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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47477809?noj=FRM47477809-9DC" width="1" height="1"></div>

ShoOot 3.swf

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Flash #27888

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ver 5-2008

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Curse of the White Square

HOW TO PLAY
Click to shoot
Dont touch the rings

GAME OVER

Play again

Enter your high score

o o o

Game by TONYPA www.tonypa.pri.ee

Music by KEVIN MACLEOD www.incompetech.com

ActionScript [AS3]

Section 1
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader { private static var cpmstarLoader:Loader; public static function LoadAd(_arg1:int, _arg2:int):DisplayObject{ var _local3:String; Security.allowDomain("server.cpmstar.com"); _local3 = "http://server.cpmstar.com/adviewas3.swf"; cpmstarLoader = new Loader(); cpmstarLoader.load(new URLRequest(((((_local3 + "?poolid=") + _arg1) + "&subpoolid=") + _arg2))); return (cpmstarLoader); } } }//package CPMStar
Section 2
//Bounce (fl.motion.easing.Bounce) package fl.motion.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package fl.motion.easing
Section 3
//Elastic (fl.motion.easing.Elastic) package fl.motion.easing { public class Elastic { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } } }//package fl.motion.easing
Section 4
//Linear (fl.motion.easing.Linear) package fl.motion.easing { public class Linear { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.motion.easing
Section 5
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 6
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 7
//adbut_2 (game_fla.adbut_2) package game_fla { import flash.display.*; public dynamic class adbut_2 extends MovieClip { public var adbut:SimpleButton; } }//package game_fla
Section 8
//gamemc_5 (game_fla.gamemc_5) package game_fla { import flash.display.*; public dynamic class gamemc_5 extends MovieClip { public var heromc:MovieClip; public var targetmc:MovieClip; } }//package game_fla
Section 9
//heromc_8 (game_fla.heromc_8) package game_fla { import flash.display.*; public dynamic class heromc_8 extends MovieClip { public function heromc_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 10
//logo_14 (game_fla.logo_14) package game_fla { import flash.display.*; public dynamic class logo_14 extends MovieClip { public function logo_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 11
//MainTimeline (game_fla.MainTimeline) package game_fla { import flash.display.*; import flash.events.*; import CPMStar.*; public dynamic class MainTimeline extends MovieClip { public var ad:DisplayObject; public var myPre:Preloader; public var adBox:MovieClip; public var mygame:Game; public var movSplash:Splash; public var adbut:MovieClip; public var CPMStarSubPoolID:int; public var CPMStarPoolID:int; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } public function splashEnterFrame(_arg1:Event){ if (movSplash.isComplete()){ movSplash.removeEventListener(Event.ENTER_FRAME, splashEnterFrame); gotoAndStop(4); }; } function frame3(){ movSplash.addEventListener(Event.ENTER_FRAME, splashEnterFrame); stop(); } function frame1(){ myPre = new Preloader(this); CPMStarPoolID = 1417; CPMStarSubPoolID = 200; ad = AdLoader.LoadAd(CPMStarPoolID, CPMStarSubPoolID); adBox.addChild(ad); stop(); } function frame4(){ if (this.numChildren > 0){ this.removeChildAt(0); }; mygame = new Game(this); stop(); } function frame2(){ this.addEventListener(MouseEvent.CLICK, clickHandler, false, 0, true); stop(); } public function clickHandler(_arg1:Event):void{ removeChild(this.adBox); this.removeEventListener(MouseEvent.CLICK, clickHandler); this.gotoAndStop(3); } } }//package game_fla
Section 12
//menu_10 (game_fla.menu_10) package game_fla { import flash.display.*; public dynamic class menu_10 extends MovieClip { public var restartbut:MovieClip; public var sc:Number; public var scorebut:MovieClip; public var logo:MovieClip; public var movHiScores:HiScores; public var startbut:MovieClip; public function menu_10(){ addFrameScript(59, frame60, 114, frame115, 121, frame122, 125, frame126); } function frame115(){ stop(); } function frame126(){ movHiScores.setDetails(70, 0, "shooot3", false, sc, sc.toString(), "points!"); stop(); } function frame122(){ stop(); } function frame60(){ sc = 0; stop(); } } }//package game_fla
Section 13
//restartbut_12 (game_fla.restartbut_12) package game_fla { import flash.display.*; public dynamic class restartbut_12 extends MovieClip { public var restartbut:SimpleButton; } }//package game_fla
Section 14
//scorebut_13 (game_fla.scorebut_13) package game_fla { import flash.display.*; public dynamic class scorebut_13 extends MovieClip { public var scorebut:SimpleButton; } }//package game_fla
Section 15
//soundoptions_9 (game_fla.soundoptions_9) package game_fla { import flash.display.*; public dynamic class soundoptions_9 extends MovieClip { public function soundoptions_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 16
//sounds_mc_16 (game_fla.sounds_mc_16) package game_fla { import flash.display.*; public dynamic class sounds_mc_16 extends MovieClip { public function sounds_mc_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 17
//startbut_11 (game_fla.startbut_11) package game_fla { import flash.display.*; public dynamic class startbut_11 extends MovieClip { public var startbut:SimpleButton; } }//package game_fla
Section 18
//movEntryScreen_2 (HiScores_fla.movEntryScreen_2) package HiScores_fla { import flash.display.*; import flash.text.*; public dynamic class movEntryScreen_2 extends MovieClip { public var txtName:TextField; public var movCode:MovieClip; public var txtMsg2:TextField; public var btnRefreshCode:SimpleButton; public var txtCode:TextField; public var txtMsg1:TextField; public var btnSubmit:SimpleButton; } }//package HiScores_fla
