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amoeba.swf

This is the info page for
Flash #27809

(Click the ID number above for more basic data on this flash file.)


Text
000

Amoeba

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

Ready...

GAME PAUSED

CLICK TO RESUME

LIFE LOST

Level 50

LEVEL
COMPLETE

WARNING!

This game requires the Flash Player:

You have Flash Player:

7

7

This game MAY work properly if you don't upgrade,
but if you encounter any problems within the game,
please upgrade your player (it's quick and easy).

Click here to upgrade your player

Click here to upgrade your player

Click here try to play anyway

Click here try to play anyway

This game version is licensed ONLY to be played at

_root.legalDomain

Please respect the hard work of others

The author of this game can be contacted at

_root.authorContact

_root.authorContact

flyingBlob_holder

CREDITS

CREDITS

HOW TO
PLAY

HOW TO
PLAY

MUSIC:

off

oN

off

oN

GAME synopsis

Version Number

your
highEST
score:

RESET SCORE

RESET SCORE

-

title

PLAY

PLAY

trailHolder

0

SCORE

00

REMAINING

HEALTH

GAME OVER

Score:

Level:

000000

NEW HIGHSCORE!

000

NEW HIGH!

OK

title

This is a game by

author name

www.terrypaton.com

www.terrypaton.com

title

STUN

Power Ups

ANTI-VIRUS

SLOW

SHRINK

Your an Ameoba! Move using the arrow keys
to collect all the       glucose cells to keep
yourself alive.
Touching the            viruses will drain your
energy. Run out of energy and it's all over.

How to PLAY

Game Finished!

GREAT!
You have beaten all 9 STAGEs!

Final Score:

Game Finished!

0

ActionScript [AS1/AS2]

