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Break It 3.swf

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Flash #28466

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100

SELECT YOUR STARTING LEVEL

YOU HAVE UNLOCKED 4 LEVELS

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100

MIKE BARRY CLIP

ActionScript [AS3]

Section 1
//collectGlow_33 (breakit3_fla.collectGlow_33) package breakit3_fla { import flash.display.*; public dynamic class collectGlow_33 extends MovieClip { public function collectGlow_33(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package breakit3_fla
Section 2
//laser_turrent_g_35 (breakit3_fla.laser_turrent_g_35) package breakit3_fla { import flash.display.*; public dynamic class laser_turrent_g_35 extends MovieClip { public function laser_turrent_g_35(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package breakit3_fla
Section 3
//levelNumIndicator_22 (breakit3_fla.levelNumIndicator_22) package breakit3_fla { import flash.display.*; import flash.text.*; public dynamic class levelNumIndicator_22 extends MovieClip { public var levelTextBox:TextField; } }//package breakit3_fla
Section 4
//MainTimeline (breakit3_fla.MainTimeline) package breakit3_fla { import flash.display.*; public dynamic class MainTimeline extends MovieClip { public var preloaderClip:preloader; public function MainTimeline(){ addFrameScript(0, frame1, 3,  ); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"734089a6d0175c9d", res:"640x480"}); } function  (){ stop(); } } }//package breakit3_fla
Section 5
//mikeBarryClip_27 (breakit3_fla.mikeBarryClip_27) package breakit3_fla { import flash.display.*; public dynamic class mikeBarryClip_27 extends MovieClip { public function mikeBarryClip_27(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package breakit3_fla
Section 6
//play_clip_9 (breakit3_fla.play_clip_9) package breakit3_fla { import flash.display.*; public dynamic class play_clip_9 extends MovieClip { public function play_clip_9(){ addFrameScript(22,  ); } function  (){ stop(); } } }//package breakit3_fla
Section 7
//pressSpaceMsg_18 (breakit3_fla.pressSpaceMsg_18) package breakit3_fla { import flash.display.*; import flash.text.*; public dynamic class pressSpaceMsg_18 extends MovieClip { public var yourHighestTextBox:TextField; } }//package breakit3_fla
Section 8
//splitcollectGlow_34 (breakit3_fla.splitcollectGlow_34) package breakit3_fla { import flash.display.*; public dynamic class splitcollectGlow_34 extends MovieClip { public function splitcollectGlow_34(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package breakit3_fla
Section 9
//storageClip_4 (breakit3_fla.storageClip_4) package breakit3_fla { import flash.display.*; public dynamic class storageClip_4 extends MovieClip { public function storageClip_4(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package breakit3_fla
Section 10
//Quadratic (fl.motion.easing.Quadratic) package fl.motion.easing { public class Quadratic { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.motion.easing
Section 11
//ballClass (terrypaton.ballClass) package terrypaton { import flash.display.*; import flash.events.*; public class ballClass extends Sprite { public var crazyball:Boolean; public var flame:Boolean; public var stickOffset:int; public var lastBrickHit:Sprite; public var clip:Sprite; public var by:Number; public var bx:Number; public var speed:Number; public var stickyBat:Boolean; private var  :Number; public var xVal:Number; public var defaultSpeed:int; public var hitBricksInRow:int; public var  :Boolean; public var isBallStuck:Boolean; public var rot:Number; public var yVal:Number; private var  :Number; public static const ballPastShield:String = "ball past shield"; public static const ballLost:String = "ball lost"; public static const wallSound:String = "hit wall"; public function ballClass(_arg1:int, _arg2:int, _arg3:Number, _arg4:Sprite, _arg5:Number, _arg6:Number){ xVal = _arg1; yVal = _arg2; clip = _arg4; defaultSpeed = _arg5; speed = _arg6; rot = _arg3;   = false; stickyBat = false; isBallStuck = false; stickOffset = 0; hitBricksInRow = 0;   = (Math.PI / 180);  (); trace("ball created"); } private function  ():void{  = (rot *  ); bx = (speed * Math.cos( )); by = (speed * Math.sin( )); } public function hitBat(_arg1:Number){ if (_arg1 < 0){ rot = (270 - (_arg1 * 2)); } else { rot = (270 - (_arg1 * 2)); };  (); } public function updateBallPosition(){ if (crazyball){ rot = (rot + ((Math.random() * 16) - 8)); };  (); xVal = (xVal + bx); yVal = (yVal + by); if (yVal < (25 + 7)){ yVal = (25 + 7); deflectBall("top", false); dispatchEvent(new Event(ballClass.wallSound)); } else { if (xVal > ((640 - 25) - 7)){ xVal = ((640 - 25) - 7); deflectBall("right", false); dispatchEvent(new Event(ballClass.wallSound)); } else { if (xVal < (25 + 7)){ xVal = (25 + 7); deflectBall("left", false); dispatchEvent(new Event(ballClass.wallSound)); }; }; }; if (rot > 360){ rot = (rot - 360);  (); } else { if (rot < 0){ rot = (rot + 360);  (); } else { if ((((rot < 4)) || ((rot > 354)))){ rot = (rot + 5);  (); } else { if ((((rot < 185)) && ((rot > 175)))){ rot = (rot - 5);  (); }; }; }; }; } public function deflectBall(_arg1:String, _arg2:Boolean){ if (((!(flame)) || (!(_arg2)))){ switch (_arg1){ case "top": if (rot > 270){ rot = (360 - rot); } else { rot = (180 - Math.abs((180 - rot))); }; break; case "bottom": if (rot < 90){ rot = (360 - rot); } else { rot = (180 + Math.abs((180 - rot))); }; break; case "left": if (rot > 180){ rot = (180 + Math.abs((360 - rot))); } else { rot = (180 - rot); }; break; case "right": if (rot > 270){ rot = (180 + Math.abs((360 - rot))); } else { rot = (180 - rot); }; break; case "top left": if (rot > 270){ rot = (360 - rot); } else { rot = (180 - Math.abs((180 - rot))); }; break; case "top right": if (rot > 270){ rot = (180 + Math.abs((360 - rot))); } else { rot = (180 - rot); }; break; case "bottom left": if (rot < 90){ rot = (360 - rot); } else { rot = (180 + Math.abs((180 - rot))); }; break; case "bottom right": if (rot < 90){ rot = (360 - rot); } else { rot = (180 + Math.abs((180 - rot))); }; break; }; };  (); } } }//package terrypaton
Section 12
//batClass (terrypaton.batClass) package terrypaton { import flash.display.*; public class batClass { public var :Number; public var speed:Number; public var xVal:Number; public var clip:Sprite; public var rot:Number; public var bx:Number; public var by:Number; public var yVal:Number; public var  :Number; public var :Number; public function  (){ } trace("ball created"); } }//package terrypaton
Section 13
//brickClass (terrypaton.brickClass) package terrypaton { import flash.display.*; public class brickClass { public var high:int; public var :int; public var clip:Sprite; public var wide:int; public var removed:Boolean; public var x:int; public var y:int; public var brickType:int; public var health:int; public function brickClass(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:int, _arg5:int, _arg6:int, _arg7:int){ clip = _arg3; x = _arg1; y = _arg2; health = _arg5; brickType = _arg4; removed = false; wide = _arg6; high = _arg7; } } }//package terrypaton
Section 14
//fallingPoint (terrypaton.fallingPoint) package terrypaton { import flash.display.*; public class fallingPoint { public var clip:Sprite; public var alive:Boolean; public var pointsValue:int; private var bx:Number; private var by:Number; public var x:Number; public var y:Number; public var life:int; public function fallingPoint(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:int){ x = _arg1; y = _arg2; clip = _arg3; pointsValue = _arg4; alive = true; life = 1; by = 0.25; } public function moveit(){ y = (y + by); by = (by * 1.05); if (y > 480){ alive = false; }; } } }//package terrypaton
Section 15
//flameParticleClass (terrypaton.flameParticleClass) package terrypaton { import flash.display.*; public class flameParticleClass { public var alive:Boolean; public var clip:Sprite; private var x:Number; private var y:Number; public var alpha:Number; public function flameParticleClass(_arg1:int, _arg2:int, _arg3:Sprite){ x = _arg1; y = _arg2; alive = true; clip = _arg3; alpha = 1; } public function moveit(){ alpha = (alpha * 0.9); if (alpha < 0.1){ alive = false; }; } } }//package terrypaton
Section 16
//laserClass (terrypaton.laserClass) package terrypaton { import flash.display.*; public class laserClass { public var clip:Sprite; public var alive:Boolean; private var bx:Number; private var by:Number; public var x:Number; public var y:Number; public var life:int; public function laserClass(_arg1:int, _arg2:int, _arg3:Sprite){ x = _arg1; y = _arg2; alive = true; life = 1; by = 0.5; } public function moveit(){ y = (y - by); by = (by * 1.05); if (y < 10){ alive = false; }; } } }//package terrypaton
Section 17
//pointsClass (terrypaton.pointsClass) package terrypaton { import flash.display.*; import flash.events.*; import flash.utils.*; public class pointsClass extends Sprite { private var  :Timer; public var clip:Sprite; private var by:int; private var bx:int; private var speed:int; public var pointsValue:int; private var  :Number; public var xVal:int; public var  :DisplayObject; public var rot:int; public var yVal:int; public static const clipRef:String = "spark is finished"; public function pointsClass(){ trace("points created"); by = 1; speed = 0.5;   = new Timer(15);  .addEventListener(TimerEvent.TIMER,  );  .start(); clip.x = xVal; } private function  (_arg1:TimerEvent):void{ if (yVal > 450){ dispatchEvent(new Event(pointsClass.clipRef));  .removeEventListener(TimerEvent.TIMER,  ); } else { by = (by * 1.04); yVal = (yVal + by); clip.y = yVal; }; } } }//package terrypaton
Section 18
//powerupClass (terrypaton.powerupClass) package terrypaton { import flash.display.*; public class powerupClass { public var clip:Sprite; public var powerUpType:int; public var alive:Boolean; private var bx:Number; private var by:Number; public var x:Number; public var y:Number; public var life:int; public function powerupClass(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:int){ x = _arg1; y = _arg2; clip = _arg3; powerUpType = _arg4; alive = true; by = 0.5; } public function moveit(){ y = (y + by); by = (by * 1.05); if (y > 480){ alive = false; }; } } }//package terrypaton
Section 19
//shakeClass (terrypaton.shakeClass) package terrypaton { import flash.display.*; import flash.events.*; import flash.utils.*; public class shakeClass extends Sprite { private var  :Number; private var  :Number; private var  :Timer; private var  :Number; private var  :Number; private var  :Number; public var  :Number; public var  :Number; private var  :Sprite; private var :Number; private var  :Number; public function shakeClass(){   = 1; } private function  (_arg1:TimerEvent):void{ if (_arg1.type == "timerComplete"){  .x =  ;  .y =  ;  .removeEventListener(TimerEvent.TIMER,  ); }; if (_arg1.type == "timer"){  .x = (  + (Math.random() *  ));  .y = (  + (Math.random() *  ));   = (  - 0.5); }; } public function startShake(_arg1:Sprite){   = _arg1;   =  .x;   =  .y;   = new Timer(15, 10);  .addEventListener(TimerEvent.TIMER,  );  .addEventListener(TimerEvent.TIMER_COMPLETE,  );  .start(); } } }//package terrypaton
Section 20
