STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228127 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #28284 |
loading |
START |
START |
[R Design] |
HELP |
More Games |
www.crazymonkeygames.com |
www.crazymonkeygames.com |
2 |
Exofusion |
The Journey Continues... |
Exofusion 2 |
P |
S |
I |
H |
L |
G |
Z |
X |
-X |
M |
N |
10 |
E |
Level 7 Weapon (Equipped) |
Color Display Screen: Health |
Weapon Charge |
100% |
> Flight Navagation Damaged |
>Structural Integrity Low |
1000 Points |
GunLevel1 |
GunLevel2 |
GunLevel3 |
GunLevel4 |
GunLevel5 |
GunLevel6 |
GunLevelUndefined |
GunLevel7 |
1000 Points |
Rapid Fire |
The Zeta forces are trying to take over our secondary base |
Press Space to Skip |
We need you to slow down their progress. The more you kill... |
The more Cash you will get.... Quick! get ready, they're coming |
Keep In mind, the more you fire, the less power you have. |
Try charging up your weapon to fire a stronger attack |
The different colors represent the power. White being the max |
Approaching the Zantor Station. There you can repair your ship. |
Also upgrade your ship if you want. Here's 5000 cash bonus |
It looks like they got a new set of battle ships. Be careful out there |
Zasntor Station |
Nav Repair |
500p |
Charge Energy |
2000p |
Full Repair |
50% Repair |
10% Repair |
10000p |
6500p |
Repairs the ship fully |
Repairs the ship Fifty percent |
Repairs the ship 10 percent |
Corrects the navagation system of the ship |
Charges the energy of the ship to 100% > very important if you have equipment that uses high levels of power. |
Fortifies the hull of the ship by coating it with a tough alloy. - lowers damage taken |
reinforces the hull of the ship with an ionized material resistant to shock damage. > efficiently decreases damage taken |
Places Nanobots into the ship. - If you have less than 25% life you will be slowly repaired by these nanobots while traveling. |
Replaces current Gears to the N prototype - Will increase ships resistance to enemy fire |
Replaces current Gears to the FX prototype. - Will Greatly increase the ships resistance to enemy fire. - Will replace N Gears Upgrade. |
Replaces your old charging device with the NFox Charger - Increases the Charge Rate of your weapon |
Replaces your old charging devise with the GOD Charger (Replaces Nfox Charger) - Increases the Charge Rate of your weapon extremely - Highest possible Charge Rate known to science |
Installs an Antimissle Disruptor onto the ship - The antimissle technology remotely blocks enemy missles - only 10% effective |
Installs the NoMissle Disruptor onto the ship (Replaces ANtimissle) - The NOMIssle technology remotely blocks enemy missles accuratly - 50% effective |
Installs the NBOND Battery. - A Necular powered device. - Gun Level decreases at a slower rate. |
Installs the Zantor Ultimate Battery. - a power source unknown to all but the Zantors - Gun Level decreases at a much lower rate |
Installs a device that converts useless scrap metal into valueble resources. - Increases money collected by 10% |
Installs a mythical device that can convert certain metals into gold - Increases money collected by 20% |
Installs a more effective coolent. - Stops the gun from weakening to the lowest blue state and locks it to cyan |
Installs a rare coolent. - Stops the gun from weakening to the cyan state and locks it to Green |
Will Instakl new thrusters - Lowers the time to reach the end of the level, will save you 10 m |
Equips Machine Gun. When activated, it will fire the machine gun for a short period of time. |
Enables level 7 weapon. [gradually drains Energy after activation] Usually your weapon will only charge up to level 6, with this equipped you can pass that barrier and fire the level 7 weapon. |
Equip Temporary enemy indicator. While activation it will display the paths of your enemies. |
Enables Dark fire ability. While activated, it launches dark fire balls at the enemy. |
Manual Shield. While activated, it opens the sheild, protecting the ship from damage. |
INstalls the ultimate Holy laser. While activated, it allows you to fire the holy laser inflicting massive damage. > YOU MUST PURCHAsE ALL OTHER equipment before buying this weapon |
Installs Warp Thrustors to ship. If you are 20 m or less away from the next station, you can warp there instantly on activation. |
More >> |
Hull Integrity Level 2 |
7000p |
Hull Integrity Level 3 |
19500p |
N Gears (Low Damage) |
15000p |
FX Gears (Level 2) |
40000p |
Auto Nanobot System |
28500p |
GoD Charger (2000%) |
250000p |
NFox Charger (150%) |
AntiMissle (Disruptor) |
8000p |
<< Back |
NoMissle (50% Block) |
65000p |
NBond Battery |
13500p |
Zantor Ult. Battery |
85000p |
Money Maker (10%) |
5000p |
Gold Maker (20%) |
Cyan Ammo Lock |
25000p |
Green Ammo Lock |
55000p |
High Travel Speed |
Equip |
Equip |
Machine Gun [50%E] |
Level 7 W [100%E] |
T.E.I Deluxe [20%E] |
Manual Shield [5%E] |
Dark Fire [20%E] |
Holy Laser [7] [20%E] |
Warp Speed [100%E] |
press shift TO ACTIVATE EQUIPMENT |
All Purchases Cost 15000 Only 1 Item can be Equipped at a time You Must Click "Equip" to Equip an Item E = Energy, All Items Run on Energy |
Are you sure you want to leave the shop? |
Yes |
No |
Current Status: 100% Health 100% Nav 100% Aux |
Repair |
UPGRADE |
Purchases |
Cash: 25000 |
Continue >> |
You gained 1000 Points for completing the level. |
G |
A |
M |
E |
O |
V |
R |
Your Score |
Play Again? |
Play Again? |
20000000 |
Help |
Help |
Help |
Use mouse to move craft Left click to fire Shift for special weapons (if equipped) |
Contents |
BACK |
BACK |
Getting Points |
Power Ups |
Gameplay |
The Shop |
Special Weapons |
Weapon Strategies |
Additional Tips |
Home |
Home |
Gameplay: The point of Exofusion 2 is to get to the end of the level destroying the most enemy ships possible while keeping yourself alive. Points: You get points for both hitting the enemy and destroying it. There are powerups that can give you extra points. |
Power Ups: |
Level 7 Shot: Fires level 7 ammo |
machine Gun: Fires machine gun |
Lower drain rate: Gun level drops slower |
Increase charge rate: Gun level increases faster |
Targeter: Shows enemy paths |
Double Cash: Gain more points |
OptiNavigation: Increases Ships Speed |
Nanobots: Slowly repairs ship |
Invurnability: Can't be damaged |
Super Laser: high damage laser |
Rapid Laser: high rate laser |
The Shop: At the end of each level you will enter the shop, there you can heal your ship, upgrade your stats, or purchace special weapons. The points you get will be equal to your cash. Special Weapons: You can use these weapons anytime as long as you have enough energy, each special weapon requires a different ammount of energy. You can charge energy at the shop, the max is 100. once you purchace all special weapons, you will be allowed to buy the holy Laser. |
Weapon Strategies: The longer you fire your weapon, the weaker it becomes, let go of the fire button to charge it up, then start firing again. Tips: - Make sure to destory as many enemies as possible. - Press "V" to disable sounds |
ActionScript [AS1/AS2]
Frame 1stop(); once23423 = "2"; onEnterFrame = function () { PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; m.bar.Ploadedx = math.round(PercentLoaded); m.bar.Ploadedx2 = math.round(PercentLoaded); Ploaded = PercentLoaded; if (PercentLoaded != 100) { m.bar.gotoAndStop(math.round(PercentLoaded) + 1); } else if (once23423 == "2") { play(); once23423 = "1"; } };Frame 2stop(); sframes = 71; onEnterFrame = function () { };Frame 72stop(); if (startgame == "2") { } else { startgame = "2"; startDrag ("targetx", true); speed = 1; decay = 7; gundelay = 1.5; gunspeed = 50; gunturn = "1"; aimhit = 35; moneyp = 1; aimhit2 = aimhit; aimhit3 = aimhit; aimhit4 = aimhit; damage = -3; elevel = -30; gunlevel = 6; gunlevel = 60; sdown = "1"; blevel = 50; eshootd = 0; bspeed = 5; eshoot = 150; energy = 200; egunspeed = 10; enumber = 25; espeed = 7; edamage = 18; lifet = 200; gunlevelt = 60; points = 0; cash = 0; level = 1; stline = 1; time = 2000; bcol = "1"; gunoverride = "1"; skiplock = "1"; ctrlover = "1"; gin = 0.8; gind = 1.2; leveln = "Zantor"; messageplay = "1"; gmax = 61; gmin = 6; ebuy1 = "0"; ebuy2 = "0"; ebuy3 = "0"; ebuy4 = "0"; ebuy5 = "0"; ebuy6 = "0"; ebuy7 = "0"; oncee = "2"; volon = 1; } gundelay2 = gundelay; gunspeed2 = gunspeed; edamage2 = edamage; gin2 = gin; gind2 = gind; _root.speaker.stop(); song = new Sound(); song.attachSound("laser2"); _root.onEnterFrame = function () { _root.song.setVolume(70 * volon); if (soundoff == "2") { stopAllSounds(); } edesign = level; if (edesign > 7) { edesign = 7; } mstop = "1"; if (lifet < 1) { _root.gotoAndStop(3 + sframes); if (oncee == "2") { ship.play(); oncee = "1"; } en.stop(); stopDrag(); autofire = "1"; sdown = "1"; mouse.show(); } else { mouse.hide(); if (time < 1) { _root.gotoAndStop(2 + sframes); } } sttimer = sttimer - 1; if (messageplay == "2") { if ((Key.isDown(32) and (message._currentframe > 10)) and (skiplock == "1")) { skiplock = "2"; message.gotoAndPlay(87); } if (level == 1) { if (stline == 1) { snumber = 1; message.play(); } if (stline == 2) { snumber = 2; message.play(); } if (stline == 3) { snumber = 3; message.play(); } if (stline == 4) { en.play(); stline = stline + 1; sttimer = 200; } if ((stline == 5) and (sttimer < 0)) { en.gotoAndStop(1); snumber = 4; message.play(); } if (stline == 6) { snumber = 5; message.play(); } if (stline == 7) { snumber = 6; message.play(); } if (stline == 8) { en.play(); stline = stline + 1; } if ((stline == 9) and (time < 200)) { snumber = 7; message.play(); } if (stline == 10) { snumber = 8; message.play(); if (once132 == "2") { } else { once132 = "2"; cash = cash + 5000; } } } if (level == 2) { if (stline == 11) { snumber = 9; message.play(); } } } bontimer = bontimer - 1; if (((random(blevel) == 1) and (bon == "2")) and (bontimer < 0)) { bontimer = 150; bonus._y = 20; bon = "1"; bonus._x = random(450) + 75; bonus.gotoAndPlay(1); bgoto = random(bonus.bonus._totalframes) + 1; } if ((bonus._y > 450) and (bcol == "1")) { bon = "2"; } if (((((ship._x + aimhit) > bonus._x) and ((ship._x - aimhit) < bonus._x)) and ((ship._y + aimhit) > bonus._y)) and ((ship._y - aimhit) < bonus._y)) { bonuscollect = bonus.bonus._currentframe; bonus.play(); gtimex = 150; } if (bonuscollect == "0") { bcol = "1"; gdis = "Empty"; gunoverride = "1"; edamage = edamage2; gundelay = gundelay2; gunspeed = gunspeed2; gin = gin2; gind = gind2; Pdetect = "1"; ctrlover = "1"; ship.sh._visible = "0"; cashearn = "1"; } else { bcol = "2"; if (bonuscollect == 1) { gdis = ("Zenton Ammo Pack (" + gtime) + ")"; gundelay = 0; gunspeed = 40 + random(60); gunoverride = "2"; gunlevel = 7; gunleveld = 2; } if (bonuscollect == 2) { gdis = ("E29 Bolts High (" + gtime) + ")"; gundelay = 5; gunspeed = 10; gunoverride = "2"; gunlevel = 8; gunleveld = 20; } if (bonuscollect == 3) { gdis = ("Ultimate Shield v2 (" + gtime) + ")"; ship.sh._visible = "1"; edamage = 0; } if (bonuscollect == 4) { gdis = ("N.Repair Bots Activated (" + gtime) + ")"; if (lifet < 200) { lifet = lifet + 0.15; } } if (bonuscollect == 5) { gdis = ("OptiNavagation System (" + gtime) + ")"; ctrlover = "2"; } if (bonuscollect == 6) { gdis = ("Level 7 Shot (" + gtime) + ")"; gunoverride = "2"; gunlevel = 9; gunleveld = 7; } if (bonuscollect == 7) { gdis = ("Photon-Detect Radar (" + gtime) + ")"; Pdetect = "2"; } if (bonuscollect == 8) { gdis = ("Weapon Charge Upgrade (" + gtime) + ")"; gin = 2; } if (bonuscollect == 9) { gdis = ("Power Drain Delay (" + gtime) + ")"; gind = 0.2; } if (bonuscollect == 10) { gdis = ("Machine Gun Installation (" + gtime) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 60; gunlevel = 10; gunleveld = 4; } if (bonuscollect == 11) { gdis = ("Double Cash Mode (" + gtime) + ")"; cashearn = "2"; } } if (gtimex < 3) { bonuscollect = "0"; } if (nano == "2") { if (lifet < 50) { lifet = lifet + 0.05; } } gtimex = gtimex - 1; gtime = math.round(gtimex / 10); bonus._y = bonus._y + bspeed; time = time - 1; if (math.round(time / 10) < 11) { tdisplaye.timedx = math.round(time / 10); tdisplaye._visible = "1"; } else { tdisplaye._visible = "0"; } timed = (math.round(time / 10) + "m to ") + leveln; pointsd = pointsd + ((points - pointsd) / 10); cashd = cashd + ((cash - cashd) / 10); display = ((math.round(cashd) + " Cash / ") + math.round(pointsd)) + " Points"; if (lifet < 25) { lifed.g.play(); stu.play(); } lifeda = lifeda + ((lifet - lifeda) / 10); lifed.a.gotoAndStop(math.round(200 - lifeda)); lifed.a2.gotoAndStop(math.round(200 - lifeda)); energyd.gotoAndStop(math.round(201 - energy)); if (Key.isDown(16)) { if (esel == "eq1") { if ((energy >= 100) and (xtime1 < 0)) { energy = energy - 100; xtime1 = 100; } } if (esel == "eq2") { eq2a = "2"; } if (esel == "eq3") { if ((energy >= 40) and (xtime2 < 0)) { energy = energy - 40; xtime2 = 40; } } if (esel == "eq4") { if ((energy >= 40) and (xtime3 < 0)) { energy = energy - 40; xtime3 = 40; } } if (esel == "eq5") { if ((energy >= 10) and (xtime4 < 0)) { energy = energy - 10; xtime4 = 10; } } if (esel == "eq6") { if ((energy >= 40) and (xtime5 < 0)) { energy = energy - 40; xtime5 = 25; } } if (esel == "eq7") { if ((energy = 100 and (time < 200))) { energy = 0; time = 0; } } } if (((esel == "eq2") and (energy > 0.4)) and (eq2a == "2")) { energy = energy - 0.3; gmax = 71; etext = "Level 7 Weapon (Activated)"; } else { if (esel == "eq2") { etext = "Level 7 Weapon (Equipped)"; } gmax = 61; } xtime2 = xtime2 - 1; if (xtime2 > 0) { Pdetect = "2"; xtime2s = "2"; etext = "Enemy Incidator (Activated)"; } else { if (esel == "eq3") { etext = "Enemy Incidator (Equipped)"; } if (xtime2s == "2") { xtime2s = "1"; Pdetect = "1"; } } xtime1 = xtime1 - 1; if (xtime1 > 0) { xtime1b = math.round(xtime1 / 10); gdis = ("Machine Gun Activated (" + xtime1b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 60; gunlevel = 10; gunleveld = 4; xtime1s = "2"; etext = "Machine Gun (Activated)"; } else { if (esel == "eq1") { etext = "Machine Gun (Equipped)"; } if (xtime1s == "2") { xtime1s = "1"; gundelay = gundelay2; gunspeed = gunspeed2; gunoverride = "1"; } } xtime3 = xtime3 - 1; if (xtime3 > 0) { xtime3b = math.round(xtime3 / 10); gdis = ("Dark Fire (" + xtime3b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 40 + random(40); gunlevel = 11; gunleveld = 4; xtime3s = "2"; autofire = "2"; etext = "Dark Fire Generator (Activated)"; } else { if (esel == "eq4") { etext = "Dark Fire Generator (Equipped)"; } if (xtime3s == "2") { gundelay = gundelay2; gunspeed = gunspeed2; autofire = "1"; gunoverride = "1"; xtime3s = "1"; } } xtime4 = xtime4 - 1; if (xtime4 > 0) { ship.sh._visible = "1"; edamage = 0; xtime4s = "2"; etext = "Photon Shields (Activated)"; } else { if (esel == "eq5") { etext = "Photon Shields (Equipped)"; } if (xtime4s == "2") { xtime4s = "1"; ship.sh._visible = "0"; edamage = edamage2; } } xtime5 = xtime5 - 1; if (xtime5 > 0) { xtime5b = math.round(xtime5 / 10); gdis = ("Holy Laser (" + xtime5b) + ")"; gunoverride = "2"; gundelay = 0; gunspeed = 100; gunlevel = 12; gunleveld = 5; xtime5s = "2"; autofire = "2"; aimhit2 = 500; aimhit4 = 40; aimhit3 = 40; etext = "Holy Laser (Activated)"; } else { if (esel == "eq6") { etext = "Holy Laser (Equipped)"; } if (xtime5s == "2") { gundelay = gundelay2; gunspeed = gunspeed2; autofire = "1"; xtime5s = "1"; gunoverride = "1"; aimhit2 = aimhit; aimhit3 = aimhit; } } if ((lifet / 2) > 20) { navs = (lifet / 2) - random(20); } else { navs = random(20); } if (navs > 20) { aux = navs - random(20); } else { aux = random(20); } _quality = "low"; if (gunoverride == "1") { if (sdown == "1") { if (gunlevelt < gmax) { gunlevelt = gunlevelt + gin; } } else if (gunlevelt > gmin) { gunlevelt = gunlevelt - gind; } if (gunlevelt > gmax) { gunlevelt = gmax; } if (gunlevelt < gmin) { gunlevelt = gmin; } gunlevel = math.round(gunlevelt / 10); if (gunlevel > math.round(gmax / 10)) { gunlevel = math.round(gmax / 10); } if (gunlevel == 7) { gunlevel = 9; } gunleveld = gunlevel; if (gunlevel == 9) { gunlevel1 = 9; gunlevel2 = 9; } else { gunlevel1 = math.round((gunlevelt - random(5)) / 10); gunlevel2 = math.round((gunlevelt - random(5)) / 10); } } else { gunlevel1 = math.round(((gunlevel * 10) - random(5)) / 10); gunlevel2 = math.round(((gunlevel * 10) - random(5)) / 10); } ship.gdisx.gotoAndStop(gunlevel1); gl.gotoAndStop(gunlevel); glevel.gotoAndStop(gunlevel); glevel1.gotoAndStop(gunlevel1); glevel2.gotoAndStop(gunlevel2); if (targetx._x < 70) { targetx._x = 70; } if (targetx._x > 530) { targetx._x = 530; } Tval._x = Tval._x + ((targetx._x - Tval._x) / 10); Tval._y = Tval._y + ((targetx._y - Tval._y) / 10); tvalx = tval._x - targetx._x; tvaly = tval._y - targetx._y; tvalx2 = targetx._x - tvalx; tvaly2 = targetx._y - tvaly; if (ctrlover == "1") { ship_x = ship_x + ((tvalx2 - ship._x) / decay); ship_y = ship_y + ((tvaly2 - ship._y) / decay); } else { ship_x = targetx._x; ship_y = targetx._y; } ship._x = Math.round(ship_x); ship._y = Math.round(ship_y); ship._rotation = (tvalx2 - ship._x) / 20; ship.flame.gotoAndStop((-math.round((tvaly2 - ship._y) / 20)) + 1); guntimer = guntimer - 1; if (shoot == "2") { if (egone == "1") { egone = "2"; eb1._x = shootx - 12; eb1._y = shooty + 6; eb2._x = shootx + 12; eb2._y = shooty + 6; } } if ((sdown == "2") or (autofire == "2")) { if (guntimer < 0) { guntimer = gundelay; if (gunturn == "2") { if ((b1on == "2") and (gunturn == "2")) { gunturn = "1"; b1._x = ship._x - 20; b1._y = ship._y - 8; ship.b1.play(); b1.gotoAndStop(gunlevel); gunspeeda = gunspeed; b1.m.a._x = random(10) - random(10); b1.m.a._y = random(10) - random(100); b1.m.b._x = random(10) - random(10); b1.m.b._y = random(10) - random(100); b1.m.c._x = random(10) - random(10); b1.m.c._y = random(10) - random(100); song.start(); } if ((b2on == "2") and (gunturn == "2")) { gunturn = "1"; b2._x = ship._x - 20; b2._y = ship._y - 8; ship.b1.play(); b2.gotoAndStop(gunlevel); gunspeedb = gunspeed; b2.m.a._x = random(10) - random(10); b2.m.a._y = random(10) - random(100); b2.m.b._x = random(10) - random(10); b2.m.b._y = random(10) - random(100); b2.m.c._x = random(10) - random(10); b2.m.c._y = random(10) - random(100); song.start(); } if ((b3on == "2") and (gunturn == "2")) { gunturn = "1"; b3._x = ship._x - 20; b3._y = ship._y - 8; ship.b1.play(); b3.gotoAndStop(gunlevel); gunspeedc = gunspeed; b3.m.a._x = random(10) - random(10); b3.m.a._y = random(10) - random(100); b3.m.b._x = random(10) - random(10); b3.m.b._y = random(10) - random(100); b3.m.c._x = random(10) - random(10); b3.m.c._y = random(10) - random(100); song.start(); } } else { if ((b4on == "2") and (gunturn == "1")) { gunturn = "2"; b4._x = ship._x + 20; b4._y = ship._y - 8; ship.b2.play(); b4.gotoAndStop(gunlevel); gunspeedd = gunspeed; b4.m.a._x = random(10) - random(10); b4.m.a._y = random(10) - random(100); b4.m.b._x = random(10) - random(10); b4.m.b._y = random(10) - random(100); b4.m.c._x = random(10) - random(10); b4.m.c._y = random(10) - random(100); song.start(); } if ((b5on == "2") and (gunturn == "1")) { gunturn = "2"; b5._x = ship._x + 20; b5._y = ship._y - 8; ship.b2.play(); b5.gotoAndStop(gunlevel); gunspeede = gunspeed; b5.m.a._x = random(10) - random(10); b5.m.a._y = random(10) - random(100); b5.m.b._x = random(10) - random(10); b5.m.b._y = random(10) - random(100); b5.m.c._x = random(10) - random(10); b5.m.c._y = random(10) - random(100); song.start(); } if ((b6on == "2") and (gunturn == "1")) { gunturn = "2"; b6._x = ship._x + 20; b6._y = ship._y - 8; ship.b2.play(); b6.gotoAndStop(gunlevel); gunspeedf = gunspeed; b6.m.a._x = random(10) - random(10); b6.m.a._y = random(10) - random(100); b6.m.b._x = random(10) - random(10); b6.m.b._y = random(10) - random(100); b6.m.c._x = random(10) - random(10); b6.m.c._y = random(10) - random(100); shipfire.start(); } } } } if (shoot == "1") { eb1._y = 1000; eb2._y = 1000; } if ((eb1._y < 400) and (eb1._y > 0)) { eb1._y = eb1._y + egunspeed; eb1on = "1"; } else { eb1on = "2"; } if ((eb2._y < 400) and (eb2._y > 0)) { eb2._y = eb2._y + egunspeed; eb2on = "1"; } else { eb2on = "2"; } if ((eb1on == "2") and (eb2on == "2")) { shoot = "1"; egone = "1"; } else { egone = "2"; } if (b1.hitTest(stage)) { b1._y = b1._y - gunspeeda; b1on = "1"; } else { b1on = "2"; } if (b2.hitTest(stage)) { b2._y = b2._y - gunspeedb; b2on = "1"; } else { b2on = "2"; } if (b3.hitTest(stage)) { b3._y = b3._y - gunspeedc; b3on = "1"; } else { b3on = "2"; } if (b4.hitTest(stage)) { b4._y = b4._y - gunspeedd; b4on = "1"; } else { b4on = "2"; } if (b5.hitTest(stage)) { b5._y = b5._y - gunspeede; b5on = "1"; } else { b5on = "2"; } if (b6.hitTest(stage)) { b6._y = b6._y - gunspeedf; b6on = "1"; } else { b6on = "2"; } };Frame 73edamage = edamage2; gundelay = gundelay2; gunspeed = gunspeed2; gin = gin2; gind = gind2; eq2a = "1"; cash = cash + (level * 1000); lifet = math.round(lifet / 20) * 20; _root.song.setVolume(100 * volon); gained = ("You gained " + (level * 1000)) + " Points for completing the level."; _root.onEnterFrame = function () { if (soundoff == "2") { stopAllSounds(); } stitle = ((leveln + " Station (") + Sector) + ")"; mouse.show(); mstop = "2"; cashda2 = cashda2 + ((cash - cashda2) / 6); time = 2000; cashda = "cash: " + math.round(cashda2); csd = ((((("Current Status: " + math.round(lifet / 2)) + "% Health ") + math.round(navs / 2)) + "% Nav ") + math.round(energy / 2)) + "% Energy"; if (shopcom == "2") { _root.gotoAndStop(1 + sframes); shopcom = "1"; if (eshoot > 10) { eshoot = eshoot - 35; } else { eshoot = 10; } egunspeed = egunspeed + 3; if (enumber > 18) { enumber = enumber - 2; } edamage = edamage + 6; elevel = elevel - 10; level = level + 1; if (level == 2) { leveln = "Morqueles"; } if (level == 3) { leveln = "Funisha"; } if (level == 4) { leveln = "Zaon Base"; } if (level == 5) { leveln = "Morrent"; } if (level == 6) { leveln = "Bannon"; } if (level == 7) { leveln = "Alphlan"; } if (level == 8) { leveln = "Detron Base"; } if (level == 9) { leveln = "Syphon Galaxy"; } if (level == 10) { leveln = "The Federation's Border"; } if (level > 10) { leveln = "Unknown" + (level - 10); } } }; stop();Symbol 17 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 34 Buttonon (release) { play(); }Symbol 35 Buttonon (release) { _parent.play(); }Symbol 36 MovieClip Frame 5stop();Symbol 52 MovieClip Frame 1stop(); _parent.stop(); this.onEnterFrame = function () { cmg._rotation = cmg._rotation + (_root.ploaded / 7); };Symbol 52 MovieClip Frame 117_parent.play();Symbol 58 MovieClip Frame 16stop();Symbol 61 MovieClip Frame 6stop();Symbol 65 MovieClip Frame 10stop();Symbol 67 Buttonon (press) { play(); startgame = "1"; }Symbol 73 MovieClip Frame 5stop();Symbol 76 Buttonon (press) { gotoAndStop (75); }Symbol 79 MovieClip Frame 10stop();Symbol 80 MovieClip Frame 10stop();Symbol 83 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 93 MovieClip Frame 115stop();Symbol 95 Buttonon (release) { getURL ("http://www.crazymonkeygames.com", "_blank"); }Symbol 142 MovieClip Frame 1stop();Symbol 143 MovieClip Frame 1onEnterFrame = function () { bonus.gotoAndStop(_root.bgoto); };Symbol 143 MovieClip Frame 10stop();Symbol 143 MovieClip Frame 21_y = 500;Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 19gotoAndPlay (7);Symbol 169 MovieClip Frame 1stop();Symbol 174 MovieClip Frame 1stop(); _root.ldrain = "1";Symbol 174 MovieClip Frame 2_root.ldrain = "2";Symbol 187 MovieClip Frame 1onEnterFrame = function () { a = _root.etext; };Symbol 193 MovieClip Frame 1_alpha = 20; onEnterFrame = function () { if (_root.ldrain == "2") { _alpha = 100; } else if (_alpha > 20) { _alpha = (_alpha - 5); } a = math.round(_root.lifeda / 2) + "%"; };Symbol 205 MovieClip Frame 1onEnterFrame = function () { if (_root.mstop == "2") { a.stop(); } else { a.play(); } };Symbol 224 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 7gotoAndStop (1);Symbol 228 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 1stop();Symbol 241 MovieClip Frame 69stop();Symbol 243 Buttonon (press) { sdown = "2"; } on (release, releaseOutside) { sdown = "1"; }Symbol 271 MovieClip Frame 1e.gotoAndStop(_root.edesign);Symbol 272 MovieClip Frame 1e.gotoAndStop(_root.edesign);Symbol 285 MovieClip Frame 1stop();Symbol 286 MovieClip Frame 1onEnterFrame = function () { a._rotation = random(360); a.gotoAndStop(_parent.g2); };Symbol 291 MovieClip Frame 1onEnterFrame = function () { e.gotoAndStop(_root.edesign); };Symbol 291 MovieClip Frame 2stop();Symbol 291 MovieClip Frame 6gotoAndPlay (1);Symbol 291 MovieClip Frame 29stop();Symbol 298 MovieClip Frame 1stop();Symbol 299 MovieClip Frame 1speed = _root.espeed; speed2 = _root.espeed; gmod = "1"; speedi = 1; shot = new Sound(); shot.attachSound("laser3"); onEnterframe = function () { if (_root.mstop == "1") { _y = (_y + speed); _x = (_x + (xoffset / 10)); speed = speed + ((speed2 - speed) / 5.5); speedi = speedi + ((1 - speedi) / 50); xoffset = xoffset + ((-xoffset) / 10); if (_y > 460) { removeMovieClip(_this); } if ((_root.pdetect == "2") and (life > _root.elevel)) { pd._visible = "1"; } else { pd._visible = "0"; } gtimerx = gtimerx - 1; if (((random(_root.eshoot) == "1") and (_y < 200)) and ((life - 5) > _root.elevel)) { if ((_root.shoot == "1") and (gtimerx < 0)) { if (random(_root.eshootd) == 1) { antimissle.play(); gtimerx = 30; } else { _root.shoot = "2"; _root.shootx = _x; _root.shooty = _y; if (_y > 0) { shot.start(); } } } } if ((_root.cashearn == "2") and (life > _root.elevel)) { c._visible = "1"; } else { c._visible = "0"; } if (life < _root.elevel) { if (gmod == "1") { _root.points = _root.points + math.round((500 + (250 * _root.level)) * _root.moneyp); if (_root.cashearn == "2") { _root.cash = _root.cash + math.round((1000 + (500 * _root.level)) * _root.moneyp); } else { _root.cash = _root.cash + math.round((500 + (250 * _root.level)) * _root.moneyp); } a.gotoAndPlay(7); if (slock == "2") { _root.targetx._y = _root.targetx._y + 100; _root.fblow.play(); } } if (slock == "2") { _root.targetx._x = _root.targetx._x + ((_x - _root.targetx._x) / 10); _root.targetx._y = _root.targetx._y + ((_y - _root.targetx._y) / 10); } gmod = "2"; timerx = timerx - 1; if (timerx < -23) { removeMovieClip(_this); } speed = 0; } if (gmod == "1") { if (((((_x + _root.aimhit3) > _root.b1._x) and ((_x - _root.aimhit3) < _root.b1._x)) and ((_y + _root.aimhit2) > _root.b1._y)) and ((_y - _root.aimhit4) < _root.b1._y)) { shot = "2"; a.g2 = _root.b1._currentframe; _root.b1._y = -200; } if (((((_x + _root.aimhit3) > _root.b2._x) and ((_x - _root.aimhit3) < _root.b2._x)) and ((_y + _root.aimhit2) > _root.b2._y)) and ((_y - _root.aimhit4) < _root.b2._y)) { shot = "2"; a.g2 = _root.b2._currentframe; _root.b2._y = -200; } if (((((_x + _root.aimhit3) > _root.b3._x) and ((_x - _root.aimhit3) < _root.b3._x)) and ((_y + _root.aimhit2) > _root.b3._y)) and ((_y - _root.aimhit4) < _root.b3._y)) { shot = "2"; a.g2 = _root.b3._currentframe; _root.b3._y = -200; } if (((((_x + _root.aimhit3) > _root.b4._x) and ((_x - _root.aimhit3) < _root.b4._x)) and ((_y + _root.aimhit2) > _root.b4._y)) and ((_y - _root.aimhit4) < _root.b4._y)) { shot = "2"; a.g2 = _root.b4._currentframe; _root.b4._y = -200; } if (((((_x + _root.aimhit3) > _root.b5._x) and ((_x - _root.aimhit3) < _root.b5._x)) and ((_y + _root.aimhit2) > _root.b5._y)) and ((_y - _root.aimhit4) < _root.b5._y)) { shot = "2"; a.g2 = _root.b5._currentframe; _root.b5._y = -200; } if (((((_x + _root.aimhit3) > _root.b6._x) and ((_x - _root.aimhit3) < _root.b6._x)) and ((_y + _root.aimhit2) > _root.b6._y)) and ((_y - _root.aimhit4) < _root.b6._y)) { shot = "2"; a.g2 = _root.b6._currentframe; _root.b6._y = -200; } if (_root.ship.sh._visible == "0") { if (((((_x + _root.aimhit) > _root.ship._x) and ((_x - _root.aimhit) < _root.ship._x)) and ((_y + _root.aimhit) > _root.ship._y)) and ((_y - _root.aimhit) < _root.ship._y)) { life = _root.elevel - 1; _root.lifet = _root.lifet - _root.edamage; _root.lifed.flash.play(); _root.ship.e.play(); slock = "2"; } } } if (shot == "2") { shot = "1"; _root.points = _root.points + 5; _root.cash = _root.cash + 5; life = life - _root.gunleveld; speed = speed + ((_root.damage / speedi) * 2); speedi = speedi + 0.45; xoffset = random(40) - 20; if ((a._currentframe == 1) or (a._currentframe == 2)) { a.play(); } else { a.gotoAndPlay(3); } } } else { if (gmod == "1") { a.gotoAndPlay(7); } gmod = "2"; timerx = timerx - 1; if (timerx < -23) { removeMovieClip(_this); } _y = 500; } };Symbol 300 MovieClip Frame 2timer = timer - 1; if (timer < 0) { timer = _root.enumber; w = w + 1; e1._x = random(450) + 75; e1._y = -100 - random(200); duplicateMovieClip ("e1", "e1" + w, w); if (_root.level < 7) { if (w > 20) { w = 1; } } e1._x = -400; }Symbol 300 MovieClip Frame 3gotoAndPlay (2);Symbol 303 MovieClip Frame 1stop();Symbol 305 MovieClip Frame 1stop();Symbol 318 MovieClip Frame 1onEnterframe = function () { d = _root.gdis; };Symbol 330 MovieClip Frame 1stop(); onEnterFrame = function () { if (_root.edamage > 0) { if (((((_x + _root.aimhit) > _root.ship._x) and ((_x - _root.aimhit) < _root.ship._x)) and ((_y + _root.aimhit) > _root.ship._y)) and ((_y - _root.aimhit) < _root.ship._y)) { _root.lifet = _root.lifet - (_root.edamage / 3); _root.lifed.flash.play(); _root.ship.ex.play(); _y = 500; } } a.gotoAndStop(_root.edesign); };Symbol 355 MovieClip Frame 1stop();Symbol 355 MovieClip Frame 2a.gotoAndStop(_root.snumber);Symbol 355 MovieClip Frame 10a.gotoAndStop(_root.snumber);Symbol 355 MovieClip Frame 92_root.stline = _root.stline + 1; _root.skiplock = "1";Symbol 359 Buttonon (keyPress "v") { if (volon == 1) { volon = 0; } else { volon = 1; } }Symbol 360 MovieClip Frame 6stop();Symbol 364 MovieClip Frame 10stop();Symbol 391 MovieClip Frame 41stop();Symbol 404 MovieClip Frame 1if ((10 - _parent.g2) > 0) { gotoAndPlay(10 - _parent.g2); }Symbol 404 MovieClip Frame 10stop();Symbol 408 MovieClip Frame 1onEnterframe = function () { _parent.g2 = this._currentframe; }; gotoAndPlay(_parent.g3); _parent.g3 = 1;Symbol 408 MovieClip Frame 10stop();Symbol 408 MovieClip Frame 15stop();Symbol 409 MovieClip Frame 1_parent.g3 = 10;Symbol 409 MovieClip Frame 3stop();Symbol 413 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(4); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.navs < 200) { if (_root.cash >= 500) { _root.cash = _root.cash - 500; _root.navs = 200; } } }Symbol 417 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(5); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.energy < 200) { if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.energy = 200; } } }Symbol 421 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(1); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (lifet < 200) { if (_root.cash >= 10000) { _root.cash = _root.cash - 10000; _root.lifet = 200; } } }Symbol 422 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(2); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.lifet <= 100) { if (_root.cash >= 6500) { _root.cash = _root.cash - 6500; _root.lifet = _root.lifet + 100; } } else if (_root.cash >= 6500) { _root.cash = _root.cash - 6500; _root.lifet = 200; } }Symbol 423 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(3); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.lifet <= 180) { if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.lifet = _root.lifet + 20; } } else if (_root.cash >= 2000) { _root.cash = _root.cash - 2000; _root.lifet = 200; } }Symbol 431 MovieClip Frame 4stop();Symbol 462 MovieClip Frame 1stop();Symbol 463 MovieClip Frame 1_parent.displayon = "1"; onEnterFrame = function () { if (_parent.displayon == "2") { if ((_alpha + 20) <= 100) { _alpha = (_alpha + 20); } } else if ((_alpha - 20) >= -20) { _alpha = (_alpha - 20); } };Symbol 465 Buttonon (press) { nextFrame(); }Symbol 467 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(6); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 7000) { _root.cash = _root.cash - 7000; _root.edamage = _root.edamage - (_root.edamage / 10); _root.hil1 = "2"; } }Symbol 471 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(7); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 19500) { _root.cash = _root.cash - 19500; if (_root.hil1 == "2") { _root.edamage = _root.edamage - (_root.edamage / 5); } else { _root.edamage = _root.edamage - (_root.edamage / 5); _root.edamage = _root.edamage - (_root.edamage / 10); } _root.hil1 = "2"; _root.hil2 = "2"; } }Symbol 475 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(9); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.edamage = _root.edamage - (_root.edamage / 10); _root.ng = "2"; } }Symbol 479 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(10); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 40000) { _root.cash = _root.cash - 40000; if (_root.ng == "2") { _root.edamage = _root.edamage - (_root.edamage / 5); } else { _root.edamage = _root.edamage - (_root.edamage / 5); _root.edamage = _root.edamage - (_root.edamage / 10); } _root.ng = "2"; _root.ng2 = "2"; } }Symbol 483 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(8); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 28500) { _root.cash = _root.cash - 28500; _root.nano = "2"; } }Symbol 487 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(12); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 250000) { _root.cash = _root.cash - 250000; _root.gin = _root.gin + (_root.gin * 19); _root.nfox2 = "2"; } }Symbol 491 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(11); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.gin = _root.gin + (_root.gin / 2); _root.nfox = "2"; } }Symbol 494 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(13); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 8000) { _root.cash = _root.cash - 8000; _root.eshootd = 10; _root.anti = "2"; } }Symbol 498 Buttonon (press) { prevFrame(); }Symbol 500 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(14); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 65000) { _root.cash = _root.cash - 65000; _root.eshootd = 3; _root.anti2 = "2"; _root.anti = "2"; } }Symbol 504 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(15); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 13500) { _root.cash = _root.cash - 13500; _root.gind = 1; _root.nbond = "2"; } }Symbol 508 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(16); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 85000) { _root.cash = _root.cash - 85000; _root.gind = 0.5; _root.nbond = "2"; _root.nbond2 = "2"; } }Symbol 512 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(17); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 5000) { _root.cash = _root.cash - 5000; _root.moneyp = _root.moneyp * 1.1; _root.goldm = "2"; } }Symbol 516 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(18); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.moneyp = _root.moneyp * 1.2; _root.goldm2 = "2"; } }Symbol 519 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(19); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 25000) { _root.cash = _root.cash - 25000; _root.gmin = 21; _root.cyanl = "2"; } }Symbol 523 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(20); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 55000) { _root.cash = _root.cash - 55000; _root.gmin = 31; _root.greenl = "2"; _root.cyanl = "2"; } }Symbol 527 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(21); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.cash >= 8000) { _root.cash = _root.cash - 8000; _root.time = _root.time - 200; _root.hight = "2"; } }Symbol 531 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(22); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy1 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy1 = "1"; } } if (_root.ebuy1 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq1"; _parent.eq1.gotoAndStop(2); skipx = "2"; } }Symbol 535 MovieClip Frame 1if (_parent._parent.skipx == "2") { _parent._parent.skipx = "1"; gotoAndStop (10); }Symbol 535 MovieClip Frame 10stop();Symbol 537 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(22); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 538 MovieClip Frame 1stop();Symbol 539 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(23); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy2 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy2 = "1"; } } if (_root.ebuy2 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq2"; _parent.eq2.gotoAndStop(2); skipx = "2"; } }Symbol 541 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(23); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 542 MovieClip Frame 1stop();Symbol 543 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(24); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy3 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy3 = "1"; } } if (_root.ebuy3 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq3"; _parent.eq3.gotoAndStop(2); skipx = "2"; } }Symbol 545 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(24); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 546 MovieClip Frame 1stop();Symbol 547 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(25); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy4 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy4 = "1"; } } if (_root.ebuy4 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq4"; _parent.eq4.gotoAndStop(2); skipx = "2"; } }Symbol 549 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(25); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 550 MovieClip Frame 1stop();Symbol 551 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(26); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy5 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy5 = "1"; } } if (_root.ebuy5 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq5"; _parent.eq5.gotoAndStop(2); skipx = "2"; } }Symbol 553 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(26); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 554 MovieClip Frame 1stop();Symbol 555 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(27); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy1 == "1") { if (_root.ebuy2 == "1") { if (_root.ebuy3 == "1") { if (_root.ebuy4 == "1") { if (_root.ebuy5 == "1") { if (_root.ebuy7 == "1") { if (_root.ebuy6 == "0") { _root.cash = _root.cash - 15000; _root.ebuy6 = "1"; } } } } } } } if (ebuy6 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq6"; _parent.eq6.gotoAndStop(2); skipx = "2"; } }Symbol 557 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(27); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 558 MovieClip Frame 1stop();Symbol 559 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(28); } on (rollOut, releaseOutside) { _parent.displayon = "1"; } on (release) { if (_root.ebuy7 == "0") { if (_root.cash >= 15000) { _root.cash = _root.cash - 15000; _root.ebuy7 = "1"; } } if (_root.ebuy7 == "1") { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = "eq7"; _parent.eq7.gotoAndStop(2); skipx = "2"; } }Symbol 561 Buttonon (rollOver) { _parent.displayon = "2"; _parent.display.a.gotoAndStop(28); } on (rollOut, releaseOutside) { _parent.displayon = "1"; }Symbol 562 MovieClip Frame 1stop();Symbol 568 Buttonon (release) { _parent.eq1.gotoAndStop(1); _parent.eq2.gotoAndStop(1); _parent.eq3.gotoAndStop(1); _parent.eq4.gotoAndStop(1); _parent.eq5.gotoAndStop(1); _parent.eq6.gotoAndStop(1); _parent.eq7.gotoAndStop(1); _root.Esel = _name; gotoAndStop (2); }Symbol 570 MovieClip Frame 5stop();Symbol 571 MovieClip Frame 1stop();Symbol 583 Buttonon (release) { _root.shopcom = "2"; }Symbol 584 Buttonon (release) { gotoAndStop (1); }Symbol 588 MovieClip Frame 1_root.sector = "Repair Sector"; stop(); onEnterFrame = function () { if (_root.lifet == 200) { r1._visible = "0"; } else { r1._visible = "1"; } if (_root.energy == 200) { r3._visible = "0"; } else { r3._visible = "1"; } if (_root.navs == 200) { r2._visible = "0"; } else { r2._visible = "1"; } };Symbol 588 MovieClip Frame 2_root.sector = "Upgrade Center"; onEnterFrame = function () { if (_root.hil1 == "2") { hil1x._visible = "0"; } else { hil1x._visible = "1"; } if (_root.hil2 == "2") { hil2x._visible = "0"; } else { hil2x._visible = "1"; } if (_root.ng == "2") { ngx._visible = "0"; } else { ngx._visible = "1"; } if (_root.ng2 == "2") { ng2x._visible = "0"; } else { ng2x._visible = "1"; } if (_root.nano == "2") { nano._visible = "0"; } else { nano._visible = "1"; } if (_root.nfox == "2") { nfox._visible = "0"; } else { nfox._visible = "1"; } if (_root.nfox2 == "2") { nfox2._visible = "0"; } else { nfox2._visible = "1"; } if (_root.anti == "2") { anti._visible = "0"; } else { anti._visible = "1"; } };Symbol 588 MovieClip Frame 3_root.sector = "Upgrade Center"; onEnterFrame = function () { if (_root.anti2 == "2") { anti2._visible = "0"; } else { anti2._visible = "1"; } if (_root.nbond == "2") { nbond._visible = "0"; } else { nbond._visible = "1"; } if (_root.nbond2 == "2") { nbond2._visible = "0"; } else { nbond2._visible = "1"; } if (_root.goldm == "2") { goldm._visible = "0"; } else { goldm._visible = "1"; } if (_root.goldm2 == "2") { goldm2._visible = "0"; } else { goldm2._visible = "1"; } if (_root.cyanl == "2") { cyanl._visible = "0"; } else { cyanl._visible = "1"; } if (_root.greenl == "2") { greenl._visible = "0"; } else { greenl._visible = "1"; } if (_root.hight == "2") { hight._visible = "0"; } else { hight._visible = "1"; } };Symbol 588 MovieClip Frame 4_root.sector = _root.leveln + " Shop"; onEnterFrame = function () { eq1._visible = _root.ebuy1; eq2._visible = _root.ebuy2; eq3._visible = _root.ebuy3; eq4._visible = _root.ebuy4; eq5._visible = _root.ebuy5; eq6._visible = _root.ebuy6; eq7._visible = _root.ebuy7; if (_root.esel == "eq1") { p1.gotoAndStop(2); eq1.gotoAndStop(2); } else { p1.gotoAndStop(1); eq1.gotoAndStop(1); } if (_root.esel == "eq2") { p2.gotoAndStop(2); eq2.gotoAndStop(2); } else { p2.gotoAndStop(1); eq2.gotoAndStop(1); } if (_root.esel == "eq3") { p3.gotoAndStop(2); eq3.gotoAndStop(2); } else { p3.gotoAndStop(1); eq3.gotoAndStop(1); } if (_root.esel == "eq4") { p4.gotoAndStop(2); eq4.gotoAndStop(2); } else { p4.gotoAndStop(1); eq4.gotoAndStop(1); } if (_root.esel == "eq5") { p5.gotoAndStop(2); eq5.gotoAndStop(2); } else { p5.gotoAndStop(1); eq5.gotoAndStop(1); } if (_root.esel == "eq6") { p6.gotoAndStop(2); eq6.gotoAndStop(2); } else { p6.gotoAndStop(1); eq6.gotoAndStop(1); } if (_root.esel == "eq7") { p7.gotoAndStop(2); eq7.gotoAndStop(2); } else { p7.gotoAndStop(1); eq7.gotoAndStop(1); } };Symbol 592 MovieClip Frame 10stop();Symbol 594 Buttonon (press) { sta.gotoAndStop(1); }Symbol 595 Buttonon (press) { sta.gotoAndStop(2); }Symbol 596 Buttonon (press) { sta.gotoAndStop(4); }Symbol 604 Buttonon (release) { sta.gotoAndStop(5); }Symbol 607 MovieClip Frame 10stop();Symbol 623 Buttonon (release) { _root.gotoAndStop(2); }Symbol 626 MovieClip Frame 90stop();Symbol 638 Buttonon (release) { gotoAndStop (2); }Symbol 640 MovieClip Frame 6stop();Symbol 644 MovieClip Frame 10stop();Symbol 646 Buttonon (press) { gotoAndStop (76); }Symbol 647 Buttonon (press) { gotoAndStop (76); }Symbol 648 Buttonon (press) { gotoAndStop (77); }Symbol 649 Buttonon (press) { gotoAndStop (78); }Symbol 650 Buttonon (press) { gotoAndStop (79); }Symbol 661 Buttonon (release) { gotoAndStop (75); }
Library Items
Symbol 1 Sound [shipfire] | ||
Symbol 2 Sound [Laser2] | ||
Symbol 3 Sound [laser3] | ||
Symbol 4 Sound [EXP] | ||
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:52 | |
Symbol 8 Graphic | Used by:12 52 | |
Symbol 9 Graphic | Used by:12 52 | |
Symbol 10 Graphic | Used by:12 52 | |
Symbol 11 Graphic | Used by:12 52 93 | |
Symbol 12 MovieClip | Uses:8 9 10 11 | Used by:52 |
Symbol 13 Graphic | Used by:52 | |
Symbol 14 Graphic | Used by:52 93 | |
Symbol 15 Graphic | Used by:52 | |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 Button | Uses:16 | Used by:52 |
Symbol 18 Graphic | Used by:21 | |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:18 19 20 | Used by:52 |
Symbol 22 Font | Used by:23 632 634 635 636 651 652 653 654 655 656 657 658 659 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 | |
Symbol 23 Text | Uses:22 | Used by:52 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:52 |
Symbol 26 Graphic | Used by:52 93 | |
Symbol 27 Graphic | Used by:52 93 | |
Symbol 28 Graphic | Used by:52 93 | |
Symbol 29 Graphic | Used by:52 93 | |
Symbol 30 Graphic | Used by:52 93 | |
Symbol 31 Graphic | Used by:34 35 | |
Symbol 32 Graphic | Used by:34 35 | |
Symbol 33 Graphic | Used by:34 35 | |
Symbol 34 Button | Uses:31 32 33 | Used by:36 |
Symbol 35 Button | Uses:31 32 33 | Used by:36 |
Symbol 36 MovieClip | Uses:34 35 | Used by:52 |
Symbol 37 Graphic | Used by:52 | |
Symbol 38 Graphic | Used by:52 | |
Symbol 39 Sound | Used by:52 | |
Symbol 40 Sound | Used by:52 | |
Symbol 41 Graphic | Used by:52 93 | |
Symbol 42 Graphic | Used by:52 93 | |
Symbol 43 Graphic | Used by:52 93 | |
Symbol 44 Graphic | Used by:52 93 | |
Symbol 45 Graphic | Used by:52 93 | |
Symbol 46 Graphic | Used by:52 93 | |
Symbol 47 Graphic | Used by:52 93 | |
Symbol 48 Graphic | Used by:52 93 | |
Symbol 49 Sound | Used by:52 | |
Symbol 50 Graphic | Used by:52 93 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:7 12 13 14 15 17 21 23 25 26 27 28 29 30 36 37 9 38 11 8 10 39 40 41 42 43 44 45 46 47 48 49 50 51 | Used by:Timeline |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:Timeline |
Symbol 55 Graphic | Used by:Timeline | |
Symbol 56 Graphic | Used by:Timeline | |
Symbol 57 Graphic | Used by:58 61 | |
Symbol 58 MovieClip | Uses:57 | Used by:67 |
Symbol 59 Font | Used by:60 63 68 71 77 78 81 | |
Symbol 60 Text | Uses:59 | Used by:67 Timeline |
Symbol 61 MovieClip | Uses:57 | Used by:67 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Text | Uses:59 | Used by:65 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:62 63 64 SS1 | Used by:67 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 Button | Uses:58 60 61 65 66 | Used by:Timeline |
Symbol 68 Text | Uses:59 | Used by:Timeline |
Symbol 69 Graphic | Used by:70 | |
Symbol 70 MovieClip | Uses:69 | Used by:Timeline |
Symbol 71 Text | Uses:59 | Used by:76 Timeline |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:76 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 Button | Uses:71 74 75 | Used by:Timeline |
Symbol 77 Text | Uses:59 | Used by:80 83 |
Symbol 78 Text | Uses:59 | Used by:79 |
Symbol 79 MovieClip | Uses:78 | Used by:83 |
Symbol 80 MovieClip | Uses:77 | Used by:83 |
Symbol 81 Text | Uses:59 | Used by:83 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 Button | Uses:77 79 80 81 82 | Used by:Timeline |
Symbol 84 Graphic | Used by:Timeline | |
Symbol 85 Graphic | Used by:93 | |
Symbol 86 Graphic | Used by:93 | |
Symbol 87 Graphic | Used by:93 | |
Symbol 88 Graphic | Used by:93 | |
Symbol 89 Graphic | Used by:93 | |
Symbol 90 Sound | Used by:93 | |
Symbol 91 Sound | Used by:93 | |
Symbol 92 Sound | Used by:93 | |
Symbol 93 MovieClip | Uses:85 86 87 11 88 14 89 26 27 28 29 30 90 91 41 42 43 44 45 46 47 48 92 50 | Used by:Timeline |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 Button | Uses:94 | Used by:Timeline |
Symbol 96 Graphic | Used by:Timeline | |
Symbol 97 Graphic | Used by:Timeline | |
Symbol 98 Font | Used by:99 103 104 | |
Symbol 99 Text | Uses:98 | Used by:Timeline |
Symbol 100 Graphic | Used by:Timeline | |
Symbol 101 Font | Used by:102 | |
Symbol 102 Text | Uses:101 | Used by:Timeline |
Symbol 103 Text | Uses:98 | Used by:Timeline |
Symbol 104 Text | Uses:98 | Used by:Timeline |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:Timeline |
Symbol 108 Graphic | Used by:143 | |
Symbol 109 Graphic | Used by:142 Timeline | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:110 | Used by:142 Timeline |
Symbol 112 Font | Used by:113 117 120 123 126 129 132 135 136 138 141 186 336 342 343 344 346 348 350 351 352 353 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 580 581 597 598 599 | |
Symbol 113 Text | Uses:112 | Used by:142 Timeline |
Symbol 114 Graphic | Used by:116 | |
Symbol 115 Graphic | Used by:116 119 122 125 128 131 134 137 140 | |
Symbol 116 MovieClip | Uses:114 115 | Used by:142 Timeline |
Symbol 117 Text | Uses:112 | Used by:142 Timeline |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 115 | Used by:142 Timeline |
Symbol 120 Text | Uses:112 | Used by:142 Timeline |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 115 | Used by:142 Timeline |
Symbol 123 Text | Uses:112 | Used by:142 Timeline |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:124 115 | Used by:142 Timeline |
Symbol 126 Text | Uses:112 | Used by:142 Timeline |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:127 115 | Used by:142 Timeline |
Symbol 129 Text | Uses:112 | Used by:142 Timeline |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 115 | Used by:142 Timeline |
Symbol 132 Text | Uses:112 | Used by:142 Timeline |
Symbol 133 Graphic | Used by:134 137 | |
Symbol 134 MovieClip | Uses:133 115 | Used by:142 Timeline |
Symbol 135 Text | Uses:112 | Used by:142 Timeline |
Symbol 136 Text | Uses:112 | Used by:142 Timeline |
Symbol 137 MovieClip | Uses:133 115 | Used by:142 Timeline |
Symbol 138 Text | Uses:112 | Used by:142 Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:115 139 | Used by:142 Timeline |
Symbol 141 Text | Uses:112 | Used by:142 Timeline |
Symbol 142 MovieClip | Uses:109 111 113 116 117 119 120 122 123 125 126 128 129 131 132 134 135 136 137 138 140 141 | Used by:143 |
Symbol 143 MovieClip | Uses:108 142 | Used by:Timeline |
Symbol 144 Font | Used by:145 | |
Symbol 145 EditableText | Uses:144 | Used by:146 |
Symbol 146 MovieClip | Uses:145 | Used by:Timeline |
Symbol 147 Graphic | Used by:Timeline | |
Symbol 148 Graphic | Used by:Timeline | |
Symbol 149 Graphic | Used by:163 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:163 175 |
Symbol 152 Graphic | Used by:163 | |
Symbol 153 Graphic | Used by:163 | |
Symbol 154 Graphic | Used by:163 | |
Symbol 155 Graphic | Used by:163 | |
Symbol 156 Graphic | Used by:163 360 | |
Symbol 157 Graphic | Used by:163 | |
Symbol 158 Graphic | Used by:163 | |
Symbol 159 Graphic | Used by:163 | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip | Uses:149 151 152 153 154 155 156 157 158 159 160 161 162 | Used by:Timeline |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:175 |