Frame 1
function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.externalMusic = 0; _root.gameTitle = "Amoeba"; _root.gameDesc = "Dangers in a microscopic world!"; _root.vNum = "1.07"; _root.flashVersionsNeeded = 7; _root.legalDomain = "file:///"; _root.authorName = "Terry Paton"; _root.authorContact = "terry@terrypaton.com"; _root.authorsSite = "http://www.terrypaton.com"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.gameQuality = "AUTO"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(gameTitle, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; fscommand ("fullscreen", true);
Instance of Symbol 148 MovieClip in Frame 4
onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { } }
Frame 5
function flyingBlobClass() { } flyingBlobClass.prototype = new MovieClip(); flyingBlobClass.prototype.onLoad = function () { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; this._x = this.x; this._y = this.y; }; flyingBlobClass.prototype.onEnterFrame = function () { this.x = this.x + this.speed; this._x = this.x; this._y = this.y; if (this.x > 680) { this.x = -50 - random(300); this.y = random(480); this.gotoAndStop(random(5) + 1); this.speed = random(5) + 2; } }; Object.registerClass("flyingBlobs", flyingBlobClass); level1data = new Array(100, 100, 5, 5); level1quota = 5; level2quota = 8; level3quota = 12; level4quota = 16; level5quota = 20; level6quota = 26; level7quota = 32; level8quota = 36; level9quota = 40;
Frame 6
sound1 = new Sound(); sound1.attachSound("sound1"); sound2 = new Sound(); sound2.attachSound("sound2"); sound3 = new Sound(); sound3.attachSound("sound3"); sound4 = new Sound(); sound4.attachSound("sound4"); sound5 = new Sound(); sound5.attachSound("sound5"); sound6 = new Sound(); sound6.attachSound("sound6"); sound7 = new Sound(); sound7.attachSound("sound7"); sound8 = new Sound(); sound8.attachSound("sound8"); sound9 = new Sound(); sound9.attachSound("sound9"); sound10 = new Sound(); sound10.attachSound("sound10"); extralife_snd = new Sound(); extralife_snd.attachSound("sound10"); if (_root.externalMusic == 0) { music1 = new Sound(); music1.attachSound("music1"); gameovermusic = new Sound(); gameovermusic.attachSound("gameovermusic"); intromusic = new Sound(); intromusic.attachSound("intromusic"); optionsmusic = new Sound(); optionsmusic.attachSound("optionsmusic"); gamefinishedmusic = new Sound(); gamefinishedmusic.attachSound("gamefinishedmusic"); }
Frame 7
function stopmusic() { music1.stop(); optionsmusic.stop(); intromusic.stop(); gameovermusic.stop(); gamefinishedmusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); trace("playing music"); switch (gameScene) { case "INTRO" : intromusic.start(0, 90); return; case "GAME" : intromusic.start(0, 90); return; case "GAME OVER" : return; case "CREDITS" : return; case "HOW TO PLAY" : return; case "GAME FINISHED" : intromusic.start(0, 90); return; } } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }
Frame 8
function playgame() { gotoAndPlay (23); } function resetlevel() { this.resetclip.resetclip.gotoAndPlay(2); storage.data.myhighscore = 0; yourhigh = 0; storage.flush(); } function musicon() { this.options.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.options.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } _root.level = 1; delete state; _quality = "HIGH"; if (level > 1) { playcont.gotoAndStop(2); } gameScene = "INTRO"; playmusic(); i = 0; while (i < 5) { this.flyingBlob_holder.attachMovie("flyingBlobs", "fb" + i, i); i++; } i = 0; while (i < 5) { this.flyingBlob_holder2.attachMovie("flyingBlobs", "fb" + i, i); i++; } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); }
Frame 22
stop();
Frame 23
function trailClass() { } trailClass.prototype = new MovieClip(); trailClass.prototype.onLoad = function () { this.c = 0; this._alpha = 70; this._xscale = 80 + random(20); this._rotation = random(360); }; trailClass.prototype.onEnterFrame = function () { this.c++; this._xscale = this._xscale - 5; this._yscale = this._yscale - 5; this._alpha = this._alpha - 3; if (this.c > 20) { removeMovieClip(this); } }; Object.registerClass("trail", trailClass); function powerUpClass() { } powerUpClass.prototype = new MovieClip(); powerUpClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.yspeed = random(3) + 1; this.xspeed = random(4) + 1; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.typeOfpowerUp = random(4) + 1; this.pointsawarded = 100; this.gotoAndStop(this.typeOfpowerUp); }; powerUpClass.prototype.onEnterFrame = function () { if (_root.state == "paused") { } if (this.state == "remove") { removeMovieClip(this); } if (_root.state == "playing") { switch (this.typeOfpowerUp) { case 1 : this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.yspeed = -this.yspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.yspeed = -this.yspeed; } if (this.x > stageRight) { this.x = stageRight; this.xspeed = -this.