//shatteredBrickParticle (terrypaton.shatteredBrickParticle) package terrypaton { import flash.display.*; public class shatteredBrickParticle { public var clip:Sprite; public var alive:Boolean; private var bx:Number; private var by:Number; public var x:Number; public var y:Number; public var life:int; public function shatteredBrickParticle(_arg1:int, _arg2:int, _arg3:Sprite, _arg4:int){ var _local5:int; var _local6:Number; super(); _local5 = ((_arg4 + (Math.random() * 90)) - 45); _local6 = ((_local5 * Math.PI) / 180); bx = (((Math.random() * 1) + 1) * Math.cos(_local6)); by = (((Math.random() * 1) + 1) * Math.sin(_local6)); x = _arg1; y = _arg2; alive = true; life = 40; } public function moveit(){ x = (x + bx); y = (y + by); life--; if (life < 1){ alive = false; }; } } }//package terrypaton
Section 21
//Tween (terrypaton.Tween) package terrypaton { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var  :Function; private var  :Object; private var target:Object; private var :Array; private var :Object; private var :Number;// = 0 private var :Number; private var :Object; private var :Boolean;// = false private var :Boolean;// = false private var complete:Boolean;// = false private var  :Number; private static var frame:Sprite = new Sprite(); public function Tween(_arg1:Object, _arg2:Object, _arg3:Function=null, _arg4:Array=null, _arg5:Boolean=false){  = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); };  = [24];  = false;  = 0; complete = false;  = false; super(); this.target = _arg1; this. = _arg2; if (_arg3 != null){ this. = _arg3; }; if (_arg4 != null){ this. = _arg4; }; this. = _arg5;  = new Object();  = new Object(); } public function get pause():Boolean{ return (); } private function (_arg1:Event):void{ var _local2:String; var _local3:Array;  = () ? (((getTimer() / 1000) -  ) - ) : ( + 1); complete = true; for (_local2 in ) { _local3 = new Array(, [_local2], ([_local2] - [_local2])).concat();  [_local2] =  .apply(this, _local3); complete = ( >= [0]); }; if (complete){ for (_local2 in ) { target[_local2] = [_local2]; }; Tween.frame.removeEventListener(Event.ENTER_FRAME, ); dispatchEvent(new Event(Event.COMPLETE)); } else { for (_local2 in ) { target[_local2] =  [_local2]; }; }; } public function set pause(_arg1:Boolean):void{ if (((!(complete)) && (!(( == _arg1))))){  = _arg1; if (){ Tween.frame.removeEventListener(Event.ENTER_FRAME, ); } else { if (){  = (((getTimer() / 1000) - ) -  ); }; Tween.frame.addEventListener(Event.ENTER_FRAME, ); }; }; } public function start():void{ var _local1:String; for (_local1 in ) { if (target[_local1] == null){ [_local1] = 0; } else { if (!isNaN(target[_local1])){ [_local1] = target[_local1]; }; }; };  = 0;  = (getTimer() / 1000); Tween.frame.addEventListener(Event.ENTER_FRAME, ); } } }//package terrypaton
Section 22
//awesomewav (awesomewav) package { import flash.media.*; public dynamic class awesomewav extends Sound { } }//package
Section 23
//ballHitsSolidBrickSndwav (ballHitsSolidBrickSndwav) package { import flash.media.*; public dynamic class ballHitsSolidBrickSndwav extends Sound { } }//package
Section 24
//ballHitWallSnd1 (ballHitWallSnd1) package { import flash.media.*; public dynamic class ballHitWallSnd1 extends Sound { } }//package
Section 25
//ballHitWallSnd2 (ballHitWallSnd2) package { import flash.media.*; public dynamic class ballHitWallSnd2 extends Sound { } }//package
Section 26
//ballHitWallSnd3 (ballHitWallSnd3) package { import flash.media.*; public dynamic class ballHitWallSnd3 extends Sound { } }//package
Section 27
//ballHitWallSnd4 (ballHitWallSnd4) package { import flash.media.*; public dynamic class ballHitWallSnd4 extends Sound { } }//package
Section 28
//ballLostSnd (ballLostSnd) package { import flash.media.*; public dynamic class ballLostSnd extends Sound { } }//package
Section 29
//border (border) package { import flash.display.*; public dynamic class border extends BitmapData { public function border(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//breakit3 (breakit3) package { import flash.display.*; import flash.events.*; import terrypaton.*; import fl.motion.easing.*; import flash.text.*; import flash.media.*; import flash.utils.*; import flash.filters.*; import flash.geom.*; import flash.net.*; import flash.system.*; import flash.external.*; public class breakit3 extends MovieClip { private var  :powerUpCollectedSndwav; private var  :Object; private var  :int; private var  :int; private var  :player; private var  :BlurFilter; private var  :Boolean; private var  :powerhitwav; private var  :introScreen; private var  :BitmapData; private var  :int; private var  :Array; private var  :Sprite; private var  :levelCompletewav; private var  :int; private var  :Bitmap; private var  :Object; public var  :Sprite; private var  :int; private var  :forceShield; private var  :int; private var  :int; private var  :TextField; private var  :Shape; public var  ; private var  :Array; private var :insanewav; private var :TextFormat; private var :wildwav; private var  :MovieClip; private var  :flameParticle; private var  :excellentwav; private var  :int; private var :int; private var :hitForceWallSndwav; private var :mouseDownSndwav; private var :int; private var :int; private var :BitmapData; private var :TextFormat; private var :Sprite; private var :MovieClip; private var  :int; private var  :Array; private var  :Number; private var  :laserHitSolidBrickSndwav; private var :border; private var :Bitmap; private var :hitbrick1Snd; private var :Object; private var :multihitwav; private var :int; private var :breakitwav; private var :int; private var :unbelievablewav; private var :Array; private var  :Bitmap; private var  :SoundChannel; private var  :int; private var  :levelSelector; private var :String; private var :Sprite; private var :DropShadowFilter; private var :Object; private var :ballHitsSolidBrickSndwav; private var :String; private var :pointsCollectedSnd; private var  :Sprite; private var  :Number; private var  :gameOverwav; private var  :incrediblewav; private var ballLost:ballLostSnd; private var :Array; private var :Object; private var :Boolean; private var :String; private var :SoundChannel; private var :BitmapData; private var :Rectangle; private var  :pauseGameBtn; private var :Object; private var :TextFormat; private var :levelAnnounce; private var :brickSmashSnd; public var :Sprite; private var :MovieClip; private var :chooseYourLevelwav; private var :gameOverScreen; private var  :extraLifewav; private var  :gameCompleteScreen; private var :BlurFilter; private var :BitmapData; private var :awesomewav; private var :TextField; private var :Point; private var :Object; private var health:int; private var :Tween; private var :Boolean; private var  :Sprite; private var  :Object; private var  :Bitmap; private var  :int; private var scoreTextBox:TextField; private var :SharedObject; private var :hitbatsnd1Snd; private var :hitbatsnd3Snd; private var :Array; private var :Boolean; private var :Array; public var :int; private var  :hitbatsnd2Snd; private var  :congratulationswav; private var  :BitmapData; private var  :BitmapData; private var :gameCompletewav; private var :String; private var :Boolean; public var :Sprite; private var :hitPowerUpwav; private var :Object; private var laser:laserSnd; private var :SoundChannel; private var :Array; private var  :gamePausedwav; private var  :int; private var  :Array; private var  :Boolean; private var :ballHitWallSnd1; private var :ballHitWallSnd2; private var :ballHitWallSnd3; private var :ballHitWallSnd4; private var :Number; private var :Sprite; private var :int; private var :Bitmap; private var :TextField; private var  :int; private var  :madnesswav; private var  :Object; private var  :MovieClip; private var :Array; private var :Array; private var :laserHitsBrickSndwav; private var :Array; private var :MovieClip; private var :MovieClip; private var :pausedClip; private var :MovieClip; private var :Number; private var  :SoundChannel; private var  :Number; private var  :BitmapFilter; private var :TextFormat; private var :Boolean; private var :Number; private var  :mouseOverSndwav; public var  :Sprite; private var  :mikeBarrySndwav; private var  :Array; private var  :int; private var  :MovieClip; private var  :Array; public var  :String; private var  :Array; private var  :brilliantwav; private var  :logoScreen; private var  :SoundChannel; private var  :Object; private var  :int; private var  :spriteSheet; private var  :Sprite; private var  :Sprite; private var  :Object; private var  :TextFormat; public static var root:DisplayObject; public static var stage:Stage; public function breakit3(){ var _local1:Timer; var _local2:*;   = this;  = new SoundChannel();  = new SoundChannel();  = new SoundChannel();   = new SoundChannel();  = new SoundChannel(); super();  = 1;  = new Array();  = false;  = "breakit3"; trace("starting breakit 3");  = 30;  = "init"; _local1 = new Timer(15); _local1.addEventListener(TimerEvent.TIMER,  ); _local1.start(); _local2 = new Pixelyn();  = new TextFormat(); .color = 0xFFFF00; .font = "Pixelyn"; .align = "center"; .size = 10;  = new TextField(); addChild( );  .text = "HEELO"; } private function  (){ var _local1:int; var _local2:Number; var _local3:int; var _local4:int; var _local5:Sprite;  = 1;  = new MovieClip();  = new levelSelector();  .addChild( ); addChild( );  .levelNumIndicator.levelTextBox.text = .toString();  .unlockedAmountTextBox.text = (("YOU HAVE UNLOCKED " + .data.upToLevel.toString()) + " LEVELS");  .levelChooserMarker.x = 80;  .levelChooserMarker.y = 115;  .levelNumIndicator.x = ( .levelChooserMarker.x + 24);  .levelNumIndicator.y =  .levelChooserMarker.y; if (.data.upToLevel < 100){   = new Array();  = new BitmapData(48, 32, false, 0); _local1 = .data.upToLevel; _local2 = 0.7;   = _local1; while (  < 100) { _local3 = Math.floor((  / 10)); _local4 = (  - (_local3 * 10));   = new Bitmap(); _local5 = new Sprite(); _local5.x = ((_local4 * 48) + 80); _local5.y = ((_local3 * 32) + 115); _local5.alpha = _local2; _local2 = (_local2 + 0.005); if (_local2 > 0.95){ _local2 = 0.95; }; _local5.addChild( );  .push(_local5);  .addChild(_local5);  ++; }; }; } private function  (){ var _local1:int; var _local2:*; _local1 = .length; while (_local1--) { _local2 = [_local1]; _local2.moveit(); if (!