Symbol 166 Graphic | Used by:175 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:168 | Used by:175 |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:175 |
Symbol 172 Graphic | Used by:174 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:172 173 | Used by:175 |
Symbol 175 MovieClip | Uses:165 166 169 171 151 174 | Used by:Timeline |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:185 |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:178 180 | Used by:185 |
Symbol 182 Graphic | Used by:185 | |
Symbol 183 Font | Used by:184 188 189 192 366 414 415 418 419 424 425 426 427 428 466 468 469 472 473 476 477 480 481 484 485 488 489 492 495 496 499 501 502 505 506 509 510 513 514 517 520 521 524 525 528 564 566 572 573 574 575 576 577 578 585 586 587 589 601 603 605 | |
Symbol 184 Text | Uses:183 | Used by:185 |
Symbol 185 MovieClip | Uses:177 181 182 184 | Used by:Timeline |
Symbol 186 EditableText | Uses:112 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:Timeline |
Symbol 188 Text | Uses:183 | Used by:Timeline |
Symbol 189 Text | Uses:183 | Used by:Timeline |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:Timeline |
Symbol 192 EditableText | Uses:183 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:Timeline |
Symbol 195 Graphic | Used by:212 | |
Symbol 196 Graphic | Used by:212 | |
Symbol 197 Graphic | Used by:212 | |
Symbol 198 Graphic | Used by:212 | |
Symbol 199 Graphic | Used by:212 | |
Symbol 200 Graphic | Used by:212 | |
Symbol 201 Graphic | Used by:212 | |
Symbol 202 Graphic | Used by:212 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:205 |
Symbol 205 MovieClip | Uses:204 | Used by:212 |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:206 207 | Used by:209 |
Symbol 209 MovieClip | Uses:208 | Used by:212 |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:195 196 197 198 199 200 201 202 205 209 210 211 | Used by:Timeline |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 MovieClip | Uses:213 | Used by:215 |
Symbol 215 MovieClip | Uses:214 | Used by:241 |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:241 |
Symbol 218 Graphic | Used by:241 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:241 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 | Used by:224 |
Symbol 224 MovieClip | Uses:223 | Used by:241 |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Graphic | Used by:228 | |
Symbol 227 Sound | Used by:228 | |
Symbol 228 MovieClip | Uses:225 226 227 | Used by:241 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:241 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:241 |
Symbol 233 Graphic | Used by:241 | |
Symbol 234 Graphic | Used by:241 | |
Symbol 235 Graphic | Used by:241 | |
Symbol 236 Graphic | Used by:241 | |
Symbol 237 Graphic | Used by:241 | |
Symbol 238 Graphic | Used by:241 | |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:215 217 218 221 224 228 230 232 233 234 235 236 237 238 239 240 | Used by:Timeline |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 Button | Uses:242 | Used by:Timeline |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:299 |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:246 | Used by:271 |
Symbol 248 Graphic | Used by:271 | |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:271 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:271 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:271 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:271 |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:271 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:271 |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:271 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:271 |
Symbol 265 Graphic | Used by:271 | |
Symbol 266 Graphic | Used by:271 | |
Symbol 267 Graphic | Used by:271 | |
Symbol 268 Graphic | Used by:271 | |
Symbol 269 Graphic | Used by:271 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:247 248 250 252 254 256 258 260 262 264 265 266 267 268 269 270 | Used by:272 291 |
Symbol 272 MovieClip | Uses:271 | Used by:291 |
Symbol 273 Graphic | Used by:285 | |
Symbol 274 Graphic | Used by:285 | |
Symbol 275 Graphic | Used by:285 | |
Symbol 276 Graphic | Used by:285 | |
Symbol 277 Graphic | Used by:285 291 | |
Symbol 278 Graphic | Used by:285 291 | |
Symbol 279 Graphic | Used by:285 291 | |
Symbol 280 Graphic | Used by:285 291 | |
Symbol 281 Graphic | Used by:285 | |
Symbol 282 Graphic | Used by:285 | |
Symbol 283 Graphic | Used by:285 | |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:273 274 275 276 277 278 279 280 281 282 283 284 | Used by:286 |
Symbol 286 MovieClip | Uses:285 | Used by:291 |
Symbol 287 Graphic | Used by:291 | |
Symbol 288 Graphic | Used by:291 | |
Symbol 289 Graphic | Used by:291 | |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:272 271 286 287 277 278 279 288 280 289 290 | Used by:299 |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:299 |
Symbol 294 Graphic | Used by:298 | |
Symbol 295 Graphic | Used by:298 | |
Symbol 296 Graphic | Used by:298 | |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:294 295 296 297 | Used by:299 |
Symbol 299 MovieClip | Uses:245 291 293 298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:Timeline |
Symbol 301 Font | Used by:302 304 306 307 308 309 310 311 312 313 314 316 317 | |
Symbol 302 Text | Uses:301 | Used by:303 |
Symbol 303 MovieClip | Uses:302 | Used by:Timeline |
Symbol 304 Text | Uses:301 | Used by:305 |
Symbol 305 MovieClip | Uses:304 | Used by:Timeline |
Symbol 306 EditableText | Uses:301 | Used by:Timeline |
Symbol 307 Text | Uses:301 | Used by:315 |
Symbol 308 Text | Uses:301 | Used by:315 |
Symbol 309 Text | Uses:301 | Used by:315 |
Symbol 310 Text | Uses:301 | Used by:315 |
Symbol 311 Text | Uses:301 | Used by:315 |
Symbol 312 Text | Uses:301 | Used by:315 |
Symbol 313 Text | Uses:301 | Used by:315 |
Symbol 314 Text | Uses:301 | Used by:315 |
Symbol 315 MovieClip | Uses:307 308 309 310 311 312 313 314 | Used by:Timeline |
Symbol 316 EditableText | Uses:301 | Used by:Timeline |
Symbol 317 EditableText | Uses:301 | Used by:318 |
Symbol 318 MovieClip | Uses:317 | Used by:319 |
Symbol 319 MovieClip | Uses:318 | Used by:Timeline |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 Button | Uses:320 | Used by:Timeline |
Symbol 322 Graphic | Used by:329 | |
Symbol 323 Graphic | Used by:329 | |
Symbol 324 Graphic | Used by:329 | |
Symbol 325 Graphic | Used by:329 | |
Symbol 326 Graphic | Used by:329 | |
Symbol 327 Graphic | Used by:329 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:322 323 324 325 326 327 328 | Used by:330 |
Symbol 330 MovieClip | Uses:329 | Used by:Timeline |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip | Uses:331 | Used by:Timeline |
Symbol 333 Graphic | Used by:355 | |
Symbol 334 Graphic | Used by:354 | |
Symbol 335 Graphic | Used by:354 | |
Symbol 336 Text | Uses:112 | Used by:354 |
Symbol 337 Graphic | Used by:341 | |
Symbol 338 Graphic | Used by:341 | |
Symbol 339 Graphic | Used by:341 | |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:337 338 339 340 | Used by:354 |
Symbol 342 Text | Uses:112 | Used by:354 |
Symbol 343 Text | Uses:112 | Used by:354 |
Symbol 344 Text | Uses:112 | Used by:354 |
Symbol 345 Graphic | Used by:354 | |
Symbol 346 Text | Uses:112 | Used by:354 |
Symbol 347 Graphic | Used by:354 | |
Symbol 348 Text | Uses:112 | Used by:354 |
Symbol 349 Graphic | Used by:354 | |
Symbol 350 Text | Uses:112 | Used by:354 |
Symbol 351 Text | Uses:112 | Used by:354 |
Symbol 352 Text | Uses:112 | Used by:354 |
Symbol 353 Text | Uses:112 | Used by:354 |
Symbol 354 MovieClip | Uses:334 335 336 341 342 343 344 345 346 347 348 349 350 351 352 353 | Used by:355 |
Symbol 355 MovieClip | Uses:333 354 | Used by:Timeline |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:356 | Used by:Timeline |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 Button | Uses:358 | Used by:Timeline |
Symbol 360 MovieClip | Uses:156 | Used by:Timeline |
Symbol 361 Sound | Used by:Timeline | |
Symbol 362 Sound | Used by:Timeline | |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:Timeline |
Symbol 365 Graphic | Used by:Timeline | |
Symbol 366 EditableText | Uses:183 | Used by:Timeline |
Symbol 367 Graphic | Used by:392 | |
Symbol 368 Graphic | Used by:369 | |
Symbol 369 MovieClip | Uses:368 | Used by:392 |
Symbol 370 Graphic | Used by:392 | |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:391 392 |
Symbol 373 Graphic | Used by:380 | |
Symbol 374 Graphic | Used by:380 | |
Symbol 375 Graphic | Used by:380 | |
Symbol 376 Graphic | Used by:380 | |
Symbol 377 Graphic | Used by:380 | |
Symbol 378 Graphic | Used by:380 | |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:373 374 375 376 377 378 379 | Used by:392 |
Symbol 381 Graphic | Used by:391 588 | |
Symbol 382 Graphic | Used by:391 | |
Symbol 383 Graphic | Used by:391 | |
Symbol 384 Graphic | Used by:391 | |
Symbol 385 Graphic | Used by:391 | |
Symbol 386 Graphic | Used by:387 | |
Symbol 387 MovieClip | Uses:386 | Used by:391 |
Symbol 388 Graphic | Used by:391 | |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Used by:391 | |
Symbol 391 MovieClip | Uses:381 382 383 384 385 387 388 389 372 390 | Used by:392 |
Symbol 392 MovieClip | Uses:367 369 370 372 380 391 | Used by:588 |
Symbol 393 Graphic | Used by:588 | |
Symbol 394 Graphic | Used by:404 | |
Symbol 395 Graphic | Used by:404 408 | |
Symbol 396 Graphic | Used by:404 408 535 | |
Symbol 397 Graphic | Used by:404 408 535 | |
Symbol 398 Graphic | Used by:404 | |
Symbol 399 Graphic | Used by:404 408 535 | |
Symbol 400 Graphic | Used by:404 408 535 | |
Symbol 401 Graphic | Used by:404 408 535 | |
Symbol 402 Graphic | Used by:404 408 535 | |
Symbol 403 Graphic | Used by:404 408 535 | |
Symbol 404 MovieClip | Uses:394 395 396 397 398 399 400 401 402 403 | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 |
Symbol 405 Graphic | Used by:408 | |
Symbol 406 Graphic | Used by:408 | |
Symbol 407 Graphic | Used by:408 409 | |
Symbol 408 MovieClip | Uses:403 402 401 400 399 405 397 396 395 406 407 | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 |
