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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23445575?noj=FRM23445575-10DC" width="1" height="1"></div>

Tomb Chess.swf

This is the info page for
Flash #28438

(Click the ID number above for more basic data on this flash file.)


Text
12%

loading...

or I will kill you!

Get

<p align="center"><font face="Arial Baltic" size="20" color="#ffff00" letterSpacing="0.000000" kerning="0"><a href="http://www.adobe.com/products/flashplayer/"><b>Flash Player 9</b></a></font></p>

This game will only work with Flash Player 9!

<p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">THIS GAME IS CURRENTLY NOT <sbr />AVAILABLE FOR DISTRIBUTION. &nbsp;</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">If you would like to play, please visit :</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><a href="http://www.freeworldgroup.com" target = "_blank">www.freeworldgroup.com</a></font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">For licensing information please contact us <sbr />via the freeworldgroup.com <font color="#ffff00"><a href="http://www.freeworldgroup.com/emailform.html" target = "_blank">contact form</a></font>.</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Thanks!</font></p><p align="left"></p>

NAME:

SCORE:

SUBMIT

<p align="left"></p>

<p align="left"></p>

X

SENDING....

HIGHSCORE RECEIVED

VIEW HIGHSCORES

TOMB CHESS

TOMB CHESS

PLAY GAME

MORE ONLINE GAMES

DOWNLOAD GAMES

ADD THIS GAME TO YOUR SITE

V.1.0

Copyright 2007 freeworldgroup.com

Copyright 2007 freeworldgroup.com

INSTRUCTIONS

Credits

Credits

BACK

Ghost and Gremlins
- Simon_F

Music Credits:

QUALITY

YES

NO

MAIN MENU

NEXT

SKIP

A strategy chess-like game. Your
objective is to clear the board
(graveyard) of your opponent's pieces
(ghouls).
Unlike regular chess, you do not see a
playing piece until it rises from the
grave and you do not know if it will
be on your side or your opponent's
until it actually appears.

General Information

Each 'chess' piece is allocated a strength
value from 1 to 6. In general, a higher
ranked ghoul can kill another ghoul of
equal or lesser strength. However,this
does not apply to the pawn - the pawn can
kill the king, but the king cannot kill
the pawn.

Placing your pointer over a chess piece
will show you its name and strength.

6

5

4

3

2

1

Pawn can kill King.

Playing Pieces

The game begins with a graveyard full of
tombs. You can click on any undisturbed
grave to make a ghoul rise.
The ghoul may either be one of yours or
your opponents (50 : 50 chance either
way).
To move your ghoul, simply click on it
and then select an empty space or weaker
opponent immediately adjacent to it.

Friend

Opponent

Mouse Click

Selection and Movement

All playing pieces can only move one space
UP, DOWN, LEFT OR RIGHT.
At any time during the game you can either
move an already raised ghoul or raise a
new ghoul from the grave.

A game can end 2 ways:
1) When all your pieces or your opponent's
have been cleared from the board.
2) If a stalemate or draw is reached -
whereby no playing pieces have been killed
in 25 moves.

How a Game Ends

PLAY

Mouse point and click

Controls

OK

PLAYER

INTELLIGENCE

NAME

<p align="center"></p>

NUMBER OF GAMES

<p align="center"></p>

123456789'S TURN

P1:1

P1:1

P1:1

P1:1

<p align="left"><font face="1942 report" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>THINKING....</b></font></p>

GHOSTLY PAWN       1

NAME

STRENGTH

ROOK OF DOOM       2

DARK KNIGHT        3

SATANIC BISHOP     4

HELLFIRE QUEEN     5

DEMON KING         6

<p align="left"><font face="1942 report" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND 0</b></font></p>

Q

QUALITY

LOW

MEDIUM

HIGH

BEST

MrNoName (CPU) WINS ROUND (ON A POINTS BASIS)!

STALEMATE

X

00

00

00

00

00

00

Sub Total:

000

6

5

4

3

2

1

000

Level Bonus:

1x

Rnd 1 Score:

000

TotalScore:

0000

P1:1

P1:1

P1:1

P1:1

CURRENT TALLY

PLAY NEXT ROUND

1000

SCORE:

FINAL TALLY

P1:1

P1:1

P1:1

P1:1

SUBMIT SCORE

PLAY AGAIN

GAME OVER

You Lose!

CONGRATULATIONS

<p align="center"><font face="1942 report" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>MrNoName WINS!</b></font></p>

ActionScript [AS3]