_local2.alive){  .removeChild(_local2.clip); delete [_local1]; .splice(_local1, 1); } else { _local2.clip.x = _local2.x; _local2.clip.y = _local2.y; _local2.clip.alpha = (_local2.life / 40); }; }; } private function  (_arg1:int, _arg2:int, _arg3:int){ var _local4:Sprite; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:*; if (_arg3 == 21){ if ((Math.random() * 10) < 4){ _arg3 = (Math.floor((Math.random() * 4)) + 17); } else { _arg3 = (Math.floor((Math.random() * 7)) + 22); }; }; _local4 = new Sprite(); _local5 = (_arg3 + 33); _local6 = [_local5][0]; _local7 = [_local5][1]; _local8 = [_local5][2]; _local9 = [_local5][3];  = new BitmapData(_local8, _local9, true, 4294967295);   = new Bitmap();  = new Rectangle(_local6, _local7, _local8, _local9);  = new Point(0, 0); .copyPixels( , , ); _local4.addChild( );  .addChild(_local4); _local4.x = _arg1; _local4.y = _arg2; _local10 = new powerupClass((_arg1 - 20), _arg2, _local4, _arg3);  .push(_local10); } private function  (_arg1:int, _arg2:int, _arg3:int){ if ((((((_arg1 == 0xFF)) && ((_arg2 == 10)))) && ((_arg3 == 10)))){ return ("red"); }; if ((((((_arg1 == 0xFF)) && ((_arg2 == 149)))) && ((_arg3 == 10)))){ return ("orange"); }; if ((((((_arg1 == 0xFF)) && ((_arg2 == 230)))) && ((_arg3 == 10)))){ return ("yellow"); }; if ((((((_arg1 == 157)) && ((_arg2 == 0xFF)))) && ((_arg3 == 10)))){ return ("green"); }; if ((((((_arg1 == 10)) && ((_arg2 == 0xFF)))) && ((_arg3 == 210)))){ return ("turq"); }; if ((((((_arg1 == 10)) && ((_arg2 == 210)))) && ((_arg3 == 0xFF)))){ return ("light blue"); }; if ((((((_arg1 == 10)) && ((_arg2 == 83)))) && ((_arg3 == 0xFF)))){ return ("blue"); }; if ((((((_arg1 == 186)) && ((_arg2 == 10)))) && ((_arg3 == 0xFF)))){ return ("purple"); }; if ((((((_arg1 == 40)) && ((_arg2 == 40)))) && ((_arg3 == 40)))){ return ("black"); }; if ((((((_arg1 == 240)) && ((_arg2 == 240)))) && ((_arg3 == 240)))){ return ("brick0"); }; if ((((((_arg1 == 235)) && ((_arg2 == 235)))) && ((_arg3 == 235)))){ return ("brick1"); }; if ((((((_arg1 == 230)) && ((_arg2 == 230)))) && ((_arg3 == 230)))){ return ("brick2"); }; if ((((((_arg1 == 225)) && ((_arg2 == 225)))) && ((_arg3 == 240)))){ return ("brick3"); }; if ((((((_arg1 == 220)) && ((_arg2 == 220)))) && ((_arg3 == 220)))){ return ("brick4"); }; if ((((((_arg1 == 215)) && ((_arg2 == 215)))) && ((_arg3 == 215)))){ return ("brick5"); }; if ((((((_arg1 == 210)) && ((_arg2 == 210)))) && ((_arg3 == 210)))){ return ("brick6"); }; if ((((((_arg1 == 205)) && ((_arg2 == 205)))) && ((_arg3 == 205)))){ return ("brick7"); }; if ((((((_arg1 == 200)) && ((_arg2 == 200)))) && ((_arg3 == 200)))){ return ("brick8"); }; if ((((((_arg1 == 0)) && ((_arg2 == 0)))) && ((_arg3 == 0)))){ return ("special"); }; if ((((((_arg1 == 79)) && ((_arg2 == 67)))) && ((_arg3 == 0)))){ return ("special1"); }; if ((((((_arg1 == 82)) && ((_arg2 == 69)))) && ((_arg3 == 0)))){ return ("special2"); }; if ((((((_arg1 == 86)) && ((_arg2 == 72)))) && ((_arg3 == 0)))){ return ("special3"); }; if ((((((_arg1 == 90)) && ((_arg2 == 76)))) && ((_arg3 == 0)))){ return ("special4"); }; if ((((((_arg1 == 95)) && ((_arg2 == 80)))) && ((_arg3 == 0)))){ return ("special5"); }; if ((((((_arg1 == 101)) && ((_arg2 == 85)))) && ((_arg3 == 0)))){ return ("special6"); }; if ((((((_arg1 == 107)) && ((_arg2 == 90)))) && ((_arg3 == 0)))){ return ("special7"); }; if ((((((_arg1 == 113)) && ((_arg2 == 94)))) && ((_arg3 == 0)))){ return ("special8"); }; if ((((((_arg1 == 119)) && ((_arg2 == 100)))) && ((_arg3 == 0)))){ return ("special9"); }; if ((((((_arg1 == 125)) && ((_arg2 == 105)))) && ((_arg3 == 0)))){ return ("special10"); }; if ((((((_arg1 == 131)) && ((_arg2 == 110)))) && ((_arg3 == 0)))){ return ("special11"); }; if ((((((_arg1 == 137)) && ((_arg2 == 115)))) && ((_arg3 == 0)))){ return ("special12"); }; if ((((((_arg1 == 142)) && ((_arg2 == 119)))) && ((_arg3 == 0)))){ return ("special13"); }; if ((((((_arg1 == 147)) && ((_arg2 == 124)))) && ((_arg3 == 0)))){ return ("special14"); }; } private function (_arg1:int, _arg2:int){ var _local3:Sprite; var _local4:int; var _local5:*; var _local6:*; _local3 = new Sprite(); _local4 = ((Math.floor((Math.random() * 3)) + 1) * 50); _local3.x = (_arg1 - 20); _local3.y = _arg2; _local5 = new TextField(); _local5.text = _local4; _local5.embedFonts = true; _local5.setTextFormat(); _local5.antiAliasType = "advanced"; _local3.addChild(_local5);  .addChild(_local3); _local6 = new fallingPoint((_arg1 - 20), _arg2, _local3, _local4); .push(_local6); } private function (){  = new levelAnnounce();  = new Sprite(); .addChild(); .levelNumTextBox.text = .toString(); .levelNumTextBox.setTextFormat(); .x = 320; .y = 240; addChild(); } private function (_arg1:int, _arg2:int, _arg3:int){ } private function (){ var _local1:int; var _local2:*; var _local3:int; var _local4:*; var _local5:Sprite; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:Boolean; var _local13:*; var _local14:int; var _local15:int; var _local16:int; var _local17:int; _local1 =  .length; while (_local1--) { _local2 =  [_local1]; _local2.moveit(); if (!_local2.alive){ delete  [_local1];  .splice(_local1, 1);  .removeChild(_local2.clip); } else { _local2.clip.y = _local2.y; _local3 = .length; while (_local3--) { _local4 = [_local3]; _local5 = _local4.clip; _local6 = _local4.x; _local7 = (_local4.x + _local4.wide); _local8 = _local4.y; _local9 = (_local4.y + _local4.high); _local10 = Math.abs((_local2.x - (_local6 + _local4.wide))); if (_local10 < 100){ _local11 = Math.abs((_local2.y - (_local8 + _local4.high))); if (_local11 < 100){ _local12 = _local5.hitTestObject(_local2.clip); if (_local12){  ("laser hits brick"); _local4.health--; if (_local4.health < 1){ if ((((_local4.brickType > 16)) && ((_local4.brickType < 39)))){  (_local4.clip.x, _local4.clip.y, _local4.brickType); } else { if ((Math.random() * 10) < 5){ (_local4.clip.x, _local4.clip.y); }; }; (100); _local4.removed = true;  (_local4, 270);  ("brick smashes");  .removeChild(_local4.clip); delete [_local3]; .splice(_local3, 1); } else {  ("laser hits solid brick"); (10); _local13 = (39 + _local4.health); _local14 = [_local13][0]; _local15 = [_local13][1]; _local16 = [_local13][2]; _local17 = [_local13][3];  = new BitmapData(_local16, _local17, true, 4294967295);   = new Bitmap();  = new Rectangle(_local14, _local15, _local16, _local17);  = new Point(0, 0); .copyPixels( , , ); _local5.addChild( );  (_local4); (_local2.x, _local2.y, 90); }; _local2.alive = false; }; }; }; }; }; }; } private function  (_arg1:Object){ var _local2:*; _local2 = new shakeClass(); _local2.startShake(_arg1.clip); } private function (){ var _local1:*; var _local2:Boolean;  = .length; while ( --) { _local1 = [ ]; if (!_local1.alive){  .removeChild(_local1.clip); delete [ ]; .splice( , 1); } else { _local1.moveit(); _local1.clip.y = _local1.y; if (_local1.y > 380){ _local2 = .clip.hitTestObject(_local1.clip); if (_local2){ (_local1.pointsValue); _local1.alive = false;  ("points collected");  .collectGlow.gotoAndPlay(2); }; }; }; }; } private function (_arg1:Event){ if (_arg1.type == "hit wall"){  ("ball hits wall"); }; if (_arg1.type == "ball lost"){ trace("player has lost a ball"); trace(_arg1.target); }; } public function  (_arg1:Object, _arg2:Sprite){ var _local3:Boolean; _local3 = _arg1.clip.hitTestObject(_arg2); return (_local3); } private function (){ var _local1:int; var _local2:*; var _local3:Boolean; _local1 =  .length; while (_local1--) { _local2 =  [_local1]; _local2.moveit(); if (!_local2.alive){  .removeChild(_local2.clip); delete  [_local1];  .splice(_local1, 1); } else { _local2.clip.y = _local2.y; if (_local2.y > 380){ _local3 = .clip.hitTestObject(_local2.clip); if (_local3){ (500);  ("powerup collected");  .collectGlow.gotoAndPlay(2);  (_local2.powerUpType);  .removeChild(_local2.clip); delete  [_local1];  .splice(_local1, 1); }; }; }; }; } private function (){ var _local1:int; var _local2:*; _local1 =  .length; while (_local1--) { _local2 =  [_local1]; _local2.moveit(); if (!_local2.alive){ .removeChild(_local2.clip); delete  [_local1];  .splice(_local1, 1); } else { _local2.clip.scaleY = (_local2.clip.scaleX = (_local2.clip.scaleX * 0.95)); _local2.clip.alpha = _local2.alpha; }; }; } private function (){ var _local1:uint; var _local2:int; var _local3:Rectangle; var _local4:Shape; var _local5:Sprite; var _local6:Number; var _local7:int; var _local8:Number; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:TextFormat; var _local14:Sprite; var _local15:TextField; trace();  = new Array("0x07452C", "0x333300", "0x330000", "0x660000", "0x000033", "0x000066", "0x333333", "0x541A01", "0x54012B", "0x003366", "0x2F422F", "0x533D0B", "0x2D2420", "0x4B0135", "0x4B2E3A", "0x2B2009", "0x002D1C", "0x540154", "0x320154", "0x000000");  = new Array(1771972, 84774, 9397249, 0xFF0000, 3355647, 11928291, 0x999999, 8421597, 6723891, 0xFFFF00, 0xFF00FF); _local1 = [Math.floor(( / 5))]; _local2 = (Math.floor(( / 20)) + 1); trace(("drawing up level background " + _local2)); _local3 = new Rectangle(0, 0, 640, 480);  .fillRect(_local3, _local1);  .graphics.beginFill(_local1);  .graphics.drawRect(0, 0, 640, 480);  .graphics.endFill(); _local4 = new Shape(); _local5 = new Sprite(); _local6 = (Math.random() * 300); _local7 = 0; while (_local7 < 30) { _local8 = ((Math.random() * 0.03) + 0.02); _local9 = (Math.random() * 640); _local10 = (Math.random() * 480); _local11 = (Math.random() * 480); _local12 = (Math.random() * 100); _local4 = new Shape(); _local4.graphics.lineStyle((Math.random() * 30), 0xFFFFFF, _local8); if (_local2 == 1){ _local4.graphics.drawCircle((_local9 + _local6), ((100 + (Math.random() * 100)) - 50), (_local10 / 2)); }; if (_local2 == 2){ _local4.x = _local9; _local4.y = ((100 + (Math.random() * 100)) - 50); _local4.graphics.drawRect(((-(_local9) / 2) + _local6), (-(_local10) / 2), _local9, _local10); _local4.rotation = (Math.random() * 45); }; if (_local2 == 3){ _local4.graphics.drawEllipse(_local9, ((100 + (Math.random() * 100)) - 50), (_local9 / 2), (_local10 / 2)); }; if (_local2 == 4){ _local4.graphics.moveTo((_local9 + _local6), _local10); _local4.graphics.curveTo((_local9 + _local6), _local11, (Math.random() * 640), (Math.random() * 480)); }; if (_local2 >= 5){ _local4.graphics.moveTo((_local9 + _local6), 480); _local4.graphics.curveTo((_local9 + _local6), (-150 + _local11), (320 + (Math.random() * 320)), 480); }; _local5.addChild(_local4); _local7++; };  .draw(_local5, null, null, "hardlight"); if ( == "setup level"){ _local13 = new TextFormat(); _local13.color = 0xFFFFFF; _local13.font = "Pixelyn"; _local13.align = "right"; _local13.size = 200; _local14 = new Sprite(); _local15 = new TextField(); _local15.text = .toString(); _local14.addChild(_local15); _local15.x = 420; _local15.alpha = 0.15; _local15.y = 322; _local15.height = 200; _local15.width = 200; _local15.embedFonts = true; _local15.setTextFormat(_local13); _local15.antiAliasType = "advanced";  .draw(_local14, null, null, "difference"); };   = new BlurFilter();  .blurX = 3;  .blurY = 3;  .quality = 3; } private function  (){ var _local1:int; var _local2:int; _local1 = numChildren; _local2 = 0; while (_local2 < _local1) { removeChildAt(0); _local2++; }; } private function (){ var _local1:Sprite; var _local2:Number; var _local3:int; var _local4:int; var _local5:*; _local1 = new Sprite();  = new BitmapData(14, 14, true, 4294967295);   = new Bitmap(); .copyPixels( , new Rectangle(0, 0, 14, 14), new Point(0, 0)); _local1.addChild( );  .x = -( );  .y = -( ); addChild(_local1); _local2 = ((Math.random() * 20) + 270); _local3 = .clip.x; _local4 = 380; _local1.x = _local3; _local1.y = _local4; _local5 = new ballClass(_local3, _local4, _local2, _local1,  ,  );  .push(_local5); _local5.addEventListener(ballClass.wallSound, , false, 0, true); } private function (){  .x = mouseX;  .y = mouseY; if ( .x < 10){  .x = 10; }; if ( .x > 630){  .x = 630; }; if ( .y < 10){  .y = 10; }; if ( .y > 470){  .y = 470; }; } private function  (_arg1:Object, _arg2:Number){ var _local3:Sprite; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:BitmapData; var _local12:Bitmap; var _local13:Sprite; var _local14:*; _local3 = _arg1.clip; _local4 = _arg1.clip.width; _local5 = _arg1.clip.height; _local6 = _arg1.clip.x; _local7 = _arg1.clip.y;  = new BitmapData(_local4, _local5, true, 4294967295);   = new Bitmap(); .draw(_arg1.clip); _local8 = (_local4 / 5); _local9 = (_local5 / 4);   = 0; while (  < (_local5 - 1)) { _local10 = 0; while (_local10 < _local4) { _local11 = new BitmapData(_local8, _local9, true, 4294967295); _local12 = new Bitmap(_local11); _local13 = new Sprite(); _local11.copyPixels(, new