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The Core 3.swf

This is the info page for
Flash #28409

(Click the ID number above for more basic data on this flash file.)


Text
The Core
3

Loading

Play

Controls

Instructions

Play

Controls

(Normal)
Player 1
right: Strafe Right
Left: Strafe Left
Up: Boron Cloud
Down: Fire Weapon

(all Range)
Player 1
right: Turn CW
Left: Turn CCW
Up: Move Forword
Down: fast stop

Main
Page

1 Player Modes
(Classic Mode)
classic mode is the most simple of the 6
modes. it has no powerups and you have
the most amount of HP.
(Hardcore Mode)
Choose this if you want a little more
challenge. powerups now drop, you
have less life and everything is faster.

next

1 Player Modes (cont.)
(Survival Mode)
Survival mode is a game of reflex and
skill. there are powerups but there are
no good cores and you have no hp.
(All Range Mode)
All Range mode is a new type of game.
you now move in all directions and the
cores also come from all directions.

1 Player Modes (cont.)
(Power Mode)
This is the hardest mode in the Game. you
have unlimited weapon ammo but cores
fall very fast and you have little HP.

Player Core
this is the core you control

Radon Core
you want to avoid these

Power Core
you try to collect as many of these as
you can. they also slightly heal you

Main Cores

Rapid Fire mod
this Gives you a machine gun for 100
shots

ShockWave Cannon mod
this gives you 10 shots of shockwave
cannon blasts

Weapon Mods
Collecting these will upgrade your weapons
to what ever mod you pick up

Laser Mod
this gives you 15 laser shots which fire
one slim line straight

Missile mod
this gives you 5 balistic missiles which
shoot 3 missiles per round

Weapon Mods (Cont.)

Boron Cloud Generator Ammo
The Boron Cloud Shockwave will
destroy All Radon cores on the
screen

Shield Generator
The shield will protect you from any
Radon core that touches it

Powerup Cores
Collect these to get special powerups

Power
Mode

all Range
Mode

Survival
Mode

Back

Hardcore
Mode

Classic
Mode

Choose Mode

1 Player

Defection

Airbass

poision

Chaoz Devotion

Immortality

No Music

Classic Mode
This mode is the easiest. you
have the most life, the cores
are the slowest and you have
the best controll over your
core. Have fun and take it easy!

Music

Start

Score:

Level:

Shield:

Life:

3

2

1

GO!

Final Score

Final Level

cores
Collected

Re-Launch

Hardcore Mode
So... you want a little extra
chalange? this mode is medium
skill level. you now have
powerups but your life is less
and the cores are faster.

B=

W=

Survival Mode
this mode is all about not
touching the radon cores.
powerups still fall but you
have no life and there are no
power cores.

power Mode
this mode is the hardest of the
modes you have unlimited basic
weapon ammo, but the radon
cores go much faster and deal
more damage.

all range Mode
this play type is new to the core
games. you now move in all directions
and there are no power up cores. the
cores also come from all directions.
be carefull though, there is very
little friction and you will drift
(Press Down to stop faster)

ActionScript [AS1/AS2]

