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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11540371?noj=FRM11540371-11DC" width="1" height="1"></div>

Astro Blaster.swf

This is the info page for
Flash #27902

(Click the ID number above for more basic data on this flash file.)


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ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); stop();
Instance of Symbol 84 MovieClip in Frame 1
onClipEvent (load) { status = "loading..."; } onClipEvent (enterFrame) { myPercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.bytesLoaded = int(_root.getBytesLoaded()); _root.bytesTotal = int(_root.getBytesTotal()); if (myPercentLoaded == 100) { status = "loaded!"; ystep = (550 - _y) / 5; _y = (_y + ystep); } if (_y >= 540) { _root.play(); } }
Frame 11
_global.playsounds = true;
Frame 12
stop();
Frame 20
stop();
Frame 36
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds();
Instance of Symbol 178 MovieClip in Frame 36
onClipEvent (load) { if (!_global.playsounds) { this.gotoAndPlay(11); } else { this.gotoAndStop(1); } }
Frame 37
stop();
Frame 41
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds();
Frame 104
gotoAndStop (106);
Frame 106
function rotate(movieClip) { Xpos = _root._xmouse; Ypos = _root._ymouse; circleXpos = movieClip._x; circleYpos = movieClip._y; x = Xpos - circleXpos; y = Ypos - circleYpos; r = Math.sqrt((x * x) + (y * y)); sinTheta = y / r; theta = Math.asin(sinTheta); myRotation = movieClip._rotation; if (Xpos < circleXpos) { movieClip._rotation = 270 - (theta / 0.0175); } else if (Xpos > circleXpos) { movieClip._rotation = (theta / 0.0175) + 90; } } function rotateAttacker(movieClip) { Xpos = _root.player._x; Ypos = _root.player._y; circleXpos = movieClip._x; circleYpos = movieClip._y; x = Xpos - circleXpos; y = Ypos - circleYpos; r = Math.sqrt((x * x) + (y * y)); sinTheta = y / r; theta = Math.asin(sinTheta); myRotation = movieClip._rotation; if (Xpos < circleXpos) { movieClip._rotation = (270 - (theta / 0.0175)) + 180; } else if (Xpos > circleXpos) { movieClip._rotation = (theta / 0.0175) + 270; } } function setBonustime() { _global.bonustime = 300 + Math.floor(random(200)); } function getNextSpawn() { _global.nextSpawn = (_global.gametime + (_global.attackerDelay * _global.timewarp)) + Math.floor(random(_global.attackerDelay * _global.timewarp)); } function engine() { gametime = _global.gametime; nextSpawn = _global.nextSpawn; if (_global.ready && (!_global.gameOver)) { _global.gametime++; } if (_global.timewarp > 1) { _global.timeWarpTime--; if (_global.timeWarpTime <= 0) { _global.timewarp = 1; _root.background.background.play(); } } if ((_global.gametime % _global.levelLength) == 0) { _global.ready = false; _global.nextPause = _global.gametime + _global.levelLength; announce.gotoAndStop(1); } if (_global.ready) { if (_global.gametime >= _global.nextSpawn) { if (_global.wave <= 7) { attackerTypes = _global.wave - 1; } else { attackerTypes = 6; } r = Math.floor(random(attackerTypes) + 1); if (_global.gametime < (_global.nextPause - 60)) { attachMovie("Attacker0" + r, "attacker" + _global.attackers, 4000 + _global.attackers); } if (_global.attackers < _global.maxAttackers) { _global.attackers++; } else { _global.attackers = 0; } getNextSpawn(); } if (_global.bonustime > 0) { _global.bonustime--; } else if (_global.ready && (!_global.gameOver)) { r = Math.floor(random(10) + 1); if ((_global.wave > 3) && (_global.shotQuan == 1)) { r = 7; } if ((_global.wave > 5) && (_global.shotQuan == 2)) { r = 7; } if (r <= 6) { attachMovie("BonusShield", "bonus", 666); } else if (r == 7) { if (_global.wave > 2) { attachMovie("BonusAmmo", "bonus", 666); } else { attachMovie("BonusNuke", "bonus", 666); } } else if (r == 8) { attachMovie("BonusNuke", "bonus", 666); } else { attachMovie("BonusTimewarp", "bonus", 666); } setBonustime(); } } } _global.score = 0; _global.playerLevel = 5000; _global.playerShotLevel = 2500; _global.attackerLevel = 4000; _global.miniExplLevel = 3000; _global.enemyShotLevel = 2000; _global.attackers = 0; _global.maxAttackers = 30; _global.numberOfMiniExpl = 0; _global.leftEdge = 0; _global.rightEdge = 400; _global.topEdge = 0; _global.bottomEdge = 450; _global.mycontrols = 1; if (_global.mycontrols == 0) { _global.ctrlUp = 38; _global.ctrlDown = 40; _global.ctrlLeft = 37; _global.ctrlRight = 39; _global.ctrlAction = 32; _global.ctrlAction2 = 17; } else { _global.ctrlUp = 87; _global.ctrlDown = 83; _global.ctrlLeft = 65; _global.ctrlRight = 68; _global.ctrlAction = 32; _global.ctrlAction2 = 16; } _global.ctrlStatus = new Array(); _global.maxPlayerShots = 35; _global.playerShots = 0; _global.playerShotArr = new Array(); _global.maxEnemyShots = 100; _global.enemyShots = 0; _global.enemyShotsArr = new Array(); _global.attackerArr = new Array(); keyListener = new Object(); Key.addListener(keyListener); keyListener.onKeyDown = function () { _global.ctrlStatus[Key.getCode()] = true; if (Key.getCode() == _global.ctrlUp) { _global.ctrlStatus[_global.ctrlDown] = false; } if (Key.getCode() == _global.ctrlDown) { _global.ctrlStatus[_global.ctrlUp] = false; } if (Key.getCode() == _global.ctrlLeft) { _global.ctrlStatus[_global.ctrlRight] = false; } if (Key.getCode() == _global.ctrlRight) { _global.ctrlStatus[_global.ctrlLeft] = false; } }; keyListener.onKeyUp = function () { _global.ctrlStatus[Key.getCode()] = false; }; _global.shotQuan = 1; _global.playerShotDamage = 10; _global.playerShotDamageArr = new Array(); setBonustime(); _global.nukes = 1; _global.nukeActive = false; _global.timewarp = 1; _global.timeWarpTime = 150; _global.gametime = 0; _global.gamespeed = 1; _global.nextPause = _global.levelLength; _global.levelLength = 900; _global.ready = false; _global.wave = 1; _global.attackerDelay = 40; _global.nextSpawn = 0; getNextSpawn(); _global.gameOver = false; attachMovie("PlayerAvatar", "player", _global.playerLevel); attachMovie("Crosshair", "crosshair", _global.playerLevel + 1); HUD.swapDepths(9000); announce.swapDepths(9001); Mouse.hide(); onEnterFrame = function () { engine(); };
