74 as "ship3"
ExportAssets (56)Timeline Frame 1Symbol 92 as "ship1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 101 as "old_hero"
ExportAssets (56)Timeline Frame 1Symbol 103 as "boss4"
ExportAssets (56)Timeline Frame 1Symbol 106 as "boss3"
ExportAssets (56)Timeline Frame 1Symbol 109 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 111 as "boss3MaW"
ExportAssets (56)Timeline Frame 1Symbol 113 as "boss_koniec_1"
ExportAssets (56)Timeline Frame 1Symbol 118 as "boss_koniec_2"
ExportAssets (56)Timeline Frame 1Symbol 119 as "boss_koniec_3"
ExportAssets (56)Timeline Frame 1Symbol 121 as "boss_koniec_4"
ExportAssets (56)Timeline Frame 1Symbol 123 as "boss_koniec_5"
ExportAssets (56)Timeline Frame 1Symbol 129 as "heros"
ExportAssets (56)Timeline Frame 1Symbol 129 as "heros"
ExportAssets (56)Timeline Frame 1Symbol 130 as "boss_koniec_6"
ExportAssets (56)Timeline Frame 1Symbol 131 as "last_boss"
ExportAssets (56)Timeline Frame 1Symbol 135 as "energy"
ExportAssets (56)Timeline Frame 1Symbol 136 as "super_bron2"
ExportAssets (56)Timeline Frame 1Symbol 138 as "ship6"
ExportAssets (56)Timeline Frame 1Symbol 140 as "ship5"
ExportAssets (56)Timeline Frame 1Symbol 142 as "ship2"
ExportAssets (56)Timeline Frame 1Symbol 144 as "ship4"
ExportAssets (56)Timeline Frame 1Symbol 145 as "boss2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 151 as "old_hero"
ExportAssets (56)Timeline Frame 1Symbol 153 as "ship1MaW"
ExportAssets (56)Timeline Frame 1Symbol 155 as "boss1MaW"
ExportAssets (56)Timeline Frame 92Symbol 155 as "boss1MaW"
ExportAssets (56)Timeline Frame 92Symbol 153 as "ship1MaW"
ExportAssets (56)Timeline Frame 93Symbol 151 as "old_hero"
ExportAssets (56)Timeline Frame 170Symbol 145 as "boss2"
ExportAssets (56)Timeline Frame 170Symbol 144 as "ship4"
ExportAssets (56)Timeline Frame 170Symbol 142 as "ship2"
ExportAssets (56)Timeline Frame 170Symbol 140 as "ship5"
ExportAssets (56)Timeline Frame 170Symbol 138 as "ship6"

Labels

"level_1"Frame 94
"level_2"Frame 102
"level_3"Frame 112
"level_4"Frame 122
"level_5"Frame 132
"level_6"Frame 142
"level_change"Frame 152
"game_over"Frame 162
#"Symbol_7"Symbol 225 MovieClip Frame 1
#"Symbol_8"Symbol 227 MovieClip Frame 1
#"Symbol_14"Symbol 229 MovieClip Frame 1
#"Symbol_13"Symbol 231 MovieClip Frame 1
#"Symbol_12"Symbol 233 MovieClip Frame 1
#"Symbol_9"Symbol 236 MovieClip Frame 1
#"Symbol_11"Symbol 238 MovieClip Frame 1
#"Symbol_10"Symbol 240 MovieClip Frame 1
#"Symbol_3"Symbol 241 MovieClip Frame 1
#"Symbol_7"Symbol 264 MovieClip Frame 1
#"Symbol_8"Symbol 266 MovieClip Frame 1
#"Symbol_14"Symbol 267 MovieClip Frame 1
#"Symbol_13"Symbol 268 MovieClip Frame 1
#"Symbol_12"Symbol 269 MovieClip Frame 1
#"Symbol_9"Symbol 271 MovieClip Frame 1
#"Symbol_11"Symbol 272 MovieClip Frame 1
#"Symbol_10"Symbol 273 MovieClip Frame 1
#"Symbol_3"Symbol 274 MovieClip Frame 1
"weaponUP"Symbol 309 MovieClip Frame 30
"energyUP"Symbol 331 MovieClip Frame 30