Frame 1
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Frame 20
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Frame 60
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Frame 80
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Frame 125
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Frame 165
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Frame 205
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Frame 245
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Frame 285
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Frame 325
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Frame 365
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Frame 385
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Frame 410
gotoAndPlay (2);
Frame 431
gotoAndPlay (2);
Frame 452
gotoAndPlay (2);
Frame 473
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Frame 494
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Frame 515
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Frame 560
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Frame 580
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Frame 581
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Frame 600
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Frame 621
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Instance of Symbol 112 MovieClip in Frame 622
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Instance of Symbol 112 MovieClip in Frame 622
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Instance of Symbol 157 MovieClip in Frame 622
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Instance of Symbol 157 MovieClip in Frame 622
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Frame 623
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Frame 624
_root.scoreboard.hp.gotoAndStop(101);
Instance of Symbol 204 MovieClip "spaceship" in Frame 624
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Frame 635
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Frame 645
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Frame 665
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Frame 666
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onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Frame 685
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Instance of Symbol 614 MovieClip "scoreboard" in Frame 685
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Frame 706
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onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }
Frame 707
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Instance of Symbol 694 MovieClip "laser2" in Frame 707
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Instance of Symbol 694 MovieClip "laser9" in Frame 707
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Instance of Symbol 694 MovieClip "laser10" in Frame 707
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Instance of Symbol 112 MovieClip in Frame 707
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 707
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 707
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 707
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 707
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 157 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 204 MovieClip "spaceship" in Frame 707
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }
Instance of Symbol 304 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }
Instance of Symbol 536 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 493 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 452 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 365 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 406 MovieClip in Frame 707
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Frame 708
stop();
Instance of Symbol 831 MovieClip "WC" in Frame 708
onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 30; weapontype = 1; } }
Frame 709
_root.scoreboard.hp.gotoAndStop(101);
Instance of Symbol 204 MovieClip "spaceship" in Frame 709
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }
Frame 720
_root.life = 101;
Frame 730
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 730
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Frame 750
if (_root.statusboard.place == 1) { gotoAndPlay (666); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }
Frame 751
_root.life = 1; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);
Instance of Symbol 599 MovieClip in Frame 751
onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }
Instance of Symbol 614 MovieClip "scoreboard" in Frame 751
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Instance of Symbol 70 MovieClip in Frame 751
onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Frame 770
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 770
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }
Frame 791
stop();
Instance of Symbol 659 MovieClip "boron" in Frame 791
on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }
Instance of Symbol 661 MovieClip "forcefield" in Frame 791
onClipEvent (enterFrame) { if (_root.scoreboard.shield._currentframe < 100) { _x = _root.spaceship._x; _y = (_root.spaceship._y + 10); } else { _x = 600; _y = 500; } }
Instance of Symbol 665 MovieClip "Shock" in Frame 791
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }
Frame 792
_root.boroncloud = 0; _root.ammow = 30;
Instance of Symbol 694 MovieClip "laser1" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser2" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser3" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 736 MovieClip "missile1" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 776 MovieClip "missile2" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 816 MovieClip "missile3" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 822 MovieClip "lsr" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 673; } }
Instance of Symbol 694 MovieClip "laser4" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser5" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser6" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser7" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser8" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser9" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser10" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser11" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser12" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser13" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser14" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser15" in Frame 792
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 112 MovieClip in Frame 792