Rectangle(_local10,  , _local8, _local9), new Point(0, 0)); _local13.addChild(_local12); _local14 = new shatteredBrickParticle((_local6 + _local10), (_local7 +  ), _local13, _arg2); .push(_local14); _local14.clip = _local13; _local13.x = ((_local6 + _local10) + Math.random()); _local13.y = (_local7 +  );  .addChild(_local13); _local10 = (_local10 + _local8); };   = (  + _local9); }; } private function  (_arg1:String){ trace(("**** tellPlayerString = " + _arg1)); .text = _arg1;  .x = 320;  .y = 300; .embedFonts = true; .setTextFormat(); .antiAliasType = "normal";  .scaleX = ( .scaleY = 1); .x = -35; .y = -12;  .scaleX = ( .scaleY = 5);  .alpha = 1;  = new Tween( , {scaleX:0.1, scaleY:0.1, alpha:0}, Quadratic.easeInOut, [1], true); .addEventListener(Event.COMPLETE,  , false, 0, true); .start(); } private function  (_arg1:int, _arg2:int){ var _local3:*; var _local4:BitmapData; var _local5:Sprite; var _local6:Number; var _local7:Number; var _local8:*; _local3 = new flameParticle(25, 25); _local4 = _local3; if ((Math.random() * 10) < 8){ _local5 = new Sprite(); _local6 = 1.6;  = new BitmapData(25, 25, true, 4294967295);   = new Bitmap(); _local7 = (Math.floor((Math.random() * 4)) * 25);  = new Rectangle(_local7, 0, 25, 25);  = new Point(0, 0); .copyPixels(_local4, , ); _local5.addChild( ); _local5.scaleX = (_local5.scaleY = _local6); .addChild(_local5);  .x = -(( .width / 2));  .y = -(( .height / 2)); _local5.x = ((_arg1 + (Math.random() * 6)) - 3); _local5.y = ((_arg2 + (Math.random() * 6)) - 3); _local5.rotation = (Math.random() * 360); _local8 = new flameParticleClass(_arg1, _arg2, _local5);  .push(_local8); }; } public function (_arg1:String){ trace(("the game is running from " + _arg1));  = _arg1; } private function (){  = new mouseDownSndwav();   = new mouseOverSndwav();  = new hitForceWallSndwav();  = new laserHitsBrickSndwav();  = new laserHitSolidBrickSndwav();  = new hitPowerUpwav();  = new powerUpCollectedSndwav();  = new ballHitsSolidBrickSndwav();   = new mikeBarrySndwav();  = new pointsCollectedSnd();  = new ballHitWallSnd1();  = new ballHitWallSnd2();  = new ballHitWallSnd3();  = new ballHitWallSnd4();  = new hitbatsnd2Snd();  = new hitbatsnd3Snd();  = new hitbatsnd1Snd();  = new brickSmashSnd(); laser = new laserSnd(); ballLost = new ballLostSnd();  = new hitbrick1Snd();  = new awesomewav();  = new gameOverwav();   = new levelCompletewav();  = new gamePausedwav();  = new chooseYourLevelwav();  = new extraLifewav();  = new wildwav();  = new insanewav();  = new unbelievablewav();  = new incrediblewav();  = new madnesswav();  = new brilliantwav();  = new excellentwav();   = new powerhitwav();  = new breakitwav();  = new multihitwav();  = new congratulationswav();  = new gameCompletewav(); } private function  (_arg1:int, _arg2:int){ var _local3:Sprite; var _local4:Bitmap; var _local5:*;  ("fire laser"); _local3 = new Sprite(); _local4 = new Bitmap( ); _local3.addChild(_local4);  .addChild(_local3); _local3.x = (_arg1 - 20); _local3.y = _arg2; _local5 = new laserClass((_arg1 - 20), _arg2, _local3); _local5.clip = _local3;  .push(_local5); } private function  (_arg1:String){ switch (_arg1){ case "congratulations":   =  .play(); break; case "mouse over":  =  .play(); break; case "mouse down":  = .play(); break; case "mike barry":  =  .play(); break; case "force wall":  =  .play(); break; case "powerup deactivated": break; case "ball hits solid brick":  = .play(); break; case "power up collected":  =  .play(); break; case "hit power up":  = .play(); break; case "laser hits solid brick":  =  .play(); break; case "laser hits brick":  = .play(); break; case "ball hits force shield":  = .play(); break; case "awesome":  = .play(); break; case "extra life":  =  .play(); break; case "choose level":  = .play(); break; case "level complete":  =  .play(); break; case "break it":  = .play(); break; case "game complete":  = .play(); break; case "game over":  =  .play(); break; case "points collected":  = .play(); break; case "ball hits bat": switch (Math.floor((Math.random() * 3))){ case 0:  =  .play(); break; case 1:  = .play(); break; case 2:  = .play(); break; }; break; case "brick smashes":  = .play(); break; case "ball hits brick":  = .play(); break; case "ball hits wall": switch (Math.floor((Math.random() * 4))){ case 0:  = .play(); break; case 1:  = .play(); break; case 2:  = .play(); break; case 3:  = .play(); break; }; break; case "ball lost":  = ballLost.play(); break; case "flame":  =  .play(); break; case "crazy ball":  =  .play(); break; case "sticky bat":  =  .play(); break; case "speed":  =  .play(); break; case "slow":  =  .play(); break; case "shrink":  =  .play(); break; case "multiball":  =  .play(); break; case "laser":  =  .play(); break; case "expand":  =  .play(); break; case "split":  =  .play(); break; case "fire laser":  = laser.play(); break; case "multihit":  = .play(); break; case "powerhit":  =  .play(); break; case "excellent":  =  .play(); break; case "brilliant":  =  .play(); break; case "wild":  = .play(); break; case "madness":  =  .play(); break; case "incredible":  =  .play(); break; case "unbelievable":  = .play(); break; case "insane":  = .play(); break; }; } private function (_arg1:int){  = ( + _arg1); scoreTextBox.text = .toString(); scoreTextBox.setTextFormat(); if ( > 100000){ if ([0] != 1){ [0] = 1;  (); }; }; if ( > 250000){ if ([1] != 1){ [1] = 1;  (); }; }; if ( > 500000){ if ([2] != 1){ [2] = 1;  (); }; }; if ( > 750000){ if ([3] != 1){ [3] = 1;  (); }; }; if ( > 1000000){ if ([4] != 1){ [4] = 1;  (); }; }; if ( > 1250000){ if ([5] != 1){ [5] = 1;  (); }; }; if ( > 1500000){ if ([6] != 1){ [6] = 1;  (); }; }; if ( > 1750000){ if ([6] != 1){ [6] = 1;  (); }; }; if ( > 2000000){ if ([7] != 1){ [7] = 1;  (); }; }; } private function (_arg1:Event){ var _local2:*; _local2 = _arg1.currentTarget;  .removeChild(_local2.clip); _local2.removeEventListener(pointsClass.clipRef, , false, 0, true); } private function (){ var _local1:Sprite; var _local2:Shape; var _local3:Bitmap; var _local4:TextField; var _local5:TextField; var _local6:*; var _local7:Sprite;  = new Array();  = 8;  = false;  = new border(640, 480);  = new Bitmap(); _local1 = new Sprite(); addChild();  = new Sprite(); _local2 = new Shape(); _local2.graphics.lineStyle(3, 0xFFFFFF, 0.25); _local2.graphics.drawCircle(0, 0, 10);  .addChild(_local2); stage.addEventListener(KeyboardEvent.KEY_DOWN,  );  = 2;  = new Array();  =  .concat([1, 0, 0, 0, 0]);  =  .concat([0, 1, 0, 0, 0]);  =  .concat([0, 0, 1, 0, 0]);  =  .concat([0, 0, 0, 0.9, 0]);  = new ColorMatrixFilter( );  = new BitmapData(3, 3, true, 4294967040); stage.quality = "medium";  = 0;  = new TextFormat(); .color = 0xFFFF00; .font = "Pixelyn"; .align = "left"; .size = 10;  = new TextFormat(); .color = 0xFFFFFF; .font = "Pixelyn"; .align = "left"; .size = 20;  = new TextFormat(); .color = 0xFFFF00; .font = "Pixelyn"; .align = "center"; .size = 20;  = new TextFormat();  .color = 0xFFFFFF;  .font = "Pixelyn";  .align = "center";  .size = 20;  = new TextFormat(); .color = 0xFFFFFF; .font = "Pixelyn"; .align = "center"; .size = 60;   = new spriteSheet(400, 400);  = new levelDataBitmap(240, 400); _local3 = new Bitmap( ); _local4 = new TextField(); _local4.text = "SCORE"; _local4.x = 38; _local4.y = 458; _local4.embedFonts = true; _local4.setTextFormat(); _local4.antiAliasType = "advanced"; addChild(_local4); _local5 = new TextField(); _local5.text = "LIVES"; _local5.x = 575; _local5.y = 458; _local5.embedFonts = true; _local5.setTextFormat(); _local5.antiAliasType = "advanced"; addChild(_local5); addChild();  = new batClass();  = new Sprite();   = new forceShield(); .addChild( ); addChild();  .x = 320;  .y = 460;  .gotoAndStop("hidden");   = new player();  = new MovieClip(); .addChild( ); addChild(); .clip = ; .x = 320; .y = 425;  = new DropShadowFilter(); .blurX = 15; .blurY = 15; .quality = 1; .distance = 14; .strength = 0.34; .angle = 74; .filters = [];  = new BlurFilter(); .blurX = 2; .blurY = 2; .quality = 1; scoreTextBox = new TextField(); scoreTextBox.text = .toString(); scoreTextBox.x = 40; scoreTextBox.y = 440; scoreTextBox.embedFonts = true; scoreTextBox.setTextFormat(); scoreTextBox.antiAliasType = "advanced"; addChild(scoreTextBox);  = new TextField(); .text = .toString(); .x = 580; .y = 440; .embedFonts = true; .setTextFormat(); .antiAliasType = "advanced"; addChild(); _local6 = new flameParticle(25, 25);  = new border(640, 480);  = new Bitmap(); addChild();  = new Array();  = new Array(); data();  = new TextField();  = new Object();  = 0;  = 0;  = new Object();  = new Sprite();  =  ; addChild( );   = new Sprite(); addChild( );  = new BitmapData(640, 310, true, 0xFFFFFF);  = new Bitmap();  = new Sprite(); .addChild( ); addChild();  = new BitmapData(25, 25, true, 4294967295);  = new Rectangle(50, 0, 25, 25);  = new Point(0, 0);  .copyPixels( , , );  = 0;   = new Object(); .text = .toString(); .setTextFormat(); _local7 = new Sprite();  = new pauseGameBtn();  = new MovieClip(); .addChild( ); _local7.x = 0; _local7.y = 360; _local7.addChild(); addChild(_local7);  .name = "pauseBtn";   = new Sprite();  .addChild(); addChild( ); addChild( ); } private function  (_arg1:MouseEvent):void{ var n:int; var event = _arg1; if ( == "paused"){ if (event.target.name == "resumeGameBtn"){  ("mouse down"); trace("RESUME THE GAME"); removeChild( );  = "playing"; }; } else { if ( == "choose level"){ if (event.target.name == "levelSelectorClip"){  ("mouse down"); trace("level chosen"); removeChild( ); ();  = "setup level"; }; } else { if ( == "intro screen wait"){ if (event.target.name == "playBtn"){  ("mouse down"); removeChild();  = "new game setup"; }; } else { if (((( == "wait on game over screen")) || (( == "wait on game complete screen")))){ if (event.target.name == "playBtn"){  ("mouse down"); try { removeChild(); removeChild( ); } catch(e:ArgumentError) { };  = "new game setup"; }; } else { if ( == "playing"){ if ((((event.target.name == "pauseBtn")) && (!