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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10444517?noj=FRM10444517-9DC" width="1" height="1"></div>

Space Escape.swf

This is the info page for
Flash #27866

(Click the ID number above for more basic data on this flash file.)


Text
MINICLIP.COM INTRO COMPONENT v1.3

Place this component on the top layer of
the second frame, leaving frame 1
completely empty. The silhouette helps
you position the preloader correctly on
your page.

The game is loading (0%)

The game is loading (0%)

Free Games AND ShowS

END GAME

END GAME

ACCELERATION

TOP SPEED

ROTATION

BRAKING

0000

TIME

00

BONUS

00

00

lives

coins

00

level

0000

score

0000

Press CAPS-LOCK to Continue

inSFX

inSFXcontent

inPrefs

NEW GAME

NEW GAME

TIME TRIAL

TIME TRIAL

INSTRUCTIONS

INSTRUCTIONS

SOUND ON

SOUND ON

SOUND OFF

SOUND OFF

CREDITS

CREDITS

CREDITS

ParticleSystem.com

based on a concept by Haydn Ewers

Escape the space maze by guiding your ship through each level as quickly
and safely as you can. Hitting obsticles is certain death, but there are
plenty of extra points / time bonus / power-ups to be had along the way.

Cursor LEFT/RIGHT
Cursor UP
Cursor DOWN/SPACEBAR

NEXT

NEXT

BRAKE

ROTATE

THRUST

ROTATE

BRAKE

SPACEBAR

MENU

MENU

acceleration

rotation

top speed

brake power

less

magic

more

coin

extra life

time bonus

key (blue)

Password

Enter

Enter

0

LOCKED

0

TIME

00:00:00

press UP to continue

press UP to continue

Coins

Time Bonus

Previous Score

000

000

000

x50

Score

000

TIME to BEAT:

0.00

NEW RECORD TIME

NEW RECORD TIME

Time

000

Score

000

000

Lives

Lives Remaining

00

Final Score

000

Score

0000

[Score x Lives]

HIGHSCORES

HIGHSCORES

00

0000

MINICLIP.COM HIGHSCORE COMPONENT v1.26

Place this component on a frame where the
highscores should be displayed. The silhouette
helps you position it correctly on your page.

scoreLocation
gamename
saveScore
scoreIsTime
scoreReversed
negativeScoreAllowed

The absolute path to the
score variable.
Game identifier.
Set to false to only show
the scores and not save score.
Score is based on time -
'00m23s45ms' should be
sent as '2345' (number mustn't
start with a zero).
Score is sorted descending,
time is sorted ascending.
Score can be less than zero.

DAILY

WEEKLY

MONTHLY

THE HIGHSCORES ARE EXCLUSIVELY
AVAILABLE ON MINICLIP.COM

PLAY THIS GAME WITH HIGHSCORES!

PLAY THIS GAME WITH HIGHSCORES!

HIGHSCORES

TIME

000

LEVEL

LEVEL

press UP to try again

press UP to try again

SPACE ESCAPE is based
on an original concept by
Haydn Ewers

ParticleSystem.com

ActionScript [AS1/AS2]