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 30; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; _root.statusboard.collect = _root.statusboard.collect + 1; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); _root.statusboard.collect = _root.statusboard.collect + 1; } }
Instance of Symbol 204 MovieClip "spaceship" in Frame 792
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }
Instance of Symbol 304 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }
Instance of Symbol 536 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 493 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 452 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 365 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 406 MovieClip in Frame 792
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Frame 793
stop();
Instance of Symbol 831 MovieClip "WC" in Frame 793
onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 30; weapontype = 1; } }
Frame 794
_root.scoreboard.hp.gotoAndStop(101);
Instance of Symbol 204 MovieClip "spaceship" in Frame 794
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }
Frame 805
_root.life = 101;
Frame 815
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 815
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Frame 835
if (_root.statusboard.place == 1) { gotoAndPlay (751); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }
Frame 836
_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);
Instance of Symbol 599 MovieClip in Frame 836
onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }
Instance of Symbol 614 MovieClip "scoreboard" in Frame 836
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Instance of Symbol 70 MovieClip in Frame 836
onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Frame 855
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 855
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }
Frame 876
stop();
Instance of Symbol 659 MovieClip "boron" in Frame 876
on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }
Instance of Symbol 661 MovieClip "forcefield" in Frame 876
onClipEvent (enterFrame) { if (_root.scoreboard.shield._currentframe < 100) { _x = _root.spaceship._x; _y = (_root.spaceship._y + 10); } else { _x = 600; _y = 500; } }
Instance of Symbol 665 MovieClip "Shock" in Frame 876
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } }
Frame 877
_root.boroncloud = 0; _root.ammow = 30;
Instance of Symbol 694 MovieClip "laser1" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser2" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser3" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 736 MovieClip "missile1" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 776 MovieClip "missile2" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 816 MovieClip "missile3" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } } onClipEvent (enterFrame) { if (this._y < 400) { this._x = this._x + xspeed; this._y = this._y + yspeed; } if (this._y < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x < 0) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } if (this._x > 550) { if (this._currentframe < 41) { xspeed = 0; yspeed = 0; this.gotoAndPlay(41); } } }
Instance of Symbol 822 MovieClip "lsr" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 673; } }
Instance of Symbol 694 MovieClip "laser4" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser5" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser6" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser7" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser8" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser9" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser10" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser11" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser12" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser13" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser14" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 694 MovieClip "laser15" in Frame 877
onClipEvent (load) { function reset() { speed = 0; this._y = 450; this._x = 0; } speed = 0; } onClipEvent (enterFrame) { this._y = this._y - speed; if (this._y < 0) { reset(); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 112 MovieClip in Frame 877
onClipEvent (load) { function reset() { hitnum = 2; this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 15; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.scoreboard.shield._currentframe == 100) { _root.badsfx.play(); _root.life = _root.life - 45; reset(); } else { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.realscore = _root.realscore + (enemySpeed + 10); _root.SHS.play(); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.Shock)) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser1)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser2)) { _root.laser2.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser3)) { _root.laser3.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser4)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser5)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser6)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser7)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser8)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser9)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.laser10)) { _root.laser1.reset(); if (hitnum > 0) { hitnum = hitnum - 1; } else if (hitnum <= 0) { _root.realscore = _root.realscore + (enemySpeed + 10); reset(); } } if (this.hitTest(_root.missile1)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile1._currentframe < 41) { _root.missile1.gotoAndPlay(41); _root.missile1.xspeed = 0; _root.missile1.yspeed = 0; } } if (this.hitTest(_root.missile2)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile2._currentframe < 41) { _root.missile2.gotoAndPlay(41); _root.missile2.xspeed = 0; _root.missile2.yspeed = 0; } } if (this.hitTest(_root.missile3)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); if (_root.missile3._currentframe < 41) { _root.missile3.gotoAndPlay(41); _root.missile3.xspeed = 0; _root.missile3.yspeed = 0; } } if (this.hitTest(_root.lsr)) { reset(); _root.realscore = _root.realscore + (enemySpeed + 20); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 157 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 1; reset(); } }
Instance of Symbol 204 MovieClip "spaceship" in Frame 877