Instance of Symbol 178 MovieClip in Frame 106
onClipEvent (load) { if (!_global.playsounds) { this.gotoAndPlay(11); } else { this.gotoAndStop(1); } }
Frame 107
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds(); _root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 35); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://mindistortion.freshgames.net")) || (_root.domain3 == "http://mindistortion.finito.net")) { gotoAndStop (110); } else { gotoAndStop (108); }
Frame 109
prevFrame();
Frame 111
stop();
Symbol 7 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 11 MovieClip Frame 17
stop(); _parent.removeMovieClip();
Symbol 12 MovieClip [PlayerAvatar] Frame 1
#initclip 32 Object.registerClass("PlayerAvatar", PlayerAvatar); #endinitclip stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 2
stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 3
_global.gameOver = true; _root.announce.gotoAndStop(11); stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 4
stop();
Symbol 15 MovieClip [Attacker04] Frame 1
#initclip 17 Object.registerClass("Attacker04", Attacker04); #endinitclip stop();
Symbol 15 MovieClip [Attacker04] Frame 2
stop();
Symbol 15 MovieClip [Attacker04] Frame 3
stop();
Symbol 18 MovieClip [Attacker06] Frame 1
#initclip 18 Object.registerClass("Attacker06", Attacker06); #endinitclip stop();
Symbol 18 MovieClip [Attacker06] Frame 2
stop();
Symbol 18 MovieClip [Attacker06] Frame 3
stop();
Symbol 18 MovieClip [Attacker06] Frame 4
stop();
Symbol 21 MovieClip [Attacker03] Frame 1
#initclip 19 Object.registerClass("Attacker03", Attacker03); #endinitclip stop();
Symbol 21 MovieClip [Attacker03] Frame 2
stop();
Symbol 21 MovieClip [Attacker03] Frame 3
stop();
Symbol 24 MovieClip [Attacker05] Frame 1
#initclip 20 Object.registerClass("Attacker05", Attacker05); #endinitclip stop();
Symbol 24 MovieClip [Attacker05] Frame 2
stop();
Symbol 24 MovieClip [Attacker05] Frame 3
stop();
Symbol 27 MovieClip [Attacker02] Frame 1
#initclip 21 Object.registerClass("Attacker02", Attacker02); #endinitclip stop();
Symbol 27 MovieClip [Attacker02] Frame 2
stop();
Symbol 27 MovieClip [Attacker02] Frame 3
stop();
Symbol 30 MovieClip [Attacker01] Frame 1
#initclip 22 Object.registerClass("Attacker01", Attacker01); #endinitclip stop();
Symbol 30 MovieClip [Attacker01] Frame 2
stop();
Symbol 33 MovieClip [MultiShot] Frame 1
#initclip 23 Object.registerClass("MultiShot", MultiShot); #endinitclip
Symbol 34 MovieClip [Shot] Frame 1
#initclip 24 Object.registerClass("Shot", Shot); #endinitclip
Symbol 37 MovieClip [PlayerShot] Frame 1
#initclip 25 Object.registerClass("PlayerShot", PlayerShot); #endinitclip
Symbol 38 MovieClip [MiniExpl] Frame 1
#initclip 26 Object.registerClass("MiniExpl", MiniExpl); #endinitclip
Symbol 38 MovieClip [MiniExpl] Frame 8
stop(); removeMovieClip(this);
Symbol 44 MovieClip Frame 15
stop(); removeMovieClip(_parent);
Symbol 47 MovieClip Frame 10
stop();
Symbol 48 MovieClip [BonusNuke] Frame 1
#initclip 27 Object.registerClass("BonusNuke", BonusNuke); #endinitclip stop();
Instance of Symbol 40 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 1
onClipEvent (load) { gotoAndStop(_global.shotQuan + 1); }
Instance of Symbol 42 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 48 MovieClip [BonusNuke] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 55 MovieClip Frame 10
stop();
Symbol 56 MovieClip [BonusAmmo] Frame 1
#initclip 28 Object.registerClass("BonusAmmo", BonusAmmo); #endinitclip stop();
Instance of Symbol 52 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 1
onClipEvent (load) { gotoAndStop(_global.shotQuan + 1); }
Instance of Symbol 42 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 56 MovieClip [BonusAmmo] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 61 MovieClip Frame 10
stop();
Symbol 62 MovieClip [BonusTimewarp] Frame 1
#initclip 29 Object.registerClass("BonusTimewarp", BonusTimewarp); #endinitclip stop();
Instance of Symbol 42 MovieClip in Symbol 62 MovieClip [BonusTimewarp] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 62 MovieClip [BonusTimewarp] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 62 MovieClip [BonusTimewarp] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 67 MovieClip Frame 10
stop();
Symbol 68 MovieClip [BonusShield] Frame 1
#initclip 30 Object.registerClass("BonusShield", BonusShield); #endinitclip stop();
Instance of Symbol 42 MovieClip in Symbol 68 MovieClip [BonusShield] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 68 MovieClip [BonusShield] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 68 MovieClip [BonusShield] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 70 MovieClip [Crosshair] Frame 1
#initclip 31 Object.registerClass("Crosshair", Crosshair); #endinitclip
Symbol 75 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 78 Button
on (release) { getURL ("http://www.mindistortion.net", "_blank"); }
Instance of Symbol 81 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent.myPercentLoaded; }
Symbol 90 MovieClip Frame 50
gotoAndPlay (40);
Symbol 362 MovieClip [__Packages.Attacker04] Frame 0