Section 19
//movInfoScreen_6 (HiScores_fla.movInfoScreen_6) package HiScores_fla { import flash.display.*; import flash.text.*; public dynamic class movInfoScreen_6 extends MovieClip { public var btnView:SimpleButton; public var txtInfo:TextField; public var btnBack:SimpleButton; } }//package HiScores_fla
Section 20
//Bullet (Bullet) package { import flash.display.*; public dynamic class Bullet extends MovieClip { } }//package
Section 21
//Game (Game) package { import flash.display.*; import flash.events.*; import fl.motion.easing.*; import fl.transitions.*; import flash.net.*; import flash.geom.*; import flash.filters.*; public class Game { private var ob; private var mySoundsCh:Object; public var myClip:mainGraphics; private var gameOb:Object; private var m:Number; private var n:Number; private var myParent; private var myColors:Object; private var ob2; public function Game(_arg1:Sprite){ myParent = _arg1; if (myParent.numChildren > 0){ myParent.removeChildAt(0); }; prepareGame(); } private function checkCircles():void{ var _local1:*; var _local2:Number; var _local3:Number; n = 0; for (_local1 in gameOb.allCircles) { ob = gameOb.allCircles[_local1]; if (ob != null){ n++; _local2 = (ob.spr.x - myClip.gamemc.heromc.x); _local3 = (ob.spr.y - myClip.gamemc.heromc.y); if ((((((ob.doing == "waiting")) && ((gameOb.heroHurt == 0)))) && ((Math.sqrt(((_local2 * _local2) + (_local3 * _local3))) < (gameOb.heroSize + (ob.spr.scaleX * ob.r)))))){ gameOb.lives--; showText(); gameOb.heroHurt = (gameOb.newTime + gameOb.heroHurtTime); addSound("s_hurt"); if (gameOb.lives <= 0){ gameOb.curCircleInWave = gameOb.curWave.length; }; }; if (gameOb.newTime > ob.startTime){ if (ob.doing == "waiting"){ ob.myTween1 = new Tween(ob.spr, "scaleX", Bounce.easeOut, 1, 0.1, gameOb.timeTweenCircle, true); ob.myTween2 = new Tween(ob.spr, "scaleY", Bounce.easeOut, 1, 0.1, gameOb.timeTweenCircle, true); ob.doing = "going"; ob.startTime = (gameOb.newTime + (gameOb.timeTweenCircle * 1000)); } else { if (ob.doing == "coming"){ ob.doing = "waiting"; ob.startTime = (gameOb.newTime + (gameOb.timeShowCircle * 1000)); } else { if (ob.doing == "going"){ myClip.gamemc.removeChild(ob.spr); gameOb.allCircles[_local1] = null; gameOb.waveBonus = -100; } else { if (ob.doing == "dead"){ myClip.gamemc.removeChild(ob.spr); gameOb.allCircles[_local1] = null; }; }; }; }; }; }; }; if ((((n == 0)) && ((gameOb.curCircleInWave == gameOb.curWave.length)))){ gameOb.totalWaveCount++; gameOb.wave = (gameOb.wave + rand(1, 4)); if (gameOb.wave > gameOb.waves.length){ gameOb.wave = (gameOb.wave - gameOb.waves.length); gameOb.heroSpeed = (gameOb.heroSpeed + 0.025); gameOb.timeMoveCircle = (gameOb.timeMoveCircle - 0.75); }; if (gameOb.waveBullets > 0){ n = Math.floor(((100 * gameOb.waveBulletHits) / gameOb.waveBullets)); gameOb.score = (gameOb.score + n); myClip.txt1.text = (("ACCURACY BONUS +" + n) + "\n"); }; if (gameOb.waveBonus > 0){ gameOb.score = (gameOb.score + ((gameOb.waveBonus * 10) * gameOb.totalWaveCount)); myClip.txt2.text = gameOb.score; myClip.txt1.appendText(("FULL WAVE BONUS +" + ((gameOb.waveBonus * 10) * gameOb.totalWaveCount))); addSound("s_fullwave"); }; setWave(); }; } private function startGame():void{ if (myParent.numChildren > 1){ myParent.removeChildAt(1); }; myParent.stage.focus = myClip; gameOb.gameW = 580; gameOb.gameH = 420; gameOb.score = 0; gameOb.wave = 1; gameOb.waveCount = 0; gameOb.totalWaveCount = 0; myClip.gamemc.visible = true; myClip.gamemc.scrollRect = new Rectangle(0, 0, gameOb.gameW, gameOb.gameH); myClip.gamemc.heromc.x = (gameOb.gameW / 2); myClip.gamemc.heromc.y = (gameOb.gameH / 2); gameOb.bulletSpeed = 0.3; gameOb.timeMoveCircle = 6; gameOb.heroSpeed = 0.075; gameOb.heroSize = 10; gameOb.heroHurtTime = 3000; gameOb.heroHurt = 0; gameOb.lives = 3; gameOb.heroTargetX = rand(gameOb.heroSize, (gameOb.gameW - gameOb.heroSize)); gameOb.heroTargetY = rand(gameOb.heroSize, (gameOb.gameH - gameOb.heroSize)); myClip.gamemc.targetmc.x = gameOb.heroTargetX; myClip.gamemc.targetmc.y = gameOb.heroTargetY; gameOb.curBullet = 0; gameOb.allBullets = new Object(); gameOb.timeBetweenCircles = 100; gameOb.timeBetweenWaves = 6000; gameOb.timeTweenCircle = 1; gameOb.timeShowCircle = 5; gameOb.allCircles = new Object(); gameOb.curCircle = 0; setWave(); myClip.gamemc.heromc.visible = true; myClip.gamemc.targetmc.visible = true; gameOb.gameStatus = "play"; gameOb.myDate = new Date(); gameOb.startTime = gameOb.myDate.getTime(); myClip.txt2.text = gameOb.score; showText(); addLoop(); } private function addSound(_arg1:String, _arg2:int=1):void{ var _local3:Class; if (gameOb.sound == 2){ return; }; mySoundsCh.soundCounter++; if (mySoundsCh.soundCounter == 20){ mySoundsCh.soundCounter = 0; }; _local3 = (myParent.loaderInfo.applicationDomain.getDefinition(_arg1) as Class); mySoundsCh.sloop = new (_local3); mySoundsCh[("s" + mySoundsCh.soundCounter)] = new (_local3); mySoundsCh[("s" + mySoundsCh.soundCounter)].play(0, _arg2); } private function reStartGame():void{ myClip.menumc.restartbut.visible = false; myClip.menumc.scorebut.visible = false; myClip.menumc.gotoAndPlay(1); gameOb.gameStatus = "start"; myClip.txt1.text = ""; myClip.txt2.text = ""; myClip.txt3.text = ""; gameOb.lives = 3; addLoop(); } private function addCircle():void{ var _local1:*; var _local2:*; gameOb.curCircle++; if (gameOb.curCircle > 100){ gameOb.curCircle = 0; }; _local1 = gameOb.curWave[gameOb.curCircleInWave]; if (_local1){ _local2 = _local1.toString(); } else { _local2 = ""; }; if (_local2.charAt(0) == "r"){ gameOb.curRadius = Number(_local1.substr(1)); } else { if (_local2.charAt(0) == "c"){ gameOb.curColor = myColors[_local1.substr(1)]; } else { if (_local2.charAt(0) == "x"){ gameOb.curXstep = Number(_local1.substr(1)); } else { if (_local2.charAt(0) == "y"){ gameOb.curYstep = Number(_local1.substr(1)); } else { gameOb.circleTime = (gameOb.newTime + gameOb.timeBetweenCircles); gameOb.allCircles[("b" + gameOb.curCircle)] = new Object(); ob = gameOb.allCircles[("b" + gameOb.curCircle)]; ob.spr = new Sprite(); ob.r = gameOb.curRadius; ob.col = gameOb.curColor; ob.spr.graphics.lineStyle(4, ob.col, 1, false, "none", CapsStyle.SQUARE, JointStyle.MITER, 3); ob.spr.graphics.drawCircle(0, 0, ob.r); if (gameOb.curColor == myColors.white){ ob.spr.x = rand(0, gameOb.gameW); ob.spr.y = rand(0, gameOb.gameH); } else { if (gameOb.curWave[gameOb.curCircleInWave]){ ob.spr.x = gameOb.curWave[gameOb.curCircleInWave]; ob.spr.y = gameOb.curWave[(gameOb.curCircleInWave + 1)]; gameOb.curCircleInWave++; } else { ob.spr.x = (gameOb.lastCircleX + gameOb.curXstep); ob.spr.y = (gameOb.lastCircleY + gameOb.curYstep); }; }; gameOb.lastCircleX = ob.spr.x; gameOb.lastCircleY = ob.spr.y; ob.doing = "waiting"; ob.startTime = (gameOb.newTime + (gameOb.timeMoveCircle * 1000)); if (ob.spr.x < -(ob.r)){ ob.myTween1 = new Tween(ob.spr, "x", Linear.easeOut, ob.spr.x, (gameOb.gameW + ob.r), gameOb.timeMoveCircle, true); } else { if (ob.spr.y < -(ob.r)){ ob.myTween1 = new Tween(ob.spr, "y", Linear.easeOut, ob.spr.y, (gameOb.gameH + ob.r), gameOb.timeMoveCircle, true); } else { if (ob.spr.x > (gameOb.gameW + ob.r)){ ob.myTween1 = new Tween(ob.spr, "x", Linear.easeOut, ob.spr.x, -(ob.r), gameOb.timeMoveCircle, true); } else { if (ob.spr.y > (gameOb.gameH + ob.r)){ ob.myTween1 = new Tween(ob.spr, "y", Linear.easeOut, ob.spr.y, -(ob.r), gameOb.timeMoveCircle, true); } else { ob.myTween1 = new Tween(ob.spr, "scaleX", Bounce.easeOut, 0.1, 1, gameOb.timeTweenCircle, true); ob.myTween2 = new Tween(ob.spr, "scaleY", Bounce.easeOut, 0.1, 1, gameOb.timeTweenCircle, true); ob.startTime = (gameOb.newTime + (gameOb.timeTweenCircle * 1000)); ob.doing = "coming"; }; }; }; }; myClip.gamemc.addChild(ob.spr); gameOb.waveBonus++; if (gameOb.waveBonus == 1){ addSound("s_wave"); }; }; }; }; }; gameOb.curCircleInWave++; } private function addBullet():void{ var _local1:*; if (gameOb.lives <= 0){ return; }; gameOb.waveBullets++; gameOb.curBullet++; if (gameOb.curBullet > 100){ gameOb.curBullet = 0; }; gameOb.allBullets[("b" + gameOb.curBullet)] = new Bullet(); ob = gameOb.allBullets[("b" + gameOb.curBullet)]; ob.dx = gameOb.dx; ob.dy = gameOb.dy; _local1 = Math.sqrt(((ob.dx * ob.dx) + (ob.dy * ob.dy))); ob.dx = (ob.dx / _local1); ob.dy = (ob.dy / _local1); ob.rotation = myClip.gamemc.heromc.rotation; ob.x2 = myClip.gamemc.heromc.x; ob.y2 = myClip.gamemc.heromc.y; ob.x = ob.x2; ob.y = ob.y2; myClip.gamemc.addChild(ob); } private function prepareGame(){ myClip = new mainGraphics(); myParent.stage.stageFocusRect = false; gameOb = new Object(); gameOb.stageW = 600; gameOb.stageH = 450; myClip.focusRect = false; myClip.soundoptions.buttonMode = true; myClip.menumc.startbut.mouseEnabled = true; myClip.menumc.startbut.visible = false; myClip.menumc.restartbut.mouseEnabled = true; myClip.menumc.restartbut.visible = false; myClip.menumc.scorebut.mouseEnabled = true; myClip.menumc.scorebut.visible = false; myClip.gamemc.visible = false; myClip.gamemc.mouseEnabled = false; myClip.gamemc.mouseChildren = false; myClip.txt1.text = ""; myClip.txt2.text = ""; myClip.txt3.text = ""; myClip.txt1.mouseEnabled = false; myClip.txt2.mouseEnabled = false; myClip.txt3.mouseEnabled = false; myClip.x = (gameOb.stageW / 2); myClip.y = (gameOb.stageH / 2); myClip.gamemc.mouseEnabled = false; myParent.addChild(myClip); gameOb.gameStatus = "start"; gameOb.lives = 3; myColors = new Object(); myColors.black = 0; myColors.white = 0xFFFFFF; myColors.red = 0xCC0000; myColors.blue = 39423; myColors.green = 52275; myColors.yellow = 16777011; myColors.purple = 16724991; gameOb.waves = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22]; gameOb.wave1 = ["r40", "cred", "x0", "y50", 50, 60, undefined, undefined, undefined, undefined, undefined, undefined, 530, 60, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave2 = ["r10", "cblue", "x40", "y0", 20, -20, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x-40", 560, 440, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave3 = ["r30", "cgreen", "x0", "y40", 100, 50, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 480, 50, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave4 = ["r50", "cwhite", "x0", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave5 = ["r20", "cyellow", "x0", "y30", 150, 60, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 430, 60, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave6 = ["r20", "cblue", "x50", "y0", 40, 60, undefined, undefined, undefined, undefined, "r40", undefined, "r20", undefined, undefined, undefined, undefined, undefined, 40, 360, undefined, undefined, undefined, undefined, "r40", undefined, "r20", undefined, undefined, undefined, undefined, undefined]; gameOb.wave7 = ["r40", "cred", "x0", "y50", -50, 60, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave8 = ["r10", "cpurple", "x30", "y0", 170, 90, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y30", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x-30", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y-30", undefined, undefined, undefined, undefined, undefined, undefined, undefined, "r60", 290, 210]; gameOb.wave9 = ["r30", "cgreen", "x20", "y-20", 290, 380, "r20", "cred", undefined, undefined, undefined, undefined, undefined, undefined, undefined, "r30", "cgreen", undefined, "x-20", "r20", "cred", undefined, undefined, undefined, undefined, undefined, undefined, undefined, "r30", "cgreen", undefined, "y20", "r20", "cred", undefined, undefined, undefined, undefined, undefined, undefined, undefined, "r30", "cgreen", undefined, "x20", "r20", "cred", undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave10 = ["r40", "cwhite", "x0", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave11 = ["r30", "cyellow", "x29", "y21", 300, 210, "r28", undefined, "r26", undefined, "r24", undefined, "r22", undefined, "r20", undefined, undefined, undefined, undefined, undefined, "x29", "y-21", "r30", 300, 210, "r28", undefined, "r26", undefined, "r24", undefined, "r22", undefined, "r20", undefined, undefined, undefined, undefined, undefined, "x-29", "y21", "r30", 280, 210, "r28", undefined, "r26", undefined, "r24", undefined, "r22", undefined, "r20", undefined, undefined, undefined, undefined, undefined, "x-29", "y-21", "r30", 280, 210, "r28", undefined, "r26", undefined, "r24", undefined, "r22", undefined, "r20", undefined, undefined, undefined, undefined, undefined]; gameOb.wave12 = ["cblue", "x0", "y0", "r20", 290, 210, "r30", undefined, "r40", undefined, "r50", undefined, "r60", undefined, "r70", undefined, "r80", undefined, "r20", 190, 110, "r30", undefined, "r40", undefined, "r50", undefined, "r60", undefined, "r70", undefined, "r80", undefined, "r20", 390, 110, "r30", undefined, "r40", undefined, "r50", undefined, "r60", undefined, "r70", undefined, "r80", undefined, "r20", 390, 310, "r30", undefined, "r40", undefined, "r50", undefined, "r60", undefined, "r70", undefined, "r80", undefined, "r20", 190, 310, "r30", undefined, "r40", undefined, "r50", undefined, "r60", undefined, "r70", undefined, "r80", undefined]; gameOb.wave13 = ["r30", "cgreen", "x40", "y0", 30, -40, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave14 = ["r80", "cpurple", "x290", "y0", 1, 1, undefined, undefined, 1, 420, undefined, undefined, 1, 210, undefined, undefined]; gameOb.wave15 = ["r40", "cred", "x0", "y50", 20, 20, undefined, "x10", "y40", undefined, undefined, "x20", "y30", undefined, undefined, "x30", "y20", undefined, undefined, "x40", "y10", undefined, undefined, "x50", "y0", undefined, undefined, "x40", "y-10", 0, 0, undefined, "x30", "y-20", undefined, undefined, "x20", "y-30", undefined, undefined, "x10", "y-40", undefined, undefined, "x0", "y-50", undefined, undefined]; gameOb.wave16 = ["r30", "cwhite", "x0", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave17 = ["r20", "cgreen", "x30", "y0", 20, 210, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y30", 290, 30, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave18 = ["r15", "cyellow", "x20", "y0", 290, 210, undefined, undefined, undefined, "x0", "y20", undefined, undefined, undefined, "x-20", "y0", undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y-20", undefined, undefined, undefined, undefined, undefined, undefined, "x20", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y20", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x-20", "y0", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x0", "y-20", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave19 = ["r30", "cblue", "x-50", "y-10", 540, 360, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x50", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "x-50", undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined]; gameOb.wave20 = ["r50", "cpurple", "x5", "y5", 190, 110, undefined, undefined, undefined, undefined, undefined, "x-5", "y5", 390, 110, undefined, undefined, undefined, undefined, undefined, "x5", "y-5", 190, 310, undefined, undefined, undefined, undefined, undefined, "x-5", "y-5", 390, 310, undefined, undefined, undefined, undefined, undefined]; gameOb.wave21 = ["r20", "cblue", "x0", "y60", -30, 30, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, "cpurple", "y-60", 610, 360, undefined, undefined, undefined, undefined, undefined]; gameOb.wave22 = ["r20", "cred", "x0", "y45", 425, 210, undefined, "r30", "cyellow", "x-15", "y30", undefined, undefined, "r20", "cred", "x-30", "y15", undefined, undefined, "r30", "cyellow", "x-45", "y0", undefined, undefined, "r20", "cred", "x-30", "y-15", undefined, undefined, "r30", "cyellow", "x-15", "y-30", undefined, undefined, "r20", "cred", "x0", "y-45", undefined, undefined, "r30", "cyellow", "x15", "y-30", undefined, undefined, "r20", "cred", "x30", "y-15", undefined, undefined, "r30", "cyellow", "x45", "y0", undefined, undefined, "r20", "cred", "x30", "y15", undefined, undefined, "r30", "cyellow", "x15", "y30", undefined, undefined]; mySoundsCh = new Object(); mySoundsCh.soundCounter = 0; gameOb.sound = 1; readso(); addLoop(); myClip.soundoptions.gotoAndStop(gameOb.sound); myClip.addEventListener(MouseEvent.MOUSE_DOWN, mclick, false, 0, true); myClip.addEventListener(Event.ENTER_FRAME, runGame, false, 0, true); } private function runGame(_arg1:Event):void{ gameOb.myDate = new Date(); gameOb.newTime = gameOb.myDate.getTime(); gameOb.timeFrame = (gameOb.newTime - gameOb.startTime); if (gameOb.timeFrame > 100){ gameOb.startTime = gameOb.newTime; return; }; if (((((!((myParent.stage.focus == myClip))) && (!((gameOb.gameStatus == "showAd"))))) && (!