STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228116 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #28409 |
The Core 3 |
Loading |
Play |
Controls |
Instructions |
Play |
Controls |
(Normal) Player 1 right: Strafe Right Left: Strafe Left Up: Boron Cloud Down: Fire Weapon |
(all Range) Player 1 right: Turn CW Left: Turn CCW Up: Move Forword Down: fast stop |
Main Page |
1 Player Modes (Classic Mode) classic mode is the most simple of the 6 modes. it has no powerups and you have the most amount of HP. (Hardcore Mode) Choose this if you want a little more challenge. powerups now drop, you have less life and everything is faster. |
next |
1 Player Modes (cont.) (Survival Mode) Survival mode is a game of reflex and skill. there are powerups but there are no good cores and you have no hp. (All Range Mode) All Range mode is a new type of game. you now move in all directions and the cores also come from all directions. |
1 Player Modes (cont.) (Power Mode) This is the hardest mode in the Game. you have unlimited weapon ammo but cores fall very fast and you have little HP. |
Player Core this is the core you control |
Radon Core you want to avoid these |
Power Core you try to collect as many of these as you can. they also slightly heal you |
Main Cores |
Rapid Fire mod this Gives you a machine gun for 100 shots |
ShockWave Cannon mod this gives you 10 shots of shockwave cannon blasts |
Weapon Mods Collecting these will upgrade your weapons to what ever mod you pick up |
Laser Mod this gives you 15 laser shots which fire one slim line straight |
Missile mod this gives you 5 balistic missiles which shoot 3 missiles per round |
Weapon Mods (Cont.) |
Boron Cloud Generator Ammo The Boron Cloud Shockwave will destroy All Radon cores on the screen |
Shield Generator The shield will protect you from any Radon core that touches it |
Powerup Cores Collect these to get special powerups |
Power Mode |
all Range Mode |
Survival Mode |
Back |
Hardcore Mode |
Classic Mode |
Choose Mode |
1 Player |
Defection |
Airbass |
poision |
Chaoz Devotion |
Immortality |
No Music |
Classic Mode This mode is the easiest. you have the most life, the cores are the slowest and you have the best controll over your core. Have fun and take it easy! |
Music |
Start |
Score: |
Level: |
Shield: |
Life: |
3 |
2 |
1 |
GO! |
Final Score |
Final Level |
cores Collected |
Re-Launch |
Hardcore Mode So... you want a little extra chalange? this mode is medium skill level. you now have powerups but your life is less and the cores are faster. |
B= |
W= |
Survival Mode this mode is all about not touching the radon cores. powerups still fall but you have no life and there are no power cores. |
power Mode this mode is the hardest of the modes you have unlimited basic weapon ammo, but the radon cores go much faster and deal more damage. |
all range Mode this play type is new to the core games. you now move in all directions and there are no power up cores. the cores also come from all directions. be carefull though, there is very little friction and you will drift (Press Down to stop faster) |
ActionScript [AS1/AS2]
Frame 1_quality = "MEDIUM";Instance of Symbol 70 MovieClip in Frame 1onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 20stop();Frame 60stop();Frame 80gotoAndPlay (2);Frame 125stop();Frame 165stop();Frame 205stop();Frame 245stop();Frame 285stop();Frame 325stop();Frame 365stop();Frame 385gotoAndPlay (2);Frame 410gotoAndPlay (2);Frame 431gotoAndPlay (2);Frame 452gotoAndPlay (2);Frame 473gotoAndPlay (2);Frame 494gotoAndPlay (2);Frame 515gotoAndPlay (2);Frame 560stop();Frame 580if (_root.M.D == 0) { gotoAndPlay ("Main Page"); } if (_root.M.D == 1) { gotoAndPlay (581); } if (_root.M.D == 2) { gotoAndPlay (666); } if (_root.M.D == 3) { gotoAndPlay (751); } if (_root.M.D == 4) { gotoAndPlay (836); } if (_root.M.D == 5) { gotoAndPlay (921); }Frame 581_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);Instance of Symbol 599 MovieClip in Frame 581onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }Instance of Symbol 614 MovieClip "scoreboard" in Frame 581onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Instance of Symbol 70 MovieClip in Frame 581onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 600stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 600onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }Frame 621stop();Instance of Symbol 112 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 157 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 622onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 204 MovieClip "spaceship" in Frame 622onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } }Frame 623stop();Frame 624_root.scoreboard.hp.gotoAndStop(101);Instance of Symbol 204 MovieClip "spaceship" in Frame 624onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }Frame 635_root.life = 101;Frame 645stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 645onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Frame 665if (_root.statusboard.place == 1) { gotoAndPlay (581); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }Frame 666_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);Instance of Symbol 599 MovieClip in Frame 666onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }Instance of Symbol 614 MovieClip "scoreboard" in Frame 666onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Instance of Symbol 70 MovieClip in Frame 666onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 685stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 685onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }Frame 706stop();Instance of Symbol 659 MovieClip "boron" in Frame 706on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }Instance of Symbol 661 MovieClip "forcefield" in Frame 706onClipEvent (enterFrame) { if (_root.scoreboard.shield._currentframe < 100) { _x = _root.spaceship._x; _y = (_root.spaceship._y + 10); } else { _x = 600; _y = 500; } }Instance of Symbol 665 MovieClip "Shock" in Frame 706onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }Frame 707_root.boroncloud = 0; _root.ammow = 30;Instance of Symbol 694 MovieClip "laser1" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser2" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser3" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 736 MovieClip "missile1" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 776 MovieClip "missile2" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 816 MovieClip "missile3" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 822 MovieClip "lsr" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 673; } }Instance of Symbol 694 MovieClip "laser4" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser5" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser6" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser7" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser8" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser9" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser10" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser11" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser12" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser13" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser14" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser15" in Frame 707onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 112 MovieClip in Frame 707onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 707onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 707onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 707onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 707onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 157 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 204 MovieClip "spaceship" in Frame 707onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }Instance of Symbol 304 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }Instance of Symbol 536 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 493 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 452 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 365 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 406 MovieClip in Frame 707onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Frame 708stop();Instance of Symbol 831 MovieClip "WC" in Frame 708onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 30; weapontype = 1; } }Frame 709_root.scoreboard.hp.gotoAndStop(101);Instance of Symbol 204 MovieClip "spaceship" in Frame 709onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }Frame 720_root.life = 101;Frame 730stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 730onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Frame 750if (_root.statusboard.place == 1) { gotoAndPlay (666); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }Frame 751_root.life = 1; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);Instance of Symbol 599 MovieClip in Frame 751onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }Instance of Symbol 614 MovieClip "scoreboard" in Frame 751onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Instance of Symbol 70 MovieClip in Frame 751onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 770stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 770onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }Frame 791stop();Instance of Symbol 659 MovieClip "boron" in Frame 791on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }Instance of Symbol 661 MovieClip "forcefield" in Frame 791onClipEvent (enterFrame) { if (_root.scoreboard.shield._currentframe < 100) { _x = _root.spaceship._x; _y = (_root.spaceship._y + 10); } else { _x = 600; _y = 500; } }Instance of Symbol 665 MovieClip "Shock" in Frame 791onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }Frame 792_root.boroncloud = 0; _root.ammow = 30;Instance of Symbol 694 MovieClip "laser1" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser2" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser3" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 736 MovieClip "missile1" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 776 MovieClip "missile2" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 816 MovieClip "missile3" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 822 MovieClip "lsr" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 673; } }Instance of Symbol 694 MovieClip "laser4" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser5" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser6" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser7" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser8" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser9" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser10" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser11" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser12" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser13" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser14" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser15" in Frame 792onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 112 MovieClip in Frame 792onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }Instance of Symbol 204 MovieClip "spaceship" in Frame 792onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }Instance of Symbol 304 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }Instance of Symbol 536 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 493 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 452 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 365 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 406 MovieClip in Frame 792onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Frame 793stop();Instance of Symbol 831 MovieClip "WC" in Frame 793onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 30; weapontype = 1; } }Frame 794_root.scoreboard.hp.gotoAndStop(101);Instance of Symbol 204 MovieClip "spaceship" in Frame 794onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }Frame 805_root.life = 101;Frame 815stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 815onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Frame 835if (_root.statusboard.place == 1) { gotoAndPlay (751); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }Frame 836_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);Instance of Symbol 599 MovieClip in Frame 836onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }Instance of Symbol 614 MovieClip "scoreboard" in Frame 836onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Instance of Symbol 70 MovieClip in Frame 836onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 855stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 855onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }Frame 876stop();Instance of Symbol 659 MovieClip "boron" in Frame 876on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }Instance of Symbol 661 MovieClip "forcefield" in Frame 876onClipEvent (enterFrame) { if (_root.scoreboard.shield._currentframe < 100) { _x = _root.spaceship._x; _y = (_root.spaceship._y + 10); } else { _x = 600; _y = 500; } }Instance of Symbol 665 MovieClip "Shock" in Frame 876onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }Frame 877_root.boroncloud = 0; _root.ammow = 30;Instance of Symbol 694 MovieClip "laser1" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser2" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser3" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 736 MovieClip "missile1" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 776 MovieClip "missile2" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 816 MovieClip "missile3" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }Instance of Symbol 822 MovieClip "lsr" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 673; } }Instance of Symbol 694 MovieClip "laser4" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser5" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser6" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser7" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser8" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser9" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser10" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser11" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser12" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser13" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser14" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 694 MovieClip "laser15" in Frame 877onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 112 MovieClip in Frame 877onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 157 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }Instance of Symbol 204 MovieClip "spaceship" in Frame 877onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }Instance of Symbol 304 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }Instance of Symbol 536 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 493 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 452 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 365 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 406 MovieClip in Frame 877onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }Frame 878stop();Instance of Symbol 831 MovieClip "WC" in Frame 878onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 99; weapontype = 1; } }Frame 879_root.scoreboard.hp.gotoAndStop(101);Instance of Symbol 204 MovieClip "spaceship" in Frame 879onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }Frame 890_root.life = 101;Frame 900stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 900onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Frame 920if (_root.statusboard.place == 1) { gotoAndPlay (836); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }Frame 921_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);Instance of Symbol 599 MovieClip in Frame 921onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }Instance of Symbol 614 MovieClip "scoreboard" in Frame 921onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Instance of Symbol 70 MovieClip in Frame 921onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 940stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 940onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }Frame 961stop();Instance of Symbol 112 MovieClip in Frame 962onClipEvent (load) { function reset() { this._x = 0; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x + enemySpeed; if (this._x > 575) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 962onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 962onClipEvent (load) { function reset() { this._x = 425; this._y = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y - enemySpeed; if (this._y < -25) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 112 MovieClip in Frame 962onClipEvent (load) { function reset() { this._x = 575; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x - enemySpeed; if (this._x < 0) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }Instance of Symbol 157 MovieClip in Frame 962onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 962onClipEvent (load) { function reset() { this._x = 575; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x - enemySpeed; if (this._x < 0) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 962onClipEvent (load) { function reset() { this._x = 0; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x + enemySpeed; if (this._x > 575) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 157 MovieClip in Frame 962onClipEvent (load) { function reset() { this._y = 425; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y - enemySpeed; if (this._y < -25) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }Instance of Symbol 204 MovieClip "spaceship" in Frame 962onClipEvent (load) { thrust = 1; fastdecay = 0.5; decay = 0.97; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(39)) { _rotation = (_rotation + 10); } if (Key.isDown(37)) { _rotation = (_rotation - 10); } if (Key.isDown(38)) { xSpeed = xSpeed + (thrust * Math.sin(_rotation * (Math.PI/180))); ySpeed = ySpeed + (thrust * Math.cos(_rotation * (Math.PI/180))); } else { xSpeed = xSpeed * decay; ySpeed = ySpeed * decay; } if (Key.isDown(40)) { xSpeed = xSpeed * fastdecay; ySpeed = ySpeed * fastdecay; } speed = Math.sqrt((xSpeed * xSpeed) + (ySpeed * ySpeed)); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _y = (_y - ySpeed); _x = (_x + xSpeed); if (_y < 0) { _y = 400; } if (_y > 400) { _y = 0; } if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } }Frame 963stop();Frame 964_root.scoreboard.hp.gotoAndStop(101);Instance of Symbol 204 MovieClip "spaceship" in Frame 964onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }Frame 975_root.life = 101;Frame 985stop();Instance of Symbol 614 MovieClip "scoreboard" in Frame 985onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }Frame 1005if (_root.statusboard.place == 1) { gotoAndPlay (921); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }Symbol 9 MovieClip Frame 20stop();Symbol 21 Buttonon (release) { _root.play(); }Symbol 22 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndPlay(2); }Symbol 22 MovieClip Frame 2gotoAndPlay (1);Symbol 204 MovieClip Frame 40gotoAndPlay (1);Symbol 204 MovieClip Frame 60_root.spaceship._y = 450;Symbol 208 Buttonon (release) { play(); }Symbol 209 Buttonon (release) { gotoAndPlay (86); }Symbol 210 Buttonon (release) { gotoAndPlay (520); }Symbol 213 MovieClip Frame 20stop();Symbol 261 Buttonon (release) { play(); }Symbol 308 Buttonon (release) { play(); }Symbol 309 Buttonon (release) { gotoAndPlay (390); }Symbol 312 Buttonon (release) { gotoAndPlay (411); }Symbol 315 Buttonon (release) { gotoAndPlay (432); }Symbol 321 Buttonon (release) { gotoAndPlay (453); }Symbol 408 Buttonon (release) { gotoAndPlay (474); }Symbol 495 Buttonon (release) { gotoAndPlay (495); }Symbol 563 MovieClip Frame 20stop();Symbol 564 Buttonon (release) { play(); _root.M.D = 4; }Symbol 565 Buttonon (release) { play(); _root.M.D = 5; }Symbol 566 Buttonon (release) { play(); _root.M.D = 3; }Symbol 567 Buttonon (release) { play(); _root.M.D = 0; }Symbol 568 Buttonon (release) { play(); _root.M.D = 2; }Symbol 569 Buttonon (release) { play(); _root.M.D = 1; }Symbol 574 Buttonon (release) { if (_root.music._currentframe == 1) { _root.music.gotoAndStop(6); } else { _root.music.prevFrame(); } }Symbol 578 Buttonon (release) { if (_root.music._currentframe == 6) { _root.music.gotoAndStop(1); } else { _root.music.nextFrame(); } }Symbol 589 MovieClip Frame 1stop();Symbol 589 MovieClip Frame 2stop();Symbol 589 MovieClip Frame 3stop();Symbol 589 MovieClip Frame 4stop();Symbol 589 MovieClip Frame 5stop();Symbol 589 MovieClip Frame 6stop();Symbol 595 Buttonon (release) { play(); }Symbol 608 MovieClip Frame 101stop();Symbol 611 MovieClip Frame 100stop();Symbol 618 Buttonon (release) { _root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100); play(); }Symbol 629 MovieClip Frame 86stop(); _root.play();Symbol 636 Buttonon (release) { _root.statusboard.place = 2; _root.play(); }Symbol 639 Buttonon (release) { _root.statusboard.place = 1; _root.play(); }Symbol 640 MovieClip Frame 1stop();Symbol 642 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 120if (_root.spaceship._y <= 400) { _root.reallevel = _root.reallevel + 1; } if (_root.spaceship2._y <= 400) { _root.reallevel2 = _root.reallevel2 + 1; }Symbol 644 MovieClip Frame 25if (_root.spaceship._y <= 400) { _root.realscore = _root.realscore + 1; } if (_root.spaceship2._y <= 400) { _root.realscore2 = _root.realscore2 + 1; }Symbol 646 MovieClip Frame 1stop();Symbol 659 MovieClip Frame 1stop(); stop();Symbol 659 MovieClip Frame 120_root.boron._y = 600;Symbol 665 MovieClip Frame 1stop(); _root.Shock.reset();Symbol 669 Buttonon (release) { _root.statusboard.place = 2; _root.play(); }Symbol 670 MovieClip Frame 1stop();Symbol 736 MovieClip Frame 40gotoAndPlay (1);Symbol 736 MovieClip Frame 55_root.missile1.reset();Symbol 776 MovieClip Frame 40gotoAndPlay (1);Symbol 776 MovieClip Frame 55_root.missile2.reset();Symbol 816 MovieClip Frame 40gotoAndPlay (1);Symbol 816 MovieClip Frame 55_root.missile3.reset();Symbol 822 MovieClip Frame 1stop(); _root.lsr.reset();Symbol 824 MovieClip Frame 1stop();Symbol 826 MovieClip Frame 1stop(); stop();Symbol 828 MovieClip Frame 1stop(); stop();Symbol 830 MovieClip Frame 1stop();Symbol 831 MovieClip Frame 48if ((_root.WC.weapontype == 1) && (_root.ammow < 30)) { _root.ammow = _root.ammow + 1; }Symbol 832 MovieClip Frame 1stop();Symbol 841 Buttonon (release) { _root.life = 1; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100); play(); }Symbol 846 MovieClip Frame 1stop();Symbol 861 MovieClip Frame 1stop();Symbol 876 MovieClip Frame 1stop();
Library Items
Symbol 1 Graphic | Used by:4 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:4 11 614 |
Symbol 4 MovieClip | Uses:1 3 | Used by:5 |
Symbol 5 MovieClip | Uses:4 | Used by:Timeline |
Symbol 6 Font | Used by:7 15 18 113 158 205 211 214 215 258 262 305 310 313 316 317 318 319 322 323 324 409 410 411 537 538 539 541 544 547 550 553 556 559 561 579 580 582 584 587 588 590 591 593 596 597 601 602 603 604 612 613 615 619 620 622 624 626 630 631 632 633 634 635 637 647 648 649 650 652 653 654 655 666 667 668 671 672 673 674 833 834 835 836 838 839 840 842 843 844 845 847 848 849 850 851 852 854 855 856 857 858 859 860 862 863 864 865 866 867 869 870 871 872 873 874 875 877 878 879 | |
Symbol 7 Text | Uses:6 | Used by:8 |
Symbol 8 MovieClip | Uses:7 | Used by:9 Timeline |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 3 | Used by:Timeline |
Symbol 12 Graphic | Used by:13 831 832 | |
Symbol 13 MovieClip | Uses:12 | Used by:22 |
Symbol 14 Graphic | Used by:22 | |
Symbol 15 Text | Uses:6 | Used by:16 |
Symbol 16 MovieClip | Uses:15 | Used by:22 |
Symbol 17 Graphic | Used by:21 | |
Symbol 18 Text | Uses:6 | Used by:21 |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:17 18 19 20 | Used by:22 |
Symbol 22 MovieClip | Uses:13 14 16 21 | Used by:Timeline |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:26 28 617 |
Symbol 26 MovieClip | Uses:23 25 | Used by:Timeline |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 25 | Used by:Timeline |
Symbol 29 Graphic | Used by:69 | |
Symbol 30 Graphic | Used by:69 | |
Symbol 31 Graphic | Used by:69 | |
Symbol 32 Graphic | Used by:69 | |
Symbol 33 Graphic | Used by:69 | |
Symbol 34 Graphic | Used by:69 | |
Symbol 35 Graphic | Used by:69 | |
Symbol 36 Graphic | Used by:69 | |
Symbol 37 Graphic | Used by:69 | |
Symbol 38 Graphic | Used by:69 | |
Symbol 39 Graphic | Used by:69 | |
Symbol 40 Graphic | Used by:69 | |
Symbol 41 Graphic | Used by:69 | |
Symbol 42 Graphic | Used by:69 | |
Symbol 43 Graphic | Used by:69 | |
Symbol 44 Graphic | Used by:69 | |
Symbol 45 Graphic | Used by:69 | |
Symbol 46 Graphic | Used by:69 | |
Symbol 47 Graphic | Used by:69 | |
Symbol 48 Graphic | Used by:69 | |
Symbol 49 Graphic | Used by:69 | |
Symbol 50 Graphic | Used by:69 | |
Symbol 51 Graphic | Used by:69 | |
Symbol 52 Graphic | Used by:69 | |
Symbol 53 Graphic | Used by:69 | |
Symbol 54 Graphic | Used by:69 | |
Symbol 55 Graphic | Used by:69 | |
Symbol 56 Graphic | Used by:69 | |
Symbol 57 Graphic | Used by:69 | |
Symbol 58 Graphic | Used by:69 | |
Symbol 59 Graphic | Used by:69 | |
Symbol 60 Graphic | Used by:69 | |
Symbol 61 Graphic | Used by:69 | |
Symbol 62 Graphic | Used by:69 | |
Symbol 63 Graphic | Used by:69 | |
Symbol 64 Graphic | Used by:69 | |
Symbol 65 Graphic | Used by:69 | |
Symbol 66 Graphic | Used by:69 | |
Symbol 67 Graphic | Used by:69 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | Used by:70 |
Symbol 70 MovieClip | Uses:69 | Used by:Timeline |
Symbol 71 MovieClip | Uses:SS1 | Used by:589 Timeline |
Symbol 72 Graphic | Used by:112 116 208 552 567 595 618 841 | |
Symbol 73 Graphic | Used by:112 116 208 552 567 595 618 841 | |
Symbol 74 Graphic | Used by:112 | |
Symbol 75 Graphic | Used by:112 | |
Symbol 76 Graphic | Used by:112 | |
Symbol 77 Graphic | Used by:112 | |
Symbol 78 Graphic | Used by:112 | |
Symbol 79 Graphic | Used by:112 | |
Symbol 80 Graphic | Used by:112 | |
Symbol 81 Graphic | Used by:112 | |
Symbol 82 Graphic | Used by:112 | |
Symbol 83 Graphic | Used by:112 | |
Symbol 84 Graphic | Used by:112 | |
Symbol 85 Graphic | Used by:112 | |
Symbol 86 Graphic | Used by:112 | |
Symbol 87 Graphic | Used by:112 | |
Symbol 88 Graphic | Used by:112 | |
Symbol 89 Graphic | Used by:112 | |
Symbol 90 Graphic | Used by:112 | |
Symbol 91 Graphic | Used by:112 | |
Symbol 92 Graphic | Used by:112 | |
Symbol 93 Graphic | Used by:112 | |
Symbol 94 Graphic | Used by:112 | |
Symbol 95 Graphic | Used by:112 | |
Symbol 96 Graphic | Used by:112 | |
Symbol 97 Graphic | Used by:112 | |
Symbol 98 Graphic | Used by:112 | |
Symbol 99 Graphic | Used by:112 | |
Symbol 100 Graphic | Used by:112 | |
Symbol 101 Graphic | Used by:112 | |
Symbol 102 Graphic | Used by:112 | |
Symbol 103 Graphic | Used by:112 | |
Symbol 104 Graphic | Used by:112 | |
Symbol 105 Graphic | Used by:112 | |
Symbol 106 Graphic | Used by:112 | |
Symbol 107 Graphic | Used by:112 | |
Symbol 108 Graphic | Used by:112 | |