Dynamic Text Variables

timeSymbol 161 EditableText"111111111"
transferSymbol 162 EditableText"111111111"
procentSymbol 163 EditableText"111111111"
bytesSymbol 164 EditableText"111111111"
labelSymbol 242 EditableText"       "
labelSymbol 244 EditableText"       "
labelSymbol 275 EditableText"       "
labelSymbol 276 EditableText"       "
scrSymbol 384 EditableText"score"
scrSymbol 402 EditableText"0"
scrSymbol 404 EditableText"0"
n0Symbol 405 EditableText"hall of fame"
s0Symbol 406 EditableText"hall of fame"
n1Symbol 407 EditableText"hall of fame"
s1Symbol 408 EditableText"hall of fame"
n2Symbol 409 EditableText"hall of fame"
s2Symbol 410 EditableText"hall of fame"
n3Symbol 411 EditableText"hall of fame"
s3Symbol 412 EditableText"hall of fame"
n4Symbol 413 EditableText"hall of fame"
s4Symbol 414 EditableText"hall of fame"
n5Symbol 415 EditableText"hall of fame"
s5Symbol 416 EditableText"hall of fame"
n6Symbol 417 EditableText"hall of fame"
s6Symbol 418 EditableText"hall of fame"
n7Symbol 419 EditableText"hall of fame"
s7Symbol 420 EditableText"hall of fame"
n8Symbol 421 EditableText"hall of fame"
s8Symbol 422 EditableText"hall of fame"
n9Symbol 423 EditableText"hall of fame"
s9Symbol 424 EditableText"hall of fame"
n0Symbol 425 EditableText"hall of fame"
s0Symbol 426 EditableText"hall of fame"
n1Symbol 427 EditableText"hall of fame"
s1Symbol 428 EditableText"hall of fame"
n2Symbol 429 EditableText"hall of fame"
s2Symbol 430 EditableText"hall of fame"
n3Symbol 431 EditableText"hall of fame"
s3Symbol 432 EditableText"hall of fame"
n4Symbol 433 EditableText"hall of fame"
s4Symbol 434 EditableText"hall of fame"
n5Symbol 435 EditableText"hall of fame"
s5Symbol 436 EditableText"hall of fame"
n6Symbol 437 EditableText"hall of fame"
s6Symbol 438 EditableText"hall of fame"
n7Symbol 439 EditableText"hall of fame"
s7Symbol 440 EditableText"hall of fame"
n8Symbol 441 EditableText"hall of fame"
s8Symbol 442 EditableText"hall of fame"
n9Symbol 443 EditableText"hall of fame"
s9Symbol 444 EditableText"hall of fame"
n0Symbol 446 EditableText"hall of fame"
s0Symbol 447 EditableText"hall of fame"
n1Symbol 448 EditableText"hall of fame"
s1Symbol 449 EditableText"hall of fame"
n2Symbol 450 EditableText"hall of fame"
s2Symbol 451 EditableText"hall of fame"
n3Symbol 452 EditableText"hall of fame"
s3Symbol 453 EditableText"hall of fame"
n4Symbol 454 EditableText"hall of fame"
s4Symbol 455 EditableText"hall of fame"
n5Symbol 456 EditableText"hall of fame"
s5Symbol 457 EditableText"hall of fame"
n6Symbol 458 EditableText"hall of fame"
s6Symbol 459 EditableText"hall of fame"
n7Symbol 460 EditableText"hall of fame"
s7Symbol 461 EditableText"hall of fame"
n8Symbol 462 EditableText"hall of fame"
s8Symbol 463 EditableText"hall of fame"
n9Symbol 464 EditableText"hall of fame"
s9Symbol 465 EditableText"hall of fame"
n0Symbol 466 EditableText"hall of fame"
s0Symbol 467 EditableText"hall of fame"
n1Symbol 468 EditableText"hall of fame"
s1Symbol 469 EditableText"hall of fame"
n2Symbol 470 EditableText"hall of fame"
s2Symbol 471 EditableText"hall of fame"
n3Symbol 472 EditableText"hall of fame"
s3Symbol 473 EditableText"hall of fame"
n4Symbol 474 EditableText"hall of fame"
s4Symbol 475 EditableText"hall of fame"
n5Symbol 476 EditableText"hall of fame"
s5Symbol 477 EditableText"hall of fame"
n6Symbol 478 EditableText"hall of fame"
s6Symbol 479 EditableText"hall of fame"
n7Symbol 480 EditableText"hall of fame"
s7Symbol 481 EditableText"hall of fame"
n8Symbol 482 EditableText"hall of fame"
s8Symbol 483 EditableText"hall of fame"
n9Symbol 484 EditableText"hall of fame"
s9Symbol 485 EditableText"hall of fame"
namSymbol 489 EditableText"my name"
namSymbol 490 EditableText"my name"




http://swfchan.com/6/27771/info.shtml
Created: 21/5 -2019 04:58:01 Last modified: 21/5 -2019 04:58:01 Server time: 13/05 -2024 14:53:13