class Attacker04 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, removeMovieClip; function Attacker04 () { super(); } function onLoad() { damage = 50; shield = 20; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 10; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _root.rotateAttacker(this); if (_root.player._x > _x) { xStep = xStep + 0.2; } else if (_root.player._x < _x) { xStep = xStep - 0.2; } else { xStep = 0; } _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 20; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 20; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 363 MovieClip [__Packages.Attacker06] Frame 0
class Attacker06 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, yStep, me, _name, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, myDirection, removeMovieClip; function Attacker06 () { super(); } function onLoad() { damage = 50; shield = 70; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 3.5; me = Number(_name.substr(8)); _global.attackerArr[me] = this; } function onEnterFrame() { _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 70; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } if (shield > 20) { (gotoAndPlay(2));// not popped shield = shield - 20; } else { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 70; } } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 70; } shootRate = 40; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { i = 0; while (i < 3) { myDirection = (i * 20) - 20; _root.attachMovie("MultiShot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {direction:myDirection, shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } i++; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 364 MovieClip [__Packages.Attacker03] Frame 0
class Attacker03 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, swingSpeed, swingPos, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker03 () { super(); } function onLoad() { damage = 40; shield = 30; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 5; xStep = 0; swingSpeed = 0.2; swingPos = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { xStep = Math.cos(swingPos) * 3; swingPos = swingPos + (swingSpeed / _global.timewarp); _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 30; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 30; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 30; } shootRate = 15; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 365 MovieClip [__Packages.Attacker05] Frame 0
class Attacker05 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, yStep, r, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, removeMovieClip; function Attacker05 () { super(); } function onLoad() { damage = 40; shield = 30; killed = false; startX = random(_global.rightEdge - 100) + 100; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 7; r = Math.floor(random(2)); if (r == 0) { xStep = 3; } else { xStep = -3; } me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _root.rotateAttacker(this); _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 40; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 40; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 40; } shootRate = 30; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 366 MovieClip [__Packages.Attacker02] Frame 0
class Attacker02 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker02 () { super(); } function onLoad() { damage = 40; shield = 20; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 7; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 20; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } shootRate = 20; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 367 MovieClip [__Packages.Attacker01] Frame 0
class Attacker01 extends MovieClip { var damage, killed, startX, startY, _x, _y, yStep, xStep, me, _name, stop, i, hitarea, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker01 () { super(); } function onLoad() { damage = 40; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 5; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } if (_global.nukeActive) { (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } shootRate = 30; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 368 MovieClip [__Packages.MultiShot] Frame 0
class MultiShot extends MovieClip { var damage, startX, shooter, startY, _x, _y, speed, pos, rot, trans, direction, me, _name, hitTest, removeMovieClip; function MultiShot () { super(); } function onLoad() { damage = 20; startX = shooter._x; startY = shooter._y; _x = startX; _y = startY; speed = 9; pos = 9; rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); trans = 57.2957795130823; me = Number(_name.substr(9)); _global.enemyShotArr[me] = this; } function onEnterFrame() { rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + (speed / _global.timewarp); if (hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (removeMovieClip());// not popped } if (_global.nukeActive) { (removeMovieClip());// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 369 MovieClip [__Packages.Shot] Frame 0
class Shot extends MovieClip { var damage, startX, shooter, startY, _x, _y, direction, speed, pos, rot, trans, me, _name, hitTest, removeMovieClip; function Shot () { super(); } function onLoad() { damage = 20; startX = shooter._x; startY = shooter._y; _x = startX; _y = startY; direction = shooter._rotation; speed = 14; pos = 14; rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); trans = 57.2957795130823; me = Number(_name.substr(9)); _global.enemyShotArr[me] = this; } function onEnterFrame() { rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + (speed / _global.timewarp); if (hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (removeMovieClip());// not popped } if (_global.nukeActive) { (removeMovieClip());// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 370 MovieClip [__Packages.PlayerShot] Frame 0
