STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228126
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/82120620?noj=FRM82120620-13DC" width="1" height="1"></div>

WartHog Rampage.swf

This is the info page for
Flash #27788

(Click the ID number above for more basic data on this flash file.)


Text
00

%

0000

0000

Alexander Balanoff © 2004
www.alexanderbalanoff.com

please note: this game contains scences demonstrating strong violence against warthogs and could offend animal lovers

play game

practice

instructions

quit

a game by

alexander balanoff

actions

score

score

level completed!
get ready for
LEVEL 2...

level completed!
get ready for
LEVEL 2...

level completed!
get ready for
LEVEL 3...

level completed!
get ready for
LEVEL 3...

level completed!
get ready for
LEVEL 4...

level completed!
get ready for
LEVEL 4...

level completed!
get ready for
LEVEL 5...

level completed!
get ready for
LEVEL 5...

the statistics

the statistics

congratulations... you win!

congratulations... you win!

9mm Handgun BodyShots

9mm Handgun HeadShots

12" Shotgun BodyShots

12" Shotgun HeadShots

Rocket Launcher BodyShots

Rocket Launcher HeadShots

9mm Handgun BodyShots

9mm Handgun HeadShots

12" Shotgun BodyShots

12" Shotgun HeadShots

Rocket Launcher BodyShots

Rocket Launcher HeadShots

back to main menu

do not let the warthogs run away

these are your weapons, change them by pressing 1, 2, or 3.

these will represent how many
warthogs can run away before
it's " game over "

"1"

"1"

"2"

"2"

"3"

"3"

during gameplay press "q" to return to menu

press "q" to return to menu

the statistics

game over... you lose!

game over... you lose!

ActionScript [AS1/AS2]