Symbol 409 MovieClip | Uses:407 | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 |
Symbol 410 Graphic | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 | |
Symbol 411 Sound | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 568 583 584 604 | |
Symbol 412 Sound | Used by:413 417 421 422 423 465 467 471 475 479 483 487 491 494 498 500 504 508 512 516 519 523 527 531 539 543 547 551 555 559 | |
Symbol 413 Button | Uses:404 408 409 410 411 412 | Used by:416 |
Symbol 414 Text | Uses:183 | Used by:416 |
Symbol 415 Text | Uses:183 | Used by:416 |
Symbol 416 MovieClip | Uses:413 414 415 | Used by:588 |
Symbol 417 Button | Uses:404 408 409 410 411 412 | Used by:420 |
Symbol 418 Text | Uses:183 | Used by:420 |
Symbol 419 Text | Uses:183 | Used by:420 429 |
Symbol 420 MovieClip | Uses:417 418 419 | Used by:588 |
Symbol 421 Button | Uses:404 408 409 410 411 412 | Used by:429 |
Symbol 422 Button | Uses:404 408 409 410 411 412 | Used by:429 |
Symbol 423 Button | Uses:404 408 409 410 411 412 | Used by:429 |
Symbol 424 Text | Uses:183 | Used by:429 |
Symbol 425 Text | Uses:183 | Used by:429 |
Symbol 426 Text | Uses:183 | Used by:429 |
Symbol 427 Text | Uses:183 | Used by:429 |
Symbol 428 Text | Uses:183 | Used by:429 |
Symbol 429 MovieClip | Uses:421 422 423 424 425 426 427 428 419 | Used by:588 |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:588 |
Symbol 432 Graphic | Used by:463 | |
Symbol 433 Text | Used by:463 | |
Symbol 434 Text | Uses:112 | Used by:462 |
Symbol 435 Text | Uses:112 | Used by:462 |
Symbol 436 Text | Uses:112 | Used by:462 |
Symbol 437 Text | Uses:112 | Used by:462 |
Symbol 438 Text | Uses:112 | Used by:462 |
Symbol 439 Text | Uses:112 | Used by:462 |
Symbol 440 Text | Uses:112 | Used by:462 |
Symbol 441 Text | Uses:112 | Used by:462 |
Symbol 442 Text | Uses:112 | Used by:462 |
Symbol 443 Text | Uses:112 | Used by:462 |
Symbol 444 Text | Uses:112 | Used by:462 |
Symbol 445 Text | Uses:112 | Used by:462 |
Symbol 446 Text | Uses:112 | Used by:462 |
Symbol 447 Text | Uses:112 | Used by:462 |
Symbol 448 Text | Uses:112 | Used by:462 |
Symbol 449 Text | Uses:112 | Used by:462 |
Symbol 450 Text | Uses:112 | Used by:462 |
Symbol 451 Text | Uses:112 | Used by:462 |
Symbol 452 Text | Uses:112 | Used by:462 |
Symbol 453 Text | Uses:112 | Used by:462 |
Symbol 454 Text | Uses:112 | Used by:462 |
Symbol 455 Text | Uses:112 | Used by:462 |
Symbol 456 Text | Uses:112 | Used by:462 |
Symbol 457 Text | Uses:112 | Used by:462 |
Symbol 458 Text | Uses:112 | Used by:462 |
Symbol 459 Text | Uses:112 | Used by:462 |
Symbol 460 Text | Uses:112 | Used by:462 |
Symbol 461 Text | Uses:112 | Used by:462 |
Symbol 462 MovieClip | Uses:434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 | Used by:463 |
Symbol 463 MovieClip | Uses:432 433 462 | Used by:588 |
Symbol 464 Graphic | Used by:588 | |
Symbol 465 Button | Uses:404 408 409 410 411 412 | Used by:588 |
Symbol 466 Text | Uses:183 | Used by:588 |
Symbol 467 Button | Uses:404 408 409 410 411 412 | Used by:470 |
Symbol 468 Text | Uses:183 | Used by:470 |
Symbol 469 Text | Uses:183 | Used by:470 |
Symbol 470 MovieClip | Uses:467 468 469 | Used by:588 |
Symbol 471 Button | Uses:404 408 409 410 411 412 | Used by:474 |
Symbol 472 Text | Uses:183 | Used by:474 |
Symbol 473 Text | Uses:183 | Used by:474 |
Symbol 474 MovieClip | Uses:471 472 473 | Used by:588 |
Symbol 475 Button | Uses:404 408 409 410 411 412 | Used by:478 |
Symbol 476 Text | Uses:183 | Used by:478 |
Symbol 477 Text | Uses:183 | Used by:478 493 518 |
Symbol 478 MovieClip | Uses:475 476 477 | Used by:588 |
Symbol 479 Button | Uses:404 408 409 410 411 412 | Used by:482 |
Symbol 480 Text | Uses:183 | Used by:482 |
Symbol 481 Text | Uses:183 | Used by:482 |
Symbol 482 MovieClip | Uses:479 480 481 | Used by:588 |
Symbol 483 Button | Uses:404 408 409 410 411 412 | Used by:486 |
Symbol 484 Text | Uses:183 | Used by:486 |
Symbol 485 Text | Uses:183 | Used by:486 |
Symbol 486 MovieClip | Uses:483 484 485 | Used by:588 |
Symbol 487 Button | Uses:404 408 409 410 411 412 | Used by:490 |
Symbol 488 Text | Uses:183 | Used by:490 |
Symbol 489 Text | Uses:183 | Used by:490 |
Symbol 490 MovieClip | Uses:487 488 489 | Used by:588 |
Symbol 491 Button | Uses:404 408 409 410 411 412 | Used by:493 |
Symbol 492 Text | Uses:183 | Used by:493 |
Symbol 493 MovieClip | Uses:491 492 477 | Used by:588 |
Symbol 494 Button | Uses:404 408 409 410 411 412 | Used by:497 |
Symbol 495 Text | Uses:183 | Used by:497 |
Symbol 496 Text | Uses:183 | Used by:497 529 |
Symbol 497 MovieClip | Uses:494 495 496 | Used by:588 |
Symbol 498 Button | Uses:404 408 409 410 411 412 | Used by:588 |
Symbol 499 Text | Uses:183 | Used by:588 |
Symbol 500 Button | Uses:404 408 409 410 411 412 | Used by:503 |
Symbol 501 Text | Uses:183 | Used by:503 |
Symbol 502 Text | Uses:183 | Used by:503 |
Symbol 503 MovieClip | Uses:500 501 502 | Used by:588 |
Symbol 504 Button | Uses:404 408 409 410 411 412 | Used by:507 |
Symbol 505 Text | Uses:183 | Used by:507 |
Symbol 506 Text | Uses:183 | Used by:507 |
Symbol 507 MovieClip | Uses:504 505 506 | Used by:588 |
Symbol 508 Button | Uses:404 408 409 410 411 412 | Used by:511 |
Symbol 509 Text | Uses:183 | Used by:511 |
Symbol 510 Text | Uses:183 | Used by:511 |
Symbol 511 MovieClip | Uses:508 509 510 | Used by:588 |
Symbol 512 Button | Uses:404 408 409 410 411 412 | Used by:515 |
Symbol 513 Text | Uses:183 | Used by:515 |
Symbol 514 Text | Uses:183 | Used by:515 |
Symbol 515 MovieClip | Uses:512 513 514 | Used by:588 |
Symbol 516 Button | Uses:404 408 409 410 411 412 | Used by:518 |
Symbol 517 Text | Uses:183 | Used by:518 |
Symbol 518 MovieClip | Uses:516 517 477 | Used by:588 |
Symbol 519 Button | Uses:404 408 409 410 411 412 | Used by:522 |
Symbol 520 Text | Uses:183 | Used by:522 |
Symbol 521 Text | Uses:183 | Used by:522 |
Symbol 522 MovieClip | Uses:519 520 521 | Used by:588 |
Symbol 523 Button | Uses:404 408 409 410 411 412 | Used by:526 |
Symbol 524 Text | Uses:183 | Used by:526 |
Symbol 525 Text | Uses:183 | Used by:526 |
Symbol 526 MovieClip | Uses:523 524 525 | Used by:588 |
Symbol 527 Button | Uses:404 408 409 410 411 412 | Used by:529 |
Symbol 528 Text | Uses:183 | Used by:529 |
Symbol 529 MovieClip | Uses:527 528 496 | Used by:588 |
Symbol 530 Graphic | Used by:588 | |
Symbol 531 Button | Uses:404 408 409 410 411 412 | Used by:538 |
Symbol 532 Graphic | Used by:535 | |
Symbol 533 Graphic | Used by:535 | |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:403 402 401 400 399 532 397 396 533 534 | Used by:537 541 545 549 553 557 561 |
Symbol 536 Graphic | Used by:537 | |
Symbol 537 Button | Uses:535 536 | Used by:538 |
Symbol 538 MovieClip | Uses:531 537 | Used by:588 |
Symbol 539 Button | Uses:404 408 409 410 411 412 | Used by:542 |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 Button | Uses:535 540 | Used by:542 |
Symbol 542 MovieClip | Uses:539 541 | Used by:588 |
Symbol 543 Button | Uses:404 408 409 410 411 412 | Used by:546 |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 Button | Uses:535 544 | Used by:546 |
Symbol 546 MovieClip | Uses:543 545 | Used by:588 |
Symbol 547 Button | Uses:404 408 409 410 411 412 | Used by:550 |
Symbol 548 Graphic | Used by:549 | |
Symbol 549 Button | Uses:535 548 | Used by:550 |
Symbol 550 MovieClip | Uses:547 549 | Used by:588 |
Symbol 551 Button | Uses:404 408 409 410 411 412 | Used by:554 |
Symbol 552 Graphic | Used by:553 | |
Symbol 553 Button | Uses:535 552 | Used by:554 |
Symbol 554 MovieClip | Uses:551 553 | Used by:588 |
Symbol 555 Button | Uses:404 408 409 410 411 412 | Used by:558 |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 Button | Uses:535 556 | Used by:558 |
Symbol 558 MovieClip | Uses:555 557 | Used by:588 |
Symbol 559 Button | Uses:404 408 409 410 411 412 | Used by:562 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 Button | Uses:535 560 | Used by:562 |
Symbol 562 MovieClip | Uses:559 561 | Used by:588 |
Symbol 563 Graphic | Used by:568 | |
Symbol 564 Text | Uses:183 | Used by:568 |
Symbol 565 Graphic | Used by:568 571 | |
Symbol 566 Text | Uses:183 | Used by:568 571 |
Symbol 567 Graphic | Used by:568 | |
Symbol 568 Button | Uses:563 564 565 566 567 411 | Used by:571 |
Symbol 569 Graphic | Used by:570 | |
Symbol 570 MovieClip | Uses:569 | Used by:571 |
Symbol 571 MovieClip | Uses:568 570 565 566 | Used by:588 |
Symbol 572 Text | Uses:183 | Used by:588 |
Symbol 573 Text | Uses:183 | Used by:588 |
Symbol 574 Text | Uses:183 | Used by:588 |
Symbol 575 Text | Uses:183 | Used by:588 |
Symbol 576 Text | Uses:183 | Used by:588 |
Symbol 577 Text | Uses:183 | Used by:588 |
Symbol 578 Text | Uses:183 | Used by:588 |
Symbol 579 Graphic | Used by:588 | |
Symbol 580 Text | Uses:112 | Used by:588 |
Symbol 581 Text | Uses:112 | Used by:588 |
Symbol 582 Graphic | Used by:583 584 | |
Symbol 583 Button | Uses:582 411 | Used by:588 |
Symbol 584 Button | Uses:582 411 | Used by:588 |
Symbol 585 Text | Uses:183 | Used by:588 |
Symbol 586 Text | Uses:183 | Used by:588 |
Symbol 587 Text | Uses:183 | Used by:588 |
Symbol 588 MovieClip | Uses:392 393 416 420 429 381 431 463 464 465 466 470 474 478 482 486 490 493 497 498 499 503 507 511 515 518 522 526 529 530 538 542 546 550 554 558 562 571 572 573 574 575 576 577 578 579 580 581 583 584 585 586 587 | Used by:Timeline |
Symbol 589 EditableText | Uses:183 | Used by:Timeline |
Symbol 590 Graphic | Used by:592 594 595 596 | |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip | Uses:590 591 | Used by:594 595 596 |
Symbol 593 Sound | Used by:594 595 596 | |
Symbol 594 Button | Uses:590 592 593 | Used by:Timeline |
Symbol 595 Button | Uses:590 592 593 | Used by:Timeline |
Symbol 596 Button | Uses:590 592 593 | Used by:Timeline |
Symbol 597 Text | Uses:112 | Used by:Timeline |
Symbol 598 Text | Uses:112 | Used by:Timeline |
Symbol 599 Text | Uses:112 | Used by:Timeline |
Symbol 600 Graphic | Used by:Timeline | |
Symbol 601 EditableText | Uses:183 | Used by:Timeline |
Symbol 602 Graphic | Used by:604 | |
Symbol 603 Text | Uses:183 | Used by:604 |
Symbol 604 Button | Uses:602 603 411 | Used by:Timeline |