Frame 3
_root.soundOn = true; _root.currentSound = null; function fMoveStars(tx, ty) { var _local3 = tx * 0.2; var _local2 = ty * 0.2; var _local1 = 0; while (_local1 < 4) { pStars[_local1]._x = pStars[_local1]._x - _local3; pStars[_local1]._y = pStars[_local1]._y - _local2; _local1++; } } function fStartGame() { _root.shipType = 1; _root.gotoAndStop("getReady"); } function fTimeString(tNum) { var _local2 = tNum.toString(); var _local3 = false; var tRet = ""; var _local1 = 0; while (_local1 < _local2.length) { if (_local3 == false) { tRet = tRet + _local2.charAt(_local1); if (_local2.charAt(_local1) == ".") { _local3 = _local1; } } else { if (_local1 > (_local3 + 2)) { break; } tRet = tRet + _local2.charAt(_local1); } _local1++; } if (_local3 == false) { tRet = tRet + ".00"; } else if (_local1 <= (_local3 + 2)) { tRet = tRet + "0"; } return(tRet); } pMenuWaitTime = 100; pTimeCount = 0; var pTimes = new Array(); var l = 0; while (l < 15) { pTimes[l] = 0; l++; } stop();
Instance of Symbol 55 MovieClip in Frame 3
onClipEvent (enterFrame) { this.bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.gotoAndStop("loadArrays"); } }
Frame 4
limitsArray = new Array(); limitsArray[0] = new Array(); limitsArray[0][0] = 2.5; limitsArray[0][1] = 15; limitsArray[1] = new Array(); limitsArray[1][0] = 100; limitsArray[1][1] = 400; limitsArray[2] = new Array(); limitsArray[2][0] = 60; limitsArray[2][1] = 250; limitsArray[3] = new Array(); limitsArray[3][0] = 0.87; limitsArray[3][1] = 0.98; shipsArray = new Array(); shipsArray[0] = new Array(); shipsArray[0][0] = 10; shipsArray[0][1] = 150; shipsArray[0][2] = 200; shipsArray[0][3] = 0.98; shipsArray[0][4] = "Swift"; shipsArray[1] = new Array(); shipsArray[1][0] = 8; shipsArray[1][1] = 200; shipsArray[1][2] = 150; shipsArray[1][3] = 0.94; shipsArray[1][4] = "Viper"; shipsArray[2] = new Array(); shipsArray[2][0] = 7.5; shipsArray[2][1] = 350; shipsArray[2][2] = 80; shipsArray[2][3] = 0.92; shipsArray[2][4] = "Wolf"; mapsArray = new Array(); mapsArray[0] = new Array(); mapsArray[0][0] = "cdzyz"; mapsArray[0][1] = 10; mapsArray[0][2] = new Array(450, 850); mapsArray[0][3] = new Array(450, 350); mapsArray[0][4] = new Array(); mapsArray[0][4][0] = new Array("moveTo", 0, 0); mapsArray[0][4][1] = new Array("point", 900, 0); mapsArray[0][4][2] = new Array("point", 900, 1200); mapsArray[0][4][3] = new Array("point", 0, 1200); mapsArray[0][4][4] = new Array("moveTo", 400, 300); mapsArray[0][4][5] = new Array("point", 500, 300); mapsArray[0][4][6] = new Array("point", 500, 900); mapsArray[0][4][7] = new Array("point", 400, 900); mapsArray[0][4][8] = new Array("point", 400, 300); mapsArray[0][5] = new Array(); mapsArray[0][5][0] = new Array("chomp", 450, 600, 90, 50, 100, 50, 25, 5, 0); mapsArray[0][6] = new Array(); mapsArray[1] = new Array(); mapsArray[1][0] = "oldzy"; mapsArray[1][1] = 12; mapsArray[1][2] = new Array(450, 650); mapsArray[1][3] = new Array(850, 350); mapsArray[1][4] = new Array(); mapsArray[1][4][0] = new Array("moveTo", 0, 0); mapsArray[1][4][1] = new Array("point", 1300, 0); mapsArray[1][4][2] = new Array("point", 1300, 1000); mapsArray[1][4][3] = new Array("point", 0, 1000); mapsArray[1][4][4] = new Array("moveTo", 400, 300); mapsArray[1][4][5] = new Array("point", 900, 300); mapsArray[1][4][6] = new Array("point", 900, 400); mapsArray[1][4][7] = new Array("point", 600, 400); mapsArray[1][4][8] = new Array("point", 500, 500); mapsArray[1][4][9] = new Array("point", 500, 500); mapsArray[1][4][10] = new Array("point", 500, 700); mapsArray[1][4][11] = new Array("point", 400, 700); mapsArray[1][5] = new Array(); mapsArray[1][6] = new Array(); mapsArray[1][6][0] = new Array("speedP", 500, 400); mapsArray[2] = new Array(); mapsArray[2][0] = "zataz"; mapsArray[2][1] = 15; mapsArray[2][2] = new Array(450, 850); mapsArray[2][3] = new Array(800, 350); mapsArray[2][4] = new Array(); mapsArray[2][4][0] = new Array("moveTo", 0, 0); mapsArray[2][4][1] = new Array("point", 1250, 0); mapsArray[2][4][2] = new Array("point", 1250, 1200); mapsArray[2][4][3] = new Array("point", 0, 1200); mapsArray[2][4][4] = new Array("moveTo", 400, 550); mapsArray[2][4][5] = new Array("point", 650, 550); mapsArray[2][4][6] = new Array("point", 750, 450); mapsArray[2][4][7] = new Array("point", 750, 300); mapsArray[2][4][8] = new Array("point", 850, 300); mapsArray[2][4][9] = new Array("point", 850, 650); mapsArray[2][4][10] = new Array("point", 600, 650); mapsArray[2][4][11] = new Array("point", 500, 750); mapsArray[2][4][12] = new Array("point", 500, 900); mapsArray[2][4][13] = new Array("point", 400, 900); mapsArray[2][4][14] = new Array("point", 400, 550); mapsArray[2][5] = new Array(); mapsArray[2][5][0] = new Array("slide", 625, 600, 0, 25, 50, 100, 60, 0, 0); mapsArray[2][6] = new Array(); mapsArray[3] = new Array(); mapsArray[3][0] = "ttvtt"; mapsArray[3][1] = 12; mapsArray[3][2] = new Array(1050, 1050); mapsArray[3][3] = new Array(450, 350); mapsArray[3][4] = new Array(); mapsArray[3][4][0] = new Array("moveTo", 0, 0); mapsArray[3][4][1] = new Array("point", 1500, 0); mapsArray[3][4][2] = new Array("point", 1500, 1400); mapsArray[3][4][3] = new Array("point", 0, 1400); mapsArray[3][4][4] = new Array("moveTo", 400, 300); mapsArray[3][4][5] = new Array("point", 1100, 300); mapsArray[3][4][6] = new Array("point", 1100, 1100); mapsArray[3][4][7] = new Array("point", 1000, 1100); mapsArray[3][4][8] = new Array("point", 1000, 600); mapsArray[3][4][9] = new Array("point", 800, 600); mapsArray[3][4][10] = new Array("point", 600, 400); mapsArray[3][4][11] = new Array("point", 400, 400); mapsArray[3][4][12] = new Array("point", 400, 300); mapsArray[3][5] = new Array(); mapsArray[3][5][0] = new Array("spin", 950, 450, 300, 100, 0, 0, 0, 0, 0); mapsArray[3][5][1] = new Array("doorRed", 1050, 800, 90, 50, 100, 0, 0, 0, 0); mapsArray[3][6] = new Array(); mapsArray[3][6][0] = new Array("keyRed", 1050, 900); mapsArray[3][6][1] = new Array("time", 1050, 700); mapsArray[4] = new Array(); mapsArray[4][0] = "dvdcd"; mapsArray[4][1] = 14; mapsArray[4][2] = new Array(700, 950); mapsArray[4][3] = new Array(450, 450); mapsArray[4][4] = new Array(); mapsArray[4][4][0] = new Array("moveTo", 0, 0); mapsArray[4][4][1] = new Array("point", 1450, 0); mapsArray[4][4][2] = new Array("point", 1450, 1300); mapsArray[4][4][3] = new Array("point", 0, 1300); mapsArray[4][4][4] = new Array("moveTo", 400, 400); mapsArray[4][4][5] = new Array("point", 650, 400); mapsArray[4][4][6] = new Array("point", 750, 300); mapsArray[4][4][7] = new Array("point", 1050, 300); mapsArray[4][4][8] = new Array("point", 1050, 650); mapsArray[4][4][9] = new Array("point", 750, 800); mapsArray[4][4][10] = new Array("point", 750, 1000); mapsArray[4][4][11] = new Array("point", 650, 1000); mapsArray[4][4][12] = new Array("point", 650, 650); mapsArray[4][4][13] = new Array("point", 950, 550); mapsArray[4][4][14] = new Array("point", 650, 550); mapsArray[4][4][15] = new Array("point", 600, 500); mapsArray[4][4][16] = new Array("point", 400, 500); mapsArray[4][4][17] = new Array("point", 400, 400); mapsArray[4][5] = new Array(); mapsArray[4][6] = new Array(); mapsArray[4][6][0] = new Array("coin", 1000, 550); mapsArray[4][6][1] = new Array("accelP", 700, 850); mapsArray[5] = new Array(); mapsArray[5][0] = "madiflotie"; mapsArray[5][1] = 16; mapsArray[5][2] = new Array(450, 1550); mapsArray[5][3] = new Array(450, 350); mapsArray[5][4] = new Array(); mapsArray[5][4][0] = new Array("moveTo", 0, 0); mapsArray[5][4][1] = new Array("point", 900, 0); mapsArray[5][4][2] = new Array("point", 900, 1900); mapsArray[5][4][3] = new Array("point", 0, 1900); mapsArray[5][4][4] = new Array("moveTo", 400, 300); mapsArray[5][4][5] = new Array("point", 500, 300); mapsArray[5][4][6] = new Array("point", 500, 700); mapsArray[5][4][7] = new Array("point", 450, 725); mapsArray[5][4][8] = new Array("point", 500, 750); mapsArray[5][4][9] = new Array("point", 500, 1000); mapsArray[5][4][10] = new Array("point", 450, 1025); mapsArray[5][4][11] = new Array("point", 500, 1050); mapsArray[5][4][12] = new Array("point", 500, 1600); mapsArray[5][4][13] = new Array("point", 400, 1600); mapsArray[5][4][14] = new Array("point", 400, 1200); mapsArray[5][4][15] = new Array("point", 450, 1175); mapsArray[5][4][16] = new Array("point", 400, 1150); mapsArray[5][4][17] = new Array("point", 400, 900); mapsArray[5][4][18] = new Array("point", 450, 875); mapsArray[5][4][19] = new Array("point", 400, 850); mapsArray[5][4][20] = new Array("point", 400, 300); mapsArray[5][5] = new Array(); mapsArray[5][6] = new Array(); mapsArray[5][6][0] = new Array("coin", 425, 725); mapsArray[5][6][1] = new Array("coin", 475, 875); mapsArray[5][6][2] = new Array("coin", 425, 1025); mapsArray[5][6][3] = new Array("coin", 475, 1175); mapsArray[6] = new Array(); mapsArray[6][0] = "catseatdog"; mapsArray[6][1] = 25; mapsArray[6][2] = new Array(600, 1450); mapsArray[6][3] = new Array(450, 350); mapsArray[6][4] = new Array(); mapsArray[6][4][0] = new Array("moveTo", 0, 0); mapsArray[6][4][1] = new Array("point", 1200, 0); mapsArray[6][4][2] = new Array("point", 1200, 1800); mapsArray[6][4][3] = new Array("point", 0, 1800); mapsArray[6][4][4] = new Array("moveTo", 400, 300); mapsArray[6][4][5] = new Array("point", 800, 300); mapsArray[6][4][6] = new Array("point", 800, 600); mapsArray[6][4][7] = new Array("point", 600, 600); mapsArray[6][4][8] = new Array("point", 600, 550); mapsArray[6][4][9] = new Array("point", 500, 550); mapsArray[6][4][10] = new Array("point", 500, 700); mapsArray[6][4][11] = new Array("point", 600, 800); mapsArray[6][4][12] = new Array("point", 800, 800); mapsArray[6][4][13] = new Array("point", 800, 1100); mapsArray[6][4][14] = new Array("point", 650, 1100); mapsArray[6][4][15] = new Array("point", 650, 1150); mapsArray[6][4][16] = new Array("point", 700, 1150); mapsArray[6][4][17] = new Array("point", 700, 1350); mapsArray[6][4][18] = new Array("point", 650, 1350); mapsArray[6][4][19] = new Array("point", 650, 1500); mapsArray[6][4][20] = new Array("point", 550, 1500); mapsArray[6][4][21] = new Array("point", 550, 1350); mapsArray[6][4][22] = new Array("point", 500, 1350); mapsArray[6][4][23] = new Array("point", 500, 1150); mapsArray[6][4][24] = new Array("point", 550, 1150); mapsArray[6][4][25] = new Array("point", 550, 1000); mapsArray[6][4][26] = new Array("point", 650, 1000); mapsArray[6][4][27] = new Array("point", 650, 900); mapsArray[6][4][28] = new Array("point", 400, 900); mapsArray[6][4][29] = new Array("point", 400, 500); mapsArray[6][4][30] = new Array("point", 650, 500); mapsArray[6][4][31] = new Array("point", 700, 450); mapsArray[6][4][32] = new Array("point", 650, 400); mapsArray[6][4][33] = new Array("point", 400, 400); mapsArray[6][4][34] = new Array("point", 400, 300); mapsArray[6][4][35] = new Array("moveTo", 700, 900); mapsArray[6][4][36] = new Array("point", 750, 900); mapsArray[6][4][37] = new Array("point", 750, 1000); mapsArray[6][4][38] = new Array("point", 700, 1000); mapsArray[6][4][39] = new Array("point", 700, 900); mapsArray[6][5] = new Array(); mapsArray[6][5][0] = new Array("doorYellow", 575, 350, 0, 50, 100, 0, 0, 0, 0); mapsArray[6][5][1] = new Array("spin", 600, 1250, 200, 100, 0, 0, 0, 0, 0); mapsArray[6][6] = new Array(); mapsArray[6][6][0] = new Array("keyYellow", 750, 550); mapsArray[6][6][1] = new Array("coin", 775, 950); mapsArray[6][6][2] = new Array("accelP", 600, 1100); mapsArray[6][6][3] = new Array("speedP", 600, 1150); mapsArray[7] = new Array(); mapsArray[7][0] = "flyzruleus"; mapsArray[7][1] = 40; mapsArray[7][2] = new Array(500, 850); mapsArray[7][3] = new Array(500, 1000); mapsArray[7][4] = new Array(); mapsArray[7][4][0] = new Array("moveTo", 0, 0); mapsArray[7][4][1] = new Array("point", 1650, 0); mapsArray[7][4][2] = new Array("point", 1650, 2050); mapsArray[7][4][3] = new Array("point", 0, 2050); mapsArray[7][4][4] = new Array("moveTo", 400, 450); mapsArray[7][4][5] = new Array("point", 550, 300); mapsArray[7][4][6] = new Array("point", 1100, 300); mapsArray[7][4][7] = new Array("point", 1250, 450); mapsArray[7][4][8] = new Array("point", 1250, 700); mapsArray[7][4][9] = new Array("point", 900, 700); mapsArray[7][4][10] = new Array("point", 850, 850); mapsArray[7][4][11] = new Array("point", 850, 950); mapsArray[7][4][12] = new Array("point", 800, 1100); mapsArray[7][4][13] = new Array("point", 800, 1200); mapsArray[7][4][14] = new Array("point", 900, 1200); mapsArray[7][4][15] = new Array("point", 950, 1150); mapsArray[7][4][16] = new Array("point", 950, 750); mapsArray[7][4][17] = new Array("point", 1100, 750); mapsArray[7][4][18] = new Array("point", 1100, 950); mapsArray[7][4][19] = new Array("point", 1250, 950); mapsArray[7][4][20] = new Array("point", 1250, 1150); mapsArray[7][4][21] = new Array("point", 1200, 1200); mapsArray[7][4][22] = new Array("point", 1200, 1550); mapsArray[7][4][23] = new Array("point", 1000, 1750); mapsArray[7][4][24] = new Array("point", 850, 1750); mapsArray[7][4][25] = new Array("point", 850, 1650); mapsArray[7][4][26] = new Array("point", 800, 1650); mapsArray[7][4][27] = new Array("point", 800, 1750); mapsArray[7][4][28] = new Array("point", 650, 1750); mapsArray[7][4][29] = new Array("point", 450, 1550); mapsArray[7][4][30] = new Array("point", 450, 1400); mapsArray[7][4][31] = new Array("point", 550, 1300); mapsArray[7][4][32] = new Array("point", 550, 1250); mapsArray[7][4][33] = new Array("point", 450, 1150); mapsArray[7][4][34] = new Array("point", 450, 950); mapsArray[7][4][35] = new Array("point", 550, 950); mapsArray[7][4][36] = new Array("point", 550, 1150); mapsArray[7][4][37] = new Array("point", 650, 1250); mapsArray[7][4][38] = new Array("point", 650, 1300); mapsArray[7][4][39] = new Array("point", 550, 1400); mapsArray[7][4][40] = new Array("point", 550, 1550); mapsArray[7][4][41] = new Array("point", 650, 1650); mapsArray[7][4][42] = new Array("point", 650, 1600); mapsArray[7][4][43] = new Array("point", 1000, 1600); mapsArray[7][4][44] = new Array("point", 1000, 1650); mapsArray[7][4][45] = new Array("point", 1100, 1550); mapsArray[7][4][46] = new Array("point", 1100, 1050); mapsArray[7][4][47] = new Array("point", 1050, 950); mapsArray[7][4][48] = new Array("point", 1050, 850); mapsArray[7][4][49] = new Array("point", 1000, 850); mapsArray[7][4][50] = new Array("point", 1000, 950); mapsArray[7][4][51] = new Array("point", 1050, 1050); mapsArray[7][4][52] = new Array("point", 1050, 1300); mapsArray[7][4][53] = new Array("point", 750, 1300); mapsArray[7][4][54] = new Array("point", 700, 1250); mapsArray[7][4][55] = new Array("point", 700, 1100); mapsArray[7][4][56] = new Array("point", 750, 950); mapsArray[7][4][57] = new Array("point", 750, 850); mapsArray[7][4][58] = new Array("point", 800, 700); mapsArray[7][4][59] = new Array("point", 800, 550); mapsArray[7][4][60] = new Array("point", 1050, 550); mapsArray[7][4][61] = new Array("point", 1050, 450); mapsArray[7][4][62] = new Array("point", 550, 450); mapsArray[7][4][63] = new Array("point", 500, 500); mapsArray[7][4][64] = new Array("point", 500, 600); mapsArray[7][4][65] = new Array("point", 550, 650); mapsArray[7][4][66] = new Array("point", 550, 900); mapsArray[7][4][67] = new Array("point", 450, 900); mapsArray[7][4][68] = new Array("point", 450, 650); mapsArray[7][4][69] = new Array("point", 400, 600); mapsArray[7][4][70] = new Array("point", 400, 450); mapsArray[7][5] = new Array(); mapsArray[7][6] = new Array(); mapsArray[7][6][0] = new Array("coin", 650, 350); mapsArray[7][6][1] = new Array("coin", 750, 350); mapsArray[7][6][2] = new Array("time", 850, 350); mapsArray[7][6][3] = new Array("time", 1000, 1100); mapsArray[7][6][4] = new Array("speedP", 800, 1625); mapsArray[7][6][5] = new Array("accelP", 850, 1625); mapsArray[8] = new Array(); mapsArray[8][0] = "tootatatoo"; mapsArray[8][1] = 40; mapsArray[8][2] = new Array(800, 1050); mapsArray[8][3] = new Array(800, 350); mapsArray[8][4] = new Array(); mapsArray[8][4][0] = new Array("moveTo", 0, 0); mapsArray[8][4][1] = new Array("point", 1600, 0); mapsArray[8][4][2] = new Array("point", 1600, 1400); mapsArray[8][4][3] = new Array("point", 0, 1400); mapsArray[8][4][4] = new Array("moveTo", 400, 650); mapsArray[8][4][5] = new Array("point", 700, 650); mapsArray[8][4][6] = new Array("point", 700, 600); mapsArray[8][4][7] = new Array("point", 750, 600); mapsArray[8][4][8] = new Array("point", 750, 300); mapsArray[8][4][9] = new Array("point", 850, 300); mapsArray[8][4][10] = new