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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52578276?noj=FRM52578276-13DC" width="1" height="1"></div>

Bobteds.swf

This is the info page for
Flash #28275

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Click to place
your ball.

Your goal is to
destroy the
bobted.

destroy
all the bobteds!

(stars are bobteds too)

watch out
for mines!

Day of the Bobteds

12

12

r

q

Next Level

Epilogue
After you saved the Kingdom of
Implements from the Bobted
menace, the world rejoiced and the
princess unexpectedly exploded.
Many years later, a mountain gave
birth to an inkblot and buses roamed
free in the fields.

The End

ActionScript [AS1/AS2]

Frame 2
if (_root.getBytesLoaded() < _root.getBytesTotal()) { gotoAndPlay (1); }
Frame 4
function vecAdd(v0, v1) { return([v0[0] + v1[0], v0[1] + v1[1]]); } function vecSub(v0, v1) { return([v0[0] - v1[0], v0[1] - v1[1]]); } function vecDot(v0, v1) { return((v0[0] * v1[0]) + (v0[1] * v1[1])); } function vecCross(v0, v1) { return((v0[0] * v1[1]) - (v0[1] * v1[0])); } function vecLen(v0) { return(msqrt(vecLenSq(v0))); } function vecLenSq(v0) { return((v0[0] * v0[0]) + (v0[1] * v0[1])); } function vecScale(v, sc) { return([v[0] * sc, v[1] * sc]); } function vecNorm(v) { var _local1 = vecLen(v); return([v[0] / _local1, v[1] / _local1]); } function vecClip(cl) { return([cl._x, cl._y]); } function vecClipGlob(cl) { var _local1 = {x:0, y:0}; cl.localToGlobal(_local1); return([_local1.x, _local1.y]); } function vec90(v) { return([-v[1], v[0]]); } function vecRot(v, a) { var _local2 = sin(a); var _local3 = cos(a); var _local5 = (v[0] * _local3) - (v[1] * _local2); var _local4 = (v[0] * _local2) + (v[1] * _local3); return([_local5, _local4]); } function range() { return([null, null]); } function rangePush(r, n) { if (r[0] == null) { r[0] = n; r[1] = n; } else { if (n < r[0]) { r[0] = n; } if (n > r[1]) { r[1] = n; } } } function rangeIntersect(r0, r1) { if (r0[1] < r1[0]) { return(false); } if (r1[1] < r0[0]) { return(false); } var _local1 = r0[1] - r1[0]; var _local3 = r0[0] - r1[1]; if (_local1 < (-_local3)) { return(_local1); } return(_local3); } function pjCircle(axis, cc, cr) { var _local1 = vecDot(axis, cc); var _local3 = _local1 - cr; var _local2 = _local1 + cr; return([_local3, _local2]); } function pjSquare(axis, sq0, sq1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, [sq0[0], sq1[1]])); rangePush(_local1, pjPoint(axis, [sq1[0], sq0[1]])); return(_local1); } function pjRotSquare(axis, sq0, sq1, sq2, sq3) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, sq2)); rangePush(_local1, pjPoint(axis, sq3)); return(_local1); } function pjLine(axis, p0, p1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, p0)); rangePush(_local1, pjPoint(axis, p1)); return(_local1); } function colRotSquareCircle(sq0, sq1, sq2, sq3, cc, cr) { var _local18 = vecSub(sq0, cc); var _local17 = vecSub(sq1, cc); var _local16 = vecSub(sq2, cc); var _local15 = vecSub(sq3, cc); var _local14 = vecSub(sq1, sq0); var _local13 = vecSub(sq2, sq0); var _local6 = [_local14, _local13, _local18, _local17, _local16, _local15]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjRotSquare(_local2, sq0, sq1, sq2, sq3); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colSquareCircle(sq0, sq1, cc, cr) { var _local14 = vecSub(sq0, cc); var _local13 = vecSub(sq1, cc); var _local12 = vecSub([sq0[0], sq1[1]], cc); var _local11 = vecSub([sq1[0], sq0[1]], cc); var _local6 = [[0, 1], [1, 0], _local14, _local13, _local12, _local11]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjSquare(_local2, sq0, sq1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colCircleCircle(c0, r0, c1, r1) { var _local1 = vecNorm(vecSub(c1, c0)); var _local4 = pjCircle(_local1, c0, r0); var _local3 = pjCircle(_local1, c1, r1); var _local2 = rangeIntersect(_local4, _local3); if (_local2 == false) { return(false); } return(vecScale(_local1, _local2)); } function colLineCircle(p0, p1, cc, cr) { var _local14 = vecSub(p0, cc); var _local13 = vecSub(p1, cc); var _local11 = vecSub(p1, p0); var _local12 = vec90(_local11); var _local6 = [_local11, _local12, _local14, _local13]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjLine(_local2, p0, p1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function nextLevel() { setLevel(level + 1); } function explode(cl) { lev.fade.gotoAndPlay("flash"); spawn("Explosion", cl.pos); } function debris(num, id, nvel, pos0, pos1, scale) { if (!scale) { scale = 1; } var _local4 = 0; while (_local4 < num) { var _local5 = Math.random() * 10; var _local3 = (Math.random() * 2) * Math.PI; var _local7 = [_local5 * Math.cos(_local3), _local5 * Math.sin(_local3)]; var _local9 = vecAdd(pos0, _local7); var _local2 = _root.spawn(id, _local9); _local2.shape = "circle"; _local2.radius = 10; _local2.no_actors = true; _root.pushActor(_local2); _local2.va = Math.random() * 90; var _local8 = vecSub(pos0, pos1); var _local6 = ((Math.random() * Math.PI) / 2) - (Math.PI/4); _local2.vel = vecScale(vecRot(_local8, _local6), scale * ((Math.random() / 2) + 0.5)); _local2.vel = vecAdd(_local2.vel, nvel); _local4++; } } function setLevel(n) { fade.gotoAndPlay(1); _root.gotoAndStop("level"); level = n; levnum.display = n; num_items = 0; finished = false; youwin.gotoAndStop(1); lev.gotoAndStop(1); lev.onEnterFrame = function () { clearLevel(); lev.gotoAndStop(n + 1); lev.onEnterFrame = function () { cursor._visible = true; started = false; numballs.gotoAndStop(lev.numballs); balls_to_place = lev.numballs; cursor.gotoAndStop(balls_to_place); delete this.onEnterFrame; }; }; } function pushItem(cl) { cl.no_walls = true; cl.weightless = true; cl.onHit = function (b) { if (b.is_wall) { return(true); } _root.killActor(this); _root.popItem(); var _local3 = new Sound(this); _local3.attachSound("boop"); _local3.start(); return(false); }; pushActor(cl); num_items++; } function popItem() { num_items--; if (num_items <= 0) { finished = true; if (!save.data.completed[level]) { save.data.completed[level] = true; if (save.data.unlocked == 17) { var _local2 = true; var _local1 = 1; while (_local1 <= 17) { if (!save.data.completed[_local1]) { _local2 = false; break; } _local1++; } if (_local2) { save.data.unlocked = 18; } } else { save.data.unlocked++; if (level == 3) { save.data.unlocked = save.data.unlocked + 2; } } } if (level == 18) { youwin.gotoAndPlay("game"); } else { youwin.play(); } } } function clearLevel() { for (i in actors) { actors[i].removeMovieClip(); } targets = []; actors = []; groups = []; } function spawn(id, at) { var _local2 = lev.getNextHighestDepth(); var _local3 = "s" + _local2; var _local1 = lev.attachMovie(id, _local3, _local2); _local1.pos = at; _local1._x = at[0]; _local1._y = at[1]; return(_local1); } function pushActor(a) { a.id = next_id++; a.vel = [0, 0]; a.pos = [a._x, a._y]; if ((a.shape == "circle") && (!a.radius)) { a.radius = a._width / 2; } actors.push(a); } function pushColTarget(cl) { cl.is_wall = true; if (cl.shape == "circle") { cl.radius = cl._width / 2; } else if (cl.shape == "rect") { cl.s0.gp = vecClipGlob(cl.s0); cl.s1.gp = vecClipGlob(cl.s1); cl.s2.gp = vecClipGlob(cl.s2); cl.s3.gp = vecClipGlob(cl.s3); } cl.pos = [cl._x, cl._y]; targets.push(cl); } function nogo(cl) { cl._visible = false; cl.onGameStart = function () { killTarget(this); }; } function pushGroup(cl) { for (var _local2 in cl) { cl[_local2].group = cl; } if (!cl.moi) { cl.moi = 1; } cl.pos = [cl._x, cl._y]; cl.avel = 0; groups.push(cl); } function doPinwheel(group, p, f, td) { var _local3 = vecSub(p, group.pos); var _local1 = vecCross(_local3, f) / group.moi; group.avel = group.avel + (0.003 * _local1); } function collideRectCircle(a, b) { return(colRotSquareCircle(a.s0.gp, a.s1.gp, a.s2.gp, a.s3.gp, b.pos, b.radius)); } function collide(a, b) { if (a.shape != "circle") { return(undefined); } if (b.shape == "circle") { return(colCircleCircle(b.pos, b.radius, a.pos, a.radius)); } if (b.shape == "rect") { return(collideRectCircle(b, a)); } if (b.shape == "line") { if (vecDot(a.vel, b.normal) < 0) { return(colLineCircle(b.s0.gp, b.s1.gp, a.pos, a.radius)); } return(false); } trace((("Collision warning: " + a.shape) + " x ") + b.shape); return(false); } function react(actor, other, col_res) { actor.pos = vecAdd(actor.pos, col_res); var _local3 = vecNorm(col_res); var _local4 = vecScale(_local3, vecDot(actor.vel, _local3)); var _local5 = vecSub(actor.vel, _local4); if (other.id) { other.pos = vecSub(other.pos, col_res); var _local6 = vecScale(_local3, vecDot(other.vel, _local3)); var _local8 = vecSub(other.vel, _local6); actor.vel = vecAdd(_local5, _local6); other.vel = vecAdd(_local8, _local4); } else { actor.vel = vecAdd(vecScale(_local4, -bounce), vecScale(_local5, 1 - friction)); } } function killActor(ac) { ac.dead = true; ac._visible = false; } function killTarget(tg) { tg.dead = true; tg._visible = false; } function onMouseDown() { if (started) { return(undefined); } if (!cursor.ok) { return(undefined); } balls_to_place--; var _local2 = lev.getNextHighestDepth(); var _local1 = lev.attachMovie("Ball", "b" + _local2, _local2); _local1._x = lev._xmouse; _local1._y = lev._ymouse; _local1.cacheAsBitmap = true; _local1.shape = "circle"; _local1.is_ball = true; pushActor(_local1); cursor.gotoAndStop(balls_to_place); if (balls_to_place <= 0) { cursor._visible = false; started = true; for (i in targets) { targets[i].onGameStart(); } } onMouseMove(); } function onMouseMove() { if (_root._currentframe == 1) { return(undefined); } if (started) { return(undefined); } cursor._x = _xmouse; cursor._y = _ymouse; cursor.pos = [cursor._x, cursor._y]; cursor.vel = [0, 0]; cursor.ok = true; for (i in actors) { var _local2 = collide(cursor, actors[i]); if ((_local2 != false) && (!isNaN(_local2[0]))) { cursor.ok = false; } } if (cursor.ok) { for (i in targets) { var _local2 = collide(cursor, targets[i]); if ((_local2 != false) && (!isNaN(_local2[0]))) { cursor.ok = false; } } } cursor.update(); updateAfterEvent(); } function onEnterFrame() { if (fade2._alpha <= 0) { return(undefined); } if (lev._currentframe == 1) { fade2._alpha = fade2._alpha - 4; } else { fade2._alpha = fade2._alpha - 25; } } function makeKicker(tg, force) { tg.onHit = function (by) { if (finished) { return(true); } var _local3 = vecNorm(vecSub(by.pos, this.pos)); by.vel = vecAdd(by.vel, vecScale(_local3, force)); tg.onKick(); return(true); }; } msqrt = Math.sqrt; cos = Math.cos; sin = Math.sin; var vroo = 0; pjPoint = vecDot; start_level = 1; next_id = 0; gravity = [0, 0.8]; bounce = 0.8; friction = 0.03; terminal_velocity = 25; terminal_velocity_sq = terminal_velocity * terminal_velocity; _root.scrollRect = new flash.geom.Rectangle(0, 0, Stage.width, Stage.height); fooner.onRelease = function () { getURL ("http://foon.co.uk/farcade", "_top"); }; stop(); lev.stop(); save = SharedObject.getLocal("bobteds", "/"); if (!save.data.completed) { save.data.completed = {}; } if (!save.data.unlocked) { save.data.unlocked = 1; } var m = new ContextMenu(); m.customItems.push(new ContextMenuItem("Start Again", function () { save.clear(); gotoAndPlay ("pre"); })); m.hideBuiltInItems(); _root.menu = m;