class PlayerShot extends MovieClip { var startX, startY, trans, speed, pos, rot, direction, _x, _y, me, _name, removeMovieClip; function PlayerShot () { super(); } function onLoad() { startX = _root.player._x; startY = _root.player._y; trans = 57.2957795130823; speed = 18; pos = 18; rot = (direction - 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); me = Number(_name.substr(4)); _global.playerShotArr[me] = this; _global.playerShotDamageArr[me] = _global.playerShotDamage; } function onEnterFrame() { rot = (direction - 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + speed; if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 371 MovieClip [__Packages.MiniExpl] Frame 0
class MiniExpl extends MovieClip { var r, _xscale, _yscale; function MiniExpl () { super(); } function onLoad() { r = random(50) + 50; _xscale = r; _yscale = _xscale; _global.miniExplArr[_global.numberOfMiniExpl] = this; } }
Symbol 372 MovieClip [__Packages.BonusNuke] Frame 0
class BonusNuke extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusNuke () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.nukes < 3) { _global.nukes++; if (_global.nukes > 0) { _root.HUD.nuke1._visible = true; } if (_global.nukes > 1) { _root.HUD.nuke2._visible = true; } if (_global.nukes > 2) { _root.HUD.nuke3._visible = true; } } else { _global.score = _global.score + 200; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 373 MovieClip [__Packages.BonusAmmo] Frame 0
class BonusAmmo extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusAmmo () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.shotQuan < 5) { _global.shotQuan = _global.shotQuan + 1; } else { _global.score = _global.score + 150; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 374 MovieClip [__Packages.BonusTimewarp] Frame 0
class BonusTimewarp extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusTimewarp () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.timeWarpTime <= 100) { _global.timeWarpTime = _global.timeWarpTime + 50; } else { _global.timeWarpTime = 150; } if (_root.player.shield == 200) { _global.score = _global.score + 60; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 375 MovieClip [__Packages.BonusShield] Frame 0
class BonusShield extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusShield () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_root.player.shield < 75) { _root.player.shield = _root.player.shield + 25; } else { _root.player.shield = 100; } if (_root.player.shield == 100) { _global.score = _global.score + 30; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 376 MovieClip [__Packages.Crosshair] Frame 0
class Crosshair extends MovieClip { var swapDepths, _x, _y; function Crosshair () { super(); } function onLoad() { swapDepths(9998); } function onEnterFrame() { _x = _root._xmouse; _y = _root._ymouse; } }
Symbol 377 MovieClip [__Packages.PlayerAvatar] Frame 0
class PlayerAvatar extends MovieClip { var recoil, shield, killed, xStep, yStep, acc, maxSpeed, friction, bounce, startX, startY, _x, _y, nukeTriggered, futureX, _width, futureY, _height, i, shootDirection, _rotation; function PlayerAvatar () { super(); } function onLoad() { recoil = 100; shield = 100; killed = false; xStep = 0; yStep = 0; acc = 3; maxSpeed = 24; friction = 0.8; bounce = -0.75; startX = 200; startY = 350; _x = startX; _y = startY; nukeTriggered = false; } function onEnterFrame() { if (_global.nukeActive) { _global.nukeActive = false; } if (_global.ctrlStatus[_global.ctrlUp]) { if (yStep > (-maxSpeed)) { yStep = yStep - acc; } } if (_global.ctrlStatus[_global.ctrlDown]) { if (yStep < maxSpeed) { yStep = yStep + acc; } } if (_global.ctrlStatus[_global.ctrlLeft]) { if (xStep > (-maxSpeed)) { xStep = xStep - acc; } } if (_global.ctrlStatus[_global.ctrlRight]) { if (xStep < maxSpeed) { xStep = xStep + acc; } } if (_global.ctrlStatus[_global.ctrlAction2]) { if (_global.timeWarpTime > 0) { _global.timewarp = 4 * _global.gamespeed; _root.background.background.stop(); } } else { _root.background.background.play(); _global.timewarp = _global.gamespeed; } if (!_global.ctrlStatus[_global.ctrlAction]) { nukeTriggered = false; } if (_global.ctrlStatus[_global.ctrlAction] && (!nukeTriggered)) { nukeTriggered = true; if (_global.nukes > 0) { _global.nukeActive = true; _global.nukes--; _root.background.gotoAndPlay(2); if (_global.nukes < 1) { _root.HUD.nuke1._visible = false; } if (_global.nukes < 2) { _root.HUD.nuke2._visible = false; } if (_global.nukes < 3) { _root.HUD.nuke3._visible = false; } } } _root.rotate(this); xStep = xStep * friction; yStep = yStep * friction; if (Math.sqrt(xStep * xStep) < 0.1) { xStep = 0; } if (Math.sqrt(yStep * yStep) < 0.1) { yStep = 0; } if (xStep > 0) { futureX = (_x + xStep) + (_width / 2); if (futureX > _global.rightEdge) { xStep = xStep * bounce; } } else { futureX = (_x + xStep) - (_width / 2); if (futureX < _global.leftEdge) { xStep = xStep * bounce; } } if (yStep < 0) { futureY = (_y + yStep) - (_height / 2); if (futureY < _global.topEdge) { yStep = yStep * bounce; } } else { futureY = (_y + yStep) + (_height / 2); if (futureY > _global.bottomEdge) { yStep = yStep * bounce; } } _y = _y + yStep; _x = _x + xStep; if (recoil < 100) { recoil = recoil + 20; } } function onMouseDown() { if (recoil == 100) { i = 0; while (i < _global.shotQuan) { if ((i % 2) == 0) { shootDirection = _rotation + (i * 5); } else { shootDirection = _rotation - ((i + 1) * 5); } _root.attachMovie("PlayerShot", "shot" + _global.playerShots, _global.playerShotLevel + _global.playerShots, {direction:shootDirection}); if (_global.playerShots < _global.maxPlayerShots) { _global.playerShots++; } else { _global.playerShots = 0; } i++; } recoil = 0; } } }