Array("point", 850, 600); mapsArray[8][4][11] = new Array("point", 900, 600); mapsArray[8][4][12] = new Array("point", 900, 650); mapsArray[8][4][13] = new Array("point", 1000, 650); mapsArray[8][4][14] = new Array("point", 1050, 600); mapsArray[8][4][15] = new Array("point", 1050, 300); mapsArray[8][4][16] = new Array("point", 1200, 300); mapsArray[8][4][17] = new Array("point", 1200, 750); mapsArray[8][4][18] = new Array("point", 900, 750); mapsArray[8][4][19] = new Array("point", 900, 800); mapsArray[8][4][20] = new Array("point", 850, 800); mapsArray[8][4][21] = new Array("point", 850, 1100); mapsArray[8][4][22] = new Array("point", 750, 1100); mapsArray[8][4][23] = new Array("point", 750, 800); mapsArray[8][4][24] = new Array("point", 700, 800); mapsArray[8][4][25] = new Array("point", 700, 750); mapsArray[8][4][26] = new Array("point", 600, 750); mapsArray[8][4][27] = new Array("point", 550, 800); mapsArray[8][4][28] = new Array("point", 550, 1100); mapsArray[8][4][29] = new Array("point", 400, 1100); mapsArray[8][4][30] = new Array("point", 400, 650); mapsArray[8][4][31] = new Array("moveTo", 1100, 400); mapsArray[8][4][32] = new Array("point", 1150, 400); mapsArray[8][4][33] = new Array("point", 1150, 500); mapsArray[8][4][34] = new Array("point", 1100, 500); mapsArray[8][4][35] = new Array("point", 1100, 400); mapsArray[8][4][36] = new Array("moveTo", 450, 900); mapsArray[8][4][37] = new Array("point", 500, 900); mapsArray[8][4][38] = new Array("point", 500, 1000); mapsArray[8][4][39] = new Array("point", 450, 1000); mapsArray[8][4][40] = new Array("point", 450, 900); mapsArray[8][5] = new Array(); mapsArray[8][5][0] = new Array("spin", 800, 700, 200, -100, 0, 0, 0, 0, 0); mapsArray[8][5][1] = new Array("chomp", 800, 825, 90, 50, 100, 20, 10, 20, 0); mapsArray[8][5][2] = new Array("doorGreen", 675, 700, 0, 50, 100, 0, 0, 0, 0); mapsArray[8][5][3] = new Array("doorBlue", 800, 575, 90, 50, 100, 0, 0, 0, 0); mapsArray[8][5][4] = new Array("doorYellow", 925, 700, 0, 50, 100, 0, 0, 0, 0); mapsArray[8][6] = new Array(); mapsArray[8][6][0] = new Array("keyYellow", 800, 750); mapsArray[8][6][1] = new Array("keyGreen", 1125, 350); mapsArray[8][6][2] = new Array("brakeP", 1125, 650); mapsArray[8][6][3] = new Array("rotateP", 475, 750); mapsArray[8][6][4] = new Array("keyBlue", 475, 1050); mapsArray[9] = new Array(); mapsArray[9][0] = "zappyzippy"; mapsArray[9][1] = 50; mapsArray[9][2] = new Array(1000, 1075); mapsArray[9][3] = new Array(600, 350); mapsArray[9][4] = new Array(); mapsArray[9][4][0] = new Array("moveTo", 0, 0); mapsArray[9][4][1] = new Array("point", 2250, 0); mapsArray[9][4][2] = new Array("point", 2250, 1700); mapsArray[9][4][3] = new Array("point", 0, 1700); mapsArray[9][4][4] = new Array("moveTo", 550, 300); mapsArray[9][4][5] = new Array("point", 650, 300); mapsArray[9][4][6] = new Array("point", 650, 450); mapsArray[9][4][7] = new Array("point", 700, 450); mapsArray[9][4][8] = new Array("point", 800, 550); mapsArray[9][4][9] = new Array("point", 1100, 550); mapsArray[9][4][10] = new Array("point", 1200, 450); mapsArray[9][4][11] = new Array("point", 1500, 450); mapsArray[9][4][12] = new Array("point", 1550, 400); mapsArray[9][4][13] = new Array("point", 1850, 400); mapsArray[9][4][14] = new Array("point", 1850, 550); mapsArray[9][4][15] = new Array("point", 1800, 600); mapsArray[9][4][16] = new Array("point", 1800, 1400); mapsArray[9][4][17] = new Array("point", 400, 1400); mapsArray[9][4][18] = new Array("point", 400, 1100); mapsArray[9][4][19] = new Array("point", 550, 950); mapsArray[9][4][20] = new Array("point", 550, 300); mapsArray[9][4][21] = new Array("moveTo", 650, 550); mapsArray[9][4][22] = new Array("point", 700, 550); mapsArray[9][4][23] = new Array("point", 800, 650); mapsArray[9][4][24] = new Array("point", 1100, 650); mapsArray[9][4][25] = new Array("point", 1200, 550); mapsArray[9][4][26] = new Array("point", 1500, 550); mapsArray[9][4][27] = new Array("point", 1550, 600); mapsArray[9][4][28] = new Array("point", 1550, 1250); mapsArray[9][4][29] = new Array("point", 1500, 1300); mapsArray[9][4][30] = new Array("point", 1250, 1300); mapsArray[9][4][31] = new Array("point", 1250, 1150); mapsArray[9][4][32] = new Array("point", 500, 1150); mapsArray[9][4][33] = new Array("point", 500, 1300); mapsArray[9][4][34] = new Array("point", 450, 1300); mapsArray[9][4][35] = new Array("point", 450, 1100); mapsArray[9][4][36] = new Array("point", 550, 1000); mapsArray[9][4][37] = new Array("point", 950, 1000); mapsArray[9][4][38] = new Array("point", 950, 1125); mapsArray[9][4][39] = new Array("point", 1050, 1125); mapsArray[9][4][40] = new Array("point", 1050, 1000); mapsArray[9][4][41] = new Array("point", 1250, 1000); mapsArray[9][4][42] = new Array("point", 1300, 1050); mapsArray[9][4][43] = new Array("point", 1500, 1050); mapsArray[9][4][44] = new Array("point", 1500, 850); mapsArray[9][4][45] = new Array("point", 1300, 850); mapsArray[9][4][46] = new Array("point", 1250, 900); mapsArray[9][4][47] = new Array("point", 1050, 900); mapsArray[9][4][48] = new Array("point", 1000, 950); mapsArray[9][4][49] = new Array("point", 950, 900); mapsArray[9][4][50] = new Array("point", 750, 900); mapsArray[9][4][51] = new Array("point", 700, 950); mapsArray[9][4][52] = new Array("point", 650, 950); mapsArray[9][4][53] = new Array("point", 600, 900); mapsArray[9][4][54] = new Array("point", 650, 850); mapsArray[9][4][55] = new Array("point", 650, 550); mapsArray[9][4][56] = new Array("moveTo", 650, 1250); mapsArray[9][4][57] = new Array("point", 700, 1250); mapsArray[9][4][58] = new Array("point", 700, 1350); mapsArray[9][4][59] = new Array("point", 650, 1350); mapsArray[9][4][60] = new Array("point", 650, 1250); mapsArray[9][4][61] = new Array("moveTo", 750, 1200); mapsArray[9][4][62] = new Array("point", 800, 1200); mapsArray[9][4][63] = new Array("point", 800, 1300); mapsArray[9][4][64] = new Array("point", 750, 1300); mapsArray[9][4][65] = new Array("point", 750, 1200); mapsArray[9][4][66] = new Array("moveTo", 950, 1300); mapsArray[9][4][67] = new Array("point", 1050, 1300); mapsArray[9][4][68] = new Array("point", 1050, 1350); mapsArray[9][4][69] = new Array("point", 950, 1350); mapsArray[9][4][70] = new Array("point", 950, 1300); mapsArray[9][4][71] = new Array("moveTo", 1100, 1200); mapsArray[9][4][72] = new Array("point", 1200, 1200); mapsArray[9][4][73] = new Array("point", 1200, 1250); mapsArray[9][4][74] = new Array("point", 1100, 1250); mapsArray[9][4][75] = new Array("point", 1100, 1200); mapsArray[9][4][76] = new Array("moveTo", 850, 1300); mapsArray[9][4][77] = new Array("point", 900, 1300); mapsArray[9][4][78] = new Array("point", 900, 1400); mapsArray[9][4][79] = new Array("point", 850, 1400); mapsArray[9][4][80] = new Array("point", 850, 1300); mapsArray[9][5] = new Array(); mapsArray[9][5][0] = new Array("spin", 1400, 950, 200, 75, 0, 0, 0, 0, 0); mapsArray[9][5][1] = new Array("doorBlue", 825, 950, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][5][2] = new Array("doorRed", 675, 500, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][5][3] = new Array("doorGreen", 600, 425, 90, 50, 100, 0, 0, 0, 0); mapsArray[9][5][4] = new Array("slide", 875, 1275, 0, 50, 750, 250, 150, 0, 0); mapsArray[9][5][5] = new Array("doorRed", 1275, 1350, 0, 50, 100, 0, 0, 0, 0); mapsArray[9][6] = new Array(); mapsArray[9][6][0] = new Array("keyBlue", 1450, 950); mapsArray[9][6][1] = new Array("keyRed", 1000, 1250); mapsArray[9][6][2] = new Array("rotateP", 1700, 1250); mapsArray[9][6][3] = new Array("speedP", 1700, 1150); mapsArray[9][6][4] = new Array("keyGreen", 1800, 450); mapsArray[9][6][5] = new Array("speedN", 1200, 500); mapsArray[9][6][6] = new Array("accelN", 800, 600); mapsArray[9][6][7] = new Array("mAccel", 1700, 1050); mapsArray[10] = new Array(); mapsArray[10][0] = "aeiouaeiouaeiou"; mapsArray[10][1] = 30; mapsArray[10][2] = new Array(450, 1350); mapsArray[10][3] = new Array(850, 350); mapsArray[10][4] = new Array(); mapsArray[10][4][0] = new Array("moveTo", 0, 0); mapsArray[10][4][1] = new Array("point", 1300, 0); mapsArray[10][4][2] = new Array("point", 1300, 1700); mapsArray[10][4][3] = new Array("point", 0, 1700); mapsArray[10][4][4] = new Array("moveTo", 800, 300); mapsArray[10][4][5] = new Array("point", 900, 300); mapsArray[10][4][6] = new Array("point", 900, 1000); mapsArray[10][4][7] = new Array("point", 800, 1100); mapsArray[10][4][8] = new Array("point", 500, 1100); mapsArray[10][4][9] = new Array("point", 500, 1400); mapsArray[10][4][10] = new Array("point", 400, 1400); mapsArray[10][4][11] = new Array("point", 400, 700); mapsArray[10][4][12] = new Array("point", 500, 600); mapsArray[10][4][13] = new Array("point", 800, 600); mapsArray[10][4][14] = new Array("moveTo", 550, 700); mapsArray[10][4][15] = new Array("point", 800, 700); mapsArray[10][4][16] = new Array("point", 800, 950); mapsArray[10][4][17] = new Array("point", 750, 1000); mapsArray[10][4][18] = new Array("point", 500, 1000); mapsArray[10][4][19] = new Array("point", 500, 750); mapsArray[10][5] = new Array(); mapsArray[10][5][0] = new Array("chomp", 575, 650, 0, 50, 100, 20, 10, 10, 0); mapsArray[10][5][1] = new Array("chomp", 675, 650, 0, 50, 100, 20, 10, 10, 20); mapsArray[10][5][2] = new Array("chomp", 850, 775, 90, 50, 100, 20, 10, 10, 0); mapsArray[10][5][3] = new Array("chomp", 850, 875, 90, 50, 100, 20, 10, 10, 20); mapsArray[10][5][4] = new Array("chomp", 625, 1050, 0, 50, 100, 20, 10, 10, 0); mapsArray[10][5][5] = new Array("chomp", 725, 1050, 0, 50, 100, 20, 10, 10, 20); mapsArray[10][5][6] = new Array("chomp", 450, 825, 90, 50, 100, 20, 10, 10, 0); mapsArray[10][5][7] = new Array("chomp", 450, 925, 90, 50, 100, 20, 10, 10, 20); mapsArray[10][5][8] = new Array("doorBlue", 525, 1050, 0, 50, 100, 0, 0, 0, 0); mapsArray[10][5][9] = new Array("doorBlue", 850, 575, 90, 50, 100, 0, 0, 0, 0); mapsArray[10][6] = new Array(); mapsArray[10][6][0] = new Array("keyBlue", 575, 1050); mapsArray[11] = new Array(); mapsArray[11][0] = "twoandtwoisfour"; mapsArray[11][1] = 25; mapsArray[11][2] = new Array(450, 800); mapsArray[11][3] = new Array(1450, 500); mapsArray[11][4] = new Array(); mapsArray[11][4][0] = new Array("moveTo", 0, 0); mapsArray[11][4][1] = new Array("point", 1900, 0); mapsArray[11][4][2] = new Array("point", 1900, 1300); mapsArray[11][4][3] = new Array("point", 0, 1300); mapsArray[11][4][4] = new Array("moveTo", 400, 600); mapsArray[11][4][5] = new Array("point", 600, 600); mapsArray[11][4][6] = new Array("point", 600, 500); mapsArray[11][4][7] = new Array("point", 550, 450); mapsArray[11][4][8] = new Array("point", 550, 350); mapsArray[11][4][9] = new Array("point", 600, 300); mapsArray[11][4][10] = new Array("point", 900, 300); mapsArray[11][4][11] = new Array("point", 950, 350); mapsArray[11][4][12] = new Array("point", 950, 450); mapsArray[11][4][13] = new Array("point", 900, 500); mapsArray[11][4][14] = new Array("point", 900, 600); mapsArray[11][4][15] = new Array("point", 1400, 600); mapsArray[11][4][16] = new Array("point", 1400, 450); mapsArray[11][4][17] = new Array("point", 1500, 450); mapsArray[11][4][18] = new Array("point", 1500, 700); mapsArray[11][4][19] = new Array("point", 1300, 700); mapsArray[11][4][20] = new Array("point", 1300, 800); mapsArray[11][4][21] = new Array("point", 1350, 850); mapsArray[11][4][22] = new Array("point", 1350, 950); mapsArray[11][4][23] = new Array("point", 1300, 1000); mapsArray[11][4][24] = new Array("point", 1000, 1000); mapsArray[11][4][25] = new Array("point", 950, 950); mapsArray[11][4][26] = new Array("point", 950, 850); mapsArray[11][4][27] = new Array("point", 1000, 800); mapsArray[11][4][28] = new Array("point", 1000, 700); mapsArray[11][4][29] = new Array("point", 500, 700); mapsArray[11][4][30] = new Array("point", 500, 850); mapsArray[11][4][31] = new Array("point", 400, 850); mapsArray[11][4][32] = new Array("moveTo", 700, 500); mapsArray[11][4][33] = new Array("point", 750, 450); mapsArray[11][4][34] = new Array("point", 800, 500); mapsArray[11][4][35] = new Array("point", 800, 600); mapsArray[11][4][36] = new Array("point", 700, 600); mapsArray[11][4][37] = new Array("moveTo", 1100, 700); mapsArray[11][4][38] = new Array("point", 1200, 700); mapsArray[11][4][39] = new Array("point", 1200, 800); mapsArray[11][4][40] = new Array("point", 1150, 850); mapsArray[11][4][41] = new Array("point", 1100, 800); mapsArray[11][5] = new Array(); mapsArray[11][5][0] = new Array("doorGreen", 925, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][1] = new Array("doorYellow", 975, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][2] = new Array("doorBlue", 1325, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][5][3] = new Array("doorCyan", 1375, 650, 0, 50, 100, 0, 0, 0, 0); mapsArray[11][6] = new Array(); mapsArray[11][6][0] = new Array("keyGreen", 650, 400); mapsArray[11][6][1] = new Array("keyYellow", 850, 400); mapsArray[11][6][2] = new Array("keyBlue", 1050, 900); mapsArray[11][6][3] = new Array("keyCyan", 1250, 900); mapsArray[12] = new Array(); mapsArray[12][0] = "startherefinish"; mapsArray[12][1] = 40; mapsArray[12][2] = new Array(1250, 1000); mapsArray[12][3] = new Array(500, 350); mapsArray[12][4] = new Array(); mapsArray[12][4][0] = new Array("moveTo", 0, 0); mapsArray[12][4][1] = new Array("point", 2000, 0); mapsArray[12][4][2] = new Array("point", 2000, 1650); mapsArray[12][4][3] = new Array("point", 0, 1650); mapsArray[12][4][4] = new Array("moveTo", 450, 300); mapsArray[12][4][5] = new Array("point", 550, 300); mapsArray[12][4][6] = new Array("point", 550, 650); mapsArray[12][4][7] = new Array("point", 450, 750); mapsArray[12][4][8] = new Array("point", 450, 950); mapsArray[12][4][9] = new Array("point", 550, 1050); mapsArray[12][4][10] = new Array("point", 550, 1250); mapsArray[12][4][11] = new Array("point", 1100, 1250); mapsArray[12][4][12] = new Array("point", 1200, 1150); mapsArray[12][4][13] = new Array("point", 1400, 1150); mapsArray[12][4][14] = new Array("point", 1400, 500); mapsArray[12][4][15] = new Array("point", 1350, 450); mapsArray[12][4][16] = new Array("point", 850, 450); mapsArray[12][4][17] = new Array("point", 700, 600); mapsArray[12][4][18] = new Array("point", 700, 800); mapsArray[12][4][19] = new Array("point", 650, 800); mapsArray[12][4][20] = new Array("point", 600, 850); mapsArray[12][4][21] = new Array("point", 600, 950); mapsArray[12][4][22] = new Array("point", 650, 950); mapsArray[12][4][23] = new Array("point", 700, 1000); mapsArray[12][4][24] = new Array("point", 1000, 1000); mapsArray[12][4][25] = new Array("point", 1000, 850); mapsArray[12][4][26] = new Array("point", 950, 800); mapsArray[12][4][27] = new Array("point", 950, 550); mapsArray[12][4][28] = new Array("point", 1300, 550); mapsArray[12][4][29] = new Array("point", 1300, 1050); mapsArray[12][4][30] = new Array("point", 1200, 1050); mapsArray[12][4][31] = new Array("point", 1200, 650); mapsArray[12][4][32] = new Array("point", 1100, 650); mapsArray[12][4][33] = new Array("point", 1050, 700); mapsArray[12][4][34] = new Array("point", 1050, 1050); mapsArray[12][4][35] = new Array("point", 600, 1050); mapsArray[12][4][36] = new Array("point", 550, 1000); mapsArray[12][4][37] = new Array("point", 550, 800); mapsArray[12][4][38] = new Array("point", 600, 750); mapsArray[12][4][39] = new Array("point", 600, 300); mapsArray[12][4][40] = new Array("point", 1600, 300); mapsArray[12][4][41] = new Array("point", 1600, 550); mapsArray[12][4][42] = new Array("point", 1500, 650); mapsArray[12][4][43] = new Array("point", 1500, 800); mapsArray[12][4][44] = new Array("point", 1450, 850); mapsArray[12][4][45] = new Array("point", 1450, 1100); mapsArray[12][4][46] = new Array("point", 1500, 1150); mapsArray[12][4][47] = new Array("point", 1500, 1300); mapsArray[12][4][48] = new Array("point", 1450, 1350); mapsArray[12][4][49] = new Array("point", 500, 1350); mapsArray[12][4][50] = new Array("point", 400, 1250); mapsArray[12][4][51] = new Array("point", 400, 700); mapsArray[12][4][52] = new Array("point", 500, 600); mapsArray[12][4][53] = new Array("point", 500, 500); mapsArray[12][4][54] = new Array("point", 450, 450); mapsArray[12][5] = new Array(); mapsArray[12][6] = new Array(); mapsArray[12][6][0] = new Array("mAccel", 850, 1025); mapsArray[12][6][1] = new Array("mRotate", 1100, 375); mapsArray[12][6][2] = new Array("mSpeed", 1450, 1200); mapsArray[12][6][3] = new Array("mBrake", 425, 950); mapsArray[13] = new