Section 1
//Matrix3d (_3d.Matrix3d) package _3d { public class Matrix3d { public var _12:Number; public var _11:Number; public var _13:Number; public var _14:Number; public var _32:Number; public var _41:Number; public var _42:Number; public var _21:Number; public var _22:Number; public var _23:Number; public var _24:Number; public var _43:Number; public var _44:Number; public var _34:Number; public var _31:Number; public var _33:Number; public function Matrix3d(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0, _arg9:Number=0, _arg10:Number=0, _arg11:Number=1, _arg12:Number=0, _arg13:Number=0, _arg14:Number=0, _arg15:Number=0, _arg16:Number=1){ _11 = _arg1; _12 = _arg2; _13 = _arg3; _14 = _arg4; _21 = _arg5; _22 = _arg6; _23 = _arg7; _24 = _arg8; _31 = _arg9; _32 = _arg10; _33 = _arg11; _34 = _arg12; _41 = _arg13; _42 = _arg14; _43 = _arg15; _44 = _arg16; } public function toString():String{ return (((((((((((((((((((((((((((((((_11 + ",") + _12) + ",") + _13) + ",") + _14) + ",") + _21) + ",") + _22) + ",") + _23) + ",") + _24) + ",") + _31) + ",") + _32) + ",") + _33) + ",") + _34) + ",") + _41) + ",") + _42) + ",") + _43) + ",") + _44)); } public static function product(_arg1:Matrix3d, _arg2:Matrix3d):Matrix3d{ return (new Matrix3d(((((_arg1._11 * _arg2._11) + (_arg1._12 * _arg2._21)) + (_arg1._13 * _arg2._31)) + (_arg1._14 * _arg2._41)), ((((_arg1._11 * _arg2._12) + (_arg1._12 * _arg2._22)) + (_arg1._13 * _arg2._32)) + (_arg1._14 * _arg2._42)), ((((_arg1._11 * _arg2._13) + (_arg1._12 * _arg2._23)) + (_arg1._13 * _arg2._33)) + (_arg1._14 * _arg2._43)), ((((_arg1._11 * _arg2._14) + (_arg1._12 * _arg2._24)) + (_arg1._13 * _arg2._34)) + (_arg1._14 * _arg2._44)), ((((_arg1._21 * _arg2._11) + (_arg1._22 * _arg2._21)) + (_arg1._23 * _arg2._31)) + (_arg1._24 * _arg2._41)), ((((_arg1._21 * _arg2._12) + (_arg1._22 * _arg2._22)) + (_arg1._23 * _arg2._32)) + (_arg1._24 * _arg2._42)), ((((_arg1._21 * _arg2._13) + (_arg1._22 * _arg2._23)) + (_arg1._23 * _arg2._33)) + (_arg1._24 * _arg2._43)), ((((_arg1._21 * _arg2._14) + (_arg1._22 * _arg2._24)) + (_arg1._23 * _arg2._34)) + (_arg1._24 * _arg2._44)), ((((_arg1._31 * _arg2._11) + (_arg1._32 * _arg2._21)) + (_arg1._33 * _arg2._31)) + (_arg1._34 * _arg2._41)), ((((_arg1._31 * _arg2._12) + (_arg1._32 * _arg2._22)) + (_arg1._33 * _arg2._32)) + (_arg1._34 * _arg2._42)), ((((_arg1._31 * _arg2._13) + (_arg1._32 * _arg2._23)) + (_arg1._33 * _arg2._33)) + (_arg1._34 * _arg2._43)), ((((_arg1._31 * _arg2._14) + (_arg1._32 * _arg2._24)) + (_arg1._33 * _arg2._34)) + (_arg1._34 * _arg2._44)), ((((_arg1._41 * _arg2._11) + (_arg1._42 * _arg2._21)) + (_arg1._43 * _arg2._31)) + (_arg1._44 * _arg2._41)), ((((_arg1._41 * _arg2._12) + (_arg1._42 * _arg2._22)) + (_arg1._43 * _arg2._32)) + (_arg1._44 * _arg2._42)), ((((_arg1._41 * _arg2._13) + (_arg1._42 * _arg2._23)) + (_arg1._43 * _arg2._33)) + (_arg1._44 * _arg2._43)), ((((_arg1._41 * _arg2._14) + (_arg1._42 * _arg2._24)) + (_arg1._43 * _arg2._34)) + (_arg1._44 * _arg2._44)))); } } }//package _3d
Section 2
//Vector (_3d.Vector) package _3d { public class Vector { private var xx:Number; public var z:Number; private var L:Number; private var zz:Number; private var yy:Number; private var c:Number; public var x:Number; public var y:Number; private var s:Number; public function Vector(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ x = _arg1; y = _arg2; z = _arg3; } public function mul(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function normalize():void{ if ((L = length) > 0){ x = (x / L); y = (y / L); z = (z / L); }; } public function revolutiony(_arg1:Number):void{ c = Math.cos(_arg1); s = Math.sin(_arg1); zz = z; xx = x; z = ((zz * c) - (xx * s)); x = ((zz * s) + (xx * c)); } public function revolutionz(_arg1:Number):void{ c = Math.cos(_arg1); s = Math.sin(_arg1); xx = x; yy = y; x = ((xx * c) - (yy * s)); y = ((xx * s) + (yy * c)); } public function toString():String{ return ((((((("(" + x) + ",") + y) + ",") + z) + ")")); } public function clone():Vector{ return (new Vector(x, y, z)); } public function revolutionx(_arg1:Number):void{ c = Math.cos(_arg1); s = Math.sin(_arg1); yy = y; zz = z; y = ((yy * c) - (zz * s)); z = ((yy * s) + (zz * c)); } public function add(_arg1:Vector):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function crossProduct(_arg1:Vector):Vector{ return (new Vector(((y * _arg1.z) - (z * _arg1.y)), ((z * _arg1.x) - (x * _arg1.z)), ((x * _arg1.y) - (y * _arg1.x)))); } public function transform(_arg1:Matrix3d):void{ xx = x; yy = y; zz = z; x = ((((xx * _arg1._11) + (yy * _arg1._21)) + (zz * _arg1._31)) + _arg1._41); y = ((((xx * _arg1._12) + (yy * _arg1._22)) + (zz * _arg1._32)) + _arg1._42); z = ((((xx * _arg1._13) + (yy * _arg1._23)) + (zz * _arg1._33)) + _arg1._43); } public function sub(_arg1:Vector):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function get length():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function toInt():void{ x = Math.round(x); y = Math.round(y); z = Math.round(z); } public function dotProduct(_arg1:Vector):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public static function transform_(_arg1:Vector, _arg2:Matrix3d):Vector{ return (new Vector(((((_arg1.x * _arg2._11) + (_arg1.y * _arg2._21)) + (_arg1.z * _arg2._31)) + _arg2._41), ((((_arg1.x * _arg2._12) + (_arg1.y * _arg2._22)) + (_arg1.z * _arg2._32)) + _arg2._42), ((((_arg1.x * _arg2._13) + (_arg1.y * _arg2._23)) + (_arg1.z * _arg2._33)) + _arg2._43))); } public static function add_(_arg1:Vector, _arg2:Vector):Vector{ return (new Vector((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function sub_(_arg1:Vector, _arg2:Vector):Vector{ return (new Vector((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } } }//package _3d
Section 3
//1B_20 (chess_0622_fla.1B_20) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 1B_20 extends MovieClip { public function 1B_20(){ addFrameScript(6, frame7, 17, frame18); } function frame18(){ Char(parent).onHit(); } function frame7(){ Char(parent).onHitBegin(); } } }//package chess_0622_fla
Section 4
//1Z_21 (chess_0622_fla.1Z_21) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 1Z_21 extends MovieClip { public function 1Z_21(){ addFrameScript(6, frame7, 17, frame18); } function frame18(){ Char(parent).onHit(); } function frame7(){ Char(parent).onHitBegin(); } } }//package chess_0622_fla
Section 5
//2B_42 (chess_0622_fla.2B_42) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 2B_42 extends MovieClip { public function 2B_42(){ addFrameScript(6, frame7, 29, frame30); } function frame7(){ Char(parent).onHitBegin(); } function frame30(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 6
//2Z_43 (chess_0622_fla.2Z_43) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 2Z_43 extends MovieClip { public function 2Z_43(){ addFrameScript(6, frame7, 29, frame30); } function frame7(){ Char(parent).onHitBegin(); } function frame30(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 7
//3B_29 (chess_0622_fla.3B_29) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 3B_29 extends MovieClip { public function 3B_29(){ addFrameScript(18, frame19, 23, frame24); } function frame19(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 8
//3Z_30 (chess_0622_fla.3Z_30) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 3Z_30 extends MovieClip { public function 3Z_30(){ addFrameScript(18, frame19, 23, frame24); } function frame19(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 9
//4B_51 (chess_0622_fla.4B_51) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 4B_51 extends MovieClip { public function 4B_51(){ addFrameScript(12, frame13, 23, frame24); } function frame13(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 10
//4Z_52 (chess_0622_fla.4Z_52) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 4Z_52 extends MovieClip { public function 4Z_52(){ addFrameScript(12, frame13, 23, frame24); } function frame13(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 11
//5B_60 (chess_0622_fla.5B_60) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 5B_60 extends MovieClip { public function 5B_60(){ addFrameScript(6, frame7, 23, frame24); } function frame7(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 12
//5Z_61 (chess_0622_fla.5Z_61) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class 5Z_61 extends MovieClip { public function 5Z_61(){ addFrameScript(6, frame7, 23, frame24); } function frame7(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 13
//all_8 (chess_0622_fla.all_8) package chess_0622_fla { import flash.display.*; public dynamic class all_8 extends MovieClip { public function all_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chess_0622_fla
Section 14
//B_19 (chess_0622_fla.B_19) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_19 extends MovieClip { public function B_19(){ addFrameScript(12, frame13, 23, frame24); } function frame13(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 15
//B_22 (chess_0622_fla.B_22) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_22 extends MovieClip { public function B_22(){ addFrameScript(23, frame24); } function frame24(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 16
//B_28 (chess_0622_fla.B_28) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_28 extends MovieClip { public function B_28(){ addFrameScript(18, frame19, 23, frame24); } function frame19(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 17
//B_31 (chess_0622_fla.B_31) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_31 extends MovieClip { public function B_31(){ addFrameScript(23, frame24); } function frame24(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 18
//B_35 (chess_0622_fla.B_35) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_35 extends MovieClip { public function B_35(){ addFrameScript(18, frame19, 23, frame24); } function frame19(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 19
//B_36 (chess_0622_fla.B_36) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_36 extends MovieClip { public function B_36(){ addFrameScript(35, frame36); } function frame36(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 20
//B_41 (chess_0622_fla.B_41) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_41 extends MovieClip { public function B_41(){ addFrameScript(6, frame7, 29, frame30); } function frame7(){ Char(parent).onHitBegin(); } function frame30(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 21
//B_44 (chess_0622_fla.B_44) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_44 extends MovieClip { public function B_44(){ addFrameScript(23, frame24); } function frame24(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 22
//B_50 (chess_0622_fla.B_50) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_50 extends MovieClip { public function B_50(){ addFrameScript(12, frame13, 23, frame24); } function frame13(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 23
//B_53 (chess_0622_fla.B_53) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_53 extends MovieClip { public function B_53(){ addFrameScript(29, frame30); } function frame30(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 24
//B_59 (chess_0622_fla.B_59) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_59 extends MovieClip { public function B_59(){ addFrameScript(6, frame7, 23, frame24); } function frame7(){ Char(parent).onHitBegin(); } function frame24(){ Char(parent).onHit(); } } }//package chess_0622_fla
Section 25
//B_62 (chess_0622_fla.B_62) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class B_62 extends MovieClip { public function B_62(){ addFrameScript(23, frame24); } function frame24(){ stop(); Char(parent).onDie(); } } }//package chess_0622_fla
Section 26
//bg_front_79 (chess_0622_fla.bg_front_79) package chess_0622_fla { import flash.display.*; public dynamic class bg_front_79 extends MovieClip { public function bg_front_79(){ addFrameScript(0, frame1); } function frame1(){ this.mouseEnabled = false; } } }//package chess_0622_fla
Section 27
//chars_12 (chess_0622_fla.chars_12) package chess_0622_fla { import flash.display.*; import game.*; public dynamic class chars_12 extends MovieClip { public function chars_12(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stand(); } function frame6(){ stand(); } function frame1(){ gotoAndStop(ChessMan(parent).value); stand(); } function frame4(){ stand(); } function frame5(){ stand(); } function frame2(){ stand(); } public function stand():void{ MovieClip(this.getChildAt(0)).gotoAndStop("stand3"); } } }//package chess_0622_fla
Section 28
//combo_item_mc_107 (chess_0622_fla.combo_item_mc_107) package chess_0622_fla { import flash.display.*; import flash.text.*; public dynamic class combo_item_mc_107 extends MovieClip { public var txt:TextField; } }//package chess_0622_fla
Section 29
//combo_itemArea_106 (chess_0622_fla.combo_itemArea_106) package chess_0622_fla { import flash.display.*; public dynamic class combo_itemArea_106 extends MovieClip { public var item2:MovieClip; public var item0:MovieClip; public var item1:MovieClip; } }//package chess_0622_fla
Section 30
//fadeEffect_69 (chess_0622_fla.fadeEffect_69) package chess_0622_fla { import flash.display.*; public dynamic class fadeEffect_69 extends MovieClip { public var onShow:Function; public var onHide:Function; public function fadeEffect_69(){ addFrameScript(0, frame1, 10, frame11, 19, frame20); } function frame1(){ onShow = function (){ }; onHide = function (){ }; nextFrame(); } public function hide(){ gotoAndPlay(12); } function frame20(){ onHide(); onHide = function (){ }; stop(); } function frame11(){ stop(); onShow(); onShow = function (){ }; } public function show(){ gotoAndPlay(3); } } }//package chess_0622_fla
Section 31
//gravestone_10 (chess_0622_fla.gravestone_10) package chess_0622_fla { import flash.display.*; public dynamic class gravestone_10 extends MovieClip { public function gravestone_10(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop((int((Math.random() * this.totalFrames)) + 1)); } } }//package chess_0622_fla
Section 32
//handEffect_77 (chess_0622_fla.handEffect_77) package chess_0622_fla { import flash.display.*; public dynamic class handEffect_77 extends MovieClip { public function handEffect_77(){ addFrameScript(30, frame31, 49, frame50); } function frame31(){ Main(stage.getChildAt(0)).shake(); } function frame50(){ stop(); } } }//package chess_0622_fla
Section 33
//instructions_mc_96 (chess_0622_fla.instructions_mc_96) package chess_0622_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class instructions_mc_96 extends MovieClip { public var btnBack:BtnBack; public var btnNext:BtnTemp; public var btnSkip:BtnTemp; public var main; public function instructions_mc_96(){ addFrameScript(0, frame1); } function frame1(){ main = stage.getChildAt(0); btnBack.onPress = function (){ prevFrame(); }; btnNext.onPress = function (){ nextFrame(); }; btnSkip.onPress = function (){ main.fadeTo("options"); }; nextFrame(); } } }//package chess_0622_fla
Section 34
//loading_logo_loading_2 (chess_0622_fla.loading_logo_loading_2) package chess_0622_fla { import flash.display.*; public dynamic class loading_logo_loading_2 extends MovieClip { public function loading_logo_loading_2(){ addFrameScript(38, frame39); } function frame39(){ stop(); } } }//package chess_0622_fla
Section 35
//loading_num_4 (chess_0622_fla.loading_num_4) package chess_0622_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class loading_num_4 extends MovieClip { public var num_txt:TextField; public var li:LoaderInfo; public var _root; public function loading_num_4(){ addFrameScript(0, frame1); } public function loading(_arg1:Event):void{ var _local2:int; _local2 = int(((li.bytesLoaded / li.bytesTotal) * 100)); num_txt.text = (_local2 + "%"); if (_local2 >= 100){ removeEventListener(Event.ENTER_FRAME, loading); if (!(_root._mochiad is MovieClip)){ _root.play(); }; }; } function frame1(){ _root = stage.getChildAt(0); li = _root.loaderInfo; this.addEventListener(Event.ENTER_FRAME, loading); } } }//package chess_0622_fla
Section 36
//loading_protect_text_7 (chess_0622_fla.loading_protect_text_7) package chess_0622_fla { import flash.display.*; public dynamic class loading_protect_text_7 extends MovieClip { public var main; public function loading_protect_text_7(){ addFrameScript(0, frame1); } function frame1(){ this.visible = false; } } }//package chess_0622_fla
Section 37
//logo_3 (chess_0622_fla.logo_3) package chess_0622_fla { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class logo_3 extends MovieClip { public function logo_3(){ addFrameScript(0, frame1); } function frame1(){ this.buttonMode = true; this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); } public function mouseDown(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.freeworldgroup.com/"), "_blank"); } } }//package chess_0622_fla
Section 38
//moon_mov_73 (chess_0622_fla.moon_mov_73) package chess_0622_fla { import flash.display.*; import flash.events.*; public dynamic class moon_mov_73 extends MovieClip { public var delayTime:int; public function moon_mov_73(){ addFrameScript(0, frame1, 622, frame623); } function frame623(){ gotoAndStop(2); } function frame1(){ stop(); delayTime = 0; stage.addEventListener(Event.ENTER_FRAME, playRun); } public function playRun(_arg1:Event):void{ if (--delayTime <= 0){ delayTime = 20; nextFrame(); }; } } }//package chess_0622_fla
Section 39