Symbol 98 Button
on (release) { getURL ("http://www.mindistortion.net", "_blank"); }
Symbol 100 MovieClip Frame 75
_root.play();
Symbol 144 Button
on (release) { _root.play(); }
Symbol 145 MovieClip Frame 143
_root.play(); stop();
Symbol 151 MovieClip Frame 2
if (!_global.playsounds) { stop(); } stopAllSounds();
Symbol 151 MovieClip Frame 5
stop();
Symbol 151 MovieClip Frame 7
stopAllSounds();
Symbol 154 Button
on (release) { gotoAndPlay (41); }
Symbol 158 Button
on (release) { gotoAndStop (38); }
Symbol 161 Button
on (release) { gotoAndStop (39); }
Symbol 164 Button
on (release) { gotoAndStop (40); }
Symbol 167 Button
on (release) { getURL ("http://www.mindistortion.net", "_blank"); }
Symbol 171 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 175 Button
on (release) { gotoAndPlay (11); }
Symbol 177 Button
on (release) { gotoAndPlay (1); }
Symbol 178 MovieClip Frame 6
_global.playsounds = true; _root.jukebox.gotoAndPlay(3);
Symbol 178 MovieClip Frame 10
stop();
Symbol 178 MovieClip Frame 17
_global.playsounds = false; stopAllSounds();
Symbol 178 MovieClip Frame 20
stop();
Symbol 181 Button
on (release) { gotoAndStop (37); }
Symbol 184 MovieClip Frame 15
stop();
Symbol 235 MovieClip Frame 1
_root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 35); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://mindistortion.freshgames.net")) || (_root.domain3 == "http://mindistortion.finito.net")) { gotoAndPlay (5); } else { gotoAndStop (2); }
Symbol 235 MovieClip Frame 8
stop(); remoteVars = new LoadVars(); remoteVars.load("http://www.mindistortion.net/processing/readHighscore2.php?list_size=15&highscore_table=highscore_astroblaster"); remoteVars.onLoad = function () { name1 = remoteVars.name1; name2 = remoteVars.name2; name3 = remoteVars.name3; name4 = remoteVars.name4; name5 = remoteVars.name5; name6 = remoteVars.name6; name7 = remoteVars.name7; name8 = remoteVars.name8; name9 = remoteVars.name9; name10 = remoteVars.name10; name11 = remoteVars.name11; name12 = remoteVars.name12; name13 = remoteVars.name13; name14 = remoteVars.name14; name15 = remoteVars.name15; score1 = remoteVars.score1; score2 = remoteVars.score2; score3 = remoteVars.score3; score4 = remoteVars.score4; score5 = remoteVars.score5; score6 = remoteVars.score6; score7 = remoteVars.score7; score8 = remoteVars.score8; score9 = remoteVars.score9; score10 = remoteVars.score10; score11 = remoteVars.score11; score12 = remoteVars.score12; score13 = remoteVars.score13; score14 = remoteVars.score14; score15 = remoteVars.score15; play(); };
Symbol 235 MovieClip Frame 10
stop();
Symbol 237 Button
on (release) { getURL ("http://www.mindistortion.net", "_blank"); }
Symbol 240 MovieClip Frame 15
stop();
Instance of Symbol 246 MovieClip in Symbol 247 MovieClip Frame 1
/* no clip actions */
Symbol 255 MovieClip Frame 19
gotoAndPlay (1);
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 10
gotoAndStop (1);
Symbol 262 MovieClip Frame 2
if (!_global.playsounds) { stop(); } stopAllSounds();
Symbol 262 MovieClip Frame 5
stop();
Symbol 262 MovieClip Frame 7
stopAllSounds();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
stop();
Symbol 280 MovieClip Frame 1
onEnterFrame = function () { timewarpBar._xscale = _global.timeWarpTime / 1.5; score = _global.score; if (_root.player.shield <= 0) { _root.player.shield = 0; } if (_root.player.shield <= 20) { shieldIcon.gotoAndStop(2); } else { shieldIcon.gotoAndStop(1); } targetScale = _root.player.shield; scaleStep = (shield._xscale - targetScale) / 5; if (scaleStep > 0.5) { shield._xscale = shield._xscale - scaleStep; } else { shield._xscale = targetScale; } shotsIcon.gotoAndStop(_global.shotQuan); recoilBar._xscale = _root.player.recoil; };
Instance of Symbol 40 MovieClip "nuke1" in Symbol 280 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 0) { _visible = true; } else { _visible = false; } }
Instance of Symbol 40 MovieClip "nuke2" in Symbol 280 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 40 MovieClip "nuke3" in Symbol 280 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 2) { _visible = true; } else { _visible = false; } }
Symbol 287 Button
on (release) { _global.ready = true; _global.wave++; if (_global.attackerDelay >= 10) { _global.attackerDelay = Math.floor(_global.attackerDelay * 0.9); } else { _global.gamespeed = _global.gamespeed - 0.05; } _global.attackers = 0; gotoAndPlay (5); }
Symbol 293 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 296 Button
on (release) { Mouse.show(); _root.gotoAndPlay("startgame"); }
Symbol 300 Button
on (release) { Mouse.show(); _root.gotoAndStop("mainmenu"); }
Symbol 304 Button
on (release) { Mouse.show(); _root.gotoAndStop("submithighscore"); }
Symbol 305 MovieClip Frame 1
announcement = "Wave " + _global.wave;
Symbol 305 MovieClip Frame 10
stop();
Symbol 305 MovieClip Frame 11
stop();
Symbol 314 Button
on (release) { if (playername != "") { play(); } }
Symbol 361 MovieClip Frame 1
stop(); score = _global.score; playername = ""; loaded = "";
Symbol 361 MovieClip Frame 3
highscore_table = "highscore_astroblaster"; list_size = 15; loadVariables ("http://www.mindistortion.net/processing/writeHighscore2.php", this, "POST");
Symbol 361 MovieClip Frame 7