Array(); mapsArray[13][0] = "twentypercentof"; mapsArray[13][1] = 40; mapsArray[13][2] = new Array(450, 1900); mapsArray[13][3] = new Array(1150, 350); mapsArray[13][4] = new Array(); mapsArray[13][4][0] = new Array("moveTo", 0, 0); mapsArray[13][4][1] = new Array("point", 1600, 0); mapsArray[13][4][2] = new Array("point", 1600, 2250); mapsArray[13][4][3] = new Array("point", 0, 2250); mapsArray[13][4][4] = new Array("moveTo", 450, 450); mapsArray[13][4][5] = new Array("point", 900, 450); mapsArray[13][4][6] = new Array("point", 950, 500); mapsArray[13][4][7] = new Array("point", 1000, 450); mapsArray[13][4][8] = new Array("point", 1100, 450); mapsArray[13][4][9] = new Array("point", 1100, 300); mapsArray[13][4][10] = new Array("point", 1200, 300); mapsArray[13][4][11] = new Array("point", 1200, 550); mapsArray[13][4][12] = new Array("point", 850, 550); mapsArray[13][4][13] = new Array("point", 800, 500); mapsArray[13][4][14] = new Array("point", 750, 550); mapsArray[13][4][15] = new Array("point", 550, 550); mapsArray[13][4][16] = new Array("point", 600, 700); mapsArray[13][4][17] = new Array("point", 500, 750); mapsArray[13][4][18] = new Array("point", 500, 850); mapsArray[13][4][19] = new Array("point", 650, 850); mapsArray[13][4][20] = new Array("point", 650, 1100); mapsArray[13][4][21] = new Array("point", 500, 1100); mapsArray[13][4][22] = new Array("point", 500, 1150); mapsArray[13][4][23] = new Array("point", 550, 1150); mapsArray[13][4][24] = new Array("point", 550, 1400); mapsArray[13][4][25] = new Array("point", 600, 1400); mapsArray[13][4][26] = new Array("point", 650, 1450); mapsArray[13][4][27] = new Array("point", 700, 1450); mapsArray[13][4][28] = new Array("point", 700, 1400); mapsArray[13][4][29] = new Array("point", 650, 1350); mapsArray[13][4][30] = new Array("point", 650, 1200); mapsArray[13][4][31] = new Array("point", 950, 1200); mapsArray[13][4][32] = new Array("point", 950, 1750); mapsArray[13][4][33] = new Array("point", 650, 1750); mapsArray[13][4][34] = new Array("point", 650, 1650); mapsArray[13][4][35] = new Array("point", 500, 1650); mapsArray[13][4][36] = new Array("point", 500, 1950); mapsArray[13][4][37] = new Array("point", 400, 1950); mapsArray[13][4][38] = new Array("point", 400, 1550); mapsArray[13][4][39] = new Array("point", 700, 1550); mapsArray[13][4][40] = new Array("point", 700, 1700); mapsArray[13][4][41] = new Array("point", 900, 1700); mapsArray[13][4][42] = new Array("point", 900, 1650); mapsArray[13][4][43] = new Array("point", 850, 1650); mapsArray[13][4][44] = new Array("point", 850, 1300); mapsArray[13][4][45] = new Array("point", 750, 1300); mapsArray[13][4][46] = new Array("point", 750, 1350); mapsArray[13][4][47] = new Array("point", 800, 1450); mapsArray[13][4][48] = new Array("point", 750, 1500); mapsArray[13][4][49] = new Array("point", 450, 1500); mapsArray[13][4][50] = new Array("point", 450, 1200); mapsArray[13][4][51] = new Array("point", 400, 1150); mapsArray[13][4][52] = new Array("point", 400, 1050); mapsArray[13][4][53] = new Array("point", 550, 1050); mapsArray[13][4][54] = new Array("point", 550, 1000); mapsArray[13][4][55] = new Array("point", 400, 850); mapsArray[13][4][56] = new Array("point", 400, 750); mapsArray[13][4][57] = new Array("point", 450, 700); mapsArray[13][5] = new Array(); mapsArray[13][5][0] = new Array("slide", 900, 1375, 90, 50, 50, 100, 40, 0, 0); mapsArray[13][5][1] = new Array("slide", 900, 1475, 90, 50, 50, 100, 30, 0, 0); mapsArray[13][5][2] = new Array("slide", 900, 1575, 90, 50, 50, 100, 40, 0, 0); mapsArray[13][6] = new Array(); mapsArray[13][6][0] = new Array("rotateP", 700, 1725); mapsArray[13][6][1] = new Array("speedP", 800, 1725); mapsArray[13][6][2] = new Array("brakeP", 900, 1725); mapsArray[13][6][3] = new Array("lives", 600, 900); mapsArray[14] = new Array(); mapsArray[14][0] = "whensitallover"; mapsArray[14][1] = 55; mapsArray[14][2] = new Array(650, 2500); mapsArray[14][3] = new Array(850, 2500); mapsArray[14][4] = new Array(); mapsArray[14][4][0] = new Array("moveTo", 0, 0); mapsArray[14][4][1] = new Array("point", 1900, 0); mapsArray[14][4][2] = new Array("point", 1900, 2850); mapsArray[14][4][3] = new Array("point", 0, 2850); mapsArray[14][4][4] = new Array("moveTo", 700, 300); mapsArray[14][4][5] = new Array("point", 1300, 300); mapsArray[14][4][6] = new Array("point", 1400, 400); mapsArray[14][4][7] = new Array("point", 1400, 600); mapsArray[14][4][8] = new Array("point", 1300, 700); mapsArray[14][4][9] = new Array("point", 1300, 800); mapsArray[14][4][10] = new Array("point", 1200, 900); mapsArray[14][4][11] = new Array("point", 1200, 1000); mapsArray[14][4][12] = new Array("point", 1300, 1100); mapsArray[14][4][13] = new Array("point", 1300, 1150); mapsArray[14][4][14] = new Array("point", 1450, 1200); mapsArray[14][4][15] = new Array("point", 1450, 1600); mapsArray[14][4][16] = new Array("point", 1350, 2000); mapsArray[14][4][17] = new Array("point", 1350, 2100); mapsArray[14][4][18] = new Array("point", 1500, 2250); mapsArray[14][4][19] = new Array("point", 1500, 2550); mapsArray[14][4][20] = new Array("point", 1000, 2550); mapsArray[14][4][21] = new Array("point", 1000, 2250); mapsArray[14][4][22] = new Array("point", 1150, 2100); mapsArray[14][4][23] = new Array("point", 1150, 2000); mapsArray[14][4][24] = new Array("point", 1050, 1600); mapsArray[14][4][25] = new Array("point", 1050, 1200); mapsArray[14][4][26] = new Array("point", 1200, 1150); mapsArray[14][4][27] = new Array("point", 1200, 1100); mapsArray[14][4][28] = new Array("point", 1100, 1000); mapsArray[14][4][29] = new Array("point", 1100, 900); mapsArray[14][4][30] = new Array("point", 1200, 800); mapsArray[14][4][31] = new Array("point", 1200, 500); mapsArray[14][4][32] = new Array("point", 800, 500); mapsArray[14][4][33] = new Array("point", 800, 1200); mapsArray[14][4][34] = new Array("point", 500, 1200); mapsArray[14][4][35] = new Array("point", 500, 1350); mapsArray[14][4][36] = new Array("point", 600, 1350); mapsArray[14][4][37] = new Array("point", 700, 1250); mapsArray[14][4][38] = new Array("point", 800, 1350); mapsArray[14][4][39] = new Array("point", 800, 2150); mapsArray[14][4][40] = new Array("point", 900, 2250); mapsArray[14][4][41] = new Array("point", 900, 2550); mapsArray[14][4][42] = new Array("point", 800, 2550); mapsArray[14][4][43] = new Array("point", 800, 2250); mapsArray[14][4][44] = new Array("point", 750, 2200); mapsArray[14][4][45] = new Array("point", 700, 2250); mapsArray[14][4][46] = new Array("point", 700, 2550); mapsArray[14][4][47] = new Array("point", 600, 2550); mapsArray[14][4][48] = new Array("point", 600, 1750); mapsArray[14][4][49] = new Array("point", 700, 1450); mapsArray[14][4][50] = new Array("point", 600, 1450); mapsArray[14][4][51] = new Array("point", 500, 1550); mapsArray[14][4][52] = new Array("point", 400, 1450); mapsArray[14][4][53] = new Array("point", 400, 1100); mapsArray[14][4][54] = new Array("point", 700, 800); mapsArray[14][4][55] = new Array("point", 700, 700); mapsArray[14][4][56] = new Array("point", 600, 600); mapsArray[14][4][57] = new Array("point", 600, 400); mapsArray[14][4][58] = new Array("moveTo", 1150, 1600); mapsArray[14][4][59] = new Array("point", 1250, 1500); mapsArray[14][4][60] = new Array("point", 1350, 1600); mapsArray[14][4][61] = new Array("point", 1250, 2000); mapsArray[14][4][62] = new Array("moveTo", 650, 1900); mapsArray[14][4][63] = new Array("point", 750, 1900); mapsArray[14][4][64] = new Array("point", 750, 2050); mapsArray[14][4][65] = new Array("point", 650, 2150); mapsArray[14][4][66] = new Array("moveTo", 700, 900); mapsArray[14][4][67] = new Array("point", 700, 1100); mapsArray[14][4][68] = new Array("point", 500, 1100); mapsArray[14][4][69] = new Array("moveTo", 1250, 2150); mapsArray[14][4][70] = new Array("point", 1350, 2250); mapsArray[14][4][71] = new Array("point", 1250, 2350); mapsArray[14][4][72] = new Array("point", 1150, 2250); mapsArray[14][5] = new Array(); mapsArray[14][5][0] = new Array("doorRed", 850, 2375, 90, 50, 100, 0, 0, 0, 0); mapsArray[14][5][1] = new Array("spin", 1150, 1300, 200, 100, 0, 0, 0, 0, 0); mapsArray[14][5][2] = new Array("spin", 1350, 1300, 200, 100, 0, 0, 0, 0, 0); mapsArray[14][6] = new Array(); mapsArray[14][6][0] = new Array("mFunk", 700, 1750); mapsArray[14][6][1] = new Array("lives", 750, 1150); mapsArray[14][6][2] = new Array("coin", 1100, 1600); mapsArray[14][6][3] = new Array("coin", 1400, 1600); mapsArray[14][6][4] = new Array("time", 1200, 2000); mapsArray[14][6][5] = new Array("time", 1300, 2000); mapsArray[14][6][6] = new Array("keyRed", 1250, 2450); _root.gotoAndPlay("prefs");
Instance of Symbol 291 MovieClip "inPrefs" in Frame 4
onClipEvent (load) { pDataName = "spaceescape"; } on (release) { fSaveDetails(_parent.pDefaultPrefs); }
Frame 5
function fSJ(tVal) { var _local1 = tVal; if (_local1 != pJMode) { switch (_local1) { case "on" : if (soundOn == true) { sJetOn.onSoundComplete = function () { sJetLoop.start(0, 99); }; sJetOn.setVolume(70); sJetOn.start(0, 1); pJMode = _local1; } return; case "off" : sJetLoop.stop(); if (soundOn != true) { break; } sJetOff.setVolume(70); sJetOff.start(0, 1); pJMode = _local1; } } } function fSJs(tVal) { var _local1 = tVal; if (_local1 != pJsMode) { switch (_local1) { case "on" : if (soundOn == true) { sJetOns.onSoundComplete = function () { sJetLoops.start(0, 99); }; sJetOns.setVolume(60); sJetOns.start(0, 1); pJsMode = _local1; } return; case "off" : sJetLoops.stop(); if (soundOn != true) { break; } sJetOffs.start(0, 1); pJsMode = _local1; } } } function fS(tVal) { var _local1 = tVal; switch (_local1) { case "music" : if ((pMode != "music") and (soundOn == true)) { sMusicLoop.stop(); sMusicWin.stop(); sMusicLoop.setVolume(60); sMusicLoop.start(0, 500); pMode = _local1; } return; case "lose" : sMusicLoop.stop(); if (soundOn == true) { sMusicLose.setVolume(100); sMusicLose.start(0, 1); pMode = _local1; } return; case "win" : sMusicLoop.stop(); if (soundOn == true) { sMusicWin.setVolume(100); sMusicWin.start(0, 1); pMode = _local1; } return; case "stop" : sMusicLoop.stop(); sMusicWin.stop(); sMusicLose.stop(); sJetLoops.stop(); sJetOns.stop(); sJetOffs.stop(); sJetLoop.stop(); sJetOn.stop(); sJetOff.stop(); pMode = _local1; } } sMusicLoop = new Sound(_root.inS1); sMusicLoop.attachSound("setune.wav"); sMusicLose = new Sound(_root.inS1); sMusicLose.attachSound("setunelose.wav"); sMusicWin = new Sound(_root.inS1); sMusicWin.attachSound("setunewin.wav"); sJetLoop = new Sound(_root.inS2); sJetLoop.attachSound("JetLoop2.wav"); sJetOn = new Sound(_root.inS2); sJetOn.attachSound("JetStart.wav"); sJetOff = new Sound(_root.inS2); sJetOff.attachSound("JetFinish.wav"); sJetLoops = new Sound(_root.inS3); sJetLoops.attachSound("JetLoops.wav"); sJetOns = new Sound(_root.inS3); sJetOns.attachSound("JetStarts.wav"); sJetOffs = new Sound(_root.inS3); sJetOffs.attachSound("JetFinishs.wav"); pJMode = "off"; pJsMode = "off"; pMode = "off"; _root.pTimeTrial = false; pDefaultPrefs = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; pTimes = inPrefs.fLoadDetails(); if (pTimes == 0) { inPrefs.fSaveDetails(pDefaultPrefs); pTimes = inPrefs.fLoadDetails(); }
Instance of Symbol 295 MovieClip "inStars1" in Frame 5
onClipEvent (load) { pPos = {x:this._x, y:this._y}; } onClipEvent (enterFrame) { pPos.y = pPos.y + 1; if (pPos.y > 450) { pPos.y = -380; } this._y = pPos.y; }
Instance of Symbol 295 MovieClip "inStars2" in Frame 5
onClipEvent (load) { pPos = {x:this._x, y:this._y}; } onClipEvent (enterFrame) { pPos.y = pPos.y + 1; if (pPos.y > 450) { pPos.y = -380; } this._y = pPos.y; }
Frame 6
fS("music"); _root.oldScore = 0; _root.score = 0; _root.coins = 0; _root.coinsBy50 = 0; _root.timeBonus = 0; _root.lives = 3; _root.difficulty = 1; _root.shipType = 1; _root.levelNumber = 0; if (_root.game) { removeMovieClip(_root.game); } _root.pTimeTrial = false; stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
_root.pTimeTrial = true; stop();
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 0; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 1; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 2; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 3; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 4; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 5; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 6; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 7; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 8; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 9; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 10; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 11; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 12; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 13; }
Instance of Symbol 375 MovieClip in Frame 11
onClipEvent (load) { pLevelNum = 14; }
Frame 12
stop();
Instance of Symbol 383 MovieClip in Frame 12
onClipEvent (load) { shipNum = 0; }
Instance of Symbol 383 MovieClip in Frame 12
onClipEvent (load) { shipNum = 1; }
Instance of Symbol 383 MovieClip in Frame 12
onClipEvent (load) { shipNum = 2; }
Frame 13
stop(); _root.oldScore = score; _root.coins = 0; _root.coinsBy50 = 0; _root.timeBonus = _root.mapsArray[_root.levelNumber][1]; levelMessage = "Level: " + (_root.levelNumber + 1); passwordMessage = "Password: " + _root.mapsArray[_root.levelNumber][0]; scoreMessage = "Score: " + _root.score; livesMessage = "Lives: " + _root.lives;
Instance of Symbol 393 MovieClip in Frame 13
onClipEvent (load) { pWait = _root.pMenuWaitTime; } onClipEvent (enterFrame) { pWait--; if (pWait == 0) { } } on (keyPress "<Up>") { _root.gotoAndStop("game"); } on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("game"); }
Frame 14
fS("music"); stop(); this.attachMovie("game", "game", 0); pStars = [this.inStars1, this.inStars2, this.inStars3, this.inStars4];
Frame 15
fS("win"); txTime.text = fTimeString(pTimeCount); if ((pTimeCount < pTimes[levelNumber]) or (pTimes[levelNumber] == 0)) { pTimes[levelNumber] = pTimeCount; inPrefs.fSaveDetails(pTimes); inRecord.gotoAndStop(2); } else { inRecord.txTime.text = fTimeString(pTimes[levelNumber]); } timeBonus = Math.round(timeBonus); _root.coinsBy50 = coins * 50; _root.score = (oldScore + coinsBy50) + timeBonus; _root.levelNumber++; stop();
Instance of Symbol 295 MovieClip "inStars1" in Frame 15
onClipEvent (load) { pPos = {x:this._x, y:this._y}; } onClipEvent (enterFrame) { pPos.y = pPos.y + 1; if (pPos.y > 450) { pPos.y = -380; } this._y = pPos.y; }
Instance of Symbol 295 MovieClip "inStars2" in Frame 15
onClipEvent (load) { pPos = {x:this._x, y:this._y}; } onClipEvent (enterFrame) { pPos.y = pPos.y + 1; if (pPos.y > 450) { pPos.y = -380; } this._y = pPos.y; }
Instance of Symbol 396 MovieClip in Frame 15
onClipEvent (load) { pWait = _root.pMenuWaitTime; } onClipEvent (enterFrame) { pWait--; if (pWait == 0) { if (_root.levelNumber >= _root.mapsArray.length) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("getReady"); } } } on (keyPress "<Up>") { if (_root.levelNumber >= _root.mapsArray.length) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("getReady"); } }
Frame 16
fS("lose"); stop(); _root.lives--;
Instance of Symbol 421 MovieClip in Frame 16
onClipEvent (load) { pWait = _root.pMenuWaitTime; } onClipEvent (enterFrame) { pWait--; if (pWait == 0) { _root.gotoAndStop("getReady"); } } on (keyPress "<Up>") { _root.gotoAndStop("getReady"); }
Frame 17
fS("lose"); stop(); oldScore = score; score = oldScore + (oldScore * lives);
Frame 18
stop();
Instance of Symbol 463 MovieClip "comHighscores" in Frame 18
//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "spaceescape"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }
Frame 19
fS("win"); txTime.text = fTimeString(pTimeCount); if ((pTimeCount < pTimes[levelNumber]) or (pTimes[levelNumber] == 0)) { pTimes[levelNumber] = pTimeCount; inPrefs.fSaveDetails(pTimes); inRecord.gotoAndStop(2); } else { inRecord.txTime.text = fTimeString(pTimes[levelNumber]); } stop();
Instance of Symbol 396 MovieClip in Frame 19
onClipEvent (load) { pWait = _root.pMenuWaitTime; } onClipEvent (enterFrame) { } on (keyPress "<Up>") { _root.gotoAndStop("getReady"); }
Frame 20
fS("lose"); stop();
Instance of Symbol 421 MovieClip in Frame 20
onClipEvent (load) { } onClipEvent (enterFrame) { } on (keyPress "<Up>") { _root.gotoAndStop("getReady"); }
Frame 21
stop();
Symbol 1 MovieClip [game_world] Frame 1