//padPopUp_91 (chess_0622_fla.padPopUp_91) package chess_0622_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.geom.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class padPopUp_91 extends MovieClip { public var msgTxt:TextField; public var bg:MovieClip; public function padPopUp_91(){ addFrameScript(0, frame1); } function frame1(){ this.visible = false; this.mouseEnabled = false; this.mouseChildren = false; msgTxt.autoSize = "center"; } public function hide():void{ this.visible = false; } public function show(_arg1:String, _arg2):void{ var _local3:Point; this.visible = true; msgTxt.text = _arg1; bg.width = (msgTxt.textWidth + 50); _local3 = _arg2.localToGlobal(new Point()); this.x = _local3.x; this.y = _local3.y; } } }//package chess_0622_fla
Section 40
//playerSelect_nameTxt_109 (chess_0622_fla.playerSelect_nameTxt_109) package chess_0622_fla { import flash.display.*; import flash.text.*; public dynamic class playerSelect_nameTxt_109 extends MovieClip { public var nameTxt:TextField; } }//package chess_0622_fla
Section 41
//results_mc_126 (chess_0622_fla.results_mc_126) package chess_0622_fla { import flash.display.*; import flash.text.*; public dynamic class results_mc_126 extends MovieClip { public var intelligenceTxt0:TextField; public var intelligenceTxt1:TextField; public var winNum0:int; public var winNum1:int; public var intelligenceStr1:String; public var intelligenceStr0:String; public var resultPad0:ResultPad; public var resultPad1:ResultPad; public var statusTxt0:TextField; public var statusTxt1:TextField; public function results_mc_126(){ addFrameScript(0, frame1, 1, frame2); } public function init(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:String, _arg7:String, _arg8:int, _arg9:int, _arg10:Array, _arg11:Array){ var _local12:Array; if ((((_arg4 == 1)) && ((_arg5 == 1)))){ resultPad0.init(_arg1, _arg2, _arg6, _arg10); resultPad1.init(_arg1, _arg3, _arg7, _arg11); } else { if ((((_arg4 == 0)) && ((_arg5 == 0)))){ resultPad0.visible = false; resultPad1.visible = false; } else { _local12 = [4, 2, 1]; resultPad0.x = -50; if (_arg4 == 1){ resultPad0.init(_arg1, _arg2, "Last Round Score:", _arg10, _local12[_arg9]); } else { resultPad0.init(_arg1, _arg3, "Last Round Score:", _arg11, _local12[_arg8]); }; resultPad1.visible = false; }; }; } public function init2(_arg1:int, _arg2:int, _arg3:String, _arg4:String):void{ winNum0 = _arg1; winNum1 = _arg2; intelligenceStr0 = _arg3; intelligenceStr1 = _arg4; nextFrame(); } function frame1(){ stop(); } function frame2(){ intelligenceTxt0.text = intelligenceStr0; intelligenceTxt1.text = intelligenceStr1; statusTxt0.text = ("CPU1:" + winNum0); statusTxt1.text = ("CPU2:" + winNum1); } } }//package chess_0622_fla
Section 42
//versionWarning_6 (chess_0622_fla.versionWarning_6) package chess_0622_fla { import flash.display.*; public dynamic class versionWarning_6 extends MovieClip { public function versionWarning_6(){ addFrameScript(0, frame1); } function frame1(){ this.visible = false; } } }//package chess_0622_fla
Section 43
//Char (game.Char) package game { import flash.display.*; public class Char extends MovieClip { public var onHit:Function; private var chessMan:ChessMan; public var onHitBegin:Function; public function Char(){ chessMan = ChessMan(parent.parent); chessMan.char = this; this.stop(); } public function onDie(){ chessMan.die(); } } }//package game
Section 44
//Char1 (game.Char1) package game { public class Char1 extends Char { } }//package game
Section 45
//Char2 (game.Char2) package game { public class Char2 extends Char { } }//package game
Section 46
//Char3 (game.Char3) package game { public class Char3 extends Char { } }//package game
Section 47
//Char4 (game.Char4) package game { public class Char4 extends Char { } }//package game
Section 48
//Char5 (game.Char5) package game { public class Char5 extends Char { } }//package game
Section 49
//Char6 (game.Char6) package game { public class Char6 extends Char { } }//package game
Section 50
//Chess (game.Chess) package game { import flash.utils.*; public class Chess { public static const BLANK:int = 0; public static const total:int = 36; public static const h:int = 6; public static const UNKNOWN:int = 15; public static const w:int = 6; public static const ltrb:Array = [[-1, 0], [0, -1], [1, 0], [0, 1]]; public static const numArr:Array = [1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 4, 4, 5, 6, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 11, 11, 12, 12, 13, 14]; private static var searchDepth:int; private static var restNumArr:Array; private static var maxDepth:int; private static var cmMap:Array; private static var turnCm:ChessMan; private static var restManArr:Array; private static var staticValue:int; private static var player1:Player; private static var bestMovArr:Array; private static var currentPlayer:Player; private static var player0:Player; public static function random(_arg1:int):int{ return (int((_arg1 * Math.random()))); } public static function run(_arg1:Array, _arg2:int, _arg3:int, _arg4:Array):Object{ var _local5:int; var _local6:int; cmMap = new Array(h); player0 = new Player(0); player1 = new Player(1); player0.enemy = player1; player1.enemy = player0; currentPlayer = Chess[("player" + _arg2)]; _local6 = 0; while (_local6 < h) { cmMap[_local6] = new Array(w); _local5 = 0; while (_local5 < w) { if (_arg1[_local6][_local5] == BLANK){ cmMap[_local6][_local5] = null; } else { cmMap[_local6][_local5] = new ChessMan(_arg1[_local6][_local5], _local5, _local6); }; _local5++; }; _local6++; }; restNumArr = _arg4.slice(); if (restNumArr.length > 0){ turnCm = new ChessMan(restNumArr[random(restNumArr.length)], -1, -1); trace(("turnCm=" + turnCm)); } else { turnCm = null; }; outputMap(); switch (_arg3){ case 2: maxDepth = 1; break; case 1: maxDepth = 5; break; case 0: maxDepth = 30; break; }; trace(("maxDepth=" + maxDepth)); return (getBestMov(currentPlayer)); } private static function traceChessManMap(_arg1:int=0):void{ var _local2:String; var _local3:int; var _local4:int; var _local5:String; var _local6:int; _arg1 = (5 - _arg1); _local2 = ""; _local3 = 0; while (_local3 < _arg1) { _local2 = (_local2 + " "); _local3++; }; _local4 = 0; while (_local4 < h) { _local5 = _local2; _local6 = 0; while (_local6 < w) { if (cmMap[_local4][_local6] == null){ _local5 = (_local5 + "空格 "); } else { _local5 = (_local5 + (cmMap[_local4][_local6] + " ")); }; _local6++; }; trace(_local5); _local4++; }; } private static function getBestMov(_arg1:Player):Object{ var _local2:ChessMan; var _local3:ChessMan; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Array; var _local14:BestMov; var _local15:int; var _local16:Boolean; var _local17:Array; staticValue = 0; _local5 = 0; while (_local5 < h) { _local4 = 0; while (_local4 < w) { _local2 = cmMap[_local5][_local4]; if ((((_local2 == null)) || (_local2.isUnknown))){ } else { Chess[("player" + _local2.color)].addCm(_local2); }; _local4++; }; _local5++; }; player0.cmArr.sortOn("value", (Array.DESCENDING | Array.NUMERIC)); player1.cmArr.sortOn("value", (Array.DESCENDING | Array.NUMERIC)); searchDepth = -1; if (_arg1.cmArr.length > 0){ for each (_local2 in _arg1.cmArr) { for each (_local13 in ltrb) { _local4 = (_local2.x + _local13[0]); _local5 = (_local2.y + _local13[1]); if ((((((((_local4 >= w)) || ((_local4 < 0)))) || ((_local5 >= h)))) || ((_local5 < 0)))){ } else { _local3 = cmMap[_local5][_local4]; if ((((_local3 == null)) || (((((!(_local3.isUnknown)) && (!((_local3.color == _local2.color))))) && ((((((_local3.value == 6)) && ((_local2.value == 1)))) || ((((_local3.value <= _local2.value)) && (!((((_local3.value == 1)) && ((_local2.value == 6))))))))))))){ searchDepth = 0; //unresolved jump }; }; }; }; }; if (searchDepth >= 0){ bestMovArr = new Array(); if (turnCm == null){ } else { bestMovArr.push(new BestMov("turn")); }; for each (_local2 in _arg1.cmArr) { _local4 = _local2.x; _local5 = _local2.y; _local8 = int((4 * Math.random())); _local10 = 0; while (_local10 < 4) { _local9 = ((_local10 + _local8) % 4); _local6 = (_local4 + ltrb[_local9][0]); _local7 = (_local5 + ltrb[_local9][1]); if ((((((((_local6 >= w)) || ((_local6 < 0)))) || ((_local7 >= h)))) || ((_local7 < 0)))){ } else { _local3 = cmMap[_local7][_local6]; if ((((_local3 == null)) || (((((!(_local3.isUnknown)) && (!((_local3.color == _local2.color))))) && ((((((_local3.value == 6)) && ((_local2.value == 1)))) || ((((_local3.value <= _local2.value)) && (!((((_local3.value == 1)) && ((_local2.value == 6))))))))))))){ bestMovArr.push(new BestMov("mov", _local4, _local5, _local6, _local7)); }; }; _local10++; }; }; _local16 = false; if (turnCm == null){ _local17 = _arg1.cmArr.slice(); _arg1.cmArr = _local17.slice(0, 1); trace(("player.cmArr=" + _arg1.cmArr)); _local15 = getTimer(); searchDepth = 0; do { for each (_local14 in bestMovArr) { if (_local14.action == "mov"){ _local4 = _local14.x0; _local5 = _local14.y0; _local6 = _local14.xt; _local7 = _local14.yt; _local2 = cmMap[_local5][_local4]; _local3 = cmMap[_local7][_local6]; cmMap[_local7][_local6] = _local2; _local2.x = _local6; _local2.y = _local7; cmMap[_local5][_local4] = null; if (_local3 != null){ _local3.isDead = true; staticValue = (staticValue + ((_local3.color == 1)) ? _local3.value : -(_local3.value)); }; _local14.value = -(evaluation(_arg1.enemy, searchDepth, -(BestMov.INFINITY), BestMov.INFINITY)); cmMap[_local7][_local6] = _local3; cmMap[_local5][_local4] = _local2; _local2.x = _local4; _local2.y = _local5; if (_local3 != null){ _local3.isDead = false; staticValue = (staticValue - ((_local3.color == 1)) ? _local3.value : -(_local3.value)); }; } else { _local14.value = -(evaluation(_arg1.enemy, searchDepth, -(BestMov.INFINITY), BestMov.INFINITY)); }; }; sortByValue(bestMovArr); trace(("bestMovArr=" + bestMovArr)); } while (((((getTimer() - _local15) < 500)) && ((++searchDepth < maxDepth)))); _local14 = bestMovArr[0]; if (_local14.value == BestMov.INFINITY){ _local16 = true; }; trace(((("单子测试:bestValue=" + _local14.value) + ",searchDepth=") + searchDepth)); _arg1.cmArr = _local17.slice(); }; if (!_local16){ _local15 = getTimer(); searchDepth = 0; do { for each (_local14 in bestMovArr) { if (_local14.action == "mov"){ _local4 = _local14.x0; _local5 = _local14.y0; _local6 = _local14.xt; _local7 = _local14.yt; _local2 = cmMap[_local5][_local4]; _local3 = cmMap[_local7][_local6]; cmMap[_local7][_local6] = _local2; _local2.x = _local6; _local2.y = _local7; cmMap[_local5][_local4] = null; if (_local3 != null){ _local3.isDead = true; staticValue = (staticValue + ((_local3.color == 1)) ? _local3.value : -(_local3.value)); }; _local14.value = -(evaluation(_arg1.enemy, searchDepth, -(BestMov.INFINITY), BestMov.INFINITY)); cmMap[_local7][_local6] = _local3; cmMap[_local5][_local4] = _local2; _local2.x = _local4; _local2.y = _local5; if (_local3 != null){ _local3.isDead = false; staticValue = (staticValue - ((_local3.color == 1)) ? _local3.value : -(_local3.value)); }; } else { _local14.value = -(evaluation(_arg1.enemy, searchDepth, -(BestMov.INFINITY), BestMov.INFINITY)); }; }; sortByValue(bestMovArr); trace(("bestMovArr=" + bestMovArr)); } while (((((getTimer() - _local15) < 500)) && ((++searchDepth < maxDepth)))); }; _local14 = bestMovArr[0]; trace(((("bestValue=" + _local14.value) + ",searchDepth=") + searchDepth)); switch (_local14.action){ case "turn": trace("搜索得到反子是个好办法"); return (Object(getTurnMov(_arg1))); case "mov": trace("搜索得到动子是个好办法"); return (Object(_local14)); default: trace("搜索不到好办法"); return (null); }; } else { trace("没有可动的子"); }; return (!NULL!.Object(!NULL!)); } private static function sortByValue(_arg1:Array):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; _local2 = _arg1.length; _local3 = (_local2 - 1); while (_local3 >= 0) { _local4 = 0; while (_local4 < _local3) { if (_arg1[_local3].value > _arg1[_local4].value){ _local5 = _arg1[_local3]; _arg1[_local3] = _arg1[_local4]; _arg1[_local4] = _local5; }; _local4++; }; _local3--; }; } private static function getTurnMov(_arg1):BestMov{ var _local2:BestMov; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Array; var _local14:ChessMan; var _local15:ChessMan; _local2 = new BestMov(); _local10 = random(h); _local8 = 0; while (_local8 < h) { _local4 = ((_local8 + _local10) % h); _local9 = random(w); _local7 = 0; while (_local7 < w) { _local3 = ((_local7 + _local9) % w); _local14 = cmMap[_local4][_local3]; if (_local14 == null){ } else { if (_local14.isUnknown){ _local11 = 0; _local12 = 0; for each (_local13 in ltrb) { _local5 = (_local3 + _local13[0]); _local6 = (_local4 + _local13[1]); if ((((((((_local5 >= w)) || ((_local5 < 0)))) || ((_local6 >= h)))) || ((_local6 < 0)))){ } else { _local15 = cmMap[_local6][_local5]; if ((((_local15 == null)) || (_local15.isUnknown))){ } else { if (_local15.color == _arg1.color){ if (_local15.value > _local12){ _local12 = _local15.value; }; } else { if (_local15.value > _local11){ _local11 = _local15.value; }; }; }; }; }; if ((((_local12 > 3)) && ((_local12 >= _local11)))){ trace("找到一个挨着我的强子的来反"); _local2.action = "turn"; _local2.x0 = _local3; _local2.y0 = _local4; return (_local2); }; }; }; _local7++; }; _local8++; }; _local10 = random(h); _local8 = 0; while (_local8 < h) { _local4 = ((_local8 + _local10) % h); _local9 = random(w); _local7 = 0; while (_local7 < w) { _local3 = ((_local7 + _local9) % w); _local14 = cmMap[_local4][_local3]; if (_local14 == null){ } else { if (_local14.isUnknown){ _local11 = 0; _local12 = 0; for each (_local13 in ltrb) { _local5 = (_local3 + _local13[0]); _local6 = (_local4 + _local13[1]); if ((((((((_local5 >= w)) || ((_local5 < 0)))) || ((_local6 >= h)))) || ((_local6 < 0)))){ } else { _local15 = cmMap[_local6][_local5]; if ((((_local15 == null)) || (_local15.isUnknown))){ } else { if (_local15.color == _arg1.color){ if (_local15.value > _local12){ _local12 = _local15.value; }; } else { if (_local15.value > _local11){ _local11 = _local15.value; }; }; }; }; }; if ((((((_local12 > 0)) && ((_local12 <= 3)))) || ((((_local11 > 0)) && ((_local12 <= _local11)))))){ } else { trace("找到一个不挨着对手的强子的来反"); _local2.action = "turn"; _local2.x0 = _local3; _local2.y0 = _local4; return (_local2); }; }; }; _local7++; }; _local8++; }; _local10 = random(h); _local8 = 0; while (_local8 < h) { _local4 = ((_local8 + _local10) % h); _local9 = random(w); _local7 = 0; while (_local7 < w) { _local3 = ((_local7 + _local9) % w); _local14 = cmMap[_local4][_local3]; if (_local14 == null){ } else { if (_local14.isUnknown){ trace("找不到好的,随便找个来反吧"); _local2.action = "turn"; _local2.x0 = _local3; _local2.y0 = _local4; return (_local2); }; }; _local7++; }; _local8++; }; return (null); } public static function outputMap():void{ var _local1:String; var _local2:int; var _local3:int; _local1 = "var numMap:Array=[\r"; _local2 = 0; while (_local2 < h) { _local1 = (_local1 + "["); _local3 = 0; while (_local3 < w) { if (cmMap[_local2][_local3] == null){ _local1 = (_local1 + "0"); } else { _local1 = (_local1 + (cmMap[_local2][_local3].num + "")); }; if (_local3 == (w - 1)){ } else { _local1 = (_local1 + ","); }; _local3++; }; _local1 = (_local1 + "]"); if (_local2 == (h - 1)){ } else { _local1 = (_local1 + ","); }; _local1 = (_local1 + "\r"); _local2++; }; _local1 = (_local1 + "];"); trace(_local1); } private static function evaluation(_arg1:Player, _arg2:int, _arg3:int, _arg4:int):int{ var _local5:Player; var _local6:int; var _local7:ChessMan; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; var _local14:int; var _local15:ChessMan; if (_arg2 <= 0){ return (((_arg1.color == 0)) ? staticValue : -(staticValue)); //unresolved jump }; _local5 = _arg1.enemy; if (turnCm == null){ } else { _local6 = -(evaluation(_local5, (_arg2 - 1), -(_arg4), -(_arg3))); if (_local6 > _arg3){ _arg3 = _local6; if (_arg3 >= _arg4){ return (_arg3); }; }; }; for each (_local7 in _arg1.cmArr) { if (_local7.isDead){ } else { _local8 = _local7.x; _local9 = _local7.y; _local10 = int((4 * Math.random())); _local11 = 0; while (_local11 < 4) { _local12 = ((_local11 + _local10) % 4); _local13 = (_local8 + ltrb[_local12][0]); _local14 = (_local9 + ltrb[_local12][1]); if ((((((((_local13 >= w)) || ((_local13 < 0)))) || ((_local14 >= h)))) || ((_local14 < 0)))){ } else { _local15 = cmMap[_local14][_local13]; if ((((_local15 == null)) || (((((!(_local15.isUnknown)) && (!((_local15.color == _local7.color))))) && ((((((_local15.value == 6)) && ((_local7.value == 1)))) || ((((_local15.value <= _local7.value)) && (!((((_local15.value == 1)) && ((_local7.value == 6))))))))))))){ cmMap[_local14][_local13] = _local7; _local7.x = _local13; _local7.y = _local14; cmMap[_local9][_local8] = null; if (_local15 != null){ _local15.isDead = true; staticValue = (staticValue + ((_local15.color == 1)) ? _local15.value : -(_local15.value)); }; _local6 = -(evaluation(_local5, (_arg2 - 1), -(_arg4), -(_arg3))); if (_local6 > _arg3){ _arg3 = _local6; }; cmMap[_local14][_local13] = _local15; cmMap[_local9][_local8] = _local7; _local7.x = _local8; _local7.y = _local9; if (_local15 != null){ _local15.isDead = false; staticValue = (staticValue - ((_local15.color == 1)) ? _local15.value : -(_local15.value)); }; if (_arg3 >= _arg4){ return (_arg3); }; }; }; _local11++; }; }; }; return (_arg3); } } }//package game class ChessMan { public var isUnknown:Boolean; public var color:int; public var num:int; public var isDead:Boolean; public var value:int; public var x:int; public var y:int; public static var valueStr:String = "兵象马车后皇"; public static var colorStr:String = "红绿"; private function ChessMan(_arg1:int, _arg2:int, _arg3:int){ num = _arg1; value = (num & 7); color = (num >> 3); isUnknown = (num == Chess.UNKNOWN); isDead = false; x = _arg2; y = _arg3; } public function toString():String{ switch (num){ case Chess.UNKNOWN: return ("未反"); default: return ((colorStr.charAt(color) + valueStr.charAt((value - 1)))); }; } } class BestMov { public var value:int; public var action:String; public var y0:int; public var x0:int; public var yt:int; public var xt:int; public static const INFINITY:int = 100000; private function BestMov(_arg1:String="", _arg2:int=-1, _arg3:int=-1, _arg4:int=-1, _arg5:int=-1, _arg6:int=-100000){ action = _arg1; x0 = _arg2; y0 = _arg3; xt = _arg4; yt = _arg5; value = _arg6; } public function clone():BestMov{ return (new BestMov(action, x0, y0, xt, yt, value)); } public function toString():String{ return (((((((((("\rbestMov:(" + x0) + ",") + y0) + ")-->(") + xt) + ",") + yt) + "),value=") + value)); } } class Player { public var color:int; public var enemy:Player; public var totalCm:int; public var cmArr:Array; private function Player(_arg1:int){ color = _arg1; totalCm = 0; cmArr = new Array(); } public function addCm(_arg1:ChessMan):void{ cmArr.push(_arg1); totalCm++; } }