((gameOb.gameStatus == "gameover"))))){ myParent.stage.focus = myClip; }; if (gameOb.gameStatus == "start"){ if (myClip.menumc.currentFrame == 60){ myClip.menumc.startbut.visible = true; myClip.menumc.logo.gotoAndStop(2); }; return; } else { if (gameOb.gameStatus == "startanim"){ if (myClip.menumc.currentFrame == 115){ startGame(); }; return; } else { if ((((gameOb.gameStatus == "gameover")) || ((gameOb.gameStatus == "showAd")))){ return; }; }; }; rotateHero(); moveBullets(); checkCircles(); if ((((gameOb.newTime > gameOb.circleTime)) && ((gameOb.curCircleInWave < gameOb.curWave.length)))){ addCircle(); myClip.txt1.text = ("WAVE " + gameOb.waveCount); }; gameOb.startTime = gameOb.newTime; } private function rand(_arg1:Number, _arg2:Number):Number{ var _local3:*; _local3 = (_arg1 + Math.floor((Math.random() * (_arg2 - _arg1)))); return (_local3); } private function dotProduct(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local7 = (_arg2 - _arg1); _local8 = (_arg5 - _arg4); _local9 = (_arg3 - _arg2); _local10 = (_arg6 - _arg5); _local11 = ((_local7 * _local9) + (_local8 * _local10)); return (_local11); } private function moveBullets():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:*; var _local5:*; var _local6:Number; _local1 = 0; _local2 = 0; _local3 = 0; for (_local4 in gameOb.allBullets) { ob = gameOb.allBullets[_local4]; if (ob != null){ ob.x1 = ob.x2; ob.y1 = ob.y2; ob.vx = ((ob.dx * gameOb.bulletSpeed) * gameOb.timeFrame); ob.vy = ((ob.dy * gameOb.bulletSpeed) * gameOb.timeFrame); ob.dist = Math.sqrt(((ob.vy * ob.vy) + (ob.vx * ob.vx))); ob.x2 = (ob.x1 + ob.vx); ob.y2 = (ob.y1 + ob.vy); ob.x = ob.x2; ob.y = ob.y2; if ((((((((ob.x2 < -10)) || ((ob.x2 > (gameOb.gameW + 10))))) || ((ob.y2 < -10)))) || ((ob.y2 > (gameOb.gameH + 10))))){ myClip.gamemc.removeChild(ob); gameOb.allBullets[_local4] = null; } else { for (_local5 in gameOb.allCircles) { ob2 = gameOb.allCircles[_local5]; if (((((!((ob2 == null))) && (!((ob == null))))) && (!((ob2.doing == "dead"))))){ _local6 = dotProduct(ob.x1, ob.x2, ob2.spr.x, ob.y1, ob.y2, ob2.spr.y); if (_local6 > 0){ _local1 = (ob2.spr.x - ob.x2); _local2 = (ob2.spr.y - ob.y2); _local3 = Math.sqrt(((_local2 * _local2) + (_local1 * _local1))); } else { _local6 = dotProduct(ob.x2, ob.x1, ob2.spr.x, ob.y2, ob.y1, ob2.spr.y); if (_local6 > 0){ _local1 = (ob2.spr.x - ob.x1); _local2 = (ob2.spr.y - ob.y1); _local3 = Math.sqrt(((_local2 * _local2) + (_local1 * _local1))); } else { _local1 = (ob2.spr.x - ob.x1); _local2 = (ob2.spr.y - ob.y1); _local3 = (Math.abs(((ob.vx * _local2) - (ob.vy * _local1))) / ob.dist); }; }; if (_local3 < ((ob2.spr.scaleX * ob2.r) + 2)){ myClip.gamemc.removeChild(ob); gameOb.allBullets[_local4] = null; ob = null; gameOb.score = (gameOb.score + (100 - ob2.r)); myClip.txt2.text = gameOb.score; gameOb.waveBulletHits++; ob2.doing = "dead"; ob2.myTween1 = new Tween(ob2.spr, "scaleX", Elastic.easeOut, ob2.spr.scaleX, 5, gameOb.timeTweenCircle, true); ob2.myTween2 = new Tween(ob2.spr, "scaleY", Elastic.easeOut, ob2.spr.scaleY, 5, gameOb.timeTweenCircle, true); ob2.myTween3 = new Tween(ob2.spr, "alpha", Linear.easeNone, 1, 0, gameOb.timeTweenCircle, true); ob2.startTime = (gameOb.newTime + (gameOb.timeTweenCircle * 1000)); ob2 = null; addSound("s_hit"); }; }; }; }; }; }; } private function showText():void{ var _local1:*; _local1 = ""; n = 0; while (n < gameOb.lives) { _local1 = (_local1 + "0 "); n++; }; myClip.txt3.text = _local1; } private function setWave():void{ gameOb.curWave = gameOb[("wave" + gameOb.wave)]; gameOb.curCircleInWave = 0; gameOb.circleTime = (gameOb.newTime + (gameOb.timeBetweenWaves / 2)); gameOb.waveBonus = 0; gameOb.waveBullets = 0; gameOb.waveBulletHits = 0; gameOb.waveCount++; if (gameOb.lives <= 0){ addLoop(); endGame(); }; } private function soundLoop(_arg1:Event):void{ addLoop(); } private function saveso():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal("shooot3"); _local1.clear(); _local1.data.sound = gameOb.sound; _local1.flush(); } private function readso(){ var _local1:SharedObject; _local1 = SharedObject.getLocal("shooot3"); if (_local1.data.sound != null){ gameOb.sound = _local1.data.sound; myClip.soundoptions.gotoAndStop(gameOb.sound); }; } private function endGame():void{ myClip.txt1.text = ""; myClip.txt2.text = ""; myClip.txt3.text = ""; myClip.menumc.gotoAndPlay(120); myClip.gamemc.visible = false; gameOb.gameStatus = "gameover"; myClip.menumc.restartbut.visible = true; myClip.menumc.scorebut.visible = true; myClip.menumc.sc = gameOb.score; } private function rotateHero():void{ var _local1:BitmapFilter; var _local2:Array; gameOb.dx = (gameOb.heroTargetX - myClip.gamemc.heromc.x); gameOb.dy = (gameOb.heroTargetY - myClip.gamemc.heromc.y); gameOb.totalDist = Math.sqrt(((gameOb.dy * gameOb.dy) + (gameOb.dx * gameOb.dx))); if (gameOb.totalDist > ((gameOb.heroSpeed * gameOb.timeFrame) + 10)){ gameOb.dx = (gameOb.dx / gameOb.totalDist); gameOb.dy = (gameOb.dy / gameOb.totalDist); myClip.gamemc.heromc.x = (myClip.gamemc.heromc.x + ((gameOb.dx * gameOb.heroSpeed) * gameOb.timeFrame)); myClip.gamemc.heromc.y = (myClip.gamemc.heromc.y + ((gameOb.dy * gameOb.heroSpeed) * gameOb.timeFrame)); } else { gameOb.heroTargetX = rand(gameOb.heroSize, (gameOb.gameW - gameOb.heroSize)); gameOb.heroTargetY = rand(gameOb.heroSize, (gameOb.gameH - gameOb.heroSize)); myClip.gamemc.targetmc.x = gameOb.heroTargetX; myClip.gamemc.targetmc.y = gameOb.heroTargetY; }; gameOb.dx = (myClip.gamemc.mouseX - myClip.gamemc.heromc.x); gameOb.dy = (myClip.gamemc.mouseY - myClip.gamemc.heromc.y); myClip.gamemc.heromc.rotation = ((180 * Math.atan2(gameOb.dy, gameOb.dx)) / Math.PI); if (gameOb.heroHurt != 0){ if (gameOb.lives <= 0){ myClip.gamemc.heromc.visible = false; myClip.gamemc.targetmc.visible = false; myClip.gamemc.heromc.filters = new Array(); } else { if (gameOb.heroHurt > gameOb.newTime){ _local1 = new BlurFilter(((gameOb.heroHurt - gameOb.newTime) / 100), ((gameOb.heroHurt - gameOb.newTime) / 100), BitmapFilterQuality.HIGH); _local2 = new Array(_local1); myClip.gamemc.heromc.filters = _local2; } else { gameOb.heroHurt = 0; myClip.gamemc.heromc.filters = new Array(); }; }; }; } private function mclick(_arg1:MouseEvent):void{ if (_arg1.target.name == "startbut"){ if (gameOb.gameStatus == "start"){ myClip.menumc.gotoAndPlay(61); gameOb.gameStatus = "startanim"; myClip.menumc.logo.gotoAndStop(1); myClip.menumc.startbut.visible = false; addLoop(); }; } else { if (_arg1.target.name == "tony"){ navigateToURL(new URLRequest("http://www.tonypa.pri.ee"), "_blank"); } else { if (_arg1.target.name == "kevin"){ navigateToURL(new URLRequest("http://www.incompetech.com"), "_blank"); } else { if (_arg1.target.name == "soundoptions"){ gameOb.sound = (1 + (gameOb.sound % 2)); myClip.soundoptions.gotoAndStop(gameOb.sound); saveso(); addLoop(); } else { if (_arg1.target.name == "restartbut"){ reStartGame(); } else { if (_arg1.target.name == "scorebut"){ myClip.menumc.gotoAndPlay(123); myClip.menumc.scorebut.visible = false; } else { if (gameOb.gameStatus == "play"){ addBullet(); }; }; }; }; }; }; }; } private function addLoop():void{ var _local1:*; var _local2:Class; var _local3:String; if (mySoundsCh.channel != null){ mySoundsCh.channel.stop(); mySoundsCh.channel.removeEventListener(Event.SOUND_COMPLETE, soundLoop); }; if ((((gameOb.sound == 2)) || ((gameOb.gameStatus == "showAd")))){ return; }; _local1 = 1; if (gameOb.gameStatus == "startanim"){ _local3 = "mustart"; } else { if (gameOb.lives <= 0){ _local3 = "muend"; } else { if (gameOb.gameStatus == "start"){ _local3 = ("mu" + rand(1, 4)); _local1 = 4; } else { _local3 = ("mu" + rand(1, 14)); _local1 = 4; }; }; }; _local2 = (myParent.loaderInfo.applicationDomain.getDefinition(_local3) as Class); mySoundsCh.sloop = new (_local2); mySoundsCh.channel = mySoundsCh.sloop.play(0, _local1); if ((((gameOb.lives > 0)) && (!((gameOb.gameStatus == "startanim"))))){ mySoundsCh.channel.addEventListener(Event.SOUND_COMPLETE, soundLoop, false, 0, true); }; } } }//package
Section 22
//HiScores (HiScores) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class HiScores extends MovieClip { private var KEY:String;// = "rocket" private var score:Number; private var lowIsBest:Boolean; private var gameId:Number; private var infoScreen:MovieClip;// = null public var movEntryScreen:MovieClip; private var levelId:Number; private var entryScreen:MovieClip;// = null public var movInfoScreen:MovieClip; private var gameCode:String; public static var HS_SERVLET_URL:String = (SERVER_URL + "/servlet/hiServlet"); public static var SERVER_URL:String = "http://www.gimme5games.com"; public static var INDEX_URL:String = (SERVER_URL + "/index.jsp?id="); public function HiScores(){ KEY = "rocket"; infoScreen = null; entryScreen = null; super(); this.visible = false; } public function secCodeLoad():void{ var _local1:Loader; var _local2:String; _local1 = new Loader(); _local1.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, secCodeLoadError); _local2 = ((HS_SERVLET_URL + "?type=genCode&cachebuster=") + new Date().getTime()); _local1.load(new URLRequest(_local2)); entryScreen["movCode"].addChild(_local1); } public function submitDetails():void{ var _local1:Boolean; var _local2:String; var _local3:String; var _local4:Number; var _local5:Number; var _local6:URLVariables; var _local7:URLRequest; var _local8:URLLoader; entryScreen.visible = false; infoScreen.visible = true; _local1 = true; if (entryScreen["txtName"].text.length == 0){ showInfoMessage("Please enter your name.", true); } else { if (entryScreen["txtCode"].text.length != 5){ showInfoMessage("Please enter all 5 letters of the security code.", true); } else { showInfoMessage("Submitting hi-score details to the server, please wait.", true); infoScreen["btnBack"].visible = false; _local1 = false; }; }; if (!_local1){ _local2 = ((((((((("save|" + entryScreen["txtName"].text) + "|") + entryScreen["txtCode"].text) + "|") + score) + "|") + gameId) + "|") + levelId); _local3 = ""; _local4 = 0; _local5 = 0; while (_local4 < _local2.length) { if (_local5 >= KEY.length){ _local5 = 0; }; _local3 = (_local3 + String.fromCharCode(((_local2.charCodeAt(_local4) ^ KEY.charCodeAt(_local5)) + 1))); _local4++; _local5++; }; _local6 = new URLVariables(); _local6.ffdata = _local3; _local6.lowIsBest = lowIsBest; _local7 = new URLRequest(HS_SERVLET_URL); _local8 = new URLLoader(); _local8.dataFormat = URLLoaderDataFormat.VARIABLES; _local7.data = _local6; _local7.method = URLRequestMethod.POST; _local8.addEventListener(Event.COMPLETE, submitHiScoreHandler); _local8.addEventListener(IOErrorEvent.IO_ERROR, submitHiScoreError); _local8.load(_local7); }; } public function back():void{ entryScreen.visible = true; infoScreen.visible = false; } public function submitHiScoreHandler(_arg1:Event):void{ var _local2:URLLoader; var _local3:Number; _local2 = URLLoader(_arg1.target); _local3 = _local2.data.res; if (_local3 == -1){ showInfoMessage("Could not store hi-score details. Click on back, generate a new security code and re-submit.", true); } else { if (_local3 == 0){ showInfoMessage("Sorry, a better score already exists with that name.", false); } else { if (_local3 == 1){ showInfoMessage("Congratulations! You made it into the\nhi-score table.", false); }; }; }; } public function showInfoMessage(_arg1:String, _arg2:Boolean):void{ infoScreen["txtInfo"].text = _arg1; infoScreen["btnBack"].visible = _arg2; infoScreen["btnView"].visible = !(_arg2); } public function secCodeLoadError(_arg1:IOErrorEvent):void{ entryScreen.visible = false; infoScreen.visible = true; showInfoMessage("Could not generate a security code. Click on back and try to refresh the code window.", true); } public function setDetails(_arg1:Number, _arg2:Number, _arg3:String, _arg4:Boolean, _arg5:Number, _arg6:String, _arg7:String):void{ this.gameId = _arg1; this.levelId = _arg2; this.gameCode = _arg3; this.lowIsBest = _arg4; this.score = _arg5; this.entryScreen = this["movEntryScreen"]; this.infoScreen = this["movInfoScreen"]; entryScreen["txtMsg1"].text = _arg6; entryScreen["txtMsg2"].text = _arg7; entryScreen["txtName"].text = ""; entryScreen["txtCode"].text = ""; entryScreen.visible = true; infoScreen.visible = false; secCodeLoad(); entryScreen["btnRefreshCode"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); entryScreen["btnSubmit"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnView"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnBack"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); this.visible = true; } public function submitHiScoreError(_arg1:IOErrorEvent):void{ showInfoMessage("A serious problem was encountered with the server, please try again in a few minutes.", true); } public function onButtonPress(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "btnRefreshCode": secCodeLoad(); break; case "btnSubmit": submitDetails(); break; case "btnView": viewScore(); break; case "btnBack": back(); break; }; } public function viewScore():void{ var _local1:URLRequest; _local1 = new URLRequest(((((((((INDEX_URL + gameCode) + "_hs") + "&name=") + entryScreen["txtName"].text) + "&levelId=") + levelId) + "&cachebuster=") + new Date().getTime())); navigateToURL(_local1, "_blank"); } } }//package