function powerUpsTextMessage(xLoc, yLoc, textValue) { _root.game.world.powerUps.attachMovie("game_world_powerUps_message", "U" + _root.game.world.powerUps.count, _root.game.world.powerUps.count); eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count)._x = xLoc; eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count)._y = yLoc; eval ("_root.game.world.powerUps.U" + _root.game.world.powerUps.count).textValue = textValue; _root.game.world.powerUps.count++; } this.createEmptyMovieClip("startFinish", 0); this.startFinish.attachMovie("game_world_startFinish_startPlate", "startPlate", 0); this.startFinish.startPlate._x = _root.mapsArray[_root.levelNumber][2][0]; this.startFinish.startPlate._y = _root.mapsArray[_root.levelNumber][2][1]; this.startFinish.attachMovie("game_world_startFinish_endPlate", "endPlate", 1); this.startFinish.endPlate._x = _root.mapsArray[_root.levelNumber][3][0]; this.startFinish.endPlate._y = _root.mapsArray[_root.levelNumber][3][1]; this.createEmptyMovieClip("powerUps", 1); this.powerUps.count = 0; i = 0; while (i < _root.mapsArray[_root.levelNumber][6].length) { this.powerUps.attachMovie("game_world_powerUps_U#" + _root.mapsArray[_root.levelNumber][6][this.powerUps.count][0], "U" + this.powerUps.count, this.powerUps.count); eval ("this.powerUps.U" + i)._x = _root.mapsArray[_root.levelNumber][6][this.powerUps.count][1]; eval ("this.powerUps.U" + i)._y = _root.mapsArray[_root.levelNumber][6][this.powerUps.count][2]; this.powerUps.count++; i++; } this.createEmptyMovieClip("objects", 2); this.objects.count = 0; i = 0; while (i < _root.mapsArray[_root.levelNumber][5].length) { this.objects.attachMovie("game_world_objects_U#" + _root.mapsArray[_root.levelNumber][5][this.objects.count][0], "U" + this.objects.count, this.objects.count); eval ("this.objects.U" + i)._x = _root.mapsArray[_root.levelNumber][5][this.objects.count][1]; eval ("this.objects.U" + i)._y = _root.mapsArray[_root.levelNumber][5][this.objects.count][2]; eval ("this.objects.U" + i).var1 = _root.mapsArray[_root.levelNumber][5][this.objects.count][3]; eval ("this.objects.U" + i).var2 = _root.mapsArray[_root.levelNumber][5][this.objects.count][4]; eval ("this.objects.U" + i).var3 = _root.mapsArray[_root.levelNumber][5][this.objects.count][5]; eval ("this.objects.U" + i).var4 = _root.mapsArray[_root.levelNumber][5][this.objects.count][6]; eval ("this.objects.U" + i).var5 = _root.mapsArray[_root.levelNumber][5][this.objects.count][7]; eval ("this.objects.U" + i).var6 = _root.mapsArray[_root.levelNumber][5][this.objects.count][8]; eval ("this.objects.U" + i).var7 = _root.mapsArray[_root.levelNumber][5][this.objects.count][9]; this.objects.count++; i++; } this.createEmptyMovieClip("shape", 3); this.shape.beginFill("0x000011", 100); i = 0; while (i < _root.mapsArray[_root.levelNumber][4].length) { if (_root.mapsArray[_root.levelNumber][4][i][0] == "moveTo") { this.shape.moveTo(_root.mapsArray[_root.levelNumber][4][i][1], _root.mapsArray[_root.levelNumber][4][i][2]); } else { this.shape.lineTo(_root.mapsArray[_root.levelNumber][4][i][1], _root.mapsArray[_root.levelNumber][4][i][2]); } i++; } this.shape.endFill(); this._x = (-_root.mapsArray[_root.levelNumber][2][0]) + 300; this._y = (-_root.mapsArray[_root.levelNumber][2][1]) + 225;
Symbol 7 MovieClip Frame 1
this._visible = false;
Symbol 13 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 18 MovieClip Frame 1
pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");
Symbol 18 MovieClip Frame 9
so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");
Symbol 18 MovieClip Frame 20
doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");
Symbol 18 MovieClip Frame 31
if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);
Symbol 18 MovieClip Frame 33
if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }
Symbol 18 MovieClip Frame 41
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 100
stop();
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 12
_root.play(); _root.isFinished = true; _parent.stop(); stop();
Symbol 34 Button
on (release) { getURL ("http://www.miniclip.com/", "_blank"); }
Symbol 35 MovieClip Frame 2
_parent.mcAnimation.play(); stop();
Symbol 35 MovieClip Frame 13
_parent.gotoAndPlay("preload"); stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 60
Symbol 49 MovieClip Frame 121
_parent.mcBackground.play(); stop();
Symbol 50 MovieClip Frame 1
_root.stop(); play();
Instance of Symbol 7 MovieClip "mcIntro" in Symbol 50 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 2
xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();
Instance of Symbol 30 MovieClip "mcLoadingAnimated" in Symbol 50 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 50 MovieClip Frame 3
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }
Symbol 50 MovieClip Frame 5
var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }
Symbol 57 Button
on (release) { getURL ("http://www.miniclip.com", "_blank"); }
Symbol 58 MovieClip [game] Frame 1
this.attachMovie("game_world", "world", 0); this.attachMovie("game_ship", "ship", 1); this.attachMovie("game_display", "display", 2); this.ship._x = 300; this.ship._y = 225; active = true; paused = false; inactiveCount = 0; thisFrameTime = getTimer(); lastFrameTime = getTimer(); this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; thisFrameTime = getTimer(); _local1.timeSecs = (thisFrameTime - lastFrameTime) / 1000; if (!Key.isToggled(20)) { paused = false; } else { paused = true; } if (active == true) { if (paused == false) { shipHitAX = _local2.ship._x; shipHitAY = _local2.ship._y; shipHitBX = _local2.ship._x + (10 * Math.sin((_local2.ship._rotation + 90) * (Math.PI/180))); shipHitBY = _local2.ship._y - (10 * Math.cos((_local2.ship._rotation + 90) * (Math.PI/180))); shipHitCX = _local2.ship._x + (10 * Math.sin((_local2.ship._rotation - 90) * (Math.PI/180))); shipHitCY = _local2.ship._y - (10 * Math.cos((_local2.ship._rotation - 90) * (Math.PI/180))); if (((((_local2.world.shape.hitTest(shipHitAX, shipHitAY, true) || (_local2.world.objects.hitTest(shipHitAX, shipHitAY, true))) || (_local2.world.shape.hitTest(shipHitBX, shipHitBY, true))) || (_local2.world.objects.hitTest(shipHitBX, shipHitBY, true))) || (_local2.world.shape.hitTest(shipHitCX, shipHitCY, true))) || (_local2.world.objects.hitTest(shipHitCX, shipHitCY, true))) { active = false; _local2.ship.active = false; _local2.ship.attachMovie("game_ship_graphic#explosion", "graphic", 0); if (_local1.soundOn == true) { _local1.effectsSound = new Sound(); _local1.effectsSound.attachSound("sound_explosion"); _local1.effectsSound.start(0, 0); } } if (_local1.game.world.startFinish.endPlate.hitTest(_local1.game.ship._x, _local1.game.ship._y, true)) { active = false; _local2.ship.active = false; _local2.ship.attachMovie("game_ship_graphic#finish_" + _local1.shipType, "graphic", 0); if (_local1.soundOn == true) { _local1.effectsSound = new Sound(); _local1.effectsSound.attachSound("sound_fanfare"); _local1.effectsSound.start(0, 0); } } if (_local1.timeBonus > 0) { _local1.timeBonus = _local1.timeBonus - _local1.timeSecs; } } } else { paused = false; if (inactiveCount >= 60) { if (_local1.pTimeTrial == true) { if (_local1.game.world.startFinish.endPlate.hitTest(_local1.game.ship._x, _local1.game.ship._y, true)) { _local1.gotoAndStop("trialCompleted"); removeMovieClip(_local2); } else { _local1.gotoAndStop("trialFailed"); removeMovieClip(_local2); } } else if (_local1.game.world.startFinish.endPlate.hitTest(_local1.game.ship._x, _local1.game.ship._y, true)) { _local1.gotoAndStop("levelCompleted"); removeMovieClip(_local2); } else if (_local1.lives > 0) { _local1.gotoAndStop("levelFailed"); removeMovieClip(_local2); } else { _local1.gotoAndStop("gameOver"); removeMovieClip(_local2); } } else { inactiveCount++; } } lastFrameTime = thisFrameTime; };
Symbol 65 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("menu"); removeMovieClip(_root.game); }
Symbol 69 Button
on (release) { _root.soundOn = false; _root.fS("stop"); }
Symbol 72 Button
on (release) { _root.soundOn = true; _root.inS.fPlay("button"); _root.fs("music"); }
Symbol 73 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.soundOn == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 75 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 1
if (pStill == true) { gotoAndPlay (9); } else { gotoAndPlay (2); }
Symbol 99 MovieClip Frame 2
_root.inS.fPlay("whoosh");
Symbol 99 MovieClip Frame 9
stop();
Symbol 102 MovieClip [game_display] Frame 1
limitAccelMin = _root.limitsArray[0][0]; limitAccelMax = _root.limitsArray[0][1]; limitSpeedMin = _root.limitsArray[1][0]; limitSpeedMax = _root.limitsArray[1][1]; limitRotateMin = _root.limitsArray[2][0]; limitRotateMax = _root.limitsArray[2][1]; limitBrakepowerMin = _root.limitsArray[3][0]; limitBrakepowerMax = _root.limitsArray[3][1]; this.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; this.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; this.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; this.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; levelNumber = _root.levelNumber + 1; lives = _root.lives; score = _root.score; pTimeCount = 0; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.paused == false) { if (_local2.map) { removeMovieClip(_local2.map); } } else if (!_local2.map) { _local2.attachMovie("game_display_map", "map", 0); } lives = _local1.lives; shipAccel = _local1.game.ship.accel; shipSpeed = _local1.game.ship.speed; shipRotate = _local1.game.ship.rotate; shipBrakepower = _local1.game.ship.brakepower; _local2.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; _local2.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; _local2.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; _local2.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; timeBonus = Math.round(_local1.timeBonus); coins = _local1.coins; if (_local1.game.active == true) { pTimeCount = pTimeCount + _local1.timeSecs; timeCount = _local1.fTimeString(pTimeCount); _local1.pTimeCount = pTimeCount; } roughFps = 1 / _local1.timeSecs; fps = Math.round(roughFps); }; if (_root.pTimeTrial == false) { stop(); } else { gotoAndStop (2); }
Instance of Symbol 99 MovieClip in Symbol 102 MovieClip [game_display] Frame 1
onClipEvent (load) { pStill = true; }
Symbol 106 MovieClip [game_display_map] Frame 1
if (_root.game.world._width > _root.game.world._height) { divide = _root.game.world._width; } else { divide = _root.game.world._height; } this.createEmptyMovieClip("shape", 0); this.shape.beginFill("0x00FFFF", 75); i = 0; while (i < _root.mapsArray[_root.levelNumber][4].length) { if (_root.mapsArray[_root.levelNumber][4][i][0] == "moveTo") { this.shape.moveTo((_root.mapsArray[_root.levelNumber][4][i][1] / divide) * 350, (_root.mapsArray[_root.levelNumber][4][i][2] / divide) * 350); } else { this.shape.lineTo((_root.mapsArray[_root.levelNumber][4][i][1] / divide) * 350, (_root.mapsArray[_root.levelNumber][4][i][2] / divide) * 350); } i++; } this.shape.endFill(); halfWidth = (50 / divide) * 350; halfHeight = (50 / divide) * 350; startLocX = (_root.mapsArray[_root.levelNumber][2][0] / divide) * 350; startLocY = (_root.mapsArray[_root.levelNumber][2][1] / divide) * 350; this.shape.beginFill("0xFF0000", 75); this.shape.moveTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.endFill(); endLocX = (_root.mapsArray[_root.levelNumber][3][0] / divide) * 350; endLocY = (_root.mapsArray[_root.levelNumber][3][1] / divide) * 350; this.shape.beginFill("0x00FF00", 75); this.shape.moveTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.endFill(); yourLocX = (((-_root.game.world._x) + 300) / divide) * 350; yourLocY = (((-_root.game.world._y) + 225) / divide) * 350; this.shape.beginFill("0xFFFF00", 100); this.shape.moveTo(yourLocX - 2, yourLocY - 2); this.shape.lineTo(yourLocX + 2, yourLocY - 2); this.shape.lineTo(yourLocX + 2, yourLocY + 2); this.shape.lineTo(yourLocX - 2, yourLocY + 2); this.shape.lineTo(yourLocX - 2, yourLocY - 2); this.shape.endFill(); this.shape._x = (600 - this.shape._width) / 2; this.shape._y = (450 - this.shape._height) / 2;
Symbol 107 MovieClip [game_ship] Frame 1
this.attachMovie("game_ship_graphic#" + _root.shipType, "graphic", 0); accel = _root.shipsArray[_root.shipType][0]; speed = _root.shipsArray[_root.shipType][1]; rotate = _root.shipsArray[_root.shipType][2]; brakepower = _root.shipsArray[_root.shipType][3]; keyBlue = false; keyGreen = false; keyRed = false; keyYellow = false; keyCyan = false; keyPink = false; active = true; this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if ((active == true) && (_local1.game.paused == false)) { if (accel > _local1.limitsArray[0][1]) { accel = _local1.limitsArray[0][1]; } else if (accel < _local1.limitsArray[0][0]) { accel = _local1.limitsArray[0][0]; } if (speed > _local1.limitsArray[1][1]) { speed = _local1.limitsArray[1][1]; } else if (speed < _local1.limitsArray[1][0]) { speed = _local1.limitsArray[1][0]; } if (rotate > _local1.limitsArray[2][1]) { rotate = _local1.limitsArray[2][1]; } else if (rotate < _local1.limitsArray[2][0]) { rotate = _local1.limitsArray[2][0]; } if (brakepower > _local1.limitsArray[3][1]) { brakepower = _local1.limitsArray[3][1]; } else if (brakepower < _local1.limitsArray[3][0]) { brakepower = _local1.limitsArray[3][0]; } if (Key.isDown(38)) { moveX = moveX + (accel * Math.sin(_rotation * (Math.PI/180))); moveY = moveY - (accel * Math.cos(_rotation * (Math.PI/180))); _local2.graphic.thrust._visible = true; _local1.fSJ("on"); } else { _local2.graphic.thrust._visible = false; _local1.fSJ("off"); } if (Key.isDown(32) || (Key.isDown(40))) { moveX = moveX * (_local1.limitsArray[3][0] + (_local1.limitsArray[3][1] - brakepower)); moveY = moveY * (_local1.limitsArray[3][0] + (_local1.limitsArray[3][1] - brakepower)); } if (Key.isDown(37) && (Key.isDown(39))) { rotation = 0; _local2.graphic.left._visible = true; _local2.graphic.right._visible = true; _local1.fSJs("on"); } else if (Key.isDown(37) || (Key.isDown(39))) { rotation = 0; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; if (Key.isDown(37)) { rotation = -rotate; _local2.graphic.left._visible = true; } if (Key.isDown(39)) { rotation = rotate; _local2.graphic.right._visible = true; } _local1.fSJs("on"); } else { _local1.fSJs("off"); rotation = 0; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; } currentSpeed = Math.sqrt((moveX * moveX) + (moveY * moveY)); if (currentSpeed >= speed) { moveX = moveX * (speed / currentSpeed); moveY = moveY * (speed / currentSpeed); } finalMoveX = moveX * _local1.timeSecs; finalMoveY = moveY * _local1.timeSecs; finalRotation = rotation * _local1.timeSecs; _local2._rotation = _local2._rotation + finalRotation; _local1.game.world._x = _local1.game.world._x - finalMoveX; _local1.game.world._y = _local1.game.world._y - finalMoveY; _local1.game.objects._x = _local1.game.objects._x - finalMoveX; _local1.game.objects._y = _local1.game.objects._y - finalMoveY; _local1.fMoveStars(finalMoveX, finalMoveY); } else { _local1.fSJ("off"); _local1.fSJs("off"); _local2.graphic.thrust._visible = false; _local2.graphic.left._visible = false; _local2.graphic.right._visible = false; } };
Instance of Symbol 115 MovieClip "left" in Symbol 120 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 116 MovieClip "right" in Symbol 120 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 119 MovieClip "thrust" in Symbol 120 MovieClip [game_ship_graphic#1] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 127 MovieClip [game_ship_graphic#explosion] Frame 2
_root.inS.fPlay("explosion1");
Symbol 127 MovieClip [game_ship_graphic#explosion] Frame 9
_root.inS.fPlay("explosion2");
Symbol 127 MovieClip [game_ship_graphic#explosion] Frame 24
stop();
Symbol 130 MovieClip [game_ship_graphic#finish_1] Frame 2
_root.inS.fPlay("finish");
Symbol 130 MovieClip [game_ship_graphic#finish_1] Frame 19
_root.inS.fPlay("takeoff");
Symbol 130 MovieClip [game_ship_graphic#finish_1] Frame 62
stop();
Symbol 134 MovieClip [game_world_objects_U#chomp] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; timeOpen = var4; timeClosing = var5; timeClosed = var6; count = var7; this.bar1._y = -((var3 / 4) * 3); this.bar2._y = (var3 / 4) * 3; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { count++; if (count < timeOpen) { _local1.bar1._y = -((var3 / 4) * 3); _local1.bar2._y = (var3 / 4) * 3; } else if (count < (timeOpen + timeClosing)) { _local1.bar1._y = _local1.bar1._y + ((var3 / 2) / timeClosing); _local1.bar2._y = _local1.bar2._y - ((var3 / 2) / timeClosing); } else if (count < ((timeOpen + timeClosing) + timeClosed)) { _local1.bar1._y = -(var3 / 4); _local1.bar2._y = var3 / 4; } else if (count < (((timeOpen + timeClosing) + timeClosed) + timeClosing)) { _local1.bar1._y = _local1.bar1._y - ((var3 / 2) / timeClosing); _local1.bar2._y = _local1.bar2._y + ((var3 / 2) / timeClosing); } else { count = 0; } if (_local1.bar._y >= (zone / 2)) { move = -1; } else if (_local1.bar._y <= (-(zone / 2))) { move = 1; } _local1.bar._y = _local1.bar._y + (moveAmount * move); } };