if ((loaded == undefined) || (loaded == "")) { gotoAndPlay(_currentframe - 2); }
Symbol 361 MovieClip Frame 8
stop(); remoteVars = new LoadVars(); remoteVars.load("http://www.mindistortion.net/processing/readHighscore2.php?list_size=15&highscore_table=highscore_astroblaster"); remoteVars.onLoad = function () { name1 = remoteVars.name1; name2 = remoteVars.name2; name3 = remoteVars.name3; name4 = remoteVars.name4; name5 = remoteVars.name5; name6 = remoteVars.name6; name7 = remoteVars.name7; name8 = remoteVars.name8; name9 = remoteVars.name9; name10 = remoteVars.name10; name11 = remoteVars.name11; name12 = remoteVars.name12; name13 = remoteVars.name13; name14 = remoteVars.name14; name15 = remoteVars.name15; score1 = remoteVars.score1; score2 = remoteVars.score2; score3 = remoteVars.score3; score4 = remoteVars.score4; score5 = remoteVars.score5; score6 = remoteVars.score6; score7 = remoteVars.score7; score8 = remoteVars.score8; score9 = remoteVars.score9; score10 = remoteVars.score10; score11 = remoteVars.score11; score12 = remoteVars.score12; score13 = remoteVars.score13; score14 = remoteVars.score14; score15 = remoteVars.score15; play(); };
Symbol 361 MovieClip Frame 10
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:12 15 18 21 24 27 30 48 56 62 68
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:12
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:12 15 18 21 24 27
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11 38
Symbol 10 SoundUsed by:11
Symbol 11 MovieClipUses:9 10Used by:12 15 18 21 24 27 30
Symbol 12 MovieClip [PlayerAvatar]Uses:2 4 7 11
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip [Attacker04]Uses:2 14 7 11
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [Attacker06]Uses:2 17 7 11
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [Attacker03]Uses:2 20 7 11
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [Attacker05]Uses:2 23 7 11
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [Attacker02]Uses:2 26 7 11
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClip [Attacker01]Uses:2 29 11
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33 34
Symbol 33 MovieClip [MultiShot]Uses:32
Symbol 34 MovieClip [Shot]Uses:32
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip [PlayerShot]Uses:36
Symbol 38 MovieClip [MiniExpl]Uses:9
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:48 280
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:44 48 56 62 68
Symbol 43 SoundUsed by:44
Symbol 44 MovieClipUses:42 43Used by:48 56 62 68
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClip [BonusNuke]Uses:2 40 42 44 47
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:56 280
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClip [BonusAmmo]Uses:2 52 42 44 55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:62 280
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClip [BonusTimewarp]Uses:2 58 42 44 61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:68 264 265
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip [BonusShield]Uses:2 64 42 44 67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [Crosshair]Uses:69
Symbol 71 GraphicUsed by:Timeline
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75 78 154 161 164 167 181 237 287 288 293 296 314
Symbol 75 ButtonUses:72 73 74Used by:239 280  Timeline
Symbol 76 GraphicUsed by:78 237
Symbol 77 GraphicUsed by:78 237
Symbol 78 ButtonUses:76 77 74Used by:Timeline
Symbol 79 GraphicUsed by:84
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:84
Symbol 82 FontUsed by:83
Symbol 83 EditableTextUses:82Used by:84
Symbol 84 MovieClipUses:79 81 83Used by:Timeline
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:91
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:85 87 90Used by:148  Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 362 MovieClip [__Packages.Attacker04]
Symbol 363 MovieClip [__Packages.Attacker06]
Symbol 364 MovieClip [__Packages.Attacker03]
Symbol 365 MovieClip [__Packages.Attacker05]
Symbol 366 MovieClip [__Packages.Attacker02]
Symbol 367 MovieClip [__Packages.Attacker01]
Symbol 368 MovieClip [__Packages.MultiShot]
Symbol 369 MovieClip [__Packages.Shot]
Symbol 370 MovieClip [__Packages.PlayerShot]
Symbol 371 MovieClip [__Packages.MiniExpl]
Symbol 372 MovieClip [__Packages.BonusNuke]
Symbol 373 MovieClip [__Packages.BonusAmmo]
Symbol 374 MovieClip [__Packages.BonusTimewarp]
Symbol 375 MovieClip [__Packages.BonusShield]
Symbol 376 MovieClip [__Packages.Crosshair]
Symbol 377 MovieClip [__Packages.PlayerAvatar]
Symbol 93 GraphicUsed by:100
Symbol 94 GraphicUsed by:98 100
Symbol 95 GraphicUsed by:98 100
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98 175 177
Symbol 98 ButtonUses:94 95 96 97Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:93 98 99 94 95 SS1Used by:Timeline
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Symbol 106 MovieClipUses:105Used by:145
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Symbol 118 GraphicUsed by:145
Symbol 119 SoundUsed by:145
Symbol 120 GraphicUsed by:145
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Symbol 124 ShapeTweeningUsed by:145
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Symbol 133 ShapeTweeningUsed by:145
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Symbol 136 FontUsed by:137 138
Symbol 137 TextUses:136Used by:139
Symbol 138 TextUses:136Used by:139
Symbol 139 MovieClipUses:135 137 138Used by:145
Symbol 140 ShapeTweeningUsed by:145
Symbol 141 GraphicUsed by:145
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Symbol 143 GraphicUsed by:144 257
Symbol 144 ButtonUses:143Used by:145