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if (Key.isDown(40)) { if (_root.ammow > 0) { if (_root.WC.weapontype == 1) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); } } if (_root.WC.weapontype == 2) { if (((_root.missile1._y > 400) && (_root.missile2._y > 400)) && (_root.missile3._y > 400)) { _root.missile1._y = this._y + 5; _root.missile1._x = this._x; _root.missile1.xspeed = 0; _root.missile1.yspeed = -10; _root.MSFX.play(); _root.ammow = _root.ammow - 1; _root.missile2._y = this._y + 5; _root.missile2._x = this._x; _root.missile2.xspeed = 5; _root.missile2.yspeed = -5; _root.missile3._y = this._y + 5; _root.missile3._x = this._x; _root.missile3.xspeed = -5; _root.missile3.yspeed = -5; } } if (_root.WC.weapontype == 3) { if (_root.Shock._y > 425) { _root.Shock._y = this._y; _root.Shock._x = this._x; _root.ammow = _root.ammow - 1; _root.Shock.play(); } } if (_root.WC.weapontype == 4) { if (_root.lsr._y > 425) { _root.lsr._y = this._y; _root.lsr._x = this._x; _root.ammow = _root.ammow - 1; _root.lsr.play(); } } if (_root.WC.weapontype == 5) { if (_root.laser1._y > 400) { _root.laser1._y = this._y - 5; _root.laser1._x = this._x; _root.laser1.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser1._y < 400) && (_root.laser2._y > 400)) { _root.laser2._y = this._y + 5; _root.laser2.speed = 15; _root.laser2._x = this._x; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser2._y < 400) && (_root.laser3._y > 400)) { _root.laser3._y = this._y + 5; _root.laser3._x = this._x; _root.laser3.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser3._y < 400) && (_root.laser4._y > 400)) { _root.laser4._y = this._y + 5; _root.laser4._x = this._x; _root.laser4.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser4._y < 400) && (_root.laser5._y > 400)) { _root.laser5._y = this._y + 5; _root.laser5._x = this._x; _root.laser5.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser5._y < 400) && (_root.laser6._y > 400)) { _root.laser6._y = this._y + 5; _root.laser6._x = this._x; _root.laser6.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser6._y < 400) && (_root.laser7._y > 400)) { _root.laser7._y = this._y + 5; _root.laser7._x = this._x; _root.laser7.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser7._y < 400) && (_root.laser8._y > 400)) { _root.laser8._y = this._y + 5; _root.laser8._x = this._x; _root.laser8.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser8._y < 400) && (_root.laser9._y > 400)) { _root.laser9._y = this._y + 5; _root.laser9._x = this._x; _root.laser9.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser9._y < 400) && (_root.laser10._y > 400)) { _root.laser10._y = this._y + 5; _root.laser10._x = this._x; _root.laser10.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser10._y < 400) && (_root.laser11._y > 400)) { _root.laser11._y = this._y + 5; _root.laser11._x = this._x; _root.laser11.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser11._y < 400) && (_root.laser12._y > 400)) { _root.laser12._y = this._y + 5; _root.laser12._x = this._x; _root.laser12.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser12._y < 400) && (_root.laser13._y > 400)) { _root.laser13._y = this._y + 5; _root.laser13._x = this._x; _root.laser13.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser13._y < 400) && (_root.laser14._y > 400)) { _root.laser14._y = this._y + 5; _root.laser14._x = this._x; _root.laser14.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } else if ((_root.laser14._y < 400) && (_root.laser15._y > 400)) { _root.laser15._y = this._y + 5; _root.laser15._x = this._x; _root.laser15.speed = 15; _root.laserSFX.play(); _root.ammow = _root.ammow - 1; } } } } }
Instance of Symbol 304 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(1500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }
Instance of Symbol 536 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.shieldsfx.play(); _root.scoreboard.shield.gotoAndPlay(1); _root.realscore = _root.realscore + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 493 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 2) { _root.WC.weapontype = 2; _root.ammow = 5; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 5; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 452 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 4) { _root.WC.weapontype = 4; _root.ammow = 15; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 15; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 365 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 5) { _root.WC.weapontype = 5; _root.ammow = 100; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 100; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 406 MovieClip in Frame 877
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.WC.weapontype != 3) { _root.WC.weapontype = 3; _root.ammow = 10; _root.realscore = _root.realscore + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } else { _root.ammow = _root.ammow + 10; enemySpeed = 0; _x = 600; _y = 450; } } } onClipEvent (enterFrame) { rand = random(1000); if ((rand == 20) && (this._y > 425)) { reset(); } }
Frame 878
stop();
Instance of Symbol 831 MovieClip "WC" in Frame 878
onClipEvent (load) { weapontype = 1; } onClipEvent (enterFrame) { if ((_root.ammow < 1) && (weapontype != 1)) { _root.ammow = 99; weapontype = 1; } }
Frame 879
_root.scoreboard.hp.gotoAndStop(101);
Instance of Symbol 204 MovieClip "spaceship" in Frame 879
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }
Frame 890
_root.life = 101;
Frame 900
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 900
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Frame 920
if (_root.statusboard.place == 1) { gotoAndPlay (836); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }
Frame 921
_root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100);
Instance of Symbol 599 MovieClip in Frame 921
onClipEvent (load) { _root.realscore = 0; _root.reallevel = 1; } onClipEvent (enterFrame) { _root.scoreboard.score = _root.realscore; _root.scoreboard.level = _root.reallevel; _root.statusboard.score = _root.realscore; _root.statusboard.level = _root.reallevel; }
Instance of Symbol 614 MovieClip "scoreboard" in Frame 921
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Instance of Symbol 70 MovieClip in Frame 921
onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Frame 940
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 940
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 40) { _root.spaceship.gotoAndPlay(41); _root.play(); } } }
Frame 961
stop();
Instance of Symbol 112 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._x = 0; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x + enemySpeed; if (this._x > 575) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }
Instance of Symbol 112 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }
Instance of Symbol 112 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._x = 425; this._y = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y - enemySpeed; if (this._y < -25) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }
Instance of Symbol 112 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._x = 575; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x - enemySpeed; if (this._x < 0) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.badsfx.play(); _root.life = _root.life - 20; reset(); } }