Section 51
//ChessMan (game.ChessMan) package game { import _3d.*; import flash.display.*; public class ChessMan extends MovieClip { public var onTurn:Function; public var onDie:Function; public var char:Char; public var color:int; public var value:int; public var o:Vector; public var __x:int; public var __y:int; private var __num:int; public function ChessMan(_arg1:int=-1, _arg2:int=-1, _arg3:int=-1){ var _x = _arg1; var _y = _arg2; var _num = _arg3; super(); addFrameScript(31, frame32, 32, frame33, 33, frame34, 54, frame55); stop(); __x = _x; __y = _y; __num = _num; if (__num < 0){ __num = Chess.UNKNOWN; } else { __num = _num; }; num = __num; this.cacheAsBitmap = true; onTurn = function (){ }; } public function set num(_arg1:int):void{ __num = _arg1; color = (__num >> 3); value = (__num & 7); switch (__num){ case Chess.UNKNOWN: this.gotoAndStop("UNKNOWN"); break; default: this.play(); break; }; } public function die():void{ gotoAndPlay("die"); } public function get num():int{ return (__num); } function frame34(){ onTurn(); } function frame33(){ onTurn(); } function frame32(){ gotoAndStop(("c" + color)); } public function get isUnknown():Boolean{ return ((num == Chess.UNKNOWN)); } function frame55(){ onDie(); } } }//package game
Section 52
//Game (game.Game) package game { import _3d.*; import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.geom.*; public class Game extends MovieClip { public var stepNum:int; public var intelligenceTxt0:TextField; public var onStageClear:Function; public var intelligenceTxt1:TextField; public var recArea:MovieClip; private var totalUnkillStep:int; public var player1:Player; private var currentEnemyCm:ChessMan; public var player0:Player; private var movId:int; public var grid:MovieClip; public var onWin:Function; public var thinkingTxt:TextField; private var onMov:Function; public var currentPlayer:Player; public var chessManMap:Array; private var main; public var statusTxt0:TextField; public var cmType:CmType; public var statusTxt1:TextField; public var chessManArea:MovieClip; public var restNumArr:Array; private var currentMovingCm:ChessMan; public var hitRec:MovieClip; public static const d:int = 70; public static const m:Matrix3d = new Matrix3d(-0.621609968270664, 0, -0.783326909627483, 0, 0, -1, 0, 0, -0.783326909627483, 0, 0.621609968270664, 0, 1000, 0, 0, 1); private static var maxTotalUnkillStep:int = 25; public function Game(){ hitRec.visible = false; main = stage.getChildAt(0); showGrid(); totalUnkillStep = maxTotalUnkillStep; } public function showGrid():void{ grid.visible = true; } public function moveChessManTo(_arg1:ChessMan, _arg2:Vector):void{ var _local3:Number; _arg1.o = _arg2.clone(); _arg2 = Vector.transform_(_arg2, m); _local3 = (-1000 / _arg2.x); _arg1.x = (_arg2.y * _local3); _arg1.y = (_arg2.z * _local3); _arg1.scaleY = -(_local3); if (_arg1.scaleX < 0){ _arg1.scaleX = -(_arg1.scaleY); } else { _arg1.scaleX = _arg1.scaleY; }; } public function init():void{ var numMap:Array; var chessMan:ChessMan; var totalUnknown:int; var rec:Rec; var _y:int; var _x:int; var num:int; numMap = [[15, 15, 15, 15, 15, 15], [15, 15, 15, 15, 15, 15], [15, 15, 15, 15, 15, 15], [15, 15, 15, 15, 15, 15], [15, 15, 15, 15, 15, 15], [15, 15, 15, 15, 15, 15]]; totalUnknown = 0; restNumArr = Chess.numArr.slice(); chessManMap = new Array(Chess.h); _y = 0; while (_y < Chess.h) { chessManMap[_y] = new Array(Chess.w); _x = 0; while (_x < Chess.w) { num = numMap[_y][_x]; if (num == Chess.BLANK){ } else { var _local2 = (chessManMap[_y][_x] = new ChessMan(_x, _y, num)); chessMan = _local2; chessManArea.addChild(_local2); if (chessMan.isUnknown){ totalUnknown = (totalUnknown + 1); } else { deleteRest(num); }; moveChessManTo(chessMan, toPosXy(new Vector(_x, _y))); }; _local2 = new Rec(_x, _y); rec = _local2; recArea.addChild((recArea[((("rec" + _y) + "_") + _x)] = _local2)); drawRect(rec, _x, _y); _x = (_x + 1); }; _y = (_y + 1); }; if (totalUnknown == 0){ restNumArr = new Array(); } else { restNumArr = restNumArr.slice(0, totalUnknown); }; trace(("restNumArr=" + restNumArr)); chessManArea.mouseEnabled = false; chessManArea.mouseChildren = false; enabledSelect(); player0.color = 0; player0.enemy = player1; player0.init(main.dataObj.player0); player1.color = 1; player1.enemy = player0; player1.init(main.dataObj.player1); intelligenceTxt0.text = player0.intelligenceStr; intelligenceTxt1.text = player1.intelligenceStr; statusTxt0.text = (((player0.isHuman) ? "P1" : "CPU" + ":") + main.winNum0); statusTxt1.text = (((player1.isHuman) ? "P2" : "CPU" + ":") + main.winNum1); stepNum = 0; if ((main.roundNum % 2) == 0){ currentPlayer = player0; } else { currentPlayer = player1; }; startRound(); onMov = function (){ startRound(); }; adjustDepth(); } private function mov(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{ var dx:int; var dy:int; var x0 = _arg1; var y0 = _arg2; var xt = _arg3; var yt = _arg4; currentMovingCm = chessManMap[y0][x0]; dx = (xt - x0); dy = (yt - y0); if (dx == 0){ if (dy == -1){ movId = 0; } else { movId = 2; }; } else { if (dx == -1){ movId = 1; } else { movId = 3; }; }; chessManMap[currentMovingCm.__y][currentMovingCm.__x] = null; currentEnemyCm = chessManMap[yt][xt]; currentMovingCm.__x = xt; currentMovingCm.__y = yt; if (currentEnemyCm == null){ currentMovingCm.char.gotoAndStop(("walk" + movId)); adjustDepth(); stage.addEventListener(Event.ENTER_FRAME, movRun); } else { currentMovingCm.char.gotoAndStop(("hit" + movId)); totalUnkillStep = maxTotalUnkillStep; currentMovingCm.char.onHitBegin = function (){ main.playSound(("SndB" + currentMovingCm.value)); }; currentMovingCm.char.onHit = function (){ currentMovingCm.char.onHit = function (){ }; currentMovingCm.char.gotoAndStop(("stand" + movId)); currentEnemyCm.char.gotoAndStop(("die" + ((currentEnemyCm.char.currentFrame - 1) % 4))); currentEnemyCm.onDie = function (){ currentEnemyCm.onDie = function (){ }; chessManArea.removeChild(currentEnemyCm); currentEnemyCm = null; currentMovingCm.char.gotoAndStop(("walk" + movId)); adjustDepth(); stage.addEventListener(Event.ENTER_FRAME, movRun); }; }; }; } private function stageClear():void{ var _local1:Array; var _local2:Array; var _local3:ChessMan; var _local4:int; var _local5:int; _local1 = new Array(); _local2 = new Array(); _local4 = 0; while (_local4 < Chess.h) { _local5 = 0; while (_local5 < Chess.w) { _local3 = chessManMap[_local4][_local5]; if ((((_local3 == null)) || (_local3.isUnknown))){ } else { switch (_local3.color){ case 0: _local1.push(_local3.value); break; case 1: _local2.push(_local3.value); break; }; }; _local5++; }; _local4++; }; onStageClear(_local1, _local2); } private function initSelect():void{ var _y:int; var _x:int; var rec:Rec; var cm:ChessMan; var i:int; var __x:int; var __y:int; var cm2:ChessMan; enabledSelect(); hitRec.visible = false; _y = 0; while (_y < Chess.h) { _x = 0; for (;_x < Chess.w;(_x = (_x + 1))) { rec = recArea[((("rec" + _y) + "_") + _x)]; cm = chessManMap[_y][_x]; rec.cm = cm; if (cm == null){ } else { if (cm.isUnknown){ rec.buttonMode = true; setColor(rec, 0xFFFFFF); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); }; rec.onPress = function (){ enabledSelect(); turn(this.__x, this.__y); }; continue; } else { if (cm.color != currentPlayer.color){ setColor(rec, ((cm.color == 0)) ? 0xFF0000 : 0xFF00, 0.3); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); main.popUp.hide(); }; rec.onPress = function (){ this.hide(); main.popUp.show("NOT YOUR GHOUL", this); }; continue; }; }; i = 0; while (i < 4) { __x = (_x + Chess.ltrb[i][0]); __y = (_y + Chess.ltrb[i][1]); if ((((((((__x < 0)) || ((__x >= Chess.w)))) || ((__y < 0)))) || ((__y >= Chess.h)))){ } else { cm2 = chessManMap[__y][__x]; if ((((cm2 == null)) || (((((!(cm2.isUnknown)) && (!((cm2.color == cm.color))))) && ((((((cm2.value == 6)) && ((cm.value == 1)))) || ((((cm2.value <= cm.value)) && (!((((cm2.value == 1)) && ((cm.value == 6))))))))))))){ rec.buttonMode = true; setColor(rec, ((cm.color == 0)) ? 0xFF0000 : 0xFF00); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); }; rec.onPress = function (){ currentMovingCm = chessManMap[this.__y][this.__x]; initSelect2(); }; break; }; }; i = (i + 1); }; if (i >= 4){ setColor(rec, ((cm.color == 0)) ? 0xFF0000 : 0xFF00, 0.3); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); main.popUp.hide(); }; rec.onPress = function (){ this.hide(); main.popUp.show("NO MOVE AVAILABLE", this); }; }; }; }; _y = (_y + 1); }; } private function setColor(_arg1:Rec, _arg2:int, _arg3:Number=1):void{ _arg1.transform.colorTransform = new ColorTransform((((_arg2 >> 16) & 0xFF) / 0xFF), (((_arg2 >> 8) & 0xFF) / 0xFF), ((_arg2 & 0xFF) / 0xFF), 0, 0, 0, 0, 0); _arg1._alpha = _arg3; } public function drawRect(_arg1:MovieClip, _arg2:int, _arg3:int):void{ var _local4:Vector; var _local5:int; var _local6:Vector; var _local7:Number; _local4 = toPosXy(new Vector(_arg2, _arg3)); _local4.z = 5; _arg1.graphics.clear(); _arg1.graphics.lineStyle(3, 0xFFFFFF); _arg1.graphics.beginFill(0xFFFFFF, 0.3); _local5 = 30; _local6 = Vector.transform_(_local4, m); _local7 = (-1000 / _local6.x); _arg1.x = (_local6.y * _local7); _arg1.y = (_local6.z * _local7); moveTo(_arg1, new Vector((_local4.x - _local5), (_local4.y - _local5), _local4.z), -(_arg1.x), -(_arg1.y)); lineTo(_arg1, new Vector((_local4.x + _local5), (_local4.y - _local5), _local4.z), -(_arg1.x), -(_arg1.y)); lineTo(_arg1, new Vector((_local4.x + _local5), (_local4.y + _local5), _local4.z), -(_arg1.x), -(_arg1.y)); lineTo(_arg1, new Vector((_local4.x - _local5), (_local4.y + _local5), _local4.z), -(_arg1.x), -(_arg1.y)); lineTo(_arg1, new Vector((_local4.x - _local5), (_local4.y - _local5), _local4.z), -(_arg1.x), -(_arg1.y)); _arg1.graphics.endFill(); } private function deleteRest(_arg1:int){ var _local2:int; var _local3:int; _local2 = 0; for each (_local3 in restNumArr) { if (_local3 == _arg1){ restNumArr.splice(_local2, 1); break; }; _local2++; }; } public function startRound(){ var _local1:Boolean; var _local2:*; var _local3:*; var _local4:int; var _local5:int; var _local6:ChessMan; var _local7:Array; var _local8:int; var _local9:int; var _local10:ChessMan; if (--totalUnkillStep <= 0){ stageClear(); return; }; currentPlayer.hide(); currentPlayer = currentPlayer.enemy; currentPlayer.show(); _local1 = true; _local2 = false; _local3 = false; _local4 = 0; while (_local4 < Chess.h) { _local5 = 0; while (_local5 < Chess.w) { _local6 = chessManMap[_local4][_local5]; if (_local6 == null){ } else { if (_local6.isUnknown){ _local1 = false; //unresolved jump } else { if (_local6.color == currentPlayer.color){ for each (_local7 in Chess.ltrb) { _local8 = (_local5 + _local7[0]); _local9 = (_local4 + _local7[1]); if ((((((((_local8 >= Chess.w)) || ((_local8 < 0)))) || ((_local9 >= Chess.h)))) || ((_local9 < 0)))){ } else { _local10 = chessManMap[_local9][_local8]; if ((((_local10 == null)) || (((((!(_local10.isUnknown)) && (!((_local10.color == _local6.color))))) && ((((((_local10.value == 6)) && ((_local6.value == 1)))) || ((((_local10.value <= _local6.value)) && (!((((_local10.value == 1)) && ((_local6.value == 6))))))))))))){ _local2 = true; if (_local3){ _local1 = false; //unresolved jump }; }; }; }; } else { _local3 = true; if (_local2){ _local1 = false; //unresolved jump }; }; }; }; _local5++; }; _local4++; }; if (_local1){ stageClear(); return; }; if (currentPlayer.isHuman){ thinkingTxt.text = ""; initSelect(); } else { thinkingTxt.text = "THINKING...."; setTimeout(runComputer, 60); }; } public function order(_arg1:ChessMan, _arg2:ChessMan):int{ return (((((_arg1.__x < _arg2.__x)) || ((((_arg1.__x == _arg2.__x)) && ((_arg1.__y < _arg2.__y)))))) ? -1 : 1); } public function adjustDepth():void{ var _local1:int; var _local2:Array; var _local3:int; var _local4:ChessMan; _local1 = chessManArea.numChildren; _local2 = new Array(_local1); _local3 = 0; while (_local3 < _local1) { _local2[_local3] = ChessMan(chessManArea.getChildAt(_local3)); _local3++; }; _local2.sort(order); _local3 = 0; for each (_local4 in _local2) { var _temp1 = _local3; _local3 = (_local3 + 1); chessManArea.setChildIndex(_local4, _temp1); }; } private function disorder(_arg1:Array):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; _local2 = _arg1.length; _local3 = 0; while (_local3 < _local2) { _local4 = int((Math.random() * _local2)); _local5 = _arg1[_local4]; _arg1[_local4] = _arg1[_local3]; _arg1[_local3] = _local5; _local3++; }; } public function run(_arg1:Player):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:Object; var _local6:int; _local2 = new Array(Chess.h); _local3 = 0; while (_local3 < Chess.h) { _local2[_local3] = new Array(Chess.w); _local6 = 0; while (_local6 < Chess.w) { if (chessManMap[_local3][_local6] == null){ _local2[_local3][_local6] = Chess.BLANK; } else { _local2[_local3][_local6] = chessManMap[_local3][_local6].num; }; _local6++; }; _local3++; }; trace((((("step" + ++stepNum) + ",player") + currentPlayer.color) + "行动中")); _local4 = getTimer(); _local5 = Chess.run(_local2, currentPlayer.color, currentPlayer.intelligence, restNumArr); trace((("得到行动办法耗时" + (getTimer() - _local4)) + "毫秒.")); if (_local5 == null){ trace("没有方案"); } else { if (_local5.action == "turn"){ turn(_local5.x0, _local5.y0); } else { mov(_local5.x0, _local5.y0, _local5.xt, _local5.yt); }; }; trace("-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-"); } private function turn(_arg1:int, _arg2:int):void{ var x0 = _arg1; var y0 = _arg2; totalUnkillStep = maxTotalUnkillStep; currentMovingCm = chessManMap[y0][x0]; currentMovingCm.num = restNumArr.splice(Chess.random(restNumArr.length), 1); currentMovingCm.onTurn = function (){ currentMovingCm.onTurn = function (){ }; currentMovingCm = null; onMov(); }; } private function initSelect2():void{ var rec:Rec; var cm:ChessMan; var _y:int; var _x:int; enabledSelect(); hitRec.visible = false; _y = 0; while (_y < Chess.h) { _x = 0; for (;_x < Chess.w;(_x = (_x + 1))) { cm = chessManMap[_y][_x]; rec = recArea[((("rec" + _y) + "_") + _x)]; rec.cm = cm; if (((((Math.abs((_x - currentMovingCm.__x)) + Math.abs((_y - currentMovingCm.__y))) <= 1)) && ((((((cm == null)) || ((cm == currentMovingCm)))) || (((((!(cm.isUnknown)) && (!((cm.color == currentMovingCm.color))))) && ((((((cm.value == 6)) && ((currentMovingCm.value == 1)))) || ((((cm.value <= currentMovingCm.value)) && (!((((cm.value == 1)) && ((currentMovingCm.value == 6))))))))))))))){ if (cm == currentMovingCm){ } else { rec.buttonMode = true; setColor(rec, ((cm == null)) ? 0xFFFFFF : ((cm.color == 0)) ? 0xFF0000 : 0xFF00); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); }; rec.onPress = function (){ enabledSelect(); mov(currentMovingCm.__x, currentMovingCm.__y, this.__x, this.__y); }; }; } else { setColor(rec, ((((cm == null)) || (cm.isUnknown))) ? 0xFFFFFF : ((cm.color == 0)) ? 0xFF0000 : 0xFF00, 0.3); rec.onRollOver = function (){ this.show(); cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ this.hide(); cmType.unShowChessMan(); main.popUp.hide(); }; rec.onPress = function (){ this.hide(); main.popUp.show("ILLEGAL MOVE", this); }; continue; }; }; _y = (_y + 1); }; rec = recArea[((("rec" + currentMovingCm.__y) + "_") + currentMovingCm.__x)]; rec.buttonMode = true; rec.onRollOver = function (){ cmType.showChessMan(this.cm, chessManMap[this.__y][(this.__x + 1)]); }; rec.onRollOut = function (){ cmType.unShowChessMan(); }; rec.show(); rec.onPress = function (){ currentMovingCm = null; initSelect(); }; } private function enabledSelect():void{ var _y:int; var _x:int; var rec:Rec; if (cmType.frontCm != null){ cmType.frontCm.alpha = 1; }; hitRec.visible = true; _y = 0; while (_y < Chess.h) { _x = 0; while (_x < Chess.w) { rec = Rec(recArea[((("rec" + _y) + "_") + _x)]); rec.hide(); rec.buttonMode = false; rec.onRollOver = function (){ }; rec.onRollOut = function (){ }; rec.onPress = function (){ }; _x = (_x + 1); }; _y = (_y + 1); }; } public function hideGrid():void{ grid.visible = false; } public function moveTo(_arg1:MovieClip, _arg2:Vector, _arg3:Number=0, _arg4:Number=0){ var _local5:Number; _arg2 = Vector.transform_(_arg2, m); _local5 = (-1000 / _arg2.x); _arg1.graphics.moveTo(((_arg2.y * _local5) + _arg3), ((_arg2.z * _local5) + _arg4)); } public function lineTo(_arg1:MovieClip, _arg2:Vector, _arg3:Number=0, _arg4:Number=0){ var _local5:Number; _arg2 = Vector.transform_(_arg2, m); _local5 = (-1000 / _arg2.x); _arg1.graphics.lineTo(((_arg2.y * _local5) + _arg3), ((_arg2.z * _local5) + _arg4)); } public function toIntXy(_arg1:Vector):Vector{ return (new Vector((((_arg1.x / d) - 0.5) + (Chess.w / 2)), (((_arg1.y / d) - 0.5) + (Chess.h / 2)))); } public function toPosXy(_arg1:Vector):Vector{ return (new Vector((((_arg1.x - (Chess.w / 2)) + 0.5) * d), (((_arg1.y - (Chess.h / 2)) + 0.5) * d))); } private function runComputer():void{ run(currentPlayer); thinkingTxt.text = ""; } private function movRun(_arg1:Event):void{ var _local2:Vector; var _local3:Vector; _local2 = toPosXy(new Vector(currentMovingCm.__x, currentMovingCm.__y)); _local3 = Vector.sub_(_local2, currentMovingCm.o); _local3.mul(0.3); currentMovingCm.o.add(_local3); moveChessManTo(currentMovingCm, currentMovingCm.o); if (_local3.length < 1){ currentMovingCm.char.gotoAndStop(("stand" + movId)); currentMovingCm.o = _local2; chessManMap[currentMovingCm.__y][currentMovingCm.__x] = currentMovingCm; moveChessManTo(currentMovingCm, currentMovingCm.o); stage.removeEventListener(Event.ENTER_FRAME, movRun); currentMovingCm = null; onMov(); }; } } }//package game