Symbol 145 MovieClipUses:101 102 103 104 106 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 139 140 141 142 144Used by:Timeline
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:146 91 147Used by:Timeline
Symbol 149 GraphicUsed by:151 262
Symbol 150 SoundUsed by:151
Symbol 151 MovieClipUses:149 150Used by:Timeline
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:152 153 74Used by:Timeline
Symbol 155 GraphicUsed by:158
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Symbol 158 ButtonUses:155 156 157Used by:Timeline
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Symbol 164 ButtonUses:162 163 74Used by:Timeline
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Symbol 167 ButtonUses:165 166 74Used by:235 305  Timeline
Symbol 168 GraphicUsed by:171
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Symbol 171 ButtonUses:168 169 170Used by:Timeline
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Symbol 173 MovieClipUses:172Used by:175 177
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Symbol 177 ButtonUses:173 176 97Used by:178
Symbol 178 MovieClipUses:175 177Used by:Timeline
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Symbol 181 ButtonUses:179 180 74Used by:Timeline
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Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:Timeline
Symbol 185 GraphicUsed by:235  Timeline
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Symbol 187 GraphicUsed by:235 361
Symbol 188 FontUsed by:189 190 191 316 317 318
Symbol 189 EditableTextUses:188Used by:235
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Symbol 234 EditableTextUses:192Used by:235
Symbol 235 MovieClipUses:185 167 186 187 189 190 191 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:239
Symbol 237 ButtonUses:76 77 74Used by:239 280
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:236 237 238 75Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:247
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClipUses:243 246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:257
Symbol 256 ShapeTweeningUsed by:257
Symbol 257 MovieClipUses:255 256 143Used by:Timeline
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:Timeline
Symbol 261 SoundUsed by:262
Symbol 262 MovieClipUses:149 261Used by:Timeline
Symbol 263 GraphicUsed by:280
Symbol 264 MovieClipUses:64Used by:265
Symbol 265 MovieClipUses:64 264Used by:280
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:280
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:280
Symbol 270 BitmapUsed by:271
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Symbol 273 MovieClipUses:272Used by:280
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:280
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:280
Symbol 278 FontUsed by:279
Symbol 279 EditableTextUses:278Used by:280
Symbol 280 MovieClipUses:263 237 265 267 269 52 271 273 58 275 277 40 279 75Used by:Timeline
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Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:305
Symbol 285 GraphicUsed by:287 288
Symbol 286 GraphicUsed by:287 288
Symbol 287 ButtonUses:285 286 74Used by:305
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Symbol 289 SoundUsed by:305
Symbol 290 GraphicUsed by:305
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Symbol 296 ButtonUses:294 295 74Used by:305
Symbol 297 GraphicUsed by:300
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Symbol 300 ButtonUses:297 298 299Used by:305  Timeline
Symbol 301 GraphicUsed by:304
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Symbol 304 ButtonUses:301 302 303Used by:305
Symbol 305 MovieClipUses:282 284 287 288 289 290 167 293 296 300 304Used by:Timeline
Symbol 306 GraphicUsed by:Timeline
Symbol 307 GraphicUsed by:361
Symbol 308 FontUsed by:309 310
Symbol 309 EditableTextUses:308Used by:361
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Symbol 311 GraphicUsed by:361
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Symbol 356 EditableTextUses:192Used by:361
Symbol 357 EditableTextUses:192Used by:361
Symbol 358 EditableTextUses:192Used by:361
Symbol 359 EditableTextUses:192Used by:361
Symbol 360 EditableTextUses:192Used by:361
Symbol 361 MovieClipUses:307 309 310 311 314 315 186 187 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360Used by:Timeline
Streaming Sound 1Used by:Symbol 100 MovieClip

Instance Names

"jukebox"Frame 36Symbol 151 MovieClip
"background"Frame 97Symbol 257 MovieClip
"jukebox"Frame 106Symbol 262 MovieClip
"background"Frame 106Symbol 257 MovieClip
"HUD"Frame 106Symbol 280 MovieClip
"announce"Frame 106Symbol 305 MovieClip
"hitarea"Symbol 12 MovieClip [PlayerAvatar] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 15 MovieClip [Attacker04] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 18 MovieClip [Attacker06] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 21 MovieClip [Attacker03] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 24 MovieClip [Attacker05] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 27 MovieClip [Attacker02] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 30 MovieClip [Attacker01] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 48 MovieClip [BonusNuke] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 56 MovieClip [BonusAmmo] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 62 MovieClip [BonusTimewarp] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 68 MovieClip [BonusShield] Frame 1Symbol 2 MovieClip
"background"Symbol 257 MovieClip Frame 1Symbol 255 MovieClip
"shieldIcon"Symbol 280 MovieClip Frame 1Symbol 265 MovieClip
