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Knife Throw.swf

This is the info page for
Flash #28023

(Click the ID number above for more basic data on this flash file.)


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PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

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PLAY MORE GAMES BY

your lovely assistant, Knancy
Knife, is in a precarious position
now! You can see, she's been tied
to a rotating wheel, which also has
4 target spots  placed in strategic
areas about her. Your objective
here is to hit these targets on the
wheel before you run out of
knives.  Closer you you hit Knancy
(but not her) more points you will
get.
Take care not to hit Knancy. She's
a real whiner and will surely let
you know if your aim is off. In
addition, you'll be penalized score
and her health (even her life)
whenever your dagger dents her.

Target Spot
(250)

20

50

70

100

INSTRUCTIONS

BACK

BACK

TARGET HEALTH

TARGET HEALTH

PLAY AGAIN

PLAY AGAIN

GAME
OVER

you killed her!!

0000000

SCORE:

0000000

2

2

NEW

CLICK HERE TO PLAY

CLICK HERE TO PLAY

CLICK HERE TO PLAY

ActionScript [AS1/AS2]

Frame 1
System.useCodepage = true;
Frame 4
tb = getBytesTotal(); lb = getBytesLoaded(); v = int((lb / tb) * 100); _root.preloader._xscale = v; if (lb < tb) { gotoAndPlay (2); } else { play(); }
Frame 263
stop();
Frame 267
function hit() { if (gameOn == true) { } else { dagger_mc._x = dagger_mc.tx; dagger_mc._y = dagger_mc.ty; if (sound_is_on) { dum_sound.start(0, 1); } this["dagger_" + (20 - daggerno)].removeMovieClip(); if ((20 - daggerno) == 0) { this.dagger_0._visible = false; } if (daggerno == 20) { gameOver(); } daggerno++; factor = 1 + (daggerno * 0.1); myPoint = new Object(); myPoint.x = dagger_mc.tx; myPoint.y = dagger_mc.ty; she_mc.globalToLocal(myPoint); var _local1 = she_mc.singlehit_mc.duplicateMovieClip("singlehit_" + (daggerno - 1), daggerno - 1); _local1._visible = true; _local1._x = myPoint.x; _local1._y = myPoint.y; dagger_mc._visible = false; _local1._rotation = she_mc._rotation; _local1.blood._visible = false; if (she_mc.bonus_mc.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + 250; addScore(250); } else if (she_mc.hershadow_mc.body.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { health = 0; score = score + -250; addScore(-250); updateHealth(); _local1.blood._visible = true; she_mc.oh._visible = true; if (sound_is_on) { ouch_sound.start(0, 1); } } else if (she_mc.hershadow_mc.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + -100; addScore(-100); health = health - 20; updateHealth(); _local1.blood._visible = true; she_mc.oh._visible = true; if (sound_is_on) { ouch_sound.start(0, 1); } } else if (she_mc.pt100.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + 100; addScore(100); } else if (she_mc.pt70.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + 70; addScore(70); } else if (she_mc.pt50.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + 50; addScore(50); } else if (she_mc.pt20.hitTest(dagger_mc.tx, dagger_mc.ty, true)) { score = score + 20; addScore(20); } waiter.gotoAndPlay(2); } } function updateHealth() { if (health <= 0) { health = 0; if (sound_is_on) { die_sound.start(0, 1); } } health_mc._xscale = health; if (health == 0) { gameOver(); } } function addScore(n) { var _local1 = n; if (_local1 > 0) { _local1 = "+" + _local1; } scoreup_mc.scoreup = _local1; scoreup_mc.play(); } function gameOver() { vgameOver = true; gameOn = false; he_mc._visible = false; factor = 1.5; gameover_mc._visible = true; gameover_mc.killed_mc._visible = false; if (health <= 0) { gameover_mc.killed_mc._visible = true; } } var score = 0; dagger_mc._visible = false; daggerno = 1; totaldaggers = 9; var vgameOver = false; daggerx = dagger_mc._x; daggery = dagger_mc._y; dagger_mc.going = false; gameover_mc._visible = false; gameover_mc.killed_mc._visible = false; var health = 100; var i = 0; while (i < 19) { if (i == 0) { dag = dagger_0; } else { dag = dagger_0.duplicateMovieClip("dagger_" + i, i); dag._y = dagger_0._y; dag._x = dagger_0._x + (i * 12); dag._visible = true; } i++; } var shex = she_mc._x; var shey = she_mc._y; var shesz = (she_mc._width / 2); var factor = (1 + (daggerno * 0.2)); var woosh_sound = new Sound(); woosh_sound.attachSound("throwknife"); var dum_sound = new Sound(); dum_sound.attachSound("throwknife2"); var ouch_sound = new Sound(); ouch_sound.attachSound("scream_x"); var die_sound = new Sound(); die_sound.attachSound("diescream"); this.onEnterFrame = function () { she_mc._rotation = she_mc._rotation + factor; if (she_mc._rotation > 360) { she_mc._rotation = she_mc._rotation - 360; } if (dagger_mc.going == true) { dagger_mc._x = dagger_mc._x + dagger_mc.dx; dagger_mc._y = dagger_mc._y + dagger_mc.dy; } }; this.onMouseDown = function () { if ((gameOn == false) || (vgameOver == true)) { } else { she_mc.oh._visible = false; var _local2; var _local1; _local2 = _xmouse; _local1 = _ymouse; var x1 = (_local2 - shex); var _local3 = _local1 - shey; x2 = x1 * x1; y2 = _local3 * _local3; var dist = Math.sqrt(x2 + y2); if (dist < shesz) { he_mc.play(); dagger_mc._visible = true; if (sound_is_on) { woosh_sound.start(0, 1); } dagger_mc._x = daggerx; dagger_mc._y = daggery; dagger_mc.play(); dagger_mc.dx = (_local2 - daggerx) / 14; dagger_mc.dy = (_local1 - daggery) / 14; dagger_mc.tx = _local2; dagger_mc.ty = _local1; dagger_mc.going = true; gameOn = false; } } }; gameOn = true; if (sound_is_on == undefined) { sound_is_on = true; soundcontroller.gotoAndStop(1); } stop();
Frame 268
var i = 1; while (i < 20) { this["dagger_" + i].removeMovieClip(); i++; } this.onEnterFrame = null; play();
Frame 282
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 1
singlehit_mc._visible = false; hershadow_mc._visible = false; oh._visible = false; pt100._visible = false; pt70._visible = false; pt50._visible = false; pt20._visible = false;
Symbol 86 Button
on (release) { gotoAndPlay ("game"); }
Symbol 89 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 111 Button
on (release) { getURL ("http://www.quickflashgames.com/", "_blank"); }
Symbol 123 Button
on (release) { gotoAndStop ("title"); }
Symbol 131 MovieClip Frame 15
going = false; _parent.hit(); stop();
Symbol 137 MovieClip Frame 31
stop();
Symbol 146 Button
on (release) { _parent.play(); }
Symbol 150 MovieClip Frame 1
killed_mc._visible = false;
Symbol 165 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 2
stop();
Symbol 170 MovieClip Frame 55
gotoAndStop (2);
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 25
_parent.she_mc.bonus_mc.gotoAndStop(_parent.daggerno); _parent.gameOn = true; _parent.he_mc.gotoAndStop(1);
Symbol 175 MovieClip Frame 1
if (_parent.sound_is_on == true) { stop(); } else { gotoAndPlay (2); }
Symbol 177 Button
on (release) { sound_is_on = !sound_is_on; if (sound_is_on == true) { soundcontroller.gotoAndStop(1); } else { soundcontroller.gotoAndStop(2); } }
Symbol 190 Button
on (release) { getURL ("http://www.quickflashgames.com/games/knifethrow2/", "top", "GET"); }
Symbol 192 Button
on (release) { gotoAndPlay ("title"); }