Instance of Symbol 157 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }
Instance of Symbol 157 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._x = 575; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x - enemySpeed; if (this._x < 0) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }
Instance of Symbol 157 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._x = 0; this._y = random(390) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._x = this._x + enemySpeed; if (this._x > 575) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }
Instance of Symbol 157 MovieClip in Frame 962
onClipEvent (load) { function reset() { this._y = 425; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.level + 2) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y - enemySpeed; if (this._y < -25) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.PCS.play(); _root.realscore = _root.realscore + (enemySpeed + 10); _root.statusboard.collect = _root.statusboard.collect + 1; _root.life = _root.life + 2; reset(); } }
Instance of Symbol 204 MovieClip "spaceship" in Frame 962
onClipEvent (load) { thrust = 1; fastdecay = 0.5; decay = 0.97; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(39)) { _rotation = (_rotation + 10); } if (Key.isDown(37)) { _rotation = (_rotation - 10); } if (Key.isDown(38)) { xSpeed = xSpeed + (thrust * Math.sin(_rotation * (Math.PI/180))); ySpeed = ySpeed + (thrust * Math.cos(_rotation * (Math.PI/180))); } else { xSpeed = xSpeed * decay; ySpeed = ySpeed * decay; } if (Key.isDown(40)) { xSpeed = xSpeed * fastdecay; ySpeed = ySpeed * fastdecay; } speed = Math.sqrt((xSpeed * xSpeed) + (ySpeed * ySpeed)); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _y = (_y - ySpeed); _x = (_x + xSpeed); if (_y < 0) { _y = 400; } if (_y > 400) { _y = 0; } if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } }
Frame 963
stop();
Frame 964
_root.scoreboard.hp.gotoAndStop(101);
Instance of Symbol 204 MovieClip "spaceship" in Frame 964
onClipEvent (load) { thrust = 1; decay = 0.98; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { work = damnit; }
Frame 975
_root.life = 101;
Frame 985
stop();
Instance of Symbol 614 MovieClip "scoreboard" in Frame 985
onClipEvent (enterFrame) { if (_root.scoreboard.hp._currentframe < (_root.Life + 1)) { this.hp.nextFrame(); } if (_root.scoreboard.hp._currentframe > (_root.Life + 1)) { this.hp.prevFrame(); } if (_root.life > 101) { _root.life = 101; } if (_root.life < 0) { _root.life = 0; } _root.statusboard.score = this.score; _root.statusboard.level = this.level; if (this.hp._currentframe == 1) { if (_root.spaceship._currentframe <= 41) { _root.spaceship.gotoAndPlay(42); _root.play(); this.hp.gotoAndStop(101); } } }
Frame 1005
if (_root.statusboard.place == 1) { gotoAndPlay (921); _root.realscore = 0; _root.reallevel = 1; } if (_root.statusboard.place == 2) { gotoAndPlay (2); }
Symbol 9 MovieClip Frame 20
stop();
Symbol 21 Button
on (release) { _root.play(); }
Symbol 22 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndPlay(2); }
Symbol 22 MovieClip Frame 2
gotoAndPlay (1);
Symbol 204 MovieClip Frame 40
gotoAndPlay (1);
Symbol 204 MovieClip Frame 60
_root.spaceship._y = 450;
Symbol 208 Button
on (release) { play(); }
Symbol 209 Button
on (release) { gotoAndPlay (86); }
Symbol 210 Button
on (release) { gotoAndPlay (520); }
Symbol 213 MovieClip Frame 20
stop();
Symbol 261 Button
on (release) { play(); }
Symbol 308 Button
on (release) { play(); }
Symbol 309 Button
on (release) { gotoAndPlay (390); }
Symbol 312 Button
on (release) { gotoAndPlay (411); }
Symbol 315 Button
on (release) { gotoAndPlay (432); }
Symbol 321 Button
on (release) { gotoAndPlay (453); }
Symbol 408 Button
on (release) { gotoAndPlay (474); }
Symbol 495 Button
on (release) { gotoAndPlay (495); }
Symbol 563 MovieClip Frame 20
stop();
Symbol 564 Button
on (release) { play(); _root.M.D = 4; }
Symbol 565 Button
on (release) { play(); _root.M.D = 5; }
Symbol 566 Button
on (release) { play(); _root.M.D = 3; }
Symbol 567 Button
on (release) { play(); _root.M.D = 0; }
Symbol 568 Button
on (release) { play(); _root.M.D = 2; }
Symbol 569 Button
on (release) { play(); _root.M.D = 1; }
Symbol 574 Button
on (release) { if (_root.music._currentframe == 1) { _root.music.gotoAndStop(6); } else { _root.music.prevFrame(); } }
Symbol 578 Button
on (release) { if (_root.music._currentframe == 6) { _root.music.gotoAndStop(1); } else { _root.music.nextFrame(); } }
Symbol 589 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 2
stop();
Symbol 589 MovieClip Frame 3
stop();
Symbol 589 MovieClip Frame 4
stop();
Symbol 589 MovieClip Frame 5
stop();
Symbol 589 MovieClip Frame 6
stop();
Symbol 595 Button
on (release) { play(); }
Symbol 608 MovieClip Frame 101
stop();
Symbol 611 MovieClip Frame 100
stop();
Symbol 618 Button
on (release) { _root.life = 101; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100); play(); }
Symbol 629 MovieClip Frame 86
stop(); _root.play();
Symbol 636 Button
on (release) { _root.statusboard.place = 2; _root.play(); }
Symbol 639 Button
on (release) { _root.statusboard.place = 1; _root.play(); }
Symbol 640 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 1
stop();
Symbol 643 MovieClip Frame 120
if (_root.spaceship._y <= 400) { _root.reallevel = _root.reallevel + 1; } if (_root.spaceship2._y <= 400) { _root.reallevel2 = _root.reallevel2 + 1; }
Symbol 644 MovieClip Frame 25
if (_root.spaceship._y <= 400) { _root.realscore = _root.realscore + 1; } if (_root.spaceship2._y <= 400) { _root.realscore2 = _root.realscore2 + 1; }
Symbol 646 MovieClip Frame 1
stop();
Symbol 659 MovieClip Frame 1
stop(); stop();
Symbol 659 MovieClip Frame 120
_root.boron._y = 600;
Symbol 665 MovieClip Frame 1
stop(); _root.Shock.reset();
Symbol 669 Button
on (release) { _root.statusboard.place = 2; _root.play(); }
Symbol 670 MovieClip Frame 1
stop();
Symbol 736 MovieClip Frame 40
gotoAndPlay (1);
Symbol 736 MovieClip Frame 55
_root.missile1.reset();
Symbol 776 MovieClip Frame 40
gotoAndPlay (1);
Symbol 776 MovieClip Frame 55
_root.missile2.reset();
Symbol 816 MovieClip Frame 40
gotoAndPlay (1);
Symbol 816 MovieClip Frame 55
_root.missile3.reset();
Symbol 822 MovieClip Frame 1
stop(); _root.lsr.reset();
Symbol 824 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 1
stop(); stop();
Symbol 828 MovieClip Frame 1
stop(); stop();
Symbol 830 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 48
if ((_root.WC.weapontype == 1) && (_root.ammow < 30)) { _root.ammow = _root.ammow + 1; }
Symbol 832 MovieClip Frame 1
stop();
Symbol 841 Button
on (release) { _root.life = 1; _root.scoreboard.hp.gotoAndStop(100); _root.scoreboard.shield.gotoAndStop(100); play(); }
Symbol 846 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 1
stop();
Symbol 876 MovieClip Frame 1
stop();