Symbol 109 Graphic | Used by:112 | |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | Used by:116 208 320 552 567 595 618 841 Timeline |
Symbol 113 Text | Uses:6 | Used by:114 116 208 |
Symbol 114 MovieClip | Uses:113 | Used by:116 208 |
Symbol 115 Sound | Used by:116 160 207 208 209 210 260 261 307 308 309 312 315 321 408 495 543 546 549 552 555 558 564 565 566 567 568 569 595 618 629 636 639 669 841 | |
Symbol 116 Button | Uses:112 114 72 73 113 115 | Used by:Timeline |
Symbol 117 Graphic | Used by:157 160 209 543 546 549 555 558 564 565 566 568 569 | |
Symbol 118 Graphic | Used by:157 160 209 543 546 549 555 558 564 565 566 568 569 | |
Symbol 119 Graphic | Used by:157 | |
Symbol 120 Graphic | Used by:157 | |
Symbol 121 Graphic | Used by:157 | |
Symbol 122 Graphic | Used by:157 | |
Symbol 123 Graphic | Used by:157 | |
Symbol 124 Graphic | Used by:157 | |
Symbol 125 Graphic | Used by:157 | |
Symbol 126 Graphic | Used by:157 | |
Symbol 127 Graphic | Used by:157 | |
Symbol 128 Graphic | Used by:157 | |
Symbol 129 Graphic | Used by:157 | |
Symbol 130 Graphic | Used by:157 | |
Symbol 131 Graphic | Used by:157 | |
Symbol 132 Graphic | Used by:157 | |
Symbol 133 Graphic | Used by:157 | |
Symbol 134 Graphic | Used by:157 | |
Symbol 135 Graphic | Used by:157 | |
Symbol 136 Graphic | Used by:157 | |
Symbol 137 Graphic | Used by:157 | |
Symbol 138 Graphic | Used by:157 | |
Symbol 139 Graphic | Used by:157 | |
Symbol 140 Graphic | Used by:157 | |
Symbol 141 Graphic | Used by:157 | |
Symbol 142 Graphic | Used by:157 | |
Symbol 143 Graphic | Used by:157 | |
Symbol 144 Graphic | Used by:157 | |
Symbol 145 Graphic | Used by:157 | |
Symbol 146 Graphic | Used by:157 | |
Symbol 147 Graphic | Used by:157 | |
Symbol 148 Graphic | Used by:157 | |
Symbol 149 Graphic | Used by:157 | |
Symbol 150 Graphic | Used by:157 | |
Symbol 151 Graphic | Used by:157 | |
Symbol 152 Graphic | Used by:157 | |
Symbol 153 Graphic | Used by:157 | |
Symbol 154 Graphic | Used by:157 | |
Symbol 155 Graphic | Used by:157 | |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | Used by:160 209 320 543 546 549 555 558 564 565 566 568 569 Timeline |
Symbol 158 Text | Uses:6 | Used by:159 160 209 |
Symbol 159 MovieClip | Uses:158 | Used by:160 209 Timeline |
Symbol 160 Button | Uses:157 159 117 118 158 115 | Used by:Timeline |
Symbol 161 Graphic | Used by:204 207 210 | |
Symbol 162 Graphic | Used by:204 207 210 | |
Symbol 163 Graphic | Used by:204 | |
Symbol 164 Graphic | Used by:204 | |
Symbol 165 Graphic | Used by:204 | |
Symbol 166 Graphic | Used by:204 | |
Symbol 167 Graphic | Used by:204 | |
Symbol 168 Graphic | Used by:204 | |
Symbol 169 Graphic | Used by:204 | |
Symbol 170 Graphic | Used by:204 | |
Symbol 171 Graphic | Used by:204 | |
Symbol 172 Graphic | Used by:204 | |
Symbol 173 Graphic | Used by:204 | |
Symbol 174 Graphic | Used by:204 | |
Symbol 175 Graphic | Used by:204 | |
Symbol 176 Graphic | Used by:204 | |
Symbol 177 Graphic | Used by:204 | |
Symbol 178 Graphic | Used by:204 | |
Symbol 179 Graphic | Used by:204 | |
Symbol 180 Graphic | Used by:204 | |
Symbol 181 Graphic | Used by:204 | |
Symbol 182 Graphic | Used by:204 | |
Symbol 183 Graphic | Used by:204 | |
Symbol 184 Graphic | Used by:204 | |
Symbol 185 Graphic | Used by:204 | |
Symbol 186 Graphic | Used by:204 | |
Symbol 187 Graphic | Used by:204 | |
Symbol 188 Graphic | Used by:204 | |
Symbol 189 Graphic | Used by:204 | |
Symbol 190 Graphic | Used by:204 | |
Symbol 191 Graphic | Used by:204 | |
Symbol 192 Graphic | Used by:204 | |
Symbol 193 Graphic | Used by:204 | |
Symbol 194 Graphic | Used by:204 | |
Symbol 195 Graphic | Used by:204 | |
Symbol 196 Graphic | Used by:204 | |
Symbol 197 Graphic | Used by:204 | |
Symbol 198 Graphic | Used by:204 | |
Symbol 199 Graphic | Used by:204 | |
Symbol 200 Graphic | Used by:204 | |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:204 |
Symbol 203 Sound | Used by:204 736 776 816 | |
Symbol 204 MovieClip | Uses:161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 202 203 | Used by:207 210 320 Timeline |
Symbol 205 Text | Uses:6 | Used by:206 207 210 |
Symbol 206 MovieClip | Uses:205 | Used by:207 210 |
Symbol 207 Button | Uses:204 206 161 162 205 115 | Used by:Timeline |
Symbol 208 Button | Uses:112 114 72 73 113 115 | Used by:Timeline |
Symbol 209 Button | Uses:157 159 117 118 158 115 | Used by:Timeline |
Symbol 210 Button | Uses:204 206 161 162 205 115 | Used by:Timeline |
Symbol 211 Text | Uses:6 | Used by:212 |
Symbol 212 MovieClip | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:212 | Used by:Timeline |
Symbol 214 Text | Uses:6 | Used by:216 |
Symbol 215 Text | Uses:6 | Used by:216 |
Symbol 216 MovieClip | Uses:214 215 | Used by:Timeline |
Symbol 217 Graphic | Used by:257 260 261 309 312 315 321 408 495 636 639 669 | |
Symbol 218 Graphic | Used by:257 260 261 309 312 315 321 408 495 636 639 669 | |
Symbol 219 Graphic | Used by:257 | |
Symbol 220 Graphic | Used by:257 | |
Symbol 221 Graphic | Used by:257 | |
Symbol 222 Graphic | Used by:257 | |
Symbol 223 Graphic | Used by:257 | |
Symbol 224 Graphic | Used by:257 | |
Symbol 225 Graphic | Used by:257 | |
Symbol 226 Graphic | Used by:257 | |
Symbol 227 Graphic | Used by:257 | |
Symbol 228 Graphic | Used by:257 | |
Symbol 229 Graphic | Used by:257 | |
Symbol 230 Graphic | Used by:257 | |
Symbol 231 Graphic | Used by:257 | |
Symbol 232 Graphic | Used by:257 | |
Symbol 233 Graphic | Used by:257 | |
Symbol 234 Graphic | Used by:257 | |
Symbol 235 Graphic | Used by:257 | |
Symbol 236 Graphic | Used by:257 | |
Symbol 237 Graphic | Used by:257 | |
Symbol 238 Graphic | Used by:257 | |
Symbol 239 Graphic | Used by:257 | |
Symbol 240 Graphic | Used by:257 | |
Symbol 241 Graphic | Used by:257 | |
Symbol 242 Graphic | Used by:257 | |
Symbol 243 Graphic | Used by:257 | |
Symbol 244 Graphic | Used by:257 | |
Symbol 245 Graphic | Used by:257 | |
Symbol 246 Graphic | Used by:257 | |
Symbol 247 Graphic | Used by:257 | |
Symbol 248 Graphic | Used by:257 | |
Symbol 249 Graphic | Used by:257 | |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 | Used by:260 261 309 312 315 321 408 495 636 639 669 |
Symbol 258 Text | Uses:6 | Used by:259 260 261 309 312 315 321 408 495 636 669 |
Symbol 259 MovieClip | Uses:258 | Used by:260 261 309 312 315 321 408 495 636 669 |
Symbol 260 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 261 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 262 Text | Uses:6 | Used by:263 |
Symbol 263 MovieClip | Uses:262 | Used by:Timeline |
Symbol 264 Graphic | Used by:304 307 308 | |
Symbol 265 Graphic | Used by:304 307 308 | |
Symbol 266 Graphic | Used by:304 | |
Symbol 267 Graphic | Used by:304 | |
Symbol 268 Graphic | Used by:304 | |
Symbol 269 Graphic | Used by:304 | |
Symbol 270 Graphic | Used by:304 | |
Symbol 271 Graphic | Used by:304 | |
Symbol 272 Graphic | Used by:304 | |
Symbol 273 Graphic | Used by:304 | |
Symbol 274 Graphic | Used by:304 | |
Symbol 275 Graphic | Used by:304 | |
Symbol 276 Graphic | Used by:304 | |
Symbol 277 Graphic | Used by:304 | |
Symbol 278 Graphic | Used by:304 | |
Symbol 279 Graphic | Used by:304 | |
Symbol 280 Graphic | Used by:304 | |
Symbol 281 Graphic | Used by:304 | |
Symbol 282 Graphic | Used by:304 | |
Symbol 283 Graphic | Used by:304 | |
Symbol 284 Graphic | Used by:304 | |
Symbol 285 Graphic | Used by:304 | |
Symbol 286 Graphic | Used by:304 | |
Symbol 287 Graphic | Used by:304 | |
Symbol 288 Graphic | Used by:304 | |
Symbol 289 Graphic | Used by:304 | |
Symbol 290 Graphic | Used by:304 | |
Symbol 291 Graphic | Used by:304 | |
Symbol 292 Graphic | Used by:304 | |
Symbol 293 Graphic | Used by:304 | |
Symbol 294 Graphic | Used by:304 | |
Symbol 295 Graphic | Used by:304 | |
Symbol 296 Graphic | Used by:304 | |
Symbol 297 Graphic | Used by:304 | |
Symbol 298 Graphic | Used by:304 | |
Symbol 299 Graphic | Used by:304 | |
Symbol 300 Graphic | Used by:304 | |
Symbol 301 Graphic | Used by:304 | |
Symbol 302 Graphic | Used by:304 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 | Used by:307 308 540 Timeline |
Symbol 305 Text | Uses:6 | Used by:306 307 308 |
Symbol 306 MovieClip | Uses:305 | Used by:307 308 |
Symbol 307 Button | Uses:304 306 264 265 305 115 | Used by:Timeline |
Symbol 308 Button | Uses:304 306 264 265 305 115 | Used by:Timeline |
Symbol 309 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 310 Text | Uses:6 | Used by:311 |
Symbol 311 MovieClip | Uses:310 | Used by:Timeline |
Symbol 312 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 313 Text | Uses:6 | Used by:314 |
Symbol 314 MovieClip | Uses:313 | Used by:Timeline |
Symbol 315 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 316 Text | Uses:6 | Used by:320 |
Symbol 317 Text | Uses:6 | Used by:320 |
Symbol 318 Text | Uses:6 | Used by:320 |
Symbol 319 Text | Uses:6 | Used by:320 |
Symbol 320 MovieClip | Uses:204 112 157 316 317 318 319 | Used by:Timeline |
Symbol 321 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 322 Text | Uses:6 | Used by:407 |
Symbol 323 Text | Uses:6 | Used by:407 |
Symbol 324 Text | Uses:6 | Used by:407 |
Symbol 325 Graphic | Used by:365 | |
Symbol 326 Graphic | Used by:365 | |