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.xspeed = -this.xspeed; } this.y = this.y + (this.yspeed * speedModifier); this.x = this.x + (this.xspeed * speedModifier); break; case 2 : break; case 3 : this._rotation = this._rotation + 10; break; case 4 : break; } if (this.hitTest(_root.player) == true) { trace("power up has hit player"); switch (this.typeOfpowerUp) { case 1 : sound1.start(); starPowerUp(); break; case 2 : sound2.start(); stunPowerUp(); break; case 3 : sound3.start(); spiralPowerUp(); this._rotation = this._rotation + 10; break; case 4 : sound4.start(); shrinkPowerUp(); break; } _root.score = _root.score + this.pointsawarded; state = "power up wait start"; powerUpEffect = this.typeOfpowerUp; removeMovieClip(this); } this._x = int(this.x); this._y = int(this.y); } }; Object.registerClass("powerUp", powerUpClass); function damagePlayer() { playerEnergy = playerEnergy - 1; if (playerEnergy < 0) { playerEnergy = 0; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); if (playerEnergy < 1) { state = "game over"; } } function enemy2Class() { } enemy2Class.prototype = new MovieClip(); enemy2Class.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; }; enemy2Class.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } this.y = this.y + (this.clip.yspeed * speedModifier); this.x = this.x + (this.clip.xspeed * speedModifier); this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy1", enemy2Class); function enemyBClass() { } enemyBClass.prototype = new MovieClip(); enemyBClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.starttime = getTimer(); this.state = "normal"; this.mNum = 0; trace("level = " + level); if (level < 5) { this.bugType = 0; } if ((level == 5) || (level == 6)) { this.bugType = random(2); } if (level > 6) { this.bugType = random(3); } this.body.gotoAndStop(this.bugType + 1); }; enemyBClass.prototype.onEnterFrame = function () { if (this.state == "kill") { trace("kill"); this.killCount = 10; this.state = "dying"; } if (this.state == "dying") { this._alpha = this._alpha - 10; this.killCount--; if (this.killCount < 1) { removeMovieClip(this); } } if (_root.state == "paused") { } if (_root.state == "playing") { if (this.state == "stun") { this.stunCount = 60; this.state = "stun wait"; } if (this.state == "stun wait") { this.stunCount--; if (this.stunCount < 0) { this.state = "normal"; } } if (this.state == "normal") { this._rotation = this._rotation + 10; if (this.y < stageTop) { this.y = stageTop; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.y > stageBottom) { this.y = stageBottom; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x > stageRight) { this.x = stageRight; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.x < stageLeft) { this.x = stageLeft; this.clip.yspeed = -this.clip.yspeed; this.clip.xspeed = -this.clip.xspeed; } if (this.bugType == 0) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.sin(this.mNum)) * speedModifier); } if (this.bugType == 1) { this.mNum = this.mNum + 0.05; this.y = this.y + ((4 * Math.sin(this.mNum)) * speedModifier); this.x = this.x + ((4 * Math.cos(this.mNum)) * speedModifier); } if (this.bugType == 2) { this.mNum = this.mNum + 0.03; this.y = this.y + ((3 * Math.cos(this.mNum)) * speedModifier); this.x = this.x + ((6 * Math.sin(this.mNum)) * speedModifier); } this._x = int(this.x); this._y = int(this.y); if (Math.abs(this.x - px) < (25 * (playerScale / 100))) { if (Math.abs(this.y - py) < (25 * (playerScale / 100))) { sound1.start(); playerEnergy = playerEnergy - 1; damagePlayer(); } } } } }; Object.registerClass("enemy2", enemyBClass); function tellplayer(num) { attachMovie("tell_player", "tellPlayer", 9); with (tellPlayer) { _x = 320; _y = 240; clip.gotoAndStop(num); } _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.sound1.start(); return; case 2 : _root.score = _root.score + 750; _root.sound2.start(); return; case 3 : _root.score = _root.score + 1000; _root.sound3.start(); return; case 4 : _root.score = _root.score + 2000; _root.sound4.start(); return; case 5 : _root.score = _root.score + 3000; _root.sound5.start(); return; case 6 : _root.score = _root.score + 4000; _root.sound6.start(); return; } } function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; } else if (_root.state == "paused") { removeMovieClip("tellPlayer"); _root.state = "playing"; } } function frameaction() { if (state == "start again") { attachMovie("ready_announce", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; _global.playerState = 1; attachMovie("player", "player", 180); player._x = px; player._y = py; this.state = "paused"; } if (state == "paused") { } if (state == "power up wait start") { pxmove = 0; pymove = 0; ptx = px; pty = py; powerWaitCount = 0; powerWaitDelay = 30; state = "power up wait"; } if (state == "power up wait") { powerWaitCount++; if (powerWaitCount > powerWaitDelay) { state = "playing"; } switch (powerUpEffect) { case 1 : i = 0; while (i < 25) { if (powerClip.hitTest(eval ("enemyHolder.b" + i)) == true) { if ((eval ("enemyHolder.b" + i).state != "kill") && (eval ("enemyHolder.b" + i).state != undefined)) { trace("hit enemiy = " + i); eval ("enemyHolder.b" + i).state = "kill"; score = score + 1; } } i++; } break; case 2 : i = 0; while (i < 25) { if ((powerClip.hitTest(eval ("enemyHolder.b" + i)) == true) && (eval ("enemyHolder.b" + i).state != undefined)) { if (eval ("enemyHolder.b" + i).state != "stun") { trace("hit enemiy = " + i); eval ("enemyHolder.b" + i).state = "stun"; } } i++; } break; case 3 : score = score + 1; speedModifier = speedModifier - 0.03; if (speedModifier < 0.03) { speedModifier = 0.03; } break; case 4 : playerScale = playerScale - 1; if (playerScale < 100) { playerScale = 100; } player._xscale = playerScale; player._yscale = playerScale; score = score - 1; break; } } if (state == "begin") { setuplevel(); state = "paused"; } if (state == "playing") { playerEnergy = playerEnergy - 0.05; if (playerEnergy < 0) { playerEnergy = 0; } if (playerEnergy < 1) { state = "game over"; } energyBar.energyBar_Bar._xscale = playerEnergy; if (speedModifier < 1) { speedModifier = speedModifier + 0.001; } if ((((pxmove > 0.5) || (pymove > 0.5)) || (pxmove < -0.5)) || (pymove < -0.5)) { if (random(3) == 0) { trailHolder.attachMovie("trail", "tr" + trNum, trNum); eval ("trailHolder.tr" + trNum)._x = px + random(5); eval ("trailHolder.tr" + trNum)._y = py + random(5); trNum++; } } if (playerState == 5) { } if (Key.isDown(leftKey)) { ptx = ptx - 10; } if (Key.isDown(rightKey)) { ptx = ptx + 10; } if (Key.isDown(upKey)) { pty = pty - 10; } if (Key.isDown(downKey)) { pty = pty + 10; } pxmove = (ptx - px) * 0.2; pymove = (pty - py) * 0.2; lastpx = px; lastpy = py; px = px + pxmove; py = py + pymove; player._x = px; player._y = py; if (Math.abs(enemyHolder.levelTarget._x - px) < (30 * (playerScale / 100))) { if (Math.abs(enemyHolder.levelTarget._y - py) < (30 * (playerScale / 100))) { sound10.start(); playerEnergy = playerEnergy + 3; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; energyBar.energyLoss.gotoAndPlay(2); removeMovieClip("enemyHolder.levelTarget"); playerScale = playerScale + 8; player.itemCollected_clip.gotoAndPlay(1); player._xscale = playerScale; player._yscale = playerScale; score = score + 100; playerscore.gotoAndPlay(2); currentLevelCollect++; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; if (currentLevelCollect >= currentLevelquota) { state = "level complete"; playerEnergy = playerEnergy + 15; if (playerEnergy > 100) { playerEnergy = 100; } energyBar.energyBar_Bar._xscale = playerEnergy; } else { addmoreBaddies(); addTarget(); } } } if (px < stageLeft) { px = stageLeft; ptx = stageLeft; } if (px > stageRight) { px = stageRight; ptx = stageRight; } if (py < stageTop) { py = stageTop; pty = stageTop; } if (py > stageBottom) { py = stageBottom; pty = stageBottom; } if ((pxmove > 0.5) || (pymove > 0.5)) { this.player.playerbody1._rotation = this.player.playerbody1._rotation + 5; } else if ((pxmove < -0.5) || (pymove < -0.5)) { this.player.playerbody1._rotation = this.player.playerbody1._rotation - 5; } xOff = px - lastpx; yOff = py - lastpy; this.player.playerbody1._x = -xOff; this.player.playerbody1._y = -yOff; this.player.playerbody2._x = -(xOff * 2); this.player.playerbody2._y = -(yOff * 2); this.player.playerTail._x = -xOff; this.player.playerTail._y = -yOff; this.player.playerTail2._x = -(xOff * 2); this.player.playerTail2._y = -(yOff * 2); } if (state == "level complete") { i = 0; while (i < 500) { removeMovieClip(eval ("enemyHolder.b" + i)); i++; } i = 200; while (i < 220) { removeMovieClip(eval ("enemyHolder.powerUp" + i)); i++; } attachMovie("level_complete", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; state = "level complete wait"; count = 76; } if (state == "level complete wait") { count--; if (count < 1) { state = "next level"; } } if (state == "next level") { level++; if (level > 9) { removeMovieClip(player); gotoAndPlay (64); } else { setuplevel(); } } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } function addmoreBaddies() { trace("enemyLevel = " + enemyLevel); if (level < 3) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } if ((level == 3) || (level == 4)) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } if (level > 4) { tempG = random(2); if (tempG == 0) { enemyHolder.attachMovie("enemy1", "b" + enemyLevel, enemyLevel); } else { enemyHolder.attachMovie("enemy2", "b" + enemyLevel, enemyLevel); } } with (eval ("enemyHolder.b" + enemyLevel)) { c = random(2); if (c == 0) { } else { _x = -20; _y = findNewYLocation(); } a = random(4); switch (a) { case 0 : clip.xspeed = -5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 1 : clip.xspeed = 5; clip.yspeed = -5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 2 : clip.xspeed = 0; clip.yspeed = 5; _x = findNewXLocation(); _y = -20; if (py < 100) { _y = 500; } break; case 3 : clip.xspeed = 5; clip.yspeed = 0; _x = -20; _y = findNewYLocation(); if (px < 100) { _x = 660; } break; } } trace(eval ("enemyHolder.b" + enemyLevel)._x); enemyLevel++; } function addPowerUp() { if ((enemyLevel - 1) > 3) { if (random(3) < 2) { nextClip = 200; enemyHolder.attachMovie("powerUp", "powerUp" + nextClip, nextClip); eval ("enemyHolder.powerUp" + nextClip)._x = findNewXLocation(); eval ("enemyHolder.powerUp" + nextClip)._y = findNewYLocation(); trace(eval ("enemyHolder.powerUp" + nextClip)._y); } } } function findNewXLocation() { tempXD = 10; while (tempXD < 150) { newX = random(520) + 60; tempXD = Math.abs(px - newX); } return(Math.floor(newX)); } function findNewYLocation() { tempYD = 10; while (tempYD < 150) { newY = random(360) + 60; tempYD = Math.abs(py - newY); } return(Math.floor(newY)); } function starPowerUp() { attachMovie("starPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function