Frame 5
function onEnterFrame() { if (_root.finished) { passes = 1; } else { passes = 2; } var _local7 = 1 / passes; var _local11 = 0; while (_local11 < passes) { for (var _local13 in targets) { targets[_local13].process(); } if (!started) { return(undefined); } for (var _local13 in groups) { var _local5 = groups[_local13]; _local5.process(); _local5.avel = _local5.avel * 0.99; _local5._rotation = _local5._rotation - _local5.avel; if (_local5.com) { doPinwheel(_local5, vecClipGlob(_local5.com), [0, -_local7], _local7); } } for (var _local13 in actors) { var _local2 = actors[_local13]; if (_local2.dead) { continue; } if (!_local2.weightless) { _local2.vel = vecAdd(_local2.vel, vecScale(gravity, _local7)); } if (!_local2.fixed) { _local2.pos = vecAdd(_local2.pos, vecScale(_local2.vel, _local7)); } if (_local2.va) { _local2._rotation = _local2._rotation + (_local2.va * _local7); } if (!_local2.no_walls) { for (var _local12 in targets) { var _local3 = targets[_local12]; if (_local3.dead) { continue; } var _local6 = collide(_local2, _local3, null); if (_local6 != false) { react(_local2, _local3, _local6); if (_local3.kick && (!finished)) { _local2.vel = vecAdd(_local2.vel, _local3.kick); if (_local3.red && (_local2.is_ball)) { _local2.play(); } } if (_local3.onHit) { _local3.onHit(_local2); } if (_local2.onHit) { _local2.onHit(_local3); } if (_local3.group.pinwheel) { doPinwheel(_local3.group, _local2.pos, _local6, _local7); } } } } if (!_local2.no_actors) { for (var _local12 in actors) { if (_local12 == _local13) { continue; } var _local4 = actors[_local12]; if (_local4.id > _local2.id) { continue; } if (_local4.no_actors) { continue; } var _local8 = collide(_local2, _local4); if (_local8 != false) { var _local9 = (_local2.onHit ? (_local2.onHit(_local4)) : true); var _local10 = (_local4.onHit ? (_local4.onHit(_local2)) : true); if (_local9 && (_local10)) { react(_local2, _local4, _local8); } } } } while (_local2.pos[1] > Stage.height) { _local2.pos[1] = _local2.pos[1] - Stage.height; } while (_local2.pos[0] > Stage.width) { _local2.pos[0] = _local2.pos[0] - Stage.width; } while (_local2.pos[0] < 0) { _local2.pos[0] = _local2.pos[0] + Stage.width; } if (vecLenSq(_local2.vel) > terminal_velocity_sq) { _local2.vel = vecScale(_local2.vel, terminal_velocity / vecLen(_local2.vel)); } _local2._x = _local2.pos[0]; _local2._y = _local2.pos[1]; } for (var _local13 in actors) { if (actors[_local13].dead) { actors[_local13].removeMovieClip(); actors.splice(_local13, 1); } } _local11++; } } brestart.onRelease = function () { setLevel(level); }; bquit.onRelease = function () { clearLevel(); lev.gotoAndStop(1); gotoAndStop ("menu"); };
Symbol 4 MovieClip [Ball] Frame 1
stop();
Symbol 7 MovieClip [Mario Coin] Frame 1
shape = "circle"; radius = 19; _root.pushItem(this); this.weightless = false; this.no_walls = false; this.cacheAsBitmap = true;
Symbol 9 MovieClip [WShard] Frame 1
shape = "circle"; radius = 10; no_actors = true; gotoAndStop(random(_totalframes) + 1); onHit = function () { this._xscale = this._xscale - 8; this._yscale = this._yscale - 8; this.radius = this.radius - 1; if (this._xscale < 1) { _root.killActor(this); } };
Symbol 13 MovieClip [Shard] Frame 1
gotoAndStop(random(_totalframes) + 1); onHit = function (ot) { this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; this.radius = this.radius - 1; if (this._xscale < 10) { _root.killActor(this); } };
Symbol 15 MovieClip [Explosion] Frame 4
this.removeMovieClip();
Symbol 19 MovieClip Frame 11
stop();
Symbol 19 MovieClip Frame 30
stop();
Symbol 27 MovieClip Frame 1
shape = "rect"; _root.pushColTarget(this);
Symbol 30 MovieClip Frame 1
shape = "circle"; radius = 20; _root.pushItem(this);
Symbol 35 MovieClip Frame 1
shape = "circle"; _root.pushColTarget(this);
Symbol 39 MovieClip Frame 1
shape = "circle"; _root.pushItem(this);
Symbol 44 MovieClip Frame 101
gotoAndPlay (1);
Symbol 48 MovieClip Frame 1
shape = "rect"; _root.pushColTarget(this); _root.nogo(this);
Symbol 50 MovieClip Frame 1
function vecAdd(v0, v1) { return([v0[0] + v1[0], v0[1] + v1[1]]); } function vecSub(v0, v1) { return([v0[0] - v1[0], v0[1] - v1[1]]); } function vecDot(v0, v1) { return((v0[0] * v1[0]) + (v0[1] * v1[1])); } function vecCross(v0, v1) { return((v0[0] * v1[1]) - (v0[1] * v1[0])); } function vecLen(v0) { return(msqrt(vecLenSq(v0))); } function vecLenSq(v0) { return((v0[0] * v0[0]) + (v0[1] * v0[1])); } function vecScale(v, sc) { return([v[0] * sc, v[1] * sc]); } function vecNorm(v) { var _local1 = vecLen(v); return([v[0] / _local1, v[1] / _local1]); } function vecClip(cl) { return([cl._x, cl._y]); } function vecClipGlob(cl) { var _local1 = {x:0, y:0}; cl.localToGlobal(_local1); return([_local1.x, _local1.y]); } function vec90(v) { return([-v[1], v[0]]); } function vecRot(v, a) { var _local2 = sin(a); var _local3 = cos(a); var _local5 = (v[0] * _local3) - (v[1] * _local2); var _local4 = (v[0] * _local2) + (v[1] * _local3); return([_local5, _local4]); } function range() { return([null, null]); } function rangePush(r, n) { if (r[0] == null) { r[0] = n; r[1] = n; } else { if (n < r[0]) { r[0] = n; } if (n > r[1]) { r[1] = n; } } } function rangeIntersect(r0, r1) { if (r0[1] < r1[0]) { return(false); } if (r1[1] < r0[0]) { return(false); } var _local1 = r0[1] - r1[0]; var _local3 = r0[0] - r1[1]; if (_local1 < (-_local3)) { return(_local1); } return(_local3); } function pjCircle(axis, cc, cr) { var _local1 = vecDot(axis, cc); var _local3 = _local1 - cr; var _local2 = _local1 + cr; return([_local3, _local2]); } function pjSquare(axis, sq0, sq1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, [sq0[0], sq1[1]])); rangePush(_local1, pjPoint(axis, [sq1[0], sq0[1]])); return(_local1); } function pjRotSquare(axis, sq0, sq1, sq2, sq3) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, sq2)); rangePush(_local1, pjPoint(axis, sq3)); return(_local1); } function pjLine(axis, p0, p1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, p0)); rangePush(_local1, pjPoint(axis, p1)); return(_local1); } function colRotSquareCircle(sq0, sq1, sq2, sq3, cc, cr) { var _local18 = vecSub(sq0, cc); var _local17 = vecSub(sq1, cc); var _local16 = vecSub(sq2, cc); var _local15 = vecSub(sq3, cc); var _local14 = vecSub(sq1, sq0); var _local13 = vecSub(sq2, sq0); var _local6 = [_local14, _local13, _local18, _local17, _local16, _local15]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjRotSquare(_local2, sq0, sq1, sq2, sq3); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colSquareCircle(sq0, sq1, cc, cr) { var _local14 = vecSub(sq0, cc); var _local13 = vecSub(sq1, cc); var _local12 = vecSub([sq0[0], sq1[1]], cc); var _local11 = vecSub([sq1[0], sq0[1]], cc); var _local6 = [[0, 1], [1, 0], _local14, _local13, _local12, _local11]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjSquare(_local2, sq0, sq1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colCircleCircle(c0, r0, c1, r1) { var _local1 = vecNorm(vecSub(c1, c0)); var _local4 = pjCircle(_local1, c0, r0); var _local3 = pjCircle(_local1, c1, r1); var _local2 = rangeIntersect(_local4, _local3); if (_local2 == false) { return(false); } return(vecScale(_local1, _local2)); } function colLineCircle(p0, p1, cc, cr) { var _local14 = vecSub(p0, cc); var _local13 = vecSub(p1, cc); var _local11 = vecSub(p1, p0); var _local12 = vec90(_local11); var _local6 = [_local11, _local12, _local14, _local13]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjLine(_local2, p0, p1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function process() { s0.gp = vecClipGlob(s0); s1.gp = vecClipGlob(s1); s2.gp = vecClipGlob(s2); s3.gp = vecClipGlob(s3); pos = vecClipGlob(this); vel = vecSub(pos, pold); pold = pos; } msqrt = Math.sqrt; cos = Math.cos; sin = Math.sin; var vroo = 0; pjPoint = vecDot; shape = "rect"; _root.pushColTarget(this);
Symbol 51 MovieClip Frame 1
_root.pushGroup(this); this.pinwheel = true;
Symbol 53 MovieClip Frame 1
shape = "circle"; _root.pushItem(this);
Symbol 66 MovieClip Frame 1
shape = "circle"; radius = 20; _root.pushItem(this);
Symbol 69 MovieClip Frame 1
function onHit(by) { by.vel[1] = by.vel[1] / 2; _root.killTarget(this); return(true); } shape = "rect"; _root.pushColTarget(this);
Symbol 76 MovieClip Frame 1
function onHit(by) { if (Math.abs(by.vel[1]) <= 6) { return(true); } by.vel[1] = by.vel[1] / 2; gotoAndStop (2); var _local5 = _parent.getNextHighestDepth(); var _local4 = _parent.attachMovie("Mario Coin", "c" + _local5, _local5); _local4.onEnterFrame = function () { _root.num_items--; delete this.onEnterFrame; }; _local4._x = this._x; _local4._y = this._y + 40; delete onHit; return(true); } shape = "rect"; _root.pushColTarget(this); stop(); _root.num_items++;
Symbol 87 MovieClip Frame 1
shape = "circle"; _root.pushColTarget(this); _root.nogo(this);
Symbol 89 MovieClip Frame 1
shape = "circle"; radius = 20; _root.pushItem(this);
Symbol 92 MovieClip Frame 1
this.weightless = true; this.shape = "circle"; this.cacheAsBitmap = true; _root.pushActor(this);
Symbol 99 MovieClip Frame 1
function vecAdd(v0, v1) { return([v0[0] + v1[0], v0[1] + v1[1]]); } function vecSub(v0, v1) { return([v0[0] - v1[0], v0[1] - v1[1]]); } function vecDot(v0, v1) { return((v0[0] * v1[0]) + (v0[1] * v1[1])); } function vecCross(v0, v1) { return((v0[0] * v1[1]) - (v0[1] * v1[0])); } function vecLen(v0) { return(msqrt(vecLenSq(v0))); } function vecLenSq(v0) { return((v0[0] * v0[0]) + (v0[1] * v0[1])); } function vecScale(v, sc) { return([v[0] * sc, v[1] * sc]); } function vecNorm(v) { var _local1 = vecLen(v); return([v[0] / _local1, v[1] / _local1]); } function vecClip(cl) { return([cl._x, cl._y]); } function vecClipGlob(cl) { var _local1 = {x:0, y:0}; cl.localToGlobal(_local1); return([_local1.x, _local1.y]); } function vec90(v) { return([-v[1], v[0]]); } function vecRot(v, a) { var _local2 = sin(a); var _local3 = cos(a); var _local5 = (v[0] * _local3) - (v[1] * _local2); var _local4 = (v[0] * _local2) + (v[1] * _local3); return([_local5, _local4]); } function range() { return([null, null]); } function rangePush(r, n) { if (r[0] == null) { r[0] = n; r[1] = n; } else { if (n < r[0]) { r[0] = n; } if (n > r[1]) { r[1] = n; } } } function rangeIntersect(r0, r1) { if (r0[1] < r1[0]) { return(false); } if (r1[1] < r0[0]) { return(false); } var _local1 = r0[1] - r1[0]; var _local3 = r0[0] - r1[1]; if (_local1 < (-_local3)) { return(_local1); } return(_local3); } function pjCircle(axis, cc, cr) { var _local1 = vecDot(axis, cc); var _local3 = _local1 - cr; var _local2 = _local1 + cr; return([_local3, _local2]); } function pjSquare(axis, sq0, sq1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, [sq0[0], sq1[1]])); rangePush(_local1, pjPoint(axis, [sq1[0], sq0[1]])); return(_local1); } function pjRotSquare(axis, sq0, sq1, sq2, sq3) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, sq2)); rangePush(_local1, pjPoint(axis, sq3)); return(_local1); } function pjLine(axis, p0, p1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, p0)); rangePush(_local1, pjPoint(axis, p1)); return(_local1); } function colRotSquareCircle(sq0, sq1, sq2, sq3, cc, cr) { var _local18 = vecSub(sq0, cc); var _local17 = vecSub(sq1, cc); var _local16 = vecSub(sq2, cc); var _local15 = vecSub(sq3, cc); var _local14 = vecSub(sq1, sq0); var _local13 = vecSub(sq2, sq0); var _local6 = [_local14, _local13, _local18, _local17, _local16, _local15]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjRotSquare(_local2, sq0, sq1, sq2, sq3); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colSquareCircle(sq0, sq1, cc, cr) { var _local14 = vecSub(sq0, cc); var _local13 = vecSub(sq1, cc); var _local12 = vecSub([sq0[0], sq1[1]], cc); var _local11 = vecSub([sq1[0], sq0[1]], cc); var _local6 = [[0, 1], [1, 0], _local14, _local13, _local12, _local11]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjSquare(_local2, sq0, sq1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colCircleCircle(c0, r0, c1, r1) { var _local1 = vecNorm(vecSub(c1, c0)); var _local4 = pjCircle(_local1, c0, r0); var _local3 = pjCircle(_local1, c1, r1); var _local2 = rangeIntersect(_local4, _local3); if (_local2 == false) { return(false); } return(vecScale(_local1, _local2)); } function colLineCircle(p0, p1, cc, cr) { var _local14 = vecSub(p0, cc); var _local13 = vecSub(p1, cc); var _local11 = vecSub(p1, p0); var _local12 = vec90(_local11); var _local6 = [_local11, _local12, _local14, _local13]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjLine(_local2, p0, p1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function onHit(by) { if (by.no_actors || (_root.finished)) { return(true); } if (_root.level != 13) { _root.finished = true; } _root.debris(7, "Shard", by.vel, by.pos, this.pos); _root.explode(this); var _local3 = new Sound(this); _local3.attachSound("burst"); _local3.start(); _root.killActor(by); _root.killTarget(this); } msqrt = Math.sqrt; cos = Math.cos; sin = Math.sin; var vroo = 0; pjPoint = vecDot; shape = "circle"; radius = 20; _root.pushColTarget(this);
Symbol 101 MovieClip Frame 1
_root.pushGroup(this); pinwheel = true;
Symbol 103 MovieClip Frame 1
k.kick = [0, -12]; k.red = true;
Symbol 104 MovieClip Frame 1
_root.pushGroup(this); this.pinwheel = true;
Symbol 106 MovieClip Frame 1
function vecAdd(v0, v1) { return([v0[0] + v1[0], v0[1] + v1[1]]); } function vecSub(v0, v1) { return([v0[0] - v1[0], v0[1] - v1[1]]); } function vecDot(v0, v1) { return((v0[0] * v1[0]) + (v0[1] * v1[1])); } function vecCross(v0, v1) { return((v0[0] * v1[1]) - (v0[1] * v1[0])); } function vecLen(v0) { return(msqrt(vecLenSq(v0))); } function vecLenSq(v0) { return((v0[0] * v0[0]) + (v0[1] * v0[1])); } function vecScale(v, sc) { return([v[0] * sc, v[1] * sc]); } function vecNorm(v) { var _local1 = vecLen(v); return([v[0] / _local1, v[1] / _local1]); } function vecClip(cl) { return([cl._x, cl._y]); } function vecClipGlob(cl) { var _local1 = {x:0, y:0}; cl.localToGlobal(_local1); return([_local1.x, _local1.y]); } function vec90(v) { return([-v[1], v[0]]); } function vecRot(v, a) { var _local2 = sin(a); var _local3 = cos(a); var _local5 = (v[0] * _local3) - (v[1] * _local2); var _local4 = (v[0] * _local2) + (v[1] * _local3); return([_local5, _local4]); } function range() { return([null, null]); } function rangePush(r, n) { if (r[0] == null) { r[0] = n; r[1] = n; } else { if (n < r[0]) { r[0] = n; } if (n > r[1]) { r[1] = n; } } } function rangeIntersect(r0, r1) { if (r0[1] < r1[0]) { return(false); } if (r1[1] < r0[0]) { return(false); } var _local1 = r0[1] - r1[0]; var _local3 = r0[0] - r1[1]; if (_local1 < (-_local3)) { return(_local1); } return(_local3); } function pjCircle(axis, cc, cr) { var _local1 = vecDot(axis, cc); var _local3 = _local1 - cr; var _local2 = _local1 + cr; return([_local3, _local2]); } function pjSquare(axis, sq0, sq1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, [sq0[0], sq1[1]])); rangePush(_local1, pjPoint(axis, [sq1[0], sq0[1]])); return(_local1); } function pjRotSquare(axis, sq0, sq1, sq2, sq3) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, sq0)); rangePush(_local1, pjPoint(axis, sq1)); rangePush(_local1, pjPoint(axis, sq2)); rangePush(_local1, pjPoint(axis, sq3)); return(_local1); } function pjLine(axis, p0, p1) { var _local1 = [null, null]; rangePush(_local1, pjPoint(axis, p0)); rangePush(_local1, pjPoint(axis, p1)); return(_local1); } function colRotSquareCircle(sq0, sq1, sq2, sq3, cc, cr) { var _local18 = vecSub(sq0, cc); var _local17 = vecSub(sq1, cc); var _local16 = vecSub(sq2, cc); var _local15 = vecSub(sq3, cc); var _local14 = vecSub(sq1, sq0); var _local13 = vecSub(sq2, sq0); var _local6 = [_local14, _local13, _local18, _local17, _local16, _local15]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjRotSquare(_local2, sq0, sq1, sq2, sq3); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colSquareCircle(sq0, sq1, cc, cr) { var _local14 = vecSub(sq0, cc); var _local13 = vecSub(sq1, cc); var _local12 = vecSub([sq0[0], sq1[1]], cc); var _local11 = vecSub([sq1[0], sq0[1]], cc); var _local6 = [[0, 1], [1, 0], _local14, _local13, _local12, _local11]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjSquare(_local2, sq0, sq1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } function colCircleCircle(c0, r0, c1, r1) { var _local1 = vecNorm(vecSub(c1, c0)); var _local4 = pjCircle(_local1, c0, r0); var _local3 = pjCircle(_local1, c1, r1); var _local2 = rangeIntersect(_local4, _local3); if (_local2 == false) { return(false); } return(vecScale(_local1, _local2)); } function colLineCircle(p0, p1, cc, cr) { var _local14 = vecSub(p0, cc); var _local13 = vecSub(p1, cc); var _local11 = vecSub(p1, p0); var _local12 = vec90(_local11); var _local6 = [_local11, _local12, _local14, _local13]; var _local3 = [null, null]; for (a in _local6) { var _local2 = vecNorm(_local6[a]); var _local5 = pjLine(_local2, p0, p1); var _local4 = pjCircle(_local2, cc, cr); var _local1 = rangeIntersect(_local5, _local4); if (_local1 == false) { return(false); } if ((_local3[0] == null) || ((_local1 * _local1) < vecLenSq(_local3))) { _local3 = vecScale(_local2, _local1); } } return(_local3); } msqrt = Math.sqrt; cos = Math.cos; sin = Math.sin; var vroo = 0; pjPoint = vecDot; shape = "line"; _root.pushColTarget(this); s0.gp = vecClipGlob(s0); s1.gp = vecClipGlob(s1); normal = vec90(vecSub(s0.gp, s1.gp));
Symbol 111 MovieClip Frame 1
function onHit(by) { by.vel[1] = by.vel[1] / 2; _root.killTarget(this); return(true); } shape = "rect"; _root.pushColTarget(this); this.cacheAsBitmap = true;
Symbol 114 MovieClip Frame 1
shape = "circle"; radius = 20; _root.pushItem(this);
Symbol 114 MovieClip Frame 24
gotoAndPlay (2);
Symbol 117 MovieClip Frame 1
shape = "circle"; _root.pushColTarget(this);
Symbol 118 MovieClip Frame 1
_root.pushGroup(this); this.pinwheel = true;
Symbol 124 MovieClip Frame 1
_root.pushGroup(this); for (i in this) { this[i]._visible = false; } this.pinwheel = true; this.moi = 16;
Symbol 125 MovieClip Frame 1
_root.pushGroup(this); this.pinwheel = true; moi = 0.125;
Symbol 187 MovieClip Frame 1
_root.pushItem(this); shape = "circle"; radius = 20;
Symbol 188 MovieClip Frame 1
stop(); this.scrollRect = new flash.geom.Rectangle(0, 0, Stage.width, Stage.height);
Symbol 188 MovieClip Frame 2
numballs = 1;
Symbol 188 MovieClip Frame 3
numballs = 1;
Symbol 188 MovieClip Frame 4
numballs = 1;
Symbol 188 MovieClip Frame 5
numballs = 2; _root.makeKicker(kicker, 30);
Symbol 188 MovieClip Frame 6
numballs = 2;
Symbol 188 MovieClip Frame 7
numballs = 3;
Symbol 188 MovieClip Frame 8
numballs = 2; ring.onHit = function (b) { if ((b._x == 74.95) || (b._x == 582.95)) { _root.debris(4, "WShard", this.vel, this.pos, b.pos, 0.5); _root.killActor(this); } return(true); };
Symbol 188 MovieClip Frame 9
numballs = 1;
Symbol 188 MovieClip Frame 10
numballs = 1; _root.makeKicker(kicker, 10);
Symbol 188 MovieClip Frame 11
numballs = 1;
Symbol 188 MovieClip Frame 12
numballs = 2;
Symbol 188 MovieClip Frame 13
numballs = 1; paddle.onMouseMove = function () { this._x = this._parent._xmouse; if (this._x < 130) { this._x = 130; } if (this._x > 510) { this._x = 510; } updateAfterEvent(); };
Symbol 188 MovieClip Frame 14
numballs = 1; ring.onHit = function (b) { if ((b._x == 74.95) || (b._x == 582.95)) { _root.debris(4, "WShard", this.vel, this.pos, b.pos, 0.5); _root.killActor(this); } return(true); };
Symbol 188 MovieClip Frame 15
numballs = 1;
Symbol 188 MovieClip Frame 16
numballs = 2; ring2.onHit = function (by) { if (by == ring1) { _root.killTarget(ring2); } return(true); };
Symbol 188 MovieClip Frame 17
numballs = 2; ring2.onHit = function (by) { if (by == ring1) { _root.killTarget(ring2); } return(true); };
Symbol 188 MovieClip Frame 18
numballs = 2;
Symbol 188 MovieClip Frame 19
numballs = 1;
Symbol 195 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
var levels = []; for (i in this) { levels.push(this[i]); } levels.sort(function (a, b) { if (a._y < b._y) { return(-1); } if (a._y > b._y) { return(1); } if (a._x < b._x) { return(-1); } if (a._x > b._x) { return(1); } return(0); }); for (i in levels) { var l = levels[i]; l.display = i; if (_root.save.data.completed[i]) { l.tick.gotoAndStop(2); } else { if (_root.save.data.unlocked < i) { l.gotoAndStop(2); continue; } l.tick.gotoAndStop(1); } l.onRollOver = function () { _root.lev.gotoAndStop(Number(this.display) + 1); _root.fade2._alpha = 100; }; l.onRollOut = function () { _root.lev.gotoAndStop(1); _root.fade2._alpha = 100; }; l.onRelease = function () { _root.setLevel(Number(this.display)); }; }
Symbol 205 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
function update() { nball._visible = ok; } stop(); shape = "circle"; radius = 10;
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 15
stop(); hit.onPress = function () { _root.bquit.onRelease(); };
Symbol 219 MovieClip Frame 25
stop();