Section 23
//mainGraphics (mainGraphics) package { import flash.display.*; import flash.text.*; public dynamic class mainGraphics extends MovieClip { public var gamemc:MovieClip; public var menumc:MovieClip; public var kevin:SimpleButton; public var tony:SimpleButton; public var soundoptions:MovieClip; public var txt1:TextField; public var txt2:TextField; public var txt3:TextField; public function mainGraphics(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 24
//mu1 (mu1) package { import flash.media.*; public dynamic class mu1 extends Sound { } }//package
Section 25
//mu10 (mu10) package { import flash.media.*; public dynamic class mu10 extends Sound { } }//package
Section 26
//mu11 (mu11) package { import flash.media.*; public dynamic class mu11 extends Sound { } }//package
Section 27
//mu12 (mu12) package { import flash.media.*; public dynamic class mu12 extends Sound { } }//package
Section 28
//mu13 (mu13) package { import flash.media.*; public dynamic class mu13 extends Sound { } }//package
Section 29
//mu2 (mu2) package { import flash.media.*; public dynamic class mu2 extends Sound { } }//package
Section 30
//mu3 (mu3) package { import flash.media.*; public dynamic class mu3 extends Sound { } }//package
Section 31
//mu4 (mu4) package { import flash.media.*; public dynamic class mu4 extends Sound { } }//package
Section 32
//mu5 (mu5) package { import flash.media.*; public dynamic class mu5 extends Sound { } }//package
Section 33
//mu6 (mu6) package { import flash.media.*; public dynamic class mu6 extends Sound { } }//package
Section 34
//mu7 (mu7) package { import flash.media.*; public dynamic class mu7 extends Sound { } }//package
Section 35
//mu8 (mu8) package { import flash.media.*; public dynamic class mu8 extends Sound { } }//package
Section 36
//mu9 (mu9) package { import flash.media.*; public dynamic class mu9 extends Sound { } }//package
Section 37
//muend (muend) package { import flash.media.*; public dynamic class muend extends Sound { } }//package
Section 38
//mustart (mustart) package { import flash.media.*; public dynamic class mustart extends Sound { } }//package
Section 39
//Preloader (Preloader) package { import flash.display.*; import flash.events.*; public class Preloader { private var stageH:Number; private var lb:Sprite; private var stageW:Number; private var myColors:Object; private var myParent; public function Preloader(_arg1:Sprite){ myParent = _arg1; prepareGame(); } private function prepareGame(){ stageW = 600; stageH = 450; myColors = new Object(); myColors.white = 0xFFFFFF; myColors.black = 0; myParent.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress, false, 0, true); myParent.loaderInfo.addEventListener(Event.COMPLETE, loadDone, false, 0, true); lb = new Sprite(); lb.y = ((stageH / 2) - 5); lb.y = 400; lb.x = ((stageW / 2) - 50); myParent.addChild(lb); } private function loadProgress(_arg1:ProgressEvent):void{ var _local2:Number; _local2 = (_arg1.bytesLoaded / _arg1.bytesTotal); lb.graphics.clear(); lb.graphics.lineStyle(2, myColors.white, 1, true, "none", null, null, 3); lb.graphics.drawRect(0, 0, 100, 10); lb.graphics.beginFill(myColors.white); lb.graphics.drawRect(0, 0, (_local2 * 100), 10); } private function loadDone(_arg1:Event):void{ myParent.removeChild(lb); myParent.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loadProgress); myParent.loaderInfo.removeEventListener(Event.COMPLETE, loadDone); myParent.gotoAndStop(2); } } }//package
Section 40
//s_fullwave (s_fullwave) package { import flash.media.*; public dynamic class s_fullwave extends Sound { } }//package
Section 41
//s_hit (s_hit) package { import flash.media.*; public dynamic class s_hit extends Sound { } }//package
Section 42
//s_hurt (s_hurt) package { import flash.media.*; public dynamic class s_hurt extends Sound { } }//package
Section 43
//s_wave (s_wave) package { import flash.media.*; public dynamic class s_wave extends Sound { } }//package
Section 44
//sndSlap (sndSlap) package { import flash.media.*; public dynamic class sndSlap extends Sound { } }//package
Section 45
//Splash (Splash) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Splash extends MovieClip { public var hand:MovieClip; public var btnUrl:SimpleButton; public static var SERVER_URL:String = "http://www.gimme5games.com"; public function Splash(){ this.addEventListener(Event.ENTER_FRAME, splashEnterFrame); this["btnUrl"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); } public function splashEnterFrame(_arg1:Event):void{ if (this.currentFrame == this.totalFrames){ this.removeEventListener(Event.ENTER_FRAME, splashEnterFrame); this.stop(); }; } public function isComplete():Boolean{ return ((this.currentFrame == this.totalFrames)); } public function onButtonPress(_arg1:MouseEvent):void{ var _local2:URLRequest; switch (_arg1.target.name){ case "btnUrl": _local2 = new URLRequest(SERVER_URL); navigateToURL(_local2, "_blank"); break; }; } } }//package