Frame 1
total_bytes = Math.ceil(_root.getBytesTotal() / 1000); loaded_bytes = Math.ceil(_root.getBytesLoaded() / 1000); percent_done = int((loaded_bytes / total_bytes) * 100); bar.gotoAndStop(percent_done); ifFrameLoaded (40) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
Mouse.show(); fscommand ("showmenu", false); fscommand ("allowscale", false); stop();
Frame 4
stopAllSounds(); gotoAndPlay (1);
Frame 5
_root.currentLev = 1; stop(); startDrag ("_root.cursor", true); Mouse.hide(); _root.score = 0; _root.score1 = 0;
Instance of Symbol 125 MovieClip "pig01" in Frame 5
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 4; } _root.life = 1; _root.speed2 = 4; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 5
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 4; } _root.life = 1; _root.speed = 4; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig02" in Frame 5
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed1 = 3; } _root.life = 1; _root.speed1 = 3; } onClipEvent (enterFrame) { this._x = this._x - _root.speed1; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = _root.speed1 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed1 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed1 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 140 MovieClip "actions" in Frame 5
onClipEvent (load) { _root.pp01 = 0; _root.pp02 = 0; _root.ss01 = 0; _root.ss02 = 0; _root.rr01 = 0; _root.rr02 = 0; i = 1; myListener = new Object(); _global.shot = "pistol"; } onClipEvent (enterFrame) { Mouse.addListener(myListener); if (Key.isDown(81)) { stopAllSounds(); _root.gotoAndPlay(1); } if (Key.isDown(49)) { _root.cursor.gotoAndStop(1); _global.shot = "pistol"; _root.fire.gotoAndStop(1); } if (Key.isDown(50)) { _root.cursor.gotoAndStop(5); _global.shot = "shotgun"; _root.fire.gotoAndStop(2); } if (Key.isDown(51)) { _root.cursor.gotoAndStop(10); _global.shot = "rocket"; _root.fire.gotoAndStop(3); } myListener.onMouseDown = function () { _root.triggerHappy = true; }; myListener.onMouseUp = function () { _root.triggerHappy = false; _root.shot.duplicateMovieClip("shot1" add i, i); _root["shot1" add i]._y = _root._ymouse; _root["shot1" add i]._x = _root._xmouse; if (_global.shot == "pistol") { _root["shot1" add i].gotoAndPlay(2); } else if (_global.shot == "shotgun") { _root["shot1" add i].gotoAndPlay(25); } else { _root["shot1" add i].gotoAndPlay(45); } i++; }; if ((_root.score1 >= 25) && (_root.currentLev == 1)) { _root.gotoAndPlay("get01"); _root.currentLev = 1; } if ((_root.score1 >= 50) && (_root.currentLev == 2)) { _root.gotoAndPlay("get02"); _root.currentLev = 2; } if ((_root.score1 >= 95) && (_root.currentLev == 3)) { _root.gotoAndPlay("get03"); _root.currentLev = 3; } if ((_root.score1 >= 135) && (_root.currentLev == 4)) { _root.gotoAndPlay("get04"); _root.currentLev = 4; } if ((_root.score1 >= 175) && (_root.currentLev == 5)) { stopAllSounds(); _root.gotoAndPlay("win"); _root.currentLev = 5; } if ((_root.pig01.getDepth() < _root.pig02.getDepth()) && (_root.pig01._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig02.getDepth()) && (_root.pig01._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() < _root.pig03.getDepth()) && (_root.pig01._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig03.getDepth()) && (_root.pig01._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() < _root.pig04.getDepth()) && (_root.pig01._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig04.getDepth()) && (_root.pig01._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig01); } if ((_root.pig02.getDepth() < _root.pig01.getDepth()) && (_root.pig02._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig01.getDepth()) && (_root.pig02._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() < _root.pig03.getDepth()) && (_root.pig02._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig03.getDepth()) && (_root.pig02._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() < _root.pig04.getDepth()) && (_root.pig02._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig04.getDepth()) && (_root.pig02._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig02); } if ((_root.pig03.getDepth() < _root.pig01.getDepth()) && (_root.pig03._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig01.getDepth()) && (_root.pig03._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() < _root.pig02.getDepth()) && (_root.pig03._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig02.getDepth()) && (_root.pig03._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() < _root.pig04.getDepth()) && (_root.pig03._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig04.getDepth()) && (_root.pig03._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig03); } if ((_root.pig04.getDepth() < _root.pig01.getDepth()) && (_root.pig04._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig01.getDepth()) && (_root.pig04._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() < _root.pig03.getDepth()) && (_root.pig04._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig03.getDepth()) && (_root.pig04._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() < _root.pig02.getDepth()) && (_root.pig04._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig02.getDepth()) && (_root.pig04._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig04); } }
