STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228072 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #28521 |
Pushies: |
<p align="left"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
P to Pause |
<p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Specials: 3</font></p> |
<p align="left"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Player Speed: 5</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Verdana" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p> |
ActionScript [AS1/AS2]
Frame 1bgDesign_mc.gotoAndStop(5); bg_mc.gotoAndStop(7);Frame 2function init() { choose_mc.yes_btn._visible = false; choose_mc.no_btn._visible = false; choose_mc.pu_mc._visible = false; choose_mc.easy_btn._visible = true; choose_mc.hard_btn._visible = true; choose_mc.insane_btn._visible = true; go_mc._visible = true; player._visible = true; go_mc.gotoAndPlay(1); hud_mc.speed_txt.text = "Player Speed: " + playerSpeed; choose_mc.gotoAndPlay(2); enemyTimer = setInterval(addEnemy, interval); clockTimer = setInterval(addCounter, 2000); hud_mc._visible = true; endGame = false; hud_mc.specials_txt.text = "Specials: " + specials; } function addCounter() { counter++; if (interval > 1) { interval--; } clearInterval(enemyTimer); enemyTimer = setInterval(addEnemy, interval); if ((((counter == 5) || (counter == 10)) || (counter == 15)) || (counter == 20)) { speed++; } } function togglePause() { if (isPaused) { isPaused = false; paused_mc._visible = false; clearInterval(enemyTimer); clearInterval(clockTimer); clockTimer = setInterval(addCounter, 2000); enemyTimer = setInterval(addEnemy, interval); } else { isPaused = true; paused_mc._visible = true; paused_mc.gotoAndPlay(1); clearInterval(enemyTimer); clearInterval(clockTimer); } } function resetPause() { pausedGame = false; clearInterval(pauseTimer); } function addEnemy() { nm = "enemy" + enemyCount; enemyCount++; var _local3 = Math.random() * Stage.width; var _local2 = -10; var enemySpeed = randRange(speed / 2, speed); if (allowPowerUps == true) { var pu = randRange(1, 150); } if (pu == 1) { enemyLayer.attachMovie("powerup_mc", nm, enemyCount, {_x:_local3, _y:_local2}); enemyLayer[nm].width = (enemyLayer[nm]._height = 20); enemySpeed = 4; } else if (pu == 2) { enemyLayer.attachMovie("powerup2_mc", nm, enemyCount, {_x:_local3, _y:_local2}); enemyLayer[nm].width = (enemyLayer[nm]._height = 20); enemySpeed = 4; } else if (pu == 3) { enemyLayer.attachMovie("powerup3_mc", nm, enemyCount, {_x:_local3, _y:_local2}); enemyLayer[nm].width = (enemyLayer[nm]._height = 20); enemySpeed = 4; } else { enemyLayer.attachMovie("enemy_mc", nm, enemyCount, {_x:_local3, _y:_local2}); } enemy.push(nm); enemyLayer[nm].onEnterFrame = function () { if (isPaused == false) { this._y = this._y + enemySpeed; } else { this._y = this._y + 0; } if (this.hitTest(player)) { if (pu == 1) { specials++; powerups++; hud_mc.specials_txt.text = "Specials: " + specials; this.removeMovieClip(); } else if (pu == 2) { if (playerSpeed < 7) { playerSpeed++; } powerups++; if (playerSpeed == 7) { hud_mc.speed_txt.text = "Player Speed: MAX"; } else { hud_mc.speed_txt.text = "Player Speed: " + playerSpeed; } this.removeMovieClip(); } else if (pu == 3) { if (playerSpeed > 3) { playerSpeed--; } powerups++; if (playerSpeed == 3) { hud_mc.speed_txt.text = "Player Speed: MIN"; } else { hud_mc.speed_txt.text = "Player Speed: " + playerSpeed; } this.removeMovieClip(); } else { player._y = player._y + enemySpeed; } } if (this._y > (Stage.height + 20)) { this.removeMovieClip(); if (!endGame) { pushies++; hud_mc.pushies_txt.text = pushies; } } }; } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function setPersonalBestScore() { var _local1 = SharedObject.getLocal("pushiesBestScore"); if (_local1.data.score == undefined) { _local1.data.score = pushies; _local1.flush(); } else { if (_local1.data.score < pushies) { _local1.data.score = pushies; } prev = _local1.data.score; } } stop(); var home = this; var player; var enemyLayer = this.createEmptyMovieClip("enemyLayer", 50); var enemy = new Array(); var enemyCount = 0; var enemyTimer; var interval = 50; var clockTimer; var counter = 0; var pushies = 0; var specials = 3; var pausedGame = false; var pauseTimer; var isPaused = false; var endGame = false; var speed = 10; var playerSpeed = 5; var difficulty; var powerups = 0; var special = 0; var prev = 0; var allowPowerUps = false; paused_mc._visible = false; hud_mc._visible = false; again_btn._visible = false; score_mc._visible = false; go_mc._visible = false; choose_mc.yes_btn._visible = false; choose_mc.no_btn._visible = false; choose_mc.pu_mc._visible = false; player = home.attachMovie("player_mc", "player", 30, {_x:Stage.width / 2, _y:(Stage.height / 2) + 75}); player._visible = false; choose_mc.blue_btn.onRollOver = function () { bg_mc.gotoAndStop(1); }; choose_mc.green_btn.onRollOver = function () { bg_mc.gotoAndStop(2); }; choose_mc.yellow_btn.onRollOver = function () { bg_mc.gotoAndStop(3); }; choose_mc.red_btn.onRollOver = function () { bg_mc.gotoAndStop(4); }; choose_mc.violet_btn.onRollOver = function () { bg_mc.gotoAndStop(5); }; choose_mc.grey_btn.onRollOver = function () { bg_mc.gotoAndStop(6); }; choose_mc.black_btn.onRollOver = function () { bg_mc.gotoAndStop(7); }; choose_mc.orange_btn.onRollOver = function () { bg_mc.gotoAndStop(8); }; choose_mc.olive_btn.onRollOver = function () { bg_mc.gotoAndStop(9); }; choose_mc.brown_btn.onRollOver = function () { bg_mc.gotoAndStop(10); }; choose_mc.navy_btn.onRollOver = function () { bg_mc.gotoAndStop(11); }; choose_mc.pink_btn.onRollOver = function () { bg_mc.gotoAndStop(12); }; choose_mc.design1_btn.onRollOver = function () { bgDesign_mc.gotoAndStop(1); }; choose_mc.design2_btn.onRollOver = function () { bgDesign_mc.gotoAndStop(2); }; choose_mc.design3_btn.onRollOver = function () { bgDesign_mc.gotoAndStop(3); }; choose_mc.design4_btn.onRollOver = function () { bgDesign_mc.gotoAndStop(4); }; choose_mc.design5_btn.onRollOver = function () { bgDesign_mc.gotoAndStop(5); }; choose_mc.yes_btn.onRelease = function () { allowPowerUps = true; init(); }; choose_mc.no_btn.onRelease = function () { allowPowerUps = false; init(); }; choose_mc.easy_btn.onRelease = function () { difficulty = "Easy"; interval = 50; choose_mc.yes_btn._visible = true; choose_mc.no_btn._visible = true; choose_mc.pu_mc._visible = true; choose_mc.easy_btn._visible = false; choose_mc.hard_btn._visible = false; choose_mc.insane_btn._visible = false; }; choose_mc.hard_btn.onRelease = function () { difficulty = "Hard"; interval = 30; choose_mc.yes_btn._visible = true; choose_mc.no_btn._visible = true; choose_mc.pu_mc._visible = true; choose_mc.easy_btn._visible = false; choose_mc.hard_btn._visible = false; choose_mc.insane_btn._visible = false; }; choose_mc.insane_btn.onRelease = function () { difficulty = "Insane"; interval = 10; choose_mc.yes_btn._visible = true; choose_mc.no_btn._visible = true; choose_mc.pu_mc._visible = true; choose_mc.easy_btn._visible = false; choose_mc.hard_btn._visible = false; choose_mc.insane_btn._visible = false; }; again_btn.onRelease = function () { choose_mc.gotoAndPlay(16); player._visible = false; again_btn._visible = false; interval = 50; counter = 0; pushies = 0; specials = 3; powerups = 0; special = 0; playerSpeed = 5; speed = 10; endGame = false; score_mc._visible = false; paused_mc._visible = false; hud_mc._visible = false; }; player.onEnterFrame = function () { if (isPaused == false) { if (Key.isDown(68) || (Key.isDown(39))) { if (player._x < (Stage.width - 10)) { player._x = player._x + playerSpeed; } } if (Key.isDown(65) || (Key.isDown(37))) { if (player._x > 10) { player._x = player._x - playerSpeed; } } if (Key.isDown(83) || (Key.isDown(40))) { if (player._y < (Stage.height - 10)) { player._y = player._y + playerSpeed; } } if (Key.isDown(87) || (Key.isDown(38))) { if (player._y > 10) { player._y = player._y - playerSpeed; } } bomb_mc._x = player._x; bomb_mc._y = player._y; if (Key.isDown(32)) { if ((pausedGame == false) && (specials > 0)) { pausedGame = true; bomb_mc._visible = true; bomb_mc.gotoAndPlay(1); specials--; special++; hud_mc.specials_txt.text = "Specials: " + specials; pauseTimer = setInterval(resetPause, 1000); } } if (Key.isDown(46)) { music_mc.stop(); } if (bomb_mc._visible == true) { for (e in enemy) { if (bomb_mc.hitTest(home.enemyLayer[enemy[e]])) { home.enemyLayer[enemy[e]].removeMovieClip(); } } } } if (Key.isDown(80)) { if (pausedGame == false) { pausedGame = true; togglePause(); pauseTimer = setInterval(resetPause, 200); } } if (player._y > Stage.height) { endGame = true; } if (endGame) { clearInterval(enemyTimer); clearInterval(clockTimer); for (e in enemy) { home.enemyLayer[enemy[e]].removeMovieClip(); } again_btn._visible = true; score_mc._visible = true; setPersonalBestScore(); score_mc.difficulty_txt.text = difficulty; score_mc.seconds_txt.text = counter * 2; score_mc.powerups_txt.text = powerups; score_mc.specials_txt.text = special; score_mc.prev_txt.text = prev; score_mc.score_txt.text = pushies; player._x = Stage.width / 2; player._y = (Stage.height / 2) + 75; } };Symbol 26 MovieClip Frame 1stop();Symbol 26 MovieClip Frame 2stop();Symbol 26 MovieClip Frame 3stop();Symbol 26 MovieClip Frame 4stop();Symbol 26 MovieClip Frame 5stop();Symbol 26 MovieClip Frame 6stop();Symbol 26 MovieClip Frame 7stop();Symbol 26 MovieClip Frame 8stop();Symbol 26 MovieClip Frame 9stop();Symbol 26 MovieClip Frame 10stop();Symbol 26 MovieClip Frame 11stop();Symbol 26 MovieClip Frame 12stop();Symbol 31 MovieClip Frame 1stop();Symbol 31 MovieClip Frame 26this._visible = false;Symbol 37 MovieClip Frame 1stop();Symbol 76 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 85 Buttonon (release) { _root.play(); }Symbol 87 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }Symbol 87 MovieClip Frame 2gotoAndPlay (1);Symbol 160 MovieClip Frame 1stop();Symbol 160 MovieClip Frame 15stop();Symbol 168 MovieClip Frame 11stop();Symbol 186 MovieClip Frame 29stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [player_mc] | Uses:1 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [shard_mc] | Uses:3 | |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:7 |
Symbol 7 MovieClip [enemy_mc] | Uses:6 | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [powerup3_mc] | Uses:8 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip [powerup2_mc] | Uses:10 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip [powerup_mc] | Uses:12 | |
Symbol 14 Graphic | Used by:26 | |
Symbol 15 Graphic | Used by:26 | |
Symbol 16 Graphic | Used by:26 | |
Symbol 17 Graphic | Used by:26 | |
Symbol 18 Graphic | Used by:26 | |
Symbol 19 Graphic | Used by:26 | |
Symbol 20 Graphic | Used by:26 | |
Symbol 21 Graphic | Used by:26 | |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:14 15 16 17 18 19 20 21 22 23 24 25 | Used by:Timeline |
Symbol 27 ShapeTweening | Used by:31 | |
Symbol 28 ShapeTweening | Used by:31 | |
Symbol 29 ShapeTweening | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:27 28 29 30 | Used by:Timeline |
Symbol 32 Graphic | Used by:37 | |
Symbol 33 Graphic | Used by:37 | |
Symbol 34 Graphic | Used by:37 | |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:32 33 34 35 36 | Used by:Timeline |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Graphic | Used by:87 | |
Symbol 40 Graphic | Used by:41 76 | |
Symbol 41 MovieClip | Uses:40 | Used by:87 |
Symbol 42 Graphic | Used by:87 | |
Symbol 43 Graphic | Used by:87 | |
Symbol 44 Graphic | Used by:87 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:46 | Used by:75 |
Symbol 48 Graphic | Used by:75 | |
Symbol 49 Graphic | Used by:50 51 | |
Symbol 50 MovieClip | Uses:49 | Used by:75 |
Symbol 51 MovieClip | Uses:49 | Used by:75 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:73 |
Symbol 54 Graphic | Used by:58 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:58 61 |
Symbol 58 MovieClip | Uses:54 55 57 | Used by:72 |
Symbol 59 Graphic | Used by:61 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:59 60 57 | Used by:72 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:65 68 | |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:62 63 64 | Used by:69 |