Section 53
//Player (game.Player) package game { import flash.display.*; import flash.text.*; public class Player extends MovieClip { public var isHuman:Boolean; public var color:int; public var enemy:Player; public var totalValue:int; public var intelligence:int; public var nameTxt:TextField; public var intelligenceStr:String; private static var intelligenceArr:Array = ["GENIUS", "ORDINARY", "DUMB"]; public function Player(){ isHuman = false; hide(); } public function init(_arg1:Object):void{ isHuman = (_arg1.type == 1); intelligence = _arg1.intelligence; nameTxt.text = (_arg1.playerName + "'s Turn"); if (isHuman){ intelligenceStr = ""; } else { intelligenceStr = intelligenceArr[intelligence]; }; } public function hide():void{ this.visible = false; } public function show():void{ this.gotoAndStop("blank"); this.visible = true; } } }//package game
Section 54
//Rec (game.Rec) package game { import flash.display.*; import flash.events.*; public class Rec extends MovieClip { public var _alpha:Number; public var cm:ChessMan; public var __x:int; public var __y:int; public var onPress:Function; public var onRollOut:Function; public var onRollOver:Function; public function Rec(_arg1:int, _arg2:int){ var _x = _arg1; var _y = _arg2; super(); __x = _x; __y = _y; this.buttonMode = true; onRollOver = function (){ }; onRollOut = function (){ }; onPress = function (){ }; this.addEventListener(MouseEvent.ROLL_OVER, rollOver); this.addEventListener(MouseEvent.ROLL_OUT, rollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, press); } private function press(_arg1:MouseEvent):void{ onPress(); } public function hide():void{ this.alpha = 0; } private function rollOut(_arg1:MouseEvent):void{ onRollOut(); } private function rollOver(_arg1:MouseEvent):void{ onRollOver(); } public function show():void{ this.alpha = _alpha; } } }//package game
Section 55
//_3Btn (_3Btn) package { import flash.display.*; import flash.events.*; public class _3Btn extends MovieClip { public var btnM:MovieClip; public var btnQ:MovieClip; public var btnS:MovieClip; private var main; public function _3Btn(){ main = stage.getChildAt(0); btnQ.buttonMode = true; btnQ.addEventListener(MouseEvent.MOUSE_OVER, popUpQ); btnQ.addEventListener(MouseEvent.MOUSE_OUT, hidePopUp); btnQ.addEventListener(MouseEvent.MOUSE_DOWN, setQuality); btnM.buttonMode = true; btnM.addEventListener(MouseEvent.MOUSE_OVER, popUpM); btnM.addEventListener(MouseEvent.MOUSE_OUT, hidePopUp); btnM.addEventListener(MouseEvent.MOUSE_DOWN, setMusic); if (main.musicOn){ btnM.gotoAndStop(1); } else { btnM.gotoAndStop(2); }; btnS.buttonMode = true; btnS.addEventListener(MouseEvent.MOUSE_OVER, popUpS); btnS.addEventListener(MouseEvent.MOUSE_OUT, hidePopUp); btnS.addEventListener(MouseEvent.MOUSE_DOWN, setSound); if (main.soundOn){ btnS.gotoAndStop(1); } else { btnS.gotoAndStop(2); }; } private function popUpM(_arg1:MouseEvent):void{ if (main.musicOn){ main.popUp.show("MUSIC OFF", btnM); } else { main.popUp.show("MUSIC ON", btnM); }; } private function setMusic(_arg1:MouseEvent):void{ if (main.musicOn){ main.musicOn = false; btnM.gotoAndStop(2); } else { main.musicOn = true; btnM.gotoAndStop(1); }; hidePopUp(); } private function popUpS(_arg1:MouseEvent):void{ if (main.soundOn){ main.popUp.show("SOUND OFF", btnS); } else { main.popUp.show("SOUND ON", btnS); }; } private function popUpQ(_arg1:MouseEvent):void{ main.popUp.show("QUALITY", btnQ); } private function setQuality(_arg1:MouseEvent):void{ main.showQualitySetting(); hidePopUp(); } private function hidePopUp(_arg1:MouseEvent=null):void{ main.popUp.hide(); } private function setSound(_arg1:MouseEvent):void{ if (main.soundOn){ main.soundOn = false; btnS.gotoAndStop(2); } else { main.soundOn = true; btnS.gotoAndStop(1); }; hidePopUp(); } } }//package
Section 56
//Alert (Alert) package { import flash.display.*; import flash.text.*; public class Alert extends MovieClip { public var btnYes:BtnYes; public var msgTxt:TextField; public var btnNo:BtnNo; public var onCallBack:Function; public static var alert:Alert; public function Alert(){ super(); Alert.alert = this; this.visible = false; btnYes.onPress = function (){ callBack(true); }; btnNo.onPress = function (){ callBack(false); }; } public function show_(_arg1:String, _arg2:Function):void{ this.visible = true; msg = _arg1; onCallBack = _arg2; } public function set msg(_arg1:String):void{ msgTxt.text = _arg1; trace(msgTxt.text); } public function callBack(_arg1:Boolean):void{ this.visible = false; onCallBack(_arg1); } public function get msg():String{ return (msgTxt.text); } public static function show(_arg1:String, _arg2:Function):void{ Alert.alert.show_(_arg1, _arg2); } } }//package
Section 57
//Bat (Bat) package { import flash.display.*; import flash.events.*; public class Bat extends MovieClip { public var bat:MovieClip; private var removing:Boolean; private var a:Number; private var v:Number; private var da:Number; private var delayTime:int; private static var r:Number = 100; public function Bat(){ removing = false; delayTime = 1; stage.addEventListener(Event.ENTER_FRAME, run); } private function run(_arg1:Event):void{ var _local2:Number; var _local3:Number; if (delayTime > 0){ delayTime--; if (delayTime == 0){ a = ((Math.random() * Math.PI) * 2); da = 0; v = (Math.random() + 1); bat.alpha = 0; _local2 = (r * Math.random()); _local3 = ((Math.random() * Math.PI) * 2); bat.x = (_local2 * Math.cos(_local3)); bat.y = (_local2 * Math.sin(_local3)); }; }; v = (v + (0.5 - Math.random())); da = (da + ((0.5 - Math.random()) * 0.005)); a = (a + da); bat.x = (bat.x + (v * Math.cos(a))); bat.y = (bat.y + (v * Math.sin(a))); bat.rotation = (bat.rotation + (5 * (0.5 - Math.random()))); if (bat.rotation > 15){ bat.rotation = 15; } else { if (bat.rotation < -10){ bat.rotation = -10; }; }; if (((bat.x * bat.x) + (bat.y * bat.y)) > (r * r)){ removing = true; }; if (removing){ bat.alpha = (bat.alpha - 0.1); if (bat.alpha < 0.1){ bat.alpha = 0; delayTime = int((Math.random() * 100)); removing = false; }; } else { bat.alpha = (bat.alpha + 0.1); if (bat.alpha > 0.9){ bat.alpha = 1; }; }; } } }//package
Section 58
//Btn (Btn) package { import flash.display.*; import flash.events.*; import flash.filters.*; public class Btn extends MovieClip { private var __label; private var sndPress:SndPress; private var sndRollOver:SndRollOver; public var onPress:Function; public var main; public var onRollOut:Function; public var onRollOver:Function; public function Btn(){ super(); main = stage.getChildAt(0); sndPress = new SndPress(); sndRollOver = new SndRollOver(); onRollOver = function (){ }; onRollOut = function (){ }; onPress = function (){ }; this.addEventListener(MouseEvent.ROLL_OVER, rollOver); this.addEventListener(MouseEvent.ROLL_OUT, rollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, press); } public function set selected(_arg1:Boolean):void{ if (_arg1){ this.filters = [new GlowFilter(0xFF0000, 0.5, 20, 20, 2, 3)]; this.mouseEnabled = false; this.mouseChildren = false; } else { this.filters = []; this.mouseEnabled = true; this.mouseChildren = true; }; } private function press(_arg1:MouseEvent):void{ if (main.soundOn){ sndPress.play(); }; onPress(); } public function get label():String{ return (__label); } private function rollOut(_arg1:MouseEvent):void{ onRollOut(); } public function set label(_arg1:String):void{ __label = _arg1; main.initBtn(this); } private function rollOver(_arg1:MouseEvent):void{ if (main.soundOn){ sndRollOver.play(); }; onRollOver(); } } }//package
Section 59
//BtnAgtys (BtnAgtys) package { public class BtnAgtys extends Btn { public function BtnAgtys(){ label = "Add Games to Your Site"; } } }//package
Section 60
//BtnBack (BtnBack) package { public class BtnBack extends Btn { } }//package
Section 61
//BtnCopyright (BtnCopyright) package { public class BtnCopyright extends Btn { public function BtnCopyright(){ label = "Copyright 2007 freeworldgroup.com"; } } }//package
Section 62
//BtnCredits (BtnCredits) package { public class BtnCredits extends Btn { public function BtnCredits(){ label = "Credits"; } } }//package
Section 63
//BtnDg (BtnDg) package { public class BtnDg extends Btn { public function BtnDg(){ label = "Download Games"; } } }//package
Section 64
//BtnGrid (BtnGrid) package { public class BtnGrid extends Btn { public function BtnGrid(){ super(); stop(); onRollOver = function (){ if (this.currentFrame == 1){ main.popUp.show("HIDE GRID", this); } else { main.popUp.show("SHOW GRID", this); }; }; onRollOut = function (){ main.popUp.hide(); }; } } }//package
Section 65
//BtnInst (BtnInst) package { public class BtnInst extends Btn { public function BtnInst(){ label = "Instructions"; } } }//package
Section 66
//BtnM (BtnM) package { public class BtnM extends Btn { public function BtnM(){ label = "Menu"; } } }//package
Section 67
//BtnMog (BtnMog) package { public class BtnMog extends Btn { public function BtnMog(){ label = "More Online Games"; } } }//package
Section 68
//BtnNo (BtnNo) package { public class BtnNo extends Btn { } }//package
Section 69
//BtnOK (BtnOK) package { public class BtnOK extends Btn { } }//package
Section 70
//BtnPg (BtnPg) package { public class BtnPg extends Btn { public function BtnPg(){ label = "Play Game"; } } }//package
Section 71
//BtnQ0 (BtnQ0) package { public class BtnQ0 extends Btn { public function BtnQ0(){ label = "LOW"; } } }//package
Section 72
//BtnQ1 (BtnQ1) package { public class BtnQ1 extends Btn { public function BtnQ1(){ label = "MEDIUM"; } } }//package
Section 73
//BtnQ2 (BtnQ2) package { public class BtnQ2 extends Btn { public function BtnQ2(){ label = "HIGH"; } } }//package
Section 74
//BtnQ3 (BtnQ3) package { public class BtnQ3 extends Btn { public function BtnQ3(){ label = "BEST"; } } }//package
Section 75
//BtnSubmit (BtnSubmit) package { public class BtnSubmit extends Btn { } }//package
Section 76
//BtnTemp (BtnTemp) package { public class BtnTemp extends Btn { public var id:int; } }//package
Section 77
//BtnVh (BtnVh) package { public class BtnVh extends Btn { public function BtnVh(){ label = "View Highscores"; } } }//package
Section 78
//BtnX (BtnX) package { public class BtnX extends Btn { } }//package
Section 79
//BtnYes (BtnYes) package { public class BtnYes extends Btn { } }//package
Section 80
//CmType (CmType) package { import flash.display.*; import game.*; public class CmType extends MovieClip { public var frontCm:ChessMan; public function CmType(){ this.gotoAndStop("blank"); } public function showChessMan(_arg1:ChessMan=null, _arg2:ChessMan=null):void{ frontCm = _arg2; if (frontCm != null){ frontCm.alpha = 0.3; }; if ((((_arg1 == null)) || (_arg1.isUnknown))){ this.gotoAndStop("blank"); } else { this.gotoAndStop(_arg1.value); }; } public function unShowChessMan():void{ if (frontCm != null){ frontCm.alpha = 1; }; } } }//package
Section 81
//Combo (Combo) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.filters.*; public class Combo extends MovieClip { private var __selectedIndex:int; private var sndPress:SndPress; public var itemArea:MovieClip; public var txt:TextField; public var onChange:Function; public var totalItem:int; private var __arr:Array; private var sndRollOver:SndRollOver; private var isOpen:Boolean; private static var maxLen:int = 3; private static var d:Number = 30; public function Combo(){ super(); sndPress = new SndPress(); sndRollOver = new SndRollOver(); this.addEventListener(MouseEvent.ROLL_OVER, rollOver); this.addEventListener(MouseEvent.ROLL_OUT, rollOut); this.addEventListener(MouseEvent.MOUSE_DOWN, press); isOpen = false; gotoAndStop("close"); itemArea.visible = false; txt.mouseEnabled = false; this.buttonMode = true; onChange = function (){ }; } public function set selectAble(_arg1:Boolean):void{ if (_arg1){ this.mouseEnabled = true; this.mouseChildren = true; this.filters = []; } else { this.mouseEnabled = false; this.mouseChildren = false; this.filters = [new ColorMatrixFilter([0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0, 0, 0, 1, 0])]; }; } public function get selectedIndex():int{ return (__selectedIndex); } private function setStageHit(_arg1:MouseEvent):void{ this.removeEventListener(MouseEvent.MOUSE_UP, setStageHit); stage.addEventListener(MouseEvent.MOUSE_DOWN, closeHit); } private function press(_arg1:MouseEvent):void{ var _local2:int; var _local3:*; if (isOpen){ _local2 = 0; while (_local2 < totalItem) { _local3 = itemArea[("item" + _local2)]; if (_local3.hitTestPoint(stage.mouseX, stage.mouseY, true)){ selectedIndex = _local3.index; }; _local2++; }; } else { open(); }; } public function get label():String{ return (txt.text); } private function closeHit(_arg1:MouseEvent):void{ stage.removeEventListener(MouseEvent.MOUSE_DOWN, closeHit); close(); } public function open():void{ gotoAndStop("open"); itemArea.visible = true; isOpen = true; this.addEventListener(MouseEvent.MOUSE_UP, setStageHit); } private function rollOut(_arg1:MouseEvent):void{ } public function set arr(_arg1:Array):void{ var _local2:int; var _local3:*; __arr = _arg1; totalItem = Math.min(__arr.length, maxLen); _local2 = 0; while (_local2 < totalItem) { _local3 = itemArea[("item" + _local2)]; _local3.visible = true; _local3.index = _local2; _local3.txt.mouseEnabled = false; _local3.txt.text = __arr[_local2]; _local2++; }; _local2 = totalItem; while (_local2 < maxLen) { itemArea[("item" + _local2)].visible = false; _local2++; }; selectedIndex = 0; itemArea.y = ((totalItem - 1) * d); } public function set label(_arg1:String):void{ if (txt.text != _arg1){ txt.text = _arg1; onChange(); }; } private function rollOver(_arg1:MouseEvent):void{ } public function set selectedIndex(_arg1):void{ __selectedIndex = _arg1; label = __arr[__selectedIndex]; } public function close():void{ gotoAndStop("close"); isOpen = false; itemArea.visible = false; } } }//package
Section 82
//Main (Main) package { import flash.display.*; import flash.events.*; import game.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; public dynamic class Main extends MovieClip { private var isFirstPlay:Boolean; public var roundTxt:TextField; private var _soundOn:Boolean; public var obj1:Object; public var obj0:Object; public var qualitySetting:QualitySetting; public var score_mc:MovieClip; public var intellStrArr:Array; public var fadeMain:MovieClip; public var btnTxt:TextField; public var scoreTxt:TextField; public var results_mc:MovieClip; public var playerSelect1:PlayerSelect; public var score:int; public var playerSelect0:PlayerSelect; public var musicCredits:MusicCredits; public var combBestNum:Combo; public var totalRound:int; public var popUp:MovieClip; public var statusTxt0:TextField; public var statusTxt1:TextField; public var player:Object; public var dataObj:Object; public var winTxt:TextField; public var winColor:int; public var valueArr0:Array; public var valueArr1:Array; private var sndBgChannal:SoundChannel; public var playerName:String; public var intelligenceTxt1:TextField; public var halfRound:int; public var intelligenceTxt0:TextField; public var roundNum:int; public var btnOK:BtnOK; public var totalValue0:int; public var totalValue1:int; public var staleMateTxt:TextField; public var submitScore:SubmitScore; public var btnBack:BtnBack; public var winNum0:int; public var btnPa:BtnTemp; public var winNum1:int; public var btnNext:BtnTemp; public var winObj:Object; private var sndBg:SndBg; public var gameName:String; private var _musicOn:Boolean; public var bonusArr:Array; private var lso; public var btnGrid:BtnGrid; public var btnSs:BtnTemp; public var score0:int; public var score1:int; public var game:Game; public var hitRec:MovieClip; public static const defaultName:String = "MrNoName"; public function Main(){ addFrameScript(0, frame1, 2, frame3, 37, frame38, 134, frame135, 135, frame136, 137, frame138, 138, frame139, 139, frame140, 140, frame141, 141, frame142); isFirstPlay = true; gameName = "tomb_chess"; lso = SharedObject.getLocal(gameName, "/"); dataObj = lso.data.dataObj; if (dataObj == null){ trace("第一次设定"); dataObj = (lso.data.dataObj = {gameNum:2, player0:{type:1, intelligence:1, playerName:defaultName}, player1:{type:0, intelligence:1, playerName:defaultName}}); }; if (dataObj.player0.type == 1){ playerName = dataObj.player0.playerName; } else { if (dataObj.player1.type == 1){ playerName = dataObj.player1.playerName; } else { playerName = ""; }; }; } public function saveSetting(_arg1:Object, _arg2:Object):void{ trace(((((("save" + _arg1.type) + ",") + _arg1.intelligence) + ",") + _arg1.playerName)); trace(((((("save" + _arg2.type) + ",") + _arg2.intelligence) + ",") + _arg2.playerName)); dataObj.player0 = _arg1; dataObj.player1 = _arg2; } public function fadeTo(_arg1:String):void{ var label = _arg1; fadeMain.label = label; fadeMain.hide(); fadeMain.onHide = function (){ gotoAndStop(fadeMain.label); fadeMain.show(); fadeMain.onShow = function (){ }; }; } public function showSubmitScore():void{ trace("show submitScore"); submitScore.show(); } public function playSound(_arg1:String):void{ if (soundOn){ new (getDefinitionByName(_arg1)).play(); }; } private function getURL(_arg1:String):void{ navigateToURL(new URLRequest(_arg1), "_blank"); } function frame1(){ stage.showDefaultContextMenu = false; MochiAd.showPreloaderAd({clip:this, id:"680d79d46a0d5781", res:"600x500"}); } function frame3(){ if (this.loaderInfo.bytesLoaded < this.loaderInfo.bytesTotal){ gotoAndStop("loading"); }; } public function getTotalValue(_arg1:Array):int{ var _local2:int; var _local3:int; _local2 = 0; for each (_local3 in _arg1) { _local2 = (_local2 + _local3); }; return (_local2); } public function playAgain():void{ } function frame38(){ hitRec.buttonMode = true; hitRec.