Frame 6
stopAllSounds(); gotoAndPlay (5);
Frame 9
_root.currentLev = 2; stop();
Instance of Symbol 125 MovieClip "pig01" in Frame 9
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 7; } _root.life = 1; _root.speed2 = 7; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig03" in Frame 9
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed3 = 6; } _root.life = 1; _root.speed3 = 6; } onClipEvent (enterFrame) { this._x = this._x + _root.speed3; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = _root.speed3 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed3 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed3 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 9
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 8; } _root.life = 1; _root.speed = 8; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Frame 10
stopAllSounds(); gotoAndPlay (9);
Frame 14
_root.currentLev = 3; stop();
Instance of Symbol 125 MovieClip "pig02" in Frame 14
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed1 = 10; } _root.life = 1; _root.speed1 = 10; } onClipEvent (enterFrame) { this._x = this._x - _root.speed1; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = _root.speed1 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed1 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed1 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig01" in Frame 14
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 10; } _root.life = 1; _root.speed2 = 10; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 14
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 8; } _root.life = 1; _root.speed = 8; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig03" in Frame 14
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed3 = 6; } _root.life = 1; _root.speed3 = 6; } onClipEvent (enterFrame) { this._x = this._x + _root.speed3; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = _root.speed3 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed3 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed3 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Frame 15
stopAllSounds(); gotoAndPlay (14);
Frame 19
_root.currentLev = 4; stop();
Instance of Symbol 125 MovieClip "pig02" in Frame 19
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed1 = 8; } _root.life = 1; _root.speed1 = 8; } onClipEvent (enterFrame) { this._x = this._x - _root.speed1; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = _root.speed1 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed1 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed1 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig01" in Frame 19
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 8; } _root.life = 1; _root.speed2 = 8; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig03" in Frame 19
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed3 = 10; } _root.life = 1; _root.speed3 = 10; } onClipEvent (enterFrame) { this._x = this._x + _root.speed3; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = _root.speed3 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed3 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed3 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 19
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 10; } _root.life = 1; _root.speed = 10; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Frame 20
stopAllSounds(); gotoAndPlay (19);
Frame 24
_root.currentLev = 5; stop();
Instance of Symbol 125 MovieClip "pig02" in Frame 24
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed1 = 10; } _root.life = 1; _root.speed1 = 10; } onClipEvent (enterFrame) { this._x = this._x - _root.speed1; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = _root.speed1 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed1 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed1 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig01" in Frame 24
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 10; } _root.life = 1; _root.speed2 = 10; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig03" in Frame 24
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed3 = 12; } _root.life = 1; _root.speed3 = 12; } onClipEvent (enterFrame) { this._x = this._x + _root.speed3; if (this._x > 650) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = _root.speed3 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed3 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed3 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 24
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 13; } _root.life = 1; _root.speed = 13; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig05" in Frame 24
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed4 = 7; } _root.life = 1; _root.speed4 = 7; } onClipEvent (enterFrame) { this._x = this._x - _root.speed4; if (this._x < -50) { _root.life++; _root.heart.gotoAndStop(_root.life); this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed4 = _root.speed4 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed4 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed4 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed4 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed4 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed4 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed4 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed4 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Frame 25