stunPowerUp() { attachMovie("stunPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function spiralPowerUp() { attachMovie("spiralPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function shrinkPowerUp() { attachMovie("shrinkPower", "powerClip", 198); powerClip._x = px; powerClip._y = py; } function addTarget() { enemyHolder.attachMovie("levelTarget", "levelTarget", 1000); enemyHolder.levelTarget._x = findNewXLocation(); enemyHolder.levelTarget._y = findNewYLocation(); enemyHolder.levelTarget._rotation = random(360); addPowerUp(); } function setup() { playerEnergy = 100; _quality = _root.gameQuality; var _local3 = new Object(); _local3.onMouseDown = function () { if ((playerState == 1) && (state == "playing")) { trace("mouse clicked"); } }; Mouse.addListener(_local3); extralives = 0; _root.lives = 2; _root.score = 0; _global.playerState = 1; ptx = px; pty = py; trNum = 1; _global.state = "begin"; acl = 0; _global.prot = 0; _root.pnum = 2; gameScene = "GAME"; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function setuplevel() { enemyLevel = 1; powerUpEffect = 0; currentLevelCollect = 0; currentLevelquota = eval (("level" + level) + "quota"); remainObjects = currentLevelquota - currentLevelCollect; speedModifier = 1; playerScale = 100; px = 320; py = 400; ptx = px; pty = py; addTarget(); upKey = 38; downKey = 40; leftKey = 37; rightKey = 39; stageLeft = 20; stageRight = 640; stageTop = 20; stageBottom = 460; _root.state = "paused"; _root.levelann = "Level " + level; attachMovie("level_announce", "tellPlayer", 200); tellPlayer._x = 320; tellPlayer._y = 240; background.gotoAndStop(level); background.back_blobs._rotation = random(360); attachMovie("player", "player", 196); player.attachMovie("playerbody2", "playerbody2", 197); player.attachMovie("playerbody1", "playerbody1", 198); player.itemCollected_clip.gotoAndPlay(1); player._x = px; player._y = py; lastpx = px; lastpy = py; xOff = px - lastpx; yOff = py - lastpy; this.player.playerbody1._x = -xOff; this.player.playerbody1._y = -yOff; this.player.playerbody2._x = -(xOff * 2); this.player.playerbody2._y = -(yOff * 2); this.player.playerTail._x = -xOff; this.player.playerTail._y = -yOff; this.player.playerTail2._x = -(xOff * 2); this.player.playerTail2._y = -(yOff * 2); playerState = 1; addmoreBaddies(); playmusic(); }
Instance of Symbol 203 MovieClip in Frame 23
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 32
setup(); stop();
Frame 34
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 41
stop();
Frame 42
function gomain() { _root.state = "start again"; gotoAndPlay (8); } gameScene = "CREDITS"; playmusic();
Frame 54
stop();
Frame 55
function gomain() { _root.state = "start again"; gotoAndPlay (8); } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gameScene = "HOW TO PLAY"; playmusic();
Frame 63
stop();
Frame 64
if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } storage.data.uptolevel = 1; level = 1; gameScene = "GAME FINISHED"; playmusic();
Frame 78
stop();
Symbol 9 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 9 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 MovieClip Frame 1
stop();
Symbol 24 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 38 MovieClip Frame 12
stop();
Symbol 44 MovieClip [shrinkPower] Frame 31
removeMovieClip(this);
Symbol 46 MovieClip [spiralPower] Frame 31
removeMovieClip(this);
Symbol 48 MovieClip [starPower] Frame 31
removeMovieClip(this);
Symbol 50 MovieClip [stunPower] Frame 31
removeMovieClip(this);
Symbol 54 MovieClip [ready_announce] Frame 76
removeMovieClip(this);
Symbol 59 Button
on (release) { _root.pausebtnpress(); }
Symbol 60 MovieClip [paused_clip] Frame 30
stop();
Symbol 63 MovieClip [lifelost] Frame 80
_root.state = "start again"; removeMovieClip(this);
Symbol 66 MovieClip [level_announce] Frame 77
_root.state = "playing"; removeMovieClip(this);
Symbol 77 MovieClip Frame 1
stop();
Symbol 82 MovieClip [level_complete] Frame 76
removeMovieClip(this);
Symbol 87 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 92 MovieClip [player] Frame 1
Symbol 101 MovieClip [levelTarget] Frame 15
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
_root.stop();
Symbol 121 MovieClip Frame 75
_root.play();
Symbol 135 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }
Symbol 138 Button
on (release) { _root.play(); }
Symbol 147 Button
on (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }
Symbol 148 MovieClip Frame 1
stop();
Symbol 159 Button
on (release) { gotoAndPlay (42); }
Symbol 165 Button
on (release) { gotoAndPlay (55); }
Symbol 170 MovieClip Frame 23
stop();
Symbol 171 Button
on (press) { _root.musicoff(); this.over.play(); }
Symbol 174 Button
on (press) { _root.musicon(); this.over.play(); }
Symbol 175 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 186 Button
on (release) { _root.resetlevel(); }
Symbol 194 Button
on (press) { _root.playgame(); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 236 Button
on (release) { _root.state = "start again"; gotoAndPlay (8); }
Symbol 243 Button
on (release) { getURL ("http://www.terrypaton.com", "_blank"); }
Symbol 244 Button
on (release) { _root.gomain(); }
Symbol 256 Button
on (release) { gotoAndPlay (8); }