Symbol 327 Graphic | Used by:365 | |
Symbol 328 Graphic | Used by:365 | |
Symbol 329 Graphic | Used by:365 | |
Symbol 330 Graphic | Used by:365 | |
Symbol 331 Graphic | Used by:365 | |
Symbol 332 Graphic | Used by:365 | |
Symbol 333 Graphic | Used by:365 | |
Symbol 334 Graphic | Used by:365 | |
Symbol 335 Graphic | Used by:365 | |
Symbol 336 Graphic | Used by:365 | |
Symbol 337 Graphic | Used by:365 | |
Symbol 338 Graphic | Used by:365 | |
Symbol 339 Graphic | Used by:365 | |
Symbol 340 Graphic | Used by:365 | |
Symbol 341 Graphic | Used by:365 | |
Symbol 342 Graphic | Used by:365 | |
Symbol 343 Graphic | Used by:365 | |
Symbol 344 Graphic | Used by:365 | |
Symbol 345 Graphic | Used by:365 | |
Symbol 346 Graphic | Used by:365 | |
Symbol 347 Graphic | Used by:365 | |
Symbol 348 Graphic | Used by:365 | |
Symbol 349 Graphic | Used by:365 | |
Symbol 350 Graphic | Used by:365 | |
Symbol 351 Graphic | Used by:365 | |
Symbol 352 Graphic | Used by:365 | |
Symbol 353 Graphic | Used by:365 | |
Symbol 354 Graphic | Used by:365 | |
Symbol 355 Graphic | Used by:365 | |
Symbol 356 Graphic | Used by:365 | |
Symbol 357 Graphic | Used by:365 | |
Symbol 358 Graphic | Used by:365 | |
Symbol 359 Graphic | Used by:365 | |
Symbol 360 Graphic | Used by:365 | |
Symbol 361 Graphic | Used by:365 | |
Symbol 362 Graphic | Used by:365 | |
Symbol 363 Graphic | Used by:365 | |
Symbol 364 Graphic | Used by:365 | |
Symbol 365 MovieClip | Uses:325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 | Used by:407 Timeline |
Symbol 366 Graphic | Used by:406 | |
Symbol 367 Graphic | Used by:406 | |
Symbol 368 Graphic | Used by:406 | |
Symbol 369 Graphic | Used by:406 | |
Symbol 370 Graphic | Used by:406 | |
Symbol 371 Graphic | Used by:406 | |
Symbol 372 Graphic | Used by:406 | |
Symbol 373 Graphic | Used by:406 | |
Symbol 374 Graphic | Used by:406 | |
Symbol 375 Graphic | Used by:406 | |
Symbol 376 Graphic | Used by:406 | |
Symbol 377 Graphic | Used by:406 | |
Symbol 378 Graphic | Used by:406 | |
Symbol 379 Graphic | Used by:406 | |
Symbol 380 Graphic | Used by:406 | |
Symbol 381 Graphic | Used by:406 | |
Symbol 382 Graphic | Used by:406 | |
Symbol 383 Graphic | Used by:406 | |
Symbol 384 Graphic | Used by:406 | |
Symbol 385 Graphic | Used by:406 | |
Symbol 386 Graphic | Used by:406 | |
Symbol 387 Graphic | Used by:406 | |
Symbol 388 Graphic | Used by:406 | |
Symbol 389 Graphic | Used by:406 | |
Symbol 390 Graphic | Used by:406 | |
Symbol 391 Graphic | Used by:406 | |
Symbol 392 Graphic | Used by:406 | |
Symbol 393 Graphic | Used by:406 | |
Symbol 394 Graphic | Used by:406 | |
Symbol 395 Graphic | Used by:406 | |
Symbol 396 Graphic | Used by:406 | |
Symbol 397 Graphic | Used by:406 | |
Symbol 398 Graphic | Used by:406 | |
Symbol 399 Graphic | Used by:406 | |
Symbol 400 Graphic | Used by:406 | |
Symbol 401 Graphic | Used by:406 | |
Symbol 402 Graphic | Used by:406 | |
Symbol 403 Graphic | Used by:406 | |
Symbol 404 Graphic | Used by:406 | |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 | Used by:407 Timeline |
Symbol 407 MovieClip | Uses:322 323 324 365 406 | Used by:Timeline |
Symbol 408 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 409 Text | Uses:6 | Used by:494 |
Symbol 410 Text | Uses:6 | Used by:494 |
Symbol 411 Text | Uses:6 | Used by:494 |
Symbol 412 Graphic | Used by:452 | |
Symbol 413 Graphic | Used by:452 | |
Symbol 414 Graphic | Used by:452 | |
Symbol 415 Graphic | Used by:452 | |
Symbol 416 Graphic | Used by:452 | |
Symbol 417 Graphic | Used by:452 | |
Symbol 418 Graphic | Used by:452 | |
Symbol 419 Graphic | Used by:452 | |
Symbol 420 Graphic | Used by:452 | |
Symbol 421 Graphic | Used by:452 | |
Symbol 422 Graphic | Used by:452 | |
Symbol 423 Graphic | Used by:452 | |
Symbol 424 Graphic | Used by:452 | |
Symbol 425 Graphic | Used by:452 | |
Symbol 426 Graphic | Used by:452 | |
Symbol 427 Graphic | Used by:452 | |
Symbol 428 Graphic | Used by:452 | |
Symbol 429 Graphic | Used by:452 | |
Symbol 430 Graphic | Used by:452 | |
Symbol 431 Graphic | Used by:452 | |
Symbol 432 Graphic | Used by:452 | |
Symbol 433 Graphic | Used by:452 | |
Symbol 434 Graphic | Used by:452 | |
Symbol 435 Graphic | Used by:452 | |
Symbol 436 Graphic | Used by:452 | |
Symbol 437 Graphic | Used by:452 | |
Symbol 438 Graphic | Used by:452 | |
Symbol 439 Graphic | Used by:452 | |
Symbol 440 Graphic | Used by:452 | |
Symbol 441 Graphic | Used by:452 | |
Symbol 442 Graphic | Used by:452 | |
Symbol 443 Graphic | Used by:452 | |
Symbol 444 Graphic | Used by:452 | |
Symbol 445 Graphic | Used by:452 | |
Symbol 446 Graphic | Used by:452 | |
Symbol 447 Graphic | Used by:452 | |
Symbol 448 Graphic | Used by:452 | |
Symbol 449 Graphic | Used by:452 | |
Symbol 450 Graphic | Used by:452 | |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 | Used by:494 Timeline |
Symbol 453 Graphic | Used by:493 | |
Symbol 454 Graphic | Used by:493 | |
Symbol 455 Graphic | Used by:493 | |
Symbol 456 Graphic | Used by:493 | |
Symbol 457 Graphic | Used by:493 | |
Symbol 458 Graphic | Used by:493 | |
Symbol 459 Graphic | Used by:493 | |
Symbol 460 Graphic | Used by:493 | |
Symbol 461 Graphic | Used by:493 | |
Symbol 462 Graphic | Used by:493 | |
Symbol 463 Graphic | Used by:493 | |
Symbol 464 Graphic | Used by:493 | |
Symbol 465 Graphic | Used by:493 | |
Symbol 466 Graphic | Used by:493 | |
Symbol 467 Graphic | Used by:493 | |
Symbol 468 Graphic | Used by:493 | |
Symbol 469 Graphic | Used by:493 | |
Symbol 470 Graphic | Used by:493 | |
Symbol 471 Graphic | Used by:493 | |
Symbol 472 Graphic | Used by:493 | |
Symbol 473 Graphic | Used by:493 | |
Symbol 474 Graphic | Used by:493 | |
Symbol 475 Graphic | Used by:493 | |
Symbol 476 Graphic | Used by:493 | |
Symbol 477 Graphic | Used by:493 | |
Symbol 478 Graphic | Used by:493 | |
Symbol 479 Graphic | Used by:493 | |
Symbol 480 Graphic | Used by:493 | |
Symbol 481 Graphic | Used by:493 | |
Symbol 482 Graphic | Used by:493 | |
Symbol 483 Graphic | Used by:493 | |
Symbol 484 Graphic | Used by:493 | |
Symbol 485 Graphic | Used by:493 | |
Symbol 486 Graphic | Used by:493 | |
Symbol 487 Graphic | Used by:493 | |
Symbol 488 Graphic | Used by:493 | |
Symbol 489 Graphic | Used by:493 | |
Symbol 490 Graphic | Used by:493 | |
Symbol 491 Graphic | Used by:493 | |
Symbol 492 Graphic | Used by:493 | |
Symbol 493 MovieClip | Uses:453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 | Used by:494 Timeline |
Symbol 494 MovieClip | Uses:409 410 411 452 493 | Used by:Timeline |
Symbol 495 Button | Uses:257 259 217 218 258 115 | Used by:Timeline |
Symbol 496 Graphic | Used by:536 | |
Symbol 497 Graphic | Used by:536 | |
Symbol 498 Graphic | Used by:536 | |
Symbol 499 Graphic | Used by:536 | |
Symbol 500 Graphic | Used by:536 | |
Symbol 501 Graphic | Used by:536 | |
Symbol 502 Graphic | Used by:536 | |
Symbol 503 Graphic | Used by:536 | |
Symbol 504 Graphic | Used by:536 | |
Symbol 505 Graphic | Used by:536 | |
Symbol 506 Graphic | Used by:536 | |
Symbol 507 Graphic | Used by:536 | |
Symbol 508 Graphic | Used by:536 | |
Symbol 509 Graphic | Used by:536 | |
Symbol 510 Graphic | Used by:536 | |
Symbol 511 Graphic | Used by:536 | |
Symbol 512 Graphic | Used by:536 | |
Symbol 513 Graphic | Used by:536 | |
Symbol 514 Graphic | Used by:536 | |
Symbol 515 Graphic | Used by:536 | |
Symbol 516 Graphic | Used by:536 | |
Symbol 517 Graphic | Used by:536 | |
Symbol 518 Graphic | Used by:536 | |
Symbol 519 Graphic | Used by:536 | |
Symbol 520 Graphic | Used by:536 | |
Symbol 521 Graphic | Used by:536 | |
Symbol 522 Graphic | Used by:536 | |
Symbol 523 Graphic | Used by:536 | |
Symbol 524 Graphic | Used by:536 | |
Symbol 525 Graphic | Used by:536 | |
Symbol 526 Graphic | Used by:536 | |
Symbol 527 Graphic | Used by:536 | |
Symbol 528 Graphic | Used by:536 | |
Symbol 529 Graphic | Used by:536 | |
Symbol 530 Graphic | Used by:536 | |
Symbol 531 Graphic | Used by:536 | |
Symbol 532 Graphic | Used by:536 | |
Symbol 533 Graphic | Used by:536 | |
Symbol 534 Graphic | Used by:536 | |
Symbol 535 Graphic | Used by:536 | |
Symbol 536 MovieClip | Uses:496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 | Used by:540 Timeline |
Symbol 537 Text | Uses:6 | Used by:540 |
Symbol 538 Text | Uses:6 | Used by:540 |
Symbol 539 Text | Uses:6 | Used by:540 |
Symbol 540 MovieClip | Uses:304 536 537 538 539 | Used by:Timeline |
Symbol 541 Text | Uses:6 | Used by:542 543 564 |
Symbol 542 MovieClip | Uses:541 | Used by:543 564 |
Symbol 543 Button | Uses:157 542 117 118 541 115 | Used by:Timeline |
Symbol 544 Text | Uses:6 | Used by:545 546 565 |
Symbol 545 MovieClip | Uses:544 | Used by:546 565 |
Symbol 546 Button | Uses:157 545 117 118 544 115 | Used by:Timeline |
Symbol 547 Text | Uses:6 | Used by:548 549 566 |
Symbol 548 MovieClip | Uses:547 | Used by:549 566 |
Symbol 549 Button | Uses:157 548 117 118 547 115 | Used by:Timeline |
Symbol 550 Text | Uses:6 | Used by:551 552 567 |
Symbol 551 MovieClip | Uses:550 | Used by:552 567 |
Symbol 552 Button | Uses:112 551 72 73 550 115 | Used by:Timeline |
Symbol 553 Text | Uses:6 | Used by:554 555 568 |
Symbol 554 MovieClip | Uses:553 | Used by:555 568 |