stopAllSounds(); gotoAndPlay (24);
Frame 26
Mouse.show(); stop();
Frame 27
stop(); gotoAndPlay (26);
Frame 30
stop();
Frame 31
stopAllSounds(); gotoAndPlay (30);
Frame 35
startDrag ("_root.cursor", true); Mouse.hide(); _root.score1 = 0;
Instance of Symbol 125 MovieClip "pig02" in Frame 35
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed1 = 5; } _root.speed1 = 5; } onClipEvent (enterFrame) { this._x = this._x - _root.speed1; if (this._x < -50) { this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = _root.speed1 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed1 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed1 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed1 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed1 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed1 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig01" in Frame 35
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed2 = 3; } _root.speed2 = 3; } onClipEvent (enterFrame) { this._x = this._x + _root.speed2; if (this._x > 650) { this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = _root.speed2 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed2 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed2 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed2 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed2 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed2 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig03" in Frame 35
onClipEvent (load) { function reset() { this._x = (-1 * random(200)) - 60; this._y = random(60) + 180; _root.speed3 = 4; } _root.speed3 = 4; } onClipEvent (enterFrame) { this._x = this._x + _root.speed3; if (this._x > 650) { this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = _root.speed3 / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed3 = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed3 = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed3 = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed3 = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed3 = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 125 MovieClip "pig04" in Frame 35
onClipEvent (load) { function reset() { this._x = random(150) + 675; this._y = random(60) + 180; _root.speed = 4; } _root.speed = 4; } onClipEvent (enterFrame) { this._x = this._x - _root.speed; if (this._x < -50) { this.gotoAndPlay("normal"); reset(); } if (this.hitarea.hitTest(_root._xmouse, _root._ymouse, true)) { this.shotbody = true; } if (this.hitarea2.hitTest(_root._xmouse, _root._ymouse, true)) { this.okaythen = true; } if (this.hitarea4.hitTest(_root._xmouse, _root._ymouse, true)) { this.okay = true; } if (((this.okaythen == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = _root.speed / 2; this.gotoAndPlay("limp"); } if ((((this.okay == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistolShotOnce == true)) { _root.speed = 0.001; this.gotoAndPlay("colt"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottie"); } if (((this.shotbody == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazooka"); } if (this.hitarea1.hitTest(_root._xmouse, _root._ymouse, true)) { this.shothead = true; } if (this.hitarea5.hitTest(_root._xmouse, _root._ymouse, true)) { this.rockethead = true; } if (this.hitarea3.hitTest(_root._xmouse, _root._ymouse, true)) { this.pistoldeadtwice = true; } if ((((this.pistolShotOnce == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) && (this.pistoldeadtwice == true)) { _root.speed = 0.001; this.gotoAndPlay("headbody"); } if (((this.shothead == true) && (_root.triggerHappy == true)) && (_global.shot == "pistol")) { _root.speed = 0.001; this.gotoAndPlay("headshot"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "rocket")) { _root.speed = 0.001; this.gotoAndPlay("bazhead"); } if (((this.rockethead == true) && (_root.triggerHappy == true)) && (_global.shot == "shotgun")) { _root.speed = 0.001; this.gotoAndPlay("shottiehead"); } else { this.shothead = false; this.shotbody = false; this.pistoldeadtwice = false; this.pistolShotOnce = false; this.rockethead = false; this.okay = false; this.okaythen = false; } }
Instance of Symbol 140 MovieClip "actions" in Frame 35
onClipEvent (load) { i = 1; myListener = new Object(); _global.shot = "pistol"; } onClipEvent (enterFrame) { Mouse.addListener(myListener); if (Key.isDown(81)) { stopAllSounds(); _root.gotoAndPlay(1); } if (Key.isDown(49)) { _root.cursor.gotoAndStop(1); _global.shot = "pistol"; _root.fire.gotoAndStop(1); } if (Key.isDown(50)) { _root.cursor.gotoAndStop(5); _global.shot = "shotgun"; _root.fire.gotoAndStop(2); } if (Key.isDown(51)) { _root.cursor.gotoAndStop(10); _global.shot = "rocket"; _root.fire.gotoAndStop(3); } myListener.onMouseDown = function () { _root.triggerHappy = true; }; myListener.onMouseUp = function () { _root.triggerHappy = false; _root.shot.duplicateMovieClip("shot1" add i, i); _root["shot1" add i]._y = _root._ymouse; _root["shot1" add i]._x = _root._xmouse; if (_global.shot == "pistol") { _root["shot1" add i].gotoAndPlay(2); } else if (_global.shot == "shotgun") { _root["shot1" add i].gotoAndPlay(25); } else { _root["shot1" add i].gotoAndPlay(45); } i++; }; if ((_root.score1 >= 25) && (_root.currentLev == 1)) { _root.gotoAndPlay("get01"); _root.currentLev = 1; } if ((_root.score1 >= 50) && (_root.currentLev == 2)) { _root.gotoAndPlay("get02"); _root.currentLev = 2; } if ((_root.score1 >= 95) && (_root.currentLev == 3)) { _root.gotoAndPlay("get03"); _root.currentLev = 3; } if ((_root.score1 >= 135) && (_root.currentLev == 4)) { _root.gotoAndPlay("get04"); _root.currentLev = 4; } if ((_root.score1 >= 175) && (_root.currentLev == 5)) { stopAllSounds(); _root.gotoAndPlay("win"); _root.currentLev = 5; } if ((_root.pig01.getDepth() < _root.pig02.getDepth()) && (_root.pig01._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig02.getDepth()) && (_root.pig01._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() < _root.pig03.getDepth()) && (_root.pig01._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig03.getDepth()) && (_root.pig01._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() < _root.pig04.getDepth()) && (_root.pig01._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig01); } if ((_root.pig01.getDepth() > _root.pig04.getDepth()) && (_root.pig01._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig01); } if ((_root.pig02.getDepth() < _root.pig01.getDepth()) && (_root.pig02._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig01.getDepth()) && (_root.pig02._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() < _root.pig03.getDepth()) && (_root.pig02._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig03.getDepth()) && (_root.pig02._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() < _root.pig04.getDepth()) && (_root.pig02._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig02); } if ((_root.pig02.getDepth() > _root.pig04.getDepth()) && (_root.pig02._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig02); } if ((_root.pig03.getDepth() < _root.pig01.getDepth()) && (_root.pig03._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig01.getDepth()) && (_root.pig03._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() < _root.pig02.getDepth()) && (_root.pig03._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig02.getDepth()) && (_root.pig03._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() < _root.pig04.getDepth()) && (_root.pig03._y > _root.pig04._y)) { _root.pig04.swapDepths(_root.pig03); } if ((_root.pig03.getDepth() > _root.pig04.getDepth()) && (_root.pig03._y < _root.pig04._y)) { _root.pig04.swapDepths(_root.pig03); } if ((_root.pig04.getDepth() < _root.pig01.getDepth()) && (_root.pig04._y > _root.pig01._y)) { _root.pig01.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig01.getDepth()) && (_root.pig04._y < _root.pig01._y)) { _root.pig01.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() < _root.pig03.getDepth()) && (_root.pig04._y > _root.pig03._y)) { _root.pig03.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig03.getDepth()) && (_root.pig04._y < _root.pig03._y)) { _root.pig03.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() < _root.pig02.getDepth()) && (_root.pig04._y > _root.pig02._y)) { _root.pig02.swapDepths(_root.pig04); } if ((_root.pig04.getDepth() > _root.pig02.getDepth()) && (_root.pig04._y < _root.pig02._y)) { _root.pig02.swapDepths(_root.pig04); } }
Frame 36
gotoAndPlay (35);
Frame 40
Mouse.show(); stop();
Frame 41
gotoAndPlay (40);
Symbol 30 MovieClip Frame 1
bar.stop();
Symbol 43 Button
on (rollOver) { _root.play.gotoAndStop(2); } on (rollOut) { _root.play.gotoAndStop(1); } on (release) { stopAllSounds(); _root.gotoAndStop("stg1"); }
Symbol 44 Button
on (rollOver) { _root.practice.gotoAndStop(2); } on (rollOut) { _root.practice.gotoAndStop(1); } on (release) { stopAllSounds(); _root.gotoAndStop("prac"); }
Symbol 45 Button
on (rollOver) { _root.instructions.gotoAndStop(2); } on (rollOut) { _root.instructions.gotoAndStop(1); } on (release) { stopAllSounds(); _root.gotoAndStop("instruct"); }
Symbol 46 Button
on (rollOver) { _root.quit.gotoAndStop(2); } on (rollOut) { _root.quit.gotoAndStop(1); } on (release) { fscommand ("quit"); }
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 2
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
stop();
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 76 Button
on (rollOver) { _root.logo.gotoAndStop(2); } on (rollOut) { _root.logo.gotoAndStop(1); } on (release) { getURL ("http://www.alexanderbalanoff.com", "_blank"); }
Symbol 103 MovieClip Frame 1
play();
Symbol 109 MovieClip Frame 1
play();
Symbol 125 MovieClip Frame 6
this.gotoAndPlay("normal");
Symbol 125 MovieClip Frame 13
this.pistolShotOnce = true;
Instance of Symbol 66 MovieClip "hitarea3" in Symbol 125 MovieClip Frame 13
/* no clip actions */
Symbol 125 MovieClip Frame 14
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 15
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 16
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 17
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 18
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 19
this.pistolShotOnce = true;
Symbol 125 MovieClip Frame 20
this.pistolShotOnce = true; this.gotoAndPlay("limppie");