Library Items

Symbol 1 GraphicUsed by:7
Symbol 2 GraphicUsed by:7
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:1 2 4 6Used by:21
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 ButtonUses:8 9Used by:21
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:21
Symbol 14 GraphicUsed by:17
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:14 16Used by:21
Symbol 18 Sound {sndSlap}Used by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip {Splash}Uses:7 10 13 17 18 20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:55
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:55
Symbol 26 GraphicUsed by:45
Symbol 27 FontUsed by:28 29 30 31 32 36 38 44 46 47 49 50 53
Symbol 28 TextUses:27Used by:45
Symbol 29 EditableTextUses:27Used by:45
Symbol 30 EditableTextUses:27Used by:45
Symbol 31 TextUses:27Used by:45
Symbol 32 EditableTextUses:27Used by:45
Symbol 33 GraphicUsed by:39 48 51
Symbol 34 GraphicUsed by:39 48 51
Symbol 35 GraphicUsed by:39 48 51
Symbol 36 TextUses:27Used by:39
Symbol 37 GraphicUsed by:39 48 51
Symbol 38 TextUses:27Used by:39
Symbol 39 ButtonUses:33 34 35 36 37 38Used by:45
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:40Used by:45
Symbol 42 GraphicUsed by:45
Symbol 43 MovieClipUsed by:45
Symbol 44 EditableTextUses:27Used by:45
Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2}Uses:26 28 29 30 31 32 39 41 42 43 44Used by:55
Symbol 46 TextUses:27Used by:48
Symbol 47 TextUses:27Used by:48
Symbol 48 ButtonUses:33 34 35 46 37 47Used by:54
Symbol 49 TextUses:27Used by:51
Symbol 50 TextUses:27Used by:51
Symbol 51 ButtonUses:33 34 35 49 37 50Used by:54
Symbol 52 GraphicUsed by:54
Symbol 53 EditableTextUses:27Used by:54
Symbol 54 MovieClip {HiScores_fla.movInfoScreen_6}Uses:48 51 52 53Used by:55
Symbol 55 MovieClip {HiScores}Uses:23 25 45 54Used by:93
Symbol 56 GraphicUsed by:97  Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62 66 118
Symbol 62 ButtonUses:59 60 61Used by:65 81 82 83 97
Symbol 63 FontUsed by:64 76 77 86 89 91 92 94 95 96
Symbol 64 TextUses:63Used by:65
Symbol 65 MovieClip {game_fla.adbut_2}Uses:62 64Used by:Timeline
Symbol 66 MovieClipUses:61Used by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip {game_fla.heromc_8}Uses:68Used by:70
Symbol 70 MovieClip {game_fla.gamemc_5}Uses:67 69Used by:97
Symbol 71 GraphicUsed by:97
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip {game_fla.soundoptions_9}Uses:73 74Used by:97
Symbol 76 TextUses:63Used by:97
Symbol 77 EditableTextUses:63Used by:97
Symbol 78 FontUsed by:79 89 90
Symbol 79 EditableTextUses:78Used by:97
Symbol 80 GraphicUsed by:81 82 83
Symbol 81 MovieClip {game_fla.startbut_11}Uses:80 62Used by:93
Symbol 82 MovieClip {game_fla.restartbut_12}Uses:80 62Used by:93
Symbol 83 MovieClip {game_fla.scorebut_13}Uses:80 62Used by:93
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 TextUses:63Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip {game_fla.logo_14}Uses:85 86 87Used by:93
Symbol 89 TextUses:78 63Used by:93
Symbol 90 TextUses:78Used by:93
Symbol 91 TextUses:63Used by:93
Symbol 92 TextUses:63Used by:93
Symbol 93 MovieClip {game_fla.menu_10}Uses:81 82 83 88 89 90 91 92 55Used by:97
Symbol 94 EditableTextUses:63Used by:97
Symbol 95 TextUses:63Used by:97
Symbol 96 TextUses:63Used by:97
Symbol 97 MovieClip {mainGraphics}Uses:56 70 71 75 76 77 79 93 94 95 96 62Used by:Timeline
Symbol 98 Sound {mu1}Used by:117
Symbol 99 Sound {mu10}Used by:117
Symbol 100 Sound {mu11}Used by:117
Symbol 101 Sound {mu12}Used by:117
Symbol 102 Sound {mu13}Used by:117
Symbol 103 Sound {mu2}Used by:117
Symbol 104 Sound {mu3}Used by:117
Symbol 105 Sound {mu4}Used by:117
Symbol 106 Sound {mu5}Used by:117
Symbol 107 Sound {mu6}Used by:117
Symbol 108 Sound {mu7}Used by:117
Symbol 109 Sound {mu8}Used by:117
Symbol 110 Sound {mu9}Used by:117
Symbol 111 Sound {muend}Used by:117
Symbol 112 Sound {mustart}Used by:117
Symbol 113 Sound {s_fullwave}Used by:117
Symbol 114 Sound {s_hit}Used by:117
Symbol 115 Sound {s_hurt}Used by:117
Symbol 116 Sound {s_wave}Used by:117
Symbol 117 MovieClip {game_fla.sounds_mc_16}Uses:98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116Used by:Timeline
Symbol 118 MovieClip {Bullet}Uses:61Used by:Timeline

Instance Names

"adBox"Frame 1Symbol 58 MovieClip
"adbut"Frame 2Symbol 65 MovieClip {game_fla.adbut_2}
"movSplash"Frame 3Symbol 21 MovieClip {Splash}
"btnUrl"Symbol 21 MovieClip {Splash} Frame 1Symbol 10 Button
"hand"Symbol 21 MovieClip {Splash} Frame 10Symbol 17 MovieClip
"txtMsg1"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 29 EditableText
"txtName"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 30 EditableText
"txtCode"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 32 EditableText
"btnSubmit"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 39 Button
"btnRefreshCode"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 41 Button
"movCode"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 43 MovieClip
"txtMsg2"Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 44 EditableText
"btnBack"Symbol 54 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 48 Button
"btnView"Symbol 54 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 51 Button
"txtInfo"Symbol 54 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 53 EditableText
"movEntryScreen"Symbol 55 MovieClip {HiScores} Frame 1Symbol 45 MovieClip {HiScores_fla.movEntryScreen_2}
"movInfoScreen"Symbol 55 MovieClip {HiScores} Frame 1Symbol 54 MovieClip {HiScores_fla.movInfoScreen_6}
"adbut"Symbol 65 MovieClip {game_fla.adbut_2} Frame 1Symbol 62 Button
"targetmc"Symbol 70 MovieClip {game_fla.gamemc_5} Frame 1Symbol 67 MovieClip
"heromc"Symbol 70 MovieClip {game_fla.gamemc_5} Frame 1Symbol 69 MovieClip {game_fla.heromc_8}
"startbut"Symbol 81 MovieClip {game_fla.startbut_11} Frame 1Symbol 62 Button
"restartbut"Symbol 82 MovieClip {game_fla.restartbut_12} Frame 1Symbol 62 Button
"scorebut"Symbol 83 MovieClip {game_fla.scorebut_13} Frame 1Symbol 62 Button
"startbut"Symbol 93 MovieClip {game_fla.menu_10} Frame 1Symbol 81 MovieClip {game_fla.startbut_11}
"restartbut"Symbol 93 MovieClip {game_fla.menu_10} Frame 1Symbol 82 MovieClip {game_fla.restartbut_12}
"scorebut"Symbol 93 MovieClip {game_fla.menu_10} Frame 1Symbol 83 MovieClip {game_fla.scorebut_13}
"logo"Symbol 93 MovieClip {game_fla.menu_10} Frame 1Symbol 88 MovieClip {game_fla.logo_14}
"movHiScores"Symbol 93 MovieClip {game_fla.menu_10} Frame 124Symbol 55 MovieClip {HiScores}
"gamemc"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 70 MovieClip {game_fla.gamemc_5}
"soundoptions"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 75 MovieClip {game_fla.soundoptions_9}
"txt1"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 77 EditableText
"txt2"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 79 EditableText
"menumc"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 93 MovieClip {game_fla.menu_10}
"txt3"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 94 EditableText
"tony"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 62 Button
"kevin"Symbol 97 MovieClip {mainGraphics} Frame 1Symbol 62 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""




http://swfchan.com/6/27888/info.shtml
Created: 21/5 -2019 00:18:44 Last modified: 21/5 -2019 00:18:44 Server time: 09/05 -2024 03:23:15