Symbol 137 MovieClip [game_world_objects_U#doorBlue] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyBlue == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 140 MovieClip [game_world_objects_U#doorCyan] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyCyan == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 143 MovieClip [game_world_objects_U#doorGreen] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyGreen == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 146 MovieClip [game_world_objects_U#doorPink] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyPink == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 148 MovieClip [game_world_objects_U#doorRed] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyRed == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 151 MovieClip [game_world_objects_U#doorYellow] Frame 1
_rotation = var1; this.bar1._width = var2; this.bar2._width = var2; this.bar1._height = var3 / 2; this.bar2._height = var3 / 2; this.bar1._y = -(var3 / 4); this.bar2._y = var3 / 4; this.bar1._width = var2; this.bar2._width = var2; this.marker1._y = -(var3 / 2); this.marker2._y = var3 / 2; this.marker1._width = var2; this.marker2._width = var2; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_root.game.ship.keyYellow == true) { if ((_local1.bar1._y > (-((var3 / 4) * 3))) && (_local1.bar2._y < ((var3 / 4) * 3))) { _local1.bar1._y = _local1.bar1._y - 6; _local1.bar2._y = _local1.bar2._y + 6; } } } };
Symbol 152 MovieClip [game_world_objects_U#slide] Frame 1
_rotation = var1; this.bar._height = var2; this.bar._width = var3; zone = var4 - var2; moveAmount = zone / var5; this.marker1._y = -(var4 / 2); this.marker2._y = var4 / 2; this.marker1._width = var3; this.marker2._width = var3; this.bar._y = moveAmount * var6; move = 1; this.onEnterFrame = function () { var _local1 = this; if (_root.game.paused == false) { if (_local1.bar._y >= (zone / 2)) { move = -1; } else if (_local1.bar._y <= (-(zone / 2))) { move = 1; } _local1.bar._y = _local1.bar._y + (moveAmount * move); } };
Symbol 157 MovieClip [game_world_objects_U#spin] Frame 1
this.blade._xscale = var1 / 2; this.blade._yscale = var1 / 2; this.blade._rotation = (360 / var2) * var3; this.onEnterFrame = function () { if (_root.game.paused == false) { this.blade._rotation = this.blade._rotation + (360 / var2); } };
Symbol 179 MovieClip [game_world_powerUps_message] Frame 2
_root.inS.fPlay("pickup");
Symbol 179 MovieClip [game_world_powerUps_message] Frame 21
stop(); removeMovieClip(this);
Symbol 195 MovieClip [game_world_powerUps_U#accelN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.game.ship.accel - ((_local1.limitsArray[0][1] - _local1.limitsArray[0][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Accel-"); removeMovieClip(_local2); } };
Symbol 197 MovieClip [game_world_powerUps_U#accelP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.game.ship.accel + ((_local1.limitsArray[0][1] - _local1.limitsArray[0][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Accel+"); removeMovieClip(_local2); } };
Symbol 199 MovieClip [game_world_powerUps_U#brakeN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.brakepower = _local1.game.ship.brakepower - ((_local1.limitsArray[3][1] - _local1.limitsArray[3][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Brake-"); removeMovieClip(_local2); } };
Symbol 201 MovieClip [game_world_powerUps_U#brakeP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.brakepower = _local1.game.ship.brakepower + ((_local1.limitsArray[3][1] - _local1.limitsArray[3][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Brake+"); removeMovieClip(_local2); } };
Symbol 203 MovieClip [game_world_powerUps_U#coin] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.coins = _local2.coins + 1; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Coin"); removeMovieClip(_local1); } };
Symbol 213 MovieClip [game_world_powerUps_U#keyBlue] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyBlue = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Blue Key"); removeMovieClip(_local1); } };
Symbol 215 MovieClip [game_world_powerUps_U#keyCyan] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyCyan = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Cyan Key"); removeMovieClip(_local1); } };
Symbol 217 MovieClip [game_world_powerUps_U#keyGreen] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyGreen = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Green Key"); removeMovieClip(_local1); } };
Symbol 219 MovieClip [game_world_powerUps_U#keyPink] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyPink = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Pink Key"); removeMovieClip(_local1); } };
Symbol 221 MovieClip [game_world_powerUps_U#keyRed] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyRed = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Red Key"); removeMovieClip(_local1); } };
Symbol 223 MovieClip [game_world_powerUps_U#keyYellow] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.keyYellow = true; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Yellow Key"); removeMovieClip(_local1); } };
Symbol 225 MovieClip [game_world_powerUps_U#lives] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.lives = _local2.lives + 1; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Extra Life"); removeMovieClip(_local1); } };
Symbol 228 MovieClip [game_world_powerUps_U#mAccel] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.accel = _local2.limitsArray[0][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Accel"); removeMovieClip(_local1); } };
Symbol 229 MovieClip [game_world_powerUps_U#mBrake] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.brakepower = _local2.limitsArray[3][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Brake Power"); removeMovieClip(_local1); } };
Symbol 230 MovieClip [game_world_powerUps_U#mFunk] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.accel = _local1.limitsArray[0][1]; _local1.game.ship.speed = _local1.limitsArray[1][1]; _local1.game.ship.rotate = _local1.limitsArray[2][1]; _local1.game.ship.brakepower = _local1.limitsArray[3][1]; _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Magic Funk"); removeMovieClip(_local2); } };
Symbol 232 MovieClip [game_world_powerUps_U#mRotate] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.rotate = _local2.limitsArray[2][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Rotate"); removeMovieClip(_local1); } };
Symbol 234 MovieClip [game_world_powerUps_U#mSpeed] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.game.ship.speed = _local2.limitsArray[1][1]; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Magic Speed"); removeMovieClip(_local1); } };
Symbol 235 MovieClip [game_world_powerUps_U#rotateN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.rotate = _local1.game.ship.rotate - ((_local1.limitsArray[2][1] - _local1.limitsArray[2][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Rotate-"); removeMovieClip(_local2); } };
Symbol 237 MovieClip [game_world_powerUps_U#rotateP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.rotate = _local1.game.ship.rotate + ((_local1.limitsArray[2][1] - _local1.limitsArray[2][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Rotate+"); removeMovieClip(_local2); } };
Symbol 238 MovieClip [game_world_powerUps_U#speedN] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.speed = _local1.game.ship.speed - ((_local1.limitsArray[1][1] - _local1.limitsArray[1][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Speed-"); removeMovieClip(_local2); } };
Symbol 240 MovieClip [game_world_powerUps_U#speedP] Frame 1
this.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.game.ship.hitTest(_local2._x + _parent._parent._x, _local2._y + _parent._parent._y, true) && (_local1.game.ship.active == true)) { _local1.game.ship.speed = _local1.game.ship.speed + ((_local1.limitsArray[1][1] - _local1.limitsArray[1][0]) / 3); _local1.game.world.powerUpsTextMessage(_local2._x, _local2._y, "Speed+"); removeMovieClip(_local2); } };
Symbol 242 MovieClip [game_world_powerUps_U#time] Frame 1
this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.game.ship.hitTest(_local1._x + _parent._parent._x, _local1._y + _parent._parent._y, true) && (_local2.game.ship.active == true)) { _local2.timeBonus = _local2.timeBonus + 5; _local2.game.world.powerUpsTextMessage(_local1._x, _local1._y, "Time Bonus"); removeMovieClip(_local1); } };
Symbol 289 MovieClip Frame 1
function fPlay(tVal) { if (_root.soundOn == true) { gotoAndPlay(tVal); } } stop();
Symbol 289 MovieClip Frame 35
stop();
Symbol 289 MovieClip Frame 85
stop();
Symbol 289 MovieClip Frame 106
stop();
Symbol 289 MovieClip Frame 118
stop();
Symbol 289 MovieClip Frame 150
stop();
Symbol 289 MovieClip Frame 165
stop();
Symbol 289 MovieClip Frame 178
stop();
Symbol 291 MovieClip Frame 1
function fLoadDetails() { sO = SharedObject.getLocal(pDataName); if (sO.data.times != undefined) { var _local1 = sO.data.times; } else { var _local1 = 0; } return(_local1); } function fSaveDetails(tTimes) { sO.data.times = tTimes; if (!sO.flush()) { } } if (_parent.DB == 1) { stop(); }
Symbol 291 MovieClip Frame 2
stop();
Symbol 299 Button
on (release) { _root.fStartGame(); _root.inS.fPlay("button"); }
Symbol 302 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("timeTrials"); }
Symbol 305 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("help1"); }
Symbol 308 Button
on (release) { _root.soundOn = false; _root.fS("stop"); }
Symbol 311 Button
on (release) { _root.soundOn = true; _root.inS.fPlay("button"); _root.fS("music"); }
Symbol 312 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.soundOn == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } };
Symbol 317 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 318 Button
on (release) { _root.inS.fPlay("button"); _root.fStartGame(); }
Symbol 319 MovieClip Frame 1
gotoAndPlay (2);
Symbol 319 MovieClip Frame 32
stop();
Symbol 330 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("help2"); }
Symbol 339 MovieClip Frame 1
gotoAndPlay (2);
Symbol 339 MovieClip Frame 2
_root.inS.fPlay("whoosh");
Symbol 339 MovieClip Frame 11
stop();
Symbol 344 Button
on (release) { _root.inS.fPlay("button"); gotoAndStop ("menu"); }
Symbol 362 Button
on (release) { foundLevel = false; upperInput = inputValue.toUpperCase(); i = 0; while (i < _root.mapsArray.length) { upperName = _root.mapsArray[i][0]; upperName = upperName.toUpperCase(); if (upperName == upperInput) { _root.levelNumber = i; _root.gotoAndStop("selectShip"); foundLevel = true; break; } i++; } if (foundLevel == false) { messageValue = "Password Incorrect"; inputValue = ""; } } on (press) { foundLevel = false; upperInput = inputValue.toUpperCase(); i = 0; while (i < _root.mapsArray.length) { upperName = _root.mapsArray[i][0]; upperName = upperName.toUpperCase(); if (upperName == upperInput) { _root.levelNumber = i; _root.gotoAndStop("selectShip"); foundLevel = true; break; } i++; } if (foundLevel == false) { messageValue = "Password Incorrect"; inputValue = ""; } }
Symbol 363 MovieClip Frame 1
messageValue = "";
Symbol 365 MovieClip Frame 1
gotoAndPlay (2);
Symbol 365 MovieClip Frame 2
_root.inS.fPlay("whoosh");
Symbol 365 MovieClip Frame 11
stop();
Symbol 371 Button
on (release) { _root.inS.fPlay("button"); _root.levelNumber = pLevelNum; _root.gotoAndStop("getReady"); }
Symbol 375 MovieClip Frame 1
pBestTime = _root.fTimeString(_root.pTimes[pLevelNum]); pLevelNumDisplay = pLevelNum + 1; if (_root.game.world._width > _root.game.world._height) { divide = _root.game.world._width; } else { divide = _root.game.world._height; } divide = 21000; this.createEmptyMovieClip("shape", 0); this.shape.beginFill("0x405482", 100); i = 0; while (i < _root.mapsArray[pLevelNum][4].length) { if (_root.mapsArray[pLevelNum][4][i][0] == "moveTo") { this.shape.moveTo((_root.mapsArray[pLevelNum][4][i][1] / divide) * 350, (_root.mapsArray[pLevelNum][4][i][2] / divide) * 350); } else { this.shape.lineTo((_root.mapsArray[pLevelNum][4][i][1] / divide) * 350, (_root.mapsArray[pLevelNum][4][i][2] / divide) * 350); } i++; } this.shape.endFill(); halfWidth = 50 / divide; halfHeight = 50 / divide; startLocX = 0; startLocY = 0; this.shape.beginFill("0xFF0000", 100); this.shape.moveTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY - halfHeight); this.shape.lineTo(startLocX + halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY + halfHeight); this.shape.lineTo(startLocX - halfWidth, startLocY - halfHeight); this.shape.endFill(); endLocX = (_root.mapsArray[pLevelNum][3][0] / divide) * 350; endLocY = (_root.mapsArray[pLevelNum][3][1] / divide) * 350; this.shape.beginFill("0x00FF00", 100); this.shape.moveTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY - halfHeight); this.shape.lineTo(endLocX + halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY + halfHeight); this.shape.lineTo(endLocX - halfWidth, endLocY - halfHeight); this.shape.endFill(); this.shape._x = 50 - (this.shape._width / 2); this.shape._y = 50 - (this.shape._height / 2); if (_root.pTimes[pLevelNum] == 0) { stop(); } else { gotoAndStop (2); txTime.text = pBestTime; }
Symbol 375 MovieClip Frame 2
stop();
Symbol 379 Button
on (release) { _root.shipType = shipNum; _root.gotoAndStop("getReady"); }
Symbol 383 MovieClip Frame 1
shipAccel = _root.shipsArray[shipNum][0]; shipSpeed = _root.shipsArray[shipNum][1]; shipRotate = _root.shipsArray[shipNum][2]; shipBrakepower = _root.shipsArray[shipNum][3]; shipName = _root.shipsArray[shipNum][4]; limitAccelMin = _root.limitsArray[0][0]; limitAccelMax = _root.limitsArray[0][1]; limitSpeedMin = _root.limitsArray[1][0]; limitSpeedMax = _root.limitsArray[1][1]; limitRotateMin = _root.limitsArray[2][0]; limitRotateMax = _root.limitsArray[2][1]; limitBrakepowerMin = _root.limitsArray[3][0]; limitBrakepowerMax = _root.limitsArray[3][1]; this.accelBar._xscale = ((shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin)) * 100; this.speedBar._xscale = ((shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin)) * 100; this.rotateBar._xscale = ((shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin)) * 100; this.brakepowerBar._xscale = ((shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin)) * 100; this.attachMovie("game_ship_graphic#" + shipNum, "graphic", 0);
Symbol 386 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("game"); }
Symbol 393 MovieClip Frame 1
gotoAndPlay (2);
Symbol 393 MovieClip Frame 2
_root.inS.fPlay("whoosh");
Symbol 393 MovieClip Frame 26
stop();
Symbol 396 MovieClip Frame 1
_root.inS.fPlay("whoosh"); gotoAndPlay (2);
Symbol 396 MovieClip Frame 9
stop();
Symbol 397 Button
on (release) { _root.inS.fPlay("button"); if (_root.levelNumber >= _root.mapsArray.length) { _root.gotoAndStop("gameOver"); } else { _root.gotoAndStop("getReady"); } }
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
stop();
Symbol 415 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 421 MovieClip Frame 1
gotoAndPlay (2);
Symbol 421 MovieClip Frame 2
_root.inS.fPlay("whoosh");
Symbol 421 MovieClip Frame 8
_root.inS.fPlay("explosion1");
Symbol 421 MovieClip Frame 13
stop();
Symbol 422 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("getReady"); }
Symbol 431 MovieClip Frame 1
_root.inS.fPlay("whoosh"); gotoAndPlay (2);
Symbol 431 MovieClip Frame 9
_root.inS.fPlay("explosion1");
Symbol 431 MovieClip Frame 15
stop();
Symbol 434 Button
on (release) { _root.inS.fPlay("button"); gotoAndStop ("highscores"); }
Symbol 442 MovieClip Frame 1
this._visible = false;
Symbol 457 Button
on (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }
Instance of Symbol 442 MovieClip "mcHighscores" in Symbol 463 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 463 MovieClip Frame 2
if (_url.indexOf("miniclip.com") == -1) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }
Symbol 463 MovieClip Frame 3
stop();
Symbol 468 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("timeTrials"); }
Symbol 471 Button
on (release) { _root.inS.fPlay("button"); _root.gotoAndStop("getReady"); }