Symbol 66 Graphic | Used by:68 | |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:66 63 67 | Used by:69 |
Symbol 69 MovieClip | Uses:65 68 | Used by:72 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:58 61 69 71 | Used by:73 |
Symbol 73 MovieClip | Uses:53 72 | Used by:75 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:47 48 50 51 73 74 | Used by:87 |
Symbol 76 Button | Uses:40 | Used by:87 |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:77 78 | Used by:87 |
Symbol 80 Graphic | Used by:85 | |
Symbol 81 Graphic | Used by:85 | |
Symbol 82 Graphic | Used by:85 | |
Symbol 83 Graphic | Used by:85 | |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 Button | Uses:80 81 82 83 84 | Used by:87 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:39 41 42 43 44 75 76 79 85 86 | Used by:Timeline |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 Button | Uses:88 89 | Used by:160 |
Symbol 91 Graphic | Used by:93 | |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 Button | Uses:91 92 | Used by:160 |
Symbol 94 Graphic | Used by:96 | |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 Button | Uses:94 95 | Used by:160 |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:160 |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:99 100 | Used by:160 |
Symbol 102 Graphic | Used by:104 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 Button | Uses:102 103 | Used by:160 |
Symbol 105 Graphic | Used by:107 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 Button | Uses:105 106 | Used by:160 |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 Button | Uses:108 109 | Used by:160 |
Symbol 111 Graphic | Used by:113 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 Button | Uses:111 112 | Used by:160 |
Symbol 114 Graphic | Used by:116 | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 Button | Uses:114 115 | Used by:160 |
Symbol 117 Graphic | Used by:119 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 Button | Uses:117 118 | Used by:160 |
Symbol 120 Graphic | Used by:122 | |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 Button | Uses:120 121 | Used by:160 |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 Button | Uses:123 124 | Used by:160 |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 Button | Uses:126 127 | Used by:160 |
Symbol 129 Graphic | Used by:131 | |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 Button | Uses:129 130 | Used by:160 |
Symbol 132 Graphic | Used by:134 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 Button | Uses:132 133 | Used by:160 |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 Button | Uses:135 136 | Used by:160 |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:138 | Used by:160 |
Symbol 140 Graphic | Used by:142 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 Button | Uses:140 141 | Used by:160 |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 Button | Uses:143 144 | Used by:160 |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 Button | Uses:146 147 | Used by:160 |
Symbol 149 Graphic | Used by:151 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 Button | Uses:149 150 | Used by:160 |
Symbol 152 Graphic | Used by:154 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 Button | Uses:152 153 | Used by:160 |
Symbol 155 Graphic | Used by:157 | |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 Button | Uses:155 156 | Used by:160 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:160 |
Symbol 160 MovieClip | Uses:90 93 96 98 101 104 107 110 113 116 119 122 125 128 131 134 137 139 142 145 148 151 154 157 159 | Used by:Timeline |
Symbol 161 Graphic | Used by:163 | |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 Button | Uses:161 162 | Used by:Timeline |
Symbol 164 ShapeTweening | Used by:168 | |
Symbol 165 ShapeTweening | Used by:168 | |
Symbol 166 ShapeTweening | Used by:168 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:164 165 166 167 | Used by:Timeline |
Symbol 169 Font | Used by:170 171 172 173 174 177 178 179 180 181 182 | |
Symbol 170 Text | Uses:169 | Used by:175 |
Symbol 171 EditableText | Uses:169 | Used by:175 |