Symbol 555 Button | Uses:157 554 117 118 553 115 | Used by:Timeline |
Symbol 556 Text | Uses:6 | Used by:557 558 569 |
Symbol 557 MovieClip | Uses:556 | Used by:558 569 |
Symbol 558 Button | Uses:157 557 117 118 556 115 | Used by:Timeline |
Symbol 559 Text | Uses:6 | Used by:560 |
Symbol 560 MovieClip | Uses:559 | Used by:Timeline |
Symbol 561 Text | Uses:6 | Used by:562 |
Symbol 562 MovieClip | Uses:561 | Used by:563 Timeline |
Symbol 563 MovieClip | Uses:562 | Used by:Timeline |
Symbol 564 Button | Uses:157 542 117 118 541 115 | Used by:Timeline |
Symbol 565 Button | Uses:157 545 117 118 544 115 | Used by:Timeline |
Symbol 566 Button | Uses:157 548 117 118 547 115 | Used by:Timeline |
Symbol 567 Button | Uses:112 551 72 73 550 115 | Used by:Timeline |
Symbol 568 Button | Uses:157 554 117 118 553 115 | Used by:Timeline |
Symbol 569 Button | Uses:157 557 117 118 556 115 | Used by:Timeline |
Symbol 570 Graphic | Used by:574 | |
Symbol 571 Graphic | Used by:574 | |
Symbol 572 Graphic | Used by:574 | |
Symbol 573 Graphic | Used by:574 578 642 643 644 646 824 826 828 830 | |
Symbol 574 Button | Uses:570 571 572 573 | Used by:589 |
Symbol 575 Graphic | Used by:578 | |
Symbol 576 Graphic | Used by:578 | |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 Button | Uses:575 576 577 573 | Used by:589 |
Symbol 579 Text | Uses:6 | Used by:589 |
Symbol 580 Text | Uses:6 | Used by:589 |
Symbol 581 MovieClip | Uses:SS2 | Used by:589 |
Symbol 582 Text | Uses:6 | Used by:589 |
Symbol 583 MovieClip | Uses:SS3 | Used by:589 |
Symbol 584 Text | Uses:6 | Used by:589 |
Symbol 585 MovieClip | Uses:SS4 | Used by:589 |
Symbol 586 MovieClip | Uses:SS5 | Used by:589 |
Symbol 587 Text | Uses:6 | Used by:589 |
Symbol 588 Text | Uses:6 | Used by:589 |
Symbol 589 MovieClip | Uses:574 578 71 579 580 581 582 583 584 585 586 587 588 | Used by:Timeline |
Symbol 590 Text | Uses:6 | Used by:592 |
Symbol 591 Text | Uses:6 | Used by:592 651 837 853 868 |
Symbol 592 MovieClip | Uses:590 591 | Used by:Timeline |
Symbol 593 Text | Uses:6 | Used by:594 595 618 841 |
Symbol 594 MovieClip | Uses:593 | Used by:595 618 841 |
Symbol 595 Button | Uses:112 594 72 73 593 115 | Used by:Timeline |
Symbol 596 EditableText | Uses:6 | Used by:Timeline |
Symbol 597 EditableText | Uses:6 | Used by:Timeline |
Symbol 598 Graphic | Used by:599 | |
Symbol 599 MovieClip | Uses:598 | Used by:Timeline |
Symbol 600 Graphic | Used by:614 | |
Symbol 601 Text | Uses:6 | Used by:614 |
Symbol 602 Text | Uses:6 | Used by:614 |
Symbol 603 EditableText | Uses:6 | Used by:614 |
Symbol 604 EditableText | Uses:6 | Used by:614 |
Symbol 605 Graphic | Used by:608 611 | |
Symbol 606 Graphic | Used by:607 | |
Symbol 607 MovieClip | Uses:606 | Used by:608 |
Symbol 608 MovieClip | Uses:605 607 | Used by:614 |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:609 | Used by:611 |
Symbol 611 MovieClip | Uses:605 610 | Used by:614 |
Symbol 612 Text | Uses:6 | Used by:614 |
Symbol 613 Text | Uses:6 | Used by:614 |
Symbol 614 MovieClip | Uses:600 3 601 602 603 604 608 611 612 613 | Used by:Timeline |
Symbol 615 EditableText | Uses:6 | Used by:Timeline |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:616 25 | Used by:Timeline |
Symbol 618 Button | Uses:112 594 72 73 593 115 | Used by:Timeline |
Symbol 619 EditableText | Uses:6 | Used by:Timeline |
Symbol 620 Text | Uses:6 | Used by:621 |
Symbol 621 MovieClip | Uses:620 | Used by:629 |
Symbol 622 Text | Uses:6 | Used by:623 |
Symbol 623 MovieClip | Uses:622 | Used by:629 |
Symbol 624 Text | Uses:6 | Used by:625 |
Symbol 625 MovieClip | Uses:624 | Used by:629 |
Symbol 626 Text | Uses:6 | Used by:627 |
Symbol 627 MovieClip | Uses:626 | Used by:629 |
Symbol 628 Sound | Used by:629 | |
Symbol 629 MovieClip | Uses:621 115 623 625 627 628 | Used by:Timeline |
Symbol 630 Text | Uses:6 | Used by:640 670 846 861 876 |
Symbol 631 EditableText | Uses:6 | Used by:640 |
Symbol 632 Text | Uses:6 | Used by:640 670 846 861 876 |
Symbol 633 EditableText | Uses:6 | Used by:640 |
Symbol 634 Text | Uses:6 | Used by:640 670 846 861 876 |
Symbol 635 EditableText | Uses:6 | Used by:640 |
Symbol 636 Button | Uses:257 259 217 218 258 115 | Used by:640 876 |
Symbol 637 Text | Uses:6 | Used by:638 639 |
Symbol 638 MovieClip | Uses:637 | Used by:639 |
Symbol 639 Button | Uses:257 638 217 218 637 115 | Used by:640 670 846 861 876 |
Symbol 640 MovieClip | Uses:630 631 632 633 634 635 636 639 | Used by:Timeline |
Symbol 641 Sound | Used by:642 | |
Symbol 642 MovieClip | Uses:573 641 | Used by:Timeline |
Symbol 643 MovieClip | Uses:573 | Used by:Timeline |
Symbol 644 MovieClip | Uses:573 | Used by:Timeline |
Symbol 645 Sound | Used by:646 | |
Symbol 646 MovieClip | Uses:573 645 | Used by:Timeline |
Symbol 647 EditableText | Uses:6 | Used by:Timeline |
Symbol 648 EditableText | Uses:6 | Used by:Timeline |
Symbol 649 EditableText | Uses:6 | Used by:Timeline |
Symbol 650 Text | Uses:6 | Used by:651 |
Symbol 651 MovieClip | Uses:650 591 | Used by:Timeline |
Symbol 652 EditableText | Uses:6 | Used by:Timeline |
Symbol 653 EditableText | Uses:6 | Used by:Timeline |
Symbol 654 EditableText | Uses:6 | Used by:Timeline |
Symbol 655 EditableText | Uses:6 | Used by:Timeline |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:656 | Used by:659 |
Symbol 658 Sound | Used by:659 | |
Symbol 659 MovieClip | Uses:657 658 | Used by:Timeline |
Symbol 660 Graphic | Used by:661 | |
Symbol 661 MovieClip | Uses:660 | Used by:Timeline |
Symbol 662 Graphic | Used by:663 | |
Symbol 663 MovieClip | Uses:662 | Used by:665 |
Symbol 664 Sound | Used by:665 | |
Symbol 665 MovieClip | Uses:663 664 | Used by:Timeline |
Symbol 666 EditableText | Uses:6 | Used by:670 |
Symbol 667 EditableText | Uses:6 | Used by:670 |
Symbol 668 EditableText | Uses:6 | Used by:670 |
Symbol 669 Button | Uses:257 259 217 218 258 115 | Used by:670 846 861 |
Symbol 670 MovieClip | Uses:630 666 632 667 634 668 669 639 | Used by:Timeline |
Symbol 671 EditableText | Uses:6 | Used by:Timeline |
Symbol 672 Text | Uses:6 | Used by:Timeline |
Symbol 673 Text | Uses:6 | Used by:Timeline |
Symbol 674 EditableText | Uses:6 | Used by:Timeline |
Symbol 675 Graphic | Used by:694 | |
Symbol 676 Graphic | Used by:694 | |
Symbol 677 Graphic | Used by:694 | |
Symbol 678 Graphic | Used by:694 | |
Symbol 679 Graphic | Used by:694 | |
Symbol 680 Graphic | Used by:694 | |
Symbol 681 Graphic | Used by:694 | |
Symbol 682 Graphic | Used by:694 | |
Symbol 683 Graphic | Used by:694 | |
Symbol 684 Graphic | Used by:694 | |
Symbol 685 Graphic | Used by:694 | |
Symbol 686 Graphic | Used by:694 | |
Symbol 687 Graphic | Used by:694 | |
Symbol 688 Graphic | Used by:694 | |
Symbol 689 Graphic | Used by:694 | |
Symbol 690 Graphic | Used by:694 | |
Symbol 691 Graphic | Used by:694 | |
Symbol 692 Graphic | Used by:694 | |
Symbol 693 Graphic | Used by:694 | |
Symbol 694 MovieClip | Uses:675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 | Used by:Timeline |
Symbol 695 Graphic | Used by:736 | |
Symbol 696 Graphic | Used by:736 | |
Symbol 697 Graphic | Used by:736 | |
Symbol 698 Graphic | Used by:736 | |
Symbol 699 Graphic | Used by:736 | |
Symbol 700 Graphic | Used by:736 | |
Symbol 701 Graphic | Used by:736 | |
Symbol 702 Graphic | Used by:736 | |
Symbol 703 Graphic | Used by:736 | |
Symbol 704 Graphic | Used by:736 | |
Symbol 705 Graphic | Used by:736 | |
Symbol 706 Graphic | Used by:736 | |
Symbol 707 Graphic | Used by:736 | |
Symbol 708 Graphic | Used by:736 | |
Symbol 709 Graphic | Used by:736 | |
Symbol 710 Graphic | Used by:736 | |
Symbol 711 Graphic | Used by:736 | |
Symbol 712 Graphic | Used by:736 | |
Symbol 713 Graphic | Used by:736 | |
Symbol 714 Graphic | Used by:736 | |
Symbol 715 Graphic | Used by:736 | |
Symbol 716 Graphic | Used by:736 | |
Symbol 717 Graphic | Used by:736 | |
Symbol 718 Graphic | Used by:736 | |
Symbol 719 Graphic | Used by:736 | |
Symbol 720 Graphic | Used by:736 | |
Symbol 721 Graphic | Used by:736 | |
Symbol 722 Graphic | Used by:736 | |
Symbol 723 Graphic | Used by:736 | |
Symbol 724 Graphic | Used by:736 | |
Symbol 725 Graphic | Used by:736 | |
Symbol 726 Graphic | Used by:736 | |
Symbol 727 Graphic | Used by:736 | |
Symbol 728 Graphic | Used by:736 | |
Symbol 729 Graphic | Used by:736 | |
Symbol 730 Graphic | Used by:736 | |
Symbol 731 Graphic | Used by:736 | |
Symbol 732 Graphic | Used by:736 | |
Symbol 733 Graphic | Used by:736 | |
Symbol 734 Graphic | Used by:735 | |
Symbol 735 MovieClip | Uses:734 | Used by:736 776 816 |
Symbol 736 MovieClip | Uses:695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 735 203 | Used by:Timeline |
Symbol 737 Graphic | Used by:776 | |
Symbol 738 Graphic | Used by:776 | |
Symbol 739 Graphic | Used by:776 | |
Symbol 740 Graphic | Used by:776 | |
Symbol 741 Graphic | Used by:776 | |
Symbol 742 Graphic | Used by:776 | |
Symbol 743 Graphic | Used by:776 | |
Symbol 744 Graphic | Used by:776 | |
Symbol 745 Graphic | Used by:776 | |
Symbol 746 Graphic | Used by:776 | |
Symbol 747 Graphic | Used by:776 | |
Symbol 748 Graphic | Used by:776 | |
Symbol 749 Graphic | Used by:776 | |
Symbol 750 Graphic | Used by:776 | |