Symbol 125 MovieClip Frame 68
stop(); gotoAndPlay (1); _root.score1++; _root.pp01++; reset();
Symbol 125 MovieClip Frame 119
stop(); gotoAndPlay (1); _root.score1++; _root.ss01++; reset();
Symbol 125 MovieClip Frame 169
stop(); gotoAndPlay (1); _root.score1++; _root.rr01++; reset();
Symbol 125 MovieClip Frame 231
stop(); gotoAndPlay (1); _root.score1++; _root.pp02++; reset();
Symbol 125 MovieClip Frame 290
stop(); gotoAndPlay (1); _root.score1++; _root.pp02++; reset();
Symbol 125 MovieClip Frame 340
stop(); gotoAndPlay (1); _root.score1++; _root.rr02++; reset();
Symbol 125 MovieClip Frame 390
stop(); gotoAndPlay (1); _root.score1++; _root.ss02++; reset();
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
play();
Symbol 130 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 130 MovieClip Frame 24
stop();
Symbol 130 MovieClip Frame 25
play();
Symbol 130 MovieClip Frame 43
stop(); this.removeMovieClip();
Symbol 130 MovieClip Frame 44
stop();
Symbol 130 MovieClip Frame 45
play();
Symbol 130 MovieClip Frame 63
stop(); this.removeMovieClip();
Symbol 139 MovieClip Frame 1
stop(); _currentWeapon = pistol;
Symbol 139 MovieClip Frame 5
stop(); _currentWeapon = shotgun;
Symbol 139 MovieClip Frame 10
stop(); _currentWeapon = launcher;
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 2
stop();
Symbol 150 MovieClip Frame 3
stop();
Symbol 150 MovieClip Frame 4
stop(); stopAllSounds(); _root.gotoAndPlay("lose");
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 2
stop();
Symbol 154 MovieClip Frame 3
stop();
Symbol 159 MovieClip Frame 50
_root.gotoAndStop("stg2");
Symbol 166 MovieClip Frame 50
_root.gotoAndStop("stg3");
Symbol 173 MovieClip Frame 50
_root.gotoAndStop("stg4");
Symbol 180 MovieClip Frame 50
_root.gotoAndPlay("stg5");
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 2
stop();
Symbol 210 Button
on (rollOver) { _root.back.gotoAndStop(2); } on (rollOut) { _root.back.gotoAndStop(1); } on (release) { stopAllSounds(); _root.gotoAndPlay(1); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:26
Symbol 3 GraphicUsed by:26
Symbol 4 GraphicUsed by:26
Symbol 5 GraphicUsed by:26
Symbol 6 GraphicUsed by:26
Symbol 7 GraphicUsed by:26
Symbol 8 GraphicUsed by:26
Symbol 9 GraphicUsed by:26
Symbol 10 GraphicUsed by:26
Symbol 11 GraphicUsed by:26
Symbol 12 GraphicUsed by:26
Symbol 13 GraphicUsed by:26
Symbol 14 GraphicUsed by:26
Symbol 15 GraphicUsed by:26
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25Used by:Timeline
Symbol 27 ShapeTweeningUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:27 28 29Used by:Timeline
Symbol 31 FontUsed by:32 33 34 35 37 145 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 234 236 238 239 240 241 242 243
Symbol 32 EditableTextUses:31Used by:Timeline
Symbol 33 TextUses:31Used by:Timeline
Symbol 34 EditableTextUses:31Used by:Timeline
Symbol 35 EditableTextUses:31Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 TextUses:31Used by:Timeline
Symbol 38 FontUsed by:39
Symbol 39 TextUses:38Used by:Timeline
Symbol 40 GraphicUsed by:43 44 45 46 76 210
Symbol 41 SoundUsed by:43 44 45 46 76 210
Symbol 42 SoundUsed by:43 44 45 46 76 210
Symbol 43 ButtonUses:40 41 42Used by:Timeline
Symbol 44 ButtonUses:40 41 42Used by:Timeline
Symbol 45 ButtonUses:40 41 42Used by:Timeline
Symbol 46 ButtonUses:40 41 42Used by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 FontUsed by:49 52 55 58
Symbol 49 TextUses:48Used by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:49 50Used by:Timeline
Symbol 52 TextUses:48Used by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:52 53Used by:Timeline
Symbol 55 TextUses:48Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:55 56Used by:Timeline
Symbol 58 TextUses:48Used by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:Timeline
Symbol 61 FontUsed by:62 63 157 158 164 165 171 172 178 179 185 186 187 188 207 216 218 220 225 226 227 228 229 230 231 244 245 246
Symbol 62 TextUses:61Used by:Timeline
Symbol 63 TextUses:61Used by:Timeline
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:66 71 223
Symbol 66 MovieClipUses:65Used by:71 125 223  Timeline
Symbol 67 GraphicUsed by:68 71 223
Symbol 68 MovieClipUses:67Used by:71 125 223  Timeline
Symbol 69 GraphicUsed by:71
Symbol 70 SoundUsed by:71 125 223
Symbol 71 ButtonUses:64 66 68 69 65 67 70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:Timeline
Symbol 76 ButtonUses:40 41 42Used by:Timeline
Symbol 77 SoundUsed by:Timeline
Symbol 78 GraphicUsed by:141  Timeline
Symbol 79 BitmapUsed by:80 233
Symbol 80 GraphicUses:79Used by:Timeline
Symbol 81 GraphicUsed by:125
Symbol 82 GraphicUsed by:125
Symbol 83 GraphicUsed by:125
Symbol 84 GraphicUsed by:125
Symbol 85 GraphicUsed by:125
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:125
Symbol 88 GraphicUsed by:125
Symbol 89 GraphicUsed by:125
Symbol 90 GraphicUsed by:103
Symbol 91 GraphicUsed by:103 109
Symbol 92 GraphicUsed by:103 109
Symbol 93 GraphicUsed by:103 109
Symbol 94 GraphicUsed by:103 109
Symbol 95 GraphicUsed by:103 109
Symbol 96 GraphicUsed by:103 109
Symbol 97 GraphicUsed by:103 109
Symbol 98 GraphicUsed by:103 109
Symbol 99 GraphicUsed by:103 109
Symbol 100 GraphicUsed by:103 109 114 117 122 124 140
Symbol 101 GraphicUsed by:103 109 114 117 122 124