Library Items

Symbol 1 Sound [burst]
Symbol 2 Sound [boop]
Symbol 3 GraphicUsed by:4 205 206 207
Symbol 4 MovieClip [Ball]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [Mario Coin]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [WShard]Uses:8
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [Shard]Uses:10 11 12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [Explosion]Uses:14
Symbol 16 FontUsed by:17 31 32 36 40 100 214 217
Symbol 17 TextUses:16Used by:Timeline
Symbol 18 GraphicUsed by:19 27 199 216 219  Timeline
Symbol 19 MovieClipUses:18Used by:188  Timeline
Symbol 20 GraphicUsed by:188
Symbol 21 GraphicUsed by:188
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25 85
Symbol 25 MovieClipUses:22 24Used by:188
Symbol 26 MovieClipUsed by:27 48 50 51 69 76 101 106 111 124 207
Symbol 27 MovieClipUses:18 26Used by:78 103 188
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30 89
Symbol 30 MovieClipUses:28 29Used by:188
Symbol 31 TextUses:16Used by:188
Symbol 32 TextUses:16Used by:188
Symbol 33 GraphicUsed by:188
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:125 188
Symbol 36 TextUses:16Used by:188
Symbol 37 GraphicUsed by:188
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:188
Symbol 40 TextUses:16Used by:188
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:188
Symbol 43 GraphicUsed by:44 118
Symbol 44 MovieClipUses:43Used by:188
Symbol 45 GraphicUsed by:188
Symbol 46 GraphicUsed by:188
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47 26Used by:188
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49 26Used by:51 101 104 118 124 125 188
Symbol 51 MovieClipUses:50 26Used by:188
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:188
Symbol 54 GraphicUsed by:188
Symbol 55 GraphicUsed by:188
Symbol 56 GraphicUsed by:188
Symbol 57 GraphicUsed by:188
Symbol 58 GraphicUsed by:188
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:59 60 61 62 63 64Used by:66
Symbol 66 MovieClipUses:65Used by:188
Symbol 67 GraphicUsed by:188
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68 26Used by:188
Symbol 70 GraphicUsed by:74
Symbol 71 GraphicUsed by:74
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:70 71 72 73Used by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:74 26 75Used by:188
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:27 77Used by:188
Symbol 79 GraphicUsed by:85
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:81 83Used by:85
Symbol 85 MovieClipUses:79 84 24Used by:188
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:188
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88 29Used by:188
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:188
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:95 96Used by:98
Symbol 98 MovieClipUses:93 94 97Used by:99
Symbol 99 MovieClipUses:98Used by:188
Symbol 100 TextUses:16Used by:188
Symbol 101 MovieClipUses:50 26Used by:188
Symbol 102 GraphicUsed by:188
Symbol 103 MovieClipUses:27Used by:188
Symbol 104 MovieClipUses:50Used by:188
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105 26Used by:188
Symbol 107 GraphicUsed by:188
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:188
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110 26Used by:112
Symbol 112 MovieClipUses:111Used by:188
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:188
Symbol 115 GraphicUsed by:188
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:188
Symbol 118 MovieClipUses:43 50Used by:188
Symbol 119 GraphicUsed by:188
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:188
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:26 50 123Used by:188
Symbol 125 MovieClipUses:50 35Used by:188
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:186
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:186
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:186
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:186
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:186
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:186
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:186
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:186
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:186
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:186
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:186
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:186
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:186
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:186
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:186
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:186
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:186
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:186
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:186
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:186
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:186
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:186
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:186
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:186
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:186
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:186
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:186
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:186
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185Used by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:19 20 21 25 27 30 31 32 33 35 36 37 39 40 42 44 45 46 48 51 53 54 55 56 57 58 66 67 69 76 78 85 87 89 92 99 100 101 102 103 104 106 107 109 112 50 114 115 117 118 119 121 124 125 187Used by:Timeline
Symbol 189 FontUsed by:190 218
Symbol 190 TextUses:189Used by:219  Timeline
Symbol 191 GraphicUsed by:197 205 210 212
Symbol 192 FontUsed by:193 196
Symbol 193 EditableTextUses:192Used by:197
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:197
Symbol 196 EditableTextUses:192Used by:197
Symbol 197 MovieClipUses:191 193 195 196Used by:198  Timeline
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 MovieClipUses:18Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 MovieClipUses:191 3Used by:Timeline
Symbol 206 MovieClipUses:3Used by:207
Symbol 207 MovieClipUses:206 3 26Used by:Timeline
Symbol 208 FontUsed by:209 211
Symbol 209 TextUses:208Used by:210
Symbol 210 ButtonUses:191 209Used by:Timeline
Symbol 211 TextUses:208Used by:212
Symbol 212 ButtonUses:191 211Used by:Timeline
Symbol 213 GraphicUsed by:215
Symbol 214 TextUses:16Used by:215
Symbol 215 MovieClipUses:213 214Used by:219
Symbol 216 ButtonUses:18Used by:219
Symbol 217 TextUses:16Used by:219
Symbol 218 TextUses:189Used by:219
Symbol 219 MovieClipUses:215 216 18 190 217 218Used by:Timeline

