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f-Adult-Block-952.swf

This is the info page for
Flash #27818

(Click the ID number above for more basic data on this flash file.)


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Adult Block

<p align="center"><font face="_sans" size="25" color="#ff6600" letterSpacing="0.000000" kerning="0"><a href="http://www.fishadultgames.com" target = "_blank"><b>More Free Sex Games</b></a></font></p>

<p align="center"><font face="_sans" size="25" color="#ff6600" letterSpacing="0.000000" kerning="0"><a href="http://www.fishadultgames.com" target = "_blank"><b>FishAdultGames.Com Presents</b></a></font></p>

fishadultgames.com
Block Game AS

Stage:

Lives:

Score:

Adult Block


<p align="center"><font face="_sans" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.fishadultgames.com" target = "_blank"><b>More Sex Games</b></a><a href="http://www.fishadultgames.com" target = "_blank"> <sbr />FishAdultGames.Com</a></font></p>

Maker: BugMaster
Date: 2004. 12.  24.

1

0

ActionScript [AS1/AS2]

Frame 1
this.stop();
Instance of Symbol 25 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { nextframe = "GAME"; } //component parameters onClipEvent (initialize) { nextframe = "GAME"; }
Frame 2
function DispatchGameData(value, score_play) { var _local1 = _root; if (_local1.dbconnect == "yes") { _local1.score = int(value) + 969696; _local1.score_play = score_play; this.loadVariables((_local1.dir + "game_record.") + _local1.scripttype, "POST"); } } function SoundPlay(name, vol) { var _local1 = vol; _local1 = _local1 / 100; if (snd_vol > 0) { switch (name) { case "ting" : SS1.start(0, 1); SS1.setVolume(this.snd_vol * _local1); return; case "bang" : SS2.start(0, 1); SS2.setVolume(this.snd_vol * _local1); } } } System.useCodePage = true; var score = 0; var snd_vol = 100; var SS1 = new Sound(); SS1.attachSound("ting"); var SS2 = new Sound(); SS2.attachSound("bang"); this.stop();
Instance of Symbol 72 MovieClip "AS" in Frame 2
//component parameters onClipEvent (initialize) { Glife = 3; Depths = 100; BallName = "ball"; BarName = "bar"; } //component parameters onClipEvent (initialize) { Glife = 3; Depths = 100; BallName = "ball"; BarName = "bar"; }
Symbol 14 MovieClip [bonus] Frame 1
v = true; this.onEnterFrame = function () { var _local1 = this; if (_local1.v == true) { if (_local1._name != "TMP") { _local1._y = _local1._y + 5; } if (_local1.hitTest(_parent.bar)) { _local1.v = false; } if (_local1._y > 450) { _local1.removeMovieClip(); } } else { _local1._y = _local1._y + 2; _local1._alpha = _local1._alpha - 10; if (_local1._alpha < 30) { _parent.bar.gotoAndStop(_local1._currentframe); _local1.removeMovieClip(); } } }; this.stop();
Symbol 19 MovieClip [block] Frame 1
stop();
Symbol 25 MovieClip Frame 1
