STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228072
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51395599?noj=FRM51395599-29DC" width="1" height="1"></div>

Queen - Another One Bites The Dust- Hidden Message.swf

This is the info page for
Flash #28512

(Click the ID number above for more basic data on this flash file.)


Text
.. Loading ..

0%

Th

The

The Ro

The Rock

The Rock b

The Rock ban

The Rock band Q

The Rock band Que

The Rock band Queen

The Rock band Queen wa

The Rock band Queen was f

The Rock band Queen was fam

The Rock band Queen was famou

The Rock band Queen was famous

The Rock band Queen was famous in

The Rock band Queen was famous in the

The Rock band Queen was famous in the 19

The Rock band Queen was famous in the 1970s

The Rock band Queen was famous in the 1970s
and

The Rock band Queen was famous in the 1970s
and 19

The Rock band Queen was famous in the 1970s
and 1980s.

Eac

Each

Each mem

Each member

Each member of

Each member of the

Each member of the band

Each member of the band wrote

Each member of the band wrote songs

Each member of the band wrote songs and

Each member of the band wrote songs and each

Each member of the band wrote songs and each
wrote

Each member of the band wrote songs and each
wrote at

Each member of the band wrote songs and each
wrote at least

Each member of the band wrote songs and each
wrote at least one

Each member of the band wrote songs and each
wrote at least one hit.

Que

Queen

Queen bas

Queen bass

Queen bass pla

Queen bass player

Queen bass player Joh

Queen bass player John Dea

Queen bass player John Deacon

Queen bass player John Deacon wro

Queen bass player John Deacon wrote

Queen bass player John Deacon wrote
"Ano

Queen bass player John Deacon wrote
"Another

Queen bass player John Deacon wrote
"Another One

Queen bass player John Deacon wrote
"Another One Bit

Queen bass player John Deacon wrote
"Another One Bites

Queen bass player John Deacon wrote
"Another One Bites The

Queen bass player John Deacon wrote
"Another One Bites The Dust".

Listen carefully to the chorus of the song.

Listen again.

Another

Another one

Another one bites

Another one bites the

Another one bites the dust.

There is believed to be a hidden message when
the chorus is played backwards...

Listen...

And again.

It's

It's fun

It's fun to

It's fun to smoke

It's fun to smoke Marijuana.

Were your ears deceiving you?

Were your ears deceiving you?
Did you hear it before the lyrics were
shown?

Were your ears deceiving you?
Did you hear it before the lyrics were
shown?
Would Queen really sing such a
message?

<P ALIGN="LEFT"><FONT FACE="Vibrocentric" SIZE="18" COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>Albino Blacksheep</B></A></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="14" COLOR="#0099CC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>http://www.albinoblacksheep.com/</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Vibrocentric" SIZE="18" COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>Albino Blacksheep</B></A></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="14" COLOR="#0099CC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>http://www.albinoblacksheep.com/</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Vibrocentric" SIZE="18" COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>Albino Blacksheep</B></A></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="14" COLOR="#0099CC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>http://www.albinoblacksheep.com/</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#CCCCCC"><B>Other:</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#0066CC"><A HREF="http://www.albinoblacksheep.com/flash/stairway.php" target = "_top"><B>&gt;</B></A><FONT COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/flash/stairway.php" target = "_top"><B> Led Zeppelin Hidden Message</B></A></FONT></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#0066CC"><A HREF="http://www.albinoblacksheep.com/flash/britney.php" target = "_top"><B>&gt;</B></A><FONT COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/flash/britney.php" target = "_top"><B> Britney Spears Hidden Message</B></A></FONT></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Music by Queen Productions</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Animated by AB, </B><FONT SIZE="10"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>www.albinoblacksheep.com</B></A></FONT></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Preloader by gprime</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Thanks to Imagineaworld</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Vibrocentric" SIZE="18" COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>Albino Blacksheep</B></A></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="14" COLOR="#0099CC"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>http://www.albinoblacksheep.com/</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#CCCCCC"><B>Other:</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#0066CC"><A HREF="http://www.albinoblacksheep.com/flash/stairway.php" target = "_top"><B>&gt;</B></A><FONT COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/flash/stairway.php" target = "_top"><B> Led Zeppelin Hidden Message</B></A></FONT></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#0066CC"><A HREF="http://www.albinoblacksheep.com/flash/britney.php" target = "_top"><B>&gt;</B></A><FONT COLOR="#CCCCCC"><A HREF="http://www.albinoblacksheep.com/flash/britney.php" target = "_top"><B> Britney Spears Hidden Message</B></A></FONT></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Music by Queen Productions</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Animated by AB, </B><FONT SIZE="10"><A HREF="http://www.albinoblacksheep.com/" target = "_top"><B>www.albinoblacksheep.com</B></A></FONT></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Preloader by gprime</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#CCCCCC"><B>Thanks to Imagineaworld</B></FONT></P>