(( == "paused"))))){  ("mouse down"); trace("pause the game");  =  ;  = "start pause"; } else { if ((( ) || (( == "first shot")))){ n =  .length;   = 0; while (  < n) {  =  [ ]; if (.isBallStuck){ .rot = (270 - ( * 2)); .speed =  ; .isBallStuck = false; .yVal = (.yVal - 10); };  ++; };  = "normal"; }; if (){  (.clip.x, (.clip.y - 25)); }; }; }; }; }; }; }; } private function (_arg1:Event):void{ var _local2:Loader; var _local3:*; var _local4:String; _local2 = Loader(_arg1.target.loader); trace(("completeHandler: " + _arg1)); _local3 = _local2.content; _local2.content.x = 50; _local2.content.y = 332; trace(("score = " + )); _local4 = "breakit3"; _local3.setHighscoreDetails(_local4, ); } private function (){ var _local1:String; var _local2:Loader; var _local3:URLRequest; _local1 = "http://www.terrypaton.com/highscores/highscoreSubmit_as3.swf"; _local2 = new Loader(); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, ); _local3 = new URLRequest(_local1); _local2.load(_local3); addChild(_local2); } private function  (){ var _local1:int; if ( == "split"){  --; if ( < 1){  = "normal";  .gotoAndPlay("normal");  ("powerup deactivated"); }; }; if ( == "shrink"){  --; if ( < 1){  = "normal";  .gotoAndPlay("normal");  ("powerup deactivated"); }; }; _local1 = 0; if (){  --; if (  < 1){  = false;   = 0;  ("powerup deactivated");  .gotoAndPlay("normal");  = "normal"; }; }; if ( ){ --; if ( < 1){   = false;  ("powerup deactivated");  .gotoAndPlay("normal");  = "normal"; _local1 =  .length;   = 0; while (  < _local1) {  =  [ ]; if (.stickyBat){ .stickyBat = false; .isBallStuck = false; .speed = .defaultSpeed; };  ++; }; }; }; if (){ if (  > 0){  --; if (  < 1){  = false; _local1 =  .length;   = 0; while (  < _local1) {  =  [ ]; .speed = .defaultSpeed;  ++; }; }; } else {  ("powerup deactivated"); }; }; if ( ){ if ( > 0){ --; if ( < 1){  = false; _local1 =  .length;   = 0; while (  < _local1) {  =  [ ]; .crazyball = false;  ++; }; }; } else { .rot = (.rot + 25);  ("powerup deactivated"); }; }; if (){ if (  > 0){  --; if (  < 1){  = false; _local1 =  .length;   = 0; while (  < _local1) {  =  [ ]; .flame = false;  ++; }; }; } else {  ("powerup deactivated"); }; }; } function (){ } private function (){ var _local1:Number; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:BitmapData; var _local7:Rectangle; var _local8:ByteArray; var _local9:Array; var _local10:int; var _local11:int; var _local12:int; var _local13:*; var _local14:int; var _local15:int; var _local16:int; var _local17:String; var _local18:String; var _local19:Number; var _local20:Number; var _local21:Sprite; var _local22:int; var _local23:int; var _local24:int; var _local25:int; var _local26:int; var _local27:int; var _local28:brickClass; if (.data.upToLevel < ){ trace("new personal best level!"); .data.upToLevel = ; .flush(); };  ();  = new Array();  = new Array();  = new Array();  = new Array();  = new Array();  = new Array(); trace(("BUILDING LEVEL " + )); _local1 = Math.floor((( - 1) / 10)); _local2 = ((( - 1) - (_local1 * 10)) * 24); _local3 = (_local1 * 16); _local4 = 24; _local5 = 16; _local6 = new BitmapData(_local4, _local5, true, 4294967295);   = new Bitmap(_local6);  = new Rectangle(_local2, _local3, _local4, _local5);  = new Point(0, 0); _local6.copyPixels(, , ); _local7 = new Rectangle(0, 0, _local6.width, _local6.height); _local8 = _local6.getPixels(_local7); _local9 = new Array(); _local10 = 0; _local10 = _local8.length;   = 0;   = 0; while (  < _local10) { _local14 = Math.floor(((  / 4) / 24)); _local15 = ((_local14 * 25) + 25); _local16 = ((((  - ((_local14 * 24) * 4)) / 4) * 25) + 25); _local17 =  (_local8[(  + 1)], _local8[(  + 2)], _local8[(  + 3)]); _local18 =  (_local8[((  + 1) + 4)], _local8[((  + 2) + 4)], _local8[((  + 3) + 4)]); if ((((_local17 == "red")) && ((_local18 == "red")))){ _local9.push([_local16, _local15, 1]);   = (  + 4); }; if ((((_local17 == "red")) && (!((_local18 == "red"))))){ _local9.push([_local16, _local15, 9]); }; if ((((_local17 == "orange")) && ((_local18 == "orange")))){ _local9.push([_local16, _local15, 2]);   = (  + 4); }; if ((((_local17 == "orange")) && (!((_local18 == "orange"))))){ _local9.push([_local16, _local15, 10]); }; if ((((_local17 == "yellow")) && ((_local18 == "yellow")))){ _local9.push([_local16, _local15, 3]);   = (  + 4); }; if ((((_local17 == "yellow")) && (!((_local18 == "yellow"))))){ _local9.push([_local16, _local15, 11]); }; if ((((_local17 == "green")) && ((_local18 == "green")))){ _local9.push([_local16, _local15, 4]);   = (  + 4); }; if ((((_local17 == "green")) && (!((_local18 == "green"))))){ _local9.push([_local16, _local15, 12]); }; if ((((_local17 == "turq")) && ((_local18 == "turq")))){ _local9.push([_local16, _local15, 5]);   = (  + 4); }; if ((((_local17 == "turq")) && (!((_local18 == "turq"))))){ _local9.push([_local16, _local15, 13]); }; if ((((_local17 == "light blue")) && ((_local18 == "light blue")))){ _local9.push([_local16, _local15, 6]);   = (  + 4); }; if ((((_local17 == "light blue")) && (!((_local18 == "light blue"))))){ _local9.push([_local16, _local15, 14]); }; if ((((_local17 == "blue")) && ((_local18 == "blue")))){ _local9.push([_local16, _local15, 7]);   = (  + 4); }; if ((((_local17 == "blue")) && (!((_local18 == "blue"))))){ _local9.push([_local16, _local15, 15]); }; if ((((_local17 == "purple")) && ((_local18 == "purple")))){ _local9.push([_local16, _local15, 8]);   = (  + 4); }; if ((((_local17 == "purple")) && (!((_local18 == "purple"))))){ _local9.push([_local16, _local15, 16]); }; if ((((_local17 == "brick0")) && ((_local18 == "brick0")))){ _local9.push([_local16, _local15, 40]);   = (  + 4); }; if ((((_local17 == "brick0")) && (!((_local18 == "brick0"))))){ _local9.push([_local16, _local15, 40]); }; if ((((_local17 == "brick1")) && ((_local18 == "brick1")))){ _local9.push([_local16, _local15, 41]);   = (  + 4); }; if ((((_local17 == "brick1")) && (!((_local18 == "brick1"))))){ _local9.push([_local16, _local15, 41]); }; if ((((_local17 == "brick2")) && ((_local18 == "brick2")))){ _local9.push([_local16, _local15, 42]);   = (  + 4); }; if ((((_local17 == "brick2")) && (!((_local18 == "brick2"))))){ _local9.push([_local16, _local15, 42]); }; if ((((_local17 == "brick3")) && ((_local18 == "brick3")))){ _local9.push([_local16, _local15, 43]);   = (  + 4); }; if ((((_local17 == "brick3")) && (!((_local18 == "brick3"))))){ _local9.push([_local16, _local15, 43]); }; if ((((_local17 == "brick4")) && ((_local18 == "brick4")))){ _local9.push([_local16, _local15, 44]);   = (  + 4); }; if ((((_local17 == "brick4")) && (!((_local18 == "brick4"))))){ _local9.push([_local16, _local15, 44]); }; if ((((_local17 == "brick5")) && ((_local18 == "brick5")))){ _local9.push([_local16, _local15, 45]);   = (  + 4); }; if ((((_local17 == "brick5")) && (!((_local18 == "brick5"))))){ _local9.push([_local16, _local15, 45]); }; if ((((_local17 == "brick6")) && ((_local18 == "brick6")))){ _local9.push([_local16, _local15, 46]);   = (  + 4); }; if ((((_local17 == "brick6")) && (!((_local18 == "brick6"))))){ _local9.push([_local16, _local15, 46]); }; if ((((_local17 == "brick7")) && ((_local18 == "brick7")))){ _local9.push([_local16, _local15, 47]);   = (  + 4); }; if ((((_local17 == "brick7")) && (!((_local18 == "brick7"))))){ _local9.push([_local16, _local15, 47]); }; if ((((_local17 == "brick8")) && ((_local18 == "brick8")))){ _local9.push([_local16, _local15, 48]);   = (  + 4); }; if ((((_local17 == "brick8")) && (!((_local18 == "brick8"))))){ _local9.push([_local16, _local15, 48]); }; if ((((_local17 == "special")) && ((_local18 == "special1")))){ _local9.push([_local16, _local15, 17]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special2")))){ _local9.push([_local16, _local15, 18]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special3")))){ _local9.push([_local16, _local15, 19]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special4")))){ _local9.push([_local16, _local15, 20]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special5")))){ _local9.push([_local16, _local15, 21]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special6")))){ _local9.push([_local16, _local15, 22]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special7")))){ _local9.push([_local16, _local15, 23]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special8")))){ _local9.push([_local16, _local15, 24]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special9")))){ _local9.push([_local16, _local15, 25]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special10")))){ _local9.push([_local16, _local15, 26]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special11")))){ _local9.push([_local16, _local15, 27]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special12")))){ _local9.push([_local16, _local15, 28]);   = (  + 4); }; if ((((_local17 == "special")) && ((_local18 == "special13")))){ _local9.push([_local16, _local15, 29]);   = (  + 4); };   = (  + 4); }; (); _local11 = 50; _local12 = 25;  = new Array(); _local10 = _local9.length;   = 0; while (  < _local10) { _local19 = _local9[ ][0]; _local1 = _local9[ ][1]; _local20 = _local9[ ][2]; _local21 = new Sprite(); _local22 = [_local20][0]; _local23 = [_local20][1]; _local24 = [_local20][2]; _local25 = [_local20][3];  = new BitmapData(_local24, _local25, true, 4294967295);   = new Bitmap();  = new Rectangle(_local22, _local23, _local24, _local25);  = new Point(0, 0); .copyPixels( , , ); _local21.addChild( ); if (_local20 < 41){ health = 1; } else { health = (_local20 - 39); }; _local26 = Math.floor((  / 11)); _local27 = (  - (_local26 * 11)); _local21.x = _local19; _local21.y = _local1; _local28 = new brickClass(_local19, _local1, _local21, _local20, health, _local24, _local25); .push(_local28);  .addChild(_local21);  ++; };   = new Array();  = 8;   = 0; while (  < 1) { ();  ++; }; _local13 =  [0]; _local13.isBallStuck = true; _local13.clip.x = (_local13.xVal = .clip.x); _local13.clip.y = (_local13.yVal = (.clip.y - 25));  = "first shot"; } private function  (_arg1:Event):void{ trace("complete!"); } private function (){ var _local1:int; var _local2:int; var _local3:int; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; trace("clean up level"); trace(("powerUpArray = " +  ));  =  .length; trace(("fallingpowerUpCount = " +  )); if ( > 0){ while ( --) { trace(("powerUpArray = " +  )); _local4 =  [ ]; trace(("fallingPow = " + _local4));  .removeChild(_local4.clip); delete  [ ];  .splice( , 1); }; }; trace(("pointsHolderArray = " + ));  = .length; trace(("fallingPointsCount = " +  )); if ( > 0){ while ( --) { _local5 = [ ];  .removeChild(_local5.clip); delete [ ]; .splice( , 1); }; }; _local1 =  .length; if (_local1 > 0){ while (_local1--) { _local6 =  [_local1];  .removeChild(_local6.clip); delete  [_local1];  .splice(_local1, 1); }; }; _local2 = .length; if (_local2 > 0){ while (_local2--) { _local7 = [_local2]; delete [_local2]; .splice(_local2, 1); }; }; _local3 = .length; if (_local3 > 0){ while (_local3--) { _local8 = [_local3];  .removeChild(_local8.clip); delete [_local3]; .splice(_local3, 1); }; }; } private function  (_arg1:int){ var _local2:int; _local2 = 0; switch (_arg1){ case 17:  ("sticky bat");  = false;   = 0;  .gotoAndPlay("stickyBat");   = true;  = 500; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .stickyBat = true;  ++; };  = "sticky"; break; case 18:  ("speed"); _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .speed = (.speed + 1.5);  ++; }; break; case 19:  ("slow");   = 400;  = true; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; if (.speed > 2){ .speed = (.speed - 1.5); }; if (.speed < 2){ .speed = 2; };  ++; }; break; case 20:  ("shrink");  .gotoAndPlay("shrinkBat");  = "shrink";  = 450;   = false;  = 0;  = false;   = 0; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; if (.stickyBat){ .stickyBat = false; if (.isBallStuck){ .isBallStuck = false; .rot = (270 - ( * 2)); .speed = 5; .yVal = (.yVal - 10); }; };  ++; }; break; case 21: break; case 22:  ("multiball");   = 0; while (  < 2) { ();  ++; }; break; case 23:  ("laser");  .gotoAndPlay("laserBat");  = "laser";  = true;   = 400;   = false;  = 0; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .stickyBat = false; if (.isBallStuck){ .isBallStuck = false; .rot = (270 - ( * 2)); .speed = 5; .yVal = (.yVal - 10); };  ++; }; break; case 24:  ("expand");  .gotoAndPlay("expandBat");  = "expand";   = false;  = 0;  = false;   = 0; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .stickyBat = false; if (.isBallStuck){ .isBallStuck = false; .rot = (270 - ( * 2)); .speed = 5; .yVal = (.yVal - 10); };  ++; }; break; case 25:  ("split");  .gotoAndPlay("splitBat");  = 450;  = "split";   = false;  = 0;  = false;   = 0; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .stickyBat = false; if (.isBallStuck){ .isBallStuck = false; .rot = (270 - ( * 2)); .speed = 5; .yVal = (.yVal - 10); };  ++; }; break; case 26:  ("force wall"); if (!){  = true;  .gotoAndPlay(1); }; break; case 27:  ("crazy ball");  = 400;  = true; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .crazyball = true;  ++; }; break; case 28:  ("flame");   = 400;  = true; _local2 =  .length;   = 0; while (  < _local2) {  =  [ ]; .flame = true;  ++; }; break; }; } private function  (){ var _local1:int; var _local2:int; var _local3:*; var _local4:int; var _local5:int; var _local6:Sprite; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:Boolean; var _local14:Boolean; var _local15:Boolean; var _local16:Boolean; var _local17:*; var _local18:Sprite; var _local19:int; var _local20:int; var _local21:int; var _local22:int; var _local23:int; var _local24:int; var _local25:Boolean; var _local26:Boolean; var _local27:Boolean; var _local28:Boolean; var _local29:*; var _local30:int; var _local31:int; var _local32:int; var _local33:int; var _local34:BitmapData; var _local35:Bitmap; var _local36:Rectangle; var _local37:Point; _local1 =  ; _local2 =  .length; if (_local2 < 1){  = "life lost"; }; while (_local2--) { _local3 =  [_local2]; _local3.updateBallPosition(); _local3.clip.x = _local3.xVal; _local3.clip.y = _local3.yVal; if (_local3.isBallStuck){ _local3.clip.x = (_local3.xVal = ((.clip.x + _local3.stickOffset) - ( / 2))); if (_local3.xVal > 605){ _local3.xVal = (_local3.clip.x = 605); }; if (_local3.xVal < 35){ _local3.xVal = (_local3.clip.x = 35); }; _local3.speed = 0; if (_local3.stickOffset >= 0){ _local3.clip.y = (_local3.yVal = ((.clip.y - 25) - ( / 3))); } else { _local3.clip.y = (_local3.yVal = ((.clip.y - 25) + ( / 3))); }; } else { if (_local3.flame){  (_local3.xVal, _local3.yVal); }; if (_local3.yVal > 460){ if (){ _local3.yVal = 460; _local3.deflectBall("bottom", false); (_local3.xVal, _local3.yVal, _local3.rot);  ("ball hits force shield");  = false;  .gotoAndPlay("exit"); }; if (_local3.yVal > 480){  ("ball lost"); removeChild(_local3.clip); delete  [_local2];  .splice(_local2, 1); }; } else { if (_local3.yVal > 350){ _local13 = false; _local3.lastBrickHit = null; _local14 = .clip.hitTestPoint(_local3.xVal, (_local3.yVal + _local1), true); if (_local14){ _local13 = true;  ("ball hits bat"); } else { _local15 = .clip.hitTestPoint((_local3.xVal + (_local1 * 0.75)), _local1, true); if (_local15){ _local13 = true;  ("ball hits bat"); } else { _local16 = .clip.hitTestPoint((_local3.xVal - (_local1 * 0.75)), (_local3.yVal + _local1), true); if (_local16){ _local13 = true;  ("ball hits bat"); }; }; }; if (_local13){ _local3.hitBricksInRow = 0; if (_local3.stickyBat){ if (!_local3.isBallStuck){ _local3.isBallStuck = true; }; _local3.stickOffset = (_local3.xVal - .clip.x); if (_local3.stickOffset > ((.clip.width / 2) * 0.5)){ _local3.stickOffset = ((.clip.width / 2) * 0.5); }; if (_local3.stickOffset < ((-(.clip.width) / 2) * 0.5)){ _local3.stickOffset = ((-(.clip.width) / 2) * 0.5); }; } else { _local3.hitBat(); }; }; }; }; }; _local4 = _local3.rot; _local5 = 0; _local5 = .length; _local6 = _local3.clip; _local7 = _local3.xVal; _local8 = _local3.yVal; _local9 = _local3.xVal; _local10 = _local3.yVal; _local11 = _local3.bx; _local12 = _local3.by; while (_local5--) { _local17 = [_local5]; _local18 = _local17.clip; if ((((_local3.lastBrickHit == null)) || (!((_local3.lastBrickHit == _local18))))){ _local19 = _local17.x; _local20 = Math.abs(((_local9 - _local19) + (_local17.wide / 2))); if (_local20 < 100){ _local21 = _local17.y; _local22 = Math.abs(((_local10 - _local21) + (_local17.high / 2))); if (_local22 < 100){ _local23 = (_local17.x + _local17.wide); _local24 = (_local17.y + _local17.high); _local25 = false; _local26 = false; _local27 = false; _local28 = false; if ((((((_local10 >= _local24)) && (((_local10 + _local12) <= _local24)))) || ((((_local10 >= _local24)) && (((_local10 + _local12) <= _local21)))))){ if ((((_local9 >= _local19)) && ((_local9 <= _local23)))){ _local3.deflectBall("top", true);  = _local7;  = (_local8 - _local1); _local25 = true; }; } else { if ((((((_local10 <= _local21)) && (((_local10 + _local12) >= _local21)))) || ((((_local10 <= _local21)) && (((_local10 + _local12) >= _local24)))))){ if ((((_local9 >= _local19)) && ((_local9 <= _local23)))){ _local3.deflectBall("bottom", true);  = _local7;  = (_local8 + _local1); _local26 = true; }; } else { if ((((_local9 <= _local19)) && (((_local9 + _local11) >= _local19)))){ if ((((_local10 >= _local21)) && ((_local10 <= _local24)))){ _local3.deflectBall("right", true);  = (_local7 + _local1);  = _local8; _local27 = true; }; } else { if ((((_local9 >= _local23)) && (((_local9 + _local11) <= _local23)))){ if ((((_local10 >= _local21)) && ((_local10 <= _local24)))){ _local3.deflectBall("left", true);  = (_local7 - _local1);  = _local8; _local28 = true; }; }; }; }; }; if (((((((_local25) || (_local26))) || (_local27))) || (_local28))){ _local3.hitBricksInRow++; switch (_local3.hitBricksInRow){ case 10: (1000);  ("multihit");  ("multihit"); break; case 20: (1500);  ("powerhit");  ("powerhit"); break; case 30: (3000);  ("excellent");  ("excellent"); break; case 40: (6000);  ("brilliant");  ("brilliant"); break; case 50: (10000);  ("awesome");  ("awesome"); break; case 60: (15000);  ("wild");  ("wild"); break; case 80: (25000);  ("madness");  ("madness"); break; case 100: (30000);  ("incredible");  ("incredible"); break; case 120: (50000);  ("unbelievable");  ("unbelievable"); break; case 150: (100000);  ("insane");  ("insane"); break; }; _local3.x = (_local3.x - _local3.bx); _local3.y = (_local3.y - _local3.by); _local17.health--; if (_local17.health < 1){ if ((((_local17.brickType > 16)) && ((_local17.brickType < 39)))){  (_local17.clip.x, _local17.clip.y, _local17.brickType);  ("hit power up"); } else { if ((Math.random() * 10) < 5){ (_local17.clip.x, _local17.clip.y); };  ("brick smashes"); }; (100);  (_local17, _local4);  .removeChild(_local17.clip); delete [_local5]; .splice(_local5, 1); } else {  ("ball hits solid brick"); (10); _local29 = (39 + _local17.health); _local30 = [_local29][0]; _local31 = [_local29][1]; _local32 = [_local29][2]; _local33 = [_local29][3]; _local34 = new BitmapData(_local32, _local33, true, 4294967295); _local35 = new Bitmap(_local34); _local36 = new Rectangle(_local30, _local31, _local32, _local33); _local37 = new Point(0, 0); _local34.copyPixels( , _local36, _local37); _local18.addChild(_local35);  (_local17); (, , _local3.rot); }; }; }; }; }; }; _local5 = .length; if (_local5 > 0){ } else {  = "level complete"; }; }; } private function  (){ ++;  ("extra life");  ("extra life"); .text = .toString(); .setTextFormat(); } private function data(){  = new Array(); .push([0, 0, 0, 0]); .push([0, 25, 50, 25]); .push([50, 25, 50, 25]); .push([100, 25, 50, 25]); .push([150, 25, 50, 25]); .push([200, 25, 50, 25]); .push([250, 25, 50, 25]); .push([300, 25, 50, 25]); .push([350, 25, 50, 25]); .push([100, 75, 25, 25]); .push([125, 75, 25, 25]); .push([150, 75, 25, 25]); .push([175, 75, 25, 25]); .push([200, 75, 25, 25]); .push([225, 75, 25, 25]); .push([250, 75, 25, 25]); .push([275, 75, 25, 25]); .push([0, 100, 50, 25]); .push([50, 100, 50, 25]); .push([100, 100, 50, 25]); .push([150, 100, 50, 25]); .push([200, 100, 50, 25]); .push([250, 100, 50, 25]); .push([300, 100, 50, 25]); .push([350, 100, 50, 25]); .push([0, 125, 50, 25]); .push([50, 125, 50, 25]); .push([100, 125, 50, 25]); .push([150, 125, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 0, 50, 25]); .push([0, 50, 50, 25]); .push([50, 50, 50, 25]); .push([100, 50, 50, 25]); .push([150, 50, 50, 25]); .push([200, 50, 50, 25]); .push([250, 50, 50, 25]); .push([300, 50, 50, 25]); .push([350, 50, 50, 25]); .push([0, 75, 50, 25]); .push([50, 75, 50, 25]); .push([0, 0, 50, 25]); .push([0, 150, 50, 25]); .push([50, 150, 50, 25]); .push([100, 150, 50, 25]); .push([150, 150, 50, 25]); .push([200, 150, 50, 25]); .push([250, 150, 50, 25]); .push([300, 150, 50, 25]); .push([350, 150, 50, 25]); .push([0, 175, 50, 25]); .push([50, 175, 50, 25]); .push([100, 175, 50, 25]); .push([150, 175, 50, 25]); } private function  (_arg1:KeyboardEvent):void{ trace((((("Key Pressed: " + String.fromCharCode(_arg1.charCode)) + " (character code: ") + _arg1.charCode) + ")")); if ((((_arg1.charCode == 32)) && (( == "playing")))){ trace("pause the game");  = "start pause"; }; if ((((_arg1.charCode == 32)) && (( == "paused")))){ trace("un-pause the game"); removeChild( );  = "playing"; }; if ((((_arg1.charCode == 77)) && (( == "paused")))){ trace("mike barry mode"); .mikeBarryClip.gotoAndPlay(2); ExternalInterface.call("pageTracker._trackPageview", "/easteregg/Breakit3_mikeBarry");  ("mike barry"); }; } private function  (){ .x = 320; .clip.rotation = 0;   = false;  = "normal";  .gotoAndPlay("normal");   = 0;  = false; if (){  = false;  .gotoAndPlay("exit"); };  = 0;  = false;   = 0;   = false;  = 0;  = false;   = 0;  = 0;  = false;  = 0;  = 0; } private function  (_arg1:TimerEvent){ var _local2:Number; var _local3:int; var _local4:*; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:*; var _local10:*; var _local11:Object; var _local12:String; var _local13:int; var _local14:String; if (){ (); }; switch ( ){ case "playing":  ();  (); (); (); (); (); (); _local2 = (mouseX - .clip.x); .clip.x = (.clip.x + (_local2 / 5)); if (.clip.x < (25 + (.clip.width / 2))){ .clip.x = (25 + (.clip.width / 2)); }; if (.clip.x > (615 - (.clip.width / 2))){ .clip.x = (615 - (.clip.width / 2)); };  = -(_local2); if ( > 30){  = 30; }; if ( < -30){  = -30; }; .clip.rotation = (-() / 1.7);  (); break; case "wait for everything to load":  --; if ( < 1){  = "init"; }; break; case "init": trace("I N I T"); ();  .text =  ;  .appendText("v");  = SharedObject.getLocal("breakit3_storage"); if (.size == 0){ .data.highScore = 0; .data.upToLevel = 1;  = 1; } else {  = .data.upToLevel; };  = new Sprite();  = new BitmapData(640, 480, true, 4294967295);  = new Bitmap( );  .addChild( );  .appendText("x");  = new MovieClip();  = new levelSelector();  .addChild( );  = new MovieClip();  = new gameOverScreen(); .addChild();  = new MovieClip();  = new gameCompleteScreen();  .addChild( );  .appendText("y");  = new MovieClip();   = new logoScreen(); .addChild( ); addChild();  = 120;  .appendText( );  = "logo delay";  .appendText("z"); break; case "start pause":   = new Sprite();  = new pausedClip();  = new MovieClip();  .addChild(); .mikeBarryClip.gotoAndStop(1);  .x = 0;  .y = 0;  .addChild( ); addChild( );  = "paused"; break; case "paused": break; case "life lost": _local3 =  .length; while (_local3--) { _local9 =  [_local3];  .removeChild(_local9.clip); delete  [_local3];  .splice(_local3, 1); };  = .length; while ( --) { _local10 = [ ];  .removeChild(_local10.clip); delete [ ]; .splice( , 1); }; --; if ( < 0){ .text = "0"; } else { .text = .toString(); }; .setTextFormat();  = 90;  = "lose life wait"; switch (){ case "split":  .gotoAndPlay("splitlifelost"); break; case "sticky":  .gotoAndPlay("stickyLifeLost"); break; case "shrink":  .gotoAndPlay("shrinklifelost"); break; case "laser":  .gotoAndPlay("laserlifelost"); break; case "expand":  .gotoAndPlay("expandlifelost"); break; default:  .gotoAndPlay("lifelost"); break; }; break; case "lose life wait": (); (); ();  (); ();  --; if ( < 1){ if ( < 0){  = 0;  = "game over"; } else {  ();  = "next life"; }; }; break; case "next life": ();  = 100; (); _local4 =  [0]; _local4.clip.x = (_local4.xVal = .clip.x); _local4.clip.y = (_local4.yVal = (.clip.y - 25)); _local4.isBallStuck = true;  = "first shot";  = "setup level wait"; break; case "game over": trace( ); trace(("score = " + ));  = 50; if (.data.upToLevel < ){ trace("new personal best level!"); .data.upToLevel = ; }; if (.data.highScore < ){ trace("new personal best score!"); .data.highScore = ; }; .flush();  = "game over wait"; break; case "game over wait": ();  --; if ( < 1){  (); addChild(); .yourHighestTextBox.text = ((("YOUR HIGHEST SCORE: " + .data.highScore.toString()) + " YOUR HIGHEST LEVEL: ") + .data.upToLevel.toString()); .levelTextBox.text = ("LEVEL: " + .toString()); .scoreTextBox.text = .toString(); trace(("score = " + ));  ("game over"); trace("here"); if ( > 10000){ (); };  = "wait on game over screen"; }; break; case "wait on game over screen": break; case "wait on game complete screen": trace("create game complete special effect here"); trace( ); break; case "setup level": ();  = 100;  = "setup level wait"; (); break; case "setup level wait": ();  = ( * 0.98);  --; if ( < 1){ removeChild();  = "playing"; }; break; case "level complete":  ("level complete"); _local5 =  .length;   = 0; while (  < _local5) { _local11 =  [ ]; removeChild(_local11.clip);  ++; };  = 120;  = "level complete wait"; break; case "level complete wait": (); ();  (); (); (); ();  --; if ( < 0){ (); ++; if ( > 100){  = 100; _local12 = "breakit3"; ExternalInterface.call("urchinTracker", ("/gameCompleted/" + _local12));  = "game complete"; } else {  = "setup level"; }; }; break; case "game complete": trace( );  = 120; if (.data.upToLevel < ){ trace("new personal best level!"); .data.upToLevel = ; }; if (.data.highScore < ){ trace("new personal best score!"); .data.highScore = ; }; .flush();  ("congratulations");  = "game complete wait"; break; case "game complete wait": ();  --; if ( < 1){  (); addChild( );  .yourHighestTextBox.text = ((("YOUR HIGHEST SCORE: " + .data.highScore.toString()) + " YOUR HIGHEST LEVEL: ") + .data.upToLevel.toString());  .scoreTextBox.text = .toString();  ("game complete"); if ( > 10000){ (); };  = "wait on game complete screen"; }; break; case "new game setup": addChild( ); if (.data.upToLevel > 1){  ();  ("choose level");  = "choose level"; } else {  = "setup level"; (); }; break; case "choose level": _local6 = Math.floor(((mouseY - 115) / 32)); _local7 = Math.floor(((mouseX - 80) / 48)); _local8 = ((_local6 * 10) + _local7); if ((((((((_local8 > -1)) && ((_local8 < .data.upToLevel)))) && ((mouseX < 560)))) && ((mouseX > 80)))){ _local13 = ;  .levelChooserMarker.x = ((_local7 * 48) + 80);  .levelChooserMarker.y = ((_local6 * 32) + 115);  .levelNumIndicator.x = ( .levelChooserMarker.x + 24);  .levelNumIndicator.y =  .levelChooserMarker.y;  = (_local8 + 1); if ( != _local13){ (); };  .levelNumIndicator.levelTextBox.text = .toString(); }; break; case "logo delay":  --; if ( < 1){ removeChildAt(0); addChild( ); ();  = new MovieClip();   = new introScreen(); .addChild( );  = "http://www.terrypaton.com"; _local14 = .slice(0, 25); if (_local14 == "http://www.terrypaton.com"){  = "intro screen"; } else { trace("game is running illegally");  = "intro screen"; };  = "intro screen"; }; break; case "intro screen":  ("break it"); addChild( );  .vNumtext.text = "3.096"; if (.data.highScore > 0){  .yourHighestTextBox.text = ((("YOUR HIGHEST SCORE: " + .data.highScore.toString()) + " YOUR HIGHEST LEVEL: ") + .data.upToLevel.toString()); } else {  .yourHighestTextBox.text = " "; };  = new Sprite(); addChild();  = true; addChild(); trace("assigning mouse down event listener");  .addEventListener(MouseEvent.MOUSE_DOWN,  );  = "intro screen wait"; break; case "intro screen wait":  (mouseX, mouseY); break; }; } Security.allowInsecureDomain("*"); Security.allowDomain("*"); } }//package
Section 31
//breakitwav (breakitwav) package { import flash.media.*; public dynamic class breakitwav extends Sound { } }//package
Section 32
//brickSmashSnd (brickSmashSnd) package { import flash.media.*; public dynamic class brickSmashSnd extends Sound { } }//package
Section 33
//brilliantwav (brilliantwav) package { import flash.media.*; public dynamic class brilliantwav extends Sound { } }//package
Section 34
//chooseYourLevelwav (chooseYourLevelwav) package { import flash.media.*; public dynamic class chooseYourLevelwav extends Sound { } }//package
Section 35
//congratulationswav (congratulationswav) package { import flash.media.*; public dynamic class congratulationswav extends Sound { } }//package
Section 36
//excellentwav (excellentwav) package { import flash.media.*; public dynamic class excellentwav extends Sound { } }//package
Section 37
//extraLifewav (extraLifewav) package { import flash.media.*; public dynamic class extraLifewav extends Sound { } }//package
Section 38
//flameParticle (flameParticle) package { import flash.display.*; public dynamic class flameParticle extends BitmapData { public function flameParticle(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 39
//forceShield (forceShield) package { import flash.display.*; public dynamic class forceShield extends MovieClip { public function forceShield(){ addFrameScript(9,  , 20, frame21); } function  (){ stop(); } function frame21(){ stop(); } } }//package
Section 40
//gameCompleteScreen (gameCompleteScreen) package { import flash.display.*; import flash.text.*; public dynamic class gameCompleteScreen extends MovieClip { public var yourHighestTextBox:TextField; public var scoreTextBox:TextField; public var playBtn:SimpleButton; } }//package
Section 41
//gameCompletewav (gameCompletewav) package { import flash.media.*; public dynamic class gameCompletewav extends Sound { } }//package
Section 42
//gameOverScreen (gameOverScreen) package { import flash.display.*; import flash.text.*; public dynamic class gameOverScreen extends MovieClip { public var yourHighestTextBox:TextField; public var scoreTextBox:TextField; public var playBtn:SimpleButton; public var levelTextBox:TextField; } }//package
Section 43
//gameOverwav (gameOverwav) package { import flash.media.*; public dynamic class gameOverwav extends Sound { } }//package
Section 44
//gamePausedwav (gamePausedwav) package { import flash.media.*; public dynamic class gamePausedwav extends Sound { } }//package
Section 45
//hitbatsnd1Snd (hitbatsnd1Snd) package { import flash.media.*; public dynamic class hitbatsnd1Snd extends Sound { } }//package
Section 46
//hitbatsnd2Snd (hitbatsnd2Snd) package { import flash.media.*; public dynamic class hitbatsnd2Snd extends Sound { } }//package
Section 47
//hitbatsnd3Snd (hitbatsnd3Snd) package { import flash.media.*; public dynamic class hitbatsnd3Snd extends Sound { } }//package
Section 48
//hitbrick1Snd (hitbrick1Snd) package { import flash.media.*; public dynamic class hitbrick1Snd extends Sound { } }//package
Section 49
//hitForceWallSndwav (hitForceWallSndwav) package { import flash.media.*; public dynamic class hitForceWallSndwav extends Sound { } }//package
Section 50
//hitPowerUpwav (hitPowerUpwav) package { import flash.media.*; public dynamic class hitPowerUpwav extends Sound { } }//package
Section 51
//incrediblewav (incrediblewav) package { import flash.media.*; public dynamic class incrediblewav extends Sound { } }//package
Section 52
//insanewav (insanewav) package { import flash.media.*; public dynamic class insanewav extends Sound { } }//package
Section 53
//introScreen (introScreen) package { import flash.display.*; import flash.text.*; public dynamic class introScreen extends MovieClip { public var yourHighestTextBox:TextField; public var vNumtext:TextField; public var playBtn:SimpleButton; } }//package
Section 54
//laserHitsBrickSndwav (laserHitsBrickSndwav) package { import flash.media.*; public dynamic class laserHitsBrickSndwav extends Sound { } }//package
Section 55
//laserHitSolidBrickSndwav (laserHitSolidBrickSndwav) package { import flash.media.*; public dynamic class laserHitSolidBrickSndwav extends Sound { } }//package
Section 56
//laserSnd (laserSnd) package { import flash.media.*; public dynamic class laserSnd extends Sound { } }//package
Section 57
//levelAnnounce (levelAnnounce) package { import flash.display.*; import flash.text.*; public dynamic class levelAnnounce extends MovieClip { public var levelNumTextBox:TextField; } }//package
Section 58
//levelCompletewav (levelCompletewav) package { import flash.media.*; public dynamic class levelCompletewav extends Sound { } }//package
Section 59
//levelDataBitmap (levelDataBitmap) package { import flash.display.*; public dynamic class levelDataBitmap extends BitmapData { public function levelDataBitmap(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//levelSelector (levelSelector) package { import flash.display.*; import flash.text.*; public dynamic class levelSelector extends MovieClip { public var levelChooserMarker:MovieClip; public var levelSelectorClip:MovieClip; public var unlockedAmountTextBox:TextField; public var levelNumIndicator:MovieClip; } }//package
Section 61
//logoScreen (logoScreen) package { import flash.display.*; public dynamic class logoScreen extends MovieClip { public function logoScreen(){ addFrameScript(90,  ); } function  (){ stop(); } } }//package
Section 62
//madnesswav (madnesswav) package { import flash.media.*; public dynamic class madnesswav extends Sound { } }//package
Section 63
//mikeBarrySndwav (mikeBarrySndwav) package { import flash.media.*; public dynamic class mikeBarrySndwav extends Sound { } }//package
Section 64
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.3"); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local3 = true; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0){ options.ad_started(); options.ad_finished(); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ options.ad_failed(); _local4 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local4 = true; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 65
//mouseDownSndwav (mouseDownSndwav) package { import flash.media.*; public dynamic class mouseDownSndwav extends Sound { } }//package
Section 66
//mouseOverSndwav (mouseOverSndwav) package { import flash.media.*; public dynamic class mouseOverSndwav extends Sound { } }//package
Section 67
//multihitwav (multihitwav) package { import flash.media.*; public dynamic class multihitwav extends Sound { } }//package
Section 68
//pausedClip (pausedClip) package { import flash.display.*; public dynamic class pausedClip extends MovieClip { public var resumeGameBtn:SimpleButton; public var mikeBarryClip:MovieClip; } }//package
Section 69
//pauseGameBtn (pauseGameBtn) package { import flash.display.*; public dynamic class pauseGameBtn extends SimpleButton { } }//package
Section 70
//Pixelyn (Pixelyn) package { import flash.text.*; public dynamic class Pixelyn extends Font { } }//package
Section 71
//player (player) package { import flash.display.*; public dynamic class player extends MovieClip { public var laser:MovieClip; public var collectGlow:MovieClip; public function player(){ addFrameScript(8,  , 20, frame21, 32,  , 45,  , 54,  , 67,  , 76,  , 89,  , 98,  , 110,  , 122,  , 134,  ); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function frame21(){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } function  (){ stop(); } } }//package