Library Items

Symbol 1 GraphicUsed by:2  Timeline
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5 59  Timeline
Symbol 5 MovieClipUses:4Used by:9
Symbol 6 GraphicUsed by:9
Symbol 7 FontUsed by:8 126 127 130 131 132 136 137 140 142 143 151
Symbol 8 EditableTextUses:7Used by:9
Symbol 9 MovieClipUses:5 6 8Used by:Timeline
Symbol 10 FontUsed by:11 52 64 80 155 157 161 163 166 167 168 172 173 177 178 182 183 184 187 189 191 192 209 213 214 215 223 225 226 227 228 229 231 234 237 238 239 246 247 248 249 250 251 252 253 255 257 258 259 260
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:114
Symbol 13 FontUsed by:14 15 16 17 18 19 20 21 22 56 57 62 232
Symbol 14 TextUses:13Used by:23
Symbol 15 TextUses:13Used by:23
Symbol 16 TextUses:13Used by:23
Symbol 17 TextUses:13Used by:23
Symbol 18 TextUses:13Used by:23
Symbol 19 TextUses:13Used by:23
Symbol 20 TextUses:13Used by:23
Symbol 21 TextUses:13Used by:23
Symbol 22 TextUses:13Used by:23
Symbol 23 MovieClipUses:14 15 16 17 18 19 20 21 22Used by:24
Symbol 24 MovieClip [tell_player]Uses:23Used by:114
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [trail]Uses:26Used by:114  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [playerbody2]Uses:28Used by:114
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [playerbody1]Uses:30Used by:114  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:92 114
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:42 78 88
Symbol 36 GraphicUsed by:42  Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:42
Symbol 39 GraphicUsed by:42  Timeline
Symbol 40 GraphicUsed by:42  Timeline
Symbol 41 GraphicUsed by:42  Timeline
Symbol 42 MovieClip [powerUp]Uses:35 36 38 39 40 41Used by:114
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [shrinkPower]Uses:43Used by:114
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [spiralPower]Uses:45Used by:114
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [starPower]Uses:47Used by:114
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [stunPower]Uses:49Used by:114
Symbol 51 GraphicUsed by:53 65
Symbol 52 TextUses:10Used by:53
Symbol 53 MovieClipUses:51 52Used by:54
Symbol 54 MovieClip [ready_announce]Uses:53Used by:114
Symbol 55 GraphicUsed by:60
Symbol 56 TextUses:13Used by:60
Symbol 57 TextUses:13Used by:60
Symbol 58 SoundUsed by:59 135 138 159 165 171 174 186 194 236 244 256
Symbol 59 ButtonUses:4 58Used by:60
Symbol 60 MovieClip [paused_clip]Uses:55 56 57 59Used by:114
Symbol 61 GraphicUsed by:63
Symbol 62 TextUses:13Used by:63
Symbol 63 MovieClip [lifelost]Uses:61 62Used by:114
Symbol 64 EditableTextUses:10Used by:65
Symbol 65 MovieClipUses:51 64Used by:66
Symbol 66 MovieClip [level_announce]Uses:65Used by:114
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [flyingBlobs]Uses:67 68 69 70 71Used by:114
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:74 75 76Used by:78
Symbol 78 MovieClip [enemy2]Uses:73 35 77Used by:114  Timeline
Symbol 79 GraphicUsed by:81
Symbol 80 TextUses:10Used by:81
Symbol 81 MovieClipUses:79 80Used by:82
Symbol 82 MovieClip [level_complete]Uses:81Used by:114
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:88
Symbol 88 MovieClip [enemy1]Uses:83 35 87Used by:114  Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip [player]Uses:90 33 91Used by:114  Timeline
Symbol 93 GraphicUsed by:101
Symbol 94 ShapeTweeningUsed by:99
Symbol 95 ShapeTweeningUsed by:99
Symbol 96 ShapeTweeningUsed by:99
Symbol 97 ShapeTweeningUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:94 95 96 97 98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [levelTarget]Uses:93 99 100Used by:114  Timeline
Symbol 102 Sound [sound1]Used by:114
Symbol 103 Sound [sound2]Used by:114
Symbol 104 Sound [sound3]Used by:114
Symbol 105 Sound [sound4]Used by:114
Symbol 106 Sound [sound5]Used by:114
Symbol 107 Sound [sound6]Used by:114
Symbol 108 Sound [sound7]Used by:114
Symbol 109 Sound [sound8]Used by:114
Symbol 110 Sound [sound9]Used by:114
Symbol 111 Sound [sound10]Used by:114
Symbol 112 Sound [extralife_snd]Used by:114
Symbol 113 Sound [intromusic]Used by:114
Symbol 114 MovieClipUses:12 24 27 29 31 33 42 44 46 48 50 54 60 63 66 72 78 82 88 92 101 102 103 104 105 106 107 108 109 110 111 112 113Used by:Timeline
Symbol 115 GraphicUsed by:121 148 224
Symbol 116 GraphicUsed by:121
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:121
Symbol 119 GraphicUsed by:121
Symbol 120 SoundUsed by:121
Symbol 121 MovieClipUses:115 116 118 119 120 SS1Used by:Timeline
Symbol 122 GraphicUsed by:148
Symbol 123 GraphicUsed by:148
Symbol 124 FontUsed by:125 128 129 141 144 145
Symbol 125 EditableTextUses:124Used by:148
Symbol 126 EditableTextUses:7Used by:148
Symbol 127 EditableTextUses:7Used by:148
Symbol 128 EditableTextUses:124Used by:148
Symbol 129 EditableTextUses:124Used by:148
Symbol 130 EditableTextUses:7Used by:148
Symbol 131 EditableTextUses:7Used by:135
Symbol 132 EditableTextUses:7Used by:135
Symbol 133 GraphicUsed by:135 138