Instance Names

"lev"Frame 4Symbol 188 MovieClip
"levels"Frame 4Symbol 198 MovieClip
"fade2"Frame 4Symbol 199 MovieClip
"fooner"Frame 4Symbol 203 Button
"fade"Frame 4Symbol 19 MovieClip
"levnum"Frame 5Symbol 197 MovieClip
"numballs"Frame 5Symbol 205 MovieClip
"cursor"Frame 5Symbol 207 MovieClip
"bquit"Frame 5Symbol 210 Button
"brestart"Frame 5Symbol 212 Button
"youwin"Frame 5Symbol 219 MovieClip
"s0"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"s0"Symbol 48 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 48 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 48 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 48 MovieClip Frame 1Symbol 26 MovieClip
"s0"Symbol 50 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 50 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 50 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 50 MovieClip Frame 1Symbol 26 MovieClip
"com"Symbol 51 MovieClip Frame 1Symbol 26 MovieClip
"s0"Symbol 69 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 69 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 69 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 69 MovieClip Frame 1Symbol 26 MovieClip
"s0"Symbol 76 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 76 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 76 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 76 MovieClip Frame 1Symbol 26 MovieClip
"com"Symbol 101 MovieClip Frame 1Symbol 26 MovieClip
"k"Symbol 103 MovieClip Frame 1Symbol 27 MovieClip
"s0"Symbol 106 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 106 MovieClip Frame 1Symbol 26 MovieClip
"s0"Symbol 111 MovieClip Frame 1Symbol 26 MovieClip
"s1"Symbol 111 MovieClip Frame 1Symbol 26 MovieClip
"s2"Symbol 111 MovieClip Frame 1Symbol 26 MovieClip
"s3"Symbol 111 MovieClip Frame 1Symbol 26 MovieClip
"com"Symbol 124 MovieClip Frame 1Symbol 26 MovieClip
"fade"Symbol 188 MovieClip Frame 1Symbol 19 MovieClip
"bord3"Symbol 188 MovieClip Frame 3Symbol 27 MovieClip
"ring"Symbol 188 MovieClip Frame 8Symbol 92 MovieClip
"bord0"Symbol 188 MovieClip Frame 9Symbol 27 MovieClip
"bord3"Symbol 188 MovieClip Frame 9Symbol 27 MovieClip
"kicker"Symbol 188 MovieClip Frame 10Symbol 35 MovieClip
"paddle"Symbol 188 MovieClip Frame 13Symbol 50 MovieClip
"rwa"Symbol 188 MovieClip Frame 14Symbol 27 MovieClip
"ring"Symbol 188 MovieClip Frame 14Symbol 92 MovieClip
"bord1"Symbol 188 MovieClip Frame 15Symbol 27 MovieClip
"bord2"Symbol 188 MovieClip Frame 15Symbol 27 MovieClip
"bord0"Symbol 188 MovieClip Frame 15Symbol 27 MovieClip
"bord3"Symbol 188 MovieClip Frame 15Symbol 27 MovieClip
"ring1"Symbol 188 MovieClip Frame 16Symbol 92 MovieClip
"ring2"Symbol 188 MovieClip Frame 16Symbol 117 MovieClip
"ring1"Symbol 188 MovieClip Frame 17Symbol 92 MovieClip
"tick"Symbol 197 MovieClip Frame 1Symbol 195 MovieClip
"nball"Symbol 207 MovieClip Frame 1Symbol 206 MovieClip
"hit"Symbol 219 MovieClip Frame 15Symbol 216 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "burst"
ExportAssets (56)Timeline Frame 1Symbol 2 as "boop"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Mario Coin"
ExportAssets (56)Timeline Frame 1Symbol 9 as "WShard"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Shard"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Explosion"

Labels

"pre"Frame 3
"menu"Frame 4
"level"Frame 5
"fade"Symbol 19 MovieClip Frame 1
"flash"Symbol 19 MovieClip Frame 12
"game"Symbol 219 MovieClip Frame 16

Dynamic Text Variables

displaySymbol 193 EditableText"12"
displaySymbol 196 EditableText"12"




http://swfchan.com/6/28275/info.shtml
Created: 20/5 -2019 12:00:40 Last modified: 20/5 -2019 12:00:40 Server time: 13/05 -2024 23:06:58