Symbol 102 GraphicUsed by:103 109 114 117 122 124
Symbol 103 MovieClipUses:90 91 92 93 94 95 96 97 98 99 100 101 102Used by:125
Symbol 104 SoundUsed by:125
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:105 106 107 108 91 92 93 94 95 96 97 98 99 100 101 102Used by:125
Symbol 110 GraphicUsed by:125
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114 122 124
Symbol 113 GraphicUsed by:114 122 124
Symbol 114 MovieClipUses:111 101 112 102 100 113Used by:125
Symbol 115 SoundUsed by:125
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116 100 101 102Used by:125
Symbol 118 SoundUsed by:125
Symbol 119 GraphicUsed by:125
Symbol 120 SoundUsed by:125
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121 101 112 102 100 113Used by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123 101 112 102 100 113Used by:125
Symbol 125 MovieClipUses:81 66 68 82 83 84 70 85 87 88 89 103 104 109 110 114 115 117 118 119 120 122 124Used by:Timeline
Symbol 126 GraphicUsed by:130
Symbol 127 SoundUsed by:130
Symbol 128 SoundUsed by:130
Symbol 129 SoundUsed by:130
Symbol 130 MovieClipUses:126 127 128 129Used by:Timeline
Symbol 131 FontUsed by:132
Symbol 132 TextUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:139
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:139
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClipUses:134 136 138Used by:Timeline
Symbol 140 MovieClipUses:100Used by:Timeline
Symbol 141 MovieClipUses:78Used by:Timeline
Symbol 142 FontUsed by:143 144
Symbol 143 TextUses:142Used by:Timeline
Symbol 144 TextUses:142Used by:Timeline
Symbol 145 EditableTextUses:31Used by:Timeline
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 SoundUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:146 147 148 149Used by:Timeline
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:151 152 153Used by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 SoundUsed by:Timeline
Symbol 157 TextUses:61Used by:159
Symbol 158 TextUses:61Used by:159
Symbol 159 MovieClipUses:157 158Used by:Timeline
Symbol 160 BitmapUsed by:161 163
Symbol 161 GraphicUses:160Used by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162 160Used by:Timeline
Symbol 164 TextUses:61Used by:166
Symbol 165 TextUses:61Used by:166
Symbol 166 MovieClipUses:164 165Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:Timeline
Symbol 171 TextUses:61Used by:173
Symbol 172 TextUses:61Used by:173
Symbol 173 MovieClipUses:171 172Used by:Timeline
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:Timeline
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:Timeline
Symbol 178 TextUses:61Used by:180
Symbol 179 TextUses:61Used by:180
Symbol 180 MovieClipUses:178 179Used by:Timeline
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:Timeline
Symbol 185 TextUses:61Used by:Timeline
Symbol 186 TextUses:61Used by:Timeline
Symbol 187 TextUses:61Used by:Timeline
Symbol 188 TextUses:61Used by:Timeline
Symbol 189 EditableTextUses:31Used by:Timeline
Symbol 190 EditableTextUses:31Used by:Timeline
Symbol 191 EditableTextUses:31Used by:Timeline
Symbol 192 EditableTextUses:31Used by:Timeline
Symbol 193 EditableTextUses:31Used by:Timeline
Symbol 194 EditableTextUses:31Used by:Timeline
Symbol 195 TextUses:31Used by:Timeline
Symbol 196 TextUses:31Used by:Timeline
Symbol 197 TextUses:31Used by:Timeline
Symbol 198 TextUses:31Used by:Timeline
Symbol 199 TextUses:31Used by:Timeline
Symbol 200 TextUses:31Used by:Timeline
Symbol 201 TextUses:31Used by:Timeline
Symbol 202 TextUses:31Used by:Timeline
Symbol 203 TextUses:31Used by:Timeline
Symbol 204 TextUses:31Used by:Timeline
Symbol 205 TextUses:31Used by:Timeline
Symbol 206 TextUses:31Used by:Timeline
Symbol 207 TextUses:61Used by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:207 208Used by:Timeline
Symbol 210 ButtonUses:40 41 42Used by:Timeline
Symbol 211 GraphicUsed by:Timeline
Symbol 212 SoundUsed by:Timeline
Symbol 213 GraphicUsed by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 216 TextUses:61Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 TextUses:61Used by:Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 TextUses:61Used by:Timeline
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 ButtonUses:221 66 68 222 65 67 70Used by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 TextUses:61Used by:Timeline
Symbol 226 TextUses:61Used by:Timeline
Symbol 227 TextUses:61Used by:Timeline
Symbol 228 TextUses:61Used by:Timeline
Symbol 229 TextUses:61Used by:Timeline
Symbol 230 TextUses:61Used by:Timeline
Symbol 231 TextUses:61Used by:Timeline
Symbol 232 SoundUsed by:Timeline
Symbol 233 GraphicUses:79Used by:Timeline
Symbol 234 EditableTextUses:31Used by:Timeline
Symbol 235 GraphicUsed by:Timeline
Symbol 236 TextUses:31Used by:Timeline
Symbol 237 SoundUsed by:Timeline
Symbol 238 EditableTextUses:31Used by:Timeline
Symbol 239 EditableTextUses:31Used by:Timeline
Symbol 240 EditableTextUses:31Used by:Timeline
Symbol 241 EditableTextUses:31Used by:Timeline
Symbol 242 EditableTextUses:31Used by:Timeline
Symbol 243 EditableTextUses:31Used by:Timeline
Symbol 244 TextUses:61Used by:Timeline
Symbol 245 TextUses:61Used by:Timeline
Symbol 246 TextUses:61Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 SoundUsed by:Timeline