Library Items

Symbol 1 MovieClip [game_world]Used by:Timeline
Symbol 2 GraphicUsed by:131 271 289 291  Timeline
Symbol 3 GraphicUsed by:7
Symbol 4 FontUsed by:5 6 20 23 438 439 440 441 451 453 456
Symbol 5 TextUses:4Used by:7
Symbol 6 TextUses:4Used by:7
Symbol 7 MovieClipUses:3 5 6Used by:50
Symbol 8 ShapeTweeningUsed by:30
Symbol 9 GraphicUsed by:28
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 ButtonUses:10 11 12Used by:28
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:14 16 17Used by:28
Symbol 19 GraphicUsed by:28
Symbol 20 EditableTextUses:4Used by:28
Symbol 21 ShapeTweeningUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 EditableTextUses:4Used by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28 57 65 69 72 147 299 302 305 308 311 318 330 344 362 379 386 397 415 422 434 468 471
Symbol 28 MovieClipUses:9 13 18 19 20 21 22 23 24 25 26 27Used by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:8 28 29Used by:50
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:34
Symbol 34 ButtonUses:33Used by:35
Symbol 35 MovieClipUses:31 32 34Used by:50
Symbol 36 GraphicUsed by:49
Symbol 37 ShapeTweeningUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 SoundUsed by:49
Symbol 40 GraphicUsed by:49 457
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 SoundUsed by:49
Symbol 47 FontUsed by:48
Symbol 48 TextUses:47Used by:49
Symbol 49 MovieClipUses:36 37 38 39 40 42 43 44 45 46 48Used by:50
Symbol 50 MovieClipUses:7 30 35 49Used by:Timeline
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:53 75
Symbol 53 MovieClipUses:52Used by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:51 53 54Used by:Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:56 27Used by:102  Timeline
Symbol 58 MovieClip [game]Used by:Timeline
Symbol 59 GraphicUsed by:102
Symbol 60 FontUsed by:61 63 66 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 101 104 158 297 298 300 301 303 304 306 307 309 310 313 314 316 324 325 326 328 332 333 334 335 336 337 340 342 346 347 348 349 350 351 352 353 354 355 356 367 368 372 373 374 384 385 387 388 389 390 398 399 400 401 402 403 404 405 406 407 408 409 410 413 414 416 417 418 419 423 424 425 426 427 428 429 432 433 435 436 464 465 466 467 469 470 473 474
Symbol 61 TextUses:60Used by:65 415
Symbol 62 GraphicUsed by:65 415
Symbol 63 TextUses:60Used by:65 415
Symbol 64 GraphicUsed by:65 415
Symbol 65 ButtonUses:61 62 63 64 27Used by:102
Symbol 66 EditableTextUses:60Used by:102
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:67 68 27Used by:73
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:70 71 27Used by:73
Symbol 73 MovieClipUses:69 72Used by:102
Symbol 74 GraphicUsed by:102
Symbol 75 MovieClipUses:52Used by:102 383
Symbol 76 GraphicUsed by:102
Symbol 77 TextUses:60Used by:102
Symbol 78 TextUses:60Used by:102
Symbol 79 TextUses:60Used by:102
Symbol 80 TextUses:60Used by:102
Symbol 81 EditableTextUses:60Used by:102
Symbol 82 TextUses:60Used by:102
Symbol 83 EditableTextUses:60Used by:102
Symbol 84 TextUses:60Used by:102
Symbol 85 EditableTextUses:60Used by:102
Symbol 86 EditableTextUses:60Used by:102
Symbol 87 TextUses:60Used by:102
Symbol 88 TextUses:60Used by:102
Symbol 89 EditableTextUses:60Used by:102
Symbol 90 TextUses:60Used by:102
Symbol 91 EditableTextUses:60Used by:102
Symbol 92 TextUses:60Used by:102
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:94 95 96 97 98Used by:102  Timeline
Symbol 100 GraphicUsed by:102
Symbol 101 EditableTextUses:60Used by:102
Symbol 102 MovieClip [game_display]Uses:59 65 66 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 99 100 57 101Used by:Timeline
Symbol 103 GraphicUsed by:106
Symbol 104 TextUses:60Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [game_display_map]Uses:103 104 105Used by:Timeline
Symbol 107 MovieClip [game_ship]Used by:Timeline
Symbol 108 GraphicUsed by:120 130
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:109 110 111 112 113Used by:115 116 119
Symbol 115 MovieClipUses:114Used by:120
Symbol 116 MovieClipUses:114Used by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:114 118Used by:120
Symbol 120 MovieClip [game_ship_graphic#1]Uses:108 115 116 117 119Used by:Timeline
Symbol 121 ShapeTweeningUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [game_ship_graphic#explosion]Uses:121 122 123 124 125 126Used by:Timeline
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [game_ship_graphic#finish_1]Uses:108 128 129Used by:Timeline
Symbol 131 MovieClipUses:2Used by:134 152
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:134 137 140 143 146 148 151 152
Symbol 134 MovieClip [game_world_objects_U#chomp]Uses:131 133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClip [game_world_objects_U#doorBlue]Uses:136 133Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClip [game_world_objects_U#doorCyan]Uses:139 133Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [game_world_objects_U#doorGreen]Uses:142 133Used by:Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClip [game_world_objects_U#doorPink]Uses:145 133Used by:Timeline
Symbol 147 MovieClipUses:27Used by:148
Symbol 148 MovieClip [game_world_objects_U#doorRed]Uses:147 133Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClip [game_world_objects_U#doorYellow]Uses:150 133Used by:Timeline
Symbol 152 MovieClip [game_world_objects_U#slide]Uses:131 133Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:157
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClip [game_world_objects_U#spin]Uses:154 156Used by:Timeline
Symbol 158 EditableTextUses:60Used by:179
Symbol 159 FontUsed by:160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 357 358 359 360 361 381
Symbol 160 EditableTextUses:159Used by:179
Symbol 161 EditableTextUses:159Used by:179
Symbol 162 EditableTextUses:159Used by:179
Symbol 163 EditableTextUses:159Used by:179
Symbol 164 EditableTextUses:159Used by:179
Symbol 165 EditableTextUses:159Used by:179
Symbol 166 EditableTextUses:159Used by:179
Symbol 167 EditableTextUses:159Used by:179
Symbol 168 EditableTextUses:159Used by:179
Symbol 169 EditableTextUses:159Used by:179
Symbol 170 EditableTextUses:159Used by:179
Symbol 171 EditableTextUses:159Used by:179
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Symbol 176 EditableTextUses:159Used by:179
Symbol 177 EditableTextUses:159Used by:179
Symbol 178 EditableTextUses:159Used by:179
Symbol 179 MovieClip [game_world_powerUps_message]Uses:158 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:195 197 199 201 228 229 230 232 234 235 237 238 240
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Symbol 195 MovieClip [game_world_powerUps_U#accelN]Uses:181 182 194Used by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClip [game_world_powerUps_U#accelP]Uses:181 196 194Used by:Timeline
Symbol 198 GraphicUsed by:199 229
Symbol 199 MovieClip [game_world_powerUps_U#brakeN]Uses:181 198 194Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [game_world_powerUps_U#brakeP]Uses:181 200 194Used by:Timeline
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [game_world_powerUps_U#coin]Uses:202Used by:Timeline
Symbol 204 GraphicUsed by:213
Symbol 205 GraphicUsed by:212
Symbol 206 GraphicUsed by:212
Symbol 207 GraphicUsed by:212
Symbol 208 GraphicUsed by:212
Symbol 209 GraphicUsed by:212
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Symbol 212 MovieClipUses:205 206 207 208 209 210 211Used by:213 215 217 219 221 223
Symbol 213 MovieClip [game_world_powerUps_U#keyBlue]Uses:204 212Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [game_world_powerUps_U#keyCyan]Uses:214 212Used by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [game_world_powerUps_U#keyGreen]Uses:216 212Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [game_world_powerUps_U#keyPink]Uses:218 212Used by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [game_world_powerUps_U#keyRed]Uses:220 212Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [game_world_powerUps_U#keyYellow]Uses:222 212Used by:Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClip [game_world_powerUps_U#lives]Uses:224Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228 229 230 232 234
Symbol 228 MovieClip [game_world_powerUps_U#mAccel]Uses:227 181 182 194Used by:Timeline
Symbol 229 MovieClip [game_world_powerUps_U#mBrake]Uses:227 181 198 194Used by:Timeline
Symbol 230 MovieClip [game_world_powerUps_U#mFunk]Uses:227 181 194Used by:Timeline
Symbol 231 GraphicUsed by:232 235
Symbol 232 MovieClip [game_world_powerUps_U#mRotate]Uses:227 181 231 194Used by:Timeline
Symbol 233 GraphicUsed by:234 238
Symbol 234 MovieClip [game_world_powerUps_U#mSpeed]Uses:227 181 233 194Used by:Timeline
Symbol 235 MovieClip [game_world_powerUps_U#rotateN]Uses:181 231 194Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [game_world_powerUps_U#rotateP]Uses:181 236 194Used by:Timeline
Symbol 238 MovieClip [game_world_powerUps_U#speedN]Uses:181 233 194Used by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [game_world_powerUps_U#speedP]Uses:181 239 194Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [game_world_powerUps_U#time]Uses:241Used by:Timeline
Symbol 243 GraphicUsed by:254
Symbol 244 GraphicUsed by:254 256
Symbol 245 GraphicUsed by:254 256
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Symbol 254 MovieClip [game_world_startFinish_endPlate]Uses:243 244 245 246 247 248 249 250 251 252 253Used by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClip [game_world_startFinish_startPlate]Uses:255 244 245 252 253 250 251 248 249 246 247Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClip [game_display_keys_blue]Uses:257Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [game_display_keys_cyan]Uses:259Used by:Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip [game_display_keys_green]Uses:261Used by:Timeline
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClip [game_display_keys_pink]Uses:263Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip [game_display_keys_red]Uses:265Used by:Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClip [game_display_keys_yellow]Uses:267Used by:Timeline
Symbol 269 FontUsed by:270 272 290
Symbol 270 TextUses:269Used by:271
Symbol 271 MovieClipUses:2 270Used by:Timeline
Symbol 272 TextUses:269Used by:289
Symbol 273 Sound [setune.wav]Used by:289
Symbol 274 Sound [setunelose.wav]Used by:289
Symbol 275 Sound [setunewin.wav]Used by:289
Symbol 276 Sound [JetFinish.wav]Used by:289
Symbol 277 Sound [JetLoop2.wav]Used by:289
Symbol 278 Sound [JetStart.wav]Used by:289
Symbol 279 Sound [JetFinishs.wav]Used by:289
Symbol 280 Sound [JetLoops.wav]Used by:289
Symbol 281 Sound [JetStarts.wav]Used by:289
Symbol 282 SoundUsed by:289
Symbol 283 SoundUsed by:289
Symbol 284 SoundUsed by:289
Symbol 285 SoundUsed by:289
Symbol 286 SoundUsed by:289
Symbol 287 SoundUsed by:289
Symbol 288 SoundUsed by:289
Symbol 289 MovieClipUses:2 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288Used by:Timeline
Symbol 290 TextUses:269Used by:291
Symbol 291 MovieClipUses:2 290Used by:Timeline
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:Timeline
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 TextUses:60Used by:299 318
Symbol 298 TextUses:60Used by:299 318
Symbol 299 ButtonUses:297 298 27Used by:319
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Symbol 312 MovieClipUses:308 311Used by:319
Symbol 313 TextUses:60Used by:317
Symbol 314 TextUses:60Used by:317
Symbol 315 GraphicUsed by:317
Symbol 316 TextUses:60Used by:317
Symbol 317 ButtonUses:313 314 315 316Used by:319
Symbol 318 ButtonUses:297 298 27Used by:319
Symbol 319 MovieClipUses:299 302 305 312 317 318Used by:Timeline
Symbol 320 GraphicUsed by:Timeline
Symbol 321 FontUsed by:322 323
Symbol 322 TextUses:321Used by:Timeline
Symbol 323 TextUses:321Used by:Timeline
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Symbol 326 TextUses:60Used by:330
Symbol 327 GraphicUsed by:330 434 468
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Symbol 329 GraphicUsed by:330 434 468
Symbol 330 ButtonUses:326 327 328 329 27Used by:Timeline
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Symbol 339 MovieClipUses:338Used by:Timeline
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Symbol 347 TextUses:60Used by:Timeline
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Symbol 356 TextUses:60Used by:Timeline
Symbol 357 EditableTextUses:159Used by:363
Symbol 358 EditableTextUses:159Used by:363
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Symbol 362 ButtonUses:360 361 27Used by:363
Symbol 363 MovieClipUses:357 358 359 362Used by:Timeline
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:364Used by:Timeline
Symbol 366 GraphicUsed by:375
Symbol 367 EditableTextUses:60Used by:375
Symbol 368 TextUses:60Used by:375
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371 463
Symbol 371 ButtonUses:369 370Used by:375
Symbol 372 EditableTextUses:60Used by:375
Symbol 373 TextUses:60Used by:375
Symbol 374 EditableTextUses:60Used by:375
Symbol 375 MovieClipUses:366 367 368 371 372 373 374Used by:Timeline
Symbol 376 GraphicUsed by:379
Symbol 377 GraphicUsed by:379
Symbol 378 GraphicUsed by:379
Symbol 379 ButtonUses:376 377 378 27Used by:383
Symbol 380 GraphicUsed by:383
Symbol 381 EditableTextUses:159Used by:383
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:379 380 381 75 382Used by:Timeline
Symbol 384 TextUses:60Used by:386 397 422
Symbol 385 TextUses:60Used by:386 397 422
Symbol 386 ButtonUses:384 385 27Used by:Timeline
Symbol 387 EditableTextUses:60Used by:Timeline
Symbol 388 EditableTextUses:60Used by:Timeline
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Symbol 390 EditableTextUses:60Used by:Timeline
Symbol 391 GraphicUsed by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:391 392Used by:Timeline
Symbol 394 GraphicUsed by:Timeline
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:Timeline
Symbol 397 ButtonUses:384 385 27Used by:Timeline
Symbol 398 TextUses:60Used by:Timeline
Symbol 399 TextUses:60Used by:Timeline
Symbol 400 TextUses:60Used by:Timeline
Symbol 401 EditableTextUses:60Used by:Timeline
Symbol 402 EditableTextUses:60Used by:Timeline
Symbol 403 EditableTextUses:60Used by:Timeline
Symbol 404 TextUses:60Used by:Timeline
Symbol 405 TextUses:60Used by:Timeline
Symbol 406 EditableTextUses:60Used by:Timeline
Symbol 407 TextUses:60Used by:412
Symbol 408 EditableTextUses:60Used by:412
Symbol 409 TextUses:60Used by:411
Symbol 410 TextUses:60Used by:411
Symbol 411 MovieClipUses:409 410Used by:412
Symbol 412 MovieClipUses:407 408 411Used by:Timeline
Symbol 413 TextUses:60Used by:Timeline
Symbol 414 EditableTextUses:60Used by:Timeline
Symbol 415 ButtonUses:61 62 63 64 27Used by:Timeline
Symbol 416 TextUses:60Used by:Timeline
Symbol 417 EditableTextUses:60Used by:Timeline
Symbol 418 EditableTextUses:60Used by:Timeline
Symbol 419 TextUses:60Used by:Timeline
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:Timeline
Symbol 422 ButtonUses:384 385 27Used by:Timeline
Symbol 423 TextUses:60Used by:Timeline
Symbol 424 EditableTextUses:60Used by:Timeline
Symbol 425 TextUses:60Used by:Timeline
Symbol 426 EditableTextUses:60Used by:Timeline
Symbol 427 TextUses:60Used by:Timeline
Symbol 428 EditableTextUses:60Used by:Timeline
Symbol 429 TextUses:60Used by:Timeline
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:Timeline
Symbol 432 TextUses:60Used by:434
Symbol 433 TextUses:60Used by:434
Symbol 434 ButtonUses:432 327 433 329 27Used by:Timeline
Symbol 435 EditableTextUses:60Used by:Timeline
Symbol 436 EditableTextUses:60Used by:Timeline
Symbol 437 GraphicUsed by:442
Symbol 438 TextUses:4Used by:442
Symbol 439 TextUses:4Used by:442
Symbol 440 TextUses:4Used by:442
Symbol 441 TextUses:4Used by:442
Symbol 442 MovieClipUses:437 438 439 440 441Used by:463
Symbol 443 MovieClipUsed by:463
Symbol 444 GraphicUsed by:463
Symbol 445 FontUsed by:446 448 450 458
Symbol 446 TextUses:445Used by:463
Symbol 447 GraphicUsed by:463
Symbol 448 TextUses:445Used by:463
Symbol 449 GraphicUsed by:463
Symbol 450 TextUses:445Used by:463
Symbol 451 TextUses:4Used by:463
Symbol 452 GraphicUsed by:457
Symbol 453 TextUses:4Used by:457
Symbol 454 GraphicUsed by:457
Symbol 455 GraphicUsed by:457
Symbol 456 TextUses:4Used by:457
Symbol 457 ButtonUses:452 453 454 455 456 40Used by:463
Symbol 458 TextUses:445Used by:463
Symbol 459 GraphicUsed by:463
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:460Used by:463
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:442 443 444 446 447 448 449 450 370 451 457 458 459 461 462Used by:Timeline
Symbol 464 TextUses:60Used by:Timeline
Symbol 465 EditableTextUses:60Used by:Timeline
Symbol 466 TextUses:60Used by:468
Symbol 467 TextUses:60Used by:468
Symbol 468 ButtonUses:466 327 467 329 27Used by:Timeline
Symbol 469 TextUses:60Used by:471
Symbol 470 TextUses:60Used by:471
Symbol 471 ButtonUses:469 470 27Used by:Timeline
Symbol 472 GraphicUsed by:Timeline
Symbol 473 TextUses:60Used by:Timeline
Symbol 474 TextUses:60Used by:Timeline
Symbol 475 GraphicUsed by:Timeline