function display_one(num) { var _local2 = num; var _local1 = this.attachMovie("loadingone", "one" + _local2, -_local2); _local1._rotation = (15 * _local2) - 90; var _local3 = (_local1._rotation * 3.141593) / 180; _local1._x = 125 * Math.cos(_local3); _local1._y = 125 * Math.sin(_local3); } this.per = 0; this.num = 0; this.f = 0; this.onEnterFrame = function () { var _local1 = this; if (_local1.per >= 100) { _local1.f++; if (_local1.f == 10) { _parent.gotoAndPlay(_local1.nextframe); } } else { _local1.per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _local1.BAR._xscale = _local1.per; _local1.TXT = _local1.per + "% Load"; } _local1.B2._rotation = _local1.B2._rotation + 4; }; this.stop();
Symbol 31 MovieClip Frame 1
this._visible = false; this.stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 54 MovieClip Frame 2
stop();
Symbol 54 MovieClip Frame 3
stop();
Symbol 54 MovieClip Frame 4
stop();
Symbol 54 MovieClip Frame 5
stop();
Symbol 54 MovieClip Frame 6
stop();
Symbol 54 MovieClip Frame 7
stop();
Symbol 54 MovieClip Frame 8
stop();
Symbol 54 MovieClip Frame 9
stop();
Symbol 54 MovieClip Frame 10
stop();
Symbol 54 MovieClip Frame 11
stop();
Symbol 54 MovieClip Frame 12
stop();
Symbol 58 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
this.stop();
Symbol 68 MovieClip Frame 1
this.stop();
Symbol 72 MovieClip Frame 1
function Setup_Ball() { var _local2 = _parent; var _local3 = this; ballMC.speedX = 4; ballMC.speedY = -8; ballMC.move = false; ballMC._x = _local3.barMC._x; ballMC._y = _local3.barMC._y - 13; ballMC._xscale = 100; ballMC._yscale = 100; _local3.barMC.gotoAndStop(1); var _local1 = 1; while (_local1 <= 4) { if (ballNum >= _local1) { _local2.TOOL["B" + _local1]._visible = true; } else { _local2.TOOL["B" + _local1]._visible = false; } _local1++; } _local3.barMC.gotoAndStop(1); } function Setup_Block() { var _local2 = this; var _local3 = _parent; _local2.Max = 0; _local2.blockNum = 0; _local2.blockMax = 0; var b = 0; while (b < 7) { var _local1 = 0; while (_local1 < 10) { MC = _local3.attachMovie("block", "block" + _local2.Max, _local2.Depths + _local2.Max); MC._x = ((_local1 * mc._width) + _local3.TOOL._x) + 10; MC._y = ((b * mc._height) + _local3.TOOL._y) + 40; MC.num = 0; MC._visible = false; _local2.Max++; _local1++; } b++; } } function Game_Stage() { var _local3 = this; var _local2 = _parent; _local3.Max = 0; _local3.blockNum = 0; _local3.blockMax = 0; var b = 0; while (b < 7) { var _local1 = 0; while (_local1 < 10) { MC = _local2["block" + _local3.Max]; v = _local3.blockArr[_local3.Gstage][2].substr(_local3.Max, 1); if (v == "F") { MC.num = 0; MC._visible = false; } else if (v == "E") { MC.num = 5; MC.gotoAndStop(v); MC._visible = true; _local3.blockMax++; } else if (v == "A") { MC.num = 3; MC.gotoAndStop(v); MC._visible = true; _local3.blockMax++; } else { MC.num = 1; MC.gotoAndStop(int(v) + 1); MC._visible = true; _local3.blockMax++; } _local3.Max++; _local1++; } b++; } _local2.TOOL.swapDepths(60000); _local2.BACK.f = 0; _local2.BACK.loading = false; _local2.BACK.onEnterFrame = function () { var _local1 = this; if ((_local1.loading == true) && (_local1.IMG.getBytesLoaded() == _local1.IMG.getBytesTotal())) { _local1.f++; if (_local1.f > 1) { _local1.IMG._x = 0; _local1.IMG._y = 0; _local1.IMG._width = 400; _local1.IMG._height = 400; _local1.IMG._alpha = 100; _local1.loading = false; _local1.f = 0; } } }; _local2.BACK.loading = true; _local2.BACK.IMG._x = 500; _local2.BACK.IMG._y = 0; _local3.Gstage++; if (_local3.Gstage <= 12) { _local2.BACK.gotoAndStop(_local3.Gstage); } else { _local2.BACK.gotoAndStop(Math.round(Math.random() * 10) + 1); } if (_local3.Gstage > 20) { _local3.Gstage = 1; _local3.Gloop++; } _local2.TOOL.STAGE = _local3.Gstage; var i = 0; while (i < _local3.bonusMax) { _local2["bonus" + i].removeMovieClip(); i++; } var i = 0; while (i < _local3.bombMax) { _local2["bomb" + i].removeMovieClip(); i++; } Setup_Ball(); } function MsDown() { var _local2 = _parent; var _local3 = this; if (gameplay == true) { if (ballMC.move == true) { if (_local2.bar._currentframe == 4) { var MC = _local2.attachMovie("bomb", "bomb" + _local3.bombNum, (_local3.Depths + 300) + _local3.bombNum); MC._x = _local3.barMC._x; MC._y = _local3.barMC._y; MC.onEnterFrame = function () { var _local2 = _parent; var _local3 = this; _local3._y = _local3._y - 8; if (_local3._y < -10) { _local3.removeMovieClip(); } else { var _local1 = 0; while (_local1 < _local2.AS.Max) { if ((_local2["block" + _local1]._visible == true) && (_local3.hitTest(_local2["block" + _local1]))) { _local2.AS.BlockCheck(_local2["block" + _local1]); _local3.removeMovieClip(); } _local1++; } } }; _local3.bombNum++; if (_local3.bombNum >= _local3.bombMax) { bombNum = 0; } } } else { ballMC.move = true; } } } function Game_Check() { } function Move_Ball() { var _local1 = this; var _local2 = _parent; var tx = _local1.barMC._x; var _local3 = (_local2._xmouse - _local1.barMC._x) / 2; if ((_local3 <= -1) || (_local3 >= 1)) { _local1.barMC._x = _local1.barMC._x + _local3; } barX1 = (_local2.TOOL._x + (_local1.barMC._width / 2)) + 10; barX2 = (_local2.TOOL._x - (_local1.barMC._width / 2)) + 410; if (_local1.barMC._x < barX1) { _local1.barMC._x = barX1; } if (_local1.barMC._x > barX2) { _local1.barMC._x = barX2; } if (ballMC.move == true) { ballMC.speedX = ballMC.speedX * 1.0001; ballMC.speedY = ballMC.speedY * 1.0001; } if (ballMC.move == true) { ballMC._x = ballMC._x + ballMC.speedX; ballMC._y = ballMC._y + ballMC.speedY; } else { ballMC._x = ballMC._x + (_local1.barMC._x - tx); } } function Game_Play() { var _local2 = _parent; var _local3 = this; x1 = (_local2.TOOL._x + (ballMC._width / 2)) + 10; x2 = (_local2.TOOL._x - (ballMC._width / 2)) + 410; y1 = (_local2.TOOL._y + (ballMC._height / 2)) + 10; y2 = (_local2.TOOL._y - (ballMC._height / 2)) + 410; if (ballMC._x < x1) { ballMC._x = x1; ballMC.speedX = ballMC.speedX * -1; } if (ballMC._x > x2) { ballMC._x = x2; ballMC.speedX = ballMC.speedX * -1; } if (ballMC._y < y1) { ballMC._y = y1; ballMC.speedY = ballMC.speedY * -1; } if (ballMC._y > (y2 + 100)) { ballNum--; Setup_Ball(); if (ballNum < 0) { Game_Over(); } } if ((_local3.ballMC.move == true) && (ballMC.hitTest(_local3.barMC))) { a = ballMC.speedX; b = ballMC.speedY; i = 0; while (i < 30) { a = a / 2; b = b / 2; ballMC._x = ballMC._x - a; ballMC._y = ballMC._y - b; if (!ballMC.hitTest(_local3.barMC)) { break; } i++; } ballMC.speedX = (ballMC._x - _local3.barMC._x) / 4; ballMC.speedY = ballMC.speedY - (ballMC.speedY * 2); if (_local3.barMC._currentframe == 5) { _local3.ballMC._y = _local3.barMC._y - 13; _local3.ballMC.move = false; } else { _local3.barMC.B1.play(); _local3.barMC.B2.play(); _local2.SoundPlay("ting", 100); } } var _local1 = 0; while (_local1 < _local3.Max) { if ((_local2["block" + _local1]._visible == true) && (_local2["block" + _local1].hitTest(ballMC))) { a = ballMC.speedX; b = ballMC.speedY; i = 0; while (i < 30) { a = a / 2; b = b / 2; ballMC._x = ballMC._x - a; ballMC._y = ballMC._y - b; if (!_local2["block" + _local1].hitTest(ballMC)) { break; } i++; } _local3.BlockCheck(_local2["block" + _local1]); ballMC.speedY = ballMC.speedY - (ballMC.speedY * 2); } _local1++; } Game_Check(); } function BlockCheck(tMC) { var _local1 = this; var _local2 = tMC; var _local3 = _parent; if (_local2.num > 1) { _local3.TOOL.SCORE = _local3.TOOL.SCORE + 50; _local2.num--; _local3.SoundPlay("ting", 100); } else { _local3.TOOL.SCORE = _local3.TOOL.SCORE + 100; _local2.num = 0; _local2._visible = false; _local3.SoundPlay("ting", 100); if (random(_local1.bonusRand) == 0) { MC = _local3.attachMovie("bonus", "bonus" + _local1.bonusNum, (_local1.Depths + 200) + _local1.bonusNum); MC._x = _local2._x + int(_local2._width / 2); MC._y = _local2._y + int(_local2._height / 2); MC.gotoAndStop(random(_local1.bonusKind) + 1); _local1.bonusNum++; if (_local1.bonusNum > _local1.bonusMax) { _local1.bonusNum = 0; } } _local1.blockNum++; if (_local1.blockNum >= _local1.blockMax) { gameplay = true; ballMC.move = false; Game_Stage(); } } } function Game_Start() { _parent.TOOL.SCORE = 0; gameplay = true; this.Gstage = 0; this.Gloop = 0; ballNum = 4; Game_Stage(); } function Game_Over() { var _local1 = _parent; ballMC.move = false; gameplay = false; _local1.TOOL.startbutton._visible = true; _local1.DispatchGameData(_local1.TOOL.SCORE, (("Loop " + this.Gloop) + ", Stage ") + this.Gstage); } var blockArr = [[1, "Classic 1", "FFFFFFFFFFFFFFFFFFFFAAAAAAAAAA6666666666333333333322222222220000000000FFFFFFFFFF"], [2, "Ghost", "FF77777FFFF7777777FFF7227227FFF7297297FFF7297297FFF7777777FFF7A7A7A7FFFAFAFAFAFF"], [3, "Coffee cup (!)", "FAA9A9AFFFFFA9AAFFFFFFFA9FFFFFF444444FFFF45556444FF455564F4FF4666644FFFF4444FFFF"], [4, "Eee", "F555FFFFFE44445FFFEF444445F99FF2444459099292929999929292999FF2A2A2AFFFFFAFAFFAFF"], [5, "Classic 2 (squares)", "FFFFFFFFFFFAAAFFAAAFF012FF678FF120FF786FF201FF867FF012FF678FF120FF786FFAAAFFAAAF"], [6, "Eubble Eobble", "FF1F1F1F1FF1E1E1E1FF1E3333553FF13333593F1E3333333FF13333399F1E3333333FF1AAAAAAAF"], [7, "Super Sprint", "FF000000FFF99000099FF99044099FFF045540FFFF000000FFF990AA099FF9A2222A9FF9A2222A9F"], [8, "Arkanoid", "FFFFFFFFFFFFFFFFA9FFFFFFFF99FFFFFFFFFFFFFE1AAAAE1FE104444100100AAAA100F00999900F"], [9, "Classic 3 (gold lines)", "FFFFFFFFFFF01234567FFEEEEEEEEFFFFFFFFFFFF01234567FFEEEEEEEEFFFFFFFFFFFAAAAAAAAAA"], [10, "Pacman", "FFFEEEEEFFFFE19911EFFE119911FFFE11111FFFFE11111FFFFE111111FFFFE11111EFFFFEEEEEFF"], [11, "R-Type", "FFFF555FFFFAAA66655FAEEA666665AAAA666665AEEEE66665AAAAAA666FF9AAA9AFFF9F9FF999EF"], [12, "Asteroids", "F3FFA9FF3FFAFFA9FFAFFFFAA99FFFFFFAA99FFFFFAA1199FFFFA1EE19FFFFFA119FFFFFFFA9FFFF"], [13, "Classic 4 (staggered rows)", "8F7F6F4F3FAFAFAFAFAFF8F7F6F4F3FAFAFAFAFA0F8F7F6F4FEFEFEFEFEFF0F8F7F6F4FEFEFEFEFE"], [14, "Chuck Yeager", "FFFFAAFFFFFFF995AFFFFF9A55AFFFFFFA99AFFFAEAA99AAEAFAAA99AAAFFFFFAAF9FFFFFFF99FFF"], [15, "Commando", "FFFF33FFFFFFF3333F9FFFFE33E9FFFF33EE33FFFFE3333EFFFFF3333FFFFFFEE33FFFFFFFFEEFFF"], [16, "Umbrella", "FFF0236FFFF00223366F00022336660002233666FFFFAAFFFFFFFFAAFFFFFFEFEEFFFFFFFEEFFFFF"], [17, "Classic 5 (labyrinth)", "EEEEEEEEEEE1FE1FF1FEE2FE2FF2FEE3FE3FE3FEE4FE4FE4FEE5FF5FE5FEE6FF6FE6FEEEEEEEEFFE"], [18, "Tie-fighter", "FFEFFFFEFFFEFFAAFFEFFEFA99AFEFFEAA99AAEFFEAA99AAEFFEFA99AFEFFEFFAAFFEFFFEFFFFEFF"], [19, "Centipede", "F22F22FFFF233244222F233E44E552F2EF22E552FFFFEEF22FFFFE772662FFFE772662FFFFEEFEEF"], [20, "Elack box", "E2E2E2E2EE299999999EE92E2E2E9229E999929EE929999E9229E2E2E29EE9999999922E2E2E2E2E"]]; ballMC = _parent[this.BallName]; barMC = _parent[this.BarName]; Max = 0; blockNum = 0; blockMax = 0; bonusNum = 0; bonusMax = 20; bonusKind = 5; bonusRand = 6; ballNum = 0; ballMax = 20; bombNum = 0; bombMax = 20; Gstage = 0; Gloop = 0; gameplay = false; Setup_Ball(); Setup_Block(); Game_Stage(); this.onMouseDown = MsDown; this.onEnterFrame = function () { if (gameplay == true) { this.Move_Ball(); this.Game_Play(); } }; this._visible = false; this.stop();
Symbol 82 MovieClip Frame 1
function getFrame(MC) { var _local1 = this; f++; te = getTimer(); t = te - ts; if (t >= 1000) { if (_local1._currentframe == 1) { _local1.frametxt = ""; } else { _local1.frametxt = f; } f = 0; ts = te; } } function checkKey() { var _local1 = this; var _local2 = Key.getAscii(); if (Key.isDown(16) && ((_local2 == 86) || (_local2 == 118))) { if (_local1._currentframe == 1) { _local1.gotoAndStop(2); } else { _local1.gotoAndStop(1); } } } this.stop(); f = 0; ts = getTimer();
Symbol 87 Button
on (release) { _parent.AS.Game_Start(); this.startbutton._visible = false; }
Symbol 90 MovieClip Frame 1
stop();
Instance of Symbol 82 MovieClip "BUGMASTER" in Symbol 90 MovieClip Frame 1
onClipEvent (enterFrame) { this.getFrame(); } onClipEvent (keyDown) { this.checkKey(); }