Symbol 605 EditableText | Uses:183 | Used by:Timeline |
Symbol 606 Graphic | Used by:607 | |
Symbol 607 MovieClip | Uses:606 | Used by:Timeline |
Symbol 608 Graphic | Used by:626 | |
Symbol 609 Font | Used by:610 611 612 613 614 615 616 618 620 621 | |
Symbol 610 Text | Uses:609 | Used by:626 |
Symbol 611 Text | Uses:609 | Used by:626 |
Symbol 612 Text | Uses:609 | Used by:626 |
Symbol 613 Text | Uses:609 | Used by:626 |
Symbol 614 Text | Uses:609 | Used by:626 |
Symbol 615 Text | Uses:609 | Used by:626 |
Symbol 616 Text | Uses:609 | Used by:626 |
Symbol 617 ShapeTweening | Used by:626 | |
Symbol 618 Text | Uses:609 | Used by:626 |
Symbol 619 Graphic | Used by:626 | |
Symbol 620 Text | Uses:609 | Used by:623 |
Symbol 621 Text | Uses:609 | Used by:623 |
Symbol 622 Graphic | Used by:623 | |
Symbol 623 Button | Uses:620 621 622 | Used by:626 |
Symbol 624 Font | Used by:625 | |
Symbol 625 EditableText | Uses:624 | Used by:626 |
Symbol 626 MovieClip | Uses:608 610 611 612 613 614 615 616 617 618 619 623 625 | Used by:Timeline |
Symbol 627 Graphic | Used by:Timeline | |
Symbol 628 Font | Used by:629 630 631 | |
Symbol 629 Text | Uses:628 | Used by:Timeline |
Symbol 630 Text | Uses:628 | Used by:Timeline |
Symbol 631 Text | Uses:628 | Used by:Timeline |
Symbol 632 Text | Uses:22 | Used by:Timeline |
Symbol 633 Graphic | Used by:Timeline | |
Symbol 634 Text | Uses:22 | Used by:Timeline |
Symbol 635 Text | Uses:22 | Used by:638 |
Symbol 636 Text | Uses:22 | Used by:638 |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 Button | Uses:635 636 637 | Used by:Timeline |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip | Uses:639 | Used by:646 647 648 649 650 |
Symbol 641 Graphic | Used by:644 | |
Symbol 642 Graphic | Used by:644 | |
Symbol 643 Graphic | Used by:644 | |
Symbol 644 MovieClip | Uses:641 642 643 | Used by:646 647 648 649 650 |
Symbol 645 Graphic | Used by:646 647 648 649 650 | |
Symbol 646 Button | Uses:640 644 645 | Used by:Timeline |
Symbol 647 Button | Uses:640 644 645 | Used by:Timeline |
Symbol 648 Button | Uses:640 644 645 | Used by:Timeline |
Symbol 649 Button | Uses:640 644 645 | Used by:Timeline |
Symbol 650 Button | Uses:640 644 645 | Used by:Timeline |
Symbol 651 Text | Uses:22 | Used by:Timeline |
Symbol 652 Text | Uses:22 | Used by:Timeline |
Symbol 653 Text | Uses:22 | Used by:Timeline |
Symbol 654 Text | Uses:22 | Used by:Timeline |
Symbol 655 Text | Uses:22 | Used by:Timeline |
Symbol 656 Text | Uses:22 | Used by:Timeline |
Symbol 657 Text | Uses:22 | Used by:Timeline |
Symbol 658 Text | Uses:22 | Used by:661 |
Symbol 659 Text | Uses:22 | Used by:661 |
Symbol 660 Graphic | Used by:661 | |
Symbol 661 Button | Uses:658 659 660 | Used by:Timeline |
Symbol 662 Text | Uses:22 | Used by:Timeline |
Symbol 663 Text | Uses:22 | Used by:Timeline |
Symbol 664 Text | Uses:22 | Used by:Timeline |
Symbol 665 Text | Uses:22 | Used by:Timeline |
Symbol 666 Text | Uses:22 | Used by:Timeline |
Symbol 667 Text | Uses:22 | Used by:Timeline |
Symbol 668 Text | Uses:22 | Used by:Timeline |
Symbol 669 Text | Uses:22 | Used by:Timeline |
Symbol 670 Text | Uses:22 | Used by:Timeline |
Symbol 671 Text | Uses:22 | Used by:Timeline |
Symbol 672 Text | Uses:22 | Used by:Timeline |
Symbol 673 Text | Uses:22 | Used by:Timeline |
Symbol 674 Text | Uses:22 | Used by:Timeline |
Symbol 675 Text | Uses:22 | Used by:Timeline |
Symbol 676 Text | Uses:22 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 65 MovieClip |
Instance Names
"m" | Frame 1 | Symbol 52 MovieClip |
"bonus" | Frame 72 | Symbol 143 MovieClip |
"tdisplaye" | Frame 72 | Symbol 146 MovieClip |
"glevel1" | Frame 72 | Symbol 163 MovieClip |
"glevel" | Frame 72 | Symbol 163 MovieClip |
"glevel2" | Frame 72 | Symbol 163 MovieClip |
"lifed" | Frame 72 | Symbol 175 MovieClip |
"energyd" | Frame 72 | Symbol 185 MovieClip |
"b3" | Frame 72 | Symbol 212 MovieClip |
"b6" | Frame 72 | Symbol 212 MovieClip |
"b2" | Frame 72 | Symbol 212 MovieClip |
"b5" | Frame 72 | Symbol 212 MovieClip |
"b1" | Frame 72 | Symbol 212 MovieClip |
"b4" | Frame 72 | Symbol 212 MovieClip |
"ship" | Frame 72 | Symbol 241 MovieClip |
"targetx" | Frame 72 | Symbol 243 Button |
"en" | Frame 72 | Symbol 300 MovieClip |
"fblow" | Frame 72 | Symbol 303 MovieClip |
"stu" | Frame 72 | Symbol 305 MovieClip |
"gl" | Frame 72 | Symbol 315 MovieClip |
"eb1" | Frame 72 | Symbol 330 MovieClip |
"eb2" | Frame 72 | Symbol 330 MovieClip |
"tval" | Frame 72 | Symbol 332 MovieClip |
"message" | Frame 72 | Symbol 355 MovieClip |
"stage" | Frame 72 | Symbol 357 MovieClip |
"sta" | Frame 73 | Symbol 588 MovieClip |
"cmg" | Symbol 52 MovieClip Frame 1 | Symbol 12 MovieClip |
"bar" | Symbol 52 MovieClip Frame 1 | Symbol 21 MovieClip |
"bonus" | Symbol 143 MovieClip Frame 1 | Symbol 142 MovieClip |
"bonus" | Symbol 143 MovieClip Frame 11 | Symbol 142 MovieClip |
"g" | Symbol 175 MovieClip Frame 1 | Symbol 165 MovieClip |
"a" | Symbol 175 MovieClip Frame 1 | Symbol 169 MovieClip |
"a2" | Symbol 175 MovieClip Frame 1 | Symbol 171 MovieClip |
"flash" | Symbol 175 MovieClip Frame 1 | Symbol 174 MovieClip |
"a" | Symbol 205 MovieClip Frame 1 | Symbol 204 MovieClip |
"b" | Symbol 209 MovieClip Frame 1 | Symbol 208 MovieClip |
"c" | Symbol 209 MovieClip Frame 1 | Symbol 208 MovieClip |
"a" | Symbol 209 MovieClip Frame 1 | Symbol 208 MovieClip |
"m" | Symbol 212 MovieClip Frame 10 | Symbol 209 MovieClip |
"gdisx" | Symbol 241 MovieClip Frame 1 | Symbol 215 MovieClip |
"sh" | Symbol 241 MovieClip Frame 1 | Symbol 217 MovieClip |
"flame" | Symbol 241 MovieClip Frame 1 | Symbol 221 MovieClip |
"b1" | Symbol 241 MovieClip Frame 1 | Symbol 224 MovieClip |
"b2" | Symbol 241 MovieClip Frame 1 | Symbol 224 MovieClip |
"e" | Symbol 241 MovieClip Frame 1 | Symbol 228 MovieClip |
"ex" | Symbol 241 MovieClip Frame 1 | Symbol 230 MovieClip |
"flame" | Symbol 241 MovieClip Frame 2 | Symbol 221 MovieClip |
"flame" | Symbol 241 MovieClip Frame 13 | Symbol 221 MovieClip |
"flame" | Symbol 241 MovieClip Frame 17 | Symbol 221 MovieClip |
"e" | Symbol 272 MovieClip Frame 1 | Symbol 271 MovieClip |
"a" | Symbol 286 MovieClip Frame 1 | Symbol 285 MovieClip |
"e" | Symbol 291 MovieClip Frame 2 | Symbol 271 MovieClip |
"e" | Symbol 291 MovieClip Frame 3 | Symbol 271 MovieClip |
"e" | Symbol 291 MovieClip Frame 6 | Symbol 271 MovieClip |
"e" | Symbol 291 MovieClip Frame 7 | Symbol 271 MovieClip |
"pd" | Symbol 299 MovieClip Frame 1 | Symbol 245 MovieClip |
"a" | Symbol 299 MovieClip Frame 1 | Symbol 291 MovieClip |
"c" | Symbol 299 MovieClip Frame 1 | Symbol 293 MovieClip |
"antimissle" | Symbol 299 MovieClip Frame 1 | Symbol 298 MovieClip |
"e1" | Symbol 300 MovieClip Frame 1 | Symbol 299 MovieClip |
"d" | Symbol 319 MovieClip Frame 1 | Symbol 318 MovieClip |
"a" | Symbol 330 MovieClip Frame 1 | Symbol 329 MovieClip |
"a" | Symbol 355 MovieClip Frame 1 | Symbol 354 MovieClip |
"a" | Symbol 355 MovieClip Frame 10 | Symbol 354 MovieClip |
"a" | Symbol 463 MovieClip Frame 1 | Symbol 462 MovieClip |
"a" | Symbol 562 MovieClip Frame 2 | Symbol 561 Button |
"r2" | Symbol 588 MovieClip Frame 1 | Symbol 416 MovieClip |
"r3" | Symbol 588 MovieClip Frame 1 | Symbol 420 MovieClip |
"r1" | Symbol 588 MovieClip Frame 1 | Symbol 429 MovieClip |
"display" | Symbol 588 MovieClip Frame 1 | Symbol 463 MovieClip |
"hil1x" | Symbol 588 MovieClip Frame 2 | Symbol 470 MovieClip |
"hil2x" | Symbol 588 MovieClip Frame 2 | Symbol 474 MovieClip |
"ngx" | Symbol 588 MovieClip Frame 2 | Symbol 478 MovieClip |
"ng2x" | Symbol 588 MovieClip Frame 2 | Symbol 482 MovieClip |
"nano" | Symbol 588 MovieClip Frame 2 | Symbol 486 MovieClip |
"nfox2" | Symbol 588 MovieClip Frame 2 | Symbol 490 MovieClip |
"nfox" | Symbol 588 MovieClip Frame 2 | Symbol 493 MovieClip |
"anti" | Symbol 588 MovieClip Frame 2 | Symbol 497 MovieClip |
"anti2" | Symbol 588 MovieClip Frame 3 | Symbol 503 MovieClip |
"nbond" | Symbol 588 MovieClip Frame 3 | Symbol 507 MovieClip |
"nbond2" | Symbol 588 MovieClip Frame 3 | Symbol 511 MovieClip |
"goldm" | Symbol 588 MovieClip Frame 3 | Symbol 515 MovieClip |
"goldm2" | Symbol 588 MovieClip Frame 3 | Symbol 518 MovieClip |
"cyanl" | Symbol 588 MovieClip Frame 3 | Symbol 522 MovieClip |
"greenl" | Symbol 588 MovieClip Frame 3 | Symbol 526 MovieClip |
"hight" | Symbol 588 MovieClip Frame 3 | Symbol 529 MovieClip |
"p1" | Symbol 588 MovieClip Frame 4 | Symbol 538 MovieClip |
"p2" | Symbol 588 MovieClip Frame 4 | Symbol 542 MovieClip |
"p3" | Symbol 588 MovieClip Frame 4 | Symbol 546 MovieClip |
"p4" | Symbol 588 MovieClip Frame 4 | Symbol 550 MovieClip |
"p5" | Symbol 588 MovieClip Frame 4 | Symbol 554 MovieClip |
"p6" | Symbol 588 MovieClip Frame 4 | Symbol 558 MovieClip |
"p7" | Symbol 588 MovieClip Frame 4 | Symbol 562 MovieClip |
"eq1" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq2" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq3" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq4" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq5" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq6" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
"eq7" | Symbol 588 MovieClip Frame 4 | Symbol 571 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "shipfire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Laser2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "laser3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "EXP" |
Dynamic Text Variables
timedx | Symbol 145 EditableText | "10" |
a | Symbol 186 EditableText | "Level 7 Weapon (Equipped)" |
a | Symbol 192 EditableText | "100%" |
display | Symbol 306 EditableText | "1000 Points" |
timed | Symbol 316 EditableText | "1000 Points" |
d | Symbol 317 EditableText | "Rapid Fire" |
stitle | Symbol 366 EditableText | "Zasntor Station" |
csd | Symbol 589 EditableText | "Current Status: 100% Health 100% Nav 100% Aux" |
cashda | Symbol 601 EditableText | "Cash: 25000" |
gained | Symbol 605 EditableText | "You gained 1000 Points for completing the level." |
_root.points | Symbol 625 EditableText | "20000000" |
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