Instance Names

"inS2"Frame 4Symbol 271 MovieClip
"inS1"Frame 4Symbol 271 MovieClip
"inS"Frame 4Symbol 289 MovieClip
"inS3"Frame 4Symbol 271 MovieClip
"inPrefs"Frame 4Symbol 291 MovieClip
"inStars1"Frame 5Symbol 295 MovieClip
"inStars2"Frame 5Symbol 295 MovieClip
"inStars1"Frame 14Symbol 295 MovieClip
"inStars3"Frame 14Symbol 295 MovieClip
"inStars4"Frame 14Symbol 295 MovieClip
"inStars2"Frame 14Symbol 295 MovieClip
"inStars1"Frame 15Symbol 295 MovieClip
"inStars2"Frame 15Symbol 295 MovieClip
"inRecord"Frame 15Symbol 412 MovieClip
"txTime"Frame 15Symbol 414 EditableText
"comHighscores"Frame 18Symbol 463 MovieClip
"txTime"Frame 19Symbol 465 EditableText
"inRecord"Frame 19Symbol 412 MovieClip
"mcAd"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"mcLoading"Symbol 30 MovieClip Frame 1Symbol 28 MovieClip
"mcLoading"Symbol 30 MovieClip Frame 11Symbol 28 MovieClip
"mcIntro"Symbol 50 MovieClip Frame 1Symbol 7 MovieClip
"mcLoadingAnimated"Symbol 50 MovieClip Frame 2Symbol 30 MovieClip
"mcBackground"Symbol 50 MovieClip Frame 2Symbol 35 MovieClip
"mcAnimation"Symbol 50 MovieClip Frame 2Symbol 49 MovieClip
"bar"Symbol 55 MovieClip Frame 1Symbol 53 MovieClip
"accelBar"Symbol 102 MovieClip [game_display] Frame 1Symbol 75 MovieClip
"speedBar"Symbol 102 MovieClip [game_display] Frame 1Symbol 75 MovieClip
"rotateBar"Symbol 102 MovieClip [game_display] Frame 1Symbol 75 MovieClip
"brakepowerBar"Symbol 102 MovieClip [game_display] Frame 1Symbol 75 MovieClip
"left"Symbol 120 MovieClip [game_ship_graphic#1] Frame 1Symbol 115 MovieClip
"right"Symbol 120 MovieClip [game_ship_graphic#1] Frame 1Symbol 116 MovieClip
"thrust"Symbol 120 MovieClip [game_ship_graphic#1] Frame 1Symbol 119 MovieClip
"bar2"Symbol 134 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 131 MovieClip
"bar1"Symbol 134 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 131 MovieClip
"marker2"Symbol 134 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 133 MovieClip
"marker1"Symbol 134 MovieClip [game_world_objects_U#chomp] Frame 1Symbol 133 MovieClip
"bar2"Symbol 137 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 136 MovieClip
"bar1"Symbol 137 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 136 MovieClip
"marker2"Symbol 137 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 133 MovieClip
"marker1"Symbol 137 MovieClip [game_world_objects_U#doorBlue] Frame 1Symbol 133 MovieClip
"bar2"Symbol 140 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 139 MovieClip
"bar1"Symbol 140 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 139 MovieClip
"marker2"Symbol 140 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 133 MovieClip
"marker1"Symbol 140 MovieClip [game_world_objects_U#doorCyan] Frame 1Symbol 133 MovieClip
"bar2"Symbol 143 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 142 MovieClip
"bar1"Symbol 143 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 142 MovieClip
"marker2"Symbol 143 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 133 MovieClip
"marker1"Symbol 143 MovieClip [game_world_objects_U#doorGreen] Frame 1Symbol 133 MovieClip
"bar2"Symbol 146 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 145 MovieClip
"bar1"Symbol 146 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 145 MovieClip
"marker2"Symbol 146 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 133 MovieClip
"marker1"Symbol 146 MovieClip [game_world_objects_U#doorPink] Frame 1Symbol 133 MovieClip
"bar2"Symbol 148 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 147 MovieClip
"bar1"Symbol 148 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 147 MovieClip
"marker2"Symbol 148 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 133 MovieClip
"marker1"Symbol 148 MovieClip [game_world_objects_U#doorRed] Frame 1Symbol 133 MovieClip
"bar2"Symbol 151 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 150 MovieClip
"bar1"Symbol 151 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 150 MovieClip
"marker2"Symbol 151 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 133 MovieClip
"marker1"Symbol 151 MovieClip [game_world_objects_U#doorYellow] Frame 1Symbol 133 MovieClip
"bar"Symbol 152 MovieClip [game_world_objects_U#slide] Frame 1Symbol 131 MovieClip
"marker2"Symbol 152 MovieClip [game_world_objects_U#slide] Frame 1Symbol 133 MovieClip
"marker1"Symbol 152 MovieClip [game_world_objects_U#slide] Frame 1Symbol 133 MovieClip
"blade"Symbol 157 MovieClip [game_world_objects_U#spin] Frame 1Symbol 154 MovieClip
"marker"Symbol 157 MovieClip [game_world_objects_U#spin] Frame 1Symbol 156 MovieClip
"txTime"Symbol 375 MovieClip Frame 2Symbol 374 EditableText
"accelBar"Symbol 383 MovieClip Frame 1Symbol 75 MovieClip
"rotateBar"Symbol 383 MovieClip Frame 1Symbol 75 MovieClip
"speedBar"Symbol 383 MovieClip Frame 1Symbol 75 MovieClip
"brakepowerBar"Symbol 383 MovieClip Frame 1Symbol 75 MovieClip
"txTime"Symbol 412 MovieClip Frame 1Symbol 408 EditableText
"mcHighscores"Symbol 463 MovieClip Frame 1Symbol 442 MovieClip
"mcTarget"Symbol 463 MovieClip Frame 2Symbol 443 MovieClip
"mcHighScoreData"Symbol 463 MovieClip Frame 3Symbol 461 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "game_world"
ExportAssets (56)Timeline Frame 4Symbol 58 as "game"
ExportAssets (56)Timeline Frame 4Symbol 102 as "game_display"
ExportAssets (56)Timeline Frame 4Symbol 106 as "game_display_map"
ExportAssets (56)Timeline Frame 4Symbol 107 as "game_ship"
ExportAssets (56)Timeline Frame 4Symbol 120 as "game_ship_graphic#1"
ExportAssets (56)Timeline Frame 4Symbol 127 as "game_ship_graphic#explosion"
ExportAssets (56)Timeline Frame 4Symbol 130 as "game_ship_graphic#finish_1"
ExportAssets (56)Timeline Frame 4Symbol 1 as "game_world"
ExportAssets (56)Timeline Frame 4Symbol 134 as "game_world_objects_U#chomp"
ExportAssets (56)Timeline Frame 4Symbol 137 as "game_world_objects_U#doorBlue"
ExportAssets (56)Timeline Frame 4Symbol 140 as "game_world_objects_U#doorCyan"
ExportAssets (56)Timeline Frame 4Symbol 143 as "game_world_objects_U#doorGreen"
ExportAssets (56)Timeline Frame 4Symbol 146 as "game_world_objects_U#doorPink"
ExportAssets (56)Timeline Frame 4Symbol 148 as "game_world_objects_U#doorRed"
ExportAssets (56)Timeline Frame 4Symbol 151 as "game_world_objects_U#doorYellow"
ExportAssets (56)Timeline Frame 4Symbol 152 as "game_world_objects_U#slide"
ExportAssets (56)Timeline Frame 4Symbol 157 as "game_world_objects_U#spin"
ExportAssets (56)Timeline Frame 4Symbol 179 as "game_world_powerUps_message"
ExportAssets (56)Timeline Frame 4Symbol 195 as "game_world_powerUps_U#accelN"
ExportAssets (56)Timeline Frame 4Symbol 197 as "game_world_powerUps_U#accelP"
ExportAssets (56)Timeline Frame 4Symbol 199 as "game_world_powerUps_U#brakeN"
ExportAssets (56)Timeline Frame 4Symbol 201 as "game_world_powerUps_U#brakeP"
ExportAssets (56)Timeline Frame 4Symbol 203 as "game_world_powerUps_U#coin"
ExportAssets (56)Timeline Frame 4Symbol 213 as "game_world_powerUps_U#keyBlue"
ExportAssets (56)Timeline Frame 4Symbol 215 as "game_world_powerUps_U#keyCyan"
ExportAssets (56)Timeline Frame 4Symbol 217 as "game_world_powerUps_U#keyGreen"
ExportAssets (56)Timeline Frame 4Symbol 219 as "game_world_powerUps_U#keyPink"
ExportAssets (56)Timeline Frame 4Symbol 221 as "game_world_powerUps_U#keyRed"
ExportAssets (56)Timeline Frame 4Symbol 223 as "game_world_powerUps_U#keyYellow"
ExportAssets (56)Timeline Frame 4Symbol 225 as "game_world_powerUps_U#lives"
ExportAssets (56)Timeline Frame 4Symbol 228 as "game_world_powerUps_U#mAccel"
ExportAssets (56)Timeline Frame 4Symbol 229 as "game_world_powerUps_U#mBrake"
ExportAssets (56)Timeline Frame 4Symbol 230 as "game_world_powerUps_U#mFunk"
ExportAssets (56)Timeline Frame 4Symbol 232 as "game_world_powerUps_U#mRotate"
ExportAssets (56)Timeline Frame 4Symbol 234 as "game_world_powerUps_U#mSpeed"
ExportAssets (56)Timeline Frame 4Symbol 235 as "game_world_powerUps_U#rotateN"
ExportAssets (56)Timeline Frame 4Symbol 237 as "game_world_powerUps_U#rotateP"
ExportAssets (56)Timeline Frame 4Symbol 238 as "game_world_powerUps_U#speedN"
ExportAssets (56)Timeline Frame 4Symbol 240 as "game_world_powerUps_U#speedP"
ExportAssets (56)Timeline Frame 4Symbol 242 as "game_world_powerUps_U#time"
ExportAssets (56)Timeline Frame 4Symbol 254 as "game_world_startFinish_endPlate"
ExportAssets (56)Timeline Frame 4Symbol 256 as "game_world_startFinish_startPlate"
ExportAssets (56)Timeline Frame 4Symbol 258 as "game_display_keys_blue"
ExportAssets (56)Timeline Frame 4Symbol 260 as "game_display_keys_cyan"
ExportAssets (56)Timeline Frame 4Symbol 262 as "game_display_keys_green"
ExportAssets (56)Timeline Frame 4Symbol 264 as "game_display_keys_pink"
ExportAssets (56)Timeline Frame 4Symbol 266 as "game_display_keys_red"
ExportAssets (56)Timeline Frame 4Symbol 268 as "game_display_keys_yellow"
ExportAssets (56)Timeline Frame 4Symbol 273 as "setune.wav"
ExportAssets (56)Timeline Frame 4Symbol 274 as "setunelose.wav"
ExportAssets (56)Timeline Frame 4Symbol 275 as "setunewin.wav"
ExportAssets (56)Timeline Frame 4Symbol 276 as "JetFinish.wav"
ExportAssets (56)Timeline Frame 4Symbol 277 as "JetLoop2.wav"
ExportAssets (56)Timeline Frame 4Symbol 278 as "JetStart.wav"
ExportAssets (56)Timeline Frame 4Symbol 279 as "JetFinishs.wav"
ExportAssets (56)Timeline Frame 4Symbol 280 as "JetLoops.wav"
ExportAssets (56)Timeline Frame 4Symbol 281 as "JetStarts.wav"
ExportAssets (56)Timeline Frame 9Symbol 197 as "game_world_powerUps_U#accelP"
ExportAssets (56)Timeline Frame 9Symbol 237 as "game_world_powerUps_U#rotateP"
ExportAssets (56)Timeline Frame 9Symbol 240 as "game_world_powerUps_U#speedP"
ExportAssets (56)Timeline Frame 9Symbol 201 as "game_world_powerUps_U#brakeP"
ExportAssets (56)Timeline Frame 9Symbol 195 as "game_world_powerUps_U#accelN"
ExportAssets (56)Timeline Frame 9Symbol 235 as "game_world_powerUps_U#rotateN"
ExportAssets (56)Timeline Frame 9Symbol 228 as "game_world_powerUps_U#mAccel"
ExportAssets (56)Timeline Frame 9Symbol 232 as "game_world_powerUps_U#mRotate"
ExportAssets (56)Timeline Frame 9Symbol 238 as "game_world_powerUps_U#speedN"
ExportAssets (56)Timeline Frame 9Symbol 199 as "game_world_powerUps_U#brakeN"
ExportAssets (56)Timeline Frame 9Symbol 234 as "game_world_powerUps_U#mSpeed"
ExportAssets (56)Timeline Frame 9Symbol 229 as "game_world_powerUps_U#mBrake"
ExportAssets (56)Timeline Frame 9Symbol 203 as "game_world_powerUps_U#coin"
ExportAssets (56)Timeline Frame 9Symbol 225 as "game_world_powerUps_U#lives"
ExportAssets (56)Timeline Frame 9Symbol 242 as "game_world_powerUps_U#time"
ExportAssets (56)Timeline Frame 9Symbol 213 as "game_world_powerUps_U#keyBlue"

Labels

"load"Frame 3
"loadArrays"Frame 4
"prefs"Frame 5
"menu"Frame 6
"help1"Frame 8
"help2"Frame 9
"help3"Frame 10
"timeTrials"Frame 11
"selectShip"Frame 12
"getReady"Frame 13
"game"Frame 14
"levelCompleted"Frame 15
"levelFailed"Frame 16
"gameOver"Frame 17
"highscores"Frame 18
"trialCompleted"Frame 19
"trialFailed"Frame 20
"credits"Frame 21
"content"Symbol 18 MovieClip Frame 1
"ReadCookie"Symbol 18 MovieClip Frame 9
"prepareAd"Symbol 18 MovieClip Frame 20
"loadAd"Symbol 18 MovieClip Frame 31
"showAd"Symbol 18 MovieClip Frame 41
"preload"Symbol 50 MovieClip Frame 3
"pickup"Symbol 289 MovieClip Frame 17
"takeoff"Symbol 289 MovieClip Frame 36
"finish"Symbol 289 MovieClip Frame 86
"explosion1"Symbol 289 MovieClip Frame 107
"explosion2"Symbol 289 MovieClip Frame 119
"button"Symbol 289 MovieClip Frame 151
"whoosh"Symbol 289 MovieClip Frame 166

Dynamic Text Variables

txtPercentLoaded2Symbol 20 EditableText"The game is loading (0%)"
txtPercentLoaded2Symbol 23 EditableText"The game is loading (0%)"
fpsSymbol 66 EditableText""
timeCountSymbol 81 EditableText"0000"
timeBonusSymbol 83 EditableText"00"
livesSymbol 85 EditableText"00"
coinsSymbol 86 EditableText"00"
levelNumberSymbol 89 EditableText"00"
scoreSymbol 91 EditableText"0000"
timeCountSymbol 101 EditableText"0000"
textValueSymbol 158 EditableText""
textValueSymbol 160 EditableText""
textValueSymbol 161 EditableText""
textValueSymbol 162 EditableText""
textValueSymbol 163 EditableText""
textValueSymbol 164 EditableText""
textValueSymbol 165 EditableText""
textValueSymbol 166 EditableText""
textValueSymbol 167 EditableText""
textValueSymbol 168 EditableText""
textValueSymbol 169 EditableText""
textValueSymbol 170 EditableText""
textValueSymbol 171 EditableText""
textValueSymbol 172 EditableText""
textValueSymbol 173 EditableText""
textValueSymbol 174 EditableText""
textValueSymbol 175 EditableText""
textValueSymbol 176 EditableText""
textValueSymbol 177 EditableText""
textValueSymbol 178 EditableText""
inputValueSymbol 357 EditableText""
messageValueSymbol 358 EditableText""
pLevelNumDisplaySymbol 367 EditableText"0"
pLevelNumDisplaySymbol 372 EditableText"0"
shipNameSymbol 381 EditableText""
passwordMessageSymbol 387 EditableText""
levelMessageSymbol 388 EditableText""
livesMessageSymbol 389 EditableText""
scoreMessageSymbol 390 EditableText""
oldScoreSymbol 401 EditableText"000"
coinsBy50Symbol 402 EditableText"000"
timeBonusSymbol 403 EditableText"000"
scoreSymbol 406 EditableText"000"
scoreSymbol 417 EditableText"000"
livesSymbol 418 EditableText"000"
livesSymbol 424 EditableText"00"
scoreSymbol 426 EditableText"000"
oldScoreSymbol 428 EditableText"0000"
livesSymbol 435 EditableText"00"
oldScoreSymbol 436 EditableText"0000"




http://swfchan.com/6/27866/info.shtml
Created: 21/5 -2019 01:14:26 Last modified: 21/5 -2019 01:14:26 Server time: 09/05 -2024 09:50:48