Library Items

Symbol 1 Sound [bang]
Symbol 2 Sound [ting]
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [bomb]Uses:3
Symbol 5 GraphicUsed by:14
Symbol 6 GraphicUsed by:14
Symbol 7 GraphicUsed by:14
Symbol 8 GraphicUsed by:14
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 FontUsed by:12 13
Symbol 12 EditableTextUses:11Used by:14
Symbol 13 EditableTextUses:11Used by:14
Symbol 14 MovieClip [bonus]Uses:5 6 7 8 9 10 12 13
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [block]Uses:15 16 17 18
Symbol 20 MovieClipUsed by:25
Symbol 21 FontUsed by:22 26 27 79 81 88 89
Symbol 22 EditableTextUses:21Used by:25
Symbol 23 FontUsed by:24 74 75 76 77 80
Symbol 24 TextUses:23Used by:25
Symbol 25 MovieClipUses:20 22 24Used by:Timeline
Symbol 26 EditableTextUses:21Used by:Timeline
Symbol 27 EditableTextUses:21Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:54
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:54
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:54
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:54
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:54
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:54
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:54
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:54
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:54
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:54
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:54
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:29 31 33 35 37 39 41 43 45 47 49 51 53Used by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:90  Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:68
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:60 63 64 65 66 67Used by:Timeline
Symbol 69 GraphicUsed by:72
Symbol 70 FontUsed by:71
Symbol 71 EditableTextUses:70Used by:72
Symbol 72 MovieClipUses:69 71Used by:Timeline
Symbol 73 GraphicUsed by:90
Symbol 74 TextUses:23Used by:90
Symbol 75 TextUses:23Used by:90
Symbol 76 TextUses:23Used by:90
Symbol 77 TextUses:23Used by:90
Symbol 78 GraphicUsed by:90
Symbol 79 EditableTextUses:21Used by:82
Symbol 80 EditableTextUses:23Used by:82
Symbol 81 EditableTextUses:21Used by:82
Symbol 82 MovieClipUses:79 80 81Used by:90
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 ButtonUses:83 84 85 86Used by:90
Symbol 88 EditableTextUses:21Used by:90
Symbol 89 EditableTextUses:21Used by:90
Symbol 90 MovieClipUses:73 74 75 76 77 78 82 87 58 88 89Used by:Timeline

Instance Names

"BACK"Frame 2Symbol 54 MovieClip
"ball"Frame 2Symbol 58 MovieClip
"bar"Frame 2Symbol 68 MovieClip
"AS"Frame 2Symbol 72 MovieClip
"TOOL"Frame 2Symbol 90 MovieClip
"B1"Symbol 25 MovieClip Frame 1Symbol 20 MovieClip
"IMG"Symbol 54 MovieClip Frame 1Symbol 31 MovieClip
"BOX"Symbol 68 MovieClip Frame 1Symbol 60 MovieClip
"B1"Symbol 68 MovieClip Frame 1Symbol 63 MovieClip
"B2"Symbol 68 MovieClip Frame 1Symbol 63 MovieClip
"BUGMASTER"Symbol 90 MovieClip Frame 1Symbol 82 MovieClip
"startbutton"Symbol 90 MovieClip Frame 1Symbol 87 Button
"B1"Symbol 90 MovieClip Frame 1Symbol 58 MovieClip
"B2"Symbol 90 MovieClip Frame 1Symbol 58 MovieClip
"B3"Symbol 90 MovieClip Frame 1Symbol 58 MovieClip
"B4"Symbol 90 MovieClip Frame 1Symbol 58 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "bang"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ting"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 14 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 19 as "block"

Labels

"GAME"Frame 2
"A"Symbol 19 MovieClip [block] Frame 11
"E"Symbol 19 MovieClip [block] Frame 12

Dynamic Text Variables

TXTSymbol 22 EditableText"Loading... "
frametxtSymbol 79 EditableText" "
STAGESymbol 88 EditableText"1 "
SCORESymbol 89 EditableText"0 "




http://swfchan.com/6/27818/info.shtml
Created: 21/5 -2019 03:00:59 Last modified: 21/5 -2019 03:00:59 Server time: 29/04 -2024 17:59:02