Library Items

Symbol 1 Sound [throwknife2]
Symbol 2 Sound [throwknife]
Symbol 3 Sound [scream_x]
Symbol 4 Sound [diescream]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 FontUsed by:10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107
Symbol 10 TextUses:9Used by:111  Timeline
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Symbol 29 MovieClipUses:28Used by:Timeline
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Symbol 51 BitmapUsed by:52
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Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:79
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Symbol 130 GraphicUsed by:131
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Symbol 132 GraphicUsed by:137
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Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:132 136Used by:165  Timeline
Symbol 138 GraphicUsed by:Timeline
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Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 FontUsed by:142 143 147 148 184 185 186 187
Symbol 142 TextUses:141Used by:Timeline
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Symbol 144 TextUses:81Used by:146 192
Symbol 145 TextUses:83Used by:146 192
Symbol 146 ButtonUses:144 145 85Used by:150
Symbol 147 TextUses:141Used by:150
Symbol 148 TextUses:141Used by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:146 147 149Used by:Timeline
Symbol 151 BitmapUsed by:152
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Symbol 166 EditableTextUses:113Used by:Timeline
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Symbol 168 GraphicUsed by:170 171
Symbol 169 EditableTextUses:113Used by:170
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Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:176Used by:Timeline
Symbol 178 BitmapUsed by:179
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Symbol 180 FontUsed by:181 182
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Symbol 187 TextUses:141Used by:188
Symbol 188 MovieClipUses:186 187Used by:191
Symbol 189 GraphicUsed by:190
Symbol 190 ButtonUses:189Used by:191
Symbol 191 MovieClipUses:179 181 182 183 184 185 188 190Used by:Timeline
Symbol 192 ButtonUses:144 145 85Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 6 MovieClip
"she_mc"Frame 263Symbol 79 MovieClip
"dagger_mc"Frame 267Symbol 131 MovieClip
"dagger_0"Frame 267Symbol 137 MovieClip
"health_mc"Frame 267Symbol 140 MovieClip
"gameover_mc"Frame 267Symbol 150 MovieClip
"he_mc"Frame 267Symbol 165 MovieClip
"scoreup_mc"Frame 267Symbol 170 MovieClip
"waiter"Frame 267Symbol 171 MovieClip
"soundcontroller"Frame 267Symbol 175 MovieClip
"body"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"blood"Symbol 71 MovieClip Frame 1Symbol 69 MovieClip
"pt20"Symbol 79 MovieClip Frame 1Symbol 54 MovieClip
"pt50"Symbol 79 MovieClip Frame 1Symbol 56 MovieClip
"pt70"Symbol 79 MovieClip Frame 1Symbol 58 MovieClip
"pt100"Symbol 79 MovieClip Frame 1Symbol 61 MovieClip
"hershadow_mc"Symbol 79 MovieClip Frame 1Symbol 65 MovieClip
"singlehit_mc"Symbol 79 MovieClip Frame 1Symbol 71 MovieClip
"oh"Symbol 79 MovieClip Frame 1Symbol 74 MovieClip
"bonus_mc"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"killed_mc"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "throwknife2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "throwknife"
ExportAssets (56)Timeline Frame 1Symbol 3 as "scream_x"
ExportAssets (56)Timeline Frame 1Symbol 4 as "diescream"

Labels

"title"Frame 263
"instructions"Frame 264
"game"Frame 265
"sendScores"Frame 282

Dynamic Text Variables

scoreSymbol 166 EditableText"0000000"
scoreupSymbol 169 EditableText"0000000"




http://swfchan.com/6/28023/info.shtml
Created: 20/5 -2019 19:41:40 Last modified: 20/5 -2019 19:41:40 Server time: 14/05 -2024 05:58:34