Symbol 751 Graphic | Used by:776 | |
Symbol 752 Graphic | Used by:776 | |
Symbol 753 Graphic | Used by:776 | |
Symbol 754 Graphic | Used by:776 | |
Symbol 755 Graphic | Used by:776 | |
Symbol 756 Graphic | Used by:776 | |
Symbol 757 Graphic | Used by:776 | |
Symbol 758 Graphic | Used by:776 | |
Symbol 759 Graphic | Used by:776 | |
Symbol 760 Graphic | Used by:776 | |
Symbol 761 Graphic | Used by:776 | |
Symbol 762 Graphic | Used by:776 | |
Symbol 763 Graphic | Used by:776 | |
Symbol 764 Graphic | Used by:776 | |
Symbol 765 Graphic | Used by:776 | |
Symbol 766 Graphic | Used by:776 | |
Symbol 767 Graphic | Used by:776 | |
Symbol 768 Graphic | Used by:776 | |
Symbol 769 Graphic | Used by:776 | |
Symbol 770 Graphic | Used by:776 | |
Symbol 771 Graphic | Used by:776 | |
Symbol 772 Graphic | Used by:776 | |
Symbol 773 Graphic | Used by:776 | |
Symbol 774 Graphic | Used by:776 | |
Symbol 775 Graphic | Used by:776 | |
Symbol 776 MovieClip | Uses:737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 735 203 | Used by:Timeline |
Symbol 777 Graphic | Used by:816 | |
Symbol 778 Graphic | Used by:816 | |
Symbol 779 Graphic | Used by:816 | |
Symbol 780 Graphic | Used by:816 | |
Symbol 781 Graphic | Used by:816 | |
Symbol 782 Graphic | Used by:816 | |
Symbol 783 Graphic | Used by:816 | |
Symbol 784 Graphic | Used by:816 | |
Symbol 785 Graphic | Used by:816 | |
Symbol 786 Graphic | Used by:816 | |
Symbol 787 Graphic | Used by:816 | |
Symbol 788 Graphic | Used by:816 | |
Symbol 789 Graphic | Used by:816 | |
Symbol 790 Graphic | Used by:816 | |
Symbol 791 Graphic | Used by:816 | |
Symbol 792 Graphic | Used by:816 | |
Symbol 793 Graphic | Used by:816 | |
Symbol 794 Graphic | Used by:816 | |
Symbol 795 Graphic | Used by:816 | |
Symbol 796 Graphic | Used by:816 | |
Symbol 797 Graphic | Used by:816 | |
Symbol 798 Graphic | Used by:816 | |
Symbol 799 Graphic | Used by:816 | |
Symbol 800 Graphic | Used by:816 | |
Symbol 801 Graphic | Used by:816 | |
Symbol 802 Graphic | Used by:816 | |
Symbol 803 Graphic | Used by:816 | |
Symbol 804 Graphic | Used by:816 | |
Symbol 805 Graphic | Used by:816 | |
Symbol 806 Graphic | Used by:816 | |
Symbol 807 Graphic | Used by:816 | |
Symbol 808 Graphic | Used by:816 | |
Symbol 809 Graphic | Used by:816 | |
Symbol 810 Graphic | Used by:816 | |
Symbol 811 Graphic | Used by:816 | |
Symbol 812 Graphic | Used by:816 | |
Symbol 813 Graphic | Used by:816 | |
Symbol 814 Graphic | Used by:816 | |
Symbol 815 Graphic | Used by:816 | |
Symbol 816 MovieClip | Uses:777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 735 203 | Used by:Timeline |
Symbol 817 Graphic | Used by:822 | |
Symbol 818 Sound | Used by:822 | |
Symbol 819 Graphic | Used by:822 | |
Symbol 820 Graphic | Used by:822 | |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 MovieClip | Uses:817 818 819 820 821 | Used by:Timeline |
Symbol 823 Sound | Used by:824 832 | |
Symbol 824 MovieClip | Uses:573 823 | Used by:Timeline |
Symbol 825 Sound | Used by:826 | |
Symbol 826 MovieClip | Uses:573 825 | Used by:Timeline |
Symbol 827 Sound | Used by:828 | |
Symbol 828 MovieClip | Uses:573 827 | Used by:Timeline |
Symbol 829 Sound | Used by:830 | |
Symbol 830 MovieClip | Uses:573 829 | Used by:Timeline |
Symbol 831 MovieClip | Uses:12 | Used by:Timeline |
Symbol 832 MovieClip | Uses:12 823 | Used by:Timeline |
Symbol 833 EditableText | Uses:6 | Used by:Timeline |
Symbol 834 EditableText | Uses:6 | Used by:Timeline |
Symbol 835 EditableText | Uses:6 | Used by:Timeline |
Symbol 836 Text | Uses:6 | Used by:837 |
Symbol 837 MovieClip | Uses:836 591 | Used by:Timeline |
Symbol 838 EditableText | Uses:6 | Used by:Timeline |
Symbol 839 EditableText | Uses:6 | Used by:Timeline |
Symbol 840 EditableText | Uses:6 | Used by:Timeline |
Symbol 841 Button | Uses:112 594 72 73 593 115 | Used by:Timeline |
Symbol 842 EditableText | Uses:6 | Used by:Timeline |
Symbol 843 EditableText | Uses:6 | Used by:846 |
Symbol 844 EditableText | Uses:6 | Used by:846 |
Symbol 845 EditableText | Uses:6 | Used by:846 |
Symbol 846 MovieClip | Uses:630 843 632 844 634 845 669 639 | Used by:Timeline |
Symbol 847 EditableText | Uses:6 | Used by:Timeline |
Symbol 848 EditableText | Uses:6 | Used by:Timeline |
Symbol 849 EditableText | Uses:6 | Used by:Timeline |
Symbol 850 EditableText | Uses:6 | Used by:Timeline |
Symbol 851 EditableText | Uses:6 | Used by:Timeline |
Symbol 852 Text | Uses:6 | Used by:853 |
Symbol 853 MovieClip | Uses:852 591 | Used by:Timeline |
Symbol 854 EditableText | Uses:6 | Used by:Timeline |
Symbol 855 EditableText | Uses:6 | Used by:Timeline |
Symbol 856 EditableText | Uses:6 | Used by:Timeline |
Symbol 857 EditableText | Uses:6 | Used by:Timeline |
Symbol 858 EditableText | Uses:6 | Used by:861 |
Symbol 859 EditableText | Uses:6 | Used by:861 |
Symbol 860 EditableText | Uses:6 | Used by:861 |
Symbol 861 MovieClip | Uses:630 858 632 859 634 860 669 639 | Used by:Timeline |
Symbol 862 EditableText | Uses:6 | Used by:Timeline |
Symbol 863 EditableText | Uses:6 | Used by:Timeline |
Symbol 864 EditableText | Uses:6 | Used by:Timeline |
Symbol 865 EditableText | Uses:6 | Used by:Timeline |
Symbol 866 EditableText | Uses:6 | Used by:Timeline |
Symbol 867 Text | Uses:6 | Used by:868 |
Symbol 868 MovieClip | Uses:867 591 | Used by:Timeline |
Symbol 869 EditableText | Uses:6 | Used by:Timeline |
Symbol 870 EditableText | Uses:6 | Used by:Timeline |
Symbol 871 EditableText | Uses:6 | Used by:Timeline |
Symbol 872 EditableText | Uses:6 | Used by:Timeline |
Symbol 873 EditableText | Uses:6 | Used by:876 |
Symbol 874 EditableText | Uses:6 | Used by:876 |
Symbol 875 EditableText | Uses:6 | Used by:876 |
Symbol 876 MovieClip | Uses:630 873 632 874 634 875 636 639 | Used by:Timeline |
Symbol 877 EditableText | Uses:6 | Used by:Timeline |
Symbol 878 EditableText | Uses:6 | Used by:Timeline |
Symbol 879 EditableText | Uses:6 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 71 MovieClip | |
Streaming Sound 2 | Used by:Symbol 581 MovieClip | |
Streaming Sound 3 | Used by:Symbol 583 MovieClip | |
Streaming Sound 4 | Used by:Symbol 585 MovieClip | |
Streaming Sound 5 | Used by:Symbol 586 MovieClip |
Instance Names
"tc3t" | Frame 1 | Symbol 9 MovieClip |
"M" | Frame 1 | Symbol 11 MovieClip |
"tc3t" | Frame 20 | Symbol 8 MovieClip |
"tc3t" | Frame 86 | Symbol 8 MovieClip |
"Helper" | Frame 306 | Symbol 494 MovieClip |
"Helper" | Frame 474 | Symbol 407 MovieClip |
"Helper" | Frame 495 | Symbol 494 MovieClip |
"tc3t" | Frame 520 | Symbol 8 MovieClip |
"music" | Frame 581 | Symbol 589 MovieClip |
"scoreboard" | Frame 581 | Symbol 614 MovieClip |
"scoreboard" | Frame 600 | Symbol 614 MovieClip |
"life" | Frame 600 | Symbol 619 EditableText |
"spaceship" | Frame 612 | Symbol 204 MovieClip |
"statusboard" | Frame 622 | Symbol 640 MovieClip |
"PCS" | Frame 622 | Symbol 642 MovieClip |
"spaceship" | Frame 622 | Symbol 204 MovieClip |
"badsfx" | Frame 623 | Symbol 646 MovieClip |
"spaceship" | Frame 624 | Symbol 204 MovieClip |
"scoreboard" | Frame 645 | Symbol 614 MovieClip |
"life" | Frame 645 | Symbol 647 EditableText |
"life" | Frame 645 | Symbol 648 EditableText |
"life" | Frame 665 | Symbol 649 EditableText |
"music" | Frame 666 | Symbol 589 MovieClip |
"scoreboard" | Frame 666 | Symbol 614 MovieClip |
"scoreboard" | Frame 685 | Symbol 614 MovieClip |
"life" | Frame 685 | Symbol 655 EditableText |
"spaceship" | Frame 697 | Symbol 204 MovieClip |
"boron" | Frame 706 | Symbol 659 MovieClip |
"forcefield" | Frame 706 | Symbol 661 MovieClip |
"Shock" | Frame 706 | Symbol 665 MovieClip |
"statusboard" | Frame 707 | Symbol 670 MovieClip |
"laser1" | Frame 707 | Symbol 694 MovieClip |
"laser2" | Frame 707 | Symbol 694 MovieClip |
"laser3" | Frame 707 | Symbol 694 MovieClip |
"missile1" | Frame 707 | Symbol 736 MovieClip |
"missile2" | Frame 707 | Symbol 776 MovieClip |
"missile3" | Frame 707 | Symbol 816 MovieClip |
"lsr" | Frame 707 | Symbol 822 MovieClip |
"laser4" | Frame 707 | Symbol 694 MovieClip |
"laser5" | Frame 707 | Symbol 694 MovieClip |
"laser6" | Frame 707 | Symbol 694 MovieClip |
"laser7" | Frame 707 | Symbol 694 MovieClip |
"laser8" | Frame 707 | Symbol 694 MovieClip |
"laser9" | Frame 707 | Symbol 694 MovieClip |
"laser10" | Frame 707 | Symbol 694 MovieClip |
"laser11" | Frame 707 | Symbol 694 MovieClip |
"laser12" | Frame 707 | Symbol 694 MovieClip |
"laser13" | Frame 707 | Symbol 694 MovieClip |
"laser14" | Frame 707 | Symbol 694 MovieClip |
"laser15" | Frame 707 | Symbol 694 MovieClip |
"spaceship" | Frame 707 | Symbol 204 MovieClip |
"badsfx" | Frame 708 | Symbol 646 MovieClip |
"missilesfx" | Frame 708 | Symbol 824 MovieClip |
"shieldsfx" | Frame 708 | Symbol 826 MovieClip |
"PCS" | Frame 708 | Symbol 642 MovieClip |
"SHS" | Frame 708 | Symbol 828 MovieClip |
"laserSFX" | Frame 708 | Symbol 830 MovieClip |
"WC" | Frame 708 | Symbol 831 MovieClip |
"MSFX" | Frame 708 | Symbol 832 MovieClip |
"spaceship" | Frame 709 | Symbol 204 MovieClip |
"scoreboard" | Frame 730 | Symbol 614 MovieClip |
"life" | Frame 730 | Symbol 833 EditableText |
"life" | Frame 730 | Symbol 834 EditableText |