Section 72
//pointsCollectedSnd (pointsCollectedSnd) package { import flash.media.*; public dynamic class pointsCollectedSnd extends Sound { } }//package
Section 73
//powerhitwav (powerhitwav) package { import flash.media.*; public dynamic class powerhitwav extends Sound { } }//package
Section 74
//powerUpCollectedSndwav (powerUpCollectedSndwav) package { import flash.media.*; public dynamic class powerUpCollectedSndwav extends Sound { } }//package
Section 75
//preloader (preloader) package { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class preloader extends MovieClip { public var bar:MovieClip; public var textBox:TextField; public function preloader(){ trace("LOADING MOVIE"); this.stop(); this.addEventListener(Event.ENTER_FRAME,  ); loaderInfo.addEventListener(ProgressEvent.PROGRESS, ); loaderInfo.addEventListener(Event.COMPLETE,  ); } private function  (_arg1:Event){ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, ); loaderInfo.removeEventListener(Event.COMPLETE,  ); this.removeEventListener(Event.ENTER_FRAME,  ); this.gotoAndStop(3); } private function  (_arg1:Event){ } private function (_arg1:ProgressEvent){ var _local2:*; var _local3:*; var _local4:*; _local2 = _arg1.target.bytesLoaded; _local3 = _arg1.target.bytesTotal; _local4 = (_local2 / _local3); this.textBox.text = Math.floor((_local4 * 100)).toString(); this.textBox.appendText("%"); this.bar.scaleX = _local4; } } }//package
Section 76
//spriteSheet (spriteSheet) package { import flash.display.*; public dynamic class spriteSheet extends BitmapData { public function spriteSheet(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//unbelievablewav (unbelievablewav) package { import flash.media.*; public dynamic class unbelievablewav extends Sound { } }//package
Section 78
//wildwav (wildwav) package { import flash.media.*; public dynamic class wildwav extends Sound { } }//package

Library Items

Symbol 1 Font {Pixelyn}Used by:54 56 57 67
Symbol 2 FontUsed by:3 4
Symbol 3 EditableTextUses:2Used by:8
Symbol 4 TextUses:2Used by:8
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {preloader}Uses:3 4 6 7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:74 151  Timeline
Symbol 11 GraphicUsed by:150
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip {forceShield}Uses:13Used by:150
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:31
Symbol 17 FontUsed by:18 37 43 49 80
Symbol 18 EditableTextUses:17Used by:31
Symbol 19 GraphicUsed by:25
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {breakit3_fla.play_clip_9}Uses:21Used by:25
Symbol 23 GraphicUsed by:25
Symbol 24 Sound {mouseOverSndwav}Used by:25 79 89
Symbol 25 ButtonUses:19 20 22 23 24Used by:31 39 50
Symbol 26 FontUsed by:27 34
Symbol 27 EditableTextUses:26Used by:31
Symbol 28 FontUsed by:29 58
Symbol 29 EditableTextUses:28Used by:31
Symbol 30 Bitmap {border}Used by:31 39 50 69 150
Symbol 31 MovieClip {gameCompleteScreen}Uses:16 18 25 27 29 30Used by:150
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:39
Symbol 34 EditableTextUses:26Used by:39
Symbol 35 FontUsed by:36
Symbol 36 EditableTextUses:35Used by:39
Symbol 37 EditableTextUses:17Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip {gameOverScreen}Uses:33 25 34 36 37 38 30Used by:150
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:50
Symbol 43 EditableTextUses:17Used by:50
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46 150
Symbol 46 MovieClipUses:45Used by:50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:50
Symbol 49 EditableTextUses:17Used by:50
Symbol 50 MovieClip {introScreen}Uses:30 42 25 43 46 48 49Used by:150
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:55
Symbol 53 GraphicUsed by:55
Symbol 54 EditableTextUses:1Used by:55
Symbol 55 MovieClip {levelAnnounce}Uses:52 53 54Used by:150
Symbol 56 EditableTextUses:1Used by:69
Symbol 57 EditableTextUses:1Used by:69
Symbol 58 EditableTextUses:28Used by:59
Symbol 59 MovieClip {breakit3_fla.pressSpaceMsg_18}Uses:58Used by:69
Symbol 60 Bitmap {levelDataBitmap}Used by:61 150
Symbol 61 MovieClipUses:60Used by:69
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:69
Symbol 66 GraphicUsed by:68
Symbol 67 EditableTextUses:1Used by:68
Symbol 68 MovieClip {breakit3_fla.levelNumIndicator_22}Uses:66 67Used by:69
Symbol 69 MovieClip {levelSelector}Uses:30 56 57 59 61 65 68Used by:150
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:74
Symbol 72 GraphicUsed by:74
Symbol 73 SoundUsed by:74
Symbol 74 MovieClip {logoScreen}Uses:10 71 72 73 SS1Used by:150
Symbol 75 GraphicUsed by:85
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:76 77 78 24Used by:85
Symbol 80 EditableTextUses:17Used by:84
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83 150
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClip {breakit3_fla.mikeBarryClip_27}Uses:80 83Used by:85
Symbol 85 MovieClip {pausedClip}Uses:75 79 84Used by:150
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 Button {pauseGameBtn}Uses:86 87 88 24Used by:150
Symbol 90 GraphicUsed by:91 108
Symbol 91 MovieClipUses:90Used by:108
Symbol 92 GraphicUsed by:93 108
Symbol 93 MovieClipUses:92Used by:108
Symbol 94 GraphicUsed by:95 99
Symbol 95 MovieClip {breakit3_fla.collectGlow_33}Uses:94Used by:108
Symbol 96 GraphicUsed by:108
Symbol 97 GraphicUsed by:108
Symbol 98 GraphicUsed by:108
Symbol 99 MovieClip {breakit3_fla.splitcollectGlow_34}Uses:94Used by:108
Symbol 100 GraphicUsed by:108
Symbol 101 GraphicUsed by:108
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:105 108
Symbol 105 MovieClip {breakit3_fla.laser_turrent_g_35}Uses:104Used by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClip {player}Uses:91 93 95 90 92 96 97 98 99 100 101 102 103 105 107 104Used by:150
Symbol 109 Bitmap {flameParticle}Used by:150
Symbol 110 Bitmap {spriteSheet}Used by:150
Symbol 111 Sound {awesomewav}Used by:150
Symbol 112 Sound {ballHitsSolidBrickSndwav}Used by:150
Symbol 113 Sound {ballHitWallSnd1}Used by:150
Symbol 114 Sound {ballHitWallSnd2}Used by:150
Symbol 115 Sound {ballHitWallSnd3}Used by:150
Symbol 116 Sound {ballHitWallSnd4}Used by:150
Symbol 117 Sound {ballLostSnd}Used by:150
Symbol 118 Sound {breakitwav}Used by:150
Symbol 119 Sound {brickSmashSnd}Used by:150
Symbol 120 Sound {brilliantwav}Used by:150
Symbol 121 Sound {congratulationswav}Used by:150
Symbol 122 Sound {chooseYourLevelwav}Used by:150
Symbol 123 Sound {excellentwav}Used by:150
Symbol 124 Sound {extraLifewav}Used by:150
Symbol 125 Sound {gameCompletewav}Used by:150
Symbol 126 Sound {gameOverwav}Used by:150
Symbol 127 Sound {gamePausedwav}Used by:150
Symbol 128 SoundUsed by:150
Symbol 129 Sound {hitbatsnd1Snd}Used by:150
Symbol 130 Sound {hitbatsnd2Snd}Used by:150
Symbol 131 Sound {hitbatsnd3Snd}Used by:150
Symbol 132 Sound {hitbrick1Snd}Used by:150
Symbol 133 Sound {hitForceWallSndwav}Used by:150
Symbol 134 Sound {hitPowerUpwav}Used by:150
Symbol 135 Sound {incrediblewav}Used by:150
Symbol 136 Sound {insanewav}Used by:150
Symbol 137 Sound {laserHitsBrickSndwav}Used by:150
Symbol 138 Sound {laserHitSolidBrickSndwav}Used by:150
Symbol 139 Sound {laserSnd}Used by:150
Symbol 140 Sound {levelCompletewav}Used by:150
Symbol 141 Sound {madnesswav}Used by:150
Symbol 142 Sound {mikeBarrySndwav}Used by:150
Symbol 143 Sound {mouseDownSndwav}Used by:150
Symbol 144 Sound {multihitwav}Used by:150
Symbol 145 Sound {pointsCollectedSnd}Used by:150
Symbol 146 Sound {wildwav}Used by:150
Symbol 147 Sound {unbelievablewav}Used by:150
Symbol 148 Sound {powerUpCollectedSndwav}Used by:150
Symbol 149 Sound {powerhitwav}Used by:150
Symbol 150 MovieClip {breakit3_fla.storageClip_4}Uses:11 14 31 39 50 55 69 74 85 89 108 30 109 45 60 82 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149Used by:Timeline
Symbol 151 MovieClip {breakit3}Uses:10Used by:Timeline
Streaming Sound 1Used by:Symbol 74 MovieClip {logoScreen}

Instance Names

"preloaderClip"Frame 2Symbol 8 MovieClip {preloader}
"textBox"Symbol 8 MovieClip {preloader} Frame 1Symbol 3 EditableText
"bar"Symbol 8 MovieClip {preloader} Frame 1Symbol 6 MovieClip
"yourHighestTextBox"Symbol 31 MovieClip {gameCompleteScreen} Frame 1Symbol 18 EditableText
"playBtn"Symbol 31 MovieClip {gameCompleteScreen} Frame 1Symbol 25 Button
"scoreTextBox"Symbol 31 MovieClip {gameCompleteScreen} Frame 1Symbol 27 EditableText
"playBtn"Symbol 39 MovieClip {gameOverScreen} Frame 1Symbol 25 Button
"scoreTextBox"Symbol 39 MovieClip {gameOverScreen} Frame 1Symbol 34 EditableText
"levelTextBox"Symbol 39 MovieClip {gameOverScreen} Frame 1Symbol 36 EditableText
"yourHighestTextBox"Symbol 39 MovieClip {gameOverScreen} Frame 1Symbol 37 EditableText
"playBtn"Symbol 50 MovieClip {introScreen} Frame 1Symbol 25 Button
"yourHighestTextBox"Symbol 50 MovieClip {introScreen} Frame 1Symbol 43 EditableText
"vNumtext"Symbol 50 MovieClip {introScreen} Frame 1Symbol 49 EditableText
"levelNumTextBox"Symbol 55 MovieClip {levelAnnounce} Frame 1Symbol 54 EditableText
"yourHighestTextBox"Symbol 59 MovieClip {breakit3_fla.pressSpaceMsg_18} Frame 1Symbol 58 EditableText
"levelTextBox"Symbol 68 MovieClip {breakit3_fla.levelNumIndicator_22} Frame 1Symbol 67 EditableText
"unlockedAmountTextBox"Symbol 69 MovieClip {levelSelector} Frame 1Symbol 57 EditableText
"levelSelectorClip"Symbol 69 MovieClip {levelSelector} Frame 1Symbol 61 MovieClip
"levelChooserMarker"Symbol 69 MovieClip {levelSelector} Frame 1Symbol 65 MovieClip
"levelNumIndicator"Symbol 69 MovieClip {levelSelector} Frame 1Symbol 68 MovieClip {breakit3_fla.levelNumIndicator_22}
"resumeGameBtn"Symbol 85 MovieClip {pausedClip} Frame 1Symbol 79 Button
"mikeBarryClip"Symbol 85 MovieClip {pausedClip} Frame 1Symbol 84 MovieClip {breakit3_fla.mikeBarryClip_27}
"collectGlow"Symbol 108 MovieClip {player} Frame 9Symbol 95 MovieClip {breakit3_fla.collectGlow_33}
"collectGlow"Symbol 108 MovieClip {player} Frame 33Symbol 95 MovieClip {breakit3_fla.collectGlow_33}
"collectGlow"Symbol 108 MovieClip {player} Frame 55Symbol 99 MovieClip {breakit3_fla.splitcollectGlow_34}
"collectGlow"Symbol 108 MovieClip {player} Frame 77Symbol 95 MovieClip {breakit3_fla.collectGlow_33}
"laser"Symbol 108 MovieClip {player} Frame 91Symbol 105 MovieClip {breakit3_fla.laser_turrent_g_35}
"collectGlow"Symbol 108 MovieClip {player} Frame 99Symbol 95 MovieClip {breakit3_fla.collectGlow_33}
"collectGlow"Symbol 108 MovieClip {player} Frame 123Symbol 95 MovieClip {breakit3_fla.collectGlow_33}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

"exit"Symbol 14 MovieClip {forceShield} Frame 11
"hidden"Symbol 14 MovieClip {forceShield} Frame 21
"normal"Symbol 108 MovieClip {player} Frame 1
"lifelost"Symbol 108 MovieClip {player} Frame 10
"shrinkBat"Symbol 108 MovieClip {player} Frame 22
"shrinknorm"Symbol 108 MovieClip {player} Frame 33
"shrinklifelost"Symbol 108 MovieClip {player} Frame 34
"splitBat"Symbol 108 MovieClip {player} Frame 47
"norm"Symbol 108 MovieClip {player} Frame 55
"splitlifelost"Symbol 108 MovieClip {player} Frame 56
"expandBat"Symbol 108 MovieClip {player} Frame 69
"expandlifelost"Symbol 108 MovieClip {player} Frame 78
"laserBat"Symbol 108 MovieClip {player} Frame 91
"laserlifelost"Symbol 108 MovieClip {player} Frame 100
"stickyBat"Symbol 108 MovieClip {player} Frame 112
"stickyLifeLost"Symbol 108 MovieClip {player} Frame 124




http://swfchan.com/6/28466/info.shtml
Created: 11/8 -2019 19:08:49 Last modified: 11/8 -2019 19:08:49 Server time: 28/04 -2024 11:17:51