Symbol 172 Text | Uses:169 | Used by:175 |
Symbol 173 EditableText | Uses:169 | Used by:175 |
Symbol 174 EditableText | Uses:169 | Used by:175 |
Symbol 175 MovieClip | Uses:170 171 172 173 174 | Used by:Timeline |
Symbol 176 Graphic | Used by:183 | |
Symbol 177 EditableText | Uses:169 | Used by:183 |
Symbol 178 EditableText | Uses:169 | Used by:183 |
Symbol 179 EditableText | Uses:169 | Used by:183 |
Symbol 180 EditableText | Uses:169 | Used by:183 |
Symbol 181 EditableText | Uses:169 | Used by:183 |
Symbol 182 EditableText | Uses:169 | Used by:183 |
Symbol 183 MovieClip | Uses:176 177 178 179 180 181 182 | Used by:Timeline |
Symbol 184 ShapeTweening | Used by:186 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:184 185 | Used by:Timeline |
Symbol 187 Graphic | Used by:189 | |
Symbol 188 Sound | Used by:189 | |
Symbol 189 MovieClip | Uses:187 188 | Used by:Timeline |
Instance Names
"bg_mc" | Frame 1 | Symbol 26 MovieClip |
"bomb_mc" | Frame 1 | Symbol 31 MovieClip |
"bomb_mc" | Frame 1 | Symbol 31 MovieClip |
"bgDesign_mc" | Frame 1 | Symbol 37 MovieClip |
"choose_mc" | Frame 2 | Symbol 160 MovieClip |
"again_btn" | Frame 2 | Symbol 163 Button |
"paused_mc" | Frame 2 | Symbol 168 MovieClip |
"hud_mc" | Frame 2 | Symbol 175 MovieClip |
"score_mc" | Frame 2 | Symbol 183 MovieClip |
"go_mc" | Frame 2 | Symbol 186 MovieClip |
"music_mc" | Frame 2 | Symbol 189 MovieClip |
"bar" | Symbol 87 MovieClip Frame 1 | Symbol 41 MovieClip |
"easy_btn" | Symbol 160 MovieClip Frame 1 | Symbol 90 Button |
"hard_btn" | Symbol 160 MovieClip Frame 1 | Symbol 93 Button |
"insane_btn" | Symbol 160 MovieClip Frame 1 | Symbol 96 Button |
"blue_btn" | Symbol 160 MovieClip Frame 1 | Symbol 101 Button |
"green_btn" | Symbol 160 MovieClip Frame 1 | Symbol 104 Button |
"yellow_btn" | Symbol 160 MovieClip Frame 1 | Symbol 107 Button |
"red_btn" | Symbol 160 MovieClip Frame 1 | Symbol 110 Button |
"violet_btn" | Symbol 160 MovieClip Frame 1 | Symbol 113 Button |
"olive_btn" | Symbol 160 MovieClip Frame 1 | Symbol 116 Button |
"navy_btn" | Symbol 160 MovieClip Frame 1 | Symbol 119 Button |
"pink_btn" | Symbol 160 MovieClip Frame 1 | Symbol 122 Button |
"grey_btn" | Symbol 160 MovieClip Frame 1 | Symbol 125 Button |
"orange_btn" | Symbol 160 MovieClip Frame 1 | Symbol 128 Button |
"black_btn" | Symbol 160 MovieClip Frame 1 | Symbol 131 Button |
"yes_btn" | Symbol 160 MovieClip Frame 1 | Symbol 134 Button |
"no_btn" | Symbol 160 MovieClip Frame 1 | Symbol 137 Button |
"pu_mc" | Symbol 160 MovieClip Frame 1 | Symbol 139 MovieClip |
"brown_btn" | Symbol 160 MovieClip Frame 1 | Symbol 142 Button |
"design1_btn" | Symbol 160 MovieClip Frame 1 | Symbol 145 Button |
"design2_btn" | Symbol 160 MovieClip Frame 1 | Symbol 148 Button |
"design3_btn" | Symbol 160 MovieClip Frame 1 | Symbol 151 Button |
"design4_btn" | Symbol 160 MovieClip Frame 1 | Symbol 154 Button |
"design5_btn" | Symbol 160 MovieClip Frame 1 | Symbol 157 Button |
"pushies_txt" | Symbol 175 MovieClip Frame 1 | Symbol 171 EditableText |
"specials_txt" | Symbol 175 MovieClip Frame 1 | Symbol 173 EditableText |
"speed_txt" | Symbol 175 MovieClip Frame 1 | Symbol 174 EditableText |
"score_txt" | Symbol 183 MovieClip Frame 1 | Symbol 177 EditableText |
"prev_txt" | Symbol 183 MovieClip Frame 1 | Symbol 178 EditableText |
"specials_txt" | Symbol 183 MovieClip Frame 1 | Symbol 179 EditableText |
"powerups_txt" | Symbol 183 MovieClip Frame 1 | Symbol 180 EditableText |
"seconds_txt" | Symbol 183 MovieClip Frame 1 | Symbol 181 EditableText |
"difficulty_txt" | Symbol 183 MovieClip Frame 1 | Symbol 182 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "player_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "shard_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "enemy_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "powerup3_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "powerup2_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "powerup_mc" |
Labels
"loaded" | Symbol 87 MovieClip Frame 3 |
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