Library Items

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Instance Names

"tc3t"Frame 1Symbol 9 MovieClip
"M"Frame 1Symbol 11 MovieClip
"tc3t"Frame 20Symbol 8 MovieClip
"tc3t"Frame 86Symbol 8 MovieClip
"Helper"Frame 306Symbol 494 MovieClip
"Helper"Frame 474Symbol 407 MovieClip
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"music"Frame 581Symbol 589 MovieClip
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"life"Frame 600Symbol 619 EditableText
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"statusboard"Frame 622Symbol 640 MovieClip
"PCS"Frame 622Symbol 642 MovieClip
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"badsfx"Frame 623Symbol 646 MovieClip
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"scoreboard"Frame 666Symbol 614 MovieClip
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Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$gO$Qc4pol1LIMIB/Q91jRAL91."

Labels

"Main Page"Frame 2
"Music Starting Frame"Frame 2
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"Instructions"Frame 86
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"Page 4"Frame 226
"Page 5"Frame 266
"Page 6"Frame 306
"Page 7"Frame 346
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"go back 3"Frame 432
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"One player"Frame 541
"Game Over"Frame 624
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"Game Over"Frame 794
"Game Over"Frame 879
"Game Over"Frame 964
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Dynamic Text Variables

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http://swfchan.com/6/28409/info.shtml
Created: 20/5 -2019 10:32:27 Last modified: 20/5 -2019 10:32:27 Server time: 10/05 -2024 17:11:03