Symbol 134 SoundUsed by:135 138 159 165 171 174 186 194 236 244 256
Symbol 135 ButtonUses:131 132 133 134 58Used by:148
Symbol 136 EditableTextUses:7Used by:138
Symbol 137 EditableTextUses:7Used by:138
Symbol 138 ButtonUses:136 137 133 134 58Used by:148
Symbol 139 GraphicUsed by:148
Symbol 140 EditableTextUses:7Used by:148
Symbol 141 EditableTextUses:124Used by:148
Symbol 142 EditableTextUses:7Used by:148
Symbol 143 EditableTextUses:7Used by:148
Symbol 144 EditableTextUses:124Used by:147
Symbol 145 EditableTextUses:124Used by:147
Symbol 146 GraphicUsed by:147 171 174 243  Timeline
Symbol 147 ButtonUses:144 145 146Used by:148
Symbol 148 MovieClipUses:122 115 123 125 126 127 128 129 130 135 138 139 140 141 142 143 147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 EditableTextUses:7Used by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:159
Symbol 155 TextUses:10Used by:159
Symbol 156 GraphicUsed by:159
Symbol 157 TextUses:10Used by:159
Symbol 158 GraphicUsed by:159
Symbol 159 ButtonUses:154 155 156 157 158 134 58Used by:Timeline
Symbol 160 GraphicUsed by:165
Symbol 161 TextUses:10Used by:165
Symbol 162 GraphicUsed by:165
Symbol 163 TextUses:10Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:160 161 162 163 164 134 58Used by:Timeline
Symbol 166 TextUses:10Used by:176
Symbol 167 TextUses:10Used by:175
Symbol 168 TextUses:10Used by:175
Symbol 169 GraphicUsed by:170 171 174
Symbol 170 MovieClipUses:169Used by:171 174 236 244 256
Symbol 171 ButtonUses:170 146 169 134 58Used by:175
Symbol 172 TextUses:10Used by:175
Symbol 173 TextUses:10Used by:175
Symbol 174 ButtonUses:170 146 169 134 58Used by:175
Symbol 175 MovieClipUses:167 168 171 172 173 174Used by:176
Symbol 176 MovieClipUses:166 175Used by:Timeline
Symbol 177 EditableTextUses:10Used by:Timeline
Symbol 178 EditableTextUses:10Used by:Timeline
Symbol 179 GraphicUsed by:188
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:188
Symbol 182 TextUses:10Used by:188
Symbol 183 TextUses:10Used by:186
Symbol 184 TextUses:10Used by:186
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:183 184 185 134 58Used by:188
Symbol 187 EditableTextUses:10Used by:188
Symbol 188 MovieClipUses:179 181 182 186 187Used by:Timeline
Symbol 189 EditableTextUses:10Used by:Timeline
Symbol 190 GraphicUsed by:196
Symbol 191 TextUses:10Used by:194
Symbol 192 TextUses:10Used by:194
Symbol 193 GraphicUsed by:194
Symbol 194 ButtonUses:191 192 193 134 58Used by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:190 195Used by:Timeline
Symbol 197 ShapeTweeningUsed by:200
Symbol 198 ShapeTweeningUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:197 198 199Used by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:Timeline
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:Timeline
Symbol 206 FontUsed by:207
Symbol 207 TextUses:206Used by:208
Symbol 208 MovieClipUses:207Used by:Timeline
Symbol 209 EditableTextUses:10Used by:210
Symbol 210 MovieClipUses:209Used by:212
Symbol 211 SoundUsed by:212
Symbol 212 MovieClipUses:210 211Used by:Timeline
Symbol 213 TextUses:10Used by:Timeline
Symbol 214 EditableTextUses:10Used by:Timeline
Symbol 215 TextUses:10Used by:Timeline
Symbol 216 GraphicUsed by:222
Symbol 217 GraphicUsed by:222
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:222
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:216 217 219 221Used by:Timeline
Symbol 223 TextUses:10Used by:Timeline
Symbol 224 MovieClipUses:115Used by:Timeline
Symbol 225 TextUses:10Used by:Timeline
Symbol 226 TextUses:10Used by:Timeline
Symbol 227 TextUses:10Used by:Timeline
Symbol 228 EditableTextUses:10Used by:230
Symbol 229 TextUses:10Used by:230
Symbol 230 MovieClipUses:228 229Used by:Timeline
Symbol 231 EditableTextUses:10Used by:233
Symbol 232 TextUses:13Used by:233
Symbol 233 MovieClipUses:231 232Used by:Timeline
Symbol 234 TextUses:10Used by:236 244 256
Symbol 235 GraphicUsed by:236 244 256
Symbol 236 ButtonUses:234 170 235 134 58Used by:Timeline
Symbol 237 EditableTextUses:10Used by:Timeline
Symbol 238 TextUses:10Used by:Timeline
Symbol 239 EditableTextUses:10Used by:Timeline
Symbol 240 FontUsed by:241 242
Symbol 241 TextUses:240Used by:243
Symbol 242 TextUses:240Used by:243
Symbol 243 ButtonUses:241 242 146Used by:Timeline
Symbol 244 ButtonUses:234 170 235 134 58Used by:Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 EditableTextUses:10Used by:Timeline
Symbol 247 TextUses:10Used by:Timeline
Symbol 248 TextUses:10Used by:Timeline
Symbol 249 TextUses:10Used by:Timeline
Symbol 250 TextUses:10Used by:Timeline
Symbol 251 TextUses:10Used by:Timeline
Symbol 252 TextUses:10Used by:Timeline
Symbol 253 TextUses:10Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 TextUses:10Used by:Timeline
Symbol 256 ButtonUses:234 170 235 134 58Used by:Timeline
Symbol 257 TextUses:10Used by:Timeline
Symbol 258 TextUses:10Used by:Timeline
Symbol 259 TextUses:10Used by:Timeline
Symbol 260 EditableTextUses:10Used by:Timeline
Streaming Sound 1Used by:Symbol 121 MovieClip