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); } public function set soundOn(_arg1:Boolean){ _soundOn = _arg1; } public function showQualitySetting():void{ qualitySetting.show(); qualitySetting.onHide = function (){ trace("onHide"); }; } public function hidePopUp():void{ popUp.hide(); } function bgMusicCompleteHandler(_arg1:Event):void{ } public function showCredits():void{ musicCredits.show(); } public function mouseDown(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.freeworldgroup.com/"), "_blank"); } public function get musicOn():Boolean{ return (_musicOn); } public function initGameover():void{ if (dataObj.player0.type == dataObj.player1.type){ btnSs.visible = false; }; if (score == 0){ btnSs.visible = false; } else { btnSs.onPress = function (){ showSubmitScore(); }; }; if ((((dataObj.player0.type == 0)) && ((dataObj.player1.type == 0)))){ score_mc.visible = false; scoreTxt.text = ""; } else { score_mc.visible = true; scoreTxt.text = String(score); }; btnPa.onPress = function (){ score0 = (score1 = 0); score = 0; roundNum = 1; winNum0 = 0; winNum1 = 0; fadeTo("game"); }; intelligenceTxt0.text = ((dataObj.player0.type == 1)) ? "" : intellStrArr[dataObj.player0.intelligence]; intelligenceTxt1.text = ((dataObj.player1.type == 1)) ? "" : intellStrArr[dataObj.player1.intelligence]; statusTxt0.text = ((((dataObj.player0.type == 1)) ? "P1" : "CPU" + ":") + winNum0); statusTxt1.text = ((((dataObj.player1.type == 1)) ? "P2" : "CPU" + ":") + winNum1); } public function shake():void{ x = (x + ((Math.random() - 0.5) * 20)); y = (y + ((Math.random() - 0.5) * 20)); stage.addEventListener(Event.ENTER_FRAME, shakeRun); } public function init():void{ sndBg = new SndBg(); musicOn = true; soundOn = true; } public function initBtn(_arg1:Btn):void{ var btn = _arg1; switch (btn.label){ case "Play Game": btn.onPress = function (){ if (isFirstPlay){ isFirstPlay = false; fadeTo("instructions"); } else { playGame(); }; }; break; case "Instructions": btn.onPress = function (){ fadeTo("instructions"); }; break; case "View Highscores": btn.onPress = function (){ getURL(("http://www.freeworldgroup.com/score/index.asp?game=" + gameName)); }; break; case "Download Games": btn.onPress = function (){ getURL("http://www.ifungames.com"); }; break; case "More Online Games": btn.onPress = function (){ getURL("http://www.ifungames.com"); }; break; case "Add Games to Your Site": btn.onPress = function (){ getURL("http://www.freeworldgroup.com/koalafiles.htm"); }; break; case "Copyright 2007 freeworldgroup.com": btn.onPress = function (){ getURL("http://www.freeworldgroup.com"); }; break; case "Credits": btn.onPress = function (){ showCredits(); }; break; case "Menu": btn.onPress = function (){ gotoMenu(); }; break; }; } public function openOptions():void{ trace("open options"); } public function playGame():void{ fadeTo("options"); } public function get soundOn():Boolean{ return (_soundOn); } public function gotoMenu(_arg1:Boolean=true):void{ var showAlert = _arg1; if (showAlert){ Alert.show("Back To Menu?", function (_arg1:Boolean):void{ if (_arg1){ fadeTo("menu"); }; }); }; } private function shakeRun(_arg1:Event):void{ x = (x - (x * 1.8)); y = (y - (y * 1.8)); if (((x * x) + (y * y)) < 5){ x = (y = 0); stage.removeEventListener(Event.ENTER_FRAME, shakeRun); }; } function frame139(){ roundTxt.text = ("ROUND " + roundNum); btnGrid.onPress = function (){ if (this.currentFrame == 1){ this.nextFrame(); game.hideGrid(); } else { this.prevFrame(); game.showGrid(); }; popUp.hide(); }; trace(("roundNum=" + roundNum)); game.init(); game.onStageClear = function (_arg1:Array, _arg2:Array){ valueArr0 = _arg1; valueArr1 = _arg2; fadeTo("stageClear"); }; } function frame135(){ stop(); init(); fadeTo("menu"); } public function set musicOn(_arg1:Boolean){ _musicOn = _arg1; if (_musicOn){ sndBgChannal = sndBg.play(0, 10000); sndBgChannal.addEventListener(Event.SOUND_COMPLETE, bgMusicCompleteHandler); } else { sndBgChannal.stop(); sndBgChannal.removeEventListener(Event.SOUND_COMPLETE, bgMusicCompleteHandler); }; } function frame136(){ score0 = (score1 = 0); score = 0; roundNum = 1; winNum0 = 0; winNum1 = 0; } function frame140(){ bonusArr = [4, 2, 1]; intellStrArr = ["GENIUS", "ORDINARY", "DUMB"]; totalValue0 = getTotalValue(valueArr0); totalValue1 = getTotalValue(valueArr1); btnTxt.mouseEnabled = false; btnNext.onPress = function (){ fadeTo("game"); }; if (totalValue0 == totalValue1){ winTxt.text = "DRAW"; btnTxt.text = "REPLAY ROUND"; } else { if (totalValue0 > totalValue1){ winColor = 0; } else { winColor = 1; }; var _local2 = this; var _local3 = ("winNum" + winColor); var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; if (dataObj.player1.type == 1){ score0 = (score0 + totalValue0); } else { score0 = (score0 + (totalValue0 * bonusArr[dataObj.player1.intelligence])); }; if (dataObj.player0.type == 1){ score1 = (score1 + totalValue1); } else { score1 = (score1 + (totalValue1 * bonusArr[dataObj.player0.intelligence])); }; totalRound = (((2 - dataObj.gameNum) * 2) + 3); winObj = dataObj[("player" + winColor)]; if ((totalValue0 * totalValue1) == 0){ staleMateTxt.text = ""; winTxt.text = ((winObj.playerName + ((winObj.type == 1)) ? "" : " (CPU)") + " WINS ROUND!"); } else { staleMateTxt.text = "STALEMATE"; winTxt.text = ((winObj.playerName + ((winObj.type == 1)) ? "" : " (CPU)") + " WINS ROUND (ON A POINTS BASIS)!"); }; btnTxt.text = "PLAY NEXT ROUND"; halfRound = (int((totalRound / 2)) + 1); if ((((winNum0 >= halfRound)) || ((winNum1 >= halfRound)))){ btnTxt.text = "CLICK TO CONTINUE"; btnNext.onPress = function (){ if (dataObj.player0.type == dataObj.player1.type){ fadeTo("gameover"); } else { if ((((((dataObj.player0.type == 1)) && ((winNum0 < winNum1)))) || ((((dataObj.player1.type == 1)) && ((winNum0 > winNum1)))))){ fadeTo("lose"); } else { fadeTo("gameover"); }; }; }; }; }; if (dataObj.player0.type == dataObj.player1.type){ if (winNum0 > winNum1){ score = score0; playerName = dataObj.player0.playerName; } else { score = score1; playerName = dataObj.player1.playerName; }; } else { if (dataObj.player0.type == 1){ score = score0; playerName = dataObj.player0.playerName; } else { score = score1; playerName = dataObj.player1.playerName; }; }; trace(((((("score0=" + score0) + ",score1=") + score1) + ",score=") + score)); if ((((dataObj.player0.type == 0)) && ((dataObj.player1.type == 0)))){ results_mc.init2(winNum0, winNum1, intellStrArr[dataObj.player0.intelligence], intellStrArr[dataObj.player1.intelligence]); } else { results_mc.init(roundNum, score0, score1, dataObj.player0.type, dataObj.player1.type, dataObj.player0.playerName, dataObj.player1.playerName, dataObj.player0.intelligence, dataObj.player1.intelligence, valueArr0, valueArr1); }; if (totalValue0 == totalValue1){ } else { roundNum++; }; } function frame138(){ btnBack.onPress = function (){ saveSetting(playerSelect0.getSetting(), playerSelect1.getSetting()); fadeTo("menu"); }; btnOK.onPress = function (){ obj0 = playerSelect0.getSetting(); obj1 = playerSelect1.getSetting(); if ((((obj0.playerName == defaultName)) && ((obj0.type == 1)))){ popUp.show("Input Name!", playerSelect0.nameTxt); setTimeout(hidePopUp, 2000); } else { if ((((obj1.playerName == defaultName)) && ((obj1.type == 1)))){ popUp.show("Input Name!", playerSelect1.nameTxt); setTimeout(hidePopUp, 2000); } else { saveSetting(playerSelect0.getSetting(), playerSelect1.getSetting()); fadeTo("game"); }; }; }; player = dataObj.player0; playerSelect0.init(player.type, player.intelligence, player.playerName); player = dataObj.player1; playerSelect1.init(player.type, player.intelligence, player.playerName); combBestNum.arr = ["BEST OF 7", "BEST OF 5", "BEST OF 3"]; combBestNum.selectedIndex = dataObj.gameNum; combBestNum.onChange = function (){ dataObj.gameNum = combBestNum.selectedIndex; }; } function frame142(){ initGameover(); if (winNum0 >= halfRound){ winTxt.text = (dataObj.player0.playerName + " WINS!"); } else { winTxt.text = (dataObj.player1.playerName + " WINS!"); }; } function frame141(){ initGameover(); } } }//package
Section 83
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("1.5"); } public static function showTimedAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; var _local2:MovieClip; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { _local2 = this.parent.parent; MochiAd.unload(_local2); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; if (clip.loaderInfo.loaderURL.indexOf("http") != 0){ options.no_page = true; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); mc["onEnterFrame"] = function ():void{ if (!this._mochiad_ctr){ delete this["onEnterFrame"]; MochiAd.unload(this.parent); }; }; doOnEnterFrame(mc); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreloaderAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; var _local2:MovieClip; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { _local2 = this.parent.parent; MochiAd.unload(_local2); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; _local1 = this.parent.parent.root; if (!_local1){ delete this["onEnterFrame"]; return; }; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if ((((((_local5 > 0)) && ((_local6 >= _local5)))) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 84
//MusicCredits (MusicCredits) package { import flash.display.*; import flash.events.*; public class MusicCredits extends MovieClip { public var btnBack:BtnBack; public function MusicCredits(){ super(); this.visible = false; btnBack.onPress = function (){ hide(); }; } private function showRun(_arg1:Event):void{ if ((this.alpha = (this.alpha + 0.1)) > 0.95){ this.alpha = 1; stage.removeEventListener(Event.ENTER_FRAME, showRun); }; } public function hide():void{ stage.removeEventListener(Event.ENTER_FRAME, showRun); stage.addEventListener(Event.ENTER_FRAME, hideRun); } private function hideRun(_arg1:Event):void{ if ((this.alpha = (this.alpha - 0.1)) < 0.05){ this.alpha = 0; this.visible = false; stage.removeEventListener(Event.ENTER_FRAME, hideRun); }; } public function show():void{ this.visible = true; this.alpha = 0; stage.removeEventListener(Event.ENTER_FRAME, hideRun); stage.addEventListener(Event.ENTER_FRAME, showRun); } } }//package
Section 85
//PlayerSelect (PlayerSelect) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.filters.*; public class PlayerSelect extends MovieClip { public var comb1:Combo; public var comb2:Combo; public var prevName:String; public var nameTxt:MovieClip; public function PlayerSelect(){ super(); nameTxt.nameTxt.addEventListener(FocusEvent.FOCUS_IN, onFocusIn); nameTxt.nameTxt.addEventListener(FocusEvent.FOCUS_OUT, onFocusOut); comb1.arr = ["COMPUTER", "HUMAN"]; comb2.arr = ["GENIUS", "ORDINARY", "DUMB"]; comb1.onChange = function (){ switch (this.label){ case "HUMAN": comb2.selectAble = false; nameTxt.nameTxt.mouseEnabled = true; nameTxt.filters = []; break; default: comb2.selectAble = true; nameTxt.nameTxt.mouseEnabled = false; nameTxt.filters = [new ColorMatrixFilter([0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0, 0, 0, 1, 0])]; break; }; }; comb1.onChange(); } public function init(_arg1:int, _arg2:int, _arg3:String):void{ comb1.selectedIndex = _arg1; comb2.selectedIndex = _arg2; nameTxt.nameTxt.text = _arg3; } public function getSetting():Object{ return ({type:comb1.selectedIndex, intelligence:comb2.selectedIndex, playerName:nameTxt.nameTxt.text}); } public function onFocusIn(_arg1:FocusEvent):void{ prevName = nameTxt.nameTxt.text; nameTxt.nameTxt.text = ""; } public function onFocusOut(_arg1:FocusEvent):void{ if (nameTxt.nameTxt.text == ""){ nameTxt.nameTxt.text = prevName; }; nameTxt.nameTxt.text = nameTxt.nameTxt.text.split(".").join(""); nameTxt.nameTxt.text = nameTxt.nameTxt.text.split(" ").join(""); } } }//package
Section 86
//QualitySetting (QualitySetting) package { import flash.display.*; import flash.events.*; public class QualitySetting extends MovieClip { public var btnOK:BtnOK; public var btn3:BtnQ3; public var btn0:BtnQ0; public var btn2:BtnQ2; public var btn1:BtnQ1; public var onHide:Function; public var hitRec:MovieClip; public function QualitySetting(){ var i:int; super(); quality = stage.quality; onHide = function (){ }; this.visible = false; i = 0; while (i < 4) { this[("btn" + i)].onPress = function (){ quality = this.label; }; i = (i + 1); }; hitRec.addEventListener(MouseEvent.MOUSE_DOWN, hide); btnOK.onPress = hide; } public function show():void{ this.visible = true; quality = stage.quality; } public function set quality(_arg1:String):void{ var _local2:int; var _local3:*; _local2 = 0; while (_local2 < 4) { _local3 = this[("btn" + _local2)]; if (_local3.label == _arg1){ _local3.selected = true; } else { _local3.selected = false; }; _local2++; }; stage.quality = _arg1; } public function hide(_arg1:MouseEvent=null):void{ visible = false; onHide(); } } }//package
Section 87
//ResultPad (ResultPad) package { import flash.display.*; import flash.text.*; public class ResultPad extends MovieClip { public var bonusLabelTxt:TextField; public var numTxt3:TextField; public var numTxt4:TextField; public var numTxt5:TextField; public var totalLabelTxt:TextField; public var numTxt1:TextField; public var numTxt2:TextField; public var numTxt6:TextField; public var scoreLabelTxt:TextField; public var totalScoreLabelTxt:TextField; public var scoreTxt:TextField; public var totalTxt:TextField; public var bonusTxt:TextField; public var nameTxt:TextField; public var totalScoreTxt:TextField; public function init(_arg1:int, _arg2:int, _arg3:String, _arg4:Array, _arg5:int=0):void{ var _local6:int; var _local7:int; var _local8:int; var _local9:TextField; _local6 = 1; while (_local6 <= 6) { this[("numTxt" + _local6)].text = "0"; _local6++; }; nameTxt.text = _arg3; _local7 = 0; for each (_local8 in _arg4) { _local9 = this[("numTxt" + _local8)]; _local9.text = String((Number(_local9.text) + 1)); _local7 = (_local7 + _local8); }; totalTxt.text = String(_local7); if (_arg5 > 0){ totalLabelTxt.text = "Sub Total:"; bonusLabelTxt.text = "Level Bonus:"; bonusTxt.text = (_arg5 + "x"); scoreLabelTxt.text = (("Rnd " + _arg1) + " Score:"); scoreTxt.text = String((_local7 * _arg5)); if (_arg1 == 1){ totalScoreLabelTxt.text = ""; totalScoreTxt.text = ""; } else { totalScoreLabelTxt.text = "Total Score:"; totalScoreTxt.text = String(_arg2); }; } else { totalLabelTxt.text = (("Rnd " + _arg1) + " Score:"); if (_arg1 == 1){ bonusLabelTxt.text = ""; bonusTxt.text = ""; } else { bonusLabelTxt.text = "Total Score:"; bonusTxt.text = String(_arg2); }; scoreLabelTxt.text = ""; scoreTxt.text = ""; totalScoreLabelTxt.text = ""; totalScoreTxt.text = ""; }; } } }//package
Section 88
//SndB1 (SndB1) package { import flash.media.*; public dynamic class SndB1 extends Sound { } }//package
Section 89
//SndB2 (SndB2) package { import flash.media.*; public dynamic class SndB2 extends Sound { } }//package
Section 90
//SndB3 (SndB3) package { import flash.media.*; public dynamic class SndB3 extends Sound { } }//package
Section 91
//SndB4 (SndB4) package { import flash.media.*; public dynamic class SndB4 extends Sound { } }//package
Section 92
//SndB5 (SndB5) package { import flash.media.*; public dynamic class SndB5 extends Sound { } }//package
Section 93
//SndB6 (SndB6) package { import flash.media.*; public dynamic class SndB6 extends Sound { } }//package
Section 94
//SndBg (SndBg) package { import flash.media.*; public dynamic class SndBg extends Sound { } }//package
Section 95
//SndPress (SndPress) package { import flash.media.*; public dynamic class SndPress extends Sound { } }//package
Section 96
//SndRollOver (SndRollOver) package { import flash.media.*; public dynamic class SndRollOver extends Sound { } }//package
Section 97
//SubmitScore (SubmitScore) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; public class SubmitScore extends MovieClip { private var loader:URLLoader; private var variables:URLVariables; public var btnX:BtnX; private var request:URLRequest; public var btnSubmit:BtnSubmit; public var scoreTxt:TextField; private var main; private var game_name:String; public var nameTxt:TextField; public function SubmitScore(){ super(); this.stop(); this.visible = false; main = stage.getChildAt(0); game_name = main.gameName; nameTxt.text = main.playerName; scoreTxt.text = String(main.score); trace(((((("main=" + main) + ",main.playerName=") + main.playerName) + ",main.score=") + main.score)); variables = new URLVariables(); request = new URLRequest("http://www.freeworldgroup.com/score/score.asp"); variables.game = game_name; scoreTxt.text = String(main.score); loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, completeHandler); loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); btnSubmit.onPress = function (){ submit(); }; btnX.onPress = function (){ hide(); }; } function errorHandler(_arg1:IOErrorEvent):void{ trace(("error: " + _arg1)); } function submit():void{ variables.score = scoreTxt.text; if (nameTxt.text == ""){ nameTxt.text = "guest"; }; main.playerName = (variables.name = nameTxt.text); request.data = variables; request.method = URLRequestMethod.POST; trace(((("sendToURL: " + request.url) + "?") + request.data)); sendToURL(request); loader.load(request); gotoAndStop(2); main.btnSs.visible = false; } function hide(){ this.visible = false; this.gotoAndStop(1); } function completeHandler(_arg1:Event):void{ trace("complete"); gotoAndStop(3); } function show(){ this.visible = true; trace(("this=" + this)); trace(((this.x + ",") + this.y)); trace(this.visible); } } }//package