ActionScript [AS1/AS2]

Frame 1
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 2
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 3
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 4
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 5
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 6
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 7
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 8
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 9
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 10
Total = this.getBytesTotal() / 1000; Received = this.getBytesLoaded() / 1000; Percentage = (Received / Total) * 100; this.loadingvar = int(Percentage) add "%"; if (this.getBytesLoaded() >= this.getBytesTotal()) { this.gotoAndPlay(11); } else if (90 < Percentage) { gotoAndPlay (10); } else if (80 < Percentage) { gotoAndPlay (9); } else if (70 < Percentage) { gotoAndPlay (8); } else if (60 < Percentage) { gotoAndPlay (7); } else if (50 < Percentage) { gotoAndPlay (6); } else if (40 < Percentage) { gotoAndPlay (5); } else if (30 < Percentage) { gotoAndPlay (4); } else if (20 < Percentage) { gotoAndPlay (3); } else if (10 < Percentage) { gotoAndPlay (2); } else { gotoAndPlay (1); }
Frame 1125
stop();
Symbol 6 Button
on (release) { getURL ("http://www.albinoblacksheep.com/", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 FontUsed by:3 7 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 71 72 74 75 76 77 79 81 84 85 87 88 89 90 96 97 100 101 102 103 104 105
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 ButtonUses:5Used by:Timeline
Symbol 7 EditableTextUses:2Used by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:Timeline
Symbol 11 TextUses:2Used by:Timeline
Symbol 12 TextUses:2Used by:Timeline
Symbol 13 TextUses:2Used by:Timeline
Symbol 14 TextUses:2Used by:Timeline
Symbol 15 TextUses:2Used by:Timeline
Symbol 16 TextUses:2Used by:Timeline
Symbol 17 TextUses:2Used by:Timeline
Symbol 18 TextUses:2Used by:Timeline
Symbol 19 TextUses:2Used by:Timeline
Symbol 20 TextUses:2Used by:Timeline
Symbol 21 TextUses:2Used by:Timeline
Symbol 22 TextUses:2Used by:Timeline
Symbol 23 TextUses:2Used by:Timeline
Symbol 24 TextUses:2Used by:Timeline
Symbol 25 TextUses:2Used by:Timeline
Symbol 26 TextUses:2Used by:Timeline
Symbol 27 TextUses:2Used by:Timeline
Symbol 28 TextUses:2Used by:Timeline
Symbol 29 TextUses:2Used by:Timeline
Symbol 30 TextUses:2Used by:Timeline
Symbol 31 TextUses:2Used by:Timeline
Symbol 32 TextUses:2Used by:Timeline
Symbol 33 TextUses:2Used by:Timeline
Symbol 34 TextUses:2Used by:Timeline
Symbol 35 TextUses:2Used by:Timeline
Symbol 36 TextUses:2Used by:Timeline
Symbol 37 TextUses:2Used by:Timeline
Symbol 38 TextUses:2Used by:Timeline
Symbol 39 TextUses:2Used by:Timeline
Symbol 40 TextUses:2Used by:Timeline