Instance Names

"flyingBlob_holder"Frame 8Symbol 152 MovieClip
"options"Frame 8Symbol 176 MovieClip
"resetclip"Frame 8Symbol 188 MovieClip
"playcont"Frame 8Symbol 196 MovieClip
"flyingBlob_holder2"Frame 8Symbol 152 MovieClip
"background"Frame 23Symbol 200 MovieClip
"enemyHolder"Frame 23Symbol 205 MovieClip
"trailHolder"Frame 23Symbol 208 MovieClip
"playerscore"Frame 23Symbol 212 MovieClip
"energyBar"Frame 23Symbol 222 MovieClip
"background"Frame 33Symbol 200 MovieClip
"newscore"Frame 33Symbol 230 MovieClip
"newlevel"Frame 33Symbol 233 MovieClip
"background"Frame 42Symbol 200 MovieClip
"background"Frame 55Symbol 200 MovieClip
"background"Frame 64Symbol 200 MovieClip
"bar"Symbol 9 MovieClip Frame 1Symbol 5 MovieClip
"clip"Symbol 24 MovieClip [tell_player] Frame 1Symbol 23 MovieClip
"clip"Symbol 42 MovieClip [powerUp] Frame 1Symbol 35 MovieClip
"clip"Symbol 78 MovieClip [enemy2] Frame 1Symbol 35 MovieClip
"body"Symbol 78 MovieClip [enemy2] Frame 1Symbol 77 MovieClip
"clip"Symbol 88 MovieClip [enemy1] Frame 1Symbol 35 MovieClip
"itemCollected_clip"Symbol 92 MovieClip [player] Frame 1Symbol 90 MovieClip
"playerTail"Symbol 92 MovieClip [player] Frame 1Symbol 33 MovieClip
"playerTail2"Symbol 92 MovieClip [player] Frame 1Symbol 33 MovieClip
"on_off"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"resetclip"Symbol 188 MovieClip Frame 1Symbol 181 MovieClip
"reset_btn"Symbol 188 MovieClip Frame 1Symbol 186 Button
"energyBar_Bar"Symbol 222 MovieClip Frame 1Symbol 219 MovieClip
"energyLoss"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 3Symbol 24 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 3Symbol 29 as "playerbody2"
ExportAssets (56)Timeline Frame 3Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 3Symbol 42 as "powerUp"
ExportAssets (56)Timeline Frame 3Symbol 44 as "shrinkPower"
ExportAssets (56)Timeline Frame 3Symbol 46 as "spiralPower"
ExportAssets (56)Timeline Frame 3Symbol 48 as "starPower"
ExportAssets (56)Timeline Frame 3Symbol 50 as "stunPower"
ExportAssets (56)Timeline Frame 3Symbol 54 as "ready_announce"
ExportAssets (56)Timeline Frame 3Symbol 60 as "paused_clip"
ExportAssets (56)Timeline Frame 3Symbol 63 as "lifelost"
ExportAssets (56)Timeline Frame 3Symbol 66 as "level_announce"
ExportAssets (56)Timeline Frame 3Symbol 72 as "flyingBlobs"
ExportAssets (56)Timeline Frame 3Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 3Symbol 82 as "level_complete"
ExportAssets (56)Timeline Frame 3Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 3Symbol 92 as "player"
ExportAssets (56)Timeline Frame 3Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 3Symbol 102 as "sound1"
ExportAssets (56)Timeline Frame 3Symbol 103 as "sound2"
ExportAssets (56)Timeline Frame 3Symbol 104 as "sound3"
ExportAssets (56)Timeline Frame 3Symbol 105 as "sound4"
ExportAssets (56)Timeline Frame 3Symbol 106 as "sound5"
ExportAssets (56)Timeline Frame 3Symbol 107 as "sound6"
ExportAssets (56)Timeline Frame 3Symbol 108 as "sound7"
ExportAssets (56)Timeline Frame 3Symbol 109 as "sound8"
ExportAssets (56)Timeline Frame 3Symbol 110 as "sound9"
ExportAssets (56)Timeline Frame 3Symbol 111 as "sound10"
ExportAssets (56)Timeline Frame 3Symbol 112 as "extralife_snd"
ExportAssets (56)Timeline Frame 3Symbol 113 as "intromusic"
ExportAssets (56)Timeline Frame 23Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 24Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 25Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 26Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 27Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 28Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 29Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 30Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 31Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 32Symbol 27 as "trail"
ExportAssets (56)Timeline Frame 33Symbol 92 as "player"
ExportAssets (56)Timeline Frame 33Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 34Symbol 92 as "player"
ExportAssets (56)Timeline Frame 34Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 35Symbol 92 as "player"
ExportAssets (56)Timeline Frame 35Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 36Symbol 92 as "player"
ExportAssets (56)Timeline Frame 36Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 37Symbol 92 as "player"
ExportAssets (56)Timeline Frame 37Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 38Symbol 92 as "player"
ExportAssets (56)Timeline Frame 38Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 39Symbol 92 as "player"
ExportAssets (56)Timeline Frame 39Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 40Symbol 92 as "player"
ExportAssets (56)Timeline Frame 40Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 41Symbol 92 as "player"
ExportAssets (56)Timeline Frame 41Symbol 31 as "playerbody1"
ExportAssets (56)Timeline Frame 55Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 55Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 55Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 56Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 56Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 56Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 57Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 57Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 57Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 58Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 58Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 58Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 59Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 59Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 59Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 60Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 60Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 60Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 61Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 61Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 61Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 62Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 62Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 62Symbol 101 as "levelTarget"
ExportAssets (56)Timeline Frame 63Symbol 88 as "enemy1"
ExportAssets (56)Timeline Frame 63Symbol 78 as "enemy2"
ExportAssets (56)Timeline Frame 63Symbol 101 as "levelTarget"

Dynamic Text Variables

PercentLoadedSymbol 8 EditableText"000"
_root.levelannSymbol 64 EditableText"Level 50"
_root.flashVersionsNeededSymbol 128 EditableText"7"
_root.flashVersionsinstalledSymbol 129 EditableText"7"
_root.legalDomainSymbol 141 EditableText"_root.legalDomain"
_root.authorContactSymbol 144 EditableText"_root.authorContact"
_root.authorContactSymbol 145 EditableText"_root.authorContact"
_root.gameDescSymbol 177 EditableText"GAME synopsis"
_root.vNumSymbol 178 EditableText"Version Number"
_root.yourhighSymbol 187 EditableText"-"
_root.gameTitleSymbol 189 EditableText"title"
_root.scoreSymbol 209 EditableText"0"
remainObjectsSymbol 214 EditableText"00"
_root.scoreSymbol 228 EditableText"000000"
_root.levelSymbol 231 EditableText"000"
_root.gameTitleSymbol 237 EditableText"title"
_root.authorNameSymbol 239 EditableText"author name"
_root.gameTitleSymbol 246 EditableText"title"
_root.scoreSymbol 260 EditableText"0"




http://swfchan.com/6/27809/info.shtml
Created: 21/5 -2019 03:27:48 Last modified: 21/5 -2019 03:27:48 Server time: 03/05 -2024 19:41:29