"shield"Symbol 280 MovieClip Frame 1Symbol 269 MovieClip
"shotsIcon"Symbol 280 MovieClip Frame 1Symbol 52 MovieClip
"recoilBar"Symbol 280 MovieClip Frame 1Symbol 273 MovieClip
"timewarpBar"Symbol 280 MovieClip Frame 1Symbol 277 MovieClip
"nuke1"Symbol 280 MovieClip Frame 1Symbol 40 MovieClip
"nuke2"Symbol 280 MovieClip Frame 1Symbol 40 MovieClip
"nuke3"Symbol 280 MovieClip Frame 1Symbol 40 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 12 as "PlayerAvatar"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Attacker04"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Attacker06"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Attacker03"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Attacker05"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Attacker02"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Attacker01"
ExportAssets (56)Timeline Frame 1Symbol 33 as "MultiShot"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Shot"
ExportAssets (56)Timeline Frame 1Symbol 37 as "PlayerShot"
ExportAssets (56)Timeline Frame 1Symbol 38 as "MiniExpl"
ExportAssets (56)Timeline Frame 1Symbol 48 as "BonusNuke"
ExportAssets (56)Timeline Frame 1Symbol 56 as "BonusAmmo"
ExportAssets (56)Timeline Frame 1Symbol 62 as "BonusTimewarp"
ExportAssets (56)Timeline Frame 1Symbol 68 as "BonusShield"
ExportAssets (56)Timeline Frame 1Symbol 70 as "Crosshair"
ExportAssets (56)Timeline Frame 1Symbol 362 as "__Packages.Attacker04"
ExportAssets (56)Timeline Frame 1Symbol 363 as "__Packages.Attacker06"
ExportAssets (56)Timeline Frame 1Symbol 364 as "__Packages.Attacker03"
ExportAssets (56)Timeline Frame 1Symbol 365 as "__Packages.Attacker05"
ExportAssets (56)Timeline Frame 1Symbol 366 as "__Packages.Attacker02"
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.Attacker01"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.MultiShot"
ExportAssets (56)Timeline Frame 1Symbol 369 as "__Packages.Shot"
ExportAssets (56)Timeline Frame 1Symbol 370 as "__Packages.PlayerShot"
ExportAssets (56)Timeline Frame 1Symbol 371 as "__Packages.MiniExpl"
ExportAssets (56)Timeline Frame 1Symbol 372 as "__Packages.BonusNuke"
ExportAssets (56)Timeline Frame 1Symbol 373 as "__Packages.BonusAmmo"
ExportAssets (56)Timeline Frame 1Symbol 374 as "__Packages.BonusTimewarp"
ExportAssets (56)Timeline Frame 1Symbol 375 as "__Packages.BonusShield"
ExportAssets (56)Timeline Frame 1Symbol 376 as "__Packages.Crosshair"
ExportAssets (56)Timeline Frame 1Symbol 377 as "__Packages.PlayerAvatar"

Labels

"mainmenu"Frame 36
"startgame"Frame 41
"submithighscore"Frame 107

Dynamic Text Variables

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name2Symbol 201 EditableText"0000000000000"
name3Symbol 202 EditableText"0000000000000"
name4Symbol 203 EditableText"0000000000000"
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name6Symbol 205 EditableText"0000000000000"
name7Symbol 206 EditableText"0000000000000"
name8Symbol 207 EditableText"0000000000000"
name9Symbol 208 EditableText"0000000000000"
name10Symbol 209 EditableText"0000000000000"
score4Symbol 210 EditableText"0000000000000"
score5Symbol 211 EditableText"0000000000000"
score6Symbol 212 EditableText"0000000000000"
score7Symbol 213 EditableText"0000000000000"
score8Symbol 214 EditableText"0000000000000"
score9Symbol 215 EditableText"0000000000000"
score10Symbol 216 EditableText"0000000000000"
score1Symbol 217 EditableText"0000000000000"
score2Symbol 218 EditableText"0000000000000"
score3Symbol 219 EditableText"0000000000000"
name11Symbol 225 EditableText"0000000000000"
name12Symbol 226 EditableText"0000000000000"
name13Symbol 227 EditableText"0000000000000"
name14Symbol 228 EditableText"0000000000000"
name15Symbol 229 EditableText"0000000000000"
score11Symbol 230 EditableText"0000000000000"
score12Symbol 231 EditableText"0000000000000"
score13Symbol 232 EditableText"0000000000000"
score14Symbol 233 EditableText"0000000000000"
score15Symbol 234 EditableText"0000000000000"
scoreSymbol 279 EditableText""
announcementSymbol 282 EditableText""
scoreSymbol 309 EditableText""
playernameSymbol 310 EditableText""
name1Symbol 326 EditableText"0000000000000"
name2Symbol 327 EditableText"0000000000000"
name3Symbol 328 EditableText"0000000000000"
name4Symbol 329 EditableText"0000000000000"
name5Symbol 330 EditableText"0000000000000"
name6Symbol 331 EditableText"0000000000000"
name7Symbol 332 EditableText"0000000000000"
name8Symbol 333 EditableText"0000000000000"
name9Symbol 334 EditableText"0000000000000"
name10Symbol 335 EditableText"0000000000000"
score4Symbol 336 EditableText"0000000000000"
score5Symbol 337 EditableText"0000000000000"
score6Symbol 338 EditableText"0000000000000"
score7Symbol 339 EditableText"0000000000000"
score8Symbol 340 EditableText"0000000000000"
score9Symbol 341 EditableText"0000000000000"
score10Symbol 342 EditableText"0000000000000"
score1Symbol 343 EditableText"0000000000000"
score2Symbol 344 EditableText"0000000000000"
score3Symbol 345 EditableText"0000000000000"
name11Symbol 351 EditableText"0000000000000"
name12Symbol 352 EditableText"0000000000000"
name13Symbol 353 EditableText"0000000000000"
name14Symbol 354 EditableText"0000000000000"
name15Symbol 355 EditableText"0000000000000"
score11Symbol 356 EditableText"0000000000000"
score12Symbol 357 EditableText"0000000000000"
score13Symbol 358 EditableText"0000000000000"
score14Symbol 359 EditableText"0000000000000"
score15Symbol 360 EditableText"0000000000000"




http://swfchan.com/6/27902/info.shtml
Created: 21/5 -2019 00:04:59 Last modified: 21/5 -2019 00:04:59 Server time: 11/05 -2024 13:53:44