Symbol 41 TextUses:2Used by:Timeline
Symbol 42 TextUses:2Used by:Timeline
Symbol 43 TextUses:2Used by:Timeline
Symbol 44 TextUses:2Used by:Timeline
Symbol 45 TextUses:2Used by:Timeline
Symbol 46 TextUses:2Used by:Timeline
Symbol 47 TextUses:2Used by:Timeline
Symbol 48 TextUses:2Used by:Timeline
Symbol 49 TextUses:2Used by:Timeline
Symbol 50 TextUses:2Used by:Timeline
Symbol 51 TextUses:2Used by:Timeline
Symbol 52 TextUses:2Used by:Timeline
Symbol 53 TextUses:2Used by:Timeline
Symbol 54 TextUses:2Used by:Timeline
Symbol 55 TextUses:2Used by:Timeline
Symbol 56 TextUses:2Used by:Timeline
Symbol 57 TextUses:2Used by:Timeline
Symbol 58 TextUses:2Used by:Timeline
Symbol 59 TextUses:2Used by:Timeline
Symbol 60 TextUses:2Used by:Timeline
Symbol 61 TextUses:2Used by:Timeline
Symbol 62 TextUses:2Used by:Timeline
Symbol 63 TextUses:2Used by:Timeline
Symbol 64 TextUses:2Used by:Timeline
Symbol 65 TextUses:2Used by:Timeline
Symbol 66 TextUses:2Used by:Timeline
Symbol 67 BitmapUsed by:68 80
Symbol 68 GraphicUses:67Used by:Timeline
Symbol 69 ShapeTweeningUsed by:Timeline
Symbol 70 GraphicUsed by:Timeline
Symbol 71 TextUses:2Used by:Timeline
Symbol 72 TextUses:2Used by:Timeline
Symbol 73 ShapeTweeningUsed by:Timeline
Symbol 74 TextUses:2Used by:Timeline
Symbol 75 TextUses:2Used by:Timeline
Symbol 76 TextUses:2Used by:Timeline
Symbol 77 TextUses:2Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 TextUses:2Used by:Timeline
Symbol 80 GraphicUses:67Used by:Timeline
Symbol 81 TextUses:2Used by:Timeline
Symbol 82 ShapeTweeningUsed by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 TextUses:2Used by:Timeline
Symbol 85 TextUses:2Used by:Timeline
Symbol 86 ShapeTweeningUsed by:Timeline
Symbol 87 TextUses:2Used by:Timeline
Symbol 88 TextUses:2Used by:Timeline
Symbol 89 TextUses:2Used by:Timeline
Symbol 90 TextUses:2Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 FontUsed by:93 94 95 96 97 100 103
Symbol 93 TextUses:92Used by:Timeline
Symbol 94 TextUses:92Used by:Timeline
Symbol 95 TextUses:92Used by:Timeline
Symbol 96 EditableTextUses:92 2Used by:Timeline
Symbol 97 EditableTextUses:92 2Used by:Timeline
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:Timeline
Symbol 100 EditableTextUses:92 2Used by:Timeline
Symbol 101 EditableTextUses:2Used by:Timeline
Symbol 102 EditableTextUses:2Used by:Timeline
Symbol 103 EditableTextUses:92 2Used by:Timeline
Symbol 104 EditableTextUses:2Used by:Timeline
Symbol 105 EditableTextUses:2Used by:Timeline
Streaming Sound 1Used by:Timeline

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$p1$zS6rhiZVxav8a80BlSBlu0."

Dynamic Text Variables

loadingvarSymbol 7 EditableText"0%"




http://swfchan.com/6/28512/info.shtml
Created: 20/5 -2019 09:02:02 Last modified: 20/5 -2019 09:02:02 Server time: 29/04 -2024 11:04:17