Library Items

Symbol 1 GraphicUsed by:2 17
Symbol 2 MovieClipUses:1Used by:299 301 349 359 400 442 466  Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip {chess_0622_fla.logo_3}Uses:3Used by:11  Timeline
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip {chess_0622_fla.loading_num_4}Uses:6Used by:11
Symbol 8 FontUsed by:9
Symbol 9 TextUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClip {chess_0622_fla.loading_logo_loading_2}Uses:4 7 10Used by:Timeline
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Symbol 13 TextUses:12Used by:17
Symbol 14 TextUses:12Used by:17
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Symbol 16 TextUses:12Used by:17
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Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:20
Symbol 20 MovieClip {chess_0622_fla.loading_protect_text_7}Uses:19Used by:Timeline
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:Timeline
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Symbol 26 GraphicUsed by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:Timeline
Symbol 29 BitmapUsed by:30 40 42 51
Symbol 30 GraphicUses:29Used by:Timeline
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Symbol 59 BitmapUsed by:60 62
Symbol 60 GraphicUses:59Used by:Timeline
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Symbol 93 GraphicUsed by:Timeline
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Symbol 97 GraphicUsed by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 GraphicUses:35Used by:Timeline
Symbol 101 Sound {SndBg}Used by:300
Symbol 102 Sound {SndPress}Used by:300
Symbol 103 Sound {SndRollOver}Used by:300
Symbol 104 Sound {SndB1}Used by:300
Symbol 105 Sound {SndB2}Used by:300
Symbol 106 Sound {SndB3}Used by:300
Symbol 107 Sound {SndB4}Used by:300
Symbol 108 Sound {SndB5}Used by:300
Symbol 109 Sound {SndB6}Used by:300
Symbol 110 GraphicUsed by:113 381  Timeline
Symbol 111 GraphicUsed by:113  Timeline
Symbol 112 GraphicUsed by:113  Timeline
Symbol 113 MovieClip {chess_0622_fla.gravestone_10}Uses:110 111 112Used by:276
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:276
Symbol 116 GraphicUsed by:117 121 125 133
Symbol 117 MovieClipUses:116Used by:118
Symbol 118 MovieClipUses:117Used by:134 375 380 441 491
Symbol 119 GraphicUsed by:122 127 134
Symbol 120 GraphicUsed by:123 129 134
Symbol 121 MovieClipUses:116Used by:134
Symbol 122 MovieClipUses:119Used by:134
Symbol 123 MovieClipUses:120Used by:134
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip {chess_0622_fla.B_19}Uses:116 124Used by:134
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip {chess_0622_fla.1B_20}Uses:119 126Used by:134
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip {chess_0622_fla.1Z_21}Uses:120 128Used by:134
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip {chess_0622_fla.B_22}Uses:116 130 131 132Used by:134
Symbol 134 MovieClip {game.Char1}Uses:118 119 120 121 122 123 125 127 129 133Used by:274
Symbol 135 GraphicUsed by:140 150 154 160
Symbol 136 GraphicUsed by:140 150 154 160
Symbol 137 GraphicUsed by:140 150 154 160
Symbol 138 GraphicUsed by:140 150 154 160
Symbol 139 GraphicUsed by:140 150 154 160
Symbol 140 MovieClipUses:135 136 137 138 139Used by:161 375 441 491
Symbol 141 GraphicUsed by:151 157 161
Symbol 142 GraphicUsed by:151 157 161
Symbol 143 GraphicUsed by:151 152 157 159 161
Symbol 144 GraphicUsed by:151 152 157 159 161
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Symbol 146 GraphicUsed by:151 157 161
Symbol 147 GraphicUsed by:152 159 161
Symbol 148 GraphicUsed by:152 159 161
Symbol 149 GraphicUsed by:152 159 161
Symbol 150 MovieClipUses:135 136 137 138 139Used by:161
Symbol 151 MovieClipUses:141 142 143 144 145 146Used by:161
Symbol 152 MovieClipUses:147 145 148 149 144 143Used by:161
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClip {chess_0622_fla.B_28}Uses:135 136 137 138 139 153Used by:161
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157 159 202 208
Symbol 157 MovieClip {chess_0622_fla.3B_29}Uses:141 142 143 144 145 146 155 156Used by:161
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip {chess_0622_fla.3Z_30}Uses:147 145 148 149 144 143 158 156Used by:161
Symbol 160 MovieClip {chess_0622_fla.B_31}Uses:135 136 137 138 139Used by:161
Symbol 161 MovieClip {game.Char2}Uses:140 141 142 143 144 145 146 147 148 149 150 151 152 154 157 159 160Used by:274
Symbol 162 GraphicUsed by:166 167 169 172
Symbol 163 GraphicUsed by:166 167 169 172
Symbol 164 GraphicUsed by:166 167 169 172
Symbol 165 GraphicUsed by:166 167 169 172
Symbol 166 MovieClipUses:162 163 164 165Used by:173 375 441 491
Symbol 167 MovieClipUses:162 163 164 165Used by:173
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip {chess_0622_fla.B_35}Uses:162 163 164 165 168Used by:173
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip {chess_0622_fla.B_36}Uses:162 163 164 165 170 171Used by:173
Symbol 173 MovieClip {game.Char3}Uses:166 167 169 172Used by:274
Symbol 174 GraphicUsed by:183 196 209 210 375 441 491
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Symbol 177 GraphicUsed by:183 196 209 210 375 441 491
Symbol 178 GraphicUsed by:183 196 209 210 375 441 491
Symbol 179 GraphicUsed by:189 194 202 208 210
Symbol 180 GraphicUsed by:189 194 202 208 210
Symbol 181 GraphicUsed by:189 210
Symbol 182 GraphicUsed by:194 210
Symbol 183 MovieClipUses:174 175 176 177 178Used by:210
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:179 180 181 184 185 186 187 188Used by:210
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
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Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip {chess_0622_fla.B_41}Uses:174 175 176 177 178 195Used by:210
Symbol 197 GraphicUsed by:202
Symbol 198 GraphicUsed by:202
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClip {chess_0622_fla.2B_42}Uses:179 180 197 198 199 200 156 201Used by:210
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
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Symbol 209 MovieClip {chess_0622_fla.B_44}Uses:174 175 176 177 178Used by:210
Symbol 210 MovieClip {game.Char4}Uses:174 175 176 177 178 179 180 181 182 183 189 194 196 202 208 209Used by:274
Symbol 211 GraphicUsed by:215 224 232 244
Symbol 212 GraphicUsed by:215 224 232 244
Symbol 213 GraphicUsed by:215 224 232 244
Symbol 214 GraphicUsed by:215 224 232 244
Symbol 215 MovieClipUses:211 212 213 214Used by:245 375 441 491
Symbol 216 GraphicUsed by:228 245
Symbol 217 GraphicUsed by:228 239 245
Symbol 218 GraphicUsed by:228 239 245
Symbol 219 GraphicUsed by:228 239 245
Symbol 220 GraphicUsed by:229 241 245
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Symbol 222 GraphicUsed by:229 241 245
Symbol 223 GraphicUsed by:229 241 245
Symbol 224 MovieClipUses:211 212 213 214Used by:245
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Symbol 228 MovieClipUses:216 217 218 219 225 226 227Used by:245
Symbol 229 MovieClipUses:220 221 222 223Used by:245
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClip {chess_0622_fla.B_50}Uses:211 212 213 214 230 231Used by:245
Symbol 233 GraphicUsed by:239
Symbol 234 GraphicUsed by:239
Symbol 235 GraphicUsed by:239 241
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip {chess_0622_fla.4B_51}Uses:233 217 218 219 234 235 236 237 238Used by:245
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip {chess_0622_fla.4Z_52}Uses:220 221 222 223 235 240Used by:245
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip {chess_0622_fla.B_53}Uses:211 212 213 214 242 243Used by:245
Symbol 245 MovieClip {game.Char5}Uses:215 216 217 218 219 220 221 222 223 224 228 229 232 239 241 244Used by:274
Symbol 246 GraphicUsed by:248 256 262 272
Symbol 247 GraphicUsed by:248 256 262 272
Symbol 248 MovieClipUses:246 247Used by:273 375 441 491
Symbol 249 GraphicUsed by:258 273
Symbol 250 GraphicUsed by:258 268 273
Symbol 251 GraphicUsed by:258 268 273
Symbol 252 GraphicUsed by:259 269 273
Symbol 253 GraphicUsed by:259 269 273
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Symbol 255 GraphicUsed by:259 269 273
Symbol 256 MovieClipUses:246 247Used by:273
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:249 250 251 257Used by:273
Symbol 259 MovieClipUses:252 253 254 255Used by:273
Symbol 260 GraphicUsed by:262 268 269
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip {chess_0622_fla.B_59}Uses:246 247 260 261Used by:273
Symbol 263 GraphicUsed by:268
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268 269
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClip {chess_0622_fla.5B_60}Uses:263 250 251 260 264 265 266 267Used by:273
Symbol 269 MovieClip {chess_0622_fla.5Z_61}Uses:252 253 254 255 260 265Used by:273
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip {chess_0622_fla.B_62}Uses:246 247 270 271Used by:273
Symbol 273 MovieClip {game.Char6}Uses:248 249 250 251 252 253 254 255 256 258 259 262 268 269 272Used by:274
Symbol 274 MovieClip {chess_0622_fla.chars_12}Uses:134 161 173 210 245 273Used by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClip {game.ChessMan}Uses:113 115 274 275Used by:300
Symbol 277 GraphicUsed by:278 359
Symbol 278 MovieClipUses:277Used by:299 466
Symbol 279 FontUsed by:280 281 287 293 295 296 297 317 318 323 325 327 329 338 345 347 348 352 354 356 358 360 363 364 365 366 368 369 370 371 372 373 374 377 378 379 382 383 386 387 388 393 394 395 396 399 401 403 404 405 409 412 415 416 423 426 427 428 429 430 433 434 435 436 437 438 439 440 443 451 457 458 460 462 464 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 493 494 495 496 497 499 500 501 503 505 506 507 508 509 510 511 513 514 516
Symbol 280 TextUses:279Used by:299
Symbol 281 TextUses:279Used by:299
Symbol 282 GraphicUsed by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 ButtonUses:282 283 284 285Used by:288 294 298 324 326 328 330 339 346 355 357 361 362 402 410 459 461 463 465
Symbol 287 TextUses:279Used by:288
Symbol 288 MovieClip {BtnSubmit}Uses:286 287Used by:299
Symbol 289 GraphicUsed by:299 414 417
Symbol 290 FontUsed by:291 292 430 443 516
Symbol 291 EditableTextUses:290Used by:299
Symbol 292 EditableTextUses:290Used by:299
Symbol 293 TextUses:279Used by:294
Symbol 294 MovieClip {BtnX}Uses:286 293Used by:299
Symbol 295 TextUses:279Used by:299
Symbol 296 TextUses:279Used by:299
Symbol 297 TextUses:279Used by:298
Symbol 298 MovieClip {BtnVh}Uses:286 297Used by:299  Timeline
Symbol 299 MovieClip {SubmitScore}Uses:2 278 280 281 288 289 291 292 294 295 296 298Used by:300  Timeline
Symbol 300 MovieClip {chess_0622_fla.all_8}Uses:101 102 103 104 105 106 107 108 109 276 299Used by:Timeline
Symbol 301 MovieClip {chess_0622_fla.fadeEffect_69}Uses:2Used by:Timeline
Symbol 302 GraphicUsed by:304
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:302 303Used by:313
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClip {chess_0622_fla.moon_mov_73}Uses:306Used by:308
Symbol 308 MovieClipUses:305 307Used by:313
Symbol 309 GraphicUsed by:311
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:309 310Used by:312
Symbol 312 MovieClip {Bat}Uses:311Used by:313
Symbol 313 MovieClipUses:304 308 312Used by:Timeline
Symbol 314 GraphicUsed by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClip {chess_0622_fla.handEffect_77}Uses:314 315Used by:320
Symbol 317 TextUses:279Used by:320
Symbol 318 TextUses:279Used by:319
Symbol 319 MovieClipUses:318Used by:320
Symbol 320 MovieClipUses:316 317 319Used by:Timeline
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClip {chess_0622_fla.bg_front_79}Uses:321Used by:442  Timeline
Symbol 323 TextUses:279Used by:324
Symbol 324 MovieClip {BtnPg}Uses:286 323Used by:Timeline
Symbol 325 TextUses:279Used by:326
Symbol 326 MovieClip {BtnMog}Uses:286 325Used by:Timeline
Symbol 327 TextUses:279Used by:328
Symbol 328 MovieClip {BtnDg}Uses:286 327Used by:Timeline
Symbol 329 TextUses:279Used by:330
Symbol 330 MovieClip {BtnAgtys}Uses:286 329Used by:Timeline
Symbol 331 FontUsed by:332 333 334 340 341
Symbol 332 TextUses:331Used by:Timeline
Symbol 333 TextUses:331Used by:336
Symbol 334 TextUses:331Used by:336
Symbol 335 GraphicUsed by:336 342
Symbol 336 ButtonUses:333 334 335Used by:337
Symbol 337 MovieClip {BtnCopyright}Uses:336Used by:Timeline
Symbol 338 TextUses:279Used by:339
Symbol 339 MovieClip {BtnInst}Uses:286 338Used by:Timeline
Symbol 340 TextUses:331Used by:342
Symbol 341 TextUses:331Used by:342
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Symbol 343 MovieClip {BtnCredits}Uses:342Used by:Timeline
Symbol 344 GraphicUsed by:349
Symbol 345 TextUses:279Used by:346
Symbol 346 MovieClip {BtnBack}Uses:286 345Used by:349 400  Timeline
Symbol 347 TextUses:279Used by:349
Symbol 348 TextUses:279Used by:349
Symbol 349 MovieClip {MusicCredits}Uses:2 344 346 347 348Used by:Timeline
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:353
Symbol 352 EditableTextUses:279Used by:353
Symbol 353 MovieClip {chess_0622_fla.padPopUp_91}Uses:351 352Used by:Timeline
Symbol 354 TextUses:279Used by:355
Symbol 355 MovieClip {BtnYes}Uses:286 354Used by:359
Symbol 356 TextUses:279Used by:357
Symbol 357 MovieClip {BtnNo}Uses:286 356Used by:359
Symbol 358 EditableTextUses:279Used by:359
Symbol 359 MovieClip {Alert}Uses:2 277 355 357 358Used by:Timeline
Symbol 360 TextUses:279Used by:361
Symbol 361 MovieClip {BtnM}Uses:286 360Used by:400  Timeline
Symbol 362 MovieClip {BtnTemp}Uses:286Used by:400 447 450 452 456  Timeline
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Symbol 376 GraphicUsed by:400
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Symbol 380 MovieClipUses:118Used by:400
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Symbol 382 TextUses:279Used by:400
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Symbol 385 GraphicUses:384Used by:400
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Symbol 390 GraphicUses:389Used by:400
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:400
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Symbol 394 TextUses:279Used by:400
Symbol 395 TextUses:279Used by:400
Symbol 396 TextUses:279Used by:400
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:400
Symbol 399 TextUses:279Used by:400
Symbol 400 MovieClip {chess_0622_fla.instructions_mc_96}Uses:361 346 362 363 364 2 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 385 386 387 388 390 392 393 394 395 396 398 399Used by:Timeline
Symbol 401 TextUses:279Used by:402
Symbol 402 MovieClip {BtnOK}Uses:286 401Used by:466  Timeline
Symbol 403 TextUses:279Used by:Timeline
Symbol 404 TextUses:279Used by:Timeline
Symbol 405 TextUses:279Used by:Timeline
Symbol 406 Font
Symbol 407 TextUsed by:414
Symbol 408 GraphicUsed by:414
Symbol 409 EditableTextUses:279Used by:410
Symbol 410 MovieClip {chess_0622_fla.combo_item_mc_107}Uses:286 409Used by:411
Symbol 411 MovieClip {chess_0622_fla.combo_itemArea_106}Uses:410Used by:414
Symbol 412 EditableTextUses:279Used by:414
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip {Combo}Uses:407 408 411 289 412 413Used by:418  Timeline
Symbol 415 TextUses:279Used by:Timeline
Symbol 416 EditableTextUses:279Used by:417
Symbol 417 MovieClip {chess_0622_fla.playerSelect_nameTxt_109}Uses:289 416Used by:418
Symbol 418 MovieClip {PlayerSelect}Uses:414 417Used by:Timeline
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClipUses:419Used by:442
Symbol 421 MovieClipUsed by:442
Symbol 422 GraphicUsed by:442
Symbol 423 EditableTextUses:279Used by:424
Symbol 424 MovieClip {game.Player}Uses:423Used by:442
Symbol 425 GraphicUsed by:442
Symbol 426 EditableTextUses:279Used by:442
Symbol 427 EditableTextUses:279Used by:442
Symbol 428 EditableTextUses:279Used by:442
Symbol 429 EditableTextUses:279Used by:442
Symbol 430 EditableTextUses:279 290Used by:442
Symbol 431 MovieClipUsed by:442
Symbol 432 GraphicUsed by:442
Symbol 433 TextUses:279Used by:441
Symbol 434 TextUses:279Used by:441
Symbol 435 TextUses:279Used by:441
Symbol 436 TextUses:279Used by:441
Symbol 437 TextUses:279Used by:441
Symbol 438 TextUses:279Used by:441
Symbol 439 TextUses:279Used by:441
Symbol 440 TextUses:279Used by:441
Symbol 441 MovieClip {CmType}Uses:433 434 435 118 436 140 437 166 438 174 175 176 177 178 439 215 440 248Used by:442
Symbol 442 MovieClip {game.Game}Uses:420 421 422 424 425 426 427 428 429 430 431 322 432 441 2Used by:Timeline
Symbol 443 EditableTextUses:279 290Used by:Timeline
Symbol 444 GraphicUsed by:Timeline
Symbol 445 GraphicUsed by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:362 445 446Used by:453
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:362 448 449Used by:453
Symbol 451 TextUses:279Used by:452
Symbol 452 MovieClipUses:362 451Used by:453
Symbol 453 MovieClip {_3Btn}Uses:447 450 452Used by:Timeline
Symbol 454 GraphicUsed by:456
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClip {BtnGrid}Uses:362 454 455Used by:Timeline
Symbol 457 TextUses:279Used by:466
Symbol 458 TextUses:279Used by:459
Symbol 459 MovieClip {BtnQ0}Uses:286 458Used by:466
Symbol 460 TextUses:279Used by:461
Symbol 461 MovieClip {BtnQ1}Uses:286 460Used by:466
Symbol 462 TextUses:279Used by:463
Symbol 463 MovieClip {BtnQ2}Uses:286 462Used by:466
Symbol 464 TextUses:279Used by:465
Symbol 465 MovieClip {BtnQ3}Uses:286 464Used by:466
Symbol 466 MovieClip {QualitySetting}Uses:2 278 457 459 461 463 465 402Used by:Timeline
Symbol 467 EditableTextUses:279Used by:Timeline
Symbol 468 EditableTextUses:279Used by:Timeline
Symbol 469 TextUses:279Used by:491
Symbol 470 EditableTextUses:279Used by:491
Symbol 471 EditableTextUses:279Used by:491
Symbol 472 EditableTextUses:279Used by:491
Symbol 473 EditableTextUses:279Used by:491
Symbol 474 EditableTextUses:279Used by:491
Symbol 475 EditableTextUses:279Used by:491
Symbol 476 EditableTextUses:279Used by:491
Symbol 477 EditableTextUses:279Used by:491
Symbol 478 TextUses:279Used by:491
Symbol 479 TextUses:279Used by:491
Symbol 480 TextUses:279Used by:491
Symbol 481 TextUses:279Used by:491
Symbol 482 TextUses:279Used by:491
Symbol 483 TextUses:279Used by:491
Symbol 484 EditableTextUses:279Used by:491
Symbol 485 EditableTextUses:279Used by:491
Symbol 486 EditableTextUses:279Used by:491
Symbol 487 EditableTextUses:279Used by:491
Symbol 488 EditableTextUses:279Used by:491
Symbol 489 EditableTextUses:279Used by:491
Symbol 490 EditableTextUses:279Used by:491
Symbol 491 MovieClip {ResultPad}Uses:469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 118 140 166 174 175 176 177 178 215 248 489 490Used by:498
Symbol 492 GraphicUsed by:498
Symbol 493 EditableTextUses:279Used by:498
Symbol 494 EditableTextUses:279Used by:498
Symbol 495 EditableTextUses:279Used by:498
Symbol 496 EditableTextUses:279Used by:498
Symbol 497 TextUses:279Used by:498
Symbol 498 MovieClip {chess_0622_fla.results_mc_126}Uses:491 492 493 494 495 496 497Used by:Timeline
Symbol 499 EditableTextUses:279Used by:Timeline
Symbol 500 EditableTextUses:279Used by:Timeline
Symbol 501 TextUses:279Used by:502
Symbol 502 MovieClipUses:501Used by:Timeline
Symbol 503 TextUses:279Used by:Timeline
Symbol 504 GraphicUsed by:Timeline
Symbol 505 EditableTextUses:279Used by:Timeline
Symbol 506 EditableTextUses:279Used by:Timeline
Symbol 507 EditableTextUses:279Used by:Timeline
Symbol 508 EditableTextUses:279Used by:Timeline
Symbol 509 TextUses:279Used by:Timeline
Symbol 510 TextUses:279Used by:Timeline
Symbol 511 TextUses:279Used by:512
Symbol 512 MovieClipUses:511Used by:Timeline
Symbol 513 TextUses:279Used by:Timeline
Symbol 514 TextUses:279Used by:515
Symbol 515 MovieClipUses:514Used by:Timeline
Symbol 516 EditableTextUses:279 290Used by:Timeline