Instance Names

"loading"Frame 1Symbol 26 MovieClip
"bar"Frame 1Symbol 30 MovieClip
"play"Frame 3Symbol 51 MovieClip
"practice"Frame 3Symbol 54 MovieClip
"instructions"Frame 3Symbol 57 MovieClip
"quit"Frame 3Symbol 60 MovieClip
"logo"Frame 3Symbol 75 MovieClip
"pig01"Frame 5Symbol 125 MovieClip
"pig04"Frame 5Symbol 125 MovieClip
"pig02"Frame 5Symbol 125 MovieClip
"shot"Frame 5Symbol 130 MovieClip
"cursor"Frame 5Symbol 139 MovieClip
"actions"Frame 5Symbol 140 MovieClip
"heart"Frame 5Symbol 150 MovieClip
"fire"Frame 5Symbol 154 MovieClip
"pig01"Frame 9Symbol 125 MovieClip
"pig03"Frame 9Symbol 125 MovieClip
"pig04"Frame 9Symbol 125 MovieClip
"pig02"Frame 14Symbol 125 MovieClip
"pig01"Frame 14Symbol 125 MovieClip
"pig04"Frame 14Symbol 125 MovieClip
"pig03"Frame 14Symbol 125 MovieClip
"pig02"Frame 19Symbol 125 MovieClip
"pig01"Frame 19Symbol 125 MovieClip
"pig03"Frame 19Symbol 125 MovieClip
"pig04"Frame 19Symbol 125 MovieClip
"pig02"Frame 24Symbol 125 MovieClip
"pig01"Frame 24Symbol 125 MovieClip
"pig03"Frame 24Symbol 125 MovieClip
"pig04"Frame 24Symbol 125 MovieClip
"pig05"Frame 24Symbol 125 MovieClip
"back"Frame 26Symbol 209 MovieClip
"play"Frame 30Symbol 51 MovieClip
"practice"Frame 30Symbol 54 MovieClip
"instructions"Frame 30Symbol 57 MovieClip
"quit"Frame 30Symbol 60 MovieClip
"hitarea"Frame 30Symbol 66 MovieClip
"hitarea2"Frame 30Symbol 66 MovieClip
"hitarea1"Frame 30Symbol 66 MovieClip
"hitarea5"Frame 30Symbol 68 MovieClip
"logo"Frame 30Symbol 75 MovieClip
"pig02"Frame 35Symbol 125 MovieClip
"pig01"Frame 35Symbol 125 MovieClip
"pig03"Frame 35Symbol 125 MovieClip
"pig04"Frame 35Symbol 125 MovieClip
"shot"Frame 35Symbol 130 MovieClip
"cursor"Frame 35Symbol 139 MovieClip
"actions"Frame 35Symbol 140 MovieClip
"heart"Frame 35Symbol 150 MovieClip
"fire"Frame 35Symbol 154 MovieClip
"back"Frame 40Symbol 209 MovieClip
"hitarea"Symbol 125 MovieClip Frame 1Symbol 66 MovieClip
"hitarea2"Symbol 125 MovieClip Frame 1Symbol 66 MovieClip
"hitarea1"Symbol 125 MovieClip Frame 1Symbol 66 MovieClip
"hitarea5"Symbol 125 MovieClip Frame 1Symbol 68 MovieClip
"hitarea3"Symbol 125 MovieClip Frame 13Symbol 66 MovieClip
"hitarea4"Symbol 125 MovieClip Frame 13Symbol 87 MovieClip
"pistol"Symbol 139 MovieClip Frame 1Symbol 134 MovieClip
"shotgun"Symbol 139 MovieClip Frame 5Symbol 136 MovieClip
"launcher"Symbol 139 MovieClip Frame 10Symbol 138 MovieClip

Labels

"stg1"Frame 5
"get01"Frame 7
"stg2"Frame 9
"get02"Frame 11
"stg3"Frame 14
"get03"Frame 16
"stg4"Frame 19
"get04"Frame 21
"stg5"Frame 24
"win"Frame 26
"instruct"Frame 30
"prac"Frame 35
"lose"Frame 40
"bar tween"Symbol 30 MovieClip Frame 1
"normal"Symbol 125 MovieClip Frame 1
"limp"Symbol 125 MovieClip Frame 10
"limppie"Symbol 125 MovieClip Frame 13
"colt"Symbol 125 MovieClip Frame 23
"shottie"Symbol 125 MovieClip Frame 74
"bazooka"Symbol 125 MovieClip Frame 124
"headshot"Symbol 125 MovieClip Frame 176
"headbody"Symbol 125 MovieClip Frame 235
"bazhead"Symbol 125 MovieClip Frame 295
"shottiehead"Symbol 125 MovieClip Frame 345

Dynamic Text Variables

percent_doneSymbol 32 EditableText"00"
total_bytesSymbol 34 EditableText"0000"
loaded_bytesSymbol 35 EditableText"0000"
score1Symbol 145 EditableText""
pp01Symbol 189 EditableText""
pp02Symbol 190 EditableText""
ss01Symbol 191 EditableText""
ss02Symbol 192 EditableText""
rr01Symbol 193 EditableText""
rr02Symbol 194 EditableText""
score1Symbol 234 EditableText""
pp01Symbol 238 EditableText""
pp02Symbol 239 EditableText""
ss01Symbol 240 EditableText""
ss02Symbol 241 EditableText""
rr01Symbol 242 EditableText""
rr02Symbol 243 EditableText""




http://swfchan.com/6/27788/info.shtml
Created: 21/5 -2019 04:44:14 Last modified: 21/5 -2019 04:44:14 Server time: 13/05 -2024 09:33:45