"life" | Frame 750 | Symbol 835 EditableText |
"music" | Frame 751 | Symbol 589 MovieClip |
"scoreboard" | Frame 751 | Symbol 614 MovieClip |
"scoreboard" | Frame 770 | Symbol 614 MovieClip |
"life" | Frame 770 | Symbol 842 EditableText |
"spaceship" | Frame 782 | Symbol 204 MovieClip |
"boron" | Frame 791 | Symbol 659 MovieClip |
"forcefield" | Frame 791 | Symbol 661 MovieClip |
"Shock" | Frame 791 | Symbol 665 MovieClip |
"statusboard" | Frame 792 | Symbol 846 MovieClip |
"laser1" | Frame 792 | Symbol 694 MovieClip |
"laser2" | Frame 792 | Symbol 694 MovieClip |
"laser3" | Frame 792 | Symbol 694 MovieClip |
"missile1" | Frame 792 | Symbol 736 MovieClip |
"missile2" | Frame 792 | Symbol 776 MovieClip |
"missile3" | Frame 792 | Symbol 816 MovieClip |
"lsr" | Frame 792 | Symbol 822 MovieClip |
"laser4" | Frame 792 | Symbol 694 MovieClip |
"laser5" | Frame 792 | Symbol 694 MovieClip |
"laser6" | Frame 792 | Symbol 694 MovieClip |
"laser7" | Frame 792 | Symbol 694 MovieClip |
"laser8" | Frame 792 | Symbol 694 MovieClip |
"laser9" | Frame 792 | Symbol 694 MovieClip |
"laser10" | Frame 792 | Symbol 694 MovieClip |
"laser11" | Frame 792 | Symbol 694 MovieClip |
"laser12" | Frame 792 | Symbol 694 MovieClip |
"laser13" | Frame 792 | Symbol 694 MovieClip |
"laser14" | Frame 792 | Symbol 694 MovieClip |
"laser15" | Frame 792 | Symbol 694 MovieClip |
"spaceship" | Frame 792 | Symbol 204 MovieClip |
"badsfx" | Frame 793 | Symbol 646 MovieClip |
"missilesfx" | Frame 793 | Symbol 824 MovieClip |
"shieldsfx" | Frame 793 | Symbol 826 MovieClip |
"PCS" | Frame 793 | Symbol 642 MovieClip |
"SHS" | Frame 793 | Symbol 828 MovieClip |
"laserSFX" | Frame 793 | Symbol 830 MovieClip |
"WC" | Frame 793 | Symbol 831 MovieClip |
"MSFX" | Frame 793 | Symbol 832 MovieClip |
"spaceship" | Frame 794 | Symbol 204 MovieClip |
"scoreboard" | Frame 815 | Symbol 614 MovieClip |
"life" | Frame 815 | Symbol 849 EditableText |
"life" | Frame 815 | Symbol 850 EditableText |
"life" | Frame 835 | Symbol 851 EditableText |
"music" | Frame 836 | Symbol 589 MovieClip |
"scoreboard" | Frame 836 | Symbol 614 MovieClip |
"scoreboard" | Frame 855 | Symbol 614 MovieClip |
"life" | Frame 855 | Symbol 857 EditableText |
"spaceship" | Frame 867 | Symbol 204 MovieClip |
"boron" | Frame 876 | Symbol 659 MovieClip |
"forcefield" | Frame 876 | Symbol 661 MovieClip |
"Shock" | Frame 876 | Symbol 665 MovieClip |
"statusboard" | Frame 877 | Symbol 861 MovieClip |
"laser1" | Frame 877 | Symbol 694 MovieClip |
"laser2" | Frame 877 | Symbol 694 MovieClip |
"laser3" | Frame 877 | Symbol 694 MovieClip |
"missile1" | Frame 877 | Symbol 736 MovieClip |
"missile2" | Frame 877 | Symbol 776 MovieClip |
"missile3" | Frame 877 | Symbol 816 MovieClip |
"lsr" | Frame 877 | Symbol 822 MovieClip |
"laser4" | Frame 877 | Symbol 694 MovieClip |
"laser5" | Frame 877 | Symbol 694 MovieClip |
"laser6" | Frame 877 | Symbol 694 MovieClip |
"laser7" | Frame 877 | Symbol 694 MovieClip |
"laser8" | Frame 877 | Symbol 694 MovieClip |
"laser9" | Frame 877 | Symbol 694 MovieClip |
"laser10" | Frame 877 | Symbol 694 MovieClip |
"laser11" | Frame 877 | Symbol 694 MovieClip |
"laser12" | Frame 877 | Symbol 694 MovieClip |
"laser13" | Frame 877 | Symbol 694 MovieClip |
"laser14" | Frame 877 | Symbol 694 MovieClip |
"laser15" | Frame 877 | Symbol 694 MovieClip |
"spaceship" | Frame 877 | Symbol 204 MovieClip |
"badsfx" | Frame 878 | Symbol 646 MovieClip |
"missilesfx" | Frame 878 | Symbol 824 MovieClip |
"shieldsfx" | Frame 878 | Symbol 826 MovieClip |
"PCS" | Frame 878 | Symbol 642 MovieClip |
"SHS" | Frame 878 | Symbol 828 MovieClip |
"laserSFX" | Frame 878 | Symbol 830 MovieClip |
"WC" | Frame 878 | Symbol 831 MovieClip |
"MSFX" | Frame 878 | Symbol 832 MovieClip |
"spaceship" | Frame 879 | Symbol 204 MovieClip |
"scoreboard" | Frame 900 | Symbol 614 MovieClip |
"life" | Frame 900 | Symbol 864 EditableText |
"life" | Frame 900 | Symbol 865 EditableText |
"life" | Frame 920 | Symbol 866 EditableText |
"music" | Frame 921 | Symbol 589 MovieClip |
"scoreboard" | Frame 921 | Symbol 614 MovieClip |
"scoreboard" | Frame 940 | Symbol 614 MovieClip |
"life" | Frame 940 | Symbol 872 EditableText |
"spaceship" | Frame 952 | Symbol 204 MovieClip |
"statusboard" | Frame 962 | Symbol 876 MovieClip |
"PCS" | Frame 962 | Symbol 642 MovieClip |
"spaceship" | Frame 962 | Symbol 204 MovieClip |
"badsfx" | Frame 963 | Symbol 646 MovieClip |
"spaceship" | Frame 964 | Symbol 204 MovieClip |
"scoreboard" | Frame 985 | Symbol 614 MovieClip |
"life" | Frame 985 | Symbol 877 EditableText |
"life" | Frame 985 | Symbol 878 EditableText |
"life" | Frame 1005 | Symbol 879 EditableText |
"bar" | Symbol 22 MovieClip Frame 1 | Symbol 13 MovieClip |
"score" | Symbol 614 MovieClip Frame 1 | Symbol 603 EditableText |
"level" | Symbol 614 MovieClip Frame 1 | Symbol 604 EditableText |
"hp" | Symbol 614 MovieClip Frame 1 | Symbol 608 MovieClip |
"shield" | Symbol 614 MovieClip Frame 1 | Symbol 611 MovieClip |
"score" | Symbol 640 MovieClip Frame 1 | Symbol 631 EditableText |
"level" | Symbol 640 MovieClip Frame 1 | Symbol 633 EditableText |
"level" | Symbol 640 MovieClip Frame 1 | Symbol 635 EditableText |
"score" | Symbol 670 MovieClip Frame 1 | Symbol 666 EditableText |
"level" | Symbol 670 MovieClip Frame 1 | Symbol 667 EditableText |
"level" | Symbol 670 MovieClip Frame 1 | Symbol 668 EditableText |
"score" | Symbol 846 MovieClip Frame 1 | Symbol 843 EditableText |
"level" | Symbol 846 MovieClip Frame 1 | Symbol 844 EditableText |
"level" | Symbol 846 MovieClip Frame 1 | Symbol 845 EditableText |
"score" | Symbol 861 MovieClip Frame 1 | Symbol 858 EditableText |
"level" | Symbol 861 MovieClip Frame 1 | Symbol 859 EditableText |
"level" | Symbol 861 MovieClip Frame 1 | Symbol 860 EditableText |
"score" | Symbol 876 MovieClip Frame 1 | Symbol 873 EditableText |
"level" | Symbol 876 MovieClip Frame 1 | Symbol 874 EditableText |
"level" | Symbol 876 MovieClip Frame 1 | Symbol 875 EditableText |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$gO$Qc4pol1LIMIB/Q91jRAL91." |
Labels
"Main Page" | Frame 2 |
"Music Starting Frame" | Frame 2 |
"Controls" | Frame 41 |
"Instructions" | Frame 86 |
"Page 1" | Frame 107 |
"Page 2" | Frame 146 |
"Page 3" | Frame 186 |
"Page 4" | Frame 226 |
"Page 5" | Frame 266 |
"Page 6" | Frame 306 |
"Page 7" | Frame 346 |
"go back 1" | Frame 390 |
"go back 2" | Frame 411 |
"go back 3" | Frame 432 |
"go back 4" | Frame 453 |
"go back 5" | Frame 474 |
"go back 6" | Frame 495 |
"Play Menu" | Frame 520 |
"One player" | Frame 541 |
"Game Over" | Frame 624 |
"Game Over" | Frame 709 |
"Game Over" | Frame 794 |
"Game Over" | Frame 879 |
"Game Over" | Frame 964 |
"loaded" | Symbol 22 MovieClip Frame 3 |
Dynamic Text Variables
realscore | Symbol 596 EditableText | "" |
reallevel | Symbol 597 EditableText | "" |
score | Symbol 603 EditableText | "" |
level | Symbol 604 EditableText | "" |
life | Symbol 615 EditableText | "" |
life | Symbol 619 EditableText | "" |
score | Symbol 631 EditableText | "" |
level | Symbol 633 EditableText | "" |
collect | Symbol 635 EditableText | "" |
life | Symbol 647 EditableText | "" |
life | Symbol 648 EditableText | "" |
life | Symbol 649 EditableText | "" |
realscore | Symbol 652 EditableText | "" |
reallevel | Symbol 653 EditableText | "" |
life | Symbol 654 EditableText | "" |
life | Symbol 655 EditableText | "" |
score | Symbol 666 EditableText | "" |
level | Symbol 667 EditableText | "" |
collect | Symbol 668 EditableText | "" |
boroncloud | Symbol 671 EditableText | "" |
ammow | Symbol 674 EditableText | "" |
life | Symbol 833 EditableText | "" |
life | Symbol 834 EditableText | "" |
life | Symbol 835 EditableText | "" |
realscore | Symbol 838 EditableText | "" |
reallevel | Symbol 839 EditableText | "" |
life | Symbol 840 EditableText | "" |
life | Symbol 842 EditableText | "" |
score | Symbol 843 EditableText | "" |
level | Symbol 844 EditableText | "" |
collect | Symbol 845 EditableText | "" |
boroncloud | Symbol 847 EditableText | "" |
ammow | Symbol 848 EditableText | "" |
life | Symbol 849 EditableText | "" |
life | Symbol 850 EditableText | "" |
life | Symbol 851 EditableText | "" |
realscore | Symbol 854 EditableText | "" |
reallevel | Symbol 855 EditableText | "" |
life | Symbol 856 EditableText | "" |
life | Symbol 857 EditableText | "" |
score | Symbol 858 EditableText | "" |
level | Symbol 859 EditableText | "" |
collect | Symbol 860 EditableText | "" |
boroncloud | Symbol 862 EditableText | "" |
ammow | Symbol 863 EditableText | "" |
life | Symbol 864 EditableText | "" |
life | Symbol 865 EditableText | "" |
life | Symbol 866 EditableText | "" |
realscore | Symbol 869 EditableText | "" |
reallevel | Symbol 870 EditableText | "" |
life | Symbol 871 EditableText | "" |
life | Symbol 872 EditableText | "" |
score | Symbol 873 EditableText | "" |
level | Symbol 874 EditableText | "" |
collect | Symbol 875 EditableText | "" |
life | Symbol 877 EditableText | "" |
life | Symbol 878 EditableText | "" |
life | Symbol 879 EditableText | "" |
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