Instance Names

"hitRec"Frame 38Symbol 2 MovieClip
"fadeMain"Frame 135Symbol 301 MovieClip {chess_0622_fla.fadeEffect_69}
"musicCredits"Frame 136Symbol 349 MovieClip {MusicCredits}
"popUp"Frame 136Symbol 353 MovieClip {chess_0622_fla.padPopUp_91}
"btnBack"Frame 138Symbol 346 MovieClip {BtnBack}
"btnOK"Frame 138Symbol 402 MovieClip {BtnOK}
"combBestNum"Frame 138Symbol 414 MovieClip {Combo}
"playerSelect1"Frame 138Symbol 418 MovieClip {PlayerSelect}
"playerSelect0"Frame 138Symbol 418 MovieClip {PlayerSelect}
"game"Frame 139Symbol 442 MovieClip {game.Game}
"roundTxt"Frame 139Symbol 443 EditableText
"btnGrid"Frame 139Symbol 456 MovieClip {BtnGrid}
"qualitySetting"Frame 139Symbol 466 MovieClip {QualitySetting}
"winTxt"Frame 140Symbol 467 EditableText
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"intelligenceTxt1"Frame 141Symbol 508 EditableText
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"btnPa"Frame 141Symbol 362 MovieClip {BtnTemp}
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"btnSubmit"Symbol 299 MovieClip {SubmitScore} Frame 1Symbol 288 MovieClip {BtnSubmit}
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"scoreTxt"Symbol 299 MovieClip {SubmitScore} Frame 1Symbol 292 EditableText
"btnX"Symbol 299 MovieClip {SubmitScore} Frame 1Symbol 294 MovieClip {BtnX}
"bat"Symbol 312 MovieClip {Bat} Frame 1Symbol 311 MovieClip
"btnBack"Symbol 349 MovieClip {MusicCredits} Frame 1Symbol 346 MovieClip {BtnBack}
"bg"Symbol 353 MovieClip {chess_0622_fla.padPopUp_91} Frame 1Symbol 351 MovieClip
"msgTxt"Symbol 353 MovieClip {chess_0622_fla.padPopUp_91} Frame 1Symbol 352 EditableText
"btnYes"Symbol 359 MovieClip {Alert} Frame 1Symbol 355 MovieClip {BtnYes}
"btnNo"Symbol 359 MovieClip {Alert} Frame 1Symbol 357 MovieClip {BtnNo}
"msgTxt"Symbol 359 MovieClip {Alert} Frame 1Symbol 358 EditableText
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"btnNext"Symbol 400 MovieClip {chess_0622_fla.instructions_mc_96} Frame 1Symbol 362 MovieClip {BtnTemp}
"btnSkip"Symbol 400 MovieClip {chess_0622_fla.instructions_mc_96} Frame 1Symbol 362 MovieClip {BtnTemp}
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"item2"Symbol 411 MovieClip {chess_0622_fla.combo_itemArea_106} Frame 1Symbol 410 MovieClip {chess_0622_fla.combo_item_mc_107}
"itemArea"Symbol 414 MovieClip {Combo} Frame 1Symbol 411 MovieClip {chess_0622_fla.combo_itemArea_106}
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"scoreTxt"Symbol 491 MovieClip {ResultPad} Frame 1Symbol 488 EditableText
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"resultPad1"Symbol 498 MovieClip {chess_0622_fla.results_mc_126} Frame 1Symbol 491 MovieClip {ResultPad}
"statusTxt0"Symbol 498 MovieClip {chess_0622_fla.results_mc_126} Frame 2Symbol 493 EditableText
"statusTxt1"Symbol 498 MovieClip {chess_0622_fla.results_mc_126} Frame 2Symbol 494 EditableText
"intelligenceTxt0"Symbol 498 MovieClip {chess_0622_fla.results_mc_126} Frame 2Symbol 495 EditableText
"intelligenceTxt1"Symbol 498 MovieClip {chess_0622_fla.results_mc_126} Frame 2Symbol 496 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"loading"Frame 2
"protect"Frame 4
"logo"Frame 5
"menu"Frame 136
"instructions"Frame 137
"options"Frame 138
"game"Frame 139
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"lose"Frame 141
"gameover"Frame 142
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"hit3"Symbol 134 MovieClip {game.Char1} Frame 12
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"die1"Symbol 134 MovieClip {game.Char1} Frame 14
"die2"Symbol 134 MovieClip {game.Char1} Frame 15
"die3"Symbol 134 MovieClip {game.Char1} Frame 16
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"stand1"Symbol 161 MovieClip {game.Char2} Frame 2
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"stand3"Symbol 161 MovieClip {game.Char2} Frame 4
"walk0"Symbol 161 MovieClip {game.Char2} Frame 5
"walk1"Symbol 161 MovieClip {game.Char2} Frame 6
"walk2"Symbol 161 MovieClip {game.Char2} Frame 7
"walk3"Symbol 161 MovieClip {game.Char2} Frame 8
"hit0"Symbol 161 MovieClip {game.Char2} Frame 9
"hit1"Symbol 161 MovieClip {game.Char2} Frame 10
"hit2"Symbol 161 MovieClip {game.Char2} Frame 11
"hit3"Symbol 161 MovieClip {game.Char2} Frame 12
"die0"Symbol 161 MovieClip {game.Char2} Frame 13
"die1"Symbol 161 MovieClip {game.Char2} Frame 14
"die2"Symbol 161 MovieClip {game.Char2} Frame 15
"die3"Symbol 161 MovieClip {game.Char2} Frame 16
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"stand1"Symbol 173 MovieClip {game.Char3} Frame 2
"stand2"Symbol 173 MovieClip {game.Char3} Frame 3
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"walk2"Symbol 173 MovieClip {game.Char3} Frame 7
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"hit1"Symbol 173 MovieClip {game.Char3} Frame 10
"hit2"Symbol 173 MovieClip {game.Char3} Frame 11
"hit3"Symbol 173 MovieClip {game.Char3} Frame 12
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"die1"Symbol 173 MovieClip {game.Char3} Frame 14
"die2"Symbol 173 MovieClip {game.Char3} Frame 15
"die3"Symbol 173 MovieClip {game.Char3} Frame 16
"stand0"Symbol 210 MovieClip {game.Char4} Frame 1
"stand1"Symbol 210 MovieClip {game.Char4} Frame 2
"stand2"Symbol 210 MovieClip {game.Char4} Frame 3
"stand3"Symbol 210 MovieClip {game.Char4} Frame 4
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"walk3"Symbol 210 MovieClip {game.Char4} Frame 8
"hit0"Symbol 210 MovieClip {game.Char4} Frame 9
"hit1"Symbol 210 MovieClip {game.Char4} Frame 10
"hit2"Symbol 210 MovieClip {game.Char4} Frame 11
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"die1"Symbol 210 MovieClip {game.Char4} Frame 14
"die2"Symbol 210 MovieClip {game.Char4} Frame 15
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"walk2"Symbol 245 MovieClip {game.Char5} Frame 7
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"show"Symbol 276 MovieClip {game.ChessMan} Frame 32
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"c1"Symbol 276 MovieClip {game.ChessMan} Frame 34
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http://swfchan.com/6/28438/info.shtml
Created: 20/5 -2019 10:14:18 Last modified: 20/5 -2019 10:14:18 Server time: 10/05 -2024 01:11:27